It's in the log.
Nacs and I was running east from a big fordfight ending and not
meeting a single ranger from neni to fnost we thought it was
strange but didn't give a fuck. Tracking at every xp place between
bree and fornost w/o any success, our last hope was the old Fornost.
Check out some really dumb pukes. And don't say they were linkdead.
o R C Mana:Hot>east
Inside the Gates
Exits: North East West.
o R C Mana:Hot>tr
You carefully examine the ground around you, looking for tracks...
Sloshed narrates 'he swam'
You stop searching, you don't recognize any tracks. ## Damn, nothing in as usual ##
o R C Mana:Hot>east
Road inside the Walls
Exits: East West.
o R C Mana:Hot>east
Road inside the Walls
Exits: West Up.
o R C Mana:Hot>east
Alas, you cannot go that way...
o R C Mana:Hot>up
Road inside the Walls
Exits: North West Down.
o R C Mana:Hot>exits
North - Road inside the Walls
West - The Old Barracks
Down - Road inside the Walls
o R C Mana:Hot>west
The Old Barracks
On the ground, there are two cutlasses.
A domesticated pony, beast of burden to many, stands here.
Exits: East.
o R C Mana:Hot>east
Road inside the Walls
Exits: North West Down.
o R C Mana:Hot>
Sloshed narrates 'fuck he swam over'
o R C Mana:Hot>north
Road inside the Walls
Exits: South West.
o R C Mana:Hot>exits
South - Road inside the Walls
West - The Square at the Castle
o R C Mana:Hot>west
The Square at the Castle
On the ground, there are four arrows.
A large arrow lies on the ground.
Exits: East West.
o R C Mana:Hot>tr
You carefully examine the ground around you, looking for tracks...
You stop searching.
Saving Gauruk.
o R C Mana:Hot>ex
East - Road inside the Walls
West - Behind the Gate
o R C Mana:Hot>tr
You carefully examine the ground around you, looking for tracks...
Sloshed narrates 'can i have bob lb?'
door gate
# $exit is now set to {gate}.
You see:
- a track of *an Elf* leading west (done less than 5 hours ago).
- a track of *a Man* leading west (done less than 5 hours ago).
- a track of *an Elf* coming from the east (done less than 5 hours ago).
- a track of *a Man* coming from the east (done less than 5 hours ago). ## Growl! ##
You stop searching.
o R C Mana:Burning>' YES
emote growls 'YES'
Ok.
o R C Mana:Burning>' 2 in
emote growls '2 in'
Ok.
o R C Mana:Burning>
Nacs dismounts from a hungry warg, and stops riding it.
A hungry warg now follows Nacs.
o R C Mana:Burning>' dism
emote growls 'dism'
Ok.
o R C Mana:Burning>dism
You stop riding a hungry warg (Ulf).
o C Mana:Burning>door gate
# $exit is now set to {gate}.
A hungry warg stops following Nacs.
Nacs picks up a hungry warg's reins, and starts riding it.
o C Mana:Burning>w
cl
Behind the Gate
There are two scimitars here.
A skeleton of some humanoid lies in the dust.
A skeleton of some humanoid lies in the dust.
Exits: East Up.
ACK! Nacs didn't follow you, you lost him.
o C Mana:Burning>
Ok.
o C Mana:Burning>#variable target *ELF*
# $target is now set to {*ELF*}.
op
The gate is opened from the other side.
It's already open!
o C Mana:Burning>
Nacs has arrived from the east.
o C Mana:Burning>cl
Ok.
o C Mana:Burning>#variable target *ELF*
# $target is now set to {*ELF*}.
' man
emote growls 'man'
Ok.
o C Mana:Burning>' target
#variable target *MAN*
# $target is now set to {*MAN*}.
emote growls 'target'
Ok.
o C Mana:Burning>up
The Great Hall
Exits: North West Down.
o C Mana:Burning>west
The Great Hall
A short spear is lying on the ground.
*a Man* is standing here.
*an Elf* is standing here.
Exits: North East South.
* C Mana:Burning>hit $target
* C Mana:Burning *a Man*:Fine>
You try to slash *a Man*, but he parries successfully.
