Spamhit me some please and I'll spamflee
posted by Brumm
2000-09-28 21:38:55
<- Back Down to comments Down to last comment
Some of theese darkies were involved in storming Bree the night they left, caus
# Some of theese darkies were involved in storming Bree the night
# they left, cause day was coming, and Bree repopped, we were some
# people trying to defend town aswell, not nearly those numbers though.
# fought em around oermgw at night, a trollie got wounded, and we tracked
# to necro, where they all seemed to seek cover from the sun.
# Since we were outnumbered we did not enter, and next night they came
# back to Bree and entered, this starts just a little while after they
# broke the gate.


* R C HP:Fine Mana:Warm>
Your blood freezes as you hear a death cry.

* R C HP:Fine Mana:Warm>
Jack Olby has arrived from the north.

* R C HP:Fine Mana:Warm>
The Bree Guard has arrived from the north.
The Bree Guard has arrived from the north.

* R C HP:Fine Mana:Warm>
The Bree Guard has arrived from the north.

* R C HP:Fine Mana:Warm>w
West Gate of Bree
A note lies here.
There is an old street-lamp on the border of the street.
The corpse of the Bree gateguard is lying here.
The corpse of the Bree gateguard is lying here.
The corpse of the Bree gateguard is lying here.
The corpse of Harry the Gatekeeper is lying here.
The Bree gateguard is here, fighting *Vridush the Orc*.
Harry the Gatekeeper is here, fighting *Jarlaxle the Orc*.
A stocky mountain mule is here, waiting to serve.
*Vridush the Orc* is here, riding a hungry warg, fighting the Bree gateguard.
*Krossen the Mountain Troll* is here, fighting Harry the Gatekeeper.
*Lammoth the Orc* is here trying to concentrate, riding a hungry warg.
*Semirhage the Black N£men¢rean* is here searching for something, riding the trained horse.
*Jarlaxle the Orc* is here, fighting Harry the Gatekeeper.
*Shades the Orc* is here, fighting Harry the Gatekeeper.
*G–rtak the Orc* is here, riding a hungry warg, fighting the Bree gateguard.
*Dax the Orc* is here, riding a hungry warg, fighting Harry the Gatekeeper.
*Melko the Orc* is here, riding a hungry warg, fighting Harry the Gatekeeper.
*Drag¢th the Orc* is here, riding a hungry warg.
*Silm the Orc* is here, riding a hungry warg.
*Bramba the Orc* is here, riding a hungry warg.
*Drengist the Orc* is here, riding a hungry warg.
Exits: East West.
*Lammoth the Orc* utters the word 'pabraw'
*Lammoth the Orc* raises his voice and ancient powers make Harry the Gatekeeper twist in pain.

* R C HP:Fine Mana:Warm>
*Vridush the Orc* slashes the Bree gateguard's body extremely hard.

* R C HP:Fine Mana:Warm>
*Lammoth the Orc* begins some strange incantations...
*Shades the Orc* pierces Harry the Gatekeeper's right hand extremely hard and shatters it.
Harry the Gatekeeper is mortally wounded and will die soon if not aided.                ######  *comf*

* R C HP:Fine Mana:Warm>
Jack Olby has arrived from the east.
*Krossen the Mountain Troll* hits Harry the Gatekeeper's body extremely hard and shatters it.
Your blood freezes as you hear Harry the Gatekeeper's death cry.
Harry the Gatekeeper is dead! R.I.P.
get coins corpse

* R C HP:Fine Mana:Warm>*Jarlaxle the Orc* gets a pile of coins from the corpse of Harry the Gatekeeper.
You can't find a coins in the corpse.
*Shades the Orc* gets a City key from the corpse of Harry the Gatekeeper.
*Semirhage the Black N£men¢rean* begins some strange incantations...
*Melko the Orc* panics, and attempts to flee.
*Melko the Orc* leaves east riding a hungry warg.
The Bree Guard has arrived from the east.

* R C HP:Fine Mana:Warm>
You suddenly notice Zohra.
*Melko the Orc* has arrived from the east riding a hungry warg.
The Bree Guard has arrived from the east.

* R C HP:Fine Mana:Warm>
Zohra leaves east.
The Bree Guard tries to pierce *Jarlaxle the Orc*, but he parries successfully.
The Bree Guard has arrived from the east.

* R C HP:Fine Mana:Warm>
*Semirhage the Black N£men¢rean* utters the words 'diesilla barh'
*Semirhage the Black N£men¢rean* sends a powerful lightning bolt at you, you stagger from the
impact.
The Bree Guard has arrived from the east.
The Bree Guard joins the Bree Guard's fight.

* R C HP:Fine Mana:Warm *Semirhage the Black N£men¢rean*:Healthy>
*Melko the Orc* leaves west riding a hungry warg.
The Bree Guard barely hits *Drag¢th the Orc*'s left leg and tickles it.

* R C HP:Fine Mana:Warm *Semirhage the Black N£men¢rean*:Healthy>Target set to: *man*

*Krossen the Mountain Troll* quickly approaches, trying to hit you.
The Mayor of Bree has arrived from the east.
You cleave *Semirhage the Black N£men¢rean*'s left foot hard.

* R C HP:Fine Mana:Warm *Semirhage the Black N£men¢rean*:Fine>kill 1.*man*
*Jarlaxle the Orc* leaves west.
*Lammoth the Orc* leaves west riding a hungry warg.
You're already fighting!

* R C HP:Fine Mana:Warm *Semirhage the Black N£men¢rean*:Fine>fle
You flee head over heels.             ######  Well, not big chance of staying alive against em all
West of Bree			        ######  Even with the help of Mayor and Jack Olby and a few guards
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
*Lammoth the Orc* is here, riding a hungry warg.
Exits: East South West.

* R C HP:Fine Mana:Warm>
*Melko the Orc* has arrived from the west riding a hungry warg.

* R C HP:Fine Mana:Warm>
*Dax the Orc* has arrived from the east riding a hungry warg.

* R C HP:Fine Mana:Warm>fle
You flee head over heels.
PANIC! 
You couldn't escape!

* R C HP:Fine Mana:Warm>
*Dax the Orc* leaves west riding a hungry warg.

* R C HP:Fine Mana:Warm>
*Melko the Orc* pounds your left foot extremely hard.

* R C HP:Fine Mana:Warm *Melko the Orc*:Fine>fle
You flee head over heels.
Large Road
The corpse of the young ranger is lying here.
*Dax the Orc* is here, riding a hungry warg.
*Jarlaxle the Orc* is standing here.
Exits: East West.

* R C HP:Fine Mana:Warm>e
e
West of Bree
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
*Lammoth the Orc* is here, riding a hungry warg.
*Melko the Orc* is here, riding a hungry warg.
*G–rtak the Orc* is here, riding a hungry warg.
*Bramba the Orc* is here, riding a hungry warg.
Exits: East South West.

* R C HP:Fine Mana:Warm>*Melko the Orc* quickly approaches, trying to pound you.

No way! 
You are fighting for your life!

* R C HP:Fine Mana:Warm *Melko the Orc*:Fine>
*Dax the Orc* has arrived from the west riding a hungry warg.
*Melko the Orc* pounds your right leg extremely hard.         ### what a wuss? only a light wound
You feel a strong ache there!

* R C HP:Fine Mana:Warm *Melko the Orc*:Fine>
*Dax the Orc* smites your head extremely hard.			  ### that's more like it
You feel a strong ache there!

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>ffle

*Krossen the Mountain Troll* has arrived from the east.
*Lammoth the Orc* leaves east riding a hungry warg.

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>
*Krossen the Mountain Troll* leaves west.
You cleave *Melko the Orc*'s right arm extremely hard.        

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>Arglebargle, glop-glyf!?!

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>ffle

*Bramba the Orc* pounds your right arm extremely hard.
*Drag¢th the Orc* has arrived from the east riding a hungry warg.
*Silm the Orc* has arrived from the east riding a hungry warg.

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>
*Lammoth the Orc* has arrived from the east riding a hungry warg.
*Krossen the Mountain Troll* has arrived from the west.

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>Arglebargle, glop-glyf!?!

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>1

*Silm the Orc* leaves west riding a hungry warg.
A Man yells 'An Orc is here at Cobblestone Street!'

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>*Shades the Orc* has arrived from the east.
cha moo wim
Ok.

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>fkel    ### yeah, mistypes rock

*Shades the Orc* leaves west.
Ceya narrates 'I have never seen so many darkones!'

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>*Jarlaxle the Orc* has arrived from the west.
Arglebargle, glop-glyf!?!

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>fel     ### they do they do
Arglebargle, glop-glyf!?!				     

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>fel     ### especially if you have a bound key for fleeing
fel
Arglebargle, glop-glyf!?!
*Melko the Orc* pounds your body extremely hard.
You feel a strong ache there!

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>fel
*Silm the Orc* has arrived from the west riding a hungry warg.
*Drengist the Orc* has arrived from the east riding a hungry warg.
Arglebargle, glop-glyf!?!
You cleave *Melko the Orc*'s left hand extremely hard and tickle it.

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>Arglebargle, glop-glyf!?!
*Drengist the Orc* leaves west riding a hungry warg.

* R C HP:Hurt Mana:Warm *Melko the Orc*:Fine>fel    ### *whine*

*Bramba the Orc* pounds your left arm extremely hard.
You flee head over heels.			          ### Yay!
Connecting Paved Road
Exits: North South.

* R C HP:Wounded Mana:Warm>fel
Arglebargle, glop-glyf!?!

* R C HP:Wounded Mana:Warm>Arglebargle, glop-glyf!?!

* R C HP:Wounded Mana:Warm>
*Bramba the Orc* has arrived from the north riding a hungry warg.
*Dax the Orc* has arrived from the north riding a hungry warg.

