Wimps or not, you decide...
posted by Orcobal
2000-09-18 15:39:06
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A very long and undedited log, I laughed my ass off while jerking of these puke
Logged by Orcobal the 18th of September, 2000

 // Wimps? 
You decide. //

o HP:Fine Mana:Warm>South
Cave in the Hillside
Exits: North East.

o HP:Fine Mana:Warm>sc
sc
282/315 hit, 33/82 mana, and 82/144 moves.
Saving Orcobal.

o HP:Fine Mana:Warm>sc
282/315 hit, 33/82 mana, and 82/144 moves.

o HP:Fine Mana:Warm>282/315 hit, 33/82 mana, and 82/144 moves.

o HP:Fine Mana:Warm>sc
283/315 hit, 33/82 mana, and 83/144 moves.

o HP:Fine Mana:Warm>o
cha mood wimp
Ok.

o HP:Fine Mana:Warm>where
Players in your zone
--------------------
Iyachtu              - Cave in the Hillside
Orcobal              - Cave in the Hillside

o HP:Fine Mana:Warm>sc
283/315 hit, 34/82 mana, and 84/144 moves.

o HP:Fine Mana:Warm>sc
283/315 hit, 34/82 mana, and 84/144 moves.

o HP:Fine Mana:Warm>rest
You sit down and rest your tired bones.

o HP:Fine Mana:Warm>smi
You smile viciously.

o HP:Fine Mana:Warm>where
Players in your zone
--------------------
Iyachtu              - Cave in the Hillside
Orcobal              - Cave in the Hillside

o HP:Fine Mana:Warm>o
cha mood wimp
Ok.

o HP:Fine Mana:Warm>
Iyachtu says 'no closeables eh?'

o HP:Fine Mana:Warm>
Iyachtu sits down and rests.

o HP:Fine Mana:Warm>
Iyachtu smiles viciously.

o HP:Fine Mana:Warm>' a few
emote grunts 'a few'
Ok.

o HP:Fine Mana:Warm>l
Cave in the Hillside
A hungry warg (MrRask) is standing here.
Iyachtu is resting here.
A hungry warg stands here, sniffing around for flesh.

o HP:Fine Mana:Warm>sc
287/315 hit, 36/82 mana, and 90/144 moves.

o HP:Fine Mana:Warm>sc
287/315 hit, 36/82 mana, and 91/144 moves.

o HP:Fine Mana:Warm>
Iyachtu giggles.

o HP:Fine Mana:Warm>
Iyachtu shrugs indifferently.

o HP:Fine Mana:Hot>' but not northwards
emote grunts 'but not northwards'
Ok.

o HP:Fine Mana:Hot>
Iyachtu nods solemnly.

o HP:Fine Mana:Hot>' can get out some east of here
emote grunts 'can get out some east of here'
Ok.

o HP:Fine Mana:Hot>sc
290/315 hit, 39/82 mana, and 98/144 moves.

o HP:Fine Mana:Hot>sc
290/315 hit, 39/82 mana, and 98/144 moves.

o HP:Fine Mana:Hot>sc
290/315 hit, 39/82 mana, and 98/144 moves.

o HP:Fine Mana:Hot>sc
291/315 hit, 39/82 mana, and 99/144 moves.

o HP:Fine Mana:Hot>sc
291/315 hit, 39/82 mana, and 99/144 moves.

o HP:Fine Mana:Hot>sc
291/315 hit, 39/82 mana, and 100/144 moves.

o HP:Fine Mana:Hot>sc
291/315 hit, 40/82 mana, and 100/144 moves.

o HP:Fine Mana:Hot>
Iyachtu nods solemnly.

o HP:Fine Mana:Hot>
Iyachtu says 'and then n eh?'

o HP:Fine Mana:Hot>' 3es open boulder u open dry 2s 5e ride then move n
emote grunts '3es open boulder u open dry 2s 5e ride then move n'
Ok.

o HP:Fine Mana:Hot>
Iyachtu says 'damned'

o HP:Fine Mana:Hot>sc
Iyachtu says 'silm spammed into old forest near bree'
299/315 hit, 46/82 mana, and 117/144 moves.

o HP:Fine Mana:Hot>sc
Iyachtu giggles.
299/315 hit, 46/82 mana, and 117/144 moves.

o HP:Fine Mana:Hot>' He ok?
emote grunts 'He ok?'
Ok.

o HP:Fine Mana:Hot>sc
301/315 hit, 47/82 mana, and 121/144 moves.

o HP:Fine Mana:Hot>sc
301/315 hit, 47/82 mana, and 122/144 moves.

o HP:Fine Mana:Hot>sc
302/315 hit, 48/82 mana, and 122/144 moves.

o HP:Fine Mana:Hot>o
cha mood wimp
Ok.

o HP:Fine Mana:Hot>where
Players in your zone
--------------------
Iyachtu              - Cave in the Hillside
Orcobal              - Cave in the Hillside

o HP:Fine Mana:Hot>stat
OB: 77%, DB: -14%, PB: 108%, Armour: 52%. Wimpy: 150. Mood: wimpy.
Needed: 329,524 xp, 0 tp. Gold: 326. Alert: normal.
Affected by:
- novoid
- noquit

o HP:Fine Mana:Hot>
Iyachtu says 'yeah'

o HP:Fine Mana:Hot>whois eilro
Eilro defender of the west is an Elf.
------------------

o HP:Fine Mana:Hot>sc
304/315 hit, 49/82 mana, and 127/144 moves.

o HP:Fine Mana:Hot>sc
305/315 hit, 50/82 mana, and 128/144 moves.

o HP:Fine Mana:Hot>sc
305/315 hit, 50/82 mana, and 129/144 moves.

o HP:Fine Mana:Hot>sc
305/315 hit, 50/82 mana, and 130/144 moves.

o HP:Fine Mana:Hot>sc
305/315 hit, 51/82 mana, and 130/144 moves.

o HP:Fine Mana:Hot>sc
306/315 hit, 51/82 mana, and 130/144 moves.

o HP:Fine Mana:Hot>
Iyachtu says 'has to break gate to get out tho and its sun'

o HP:Fine Mana:Hot>sc
306/315 hit, 51/82 mana, and 131/144 moves.
Iyachtu giggles.

o HP:Fine Mana:Hot>stat
OB: 77%, DB: -14%, PB: 108%, Armour: 52%. Wimpy: 150. Mood: wimpy.
Needed: 329,524 xp, 0 tp. Gold: 326. Alert: normal.
Affected by:
- novoid
- noquit

o HP:Fine Mana:Hot>' can pick!
emote grunts 'can pick!'
Ok.

o HP:Fine Mana:Hot>sc
309/315 hit, 53/82 mana, and 138/144 moves.

o HP:Fine Mana:Hot>sc
309/315 hit, 54/82 mana, and 138/144 moves.

o HP:Fine Mana:Hot>sc
310/315 hit, 54/82 mana, and 139/144 moves.

o HP:Fine Mana:Hot>
*Bromir the Dwarf* has arrived from the north.
*Eld the Dwarf* has arrived from the north.
*Dur the Beorning Man* has arrived from the north.
The trained horse has arrived from the north.

* HP:Fine Mana:Hot>
Iyachtu says 'he has no picks i think'

* HP:Fine Mana:Hot>
*Bromir the Dwarf* pounds your body extremely hard.

* HP:Fine Mana:Hot *Bromir the Dwarf*:Fine>st
Do you not consider fighting as standing?

* HP:Fine Mana:Hot *Bromir the Dwarf*:Fine>
You slash *Bromir the Dwarf*'s head very hard.

* HP:Fine Mana:Hot *Bromir the Dwarf*:Fine>o
cha mood wimp
Ok.

* HP:Fine Mana:Hot *Bromir the Dwarf*:Fine>
Iyachtu panics, and attempts to flee.

* HP:Fine Mana:Hot *Bromir the Dwarf*:Fine>nar out
Ok.

* HP:Fine Mana:Hot *Bromir the Dwarf*:Fine>
Iyachtu panics, and attempts to flee.
Iyachtu leaves << east >> mountless.

* HP:Fine Mana:Hot *Bromir the Dwarf*:Fine>
*Dur the Beorning Man* quickly approaches, trying to smite you.

* HP:Fine Mana:Hot *Bromir the Dwarf*:Fine>FLEE
You flee head over heels.
A Rocky Gully
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: *North* South.

* HP:Fine Mana:Hot>South
*Eilro the Noldorin Elf* tries to pierce you, but your parry is successful.
No way! 
You are fighting for your life!

* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Healthy>East
No way! 
You are fighting for your life!

* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Healthy>FLEE
You flee head over heels.
Cave in the Hillside
A hungry warg (MrRask) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East.

o HP:Fine Mana:Hot>South
Alas, you cannot go that way...

o HP:Fine Mana:Hot>East
A Hollow Ridge
*Bromir the Dwarf* is standing here.
*Eld the Dwarf* is standing here.
*Dur the Beorning Man* is standing here.
A sturdy trained horse is standing here.
Exits: North East West.

* HP:Fine Mana:Hot>East
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Fine Mana:Hot>South
A Hollowed Out Ridge
Exits: North.

o HP:Fine Mana:Hot>open boulder
Ok.

o HP:Fine Mana:Hot>where
u
Players in your zone
--------------------
Iyachtu              - A Hollow Ridge
Orcobal              - A Hollowed Out Ridge

o HP:Fine Mana:Hot>
You blink and feel weaker under the cruel light of the sun.
A Hidden Pool
A grey snake slides along the water.
Exits: Down.
Thick ice covers the water.

* HP:Fine Mana:Hot>
A watersnake tries to hit you, but your parry is successful.

* HP:Fine Mana:Hot a watersnake:Healthy>eopn dry
Arglebargle, glop-glyf!?!

