We tracked bn inside priest, knew it was trapping ofcourse but we decide to enter. Kurast does his own little adventure, kinda stupid cuz we where supposed all to enter at a time, this worked fine tho :P
---------------------------------------------------------------------------
emote piper: ok
Ok.
Kurast dismounts from a mountain mule, and stops riding him.
A mountain mule now follows Kurast.
* W C Mana:Burning>
Shala narrates 'offers on mw?'
* W C Mana:Burning>
A mountain mule stops following Kurast.
Kurast picks up a mountain mule's reins, and starts riding him.
* W C Mana:Burning>
Kurast dismounts from a mountain mule, and stops riding him.
* W C Mana:Burning>' bahs irondoor
emote piper: bahs irondoor
Ok.
Ganûr says 'dom kommer att trappa ju'
* W C Mana:Burning>
Kurast starts following you.
* W C Mana:Burning>' bahs irondoor
emote piper: bahs irondoor
Ok.
* W C Mana:Burning>
Falon narrates 'anyone in gh have cure crit?'
* W C Mana:Burning>
Darkangel nods solemnly.
* W C Mana:Burning>
Kurast says 'no'
* W C Mana:Burning>
Ganûr tries to bash the irondoor.
* W C Mana:Burning>' snabbt
emote piper: snabbt
Ok.
You suddenly notice Relim.
* W C Mana:Burning>csq
Relim grins with a glint in his eye.
cha spell q
Ok.
* W C Mana:Burning>
Kurast opens the irondoor.
* W C Mana:Burning>gig
Ganûr says 'yeah'
* W C Mana:Burning>
You giggle.
Kurast leaves east.
* W C Mana:Burning>
Darkangel cuddles 'str me'
* W C Mana:Burning>gr relim
The irondoor closes quietly.
* W C Mana:Burning>Ganûr says 'they will trap'
You can not enroll group members without being head of a group.
* W C Mana:Burning>open irondoor
Ok.
* W C Mana:Burning>e
The irondoor closes quietly.
* W C Mana:Burning>cast 'lightning b' man*
The irondoor seems to be closed.
* W C Mana:Burning>Nobody here by that name.
* W C Mana:Burning>open irondoor
Ok.
The irondoor closes quietly.
Ganûr says 'for sure'
* W C Mana:Burning>e
The irondoor seems to be closed.
* W C Mana:Burning>cast 'lightning b' man*
Nobody here by that name.
Relim opens the irondoor.
The wolf cub has arrived from the west.
* W C Mana:Burning>open irondoor
open irondoor
The irondoor closes quietly.
Ok.
* W C Mana:Burning>open irondoor
It's already open!
* W C Mana:Burning>open irondoor
open irondoor
The irondoor closes quietly.
Ok.
* W C Mana:Burning>open irondoor
It's already open!
The irondoor closes quietly.
The exit east seems to blur for a while.
* W C Mana:Burning>open irondoor
That's impossible, I'm afraid.
Darkangel tries to bash the irondoor.
* W C Mana:Burning>open irondoor
That's impossible, I'm afraid.
* W C Mana:Burning>open irondoor
Kurast narrates 'come in'
That's impossible, I'm afraid.
* W C Mana:Burning>That's impossible, I'm afraid.
* W C Mana:Burning>That's impossible, I'm afraid.
* W C Mana:Burning>
Ganûr snickers softly.
* W C Mana:Burning>
Relim chuckles politely.
* W C Mana:Burning>
Darkangel tries to bash the irondoor.
* W C Mana:Burning>
Relim leaves north.
* W C Mana:Burning>
Kurast narrates '2 men' <- not so bad
* W C Mana:Burning>
Ganûr throws back his head and cackles with insane glee!
// We run backdoor
* W C Mana:Burning>
exa w
The patch of moss looks either withered or strangely discoloured.
* W C Mana:Burning>
Ganûr tries to bash the mossydoor.
* W C Mana:Burning>
Balduin narrates 'god damn'
* W C Mana:Burning>csn
cha spell n
Ok.
* W C Mana:Burning>
Celórfilas narrates 'where relim'
* W C Mana:Burning>in
Relim chuckles politely.
* W C Mana:Burning>Ganûr tries to bash the mossydoor.
