Trap Trap!!
posted by Nazgum
2000-10-02 02:29:18
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My reputation precedes me! (for botesia mostly i suppose no fighting)
Start logging: 01.10.2000 20:08

### Botesia Loran and Eothen were chasing me, so I figured
i'd enter icedoor and see if they enter, unfortunately
it's blocked.  So i head north a little ###


open icedoor
That's impossible, I'm afraid.

o>d
Alas, you cannot go that way...

o>l
Misty Mountains
A pool with many big pieces of ice floating in it is here.

o>whe
Players in your zone
--------------------
Nazgúm               - Misty Mountains

o>inv
You are carrying:
a pair of snowshoes (used)
a stone
a small bottle
a smoked piece of meat
a smoked piece of meat

o>w
w
Misty Mountains
Exits: East West.

o>High Mountain Pass
*Botesia the Dúnadan Man* is standing here.
A sturdy pack horse is standing here.
*Eothen the Rohir Man* is standing here.
A large warhorse is standing here, clad in mail.
*Loran the Eriadorian Man* is standing here.
A sturdy pack horse is standing here.
Exits: North East South Up.

*>n
n
A Narrow Trail in the Misty Mountains
Exits: North South.

o>Fordable Stream
Exits: North South.

o>n
Winding Trail across the Knoll
The corpse of the ferocious warg is lying here.
A cowled sorcerer, in dark robes, gestures when he sees you (Glowing).
Exits: North East South.

o>l s

Khorak narrates 'some dakes went s on jbr, tscs tegl. Taolln te caruful'

o>The sharp spines and thorns of the dense vegetation block your way south. As
you look closely you can see that the trail does continue on the other side
of the hedge. Perhaps you can move some of the brush away and continue on the
trail.
The thorns is open.

o>close thorns
Ok.

o>l
Winding Trail across the Knoll
The corpse of the ferocious warg is lying here.
A cowled sorcerer, in dark robes, gestures when he sees you (Glowing).

o>n
A Hill near the Mountains
A giant earth beetle is standing here.
Exits: North East South West.

o>e
A Large Hill
A detached white rose is lying here.
Exits: North South West.

o>n
A Small Hill
Exits: North South West.

o>n
e
Valley
A tall stag is here, grazing peacefully.
Exits: South West.
The clouds begin to disappear.
The ground no longer feels frosty.

o>
Alas, you cannot go that way...

o>w
n
Hill
A tall stag is here, grazing peacefully.
Exits: East South West.

o>
Alas, you cannot go that way...

o>w
n
High Hill
Exits: North East South.

o>Green Valley
Exits: North East South.

o>e
A Green Hill
Exits: North East West.

o>e
Green Valley
A huge, black wolf is here, ready to devour.
A huge, black wolf is here, ready to devour.
A fallow deer is grazing peacefully here.
Exits: West.

o>w

The huge, black wolf tries to hit you, but your parry is successful.

o the huge, black wolf:Healthy>n
No way! 
You are fighting for your life!

o the huge, black wolf:Healthy>f
No way! 
You are fighting for your life!

o the huge, black wolf:Healthy>
You pierce the huge, black wolf's right hindfoot extremely hard.

o the huge, black wolf:Fine>
You flee head over heels.
A Green Hill
Exits: North East West.

o>w
Green Valley
Exits: North East South.

o>s
s
High Hill
Exits: North East South.

o>e
Low Hill
A small centipede is here scurrying about.
A small centipede is here scurrying about.
Exits: North East South West.
You begin to see some clouds.
You see some frost on the ground now.

o>A Grassy Hill
A giant earth beetle is standing here.
An ibex is watching you from afar.
Exits: North East South West.

o>e
A Small Hill
Exits: North South West.

o>e
s
Alas, you cannot go that way...
A giant earth beetle has arrived from the west.

o>e
A Large Hill
A detached white rose is lying here.
Exits: North South West.

o>
Alas, you cannot go that way...

o>s
e
A Grassy Hill
Exits: North East South West.

o>A Path in the Hills
A sparrow is flapping around on the ground.
Exits: East South West.

o>e
n
A Small, Forgotten Hill
A fierce boar is here, grunting at you.
A huge warg is here, moving in for the kill.
A sparrow is flapping around on the ground.
Exits: South West.

o>
Alas, you cannot go that way...

o>s
A Small Overgrown Path
A large thorny branched shrub is growing here.
A forest spider is here crawling around.
A colourful butterfly is fluttering around here.
Exits: North East.

