2 vs 2 (acting like 0,5)
posted by Gauruk
2000-09-10 22:24:58
<- Back Down to comments Down to last comment
It's in the log.
Nacs and I was running east from a big fordfight ending and not
meeting a single ranger from neni to fnost we thought it was
strange but didn't give a fuck. Tracking at every xp place between
bree and fornost w/o any success, our last hope was the old Fornost.
Check out some really dumb pukes. And don't say they were linkdead.	


o R C Mana:Hot>east
Inside the Gates
Exits: North East West.

o R C Mana:Hot>tr
You carefully examine the ground around you, looking for tracks...

Sloshed narrates 'he swam'

You stop searching, you don't recognize any tracks.      ## Damn, nothing in as usual ##

o R C Mana:Hot>east
Road inside the Walls
Exits: East West.

o R C Mana:Hot>east
Road inside the Walls
Exits: West Up.

o R C Mana:Hot>east
Alas, you cannot go that way...

o R C Mana:Hot>up
Road inside the Walls
Exits: North West Down.

o R C Mana:Hot>exits
North - Road inside the Walls
West  - The Old Barracks
Down  - Road inside the Walls

o R C Mana:Hot>west
The Old Barracks
On the ground, there are two cutlasses.
A domesticated pony, beast of burden to many, stands here.
Exits: East.

o R C Mana:Hot>east
Road inside the Walls
Exits: North West Down.

o R C Mana:Hot>
Sloshed narrates 'fuck he swam over'

o R C Mana:Hot>north
Road inside the Walls
Exits: South West.

o R C Mana:Hot>exits
South - Road inside the Walls
West  - The Square at the Castle

o R C Mana:Hot>west
The Square at the Castle
On the ground, there are four arrows.
A large arrow lies on the ground.
Exits: East West.

o R C Mana:Hot>tr
You carefully examine the ground around you, looking for tracks...


You stop searching.
Saving Gauruk.

o R C Mana:Hot>ex
East  - Road inside the Walls
West  - Behind the Gate

o R C Mana:Hot>tr
You carefully examine the ground around you, looking for tracks...

Sloshed narrates 'can i have bob lb?'

door gate
#   $exit is now set to {gate}.
You see:
   - a track of *an Elf* leading west (done less than 5 hours ago).
   - a track of *a Man* leading west (done less than 5 hours ago).
   - a track of *an Elf* coming from the east (done less than 5 hours ago).
   - a track of *a Man* coming from the east (done less than 5 hours ago).    ## Growl! ##


You stop searching.

o R C Mana:Burning>' YES
emote growls 'YES'
Ok.

o R C Mana:Burning>' 2 in
emote growls '2 in'
Ok.

o R C Mana:Burning>
Nacs dismounts from a hungry warg, and stops riding it.
A hungry warg now follows Nacs.

o R C Mana:Burning>' dism
emote growls 'dism'
Ok.

o R C Mana:Burning>dism
You stop riding a hungry warg (Ulf).

o C Mana:Burning>door gate
#   $exit is now set to {gate}.

A hungry warg stops following Nacs.
Nacs picks up a hungry warg's reins, and starts riding it.

o C Mana:Burning>w
cl
Behind the Gate
There are two scimitars here.
A skeleton of some humanoid lies in the dust.
A skeleton of some humanoid lies in the dust.
Exits: East Up.
ACK! Nacs didn't follow you, you lost him.

o C Mana:Burning>
Ok.

o C Mana:Burning>#variable target *ELF*
#   $target is now set to {*ELF*}.
op
The gate is opened from the other side.
It's already open!

o C Mana:Burning>
Nacs has arrived from the east.

o C Mana:Burning>cl
Ok.

o C Mana:Burning>#variable target *ELF*
#   $target is now set to {*ELF*}.
' man
emote growls 'man'
Ok.

o C Mana:Burning>' target
#variable target *MAN*
#   $target is now set to {*MAN*}.
emote growls 'target'
Ok.

o C Mana:Burning>up
The Great Hall
Exits: North West Down.

o C Mana:Burning>west
The Great Hall
A short spear is lying on the ground.
*a Man* is standing here.
*an Elf* is standing here.
Exits: North East South.

