Almost
posted by Elestir
2000-10-05 15:49:59
<- Back Down to comments Down to last comment
We attacked 2 trolls in DT, blocked irontrap, slept mobs and killed the 
troll that was still up. Of course I missed kill... Then this happened.

* R C HP:Fine Mana:Burning>where
Players in your zone
--------------------
Butrus               - A Road through the Grey Mountains
Glamduril            - A Road through the Grey Mountains
Filûk                - A Road through the Grey Mountains
Aiwa                 - A Road through the Grey Mountains
Folko                - A Road through the Grey Mountains
Mumma                - A Road through the Grey Mountains
Elestir              - A Road through the Grey Mountains

* R C HP:Fine Mana:Burning>l n
The door is set in a tower wall, which has been partially constructed
of a spire of grey rock from the mountain. Various remains lie outside
the door, and a plaque can be seen on the wall nearby.
The door is open.
Folko says 'maybe portals'

* R C HP:Fine Mana:Burning>e
Grey Mountains
A furry, striped raccoon is here, nosing around for some berries or roots.
Exits: North East West.

* R C HP:Fine Mana:Burning>l n
You see some strange lines in the rock...
The stonedoor is open.

* R C HP:Fine Mana:Burning>w
A Road through the Grey Mountains
The statue of a troll is here.
A sturdy leather backpack has been left here.
The corpse of *a Troll* is lying here.
Glamduril the Noldo is standing here.
Exits: North East South West.

* R C HP:Fine Mana:Burning>l 
A Road through the Grey Mountains
The statue of a troll is here.
A sturdy leather backpack has been left here.
The corpse of *a Troll* is lying here.
Glamduril the Noldo is standing here.
Butrus the Noldo is here, riding a horse of the Rohirrim.
Mumma is here, riding a pack horse.
Filûk the Dwarf is standing here.
Aiwa the Half-Elf is here, riding the trained horse.

* R C HP:Fine Mana:Burning>
You suddenly notice Folko.

* R C HP:Fine Mana:Burning>beck glamduril
You beckon for him to follow you.

* R C HP:Fine Mana:Burning>
Aiwa says 'maybe'

* R C HP:Fine Mana:Burning>
Glamduril starts following you. ## dropped him before as he was
				## getting shatters in DT

* R C HP:Fine Mana:Burning>
Glamduril mounts on a horse of the Rohirrim, and begins riding him.

* R C HP:Fine Mana:Burning>l 
A Road through the Grey Mountains
The statue of a troll is here.
A sturdy leather backpack has been left here.
The corpse of *a Troll* is lying here.
Glamduril the Noldo is here, riding a horse of the Rohirrim driven by you.
Butrus the Noldo is here, riding a horse of the Rohirrim.
Mumma is here, riding a pack horse.
Filûk the Dwarf is standing here.
Aiwa the Half-Elf is here, riding the trained horse.
Folko the Hobbit is standing here.

* R C HP:Fine Mana:Burning>w
Mumma piper: moonglum is on so
A Broken Road
Exits: East South West.

* R C HP:Fine Mana:Burning>w
A Crumbling Road
Exits: North East South West.

* R C HP:Fine Mana:Burning>n
Mossy Path
Exits: North South.

* R C HP:Fine Mana:Burning>n
Mumma piper: might do
Mossy Path
Exits: North South.

* R C HP:Fine Mana:Burning>s
Mossy Path
Exits: North South.

* R C HP:Fine Mana:Burning>s
Glamduril cringes in terror!
You suddenly notice Folko.

A Crumbling Road
Exits: North East South West.

* R C HP:Fine Mana:Burning>track hungry
You carefully examine the ground around you, looking for tracks...

Shrouds of dark clouds roll in above you, blotting out the skies.

You suddenly notice Folko.
Folko's shortsword starts to glow very brightly!

Filûk begins some strange incantations...

You see some tracks of a hungry warg leading west
 (done less than 2 hours ago).

* R C HP:Fine Mana:Burning>w

Filûk utters the words 'cure light'

* R C HP:Fine Mana:Burning>A Bend in the Road
Exits: East South.

Mumma piper: eh
You suddenly notice Folko.


s
You stop tracking your victim.

* R C HP:Fine Mana:Burning>A Road Up a Mountain
*Nazgúm the Orc* is standing here.
*Nacs the Orc* is here, riding a hungry warg.
Exits: North East Down.

* R C HP:Fine Mana:Burning>
*Nazgúm the Orc* leaves east.
*Nacs the Orc* leaves east riding a hungry warg.

* R C HP:Fine Mana:Burning>kill *Man*
They aren't here.

* R C HP:Fine Mana:Burning>e
kill *Man*
Grey Mountains
Exits: North East West.

* R C HP:Fine Mana:Burning>They aren't here.

* R C HP:Fine Mana:Burning>n
kill *Man*
e
A Crumbling Road
Exits: North East South West.

* R C HP:Fine Mana:Burning>kill *Man*
They aren't here.

* R C HP:Fine Mana:Burning>e
A Broken Road
Exits: East South West.

* R C HP:Fine Mana:Burning>kill *Man*
They aren't here.

* R C HP:Fine Mana:Burning>
You suddenly notice Folko.

A Road through the Grey Mountains
The statue of a troll is here.
A sturdy leather backpack has been left here.
The corpse of *a Troll* is lying here.
*Nazgúm the Orc* is standing here.
*Nacs the Orc* is here, riding a hungry warg.
Exits: North East South West.

* R C HP:Fine Mana:Burning>They aren't here.

* R C HP:Fine Mana:Burning>dism
*Nazgúm the Orc* swiftly dodges Butrus' attempt to pierce him.
You stop riding a horse of the Rohirrim.

* C HP:Fine>kill *Man*

*Nacs the Orc* dismounts from a hungry warg, and stops riding it.
A hungry warg now follows *Nacs the Orc*.
*Nazgúm the Orc* lightly pierces Butrus' right foot and tickles it.

* C HP:Fine>They aren't here.
Glamduril begins some strange incantations...

* C HP:Fine>
Mumma piper: i didn't get on trophy :P

* C HP:Fine>
*Nacs the Orc* leaves north. ## Silly you :P
A hungry warg leaves north.
You suddenly notice Folko.

* C HP:Fine>kill *Man*
They aren't here.

* C HP:Fine>
Filûk tries to smite *Nazgúm the Orc*, but he parries successfully.
Mumma closes the door. ## Too bad, could get Nazgum in as well
*Nazgúm the Orc* panics, and attempts to flee.
*Nazgúm the Orc* leaves west.

* C HP:Fine>n
Butrus dismounts from a horse of the Rohirrim, and stops riding him.
A horse of the Rohirrim now follows Butrus.
The door seems to be closed.

