Sneaker stabs me and then they charge and he stabs me again..
Zblam 2 times to
// I got stabbed 10 min ago by sneaker the orc!....and then they charged us and I started //
// to cast but then they stabbed me! look at me fleeing on 5 hps //
Noone died but its pretty fun!
Toker says 'DONT!'
Alas! There was no clear line of sight to him! <-- that never happend befor!
* R C HP:Fine Mana:Warm>
You start to concentrate...
Toker begins some strange incantations...
Lowyn begins some strange incantations...
You suddenly notice *Sneaker the Orc*.
Suddenly *Sneaker the Orc* stabs you in the back. <-- OUCH OUCHY!
Aye!
You cannot concentrate any more...
That really HURT!
* R C HP:Bad Mana:Warm *Sneaker the Orc*:Fine> <-- Me BAD
Dora narrates 'or ruins'
* R C HP:Bad Mana:Warm *Sneaker the Orc*:Fine>
Toker begins some strange incantations...
Ooops!
You fumble... and hit yourself HARD! <.. Time to leave
* R C HP:Bad Mana:Warm>* R C HP:Bad Mana:Warm>flee
*Draaz the Orc* has arrived from the north.
You flee head over heels.
Oops!
You cannot go there riding!
Narrow Part of the Broken Trail
Exits: East West.
* R C HP:Bad Mana:Warm>west
Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
Toker the Dwarf is here, riding a mountain mule, fighting *Diamonium the Orc*.
Lowyn the Woman is here searching for something, riding a horse of the
Rohirrim.
Thilax the Man is here, riding the warhorse, fighting *Diamonium the Orc*.
*Diamonium the Orc* is here, fighting Toker.
*Sneaker the Orc* is standing here.
*Draaz the Orc* is standing here.
Exits: North East West.
Thilax sends *Diamonium the Orc* sprawling with a powerful bash.
* R C HP:Bad Mana:Warm>west
Broken Trail
Exits: East West.
* R C HP:Bad Mana:Warm>west
ZBLAM! The warhorse (MIN) doesn't want you riding him anymore.
You stop riding the warhorse (MIN).
* C HP:Bad Mana:Warm>west
You stop resting, and stand up.
* C HP:Bad Mana:Warm>north
You pick up the warhorse (MIN)'s reins, and start riding him.
* R C HP:Bad Mana:Warm>Broken Trail
Exits: North East.
* R C HP:Bad Mana:Warm>west
Broken Trail
Exits: South West.
You feel a hidden presence.
You suddenly notice an orkish scout.
An orkish scout yells 'An Alf es hore ep Bruden Elaer!'
* R C HP:Bad Mana:Warm>north
You swiftly dodge an orkish scout's attempt to cleave you.
You wish that your wounds would stop BLEEDING so much!
north
No way!
You are fighting for your life!
* R C HP:Bad Mana:Warm an orkish scout:Healthy>No way!
You are fighting for your life!
* R C HP:Bad Mana:Warm an orkish scout:Healthy>flee
No way!
You are fighting for your life!
* R C HP:Bad Mana:Warm an orkish scout:Healthy>north
You flee head over heels.
Broken Trail
Exits: North East.
* R C HP:Bad Mana:Warm>Broken Trail
An experienced orkish scout is looking for tracks on the ground.
Exits: South West.
* R C HP:Bad Mana:Warm>north
Alas, you cannot go that way...
* R C HP:Bad Mana:Warm>west
ZBLAM! The warhorse (MIN) doesn't want you riding him anymore. <-- oyeah dont we like this!
You stop riding the warhorse (MIN).
* C HP:Awful Mana:Warm>north
You stop resting, and stand up.
* C HP:Awful Mana:Warm>
You pick up the warhorse (MIN)'s reins, and start riding him.
* R C HP:Awful Mana:Warm>west
Alas, you cannot go that way...
* R C HP:Awful Mana:Warm>Broken Trail
Exits: North East.
* R C HP:Awful Mana:Warm>north
Broken Trail
Exits: East South.
* R C HP:Awful Mana:Warm>east
Broken Trail
Exits: North West.
* R C HP:Awful Mana:Warm>north
Broken Trail
Exits: North South.
* R C HP:Awful Mana:Warm>north
Broken Trail
A small campfire burns here, its low flames giving off only a little light.