* C Mana:Burning>hit $target
* C Mana:Burning *a Man*:Fine>
You try to slash *a Man*, but he parries successfully.

* C Mana:Burning *a Man*:Fine>
Nacs tries to smite *a Man*, but he parries successfully.

cast 'lightning bolt' $target
* C Mana:Burning *a Man*:Fine>
You start to concentrate...

cast 'lightning bolt' $target
*an Elf* joins *a Man*'s fight.

Sloshed narrates 'i'll take that as a no :)'
*a Man* strongly slashes your body and tickles it.
Aye! 
You cannot concentrate any more...

* C HP:Fine Mana:Burning *a Man*:Fine>
You start to concentrate...

cast 'lightning bolt' $target
*a Man* intones : god fucking damnit     ## Try a flee instead and you'd prolly be safe ##

Ok.
The lightning bolt hits *a Man* with full impact.

* C HP:Fine Mana:Hot *a Man*:Fine>
You start to concentrate...

Asmodeus narrates 'we brush'
Nacs sends *a Man* sprawling with a powerful bash.

*an Elf* begins some strange incantations...

cast 'lightning bolt' $target
Ok.
The lightning bolt hits *a Man* with full impact.

* C HP:Fine Mana:Hot *a Man*:Fine>
You start to concentrate...

Nacs smites *a Man*'s right leg very hard.

cast 'lightning bolt' $target
*an Elf* utters the word 'harm'
*an Elf* raises her voice and calls great pain upon you.      ## Aooeyy! ##
Aye! 
You cannot concentrate any more...
That really HURT!

* C HP:Hurt Mana:Hot *a Man*:Fine>
You start to concentrate...

*a Man* seems to have recovered his senses.

Ok.
The lightning bolt hits *a Man* with full impact.

* C HP:Hurt Mana:Hot *a Man*:Hurt>cast 'lightning bolt' $target
You start to concentrate...

cast 'lightning bolt' $target
Nacs sends *a Man* sprawling with a powerful bash.

Ok.
The lightning bolt hits *a Man* with full impact.
You barely slash *a Man*'s left leg and tickle it.

* C HP:Hurt Mana:Hot *a Man*:Wounded>
You start to concentrate...

*an Elf* begins some strange incantations...

Nacs smites *a Man*'s body hard.

cast 'lightning bolt' $target
Ok.
The lightning bolt hits *a Man* with full impact.

* C HP:Hurt Mana:Warm *a Man*:Wounded>
You start to concentrate...

*an Elf* utters the word 'blindness'

*an Elf* begins some strange incantations...

*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves north.

o C HP:Hurt Mana:Warm *an Elf*:Healthy>north
cast 'lightning bolt' $target
*a Man* has arrived from the north.
No way! 
You are fighting for your life!

* C HP:Hurt Mana:Warm *an Elf*:Healthy>
You start to concentrate...

Your victim has disappeared!
*a Man* leaves north.

o C HP:Hurt Mana:Warm *an Elf*:Healthy>south
No way! 
You are fighting for your life!

o C HP:Hurt Mana:Warm *an Elf*:Healthy>
*an Elf* utters the word 'blindness'

o C HP:Hurt Mana:Warm *an Elf*:Healthy>
*a Man* has arrived from the north.

* C HP:Hurt Mana:Warm *an Elf*:Healthy>#variable target *MAN*
#   $target is now set to {*MAN*}.

*an Elf* panics, and attempts to flee.
*an Elf* leaves south.

* C HP:Hurt Mana:Warm>cast 'lightning bolt' $target
You start to concentrate...

Your victim has disappeared!
*a Man* leaves south.

o C HP:Hurt Mana:Warm>south
cast 'lightning bolt' $target
The Dark Passage
*an Elf* is standing here.
*a Man* is standing here.
Exits: North Down.

* C HP:Hurt Mana:Warm>
You start to concentrate...

Nacs smites *a Man*'s left foot extremely hard and shatters it.