* C HP:Fine>close door
lock door
It's already closed!

* C HP:Fine>*click*

* C HP:Fine>open door
It seems to be locked.

* C HP:Fine>l 
kill *Man*
A Road through the Grey Mountains
The statue of a troll is here.
A sturdy leather backpack has been left here.
The corpse of *a Troll* is lying here.
Glamduril the Noldo is here, riding a horse of the Rohirrim.
Butrus the Noldo is standing here.
A great dark-grey horse stamps restively.
Mumma is here, riding a pack horse.
Filûk the Dwarf is standing here.
Aiwa the Half-Elf is here, riding the trained horse.
Folko the Hobbit is standing here.

* C HP:Fine>They aren't here.

* C HP:Fine>l n

Aiwa says 'nice'

* C HP:Fine>The door is set in a tower wall, which has been partially constructed
of a spire of grey rock from the mountain. Various remains lie outside
the door, and a plaque can be seen on the wall nearby.
The door is closed.

* C HP:Fine>unlock door n
open door n
*click*

* C HP:Fine>
Ok.

* C HP:Fine>n
Dark Tower
A brown bear fur is here lying on the ground.
A butcher knife is lying here. 
There are three full metal helmets here.
A shiny gold ring has been abandoned here.
A hooded brass lantern has been left here.
A brass lantern has been set on the ground.
On the ground, there are two metal breastplates.
A ring, with a runic inscription. It looks very old.
You see two smoked pieces of meat on the ground.
The head of a Stoor is here, spiked to the end of a pole.
There are two thin metal breastplates here.
The corpse of a brown-skinned Orc is lying here.
The corpse of the hobwill is lying here.
A scuffed and worn leather satchel has been left here.
A brown-skinned Orc is sleeping here.
A brown-skinned Orc is sleeping here.
A brown-skinned Orc is sleeping here.
A sturdy pack horse is standing here.
*Nacs the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South Up Down.
A horse of the Rohirrim has arrived from the south.
ACK! Mumma didn't follow you, you lost him. ## Didnt notice this
ACK! Aiwa didn't follow you, you lost him.
*Nacs the Orc* says 'open' ## should have spammed s instead

* C HP:Fine>
Filûk approaches *Nacs the Orc*, trying to smite him.
You suddenly notice Folko.

* C HP:Fine>close door
lock door
Ok.

* C HP:Fine>*click*

* C HP:Fine>
*Nacs the Orc* smites Filûk's head extremely hard.

* C HP:Fine>kill *Orc*
* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>
You slash *Nacs the Orc*'s right leg very hard and tickle it.
Filûk smites *Nacs the Orc*'s right leg extremely hard.

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>l u

*Nacs the Orc* panics, and attempts to flee.

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>A small stone staircase leads up to the top of the tower.
The woodendoor is open.
*Nacs the Orc* panics, and attempts to flee.

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u
close woodendoor u
Ok.

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u
close woodendoor u
close woodendoor u
*Nacs the Orc* panics, and attempts to flee.
It's already closed!

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>It's already closed!
Folko pierces *Nacs the Orc*'s right arm extremely hard.
You strongly slash *Nacs the Orc*'s body and tickle it.

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u
It's already closed!

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>It's already closed!

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u
It's already closed!

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u
It's already closed!

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u
It's already closed!
*Nacs the Orc* smites Filûk's left arm extremely hard.

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>*Nacs the Orc* opens the woodendoor.
Ok.

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u
It's already closed!
*Nacs the Orc* panics, and attempts to flee.
Folko pierces *Nacs the Orc*'s left foot extremely hard and tickles it.

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u

*Nacs the Orc* opens the woodendoor.

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u
Butrus closes the woodendoor.
It's already closed!
*Nacs the Orc* panics, and attempts to flee.

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u
It's already closed!
*Nacs the Orc* opens the woodendoor.

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u
*Nacs the Orc* panics, and attempts to flee.
Ok.
Filûk sends *Nacs the Orc* sprawling with a powerful bash.

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u
close woodendoor u
It's already closed!
Aiwa narrates 'let us in' ## Didnt notice this narrate

* C HP:Fine *Nacs the Orc*:Fine Filûk:Hurt>close woodendoor u
It's already closed!
Ooops! 
You fumble... and hit yourself HARD!

Folko pierces *Nacs the Orc*'s right leg extremely hard and tickles it.
Filûk smites *Nacs the Orc*'s right leg extremely hard.

You slash *Nacs the Orc*'s right leg very hard.
Your victim is shocked by your hit!

* C HP:Fine *Nacs the Orc*:Hurt Filûk:Hurt>It's already closed!
Folko pierces *Nacs the Orc*'s right arm extremely hard.

* C HP:Fine *Nacs the Orc*:Hurt Filûk:Hurt>It's already closed!

* C HP:Fine *Nacs the Orc*:Hurt Filûk:Hurt>wield sword

* C HP:Fine *Nacs the Orc*:Hurt Filûk:Hurt>
You stop using an engraved broadsword.
You masterfully wield a bastard sword, ready to protect the weak.

* C HP:Fine *Nacs the Orc*:Hurt Filûk:Hurt>
Folko pierces *Nacs the Orc*'s left hand extremely hard.
Filûk smites *Nacs the Orc*'s body extremely hard.

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>
You slash *Nacs the Orc*'s left leg extremely hard.

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>close woodendoor u
close woodendoor u
close woodendoor u
It's already closed!

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>close woodendoor u
It's already closed!

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>It's already closed!

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>It's already closed!
Folko pierces *Nacs the Orc*'s left leg extremely hard.

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>close woodendoor u
It's already closed!

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>close woodendoor u
close woodendoor u
It's already closed!

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>close woodendoor u
It's already closed!
*Nacs the Orc* seems to have recovered his senses.

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>close woodendoor u
*Nacs the Orc* opens the woodendoor.
Ok.

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>close woodendoor u
It's already closed!
*Nacs the Orc* panics, and attempts to flee.

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>close woodendoor u
It's already closed!
*Nacs the Orc* opens the woodendoor.

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>close woodendoor u
Ok.
*Nacs the Orc* panics, and attempts to flee.

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>close woodendoor u
It's already closed!
*Nacs the Orc* opens the woodendoor.
Butrus closes the woodendoor.

* C HP:Fine *Nacs the Orc*:Wounded Filûk:Hurt>close woodendoor u
It's already closed!
*Nacs the Orc* panics, and attempts to flee.
Folko pierces *Nacs the Orc*'s right hand extremely hard.
You slash *Nacs the Orc*'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!