* C Mana:Burning *a Man*:Fine>
Nacs tries to smite *a Man*, but he parries successfully.
cast 'lightning bolt' $target
* C Mana:Burning *a Man*:Fine>
You start to concentrate...
cast 'lightning bolt' $target
*an Elf* joins *a Man*'s fight.
Sloshed narrates 'i'll take that as a no :)'
*a Man* strongly slashes your body and tickles it.
Aye!
You cannot concentrate any more...
* C HP:Fine Mana:Burning *a Man*:Fine>
You start to concentrate...
cast 'lightning bolt' $target
*a Man* intones : god fucking damnit ## Try a flee instead and you'd prolly be safe ##
Ok.
The lightning bolt hits *a Man* with full impact.
* C HP:Fine Mana:Hot *a Man*:Fine>
You start to concentrate...
Asmodeus narrates 'we brush'
Nacs sends *a Man* sprawling with a powerful bash.
*an Elf* begins some strange incantations...
cast 'lightning bolt' $target
Ok.
The lightning bolt hits *a Man* with full impact.
* C HP:Fine Mana:Hot *a Man*:Fine>
You start to concentrate...
Nacs smites *a Man*'s right leg very hard.
cast 'lightning bolt' $target
*an Elf* utters the word 'harm'
*an Elf* raises her voice and calls great pain upon you. ## Aooeyy! ##
Aye!
You cannot concentrate any more...
That really HURT!
* C HP:Hurt Mana:Hot *a Man*:Fine>
You start to concentrate...
*a Man* seems to have recovered his senses.
Ok.
The lightning bolt hits *a Man* with full impact.
* C HP:Hurt Mana:Hot *a Man*:Hurt>cast 'lightning bolt' $target
You start to concentrate...
cast 'lightning bolt' $target
Nacs sends *a Man* sprawling with a powerful bash.
Ok.
The lightning bolt hits *a Man* with full impact.
You barely slash *a Man*'s left leg and tickle it.
* C HP:Hurt Mana:Hot *a Man*:Wounded>
You start to concentrate...
*an Elf* begins some strange incantations...
Nacs smites *a Man*'s body hard.
cast 'lightning bolt' $target
Ok.
The lightning bolt hits *a Man* with full impact.
* C HP:Hurt Mana:Warm *a Man*:Wounded>
You start to concentrate...
*an Elf* utters the word 'blindness'
*an Elf* begins some strange incantations...
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves north.
o C HP:Hurt Mana:Warm *an Elf*:Healthy>north
cast 'lightning bolt' $target
*a Man* has arrived from the north.
No way!
You are fighting for your life!
* C HP:Hurt Mana:Warm *an Elf*:Healthy>
You start to concentrate...
Your victim has disappeared!
*a Man* leaves north.
o C HP:Hurt Mana:Warm *an Elf*:Healthy>south
No way!
You are fighting for your life!
o C HP:Hurt Mana:Warm *an Elf*:Healthy>
*an Elf* utters the word 'blindness'
o C HP:Hurt Mana:Warm *an Elf*:Healthy>
*a Man* has arrived from the north.
* C HP:Hurt Mana:Warm *an Elf*:Healthy>#variable target *MAN*
# $target is now set to {*MAN*}.
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
* C HP:Hurt Mana:Warm>cast 'lightning bolt' $target
You start to concentrate...
Your victim has disappeared!
*a Man* leaves south.
o C HP:Hurt Mana:Warm>south
cast 'lightning bolt' $target
The Dark Passage
*an Elf* is standing here.
*a Man* is standing here.
Exits: North Down.
* C HP:Hurt Mana:Warm>
You start to concentrate...
Nacs smites *a Man*'s left foot extremely hard and shatters it.
*a Man* slashes Nacs' body hard and tickles it.
Rapol narrates 'anyone wanna sell barbed fang or brd plz?'
Ok.
The lightning bolt hits *a Man* with full impact.
*a Man* panics, and attempts to flee.
*a Man* leaves north.
o C HP:Hurt Mana:Warm>cast 'lightning bolt' $target
*an Elf* panics, and attempts to flee.
Nobody here by that name.
o C HP:Hurt Mana:Warm>north
cast 'lightning bolt' $target
The Great Hall
A short spear is lying on the ground.
