Atlast, a fight!
posted by Krossen
2000-10-05 16:16:17
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Unedited kinda long log.
Start logging: 05.10.2000 15:57
Logged by Krossen the Mountain Troll.

  // No pukes anywhere. Roadkill and Postmaster joined me on some western
     trips and we end up at Malardil... //

* HP:Fine>571/623 hit, and 132/132 moves.

* HP:Fine>
* HP:Fine>time
According to the Dúnadan calendar, it is:
3pm on Monday, the 7th of Solmath, Year 3018 of the Third Age. [N: 05pm : D:09am]
Real time is Thu Oct  5 13:53:06 2000 GMT.
Last reboot due to a crash at Wed Oct  4 21:26:38 2000 GMT

* HP:Fine>l
The Entrance Hall
Roadkill the Hill Troll is standing here.

* HP:Fine>where
Players in your zone
--------------------
Krossen              - The Entrance Hall
Postmaster           - The Great Hall
Roadkill             - The Entrance Hall

* HP:Fine>' Come on, I want some pukes1
emote brums 'Come on, I want some pukes1'
Ok.

* HP:Fine>
Saving Krossen.

* HP:Fine>
Roadkill wheezes : is brutal still the highest level troll?

* HP:Fine>whois brutal
Brutal Elf Render is a level fifty-two Cave Troll Warrior [Retired].

* HP:Fine>
You hear a *click* in a lock.

* HP:Fine>
The irondoor is opened from the other side.

* HP:Fine>
*Healer the Beorning Man* has arrived from the west.
*an Elf* has arrived from the west.
*Eld the Dwarf* has arrived from the west.
*Berin the Noldorin Elf* has arrived from the west.
*a Man* has arrived from the west.

* HP:Fine>
*Healer the Beorning Man* leaves << up >> mountless.
*an Elf* leaves << up >> mountless.
*Eld the Dwarf* leaves << up >> mountless.
*Berin the Noldorin Elf* leaves << up >> mountless.
*a Man* leaves << up >> mountless.

* HP:Fine>whois jotun
Jotun Panzerfist is a level fifty-three Cave Troll Warrior.

More than 500 pukes killed...

Come get some.

* HP:Fine>st
You stop resting, and stand up.

* HP:Fine>
Postmaster has arrived from above.

* HP:Fine>
Roadkill closes the irondoor.

* HP:Fine>t postmaster ut
Ok.

* HP:Fine>lpd
It's already closed!

* HP:Fine>*click*

* HP:Fine>
Roadkill wheezes : eek

* HP:Fine>' healer
emote brums 'healer'
Ok.

* HP:Fine>l
The Entrance Hall
Roadkill the Hill Troll is standing here.
Postmaster the Black Númenórean is standing here.

* HP:Fine>time
According to the Dúnadan calendar, it is:
3pm on Monday, the 7th of Solmath, Year 3018 of the Third Age. [N: 05pm : D:09am]
Real time is Thu Oct  5 13:53:42 2000 GMT.
Last reboot due to a crash at Wed Oct  4 21:26:38 2000 GMT

* HP:Fine>' only 2 ticks
emote brums 'only 2 ticks'
Ok.

* HP:Fine>l
The Entrance Hall
Roadkill the Hill Troll is standing here.
Postmaster the Black Númenórean is standing here.

* HP:Fine>tt healer
#   $target is now set to {healer}.
l

*Healer the Beorning Man* has arrived from above.
*an Elf* has arrived from above.
*Eld the Dwarf* has arrived from above.
*Berin the Noldorin Elf* has arrived from above.
*a Man* has arrived from above.

* HP:Fine>a
The Entrance Hall
Roadkill the Hill Troll is standing here.
Postmaster the Black Númenórean is standing here.
*Healer the Beorning Man* is standing here.
*an Elf* is standing here.
*Eld the Dwarf* is standing here.
*Berin the Noldorin Elf* is standing here.
*a Man* is standing here.

* HP:Fine>change mood agg
Ok.

* HP:Fine>
*a Man* strongly pounds Postmaster's body.
*Eld the Dwarf* begins some strange incantations...

* HP:Fine>HIT $target
* HP:Fine *Healer the Beorning Man*:Fine>
*Berin the Noldorin Elf* begins some strange incantations...
*Healer the Beorning Man* begins some strange incantations...
Roadkill intercepts *an Elf*'s blow.
*an Elf* pierces Roadkill's right foot and tickles it.
You hit *Healer the Beorning Man*'s body extremely hard.

* HP:Fine *Healer the Beorning Man*:Fine>
Roadkill hits *an Elf*'s body extremely hard.

* HP:Fine *Healer the Beorning Man*:Fine>
*Healer the Beorning Man* lightly slashes your body and tickles it.

* HP:Fine *Healer the Beorning Man*:Fine>
*Eld the Dwarf* utters the words 'eugszr zzur'

* HP:Fine *Healer the Beorning Man*:Fine>
*Healer the Beorning Man* panics, and attempts to flee.
*Healer the Beorning Man* leaves << up >> mountless.
*an Elf* barely pierces Roadkill's body and tickles it.

* HP:Fine>
*Berin the Noldorin Elf* begins some strange incantations...
*Eld the Dwarf* begins some strange incantations...

* HP:Fine>HIT $target

*Healer the Beorning Man* has arrived from above.

* HP:Fine>* HP:Fine *a Man*:Healthy Postmaster:Fine>
Postmaster delivers 'out'
*a Man* intercepts your blow.
You approach *a Man*, trying to hit him.

* HP:Fine *a Man*:Healthy Postmaster:Fine>
Postmaster panics, and attempts to flee.

a
* HP:Fine *a Man*:Healthy Postmaster:Hurt>
*Berin the Noldorin Elf* utters the word 'yufzbarr'
*Berin the Noldorin Elf* throws a fireball at Postmaster, completely
enveloping him in flames.

* HP:Fine *a Man*:Healthy Postmaster:Wounded>
*Eld the Dwarf* utters the words 'eugszr zzur'
*Eld the Dwarf* cries 'Elbereth Gilthoniel' and makes Postmaster shiver in
pain.

You hit *a Man*'s left arm extremely hard and tickle it.

* HP:Fine *a Man*:Fine Postmaster:Wounded>change mood agg
Ok.
Postmaster panics, and attempts to flee.
Postmaster leaves << up >> mountless.
*a Man* panics, and attempts to flee.

* HP:Fine *a Man*:Fine>
*a Man* pounds your right hand very hard and tickles it.

* HP:Fine *a Man*:Fine>tt healer
#   $target is now set to {healer}.

*an Elf* strongly pierces Roadkill's head and tickles it.

* HP:Fine *a Man*:Fine>HIT $target
You're already fighting!

* HP:Fine *a Man*:Fine>
*Healer the Beorning Man* begins some strange incantations...

* HP:Fine *a Man*:Fine>f
You flee head over heels.
The Great Hall
A plain pair of sleeves lies here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
Exits: East Down.

* HP:Fine>Down
The Entrance Hall
Roadkill the Hill Troll is here, fighting *an Elf*.
*an Elf* is sitting here.
*Eld the Dwarf* is standing here.
*Berin the Noldorin Elf* is standing here.
*a Man* is standing here.
*Healer the Beorning Man* is standing here.
Exits: East West Up.

* HP:Fine>HIT $target

*Healer the Beorning Man* begins some strange incantations...

* HP:Fine>
You cannot attack and flee at the same time.

* HP:Fine>HIT $target
You cannot attack and flee at the same time.
*Eld the Dwarf* begins some strange incantations...
Roadkill hits *an Elf*'s right arm extremely hard.

* HP:Fine>HIT $target
You cannot attack and flee at the same time.

* HP:Fine>HIT $target
You cannot attack and flee at the same time.

* HP:Fine>HIT $target
You cannot attack and flee at the same time.

