orc rips in priest, long fight,
posted by Trassel
2000-09-09 14:26:11
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ok, we enter 3 on 2 in priest...with Elroh as the only legend.. Blix level 18,
####
####i find some orcs e priest..and so on..
####
- a track of *an Orc* leading east (done less than 1 hour ago).
   - a track of *an Orc* coming from the north (done less than 1 hour ago).
   - a track of a hungry warg leading east (done less than 1 hour ago).
   - a track of *an Orc* leading east (done less than 1 hour ago).
   - a track of *an Orc* leading south (done less than 1 hour ago).
   - a track of *an Orc* coming from the east (done less than 1 hour ago).

#   {rep} now aliases {tell Elroh}.
Elroh tells you 'what class u'

You stop searching, you don't seem to find anything else.

* R HP:Fine Mana:Warm>
Blix has arrived from the south.

* R HP:Fine Mana:Warm>#   {rep} now aliases {tell Drägg}.

Drägg tells you 'när du ändå e noc'

* R HP:Fine Mana:Warm>rep warrior
Ok.

* R HP:Fine Mana:Warm>#   {rep} now aliases {tell Elroh}.

Elroh tells you 'they inside or?'

* R HP:Fine Mana:Warm>
Blix smiles happily.

* R HP:Fine Mana:Warm>rep warrior
Ok.

* R HP:Fine Mana:Warm>rep nod
Ok.

* R HP:Fine Mana:Warm>#   {rep} now aliases {tell Elroh}.
Elroh tells you 'i blocked backexit'

* R HP:Fine Mana:Warm>' both in..
Ok.

* R HP:Fine Mana:Warm>ds
You can't find a skin.

* R HP:Fine Mana:Warm>l
#   {rep} now aliases {tell Elroh}.
Forest by the Temple Wall
The corpse of a bandit is lying here.
Blix the Dwarf is standing here.
Elroh tells you 'we can take em inside'

* R HP:Fine Mana:Warm>gr
Blix nods solemnly.
What group?!

* R HP:Fine Mana:Warm>
Elroh has arrived from the north riding a pack horse.

* R HP:Fine Mana:Warm>nod
You nod solemnly.

* R HP:Fine Mana:Warm>ds

Elroh dismounts from a pack horse, and stops riding him.

* R HP:Fine Mana:Warm>
You can't find a skin.

* R HP:Fine Mana:Warm>l

Elroh beckons for everyone to follow him.

* R HP:Fine Mana:Warm>Forest by the Temple Wall
The corpse of a bandit is lying here.
Blix the Dwarf is standing here.
Elroh the Elf is standing here.
A sturdy pack horse is standing here.

* R HP:Fine Mana:Warm>dism
You stop riding a pack horse.

* HP:Fine Mana:Warm>fol elroh

You are now a member of Elroh's group.
The exit east blurs for a while.
You bleed from open wounds.

* HP:Fine Mana:Warm>
You now follow Elroh.

* HP:Fine Mana:Warm>l

Blix now follows Elroh.

* HP:Fine Mana:Warm>Forest by the Temple Wall
The corpse of a bandit is lying here.
A sturdy pack horse is standing here.
Blix the Dwarf is standing here.
Elroh the Elf is standing here.
A sturdy pack horse is standing here.

* HP:Fine Mana:Warm>#   $2.door is now set to {irondoor}.

The irondoor closes quietly.

* HP:Fine Mana:Warm>
Elroh opens the irondoor.

* HP:Fine Mana:Warm>
Elroh LEAVES E A S T.
Blix LEAVES E A S T.
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
*an Orc* is resting here.
A hungry warg stands here, sniffing around for flesh.
Blix the Dwarf is standing here.

* HP:Fine Mana:Warm>#   $door is now set to {irondoor}.

Elroh closes the irondoor.

* HP:Fine Mana:Warm>
*an Orc* stops resting, and clambers on his feet.

* HP:Fine Mana:Warm>
An orc-guard tries to cleave Elroh, but he parries successfully.

* HP:Fine Mana:Warm>
*an Orc* LEAVES E A S T.
A hungry warg LEAVES E A S T.
*an Orc* has arrived from the east.
A hungry warg has arrived from the east.

* HP:Fine Mana:Warm>C
C
Blix cleaves *an Orc*'s body extremely hard and tickles it.
It's already closed!

* HP:Fine Mana:Warm>C
It's already closed!
*an Orc* has arrived from the east.
A hungry warg has arrived from the east.
An orc-guard tries to slash Elroh, but he parries successfully.

* HP:Fine Mana:Warm>C
It's already closed!
Elroh panics, and attempts to flee.
*an Orc* pounds Blix's body extremely hard and shatters it.

* HP:Fine Mana:Warm>C
C
It's already closed!

* HP:Fine Mana:Warm>C
It's already closed!
*an Orc* opens the irondoor.
Elroh panics, and attempts to flee.
Elroh LEAVES W E S T.

* HP:Fine Mana:Warm>C
C
Ok.
*an Orc* panics, and attempts to flee.
*an Orc* LEAVES E A S T.

* HP:Fine Mana:Warm>C
It's already closed!

* HP:Fine Mana:Warm>C
C
It's already closed!
*an Orc* has arrived from the east.

* HP:Fine Mana:Warm>C
It's already closed!

* HP:Fine Mana:Warm>C
C
It's already closed!

* HP:Fine Mana:Warm>C
It's already closed!

* HP:Fine Mana:Warm>C
C
Blix panics, and attempts to flee.
It's already closed!
*an Orc* opens the irondoor.

* HP:Fine Mana:Warm>C
Ok.

* HP:Fine Mana:Warm>C
C
It's already closed!
*an Orc* opens the irondoor.
*an Orc* panics, and attempts to flee.
*an Orc* LEAVES W E S T.

* HP:Fine Mana:Warm>C
Ok.

* HP:Fine Mana:Warm>C
It's already closed!

* HP:Fine Mana:Warm>C
C
C
It's already closed!

* HP:Fine Mana:Warm>C
Blix panics, and attempts to flee.
Blix LEAVES E A S T.
It's already closed!
*an Orc* opens the irondoor.
The orkish bodyguard crushes your right foot extremely hard and tickles it.

* HP:Fine Mana:Warm the orkish bodyguard:Healthy>
Ok.

* HP:Fine Mana:Warm the orkish bodyguard:Healthy>It's already closed!
* HP:Fine Mana:Warm the orkish bodyguard:Healthy>It's already closed!

* HP:Fine Mana:Warm the orkish bodyguard:Healthy>C
C
C
C
C
It's already closed!

* HP:Fine Mana:Warm the orkish bodyguard:Healthy>It's already closed!
*an Orc* smites your left leg extremely hard and tickles it.
Blix has arrived from the east.
The irondoor is opened from the other side.
You smite the orkish bodyguard's head and tickle it.

* HP:Fine Mana:Warm the orkish bodyguard:Fine>Elroh has arrived from the west.
Ok.

* HP:Fine Mana:Warm the orkish bodyguard:Fine>C
It's already closed!

* HP:Fine Mana:Warm the orkish bodyguard:Fine>C
C
It's already closed!
An orc-guard joins the orkish bodyguard's fight.
An orc-guard says 'Die scug!'
An orc-guard barely slashes your right arm and tickles it.

* HP:Fine Mana:Warm the orkish bodyguard:Fine>C
It's already closed!
The orkish bodyguard crushes your right foot extremely hard and tickles it.

* HP:Fine Mana:Warm the orkish bodyguard:Fine>C
It's already closed!

* HP:Fine Mana:Warm the orkish bodyguard:Fine>It's already closed!
C
It's already closed!
An orc-guard joins the orkish bodyguard's fight.
An orc-guard says 'Kio scuz!'
An orc-guard lightly cleaves your left arm and tickles it.

* HP:Fine Mana:Warm the orkish bodyguard:Fine>It's already closed!

* HP:Fine Mana:Warm the orkish bodyguard:Fine>It's already closed!

* HP:Fine Mana:Warm the orkish bodyguard:Fine>flee
It's already closed!

* HP:Fine Mana:Warm the orkish bodyguard:Fine>The irondoor is opened from the other 
side.
Ok.

* HP:Fine Mana:Warm the orkish bodyguard:Fine>It's already closed!
An orc-guard slashes your right leg and tickles it.

* HP:Fine Mana:Warm the orkish bodyguard:Fine>It's already closed!

* HP:Fine Mana:Warm the orkish bodyguard:Fine>It's already closed!

* HP:Fine Mana:Warm the orkish bodyguard:Fine>It's already closed!
The orkish bodyguard crushes your left foot hard and tickles it.

* HP:Fine Mana:Warm the orkish bodyguard:Fine>It's already closed!

* HP:Fine Mana:Warm the orkish bodyguard:Fine>
You flee head over heels.
Domed Chamber
Exits: East West.

* HP:Fine Mana:Warm>w
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is here, fighting Blix.
A hungry warg stands here, sniffing around for flesh.
Blix the Dwarf is here, fighting *an Orc*.
Elroh the Elf is standing here.
Exits: East West.
C
Blix strongly cleaves *an Orc*'s left leg and tickles it.

* HP:Fine Mana:Warm>C
C
It's already closed!

* HP:Fine Mana:Warm>C
It's already closed!
The irondoor is opened from the other side.

* HP:Fine Mana:Warm>C
*an Orc* has arrived from the west.
Ok.

* HP:Fine Mana:Warm>C
It's already closed!

* HP:Fine Mana:Warm>C
C
*an Orc* panics, and attempts to flee.
*an Orc* LEAVES E A S T.
It's already closed!

* HP:Fine Mana:Warm>C
It's already closed!
* HP:Fine Mana:Warm>C
It's already closed!
*an Orc* pounds Elroh's left leg and tickles it.

* HP:Fine Mana:Warm>C
It's already closed!

* HP:Fine Mana:Warm>C
C
It's already closed!

* HP:Fine Mana:Warm>C
C
It's already closed!

* HP:Fine Mana:Warm>C
C
It's already closed!
The orkish bodyguard crushes Blix's left foot extremely hard.

* HP:Fine Mana:Warm>C
It's already closed!

* HP:Fine Mana:Warm>C
C
It's already closed!

* HP:Fine Mana:Warm>C
It's already closed!
Blix cleaves the orkish bodyguard's right leg and tickles it.

* HP:Fine Mana:Warm>It's already closed!

* HP:Fine Mana:Warm>*an Orc* has arrived from the east.
It's already closed!

* HP:Fine Mana:Warm>It's already closed!

* HP:Fine Mana:Warm>It's already closed!

* HP:Fine Mana:Warm>It's already closed!

* HP:Fine Mana:Warm>nar block
It's already closed!
The orkish bodyguard crushes Blix's left leg extremely hard and shatters it.

* HP:Fine Mana:Warm>Blix panics, and attempts to flee.
It's already closed!

* HP:Fine Mana:Warm>C
C
Ok.

* HP:Fine Mana:Warm>C
It's already closed!

* HP:Fine Mana:Warm>C
It's already closed!

* HP:Fine Mana:Warm>C
C
It's already closed!
Blix panics, and attempts to flee.
Blix LEAVES E A S T.
Elroh panics, and attempts to flee.
Elroh LEAVES E A S T.