* HP:Fine Mana:Hot a watersnake:Healthy>
You strongly slash a watersnake's tail.

* HP:Fine Mana:Hot a watersnake:Fine>
Dresden narrates 'why you guys fight em solo?'

* HP:Fine Mana:Hot a watersnake:Fine>open dry
Ok.

* HP:Fine Mana:Hot a watersnake:Fine>f
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Fine Mana:Hot a watersnake:Fine>FLEE
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Fine Mana:Hot a watersnake:Fine>
You slash a watersnake's tail extremely hard and shatter it.

* HP:Fine Mana:Hot a watersnake:Hurt>FLEE
You flee head over heels.
A Small Levee
Exits: *North* *South*.
The ground is very frosty.

* HP:Fine Mana:Hot>North
A Hidden Pool
A grey snake slides along the water.
A hungry warg (MrRask) is standing here.
Exits: *South* Down.
Thick ice covers the water.

* HP:Fine Mana:Hot>Down
You feel so much better hiding in the shadows!
A Hollowed Out Ridge
*Bromir the Dwarf* is standing here.
Exits: North *Up*.
The ground is very frosty.

* HP:Fine Mana:Hot>
*Bromir the Dwarf* leaves << north >> mountless.

o HP:Fine Mana:Hot>North
A Hollow Ridge
A big cavebear is padding around here.
*Eld the Dwarf* is standing here.
*Bromir the Dwarf* is standing here.
Exits: North South West.

* HP:Fine Mana:Hot>West
A Hollow Ridge
Exits: North East West.

o HP:Fine Mana:Hot>North
A Hollow Ridge
Exits: North East South West.

o HP:Fine Mana:Hot>East
A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
Exits: North East South West.

o HP:Fine Mana:Hot>North
A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
A hungry warg (MrRask) is standing here.
Exits: North East South West.

o HP:Fine Mana:Hot>South
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Fine Mana:Hot>South
A Hollowed Out Ridge
Exits: North *Up*.

o HP:Fine Mana:Hot>Up
You blink and feel weaker under the cruel light of the sun.
A Hidden Pool
A grey snake slides along the water.
Exits: *South* Down.
Thick ice covers the water.

* HP:Fine Mana:Hot>Down
You feel so much better hiding in the shadows!
A Hollowed Out Ridge
Exits: North *Up*.
The ground is very frosty.

o HP:Fine Mana:Hot>North
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Fine Mana:Hot>West
A Hollow Ridge
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East West.

* HP:Fine Mana:Hot>West
Cave in the Hillside
The corpse of a hungry warg is lying here.
*Totrus the Dwarf* is standing here.
Exits: North East.

* HP:Fine Mana:Hot>North
A Rocky Gully
Exits: *North* South.

o HP:Fine Mana:Hot>where
Players in your zone
--------------------
Iyachtu              - A Wide Plateau
Orcobal              - A Rocky Gully

o HP:Fine Mana:Hot>
*Totrus the Dwarf* has arrived from the south.

* HP:Fine Mana:Hot>
*Totrus the Dwarf* leaves << north >> mountless.

o HP:Fine Mana:Hot>nar you ok?
Ok.

o HP:Fine Mana:Hot>s
Cave in the Hillside
The corpse of a hungry warg is lying here.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East.

* HP:Fine Mana:Hot>l
Cave in the Hillside
The corpse of a hungry warg is lying here.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
A hungry warg (MrRask) is standing here.

* HP:Fine Mana:Hot>e
You swiftly dodge *Eilro the Noldorin Elf*'s attempt to pierce you.
No way! 
You are fighting for your life!

* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Healthy>
*Totrus the Dwarf* has arrived from the north.

* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Healthy>lb

*Totrus the Dwarf* tries to smite you, but your parry is successful.

* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Healthy>c 'lig'
You start to concentrate...
*Eilro the Noldorin Elf* begins some strange incantations...


* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Healthy>f
You flee head over heels.
A Rocky Gully
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: *North* South.

* HP:Fine Mana:Hot>South
Cave in the Hillside
The corpse of a hungry warg is lying here.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
A hungry warg (MrRask) is standing here.
*Totrus the Dwarf* is standing here.
Exits: North East.

* HP:Fine Mana:Hot>East
*a Dwarf* has arrived from the north.
A mountain mule has arrived from the north.
*Eilro the Noldorin Elf* leaves << north >> mountless.
A pack horse leaves << north >> mountless.
A Hollow Ridge
Exits: North East West.

o HP:Fine Mana:Hot>East
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Fine Mana:Hot>South
A Hollowed Out Ridge
Exits: North *Up*.

o HP:Fine Mana:Hot>sc
289/315 hit, 61/82 mana, and 116/144 moves.

o HP:Fine Mana:Hot>sc
289/315 hit, 61/82 mana, and 116/144 moves.

o HP:Fine Mana:Hot>sc
290/315 hit, 61/82 mana, and 117/144 moves.

o HP:Fine Mana:Hot>o
cha mood wimp
Ok.

o HP:Fine Mana:Hot>North
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Fine Mana:Hot>North
A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
Exits: North East South West.

o HP:Fine Mana:Burning>North
A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
A hungry warg (MrRask) is standing here.
Exits: North East South West.

o HP:Fine Mana:Burning>West
A Hollow Ridge
Exits: North East South West.

o HP:Fine Mana:Burning>South
A Hollow Ridge
Exits: North East West.

o HP:Fine Mana:Burning>West
Cave in the Hillside
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East.

* HP:Fine Mana:Burning>
Iyachtu narrates 'awful'

* HP:Fine Mana:Burning>
Dresden narrates 'i am full waiting for you warrensish'

* HP:Fine Mana:Burning>
*Eilro the Noldorin Elf* tries to pierce you, but your parry is successful.

* HP:Fine Mana:Burning *Eilro the Noldorin Elf*:Healthy>North
No way! 
You are fighting for your life!

* HP:Fine Mana:Burning *Eilro the Noldorin Elf*:Healthy>FLEE
You flee head over heels.
A Rocky Gully
Exits: *North* South.

o HP:Fine Mana:Burning>South
Cave in the Hillside
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
A hungry warg (MrRask) is standing here.
Exits: North East.

* HP:Fine Mana:Burning>East
A Hollow Ridge
Exits: North East West.

o HP:Fine Mana:Burning>
Iyachtu narrates '15 hits'

o HP:Fine Mana:Burning>where
Players in your zone
--------------------
Orcobal              - A Hollow Ridge

o HP:Fine Mana:Burning>nar where?
Ok.

o HP:Fine Mana:Burning>West
Cave in the Hillside
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: North East.

* HP:Fine Mana:Burning>
Dresden narrates 'eek'

* HP:Fine Mana:Burning>td
#   $target is now set to {*DWARF*}.
clt


*a Dwarf* smites your right foot hard and tickles it.

* HP:Fine Mana:Burning *a Dwarf*:Healthy>
You slash *a Dwarf*'s left leg and tickle it.

* HP:Fine Mana:Burning *a Dwarf*:Fine>East
You start to concentrate...

* HP:Fine Mana:Burning *a Dwarf*:Fine>No way! 
You are fighting for your life!

* HP:Fine Mana:Burning *a Dwarf*:Fine>FLEE

You slash *a Dwarf*'s left arm very hard and tickle it.

* HP:Fine Mana:Burning *a Dwarf*:Fine>
You flee head over heels.
A Hollow Ridge
Exits: North East West.

o HP:Fine Mana:Burning>West
Cave in the Hillside
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
A hungry warg (MrRask) is standing here.
Exits: North East.

* HP:Fine Mana:Burning>
*a Dwarf* tries to smite you, but your parry is successful.

* HP:Fine Mana:Burning *a Dwarf*:Fine>East
No way! 
You are fighting for your life!
*Totrus the Dwarf* has arrived from the north.

* HP:Fine Mana:Burning *a Dwarf*:Fine>
You slash *a Dwarf*'s left leg hard and tickle it.

* HP:Fine Mana:Burning *a Dwarf*:Fine>l d
Close examination reveals light footprints on the ground.  However, there
is a rectangular area where there are few or no footprints at all.

* HP:Fine Mana:Burning *a Dwarf*:Fine>f
You flee head over heels.
A Hollow Ridge
Exits: North East West.

o HP:Fine Mana:Burning>
#   $name is now set to {Iyachtu}.
Iyachtu tells you 'lb now'

o HP:Fine Mana:Burning>e
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Fine Mana:Burning>ap ok
Ok.

o HP:Fine Mana:Burning>w
A Hollow Ridge
*Totrus the Dwarf* is standing here.
Exits: North East West.

* HP:Fine Mana:Burning>
*Totrus the Dwarf* strongly smites your body and tickles it.

* HP:Fine Mana:Burning *Totrus the Dwarf*:Healthy>w
No way! 
You are fighting for your life!

* HP:Fine Mana:Burning *Totrus the Dwarf*:Healthy>
You slash *Totrus the Dwarf*'s right leg extremely hard and tickle it.

* HP:Fine Mana:Burning *Totrus the Dwarf*:Fine>con totrus
The perfect match!

* HP:Fine Mana:Burning *Totrus the Dwarf*:Fine>f
You flee head over heels.
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Fine Mana:Burning>e
Alas, you cannot go that way...

o HP:Fine Mana:Burning>s
A Hollowed Out Ridge
Exits: North *Up*.

o HP:Fine Mana:Burning>u
You blink and feel weaker under the cruel light of the sun.
A Hidden Pool
A grey snake slides along the water.
Exits: *South* Down.
Thick ice covers the water.
A watersnake tries to hit you, but your parry is successful.

* HP:Fine Mana:Burning a watersnake:Hurt>
You slash a watersnake's body extremely hard and shatter it.