*a Man* slashes Nacs' body hard and tickles it.

Rapol narrates 'anyone wanna sell barbed fang or brd plz?'
Ok.
The lightning bolt hits *a Man* with full impact.
*a Man* panics, and attempts to flee.
*a Man* leaves north.

o C HP:Hurt Mana:Warm>cast 'lightning bolt' $target
*an Elf* panics, and attempts to flee.
Nobody here by that name.

o C HP:Hurt Mana:Warm>north
cast 'lightning bolt' $target
The Great Hall
A short spear is lying on the ground.
*a Man* is standing here.
Exits: North East South.

* C HP:Hurt Mana:Warm>Nacs approaches *a Man*, trying to smite him.
You start to concentrate...

*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves south.

o C HP:Hurt Mana:Warm>south
cast 'lightning bolt' $target
The Dark Passage
*an Elf* is standing here.
*a Man* is standing here.
Exits: North Down.
Nacs smites *a Man*'s head extremely hard and shatters it.

* C HP:Hurt Mana:Warm>
You start to concentrate...

*a Man* panics, and attempts to flee.

*a Man* slashes Nacs' right arm and tickles it.

Alas! There was no clear line of sight to him!

* C HP:Hurt Mana:Warm>cast 'lightning bolt' $target
You start to concentrate...

*a Man* gets a purple scroll from a belt pouch.  ## No alias, cute,
					            Guess it'd not have helped very much ##
*an Elf* panics, and attempts to flee.
*an Elf* leaves north.

Ok.
The impact of your lightning bolt kills *a Man*.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.

o C HP:Hurt Mana:Cold>get coins corpse
You get a pile of coins from the corpse of *a Man*.
There was 7 gold coins, 6 silver pennies, and 87 copper pennies.

o C HP:Hurt Mana:Cold>
Nacs gets a purple scroll from the corpse of *a Man*.
Nacs gets a black warg fur from the corpse of *a Man*.
Nacs gets a ring of silver from the corpse of *a Man*.
Nacs gets a bright red amulet from the corpse of *a Man*.
Nacs gets a dark stone from the corpse of *a Man*.
Nacs gets a thick metal breastplate from the corpse of *a Man*.
Nacs gets a great helm from the corpse of *a Man*.
Nacs gets a heavy pair of greaves from the corpse of *a Man*.
Nacs gets a thick pair of metal boots from the corpse of *a Man*.
Nacs gets a thick pair of metal gauntlets from the corpse of *a Man*.
Nacs gets a heavy pair of vambraces from the corpse of *a Man*.
Nacs gets a tower shield from the corpse of *a Man*.
Nacs gets a forest green cloak from the corpse of *a Man*.
Nacs gets a leather baldric from the corpse of *a Man*.
Nacs gets a keyring with a key and a set of lock picks from the corpse of *a
Man*.
Nacs gets a longsword from the corpse of *a Man*.             ## Some eq there btw ##
gac
Nacs gets a gleaming belt from the corpse of *a Man*.
Nacs gets a butcher knife from the corpse of *a Man*.
Nacs gets a weapon sheath from the corpse of *a Man*.
Nacs gets a water skin from the corpse of *a Man*.

o C HP:Hurt Mana:Cold>*an Elf* has arrived from the north.
get all corpse
You get a belt pouch from the corpse of *a Man*.
You get a red ruby from the corpse of *a Man*.
You get a leather backpack from the corpse of *a Man*.

o C HP:Hurt Mana:Cold>#variable target *MAN*
#   $target is now set to {*MAN*}.
#variable target *ELF*
#   $target is now set to {*ELF*}.
north
The Great Hall
A short spear is lying on the ground.
Exits: North East South.

o C HP:Hurt Mana:Cold>cast 'lightning bolt' $target
Nobody here by that name.

o C HP:Hurt Mana:Cold>south
The Dark Passage
The corpse of *a Man* is lying here.
*an Elf* is standing here.
Exits: North Down.

o C HP:Hurt Mana:Cold>
Nacs strongly smites *an Elf*'s left leg and tickles it.

o C HP:Hurt Mana:Cold>cast 'lightning bolt' $target

*an Elf* barely hits Nacs' left foot and tickles it.

o C HP:Hurt Mana:Cold>
You start to concentrate...

cast 'lightning bolt' $target
*an Elf* panics, and attempts to flee.
*an Elf* panics, but can't stop fighting to flee.