* HP:Fine Mana:Warm>C
It's already closed!

* HP:Fine Mana:Warm>C
It's already closed!
C
Elroh has arrived from the east.
Blix has arrived from the east.
*an Orc* smites your head extremely hard.
You feel a strong ache there!
It's already closed!
An orc-guard barely cleaves your right foot and tickles it.

* HP:Hurt Mana:Warm *an Orc*:Fine>C
It's already closed!
You smite *an Orc*'s left foot hard and tickle it.

* HP:Hurt Mana:Warm *an Orc*:Fine>C
C
It's already closed!

* HP:Hurt Mana:Warm *an Orc*:Fine>C
Elroh begins some strange incantations...
*an Orc* LEAVES E A S T.
A hungry warg LEAVES E A S T.
It's already closed!

* HP:Hurt Mana:Warm *an Orc*:Fine>C
It's already closed!

* HP:Hurt Mana:Warm *an Orc*:Fine>It's already closed!
An orc-guard barely slashes your left arm and tickles it.

* HP:Hurt Mana:Warm *an Orc*:Fine>It's already closed!

* HP:Hurt Mana:Warm *an Orc*:Fine>*an Orc* has arrived from the east.
A hungry warg has arrived from the east.
It's already closed!


* HP:Hurt Mana:Warm *an Orc*:Fine>C
C
It's already closed!
*an Orc* pounds your left hand hard and tickles it.

* HP:Hurt Mana:Warm *an Orc*:Fine>C
It's already closed!
Elroh utters the words 'braqt eaaf'
The exit west seems to blur for a while.

* HP:Hurt Mana:Warm *an Orc*:Fine>It's already closed!

* HP:Hurt Mana:Warm *an Orc*:Fine>C
It's already closed!

* HP:Hurt Mana:Warm *an Orc*:Fine>Blix LEAVES E A S T.
It's already closed!
An orc-guard barely cleaves your right foot and tickles it.

* HP:Hurt Mana:Warm *an Orc*:Fine>It's already closed!

* HP:Hurt Mana:Warm *an Orc*:Fine>
The orkish bodyguard joins an orc-guard's fight.
The orkish bodyguard says 'Gloot for Hoalon!'
The orkish bodyguard crushes your right arm hard.

* HP:Hurt Mana:Warm *an Orc*:Fine>lead
No way! 
You are fighting for your life!

* HP:Hurt Mana:Warm *an Orc*:Fine>
PANIC! 
You can't quit the fight!

* HP:Hurt Mana:Warm *an Orc*:Fine>flee
* HP:Hurt Mana:Warm *an Orc*:Fine>
PANIC! 
You can't quit the fight!

* HP:Hurt Mana:Warm *an Orc*:Fine>flee

*an Orc* sends you sprawling with a powerful bash.

* HP:Hurt Mana:Warm *an Orc*:Fine>
Elroh utters the words 'qahijf gsfal'

* HP:Hurt Mana:Warm *an Orc*:Fine>
*an Orc* panics, and attempts to flee.

* HP:Hurt Mana:Warm *an Orc*:Fine>
*an Orc* panics, and attempts to flee.
*an Orc* LEAVES E A S T.
An orc-guard lightly cleaves your left foot and tickles it.

* HP:Hurt Mana:Warm *an Orc*:Fine>
An orc-guard barely slashes your body and tickles it.

* HP:Hurt Mana:Hot *an Orc*:Fine>
Elroh utters the words 'qahijf gsfal'

* HP:Hurt Mana:Hot *an Orc*:Hurt>
Elroh begins some strange incantations...
*an Orc* smites your right arm extremely hard.

* HP:Hurt Mana:Hot *an Orc*:Hurt>
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Hurt Mana:Hot *an Orc*:Hurt>
*an Orc* panics, and attempts to flee.

* HP:Hurt Mana:Hot *an Orc*:Hurt>
*an Orc* panics, and attempts to flee.

* HP:Hurt Mana:Hot *an Orc*:Hurt>
Elroh utters the words 'qahijf gsfal'
Elroh sprays *an Orc* with painfully bright, concentrated rays of light.
An orc-guard barely cleaves your head and tickles it.

* HP:Hurt Mana:Hot *an Orc*:Wounded>
Elroh begins some strange incantations...

* HP:Hurt Mana:Hot *an Orc*:Wounded>
*an Orc* panics, and attempts to flee.
*an Orc* LEAVES E A S T.

* HP:Hurt Mana:Hot an orc-guard:Healthy>
An orc-guard barely slashes your right foot and tickles it.

* HP:Hurt Mana:Hot an orc-guard:Healthy>
Elroh LEAVES E A S T.
The orkish bodyguard crushes your right foot extremely hard.

* HP:Wounded Mana:Hot an orc-guard:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

Your head stops stinging.
An orc-guard barely cleaves your right leg and tickles it.

* HP:Wounded Mana:Hot an orc-guard:Healthy>*an Orc* has arrived from the east.
You flee head over heels.
Domed Chamber
*an Orc* is standing here.
Elroh the Elf is standing here trying to concentrate.
Exits: East West.
 HP:Wounded Mana:Hot>
*an Orc* LEAVES E A S T.

* HP:Wounded Mana:Hot>e
Dark Hallway
*an Orc* is standing here.
Exits: North East South West.

* HP:Wounded Mana:Hot>
Blix has arrived from the east.

* HP:Wounded Mana:Hot>
*an Orc* LEAVES E A S T.
Blix LEAVES W E S T.

* HP:Wounded Mana:Hot>
Elroh has arrived from the west.
Blix has arrived from the west.

* HP:Wounded Mana:Hot>kk

*an Orc* has arrived from the east.

* HP:Wounded Mana:Hot>
You are too afraid.
Elroh LEAVES E A S T.
Blix LEAVES E A S T.
Small Chamber
Blix the Dwarf is standing here.

* HP:Wounded Mana:Hot>kk
They aren't here.

* HP:Wounded Mana:Hot>
Elroh LEAVES W E S T.
Blix LEAVES W E S T.
Dark Hallway
*an Orc* is standing here.
Blix the Dwarf is standing here.

* HP:Wounded Mana:Hot>
Elroh begins some strange incantations...

* HP:Wounded Mana:Hot>
Blix begins some strange incantations...

* HP:Wounded Mana:Hot>x

*an Orc* LEAVES W E S T.

* HP:Wounded Mana:Hot>c 'cure light'
You start to concentrate...

x
x
Elroh LEAVES W E S T.
Blix LEAVES W E S T.
You were not able to keep your concentration while moving.
Domed Chamber
Blix the Dwarf is standing here.

* HP:Wounded Mana:Hot>c 'cure light'
You start to concentrate...

x
Elroh LEAVES W E S T.
Blix LEAVES W E S T.
You were not able to keep your concentration while moving.
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is standing here.
*an Orc* is standing here.
Blix the Dwarf is standing here.
c 'cure light'
You start to concentrate...

x
Elroh begins some strange incantations...
*an Orc* pounds Blix's body extremely hard and shatters it.

*an Orc* tries to smite Elroh, but he parries successfully.
An orc-guard tries to cleave Elroh, but he parries successfully.

Blix begins some strange incantations...

Your scratches and bruises disappear.

* HP:Wounded Mana:Warm>c 'cure light'
You start to concentrate...

Elroh utters the words 'qahijf gsfal'
Elroh sprays *an Orc* with painfully bright, concentrated rays of light.
An orc-guard tries to slash Elroh, but he parries successfully.

x
Elroh begins some strange incantations...

Blix panics, and attempts to flee.

Your scratches and bruises disappear.

* HP:Hurt Mana:Cold>c 'cure light'
You start to concentrate...
The orkish bodyguard joins an orc-guard's fight.
The orkish bodyguard says 'Dluod vol Suulin!'
An orc-guard barely cleaves Elroh's right foot and tickles it.
*an Orc* pounds Blix's body extremely hard and shatters it.

Elroh panics, and attempts to flee.
Blix cleaves *an Orc*'s body very hard and tickles it.

Elroh panics, and attempts to flee.

Elroh panics, and attempts to flee.

Elroh panics, and attempts to flee.
Elroh LEAVES E A S T.
*an Orc* panics, and attempts to flee.
*an Orc* LEAVES E A S T.

Blix panics, and attempts to flee.
Blix LEAVES E A S T.
Your scratches and bruises disappear.

* HP:Hurt Mana:Icy>e
Elroh has arrived from the east.
Blix has arrived from the east.
c 'cure light'
Alas, not enough mana flows through you...

* HP:Hurt Mana:Icy>Domed Chamber
*an Orc* is standing here.
Exits: East West.

* HP:Hurt Mana:Icy>
Blix has arrived from the west.

* HP:Hurt Mana:Icy>kk

Blix LEAVES E A S T.
*an Orc* has arrived from the west.
A hungry warg has arrived from the west.
*an Orc* LEAVES W E S T.

* HP:Hurt Mana:Icy>
You are too afraid.

* HP:Hurt Mana:Icy>w
kk
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
The orkish bodyguard is here, fighting Elroh.
A hungry warg stands here, sniffing around for flesh.
Elroh the Elf is here, fighting the orkish bodyguard.
*an Orc* is here, fighting Elroh.
Exits: East West.
Elroh panics, and attempts to flee.

* HP:Hurt Mana:Icy>e
You are too afraid.
Elroh panics, and attempts to flee.
Elroh LEAVES E A S T.

* HP:Hurt Mana:Icy>Domed Chamber
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Elroh the Elf is standing here.
Exits: East West.

* HP:Hurt Mana:Icy>
*an Orc* LEAVES E A S T.
A hungry warg LEAVES E A S T.

* HP:Hurt Mana:Icy>
Elroh LEAVES E A S T.
Dark Hallway
Your blood freezes as you hear a death cry.

* HP:Hurt Mana:Icy>sc

Elroh LEAVES E A S T.
Small Chamber
The corpse of *a Dwarf* is lying here.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.

* HP:Hurt Mana:Icy>target: *orc* Doorname: irondoor
182/346 hit, 3/70 mana, and 135/140 moves.

* HP:Hurt Mana:Icy>
*Number the Orc* gets a pile of coins from the corpse of *a Dwarf*.
Elroh begins some strange incantations...

* HP:Hurt Mana:Icy>
*Number the Orc* LEAVES W E S T.
A hungry warg LEAVES W E S T.

* HP:Hurt Mana:Icy>
Elroh LEAVES W E S T.
Dark Hallway

* HP:Hurt Mana:Icy>cha wim 150

Elroh LEAVES W E S T.
Domed Chamber

* HP:Hurt Mana:Icy>*an Orc* has arrived from the west.
A hungry warg has arrived from the west.
Wimpy set to: 150

* HP:Hurt Mana:Icy>
Elroh LEAVES W E S T.
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-
A huge orc bodyguard looks at you suspiciously.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.

* HP:Hurt Mana:Icy>kk

Elroh begins some strange incantations...

* HP:Hurt Mana:Icy>* HP:Hurt Mana:Icy *Number the Orc*:Fine>
You smite *Number the Orc*'s right hand hard and tickle it.