* HP:Fine>
*Healer the Beorning Man* utters the word 'pabraw'
*Healer the Beorning Man* raises his voice and ancient powers make Roadkill
twist in pain.

* HP:Fine>HIT $target
* HP:Fine *Healer the Beorning Man*:Fine>
You try to hit *Healer the Beorning Man*, but he parries successfully.
*Healer the Beorning Man* begins some strange incantations...

* HP:Fine *Healer the Beorning Man*:Fine>
*Eld the Dwarf* utters the word 'pabraw'
*Eld the Dwarf* raises his voice and ancient powers make Roadkill twist in
pain.

* HP:Fine *Healer the Beorning Man*:Fine>a

*Eld the Dwarf* begins some strange incantations...
Roadkill panics, and attempts to flee.

* HP:Fine *Healer the Beorning Man*:Fine>change mood agg
Ok.

* HP:Fine *Healer the Beorning Man*:Fine>
Roadkill panics, and attempts to flee.
Roadkill leaves << up >> mountless.

* HP:Fine *Healer the Beorning Man*:Fine>
*Healer the Beorning Man* begins some strange incantations...

* HP:Fine *Healer the Beorning Man*:Fine>tt eld
#   $target is now set to {eld}.

*an Elf* seems to have recovered his senses.

* HP:Fine *Healer the Beorning Man*:Fine>
You hit *Healer the Beorning Man*'s right hand very hard.

* HP:Fine *Healer the Beorning Man*:Fine>
*Eld the Dwarf* begins some strange incantations...

* HP:Fine *Healer the Beorning Man*:Fine>
*Healer the Beorning Man* slashes your body extremely hard and tickles it.

* HP:Fine *Healer the Beorning Man*:Fine>f

*an Elf* panics, and attempts to flee.
*an Elf* leaves << up >> mountless.
*Berin the Noldorin Elf* utters the word 'yufzbarr'
*Berin the Noldorin Elf*'s fireball completely envelops you, causing infernal
pain.

* HP:Fine *Healer the Beorning Man*:Fine>*Healer the Beorning Man* begins some strange incantatio
ns...
PANIC! 
You can't quit the fight!

* HP:Fine *Healer the Beorning Man*:Fine>
*Eld the Dwarf* utters the words 'eugszr zzur'
*Eld the Dwarf* makes your evil soul suffer with his goodness.

* HP:Fine *Healer the Beorning Man*:Fine>f
PANIC! 
You can't quit the fight!

* HP:Fine *Healer the Beorning Man*:Fine>FLEE

You strongly hit *Healer the Beorning Man*'s right hand and tickle it.

* HP:Fine *Healer the Beorning Man*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Fine *Healer the Beorning Man*:Fine>FLEE
You flee head over heels.
The Great Hall
A plain pair of sleeves lies here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
Exits: East Down.

* HP:Fine>
Postmaster has arrived from the east.

* HP:Fine>Look
Down
The Great Hall
A plain pair of sleeves lies here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
Postmaster the Black Númenórean is standing here.
*Healer the Beorning Man* has arrived from below.
*Eld the Dwarf* has arrived from below.
*Berin the Noldorin Elf* has arrived from below.
*a Man* has arrived from below.

* HP:Fine>
*a Man* pounds your left arm extremely hard.

* HP:Hurt *a Man*:Fine>HIT $target
*Berin the Noldorin Elf* begins some strange incantations...
No way! 
You are fighting for your life!

* HP:Hurt *a Man*:Fine>
You're already fighting!

* HP:Hurt *a Man*:Fine>
You hit *a Man*'s body hard and tickle it.

* HP:Hurt *a Man*:Fine>f
PANIC! 
You can't quit the fight!
Postmaster leaves << down >> mountless.

* HP:Hurt *a Man*:Fine>f
PANIC! 
You can't quit the fight!

* HP:Hurt *a Man*:Fine>f

*Berin the Noldorin Elf* utters the word 'yufzbarr'
*Berin the Noldorin Elf*'s fireball completely envelops you, causing infernal
pain.
Your icy ring feels thinner than before.

* HP:Hurt *a Man*:Fine>
You flee head over heels.
In the Hall of Heroes
Roadkill the Hill Troll is here, fighting *an Elf* (Glowing).
*an Elf* is here, fighting Roadkill.
Exits: West Up Down.

* HP:Hurt>
*an Elf* pierces Roadkill's body hard and tickles it.

* HP:Hurt>HIT *elf*
You cannot attack and flee at the same time.
*an Elf* panics, and attempts to flee.
*an Elf* leaves << down >> mountless.

* HP:Hurt>HIT *elf*

Roadkill skillfully draws a heavy morningstar.

* HP:Hurt>Down
They aren't here.

* HP:Hurt>HIT $target
The Castle Kitchens
A small oaken table has been set here.
A simple servant goes quietly about her duties.
A cook is standing here, busy with her pots and pans.
*an Elf* is standing here.
Exits: West Up Down.

* HP:Hurt>
Roadkill crushes *an Elf*'s head extremely hard and shatters it.

* HP:Hurt>They aren't here.
*an Elf* lightly pierces Roadkill's body and tickles it.

* HP:Hurt>
#   $name is now set to {Herman}.
Herman tells you 'yeah yeah, zmud'

* HP:Hurt>HIT *elf*
* HP:Hurt *an Elf*:Hurt Roadkill:Hurt>
*an Elf* swiftly dodges your attempt to hit him.

* HP:Hurt>
*an Elf* panics, and attempts to flee.
*an Elf* leaves << up >> mountless.

* HP:Hurt>Up
HIT *elf*

A young rat has arrived from below.

* HP:Hurt>In the Hall of Heroes
Exits: West Up Down.

* HP:Hurt>*Healer the Beorning Man* has arrived from the west.
*Eld the Dwarf* has arrived from the west.
*a Man* has arrived from the west.
They aren't here.
Postmaster has arrived from the west.

* HP:Hurt>West
HIT *elf*
The Great Hall
A plain pair of sleeves lies here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
*Berin the Noldorin Elf* is standing here.
Exits: East Down.
Roadkill crushes *Berin the Noldorin Elf*'s left arm hard.
*Berin the Noldorin Elf* panics, and attempts to flee.
*Berin the Noldorin Elf* leaves << down >> mountless.

* HP:Hurt>They aren't here.

* HP:Hurt>Down
HIT *elf*
The Entrance Hall
*Berin the Noldorin Elf* is standing here.
Exits: East West Up.

* HP:Hurt>* HP:Hurt *Berin the Noldorin Elf*:Fine>
*Berin the Noldorin Elf* swiftly dodges your attempt to hit him.

* HP:Hurt *Berin the Noldorin Elf*:Fine>
*Berin the Noldorin Elf* lightly pierces your right leg and tickles it.

* HP:Hurt *Berin the Noldorin Elf*:Fine>
Roadkill approaches *Berin the Noldorin Elf*, trying to crush him.

* HP:Hurt *Berin the Noldorin Elf*:Fine>l

Postmaster begins some strange incantations...
*Berin the Noldorin Elf* panics, and attempts to flee.

* HP:Hurt *Berin the Noldorin Elf*:Fine>The Entrance Hall
*Berin the Noldorin Elf* is here, fighting YOU.
Roadkill the Hill Troll is here, fighting *Berin the Noldorin Elf* (Glowing).
Postmaster the Black Númenórean is standing here trying to concentrate.
*Berin the Noldorin Elf* panics, and attempts to flee.
*Berin the Noldorin Elf* panics, but can't stop fighting to flee.

* HP:Hurt *Berin the Noldorin Elf*:Fine>a
*Berin the Noldorin Elf* panics, and attempts to flee.
*Berin the Noldorin Elf* panics, but can't stop fighting to flee.
change mood agg
Ok.
Roadkill crushes *Berin the Noldorin Elf*'s right hand very hard.

* HP:Hurt *Berin the Noldorin Elf*:Hurt>
*Berin the Noldorin Elf* panics, and attempts to flee.