*a Man* is standing here.
Exits: North East South.
* C HP:Hurt Mana:Warm>Nacs approaches *a Man*, trying to smite him.
You start to concentrate...
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves south.
o C HP:Hurt Mana:Warm>south
cast 'lightning bolt' $target
The Dark Passage
*an Elf* is standing here.
*a Man* is standing here.
Exits: North Down.
Nacs smites *a Man*'s head extremely hard and shatters it.
* C HP:Hurt Mana:Warm>
You start to concentrate...
*a Man* panics, and attempts to flee.
*a Man* slashes Nacs' right arm and tickles it.
Alas! There was no clear line of sight to him!
* C HP:Hurt Mana:Warm>cast 'lightning bolt' $target
You start to concentrate...
*a Man* gets a purple scroll from a belt pouch. ## No alias, cute,
Guess it'd not have helped very much ##
*an Elf* panics, and attempts to flee.
*an Elf* leaves north.
Ok.
The impact of your lightning bolt kills *a Man*.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.
o C HP:Hurt Mana:Cold>get coins corpse
You get a pile of coins from the corpse of *a Man*.
There was 7 gold coins, 6 silver pennies, and 87 copper pennies.
o C HP:Hurt Mana:Cold>
Nacs gets a purple scroll from the corpse of *a Man*.
Nacs gets a black warg fur from the corpse of *a Man*.
Nacs gets a ring of silver from the corpse of *a Man*.
Nacs gets a bright red amulet from the corpse of *a Man*.
Nacs gets a dark stone from the corpse of *a Man*.
Nacs gets a thick metal breastplate from the corpse of *a Man*.
Nacs gets a great helm from the corpse of *a Man*.
Nacs gets a heavy pair of greaves from the corpse of *a Man*.
Nacs gets a thick pair of metal boots from the corpse of *a Man*.
Nacs gets a thick pair of metal gauntlets from the corpse of *a Man*.
Nacs gets a heavy pair of vambraces from the corpse of *a Man*.
Nacs gets a tower shield from the corpse of *a Man*.
Nacs gets a forest green cloak from the corpse of *a Man*.
Nacs gets a leather baldric from the corpse of *a Man*.
Nacs gets a keyring with a key and a set of lock picks from the corpse of *a
Man*.
Nacs gets a longsword from the corpse of *a Man*. ## Some eq there btw ##
gac
Nacs gets a gleaming belt from the corpse of *a Man*.
Nacs gets a butcher knife from the corpse of *a Man*.
Nacs gets a weapon sheath from the corpse of *a Man*.
Nacs gets a water skin from the corpse of *a Man*.
o C HP:Hurt Mana:Cold>*an Elf* has arrived from the north.
get all corpse
You get a belt pouch from the corpse of *a Man*.
You get a red ruby from the corpse of *a Man*.
You get a leather backpack from the corpse of *a Man*.
o C HP:Hurt Mana:Cold>#variable target *MAN*
# $target is now set to {*MAN*}.
#variable target *ELF*
# $target is now set to {*ELF*}.
north
The Great Hall
A short spear is lying on the ground.
Exits: North East South.
o C HP:Hurt Mana:Cold>cast 'lightning bolt' $target
Nobody here by that name.
o C HP:Hurt Mana:Cold>south
The Dark Passage
The corpse of *a Man* is lying here.
*an Elf* is standing here.
Exits: North Down.
o C HP:Hurt Mana:Cold>
Nacs strongly smites *an Elf*'s left leg and tickles it.
o C HP:Hurt Mana:Cold>cast 'lightning bolt' $target
*an Elf* barely hits Nacs' left foot and tickles it.
o C HP:Hurt Mana:Cold>
You start to concentrate...
cast 'lightning bolt' $target
*an Elf* panics, and attempts to flee.
*an Elf* panics, but can't stop fighting to flee.
Alas! There was no clear line of sight to her!
o C HP:Hurt Mana:Cold>
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves north.
o C HP:Hurt Mana:Cold>north
cast 'lightning bolt' $target
The Great Hall
A short spear is lying on the ground.
*an Elf* is standing here.