* HP:Hurt Mana:Icy *Number the Orc*:Fine>bash

*an Orc* has arrived from the east.
A hungry warg has arrived from the east.

* HP:Hurt Mana:Icy *Number the Orc*:Fine>
Elroh utters the words 'qahijf gsfal'

* HP:Hurt Mana:Icy *Number the Orc*:Fine>
*Number the Orc* pounds your right leg extremely hard and shatters it.
You feel a strong ache there!

* HP:Wounded Mana:Icy *Number the Orc*:Fine>
*an Orc* lightly smites Elroh's right leg and tickles it.

* HP:Wounded Mana:Icy *Number the Orc*:Fine>flee
*Number the Orc* panics, and attempts to flee.
YOUR VICTIM HAS DISAPPEARED!
*Number the Orc* LEAVES E A S T.
You bleed from open wounds.

* HP:Wounded Mana:Icy>
You flee head over heels.
PANIC! 
You couldn't escape!
*Number the Orc* has arrived from the east.

* HP:Wounded Mana:Icy>
* HP:Wounded Mana:Icy>
The orkish bodyguard tries to crush Elroh, but he parries successfully.

* HP:Wounded Mana:Icy>e

Elroh panics, and attempts to flee.
Elroh LEAVES E A S T.

* HP:Wounded Mana:Icy>
*an Orc* quickly approaches, trying to smite you.
PANIC! 
You can't quit the fight!

* HP:Wounded Mana:Icy *an Orc*:Wounded>No way! 
You are fighting for your life!

* HP:Wounded Mana:Icy *an Orc*:Wounded>
Elroh has arrived from the east.

* HP:Wounded Mana:Icy *an Orc*:Wounded>flee

You smite *an Orc*'s right hand extremely hard and shatter it.

* HP:Wounded Mana:Icy *an Orc*:Bad>*Number the Orc* LEAVES E A S T.
A hungry warg LEAVES E A S T.
You flee head over heels.
Domed Chamber
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* HP:Wounded Mana:Icy>
*Number the Orc* LEAVES W E S T.
A hungry warg LEAVES W E S T.

* HP:Wounded Mana:Icy>w
e
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
*an Orc* is here, fighting Elroh.
A hungry warg stands here, sniffing around for flesh.
Elroh the Elf is here, fighting *an Orc*.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* HP:Wounded Mana:Icy>Elroh panics, and attempts to flee.
Elroh LEAVES E A S T.
Domed Chamber
Elroh the Elf is standing here.
Exits: East West.

* HP:Wounded Mana:Icy>e
*Number the Orc* has arrived from the west.
A hungry warg has arrived from the west.
Dark Hallway
Exits: North East South West.

* HP:Wounded Mana:Icy>e
Small Chamber
The corpse of *a Dwarf* is lying here.
Exits: West.

* HP:Wounded Mana:Icy>w
Dark Hallway
Exits: North East South West.

* HP:Wounded Mana:Icy>w
Domed Chamber
Elroh the Elf is standing here.
Exits: East West.
* HP:Wounded Mana:Icy>w
kk

Elroh LEAVES W E S T.
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.

* HP:Wounded Mana:Icy>e
The irondoor seems to be closed.

* HP:Wounded Mana:Icy>
You are too afraid.

* HP:Wounded Mana:Icy>Domed Chamber
Exits: East West.

* HP:Wounded Mana:Icy>e

*an Orc* has arrived from the west.
A hungry warg has arrived from the west.
*Number the Orc* has arrived from the west.
A hungry warg has arrived from the west.

* HP:Wounded Mana:Icy>Dark Hallway
Exits: North East South West.

* HP:Wounded Mana:Icy>e
Small Chamber
The corpse of *a Dwarf* is lying here.
Exits: West.
* HP:Wounded Mana:Icy>sc
target: *orc* Doorname: irondoor
*an Orc* has arrived from the west.
A hungry warg has arrived from the west.
135/346 hit, 6/70 mana, and 126/140 moves.

* HP:Wounded Mana:Icy>w

*an Orc* strongly smites your right hand.
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Wounded Mana:Icy *an Orc*:Bad>No way! 
You are fighting for your life!

* HP:Wounded Mana:Cold *an Orc*:Bad>
You strongly smite *an Orc*'s right foot.

* HP:Wounded Mana:Cold *an Orc*:Bad>
Elroh has arrived from the west.

* HP:Wounded Mana:Cold *an Orc*:Bad>
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Wounded Mana:Cold *an Orc*:Bad>
*an Orc* panics, and attempts to flee.
*an Orc* LEAVES W E S T.

* HP:Wounded Mana:Cold>w
*Number the Orc* has arrived from the west.
A hungry warg has arrived from the west.
Elroh LEAVES W E S T.
Dark Hallway
*an Orc* is standing here.
Domed Chamber
Domed Chamber
Exits: East West.

* HP:Wounded Mana:Cold>
Elroh has arrived from the east.

* HP:Wounded Mana:Cold>
Elroh LEAVES E A S T.
Dark Hallway
*an Orc* is standing here.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*an Orc* LEAVES W E S T.

* HP:Wounded Mana:Cold>kk

*Number the Orc* swiftly dodges Elroh's attempt to pierce him.

* HP:Wounded Mana:Cold>
You are too afraid.

* HP:Wounded Mana:Cold>e

*Number the Orc* lightly pounds Elroh's left arm and tickles it.

* HP:Wounded Mana:Cold>Small Chamber
The corpse of *a Dwarf* is lying here.
A hungry warg stands here, sniffing around for flesh.
Exits: West.

* HP:Wounded Mana:Cold>s
Alas, you cannot go that way...

* HP:Wounded Mana:Cold>o trapdoor
d
I see no trapdoor here.
Elroh has arrived from the west.

* HP:Wounded Mana:Cold>o panel
I see no panel here.

* HP:Wounded Mana:Cold>
Elroh smiles happily.

* HP:Wounded Mana:Cold>o floorstone
Ok.
Elroh says 'fol'

* HP:Wounded Mana:Cold>gi
You giggle.

* HP:Wounded Mana:Cold>x
c 'cure light'
Alas, not enough mana flows through you...

* HP:Wounded Mana:Cold>' wounded
Ok.

* HP:Wounded Mana:Cold>sc
target: *orc* Doorname: irondoor
129/346 hit, 10/70 mana, and 134/140 moves.

* HP:Wounded Mana:Cold>l

Elroh LEAVES D O W N.
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.

* HP:Wounded Mana:Cold>Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Elroh the Elf is standing here.

* HP:Wounded Mana:Cold>
* HP:Wounded Mana:Cold>Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Elroh the Elf is standing here.

* HP:Wounded Mana:Cold>
A shadow tries to hit Elroh, but he parries successfully.

* HP:Wounded Mana:Cold>
Elroh panics, and attempts to flee.

* HP:Wounded Mana:Cold>
Elroh panics, and attempts to flee.
Elroh LEAVES U P P.

* HP:Wounded Mana:Cold>cha wim 100
Wimpy set to: 100

* HP:Wounded Mana:Cold>u

Elroh has arrived from above.

* HP:Wounded Mana:Cold>Small Chamber
The corpse of *a Dwarf* is lying here.
A hungry warg stands here, sniffing around for flesh.
Exits: West Down.

* HP:Wounded Mana:Cold>d

Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: East Up Down.

* HP:Wounded Mana:Cold>
Elroh has arrived from below.

* HP:Wounded Mana:Cold>
Elroh LEAVES U P P.
Small Chamber
The corpse of *a Dwarf* is lying here.
A hungry warg stands here, sniffing around for flesh.

* HP:Wounded Mana:Cold>
Elroh gets a coach ticket from the corpse of *a Dwarf*.
Elroh gets a pair of snowshoes from the corpse of *a Dwarf*.
Elroh gets a dark coloured flask from the corpse of *a Dwarf*.
Elroh gets a soft leather jerkin from the corpse of *a Dwarf*.
Elroh gets a soft leather cap from the corpse of *a Dwarf*.
Elroh gets a pair of soft leather trousers from the corpse of *a Dwarf*.
Elroh gets a pair of soft leather boots from the corpse of *a Dwarf*.
Elroh gets a thin pair of leather gloves from the corpse of *a Dwarf*.
Elroh gets a pair of soft leather sleeves from the corpse of *a Dwarf*.
Elroh gets a metal wall shield from the corpse of *a Dwarf*.
Elroh gets a forest green cloak from the corpse of *a Dwarf*.
Elroh gets a leather backpack from the corpse of *a Dwarf*.
Elroh gets a battle axe from the corpse of *a Dwarf*.
Elroh gets a plain leather belt from the corpse of *a Dwarf*.
Elroh gets a hunting knife from the corpse of *a Dwarf*.
Elroh gets a lantern from the corpse of *a Dwarf*.
Elroh gets a water skin from the corpse of *a Dwarf*.
Elroh gets a stone from the corpse of *a Dwarf*.

* HP:Wounded Mana:Cold>
Elroh LEAVES D O W N.
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.

* HP:Wounded Mana:Cold>
Elroh LEAVES D O W N.
Underground Crypt

* HP:Wounded Mana:Cold>sc
target: *orc* Doorname: irondoor
131/346 hit, 12/70 mana, and 134/140 moves.
Elroh LEAVES W E S T.
Underground Crypt

* HP:Wounded Mana:Cold>stat

Elroh LEAVES W E S T.
Underground Crypt

* HP:Wounded Mana:Cold>OB: 104%, DB: 17%, PB: 21%, Armour: 83%. Wimpy: 100. Mood: ag
gressive.
Needed: 13,450 xp, 0 tp. Lauren: 30. Alert: normal.
Affected by:
- a deep wound at the head.
- panic
- a serious wound at the left arm.
- noquit
- a deep wound at the right leg.
- a light wound at the left leg.
- novoid

* HP:Wounded Mana:Cold>
Elyo narrates 'why make a spell castable if you can't even cast it like in 100
tries?'

* HP:Wounded Mana:Cold>' one orc bad
Elroh begins some strange incantations...
Ok.

* HP:Wounded Mana:Cold>l
Underground Crypt
Elroh the Elf is standing here trying to concentrate.

* HP:Wounded Mana:Cold>stat
OB: 104%, DB: 17%, PB: 21%, Armour: 83%. Wimpy: 100. Mood: aggressive.
Needed: 13,450 xp, 0 tp. Lauren: 30. Alert: normal.
Affected by:
- a deep wound at the head.
- panic
- a serious wound at the left arm.
- noquit
- a deep wound at the right leg.
- a light wound at the left leg.
- novoid

* HP:Wounded Mana:Cold>
Elroh utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

* HP:Hurt Mana:Cold>
Elroh says 'which'

* HP:Hurt Mana:Cold>sm
You smile happily.
Elroh LEAVES E A S T.
Underground Crypt

* HP:Hurt Mana:Cold>stat
OB: 104%, DB: 17%, PB: 21%, Armour: 83%. Wimpy: 100. Mood: aggressive.
Needed: 13,450 xp, 0 tp. Lauren: 30. Alert: normal.
Affected by:
- a deep wound at the head.
- panic
- a serious wound at the left arm.
- noquit
- a deep wound at the right leg.
- a light wound at the left leg.
- novoid

* HP:Hurt Mana:Cold>' noname
Ok.