* HP:Hurt *Berin the Noldorin Elf*:Hurt>
*Berin the Noldorin Elf* panics, and attempts to flee.
*Berin the Noldorin Elf* leaves << up >> mountless.

* HP:Hurt>North
Alas, you cannot go that way...

* HP:Hurt>Up
HIT *elf*
The Great Hall
A plain pair of sleeves lies here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
*Berin the Noldorin Elf* is standing here.
Exits: East Down.

* HP:Hurt>* HP:Hurt *Berin the Noldorin Elf*:Hurt>
You approach *Berin the Noldorin Elf*, trying to hit him.

* HP:Hurt *Berin the Noldorin Elf*:Hurt>
Postmaster begins some strange incantations...

* HP:Hurt *Berin the Noldorin Elf*:Hurt>tt berin
#   $target is now set to {berin}.

Roadkill approaches *Berin the Noldorin Elf*, trying to crush him.
*Berin the Noldorin Elf* panics, and attempts to flee.
*Berin the Noldorin Elf* leaves << down >> mountless.

a
* HP:Hurt>Down
HIT *elf*
change mood agg
Ok.

* HP:Hurt>The Entrance Hall
*Berin the Noldorin Elf* is standing here.
Exits: East West Up.

* HP:Hurt>* HP:Hurt *Berin the Noldorin Elf*:Hurt Roadkill:Hurt>
Roadkill strongly crushes *Berin the Noldorin Elf*'s body.
You strongly hit *Berin the Noldorin Elf*'s left arm.

* HP:Hurt *Berin the Noldorin Elf*:Hurt Roadkill:Hurt>
Postmaster begins some strange incantations...

* HP:Hurt *Berin the Noldorin Elf*:Hurt Roadkill:Hurt>
*Berin the Noldorin Elf* panics, and attempts to flee.
*Berin the Noldorin Elf* leaves << up >> mountless.

Up
HIT *elf*
East
* HP:Hurt>HIT *elf*
*Healer the Beorning Man* has arrived from above.
*an Elf* has arrived from above.
*Eld the Dwarf* has arrived from above.
*Berin the Noldorin Elf* has arrived from above.
*a Man* has arrived from above.
Roadkill approaches *an Elf*, trying to crush him.
The Great Hall
A plain pair of sleeves lies here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
Exits: East Down.

* HP:Hurt>They aren't here.

* HP:Hurt>In the Hall of Heroes
Exits: West Up Down.

* HP:Hurt>They aren't here.

* HP:Hurt>West
The Great Hall
A plain pair of sleeves lies here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
Exits: East Down.

* HP:Hurt>Down
HIT *elf*
The Entrance Hall
Roadkill the Hill Troll is here, fighting *an Elf* (Glowing).
*Healer the Beorning Man* is standing here trying to concentrate.
*an Elf* is here, fighting Roadkill.
*Eld the Dwarf* is standing here.
*Berin the Noldorin Elf* is standing here trying to concentrate.
*a Man* is standing here.
Exits: East West Up.

* HP:Hurt>* HP:Hurt *an Elf*:Wounded Roadkill:Hurt>
*Eld the Dwarf* begins some strange incantations...
You try to hit *an Elf*, but he parries successfully.

* HP:Hurt *an Elf*:Wounded Roadkill:Hurt>
*Berin the Noldorin Elf* utters the words 'judicandus gzfuajg'
*an Elf* pierces Roadkill's body and tickles it.

* HP:Hurt *an Elf*:Wounded Roadkill:Hurt>
*Eld the Dwarf* utters the words 'eugszr zzur'
*Eld the Dwarf* cries 'Elbereth Gilthoniel' and makes Postmaster shiver in
pain.

* HP:Hurt *an Elf*:Wounded Roadkill:Hurt>
*an Elf* strongly pierces Roadkill's right arm and tickles it.

* HP:Hurt *an Elf*:Wounded Roadkill:Hurt>
*an Elf* panics, and attempts to flee.
*an Elf* leaves << up >> mountless.

* HP:Hurt>a
change mood agg
Ok.

* HP:Hurt>Up

Postmaster panics, and attempts to flee.

* HP:Hurt>The Great Hall
A plain pair of sleeves lies here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
*an Elf* is standing here.
Exits: East Down.

* HP:Hurt>
Postmaster has arrived from below.

* HP:Hurt>HIT *elf*
* HP:Hurt *an Elf*:Wounded>
*an Elf* swiftly dodges your attempt to hit him.

* HP:Hurt *an Elf*:Wounded>
*an Elf* lightly pierces your right foot and tickles it.

* HP:Hurt *an Elf*:Wounded>
*an Elf* begins some strange incantations...

* HP:Hurt *an Elf*:Wounded>
*Eld the Dwarf* has arrived from below.

* HP:Hurt *an Elf*:Wounded>
*Eld the Dwarf* begins some strange incantations...

* HP:Hurt *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.

* HP:Hurt *an Elf*:Wounded>
Postmaster begins some strange incantations...

* HP:Hurt *an Elf*:Wounded>
Roadkill crushes *an Elf*'s right leg extremely hard and shatters it.
*Eld the Dwarf* utters the words 'eugszr zzur'
Postmaster is incapacitated and will slowly die, if not aided.
*Eld the Dwarf* slashes Postmaster's left leg extremely hard and shatters it.
Your blood freezes as you hear Postmaster's death cry.
Postmaster is dead! R.I.P.
*an Elf* panics, and attempts to flee.

* HP:Hurt *an Elf*:Wounded>
You get a pile of coins from the corpse of *a Man*.
There was 47 gold coins, 12 silver pennies, and 69 copper pennies.
*an Elf* lightly pierces your right leg and tickles it.

* HP:Hurt *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* leaves << down >> mountless.

* HP:Hurt>gac
get all corpse
You get a large sack from the corpse of *a Man*.
You get a gold ring from the corpse of *a Man*.
You get a red ruby from the corpse of *a Man*.
You get a grey shirt from the corpse of *a Man*.
You get a grey hood from the corpse of *a Man*.
You get a grey pair of pants from the corpse of *a Man*.
You get a pair of smooth, black boots from the corpse of *a Man*.
You get a thin pair of leather gloves from the corpse of *a Man*.
You get a thin pair of soft leather sleeves from the corpse of *a Man*.
You get a metal wall shield from the corpse of *a Man*.
You get a forest green cloak from the corpse of *a Man*.
You get a keyring with a set of lock picks from the corpse of *a Man*.
You get a wolfskin wristband from the corpse of *a Man*.
You get a double edged eket from the corpse of *a Man*.
You can't get a broad silver belt, you are carrying too many items already.

* HP:Hurt>Down
HIT *elf*
The Entrance Hall
*Healer the Beorning Man* is standing here.
*Berin the Noldorin Elf* is standing here.
*a Man* is standing here.
*an Elf* is standing here.
Exits: East West Up.
Roadkill has arrived from above.
*Berin the Noldorin Elf* begins some strange incantations...
Roadkill approaches *Berin the Noldorin Elf*, trying to crush him.

* HP:Hurt>* HP:Hurt>
Alas! 
You failed to reach him through the melee.

* HP:Hurt>HIT *elf*

*an Elf* panics, and attempts to flee.

* HP:Hurt>* HP:Hurt *Berin the Noldorin Elf*:Hurt Roadkill:Hurt>
You strongly hit *Berin the Noldorin Elf*'s right hand.
Roadkill crushes *Berin the Noldorin Elf*'s right leg very hard.

* HP:Hurt *Berin the Noldorin Elf*:Hurt Roadkill:Hurt>
*Berin the Noldorin Elf* pierces Roadkill's head hard and tickles it.

* HP:Hurt>
*Berin the Noldorin Elf* panics, and attempts to flee.
*Berin the Noldorin Elf* leaves << up >> mountless.