o>e
A Small, Murky Pond
A black pond of water is here.
A swarm of mosquitoes is here, humming around you.
The Old Pike is lurking in the reeds, waiting for its prey.
Exits: North West.

o>w
n
A Small Overgrown Path
A large thorny branched shrub is growing here.
A forest spider is here crawling around.
A colourful butterfly is fluttering around here.
Exits: North East.

o>w
w
A Small, Forgotten Hill
A fierce boar is here, grunting at you.
A huge warg is here, moving in for the kill.
A sparrow is flapping around on the ground.
Exits: South West.

o>A Path in the Hills
A sparrow is flapping around on the ground.
Exits: East South West.

o>n
A Grassy Hill
Exits: North East South West.

o>*Botesia the Dúnadan Man* has arrived from the north riding a pack horse.
*Eothen the Rohir Man* has arrived from the north riding the warhorse.
*Loran the Eriadorian Man* has arrived from the north riding a pack horse.

### And they still follow so i devise a new evil plan ###

A Large Hill
A detached white rose is lying here.
Exits: North South West.

o>w
A Hill near the Mountains
Exits: North East South West.

o>n
A Grassy Hill
Exits: North East South West.

o>n
n
Hill
A tall stag is here, grazing peacefully.
Exits: East South West.
The clouds begin to disappear.
The ground no longer feels frosty.

o>
Alas, you cannot go that way...

o>w
n
High Hill
Exits: North East South.

o>n
Green Valley
Exits: North East South.

o>e
Green Hills
A tall stag is here, grazing peacefully.
Exits: North East South West.

o>Green Hills
Exits: North South West.

o>e
e
Alas, you cannot go that way...

o>n
e
Alas, you cannot go that way...

o>e
Misty Mountains
Exits: East South.

o>A Mountain Trail
Exits: South West.

o>
Alas, you cannot go that way...

o>s
A Box Canyon
Exits: North East.

o>e

Saving Nazgúm.

o>Misty Mountains
Exits: East South West.

o>e
Abandoned Tower
Exits: North East South West Up.
You suddenly notice an orkish scout.
You suddenly notice an orkish scout.

o S HP:Fine>stat
OB: 82%, DB: 62%, PB: 98%, Armour: 1%. Wimpy: 300. Mood: wimpy.
Needed: 1,530,278 xp, 0 tp. Gold: 272. Alert: normal.
Affected by:
- panic
- novoid
- noquit

o S HP:Fine>u
cast 'fireball' wraith   ### mage bindings :p *hug bn*###
Dark Room
A small iron key has been left here.
A dark intangible shadow turns to face you.
Exits: Down.

o S HP:Fine>Sorry, you can't do that, you don't have any idea about it!

o S HP:Fine>
An orkish scout yells 'A Man is here at Abandoned Tower!'
An orkish scout yells 'A Man is here at Abandoned Tower!'

o S HP:Fine>o S HP:Fine>get key
You get a small iron key.

o S HP:Fine>d
s
Abandoned Tower
An experienced orkish scout is looking for tracks on the ground.
An experienced orkish scout is looking for tracks on the ground.
*Botesia the Dúnadan Man* is standing here.
Exits: North East South West Up.

* S HP:Fine>s

*Botesia the Dúnadan Man* leaves west.

o S HP:Fine>Misty Mountains
Exits: North East South.

* S HP:Fine>Entrance To Caves
Exits: North Down.

* S HP:Fine>d
Underground Caves
Exits: East Up.

o S HP:Fine>e
e
The Lair
A grey-skinned mountain troll stands here.
A small, mean earth troll is standing here, thinking of something hideous.
Exits: East West.

o S HP:Fine>The Treasure Room
A large sack is on the ground.
Exits: West.

o S>l w
The stonedoor is open.

o S>close stonedoor
lock stonedoor
Ok.

o S>*click*

o S>unlock stonedoor
open stonedoor
*click*

o S>w
Ok.

o S>w
The Lair
A grey-skinned mountain troll stands here.
A small, mean earth troll is standing here, thinking of something hideous.
Exits: East West.

o S>Underground Caves
Exits: East Up.

o S>u
Entrance To Caves
Exits: North Down.

* S>n
Misty Mountains
Exits: North East South.
You suddenly notice an orkish scout.
You smell blood.

* S>n
Abandoned Tower
Exits: North East South West Up.

o S Move:Tired>s

*Botesia the Dúnadan Man* has arrived from the west.
A pack horse has arrived from the west.
*Eothen the Rohir Man* has arrived from the west.
The warhorse has arrived from the west.
*Loran the Eriadorian Man* has arrived from the west.
A pack horse has arrived from the west.