* HP:Fine Mana:Burning a watersnake:Bad>close dry
Ok.

* HP:Fine Mana:Burning a watersnake:Bad>f
You flee head over heels.
You feel so much better hiding in the shadows!
A Hollowed Out Ridge
Exits: North *Up*.
The ground is very frosty.

o HP:Fine Mana:Burning>
#   $name is now set to {Iyachtu}.
Iyachtu tells you 'under bridge'

o HP:Fine Mana:Burning>u
You blink and feel weaker under the cruel light of the sun.
A Hidden Pool
A grey snake slides along the water.
Exits: Down.
Thick ice covers the water.

* HP:Fine Mana:Burning>d
You feel so much better hiding in the shadows!
A Hollowed Out Ridge
Exits: North *Up*.
The ground is very frosty.

o HP:Fine Mana:Burning>stat
OB: 69%, DB: 36%, PB: 106%, Armour: 52%. Wimpy: 150. Mood: wimpy.
Needed: 329,379 xp, 0 tp. Gold: 326. Alert: normal.
Affected by:
- panic
- novoid
- noquit

o HP:Fine Mana:Burning>o
cha mood wimp
Ok.

o HP:Fine Mana:Burning>eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn on body>       a fine chain mail shirt (brand new)
<worn on head>       a twisted crown
<worn on legs>       a pair of ringmail leggings (brand new)
<worn on feet>       a pair of iron-shod boots (used)
<worn on hands>      a pair of ringmail gloves (brand new)
<worn on arms>       a fine pair of chain mail sleeves (brand new)
<worn about body>    a forest green cloak (worn out)
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a sable pouch
<worn on belt>       a hunting knife (brand new)
<worn on belt>       an herbal kit
<worn on belt>       a large skin
<worn on wrist>      a keyring with a key and a set of lock picks
<worn as shield>     a tower shield (brand new)
<wielded>            an engraved broadsword (brand new)

o HP:Fine Mana:Burning>
#   $name is now set to {Iyachtu}.
Iyachtu tells you 'meet where?'

o HP:Fine Mana:Burning>ap I fight them
Ok.

o HP:Fine Mana:Burning>sd staircase
#   $door is now set to {staircase}.
td
#   $target is now set to {*DWARF*}.
North
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Fine Mana:Burning>West
A Hollow Ridge
*Totrus the Dwarf* is standing here.
Exits: North East West.

* HP:Fine Mana:Burning>West
*Eilro the Noldorin Elf* has arrived from the west.
A pack horse has arrived from the west.
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: North East.

* HP:Fine Mana:Burning>clt
You start to concentrate...

*a Dwarf* tries to smite you, but your parry is successful.

open $door
*Eilro the Noldorin Elf* has arrived from the east.
A pack horse has arrived from the east.

Ok.
The lightning bolt hits *a Dwarf* with full impact.

* HP:Fine Mana:Hot *a Dwarf*:Fine>I see no staircase here.

* HP:Fine Mana:Hot *a Dwarf*:Fine>
*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Fine Mana:Hot *a Dwarf*:Fine>FLEE
You flee head over heels.
A Hollow Ridge
Exits: North East West.

o HP:Fine Mana:Hot>East
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Fine Mana:Hot>
The cavebear lightly hits your body and tickles it.

o HP:Fine Mana:Hot the cavebear:Healthy>sd stonestaor
#   $door is now set to {stonestaor}.
sd stonestair
#   $door is now set to {stonestair}.
f
You flee head over heels.
A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
*Totrus the Dwarf* is standing here.
Exits: North East South West.
*Totrus the Dwarf* leaves << west >> mountless.

o HP:Fine Mana:Hot>East
A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
Exits: North East South West.

o HP:Fine Mana:Burning>West
A Hollow Ridge
*Totrus the Dwarf* is standing here.
Exits: North East South West.

* HP:Fine Mana:Burning>West
A Hollow Ridge
*Totrus the Dwarf* is standing here.
Exits: North East South West.

* HP:Fine Mana:Burning>
*Totrus the Dwarf* tries to smite you, but your parry is successful.

* HP:Fine Mana:Burning *Totrus the Dwarf*:Fine>South
No way! 
You are fighting for your life!
You slash *Totrus the Dwarf*'s left leg very hard and tickle it.

* HP:Fine Mana:Burning *Totrus the Dwarf*:Fine>FLEE
You flee head over heels.
A Hollow Ridge
*Totrus the Dwarf* is here, fighting YOU.
Exits: North East South West.

* HP:Fine Mana:Burning>
#   $name is now set to {Rorbag}.
Rorbag tells you '.'

* HP:Fine Mana:Burning>East
A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
Exits: North East South West.

o HP:Fine Mana:Burning>West
A Hollow Ridge
*Totrus the Dwarf* is standing here.
Exits: North East South West.

* HP:Fine Mana:Burning>
*Totrus the Dwarf* leaves << east >> mountless.

o HP:Fine Mana:Burning>East
A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
*Totrus the Dwarf* is standing here.
Exits: North East South West.
*Totrus the Dwarf* leaves << west >> mountless.

o HP:Fine Mana:Burning>South
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Fine Mana:Burning>South
A Hollowed Out Ridge
Exits: North *Up*.

o HP:Fine Mana:Burning>North
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Fine Mana:Burning>West
A Hollow Ridge
*Totrus the Dwarf* is standing here.
Exits: North East West.

* HP:Fine Mana:Burning>
*Totrus the Dwarf* leaves << north >> mountless.
Saving Orcobal.

o HP:Fine Mana:Burning>West
open $door
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here trying to concentrate.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East.

* HP:Fine Mana:Burning>
Ok.

* HP:Fine Mana:Burning>clt
You start to concentrate...

*Eilro the Noldorin Elf* tries to pierce you, but your parry is successful.
*a Dwarf* utters the words 'cure light'

*Totrus the Dwarf* has arrived from the east.

*a Dwarf* smites your left arm and tickles it.
Aye! 
You cannot concentrate any more...

* HP:Fine Mana:Burning *Eilro the Noldorin Elf*:Healthy>
*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Fine Mana:Burning *Eilro the Noldorin Elf*:Healthy>FLEE
*Totrus the Dwarf* smites your right leg extremely hard.
You flee head over heels.
A Rocky Gully
Exits: *North* South.

o HP:Fine Mana:Burning>South
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
*Totrus the Dwarf* is standing here.
Exits: North East Down.

* HP:Fine Mana:Burning>East
A Hollow Ridge
Exits: North East West.

o HP:Fine Mana:Burning>West
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East Down.

* HP:Fine Mana:Burning>Down
A Stone Staircase
Exits: Up Down.

o HP:Fine Mana:Burning>sc
243/315 hit, 65/82 mana, and 87/144 moves.

o HP:Fine Mana:Burning>u
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
*Totrus the Dwarf* is standing here.
Exits: North East Down.

* HP:Fine Mana:Burning>laugh
You fall down laughing.

* HP:Fine Mana:Burning>e

*Totrus the Dwarf* tries to smite you, but your parry is successful.

* HP:Fine Mana:Burning *Totrus the Dwarf*:Fine>No way! 
You are fighting for your life!

* HP:Fine Mana:Burning *Totrus the Dwarf*:Fine>
#   $enedoor is now set to {stonestair}.
*a Dwarf* closes the stonestair.

* HP:Fine Mana:Burning *Totrus the Dwarf*:Fine>FLEE

You swiftly dodge *a Dwarf*'s attempt to smite you.

* HP:Fine Mana:Burning *Totrus the Dwarf*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Fine Mana:Burning *Totrus the Dwarf*:Fine>FLEE
You flee head over heels.
A Hollow Ridge
Exits: North East West.

o HP:Fine Mana:Burning>West
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
*Totrus the Dwarf* is standing here.
Exits: North East.

* HP:Fine Mana:Burning>Down
Alas, you cannot go that way...

* HP:Fine Mana:Burning>open $door
Down
Ok.

* HP:Fine Mana:Burning>A Stone Staircase
Exits: Up Down.

o HP:Fine Mana:Burning>
The stairtop closes quietly.

o HP:Fine Mana:Burning>open $door
I see no stonestair here.

o HP:Fine Mana:Burning>open $door
I see no stonestair here.

o HP:Fine Mana:Burning>Up
Alas, you cannot go that way...

o HP:Fine Mana:Burning>open $door
I see no stonestair here.

o HP:Fine Mana:Burning>sd stairtop
#   $door is now set to {stairtop}.
open $door
Ok.

o HP:Fine Mana:Burning>sc
247/315 hit, 69/82 mana, and 87/144 moves.

o HP:Fine Mana:Burning>sc
247/315 hit, 69/82 mana, and 88/144 moves.

o HP:Fine Mana:Burning>sc
247/315 hit, 69/82 mana, and 88/144 moves.

o HP:Fine Mana:Burning>sc
248/315 hit, 69/82 mana, and 88/144 moves.

o HP:Fine Mana:Burning>sc
248/315 hit, 69/82 mana, and 88/144 moves.

o HP:Fine Mana:Burning>sc
248/315 hit, 69/82 mana, and 89/144 moves.

o HP:Fine Mana:Burning>
The stairtop closes quietly.

o HP:Fine Mana:Burning>open $door
Ok.

o HP:Fine Mana:Burning>ap massa spyer cave-bears
Ok.

o HP:Fine Mana:Burning>sc
250/315 hit, 71/82 mana, and 92/144 moves.

o HP:Fine Mana:Burning>td
#   $target is now set to {*DWARF*}.
o
cha mood wimp
Ok.

o HP:Fine Mana:Burning>Up
clt
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
*Totrus the Dwarf* is standing here.
Exits: North East Down.

* HP:Fine Mana:Burning>#   $enedoor is now set to {stonestair}.
*a Dwarf* closes the stonestair.
You start to concentrate...

