1 vs 3 thistime...couldnt resist posting
posted by Focus ofcourse,
2000-09-17 21:03:08
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Quaketrap (TM)
# Logged by Focus the Spotted Panted Witch 16-september 2000

# I was doing a regular check in tharbad.

The Old Tower Street
The corpse of the Assassin is lying here.
Exits: North South West.

# Oh yeah! If corpse, must be a killer somewhere

* R W C Mana:Hot>tr
You carefully examine the ground around you, looking for tracks...

Shriek narrates 'Nain's group?'

You see:
   - a track of the trained horse leading south (done less than 1 hour ago).

   - three tracks of a pack horse leading west (done less than 1 hour ago).
   - two tracks of *an Elf* leading west (done less than 1 hour ago).
   - a track of *an Elf* coming from the west (done less than 2 hours ago).
   - a track of *a Half-Elf* leading west (done less than 2 hours ago).
   - a track of *a Dwarf* leading west (done less than 2 hours ago).
   - a track of *a Half-Elf* coming from the north (done less than 2 hours ago).
   - a track of *an Elf* coming from the north (done less than 2 hours ago).
   - a track of *a Dwarf* coming from the north (done less than 2 hours ago).
   - two tracks of a pack horse leading north (done less than 2 hours ago).
   - a track of *a Half-Elf* leading north (done less than 2 hours ago).
   - a track of *an Elf* leading north (done less than 2 hours ago).
   - a track of *a Dwarf* leading north (done less than 2 hours ago).
   - a track of *a Half-Elf* coming from the west (done less than 2 hours ago).
   - a track of *a Dwarf* coming from the west (done less than 2 hours ago).
   - a track of *a Half-Elf* coming from the south (done less than 4 hours ago).
   - a track of *an Elf* coming from the south (done less than 4 hours ago).
   - a track of *a Dwarf* coming from the south (done less than 4 hours ago).
   - a track of the citizen leading north (done less than 4 hours ago).

You stop searching.

# Hip! Hip! Hurray. Well yesterday I found Glaran (leve 38?) leading a 3-pack
# around tharbad, but I hoped for some midlevels today.

* R W C Mana:Hot>dism
You stop riding the trained horse.

Shake narrates 'yup nain group holin'

* W C Mana:Hot>ena door
w
Entrance of the Thirsty Ranger's Inn
Exits: East West.

close door
Ok.

w
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A little boy is here, running around.
Exits: North East.

* W C Mana:Burning>exa n
The door is open.

Uldrak narrates 'nains group hollin?'

Uldrak narrates 'sigh'

n
The Staircase
A Guard is here looking for someone to abuse.
Exits: South Down.

* W C Mana:Burning>exa s
The door is open.

close door
Ok.

Forek narrates 'nain got ginlon with him?'

d

Uldrak narrates 'we were having fun with andel here'

* W C Mana:Burning>The Cellar
You see three barrels on the ground.
A little boy is here, running around.
Exits: Up Down.

The thief yells 'HELP! Kili is trying to kill me in The West Corridor!'

* W C Mana:Burning>exa d
The trapdoor is open.

The thief yells 'HELP! Elnik is trying to kill me in The West Corridor!'

The thief yells 'HELP! Haij is trying to kill me in The West Corridor!'

* W C Mana:Burning>whois kili
Kili is a level sixteen Dwarven Fighter.
The dwarven outcast
The explorer

The thief yells 'HELP! Elnik is trying to kill me in The West Corridor!'

* W C Mana:Burning>whois haij
Haij is an Elf.

* W C Mana:Burning>exa d
The trapdoor is open.

u
The Staircase
A Guard is here looking for someone to abuse.
Exits: South Down.

s
The door seems to be closed.
The thief yells 'HELP! Elnik is trying to kill me in The West Corridor!'

pick ${exit}
Using your lockpicks, you try to enable the lock...

You manage to enable the lock.

d
The Cellar
You see three barrels on the ground.
A little boy is here, running around.
Exits: Up Down.

* W C Mana:Burning>exa d
The trapdoor is open.

* W C Mana:Burning>whois haij
Haij is an Elf.

Darkwind narrates 'pukes around dt'

Forek narrates 'number?'

search quick
You begin to search ...

You didn't find anyone.

Darkwind narrates 'the old group'

csn
chan spell no
Ok.

Forek narrates 'logged on 15 mins ago.  what's old group mean?'

The guard has arrived from above.