Alas! There was no clear line of sight to her!

o C HP:Hurt Mana:Cold>
You start to concentrate...

*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves north.

o C HP:Hurt Mana:Cold>north
cast 'lightning bolt' $target
The Great Hall
A short spear is lying on the ground.
*an Elf* is standing here.
Exits: North East South.

o C HP:Hurt Mana:Cold>
You start to concentrate...
Nacs approaches *an Elf*, trying to smite her.

Nacs smites *an Elf*'s left arm extremely hard.

*an Elf* barely hits Nacs' right foot and tickles it.

Ok.
The lightning bolt hits *an Elf* with full impact.

o C HP:Hurt Mana:Icy>
*an Elf* panics, and attempts to flee.
*an Elf* leaves north.

o C HP:Hurt Mana:Icy>cast 'lightning bolt' $target
Alas, not enough mana flows through you...

o C HP:Hurt Mana:Icy>north
The Great Hall
A spirit floats around, making strange magical gestures (Glowing).
Exits: North East South Up.

o C HP:Hurt Mana:Icy>hit $target
They aren't here.

o C HP:Hurt Mana:Icy>up
The Winding Staircase
A dark intangible shadow turns to face you.
Exits: South Down.

o C HP:Hurt Mana:Icy>south
The Winding Staircase
Exits: North East.

o C HP:Hurt Mana:Icy>east
The Winding Staircase
Exits: North West.

o C HP:Hurt Mana:Icy>north
The End of the Winding Staircase
Exits: South Up.

o C HP:Hurt Mana:Icy>south
west
The Winding Staircase
Exits: North West.

o C HP:Hurt Mana:Icy>north
The Winding Staircase
Exits: North East.

o C HP:Hurt Mana:Icy>down
The Winding Staircase
A dark intangible shadow turns to face you.
Exits: South Down.
A dark wraith tries to crush you, but your parry is successful.

o C HP:Hurt Mana:Icy a dark wraith:Healthy>No way! 
You are fighting for your life!

o C HP:Hurt Mana:Icy a dark wraith:Healthy>flee
You flee head over heels.
The Great Hall
A spirit floats around, making strange magical gestures (Glowing).
Exits: North East South Up.

o C HP:Hurt Mana:Icy>
Nacs has arrived from above.

o C HP:Hurt Mana:Icy>east

A spirit tries to hit you, but your parry is successful.

o C HP:Hurt Mana:Icy a spirit:Healthy>No way! 
You are fighting for your life!

o C HP:Hurt Mana:Icy a spirit:Healthy>flee
You flee head over heels.
The Great Hall
Exits: South West.

o C HP:Hurt Mana:Icy>east
Alas, you cannot go that way...

o C HP:Hurt Mana:Icy>south
The Great Hall
Exits: North West Down.

o C HP:Hurt Mana:Icy>east
Alas, you cannot go that way...

o C HP:Hurt Mana:Icy>down
Behind the Gate
You see two scimitars on the ground.
A skeleton of some humanoid lies in the dust.
A skeleton of some humanoid lies in the dust.
Exits: East Up.

o C HP:Hurt Mana:Cold>east
#   $exit is now set to {gate}.
The gate seems to be closed.

o C HP:Hurt Mana:Cold>east
#   $exit is now set to {gate}.
The gate seems to be closed.

o C HP:Hurt Mana:Cold>tre
track *elf*
You carefully examine the ground around you, looking for tracks...

Nacs has arrived from above.