* C HP:Fine *Nacs the Orc*:Bad Filûk:Hurt>close woodendoor u
*Nacs the Orc* opens the woodendoor.
Ok.
*Nacs the Orc* smites Filûk's right arm extremely hard.

* C HP:Fine *Nacs the Orc*:Bad Filûk:Hurt>close woodendoor u
It's already closed!
*Nacs the Orc* panics, and attempts to flee.
*Nacs the Orc* panics, but can't stop fighting to flee.
*Nacs the Orc* panics, and attempts to flee.

* C HP:Fine *Nacs the Orc*:Bad Filûk:Hurt>close woodendoor u
It's already closed!
*Nacs the Orc* opens the woodendoor.

* C HP:Fine *Nacs the Orc*:Bad Filûk:Hurt>close woodendoor u
close woodendoor u
*Nacs the Orc* panics, and attempts to flee.
*Nacs the Orc* leaves up.
Butrus closes the woodendoor.
It's already closed!

* C HP:Fine>close woodendoor u
It's already closed!
The woodendoor is opened from the other side.

* C HP:Fine>close woodendoor u
Ok.

* C HP:Fine>The woodendoor is opened from the other side.
Ok.

* C HP:Fine>open woodendoor u
It's already closed!

* C HP:Fine>
Ok.
Butrus closes the woodendoor.

* C HP:Fine>u
kill *Orc*
The woodendoor is opened from the other side.
Butrus closes the woodendoor.
The woodendoor seems to be closed.

* C HP:Fine>They aren't here.

* C HP:Fine>
The woodendoor is opened from the other side.

* C HP:Fine>u

Folko closes the woodendoor.

* C HP:Fine>kill *Orc*
The woodendoor is opened from the other side.
Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
The corpse of a hungry warg is lying here.
*Nacs the Orc* is standing here.
Exits: Down.
A horse of the Rohirrim has arrived from below.

* C HP:Fine>* C HP:Fine>
You approach *Nacs the Orc*, trying to slash him.
*Nacs the Orc* panics, and attempts to flee.
*Nacs the Orc* leaves down.
Aiwa narrates 'er let us in' ## missed this narrate too of course
Someone closes the woodendoor.
You suddenly notice Folko.

* C HP:Fine>
The woodendoor is opened from the other side.

* C HP:Fine>
Folko closes the woodendoor.
Aiwa narrates 'hehe'

* C HP:Fine>
The woodendoor is opened from the other side.

d
* C HP:Fine>
*Nacs the Orc* has arrived from below.
Folko closes the woodendoor.
Filûk smites *Nacs the Orc*'s body extremely hard and shatters it.

* C HP:Fine>
*Nacs the Orc* opens the woodendoor.

kill *Orc*
*Nacs the Orc* panics, and attempts to flee.
*Nacs the Orc* leaves down.

* C HP:Fine>Dark Tower
A brown bear fur is here lying on the ground.
A butcher knife is lying here. 
On the ground, there are three full metal helmets.
A shiny gold ring has been abandoned here.
A hooded brass lantern has been left here.
A brass lantern has been set on the ground.
On the ground, there are two metal breastplates.
A ring, with a runic inscription. It looks very old.
There are two smoked pieces of meat here.
The head of a Stoor is here, spiked to the end of a pole.
On the ground, there are two thin metal breastplates.
The corpse of a brown-skinned Orc is lying here.
The corpse of the hobwill is lying here.
A scuffed and worn leather satchel has been left here.
A brown-skinned Orc is sleeping here.
A brown-skinned Orc is sleeping here.
A brown-skinned Orc is sleeping here.
A sturdy pack horse is standing here.
A hungry warg stands here, sniffing around for flesh.
*Nacs the Orc* is standing here.
Exits: South Up Down.
A horse of the Rohirrim has arrived from above.

* C HP:Fine>*Nacs the Orc* panics, and attempts to flee.
*Nacs the Orc* leaves up.
They aren't here.

* C HP:Fine>
You suddenly notice Folko.

* C HP:Fine>
*Nacs the Orc* has arrived from above.
Folko pierces *Nacs the Orc*'s right arm extremely hard and shatters it.

* C HP:Fine>l u

Butrus pierces *Nacs the Orc*'s right foot.

* C HP:Fine>Filûk approaches *Nacs the Orc*, trying to smite him.
A small stone staircase leads up to the top of the tower.
The woodendoor is open.
*Nacs the Orc* panics, and attempts to flee.
*Nacs the Orc* leaves up.

* C HP:Fine>close woodendoor u
close woodendoor u
Ok.
The woodendoor is opened from the other side.

* C HP:Fine>close woodendoor u
Ok.

* C HP:Fine>It's already closed!
The woodendoor is opened from the other side.

* C HP:Fine>open woodendoor u
*Nacs the Orc* has arrived from above.
It's already open!

* C HP:Fine>
Folko approaches *Nacs the Orc*, trying to pierce him.

* C HP:Fine>close woodendoor u

*Nacs the Orc* panics, and attempts to flee.
*Nacs the Orc* leaves up.

* C HP:Fine>close woodendoor u
Ok.

* C HP:Fine>close woodendoor u
The woodendoor is opened from the other side.
Ok.

* C HP:Fine>It's already closed!

* C HP:Fine>open woodendoor u
Ok.

* C HP:Fine>close woodendoor u
Ok.

* C HP:Fine>close woodendoor u
It's already closed!
The woodendoor is opened from the other side.

* C HP:Fine>open woodendoor u

*Nacs the Orc* has arrived from above.
Folko pierces *Nacs the Orc*'s right foot extremely hard and shatters it.

* C HP:Fine>u
It's already open!
Butrus lightly pierces *Nacs the Orc*'s body and shatters it.

* C HP:Fine>kill *Orc*
Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
The corpse of a hungry warg is lying here.
Exits: Down.
*Nacs the Orc* has arrived from below.

* C HP:Fine>close woodendoor
* C HP:Fine *Nacs the Orc*:Dying>
You slash *Nacs the Orc*'s body extremely hard and shatter it.
*Nacs the Orc* is mortally wounded and will die soon if not aided.

* C HP:Fine *Nacs the Orc*:Dying>
Aiwa narrates 'please' ## Try in CAPITALS? :)

* C HP:Fine *Nacs the Orc*:Dying>
Ok.

* C HP:Fine *Nacs the Orc*:Dying>
Aiwa narrates 'orcs' ## Aha, lets get out and hit them

* C HP:Fine *Nacs the Orc*:Dying>open woodendoor
Ok.

* C HP:Fine *Nacs the Orc*:Dying>
You slash *Nacs the Orc*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *Nacs the Orc*'s death cry.
*Nacs the Orc* is dead! R.I.P.