Gauruk narrates 'means isolde zim and 4 more'

Uldrak narrates 'andel wounded no armour'

Darkwind narrates 'isolde and fagpack'

* W C Mana:Burning>stat
OB: 51%, DB: 68%, PB: 53%, Armour: 48%. Wimpy: 100. Mood: wimpy
Needed: 343839 xp and 0 tp. Gold: 0.
Exp: 0 from last score, 6795 from start of session
Affected by:
- shroud
- armour
- shield
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.


# My default set :)

# Here I got a little impatient, and as there were no yells, 
# I decided to follow them some, maybe I can get them at
# thiefguild or then that place with some undead mob...
# well anyplace with closables is good.
# Being impatient is bad...I almost ruin the trap.

Forek narrates 'christ isolde is on?'

Narf narrates 'LOL'

Forek narrates 'jesus I shoulda just rented'

d
Entrance of the Sewer
The corpse of the Assassin is lying here.
Exits: North Up.

n
A Tunnel
Exits: North South.

n
The Junction
The corpse of the Assassin is lying here.
*a Dwarf* is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
*a Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East South West.

# Fuck..damn...

s
A Tunnel
Exits: North South.

n
.f
*a Dwarf* has arrived from the north.
*an Elf* has arrived from the north.
A pack horse has arrived from the north.
*a Half-Elf* has arrived from the north.
A pack horse has arrived from the north.
The Junction
The corpse of the Assassin is lying here.
Exits: North East South West.

* W C>Nobody here by that name.

.f
Nobody here by that name.

n
Tunnel
Exits: North South.
You suddenly notice the thief.

.f
Nobody here by that name.

n
The Pit
Exits: South Down.

s
s
Tunnel
A thief is here looking for some stranger to rob.
Exits: North South.

s
s
The Junction
The corpse of the Assassin is lying here.
Exits: North East South West.

* W C Mana:Burning>A Tunnel
*a Dwarf* is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
*a Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North South.

* W C Mana:Burning>Entrance of the Sewer
The corpse of the Assassin is lying here.
Exits: North Up.

u
Gauruk narrates 'isolde is crap boring to fight'
The Cellar
On the ground, there are three barrels.
A little boy is here, running around.
A Guard is here looking for someone to abuse.
Exits: Up Down.

# PLEASE think I am fleeing.

* W C Mana:Burning>exa d
*a Dwarf* has arrived from below.
*an Elf* has arrived from below.
A pack horse has arrived from below.
*a Half-Elf* has arrived from below.
A pack horse has arrived from below.
The trapdoor is open.

# YEAH! Thanks for keeping the faith!

You swiftly dodge *a Dwarf*'s attempt to pound you.

You feel yourself exposed.

close trapdoor
Ok.

* W C *a Dwarf*:Fine>ce
You quickly recall your stored spell...
The guard screams 'Kili and Focus stop fighting!'
The guard tries to stop the fight, but fails...

*a Half-Elf* joins *a Dwarf*'s fight.
*a Half-Elf* stabs your right hand and tickles it.

ce
The earth trembles beneath your feet!
Your blood freezes as you hear a little boy's death cry.
A little boy is dead! R.I.P.
The earth trembles and shivers.

You quickly recall your stored spell...
A pack horse barely hits your left leg and tickles it.

*an Elf* gets a pile of coins from the corpse of a little boy.
The guard lightly pierces your right arm and tickles it.

*a Dwarf* strongly pounds your right arm and tickles it.

ce
The earth trembles beneath your feet!
You receive your share of experience.
It's really not interesting anymore!
Your blood freezes as you hear a pack horse's death cry.
A pack horse is dead! R.I.P.
You receive your share of experience.
It's really not interesting anymore!
Your blood freezes as you hear a pack horse's death cry.
A pack horse is dead! R.I.P.
The earth trembles and shivers.
*an Elf* is mortally wounded and will die soon if not aided.

You can't find a coins in any corpse.

* W C HP:Fine Mana:Burning *a Dwarf*:Wounded>
You quickly recall your stored spell...

# This thing is too easy...

ce
* W C HP:Fine Mana:Burning *a Dwarf*:Wounded>
You have been <<BASHED>> by *a Half-Elf*

# Oops. One of them has a grey cell afterall :)

*a Half-Elf* licks his mouth and smiles.

*a Half-Elf* stabs your right arm and tickles it.

* W C HP:Fine Mana:Burning *a Dwarf*:Wounded>
*a Half-Elf* licks his mouth and smiles.

*a Half-Elf* licks his mouth and smiles.

* W C HP:Fine Mana:Burning *a Dwarf*:Wounded>ce

The guard barely pierces your right hand and tickles it.

* W C HP:Fine Mana:Burning *a Dwarf*:Wounded>
Forek narrates 'he has a rediculous link too'

* W C HP:Fine Mana:Burning the guard:Wounded>
*a Dwarf* ATTEMPTS FLEE
*a Dwarf* leaves い UP い.

