Start logging: 10.10.2000 12:24
* HP:Fine>tell jandor mobdied??
Ok.
Lochdale tells you '2 wafers'
* HP:Fine>tell jandor to what
Ok.
* HP:Fine>
Jandor tells you 'yes'
* HP:Fine>tell lochdale oh
Ok.
* HP:Fine>
Tuen says 'so what do we got?'
* HP:Fine>a well only good eq was a bsb
emote tickles: well only good eq was a bsb
Ok.
* HP:Fine>
Gruff says 'trolls traped there a while?'
* HP:Fine>exam tuen
You see nothing special about him.
Tuen is a young male Dwarf.
Tuen Lord of Lords, King of Kings has several bruises.
Tuen Lord of Lords, King of Kings seems to have:
A light wound at the left arm,
A light wound at the right foot.
Tuen Lord of Lords, King of Kings is using:
<wielded two-handed> a great warsword (dented)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (brand new)
<worn about body> a black warg fur (brand new)
<worn on arms> a heavy pair of vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a heavy pair of greaves (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn on wrist> a keyring with a key and a set of lock picks
<worn on wrist> a jade bracelet
<worn on finger> a ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a pan
<worn on belt> a water skin
<worn on belt> a butcher knife (brand new)
<worn on belt> a sable pouch
<worn on belt> a pair of orkish war-drums
* HP:Fine>
Jandor tells you 'black uruk patrol exhausted'
* HP:Fine>
Donutello sings 'everyone make sure you're watching NBC'
* HP:Fine>a lochdale looted all
emote tickles: lochdale looted all
Ok.
* HP:Fine>a yeah for 15 mins rl
emote tickles: yeah for 15 mins rl
Ok.
* HP:Fine>
Zanam sings 'why?'
* HP:Fine>
Gruff says 'ahh nod I was in moria'
*>a took me 15 mins rl to get some poeple to come
Tuen says 'i saw a sable in loot'
emote tickles: took me 15 mins rl to get some poeple to come
Ok.
*>
Saving Elmo.
*>tell jandor jessu
Ok.
*>in
You are carrying:
a forest green cloak (brand new)
a strange set of lock picks
an old bronze key
a fortune-cookie
an engraved broadsword (brand new)
a large metal wall shield (brand new)
a fragrant-smelling bag
a water skin
a jewel-encrusted goblet
*>
Tuen says 'i was in bm when he narrated :)'
*>stat
An elf has arrived from below.
OB: 141%, DB: -29%, PB: 24%, Armour: 92%. Wimpy: 100. Mood: aggressive.
Needed: 808,115 xp, 152 tp. Gold: 153. Alert: normal.
Affected by:
- panic
- a light wound at the left foot.
- novoid
- noquit
*>info
Jandor tells you 'life sucks'
You are a male Dwarf.
You are 83 years, 5 months, and 8 days old.
You have played 5 days and 20 hours (real time).
This ranks you as Elmo ooooh! that tickles! (level 29).
You are four feet three and weigh twelve stone.
Perception: vision 35, hearing -27, smell -70. Alertness: normal.
You must have been sent on Arda to free it from the sorrows that weigh upon it.
You are welcome in Bree, Fornost, the Grey Havens, Rivendell, and the Blue
Mountains.
You are carrying 179 pounds of equipment. Heavy, but we will manage...
Your base abilities are: Str:19 Int:11 Wis:8 Dex:13 Con:20 Wil:14 Per:14.
Offensive Bonus: 141%, Dodging Bonus: -29%, Parrying Bonus: 24%.
Your armour protects 92% of your body.
You have 407/407 hit, 68/68 mana, and 150/150 movement points.
You will flee if your hit points go below 100.
Your mood is aggressive.
You have scored 9,491,885 experience points and you have 43,148 travel points.
You have been involved in some skirmishes for the armies of the West.
You need 808,115 exp. points and 152 travel points to reach the next level.
You have 153 gold coins, 3 silver pennies, and 47 copper pennies.
You are speaking Westron.
You are subjected to the following temporary effects:
*** Return: continue, b: back one page, r: redisplay, q:quit (95%) ***
Donutello sings 'because the mariners are gonna shut out the yankees'
*** Return: continue, b: back one page, r: redisplay, q:quit (95%) ***
Gruff giggles.
*** Return: continue, b: back one page, r: redisplay, q:quit (95%) *** - panic
- a light wound at the left foot.
- novoid
- noquit
*>
Jandor tells you 'and guess what'
*>
You feel bolder.
*>
Alweon has arrived from below.
The trained horse has arrived from below.
*>
Tuen says 'lochdale looted?'
*>
Jandor tells you 'i dt'ed earlier with full shining'
*>tell alweon well one died but i wanted fucking both of em
Alweon giggles.
*>
Ok.
*>
Jandor tells you 'so its not really my day'
*>
Lochdale narrates 'heavy branch dropped riv'
*>
Gruff says 'I thought elisa was newbie who needed help into rd :)'
*>
Alweon tells you 'no'
*>
Alweon tells you 'nod'
*>
Tuen smiles happily.
*>
An elf has arrived from below.
*>
Jandor tells you 'and and i mobripped to patrol after balrog while berserk in
moria'
*>
Jandor tells you 'so it really isnt my day'
*>
Donutello sings 'shut out the damn yankees even'
*>tell jandor holly fuck
Ok.
*>where
Players in your zone
--------------------
Elmo - Observatory
Lochdale - Private Cubicle
Gruff - Observatory
Tuen - Observatory
Alweon - Observatory
Jalin - The Great Library
Jandor - The Great Library
Glader - somewhere
*>
Alweon tells you 'my eq rocks! =)'
*>
An elf leaves down.
*>yell lez go kick warrens some? :)
Ok.
*>
Alweon leaves down.
The trained horse leaves down.
*>where
Players in your zone
--------------------
Elmo - Observatory
Lochdale - Private Cubicle
Elisa - Steeply Sloping Path
Gruff - Observatory
Tuen - Observatory
Alweon - Entrance to The Last Homely Home
Jalin - The Great Library
Jandor - The Great Library
Glader - somewhere
*>exam alweon
You don't see an alweon.
*>
Zanam narrates 'should i practice parry along with dodge?'
*>tell alweon oh does it?
Ok.