* HP:Hurt Mana:Cold>
Elroh puts a jewel-encrusted goblet in a leather backpack.
Elroh puts a jewel-encrusted goblet in a leather backpack.
Elroh puts a coach ticket in a leather backpack.
Elroh puts a pair of snowshoes in a leather backpack.
Elroh puts a dark coloured flask in a leather backpack.
Elroh puts a soft leather jerkin in a leather backpack.
Elroh puts a soft leather cap in a leather backpack.
Elroh puts a pair of soft leather trousers in a leather backpack.
Elroh puts a pair of soft leather boots in a leather backpack.
Elroh puts a thin pair of leather gloves in a leather backpack.
Elroh puts a pair of soft leather sleeves in a leather backpack.
Elroh puts a metal wall shield in a leather backpack.
Elroh puts a forest green cloak in a leather backpack.
Elroh puts a leather backpack in a leather backpack.
Elroh puts a battle axe in a leather backpack.
Elroh puts a plain leather belt in a leather backpack.
Elroh puts a hunting knife in a leather backpack.
Elroh puts a lantern in a leather backpack.
Elroh puts a water skin in a leather backpack.
Elroh puts a stone in a leather backpack.

* HP:Hurt Mana:Cold>
Elroh LEAVES N O R T H.
Underground Crypt

* HP:Hurt Mana:Cold>
Elroh LEAVES N O R T H.
A Chamber in the Rock

* HP:Hurt Mana:Cold>
Elroh LEAVES U P P.
Winding Stairwell

* HP:Hurt Mana:Cold>
Elroh LEAVES U P P.
On a Landing

* HP:Hurt Mana:Cold>
Elroh LEAVES U P P.
* HP:Hurt Mana:Cold>
Elroh LEAVES D O W N.
On a Landing

* HP:Hurt Mana:Cold>
Elroh LEAVES D O W N.
Winding Stairwell

* HP:Hurt Mana:Cold>
Elroh LEAVES D O W N.
A Chamber in the Rock
You bleed from open wounds.

* HP:Hurt Mana:Cold>
Elroh LEAVES vv S O U T H vv.
Underground Crypt

* HP:Hurt Mana:Cold>l
Underground Crypt
Elroh the Elf is standing here.

* HP:Hurt Mana:Cold>' ok go get bad orc

Elroh says 'cervotoc'

* HP:Hurt Mana:Warm>
Ok.

* HP:Hurt Mana:Warm>gi
You giggle.

* HP:Hurt Mana:Warm>nod
You nod solemnly.

* HP:Hurt Mana:Warm>
Elroh LEAVES vv S O U T H vv.
Underground Crypt

* HP:Hurt Mana:Warm>
Starfish narrates '
You hear the roar of a ferocious beast in the distance.'
Elroh LEAVES W E S T.
Underground Crypt

* HP:Hurt Mana:Warm>tt cervotoc
#   $target is now set to {cervotoc}.

Elroh LEAVES E A S T.
Underground Crypt

* HP:Hurt Mana:Warm>
Elroh LEAVES E A S T.
Underground Crypt

* HP:Hurt Mana:Warm>
Elroh LEAVES U P P.
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.

* HP:Hurt Mana:Warm>
Elroh LEAVES U P P.
Small Chamber
The corpse of *a Dwarf* is lying here.

* HP:Hurt Mana:Warm>
Elroh LEAVES W E S T.
Dark Hallway

* HP:Hurt Mana:Warm>
Elroh LEAVES W E S T.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.

* HP:Hurt Mana:Warm>
Elroh LEAVES W E S T.
The Guardroom
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.

* HP:Hurt Mana:Warm>kk
* HP:Hurt Mana:Warm *an Orc*:Bad>
*an Orc* sits down and rests.
You smite *an Orc*'s head hard.
Elroh begins some strange incantations...

* HP:Hurt Mana:Warm *an Orc*:Bad>e

*an Orc* panics, and attempts to flee.
Elroh utters the words 'diesilla barh'
*an Orc* staggers back as the lightning bolt sent by Elroh hits him.
*an Orc* smites your left foot extremely hard.

*Number the Orc* LEAVES E A S T.
A hungry warg LEAVES E A S T.
Starfish narrates 'is the orc comin or leavin?'

* HP:Wounded Mana:Warm *an Orc*:Awful>flee
No way! 
You are fighting for your life!

* HP:Wounded Mana:Warm *an Orc*:Awful>Elroh fails to pierce *an Orc*.
You flee head over heels.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
*Number the Orc* LEAVES W E S T.
* HP:Wounded Mana:Warm>kk
They aren't here.
*an Orc* has arrived from the west.

* HP:Wounded Mana:Warm>kk

A spirit tries to hit you, but your parry is successful.

* HP:Wounded Mana:Warm a spirit:Healthy>* HP:Wounded Mana:Warm a spirit:Healthy>
Alas! 
You failed to reach him through the melee.

* HP:Wounded Mana:Warm a spirit:Healthy>
*an Orc* LEAVES E A S T.
Elroh has arrived from the west.

flee
* HP:Wounded Mana:Warm a spirit:Healthy>
*Number the Orc* has arrived from the west.
A hungry warg has arrived from the west.

* HP:Wounded Mana:Warm a spirit:Healthy>
Elroh LEAVES E A S T.

* HP:Wounded Mana:Warm a spirit:Healthy>
You smite a spirit's left leg and tickle it.

*Number the Orc* LEAVES W E S T.
A hungry warg LEAVES W E S T.

* HP:Wounded Mana:Warm a spirit:Fine>
You flee head over heels.
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A hungry warg stands here, sniffing around for flesh.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* HP:Wounded Mana:Warm>
The orkish bodyguard crushes your left arm hard.

* HP:Wounded Mana:Warm the orkish bodyguard:Healthy>kk
e
flee
They aren't here.
*Number the Orc* pounds your left arm extremely hard and shatters it.
An orc-guard joins the orkish bodyguard's fight.
An orc-guard says 'Die scum!'

* HP:Wounded Mana:Warm the orkish bodyguard:Healthy>No way! 
You are fighting for you
r life!
You flee head over heels.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
*an Orc* is standing here.
Exits: East West.

* HP:Wounded Mana:Warm>e
You flee head over heels.
Dark Hallway
Elroh the Elf is standing here.
Exits: North East South West.

* HP:Wounded Mana:Warm>e
Small Chamber
The corpse of *a Dwarf* is lying here.
Exits: West Down.

* HP:Wounded Mana:Warm>w
Alas, you cannot go that way...

* HP:Wounded Mana:Warm>Dark Hallway
Elroh the Elf is standing here.
Exits: North East South West.

* HP:Wounded Mana:Warm>w

Elroh LEAVES W E S T.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.

* HP:Wounded Mana:Warm>
*Number the Orc* has arrived from the west.
A hungry warg has arrived from the west.

* HP:Wounded Mana:Warm>Elroh LEAVES W E S T.
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is standing here.
The irondoor seems to be closed.

* HP:Wounded Mana:Warm>e

Elroh LEAVES E A S T.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Number the Orc* approaches Elroh, trying to pound him.

* HP:Wounded Mana:Warm>Dark Hallway
Exits: North East South West.

* HP:Wounded Mana:Warm>w
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
*an Orc* LEAVES W E S T.
*Number the Orc* LEAVES W E S T.
A hungry warg LEAVES W E S T.
A hungry warg LEAVES W E S T.

* HP:Wounded Mana:Warm>w

Elroh has arrived from the west.

* HP:Wounded Mana:Warm>The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
*an Orc* is standing here.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* HP:Wounded Mana:Warm>e
*an Orc* LEAVES E A S T.
*Number the Orc* LEAVES E A S T.
A hungry warg LEAVES E A S T.
A hungry warg LEAVES E A S T.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
*an Orc* is standing here.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
*Number the Orc* LEAVES W E S T.
A hungry warg LEAVES W E S T.

* HP:Wounded Mana:Warm>
*an Orc* LEAVES E A S T.
A hungry warg LEAVES E A S T.

* HP:Wounded Mana:Warm>kk
They aren't here.

* HP:Wounded Mana:Warm>e
kk
Dark Hallway
Exits: North East South West.

* HP:Wounded Mana:Warm>They aren't here.

* HP:Wounded Mana:Warm>e
kk
Small Chamber
The corpse of *a Dwarf* is lying here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: West Down.
Starfish narrates 'or is it a beast at all?'

* HP:Wounded Mana:Warm>
You are too afraid.
*an Orc* LEAVES W E S T.
A hungry warg LEAVES W E S T.

* HP:Wounded Mana:Warm>sc
target: cervotoc Doorname: irondoor
93/346 hit, 23/70 mana, and 115/140 moves.

* HP:Wounded Mana:Warm>x
c 'cure light'
You start to conce
Elroh has arrived from below.

*Number the Orc* has arrived from the west.
A hungry warg has arrived from the west.

Elroh LEAVES W E S T.
You were not able to keep your concentration while moving.
Dark Hallway

* HP:Wounded Mana:Cold>*an Orc* has arrived from the west.
A hungry warg has arrived from the west.
c 'cure light'
You start to concentrate...

Elroh LEAVES W E S T.
You were not able to keep your concentration while moving.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
c 'cure light'
You start to concentrate...

*Number the Orc* has arrived from the east.
A hungry warg has arrived from the east.

Elroh LEAVES W E S T.
You were not able to keep your concentration while moving.
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.

* HP:Wounded Mana:Cold>
*an Orc* has arrived from the east.
*Number the Orc* has arrived from the east.
A hungry warg has arrived from the east.
A hungry warg has arrived from the east.

* HP:Wounded Mana:Cold>e

*Number the Orc* pounds Elroh's left foot extremely hard.

* HP:Wounded Mana:Cold>Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.

* HP:Wounded Mana:Cold>w
kk

Elroh has arrived from the west.

* HP:Wounded Mana:Cold>flee
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
*an Orc* is standing here.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* HP:Wounded Mana:Cold>* HP:Wounded Mana:Cold *an Orc*:Awful>
You smite *an Orc*'s body extremely hard and shatter it.

* HP:Wounded Mana:Cold *an Orc*:Awful>
*Number the Orc* quickly approaches, trying to pound you.

* HP:Wounded Mana:Cold *an Orc*:Awful>
*an Orc* panics, and attempts to flee.

* HP:Wounded Mana:Cold *an Orc*:Awful>
*an Orc* smites your left hand very hard.

* HP:Wounded Mana:Cold *an Orc*:Awful>
You flee head over heels.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.

* HP:Wounded Mana:Cold>
*an Orc* has arrived from the west.

* HP:Wounded Mana:Cold>e
*an Orc* LEAVES W E S T.
Dark Hallway
Exits: North East South West.

* HP:Wounded Mana:Cold>e
Small Chamber
The corpse of *a Dwarf* is lying here.
Exits: West Down.

* HP:Wounded Mana:Cold>x
c 'cure light'
You start to concentrate...

Blix narrates 'ahh my, level 17 priest is less usefull in a fight then a level
17 warrior it appears :)'

Your scratches and bruises disappear.