* C HP:Fine>get coins all.corpse
You get a pile of coins from the corpse of *an Orc*.
There was 9 lauren coins, 10 celeb pennies, and 74 busc pennies.

* C HP:Fine>
You suddenly notice Folko.

* C HP:Fine>exa corpse
corpse (here) : 
a water skin
a plain leather belt
a steel-shafted mattock
a forest green cloak (brand new)
a metal buckler (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a large sack
a cave-bear fur (brand new)
a flask of orkish draught

* C HP:Fine>
Aiwa narrates 'fuck'
Butrus has arrived from below.
A horse of the Rohirrim has arrived from below.

* C HP:Fine>
Aiwa narrates 'get out'

* C HP:Fine>
A hungry warg has arrived from below.

* C HP:Fine>get draught all.corpse
d
You get a flask of orkish draught from the corpse of *an Orc*.

* C HP:Fine>s
Dark Tower
A brown bear fur is here lying on the ground.
A butcher knife is lying here. 
You see three full metal helmets on the ground.
A shiny gold ring has been abandoned here.
A hooded brass lantern has been left here.
A brass lantern has been set on the ground.
You see two metal breastplates on the ground.
A ring, with a runic inscription. It looks very old.
There are two smoked pieces of meat here.
The head of a Stoor is here, spiked to the end of a pole.
You see two thin metal breastplates on the ground.
The corpse of a brown-skinned Orc is lying here.
The corpse of the hobwill is lying here.
A scuffed and worn leather satchel has been left here.
A brown-skinned Orc is sleeping here.
A brown-skinned Orc is sleeping here.
A brown-skinned Orc is sleeping here.
A sturdy pack horse is standing here.
Exits: South Up Down.
A horse of the Rohirrim has arrived from above.

* C HP:Fine>The door seems to be closed.

* C HP:Fine>unlock door
open door
*click*
You suddenly notice Folko.

* C HP:Fine>s
Ok.

* C HP:Fine>A Road through the Grey Mountains
The statue of a troll is here.
The corpse of *an Elf* is lying here. ## Glamduril - level 18
A sturdy leather backpack has been left here.
The corpse of *a Troll* is lying here.
A great dark-grey horse stamps restively.
A sturdy pack horse is standing here.
*Mummo the Orc* is here, riding a hungry warg.
*Mâlak the Orc* is here, riding a hungry warg.
*Azmodan the Orc* is here, riding a hungry warg.
*Kasach the Orc* is here, riding a hungry warg.
*Blackfoot the Orc* is here, riding a hungry warg.
*Nightchill the Black Númenórean* is here, riding a pack horse.
*an Orc* is here, riding a hungry warg.
Exits: North East South West.
A horse of the Rohirrim has arrived from the north.
*Azmodan the Orc* smites your body extremely hard.

* C HP:Fine *Azmodan the Orc*:Healthy>
*Mummo the Orc* pounds your left foot extremely hard.

* C HP:Hurt *Azmodan the Orc*:Healthy>kill *Orc*
* C HP:Hurt *Mummo the Orc*:Healthy>
*Nazgúm the Orc* has arrived from the east.

* C HP:Hurt *Mummo the Orc*:Healthy>ride
*Mâlak the Orc* lightly pounds your body and tickles it.
No way! 
You are fighting for your life!

* C HP:Hurt *Mummo the Orc*:Healthy>
*Kasach the Orc* gets lot of crap from the corpse of *an Elf*.

* C HP:Hurt *Mummo the Orc*:Healthy>l C ## damn typo
You don't see a C.

* C HP:Hurt *Mummo the Orc*:Healthy>
*an Orc* throws back his head and cackles with insane glee!

* C HP:Hurt *Mummo the Orc*:Healthy>close door
lock door
Ok.

* C HP:Hurt *Mummo the Orc*:Healthy>*click*
Butrus leaves south.
A horse of the Rohirrim leaves south.

* C HP:Hurt *Mummo the Orc*:Healthy>f
You flee head over heels.
A Broken Road
Exits: East South West.

* C HP:Hurt>e
A Road through the Grey Mountains
The statue of a troll is here.
The corpse of *an Elf* is lying here.
A sturdy leather backpack has been left here.
The corpse of *a Troll* is lying here.
A great dark-grey horse stamps restively.
A sturdy pack horse is standing here.
*Mummo the Orc* is here, riding a hungry warg.
*Mâlak the Orc* is here, riding a hungry warg.
*Azmodan the Orc* is here, riding a hungry warg.
*Kasach the Orc* is here, riding a hungry warg.
*Blackfoot the Orc* is here, riding a hungry warg.
*Nightchill the Black Númenórean* is here, riding a pack horse.
*an Orc* is here, riding a hungry warg.
Filûk the Dwarf is standing here.
*Nazgúm the Orc* is standing here.
Exits: North East South West.
*Blackfoot the Orc* begins some strange incantations...
*Mummo the Orc* quickly approaches, trying to pound you.

* C HP:Hurt *Mummo the Orc*:Healthy>ride

You swiftly dodge *an Orc*'s attempt to crush you.

* C HP:Hurt *Mummo the Orc*:Healthy>s
No way! 
You are fighting for your life!

* C HP:Hurt *Mummo the Orc*:Healthy>f
No way! 
You are fighting for your life!
*Mummo the Orc* pounds your left leg very hard and tickles it.

* C HP:Hurt *Mummo the Orc*:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* C HP:Hurt *Mummo the Orc*:Healthy>s
No way! 
You are fighting for your life!

* C HP:Hurt *Mummo the Orc*:Healthy>
Folko narrates 'out'
Shrouds of dark clouds roll in above you, blotting out the skies.
It starts to snow.
You slash *Mummo the Orc*'s head extremely hard and tickle it.

* C HP:Hurt *Mummo the Orc*:Fine>f
f

## Small freeze here

*Blackfoot the Orc* utters the word 'pabraw'
*Blackfoot the Orc* raises his voice and calls great pain upon you.
That really HURT!
*Nightchill the Black Númenórean* utters the words 'diesilla barh'
*Nightchill the Black Númenórean* sends a powerful lightning bolt at you, you stagger from the impact.
*Kasach the Orc* utters the words 'diesilla barh'
*Kasach the Orc* sends a powerful lightning bolt at you, you stagger from the impact.
You wish that your wounds would stop BLEEDING so much!

## Of course NO FUCKING MELEE for any of them

* C HP:Bad *Mummo the Orc*:Fine>Filûk leaves south.
You flee head over heels.
Grey Mountains
Exits: North East West.
The clouds suddenly disappear.