* HP:Hurt>Up
HIT *elf*
*Healer the Beorning Man* begins some strange incantations...
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
*Eld the Dwarf* is standing here.
*Berin the Noldorin Elf* is standing here.
Exits: East Down.
Roadkill has arrived from below.
*Berin the Noldorin Elf* leaves << east >> mountless.

* HP:Hurt>They aren't here.

* HP:Hurt>East
HIT *elf*
*Berin the Noldorin Elf* has arrived from the east.
*Healer the Beorning Man* has arrived from below.
*an Elf* has arrived from below.
*a Man* has arrived from below.
In the Hall of Heroes
Exits: West Up Down.
Roadkill has arrived from the west.

* HP:Hurt>They aren't here.

* HP:Hurt>West
HIT *elf*
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
*Eld the Dwarf* is standing here.
*Berin the Noldorin Elf* is standing here.
*Healer the Beorning Man* is standing here.
*an Elf* is standing here.
*a Man* is standing here.
Exits: East Down.
Roadkill has arrived from the east.
*Healer the Beorning Man* leaves << east >> mountless.
*an Elf* leaves << east >> mountless.
*Eld the Dwarf* leaves << east >> mountless.
*Berin the Noldorin Elf* leaves << east >> mountless.
*a Man* leaves << east >> mountless.

* HP:Hurt>They aren't here.

* HP:Hurt>East
HIT *elf*
In the Hall of Heroes
*Healer the Beorning Man* is standing here.
*an Elf* is standing here.
*Eld the Dwarf* is standing here.
*Berin the Noldorin Elf* is standing here trying to concentrate.
*a Man* is standing here.
Exits: West Up Down.
Roadkill has arrived from the west.

* HP:Hurt>* HP:Hurt *an Elf*:Wounded>
You try to hit *an Elf*, but he parries successfully.

* HP:Hurt *an Elf*:Wounded>
*Healer the Beorning Man* leaves << west >> mountless.
*Eld the Dwarf* leaves << west >> mountless.
*Berin the Noldorin Elf* leaves << west >> mountless.
*a Man* leaves << west >> mountless.
*an Elf* pierces your right arm and tickles it.

* HP:Hurt *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* leaves << up >> mountless.

FLEE
* HP:Hurt>
*Healer the Beorning Man* has arrived from the west.
*Eld the Dwarf* has arrived from the west.
*Berin the Noldorin Elf* has arrived from the west.
*a Man* has arrived from the west.

* HP:Hurt>
*Healer the Beorning Man* begins some strange incantations...
Roadkill crushes *Berin the Noldorin Elf*'s body.

* HP:Hurt *a Man*:Fine>
*a Man* pounds your left arm extremely hard.
You feel a strong ache there!

* HP:Hurt *a Man*:Fine>
You flee head over heels.
At the Top of a Spiral Stair
The corpse of the rogue is lying here.
A small vicious black rat squeaks at you for disturbing it.
*an Elf* is standing here.
Exits: West Down.

* HP:Hurt>HIT *elf*
You cannot attack and flee at the same time.

* HP:Hurt>West
Bodyguard's Chamber
The corpse of a vicious rat is lying here.
Exits: North East South West.

* HP:Hurt>East
At the Top of a Spiral Stair
The corpse of the rogue is lying here.
A small vicious black rat squeaks at you for disturbing it.
*an Elf* is standing here.
Exits: West Down.

* HP:Hurt>HIT *elf*
*Healer the Beorning Man* has arrived from below.
*Eld the Dwarf* has arrived from below.
You cannot attack and flee at the same time.

* HP:Hurt>
Roadkill has arrived from below.
*Healer the Beorning Man* leaves << down >> mountless.
*an Elf* leaves << down >> mountless.
*Eld the Dwarf* leaves << down >> mountless.

* HP:Hurt>East
Alas, you cannot go that way...

* HP:Hurt>Down
In the Hall of Heroes
*Berin the Noldorin Elf* is standing here.
*a Man* is standing here.
*Healer the Beorning Man* is standing here.
*an Elf* is standing here.
*Eld the Dwarf* is standing here.
Exits: West Up Down.
Roadkill has arrived from above.

* HP:Hurt>West
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
Exits: East Down.
Roadkill has arrived from the east.

* HP:Hurt>Down
The Entrance Hall
Exits: East West Up.
Roadkill has arrived from above.

* HP:Hurt>
*Healer the Beorning Man* has arrived from above.
*an Elf* has arrived from above.
*Eld the Dwarf* has arrived from above.
*Berin the Noldorin Elf* has arrived from above.
*a Man* has arrived from above.

* HP:Hurt>
*Berin the Noldorin Elf* begins some strange incantations...
*an Elf* begins some strange incantations...

* HP:Hurt>
*a Man* pounds your body extremely hard.

* HP:Hurt *a Man*:Fine>group roadkill
HIT *elf*
Roadkill is now a group member.

* HP:Hurt *a Man*:Fine>* HP:Hurt *a Man*:Fine>
Alas! 
You failed to reach him through the melee.

* HP:Hurt *a Man*:Fine>
*Eld the Dwarf* joins *a Man*'s fight.
Roadkill narrates 'target berin'
*Eld the Dwarf* lightly slashes your right arm and tickles it.

FLEE
* HP:Hurt *a Man*:Fine>
You strongly hit *a Man*'s left leg and tickle it.


* HP:Hurt *a Man*:Fine>
*an Elf* utters the words 'judicandus dies'

* HP:Hurt *a Man*:Fine>PANIC! 
You can't quit the fight!
*a Man* pounds your right foot extremely hard.

* HP:Wounded *a Man*:Fine>* HP:Wounded *a Man*:Fine>FLEE

*Berin the Noldorin Elf* leaves << up >> mountless.

* HP:Wounded *a Man*:Fine>PANIC! 
You can't quit the fight!

* HP:Wounded *a Man*:Fine>FLEE
PANIC! 
You can't quit the fight!
*Berin the Noldorin Elf* has arrived from above.
You hit *a Man*'s body extremely hard and tickle it.

* HP:Wounded *a Man*:Fine>FLEE
PANIC! 
You can't quit the fight!

* HP:Wounded *a Man*:Fine>FLEE
You flee head over heels.
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
Exits: East Down.
*Berin the Noldorin Elf* has arrived from below.

* HP:Wounded>East
In the Hall of Heroes
A beautiful and docile horse is standing here.
Exits: West Up Down.

* HP:Wounded>West
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
*Berin the Noldorin Elf* is standing here.
Exits: East Down.
Roadkill has arrived from below.

* HP:Wounded>
Roadkill panics, and attempts to flee.
Roadkill leaves << east >> mountless.

* HP:Wounded>HIT *elf*

*Berin the Noldorin Elf* leaves << east >> mountless.

* HP:Wounded>They aren't here.

* HP:Wounded>East
HIT *elf*
In the Hall of Heroes
A beautiful and docile horse is standing here.
Roadkill the Hill Troll is standing here (Glowing).
*Berin the Noldorin Elf* is standing here.
Exits: West Up Down.
*Berin the Noldorin Elf* leaves << west >> mountless.

* HP:Wounded>They aren't here.

* HP:Wounded>West
HIT *elf*
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
*Berin the Noldorin Elf* is standing here.
Exits: East Down.

* HP:Wounded>* HP:Wounded *Berin the Noldorin Elf*:Bad>
You hit *Berin the Noldorin Elf*'s head extremely hard and shatter it.

* HP:Wounded *Berin the Noldorin Elf*:Bad>
*Berin the Noldorin Elf* panics, and attempts to flee.
*Berin the Noldorin Elf* leaves << down >> mountless.

* HP:Hurt>tt berin
#   $target is now set to {berin}.
East
In the Hall of Heroes
A beautiful and docile horse is standing here.
Exits: West Up Down.

* HP:Hurt>nar berin bad
Ok.

* HP:Hurt>West
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
Exits: East Down.