* HP:Wounded Mana:Icy>w
Dark Hallway
Exits: North East South West.

* HP:Wounded Mana:Icy>w
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
* HP:Wounded Mana:Icy>w
kk
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
*an Orc* is standing here.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* HP:Wounded Mana:Icy>flee
* HP:Wounded Mana:Icy *an Orc*:Awful>
You smite *an Orc*'s body very hard and shatter it.
An orc-guard lightly slashes your right arm and tickles it.

* HP:Wounded Mana:Icy *an Orc*:Awful>
*an Orc* smites your right leg very hard.

#   {rep} now aliases {tell Elroh}.
* HP:Bad Mana:Icy *an Orc*:Awful>
Elroh tells you 'cold tired arm down'
You flee head over heels.
You were not able to keep your concentration while moving.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.

* HP:Bad Mana:Icy>
You flee head over heels.
Dark Hallway
Exits: North East South West.

* HP:Bad Mana:Icy>e
Small Chamber
The corpse of *a Dwarf* is lying here.
Exits: West Down.

* HP:Bad Mana:Icy>d

Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: East Up Down.

* HP:Bad Mana:Icy>w
Alas, you cannot go that way...

* HP:Bad Mana:Icy>e
The irondoor seems to be closed.

* HP:Bad Mana:Icy>d

Underground Crypt
Exits: North West Up.

* HP:Bad Mana:Icy>sc
target: cervotoc Doorname: irondoor
80/346 hit, 6/70 mana, and 105/140 moves.

* HP:Bad Mana:Icy>sc
#   {rep} now aliases {tell Elroh}.

Elroh tells you 'cervo bad'

* HP:Bad Mana:Icy>target: cervotoc Doorname: irondoor
80/346 hit, 6/70 mana, and 105/140 moves.

* HP:Bad Mana:Icy>
You bleed from open wounds.

* HP:Bad Mana:Cold>rep awful
Ok.
* HP:Bad Mana:Cold>sc
target: cervotoc Doorname: irondoor
73/346 hit, 7/70 mana, and 107/140 moves.

* HP:Bad Mana:Cold>stat
Elroh has arrived from the west.
OB: 103%, DB: 17%, PB: 21%, Armour: 83%. Wimpy: 100. Mood: aggressive.
Needed: 13,429 xp, 0 tp. Lauren: 30. Alert: normal.
Affected by:
- a deep wound at the head.
- panic
- a serious wound at the left arm.
- noquit
- a deep wound at the right leg.
- novoid

* HP:Bad Mana:Cold>x
c 'cure light'
Alas, not enough mana flows through you...

* HP:Bad Mana:Cold>
Elroh LEAVES U P P.
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.

* HP:Bad Mana:Cold>
Elroh LEAVES U P P.
Small Chamber
The corpse of *a Dwarf* is lying here.

* HP:Bad Mana:Cold>
Elroh LEAVES W E S T.
Dark Hallway

* HP:Bad Mana:Cold>
Elroh LEAVES W E S T.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.

* HP:Bad Mana:Cold>
Elroh LEAVES W E S T.
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is standing here trying to concentrate.
A hungry warg stands here, sniffing around for flesh.

* HP:Bad Mana:Cold>
*Number the Orc* pounds your left arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
Elroh begins some strange incantations...

* HP:Bad Mana:Cold *Number the Orc*:Fine>
You smite *Number the Orc*'s right hand hard and tickle it.

* HP:Bad Mana:Cold *Number the Orc*:Fine>flee

Elroh utters the words 'diesilla barh'
*an Orc* staggers back as the lightning bolt sent by Elroh hits him.
*an Orc* is mortally wounded and will die soon if not aided.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gain a level!
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* is dead! R.I.P.
A shadow slowly rises above the corpse of *an Orc*.

* HP:Bad Mana:Cold *Number the Orc*:Fine>
You flee head over heels.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
####
####if you dont wanna see me escape, dont read the rest of this logg =)..but its an close call
####im lucky number has no guts.
####
* HP:Bad Mana:Cold>
You don't see a corpse to get things from.

* HP:Bad Mana:Cold>e
Dark Hallway
Exits: North East South West.

* HP:Bad Mana:Cold>
*Number the Orc* has arrived from the west.
A hungry warg has arrived from the west.
A spirit has arrived from the west.

* HP:Bad Mana:Cold>e
Small Chamber
The corpse of *a Dwarf* is lying here.
Exits: West Down.

* HP:Bad Mana:Cold>d

w
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: East Up Down.

* HP:Bad Mana:Cold>
Alas, you cannot go that way...

* HP:Bad Mana:Cold>d

Underground Crypt
Exits: North West Up.

* HP:Bad Mana:Cold>w
Underground Crypt
Exits: North East West.

* HP:Bad Mana:Cold>n
Underground Crypt
Exits: North East South.

* HP:Bad Mana:Cold>n
A Chamber in the Rock
Exits: South Up.

* HP:Bad Mana:Cold>u
u
u
Winding Stairwell
Exits: Up Down.

* HP:Bad Mana:Cold>On a Landing
Exits: East Up Down.

* HP:Bad Mana:Cold>In the Bell-Tower
Exits: Down.

* HP:Bad Mana:Cold>sc
target: cervotoc Doorname: irondoor
44/360 hit, 9/70 mana, and 96/141 moves.

* HP:Bad Mana:Cold>x
c 'cure light'
Alas, not enough mana flows through you...

* HP:Bad Mana:Cold>#   {rep} now aliases {tell Elroh}.

Elroh tells you 'rip'
Saving Trassel.

* HP:Bad Mana:Cold>rem sword
You stop using a two-handed sword.
* HP:Bad Mana:Cold>rem wall
You aren't wearing a wall.

* HP:Bad Mana:Cold>rep nod
#   {rep} now aliases {tell Elroh}.

Elroh tells you 'come crypt'

* HP:Bad Mana:Cold>
Ok.

* HP:Bad Mana:Cold>rem shield
You stop using a metal buckler.

* HP:Bad Mana:Cold>wear wall
You fasten a large wooden wall shield on your arm, becoming very impressive.

* HP:Bad Mana:Cold>d

On a Landing
Exits: East Up Down.

* HP:Bad Mana:Cold>e
#   {rep} now aliases {tell Elroh}.
Elroh tells you 'come crypt'
The Hidden Passage
Exits: East West.

* HP:Bad Mana:Cold>w
On a Landing
Exits: East Up Down.

* HP:Bad Mana:Cold>d

Winding Stairwell
Exits: Up Down.
* HP:Bad Mana:Cold>s
Alas, you cannot go that way...

* HP:Bad Mana:Cold>s
Alas, you cannot go that way...

* HP:Bad Mana:Cold>d

A Chamber in the Rock
Exits: South Up.

* HP:Bad Mana:Cold>s
Underground Crypt
Exits: North East South.

* HP:Bad Mana:Cold>s
Underground Crypt
Exits: North East West.

* HP:Bad Mana:Cold>e
Underground Crypt
Exits: North West Up.

* HP:Bad Mana:Cold>n
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.

* HP:Bad Mana:Cold>s
Underground Crypt
Exits: North West Up.

* HP:Bad Mana:Cold>u
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: East Up Down.
* HP:Bad Mana:Cold>d

Underground Crypt
Exits: North West Up.

* HP:Bad Mana:Cold>w
w
Underground Crypt
Exits: North East West.

* HP:Bad Mana:Cold>w
Underground Crypt
Elroh the Elf is resting here.
Exits: East.

* HP:Bad Mana:Cold>
Alas, you cannot go that way...

* HP:Bad Mana:Cold>sc
target: cervotoc Doorname: irondoor
46/360 hit, 12/70 mana, and 94/141 moves.

* HP:Bad Mana:Cold>x
c 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

* HP:Bad Mana:Icy>
Elroh stops resting, and clambers on his feet.

* HP:Bad Mana:Icy>' me on 50 hps
Ok.

* HP:Bad Mana:Icy>sc
target: cervotoc Doorname: irondoor
52/360 hit, 2/70 mana, and 96/141 moves.
* HP:Bad Mana:Icy>stat
OB: 78%, DB: 17%, PB: 44%, Armour: 83%. Wimpy: 100. Mood: aggressive.
Needed: 613,429 xp, 2,352 tp. Lauren: 30. Alert: normal.
Affected by:
- a deep wound at the head.
- panic
- a serious wound at the left arm.
- noquit
- a deep wound at the right leg.
- novoid

* HP:Bad Mana:Icy>ds
You can't find a skin.

* HP:Bad Mana:Icy>
Elroh begins some strange incantations...

* HP:Bad Mana:Icy>l
Underground Crypt
Elroh the Elf is standing here trying to concentrate.

* HP:Bad Mana:Icy>
Elroh utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

* HP:Bad Mana:Icy>sc
target: cervotoc Doorname: irondoor
72/360 hit, 3/70 mana, and 100/141 moves.

* HP:Bad Mana:Icy>lic
You lick your mouth and smile.

* HP:Bad Mana:Icy>
Elroh LEAVES E A S T.
Underground Crypt
* HP:Bad Mana:Icy>
Elroh LEAVES E A S T.
Underground Crypt

* HP:Bad Mana:Icy>
Elroh LEAVES E A S T.
Underground Crypt

* HP:Bad Mana:Icy>stat
OB: 78%, DB: 17%, PB: 44%, Armour: 83%. Wimpy: 100. Mood: aggressive.
Needed: 613,429 xp, 2,352 tp. Lauren: 30. Alert: normal.
Affected by:
- a deep wound at the head.
- panic
- a serious wound at the left arm.
- noquit
- a deep wound at the right leg.
- novoid

* HP:Bad Mana:Icy>
Elroh says 'hit'

* HP:Bad Mana:Icy>' level btw..

Elroh LEAVES U P P.
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.

* HP:Bad Mana:Icy>
Ok.
Elroh LEAVES U P P.
Small Chamber
The corpse of *a Dwarf* is lying here.

* HP:Bad Mana:Icy>
Elroh LEAVES W E S T.
Dark Hallway
* HP:Bad Mana:Icy>
Elroh LEAVES W E S T.
Domed Chamber

* HP:Bad Mana:Icy>sc

Elroh LEAVES W E S T.
The Guardroom
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A hungry warg stands here, sniffing around for flesh.
The shadow of *an Orc* is floating here.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Elroh swiftly dodges the orkish bodyguard's attempt to crush him.

target: cervotoc Doorname: irondoor
* HP:Bad Mana:Icy>73/360 hit, 4/70 mana, and 97/141 moves.

* HP:Bad Mana:Icy>
*Number the Orc* LEAVES E A S T.
A hungry warg LEAVES E A S T.
Elroh panics, and attempts to flee.
Elroh LEAVES E A S T.

* HP:Bad Mana:Icy>e
Domed Chamber
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Elroh the Elf is standing here.
Exits: East West.

* HP:Bad Mana:Icy>kk
*Number the Orc* tries to pound Elroh, but he parries successfully.
They aren't here.
* HP:Bad Mana:Icy>kk
They aren't here.
Elroh barely pierces *Number the Orc*'s left foot and tickles it.