#variable target *MAN*
#   $target is now set to {*MAN*}.
trop 3

You stop searching.

o C HP:Hurt Mana:Cold>        *** TROPHY *** (Number Killed, Knowledge, Mobile)

You never killed anything like that.

o C HP:Hurt Mana:Cold>trop #
        *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  0%,  #Molle                    |   1,  1%,  #Calis                    |
|   1,  0%,  #Xak                      |   1,  0%,  #Lalin                    |
|   1,  0%,  #Blixt                    |   1,  0%,  #Arpeau                   |
|   1,  0%,  #Cody                     |   1,  0%,  #Ingmar                   |
|   1,  0%,  #Maelruan                 |   1,  0%,  #Durandil                 |
|   1,  0%,  #Trapano                  |   1,  0%,  #Bornack                  |
|   1,  0%,  #Conor                    |   4,  1%,  #Erian                    |
|   1,  0%,  #Shlep                    |   1,  0%,  #Maeglos                  |
|   1,  1%,  #Tookien                  |   1,  1%,  #Dagash                   |
|   2,  0%,  #Darunia                  |   1,  0%,  #Classic                  |
|   1,  0%,  #Gorak                    |   1,  0%,  #Thilax                   |
|   1,  0%,  #Nightwolf                |   2,  0%,  #Ariakan                  |
|   1,  0%,  #Bad                      |   1,  0%,  #Fisben                   |
|   1,  0%,  #Belenus                  |   1,  0%,  #Razzor                   |
|   1,  0%,  #Beordan                  |   1,  0%,  #Dur                      |
|   1,  0%,  #Vin                      |   2,  0%,  #Eldan                    |
|   2,  0%,  #Elmo                     |   2,  0%,  #Loser                    |
|   1,  0%,  #Atastor                  |   1,  0%,  #Dubro                    |
|   1,  0%,  #Hain                     |   1,  0%,  #Khazur                   |
|   1,  0%,  #Ripper                   |   1,  0%,  #Thonr                    |
|   1,  0%,  #Smooth                   |   1,  0%,  #Kaytar                   |
|   1,  0%,  #Whitemage                |   1,  0%,  #Ginlon                   |
|   1,  0%,  #Moandor                  |                                      |

o C HP:Fine Mana:Cold>up
The Great Hall
Exits: North West Down.

o C HP:Fine Mana:Cold>west
The Great Hall
A short spear is lying on the ground.
Exits: North East South.

o C HP:Fine Mana:Cold>north
The Great Hall
A spirit floats around, making strange magical gestures (Glowing).
Exits: North East South Up.

o C HP:Fine Mana:Cold>south
south
The Great Hall
A short spear is lying on the ground.
Exits: North East South.

o C HP:Fine Mana:Cold>The Dark Passage
The corpse of *a Man* is lying here.
*an Elf* is standing here.
*a Woman* is standing here.
Exits: North Down.

* C HP:Fine Mana:Cold>
Nacs smites *an Elf*'s head extremely hard.

* C HP:Fine Mana:Cold>#variable target *ELF*
#   $target is now set to {*ELF*}.
hit $target
* C HP:Fine Mana:Cold *an Elf*:Hurt Nacs:Fine>
*an Elf* swiftly dodges your attempt to slash her.

o C HP:Fine Mana:Cold *an Elf*:Hurt Nacs:Fine>
*a Woman* leaves north.

o C HP:Fine Mana:Cold *an Elf*:Hurt Nacs:Fine>cast 'lightning bolt' $target
You start to concentrate...

*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves north.
Sloshed narrates 'tracking takes to much mps i think seems i run out fast'

o C HP:Fine Mana:Cold>cast 'lightning bolt' $target
Nobody here by that name.

o C HP:Fine Mana:Cold>north
cast 'lightning bolt' $target
The Great Hall
A short spear is lying on the ground.
*an Elf* is standing here.
Exits: North East South.

o C HP:Fine Mana:Cold>
You start to concentrate...
Nacs approaches *an Elf*, trying to smite her.

Nacs smites *an Elf*'s right leg very hard.