*>where
Players in your zone
--------------------
Elmo - Observatory
Lochdale - Private Cubicle
Elisa - Meeting of the Paths
Gruff - Observatory
Tuen - Observatory
Alweon - Top of a Steeply Sloping Path
Jalin - The Great Library
Jandor - The Great Library
Glader - somewhere
*>
Tuen says 'me gonna rent soon'
*>
Gruff says 'I gotta go'
*>whois zanam
Lochdale narrates 'yes'
*>Zanam is an Elf.
Is playing from *.com.
*>
Alweon tells you 'no =p'
*>
Gruff nods solemnly.
*>a ah
emote tickles: ah
Ok.
*>exam gruff
Tuen says 'got my pk of the day :)'
*>
You see nothing special about him.
Gruff the humble holyman is in an excellent condition.
Gruff the humble holyman is using:
<wielded> a black runed dagger (brand new)
<used as shield> a bejewelled oak staff; it has a soft glowing aura
<worn on head> a scarlet hood (brand new)
<worn on body> a plain shirt (brand new)
<worn about body> a forest green cloak (used)
<worn on arms> a pair of soft leather sleeves (used)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a plain pair of pants (brand new)
<worn on feet> a pair of soft leather boots (worn out)
<worn on finger> a ring
<worn as belt> a gleaming belt
<worn on belt> a strange set of lock picks
<worn on belt> a water skin
<worn on belt> a hunting knife (brand new)
<worn on belt> a sable pouch
<worn on belt> a stone
*>exam tuen
You see nothing special about him.
Tuen is a young male Dwarf.
Tuen Lord of Lords, King of Kings has several bruises.
Tuen Lord of Lords, King of Kings seems to have:
A light wound at the left arm,
A light wound at the right foot.
Tuen Lord of Lords, King of Kings is using:
<wielded two-handed> a great warsword (dented)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (brand new)
<worn about body> a black warg fur (brand new)
<worn on arms> a heavy pair of vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a heavy pair of greaves (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn on wrist> a keyring with a key and a set of lock picks
<worn on wrist> a jade bracelet
<worn on finger> a ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
gig
<worn on belt> a pan
<worn on belt> a water skin
<worn on belt> a butcher knife (brand new)
<worn on belt> a sable pouch
<worn on belt> a pair of orkish war-drums
*>
You giggle.
Tuen says 'how much xp you's get?'
*>a duno
emote tickles: duno
Ok.
*>whois bup
Bup head of the "Solmath All Year" campaign is a level twenty-five Cave Troll
Warrior.
A grey troll says 'Puke-ass pukes.'
A grey troll says 'Taunt them.'
A grey troll gives you the corpse of Glorfindel.
You lick your mouth and smile.
puke foci eaten: 4
*>stat
Elisa tells you 'hmm look like nice warrens group here in rdell=)'
OB: 142%, DB: -29%, PB: 24%, Armour: 92%. Wimpy: 100. Mood: aggressive.
Needed: 808,115 xp, 152 tp. Gold: 153. Alert: normal.
Affected by:
- a light wound at the left foot.
- novoid
*>a 25k?
emote tickles: 25k?
Ok.
*>where
Players in your zone
--------------------
Elmo - Observatory
Lochdale - Private Cubicle
Elisa - The Rivendell Smithy
Gruff - Observatory
Tuen - Observatory
Jalin - The Great Library
Jandor - The Great Library
Glader - somewhere
*>
Gruff says 'like 30 k here'
*>tell elisa yeah cept 2 of em renting
Ok.
*>
Tuen says 'i got somethin like that also'
*>
Lochdale narrates 'smooth black boot and black pair of padded boots the same?'
*>a well we lost out on the other torll he might had beter eq
emote tickles: well we lost out on the other torll he might had beter eq
Ok.
*>
Elisa has arrived from below.
*>l
Observatory
A fragrant smelling bag is lying here.
A sturdy leather backpack has been left here.
A large ring of steel is lying here.
A quiver lies on the ground.
Tuen is standing here.
A stocky mountain mule is here, waiting to serve.
Gruff the Half-Elf is resting here.
An Elf is here walking around.
Elisa the Woman is standing here.
A sturdy pack horse is standing here.
*>whois gruff
Barag narrates 'no padded is lighter'
*>Gruff the humble holyman is a level thirty-one Half-Elven Master Healer.
Is playing from *.edu.
*>
An elf has arrived from below.
*>
Lochdale narrates 'should have killed orc too..'
*>a if we had got there 1 tick earlier or blocked exit both would died either way bad luck for us
emote tickles: if we had got there 1 tick earlier or blocked exit both would died either way bad luck for us
Ok.
*>
Elisa bleeds from open wounds.
*>
Tuen says 'who looted, lochdale?'
*>nod
You nod solemnly.
*>stat
OB: 142%, DB: -29%, PB: 24%, Armour: 92%. Wimpy: 100. Mood: aggressive.
Needed: 808,115 xp, 152 tp. Gold: 153. Alert: normal.
Affected by:
- a light wound at the left foot.
- novoid
*>
Lochdale narrates 'weigh same'
*>sta
ma
You stop resting, and stand up.
*>cha moo agg
Ok.
*>where
*>Players in your zone
--------------------
Elmo - Observatory
Lochdale - Private Cubicle
Elisa - Observatory
Gruff - Observatory
Tuen - Observatory
Jalin - The General Store
Jandor - The Rivendell Smithy
Glader - somewhere
*>
An elf leaves down.
*>a thanks for coming
emote tickles: thanks for coming
Ok.
*>
Lochdale has arrived from below.
*>na thanks to those who came to help me
Ok.
*>
An elf has arrived from below.
*>
Lochdale smiles happily.
*>exam lochdale
A small man with a wry smile looks you over
Your not sure if that twinkle in his eyes is friendly
t
os ro
Lochdale wanders with a Silmarillion and a gun is in an excellent condition.
Lochdale wanders with a Silmarillion and a gun is using:
<wielded> a black runed dagger (brand new)
<worn as shield> a bejewelled shield (brand new)
<worn on head> a plain hood (brand new)
<worn on body> a fine tunic (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a plain pair of sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a plain pair of pants (brand new)
<worn on feet> a black pair of padded boots (brand new)
<worn around neck> a faintly glowing stone
<worn on wrist> a keyring with a set of lock picks
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a laced quiver
<worn as belt> a gleaming belt
<worn on belt> a water skin
<worn on belt> a red ruby; it has a soft glowing aura
<worn on belt> a sable pouch
*>smile lochdale
You smile at him.