* C HP:Bad>

You flee head over heels.
A Road through the Grey Mountains
The statue of a troll is here.
The corpse of *an Elf* is lying here.
A sturdy leather backpack has been left here.
The corpse of *a Troll* is lying here.
A great dark-grey horse stamps restively.
A sturdy pack horse is standing here.
*Mummo the Orc* is here, riding a hungry warg.
*Mâlak the Orc* is here, riding a hungry warg.
*Azmodan the Orc* is here, riding a hungry warg.
*Kasach the Orc* is here, riding a hungry warg.
*Blackfoot the Orc* is here, riding a hungry warg.
*Nightchill the Black Númenórean* is here, riding a pack horse.
*an Orc* is here, riding a hungry warg.
*Nazgúm the Orc* is standing here.
Exits: North East South West.
It suddenly starts to snow.

* C HP:Bad>*Nazgúm the Orc* calls for the door to be opened. ## Always trapping.. :P

* C HP:Bad>*Mummo the Orc* quickly approaches, trying to pound you.
*Kasach the Orc* leaves west riding a hungry warg.

* C HP:Bad *Mummo the Orc*:Fine>
You flee head over heels.
A Broken Road
*Kasach the Orc* is here, riding a hungry warg.
Exits: East South West.

* C HP:Bad>recite bluescroll 
* C HP:Bad>*Kasach the Orc* leaves south riding a hungry warg.
You don't have a bluescroll. ## WTF?

* C HP:Bad>
*Mummo the Orc* has arrived from the east riding a hungry warg.
*Mâlak the Orc* has arrived from the east riding a hungry warg.
*Blackfoot the Orc* has arrived from the east riding a hungry warg.
*Nightchill the Black Númenórean* has arrived from the east riding a pack horse.
*Azmodan the Orc* has arrived from the east riding a hungry warg.
*an Orc* has arrived from the east riding a hungry warg.
*Azmodan the Orc* smites your left foot extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!

* C HP:Awful *Azmodan the Orc*:Healthy>f

* C HP:Awful *Azmodan the Orc*:Healthy>
You flee head over heels.
Grey Mountains
*Kasach the Orc* is here, riding a hungry warg.
Exits: North East West.

* C HP:Awful>get all.blackscroll pouch
recite blackscroll 
*Kasach the Orc* leaves north riding a hungry warg.
You get a black scroll from a sable pouch.

* C HP:Awful>w
You recite a black scroll which dissolves.
You heal yourself.
A warm feeling fills your body. ## Muhahaha
You feel stronger.
Elestir resists your attempt to drain him.
You hear some apparently very close noise coming from the west.

* C HP:Wounded>w
Grey Mountains
*Blackfoot the Orc* is here, riding a hungry warg.
*Nightchill the Black Númenórean* is here, riding a pack horse.
*Azmodan the Orc* is here, riding a hungry warg.
*an Orc* is here, riding a hungry warg.
Exits: North East West.
*Azmodan the Orc* quickly approaches, trying to smite you.

* C HP:Wounded *Azmodan the Orc*:Healthy>w
You flee head over heels.
You were not able to keep your concentration while moving.
Grey Mountains
*Mummo the Orc* is here, riding a hungry warg.
*Mâlak the Orc* is here, riding a hungry warg.
Exits: North East West.

* C HP:Wounded>Grey Mountains
*Blackfoot the Orc* is here, riding a hungry warg.
*Nightchill the Black Númenórean* is here, riding a pack horse.
*Azmodan the Orc* is here, riding a hungry warg.
*an Orc* is here, riding a hungry warg.
Exits: North East West.

* C HP:Wounded>w

*Mummo the Orc* has arrived from the east riding a hungry warg.
*Mâlak the Orc* has arrived from the east riding a hungry warg.
*Mâlak the Orc* pounds your body extremely hard and shatters it.

* C HP:Bad *Mâlak the Orc*:Healthy>f
No way! 
You are fighting for your life!

* C HP:Bad *Mâlak the Orc*:Healthy>w
You flee head over heels.
A Crumbling Road
Exits: North East South West.

* C HP:Bad>w
A Bend in the Road
Exits: East South.

* C HP:Bad>
Alas, you cannot go that way...

* C HP:Bad>recite bluescroll 
You don't have a bluescroll. ## Fucked up aliases again..

* C HP:Bad>
You hear some apparently very close noise coming from the east.

* C HP:Bad>recite azurescroll
You don't have an azurescroll. ## I do, but in pouch.. :P

* C HP:Bad>
*Mummo the Orc* has arrived from the south riding a hungry warg.
*Mâlak the Orc* has arrived from the south riding a hungry warg.
*Mâlak the Orc* quickly approaches, trying to pound you.
You flee head over heels.
A Crumbling Road
*Blackfoot the Orc* is here, riding a hungry warg.
*Nightchill the Black Númenórean* is here, riding a pack horse.
*Azmodan the Orc* is here, riding a hungry warg.
*an Orc* is here, riding a hungry warg.
Exits: North East South West.

* C HP:Bad>s

*Blackfoot the Orc* leaves west riding a hungry warg.
*Nightchill the Black Númenórean* leaves west riding a pack horse.
*Azmodan the Orc* leaves west riding a hungry warg.
*an Orc* leaves west riding a hungry warg.
You hear some apparently very close noise coming from the west.

* C HP:Bad>Grey Mountains
Exits: North East West.

* C HP:Bad>f
You flee head over heels.
Grey Mountains
Exits: North East West.

* C HP:Bad>w
qw
Grey Mountains
Exits: North East West.

* C HP:Bad>Arglebargle, glop-glyf!?!

* C HP:Bad>d
Alas, you cannot go that way...

* C HP:Bad>w
A Road Up a Mountain
*Blackfoot the Orc* is here, riding a hungry warg.
*Nightchill the Black Númenórean* is here, riding a pack horse.
*Azmodan the Orc* is here, riding a hungry warg.
*an Orc* is here, riding a hungry warg.
Exits: North East Down.
*Azmodan the Orc* smites your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* C HP:Bad *Azmodan the Orc*:Healthy>w
d
w
No way! 
You are fighting for your life!
*Blackfoot the Orc* leaves east riding a hungry warg.
*Nightchill the Black Númenórean* leaves east riding a pack horse.
*an Orc* leaves east riding a hungry warg.
You hear some apparently very close noise coming from the east.
You slash *Azmodan the Orc*'s right foot extremely hard.

* C HP:Bad *Azmodan the Orc*:Fine>d
No way! 
You are fighting for your life!

* C HP:Bad *Azmodan the Orc*:Fine>f
No way! 
You are fighting for your life!
You flee head over heels.
End of the Cliff
Exits: West Up.

* C HP:Bad>e
Alas, you cannot go that way...

* C HP:Bad>
You flee head over heels.
A Path up an Incline
Exits: East West.