* S>Misty Mountains
An experienced orkish scout is looking for tracks on the ground.
Exits: North East South.
You smell blood.

* S Move:Tired>l in sble
s
You can't find a sble.
An orkish scout leaves north.

* S Move:Tired>Entrance To Caves
Exits: North Down.

* S Move:Tired>l in sable
pouch (used) : 
five flasks of orkish draught
a ruby ring

* S Move:Tired>l
Entrance To Caves

* S>d
Underground Caves
Exits: East Up.

o S>stat
score
OB: 82%, DB: 62%, PB: 98%, Armour: 1%. Wimpy: 300. Mood: wimpy.
Needed: 1,530,278 xp, 0 tp. Gold: 272. Alert: normal.
Affected by:
- panic
- novoid
- noquit

o S>time
396/396 hit, 40/40 mana, and 53/156 moves.

o S>l
According to the Dúnadan calendar, it is:
6am on Trewsday, the 28th of Forelithe, Year 3017 of the Third Age.
Real time is Mon Oct  2 00:11:23 2000 GMT.
Last reboot due to a crash at Mon Sep 25 13:28:23 2000 GMT

o S>Underground Caves

o S>stat
OB: 82%, DB: 62%, PB: 98%, Armour: 1%. Wimpy: 300. Mood: wimpy.
Needed: 1,530,278 xp, 0 tp. Gold: 272. Alert: normal.
Affected by:
- panic
- novoid
- noquit

o S>l
Underground Caves

o S>stat
OB: 82%, DB: 62%, PB: 98%, Armour: 1%. Wimpy: 300. Mood: wimpy.
Needed: 1,530,278 xp, 0 tp. Gold: 272. Alert: normal.
Affected by:
- panic
- novoid
- noquit

o S>inv
equip

You feel bolder.

o S>
You are carrying:
a small iron key
a pair of snowshoes (used)
a stone
a small bottle
a smoked piece of meat
a smoked piece of meat

o S>
You are using:
<wielded>            a black runed dagger (brand new)
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a russet coloured hood (worn out)
<worn on body>       a russet shirt (used)
<worn about body>    a russet cloak (used)
<worn on arms>       a black arm wrapping (used)
<worn on hands>      a thin pair of leather gloves (brand new)
<worn on legs>       a pair of reddish-brown pants (used)
<worn on feet>       a black pair of padded boots (brand new)
<worn around neck>   a black amulet
<worn on wrist>      a violet orchid
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     an iron ring
<worn on finger>     a small tin ring
<worn on back>       a leather baldric
<worn as belt>       a gleaming belt
<worn on belt>       a weapon sheath
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch

o S>l in 3.sable
pouch (used) : 
a broad silver belt
a copper ring
four receipts

o S>stat
OB: 82%, DB: 62%, PB: 98%, Armour: 1%. Wimpy: 300. Mood: wimpy.
Needed: 1,530,278 xp, 0 tp. Gold: 272. Alert: normal.
Affected by:
- novoid
- noquit

o S>search t
/You begin to search ...

-\|o S>e
w
The Lair
A grey-skinned mountain troll stands here.
Exits: East West.

o S>
You hear some apparently rather far noise coming from the west.
Underground Caves
Exits: East *Up*.

o S>e
e
The Lair
A grey-skinned mountain troll stands here.
Exits: East West.

o S>The Treasure Room
A large sack is on the ground.
A small, mean earth troll is standing here, thinking of something hideous.
Exits: West.


### So i got 0 scrolls and i'm solo, but i figure i fight 3
using mobs and maybe it works out alright ###

o S>w
The Lair
A grey-skinned mountain troll stands here.
Exits: East West.

o S>l e
The door blocks your view.
The stonedoor is open.

o S>
The earth troll has arrived from the east.
You swiftly dodge the mountain troll's attempt to hit you.

o S the mountain troll:Healthy>w

You pierce the mountain troll's left leg hard and tickle it.

o S the mountain troll:Fine>f
No way! 
You are fighting for your life!

o S the mountain troll:Fine>
You flee head over heels.
Underground Caves
Exits: East *Up*.

o S>e
The Lair
A grey-skinned mountain troll stands here.
A small, mean earth troll is standing here, thinking of something hideous.
Exits: East West.

o S>close stonedoor
lock stonedoor
Ok.

o S>w
*click*
You hear some apparently close noise coming from the west.

o S>Underground Caves
Exits: East *Up*.

o S>u
You blink and feel weaker under the cruel light of the sun.
Entrance To Caves
*Botesia the Dúnadan Man* is standing here.
A sturdy pack horse is standing here.
*Eothen the Rohir Man* is standing here.
A large warhorse is standing here, clad in mail.
*Loran the Eriadorian Man* is standing here.
A sturdy pack horse is standing here.
Exits: *North* Down.