*>
Lochdale says 'may mistake'
*>
Forn narrates 'only difference is smooth black can hold daggers'
*>
An elf leaves down.
*>na anyone has spare gleaming belt for trade?
Ok.
*>l in pack
backpack (used) :
a grotesque necklace with a couple pairs of ears
a hard leather cap (used)
nine lembas wafers
a soft leather jerkin (brand new)
a thin pair of leather gloves (used)
a thin pair of soft leather sleeves (brand new)
a thin pair of soft leather trousers (used)
*>
Lochdale says 'my client fucked and I saw 3 trolls message'
*>a may mistake?
emote tickles: may mistake?
Ok.
*>
Lochdale ponders life, the universe, and everything.
*>exam lochdale
gig
Lochdale nods solemnly.
A small man with a wry smile looks you over
Your not sure if that twinkle in his eyes is friendly
t
os ro
Lochdale wanders with a Silmarillion and a gun is in an excellent condition.
Lochdale wanders with a Silmarillion and a gun is using:
<wielded> a black runed dagger (brand new)
<worn as shield> a bejewelled shield (brand new)
<worn on head> a plain hood (brand new)
<worn on body> a fine tunic (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a plain pair of sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a plain pair of pants (brand new)
<worn on feet> a black pair of padded boots (brand new)
<worn around neck> a faintly glowing stone
<worn on wrist> a keyring with a set of lock picks
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a laced quiver
<worn as belt> a gleaming belt
<worn on belt> a water skin
<worn on belt> a red ruby; it has a soft glowing aura
<worn on belt> a sable pouch
*>
You giggle.
*>
Lochdale says 'I said out'
*>
Lochdale slaps himself, really strange...
*>
Gruff says 'yeh.. I need a copper or corberl though'
*>
An elf has arrived from below.
*>
Lochdale says 'Bup is a buddy of mine'
*>
Tuen sniffs sadly.
*>
Lochdale says 'pouch had 2 lembas'
*>a oh jessu well i dont have that
emote tickles: oh jessu well i dont have that
Ok.
*>
An elf leaves down.
*>
Arda seems to wither as an evil power begins to grow...
Elisa bleeds from open wounds.
*>l in pouch
pouch (used) :
two flasks of orkish draught
a pale blue stone
nine receipts
*>whois gruff
Gruff the humble holyman is a level thirty-one Half-Elven Master Healer.
Is playing from *.edu.
*>
Lochdale says 'who needs a pouch'
*>a i solo gleaming with my mage till i moved and have no link now
emote tickles: i solo gleaming with my mage till i moved and have no link now
Ok.
*>
Gruff tells you 'sorry man using belt but I would trade for + attack'
*>
Tuen says 'if none need i'l take'
*>l in pack
backpack (used) :
a grotesque necklace with a couple pairs of ears
a hard leather cap (used)
nine lembas wafers
a soft leather jerkin (brand new)
a thin pair of leather gloves (used)
a thin pair of soft leather sleeves (brand new)
a thin pair of soft leather trousers (used)
An elf has arrived from below.
*>
Junbao narrates 'Shadrach and Zhagrat near bbt'
*>
An elf leaves down.
*>
Tuen gets a smoked piece of meat from a leather backpack.
An elf leaves down.
*>
Tuen eats a smoked piece of meat.
Saving Elmo.
*>tell gruff is ok all i gots is a noc pbs i should be able get one for that
Ok.
*>in
You are carrying:
a forest green cloak (brand new)
a strange set of lock picks
an old bronze key
a fortune-cookie
an engraved broadsword (brand new)
a large metal wall shield (brand new)
a fragrant-smelling bag
a water skin
a jewel-encrusted goblet
*>l in pack
backpack (used) :
a grotesque necklace with a couple pairs of ears
a hard leather cap (used)
nine lembas wafers
a soft leather jerkin (brand new)
a thin pair of leather gloves (used)
a thin pair of soft leather sleeves (brand new)
a thin pair of soft leather trousers (used)
Tuen begins some strange incantations...
*>
Lochdale carefully examines the ground around him, looking for tracks...
*>l in pouch
pouch (used) :
two flasks of orkish draught
a pale blue stone
nine receipts
*>
Elisa has reconnected.
*>
Tuen utters the word 'bless'
*>
Tuen sits down and rests.
*>exam pouch
pouch (used) :
a receipt for a large metal wall shield
a flask of orkish draught
a flask of orkish draught
a pale blue stone
a receipt for a war mattock
a receipt for a double edged eket
a receipt for a forest green cloak
a receipt for Daedeltiri robes
a receipt for a gilted rounded shield
a receipt for a sacred cloak
a receipt for a pair of thin vambraces
a receipt for a heavy pair of vambraces
*>l
ma
Observatory
A fragrant smelling bag is lying here.
A sturdy leather backpack has been left here.
A large ring of steel is lying here.
A quiver lies on the ground.
Tuen is resting here.
A stocky mountain mule is here, waiting to serve.
Gruff the Half-Elf is resting here.
Elisa the Woman is standing here.
A sturdy pack horse is standing here.
Lochdale the Hobbit is standing here.
*>cha moo agg
Ok.
*>where
Lochdale gets some sweet-smelling dried mauve petals from a sable pouch.
*>Players in your zone
--------------------
Elmo - Observatory
Lochdale - Observatory
Elisa - Observatory
Gruff - Observatory
Tuen - Observatory
Jalin - Kitchen
Jandor - Kitchen
Glader - somewhere
*>
Gruff tells you 'nod, good luck man.. I rent now'
*>
Elisa says 'hmm'
*>
Gruff stops resting, and clambers on his feet.
*>
Jandor narrates 'why dont you go raid warrens'
Lochdale drops some sweet-smelling dried mauve petals.
*>tell gruff wave
Ok.
*>
Elisa bleeds from open wounds.
*>
Gruff bows before you.
*>where
Players in your zone
--------------------
Elmo - Observatory
Lochdale - Observatory
Elisa - Observatory
Gruff - Observatory
Tuen - Observatory
Jalin - Kitchen
Jandor - Kitchen
Glader - somewhere
*>
Tempest narrates 'anyone do cinard recently?'