*Eilro the Noldorin Elf* raises his hand.

*Totrus the Dwarf* smites your left arm extremely hard.
You feel a strong ache there!
Aye! 
You cannot concentrate any more...

* HP:Hurt Mana:Burning *Totrus the Dwarf*:Fine>
*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Burning *Totrus the Dwarf*:Fine>
You slash *Totrus the Dwarf*'s left hand extremely hard and tickle it.

* HP:Hurt Mana:Burning *Totrus the Dwarf*:Fine>FLEE
You flee head over heels.
A Hollow Ridge
Exits: North East West.

o HP:Hurt Mana:Burning>West
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
*Totrus the Dwarf* is standing here.
Exits: North East.
*Totrus the Dwarf* quickly approaches, trying to smite you.

* HP:Hurt Mana:Burning *Totrus the Dwarf*:Fine>North
No way! 
You are fighting for your life!

* HP:Hurt Mana:Burning *Totrus the Dwarf*:Fine>FLEE
*a Dwarf* tries to smite you, but your parry is successful.
You flee head over heels.
A Rocky Gully
Exits: North South.

o HP:Hurt Mana:Burning>
#   $name is now set to {Iyachtu}.
Iyachtu tells you 'where they?'

o HP:Hurt Mana:Burning>South
East
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
*Totrus the Dwarf* is standing here.
Exits: North East.

* HP:Hurt Mana:Burning>*Totrus the Dwarf* quickly approaches, trying to smite you.
No way! 
You are fighting for your life!

* HP:Hurt Mana:Burning *Totrus the Dwarf*:Fine>East
No way! 
You are fighting for your life!

* HP:Hurt Mana:Burning *Totrus the Dwarf*:Fine>FLEE
You flee head over heels.
A Hollow Ridge
Exits: North East West.

o HP:Hurt Mana:Burning>West
East
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
*Totrus the Dwarf* is standing here.
Exits: North East.

* HP:Hurt Mana:Burning>East
*Totrus the Dwarf* quickly approaches, trying to smite you.
No way! 
You are fighting for your life!

* HP:Hurt Mana:Burning *Totrus the Dwarf*:Fine>No way! 
You are fighting for your life!

* HP:Hurt Mana:Burning *Totrus the Dwarf*:Fine>FLEE

*a Dwarf* quickly approaches, trying to smite you.
*Totrus the Dwarf* smites your body extremely hard.

* HP:Hurt Mana:Burning *Totrus the Dwarf*:Fine>
You flee head over heels.
A Rocky Gully
Exits: North South.

o HP:Hurt Mana:Burning>
*Totrus the Dwarf* has arrived from the south.

* HP:Hurt Mana:Burning>
*Totrus the Dwarf* quickly approaches, trying to smite you.

* HP:Hurt Mana:Burning *Totrus the Dwarf*:Fine>
#   $name is now set to {Rorbag}.
Rorbag tells you 'vilken cave brear'
You slash *Totrus the Dwarf*'s body extremely hard and tickle it.

* HP:Hurt Mana:Burning *Totrus the Dwarf*:Fine>f
You flee head over heels.
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East.

* HP:Hurt Mana:Burning>s
*a Dwarf* smites your body extremely hard.
You feel a strong ache there!
No way! 
You are fighting for your life!

* HP:Hurt Mana:Burning *a Dwarf*:Fine>
*Eilro the Noldorin Elf* pierces your body and tickles it.

* HP:Hurt Mana:Burning *a Dwarf*:Fine>f
You flee head over heels.
A Rocky Gully
Exits: North South.

o HP:Hurt Mana:Burning>South
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East.

* HP:Hurt Mana:Burning>East
East
A Hollow Ridge
Exits: North East West.

o HP:Hurt Mana:Burning>A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Hurt Mana:Burning>n
w
A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
Exits: North East South West.

o HP:Hurt Mana:Burning>A Hollow Ridge
Exits: North East South West.

o HP:Hurt Mana:Burning>yell fellas
Ok.

o HP:Hurt Mana:Burning>yell that place
Ok.

o HP:Hurt Mana:Burning>yell is noportal
Ok.

o HP:Hurt Mana:Burning>yell so I could
Ok.

o HP:Hurt Mana:Burning>yell not possbily
Ok.

o HP:Hurt Mana:Burning>tell trap tehre
No-one by that name here...

o HP:Hurt Mana:Burning>sq
search quick
You begin to search ...


cls
o HP:Hurt Mana:Burning>cast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

o HP:Hurt Mana:Burning>y trap there
yell trap there
Ok.

o HP:Hurt Mana:Burning>sc
162/304 hit, 67/82 mana, and 70/142 moves.

o HP:Hurt Mana:Burning>o
cha mood wimp
Ok.

o HP:Hurt Mana:Burning>sq
search quick
You begin to search ...


o HP:Hurt Mana:Burning>o
cha mood wimp
Ok.

o HP:Hurt Mana:Burning>cls
cast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

o HP:Hurt Mana:Hot>yell To bad
Ok.

o HP:Hurt Mana:Hot>yell yo're
Ok.

o HP:Hurt Mana:Hot>yell so cluless
Ok.

o HP:Hurt Mana:Hot>yell that you
Ok.

o HP:Hurt Mana:Hot>yell won't enter
Ok.

o HP:Hurt Mana:Hot>sq
search quick
You begin to search ...


o HP:Hurt Mana:Hot>cls
cast 'cure light'
You start to concentrate...

*a Dwarf* yells 'laff'

Your scratches and bruises disappear.

o HP:Hurt Mana:Hot>t rorbag vad?
Ok.

o HP:Hurt Mana:Hot>cls
cast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

o HP:Fine Mana:Hot>
*a Dwarf* yells 'whatever dode'

o HP:Fine Mana:Hot>yell It was
Ok.

o HP:Fine Mana:Hot>yell a free kill =)
Ok.

o HP:Fine Mana:Hot>cls
cast 'cure light'
You start to concentrate...

Your spell backfired! 
You feel drained.
You bleed from open wounds.

o HP:Hurt Mana:Hot>
*a Dwarf* yells 'WHINE'

o HP:Hurt Mana:Hot>sc
211/304 hit, 37/82 mana, and 74/142 moves.

o HP:Hurt Mana:Hot>o
cha mood wimp
Ok.

o HP:Hurt Mana:Hot>
#   $name is now set to {Rorbag}.
Rorbag tells you 'vilken javla cave brar.. det finns ju 16 st'

o HP:Hurt Mana:Hot>stat
OB: 69%, DB: 34%, PB: 106%, Armour: 52%. Wimpy: 150. Mood: wimpy.
Needed: 329,379 xp, 0 tp. Gold: 326. Alert: normal.
Affected by:
- a deep wound at the body.
- a deep wound at the left arm.
- panic
- novoid
- noquit

o HP:Hurt Mana:Hot>
*Eilro the Noldorin Elf* has arrived from the south.
A pack horse has arrived from the south.

* HP:Hurt Mana:Hot>
*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Hot>e
A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
Exits: North East South West.

o HP:Hurt Mana:Hot>
#   $name is now set to {Rorbag}.
Rorbag tells you 'cave-bear even'

o HP:Fine Mana:Hot>n
A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
Exits: North East South West.

o HP:Fine Mana:Hot>
*Eilro the Noldorin Elf* has arrived from the west.
A pack horse has arrived from the west.

* HP:Fine Mana:Hot>s

*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Fine Mana:Hot>A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Fine Mana:Hot>s
A Hollowed Out Ridge
Exits: North Up.

o HP:Fine Mana:Hot>u
A Hidden Pool
A grey snake slides along the water.
Exits: Down.
Thick ice covers the water.

o HP:Fine Mana:Hot>d
A Hollowed Out Ridge
Exits: North Up.
The ground is very frosty.

o HP:Fine Mana:Hot>sc
214/304 hit, 39/82 mana, and 74/142 moves.
*Eilro the Noldorin Elf* has arrived from the north.
A pack horse has arrived from the north.

* HP:Fine Mana:Hot>
*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Fine Mana:Hot>u
A Hidden Pool
A grey snake slides along the water.
Exits: Down.
Thick ice covers the water.

o HP:Fine Mana:Hot>sd boulder
#   $door is now set to {boulder}.
d
A Hollowed Out Ridge
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North Up.
The ground is very frosty.

* HP:Fine Mana:Hot>
*Eilro the Noldorin Elf* leaves << north >> mountless.
A pack horse leaves << north >> mountless.

o HP:Fine Mana:Hot>wink
Have you got something in your eye?

o HP:Fine Mana:Hot>sc
215/304 hit, 41/82 mana, and 74/142 moves.

o HP:Fine Mana:Hot>sc
216/304 hit, 41/82 mana, and 74/142 moves.

o HP:Fine Mana:Hot>sc
sc
216/304 hit, 41/82 mana, and 75/142 moves.

o HP:Fine Mana:Hot>216/304 hit, 41/82 mana, and 75/142 moves.

o HP:Fine Mana:Hot>sc
216/304 hit, 41/82 mana, and 75/142 moves.

o HP:Fine Mana:Hot>sc
216/304 hit, 41/82 mana, and 75/142 moves.

o HP:Fine Mana:Hot>
*Eilro the Noldorin Elf* has arrived from the north.
A pack horse has arrived from the north.

* HP:Fine Mana:Hot>stat
OB: 69%, DB: 34%, PB: 106%, Armour: 52%. Wimpy: 150. Mood: wimpy.
Needed: 329,379 xp, 0 tp. Gold: 326. Alert: normal.
Affected by:
- a deep wound at the body.
- a deep wound at the left arm.
- panic
- novoid
- noquit

* HP:Fine Mana:Hot>
*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Fine Mana:Hot>u
A Hidden Pool
A grey snake slides along the water.
Exits: Down.
Thick ice covers the water.

o HP:Fine Mana:Hot>blade
draw wightblade
You remove an engraved broadsword.
You skillfully wield a wightblade, looking very evil-minded.

o HP:Fine Mana:Hot>a
cha mood agg
Ok.

o HP:Fine Mana:Hot>te
#   $target is now set to {*ELF*}.
Down
HIT $target
A Hollowed Out Ridge
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North Up.
The ground is very frosty.