* R C HP:Wounded Mana:Warm>
*Bramba the Orc* quickly approaches, trying to pound you.
*Dax the Orc* quickly approaches, trying to smite you.
*Krossen the Mountain Troll* has arrived from the north.
*Lammoth the Orc* has arrived from the north riding a hungry warg.
*Semirhage the Black N£men¢rean* has arrived from the north riding the trained horse.
*Jarlaxle the Orc* has arrived from the north.

* R C HP:Wounded Mana:Warm *Bramba the Orc*:Fine>s
*Drag¢th the Orc* has arrived from the north riding a hungry warg.
No way! 
You are fighting for your life!

* R C HP:Wounded Mana:Warm *Bramba the Orc*:Fine>fle

*Drag¢th the Orc* smites your left foot extremely hard and shatters it.

* R C HP:Wounded Mana:Warm *Bramba the Orc*:Fine>
You flee head over heels.
West of Bree
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
*Melko the Orc* is here, riding a hungry warg.
Exits: East South West.
You suddenly notice *Shades the Orc*.

* R C HP:Wounded Mana:Warm>
*G–rtak the Orc* has arrived from the west riding a hungry warg.
*Melko the Orc* quickly approaches, trying to pound you.

* R C HP:Wounded Mana:Warm *Melko the Orc*:Fine>n
n

*G–rtak the Orc* smites your body very hard.

* R C HP:Wounded Mana:Warm *Melko the Orc*:Fine>n
w
No way! 
You are fighting for your life!
*Dax the Orc* has arrived from the south riding a hungry warg.
*Bramba the Orc* has arrived from the south riding a hungry warg.
You cleave *Melko the Orc*'s body very hard and tickle it.
*Melko the Orc* strongly pounds your head.

* R C HP:Wounded Mana:Warm *Melko the Orc*:Fine>w
No way! 
You are fighting for your life!
*Vridush the Orc* has arrived from the east riding a hungry warg.

* R C HP:Wounded Mana:Warm *Melko the Orc*:Fine>w
No way! 
You are fighting for your life!
You flee head over heels.
Connecting Paved Road
*Drag¢th the Orc* is here, riding a hungry warg.
Exits: North South.

* R C HP:Wounded Mana:Warm>flee
*Drag¢th the Orc* leaves south riding a hungry warg.
Alas, you cannot go that way...

* R C HP:Wounded Mana:Warm>w         # oh yeah, without spamming dirs, they'd hit before i could leave
Alas, you cannot go that way...      # gotta take a bet on which dir you flee to get away from nasty 
						 # spamdeaths, problem is, I get totally lost with both my and
* R C HP:Wounded Mana:Warm>w         # their spamming =P
w
Alas, you cannot go that way...
*Drag¢th the Orc* has arrived from the south riding a hungry warg.

* R C HP:Wounded Mana:Warm>w
*Drag¢th the Orc* quickly approaches, trying to smite you.
*G–rtak the Orc* has arrived from the north riding a hungry warg.
You flee head over heels.
Paved Road
Exits: North South.

* R C HP:Wounded Mana:Warm>w
w
Alas, you cannot go that way...

* R C HP:Wounded Mana:Warm>
Alas, you cannot go that way...

* R C HP:Wounded Mana:Warm>n
Alas, you cannot go that way...

* R C HP:Wounded Mana:Warm>n
n
You hear some apparently very close noise coming from the south.
Alas, you cannot go that way...
*G–rtak the Orc* has arrived from the north riding a hungry warg.

* R C HP:Wounded Mana:Warm>n
n
*G–rtak the Orc* quickly approaches, trying to smite you.
No way! 
You are fighting for your life!

* R C HP:Wounded Mana:Warm *G–rtak the Orc*:Fine>n
No way! 
You are fighting for your life!
*Bramba the Orc* has arrived from the north riding a hungry warg.

* R C HP:Wounded Mana:Warm *G–rtak the Orc*:Fine>n
No way! 
You are fighting for your life!
*Bramba the Orc* strongly pounds your head.
*Krossen the Mountain Troll* has arrived from the south.
*Lammoth the Orc* has arrived from the south riding a hungry warg.
*Semirhage the Black N£men¢rean* has arrived from the south riding the trained horse.
*Jarlaxle the Orc* has arrived from the south.
*Vridush the Orc* has arrived from the north riding a hungry warg.
*Dax the Orc* has arrived from the north riding a hungry warg.

* R C HP:Bad Mana:Warm *G–rtak the Orc*:Fine>flee
*Drag¢th the Orc* has arrived from the north riding a hungry warg.
No way! 
You are fighting for your life!

* R C HP:Bad Mana:Warm *G–rtak the Orc*:Fine>No way! 
You are fighting for your life!
*Dax the Orc* smites your right leg very hard.
*Vridush the Orc* leaves south riding a hungry warg.

* R C HP:Bad Mana:Warm *G–rtak the Orc*:Fine>flee
No way! 
You are fighting for your life!
*Krossen the Mountain Troll* leaves north.
*Lammoth the Orc* leaves north riding a hungry warg.
*Semirhage the Black N£men¢rean* leaves north riding the trained horse.
*Jarlaxle the Orc* leaves north.
You hear some apparently very close noise coming from the north.
You flee head over heels.
Connecting Paved Road
*Krossen the Mountain Troll* is standing here.
*Lammoth the Orc* is here, riding a hungry warg.
*Semirhage the Black N£men¢rean* is here, riding the trained horse.
*Jarlaxle the Orc* is standing here.
Exits: North South.

* R C HP:Bad Mana:Warm>West of Bree
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
*Melko the Orc* is here, riding a hungry warg.
*Drengist the Orc* is here, riding a hungry warg.
Exits: East South West.

* R C HP:Bad Mana:Hot>n
Alas, you cannot go that way...

* R C HP:Bad Mana:Hot>n
n
Alas, you cannot go that way...
*Melko the Orc* quickly approaches, trying to pound you.
*Krossen the Mountain Troll* has arrived from the south.
*Lammoth the Orc* has arrived from the south riding a hungry warg.
*Semirhage the Black N£men¢rean* has arrived from the south riding the trained horse.
*Jarlaxle the Orc* has arrived from the south.

* R C HP:Bad Mana:Hot *Melko the Orc*:Fine>n
*Drengist the Orc* pounds your right hand hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Large Road
The corpse of the young ranger is lying here.
Exits: East West.

* R C HP:Bad Mana:Hot>
You flee head over heels.
PANIC! 
You couldn't escape!

* R C HP:Bad Mana:Hot>
Alas, you cannot go that way...

* R C HP:Bad Mana:Hot>e
e
Alas, you cannot go that way...

* R C HP:Bad Mana:Hot>e
Alas, you cannot go that way...

* R C HP:Bad Mana:Hot>e
e
Alas, you cannot go that way...

* R C HP:Bad Mana:Hot>e
e
*Krossen the Mountain Troll* has arrived from the east.
*Lammoth the Orc* has arrived from the east riding a hungry warg.
*Semirhage the Black N£men¢rean* has arrived from the east riding the trained horse.
*Jarlaxle the Orc* has arrived from the east.
West of Bree
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
The corpse of the young ranger is lying here.
*Melko the Orc* is here, riding a hungry warg.
*Drengist the Orc* is here, riding a hungry warg.
*Silm the Orc* is here, riding a hungry warg.
*G–rtak the Orc* is here, riding a hungry warg.
Exits: East South West.
*Melko the Orc* tries to pound you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

* R C HP:Bad Mana:Hot *Melko the Orc*:Fine>e
*G–rtak the Orc* tries to smite you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
*Bramba the Orc* has arrived from the south riding a hungry warg.
*Vridush the Orc* has arrived from the south riding a hungry warg.
*Dax the Orc* has arrived from the south riding a hungry warg.

e
e
*Drag¢th the Orc* has arrived from the south riding a hungry warg.
No way! 
You are fighting for your life!

* R C HP:Bad Mana:Hot *Melko the Orc*:Fine>flee
No way! 
You are fighting for your life!

* R C HP:Bad Mana:Hot *Melko the Orc*:Fine>flee
No way! 
You are fighting for your life!
You flee head over heels.
Connecting Paved Road
Exits: North South.

* R C HP:Bad Mana:Hot>
Alas, you cannot go that way...

* R C HP:Bad Mana:Hot>e
e
Alas, you cannot go that way...

* R C HP:Bad Mana:Hot>e
Alas, you cannot go that way...

* R C HP:Bad Mana:Hot>exit
Alas, you cannot go that way...

* R C HP:Bad Mana:Hot>s
s
s
*Vridush the Orc* has arrived from the north riding a hungry warg.
*Dax the Orc* has arrived from the north riding a hungry warg.
*Dax the Orc* quickly approaches, trying to smite you.
No way! 
You are fighting for your life!

* R C HP:Bad Mana:Hot *Dax the Orc*:Healthy>s
s
*Vridush the Orc* strongly slashes your body.
You wish that your wounds would stop BLEEDING so much!
*G–rtak the Orc* has arrived from the north riding a hungry warg.
No way! 
You are fighting for your life!
*Dax the Orc* smites your left foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!               # 
You'd think?

* R C HP:Awful Mana:Hot *Dax the Orc*:Healthy>s
*G–rtak the Orc* quickly approaches, trying to smite you.
*Drengist the Orc* has arrived from the north riding a hungry warg.
You flee head over heels.
Paved Road
Exits: North South.

* R C HP:Awful Mana:Hot>flee
You flee head over heels.
Paved Road
Exits: North South.

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>s
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>s
s
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>s
North - 
You can't distinguish a lot of details.
South - 
You can't distinguish a lot of details.

* R C HP:Awful Mana:Hot>s
s
Bend in the Road
Exits: North East.