* HP:Hurt>Down
HIT *elf*
The Entrance Hall
*Healer the Beorning Man* is standing here.
*an Elf* is standing here.
*Eld the Dwarf* is standing here.
*a Man* is standing here.
*Berin the Noldorin Elf* is standing here.
Exits: East West Up.

* HP:Hurt>* HP:Hurt *an Elf*:Wounded>
*an Elf* swiftly dodges your attempt to hit him.

* HP:Hurt *an Elf*:Wounded>
*an Elf* begins some strange incantations...
*a Man* begins some strange incantations...

* HP:Hurt *an Elf*:Wounded>
Roadkill crushes *Berin the Noldorin Elf*'s body extremely hard and shatters
it.
*Berin the Noldorin Elf* is incapacitated and will slowly die, if not aided.

* HP:Hurt *an Elf*:Wounded>FLEE
You flee head over heels.
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
Exits: East Down.

* HP:Hurt>Down
The Entrance Hall
*Healer the Beorning Man* is standing here.
*an Elf* is standing here.
*Eld the Dwarf* is standing here.
*a Man* is here, fighting Roadkill.
*Berin the Noldorin Elf* is lying here, incapacitated.
Roadkill the Hill Troll is here, fighting *Berin the Noldorin Elf* (Glowing).
Exits: East West Up.

* HP:Hurt>HIT $target

*Eld the Dwarf* joins *a Man*'s fight.
*Eld the Dwarf* slashes Roadkill's left leg hard and tickles it.

* HP:Hurt>HIT $target
HIT $target
You cannot attack and flee at the same time.
*Healer the Beorning Man* begins some strange incantations...

* HP:Hurt>
You cannot attack and flee at the same time.
*an Elf* utters the words 'judicandus dies'

* HP:Hurt>
You cannot attack and flee at the same time.

* HP:Hurt>HIT $target
HIT $target
You cannot attack and flee at the same time.
Roadkill crushes *Berin the Noldorin Elf*'s body extremely hard and shatters
it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Berin the Noldorin Elf*'s death cry.
*Berin the Noldorin Elf* is dead! R.I.P.
A shadow slowly rises above the corpse of *Berin the Noldorin Elf*.

* HP:Hurt>
As Roadkill greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
As *Eld the Dwarf* greedily kneels down towards the corpse, the icy grasp of a
shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* HP:Hurt>
As *a Man* greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* HP:Hurt>They aren't here.
As Roadkill greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* HP:Hurt>HIT *elf*
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'

* HP:Hurt>
You cannot attack and flee at the same time.
*Healer the Beorning Man* begins some strange incantations...

* HP:Hurt>
As *an Elf* greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
Roadkill panics, and attempts to flee.
Roadkill panics, but can't stop fighting to flee.

* HP:Hurt>
*Eld the Dwarf* slashes Roadkill's body hard and tickles it.

* HP:Hurt>HIT *elf*
* HP:Hurt *an Elf*:Wounded>
*an Elf* swiftly dodges your attempt to hit him.

* HP:Hurt *an Elf*:Wounded>
*an Elf* strongly pierces your right arm and tickles it.

* HP:Wounded *an Elf*:Wounded>
Roadkill panics, but can't stop fighting to flee.
*Healer the Beorning Man* utters the words 'eugszr zzur'
A shadow whispers 'I won't allow the looting of my fallen body!'

* HP:Wounded *an Elf*:Wounded>
*Healer the Beorning Man* begins some strange incantations...

* HP:Wounded *an Elf*:Wounded>
*Eld the Dwarf* slashes Roadkill's left foot and tickles it.

* HP:Wounded *an Elf*:Wounded>nar elf wounded
l
As *Healer the Beorning Man* greedily kneels down towards the corpse, the icy
grasp of a shadow stops him!
Ok.
*an Elf* strongly pierces your left leg and tickles it.

* HP:Wounded *an Elf*:Wounded>The Entrance Hall
The corpse of *an Elf* is lying here.
*Healer the Beorning Man* is standing here trying to concentrate.
*an Elf* is here, fighting YOU.
*Eld the Dwarf* is here, fighting Roadkill.
*a Man* is here, fighting Roadkill.
Roadkill the Hill Troll is here, fighting *Eld the Dwarf* (Glowing).
The shadow of *an Elf* is floating here.

* HP:Wounded *an Elf*:Wounded>
You hit *an Elf*'s right foot extremely hard and shatter it.

* HP:Wounded *an Elf*:Wounded>
A shadow whispers 'I won't allow the looting of my fallen body!'
*a Man* pounds Roadkill's body extremely hard.

* HP:Wounded *an Elf*:Wounded>
*Healer the Beorning Man* utters the words 'eugszr zzur'

* HP:Wounded *an Elf*:Wounded>
*Healer the Beorning Man* begins some strange incantations...
Roadkill panics, and attempts to flee.
Roadkill leaves << up >> mountless.
*an Elf* panics, and attempts to flee.
*an Elf* leaves << up >> mountless.

* HP:Wounded>
*Healer the Beorning Man* begins some strange incantations...

* HP:Wounded>Up
HIT *elf*
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
A beautiful and docile horse is standing here.
Roadkill the Hill Troll is standing here (Glowing).
*an Elf* is standing here.
Exits: East Down.

* HP:Wounded>* HP:Wounded *an Elf*:Bad>
You hit *an Elf*'s body extremely hard and shatter it.

* HP:Wounded *an Elf*:Bad>
*Healer the Beorning Man* has arrived from below.
*Eld the Dwarf* has arrived from below.
*a Man* has arrived from below.
*an Elf* pierces your body hard and tickles it.

* HP:Wounded *an Elf*:Bad>
*a Man* approaches Roadkill, trying to pound him.

* HP:Wounded *an Elf*:Bad>
*an Elf* panics, and attempts to flee.
*an Elf* leaves << east >> mountless.

*Eld the Dwarf* joins *a Man*'s fight.
*Eld the Dwarf* lightly slashes Roadkill's left leg and tickles it.

* HP:Wounded>East
HIT *elf*
In the Hall of Heroes
*an Elf* is standing here.
Exits: West Up Down.

* HP:Wounded>Roadkill has arrived from the west.
*an Elf* leaves << west >> mountless.
They aren't here.

* HP:Wounded>West
HIT *elf*
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
A beautiful and docile horse is standing here.
*Healer the Beorning Man* is standing here.
*Eld the Dwarf* is standing here.
*a Man* is standing here.
*an Elf* is standing here.
Exits: East Down.

* HP:Wounded>* HP:Wounded *an Elf*:Bad>
Roadkill leaves << east >> mountless.
You approach *an Elf*, trying to hit him.

* HP:Wounded *an Elf*:Bad>
*an Elf* strongly pierces your left leg and tickles it.

* HP:Wounded *an Elf*:Bad>
*a Man* pounds your body extremely hard.

* HP:Wounded *an Elf*:Bad>
*Eld the Dwarf* joins *a Man*'s fight.
*an Elf* panics, and attempts to flee.
*an Elf* panics, but can't stop fighting to flee.
*Eld the Dwarf* barely slashes your right foot and tickles it.

* HP:Wounded *an Elf*:Bad>FLEE

*an Elf* pierces your right arm and tickles it.

* HP:Wounded *an Elf*:Bad>
You flee head over heels.
The Entrance Hall
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: East West Up.

* HP:Wounded>West
#   $door is now set to {irondoor}.
The irondoor seems to be closed.

* HP:Wounded>Up
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
A beautiful and docile horse is standing here.
*Healer the Beorning Man* is standing here.
*Eld the Dwarf* is standing here.
*a Man* is standing here.
*an Elf* is standing here.
Exits: East Down.
*Healer the Beorning Man* begins some strange incantations...

* HP:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* leaves << down >> mountless.

* HP:Wounded>HIT *elf*
They aren't here.