* S>d
You feel so much better hiding in the shadows!
Underground Caves
Exits: East *Up*.

o S>
*Botesia the Dúnadan Man* yells 'thats realistic'

o S>
*Botesia the Dúnadan Man* yells 'lets ill enter'

o S>l

You hear some apparently close noise coming from above.

o S>Underground Caves

o S>
*Botesia the Dúnadan Man* yells 'a portal trap'

o S>yell it's noport
Ok.

o S>
*Botesia the Dúnadan Man* yells 'you fuckang snaveling shithead'

### he loves me ###

o S>
You hear some apparently rather far noise coming from above.

o S>yell dipshit
Ok.

o S>yell and i'm solo
Ok.

o S>
*Botesia the Dúnadan Man* yells 'am a sopposed tu believe you?'

o S>yel quake whore
Ok.

### the all time best counter comeback! ###

o S>sneak
You stop sneaking.

o>u
*Botesia the Dúnadan Man* yells 'hehe'
You blink and feel weaker under the cruel light of the sun.
Entrance To Caves
Exits: *North* Down.

*>
*Botesia the Dúnadan Man* yells 'you suck'

*>n
n
Misty Mountains
Exits: North *East* *South*.

*>*Botesia the Dúnadan Man* yells 'i get'
You feel so much better hiding in the shadows!
Abandoned Tower
The corpse of an orkish scout is lying here.
The corpse of an orkish scout is lying here.
Exits: *North* *East* *South* *West* Up.

o>sa go check
comm snorts 'go check'
Ok.

o>
*Botesia the Dúnadan Man* yells 'kills'

o>
*Botesia the Dúnadan Man* yells 'in open'

o>yell go check
Ok.

o>
*Botesia the Dúnadan Man* yells 'terryin'

o>
*Botesia the Dúnadan Man* yells 'i '

o>
*Botesia the Dúnadan Man* yells 'don't'

o>
*Botesia the Dúnadan Man* yells 'need'

o>yell i wait out here
Ok.

o>
*Botesia the Dúnadan Man* yells 'fucking'

o>l
Abandoned Tower
The corpse of an orkish scout is lying here.
The corpse of an orkish scout is lying here.

o>
*Botesia the Dúnadan Man* yells 'closesables'

o>
*Botesia the Dúnadan Man* yells 'i '

o>
*Botesia the Dúnadan Man* yells 'don't'

o>
*Botesia the Dúnadan Man* yells 'trust'

o>whe
*Botesia the Dúnadan Man* yells 'iou'
Players in your zone
--------------------
Nazgúm               - Abandoned Tower

o>
*Botesia the Dúnadan Man* yells 'and'

o>
*Botesia the Dúnadan Man* yells 'that'

o>
*Botesia the Dúnadan Man* yells 'is'

o>yell i'm solo dammit

*Botesia the Dúnadan Man* yells 'cheating'

o>
You hear some apparently close noise coming from the west.
Ok.

o>
You hear some apparently rather far noise coming from the west.

o>
Saving Nazgúm.

### And off they go :p  Well woulda been nice fight,
too bad Grunge never thinks i'll try something fun ###
Top of Page Down to last comment


Zoone2000-10-02 02:51:47
ROTFL. also, didnt know botesia was grunge :)
Ginlon2000-10-02 03:26:14
Be honest Naz.. can you really blame them
for expecting you to trap them?

Would been a cool fight, but either your paranoid, or
you get overkill.. im paranoid, and i still get overkilled :)
grunge2000-10-02 03:33:42
rotfl, didn't know zoone was an antisemite jewlabelling fuckhead.