*>
Gruff leaves down.
Lochdale says 'damn'
*>sta
d
You are already standing.
*>Stairway
An Elf is here walking around.
Exits: East Up Down.
*>d
An elf leaves up.
*>Entrance to The Last Homely Home
A graceful and slender tree grows here.
An elven guard is wandering here, keeping the peace.
Exits: North East South West Up.
*>n
e
A Large Field
Exits: North East South West.
*>The Rivendell Stables
A stocky mountain mule is here, waiting to serve.
A domesticated pony, beast of burden to many, stands here.
A sturdy pack horse is standing here.
A domesticated pony, beast of burden to many, stands here.
An elven youth is busy attending to the animals.
Exits: West.
*>lead mule
A mountain mule starts following you.
*>where
ma
Players in your zone
--------------------
Elmo - The Rivendell Stables
Lochdale - Observatory
Elisa - The Rivendell Stables
Gruff - Imladris Private Guest Rooms
Tuen - Observatory
Jalin - Kitchen
Jandor - Dining Hall
Glader - somewhere
*>cha moo agg
Ok.
*>w
s
A Large Field
Exits: North East South West.
A mountain mule has arrived from the east.
*>w
Entrance to The Last Homely Home
A graceful and slender tree grows here.
Exits: North East South West Up.
A mountain mule has arrived from the north.
Jalin has arrived from above.
*>
Jalin leaves east.
*>Meeting of the Trails
An Elf is here walking around.
An elven guard is wandering here, keeping the peace.
An elven guard is wandering here, keeping the peace.
Exits: North East South West.
A mountain mule has arrived from the east.
*>s
s
s
Gracefully Arched Bridge
Exits: North South.
A mountain mule has arrived from the north.
*>s
w
Meeting of the Paths
Exits: North West Up.
A mountain mule has arrived from the north.
*>
Alas, you cannot go that way...
*>u
u
Alas, you cannot go that way...
*>Bottom of a Steep Path
Exits: East Up.
A mountain mule has arrived from the east.
*>Moving up the slope is really hard.
Steeply Sloping Path
Exits: Up Down.
A mountain mule has arrived from below.
*>Moving up the slope is really hard.
Top of a Steeply Sloping Path
Exits: South Down.
A mountain mule has arrived from below.
*>
Lochdale narrates 'ppl antar on?'
*>
Elisa stops following you.
*>na orcs on ya near bbt?
Ok.
*>ma
cha moo agg
Ok.
Elisa says 'so whats up?'
*>where
Players in your zone
--------------------
Elmo - Top of a Steeply Sloping Path
Lochdale - Observatory
Elisa - Top of a Steeply Sloping Path
Tuen - Observatory
Jalin - The Rivendell Smithy
Jandor - The Rivendell Smithy
Glader - somewhere
*>
Jandor narrates 'no'
*>exam elisa
Jandor narrates 'he rented'
*>
You see nothing special about her.
Elisa the Bitch has several bruises.
Elisa the Bitch seems to have:
A deep wound at the left leg,
A light wound at the right leg.
Elisa the Bitch is using:
<wielded two-handed> a war mattock
<worn on forearm> a metal buckler (brand new)
<worn on head> a spiked metal helmet (used)
<worn on body> a metal breastplate (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of plate vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a pair of plate greaves (brand new)
<worn on feet> a thick pair of metal boots (brand new)
<worn around neck> some white-star forget-me-nots
<worn on finger> a ruby ring
<worn on back> a leather backpack
<worn as belt> a plain leather belt
<worn on belt> a lantern
<worn on belt> a set of lock picks
*>a duno
emote tickles: duno
Ok.
*>ma
cha moo agg
Ok.
*>ri
A mountain mule stops following you.
You pick up a mountain mule's reins, and start riding him.
* R>l
Top of a Steeply Sloping Path
Elisa the Woman is standing here.
A sturdy pack horse is standing here.
* R>where
ma
Players in your zone
--------------------
Elmo - Top of a Steeply Sloping Path
Lochdale - Observatory
Elisa - Top of a Steeply Sloping Path
Tuen - Observatory
Jalin - The Rivendell Smithy
Jandor - The Rivendell Smithy
Glader - somewhere
* R>cha moo agg
Ok.
* R>a could go check those orcs
emote tickles: could go check those orcs
Ok.
* R>ma
cha moo agg
Ok.
* R>stat
OB: 142%, DB: 21%, PB: 24%, Armour: 92%. Wimpy: 100. Mood: aggressive.
Needed: 808,115 xp, 152 tp. Gold: 153. Alert: normal.
Affected by:
- a light wound at the left foot.
- novoid
* R>eq
You are using:
<wielded two-handed> a great warsword (brand new)
<worn on forearm> a metal buckler (brand new)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (brand new)
<worn about body> a black warg fur (brand new)
<worn on arms> a heavy pair of vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (brand new)
<worn around neck> a necklace
<worn around neck> a pale blue stone
<worn on finger> a banded ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a red ruby; it has a soft glowing aura
<worn on belt> a strange set of lock picks
<worn on belt> a gem-inlaid knife (brand new)
<worn on belt> a sable pouch
<worn on belt> the scalp of Elmo
* R>ma
cha moo agg
Ok.
* R>stat
OB: 142%, DB: 21%, PB: 24%, Armour: 92%. Wimpy: 100. Mood: aggressive.
Needed: 808,115 xp, 152 tp. Gold: 153. Alert: normal.
Affected by:
- a light wound at the left foot.
- novoid
* R>l
Top of a Steeply Sloping Path
Elisa the Woman is standing here.
A sturdy pack horse is standing here.
* R>con elisa
Fairly easy.
* R>ma
cha moo agg
Ok.
* R>where
Players in your zone
--------------------
Elmo - Top of a Steeply Sloping Path
Lochdale - Observatory
Elisa - Top of a Steeply Sloping Path
Tuen - Observatory
Jalin - The Rivendell Smithy
Jandor - The Rivendell Smithy
Glader - somewhere
* R>sco
407/407 hit, 68/68 mana, and 150/150 moves.
* R>ma
Jandor tells you 'saw some trollies warrens'
cha moo agg
Ok.
* R>in
You are carrying:
a forest green cloak (brand new)
a strange set of lock picks
an old bronze key
a fortune-cookie
an engraved broadsword (brand new)
a large metal wall shield (brand new)
a fragrant-smelling bag
a water skin
a jewel-encrusted goblet
* R>
Elisa stops using a forest green cloak.