* HP:Fine Mana:Hot>* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Healthy>
#   $enedoor is now set to {boulder}.
*Eilro the Noldorin Elf* closes the boulder.
You try to slash *Eilro the Noldorin Elf*, but he parries successfully.

* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Healthy>open $door
Ok.

* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Healthy>
#   $enedoor is now set to {boulder}.
*Eilro the Noldorin Elf* closes the boulder.

* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Healthy>' enter?
emote grunts 'enter?'
Ok.

* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Healthy>open $door

You slash *Eilro the Noldorin Elf*'s head and tickle it.

* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Fine>
Ok.
*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Fine>FLEE
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Fine Mana:Hot *Eilro the Noldorin Elf*:Fine>FLEE

*Eilro the Noldorin Elf* utters the words 'lightning bolt'
*Eilro the Noldorin Elf* sends a powerful lightning bolt at you, you stagger
from the impact.

* HP:Hurt Mana:Hot *Eilro the Noldorin Elf*:Fine>
You flee head over heels.
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Hurt Mana:Hot>South
A Hollowed Out Ridge
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North Up.

* HP:Hurt Mana:Hot>open $door
It's already open!

* HP:Hurt Mana:Hot>Up

*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Hot>A Hidden Pool
A grey snake slides along the water.
Exits: Down.
Thick ice covers the water.

o HP:Hurt Mana:Hot>d
A Hollowed Out Ridge
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North Up.
The ground is very frosty.

* HP:Hurt Mana:Hot>
*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Hot>' scout?
emote grunts 'scout?'
Ok.

* HP:Hurt Mana:Hot>u
A Hidden Pool
A grey snake slides along the water.
Exits: Down.
Thick ice covers the water.

o HP:Hurt Mana:Hot>Down
A Hollowed Out Ridge
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North Up.
The ground is very frosty.

* HP:Hurt Mana:Hot>
#   $enedoor is now set to {boulder}.
*Eilro the Noldorin Elf* closes the boulder.

* HP:Hurt Mana:Hot>' sercously
*Eilro the Noldorin Elf* begins some strange incantations...
emote grunts 'sercously'
Ok.

* HP:Hurt Mana:Hot>open $door
Ok.

* HP:Hurt Mana:Hot>Up

*Eilro the Noldorin Elf* utters the words 'lightning bolt'
*Eilro the Noldorin Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
You flee head over heels.
A Hidden Pool
A grey snake slides along the water.
Exits: Down.
Thick ice covers the water.

o HP:Hurt Mana:Hot>
Alas, you cannot go that way...

o HP:Hurt Mana:Hot>sc
139/304 hit, 45/82 mana, and 67/142 moves.

o HP:Hurt Mana:Hot>Down
A Hollowed Out Ridge
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North Up.
The ground is very frosty.

* HP:Hurt Mana:Hot>
#   $enedoor is now set to {boulder}.
*Eilro the Noldorin Elf* closes the boulder.

* HP:Hurt Mana:Hot>open $door
Ok.

* HP:Hurt Mana:Hot>Up
A Hidden Pool
A grey snake slides along the water.
Exits: Down.
Thick ice covers the water.

o HP:Hurt Mana:Hot>d
A Hollowed Out Ridge
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North Up.
The ground is very frosty.

* HP:Hurt Mana:Hot>
*Totrus the Dwarf* has arrived from the north.
#   $enedoor is now set to {boulder}.
*Eilro the Noldorin Elf* closes the boulder.

* HP:Hurt Mana:Hot>
*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Hot>n

*Totrus the Dwarf* smites your right hand extremely hard and shatters it.
You flee head over heels.
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Wounded Mana:Hot>A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
Exits: North East South West.

o HP:Wounded Mana:Hot>w
A Hollow Ridge
Exits: North East South West.

o HP:Wounded Mana:Hot>West
A Hollow Ridge
Exits: North East South West.

o HP:Wounded Mana:Hot>West
A Hollow Ridge
Exits: North East South West.

o HP:Wounded Mana:Hot>South
A Hollow Ridge
*Totrus the Dwarf* is standing here.
Exits: North East West.

* HP:Wounded Mana:Hot>West
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: North East.
*a Dwarf* smites your left foot extremely hard and shatters it.
You feel a strong ache there!
*Totrus the Dwarf* has arrived from the east.

* HP:Bad Mana:Hot *a Dwarf*:Healthy>
You flee head over heels.
A Hollow Ridge
Exits: North East West.

o HP:Bad Mana:Hot>FLEE
You flee head over heels.
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Bad Mana:Hot>West
A Hollow Ridge
Exits: North East West.

o HP:Bad Mana:Hot>North
A Hollow Ridge
Exits: North East South West.

o HP:Bad Mana:Hot>sc
65/304 hit, 47/82 mana, and 52/142 moves.

o HP:Bad Mana:Hot>o
cha mood wimp
Ok.

o HP:Bad Mana:Hot>cls
cast 'cure light'
You start to concentrate...

mp
sword
*Eilro the Noldorin Elf* has arrived from the east.
A pack horse has arrived from the east.
Your scratches and bruises disappear.

* HP:Bad Mana:Hot>o
You aren't wearing a fur.

* HP:Bad Mana:Hot>
You don't have a cloak.

* HP:Bad Mana:Hot>draw engraved
You remove a wightblade.
You skillfully wield an engraved broadsword, looking very evil-minded.
*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Bad Mana:Hot>f
cha mood wimp
Ok.

* HP:Bad Mana:Hot>
You flee head over heels.
A Hollow Ridge
Exits: North East West.

o HP:Bad Mana:Hot>e
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Bad Mana:Hot>
*Totrus the Dwarf* has arrived from the south.

* HP:Bad Mana:Hot>e
s
s
Alas, you cannot go that way...
*Totrus the Dwarf* leaves << north >> mountless.
You bleed from open wounds.

o HP:Bad Mana:Hot>A Hollowed Out Ridge
Exits: North.

o HP:Bad Mana:Hot>
Alas, you cannot go that way...

o HP:Bad Mana:Hot>open $door
Up
Ok.

o HP:Bad Mana:Hot>A Hidden Pool
A grey snake slides along the water.
Exits: Down.
Thick ice covers the water.

o HP:Bad Mana:Hot>open dry
Ok.

o HP:Bad Mana:Hot>s
A Small Levee
Exits: North South.
The ground is very frosty.

o HP:Bad Mana:Hot>s
A Wide Plateau
Exits: North East West.

o HP:Bad Mana:Hot Move:Tired>e
e
e
Stony Plateau
Exits: East West.

o HP:Bad Mana:Hot Move:Tired>Stony Plateau
The corpse of the sand viper is lying here.
Exits: East West.

o HP:Bad Mana:Hot Move:Tired>Rocky Slope
Exits: East West.

o HP:Bad Mana:Hot Move:Tired>t rorbag jag är ute 5 mot mig funkar inte
e
Ok.

o HP:Bad Mana:Hot Move:Tired>e
Rolling Plains
Exits: North East West.

o HP:Bad Mana:Hot Move:Tired>Rolling Plains
The corpse of the boar is lying here.
Exits: North East West.

o HP:Bad Mana:Hot Move:Tired>t rorbag bad
Ok.

o HP:Bad Mana:Hot Move:Tired>e
Rolling Plains
Exits: North West.

o HP:Bad Mana:Hot Move:Tired>sc
73/304 hit, 41/82 mana, and 44/142 moves.

o HP:Bad Mana:Hot Move:Tired>o
cha mood wimp
Ok.

o HP:Bad Mana:Hot Move:Tired>n
A Dense Thicket
A boar cub is playing here, and exploring the wide world.
Exits: North South West.

o HP:Bad Mana:Hot Move:Tired>bob
cast norm 'breath'
You muster all of your concentration...

#   $name is now set to {Rorbag}.
Rorbag tells you 'var?'

The boar cub leaves << south >> mountless.

An energy begins to flow within your legs as your body becomes lighter.

o HP:Bad Mana:Cold>ap cavers bears brushen
Ok.

o HP:Bad Mana:Cold>sc
sc
75/304 hit, 15/82 mana, and 126/142 moves.

o HP:Bad Mana:Cold>75/304 hit, 15/82 mana, and 126/142 moves.

o HP:Bad Mana:Cold>sc
75/304 hit, 15/82 mana, and 126/142 moves.

o HP:Bad Mana:Cold>sc
75/304 hit, 15/82 mana, and 126/142 moves.

o HP:Bad Mana:Cold>
#   $name is now set to {Rorbag}.
Rorbag tells you 'jahaja'

o HP:Wounded Mana:Cold>t iyachtu 75/304 hit, 15/82 mana, and 126/142 moves.
Ok.

o HP:Wounded Mana:Cold>sc
sc
sc
sc
o

#   $name is now set to {Iyachtu}.
Iyachtu tells you 'ack'

o HP:Wounded Mana:Cold>78/304 hit, 18/82 mana, and 133/142 moves.

o HP:Wounded Mana:Cold>78/304 hit, 18/82 mana, and 134/142 moves.

o HP:Wounded Mana:Cold>stat
78/304 hit, 18/82 mana, and 134/142 moves.

o HP:Wounded Mana:Cold>78/304 hit, 18/82 mana, and 134/142 moves.

o HP:Wounded Mana:Cold>ap shrug
cha mood wimp
Ok.
Saving Orcobal.