* R C HP:Awful Mana:Hot>s
s
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>s
*Drag¢th the Orc* has arrived from the north riding a hungry warg.
*Silm the Orc* has arrived from the north riding a hungry warg.
Alas, you cannot go that way...
*Bramba the Orc* has arrived from the north riding a hungry warg.

* R C HP:Awful Mana:Hot>s
e
Alas, you cannot go that way...
*Drag¢th the Orc* smites your right arm and shatters it.		# NOO, stop it!
You wish that your wounds would stop BLEEDING so much!            # looking over my shoulder seeing the grim reaper

* R C HP:Awful Mana:Hot *Drag¢th the Orc*:Healthy>e
e
No way! 
You are fighting for your life!
*Bramba the Orc* leaves east riding a hungry warg.
You cleave *Drag¢th the Orc*'s body extremely hard.			# Oh yeah! 
You lucky I leave you be for now..
Your victim is shocked by your hit!

* R C HP:Awful Mana:Hot *Drag¢th the Orc*:Fine>flee
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Drag¢th the Orc*:Fine>
You flee head over heels.
Paved Road
*Drengist the Orc* is here, riding a hungry warg.
Exits: North South.

* R C HP:Awful Mana:Hot>Bend in the Road
*Drag¢th the Orc* is here, riding a hungry warg.
*Silm the Orc* is here, riding a hungry warg.
Exits: North East.

* R C HP:Awful Mana:Hot>e
e
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>*Bramba the Orc* has arrived from the east riding a hungry warg.
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>e
e
*Drag¢th the Orc* quickly approaches, trying to smite you.
*Bramba the Orc* tries to pound you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Drag¢th the Orc*:Fine>e
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Drag¢th the Orc*:Fine>e
1
flee
No way! 
You are fighting for your life!
*G–rtak the Orc* has arrived from the north riding a hungry warg.

* R C HP:Awful Mana:Hot *Drag¢th the Orc*:Fine>flee
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Drag¢th the Orc*:Fine>e
*G–rtak the Orc* leaves north riding a hungry warg.
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Drag¢th the Orc*:Fine>No way! 
You are fighting for your life!
*Drengist the Orc* has arrived from the north riding a hungry warg.
You flee head over heels.
Paved Road
*G–rtak the Orc* is here, riding a hungry warg.
Exits: North South.

* R C HP:Awful Mana:Hot>flee
e
e
*G–rtak the Orc* leaves south riding a hungry warg.
Bend in the Road
*Drag¢th the Orc* is here, riding a hungry warg.
*Silm the Orc* is here, riding a hungry warg.
*Bramba the Orc* is here, riding a hungry warg.
*Drengist the Orc* is here, riding a hungry warg.
*G–rtak the Orc* is here, riding a hungry warg.
Exits: North East.

* R C HP:Awful Mana:Hot>e
*Drengist the Orc* leaves east riding a hungry warg.
You swiftly dodge *G–rtak the Orc*'s attempt to smite you.
You wish that your wounds would stop BLEEDING so much!

s
*Drag¢th the Orc* leaves north riding a hungry warg.
*Silm the Orc* leaves north riding a hungry warg.
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *G–rtak the Orc*:Fine>s
e
*Bramba the Orc* leaves north riding a hungry warg.
No way! 
You are fighting for your life!
*Vridush the Orc* has arrived from the north riding a hungry warg.
*Dax the Orc* has arrived from the north riding a hungry warg.

* R C HP:Awful Mana:Hot *G–rtak the Orc*:Fine>flee
No way! 
You are fighting for your life!
*Drag¢th the Orc* has arrived from the north riding a hungry warg.
*Silm the Orc* has arrived from the north riding a hungry warg.
You strongly cleave *G–rtak the Orc*'s right arm and tickle it.

* R C HP:Awful Mana:Hot *G–rtak the Orc*:Fine>e
*Bramba the Orc* has arrived from the north riding a hungry warg.
*Drengist the Orc* has arrived from the east riding a hungry warg.
*Drag¢th the Orc* quickly approaches, trying to smite you.
You flee head over heels.
Paved Road
Exits: East West.

* R C HP:Awful Mana:Hot>e
Paved Road
Exits: East West.

* R C HP:Awful Mana:Hot>e
e
Paved Road
Exits: East West.

* R C HP:Awful Mana:Hot>e
e
e
Junction
The corpse of the great rat is lying here.
*Postmaster the Black N£men¢rean* is here, riding a pack horse.
Exits: North East South West.

* R C HP:Awful Mana:Hot>e
e
e
The corpse of the great rat slowly decays into dust.

e
Well Kept Road
Exits: East West.

* R C HP:Awful Mana:Hot>e
e
e
Road out of Breeland
Exits: East West.

* R C HP:Awful Mana:Hot>e
Old East Road
Exits: North South West.

* R C HP:Awful Mana:Hot>n
n
cha moo wim
Ok.

* R C HP:Awful Mana:Hot>n
n
You flee head over heels.      		### NOOOO! WTF?
Road out of Breeland
*Vridush the Orc* is here, riding a hungry warg.
*Dax the Orc* is here, riding a hungry warg.
Exits: East West.
*Dax the Orc* tries to smite you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

* R C HP:Awful Mana:Hot *Dax the Orc*:Healthy>n
You flee head over heels.
Well Kept Road
Exits: East West.

* R C HP:Awful Mana:Hot>flee
Road out of Breeland
Exits: East West.

* R C HP:Awful Mana:Hot>
You flee head over heels.
Well Kept Road
Exits: East West.

* R C HP:Awful Mana:Hot>Road out of Breeland
Exits: East West.
*Vridush the Orc* has arrived from the east riding a hungry warg.
*Dax the Orc* has arrived from the east riding a hungry warg.

* R C HP:Awful Mana:Hot>n
n
*Dax the Orc* quickly approaches, trying to smite you.
*Vridush the Orc* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

n
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Healthy>n
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Healthy>flee
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Healthy>No way! 
You are fighting for your life!
You flee head over heels.
Well Kept Road
Exits: East West.

* R C HP:Awful Mana:Hot>flee
Road out of Breeland
*Vridush the Orc* is here, riding a hungry warg.
*Dax the Orc* is here, riding a hungry warg.
Exits: East West.

* R C HP:Awful Mana:Hot>n
You flee head over heels.
Well Kept Road
Exits: East West.

* R C HP:Awful Mana:Hot>n
*Vridush the Orc* has arrived from the east riding a hungry warg.
*Dax the Orc* has arrived from the east riding a hungry warg.
Road out of Breeland
Exits: East West.

* R C HP:Awful Mana:Hot>n
n
w
*Vridush the Orc* has arrived from the west riding a hungry warg.
*Dax the Orc* has arrived from the west riding a hungry warg.
*Dax the Orc* quickly approaches, trying to smite you.
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Healthy>w
No way! 
You are fighting for your life!
*Vridush the Orc* quickly approaches, trying to slash you.

* R C HP:Awful Mana:Hot *Dax the Orc*:Healthy>w
flee
No way! 
You are fighting for your life!
You flee head over heels.
Old East Road
Exits: North South West.

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>w
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>n
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>n
n
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>n
n
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>n
*Vridush the Orc* has arrived from the west riding a hungry warg.
*Dax the Orc* has arrived from the west riding a hungry warg.
*Dax the Orc* smites your body extremely hard and shatters it.      ## Sure, why don't ya?
You wish that your wounds would stop BLEEDING so much!
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Healthy>n
*Vridush the Orc* barely slashes your head.                         ## Smiting = dead Brumm perhap
You wish that your wounds would stop BLEEDING so much!
No way! 
You are fighting for your life!
PANIC! 
You can't quit the fight!
You cleave *Dax the Orc*'s right leg extremely hard.                ## 
You'd better believe it
Your victim is shocked by your hit!

* R C HP:Awful Mana:Hot *Dax the Orc*:Fine>n
flee
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Fine>n
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Fine>flee
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Fine>n
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Fine>n
flee
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Fine>n
flee
n
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Fine>No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Fine>No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Fine>No way! 
You are fighting for your life!

* R C HP:Awful Mana:Hot *Dax the Orc*:Fine>
You flee head over heels.
A Hollow Way
Exits: North South.

* R C HP:Awful Mana:Hot>A Hollow Way     #### *HOWL* I'm out of the spam!
Exits: North South.

* R C HP:Awful Mana:Hot>n
A Hollow Way
Exits: North South West.

* R C HP:Awful Mana:Hot>n
n
n
In a Light Forest
A black wolf is here, glaring hungrily for its next meal.
Exits: East South West.

* R C HP:Awful Mana:Hot>n
n
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>n
n
You flee head over heels.
In a Light Forest
The corpse of a duck is lying here.
A boar cub is playing here, and exploring the wide world.
Exits: North East South West.

* R C HP:Awful Mana:Hot>
You flee head over heels.
The Lane
Exits: North East South West.

* R C HP:Awful Mana:Hot>w
The Lane
Exits: North East South.

* R C HP:Awful Mana:Hot>The Lane
Exits: North South.

* R C HP:Awful Mana:Hot>n
The Lane
Exits: North South West.

* R C HP:Awful Mana:Hot>n
n
n
The Lane
Exits: East South.

* R C HP:Awful Mana:Hot>n
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>n
n
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>e
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>e
You flee head over heels.
The Lane
Exits: North East West.

* R C HP:Awful Mana:Hot>e
The Lane
Exits: East South.

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...	# had spammed too much, adrenalin pumping

* R C HP:Awful Mana:Hot>n						
n
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...	

* R C HP:Awful Mana:Hot>e
You flee head over heels.
The Lane
Exits: North South West.

* R C HP:Awful Mana:Hot>The Lane
Exits: East South.

* R C HP:Awful Mana:Hot>
You flee head over heels.
PANIC! 
You couldn't escape!