* R>
Elisa wears a black warg fur about her body.
* R>
Elisa starts following you.
* R>
Elisa shrugs indifferently.
* R>
Elisa bleeds from open wounds.
* R>tell jandor 2 orcs near bbt i saw for narrates
Elisa says 'my horse kind of sucks'
Ok.
* R>where
Players in your zone
--------------------
Elmo - Top of a Steeply Sloping Path
Lochdale - Observatory
Elisa - Top of a Steeply Sloping Path
Tuen - Observatory
Jalin - The Rivendell Smithy
Jandor - The Rivendell Smithy
Glader - somewhere
* R>ma
cha moo agg
Ok.
* R>
A pack horse stops following Elisa.
Elisa picks up a pack horse's reins, and starts riding him.
* R>
Jandor tells you 'you wearing banded?'
* R>tell jandor yeah
Ok.
* R>
Elisa says 'need a rohirrim..'
* R>
Jandor tells you 'its the ring'
* R>whois junabo
No-one by that name.
* R>
Jandor tells you 'i saw no narrate hehe'
* R>tell jandor oh
Ok.
* R>whois junabao
Elisa says 'we could go fuck someone up or.?'
* R>No-one by that name.
* R>ma
cha moo agg
Ok.
* R>where
Players in your zone
--------------------
Antar - Private Cubicle
Elmo - Top of a Steeply Sloping Path
Lochdale - Stairway
Elisa - Top of a Steeply Sloping Path
Tuen - Private Cubicle
Jalin - The Rivendell Smithy
Jandor - The Rivendell Smithy
Glader - somewhere
* R>a um could go warrens if we were enuff
emote tickles: um could go warrens if we were enuff
Ok.
* R>
Myuki narrates '---EMERGENCY TRANS---'
* R>na anyone wants to go fight in warrens some?
Ok.
* R>whois myuki
Myuki is a level nine Noldorin Mercenary.
Is playing from *.net.
YA WHEE Its me...and its you.....wait no......
yes......no.....ack!!!!
* R>ma
cha moo agg
Ok.
* R>where
Elisa says 'we are enough'
* R>Players in your zone
--------------------
Antar - Private Cubicle
Elmo - Top of a Steeply Sloping Path
Lochdale - Kitchen
Elisa - Top of a Steeply Sloping Path
Tuen - Private Cubicle
Jalin - The Rivendell Smithy
Jandor - The Rivendell Smithy
Glader - somewhere
* R>stat
OB: 142%, DB: 21%, PB: 24%, Armour: 92%. Wimpy: 100. Mood: aggressive.
Needed: 808,115 xp, 152 tp. Gold: 153. Alert: normal.
Affected by:
- a light wound at the left foot.
- novoid
* R>ma
cha moo agg
Ok.
* R>a me and you?
Lochdale narrates 'I give metal to antar lads'
* R>emote tickles: me and you?
Ok.
* R>
Elisa says 'everyone afraid maybe'
* R>na sure
Ok.
* R>eq
You are using:
<wielded two-handed> a great warsword (brand new)
<worn on forearm> a metal buckler (brand new)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (brand new)
<worn about body> a black warg fur (brand new)
<worn on arms> a heavy pair of vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (brand new)
<worn around neck> a necklace
<worn around neck> a pale blue stone
<worn on finger> a banded ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a red ruby; it has a soft glowing aura
<worn on belt> a strange set of lock picks
<worn on belt> a gem-inlaid knife (brand new)
<worn on belt> a sable pouch
<worn on belt> the scalp of Elmo
* R>
The sun rises in the east.
* R>
Tuen narrates 'i renting *wave*'
* R>where
ma
Players in your zone
--------------------
Antar - Kitchen
Elmo - Top of a Steeply Sloping Path
Lochdale - Kitchen
Elisa - Top of a Steeply Sloping Path
Tuen - Imladris Private Guest Rooms
Jalin - The Rivendell Smithy
Jandor - The Rivendell Smithy
Glader - The Fountain Square
* R>cha moo agg
Ok.
* R>whois jalin
Jalin Broadbeam, Berserker of Belegost is a Dwarf.
Is playing from [numerical address].
You know your worth when your enemies
praise your architecture of aggression
* R>ma
cha moo agg
Ok.
* R>
Etabor narrates 'anyone have stats on some good spears?'
* R>
Tuen tells you 'hehe, nice sprint of over 500 mume miles for 30-40k and a wp
or two'
* R>whois alweon
Alweon - White Devil is a level thirty-five Noldorin Wizard.
Is disconnected from [numerical address].
Through me you go into the city of weeping;
Through me you go into eternal pain;
Through me you go amongst the lost people.
* R>tell tuen gig nods
Ok.
* R>
Elisa starts exercising...
* R>tell tuen well shoulda been 2x that mucha nd more eq
Ok.
* R>
Tuen tells you 'hehe, rode eagle to bree, sprint dt :)'
* R>
Elisa makes some strange movements.
* R>
Elisa mumbles to herself.
* R>
Elisa mumbles to herself.
* R>
Elisa begins some strange incantations...
* R>tell tuen but people were slow and didn't listen :)
Ok.
* R>
Elisa utters the words 'oculoinfra uizuguburuhl'
Elisa's spell backfires, and she squeals in surprise!
* R>
Tuen tells you 'other troll was who?'
* R>
Elisa begins some strange incantations...
* R>tell tuen duno why he wouldn't block
Ok.
* R>
Elisa utters the words 'oculoinfra uizuguburuhl'
Elisa's spell backfires, and she squeals in surprise!
* R>whois plato
Plato the Philosopher is a level twenty-three Cave Troll Warrior.
Member of the "Solmath All Year" campaign. JOIN NOW!
* R>
Elisa begins some strange incantations...
* R>tell tuen plato
Ok.
* R>
Elisa utters the word 'ghcandusiohp'
* R>
The day has begun.
* R>
Tempest narrates 'I have stats on all the good spears'
* R>
Tuen tells you 'gruff was low mana'
* R>
Tuen tells you 'think plato had good eq?'
* R>
Jandor narrates 'go fight warrens'
* R>
Tempest narrates 'there are none :/'
* R>tell tuen duno
Ok.