-didn't bother me none, i figured he would be able to flee out and i also figured
he was counting on one person to flee east while he locked the door... :)
and i don't know if its portable or not, you can be assured i checked shortly after
he was gone, but its just not fun, i rather fight in open terrain.

i could post a log here of me killing 5 darkies in the open yesterday if you want....
so you can understand how openterrain fighting is accomplished.
Zoone2000-10-02 03:34:47
heh, wasnt trying to make you snap grunge. as i already explained, it
wasnt meant that way. if it was, it's purty obvious it'd make everyone
pissed off, and i wouldnt post it. yeesh!
grunge2000-10-02 03:52:53
*snap* *fume*
valium and beer, i need valley-yums!!!11 and beer....

has anyone noticed that i have been a teetotaler (sp?) and am now
drinking only coffee?
Celorfilas2000-10-02 04:24:50
Botesia is Grunge? AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Cychr2000-10-02 04:26:25
post the log then, Grunge. Please show us how open terrain fighting is accomplished.
Unknown2000-10-02 05:07:02
Grimble2000-10-02 05:08:42
Heh a lot of ppl around mume could benefit from a lesson in open terrain fighting. Perhaps then they would move out of their little cozy closeable rooms once in awhile.
Juston2000-10-02 05:49:21
I once tried to trap whities (when i was playing troll) in bree. that didn't work too well :p
Unknown2000-10-02 07:15:56
nine out of ten times when nazgum do enter, it is a portal trap. but he posts a log of that tenth time to "show he doesnt trap" or smthng? way to go nazzie.
Unknown2000-10-02 08:13:28
EZ to kill solo lowbie orcs in open terrain when you are in a hugeoverkillpukegruppe
grunge2000-10-02 08:31:49
easy to whine about whining or just be a whiner and whine alot and basically
be a whinealot type of person with whining in your middle name and sometimes part
of your first name.

I am so fed up with this place and its whiners that this is my final post! :)
Zhagrat2000-10-02 08:50:39
Really have not seen in 3 years of playing My orcs such a lousy whining puke character as Botesia is. Dunno why it is so ... Maybe he does not get from his or her`s girlfriend/boyfriend ?? He always yells how lame and lousy others are
and in this log we clearly see fucked up a bit didnt he ? If these 3 would have entered who knows how the fight would have ended but yoy never know Botesia cause everybody everywhere is going to trap you all the time :)
Zug2000-10-02 10:43:39
Prolly the 3 that blocked the dt door on me yesterday :/
Skojardu2000-10-02 11:58:35
A tip for every1
Mume=game
Game=suppost to be fun
Suppost to be fun=go with the flow
Go with the flow=Stop fucking whining
Stop fucking whining=Sheesh grow up

Skojardu
Rackhir2000-10-02 12:28:48
Nod!
Gorlab2000-10-02 13:01:18
Nice analogies there Skojardu!
Pampalini2000-10-02 13:02:41
Hehehe pukes fucked it hahaha *laugh*
Ariala2000-10-02 13:18:27
hehe Trap paranojja :)
Enforcer2000-10-02 13:24:44
personally i wouldnt enter any closable with cz, nazgum or some estonian presence =)...blink i.e. madcat, nomad, etc =)
Enforcer2000-10-02 13:25:27
sad part is that those fights are the fun ones, not the chases over 10*10 room zones....SNORE
Fredde2000-10-02 14:19:56
Enforcer: well then you never enter a closable since your .ee *giggle*

Skojardu: Skojardu. old-lame-out-weard-joke(TM)

Tihi Tihi
Mumma2000-10-02 14:29:21
why is every1 flaming every1?
Hafur2000-10-02 14:37:36
Skojardu is right!
Eothen2000-10-02 15:52:33
Actually Zug It was me Botesia and Transe that slew you by DT. Get some draughts and learn how to run, and then maybe someone will help you get a new brd.
Skojardu2000-10-02 16:37:13
Fredde your cohones are MINE!!

Skojardu likes hairy dwarf cohones for a snack
Eothen2000-10-02 16:55:27
Oh and also Enforcer, those chases rock since the payoff is so sweet. :)
GORETONGUE2000-10-02 18:11:53
blah blah blah
Now we have "open terrain" snobs
Nerf2000-10-02 18:23:54
You make fun of big Skojardu, u die like pig!!!!!!!
Bonebreaker2000-10-02 18:33:40
Well thats a hugelameoverkilltrap....
Duvel2000-10-02 19:00:22
Keep your damn fingers of Skojardu or I chase your ass to GH to kill you!

*groan*
Juston2000-10-03 00:26:00
They should make it so that you can see movements of the enemy when you are right outside a closeable room. e.g. Let's say you are at a place and 8 orcs are trapping there you could type look north and see-
You see many orc shaped beings moving about.
Eothen2000-10-03 02:46:11
Juston's idea is great, also you could enter a certain room and it could say, "You hear many voices speaking Orkish to the east."
Or something.
Unknown2000-10-03 17:29:41
or many voices speaking czech
Unknown2000-10-06 11:48:25
Or many whines of a puke?
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