* R C HP:Awful Mana:Hot>n
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>n
n
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
You flee head over heels.
PANIC! 
You couldn't escape!

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
You flee head over heels.
The Lane
Exits: North South West.

* R C HP:Awful Mana:Hot>The Lane
Exits: East South.

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>n
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>e
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>e
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>The Lane
Exits: North East West.

* R C HP:Awful Mana:Hot>e
The Lane
Exits: East South West.

* R C HP:Awful Mana:Hot>n
n
n
The Lane
Exits: North West.

* R C HP:Awful Mana:Hot>e
e
The Lane
Exits: North South.

* R C HP:Awful Mana:Hot>n
n
n
The Lane
Exits: East South.

* R C HP:Awful Mana:Hot>n
n
n
The Lane
Exits: North West.

* R C HP:Awful Mana:Hot>n
The Lane
Exits: North South.

* R C HP:Awful Mana:Hot>The Lane
Exits: North South.

* R C HP:Awful Mana:Hot>The Lane
Exits: North South.

* R C HP:Awful Mana:Hot>n
n
The Lane
Exits: North East South West.

* R C HP:Awful Mana:Hot>n
Farm Road
Exits: North East South West.

* R C HP:Awful Mana:Hot>e
Oops! 
You cannot go there riding!

* R C HP:Awful Mana:Hot>Oops! 
You cannot go there riding!

* R C HP:Awful Mana:Hot>Abandoned Fields
Exits: East South.

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>n
Alas, you cannot go that way...
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

* R C HP:Awful Mana:Hot>e
Sparse Forest
Exits: East West.

* R C HP:Awful Mana:Hot>e
e
Sparse Woods
Exits: North South West.

* R C HP:Awful Mana:Hot>Dried out Brook
Exits: North East South.

* R C HP:Awful Mana:Hot>Oak Forest
Exits: North East South West.

* R C HP:Awful Mana:Hot>e
Oak Forest
Exits: East South West Down.

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>cast 'cure light'
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>Dried out Brook
Exits: North East West.

* R C HP:Awful Mana:Hot>Dried out Brook
A brown snake watches you.
A black snake, with red markings, is lying here.
Exits: South West.

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...

* R C HP:Awful Mana:Hot>
Alas, you cannot go that way...
A brown snake tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Dried out Brook
Exits: North East.

* R C HP:Awful Mana:Hot>Dried out Brook
A brown snake watches you.
A black snake, with red markings, is lying here.
Exits: South West.

* R C HP:Awful Mana:Hot>
You start to concentrate...

cast 'cure light'
Your scratches and bruises disappear.

* R C HP:Awful Mana:Warm>
You start to concentrate...

cast 'cure light'
cast 'cure light'
Your scratches and bruises disappear.
You swiftly dodge a striped snake's attempt to hit you.
You wish that your wounds would stop BLEEDING so much!

* R C HP:Awful Mana:Cold a striped snake:Healthy>cast 'cure light'
You muster all of your concentration...

You flee head over heels.
You were not able to keep your concentration while moving.
Dried out Brook
Exits: North East West.

* R C HP:Awful Mana:Cold>
You muster all of your concentration...

You have a sudden lapse of memory... 
Your spell backfired! 
You feel drained.

* R C HP:Awful Mana:Cold>cast 'cure light'
Alas, not enough mana flows through you...

* R C HP:Awful Mana:Cold>Alas, not enough mana flows through you...

* R C HP:Awful Mana:Cold>
A striped snake has arrived from the north.

* R C HP:Awful Mana:Cold>stat
OB: 87%, DB: 22%, PB: 92%, Armour: 92%. Wimpy: 200. Mood: wimpy.
Needed: 997,768 xp, 0 tp. Gold: 59. Alert: normal.
Affected by:
- a deep wound at the body.
- a deep wound at the head.
- a light wound at the right leg.
- panic
- noquit
- novoid

* R C HP:Awful Mana:Cold>first
You try to bind your wounds.

score
Saving Brumm.

Aladin narrates 'Anybody there defending Bree?'

Aye! 
You cannot concentrate any more...
You can't proceed while Brumm is fighting.
A striped snake tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

* R C HP:Awful Mana:Cold a striped snake:Healthy>
You can't do that while fighting.
You flee head over heels.
Oak Forest
Exits: East South West Down.

* R C HP:Awful Mana:Cold>narr fuck me awful
Ok.

* R C HP:Awful Mana:Cold>w

A striped snake has arrived from the east.

* R C HP:Awful Mana:Cold>n
Silent Clearing
Exits: East South.

* R C HP:Awful Mana:Cold>
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold>w
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold>s
Oak Forest
Exits: North East.

* R C HP:Awful Mana:Cold>wn
Arglebargle, glop-glyf!?!

* R C HP:Awful Mana:Cold>s
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold>e
Oak Forest
A beautiful and docile horse is standing here.
Exits: North East South West.

* R C HP:Awful Mana:Cold>e
e
Oops! 
You cannot go there riding!

* R C HP:Awful Mana:Cold>Oops! 
You cannot go there riding!

* R C HP:Awful Mana:Cold>s
Dried out Brook
Exits: North East South.

* R C HP:Awful Mana:Cold>e
Dried out Brook
Exits: East West.

* R C HP:Awful Mana:Cold>e
Dried out Brook
Exits: North East West.

* R C HP:Awful Mana:Cold>e
Plains
Exits: North East West.

* R C HP:Awful Mana:Cold>e
Plains
A rabbit is here eyeing your presence warily.
A black snake, with red markings, is lying here.
Exits: North West.

* R C HP:Awful Mana:Cold>e
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold>n
Plains
Exits: North South West.

* R C HP:Awful Mana:Cold>e
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold>n
On a Track
Exits: North South West.

* R C HP:Awful Mana:Cold>n
Plains
Exits: North South.

* R C HP:Awful Mana:Cold>n
Fallow Land
Exits: North South West.

* R C HP:Awful Mana:Cold Move:Tired>n
Fallow Land
Exits: North South West.

* R C HP:Awful Mana:Cold Move:Tired>n
Transition
Exits: North South West.

* R C HP:Awful Mana:Cold Move:Tired>n
Juicy Meadow
Exits: North South West.

* R C HP:Awful Mana:Cold Move:Tired>e
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold Move:Tired>n
Oops! 
You cannot go there riding!

* R C HP:Awful Mana:Cold Move:Tired>get cloak 2.backpack
rem fur
wear cloak
put fur 2.backpack
You get a forest green cloak from a leather backpack.

* R C HP:Awful Mana:Cold Move:Tired>
You stop using a black warg fur.

* R C HP:Awful Mana:Cold Move:Tired>
You wear a forest green cloak about your body.

* R C HP:Awful Mana:Cold Move:Tired>
You put a black warg fur in a leather backpack.

* R C HP:Awful Mana:Cold Move:Tired>cast 'cure light'
Dera tells you 'rent or run fornost :P'			## If you really think so, I was about to whack em all, but ok then..
You muster all of your concentration...
Jalin narrates 'why did you go out brumm?! *peer*'    ## Go out.. I didn't go out, i fled out after trying to protect town
									## "But why did you say hello to that whole bunch?" Because!
Your scratches and bruises disappear.

* R C HP:Bad Mana:Frozen>cast 'cure light'
Alas, not enough mana flows through you...

* R C HP:Bad Mana:Frozen>first
You try to bind your wounds.

Fergus narrates 'Brumm ok??'					## *shrug* Let's see what happens, shall we?

You fail to bind your wound.					## nono, I need this

* R C HP:Bad Mana:Icy>score
51/411 hit, 1/51 mana, and 57/158 moves.

* R C HP:Bad Mana:Icy>stat
OB: 84%, DB: 27%, PB: 90%, Armour: 92%. Wimpy: 200. Mood: wimpy.
Needed: 997,768 xp, 0 tp. Gold: 59. Alert: normal.
Affected by:
- a deep wound at the body. 
- a deep wound at the head.
- a light wound at the right leg.
- panic
- noquit
- novoid

* R C HP:Bad Mana:Icy>n
Oops! 
You cannot go there riding!

* R C HP:Bad Mana:Icy>w
n
Juicy Meadow
The healthy cow stands here grazing on the bright green grass.
Exits: North East South West.

* R C HP:Bad Mana:Icy>n
Carp Pond
A fat carp swims here.
A fat carp swims here.
A fat carp swims here.
A fat carp swims here.
A fat carp swims here.
A fisherman is sitting here in a boat in the middle of the pond.
A large, loyal falcon is circling above.
Exits: North East South West.

* R C HP:Bad Mana:Icy>A Small Brook
Exits: East South West.

* R C HP:Bad Mana:Icy>
Jalin narrates 'brumm more than likely dead'                ## Hihi

* R C HP:Bad Mana:Icy>e

Aglaron narrates 'thought default was westron'

* R C HP:Bad Mana:Icy>By A Brook
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
A grey wolf is here, snarling aggressively.
Exits: North West.

* R C HP:Bad Mana:Icy>n
The Dunes
A swarm of mosquitoes is here, humming around you.
Exits: North South West.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!     ## gotta take care of that crap

* R C HP:Bad Mana:Icy>n
The Dunes
A brown snake watches you.
Exits: South West.

* R C HP:Bad Mana:Icy>
Dera narrates 'he ded i think'					## Just a bit busy

* R C HP:Bad Mana:Icy>
You swiftly dodge a brown snake's attempt to hit you.
You wish that your wounds would stop BLEEDING so much!

* R C HP:Bad Mana:Icy a brown snake:Healthy>
You flee head over heels.
The Clearing
Exits: East South West.

* R C HP:Bad Mana:Icy>narr not yet					## Wow, look at that self-confidence
Ok.										## Well, i had gotten away from spam atleast
										## I was trippin here, who needs drugs?
* R C HP:Bad Mana:Icy>							
Oddyseus narrates 'repop'

* R C HP:Bad Mana:Icy>first
You try to bind your wounds.