* R>
Elisa shrugs indifferently.
* R>na with who jandor
Ok.
* R>where
Players in your zone
--------------------
Antar - Kitchen
Elmo - Top of a Steeply Sloping Path
Lochdale - Kitchen
Elisa - Top of a Steeply Sloping Path
Tuen - Imladris Private Guest Rooms
Jalin - Entrance to The Last Homely Home
Jandor - The Rivendell Tailor Shop
Glader - The Fountain Square
* R>
Elisa says 'nobody seems to want to go except me and you'
* R>
Jandor narrates 'your other person'
* R>
Jandor narrates 'jalin and i?'
* R>
Tuen tells you 'well, just closing rock woulda solved problem but we didn't
have much planning :)'
* R>na ok let's go
Ok.
* R>
Saving Elmo.
* R>tell tuen is 2 ways outta there
Ok.
* R>
Jandor has arrived from below.
Jalin has arrived from below.
* R>gr
Your group consists of:
Elmo (Head of group)
Elisa
A pack horse
Lochdale
Tuen
* R>gr jandor
gr jalin
It starts to rain.
* R>Jandor is now a group member.
* R>Jalin is now a group member.
* R>
Elisa grins evilly.
* R>exam jandor
You stand here and look at Jandor,
you notice that many scars of battle all over his a body.
Also, you notice his long white and grey beard,
dragging along the ground as he walks.
Jandor is a youthful male Dwarf.
Jandor Broadbeam, of Belegost is in an excellent condition.
Jandor Broadbeam, of Belegost is using:
<wielded> an engraved warhammer
<worn as shield> a bejewelled shield (used)
<worn on body> a metal breastplate (used)
<worn on arms> a pair of vambraces (brand new)
<worn on hands> a pair of metal gauntlets (worn out)
<worn on legs> a pair of greaves (worn out)
<worn on feet> a thick pair of metal boots (brand new)
<worn on wrist> a keyring
<worn on back> a leather backpack
<worn as belt> a plain leather belt
<worn on belt> a sable pouch
<worn on belt> a water skin
<worn on belt> a stone
<worn on belt> a butcher knife (brand new)
<worn on belt> a hooded brass lantern
* R>exam jalin
This hairy, scraggly dwarf is crisscrossed with scars attesting to the battles
he has seen. The red gleam in his eyes bespeak a strong hatred for those
of Sauron's minions.
Jalin is a youthful male Dwarf.
Jalin Broadbeam, Berserker of Belegost is in an excellent condition.
Jalin Broadbeam, Berserker of Belegost is using:
<wielded two-handed> a great warsword (brand new)
<worn on forearm> a metal buckler (brand new)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a heavy pair of vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a heavy pair of greaves (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a pale blue stone
<worn around neck> a red ruby; it has a soft glowing aura
<worn on wrist> a keyring with a set of lock picks
<worn on wrist> a wolfskin wristband (brand new)
<worn on finger> a small tin ring
<worn on finger> a ring
<worn on back> a sturdy weapon harness
<worn across back> a leather backpack
<worn as belt> a gleaming belt
<worn on belt> a sable pouch
<worn on belt> a sable pouch
<worn on belt> a butcher's cleaver (brand new)
<worn on belt> a moneybag
<worn on belt> a green stinking vial
* R>a meet hatch?
l
emote tickles: meet hatch?
Ok.
Jandor says 'o i go warrens'
* R>Top of a Steeply Sloping Path
Elisa the Woman is here, riding a pack horse.
Jandor is standing here.
Jalin is standing here.
* R>
Jandor nods solemnly.
Elisa says 'nice all warriors'
* R>s
High Moors
Exits: North East South West.
* R>w
w
w
High Moors
Exits: East South West.
* R>High Moors
Exits: East South.
* R>s
w
Alas, you cannot go that way...
* R>w
w
Path to the Misty Mountains
Exits: North East West.
* R>w
w
Lochdale narrates 'soon I have a legend home! just one more payment of 100
gold'
The air is filled with electricity, something strange is happening.
Path to the Misty Mountains
Exits: North East South West.
* R>Path to the Misty Mountains
Exits: North East.
* R>n
w
Alas, you cannot go that way...
* R>
Alas, you cannot go that way...
* R>w
Alas, you cannot go that way...
* R>Path to the Misty Mountains
Exits: East South West.
* R>n
n
Ford of the River Bruinen
Exits: North East South West.
* R>n
n
n
West of the Ford of the Bruinen
Exits: North East South West.
* R>n
An Old Path
Exits: North South West.
* R>An Old Path
Exits: North South West.
* R>e
Grassy Plains near the Hill
A clear spring babbles as cool water trickles out of the ground.
Exits: North East South West.
* R>n
n
n
A Green Valley
Exits: North East South West.
* R>n
n
n
A Green Valley
Exits: East South West.
* R>
Alas, you cannot go that way...
* R>A Green Valley
Exits: North South West.
* R>Brooding Hills
The corpse of a striped snake is lying here.
Exits: North South.
* R>Brooding Hills
Exits: North South West Down.
* R>n
n
n
Worn Hills
Exits: North South West.
* R>n
Worn Hills
Exits: North South West.
* R>Border Trail
A hungry warg stands here, sniffing around for flesh.
Exits: North East South.
* R>w
Border Trail
A black snake, with red markings, is lying here.
Exits: North East South West.
* R>Sparse Forest
On the ground, there are three woody, stemmed plants.
Exits: South West.
* R>
Alas, you cannot go that way...
* R>s
w
Alas, you cannot go that way...
* R>
Alas, you cannot go that way...
* R>w
A Sparse Forest
A ferocious warg is here, snarling angrily.
Exits: East South Down.
* R>Border Trail
Exits: North East South West.
* R>n
n
w
w
w
Elisa says 'we are like a group of trolls'
Trail through a Forest
Exits: North East.
* R>w
Alas, you cannot go that way...
* R>Trail through a Forest
Exits: North South West.
* R>Oops!
You cannot go there riding!
* R>Trail through a Forest
Exits: North East South West.
* R>Trail through a Forest
Exits: North East.
* R>
Alas, you cannot go that way...
* R>
Alas, you cannot go that way...
* R>n
w
w
Canyon Trail
Exits: South West.
* R>w
w
w
Canyon Trail
Exits: North East West.
* R>n
Canyon Trail
Exits: North East West.