* HP:Wounded>East
West
In the Hall of Heroes
Exits: West Up Down.

* HP:Wounded>Down
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
A beautiful and docile horse is standing here.
*Healer the Beorning Man* is standing here.
*Eld the Dwarf* is standing here.
*a Man* is standing here.
Exits: East Down.

* HP:Wounded>HIT *elf*
Roadkill narrates 'berin rip'
The Entrance Hall
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
*an Elf* is standing here.
Exits: East West Up.

* HP:Wounded>*Healer the Beorning Man* has arrived from above.
*Eld the Dwarf* has arrived from above.
*a Man* has arrived from above.
*an Elf* leaves << up >> mountless.
*a Man* pounds your left foot extremely hard.
They aren't here.

* HP:Wounded *a Man*:Fine>
*Eld the Dwarf* joins *a Man*'s fight.
*Eld the Dwarf* slashes your right foot and tickles it.

* HP:Wounded *a Man*:Fine>
You hit *a Man*'s left foot extremely hard.

* HP:Wounded *a Man*:Fine>FLEE
You flee head over heels.
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
A beautiful and docile horse is standing here.
*an Elf* is standing here.
Exits: East Down.

* HP:Wounded>HIT *elf*
You cannot attack and flee at the same time.

* HP:Wounded>East
In the Hall of Heroes
Exits: West Up Down.

* HP:Wounded>West
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
A beautiful and docile horse is standing here.
*an Elf* is standing here.
Exits: East Down.
*an Elf* panics, and attempts to flee.
*an Elf* leaves << east >> mountless.

* HP:Wounded>HIT *elf*
They aren't here.

* HP:Wounded>East
In the Hall of Heroes
*an Elf* is standing here.
Roadkill the Hill Troll is standing here (Glowing).
Exits: West Up Down.

* HP:Wounded>HIT *elf*
You cannot attack and flee at the same time.

* HP:Wounded>
Roadkill leaves << west >> mountless.

* HP:Wounded>HIT *elf*

*an Elf* leaves << west >> mountless.

* HP:Wounded>They aren't here.

* HP:Wounded>West
HIT *elf*
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
A beautiful and docile horse is standing here.
Roadkill the Hill Troll is standing here (Glowing).
*an Elf* is standing here.
*Healer the Beorning Man* is standing here.
*Eld the Dwarf* is standing here.
*a Man* is standing here.
Exits: East Down.

* HP:Wounded>*an Elf* leaves << down >> mountless.
They aren't here.

* HP:Wounded>
*a Man* pounds Roadkill's body extremely hard.
*Healer the Beorning Man* begins some strange incantations...

* HP:Wounded>East
In the Hall of Heroes
Exits: West Up Down.

* HP:Wounded>Down
The Castle Kitchens
A small oaken table has been set here.
A simple servant goes quietly about her duties.
A cook is standing here, busy with her pots and pans.
Exits: West Up Down.

* HP:Wounded>HIT *elf*
They aren't here.

* HP:Wounded>Down
Storage Room and Wine Cellar
A small barrel made of aged oak and strong iron hoops stands here.
A chunk of salt is here.
There are two large pieces of raw meat here.
A large sack containing pepper lies on the ground.
There are two strips of dried meat here.
The corpse of a vicious rat is lying here.
A small rat runs about, oblivious to your presence.
Exits: Up.

o HP:Wounded>Up
The Castle Kitchens
A small oaken table has been set here.
A simple servant goes quietly about her duties.
A cook is standing here, busy with her pots and pans.
Exits: West Up Down.

* HP:Wounded>West
#   $door is now set to {doubledoors}.
The doubledoors seems to be closed.

* HP:Wounded>Up
In the Hall of Heroes
Exits: West Up Down.

* HP:Wounded>West
HIT *elf*
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
A beautiful and docile horse is standing here.
Exits: East Down.

* HP:Wounded>Down
They aren't here.

* HP:Wounded>HIT *elf*
The Entrance Hall
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
*Healer the Beorning Man* is standing here.
*Eld the Dwarf* is standing here.
*a Man* is standing here.
Exits: East ^West^ Up.

* HP:Wounded>They aren't here.

* HP:Wounded>
*a Man* pounds your body extremely hard.

* HP:Wounded *a Man*:Fine>HIT *elf*

*Eld the Dwarf* joins *a Man*'s fight.
*Eld the Dwarf* slashes your body and tickles it.

* HP:Bad *a Man*:Fine>Roadkill narrates 'out'
They aren't here.

* HP:Bad *a Man*:Fine>FLEE
You flee head over heels.
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
A beautiful and docile horse is standing here.
Exits: East Down.

* HP:Bad>
*Healer the Beorning Man* has arrived from below.
*Eld the Dwarf* has arrived from below.
*a Man* has arrived from below.

* HP:Bad>
*a Man* quickly approaches, trying to pound you.

* HP:Bad *a Man*:Fine>East
No way! 
You are fighting for your life!

* HP:Bad *a Man*:Fine>FLEE
PANIC! 
You can't quit the fight!

* HP:Bad *a Man*:Fine>
*Healer the Beorning Man* begins some strange incantations...

* HP:Bad *a Man*:Fine>FLEE
You flee head over heels.
The Entrance Hall
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: East ^West^ Up.

* HP:Wounded>w
Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
Exits: North East South ^West^.

* HP:Wounded>upd
I see no doubledoors here.
*an Elf* has arrived from the west.

* HP:Wounded>I see no doubledoors here.

* HP:Wounded>HIT *elf*
*an Elf* leaves << east >> mountless.
Roadkill has arrived from the west.
They aren't here.

* HP:Wounded>timew
Arglebargle, glop-glyf!?!

* HP:Wounded>
*Healer the Beorning Man* has arrived from the east.
*Eld the Dwarf* has arrived from the east.
*a Man* has arrived from the east.

* HP:Wounded>time
w
According to the Dúnadan calendar, it is:
5pm on Monday, the 7th of Solmath, Year 3018 of the Third Age. [N: 05pm : D:09am]
You don't feel well outside.
The sun is slowly disappearing in the west.
Real time is Thu Oct  5 13:55:53 2000 GMT.
Last reboot due to a crash at Wed Oct  4 21:26:38 2000 GMT
*a Man* pounds your left leg extremely hard and shatters it.
You feel a strong ache there!
#   $enedoor is now set to {irondoor}.
*Healer the Beorning Man* closes the irondoor.

* HP:Bad *a Man*:Fine>*Healer the Beorning Man* locks the irondoor.
No way! 
You are fighting for your life!

* HP:Bad *a Man*:Fine>FLEE
You flee head over heels.
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
Exits: ^East^ South.

* HP:Bad>South
#   $door is now set to {irondoor}.
The irondoor seems to be closed.

* HP:Bad>upd
*click*

* HP:Bad>*Healer the Beorning Man* has arrived from the east.
*Eld the Dwarf* has arrived from the east.
That's impossible, I'm afraid.

* HP:Bad>
*Eld the Dwarf* begins some strange incantations...
*Healer the Beorning Man* begins some strange incantations...

* HP:Bad>s
#   $door is now set to {irondoor}.
The irondoor seems to be closed.

* HP:Bad>upd
s
It's already unlocked, it seems.
Roadkill has arrived from the east.
*Eld the Dwarf* utters the words 'eugszr zzur'
*Eld the Dwarf* makes your evil soul suffer with his goodness.
You wish that your wounds would stop BLEEDING so much!
*Healer the Beorning Man* utters the words 'eugszr zzur'
*Healer the Beorning Man* makes your evil soul suffer with his goodness.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!

* HP:Awful *Eld the Dwarf*:Fine>*Healer the Beorning Man* leaves << east >> mountless.
That's impossible, I'm afraid.

* HP:Awful *Eld the Dwarf*:Fine>No way! 
You are fighting for your life!