Ok.
The lightning bolt hits *an Elf* with full impact.
*an Elf* panics, and attempts to flee.
*an Elf* leaves north.

o C HP:Fine Mana:Icy>north
cast 'lightning bolt' $target
The Great Hall
A spirit floats around, making strange magical gestures (Glowing).
*an Elf* is standing here.
Exits: North East South Up.

o C HP:Fine Mana:Icy>Alas, not enough mana flows through you...
*an Elf* leaves east.

o C HP:Fine Mana:Icy>east
The Great Hall
*an Elf* is standing here.
Exits: South West.

o C HP:Fine Mana:Icy>hit $target
o C HP:Fine Mana:Icy>
You slash *an Elf*'s right hand.
*an Elf* panics, and attempts to flee.
*an Elf* leaves west.

o C HP:Fine Mana:Icy>west
hit $target
#variable target *MAN*
#   $target is now set to {*MAN*}.
The Great Hall
A spirit floats around, making strange magical gestures (Glowing).
*an Elf* is standing here.
Exits: North East South Up.

o C HP:Fine Mana:Icy>#variable target *ELF*
#   $target is now set to {*ELF*}.
o C HP:Fine Mana:Icy *an Elf*:Wounded>
You approach *an Elf*, trying to slash her.

o C HP:Fine Mana:Icy *an Elf*:Wounded>
Nacs smites *an Elf*'s right arm extremely hard and shatters it.

o C HP:Fine Mana:Icy *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.

o C HP:Fine Mana:Icy>east
hit $target
The Great Hall
Exits: South West.

o C HP:Fine Mana:Icy>They aren't here.

o C HP:Fine Mana:Icy>south
hit $target
The Great Hall
*an Elf* is standing here.
Exits: North West Down.

o C HP:Fine Mana:Icy>o C HP:Fine Mana:Icy *an Elf*:Wounded>
*an Elf* swiftly dodges your attempt to slash her.
*an Elf* panics, and attempts to flee.
*an Elf* leaves west.

o C HP:Fine Mana:Icy>west
hit $target
The Great Hall
A short spear is lying on the ground.
*an Elf* is standing here.
Exits: North East South.

o C HP:Fine Mana:Icy>o C HP:Fine Mana:Icy *an Elf*:Bad Nacs:Fine>
Nacs smites *an Elf*'s right foot extremely hard and shatters it.
You approach *an Elf*, trying to slash her.

o C HP:Fine Mana:Icy *an Elf*:Bad Nacs:Fine>#variable target *ELF*
#   $target is now set to {*ELF*}.

*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
o C HP:Fine Mana:Icy>south
hit $target
The Dark Passage
The corpse of *a Man* is lying here.
*an Elf* is standing here.
Exits: North Down.
Nacs approaches *an Elf*, trying to smite her.

o C HP:Fine Mana:Icy>o C HP:Fine Mana:Icy>
Alas! 
You failed to reach her through the melee.

o C HP:Fine Mana:Icy>
*an Elf* begins some strange incantations...

o C HP:Fine Mana:Icy>
*an Elf* panics, and attempts to flee.
*an Elf* leaves north.

o C HP:Fine Mana:Icy>north
hit $target

*an Elf* has arrived from the north.

o C HP:Fine Mana:Icy>The Great Hall
A short spear is lying on the ground.
Exits: North East South.

o C HP:Fine Mana:Icy>They aren't here.

o C HP:Fine Mana:Icy>south
hit $target
The Dark Passage
The corpse of *a Man* is lying here.
*an Elf* is standing here.
Exits: North Down.
Nacs smites *an Elf*'s left leg extremely hard and shatters it.
*an Elf* is mortally wounded and will die soon if not aided.

o C HP:Fine Mana:Icy>o C HP:Fine Mana:Icy>
You slash *an Elf*'s body extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* is dead! R.I.P.
A shadow slowly rises above the corpse of *an Elf*.

o C HP:Fine Mana:Icy>lic
get coins corpse
The icy grasp of a shadow blocks your attempt!