You are carrying:
a twisted rock fragment
* W C Mana:Burning>
Darkangel tries to bash the mossydoor.
* W C Mana:Burning>
Juve narrates 'where....'
* W C Mana:Burning>
Ganûr tries to bash the mossydoor.
* W C Mana:Burning>csn
cha spell n
Ok.
Darkangel tries to bash the mossydoor.
* W C Mana:Burning>
Relim narrates 'they blocked in e priest'
* W C Mana:Burning>
Ganûr tries to bash the mossydoor.
* W C Mana:Burning>
Relim leaves north.
* W C Mana:Burning>
Ganûr says 'resist'
* W C Mana:Burning>
Saving Mumma.
* W C>
Celórfilas narrates 'heh. they dead'
* W C>
Ganûr tries to bash the mossydoor.
* W C>
Darkangel nods solemnly.
* W C>nar go belltower and i can port in to u
Ok.
* W C>
Celórfilas narrates 'try mossydoor?'
* W C>
Ganûr tries to bash the mossydoor.
* W C>nar blocked that too
Ok.
* W C>
Ganûr tries to bash the mossydoor.
The mossydoor gave away under the pressure. <- yay!
* W C>
Relim narrates 'also blocked'
* W C>open irondoor
I see no irondoor here.
* W C>
Darkangel shows her approval by clapping her small hands together.
* W C>w
Alas, you cannot go that way...
* W C>
Darkangel dismounts from a horse of the Rohirrim, and stops riding him.
A horse of the Rohirrim now follows Darkangel.
* W C>
Celórfilas narrates 'hrm.'
* W C>
A mountain mule stops following Ganûr.
A mountain mule now follows Ganûr.
* W C>o mossydoor
open mossydoor
Ok.
* W C>w
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: East Up Down.
Nuemar narrates 'who blocked what in the where now?'
* W C>
Ganûr narrates 'mossy bashed'
* W C>l e
exa e
The iron door is rusted and so is its lock. A faint draught of cold air comes
from behind it.
The irondoor is open.
* W C>close irondoor
up
Ok.
You swiftly dodge a shadow's attempt to hit you.
* W C a shadow:Fine>No way!
You are fighting for your life!
* W C a shadow:Fine>
Filûk narrates 'orc outside'
* W C a shadow:Fine>open irondoor
Ok.
* W C a shadow:Fine>close irondoor
Ok.
* W C a shadow:Fine>open irondoor
Ok.
The trapdoor closes quietly.
* W C a shadow:Fine>close trapdoor
Kurast narrates 'port in to me'
It's already closed!
* W C a shadow:Fine>
Yants narrates 'Remember, give your worse enemy a hug and you will feel
better'
* W C a shadow:Fine>l e
Ganûr closes the irondoor.
* W C a shadow:Fine>exa e
The iron door is rusted and so is its lock. A faint draught of cold air comes
from behind it.
The irondoor is closed.
* W C a shadow:Fine>
You slash a shadow's left foot hard and tickle it.
A shadow lightly hits your right arm and tickles it.
* W C HP:Fine a shadow:Fine>l u
exa u
The trapdoor is cast-iron and sits deep in the rock.
The trapdoor is closed.
* W C HP:Fine a shadow:Fine>open trapdoor
Ganûr joins your fight.
A shadow says 'I'll rip you to pieces, scum!'
Ganûr cleaves a shadow's body extremely hard.
* W C HP:Fine a shadow:Fine>
Ok.
* W C HP:Fine a shadow:Fine>flee
You flee head over heels.
Small Chamber
*a Man* is standing here trying to concentrate. <-- surprise!
A sturdy pack horse is standing here.
Exits: West Down.
* W C HP:Fine>
You flee head over heels.
Dark Hallway
Exits: North East South West.
* W C HP:Fine>e
Small Chamber
*a Man* is standing here.
A sturdy pack horse is standing here.
Ganûr the Dwarf is standing here.
Exits: West Down.
*a Man* leaves west.
A pack horse leaves west.
* W C HP:Fine>shoot man*
Shoot whom?
* W C HP:Fine>w
Ganûr leaves west.
* W C HP:Fine>Dark Hallway
Ganûr the Dwarf is standing here.
Exits: North East South West.