Exits: North South West.
* R C HP:Awful Mana:Warm>west
Trail Around the Mountain
A mountain goat is here, jumping from cliff to cliff.
Exits: North East South.
* R C HP:Awful Mana:Warm>west
Alas, you cannot go that way...
* R C HP:Awful Mana:Warm>south
Trail Around the Mountain
Exits: North West.
* R C HP:Awful Mana:Warm Move:Tired>west
Trail Around the Mountain
Exits: East West Up.
* R C HP:Awful Mana:Warm Move:Tired>west
Path Between the Mountains
Exits: North East West.
* R C HP:Awful Mana:Warm Move:Tired>west
Nazer narrates 'they are both there :) i found em'
Path to the Mountains
Exits: East South.
* R C HP:Awful Mana:Warm Move:Tired>south
Path to the Mountains
Exits: North West.
* R C HP:Awful Mana:Warm Move:Tired>west
west
Sloping Ground
Exits: North East West.
* R C HP:Awful Mana:Warm Move:Tired>sc
A Trail
A hefty stone club is on the ground.
Exits: East South West.
* R C HP:Awful Mana:Warm Move:Tired>west
Target: *orc* - Mount: *man*
10/183 hit, 42/127 mana, and 46/63 moves. <- 10 fucking hps with crit!
* R C HP:Awful Mana:Warm Move:Tired>Small Crossing
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.
* R C HP:Awful Mana:Warm Move:Tired>west
west
Trail
Exits: East West.
* R C HP:Awful Mana:Warm Move:Tired>Trail
Exits: East West.
* R C HP:Awful Mana:Warm Move:Tired>west
west
Trail
The corpse of the ferocious warg is lying here.
The corpse of the ferocious warg is lying here.
A ferocious warg is here, snarling angrily.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Exits: East South West.
* R C HP:Awful Mana:Warm Move:Tired>Trail
A ferocious warg is here, snarling angrily.
Exits: East West.
* R C HP:Awful Mana:Warm Move:Tired>stat
OB: 41%, DB: 65%, PB: 50%, Armour: 58%. Wimpy: 120. Mood: wimpy.
Needed: 309,573 xp, 0 tp. Wp: 29. Lauren: 16. Alert: normal.
Affected by:
- panic
- a critical wound at the left leg. <-- we love that dont we?
- armour
- noquit
- detect invisibility
- shield
- novoid
* R C HP:Awful Mana:Warm Move:Tired>west
west
Trail
Exits: East South West.
Kizmik narrates 'i hope there are some smurfs'
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
* R C HP:Awful Mana:Warm Move:Tired>Trail
Exits: North East West.
You suddenly notice a goblin scout.
* R C HP:Awful Mana:Warm Move:Tired>west
Trail
Exits: North East West.
* R C HP:Awful Mana:Warm Move:Tired>
Amras sings 'how long will they mourn me?'
* R C HP:Awful Mana:Warm Move:Tired>sc
Target: *orc* - Mount: *man*
5/183 hit, 44/127 mana, and 41/63 moves. <.-- OYEAH!!1 5 hps!
* R C HP:Awful Mana:Warm Move:Tired>west
Trail
Exits: North East South West.
* R C HP:Awful Mana:Warm Move:Tired>west
Trail
Exits: North East South.
* R C HP:Awful Mana:Warm Move:Tired>sc
Target: *orc* - Mount: *man*
5/183 hit, 45/127 mana, and 40/63 moves. <. That means 1 chanse for cure crit and if i backfire i die!
* R C HP:Awful Mana:Warm Move:Tired>cc
cast 'cure crit'
You muster all of your concentration...
You can feel the broken bones within you heal and reshape themselves. <.love love love love
* R C HP:Awful Mana:Cold Move:Tired>west
Alas, you cannot go that way...
* R C HP:Awful Mana:Cold Move:Tired>west
Alas, you cannot go that way...
* R C HP:Awful Mana:Cold Move:Tired>up
Alas, you cannot go that way...
* R C HP:Awful Mana:Cold Move:Tired>north
Mountains
Exits: North South.
* R C HP:Awful Mana:Cold Move:Tired>l
Mountains
* R C HP:Awful Mana:Cold Move:Tired>cs
cast 'cure serious'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
And I went safe into dt.