o C HP:Fine Mana:Icy>look in corpse
corpse (here) : 
a black arm wrapping (brand new)
a black horn shortbow
a black runed dagger (brand new)
a broad silver belt
a bejewelled oak staff; it has a soft glowing aura
a diamond ring
a fine grey cloak (brand new)
two fine tunicsan iron ring
a jade bracelet
a necklace of bones
a pair of soft leather gloves (brand new)
some white-star forget-me-nots
a slender flowering plant
a small piece of chocolate
a small plant, with long leaves
a straw hat (used)
a thin pair of soft leather trousers (brand new)
a pile of coins
a violet orchid
a water skin
a laced quiver
a moneybag
a sable pouch
a pair of smooth, black boots

o C HP:Fine Mana:Icy>
As Nacs greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

o C HP:Fine Mana:Icy>
A shadow whispers 'I won't allow the looting of my fallen body!'

o C HP:Fine Mana:Icy>nar man elf dies FULL kitted

Nacs says 'woman'

o C HP:Fine Mana:Icy>
Ok.

o C HP:Fine Mana:Icy>north
east
The Great Hall
A short spear is lying on the ground.
Exits: North East South.

o C HP:Fine Mana:Icy>The Great Hall
Exits: North West Down.

o C HP:Fine Mana:Icy>down
Behind the Gate
There are two scimitars here.
A skeleton of some humanoid lies in the dust.
A skeleton of some humanoid lies in the dust.
Exits: East Up.

o C HP:Fine Mana:Icy>trm
track *man*
You carefully examine the ground around you, looking for tracks...

#variable target *MAN*
#   $target is now set to {*MAN*}.
' VERY good eq
-- EAST--
 (done less than 1 hour ago).

Ariakan and Shahrie, highbies.
Top of Page Down to last comment


Gware2000-09-10 22:33:43
did you do the shadow? shahrie later told me she was frozen from the harm and tried word of recall which didn't work..
Gauruk2000-09-10 22:37:07
Yes, we looted.
Uldrak2000-09-10 23:05:28
snyggt per
Nacs2000-09-11 00:01:58
Nice but if elf had some more mana that would me nasty :)
Stormblast2000-09-11 00:05:30
I think there is only 1 room inside castle where you can word/port out.
Unknown2000-09-11 00:13:45
nice to see ariakan go down
Unknown2000-09-11 01:41:15
Who else does Ariakan play?
Johannes2000-09-11 03:30:15
Damnit! Now we'll have Ariakan spamming everyone for eq again :-(

Good job though :-p
Bad2000-09-11 03:32:28
WOW U KILLED ME!
:-) COOL!
Ariakan2000-09-11 05:36:27
groan, was just going there needing 20k to lvl, and was on lo point of fine, -70-80 htps,
and shoulda done some fleeing/bashing but you totally caught me off guard, was on wimpy
using longsword (wsword in baldric) and shoulda got scroll easyer. hrm, enjoy eq
Unknown2000-09-11 05:42:23
might have been better fight, but didn't have plan w/ shahrie on who to target or going ag
to bash (shahrie lo mana from healing me just before) whole fight lasted mebbie 30 secnds
2v2, both side 1 caster/1 war so grats to ya
Alcion2000-09-11 14:31:21
Well done! Wtf did the pukes do?
Rogon2000-09-11 18:36:42
They were linkdead. very very obvious linkdead! (sorry couldnt help it)
Fildur2000-09-11 19:42:55
What room can you word from inside castle????? Thoght all was noport?
Daevia2000-09-11 23:19:54
From the tower with the eagle mob.
Spellbinder2000-09-12 00:03:56
It's a falcon:)
Sloshed2000-09-12 04:57:47
instad of eating bout 10 bolts there while y stood there why didn't ya either A ust leaves since exit not locked or blocked or B put up half a fight :)
Ethar2000-09-12 05:58:26
johannes took words right out of my mouth
Zorgmol2000-09-12 09:35:38
Comf to all legend pukes who will have to listen to Ariakans mercyless
"got any spare stuff" spamming for weeks :)
Duvel2000-09-12 11:43:14
Always cool to kill such fullequipped clueless suckers, that is what pukes love to say when they kill me suntrapped too =)
Comment this:
Your name:


Your comment:

Avaliable characters:
<- Back Post a CommentTop of Page Up to first comment