* W C HP:Fine>cast 'lightning b' man*
Nobody here by that name.
Ganûr leaves west.
* W C HP:Fine Mana:Burning>w
Domed Chamber
*a Man* is standing here.
A sturdy pack horse is standing here.
Ganûr the Dwarf is standing here.
Exits: East West.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
cast 'lightning b' man*
You are too afraid.
* W C HP:Fine Mana:Burning>
You are too afraid.
* W C HP:Fine Mana:Burning>
*a Man* leaves west.
A pack horse leaves west.
* W C HP:Fine Mana:Burning>
Relim narrates 'come mossy'
* W C HP:Fine>
Ganûr leaves west.
* W C HP:Fine>wi 0
cha wimpy 0
Wimpy set to: 0 <- yeah!
* W C HP:Fine>w
cast 'lightning b' man*
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
*Bootyho the Black Númenórean* is here, fighting Ganûr.
*a Man* is standing here.
A sturdy pack horse is standing here.
Ganûr the Dwarf is here, fighting *Bootyho the Black Númenórean*.
Exits: East West.
* W C HP:Fine>
You start to concentrate...
cast 'lightning b' man*
Ganûr panics, and attempts to flee.
Ganûr leaves east.
cast 'lightning b' man*
* W C HP:Fine Mana:Burning *Bootyho the Black Númenórean*:Fine>
Ok.
The lightning bolt hits *Bootyho the Black Númenórean* with full impact.
You swiftly dodge an orc-guard's attempt to slash you.
* W C HP:Fine Mana:Burning *Bootyho the Black Númenórean*:Fine>
*Bootyho the Black Númenórean* panics, and attempts to flee.
* W C HP:Fine Mana:Burning *Bootyho the Black Númenórean*:Fine>
Ganûr has arrived from the east.
* W C HP:Fine Mana:Burning *Bootyho the Black Númenórean*:Fine>
The orkish bodyguard crushes your left foot hard.
flee
* W C HP:Fine Mana:Burning an orc-guard:Healthy>
*Bootyho the Black Númenórean* panics, and attempts to flee.
*Bootyho the Black Númenórean* leaves east.
*a Man* begins some strange incantations...
* W C HP:Fine Mana:Burning an orc-guard:Healthy>
You start to concentrate...
Ganûr leaves east.
An orc-guard barely cleaves your right arm and tickles it.
Aye!
You cannot concentrate any more...
* W C HP:Fine Mana:Burning an orc-guard:Healthy>
You start to concentrate...
An orc-guard lightly slashes your right leg and tickles it.
Aye!
You cannot concentrate any more...
* W C HP:Fine Mana:Burning an orc-guard:Healthy>
You flee head over heels.
Domed Chamber
*Bootyho the Black Númenórean* is standing here.
Ganûr the Dwarf is standing here.
Exits: East West.
Ganûr cleaves *Bootyho the Black Númenórean*'s right leg very hard.
* W C HP:Fine Mana:Burning>flee
Kurast narrates 'port'
* W C HP:Fine Mana:Burning>
You flee head over heels.
Dark Hallway
Exits: North East South West.
* W C HP:Fine Mana:Burning>
The earth trembles and shivers.
* W C HP:Fine Mana:Burning>nar WE IN
Ok.
* W C HP:Fine Mana:Burning>w
cast 'lightning b' man*
Domed Chamber
Ganûr the Dwarf is here, fighting *Bootyho the Black Númenórean*.
*Bootyho the Black Númenórean* is here, fighting Ganûr.
Exits: East West.
* W C HP:Fine Mana:Burning>
*Bootyho the Black Númenórean* panics, and attempts to flee.
*Bootyho the Black Númenórean* panics, but can't stop fighting to flee.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
You start to concentrate...
cast 'lightning b' man*
*Bootyho the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Bootyho the Black Númenórean* leaves west.
Nobody here by that name.
* W C HP:Fine Mana:Burning>Nobody here by that name.
* W C HP:Fine Mana:Burning>w
Ganûr leaves west.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
*Bootyho the Black Númenórean* has arrived from the west.
* W C HP:Fine Mana:Burning>*Bootyho the Black Númenórean* leaves east.
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A sturdy pack horse is standing here.
*a Man* is here, fighting Ganûr.