* C HP:Bad>change mood wimpy ## Good idea!
End of the Cliff
Exits: West Up.

* C HP:Bad>w
Ok.

* C HP:Bad>w
w
A Path up an Incline
Exits: East West.

* C HP:Bad>w
w
Aiwa narrates 'meet where'
A Road by the River
Mumma is standing here.
Exits: East West.

* C HP:Bad>w
w
Mumma narrates 'trolls'
You hear some apparently very close noise coming from the west.

w
Path at the Base of a Cliff
*a Troll* is standing here.
*Vreckt the Mountain Troll* is standing here.
*Plato the Cave Troll* is standing here.
Exits: East West.

* C HP:Bad Move:Tired>*a Troll* leaves east.
*Vreckt the Mountain Troll* leaves east.
*Plato the Cave Troll* leaves east.
You hear some apparently very close noise coming from the east.

You hear some apparently very close noise coming from the west.
A Path by the River
*Vlas the Hill Troll* is standing here.
*Bodycast the Cave Troll* is standing here.
*Delicáte the Hill Troll* is standing here.
Exits: East South West.

* C HP:Bad Move:Tired>
You hear some apparently very close noise coming from the east.
A Path by the River
*a Man* is standing here. ## Newbie? No time to find out..
Exits: East West.

* C HP:Bad Move:Tired>s
Base of a Cliff
Exits: East West.
The snow has stopped.

* C HP:Bad Move:Tired>Base of a Cliff
A lone hawk soars high above you.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* C HP:Bad Move:Tired>w
Base of a Cliff
Exits: East South.

* C HP:Bad Move:Tired>s
w
Base of a Cliff
Exits: North West.

* C HP:Bad Move:Tired>w
w
Base of a Cliff
Exits: East West.

* C HP:Bad Move:Tired>w
Alas, you cannot go that way...

* C HP:Bad Move:Tired>w
Base of a Cliff
Exits: East West.

* C HP:Bad Move:Tired>Base of a Cliff
Exits: East South West.

* C HP:Bad Move:Tired>Base of a Cliff
Exits: North East West.

* C HP:Bad Move:Tired>w
Before a Cliff
A lone hawk soars high above you.
Exits: East South.

* C HP:Bad Move:Tired>w
Alas, you cannot go that way...

* C HP:Bad Move:Tired>
Alas, you cannot go that way...

* C HP:Bad Move:Tired>s
Alas, you cannot go that way...

* C HP:Bad Move:Tired>Steppes
Exits: North East South West.

* C HP:Bad Move:Tired>w
w

Mumma giggles. ## WTF is so funny here???

* C HP:Bad Move:Tired>w
Steppes
Exits: North East South West.

* C HP:Bad Move:Tired>w
w
Hastily Built Bridge Over a River
Exits: North East South West.
The clouds begin to disappear.
The water is frozen solid.

* C HP:Bad Move:Tired>w
w
w
Bend in the Trail
Exits: East South West.
The ground is frozen solid.

* C HP:Bad Move:Tired>w
w
w
Trail under the Cliffs
Exits: East West.

* C HP:Bad Move:Tired>w
Trail under the Cliffs
Exits: East West.

* C HP:Bad Move:Tired>Trail under the Cliffs
Exits: East West.

* C HP:Bad Move:Tired>Trail under the Cliffs
Exits: East West.

* C HP:Bad Move:Slow>Trail under the Cliffs
Exits: North East West.

* C HP:Bad Move:Slow>w
w
w
Trail under the Cliffs
Exits: East West.

* C HP:Bad Move:Slow>Junction in the Trail
A white wolf is here.
Exits: North East West.

* C HP:Bad Move:Slow>ride
Trail
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: East.

* C HP:Bad Move:Slow>
Alas, you cannot go that way...

* C HP:Bad Move:Slow>
Alas, you cannot go that way...

* C HP:Bad Move:Slow>e
Alas, you cannot go that way...

* C HP:Bad Move:Slow>
Alas, you cannot go that way...

* C HP:Bad Move:Slow>What do you want to ride?

* C HP:Bad Move:Slow>n
Junction in the Trail
A white wolf is here.
Exits: North East West.

* C HP:Bad Move:Slow>n
n
Path near the Cliffs
Exits: North South.

* C HP:Bad Move:Slow>Bend in the Path
Exits: North East South.

* C HP:Bad Move:Slow>e
Barren Plain
Exits: North East South.

* C HP:Bad Move:Slow>Barren Plain
Exits: North South West.

* C HP:Bad Move:Slow>score
75/387 hit, 70/70 mana, and 19/140 moves.

... Got some cures then Mummo comes ...

*Mummo the Orc* has arrived from the west riding a hungry warg.
*Mâlak the Orc* has arrived from the west riding a hungry warg.

Mumma piper: my first nacs ## My 16th :P

e
Mikrol narrates 'nacs got my eq :('
*Mâlak the Orc* tries to pound you, but your parry is successful.

* C HP:Wounded Mana:Burning *Mâlak the Orc*:Healthy>No way! 
You are fighting for your life!
You slash *Mâlak the Orc*'s body extremely hard and tickle it.

* C HP:Wounded Mana:Burning *Mâlak the Orc*:Fine>s
No way! 
You are fighting for your life!

* C HP:Wounded Mana:Burning *Mâlak the Orc*:Fine>
*Mummo the Orc* tries to pound you, but your parry is successful.

* C HP:Wounded Mana:Burning *Mâlak the Orc*:Fine>bash
say almost
Your bash at *Mâlak the Orc* sends him sprawling.

* C HP:Wounded Mana:Burning *Mâlak the Orc*:Fine>
Ok.

* C HP:Wounded Mana:Burning *Mâlak the Orc*:Fine>l 

You dodge a bash from *Mummo the Orc* who loses his balance and falls.
Mumma utters the words 'diesilla barh'

* C HP:Wounded Mana:Burning *Mâlak the Orc*:Fine>Path to Angmar
The black crow flies low to the ground here, looking for carrion to eat.
Mumma is standing here.
*Mummo the Orc* is here, riding a hungry warg, fighting YOU.
*Mâlak the Orc* is here, sitting on a hungry warg.
*Mummo the Orc* gets a flask of orkish draught from a leather backpack.

* C HP:Wounded Mana:Burning *Mâlak the Orc*:Fine>
*Mummo the Orc* drinks a flask of orkish draught.
*Mummo the Orc* gulps down the draught, staggers but regains his balance.

* C HP:Wounded Mana:Burning *Mâlak the Orc*:Fine>
Mumma utters the words 'diesilla barh'

* C HP:Wounded Mana:Burning *Mâlak the Orc*:Fine>
You slash *Mâlak the Orc*'s body extremely hard.
Your victim is shocked by your hit!