Exits: North East South.
o C HP:Hurt Mana:Cold>
You start to concentrate...
Nacs approaches *an Elf*, trying to smite her.
Nacs smites *an Elf*'s left arm extremely hard.
*an Elf* barely hits Nacs' right foot and tickles it.
Ok.
The lightning bolt hits *an Elf* with full impact.
o C HP:Hurt Mana:Icy>
*an Elf* panics, and attempts to flee.
*an Elf* leaves north.
o C HP:Hurt Mana:Icy>cast 'lightning bolt' $target
Alas, not enough mana flows through you...
o C HP:Hurt Mana:Icy>north
The Great Hall
A spirit floats around, making strange magical gestures (Glowing).
Exits: North East South Up.
o C HP:Hurt Mana:Icy>hit $target
They aren't here.
o C HP:Hurt Mana:Icy>up
The Winding Staircase
A dark intangible shadow turns to face you.
Exits: South Down.
o C HP:Hurt Mana:Icy>south
The Winding Staircase
Exits: North East.
o C HP:Hurt Mana:Icy>east
The Winding Staircase
Exits: North West.
o C HP:Hurt Mana:Icy>north
The End of the Winding Staircase
Exits: South Up.
o C HP:Hurt Mana:Icy>south
west
The Winding Staircase
Exits: North West.
o C HP:Hurt Mana:Icy>north
The Winding Staircase
Exits: North East.
o C HP:Hurt Mana:Icy>down
The Winding Staircase
A dark intangible shadow turns to face you.
Exits: South Down.
A dark wraith tries to crush you, but your parry is successful.
o C HP:Hurt Mana:Icy a dark wraith:Healthy>No way!
You are fighting for your life!
o C HP:Hurt Mana:Icy a dark wraith:Healthy>flee
You flee head over heels.
The Great Hall
A spirit floats around, making strange magical gestures (Glowing).
Exits: North East South Up.
o C HP:Hurt Mana:Icy>
Nacs has arrived from above.
o C HP:Hurt Mana:Icy>east
A spirit tries to hit you, but your parry is successful.
o C HP:Hurt Mana:Icy a spirit:Healthy>No way!
You are fighting for your life!
o C HP:Hurt Mana:Icy a spirit:Healthy>flee
You flee head over heels.
The Great Hall
Exits: South West.
o C HP:Hurt Mana:Icy>east
Alas, you cannot go that way...
o C HP:Hurt Mana:Icy>south
The Great Hall
Exits: North West Down.
o C HP:Hurt Mana:Icy>east
Alas, you cannot go that way...
o C HP:Hurt Mana:Icy>down
Behind the Gate
You see two scimitars on the ground.
A skeleton of some humanoid lies in the dust.
A skeleton of some humanoid lies in the dust.
Exits: East Up.
o C HP:Hurt Mana:Cold>east
# $exit is now set to {gate}.
The gate seems to be closed.
o C HP:Hurt Mana:Cold>east
# $exit is now set to {gate}.
The gate seems to be closed.
o C HP:Hurt Mana:Cold>tre
track *elf*
You carefully examine the ground around you, looking for tracks...
Nacs has arrived from above.
#variable target *MAN*
# $target is now set to {*MAN*}.
trop 3
You stop searching.
o C HP:Hurt Mana:Cold> *** TROPHY *** (Number Killed, Knowledge, Mobile)
You never killed anything like that.