Ganûr the Dwarf is here, fighting *a Man*.
Exits: East West.
*a Man* strongly slashes Ganûr's body and tickles it.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
You start to concentrate...
cast 'lightning b' man*
An orc-guard strongly cleaves Ganûr's right leg and tickles it.
Ganûr panics, and attempts to flee.
Ganûr leaves east.
*a Man* panics, and attempts to flee.
cast 'lightning b' man*
* W C HP:Fine Mana:Burning *a Man*:Hurt>
Ok.
The lightning bolt hits *a Man* with full impact.
* W C HP:Fine Mana:Burning *a Man*:Hurt>
Ganûr has arrived from the east.
* W C HP:Fine Mana:Burning *a Man*:Hurt>cast 'lightning b' man*
*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.
* W C HP:Fine Mana:Burning *a Man*:Hurt>cast 'lightning b' man*
You start to concentrate...
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves east.
Nobody here by that name.
* W C HP:Fine Mana:Burning>Balduin narrates 'trolls inside ?'
Nobody here by that name.
* W C HP:Fine Mana:Burning>e
Nobody here by that name.
* W C HP:Fine Mana:Burning>Nobody here by that name.
* W C HP:Fine Mana:Burning>
*a Man* has arrived from the east.
Ganûr leaves east.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
Domed Chamber
Ganûr the Dwarf is standing here.
Exits: East West.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
Nobody here by that name.
Ganûr leaves east.
* W C HP:Fine Mana:Burning>Nobody here by that name.
* W C HP:Fine Mana:Burning>w
cast 'lightning b' man*
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A sturdy pack horse is standing here.
*a Man* is standing here.
Exits: East West.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
You start to concentrate...
Your victim has disappeared!
*a Man* leaves east.
A pack horse leaves east.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
Nobody here by that name.
* W C HP:Fine Mana:Burning>e
Nobody here by that name.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
Domed Chamber
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: East West.
Kurast narrates 'no'
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
You start to concentrate...
Your victim has disappeared!
*a Man* leaves west.
A pack horse leaves west.
* W C HP:Fine Mana:Burning>Nobody here by that name.
Darkangel narrates 'rorc'
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
Nobody here by that name.
* W C HP:Fine Mana:Burning>w
cast 'lightning b' man*
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: East West.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
You start to concentrate...
You swiftly dodge an orc-guard's attempt to cleave you.
Your victim has disappeared!
*a Man* leaves east.
A pack horse leaves east.
* W C HP:Fine Mana:Burning an orc-guard:Fine>cast 'lightning b' man*
Nobody here by that name.
* W C HP:Fine Mana:Burning an orc-guard:Fine>
*a Man* has arrived from the east.
A pack horse has arrived from the east.
* W C HP:Fine Mana:Burning an orc-guard:Fine>
You start to concentrate...
flee
Your victim has disappeared!
*a Man* leaves east.
A pack horse leaves east.
PANIC!
You can't quit the fight!
* W C HP:Fine Mana:Burning an orc-guard:Fine>
An orc-guard lightly slashes your body and tickles it.
* W C HP:Fine Mana:Burning an orc-guard:Fine>flee
You flee head over heels.
Domed Chamber
*a Man* is standing here.
A sturdy pack horse is standing here.
Kurast the Man is standing here.
Exits: East West.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
*a Man* leaves west.
A pack horse leaves west.
Kurast leaves west.
* W C HP:Fine Mana:Burning>Nobody here by that name.
* W C HP:Fine Mana:Burning>w
cast 'lightning b' man*
cast 'lightning b' man*
Kurast has arrived from the west.
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: East West.
* W C HP:Fine Mana:Burning>
You cannot attack and flee at the same time.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
*a Man* leaves east.
A pack horse leaves east.
Nobody here by that name.
* W C HP:Fine Mana:Burning>*a Man* has arrived from the east.
A pack horse has arrived from the east.
You cannot attack and flee at the same time.
* W C HP:Fine Mana:Burning>e
Kurast leaves east.
* W C HP:Fine Mana:Burning>Domed Chamber
Kurast the Man is standing here.
Exits: East West.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
Kurast leaves east.
* W C HP:Fine Mana:Burning>Nobody here by that name.