* HP:Bad Mana:Icy>
Elroh panics, and attempts to flee.
Elroh LEAVES E A S T.
*Number the Orc* panics, and attempts to flee.
*Number the Orc* LEAVES W E S T.

* HP:Bad Mana:Icy>k orc
Elroh has arrived from the east.
They aren't here.

* HP:Bad Mana:Icy>
*Number the Orc* has arrived from the west.

* HP:Bad Mana:Icy>
*Number the Orc* LEAVES E A S T.
A hungry warg LEAVES E A S T.

* HP:Bad Mana:Icy>
Elroh LEAVES E A S T.
Dark Hallway

* HP:Bad Mana:Icy>
Elroh LEAVES E A S T.
Small Chamber
The corpse of *a Dwarf* is lying here.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.

* HP:Bad Mana:Icy>
*Number the Orc* LEAVES W E S T.
A hungry warg LEAVES W E S T.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

* HP:Bad Mana:Icy>
Elroh LEAVES W E S T.
Dark Hallway

* HP:Bad Mana:Icy>
Elroh LEAVES W E S T.
Domed Chamber

* HP:Bad Mana:Icy>tt *orc*
#   $target is now set to {*orc*}.

Elroh LEAVES W E S T.
The Guardroom
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A hungry warg stands here, sniffing around for flesh.
The shadow of *an Orc* is floating here.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
An orc-guard tries to slash Elroh, but he parries successfully.

* HP:Bad Mana:Icy>
The orkish bodyguard tries to crush Elroh, but he parries successfully.
Elroh pierces an orc-guard's left leg and tickles it.

* HP:Bad Mana:Icy>kk

*Number the Orc* LEAVES E A S T.
A hungry warg LEAVES E A S T.

* HP:Bad Mana:Icy>e
They aren't here.
* HP:Bad Mana:Icy>kk
Domed Chamber
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
Elroh has arrived from the west.
*Number the Orc* LEAVES W E S T.
A hungry warg LEAVES W E S T.

* HP:Bad Mana:Cold>They aren't here.

* HP:Bad Mana:Cold>
*Number the Orc* has arrived from the west.
A hungry warg has arrived from the west.

* HP:Bad Mana:Cold>kk

*Number the Orc* LEAVES W E S T.
A hungry warg LEAVES W E S T.

* HP:Bad Mana:Cold>They aren't here.

* HP:Bad Mana:Cold>l
Domed Chamber
Elroh the Elf is standing here.

* HP:Bad Mana:Cold>
Elroh gets a flask of orkish draught from a leather backpack.

* HP:Bad Mana:Cold>
Elroh drinks a flask of orkish draught.
Elroh gulps down the draught, staggers but regains his balance.

* HP:Bad Mana:Cold>' had wrong targets
Elroh LEAVES W E S T.
The Guardroom
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A hungry warg stands here, sniffing around for flesh.
The shadow of *an Orc* is floating here.
*Number the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.

* HP:Bad Mana:Cold>
Ok.

* HP:Bad Mana:Cold>sc

Elroh swiftly dodges an orc-guard's attempt to slash him.

* HP:Bad Mana:Cold>target: *orc* Doorname: irondoor
69/360 hit, 8/70 mana, and 94/141 moves.
Elroh swiftly dodges the orkish bodyguard's attempt to crush him.

* HP:Bad Mana:Cold>kk

*Number the Orc* LEAVES E A S T.
A hungry warg LEAVES E A S T.

* HP:Bad Mana:Cold>They aren't here.

* HP:Bad Mana:Cold>
Elroh panics, and attempts to flee.
Elroh LEAVES E A S T.

* HP:Bad Mana:Cold>e
kk

*Number the Orc* has arrived from the east.
* HP:Bad Mana:Cold>Domed Chamber
Elroh the Elf is standing here.
Exits: East West.

* HP:Bad Mana:Cold>They aren't here.

* HP:Bad Mana:Cold>
Elroh LEAVES E A S T.
Dark Hallway

* HP:Bad Mana:Cold>
Elroh LEAVES E A S T.
Small Chamber
The corpse of *a Dwarf* is lying here.

* HP:Bad Mana:Cold>sc
target: *orc* Doorname: irondoor
71/360 hit, 10/70 mana, and 93/141 moves.

* HP:Bad Mana:Cold>
Elroh narrates 'number in priest still'

* HP:Bad Mana:Cold>whois number
Number Two the Napande is a level thirty-three Orkish Battlemaster.

* HP:Bad Mana:Cold>stat
OB: 78%, DB: 17%, PB: 44%, Armour: 83%. Wimpy: 100. Mood: aggressive.
Needed: 613,429 xp, 2,352 tp. Lauren: 30. Alert: normal.
Affected by:
- a deep wound at the head.
- panic
- a serious wound at the left arm.
- noquit
- a deep wound at the right leg.
- novoid
* HP:Bad Mana:Cold>sc
target: *orc* Doorname: irondoor
72/360 hit, 10/70 mana, and 96/141 moves.

* HP:Bad Mana:Cold>sc
target: *orc* Doorname: irondoor
72/360 hit, 11/70 mana, and 96/141 moves.

* HP:Bad Mana:Cold>x
c 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

* HP:Bad Mana:Icy>rem wall
You stop using a large wooden wall shield.

* HP:Bad Mana:Icy>ws
You skillfully wield a two-handed sword, ready to protect the weak.

* HP:Bad Mana:Icy>
Elroh LEAVES W E S T.
Dark Hallway

* HP:Bad Mana:Icy>
Elroh LEAVES N O R T H.
By the Dark Altar

* HP:Bad Mana:Icy>wear 2.shield
Elroh LEAVES N O R T H.
The Priest's Study
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
You fasten a metal buckler on your arm, becoming very impressive.

* HP:Bad Mana:Icy>stat
OB: 107%, DB: 17%, PB: 21%, Armour: 83%. Wimpy: 10
Needed: 613,429 xp, 2,352 tp. Lauren: 30. Alert: normal.
Affected by:
- a deep wound at the head.
- panic
- a serious wound at the left arm.
- noquit
- a deep wound at the right leg.
- novoid

* HP:Bad Mana:Icy>sc
target: *orc* Doorname: irondoor
Elroh LEAVES W E S T.
The Hidden Passage
88/360 hit, 1/70 mana, and 99/141 moves.

* HP:Bad Mana:Icy>
Elroh LEAVES W E S T.
On a Landing

* HP:Bad Mana:Icy>
Elroh LEAVES U P P.
In the Bell-Tower

* HP:Bad Mana:Icy>t dragg orc rip och level..
Ok.

* HP:Wounded Mana:Icy>sc
target: *orc* Doorname: irondoor
90/360 hit, 3/70 mana, and 103/141 moves.

* HP:Wounded Mana:Icy>
Elroh begins some strange incantations...

* HP:Wounded Mana:Icy>sc
target: *orc* Doorname: irondoor
90/360 hit, 3/70 mana, and 103/141 moves.

* HP:Wounded Mana:Icy>
Elroh utters the word 'abrawajf'

* HP:Wounded Mana:Icy>
Elroh LEAVES D O W N.
On a Landing
Elroh LEAVES D O W N.
On a Landing
OB: 107%, DB: 17%, PB: 21%, Armour: 83%. Wimpy: 100. Mood: aggressive.
Needed: 613,429 xp, 2,352 tp. Lauren: 30. Alert: normal.
Affected by:
- a deep wound at the head.
- panic
- a serious wound at the left arm.
- noquit
- a deep wound at the right leg.
- novoid

* HP:Wounded Mana:Icy>sc

Elroh LEAVES E A S T.
The Hidden Passage

* HP:Wounded Mana:Icy>sc
target: *orc* Doorname: irondoor
91/360 hit, 3/70 mana, and 104/141 moves.

* HP:Wounded Mana:Icy>target: *orc* Doorname: irondoor
Elroh LEAVES E A S T.
The Priest's Study
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
91/360 hit, 3/70 mana, and 103/141 moves.

* HP:Wounded Mana:Icy>
Elroh LEAVES vv S O U T H vv.
By the Dark Altar

* HP:Wounded Mana:Icy>'how is he?

Elroh thinks till it hurts.
* HP:Wounded Mana:Icy>
Ok.

* HP:Wounded Mana:Icy>l
By the Dark Altar
Elroh the Elf is standing here.

* HP:Wounded Mana:Icy>sc

Elroh says 'hit him'

* HP:Wounded Mana:Icy>target: *orc* Doorname: irondoor
93/360 hit, 5/70 mana, and 106/141 moves.

* HP:Wounded Mana:Icy>
Elroh says 'fast'

* HP:Wounded Mana:Icy>
Elroh LEAVES vv S O U T H vv.
Dark Hallway
A spirit floats towards you and howls with an evil laughter.

* HP:Wounded Mana:Icy>
Elroh LEAVES vv S O U T H vv.
Dark Hallway

* HP:Wounded Mana:Icy>
You feel bolder.
You bleed from open wounds.

* HP:Bad Mana:Icy>kk
They aren't here.
Elroh LEAVES N O R T H.
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
* HP:Bad Mana:Icy>
Elroh LEAVES W E S T.
Domed Chamber

* HP:Bad Mana:Icy>sc

Elroh LEAVES W E S T.
The Guardroom
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A hungry warg stands here, sniffing around for flesh.
The shadow of *an Orc* is floating here.
*Number the Orc* is resting here.
A hungry warg stands here, sniffing around for flesh.

* HP:Bad Mana:Icy>kk
target: *orc* Doorname: irondoor
86/360 hit, 5/70 mana, and 103/141 moves.

* HP:Bad Mana:Icy>
You are too afraid.

* HP:Bad Mana:Icy>kk
*Number the Orc* stops resting, and clambers on his feet.
You are too afraid.

* HP:Bad Mana:Icy>
*Number the Orc* LEAVES E A S T.
A hungry warg LEAVES E A S T.
A hungry warg LEAVES E A S T.

* HP:Bad Mana:Icy>
*Number the Orc* has arrived from the east.
A hungry warg has arrived from the east.
* HP:Bad Mana:Icy>
*Number the Orc* pounds your right leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
Elroh LEAVES E A S T.

* HP:Bad Mana:Icy *Number the Orc*:Fine>
Elroh has arrived from the east.

* HP:Bad Mana:Icy *Number the Orc*:Fine>flee

PANIC! 
You can't quit the fight!

* HP:Bad Mana:Icy *Number the Orc*:Fine>
You flee head over heels.
Domed Chamber
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* HP:Bad Mana:Icy>flee
*Number the Orc* has arrived from the west.
A hungry warg has arrived from the west.
You flee head over heels.
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North East South West.

* HP:Bad Mana:Icy>n
By the Dark Altar
Exits: North South.

* HP:Bad Mana:Icy>n
w
The Priest's Study
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
Exits: South West.
* HP:Bad Mana:Icy>The Hidden Passage

## walk around some

* HP:Bad Mana:Cold>target: *orc* Doorname: irondoor
52/360 hit, 7/70 mana, and 98/141 moves.


* HP:Bad Mana:Cold>#   {rep} now aliases {tell Elroh}.