Dera narrates 'again :)?'

You successfully bind your wound.					## *lick*

* R C HP:Bad Mana:Icy>
Jalin narrates '*clap* '

* R C HP:Bad Mana:Icy>first						## Yeah, gotta do one more..
You try to bind your wounds.


* R C HP:Bad Mana:Icy>sea q						## Better cancel it and search
You have revealed *Shades the Orc*!					## Ooooh baby baby!
You begin to search ...

first										## Didn't really expect to reveal anyone, so i pretyped

* R C HP:Bad Mana:Icy>
You try to bind your wounds.						## damn sneaker ruining my recovering by reporting location and

w
* R C HP:Bad Mana:Icy>*Shades the Orc* tries to pierce you, but your parry is successful.     # annoying me
You wish that your wounds would stop BLEEDING so much!
No way! 
You are fighting for your life!
You flee head over heels.
The Dunes
A brown snake watches you.
A swarm of mosquitoes is here, humming around you.
Exits: South West.

* R C HP:Bad Mana:Icy>n
Alas, you cannot go that way...

* R C HP:Bad Mana:Icy>w
n
The Clearing
*Shades the Orc* is standing here.
Exits: East South West.

* R C HP:Bad Mana:Icy>
Alas, you cannot go that way...

* R C HP:Bad Mana:Icy>w

*Shades the Orc* leaves east.

* R C HP:Bad Mana:Icy>The Plains
Exits: North East West.

* R C HP:Bad Mana:Icy>n
The Plains
A grey wolf is here, thin from starvation.
Exits: North South West.

* R C HP:Bad Mana:Icy>n

You swiftly dodge the starved grey wolf's attempt to hit you.
You wish that your wounds would stop BLEEDING so much!

* R C HP:Bad Mana:Icy the starved grey wolf:Healthy>n
No way! 
You are fighting for your life!

* R C HP:Bad Mana:Icy the starved grey wolf:Healthy>n

You flee head over heels.
The Plains
Exits: North East West.
You suddenly notice *Shades the Orc*.

* R C HP:Bad Mana:Icy>*Shades the Orc* tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
No way! 
You are fighting for your life!

* R C HP:Bad Mana:Icy *Shades the Orc*:Healthy>fle
No way! 
You are fighting for your life!

* R C HP:Bad Mana:Icy *Shades the Orc*:Healthy>
You flee head over heels.
The Plains
A grey wolf is here, thin from starvation.
Exits: North South West.

* R C HP:Bad Mana:Icy Move:Tired>n
n
The Plains
Exits: East South West.

* R C HP:Bad Mana:Icy Move:Tired>n
n
n
Alas, you cannot go that way...

* R C HP:Bad Mana:Icy Move:Tired>n
Alas, you cannot go that way...

* R C HP:Bad Mana:Icy Move:Tired>w
Alas, you cannot go that way...

* R C HP:Bad Mana:Icy Move:Tired>n
Alas, you cannot go that way...

* R C HP:Bad Mana:Icy Move:Tired>n
Alas, you cannot go that way...

* R C HP:Bad Mana:Icy Move:Tired>Sparse Forest
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

* R C HP:Bad Mana:Icy Move:Tired>Bad lands
Exits: North South West.

* R C HP:Bad Mana:Icy Move:Tired>n
n
n
A Small Path by a Bridge
Exits: North South West.

* R C HP:Bad Mana:Icy Move:Tired>n
n
Adrien narrates 'where they ? around bree everywhere ?'
Frail Two-Way Bridge
The garden snake slithers harmlessly here.
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Tired>n
n
Foot of a Tower
A great, dark wolf stands here, sniffing the air.                # I see, better not idle in there
Exits: North South.

* R C HP:Bad Mana:Cold Move:Tired>The Stonedoor seems to be closed.

* R C HP:Bad Mana:Cold Move:Tired>The Stonedoor seems to be closed.

* R C HP:Bad Mana:Cold Move:Tired>s
The Stonedoor seems to be closed.

* R C HP:Bad Mana:Cold Move:Tired>The Stonedoor seems to be closed.

* R C HP:Bad Mana:Cold Move:Tired>The Stonedoor seems to be closed.

* R C HP:Bad Mana:Cold Move:Tired>Frail Two-Way Bridge
The garden snake slithers harmlessly here.
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Tired>s
w
A Small Path by a Bridge
Exits: North South West.

* R C HP:Bad Mana:Cold Move:Tired>w
Wide Plains
The bullfrog is standing here.
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>The White Sands
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>n
Barren Plains
A restless rabbit bounces around.
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>n

Zohra narrates 'ok gateguards popped again.'

* R C HP:Bad Mana:Cold Move:Tired>Bushy Fields
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>w
Road to Fornost
The corpse of the slithering snake is lying here.
A grey wolf is here, thin from starvation.
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>n
Road to Fornost
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A vicious little bandit advances towards you.
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Tired>n
n
Road to Fornost
A brown fox is here, looking for some rabbits to chew up.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>n
n
n
Road to Fornost
A vicious little bandit advances towards you.
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Tired>n
n
Road to Fornost
A hardened ranger is walking around, looking for tracks.
Exits: North East South.
You suddenly notice the hardened ranger.

* R C HP:Bad Mana:Cold Move:Tired>n
An Old Stone Bridge
Exits: North South Down.

* R C HP:Bad Mana:Cold Move:Tired>Bend in the Road
Exits: East South.

* R C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Tired>n
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Tired>e
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Tired>n
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Tired>n
Bend in the Road
Exits: North East West.

* R C HP:Bad Mana:Cold Move:Tired>Road to Fornost
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Tired>n
n
Road to Fornost
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Tired>Road to Fornost
A hardened ranger is walking around, looking for tracks.
Exits: North East South.
You suddenly notice the hardened ranger.

* R C HP:Bad Mana:Cold Move:Tired>Road to Fornost
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Tired>n
Road to Fornost
A hardened ranger is walking around, looking for tracks.
Exits: North East South.
You suddenly notice the hardened ranger.

* R C HP:Bad Mana:Cold Move:Tired>w
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Tired>n
Road to Fornost
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Tired>w
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Tired>n
Road to Fornost
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>w
Small Farm Road
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>w
The Farm
A young farm-hand is here hard at work.
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Tired>n
Oops! 
You cannot go there riding!

* R C HP:Bad Mana:Cold Move:Tired>n
Oops! 
You cannot go there riding!

* R C HP:Bad Mana:Cold Move:Tired>e
e
Small Farm Road
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>n
Zohra narrates 'think they only wanna kill harry for his key.'

n
Road to Fornost
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>Road to Fornost
A fat rabbit sits here, chewing on some grass.
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Slow>n
Road to Fornost
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Slow>n
Bend in the Road
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Slow>w
w
In a Field
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Slow>
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Slow>n
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Slow>n			
Outside the Walls of Fornost
A colourful butterfly is fluttering around here.
Exits: East South.

* R C HP:Bad Mana:Cold Move:Slow>
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Slow>s						## better chances going through old fnost i figure
s
In a Field
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Slow>w
Bend in the Road
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Slow>A Peaceful Field
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Slow>n
Edge of the Forest
A woodpecker is here, tapping on a tree.
*Krossen the Mountain Troll* is standing here.                    ## Heya, wanna play a bit of Whack-a-Brumm?
*Lammoth the Orc* is here, riding a hungry warg.			## 
You hit me, i flee, and pop right up again
Exits: South West.

* R C HP:Bad Mana:Cold Move:Slow>n

*Krossen the Mountain Troll* leaves west.
*Lammoth the Orc* leaves west riding a hungry warg.

* R C HP:Bad Mana:Cold Move:Slow>n
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Slow>n
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Slow>
Alas, you cannot go that way...
*Krossen the Mountain Troll* has arrived from the west.
*Lammoth the Orc* has arrived from the west riding a hungry warg.

* R C HP:Bad Mana:Cold Move:Slow>e
Alas, you cannot go that way...
*Krossen the Mountain Troll* hits your right foot extremely hard and shatters it.		## Accepted I suppose
You wish that your wounds would stop BLEEDING so much!

* R C HP:Awful Mana:Cold Move:Slow *Krossen the Mountain Troll*:Fine>e
e
flee
No way! 
You are fighting for your life!

* R C HP:Awful Mana:Cold Move:Slow *Krossen the Mountain Troll*:Fine>No way! 
You are fighting for your life!

* R C HP:Awful Mana:Cold Move:Slow *Krossen the Mountain Troll*:Fine>s
You flee head over heels.
Green Forest
Exits: North East South West.

* R C HP:Awful Mana:Cold Move:Slow>Dense Grove
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: North South West.

* R C HP:Awful Mana:Cold Move:Slow>s
s
Dense Grove
Exits: North East.

* R C HP:Awful Mana:Cold Move:Slow>s
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold Move:Slow>s
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold Move:Slow>e
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold Move:Slow>e
A Peaceful Field
Exits: North East South West.

* R C HP:Awful Mana:Cold Move:Slow>e
The hardened ranger yells 'An Orc is here at Road to Fornost!'

e
Road to Fornost
Exits: North East South West.

* R C HP:Awful Mana:Cold Move:Slow>e
e
Shaded Path
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

* R C HP:Awful Mana:Cold Move:Slow>e
e
e
Dark Path
Exits: North East South West.

* R C HP:Awful Mana:Cold Move:Slow>e
e
Dark Forest
Exits: North East South West.

* R C HP:Awful Mana:Cold Move:Slow>s
Dark Forest
Exits: North East South West.

* R C HP:Awful Mana:Cold Move:Slow>s
s
Dark Forest
A boar cub is playing here, and exploring the wide world.
Exits: North South West.