* W C HP:Fine Mana:Burning>e
cast 'lightning b' man*
Dark Hallway
Kurast the Man is standing here.
Exits: North East South West.
Kurast leaves west.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
Nobody here by that name.
* W C HP:Fine Mana:Burning>n
Nobody here by that name.
Philia narrates 'The corpse of a Bounder is hanging from a branch, swaying
back and forth.'
* W C HP:Fine Mana:Burning>n
By the Dark Altar
Exits: North South.
Ganûr has arrived from the north.
* W C HP:Fine Mana:Burning>The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (Glowing).
Exits: South West.
* W C HP:Fine Mana:Burning>
Ganûr leaves west.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
Philia narrates 'noOOo'
* W C HP:Fine Mana:Burning>s
Nobody here by that name.
The evil priest pierces your body and tickles it.
* W C HP:Fine Mana:Hot the evil priest:Healthy>No way!
You are fighting for your life!
* W C HP:Fine Mana:Hot the evil priest:Healthy>s
flee
No way!
You are fighting for your life!
* W C HP:Fine Mana:Hot the evil priest:Healthy>
You flee head over heels.
The Hidden Passage
Exits: East West.
* W C HP:Fine Mana:Hot>w
On a Landing
*a Man* is here, fighting Ganûr.
Ganûr the Dwarf is here, fighting *a Man*.
Exits: East Up Down.
* W C HP:Fine Mana:Hot>cast 'lightning b' man*
You cannot attack and flee at the same time.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
Filûk narrates 'bootyho out'
You cannot attack and flee at the same time.
* W C HP:Fine Mana:Burning>cast 'lightning b' man*
*a Man* panics, and attempts to flee.
*a Man* leaves east.
* W C HP:Fine Mana:Burning>Nobody here by that name.
* W C HP:Fine Mana:Hot>cast 'lightning b' man*
e
Nobody here by that name.
* W C HP:Fine Mana:Hot>cast 'lightning b' man*
The Hidden Passage
*a Man* is standing here.
Exits: East West.
Ganûr leaves east.
* W C HP:Fine Mana:Hot>cast 'lightning b' man*
Kurast narrates 'i need bob'
*a Man* leaves west.
Nobody here by that name.
* W C HP:Fine Mana:Hot>Nobody here by that name.
* W C HP:Fine Mana:Hot>w
cast 'lightning b' man*
On a Landing
Exits: East Up Down.
* W C HP:Fine Mana:Hot>cast 'lightning b' man*
Nobody here by that name.
* W C HP:Fine Mana:Hot>Nobody here by that name.
* W C HP:Fine Mana:Hot>up
cast 'lightning b' man*
In the Bell-Tower
A sturdy pack horse is standing here.
Exits: Down.
* W C HP:Fine Mana:Hot>Nobody here by that name.
* W C HP:Fine Mana:Hot>down
On a Landing
Exits: East Up Down.
* W C HP:Fine Mana:Hot>down
Winding Stairwell
Exits: Up Down.
* W C HP:Fine Mana:Hot>tr man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading down
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>down
A Chamber in the Rock
*a Man* is standing here.
Exits: South Up.
Aha, you have found your victim!
* W C HP:Fine Mana:Hot>
*a Man* leaves up.
* W C HP:Fine Mana:Hot>cast 'lightning b' man*
Nobody here by that name.
* W C HP:Fine Mana:Hot>up
up
Winding Stairwell
*a Man* is standing here.
Exits: Up Down.
* W C HP:Fine Mana:Hot>
*a Man* leaves up.
* W C HP:Fine Mana:Hot>On a Landing
*a Man* is standing here.
Exits: East Up Down.
* W C HP:Fine Mana:Hot>up
In the Bell-Tower
A sturdy pack horse is standing here.
Exits: Down.
* W C HP:Fine Mana:Hot>
*a Man* has arrived from below.
* W C HP:Fine Mana:Hot>cast 'lightning b' man*
You start to concentrate...
cast 'lightning b' man*
Your victim has disappeared!
*a Man* leaves down.
Roxy narrates '!?! LAG !?!'
* W C HP:Fine Mana:Hot>cast 'lightning b' man*
Nobody here by that name.
* W C HP:Fine Mana:Hot>Nobody here by that name.