o C HP:Hurt Mana:Cold>trop #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Molle | 1, 1%, #Calis |
| 1, 0%, #Xak | 1, 0%, #Lalin |
| 1, 0%, #Blixt | 1, 0%, #Arpeau |
| 1, 0%, #Cody | 1, 0%, #Ingmar |
| 1, 0%, #Maelruan | 1, 0%, #Durandil |
| 1, 0%, #Trapano | 1, 0%, #Bornack |
| 1, 0%, #Conor | 4, 1%, #Erian |
| 1, 0%, #Shlep | 1, 0%, #Maeglos |
| 1, 1%, #Tookien | 1, 1%, #Dagash |
| 2, 0%, #Darunia | 1, 0%, #Classic |
| 1, 0%, #Gorak | 1, 0%, #Thilax |
| 1, 0%, #Nightwolf | 2, 0%, #Ariakan |
| 1, 0%, #Bad | 1, 0%, #Fisben |
| 1, 0%, #Belenus | 1, 0%, #Razzor |
| 1, 0%, #Beordan | 1, 0%, #Dur |
| 1, 0%, #Vin | 2, 0%, #Eldan |
| 2, 0%, #Elmo | 2, 0%, #Loser |
| 1, 0%, #Atastor | 1, 0%, #Dubro |
| 1, 0%, #Hain | 1, 0%, #Khazur |
| 1, 0%, #Ripper | 1, 0%, #Thonr |
| 1, 0%, #Smooth | 1, 0%, #Kaytar |
| 1, 0%, #Whitemage | 1, 0%, #Ginlon |
| 1, 0%, #Moandor | |
o C HP:Fine Mana:Cold>up
The Great Hall
Exits: North West Down.
o C HP:Fine Mana:Cold>west
The Great Hall
A short spear is lying on the ground.
Exits: North East South.
o C HP:Fine Mana:Cold>north
The Great Hall
A spirit floats around, making strange magical gestures (Glowing).
Exits: North East South Up.
o C HP:Fine Mana:Cold>south
south
The Great Hall
A short spear is lying on the ground.
Exits: North East South.
o C HP:Fine Mana:Cold>The Dark Passage
The corpse of *a Man* is lying here.
*an Elf* is standing here.
*a Woman* is standing here.
Exits: North Down.
* C HP:Fine Mana:Cold>
Nacs smites *an Elf*'s head extremely hard.
* C HP:Fine Mana:Cold>#variable target *ELF*
# $target is now set to {*ELF*}.
hit $target
* C HP:Fine Mana:Cold *an Elf*:Hurt Nacs:Fine>
*an Elf* swiftly dodges your attempt to slash her.
o C HP:Fine Mana:Cold *an Elf*:Hurt Nacs:Fine>
*a Woman* leaves north.
o C HP:Fine Mana:Cold *an Elf*:Hurt Nacs:Fine>cast 'lightning bolt' $target
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves north.
Sloshed narrates 'tracking takes to much mps i think seems i run out fast'
o C HP:Fine Mana:Cold>cast 'lightning bolt' $target
Nobody here by that name.
o C HP:Fine Mana:Cold>north
cast 'lightning bolt' $target
The Great Hall
A short spear is lying on the ground.
*an Elf* is standing here.
Exits: North East South.
o C HP:Fine Mana:Cold>
You start to concentrate...
Nacs approaches *an Elf*, trying to smite her.
Nacs smites *an Elf*'s right leg very hard.
Ok.
The lightning bolt hits *an Elf* with full impact.
*an Elf* panics, and attempts to flee.
*an Elf* leaves north.
o C HP:Fine Mana:Icy>north
cast 'lightning bolt' $target
The Great Hall
A spirit floats around, making strange magical gestures (Glowing).
*an Elf* is standing here.
Exits: North East South Up.
o C HP:Fine Mana:Icy>Alas, not enough mana flows through you...
*an Elf* leaves east.
o C HP:Fine Mana:Icy>east
The Great Hall
*an Elf* is standing here.
Exits: South West.
o C HP:Fine Mana:Icy>hit $target
o C HP:Fine Mana:Icy>
You slash *an Elf*'s right hand.
*an Elf* panics, and attempts to flee.
*an Elf* leaves west.
o C HP:Fine Mana:Icy>west
hit $target
#variable target *MAN*
# $target is now set to {*MAN*}.
The Great Hall
A spirit floats around, making strange magical gestures (Glowing).
*an Elf* is standing here.
Exits: North East South Up.
o C HP:Fine Mana:Icy>#variable target *ELF*
# $target is now set to {*ELF*}.
o C HP:Fine Mana:Icy *an Elf*:Wounded>
You approach *an Elf*, trying to slash her.
o C HP:Fine Mana:Icy *an Elf*:Wounded>
Nacs smites *an Elf*'s right arm extremely hard and shatters it.
o C HP:Fine Mana:Icy *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.
o C HP:Fine Mana:Icy>east
hit $target
The Great Hall
Exits: South West.
o C HP:Fine Mana:Icy>They aren't here.
o C HP:Fine Mana:Icy>south
hit $target
The Great Hall
*an Elf* is standing here.