* R C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...

* R C HP:Awful Mana:Cold Move:Slow>rest
Ancient Forest
Exits: North South West.

* R C HP:Awful Mana:Cold Move:Slow>Ancient Forest
Exits: North South.

* R C HP:Bad Mana:Cold Move:Weak>Ancient Forest
The corpse of the white wolf is lying here.
Exits: North West.

* R C HP:Bad Mana:Cold Move:Weak>
You sit down and rest your tired bones.

* R C HP:Bad Mana:Cold Move:Weak>
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

* R C HP:Awful Mana:Cold Move:Weak>narr dammit open portcullis=?		## Well, it'd be one way to do it
Ok.

* R C HP:Awful Mana:Cold Move:Weak>score
41/411 hit, 10/51 mana, and 14/158 moves.

* R C HP:Awful Mana:Cold Move:Weak>score
41/411 hit, 10/51 mana, and 14/158 moves.				## sure, i'll get some more

* R C HP:Awful Mana:Cold Move:Slow>stand
You stop resting, and stand up.

* R C HP:Bad Mana:Cold Move:Slow>cast 'cure light'
You muster all of your concentration...

Jalin narrates 'why would they want key tho *think*'			## to close and lock gate, and maybe even to enter for some
											## bad/awful legend resting up just inside gate *shrug*
get cloak 2.backpack
rem fur
wear cloak
put fur 2.backpack
Your scratches and bruises disappear.				## there, must've gotten me back to hurt or smth

* R C HP:Bad Mana:Frozen Move:Slow>
You can't find a cloak in the 2.backpack.

* R C HP:Bad Mana:Frozen Move:Slow>
You aren't wearing a fur.

* R C HP:Bad Mana:Frozen Move:Slow>1
You don't have a cloak.

* R C HP:Bad Mana:Frozen Move:Slow>
You don't have a fur.

* R C HP:Bad Mana:Frozen Move:Slow>cha moo wim
Ok.

* R C HP:Bad Mana:Frozen Move:Slow>s
Alas, you cannot go that way...

* R C HP:Bad Mana:Frozen Move:Slow>w
s
Ancient Forest
A pale bulbous mushroom grows here.
Exits: East South West.

* R C HP:Bad Mana:Frozen Move:Slow>Wooded Slopes
A lone hawk soars high above you.
Exits: North South West.

* R C HP:Bad Mana:Frozen Move:Slow>s
High Hill
Exits: North South West.

* R C HP:Bad Mana:Frozen Move:Slow>rest			## moves moves moves
You sit down and rest your tired bones.

* R C HP:Bad Mana:Frozen Move:Slow>score
52/411 hit, 1/51 mana, and 18/158 moves.

* R C HP:Bad Mana:Icy Move:Slow>score
52/411 hit, 1/51 mana, and 18/158 moves.

* R C HP:Bad Mana:Icy Move:Slow>score
52/411 hit, 1/51 mana, and 18/158 moves.
Dera narrates 'hooray brumm u fnost :)?'			## *whine* just a few rooms away (figured i gotta get in on my own)

* R C HP:Bad Mana:Icy Move:Slow>score
52/411 hit, 1/51 mana, and 19/158 moves.

* R C HP:Bad Mana:Icy Move:Slow>score
52/411 hit, 1/51 mana, and 19/158 moves.

* R C HP:Bad Mana:Icy Move:Slow>score
53/411 hit, 1/51 mana, and 19/158 moves.

* R C HP:Bad Mana:Icy Move:Slow>score
53/411 hit, 1/51 mana, and 20/158 moves.

* R C HP:Bad Mana:Icy Move:Slow>stand
You stop resting, and stand up.

* R C HP:Bad Mana:Icy Move:Slow>w
Rising Hills
Exits: North East South West.

* R C HP:Bad Mana:Icy Move:Slow>n
Forest Border
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.

* R C HP:Bad Mana:Icy Move:Slow>n
Dark Forest
Exits: North East South West.

* R C HP:Bad Mana:Icy Move:Slow>
Dera narrates 'yeah when gates are breakable anyways :P'

* R C HP:Bad Mana:Icy Move:Slow>n
Dark Path
A tall stag is here, grazing peacefully.
Exits: North East South West.

* R C HP:Bad Mana:Icy Move:Slow>e
Oops! 
You cannot go there riding!

* R C HP:Bad Mana:Icy Move:Slow>n
Dark Forest
Exits: North East South West.

* R C HP:Bad Mana:Icy Move:Slow>score
59/411 hit, 4/51 mana, and 27/158 moves.

* R C HP:Bad Mana:Icy Move:Slow>sea q
You begin to search ...

Dera narrates 'mabbe they didnt have breaker *stare*'

You didn't find anyone.

* R C HP:Bad Mana:Icy Move:Slow>n
Dark Forest
Exits: North East South West.

* R C HP:Bad Mana:Icy Move:Slow>e
Dark Forest
Exits: North East South West.

* R C HP:Bad Mana:Icy Move:Slow>
The hardened ranger yells 'An Orc, and a Troll are here at Road to Fornost!'     ## 

* R C HP:Bad Mana:Icy Move:Slow>score
62/411 hit, 6/51 mana, and 30/158 moves.

* R C HP:Bad Mana:Cold Move:Tired>s
Ancient Forest
A sparrow is flapping around on the ground.
Exits: North East West.

* R C HP:Bad Mana:Cold Move:Tired>score
64/411 hit, 6/51 mana, and 32/158 moves.

* R C HP:Bad Mana:Cold Move:Tired>sea q
You begin to search ...

You didn't find anyone.

* R C HP:Bad Mana:Cold Move:Tired>s
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Tired>e
Ancient Forest
Exits: North South West.

* R C HP:Bad Mana:Cold Move:Tired>
You feel bolder.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

* R C HP:Bad Mana:Cold Move:Tired>score
63/411 hit, 7/51 mana, and 33/158 moves.

* R C HP:Bad Mana:Cold Move:Tired>s
Ancient Forest
Exits: North South.

* R C HP:Bad Mana:Cold Move:Tired>first
You try to bind your wounds.

stat
s
You successfully bind your wound.		## There we go

* R C HP:Bad Mana:Cold Move:Tired>OB: 86%, DB: 27%, PB: 91%, Armour: 92%. Wimpy: 200. Mood: wimpy.
Needed: 997,768 xp, 0 tp. Gold: 59. Alert: normal.
Affected by:
- a deep wound at the body (bound up).
- a deep wound at the head (bound up).
- a light wound at the right leg.
- noquit
- novoid

* R C HP:Bad Mana:Cold Move:Tired>Ancient Forest
The corpse of the white wolf is lying here.
Exits: North West.

* R C HP:Bad Mana:Cold Move:Tired>sea q		## Worried that the sneaker might have caught up to me
You begin to search ...
*Krossen the Mountain Troll* has arrived from the north.				## Phew, it was only Krossen and his bud
*Lammoth the Orc* has arrived from the north riding a hungry warg.


Aye! 
You cannot concentrate any more...
*Krossen the Mountain Troll* hits your body extremely hard and shatters it.   ## Getting tired of you, go away
You wish that your wounds would stop BLEEDING so much!

* R C HP:Bad Mana:Cold Move:Tired *Krossen the Mountain Troll*:Fine>n		## Still Bad? *shrug*

*Lammoth the Orc* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

* R C HP:Bad Mana:Cold Move:Tired *Krossen the Mountain Troll*:Fine>No way! 
You are fighting for your life!
You cleave *Krossen the Mountain Troll*'s right foot extremely hard and tickle it.

* R C HP:Bad Mana:Cold Move:Tired *Krossen the Mountain Troll*:Fine>fle

You flee head over heels.
Ancient Forest
A pale bulbous mushroom grows here.
Exits: East South West.

* R C HP:Bad Mana:Cold Move:Tired>
You flee head over heels.
Dark Forest
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>n
w
Dark Path
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>w
w
w
Dark Path
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>w
Gloomy Forest
A large elk is standing here, chewing grass and leaves.
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>n
n
Road to Fornost
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>n
Small Farm Road
A duck is here, quacking happily.
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Slow>n
n
The Farm
A young farm-hand is here hard at work.
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Slow>e
Oops! 
You cannot go there riding!

* R C HP:Bad Mana:Cold Move:Slow>Oops! 
You cannot go there riding!

* R C HP:Bad Mana:Cold Move:Slow>Oops! 
You cannot go there riding!

* R C HP:Bad Mana:Cold Move:Slow>Oops! 
You cannot go there riding!

* R C HP:Bad Mana:Cold Move:Slow>Oops! 
You cannot go there riding!

* R C HP:Bad Mana:Cold Move:Slow>Small Farm Road
A duck is here, quacking happily.
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Slow>n
n
The gate seems to be closed.

* R C HP:Bad Mana:Cold Move:Slow>n
The gate seems to be closed.

* R C HP:Bad Mana:Cold Move:Slow>n
n
The gate seems to be closed.

* R C HP:Bad Mana:Cold Move:Slow>The gate seems to be closed.

* R C HP:Bad Mana:Cold Move:Slow>The gate seems to be closed.

* R C HP:Bad Mana:Cold Move:Slow>call				## *laugh* I don't exp much around fnost as you'd think eh?
Arglebargle, glop-glyf!?!						## This ain't no gate i wanna go through, where's portcullis?

* R C HP:Bad Mana:Cold Move:Tired>n
n
The gate seems to be closed.

* R C HP:Bad Mana:Cold Move:Tired>The gate seems to be closed.

* R C HP:Bad Mana:Cold Move:Tired>
Dera tells you 'u got out ok?'

* R C HP:Bad Mana:Cold Move:Tired>clal			
n
Arglebargle, glop-glyf!?!

* R C HP:Bad Mana:Cold Move:Tired>The gate seems to be closed.