* W C HP:Fine Mana:Hot>down
cast 'lightning b' man*
On a Landing
Exits: East Up Down.
* W C HP:Fine Mana:Hot>Nobody here by that name.
* W C HP:Fine Mana:Hot>tr man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading down
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>down
Winding Stairwell
Exits: Up Down.
You see some tracks of *a Man* leading down
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>down
A Chamber in the Rock
Exits: South Up.
cast 'lightning b' man*
Kurast narrates 'i need bob'
You see some tracks of *a Man* leading south
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>Nobody here by that name.
* W C HP:Fine Mana:Hot>s
Underground Crypt
Exits: North East South.
You see some tracks of *a Man* leading south
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>s
Underground Crypt
Exits: North East West.
You see some tracks of *a Man* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>w
Underground Crypt
*a Man* is standing here.
Exits: East.
Aha, you have found your victim!
* W C HP:Fine Mana:Hot>cast 'lightning b' man*
You start to concentrate...
cast 'lightning b' man*
cast 'lightning b' man*
Your victim has disappeared!
*a Man* leaves east.
* W C HP:Fine Mana:Hot>Nobody here by that name.
* W C HP:Fine Mana:Hot>e
Nobody here by that name.
* W C HP:Fine Mana:Hot>hit man*
Underground Crypt
*a Man* is standing here.
Exits: North East West.
* W C HP:Fine Mana:Hot>*a Man* leaves east.
They aren't here.
* W C HP:Fine Mana:Hot>hit man*
They aren't here.
* W C HP:Fine Mana:Hot>e
Underground Crypt
*a Man* is standing here.
Exits: North West Up.
* W C HP:Fine Mana:Hot>
*a Man* leaves up.
* W C HP:Fine Mana:Hot>hit man*
Kurast has arrived from above.
They aren't here.
* W C HP:Fine Mana:Hot>up
up
up
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
A stocky mountain mule is here, waiting to serve.
Exits: East Up Down.
* W C HP:Fine Mana:Hot>hit man*
Small Chamber
*a Man* is standing here.
Exits: West Down.
* W C HP:Fine Mana:Hot>hit man*
Alas, you cannot go that way...
* W C HP:Fine Mana:Hot>* W C HP:Fine Mana:Hot *a Man*:Hurt>
You lightly slash *a Man*'s right arm and tickle it.
* W C HP:Fine Mana:Hot *a Man*:Hurt>
*a Man* panics, and attempts to flee.
*a Man* leaves down.
* W C HP:Fine Mana:Hot>cma
They aren't here.
* W C HP:Fine Mana:Hot>hit man*
cha mood aggr
Ok.
* W C HP:Fine Mana:Hot>hit man*
They aren't here.
* W C HP:Fine Mana:Hot>Kurast leaves down.
They aren't here.
* W C HP:Fine Mana:Hot>hit man*
They aren't here.
* W C HP:Fine Mana:Hot Move:Tired>bob
cast n 'breath of briskness'
You start to concentrate...
Ganûr has arrived from the west.
*a Man* has arrived from below.
*a Man* leaves west.
hit man*
Ganûr leaves west.
w
An energy begins to flow within your legs as your body becomes lighter.
* W C HP:Fine Mana:Hot>They aren't here.
* W C HP:Fine Mana:Hot>up
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North East South West.
* W C HP:Fine Mana:Hot>hit man*
Alas, you cannot go that way...
* W C HP:Fine Mana:Hot>They aren't here.
* W C HP:Fine Mana:Hot>w
Domed Chamber
Exits: East West.
* W C HP:Fine Mana:Hot>hit man*
They aren't here.
* W C HP:Fine Mana:Hot>w
hit man*
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A sturdy pack horse is standing here.
*a Man* is here, fighting Ganûr.
Ganûr the Dwarf is here, fighting *a Man*.
Exits: East West.
*a Man* panics, and attempts to flee.
*a Man* leaves east.
An orc-guard cleaves Ganûr's left arm hard and tickles it.
* W C HP:Fine Mana:Hot>hit man*
They aren't here.
* W C HP:Fine Mana:Hot>They aren't here.
* W C HP:Fine Mana:Hot>cast 'lightning b' man*
Ganûr panics, and attempts to flee.
