I just finished retired and started reeq and see what lame game we have now
* R C>eq
You are using:
<wielded> a butcher knife (dented)
<worn as shield> a black metal shield (worn out)
<worn on body> a plain shirt (brand new)
<worn about body> a forest green cloak (worn out)
<worn on legs> a plain pair of pants (used)
<worn on finger> a ring
<worn on back> a shortbow
<worn as belt> a plain leather belt
<worn on belt> a lantern
* S C>
backstab fox
You begin to move silently to the back of your victim...
A grasshopper has arrived from the west.
Bulvag narrates 'lite?'
Your victim has disappeared!
The brown fox leaves north.
* S C>n
bBend in the path
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.
A pack horse has arrived from the south.
* S C>s fox
backstab fox
You begin to move silently to the back of your victim...
wk/
You feel yourself exposed.
The brown fox makes a strange sound but is suddenly very silent, as you place
a butcher knife in his back.
You receive your share of experience.
It begins to be automatic...
Your blood freezes as you hear the brown fox's death cry.
The brown fox is dead! R.I.P.
* S C>ride
A pack horse stops following you.
You pick up a pack horse's reins, and start riding him.
* R S C>bc
butcher corpse
You start butchering the corpse.
al p open thornbushes
*Gundor the Dunadan Man* has arrived from the west riding the warhorse.
*Siroth the Sindarin Elf* has arrived from the west riding a pack horse.
*Olorion the Sindarin Elf* has arrived from the west riding the trained horse.
*Alvedon the Sindarin Elf* has arrived from the west riding a pack horse.
*Gundor the Dunadan Man* leaves north riding the warhorse.
*Siroth the Sindarin Elf* leaves north riding a pack horse.
*Olorion the Sindarin Elf* leaves north riding the trained horse.
*Alvedon the Sindarin Elf* leaves north riding a pack horse.
Saving Morholth.
*Gundor the Dunadan Man* has arrived from the north riding the warhorse.
*Siroth the Sindarin Elf* has arrived from the north riding a pack horse.
*Olorion the Sindarin Elf* has arrived from the north riding the trained horse.
*Alvedon the Sindarin Elf* has arrived from the north riding a pack horse.
You produce a small piece of raw meat.
You produce a piece of raw meat.
* R S C>
Ok.
* R S C>s
*Olorion the Sindarin Elf* begins some strange incantations...
* R S C>
*Gundor the Dunadan Man* leaves west riding the warhorse.
*Siroth the Sindarin Elf* leaves west riding a pack horse.
*Olorion the Sindarin Elf* leaves west riding the trained horse.
*Alvedon the Sindarin Elf* leaves west riding a pack horse.
* R S C>*Gundor the Dunadan Man* has arrived from the west riding the warhorse.
*Siroth the Sindarin Elf* has arrived from the west riding a pack horse.
*Olorion the Sindarin Elf* has arrived from the west riding the trained horse.
*Alvedon the Sindarin Elf* has arrived from the west riding a pack horse.
Loudwater Plains
A cute rabbit is here.
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North East South West.
* R S C>
A grasshopper leaves west.
* R S C>
*Gundor the Dunadan Man* has arrived from the north riding the warhorse.
*Siroth the Sindarin Elf* has arrived from the north riding a pack horse.
*Olorion the Sindarin Elf* has arrived from the north riding the trained horse.
*Alvedon the Sindarin Elf* has arrived from the north riding a pack horse.
* R S C>
*Gundor the Dunadan Man* pounds your right hand extremely hard.
You feel a strong ache there!
* R S C HP:Fine *Gundor the Dunadan Man*:Fine>s
s*Siroth the Sindarin Elf* begins some strange incantations...
No way!
You are fighting for your life!
* R S C HP:Fine *Gundor the Dunadan Man*:Fine>
No way!
You are fighting for your life!
You try to pierce *Gundor the Dunadan Man*, but he parries successfully.
* R S C HP:Fine *Gundor the Dunadan Man*:Fine>k
*Alvedon the Sindarin Elf* begins some strange incantations...
*Siroth the Sindarin Elf* utters the words 'lightning bolt'
*Siroth the Sindarin Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
* R S C HP:Hurt *Gundor the Dunadan Man*:Fine>
f
*Siroth the Sindarin Elf* begins some strange incantations...
*Olorion the Sindarin Elf* utters the words 'gpaqtuio ofags'
You get a shock as *Olorion the Sindarin Elf* grasps at you.
* R S C HP:Hurt *Gundor the Dunadan Man*:Fine>Hit whom?
*Olorion the Sindarin Elf* begins some strange incantations...
* R S C HP:Hurt *Gundor the Dunadan Man*:Fine>
You flee head over heels.
Loudwater Plains
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North East South West.
* R S C HP:Hurt>s
s
*Gundor the Dunadan Man* has arrived from the east riding the warhorse.
*Siroth the Sindarin Elf* has arrived from the east riding a pack horse.
*Olorion the Sindarin Elf* has arrived from the east riding the trained horse.