*a Dwarf* has arrived from above.

* W C HP:Fine Mana:Burning the guard:Wounded>
*a Half-Elf* ATTEMPTS FLEE
*a Half-Elf* leaves い UP い.

Your head stops stinging.

# Now where U think you going. 

* W C HP:Fine Mana:Burning the guard:Wounded>ce
*a Half-Elf* has arrived from above.
You can't find a coins in any corpse.

# Here you are.

* W C HP:Fine Mana:Burning the guard:Wounded>*a Dwarf* leaves
*a Half-Elf* leaves い UP い.
You can't find a coins in any corpse.

# Common...if I quake you need to be in room, otherwise I dont get kill, do I?

* W C HP:Fine Mana:Burning the guard:Wounded>
You quickly recall your stored spell...

*a Dwarf* has arrived from above.
*a Half-Elf* has arrived from above.

# Here you are. *kiss*

*a Dwarf* strongly pounds your head.

The earth trembles beneath your feet!
The guard is mortally wounded and will die soon if not aided.
The earth trembles and shivers.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* is dead! R.I.P.

You quickly recall your stored spell...

*a Half-Elf* gets a pile of coins from the corpse of *an Elf*.
*a Half-Elf* stabs your head and tickles it.

*a Half-Elf* licks his mouth and smiles.

# He died with a smile on his face. R.I.P

ce
*a Half-Elf* ATTEMPTS FLEE

Darkwind narrates 'he is fast'

*a Half-Elf* ATTEMPTS FLEE
The earth trembles beneath your feet!
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear the guard's death cry.
The guard is dead! R.I.P.
The earth trembles and shivers.
*a Dwarf* is mortally wounded and will die soon if not aided.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Half-Elf*'s death cry.
*a Half-Elf* is dead! R.I.P.

You start to concentrate...

Uldrak narrates 'not that good'

The earth trembles beneath your feet!
The earth trembles and shivers.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.
A shadow slowly rises above the corpse of *a Dwarf*.

You get a pile of coins from the corpse of the guard.
There was 3 silver pennies.
You get a pile of coins from the corpse of *a Half-Elf*.
There was 34 gold coins, 7 silver pennies, and 50 copper pennies.
The icy grasp of a shadow blocks your attempt!

* W C HP:Fine Mana:Warm>lc
corpse (here) :
a belt of pearls and crystals
a black warg fur (brand new)
two full metal shields
a gem-inlaid knife (brand new)
a gold ring
a great helm (brand new)
a heavy pair of vambraces (brand new)
a large skin
a large wooden wall shield (used)
an ornate, steel-shafted warhammer
a pair of greaves (brand new)
a pair of metal gauntlets (brand new)
some white-star forget-me-nots
a red ruby; it has a soft glowing aura
a strange set of lock picks
a silver cloakpin
a thick metal breastplate (brand new)
a thick pair of metal boots (brand new)
a thin metal breastplate (brand new)
a pile of coins
a moneybag
a leather backpack

# Oki...I nuke shadow...

* W C HP:Fine Mana:Cold>
Ok.
Your fireball hits a shadow with full force, causing an immediate death.
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
Your blood freezes as you hear a shadow's death cry.
A shadow is dead! R.I.P.

* W C HP:Fine Mana:Cold>lc
You get a pile of coins from the corpse of *a Dwarf*.
There was 25 gold coins, 7 silver pennies, and 30 copper pennies.


* W C HP:Fine Mana:Cold>lc 2
corpse (here) :
a black warg fur (brand new)
a dark coloured flask
a lantern
a metal breastplate (used)
a metal wall shield (used)
a pair of chain mail sleeves (worn out)
a pair of rigid leather boots (used)
a pair of ringmail leggings (used)
a pan
a plain leather belt
a soft leather cap (used)
a steel-shafted spear (dented)
a stone
a thin pair of leather gloves (used)
a thin pair of soft leather boots (used)
a thin pair of soft leather sleeves (used)
a thin pair of soft leather trousers (used)
a thin, soft leather jerkin (worn out)
a water skin
a leather backpack

* W C HP:Fine Mana:Cold>lc 3
corpse (here) :
a dagger (battered)
a full wooden shield (used)
a guardsman's shirt (used)
a lantern
a leather helmet (brand new)
a pair of guardsman's pants (used)
a pair of reinforced leather gloves (brand new)
a plain leather belt
a ring
a thick pair of rigid leather boots (brand new)

# I loot some nicer eq (thin gloves, grey hood <- good things I was missing)
# Then Kili comes back and loots himself

# I go out, and meet hi again at gate


n
Inside the North Gate of Tharbad
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*a Dwarf* is standing here.
Exits: North South.
Aha, you have found your victim!