* HP:Awful *Eld the Dwarf*:Fine>f
You flee head over heels.
Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
*a Man* is standing here.
*Healer the Beorning Man* is standing here.
Exits: North East South ^West^.

* HP:Awful>
*a Man* quickly approaches, trying to pound you.
Roadkill has arrived from the west.

* HP:Awful *a Man*:Fine>
Roadkill panics, and attempts to flee.
Roadkill leaves << west >> mountless.
You hit *a Man*'s head extremely hard.

* HP:Awful *a Man*:Fine>
The night has begun.

* HP:Awful *a Man*:Fine>f
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Awful *a Man*:Fine>FLEE
You flee head over heels.
The Castle Stables
A beautiful and docile horse is standing here.
A sturdy pack horse is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^North^ East.

* HP:Awful>sc
39/623 hit, and 59/132 moves.

* HP:Awful>l n
The stabledoor is open.

* HP:Awful>North
Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
*Healer the Beorning Man* is standing here.
*Eld the Dwarf* is standing here.
Exits: North East South ^West^.

* HP:Awful>West

*Healer the Beorning Man* leaves << west >> mountless.
*Eld the Dwarf* leaves << west >> mountless.

o HP:Awful>Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
*a Man* is here, fighting Roadkill.
Roadkill the Hill Troll is lying here, incapacitated (Glowing).
*Healer the Beorning Man* is standing here.
*Eld the Dwarf* is standing here.
Exits: ^East^ South.

* HP:Awful>
*Healer the Beorning Man* begins some strange incantations...

* HP:Awful>upd
South
It's already unlocked, it seems.

* HP:Awful>That's impossible, I'm afraid.

* HP:Awful>#   $door is now set to {irondoor}.
The irondoor seems to be closed.

* HP:Awful>East
Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
Exits: North East South ^West^.

o HP:Awful>
Your blood freezes as you hear a death cry.

o HP:Awful>East
#   $door is now set to {irondoor}.
The irondoor seems to be closed.

o HP:Awful>West

*Healer the Beorning Man* has arrived from the west.
*Eld the Dwarf* has arrived from the west.
*a Man* has arrived from the west.

* HP:Awful>Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of *a Troll* is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The shadow of *a Troll* is floating here.
Exits: ^East^ South.

o HP:Awful>West
Alas, you cannot go that way...

o HP:Awful>
A shadow whispers 'I won't allow the looting of my fallen body!'

o HP:Awful>East
Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
*Healer the Beorning Man* is standing here.
*Eld the Dwarf* is standing here.
*a Man* is standing here.
Exits: North East South ^West^.

* HP:Awful>HIT *elf*
They aren't here.

* HP:Awful>West

*a Man* quickly approaches, trying to pound you.

* HP:Awful *a Man*:Hurt>No way! 
You are fighting for your life!
You hit *a Man*'s right arm very hard.

* HP:Awful *a Man*:Hurt>
*a Man* pounds your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* HP:Awful *a Man*:Hurt>
Postmaster narrates 'go malartil'

* HP:Awful *a Man*:Hurt>f
You flee head over heels.
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of *a Troll* is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The shadow of *a Troll* is floating here.
Exits: ^East^ South.

o HP:Awful>
*Healer the Beorning Man* has arrived from the east.
*Eld the Dwarf* has arrived from the east.
*a Man* has arrived from the east.

* HP:Awful>
*Healer the Beorning Man* begins some strange incantations...

* HP:Awful>f
*a Man* quickly approaches, trying to pound you.
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Awful *a Man*:Hurt>f
You flee head over heels.
Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
Exits: North East South ^West^.

o HP:Awful>f
You flee head over heels.
The Castle Stables
A beautiful and docile horse is standing here.
A sturdy pack horse is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^North^ East.

* HP:Awful>e
The Castle Forges and Armoury
A light leather sling lies in the dust.
A weapons rack stands against the wall.
Exits: West.

* HP:Awful>n
Alas, you cannot go that way...

* HP:Awful>w
The Castle Stables
A beautiful and docile horse is standing here.
A sturdy pack horse is standing here.
A domesticated pony, beast of burden to many, stands here.
*Healer the Beorning Man* is standing here.
*Eld the Dwarf* is standing here.
*a Man* is standing here.
Exits: ^North^ East.

* HP:Awful>n
Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
Exits: North East South ^West^.

o HP:Awful>e
#   $door is now set to {irondoor}.
The irondoor seems to be closed.

o HP:Awful>upd
*click*

o HP:Awful>e
Ok.

o HP:Awful>The Entrance Hall
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
A beautiful and docile horse is standing here.
*an Elf* is standing here.
Exits: East ^West^ Up.

* HP:Awful>HIT *elf*

The horse leaves << up >> mountless.

* HP:Awful>* HP:Awful *an Elf*:Bad>
*an Elf* swiftly dodges your attempt to hit him.

* HP:Awful *an Elf*:Bad>
*an Elf* lightly pierces your right leg.
You wish that your wounds would stop BLEEDING so much!

* HP:Awful *an Elf*:Bad>lpd

*an Elf* panics, and attempts to flee.
*an Elf* leaves << west >> mountless.

* HP:Awful>
Ok.

* HP:Awful>*click*

* HP:Awful>
Postmaster narrates 'fimhb thele'

* HP:Awful>te
#   $target is now set to {*ELF*}.
cha wimp 0
Wimpy set to: 0

* HP:Awful>sc
18/623 hit, and 55/132 moves.

* HP:Awful>a
change mood agg
Ok.

* HP:Awful>l
The Entrance Hall
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.

* HP:Awful>stat
OB: 121%, DB: 14%, PB: -5%, Armour: 2%. Wimpy: 0. Mood: aggressive.
Needed: 479,771 xp, 0 tp. Gold: 117. Alert: normal.
Affected by:
- a light wound at the left leg.
- a light wound at the left arm.
- panic
- noquit
- novoid

* HP:Awful>
You hear a *click* in a lock.

* HP:Awful>
The irondoor is opened from the other side.
Postmaster narrates 'krossev loadkilr vs 4 melt'

* HP:Awful>
*Healer the Beorning Man* has arrived from the west.
*Eld the Dwarf* has arrived from the west.
*a Man* has arrived from the west.

* HP:Awful>u
#   $enedoor is now set to {irondoor}.
*Healer the Beorning Man* closes the irondoor.
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
A beautiful and docile horse is standing here.
Exits: East Down.

* HP:Awful>East
In the Hall of Heroes
Exits: West Up Down.

* HP:Awful>Down
The Castle Kitchens
A small oaken table has been set here.
A simple servant goes quietly about her duties.
A cook is standing here, busy with her pots and pans.
Exits: West Up Down.
Postmaster narrates 'pudes'

* HP:Awful>
Saving Krossen.

* HP:Awful>Up
West
In the Hall of Heroes
Exits: West Up Down.

* HP:Awful>Down
The Great Hall
A plain pair of sleeves lies here.
The corpse of *a Man* is lying here.
The corpse of the rogue is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of Malardil's guardsman is lying here.
The corpse of the bulldog is lying here.
The corpse of a gypsy woman is lying here.
A soft pouch, made from leather, has been left here.
A beautiful and docile horse is standing here.
Exits: East Down.

* HP:Awful>The Entrance Hall
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: East West Up.

* HP:Awful>West
#   $door is now set to {irondoor}.
The irondoor seems to be closed.

* HP:Awful>HIT *elf*
They aren't here.

* HP:Awful>open $door
It seems to be locked.

* HP:Awful>upd
*click*

* HP:Awful>w
Ok.

* HP:Awful>Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
*an Elf* is standing here.
Exits: North East South ^West^.

* HP:Awful>lpd
Ok.

* HP:Awful>HIT *elf*
*click*

* HP:Awful>* HP:Awful *an Elf*:Bad>
You try to hit *an Elf*, but he parries successfully.

* HP:Awful *an Elf*:Bad>
*an Elf* pierces your left foot and shatters it.
You wish that your wounds would stop BLEEDING so much!