Ganûr cleaves an orc-guard's left leg extremely hard and shatters it.
* W C HP:Fine Mana:Hot>
Ganûr panics, and attempts to flee.
Ganûr leaves east.
* W C HP:Fine Mana:Hot>cast 'lightning b' man*
Nobody here by that name.
* W C HP:Fine Mana:Hot>Nobody here by that name.
* W C HP:Fine Mana:Hot>e
e
Ganûr has arrived from the east.
Domed Chamber
*a Man* is standing here.
Exits: East West.
* W C HP:Fine Mana:Hot>hit man*
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North East South West.
* W C HP:Fine Mana:Hot>Filûk narrates 'mossydoor popped'
They aren't here.
* W C HP:Fine Mana:Hot>hit man*
Ganûr leaves east.
* W C HP:Fine Mana:Hot>w
hit man*
They aren't here.
* W C HP:Fine Mana:Hot>Ganûr has arrived from the east.
Domed Chamber
Exits: East West.
* W C HP:Fine Mana:Hot>hit man*
Filûk narrates 'locked'
Ganûr leaves west.
They aren't here.
*a Man* has arrived from the west.
* W C HP:Fine Mana:Hot>w
hit man*
*a Man* leaves east.
They aren't here.
* W C HP:Fine Mana:Hot>The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A sturdy pack horse is standing here.
Ganûr the Dwarf is standing here.
Exits: East West.
Ganûr swiftly dodges an orc-guard's attempt to slash him.
* W C HP:Fine Mana:Hot>e
They aren't here.
Ganûr cleaves an orc-guard's left leg extremely hard.
* W C HP:Fine Mana:Hot>e
Domed Chamber
Exits: East West.
* W C HP:Fine Mana:Hot>hit man*
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North East South West.
* W C HP:Fine Mana:Hot>
*a Man* has arrived from the east.
* W C HP:Fine Mana:Hot>* W C HP:Fine Mana:Hot *a Man*:Wounded>
You try to slash *a Man*, but he parries successfully.
*a Man* panics, and attempts to flee.
*a Man* leaves west.
* W C HP:Fine Mana:Hot>hit man*
Ganûr has arrived from the west.
* W C HP:Fine Mana:Hot>* W C HP:Fine Mana:Hot *a Man*:Wounded>
*a Man* has arrived from the west.
You approach *a Man*, trying to slash him.
w
hit man*
* W C HP:Fine Mana:Hot *a Man*:Wounded>
Ganûr leaves south.
* W C HP:Fine Mana:Hot *a Man*:Wounded>
Ganûr has arrived from the south.
hit man*
* W C HP:Fine Mana:Hot *a Man*:Wounded>
*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.
*a Man* panics, and attempts to flee.
*a Man* leaves north.
* W C HP:Fine Mana:Hot>hit man*
Domed Chamber
Exits: East West.
* W C HP:Fine Mana:Hot>They aren't here.
* W C HP:Fine Mana:Hot>They aren't here.
* W C HP:Fine Mana:Hot>hit man*
They aren't here.
* W C HP:Fine Mana:Hot>They aren't here.
* W C HP:Fine Mana:Hot>n
Ganûr leaves east.
Alas, you cannot go that way...
* W C HP:Fine Mana:Hot>e
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North East South West.
* W C HP:Fine Mana:Hot>n
n
By the Dark Altar
*a Man* is here, fighting Ganûr.
Ganûr the Dwarf is here, fighting *a Man*.
Exits: North South.
* W C HP:Fine Mana:Hot>hit man*
The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (Glowing).
Exits: South.
* W C HP:Fine Mana:Hot>They aren't here.
* W C HP:Fine Mana:Hot>hit man*
s
Kurast tells you 'bob me!!!'
They aren't here.
* W C HP:Fine Mana:Hot>hit man*
By the Dark Altar
*a Man* is here, fighting Ganûr.
Ganûr the Dwarf is here, fighting *a Man*.
Exits: North South.
* W C HP:Fine Mana:Hot>hit man*
* W C HP:Fine Mana:Hot *a Man*:Wounded Ganûr:Hurt>
You lightly slash *a Man*'s right foot.
* W C HP:Fine Mana:Hot *a Man*:Wounded Ganûr:Hurt>
*a Man* panics, and attempts to flee.