Elroh tells you 'tower'

* HP:Bad Mana:Cold>rem sword
You stop using a two-handed sword.
* HP:Bad Mana:Cold>In the Bell-Tower
Exits: Down.

* HP:Bad Mana:Cold>whe
Players in your zone
--------------------
Trassel              - In the Bell-Tower
Elroh                - Underground Crypt
Agerno               - Rocky Plains

* HP:Bad Mana:Cold>i
You are carrying:
a two-handed sword (brand new)
a large wooden wall shield (used)

* HP:Bad Mana:Cold>rem shield
You stop using a metal buckler.

* HP:Bad Mana:Cold>wear wall
You fasten a large wooden wall shield on your arm, becoming very impressive.

* HP:Bad Mana:Cold>wim
Ok.
* HP:Bad Mana:Cold>t agerno port in!!
Ok.

* HP:Bad Mana:Cold>sc
target: *orc* Doorname: irondoor
57/360 hit, 10/70 mana, and 102/141 moves.
c 'cure light'
You muster all of your concentration...
Elroh has arrived from below.

Your scratches and bruises disappear.

* HP:Bad Mana:Frozen>sc
target: *orc* Doorname: irondoor
71/360 hit, 0/70 mana, and 103/141 moves.

* HP:Bad Mana:Frozen>l
Elroh begins some strange incantations...
In the Bell-Tower
Elroh the Elf is standing here trying to concentrate.

* HP:Bad Mana:Frozen>#   {rep} now aliases {tell Agerno}.

Agerno tells you 'no port .. ehe where ya?'
* HP:Bad Mana:Frozen>
Elroh utters the words 'judicandus gzfuajg'

* HP:Bad Mana:Frozen>
Elroh gets a flask of orkish draught from a leather backpack.

* HP:Bad Mana:Icy>
Elroh drinks a flask of orkish draught.
Elroh gulps down the draught, staggers but regains his balance.

* HP:Bad Mana:Icy>rep inside priest
Ok.

* HP:Bad Mana:Icy>sc
target: *orc* Doorname: irondoor
72/360 hit, 1/70 mana, and 106/141 moves.

* HP:Bad Mana:Icy>
Elroh sits down and rests.

* HP:Bad Mana:Icy>sf
You begin to search ...


#   {rep} now aliases {tell Agerno}.
Agerno tells you 'drengist outside priest'

* HP:Bad Mana:Icy>sc
target: *orc* Doorname: irondoor
73/360 hit, 1/70 mana, and 107/141 moves.

HP:Bad Mana:Icy>d
u
On a Landing
Exits: East Up Down.
* HP:Bad Mana:Icy>sc
target: *orc* Doorname: irondoor
Elroh narrates 'any1 come priest?'
67/360 hit, 3/70 mana, and 110/141 moves.

* HP:Bad Mana:Icy>fi
You try to bind your wounds.

Elroh narrates 'we kinda need backup'

You successfully bind your wound.
* HP:Bad Mana:Icy>
Elroh says 'backexit is blocked thoro'

* HP:Bad Mana:Icy>rep giggle
Ok.

* HP:Bad Mana:Icy>stat
OB: 48%, DB: 17%, PB: 76%, Armour: 83%. Wimpy: 50. Mood: wimpy.
Needed: 613,429 xp, 2,352 tp. Lauren: 30. Alert: normal.
Affected by:
- panic
- a deep wound at the head.
- a serious wound at the left arm (bound up).
- noquit
- a deep wound at the right leg.
- novoid

* HP:Bad Mana:Icy>ds
You can't find a skin.

* HP:Bad Mana:Icy>nod
sc
You nod solemnly.

* HP:Bad Mana:Icy>target: *orc* Doorname: irondoor
Elroh says 'we try to get out front'
71/360 hit, 6/70 mana, and 119/141 moves.
Drägg tells you 'vem vare?'

* HP:Bad Mana:Icy>ds
Relim narrates 'drengist e  priest'
Elroh says 'hows mps?'
You can't find a skin.

* HP:Bad Mana:Cold>rep shrug
Ok.

* HP:Bad Mana:Cold>sc
target: *orc* Doorname: irondoor
72/360 hit, 7/70 mana, and 123/141 moves.

* HP:Bad Mana:Cold>' moves ok
Ok.

* HP:Bad Mana:Cold>' hps 77
Ok.

* HP:Bad Mana:Cold>
Elroh narrates 'bash front exit'

* HP:Bad Mana:Cold>sc
target: *orc* Doorname: irondoor
73/360 hit, 8/70 mana, and 126/141 moves.

* HP:Bad Mana:Cold>sc
ds
target: *orc* Doorname: irondoor
74/360 hit, 9/70 mana, and 128/141 moves.

* HP:Bad Mana:Cold>stat
You can't find a skin.
* HP:Bad Mana:Cold>l
Elroh narrates 'backexit is blocked thoro'
In the Bell-Tower
Elroh the Elf is resting here.

* HP:Bad Mana:Cold>sc
target: *orc* Doorname: irondoor
75/360 hit, 9/70 mana, and 131/141 moves.

* HP:Bad Mana:Cold>
Elroh stops resting, and clambers on his feet.

* HP:Bad Mana:Cold>
Elroh begins some strange incantations...

* HP:Bad Mana:Cold>
Elroh utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

* HP:Bad Mana:Cold>#   {rep} now aliases {tell Drägg}.

Drägg tells you 'gig, kolla trop? =P'

* HP:Bad Mana:Cold>
Elroh LEAVES D O W N.
On a Landing

* HP:Bad Mana:Cold>
Elroh says 'wield weapon'

* HP:Bad Mana:Cold>'wow number is one big chicken

Elroh says 'wield weapon'

HP:Bad Mana:Cold>Elroh says 'wield weapon'
Ok.

* HP:Bad Mana:Cold>rep slsås
Ok.

* HP:Bad Mana:Cold>ws
You need two hands free to wield that.

* HP:Bad Mana:Cold>rem wall
You stop using a large wooden wall shield.

* HP:Bad Mana:Cold>ws
You skillfully wield a two-handed sword, ready to protect the weak.

* HP:Bad Mana:Cold>
Elroh LEAVES E A S T.
The Hidden Passage

* HP:Bad Mana:Cold>
Elroh LEAVES E A S T.
The Priest's Study
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.

* HP:Bad Mana:Cold>
Elroh LEAVES vv S O U T H vv.
By the Dark Altar

* HP:Bad Mana:Cold>wear buckler

Elroh LEAVES vv S O U T H vv.
Dark Hallway
A hungry warg stands here, sniffing around for flesh.
A spirit floats towards you and howls with an evil laughter.
* HP:Bad Mana:Cold>Elroh LEAVES W E S T.
Domed Chamber
You fasten a metal buckler on your arm, becoming very impressive.

* HP:Bad Mana:Cold>l

Elroh LEAVES W E S T.
The Guardroom
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Orc* is floating here.
*Number the Orc* is resting here.
A hungry warg stands here, sniffing around for flesh.

* HP:Bad Mana:Cold>The Guardroom
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Orc* is floating here.
*Number the Orc* is resting here.
A hungry warg stands here, sniffing around for flesh.
Elroh the Elf is standing here.

* HP:Bad Mana:Cold>
Elroh barely pierces *Number the Orc*'s left arm and tickles it.
* HP:Bad Mana:Cold>
The orkish bodyguard lightly crushes Elroh's right hand and tickles it.

* HP:Bad Mana:Cold>kk

*Number the Orc* panics, and attempts to flee.

* HP:Bad Mana:Cold>* HP:Bad Mana:Cold>
You smite *Number the Orc*'s body hard and tickle it.
*Number the Orc* panics, and attempts to flee.
*Number the Orc* LEAVES E A S T.
Saving Trassel.

* HP:Bad Mana:Cold>e
kk

Elroh panics, and attempts to flee.
Elroh LEAVES E A S T.

* HP:Bad Mana:Cold>Domed Chamber
Elroh the Elf is standing here.
*Number the Orc* is standing here.
Exits: East West.

* HP:Bad Mana:Cold>* HP:Bad Mana:Cold *Number the Orc*:Fine>
You approach *Number the Orc*, trying to smite him.

* HP:Bad Mana:Cold *Number the Orc*:Fine>
*Number the Orc* pounds your head extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!

* HP:Bad Mana:Cold *Number the Orc*:Fine>
You feel bolder.
You bleed from open wounds.
flee
* HP:Awful Mana:Cold *Number the Orc*:Fine>
You flee head over heels.
Dark Hallway
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.

* HP:Awful Mana:Cold>n

*Number the Orc* has arrived from the west.

* HP:Awful Mana:Cold>n
*Number the Orc* quickly approaches, trying to pound you.
No way! 
You are fighting for your life!

* HP:Awful Mana:Cold *Number the Orc*:Fine>No way! 
You are fighting for your life!

* HP:Awful Mana:Cold *Number the Orc*:Fine>flee
n
Elroh has arrived from the west.
You flee head over heels.
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North.

* HP:Awful Mana:Cold>n
Dark Hallway
A hungry warg stands here, sniffing around for flesh.
*Number the Orc* is standing here.
Elroh the Elf is standing here.
Exits: North East South West.
Elroh fails to pierce *Number the Orc*.

* HP:Awful Mana:Cold>By the Dark Altar
Exits: North South.
* HP:Awful Mana:Cold>n
The Priest's Study
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
Exits: South West.

* HP:Awful Mana:Cold>w
The Hidden Passage
Exits: East West.

* HP:Awful Mana:Cold>d

w
Alas, you cannot go that way...

* HP:Awful Mana:Cold>On a Landing
Exits: East Up Down.

* HP:Awful Mana:Cold>d

Winding Stairwell
Exits: Up Down.

* HP:Awful Mana:Cold>s
Alas, you cannot go that way...

* HP:Awful Mana:Cold>d

A Chamber in the Rock
Exits: South Up.

* HP:Awful Mana:Cold>s
s
Underground Crypt
Exits: North East South.
* HP:Awful Mana:Cold>Underground Crypt
Exits: North East West.

* HP:Awful Mana:Cold>e
Underground Crypt
Exits: North West Up.

* HP:Awful Mana:Cold>u
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: East Up Down.

* HP:Awful Mana:Cold>u
Small Chamber
The corpse of *a Dwarf* is lying here.
Exits: West Down.

* HP:Bad Mana:Cold>
Elroh has arrived from the west.

* HP:Bad Mana:Cold>sc
target: *orc* Doorname: irondoor
36/360 hit, 15/67 mana, and 122/141 moves.

* HP:Bad Mana:Cold>
Elroh LEAVES D O W N.
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Elroh swiftly dodges a shadow's attempt to hit him.

* HP:Bad Mana:Cold>d

Underground Crypt
Exits: North West Up.

HP:Bad Mana:Cold>w
Underground Crypt
Exits: North East West.

* HP:Bad Mana:Cold>w
Underground Crypt
Exits: East.

* HP:Bad Mana:Cold>
Elroh has arrived from the east.

* HP:Bad Mana:Cold>t elroh awful
Ok.

* HP:Bad Mana:Warm>sc
target: *orc* Doorname: irondoor
37/360 hit, 17/67 mana, and 122/141 moves.
*Number the Orc* has arrived from the east.