* HP:Awful *an Elf*:Bad>a

*an Elf* panics, and attempts to flee.
*an Elf* leaves << west >> mountless.

o HP:Awful>change mood agg
Ok.

o HP:Awful>
Postmaster narrates 'malardil'

o HP:Awful>West
HIT *elf*
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of *a Troll* is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The shadow of *a Troll* is floating here.
*an Elf* is standing here.
Exits: ^East^ South.

* HP:Awful>*an Elf* leaves << east >> mountless.
They aren't here.

o HP:Awful>East
HIT *elf*
*an Elf* has arrived from the east.
Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
Exits: North East South ^West^.

o HP:Awful>They aren't here.

o HP:Awful>West
HIT *elf*
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of *a Troll* is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The shadow of *a Troll* is floating here.
*an Elf* is standing here.
Exits: ^East^ South.

* HP:Awful>* HP:Awful Move:Tired *an Elf*:Awful>
You hit *an Elf*'s body extremely hard and shatter it.

* HP:Awful Move:Tired *an Elf*:Awful>
*an Elf* pierces your right hand and shatters it.
You wish that your wounds would stop BLEEDING so much!

* HP:Awful *an Elf*:Awful>
*an Elf* panics, and attempts to flee.

*an Elf* panics, and attempts to flee.
*an Elf* leaves << east >> mountless.

o HP:Awful>East
HIT *elf*
Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
*an Elf* is standing here.
Exits: North East South ^West^.

* HP:Awful Move:Tired>*an Elf* panics, and attempts to flee.
*an Elf* leaves << west >> mountless.
They aren't here.

o HP:Awful Move:Tired>West
HIT *elf*
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of *a Troll* is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The shadow of *a Troll* is floating here.
Exits: ^East^ South.

o HP:Awful Move:Tired>They aren't here.

o HP:Awful Move:Tired>East
Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
*Healer the Beorning Man* is standing here.
*Eld the Dwarf* is standing here.
*a Man* is standing here.
Exits: North East South ^West^.
You smell blood.
*Healer the Beorning Man* locks the irondoor.

* HP:Awful Move:Tired>West
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of *a Troll* is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The shadow of *a Troll* is floating here.
Exits: ^East^ South.

o HP:Awful Move:Tired>HIT *elf*

*Healer the Beorning Man* has arrived from the east.
*Eld the Dwarf* has arrived from the east.
*a Man* has arrived from the east.

* HP:Awful Move:Tired>South
They aren't here.
*a Man* says 'bub'

* HP:Awful Move:Tired>#   $door is now set to {irondoor}.
The irondoor seems to be closed.

* HP:Awful Move:Tired>
*a Man* strongly pounds your right arm and shatters it.
You wish that your wounds would stop BLEEDING so much!

* HP:Awful Move:Tired *a Man*:Hurt>upd
f

You hit *a Man*'s head extremely hard.

* HP:Awful Move:Tired *a Man*:Hurt>It's already unlocked, it seems.

* HP:Awful Move:Tired *a Man*:Hurt>*Healer the Beorning Man* begins some strange incantations...

That's impossible, I'm afraid.

* HP:Awful Move:Tired *a Man*:Hurt>PANIC! 
You can't quit the fight!

* HP:Awful Move:Tired *a Man*:Hurt>FLEE
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Awful Move:Tired *a Man*:Hurt>FLEE
You flee head over heels.
Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
Exits: North East South ^West^.
You suddenly notice *an Elf*.

* HP:Awful Move:Tired>FLEE
You flee head over heels.
Path to the Castle Keep
A large round whetstone rests on the ground.
The corpse of *a Troll* is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The corpse of the bulldog is lying here.
The shadow of *a Troll* is floating here.
*Healer the Beorning Man* is standing here.
*Eld the Dwarf* is standing here.
*a Man* is standing here.
Exits: ^East^ South.

* HP:Awful Move:Tired>
*Eld the Dwarf* lightly slashes your head and shatters it.
You wish that your wounds would stop BLEEDING so much!

* HP:Awful Move:Tired *Eld the Dwarf*:Healthy>East
No way! 
You are fighting for your life!

* HP:Awful Move:Tired *Eld the Dwarf*:Healthy>FLEE
You flee head over heels.
Gate to the Castle Keep
A small rat runs about, oblivious to your presence.
Exits: North East South ^West^.

o HP:Awful Move:Tired>South
The Castle Stables
A beautiful and docile horse is standing here.
A sturdy pack horse is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^North^ East.

* HP:Awful Move:Tired>l nm

*Healer the Beorning Man* has arrived from the north.
*Eld the Dwarf* has arrived from the north.
*a Man* has arrived from the north.

* HP:Awful Move:Tired>
You don't see a nm.

* HP:Awful Move:Tired>n

*a Man* pounds your body extremely hard and shatters it.
You are incapacitated and will slowly die, if not aided.
You feel a strong ache there!

You are dead! Sorry...


o HP:Awful Move:Tired>e
Nah... 
You feel too relaxed to do that..

o HP:Awful Move:Tired>Nah... 
You feel too relaxed to do that..

o HP:Awful Move:Tired>sleep
You go to sleep.

o HP:Awful Move:Tired>stat
OB: 99%, DB: -63%, PB: 66%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 586,973 xp, 0 tp. Gold: 0. Alert: normal.

// I didn't bash since I have _very_ slow bash and if a bash would've gone through
   them whiteskin casters would've nuked the hell outa me while working on it. I had
   great fun, a tad bad luck (?) on the last noname elf. I did one mistake me thinks:
   I didn't eat/hide my rings and belt before I died, got a bit to horny... :)       //
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Estel2000-10-05 16:37:10
I was the noname elf. Just unretired, rerolled, got some shitty eq,
practiced some basic skills and went to check Mala for key.
Here I go, saw rogue corpses and decide to track :P Called for backup, Healers
group came. Thats what i had at the end of the fight:

4/274 hit, 10/79 mana, and 85/128 moves. And crit wound on the hand.
Close call kinda ;)
Krossen2000-10-05 16:42:16
Grrrrrrrrrrrrrrrrrrrrr....
Roadkill2000-10-05 16:59:22
ARGH! I got attacking while fleeing like 15 times on you at the end before I
died :P

Still, I think we did okay. With a little luck (or a few scrolls) more of you
would have died.
Estel2000-10-05 17:09:34
Although I did no damage, but at least I gave clerics a chance to nuke some.
Something like a gun meat for trolls :)
But again, I had shitty eq, barehand troll barely can tickle me when i have
170 defence.
Kötta2000-10-05 17:41:26
*Eld the Dwarf* utters the words 'eugszr zzur'
*Eld the Dwarf* makes your evil soul suffer with his goodness.
You wish that your wounds would stop BLEEDING so much!
*Healer the Beorning Man* utters the words 'eugszr zzur'
*Healer the Beorning Man* makes your evil soul suffer with his goodness.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!

can you spell HÄRDAD! hehe

nice fighting!!
Vreckt2000-10-05 20:42:34
Why eat eq?
Let pukes loot eq, then kill puke to regain eq!
Jocke2000-10-06 08:32:33
Now thats how to play trolls. Fo all who say trolls suck, read and learn. If both
trolls would have insta sanced and hid fled the weakest casters when the fight
stared, more pukes would have died. This is for all who say trolls suck.. whine whine whine.
Khantar2000-10-06 11:38:46
If the enemy loot eq they become harder to kill. We dont want that do we?
The less uber-eq in circulation the better.
Roadkill2000-10-06 18:06:25
Well, as Jocke said, hitfleeing is the key. Only trouble was, those puke warriors that were around were actually doing a decent job of spamming hit so I had to flee a bit more than I would have liked, depleting my not-too-good-to-begin-with moves. At the end of the fight, I was at slow moves. But still, a couple of scrolls would have turned the tide in our favour, I think :-)
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