o HP:Wounded Mana:Cold>OB: 69%, DB: 34%, PB: 106%, Armour: 52%. Wimpy: 150. Mood: wimpy.
Needed: 329,379 xp, 0 tp. Gold: 326. Alert: normal.
Affected by:
- a light wound at the left foot.
- a deep wound at the body.
- a deep wound at the left arm.
- panic
- novoid
- noquit

o HP:Wounded Mana:Cold>
#   $name is now set to {Rorbag}.
Rorbag tells you 'stora ena?'

o HP:Wounded Mana:Cold>
Ok.

o HP:Wounded Mana:Cold>stat
OB: 69%, DB: 34%, PB: 106%, Armour: 52%. Wimpy: 150. Mood: wimpy.
Needed: 329,379 xp, 0 tp. Gold: 326. Alert: normal.
Affected by:
- a light wound at the left foot.
- a deep wound at the body.
- a deep wound at the left arm.
- panic
- novoid
- noquit

o HP:Wounded Mana:Cold>sq

search quick
You begin to search ...

o HP:Wounded Mana:Cold>ap nods
o
Ok.

o HP:Wounded Mana:Cold>cha mood wimp
Ok.

o HP:Wounded Mana:Cold>sc
79/304 hit, 19/82 mana, and 136/142 moves.

o HP:Wounded Mana:Cold>
#   $name is now set to {Iyachtu}.
Iyachtu tells you 'where?'

o HP:Wounded Mana:Cold>ap I'm fine
Ok.

o HP:Wounded Mana:Cold>ap near bears
Ok.

o HP:Wounded Mana:Cold>o
cha mood wimp
Ok.

o HP:Wounded Mana:Cold>sc
81/304 hit, 20/82 mana, and 140/142 moves.

o HP:Wounded Mana:Cold>t rorbag Dem är hjärndöda
Ok.

o HP:Wounded Mana:Warm>sc
81/304 hit, 21/82 mana, and 142/142 moves.
#   $name is now set to {Iyachtu}.
Iyachtu tells you 'nods'

o HP:Wounded Mana:Warm>sq

search quick
You begin to search ...

o HP:Wounded Mana:Warm>sc
82/304 hit, 22/82 mana, and 142/142 moves.

o HP:Wounded Mana:Warm>sc
82/304 hit, 22/82 mana, and 142/142 moves.

o HP:Wounded Mana:Warm>where
Players in your zone
--------------------
Orcobal              - A Dense Thicket

o HP:Wounded Mana:Warm>o
cha mood wimp
Ok.

o HP:Wounded Mana:Warm>sc
83/304 hit, 22/82 mana, and 142/142 moves.

o HP:Wounded Mana:Warm>sc

#   $name is now set to {Iyachtu}.
Iyachtu tells you 'dur and 2 near warrens'

o HP:Wounded Mana:Warm>83/304 hit, 22/82 mana, and 142/142 moves.

o HP:Wounded Mana:Warm>st
You are already standing.

o HP:Wounded Mana:Warm>cls
cast 'cure light'
You start to concentrate...
You feel bolder.
You bleed from open wounds.
Aye! 
You cannot concentrate any more...

o HP:Wounded Mana:Warm>ap nods
Ok.

o HP:Wounded Mana:Warm>sc
79/304 hit, 23/82 mana, and 142/142 moves.

o HP:Wounded Mana:Warm>sc
79/304 hit, 23/82 mana, and 142/142 moves.

o HP:Wounded Mana:Warm>stat
OB: 72%, DB: 34%, PB: 108%, Armour: 52%. Wimpy: 150. Mood: wimpy.
Needed: 329,379 xp, 0 tp. Gold: 326. Alert: normal.
Affected by:
- a light wound at the left foot.
- a deep wound at the body.
- a deep wound at the left arm.
- novoid
- noquit

o HP:Wounded Mana:Warm>where
Players in your zone
--------------------
Orcobal              - A Dense Thicket

o HP:Wounded Mana:Warm>o
cha mood wimp
Ok.

o HP:Wounded Mana:Warm>stat
OB: 72%, DB: 34%, PB: 108%, Armour: 52%. Wimpy: 150. Mood: wimpy.
Needed: 329,379 xp, 0 tp. Gold: 326. Alert: normal.
Affected by:
- a light wound at the left foot.
- a deep wound at the body.
- a deep wound at the left arm.
- novoid
- noquit

o HP:Wounded Mana:Warm>
*Totrus the Dwarf* has arrived from the west.

* HP:Wounded Mana:Warm>
*Totrus the Dwarf* tries to smite you, but your parry is successful.

* HP:Wounded Mana:Warm *Totrus the Dwarf*:Fine>n
No way! 
You are fighting for your life!
You slash *Totrus the Dwarf*'s right hand extremely hard and tickle it.

* HP:Wounded Mana:Warm *Totrus the Dwarf*:Fine>
#   $name is now set to {Rorbag}.
Rorbag tells you 'de trodde sakert de va trap vid dry'

* HP:Wounded Mana:Warm *Totrus the Dwarf*:Fine>laugh
f
You fall down laughing.
You flee head over heels.
Rolling Plains
Exits: North West.

o HP:Wounded Mana:Warm>
You flee head over heels.
Rolling Plains
The corpse of the boar is lying here.
A boar cub is playing here, and exploring the wide world.
Exits: North East West.

o HP:Wounded Mana:Warm>East
Rolling Plains
Exits: North West.

o HP:Wounded Mana:Warm>East
Alas, you cannot go that way...

o HP:Wounded Mana:Warm>North
*Totrus the Dwarf* has arrived from the north.
A Dense Thicket
Exits: North South West.

o HP:Wounded Mana:Warm>North
A Dense Thicket
Exits: South West.

o HP:Wounded Mana:Warm>North
Alas, you cannot go that way...

o HP:Wounded Mana:Warm>South
A Dense Thicket
*Totrus the Dwarf* is standing here.
Exits: North South West.

* HP:Wounded Mana:Warm>South
Rolling Plains
Exits: North West.

o HP:Wounded Mana:Warm>South
Alas, you cannot go that way...

o HP:Wounded Mana:Warm>West
Rolling Plains
The corpse of the boar is lying here.
A boar cub is playing here, and exploring the wide world.
Exits: North East West.

o HP:Wounded Mana:Warm>sd deadwood
#   $door is now set to {deadwood}.

*Totrus the Dwarf* has arrived from the east.

* HP:Wounded Mana:Warm>ap nods

*Totrus the Dwarf* tries to smite you, but your parry is successful.

* HP:Wounded Mana:Warm *Totrus the Dwarf*:Fine>e
Ok.

* HP:Wounded Mana:Warm *Totrus the Dwarf*:Fine>No way! 
You are fighting for your life!

* HP:Wounded Mana:Warm *Totrus the Dwarf*:Fine>FLEE

You slash *Totrus the Dwarf*'s body very hard and tickle it.

* HP:Wounded Mana:Warm *Totrus the Dwarf*:Fine>
You flee head over heels.
Rolling Plains
Exits: North East West.

o HP:Wounded Mana:Warm>East
Rolling Plains
The corpse of the boar is lying here.
A boar cub is playing here, and exploring the wide world.
*Totrus the Dwarf* is standing here.
*Bromir the Dwarf* is standing here.
*Eld the Dwarf* is standing here.
*Dur the Beorning Man* is here, riding the trained horse.
Exits: North East West.
#   $name is now set to {Rorbag}.
Rorbag tells you 'den woman magen misstankte nog sist'

* HP:Wounded Mana:Warm>East

*Totrus the Dwarf* leaves << east >> mountless.

* HP:Wounded Mana:Warm>Rolling Plains
*Totrus the Dwarf* is standing here.
Exits: North West.

* HP:Wounded Mana:Warm>North
*Totrus the Dwarf* quickly approaches, trying to smite you.

No way! 
You are fighting for your life!

* HP:Wounded Mana:Warm *Totrus the Dwarf*:Fine>North
No way! 
You are fighting for your life!

* HP:Wounded Mana:Warm *Totrus the Dwarf*:Fine>FLEE
*Bromir the Dwarf* has arrived from the west.
*Eld the Dwarf* has arrived from the west.
*Dur the Beorning Man* has arrived from the west riding the trained horse.
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Wounded Mana:Warm *Totrus the Dwarf*:Fine>West

You swiftly dodge *Bromir the Dwarf*'s attempt to pound you.

* HP:Wounded Mana:Warm *Totrus the Dwarf*:Fine>No way! 
You are fighting for your life!

* HP:Wounded Mana:Warm *Totrus the Dwarf*:Fine>FLEE
West
You flee head over heels.
Rolling Plains
The corpse of the boar is lying here.
A boar cub is playing here, and exploring the wide world.
Exits: North East West.
*Totrus the Dwarf* has arrived from the east.

* HP:Wounded Mana:Warm>Rolling Plains
Exits: North East West.

o HP:Wounded Mana:Warm>West
Rocky Slope
Exits: East West.

o HP:Wounded Mana:Warm>
#   $name is now set to {Rorbag}.
Rorbag tells you 'o rapportera'

o HP:Wounded Mana:Warm>North
Alas, you cannot go that way...

o HP:Wounded Mana:Warm>West
*Totrus the Dwarf* has arrived from the east.
Stony Plateau
The corpse of the sand viper is lying here.
Exits: East West.

o HP:Wounded Mana:Warm>West
Stony Plateau
Exits: East West.

o HP:Wounded Mana:Warm>West
A Wide Plateau
Exits: North East West.

o HP:Wounded Mana:Warm>North
A Small Levee
Exits: North South.

o HP:Wounded Mana:Warm>North
A Hidden Pool
A grey snake slides along the water.
Exits: South Down.
Thick ice covers the water.

o HP:Wounded Mana:Warm>close dry
Ok.

o HP:Wounded Mana:Warm>d
A Hollowed Out Ridge
Exits: North Up.
The ground is very frosty.

o HP:Wounded Mana:Warm>
#   $name is now set to {Rorbag}.
Rorbag tells you 'sa nu kom de flera istallet'

o HP:Wounded Mana:Warm>close boulder
That's absurd.

o HP:Wounded Mana:Warm>n
A Hollow Ridge
A big cavebear is padding around here.
Exits: North South West.

o HP:Wounded Mana:Warm>n
A Hollow Ridge
A big cavebear is padding around here.
A sturdy pack horse is standing here.
Exits: North East South West.

o HP:Wounded Mana:Warm>w
A Hollow Ridge
Exits: North East South West.

o HP:Wounded Mana:Warm>s
w
A Hollow Ridge
Exits: North East West.

o HP:Wounded Mana:Warm>Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East.