* C HP:Wounded Mana:Burning *Mâlak the Orc*:Fine>f
You flee head over heels.
Path to Angmar
Exits: North East South West.
You begin to see some clouds.

* C HP:Wounded Mana:Burning>n
Path to Angmar
Exits: East South.

* C HP:Wounded Mana:Burning>s
Path to Angmar
Exits: North East South West.

* C HP:Wounded Mana:Burning>e

Mumma has arrived from the west.

* C HP:Wounded Mana:Burning>
You carefully try to walk on the frozen water.
Branch of the Bruinen
Exits: East South West.
The water is frozen solid.

* C HP:Wounded Mana:Burning>
Mumma panics, and attempts to flee.
Mumma leaves east.

* C HP:Wounded Mana:Burning>l 
Branch of the Bruinen

* C HP:Wounded Mana:Burning>e
You carefully try to walk on the frozen water.
Branch of the Bruinen
Mumma is standing here.
Exits: North East West.

* C HP:Wounded Mana:Burning>
Mumma leaves west.

* C HP:Wounded Mana:Burning>sc
171/387 hit, 64/70 mana, and 91/140 moves.

* C HP:Wounded Mana:Burning>
Mumma has arrived from the west.

* C HP:Wounded Mana:Burning>e
You carefully try to walk on the frozen water.
Some Woods
A woody evergreen plant grows here, with many stems reaching upward.
Exits: North West.
The ground is frozen solid.

* C HP:Wounded Mana:Burning>cast 'cure light' 

Mumma giggles.

* C HP:Wounded Mana:Burning>
You start to concentrate...

cast 'cure light' 
Your scratches and bruises disappear.

* C HP:Hurt Mana:Burning>
You start to concentrate...

Your scratches and bruises disappear.

* C HP:Hurt Mana:Hot>cast 'cure light' 
You start to concentrate...

n
cast 'cure light' 
Your scratches and bruises disappear.

* C HP:Hurt Mana:Hot>Some Woods
A waist-high evergreen shrub grows here, with thick, reaching branches.
Exits: North South West.

* C HP:Hurt Mana:Hot>
You start to concentrate...

cast 'cure light' 
Your scratches and bruises disappear.
Shrouds of dark clouds roll in above you, blotting out the skies.
Mumma bleeds from open wounds.

* C HP:Hurt Mana:Warm>
You start to concentrate...

n
Your scratches and bruises disappear.

* C HP:Hurt Mana:Cold>
You carefully try to walk on the frozen water.
Branch of the Bruinen
Exits: North South West.
The water is frozen solid.

* C HP:Hurt Mana:Cold>cast 'cure light' 
You muster all of your concentration...

*Mummo the Orc* has arrived from the south riding a hungry warg.
*Mâlak the Orc* has arrived from the south riding a hungry warg.
Your scratches and bruises disappear.

* C HP:Hurt Mana:Icy>
*Mummo the Orc* lightly pounds your body and tickles it.

* C HP:Hurt Mana:Icy *Mummo the Orc*:Fine>bash
Mumma utters the words 'diesilla barh'

Your bash at *Mummo the Orc* sends him sprawling.

* C HP:Hurt Mana:Icy *Mummo the Orc*:Fine>
You slash *Mummo the Orc*'s right hand extremely hard.

* C HP:Hurt Mana:Icy *Mummo the Orc*:Hurt>l 
Branch of the Bruinen
Mumma is standing here.
*Mummo the Orc* is here, riding a hungry warg, fighting YOU.
*Mâlak the Orc* is here, riding a hungry warg.

* C HP:Hurt Mana:Icy *Mummo the Orc*:Hurt>
*Mâlak the Orc* pounds your body and tickles it.

* C HP:Hurt Mana:Icy *Mummo the Orc*:Hurt>eq
You are using:
<wielded>            a bastard sword (brand new)
<worn as shield>     a bejewelled shield (worn out)
<worn on head>       a white chain mail coif (brand new)
<worn on body>       a shining breastplate (brand new)
<worn about body>    a fine grey cloak (brand new)
<worn on arms>       a shining pair of vambraces (brand new)
<worn on hands>      a thin pair of metal gauntlets (brand new)
<worn on legs>       a shining pair of greaves (brand new)
<worn on feet>       a pair of iron-shod boots (brand new)
<worn around neck>   a pale blue stone
<worn around neck>   a necklace
<worn on wrist>      a keyring with several keys and a set of lock picks
<worn on wrist>      a small daisy-chain (used)
<worn on finger>     a sapphire ring
<worn on finger>     an icy ring
<worn on back>       a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       a red ruby; it has a soft glowing aura
<worn on belt>       a sable pouch
<worn on belt>       a small wooden box
<worn on belt>       a gem-inlaid knife (brand new)
<worn on belt>       a small pouch

* C HP:Hurt Mana:Icy *Mummo the Orc*:Hurt>
Mumma joins your fight.
Mumma slashes *Mummo the Orc*'s left leg very hard and tickles it.

* C HP:Hurt Mana:Icy *Mummo the Orc*:Hurt>l 
Branch of the Bruinen
Mumma is here, fighting *Mummo the Orc*.
*Mummo the Orc* is here, riding a hungry warg, fighting YOU.
*Mâlak the Orc* is here, riding a hungry warg, fighting YOU.

* C HP:Hurt Mana:Icy *Mummo the Orc*:Hurt>
You slash *Mummo the Orc*'s body extremely hard.

* C HP:Hurt Mana:Icy *Mummo the Orc*:Hurt>bash
Bash someone already bashed? Aren't we funny?

* C HP:Hurt Mana:Icy *Mummo the Orc*:Hurt>
*Mummo the Orc* seems to have recovered his senses.

* C HP:Hurt Mana:Icy *Mummo the Orc*:Hurt>
*Mummo the Orc* stares at the sky.

* C HP:Hurt Mana:Icy *Mummo the Orc*:Hurt>bash
*Mummo the Orc* panics, and attempts to flee.
*Mummo the Orc* leaves north riding a hungry warg.

*Mummo the Orc* has arrived from the north riding a hungry warg.

* C HP:Hurt Mana:Icy *Mâlak the Orc*:Fine>
*Mâlak the Orc* sends you sprawling with a powerful bash. ## Bah

* C HP:Hurt Mana:Icy *Mâlak the Orc*:Fine>
Mumma leaves south.

* C HP:Hurt Mana:Icy *Mâlak the Orc*:Fine>
Mumma has arrived from the south.

* C HP:Hurt Mana:Icy *Mâlak the Orc*:Fine>
*Mummo the Orc* joins *Mâlak the Orc*'s fight.
*Mummo the Orc* pounds your left foot extremely hard.