* HP:Bad Mana:Warm>
*Number the Orc* pounds your body hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
Elroh thinks till it hurts.

* HP:Awful Mana:Warm *Number the Orc*:Fine>flee

Elroh tries to pierce *Number the Orc*, but he parries successfully.
You smite *Number the Orc*'s right leg hard and tickle it.

* HP:Awful Mana:Warm *Number the Orc*:Fine>n
You flee head over heels.
Underground Crypt
Exits: North East West.

* HP:Awful Mana:Warm>n
Underground Crypt
Exits: North East South.
* HP:Awful Mana:Warm>A Chamber in the Rock
Exits: South Up.

* HP:Awful Mana:Warm>s
e
Underground Crypt
Exits: North East South.

* HP:Awful Mana:Warm>Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.

* HP:Awful Mana:Warm>w
n
Underground Crypt
Exits: North East South.

* HP:Awful Mana:Warm>u
A Chamber in the Rock
Exits: South Up.

* HP:Awful Mana:Warm>e
#   {rep} now aliases {tell Elroh}.
Winding Stairwell
Exits: Up Down.
Elroh tells you 'get away'

* HP:Awful Mana:Warm>
Alas, you cannot go that way...

* HP:Awful Mana:Warm>u
On a Landing
Exits: East Up Down.

* HP:Awful Mana:Warm>u
In the Bell-Tower

* HP:Awful Mana:Warm>d

e
On a Landing
Exits: East Up Down.

* HP:Awful Mana:Warm>s
The Hidden Passage
Exits: East West.

* HP:Awful Mana:Warm>s
s
Alas, you cannot go that way...

* HP:Awful Mana:Warm>
Alas, you cannot go that way...

* HP:Awful Mana:Warm>e
Alas, you cannot go that way...

* HP:Awful Mana:Warm>s
s
s
The Priest's Study
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
Exits: South West.

* HP:Awful Mana:Warm>By the Dark Altar
Exits: North South.

* HP:Awful Mana:Warm>Dark Hallway
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.
* HP:Awful Mana:Warm>Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North.

* HP:Awful Mana:Warm>s
Alas, you cannot go that way...

* HP:Awful Mana:Warm>n
Dark Hallway
A hungry warg stands here, sniffing around for flesh.
*Number the Orc* is standing here.
Exits: North East South West.

* HP:Awful Mana:Warm>w
Domed Chamber
Exits: East West.

* HP:Awful Mana:Warm>e
e
Dark Hallway
A hungry warg stands here, sniffing around for flesh.
*Number the Orc* is standing here.
Exits: North East South West.

* HP:Awful Mana:Warm>n
Elroh has arrived from the east.
Small Chamber
The corpse of *a Dwarf* is lying here.
Exits: West Down.

* HP:Awful Mana:Warm>
Alas, you cannot go that way...

* HP:Awful Mana:Warm>d

Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: East Up Down.

* HP:Awful Mana:Warm>w
Alas, you cannot go that way...

* HP:Awful Mana:Warm>d

Underground Crypt
Exits: North West Up.

* HP:Awful Mana:Warm>n
n
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.

* HP:Awful Mana:Warm>
Alas, you cannot go that way...

* HP:Awful Mana:Warm>w
Underground Crypt
Exits: North East South.

* HP:Awful Mana:Warm>nar BASH FRONT
Ok.

* HP:Awful Mana:Warm>s
s
Underground Crypt
Exits: North East West.

* HP:Awful Mana:Warm>
Alas, you cannot go that way...

* HP:Awful Mana:Warm>w
Underground Crypt
Exits: East.
* HP:Awful Mana:Warm>x
c 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

* HP:Bad Mana:Cold>x
c 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

* HP:Bad Mana:Icy>sc
target: *orc* Doorname: irondoor
50/360 hit, 1/67 mana, and 105/141 moves.

* HP:Bad Mana:Icy>wim

Elroh has arrived from the east.

* HP:Bad Mana:Icy>
Ok.

* HP:Bad Mana:Icy>rem sword
Elroh begins some strange incantations...
You stop using a two-handed sword.

* HP:Bad Mana:Icy>
Elroh utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

* HP:Bad Mana:Icy>
*Number the Orc* has arrived from the east.
A hungry warg has arrived from the east.

* HP:Bad Mana:Icy>
*Number the Orc* pounds your body extremely hard and shatters it.
You wish that you
* HP:Bad Mana:Icy *Number the Orc*:Fine>
Elroh LEAVES E A S T.

* HP:Bad Mana:Icy *Number the Orc*:Fine>flee
n
You flee head over heels.
Underground Crypt
Elroh the Elf is standing here.
Exits: North East West.

* HP:Bad Mana:Icy>Underground Crypt
Exits: North East South.

* HP:Bad Mana:Icy>n
A Chamber in the Rock
Exits: South Up.

* HP:Bad Mana:Icy>u
Winding Stairwell
Exits: Up Down.

* HP:Bad Mana:Icy>u
On a Landing
Exits: East Up Down.

* HP:Bad Mana:Icy>e
The Hidden Passage
Exits: East West.

* HP:Bad Mana:Icy>s
Alas, you cannot go that way...

* HP:Bad Mana:Icy>e
The Priest's Study
The corpse of the evil priest is lying here.r wounds would stop BLEEDING so much!
* HP:Bad Mana:Icy>w
The Hidden Passage
Exits: East West.

* HP:Bad Mana:Icy>sc
target: *orc* Doorname: irondoor
45/360 hit, 2/67 mana, and 101/141 moves.

* HP:Bad Mana:Icy>#   {rep} now aliases {tell Agerno}.

Agerno tells you 'how many in there?'

* HP:Bad Mana:Icy>rep 1
Ok.

* HP:Bad Mana:Icy>rep me awful

You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

* HP:Bad Mana:Icy>sc
Ok.

* HP:Bad Mana:Icy>target: *orc* Doorname: irondoor
42/371 hit, 3/67 mana, and 105/142 moves.

* HP:Bad Mana:Icy>stat
OB: 45%, DB: 17%, PB: 56%, Armour: 83%. Wimpy: 50. Mood: wimpy.
Needed: 613,429 xp, 2,352 tp. Lauren: 30. Alert: normal.
Affected by:
- a light wound at the right leg.
- panic
- a serious wound at the head.
- a serious wound at the left arm (bound up).
noquit
- novoid

* HP:Bad Mana:Icy>#   {rep} now aliases {tell Elroh}.

Elroh tells you 'i get him busy'

* HP:Bad Mana:Icy>e
The Priest's Study
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
Exits: South West.

* HP:Bad Mana:Icy>w
The Hidden Passage
Exits: East West.

* HP:Bad Mana:Icy>#   {rep} now aliases {tell Agerno}.

Agerno tells you 'opened..'

* HP:Bad Mana:Icy>e
s
The Priest's Study
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
Exits: South West.

* HP:Bad Mana:Icy>s
#   {rep} now aliases {tell Agerno}.
By the Dark Altar
Exits: North South.
Agerno tells you 'block down'

* HP:Bad Mana:Icy>Dark Hallway
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.

* HP:Bad Mana:Icy>w
Domed Chamber
Exits: East West.

* HP:Bad Mana:Icy>w
w
The Guardroom
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Orc* is floating here.
Exits: East West.

* HP:Bad Mana:Icy>w
#   {rep} now aliases {tell Elroh}.
The irondoor seems to be closed.
Elroh tells you 'regen some'

* HP:Bad Mana:Icy>The irondoor seems to be closed.

* HP:Bad Mana:Icy>e
Domed Chamber
Exits: East West.

* HP:Bad Mana:Icy>w
O
w
The Guardroom
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Orc* is floating here.
Exits: East West.
* HP:Bad Mana:Icy>w
Ok.

* HP:Bad Mana:Icy>Forest by the Temple Wall
The corpse of a bandit is lying here.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Relim the Man is standing here.
Agerno the Elf is here, riding a pack horse.
Exits: North East South West.


####and off i go….. 
Top of Page Down to last comment


Trassel2000-09-09 14:27:20
i just gotta say, Number was acting like an total pansy...wtf i was bad awful all the time he was fine..he coulda finished me off..easy..
Lalin2000-09-09 15:13:13
nice:)
KhandĂ r2000-09-09 15:33:41
what clint u use and what os does it go on ?
Fredde2000-09-09 16:29:47
he was useing JMC.


i know everything!
KhandĂ r2000-09-09 16:48:07
Where can i download JMC and some decent config files for it?
Adorable2000-09-09 17:02:18
Nice kill, nice escape, nice log :O)
Fredde to Khand2000-09-09 17:28:10
i forgot the adress.

hehe
Tsort2000-09-09 17:41:54
http://members.tripod.com/jmc_client
elroh2000-09-09 17:44:59
I must apologize. First, I didn't know blix and trassel were non-legends, second,
I hadn't played for a week, so I was rusty, and forgot pbs, maybe it would'v
changed the course of the fight... also, I had terrible lag all during the fight,
thatswhy i didn't block at first, cause I wanted both orcs to be in, and I
couldn't see shit through 2-3 pages of spam after every freez... was kinda fun tho...
Durcano2000-09-09 17:45:32
nice log,
but nods ... number was sucking.
why he didnt attack? he was fine,
u were bad. and elf was outta mana = dead meat.
Trassel2000-09-09 19:11:23
nod
nod
nod
nod
and...nod =P
Unknown2000-09-09 19:36:30
* HP:Bad Mana:Icy>rep me awful
Trassel2000-09-09 19:43:48
nod =P
well i had just been awful...*liar* =P
Cervo2000-09-09 19:53:14
To comment it from mine side, me and Number are labbies (and pussies :)
We totally fucked up. Tho you cant smite well with non chanted dented two-hander
Those three quick sprays I ate at the beggining of fight was nasty.

Anyway .. i bow you guys entered and blocked self inside. was fair fight
Trassel2000-09-09 20:29:44
nod, i only had unenchanted two handed sword aswell..i had just reeqed =P

was fun way to level =)
Unknown2000-09-10 00:26:54
good god! you hadn't played for an entire week, elroh?
that's bound to make you rusty, yeah
grunge2000-09-10 01:39:34
no comment (number is a pussy)
oops couldn't help it
Feon2000-09-10 13:08:43
This is CLOSE!
* HP:Awful Mana:Cold>n*Number the Orc* quickly approaches, trying to pound you.
No way! You are fighting for your life!
* HP:Awful Mana:Cold *Number the Orc*:Fine>No way! You are fighting for your life!
* HP:Awful Mana:Cold *Number the Orc*:Fine>flee

Anyway, jmc can be downloaded at members.tripod.com/jmc_client
and confis files can you by from p(Zaber) :)
Trica2000-09-10 14:30:04
You can buy a config file from me too, complete with auto-tracker auto-hitter etc etc etc, everything you need to warlord (except labbies)
Dorak2000-09-10 20:05:13
A week w/o playing does indeed make you rusty for a few hrs, a day maybe? Due to army I haven't been able to play much and I suck even more than I used to (if possible) :/ they shouldn't force MUME addicts to take up military service!
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