* HP:Wounded Mana:Warm>n

You swiftly dodge *a Dwarf*'s attempt to smite you.

* HP:Wounded Mana:Warm *a Dwarf*:Healthy>No way! 
You are fighting for your life!
You slash *a Dwarf*'s right foot extremely hard.

* HP:Wounded Mana:Warm *a Dwarf*:Fine>n
*Eilro the Noldorin Elf* begins some strange incantations...
No way! 
You are fighting for your life!

* HP:Wounded Mana:Warm *a Dwarf*:Fine>f
You flee head over heels.
A Hollow Ridge
Exits: North East West.

o HP:Wounded Mana:Warm>w
Cave in the Hillside
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East.

* HP:Wounded Mana:Warm>n
A Rocky Gully
Exits: North South.

o HP:Wounded Mana:Warm>n
A Rocky Gully
Exits: East South.

o HP:Wounded Mana:Warm>e
A Rocky Gully
Exits: North West.

o HP:Wounded Mana:Warm>North
A Rocky Gully
Exits: South West.

o HP:Wounded Mana:Warm>West
A Wooded Draw
The corpse of a striped snake is lying here.
Exits: East West.

o HP:Wounded Mana:Warm>ap japp
w
w
Ok.

o HP:Wounded Mana:Warm>A Wooded Draw
A small brown snake is slithering around here.
Exits: North East.

o HP:Wounded Mana:Warm>
Alas, you cannot go that way...

o HP:Wounded Mana:Warm>
*Eilro the Noldorin Elf* has arrived from the east.
A pack horse has arrived from the east.

* HP:Wounded Mana:Warm>
*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Wounded Mana:Warm>
*Eilro the Noldorin Elf* utters the words 'lightning bolt'
*Eilro the Noldorin Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!

* HP:Bad Mana:Warm *Eilro the Noldorin Elf*:Healthy>ap jag springer runt lite
Ok.

* HP:Bad Mana:Warm *Eilro the Noldorin Elf*:Healthy>f
You flee head over heels.
A Wooded Draw
The corpse of a striped snake is lying here.
Exits: East West.

o HP:Bad Mana:Warm>West
North
A Wooded Draw
A small brown snake is slithering around here.
*Eilro the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East.

* HP:Bad Mana:Warm>*Eilro the Noldorin Elf* begins some strange incantations...
A Wooded Draw
A small brown snake is slithering around here.
A black snake, with red markings, is lying here.
Exits: South West.

o HP:Bad Mana:Warm>West
A Wooded Draw
Exits: East West.

o HP:Bad Mana:Warm>West
A Shallow Basin
A brown snake watches you.
Exits: North East West.

o HP:Bad Mana:Warm>North
A Charred Slope
Exits: North East South West.

o HP:Bad Mana:Warm>North
Old East Road
Exits: North East South West.

o HP:Bad Mana:Warm>ap dem breaker boulder/dry
Ok.

o HP:Bad Mana:Warm>sc
o
54/304 hit, 32/82 mana, and 90/142 moves.

o HP:Bad Mana:Warm>cha mood wimp
Ok.

o HP:Bad Mana:Warm>East
Old East Road
Exits: North East South West.

o HP:Bad Mana:Warm>East
Old East Road
Exits: North East South West.

o HP:Bad Mana:Warm>East
Old East Road
Exits: North East South West.

o HP:Bad Mana:Warm>East
A Roadside Thicket
The corpse of a brown snake is lying here.
Exits: North South West.

o HP:Bad Mana:Warm>North
Old East Road
Exits: North East South West.

o HP:Bad Mana:Warm>East
Old East Road
Exits: North East West.

o HP:Bad Mana:Warm>North
Endless Plains
Exits: North East South West.

o HP:Bad Mana:Warm>East
A Wrecked Wagon
Exits: South West.

o HP:Bad Mana:Warm>East
Alas, you cannot go that way...

o HP:Bad Mana:Warm>
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

o HP:Bad Mana:Warm>sc
52/304 hit, 34/82 mana, and 87/142 moves.

o HP:Bad Mana:Warm>
#   $name is now set to {Rorbag}.
Rorbag tells you 'moget'

o HP:Bad Mana:Warm>ap ligger på stadig 60 hps =)
Ok.

o HP:Bad Mana:Warm>sc
53/304 hit, 35/82 mana, and 90/142 moves.

o HP:Bad Mana:Warm>sc
53/304 hit, 35/82 mana, and 90/142 moves.

o HP:Bad Mana:Warm>sc
53/304 hit, 35/82 mana, and 91/142 moves.

o HP:Bad Mana:Warm>ap 50 even
Ok.

o HP:Bad Mana:Warm>sc
54/304 hit, 35/82 mana, and 92/142 moves.

o HP:Bad Mana:Warm>sc
54/304 hit, 35/82 mana, and 92/142 moves.

o HP:Bad Mana:Warm>sc
54/304 hit, 36/82 mana, and 92/142 moves.

o HP:Bad Mana:Warm>sc
54/304 hit, 36/82 mana, and 92/142 moves.

o HP:Bad Mana:Warm>sc
54/304 hit, 36/82 mana, and 92/142 moves.

o HP:Bad Mana:Warm>sc
54/304 hit, 36/82 mana, and 93/142 moves.

o HP:Bad Mana:Warm>sc
54/304 hit, 36/82 mana, and 93/142 moves.

o HP:Bad Mana:Warm>stat
OB: 71%, DB: 34%, PB: 108%, Armour: 52%. Wimpy: 150. Mood: wimpy.
Needed: 329,379 xp, 0 tp. Gold: 326. Alert: normal.
Affected by:
- panic
- a light wound at the left foot.
- a deep wound at the body.
- a deep wound at the left arm.
- novoid
- noquit

o HP:Bad Mana:Warm>o
cha mood wimp
Ok.

o HP:Bad Mana:Warm>stat
OB: 71%, DB: 34%, PB: 108%, Armour: 52%. Wimpy: 150. Mood: wimpy.
Needed: 329,379 xp, 0 tp. Gold: 326. Alert: normal.
Affected by:
- panic
- a light wound at the left foot.
- a deep wound at the body.
- a deep wound at the left arm.
- novoid
- noquit

o HP:Bad Mana:Warm>sc
54/304 hit, 36/82 mana, and 94/142 moves.

o HP:Bad Mana:Warm>sc
55/304 hit, 36/82 mana, and 94/142 moves.

o HP:Bad Mana:Warm>where
Players in your zone
--------------------
Orcobal              - A Wrecked Wagon

o HP:Bad Mana:Hot>sc
55/304 hit, 37/82 mana, and 95/142 moves.

o HP:Bad Mana:Hot>sc
55/304 hit, 37/82 mana, and 96/142 moves.

o HP:Bad Mana:Hot>sc
55/304 hit, 37/82 mana, and 96/142 moves.

o HP:Bad Mana:Hot>ap sjukt fega
Ok.

o HP:Bad Mana:Hot>ap sen gick jag in deadwood :P
Ok.

o HP:Bad Mana:Hot>sc
57/304 hit, 39/82 mana, and 101/142 moves.

o HP:Bad Mana:Hot>sc
sc
57/304 hit, 39/82 mana, and 101/142 moves.

o HP:Bad Mana:Hot>57/304 hit, 39/82 mana, and 101/142 moves.

o HP:Bad Mana:Hot>
#   $name is now set to {Rorbag}.
Rorbag tells you 'hehe'

o HP:Bad Mana:Hot>ap tror du dem entra? nääääääääääääh
sc
sc
Ok.

o HP:Bad Mana:Hot>58/304 hit, 40/82 mana, and 105/142 moves.

o HP:Bad Mana:Hot>59/304 hit, 40/82 mana, and 105/142 moves.

o HP:Bad Mana:Hot>sc
59/304 hit, 41/82 mana, and 105/142 moves.

o HP:Bad Mana:Hot>sc
#   $name is now set to {Rorbag}.
Rorbag tells you 'skoja inte jaghade stormat'
59/304 hit, 41/82 mana, and 106/142 moves.

o HP:Bad Mana:Hot>sc
59/304 hit, 41/82 mana, and 106/142 moves.

o HP:Bad Mana:Hot>sc
59/304 hit, 41/82 mana, and 106/142 moves.

o HP:Bad Mana:Hot>ap givet
Ok.

o HP:Bad Mana:Hot>ap bad för fan
Ok.

o HP:Bad Mana:Hot>ap *drool*
Ok.

o HP:Bad Mana:Hot>open planks
I see no planks here.

o HP:Bad Mana:Hot>e
Alas, you cannot go that way...

o HP:Bad Mana:Hot>
#   $name is now set to {Iyachtu}.
Iyachtu tells you 'goin moria'
*Eilro the Noldorin Elf* has arrived from the west riding a pack horse.