*Alvedon the Sindarin Elf* has arrived from the east riding a pack horse.
*Olorion the Sindarin Elf* begins some strange incantations...
*Alvedon the Sindarin Elf* begins some strange incantations...
Loudwater Plains
Exits: North East South West.
* R S C HP:Hurt>Loudwater Plains
A rabbit is here eyeing your presence warily.
Exits: North East South West.
* R S C HP:Hurt>kl
e
dismount
You stop riding a pack horse.
* S C HP:Hurt>Rolling Hills
Exits: North West.
* S C HP:Hurt>n
Rolling Hills
Exits: North South West.
* S C HP:Hurt>n
Loudwater Plains
A cute rabbit is here.
Exits: North East South West.
After some flees and escapes i run some westish to hide...
* S C HP:Hurt Move:Tired>w
Wet Ground
A slender plant grows here, with clusters of tiny pink flowers atop its stem.
Exits: North East West.
* S C HP:Hurt Move:Tired>w
Deep in the Mud
A swarm of midges is here, humming around you.
The neekerbreeker is standing here.
Exits: East West.
* S C HP:Hurt Move:Tired>sc
142/249 hit, 70/70 mana, and 42/125 moves.
* S C HP:Hurt Move:Tired>cs
cast 'cure serious'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* S C HP:Hurt Mana:Hot Move:Tired>w
You need to swim to go there.
* S C HP:Hurt Mana:Hot Move:Tired>sw
Nushenak narrates 'tons of rangers fnost'
Ok, from now you'll try to swim.
* W S C HP:Hurt Mana:Hot Move:Tired>w
The River Bruinen
Exits: North East South.
* W S C HP:Hurt Mana:Hot Move:Tired>e
Cele tells you 'ask orcs, if they have any mda spare for me'
* W S C HP:Hurt Mana:Burning Move:Tired>Deep in the Mud
A swarm of midges is here, humming around you.
The neekerbreeker is standing here.
Exits: East West.
* W S C HP:Hurt Mana:Burning Move:Tired>az
hide thoroughly
You attempt to hide yourself.
You feel bolder.
You bleed from open wounds.
\
* W S C HP:Hurt Mana:Burning Move:Tired>fa
firstaid morholth
You try to bind your wounds.
You successfully bind your wound.
* W S C HP:Hurt Mana:Burning Move:Tired>az
hide thoroughly
You attempt to hide yourself.
Ok.
* W S C HP:Hurt Mana:Burning>
*Gundor the Dunadan Man* has arrived from the east.
The warhorse has arrived from the east.
*Siroth the Sindarin Elf* has arrived from the east.
*Olorion the Sindarin Elf* has arrived from the east.
The trained horse has arrived from the east.
*Alvedon the Sindarin Elf* has arrived from the east.
* W S C HP:Fine>
*Siroth the Sindarin Elf* passes dangerously close to your hiding place.
* W S C HP:Fine>
Safir narrates 'where can urcs rent other than noc?'
* W S C HP:Fine>
Saving Morholth.
* W S C HP:Fine>
*Gundor the Dunadan Man* carefully examines the ground around him, looking for
tracks...
* W S C HP:Fine>
*Alvedon the Sindarin Elf* begins some strange incantations...
* W S C HP:Fine>
*Gundor the Dunadan Man* leaves west.
*Siroth the Sindarin Elf* leaves west.
* W S C HP:Fine>w
The River Bruinen
*Gundor the Dunadan Man* is standing here.
*Siroth the Sindarin Elf* is standing here.
Exits: North East South.
*Gundor the Dunadan Man* leaves north.
*Siroth the Sindarin Elf* leaves north.
* W S C HP:Fine>e
Deep in the Mud
A swarm of midges is here, humming around you.
The neekerbreeker is standing here.
A large warhorse is standing here, clad in mail.
*Olorion the Sindarin Elf* is standing here.
A sturdy trained horse is standing here.
*Alvedon the Sindarin Elf* is standing here.
Exits: East West.
* W S C HP:Fine>w
The River Bruinen
Exits: North East South.
* W S C HP:Fine>
You swim and successfully stay on the water.
* W S C HP:Fine>s
The River Bruinen
Exits: North South.
* W S C HP:Fine>s
The River Bruinen
Exits: North West.
* W S C HP:Fine>w
The River Bruinen
Exits: North East South West.
* W S C HP:Fine>s
At the River Bank
Exits: North East South West.
* W S C HP:Fine>e
On a Trail
Exits: South West.
* W S C HP:Fine>s
On a Trail
Exits: North South.
* W S C HP:Fine>s
i run and camp rented, but this guys dotn have balls to hunt me in group of 4 maxed puke legend. Why ginlon whinin about overkill? We (bn's) meet it all day.
This game its not the same as some years ago -true but is it better?
But this is not whine just a reflection, maybe time to give chance as Siroth and others and let him plays alone? I think they will gone cause they just cant. What a pleasure run and hit kill man or assist leader?
You moron move you mind and start play solo some. (more fund and adrenalin gwaranted -what for is mume?)