* R>w
Canyon Trail
Exits: North East.
* R>w
w
Alas, you cannot go that way...
* R>w
w
Alas, you cannot go that way...
* R>w
Canyon Trail
Exits: North South West.
* R>Canyon Trail
Exits: North East West.
* R>Trail
Exits: East South West.
* R>n
Trail
Exits: East South West.
* R>w
w
w
Elisa says '3 smiters and a crusher'
Trail
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East South West.
* R>w
Trail
Exits: East South West.
* R>Trail
Exits: East South West.
* R>
Alas, you cannot go that way...
* R>Trail
Exits: East West.
* R>w
Trail through the Trees
Exits: East South West.
* R>w
Lochdale narrates 'a skull key...'
Bend in the Trail
Exits: North East South West.
* R>n
Battlefield
Exits: North East South West.
* R>w
Rocky Plain
Exits: North East South West.
* R>w
w
Pine Forest
Exits: North East South West.
* R>Lost in the Dim Forest
A forest spider is here crawling around.
A forest spider is here crawling around.
A forest spider is here crawling around.
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* R>Amid the Forest
A cluster of white star-shaped forget-me-nots flourish here in reminiscence.
A shallow pond is here, tinted green with algae.
Exits: North East South West.
* R>Dense Black Woods
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* R>w
w
w
Thick Black Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* R>Thin Forest
Exits: North East South West.
* R>n
Bleak Glade
The burnt and blackened skeletal remains of a human are here.
Exits: North East South West.
* R>n
n
A Gap in the Trees
The statue of a troll is here.
Exits: North East South West.
* R>Blighted Land
You see two dried fungi on the ground.
A large and somewhat round fungus grows from the floor.
An ancient fungus smothers the boulders.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A huge black fungus is here, exuding a foul stench.
Exits: North East South West.
* R>Small Trail
Exits: North East South West.
* R>Old Ruins
Exits: North East South West Down.
* R>e
e
Blighted Land
You see three toadstools on the ground.
Exits: North East South West Up.
* R>e
e
Small Trail
Exits: North East South West.
* R>e
Small Trail
Exits: North East South West.
* R>e
e
Small Trail
Exits: North East South West.
* R>e
Small Trail
Exits: North East South West.
* R>Small Trail
Exits: North South West.
* R>n
Alas, you cannot go that way...
* R>
Alas, you cannot go that way...
* R>Oops!
You cannot go there riding!
* R>w
Small Trail
Exits: North East South West.
* R>n
Withering Grass
Exits: North East South West.
* R>dism
You stop riding a mountain mule.
*>l
Withering Grass
A stocky mountain mule is here, waiting to serve.
Elisa the Woman is here, riding a pack horse.
*>
Elisa dismounts from a pack horse, and stops riding him.
*>a dism
s
emote tickles: dism
Ok.
*>w
w
Small Trail
Exits: North East South West.
*>w
w
Small Trail
Exits: North East South West.
*>Small Trail
Exits: North East South West.
*>Small Trail
Exits: North East South West.
*>Blighted Land
There are three toadstools here.
Exits: North East South West Up.
*>w
Shrouds of dark clouds roll in above you, blotting out the skies.
*>Old Ruins
Exits: North East South West Down.
*>ma
cha moo agg
Ok.
*>in
You are carrying:
a forest green cloak (brand new)
a strange set of lock picks
an old bronze key
a fortune-cookie
an engraved broadsword (brand new)
a large metal wall shield (brand new)
a fragrant-smelling bag
a water skin
a jewel-encrusted goblet
*>trac
You carefully examine the ground around you, looking for tracks...
You see:
- a track of a Dwarf coming from the east (done less than 1 hour ago).
- a track of a pack horse leading east (done less than 1 hour ago).
- a track of a Man coming from the east (done less than 1 hour ago).
- a track of a mountain mule leading east (done less than 1 hour ago).
r
Jandor has arrived from the east.
You stop searching, you don't seem to find anything else.
*>
You sit down and rest your tired bones.
*>where
*>Players in your zone
--------------------
Elmo - Old Ruins
Elisa - Old Ruins
Jalin - Old Ruins
Jandor - Old Ruins
*>sco
407/407 hit, 68/68 mana, and 110/150 moves.
*>l
Old Ruins
Elisa the Woman is standing here.
Jandor is standing here.
Jalin is standing here.
*>l d
The hatch is open.
*>ma
cha moo agg
Ok.
*>l
Old Ruins
Elisa the Woman is standing here.
Jandor is standing here.
Jalin is standing here.
*>sco
Jandor carefully examines the ground around him, looking for tracks...
*>407/407 hit, 68/68 mana, and 115/150 moves.
*>
Jalin carefully examines the ground around him, looking for tracks...
*>exam jalin
This hairy, scraggly dwarf is crisscrossed with scars attesting to the battles
he has seen. The red gleam in his eyes bespeak a strong hatred for those
of Sauron's minions.
Jalin is a youthful male Dwarf.
Jalin Broadbeam, Berserker of Belegost is in an excellent condition.
Jalin Broadbeam, Berserker of Belegost is using:
<wielded two-handed> a great warsword (brand new)
<worn on forearm> a metal buckler (brand new)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a heavy pair of vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a heavy pair of greaves (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a pale blue stone
<worn around neck> a red ruby; it has a soft glowing aura
<worn on wrist> a keyring with a set of lock picks
<worn on wrist> a wolfskin wristband (brand new)
<worn on finger> a small tin ring
<worn on finger> a ring
<worn on back> a sturdy weapon harness
<worn across back> a leather backpack
<worn as belt> a gleaming belt
<worn on belt> a sable pouch
<worn on belt> a sable pouch
<worn on belt> a butcher's cleaver (brand new)
<worn on belt> a moneybag
<worn on belt> a green stinking vial
*>
A giant earth beetle has arrived from the west.
*>cha wimpy 200
Wimpy set to: 200
*>eq
You are using:
<wielded two-handed> a great warsword (brand new)
<worn on forearm> a metal buckler (brand new)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (brand new)
<worn about body> a black warg fur (brand new)
<worn on arms> a heavy pair of vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (brand new)
<worn around neck> a necklace
<worn around neck> a pale blue stone
<worn on finger> a banded ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a red ruby; it has a soft glowing aura
<worn on belt> a strange set of lock picks
<worn on belt> a gem-inlaid knife (brand new)
<worn on belt> a sable pouch
<worn on belt> the scalp of Elmo
*>
Elisa smites a giant earth beetle's body extremely hard and shatters it.