Exits: North West Down.
o C HP:Fine Mana:Icy>o C HP:Fine Mana:Icy *an Elf*:Wounded>
*an Elf* swiftly dodges your attempt to slash her.
*an Elf* panics, and attempts to flee.
*an Elf* leaves west.
o C HP:Fine Mana:Icy>west
hit $target
The Great Hall
A short spear is lying on the ground.
*an Elf* is standing here.
Exits: North East South.
o C HP:Fine Mana:Icy>o C HP:Fine Mana:Icy *an Elf*:Bad Nacs:Fine>
Nacs smites *an Elf*'s right foot extremely hard and shatters it.
You approach *an Elf*, trying to slash her.
o C HP:Fine Mana:Icy *an Elf*:Bad Nacs:Fine>#variable target *ELF*
# $target is now set to {*ELF*}.
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
o C HP:Fine Mana:Icy>south
hit $target
The Dark Passage
The corpse of *a Man* is lying here.
*an Elf* is standing here.
Exits: North Down.
Nacs approaches *an Elf*, trying to smite her.
o C HP:Fine Mana:Icy>o C HP:Fine Mana:Icy>
Alas!
You failed to reach her through the melee.
o C HP:Fine Mana:Icy>
*an Elf* begins some strange incantations...
o C HP:Fine Mana:Icy>
*an Elf* panics, and attempts to flee.
*an Elf* leaves north.
o C HP:Fine Mana:Icy>north
hit $target
*an Elf* has arrived from the north.
o C HP:Fine Mana:Icy>The Great Hall
A short spear is lying on the ground.
Exits: North East South.
o C HP:Fine Mana:Icy>They aren't here.
o C HP:Fine Mana:Icy>south
hit $target
The Dark Passage
The corpse of *a Man* is lying here.
*an Elf* is standing here.
Exits: North Down.
Nacs smites *an Elf*'s left leg extremely hard and shatters it.
*an Elf* is mortally wounded and will die soon if not aided.
o C HP:Fine Mana:Icy>o C HP:Fine Mana:Icy>
You slash *an Elf*'s body extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* is dead! R.I.P.
A shadow slowly rises above the corpse of *an Elf*.
o C HP:Fine Mana:Icy>lic
get coins corpse
The icy grasp of a shadow blocks your attempt!
o C HP:Fine Mana:Icy>look in corpse
corpse (here) :
a black arm wrapping (brand new)
a black horn shortbow
a black runed dagger (brand new)
a broad silver belt
a bejewelled oak staff; it has a soft glowing aura
a diamond ring
a fine grey cloak (brand new)
two fine tunicsan iron ring
a jade bracelet
a necklace of bones
a pair of soft leather gloves (brand new)
some white-star forget-me-nots
a slender flowering plant
a small piece of chocolate
a small plant, with long leaves
a straw hat (used)
a thin pair of soft leather trousers (brand new)
a pile of coins
a violet orchid
a water skin
a laced quiver
a moneybag
a sable pouch
a pair of smooth, black boots
o C HP:Fine Mana:Icy>
As Nacs greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
o C HP:Fine Mana:Icy>
A shadow whispers 'I won't allow the looting of my fallen body!'
o C HP:Fine Mana:Icy>nar man elf dies FULL kitted
Nacs says 'woman'
o C HP:Fine Mana:Icy>
Ok.
o C HP:Fine Mana:Icy>north
east
The Great Hall
A short spear is lying on the ground.
Exits: North East South.
o C HP:Fine Mana:Icy>The Great Hall
Exits: North West Down.
o C HP:Fine Mana:Icy>down
Behind the Gate
There are two scimitars here.
A skeleton of some humanoid lies in the dust.
A skeleton of some humanoid lies in the dust.
Exits: East Up.
o C HP:Fine Mana:Icy>trm
track *man*
You carefully examine the ground around you, looking for tracks...
#variable target *MAN*
# $target is now set to {*MAN*}.
' VERY good eq
-- EAST--
(done less than 1 hour ago).
Ariakan and Shahrie, highbies.