* HP:Bad Mana:Hot>
#   $name is now set to {Rorbag}.
Rorbag tells you 'precis'

* HP:Bad Mana:Hot>
*Eilro the Noldorin Elf* begins some strange incantations...

* HP:Bad Mana:Hot>s
Old East Road
Exits: North East South West.

o HP:Bad Mana:Hot>e
Old East Road
Exits: East South West.

o HP:Bad Mana:Hot>East
Old East Road
Exits: East South West.

o HP:Bad Mana:Hot>East
Old East Road
Exits: East South West.

o HP:Bad Mana:Hot>East
Old East Road
Exits: East West.

o HP:Bad Mana:Hot>East
Old East Road
Exits: East West.

o HP:Bad Mana:Hot>East
Old East Road
*Totrus the Dwarf* is standing here.
Exits: East South West.

* HP:Bad Mana:Hot>East
Old East Road
*a Dwarf* is here, riding a mountain mule.
Exits: East West.

* HP:Bad Mana:Hot>
*a Dwarf* strongly smites your body.
You wish that your wounds would stop BLEEDING so much!

* HP:Bad Mana:Hot *a Dwarf*:Healthy>East
#   $name is now set to {Rorbag}.
Rorbag tells you 'trap eller inte de e vart det'
No way! 
You are fighting for your life!

* HP:Bad Mana:Hot *a Dwarf*:Healthy>FLEE
PANIC! 
You can't quit the fight!

* HP:Bad Mana:Hot *a Dwarf*:Healthy>East
No way! 
You are fighting for your life!
*Totrus the Dwarf* has arrived from the west.
You slash *a Dwarf*'s right foot extremely hard.
Your victim is shocked by your hit!

* HP:Bad Mana:Hot *a Dwarf*:Fine>East
No way! 
You are fighting for your life!
*Totrus the Dwarf* leaves << east >> mountless.

* HP:Bad Mana:Hot *a Dwarf*:Fine>FLEE
You flee head over heels.
Old East Road
Exits: East South West.

o HP:Bad Mana:Hot>East
Old East Road
*a Dwarf* is here, riding a mountain mule.
Exits: East West.
#   $name is now set to {Dresden}.
Dresden tells you 'you ok?'

* HP:Bad Mana:Hot>East
Old East Road
Exits: East West.

o HP:Bad Mana:Hot>East
Old East Road
*Totrus the Dwarf* is standing here.
Exits: North East South West.

* HP:Bad Mana:Hot>
*Totrus the Dwarf* smites your left foot very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* HP:Bad Mana:Hot *Totrus the Dwarf*:Fine>East
No way! 
You are fighting for your life!
You flee head over heels.
Cracked Ground
Exits: North East.

o HP:Bad Mana:Hot>FLEE
You flee head over heels.
PANIC! 
You couldn't escape!

o HP:Bad Mana:Hot>East
Windswept Ground
Exits: North South West.
A cold hard wind lashes at your clothes making it difficult to walk.

o HP:Bad Mana:Hot>South
Old East Road
Exits: North East South West.

o HP:Bad Mana:Hot>East
East
Old East Road
Exits: East West.

o HP:Bad Mana:Hot>East
East
Old East Road
Exits: North West.

o HP:Bad Mana:Hot>North
Alas, you cannot go that way...

o HP:Bad Mana:Hot>North
North
Alas, you cannot go that way...

o HP:Bad Mana:Hot>North
North
Old East Road
Exits: North South.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

o HP:Bad Mana:Hot>ap on wids
Old East Road
Exits: North South.

o HP:Bad Mana:Hot>A Bend in the Road
Exits: East South.

o HP:Bad Mana:Hot>East
Alas, you cannot go that way...

o HP:Bad Mana:Hot>
Alas, you cannot go that way...

o HP:Bad Mana:Hot>East
Ok.

o HP:Bad Mana:Hot>Old East Road
Exits: East South West.

o HP:Bad Mana:Hot>East
Bend in the Old East Road
Exits: North East South West.

o HP:Bad Mana:Hot>South
East
With great difficulty you enter the broken plains.
Broken Plains
Exits: North East South West.

o HP:Bad Mana:Hot>East
North
East
You carefully move among the scattered boulders.
Old East Road
Exits: North East South West.

o HP:Bad Mana:Hot>East
Bend in the Old East Road
A grey hare stands alert, looking and listening for predators.
Exits: North East South West.

o HP:Bad Mana:Hot>Rocky Slope
Exits: North South West.

o HP:Bad Mana:Hot>ap busy
Old East Road
Exits: North East South West.

o HP:Bad Mana:Hot>Bend in the Old East Road
Exits: North East South West.

o HP:Bad Mana:Hot>East
You carefully try to walk on the frozen water.
You need to climb to go there.

o HP:Bad Mana:Hot>
Ok.

o HP:Bad Mana:Hot>
You carefully try to walk on the frozen water.
You need to climb to go there.

o HP:Bad Mana:Hot>South
Bend in the Old East Road 
Exits: North East South.

o HP:Bad Mana:Hot>
#   $name is now set to {Dresden}.
Dresden tells you 'we going s abr'

o HP:Bad Mana:Hot>East
The Last Bridge
Exits: East West.

o HP:Bad Mana:Hot>East
Junction to an Inn
A finch flies low above the ground.
Exits: North East South West.


Top of Page Down to last comment


Fredde2000-09-18 15:54:22
this log made my day! now lets all post log where we do something good so all can spam comment us how good we are so our ego raises,

nod self

haha.
Orcobal2000-09-18 16:12:05
It's not about that - it's about pukes beeing wimps. Anyone could do what I did
vs. pukes like that. Even you Fredde.
Diam2000-09-18 16:14:22
I am the EGO!
Jalin2000-09-18 16:33:33
I was *dwarf* and personally I think your tooting your own
horn. Even before the log all you did was run. You never stayed
to fight unless it was you and 1-2 others against 1. If it was 2
you ran like a little bitch. I mean what is exactly you did? Run
around and get beat up while we slow spam 'kill *orc*' at exits?
*snore* grow up child
Jalin2000-09-18 16:36:13
btw, dont bother replying. I dont read replies. Im finding
mume net more and more to be nothing but whining and juvenile
squabbling. Dorien would do us all a favor by just getting rid
of comments. Noone ever says anything worth a shit anyway.
Thead2000-09-18 16:39:09
Kinda agree with Jalin. What exactly did you do other than get hit and run away?
Fredde to alex2000-09-18 16:46:24
men lugna, det var ett skoj
Unknown2000-09-18 16:57:00
Standard pk procedure - orc goes west, orc get beaten, orc run east, orc goes to dark place where his buddies waits for the trap. And you think its funny as hell they think this is yet another one? *ponder*
Eilro2000-09-18 17:17:55
Yeah im the MEGA SUPER DUPER wimp... erm but where are pukes wimps in this log?
Axel2000-09-18 17:26:32
hmm, Jalin says he doesnt bother to comment because there are always whines -
uhm, and what does he do? :>
Bromir2000-09-18 17:42:03
well just another moron battleshaman or something is calling others wimps
Unknown2000-09-18 17:53:19
You gave them a handjob? I realy dont get it. Try learn english before you write stuff you litle shit.
Mouser the uh s2000-09-18 17:54:52
Hmmmm is there a reader digest version of this log somewhere *Ack*

What was the wimpy action here? They unable to chase a spam fleeing orc? Or
they decide its an orc baiting them? BFD
*Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz*
Unknown2000-09-18 18:00:47
Unknown wrote "Try learn english before you write stuff you litle shit."

"litle" ?? Who should learn english now...
Glader2000-09-18 18:11:02
Comf Jalin, you truly suck.
Reivax2000-09-18 19:18:53
Jag tror du har betat för mycket traps Alex.....

;)
Niccolo2000-09-18 20:40:22
*ponder* I fail to see that the pukes are clueless for not entering stoors for you. This is mume 7... for all they knew smrtilav and 15+ were waiting for em.
Not to mention I believe you can portal into at least one room of stoors (or at least you used to be able to.)
Carcophan2000-09-18 21:56:43
You can portal into stoors. I've teleported in there a couple times.
Gattling2000-09-18 23:33:55
You guys actually read the WHOLE log?
Muahahahahaaaaaaaaaa *chokes on his laughter*
Unknown2000-09-19 01:06:27
At 2000-09-18 18:11:02, Glader commented:
Comf Jalin, you truly suck.

for some ppl thats the worse things can get.. be a bad mumeplayer.
Zoone2000-09-19 02:03:09
i liked it. rock on orcobal :)
Jin2000-09-19 04:18:26
Yea, solo orc vs. 6 pukes, and you expect him to fight.
Even if it was 2 vs. 6, you guys were lame. Orcobal has balls.
What's the fascination with overkill lately?
Duvel2000-09-19 10:10:16
Hug Orcobal =)
Orcobal2000-09-19 11:16:27
True, Niccolo (?) the stoor-village is portable - but I wasn't thinking that
far. :) And if more ppl did what Rorbag said (entering on bad orc, trap or not)
mume would be more fun? Don't be a pussy afraid of dying, if you think it's a
trap yell "Trappers!" and enter.

And for whomever said that I don't fight 1 vs. 1 - that's such bull. If I don't
there's probably rangers about or I'm out of mana, I could alose realize that I
don't stand a chance, which isn't so rare while playing this crappy character.
Pampalini2000-09-19 12:38:38
Ohh Smrtihlav with 15+ Elestir with 30+ Ohh ohh behind every door.
Gothmog2000-09-19 13:40:47
I fail to see the point of the log. You play bad, they play bad.
You stick around for no reason and you get out on luck.
Awful playing from whities, not much better from the orcs.
Lalin2000-09-19 16:50:48
really strange logs;)
Mephistofel2000-09-19 18:02:15
Orcobal, do u still got 326 gold?
:) :) :) :)
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