*a Man* leaves south.
* W C HP:Fine Mana:Hot>
*a Man* has arrived from the south.
* W C HP:Fine Mana:Hot>
*a Man* leaves north.
* W C HP:Fine Mana:Hot>
Ganûr leaves south.
hit man*
* W C HP:Fine Mana:Hot>They aren't here.
Ganûr has arrived from the south.
* W C HP:Fine Mana:Hot>n
hit man*
They aren't here.
* W C HP:Fine Mana:Hot>The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (Glowing).
*a Man* is standing here.
Exits: South.
* W C HP:Fine Mana:Hot>close trapdoor
* W C HP:Fine Mana:Hot *a Man*:Wounded>
You approach *a Man*, trying to slash him.
The evil priest pierces your right foot and tickles it.
* W C HP:Fine Mana:Hot *a Man*:Wounded>
*a Man* closes the door. <- heh?
Ganûr approaches *a Man*, trying to cleave him.
l s
* W C HP:Fine Mana:Hot *a Man*:Wounded>
Ganûr cleaves *a Man*'s right leg extremely hard and shatters it.
* W C HP:Fine Mana:Hot *a Man*:Awful>close door
unlock door
I see no trapdoor here.
* W C HP:Fine Mana:Hot *a Man*:Awful>close door
exa s
The door is closed.
You strongly slash *a Man*'s body and shatter it.
* W C HP:Fine Mana:Hot *a Man*:Awful>close door
close door
It's already closed!
*a Man* begins some strange incantations...
* W C HP:Fine Mana:Hot *a Man*:Awful>close door
You can't seem to spot any keyholes.
*a Man* panics, and attempts to flee.
* W C HP:Fine Mana:Hot *a Man*:Awful>close door
close door
It's already closed!
The evil priest pierces your right arm and tickles it.
* W C HP:Fine Mana:Hot *a Man*:Awful>close door
It's already closed!
* W C HP:Fine Mana:Hot *a Man*:Awful>It's already closed!
* W C HP:Fine Mana:Hot *a Man*:Awful>hit man*
close door
It's already closed!
* W C HP:Fine Mana:Hot *a Man*:Awful>close door
It's already closed!
*a Man* utters the word 'earthquake'
*a Man* makes the earth tremble and shiver.
You fall, and hit yourself!
The evil priest says 'I'll rip ypu bm pieces, scum!'
// Nice try, none uf us are Kurast tho, he was awful 1 w atm :P
* W C HP:Hurt Mana:Hot *a Man*:Awful>close door
close door
It's already closed!
* W C HP:Hurt Mana:Hot *a Man*:Awful>close door
It's already closed!
* W C HP:Hurt Mana:Hot *a Man*:Awful>close door
You're already fighting!
* W C HP:Hurt Mana:Hot *a Man*:Awful>It's already closed!
Ganûr sends *a Man* sprawling with a powerful bash.
* W C HP:Hurt Mana:Hot *a Man*:Awful>close door
It's already closed!
* W C HP:Hurt Mana:Hot *a Man*:Awful>close door
It's already closed!
* W C HP:Hurt Mana:Hot *a Man*:Awful>It's already closed!
You slash *a Man*'s head extremely hard and shatter it.
*a Man* is incapacitated and will slowly die, if not aided.
* W C HP:Hurt Mana:Hot *a Man*:Dying>It's already closed!
* W C HP:Hurt Mana:Hot *a Man*:Dying>It's already closed!
* W C HP:Hurt Mana:Hot *a Man*:Dying>It's already closed!
* W C HP:Hurt Mana:Hot *a Man*:Dying>Ganûr giggles.
It's already closed!
* W C HP:Hurt Mana:Hot *a Man*:Dying>
Ganûr cleaves *a Man*'s right foot extremely hard and shatters it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.
get coins corpse
---------------------------------------------------------------------------
Was Moonglum, no nice eq tho some xps. Was a nice fight, could been nicer if Bootyho wouldn't have ported. I think if they woulda stayed with mobs they could rocked us :P. Nice anyways
Was fun.
Woulda been more fun if they haddent started running, and fought us 2 bn ws 2 warriors and a sucky caster named mumma *snicker*