* R C HP:Bad Mana:Cold Move:Tired>n
The gate seems to be closed.

* R C HP:Bad Mana:Cold Move:Tired>n
The gate seems to be closed.

* R C HP:Bad Mana:Cold Move:Tired>n
The gate seems to be closed.

* R C HP:Bad Mana:Cold Move:Tired>
Saving Brumm.

* R C HP:Bad Mana:Cold Move:Tired>s
A Smelly Barn
The corpse of the brown cow is lying here.
The corpse of the brown cow is lying here.
The corpse of the brown cow is lying here.
A domesticated pony, beast of burden to many, stands here.
A stocky mountain mule is here, waiting to serve.					## *gasp* Mule loads here?
A brown cow is here, contemplating a higher reality whilst chewing slowly.
A brown cow is here, contemplating a higher reality whilst chewing slowly.
A brown cow is here, contemplating a higher reality whilst chewing slowly.
A wise barn-owl is sitting in his nest, watching for signs of mice.
Exits: North West.

* R C HP:Bad Mana:Cold Move:Tired>e
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Tired>w
Sown Field
You see two carrots on the ground.
There are two potatoes here.
The corpse of a duck is lying here.
A young farm-hand is here hard at work.
Exits: North East West.

* R C HP:Bad Mana:Cold Move:Tired>s
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Tired>n
The Farm
A young farm-hand is here hard at work.
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Tired>e
e
Small Farm Road
A duck is here, quacking happily.
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>Adrien narrates 'man and orcs at fnost gates'    ## k k
Road to Fornost
Exits: North East South West.
You suddenly notice Darla.

* R C HP:Bad Mana:Cold Move:Tired>e
Gloomy Forest
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>n
n
Gloomy Forest
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Tired>n
Shaded Path
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Slow>w
*Postmaster the Black N£men¢rean* has arrived from the north riding a pack horse.
Bend in the Road
A fat rabbit sits here, chewing on some grass.
A grey wolf is here, snarling aggressively.
A grey wolf is here, snarling aggressively.
Exits: North South West.

* R C HP:Bad Mana:Cold Move:Slow>n
Bend in the Road
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Slow>n
n
In a Field
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Slow>n
Outside the Walls of Fornost
Exits: East South.

* R C HP:Bad Mana:Cold Move:Slow>
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Slow>
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Slow>s
Your mount refuses to follow your orders!

* R C HP:Bad Mana:Cold Move:Slow>
The hardened ranger yells 'Several Orcs are here at Before the Gates of Fornost!'    ## Better leave em be
The hardened ranger yells 'Several Orcs are here at Before the Gates of Fornost!'
The hardened ranger yells 'Several Orcs are here at Before the Gates of Fornost!'

* R C HP:Bad Mana:Cold Move:Slow>s
In a Field
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Slow>w
Alas, you cannot go that way...

* R C HP:Bad Mana:Cold Move:Slow>s
w
Bend in the Road
Exits: North East South West.

* R C HP:Bad Mana:Cold Move:Slow>A Peaceful Field
Exits: North East South.

* R C HP:Bad Mana:Cold Move:Slow>n
Edge of the Forest
A woodpecker is here, tapping on a tree.
Exits: South West.

* R C HP:Bad Mana:Cold Move:Slow>n
Alas, you cannot go that way...

* R C HP:Bad Mana:Warm Move:Slow>n
Alas, you cannot go that way...

* R C HP:Bad Mana:Warm Move:Slow>w
Green Forest
Exits: North East South West.

* R C HP:Bad Mana:Warm Move:Slow>n
Green Forest
A sparrow is flapping around on the ground.
*Krossen the Mountain Troll* is standing here.					## ack
*Lammoth the Orc* is here, riding a hungry warg.
Exits: East South West.

* R C HP:Bad Mana:Warm Move:Slow>e
e
Forest outside the Breach in the Wall
Exits: East West.

* R C HP:Bad Mana:Warm Move:Slow>e
e
e
At the Breach in the Wall
Exits: North East West.

* R C HP:Bad Mana:Warm Move:Slow>e
e
e
e
Among the Trees
Exits: North East South West.

* R C HP:Bad Mana:Warm Move:Slow>e
e
e
e							## SPAM SPAM
e							## pretyping call while waiting for spam to go through
e
e
A Decaying Road
Exits: North East South West.

* R C HP:Bad Mana:Warm Move:Slow>At the Old Fountain
A fallow deer is grazing peacefully here.
Exits: East South West.

* R C HP:Bad Mana:Warm Move:Slow>Among the Ruins
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
Exits: North East South West.

* R C HP:Bad Mana:Warm Move:Slow>Ruined King's Road
Exits: North East South West.

* R C HP:Bad Mana:Warm Move:Slow>Ruined King's Road
Exits: North East South West.

* R C HP:Bad Mana:Warm Move:Slow>Ruined King's Road
Exits: North East South West.

* R C HP:Bad Mana:Warm Move:Slow>West of the Wooden Gate
*Dax the Orc* is here, riding a hungry warg.				## Heya, sleeping?
Exits: North East South West.

* R C HP:Bad Mana:Warm Move:Slow>The gate seems to be closed.

* R C HP:Bad Mana:Warm Move:Slow>call
The gate seems to be closed.

* R C HP:Bad Mana:Warm Move:Slow>The gate seems to be closed.

* R C HP:Bad Mana:Warm Move:Slow>The gate seems to be closed.

* R C HP:Bad Mana:Warm Move:Slow>e
The gate seems to be closed.

* R C HP:Bad Mana:Warm Move:Slow>e
The gate seems to be closed.

* R C HP:Bad Mana:Warm Move:Slow>e
You swiftly dodge *Dax the Orc*'s attempt to smite you.		## Seems not, now open the gate!
You wish that your wounds would stop BLEEDING so much!
You call for the gate to be opened.						## Thought first call might not have gone through somehow
PANIC! 
You can't quit the fight!

* R C HP:Bad Mana:Warm Move:Slow *Dax the Orc*:Fine>e
No way! 
You are fighting for your life!

* R C HP:Bad Mana:Warm Move:Slow *Dax the Orc*:Fine>e
No way! 
You are fighting for your life!
*Bramba the Orc* has arrived from the west riding a hungry warg.

* R C HP:Bad Mana:Warm Move:Slow *Dax the Orc*:Fine>No way! 
You are fighting for your life!

* R C HP:Bad Mana:Warm Move:Slow *Dax the Orc*:Fine>fle
*Krossen the Mountain Troll* has arrived from the north.
*Lammoth the Orc* has arrived from the north riding a hungry warg.
No way! 
You are fighting for your life!
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed gate.
You hear a *click* in a lock.
The gate is opened from the other side.					## There we go!
You cleave *Dax the Orc*'s body very hard and tickle it.

* R C HP:Bad Mana:Warm Move:Slow *Dax the Orc*:Hurt>fle
No way! 
You are fighting for your life!
*Krossen the Mountain Troll* hits your left arm extremely hard and shatters it.		## Grylyyyylylylylyyyyl!
You wish that your wounds would stop BLEEDING so much!

* R C HP:Awful Mana:Warm Move:Slow *Dax the Orc*:Hurt>
You flee head over heels.
Ruins at the Wooden Wall
A boar cub is playing here, and exploring the wide world.
Exits: North West.

* R C HP:Awful Mana:Warm Move:Weak>fle
You flee head over heels.
West of the Wooden Gate
*Dax the Orc* is here, riding a hungry warg.
*Bramba the Orc* is here, riding a hungry warg.
*Krossen the Mountain Troll* is standing here.
*Lammoth the Orc* is here, riding a hungry warg.
Exits: North East South West.
*Lammoth the Orc* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Ruined King's Road
Exits: North East South West.

* R C HP:Awful Mana:Warm Move:Weak>fle
You flee head over heels.
West of the Wooden Gate
*Dax the Orc* is here, riding a hungry warg.
*Bramba the Orc* is here, riding a hungry warg.
*Krossen the Mountain Troll* is standing here.
*Lammoth the Orc* is here, riding a hungry warg.
Exits: North East South West.
*Bramba the Orc* pounds your left arm very hard and shatters it.		## stay clear, Brumm passing through
You wish that your wounds would stop BLEEDING so much!

* R C HP:Awful Mana:Warm Move:Weak *Bramba the Orc*:Fine>PANIC! 
You can't quit the fight!

* R C HP:Awful Mana:Warm Move:Weak *Bramba the Orc*:Fine>
*Krossen the Mountain Troll* leaves south.
*Lammoth the Orc* leaves south riding a hungry warg.

* R C HP:Awful Mana:Warm Move:Weak *Bramba the Orc*:Fine>
*Jarlaxle the Orc* has arrived from the west.

* R C HP:Awful Mana:Warm Move:Weak *Bramba the Orc*:Fine>fle

You flee head over heels.
Gate in the Palisade								## *hop*
A D£nadan gateguard is standing here.
A D£nadan gateguard is standing here.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Dalan the Elf is resting here.
An experienced D£nadan officer is standing here, keeping things under control.
Exits: East South West.

* R C HP:Awful Mana:Warm Move:Weak>
You flee head over heels.
Oops! 
You cannot go there riding!
The King's Road by the Palisade						## Didn't even flee out again!
A little boy is here, running around.
Exits: North South West.

* R C HP:Awful Mana:Warm Move:Fainting>narr i'm it!			## Heheh, don't ya agree?
Ok.

* R C HP:Awful Mana:Warm Move:Fainting>
The sun slowly rises over the rooftops in the east.

* R C HP:Awful Mana:Warm Move:Weak>narr I'm in too!			## *nod self*
Ok.

* R C HP:Awful Mana:Warm Move:Fainting>s
The King's Road by the Palisade
A beggar is here, asking for a few coins.
Exits: North East South.