.l
You start to concentrate...

* R W C HP:Fine Mana:Warm *a Dwarf*:Awful>
Ok.
The lightning bolt hits *a Dwarf* with full impact.

*a Dwarf* barely hits your body and tickles it.

.l
.h
You start to concentrate...

Ok.
The impact of your lightning bolt kills *a Dwarf*.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.

# A minute later...

search quick
You begin to search ...

*a Dwarf* has arrived from the south.

You didn't find anyone.

*a Dwarf* gets a large skin from the corpse of *a Dwarf*.
*a Dwarf* gets a belt of pearls and crystals from the corpse of *a Dwarf*.
*a Dwarf* gets a leather backpack from the corpse of *a Dwarf*.
*a Dwarf* gets a black warg fur from the corpse of *a Dwarf*.
*a Dwarf* gets a large wooden wall shield from the corpse of *a Dwarf*.
*a Dwarf* gets a heavy pair of vambraces from the corpse of *a Dwarf*.
*a Dwarf* gets a pair of greaves from the corpse of *a Dwarf*.
*a Dwarf* gets a great helm from the corpse of *a Dwarf*.
*a Dwarf* gets a thick metal breastplate from the corpse of *a Dwarf*.
*a Dwarf* gets some white-star forget-me-nots from the corpse of *a Dwarf*.
*a Dwarf* gets a gold ring from the corpse of *a Dwarf*.
*a Dwarf* gets a full metal shield from the corpse of *a Dwarf*.
*a Dwarf* gets a full metal shield from the corpse of *a Dwarf*.
*a Dwarf* gets a thin metal breastplate from the corpse of *a Dwarf*.

.l

Shrouds of dark clouds roll in above you, blotting out the skies.

* R W C HP:Fine Mana:Warm>
You start to concentrate...

* R W C HP:Fine Mana:Warm *a Dwarf*:Dying>
Ok.
The lightning bolt hits *a Dwarf* with full impact.
*a Dwarf* is mortally wounded and will die soon if not aided.
You pierce *a Dwarf*'s right arm extremely hard and shatter it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.

# Here I counldnt resist anymore, and decided to loot metal for orcs

# What bothers me is the trophy system. Why not solokills, eh?
# Those assassins and thiefs did nothing useful there...

|   1,  0%,  #Elnik                    |   1,  0%,  #Haij                     |   
|   4,  2%,  #Kili                       |

# Atleast 100k xp. I think Kili hates me now.
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Gauruk2000-09-17 21:46:43
Well done, bigtime.
Rogon2000-09-17 21:51:36
kili must be one LAGGED dwarf...
vargas2000-09-17 21:51:54
u rock
Johannes2000-09-17 21:54:51
Oh thought it was my death ehheheh... It's probably coming up!
Invader2000-09-17 21:55:47
Seemed like a hell lot of fun :)
Well done!
Focus to Rogon2000-09-17 22:16:19
Might be yeah, cause I have like 200ms link (56kb modem).
Zorgmol2000-09-18 00:31:28
I have the best link around at the moment. Just tried to play from an nokia comunicator mobile phone. connected via the applet on mume.pvv.org, and spent 25 minutes walking 14 rooms. Then i finally got rented again:) Smart dwarf though
Jocke2000-09-18 08:25:23
Nokia communicator must simply be the ugliest and most useless phone ever made.
Duvel2000-09-18 10:00:17
hehehe =)
Thorael2000-09-18 11:19:54
A little boy is dead! R.I.P.
You big bully you :)
Mouser more gri2000-09-18 17:38:14
Well hmmm I bet this goes on until you get a higher gods character in
one of these quake traps. It seems that just 3 quakes rock and 5 is absolutely
deadly. Nice to see one bash go through. I am not sure you could keep the
bastard bashed completely. I bet a caster could get 1-2 stored quakes per
bash delay, especially with a good link vs a slower US link.
Lazarus2000-09-18 18:19:25
I love it when they pray back over and over like that.
Elnik2000-09-19 00:06:26
Damn i bashed u and then saw i cant do nothing fleed up but kili went back down and then i died :(
Kili2000-09-19 01:34:56
ya i know musta been good exp for you man. I do not hate you. I just wanted my metal back. Oh and i lose like no exp praying on bad to get stuff. and i got most of my groups stuff back for em so was worth the dying thing. I will be a bit tougher than a 2 quake kill in a few levels. Oh and yah i do suck .... but have not played in ages and got all my chars deleted so i kinda beginning anew and like relearning zones and whatnot.
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