* C HP:Hurt Mana:Icy *Mâlak the Orc*:Fine>
*Mâlak the Orc* pounds your head extremely hard.

* C HP:Hurt Mana:Icy *Mâlak the Orc*:Fine>
Your head stops stinging.

* C HP:Hurt Mana:Icy *Mâlak the Orc*:Fine>peer
Ok.

* C HP:Hurt Mana:Icy *Mâlak the Orc*:Fine>
You peer around trying to look into the shadows.
Mumma joins your fight.
Mumma slashes *Mâlak the Orc*'s left foot very hard and tickles it.

* C HP:Hurt Mana:Icy *Mâlak the Orc*:Fine>wield sword
You stop using a bastard sword.
You masterfully wield an engraved broadsword, ready to protect the weak.

* C HP:Hurt Mana:Icy *Mâlak the Orc*:Fine>f
You flee head over heels.
You carefully try to walk on the frozen water.
Some Woods
A waist-high evergreen shrub grows here, with thick, reaching branches.
Exits: North South West.
The ground is frozen solid.

* C HP:Hurt Mana:Icy>s
Some Woods
A woody evergreen plant grows here, with many stems reaching upward.
Exits: North West.

* C HP:Hurt Mana:Icy>s
Alas, you cannot go that way...

* C HP:Hurt Mana:Icy>w
You carefully try to walk on the frozen water.
Branch of the Bruinen
Exits: North East West.
The water is frozen solid.
Filûk tells you 'hehe i thought for sure i was dead there' ## Same here

* C HP:Hurt Mana:Icy>s
Alas, you cannot go that way...

* C HP:Hurt Mana:Icy>w
You carefully try to walk on the frozen water.
Branch of the Bruinen
Exits: East South West.

* C HP:Hurt Mana:Icy>s
You carefully try to walk on the frozen water.
Branch of the Bruinen
Exits: North West.

* C HP:Hurt Mana:Icy>s
Alas, you cannot go that way...

* C HP:Hurt Mana:Icy>sc
182/387 hit, 5/70 mana, and 80/140 moves.

* C HP:Hurt Mana:Icy>cast 'cure light' 
Alas, not enough mana flows through you...

* C HP:Hurt Mana:Icy>
Mumma has arrived from the north.

* C HP:Hurt Mana:Icy>w
You carefully try to walk on the frozen water.
Branch of the Bruinen
Exits: North East South.

* C HP:Hurt Mana:Icy>s
w
You carefully try to walk on the frozen water.
Branch of the Bruinen
Exits: North South West.

* C HP:Hurt Mana:Icy>
You carefully try to walk on the frozen water.
Northern Branch of the Bruinen
Exits: East South West.
The clouds begin to disappear.

* C HP:Hurt Mana:Icy>
Mumma piper: no mana :/

* C HP:Hurt Mana:Icy>
Butrus tells you 'jsou pred dt' ## they are in front of dt

* C HP:Hurt Mana:Icy>s
s
You carefully try to walk on the frozen water.
Hastily Built Bridge Over a River
Exits: North East South West.

* C HP:Hurt Mana:Icy>
You carefully try to walk on the frozen water.
Stream Crossing
Exits: North East South West.

* C HP:Hurt Mana:Cold>s
You carefully try to walk on the frozen water.
Trail to the Mountains
Exits: North East West.
The ground is frozen solid.

* C HP:Hurt Mana:Cold>s
Alas, you cannot go that way...

* C HP:Hurt Mana:Cold>w
Crossing in the Trail
The corpse of the white wolf is lying here.
The corpse of the white wolf is lying here.
Exits: North East South West.

* C HP:Hurt Mana:Cold>s
s
Filûk tells you 'somehow got lucky and ended up on river'

And to Rivendell we go...
Top of Page Down to last comment


Shadrach2000-10-05 15:55:25
Maybe the number of kills of nacs will be the new way to measure playtime for pukes?
U really got 16? Thats must be more than the number of kills Isolde has on me :)
Rackhir2000-10-05 16:03:13
Damn overkill Elestir almost get overkilled

nice timeing for black scroll to :) nice kills gratz
Uldrak2000-10-05 16:07:20
WOW, nice kill on nacs!....
Ariala2000-10-05 16:11:19
Interesting how much hp was on Awful ...
around 30 i suppose
Kasach2000-10-05 16:12:50
SCREAM!!!!!!!!! you where awful! and i was going out of the room and you enterd.

SIGH!, tho i might now have done that a big of dam with my tatterd dbs.
Rogon2000-10-05 16:58:05
* C HP:Bad>*Nazgúm the Orc* calls for the door to be opened. ## Always trapping.. :P


Irony at its best.
Wendle2000-10-05 17:29:45
*Nazgúm the Orc* leaves east.
*Nacs the Orc* leaves east riding a hungry warg.

* R C HP:Fine Mana:Burning>kill *Man*
They aren't here.

* R C HP:Fine Mana:Burning>e
kill *Man*

Nazgum2000-10-05 17:35:30
well to be truthful i had no idea elestir was hurt at all and i never even engaged him, i was playing with folko who was sneaking around dt also
and wanted to flee him in. shrug
Tuen2000-10-05 18:22:06
To bad nobody has log of pretty much same except i'm in it and elestir isn't fight in DT. Coulda been really good but had miscommunication to block door at karash instead of just spam close
Gray2000-10-05 21:29:03
Ehe ;) Fullsetted warrior - and so sucky gauntlets? boots? Don't believe my eyes...
Btw what is daisy-chain/where to get it?
Nightchill2000-10-05 21:34:58
## Of course NO FUCKING MELEE for any of them

*Elestir the Silvan Elf* closes the door.
Alas! There was no clear line of sight to him!

You would be dead if not for melee.
Malak2000-10-05 22:06:35
*Mâlak the Orc* lightly pounds your body and tickles it.
*Sniff* I was on wimpy =(
Niccolo2000-10-06 01:25:08
Gray. A daisy chain is a group of people connected by their private parts.

Or in this case a bracelet made of flowers. If you travel to the extreme south of arda you may find that the populace finds these chains to be quite stylish.
Unknown2000-10-06 02:59:23
gray sigh more defence with the thin shit
Absurd2000-10-06 05:44:23
Them wimpy little dunlending children gots them- i killed em' and took their damn chains!
Jocke2000-10-06 08:22:30
Hehe funny (and very nice) that none whined about overkill 4 vs 1 on Nacs this time.
I guess focus of attention was directed to Elestor getting awful instead this time. :)
Comment this:
Your name:


Your comment:

Avaliable characters:
<- Back Post a CommentTop of Page Up to first comment