* R C HP:Awful Mana:Warm Move:Fainting>e
Ruined King's Road
Exits: East West.

* R C HP:Awful Mana:Warm Move:Fainting>e
Your mount refuses to follow your orders!
The hardened ranger yells 'Some Orcs are here at Before the Gates of Fornost!'

* R C HP:Awful Mana:Warm Move:Fainting>first
You try to bind your wounds.

Jalin narrates '*clap* '

The hardened ranger yells 'Some Orcs are here at Before the Gates of Fornost!'

You successfully bind your wound.

* R C HP:Awful Mana:Warm Move:Weak>e

Dera tells you '=)'

* R C HP:Awful Mana:Warm Move:Weak>Ruined King's Road
Exits: South West.

* R C HP:Awful Mana:Warm Move:Weak>s
The King's Road
There is an old street-lamp on the border of the street.
The Commandant of Fornost is walking around, inspecting all and everything.
A rugged-looking Man is standing here.
Exits: North South West.

* R C HP:Awful Mana:Warm Move:Weak>e
Alas, you cannot go that way...

* R C HP:Awful Mana:Warm Move:Weak>s
e
Junction on the King's Road
There is an old street-lamp on the border of the street.
A rugged-looking Man is standing here.
A singing, happy drunk is staggering about here.
Tundur the lamplighter is walking around here with a lantern in his hand.
Exits: North East South West.

* R C HP:Awful Mana:Warm Move:Weak>Short Street
There is an old street-lamp on the border of the street.
Exits: North East West.

* R C HP:Awful Mana:Warm Move:Fainting>e

Rik tells you 'clappers, i wimped out and rented (francis) sorry. (-:'		## Okies, i'll see ya up there I suppose
													## Gotta calm down some
* R C HP:Awful Mana:Warm Move:Weak>Short Street
There is an old street-lamp on the border of the street.
A woman is here, looking for someone to chat with.
Exits: East West.

* R C HP:Awful Mana:Warm Move:Fainting>e
Craftsmen's Alley
There is an old street-lamp on the border of the street.
A rugged-looking Man is standing here.
Exits: North South West.

* R C HP:Awful Mana:Warm Move:Fainting>n
Western End of Market Square
There is an old street-lamp on the border of the street.
Exits: North East South West.

* R C HP:Awful Mana:Warm Move:Fainting>e
Market Square
There is an old street-lamp on the border of the street.
A woman is here, looking for someone to chat with.
A woman is here, looking for someone to chat with.
A man passes by, intent on his business.
Exits: North East South West.

* R C HP:Awful Mana:Warm Move:Fainting>lead
s
You stop riding a mountain mule.
A mountain mule starts following you.

* C HP:Awful Mana:Warm Move:Fainting>The Crown of Arnor Inn
A large torch lies here among the dust.
An old innkeeper stands here, talking to some guests.
Exits: North East.
A mountain mule has arrived from the north.
The hardened ranger yells 'Some Orcs, and a Man are here at Before the Gates of Fornost!'
The hardened ranger yells 'Some Orcs, and a Man are here at Before the Gates of Fornost!'

* C HP:Awful Mana:Warm Move:Fainting>score
30/411 hit, 19/51 mana, and 3/158 moves.

A loud alarm bell rings three times! Fornost is being invaded!


## Didn't go out anymore, had to calm down, then go shopping RL
## Was rockin fun, once i was inside fornost =P
Top of Page Down to last comment


Duvel2000-09-28 21:41:34
Heheheheeheheheheh too bad you did not die but you rocked at fleeing =)))))
Gazel2000-09-28 21:48:39
wasn't it boring to comment every you move? I didn't even bother to read this:P
clap tho
Brumm2000-09-28 21:50:15
*bow* I'm getting used to it =P
Grimble2000-09-28 21:58:22
Damn nice (and lucky) escape.
Lalin2000-09-28 22:03:18
lucky dwarves, ho!:)
Ellison2000-09-28 22:19:59
That may have been some of the best fleeing i have seen logged.
Glader2000-09-28 22:20:58
Nice to play with NSL and company that way. If Vridush would have been smite mode, you'd be 100% rip but he doesn't go when w of lb! *flex*
Trakz2000-09-28 22:30:07
Rocking log, like the luck you had with flees there.
And I like the commenting, it livens up the log!
GORETONGUE2000-09-28 22:32:05
...and ppl wonder why some feel the need to make traps...
Lochdale2000-09-28 22:39:20
Great log. I have never been on when there has been a Bree raid (they look excting) but I bet that I would have ripped at Bree. Can't believe you got away, nice one :)
Draaz2000-09-28 23:28:28
duuude.. get yerself a client! =P
Gûrtak2000-09-28 23:32:23
Now this is some funny shit *G–rtak the Orc*..
Unknown2000-09-28 23:39:43
You actually type "fle" when you want to flee? *rotfl*
Uinen2000-09-28 23:53:56
I couldn't believe my eyes that you lived. When I was reading the log there were about 4-5 times where I thought "OK, that's it, here the party will end and the guy is gonna die", but nooooo.. too bad you didn't type "sco", would have been really nice to see EXACTLY how close to death you were :)

Nice log, though. :-)
Brumm2000-09-29 00:07:30
Well, I have a button for fleeing, but when too much stuff is happening, i
tend to return to the old ways, suppose it'll grow on me the more i play with
theese settings.. I don't spend much time with the client in it self, just
enough to get it playable.

Glad you ppl enjoyed the log, and comf to the group of ppl who lost kill..
Brumm2000-09-29 00:15:43
Uinen, I didn't feel like spamming score when i'm that low and noone is around
to help anyway.. I had what i had, cured when i got mana, and firstaided when i
found it neccessary, although now i'd like to know in numbers aswell, it's a
tad bit late for that though..
(btw, i didn't think all this when i was playing, i just did what i thought i
should do, and that wasn't to type score)
Since my result of some score is in there, and since i think Awful means less than 10% of full hp, I had tops 42 hp when it said awful, i suppose..
I'm giving out info in this log that perhap shouldn't be, but i've learnt a bit
by reading logs, and with more info others would have easier to learn from me.
This is also why i commented as much as i did (although most of it was annoying crap =P)
Brumm2000-09-29 00:16:43
Ack, i need to learn to type what's important instead of spamming my own comments *nibble self*
Unknown2000-09-29 00:28:22
This must have been real fun, I wish I get such a situation and survive. :-)
Unknown2000-09-29 00:43:11
Tnx Brumm for the log read it twice
Daevia2000-09-29 01:19:12
As I read the log I was like "Damn it would ROCK if he lived."
I had like no idea that he had a chance. :) Rocking!
Let play 'How many smites can you take on awful' hehe.
alias f flee2000-09-29 01:21:43
Oddyseus2000-09-29 01:33:20
Someone need to learn fnost zone. 'giggle'
Brumm2000-09-29 01:54:39
hehe, yeah, atleast you can't get away with calling me Fornost-legend =P
MayHeart2000-09-29 02:21:54
Swift feet bring forth a quick mind and quicken'd heart =) nice dodge
Khandar2000-09-29 07:47:57
WOW! Damn, rocking log was fucking excited to read. Must say
dwarfs rock! You are the IRONDWARF!
Reivax/Bramba2000-09-29 08:52:23
Hihi.

I narred FUCK FUCK FUCK! x3 ;)

Well, was good fleeing, pity that last hit I got on you was a wussy hit. Shoulda gone leather.
Good job getting away anyway, had you gone on rtf instead of dried brook you would have died :)
Hafur2000-09-29 09:07:48
For "Alias f flee": Actually you don´t even need to do the alias. F works for flee even without alias...
Unknown2000-09-29 09:48:44
Rik2000-09-29 09:51:05
I logged on Maia as seen in log, nd when you got in at the w-gate,
suddenly a lot of spam from orcs and troll apeared like: F**K, S**T
It was funny.

I wimped to rent because on where in Bree there were 8 pukes, and report was 10+ darkies.`, and i was targetet after some yelling to troll.

those 8 pukes where all who were close to bree.

So i decided a rent would be nice.

It was fun.
Ariala2000-09-29 11:59:11
Im impressed by your regen Brumm that realy rock :)
And you are lucky bastard :) *cong*
tindomerel2000-09-29 12:40:30

C R A Z Y !
Dax2000-09-29 14:13:01
I GOT YOU ARE TO FUCKING AFRAID, AT THE GATE!!!!!!!!
DAMMIT!!!!!!
Bramba shatted you on awful! that means 1 smite from me and you incaöl
I GET YOU ARE TO FUCKING AFRAID AND YOU FLEE EAST YOU LUCKY FUCKER!
AAAAAAAAAAAAAAAAAAAAAA. drives me NUTS
Krossen2000-09-29 16:10:35
That was insane, freaking nice escape Brumm. Hm, bad to bad bare-hand shatter,
waaaaaaaah.....
CAPPINATOR2000-09-29 19:32:41
THIS JUST GOES TO SHOW THAT ANY MORON IN A LAB CAN GET TO HIGH LEVEL...JESUS, JUST TYPE "F" TO FLEE....YOU ARE SO LUCKY THAT U LIVED
Brumm2000-09-29 19:53:25
laff, i'm mume'ing from home in my bedroom, can't even listen to music meanwhile cause i play at night mostly to get decent link, and my gf is sleeping 1 meter behind me.

and yep, i was very lucky, jealous?
yeah i was2000-09-30 06:13:51
my girl friend hates me muming too...sigh lets form a club
Gray2000-10-02 19:11:35
#KEY F2 {flee}
Jocke2000-10-04 09:44:50
ROTFL that rocked! I've never seen anyone do so much wrong and still live. :)
Great log.
Comment this:
Your name:


Your comment:

Avaliable characters:
<- Back Post a CommentTop of Page Up to first comment