*>exam jandor
You stand here and look at Jandor,
you notice that many scars of battle all over his a body.
Also, you notice his long white and grey beard,
dragging along the ground as he walks.
Jandor is a youthful male Dwarf.
Jandor Broadbeam, of Belegost is in an excellent condition.
Jandor Broadbeam, of Belegost is using:
<wielded> an engraved warhammer
<worn as shield> a bejewelled shield (used)
<worn on body> a metal breastplate (used)
<worn about body> a forest green cloak (used)
<worn on arms> a pair of vambraces (brand new)
<worn on hands> a pair of metal gauntlets (worn out)
<worn on legs> a pair of greaves (worn out)
<worn on feet> a thick pair of metal boots (brand new)
<worn on wrist> a keyring
<worn on back> a leather backpack
<worn as belt> a plain leather belt
<worn on belt> a sable pouch
<worn on belt> a water skin
<worn on belt> a stone
<worn on belt> a butcher knife (brand new)
<worn on belt> a hooded brass lantern
*>
Jandor says 'enter?'
*>sta
k beetle
You stop resting, and stand up.
*>* a giant earth beetle:Dying Elisa:Healthy>
You smite a giant earth beetle's body extremely hard and shatter it.
Your victim is shocked by your hit!
A giant earth beetle is incapacitated and will slowly die, if not aided.
* a giant earth beetle:Dying Elisa:Healthy>
Elisa smites a giant earth beetle's body extremely hard and shatters it.
You receive your share of experience.
get coins corpse
Yes!
You're beginning to get the idea.
Your blood freezes as you hear a giant earth beetle's death cry.
A giant earth beetle is dead! R.I.P.
exam corpse
a sure
*>d
You can't find a coins in the corpse.
Elisa CHOP!
*>corpse (here) :
Nothing.
*>emote tickles: sure
Ok.
*>An Abandoned Cellar
An experienced orkish scout is looking for tracks on the ground.
An orkish soldier is here, patrolling the area.
Exits: East Up.
An orkish scout yells 'U Man, anh i Tgerf ola weru ag Ts Abandowok Cullal!'
*>
The orkish soldier lightly hits your right foot and tickles it.
* HP:Fine the orkish soldier:Healthy>ma
cha moo agg
Ok.
* HP:Fine the orkish soldier:Healthy>l
An Abandoned Cellar
An experienced orkish scout is looking for tracks on the ground.
The orkish soldier is here, fighting YOU.
Elisa the Woman is standing here.
* HP:Fine the orkish soldier:Healthy>l e
The cask is open.
* HP:Fine the orkish soldier:Healthy>
You smite the orkish soldier's head extremely hard and shatter it.
Your victim is shocked by your hit!
The orkish soldier barely hits your left leg and tickles it.
* HP:Fine the orkish soldier:Hurt>
Elisa leaves up.
* HP:Fine the orkish soldier:Hurt>
An orkish scout barely hits your left foot and tickles it.
* HP:Fine the orkish soldier:Hurt>f
You flee head over heels.
Rough Passageway
Exits: North South West.
* HP:Fine>w
u
An Abandoned Cellar
An experienced orkish scout is looking for tracks on the ground.
An orkish soldier is here, patrolling the area.
Exits: East Up.
An orkish scout yells 'E Bvilh is zelo it Dv kbazmevuk Cullul!'
* HP:Fine>Old Ruins
The corpse of a giant earth beetle is lying here.
Jandor is standing here.
Jalin is standing here.
Elisa the Woman is standing here.
Exits: North East South West Down.
* HP:Fine>
Jandor leaves east.
* HP:Fine>a kill mobs d?
emote tickles: kill mobs d?
Ok.
* HP:Fine>l
Old Ruins
The corpse of a giant earth beetle is lying here.
Elisa the Woman is standing here.
* HP:Fine>where
Players in your zone
--------------------
Elmo - Old Ruins
Elisa - Old Ruins
* HP:Fine>
Elisa snickers softly.
* HP:Fine>tell jandor um wtf
Ok.
* HP:Fine>where
Etabor narrates 'anyone neer fnost or bree max chants?'
* HP:Fine>Players in your zone
--------------------
Elmo - Old Ruins
Elisa - Old Ruins
* HP:Fine>
Shrouds of dark clouds roll in above you, blotting out the skies.
* HP:Fine>d
u
An Abandoned Cellar
An experienced orkish scout is looking for tracks on the ground.
An orkish soldier is here, patrolling the area.
Exits: East Up.
An orkish scout yells 'O Zag, avd o Dmolh elu wola at Bn Amevbozad Cellir!'
* HP:Fine>Old Ruins
The corpse of a giant earth beetle is lying here.
Exits: North East South West Down.
* HP:Fine>
Jandor tells you 'rock'
*>d
An Abandoned Cellar
An experienced orkish scout is looking for tracks on the ground.
An orkish soldier is here, patrolling the area.
Exits: East Up.
*>e
Rough Passageway
Exits: North South West.
*>s
s
s
Rough Passageway
Exits: North South.
*>A Narrow Crawlspace
Exits: North.
*>
Alas, you cannot go that way...
*>
The rock is opened from the other side.
*>op rock
It's already open!
*>
Jandor has arrived from the south.
*>ma
Jandor leaves north.
*>cha moo agg
Ok.
*>n
Rough Passageway
Exits: North South.
*>n
Rough Passageway
Jandor is standing here.
Jalin is standing here.
Exits: North South West.
*>l
w
Jandor carefully examines the ground around him, looking for tracks...
Rough Passageway
Jandor is standing here searching for tracks.
Jalin is standing here.
Elisa the Woman is standing here.
*>An Abandoned Cellar
An experienced orkish scout is looking for tracks on the ground.
An orkish soldier is here, patrolling the area.
Exits: East Up.
An orkish scout yells 'D Mag, and e Twuls elo fera at An Ttaztowud Carrol!'
*>k orc
An orkish scout barely hits your right leg and tickles it.
* HP:Fine an orkish scout:Healthy>
You're already fighting!
* HP:Fine an orkish scout:Healthy>ma
You smite an orkish scout's left leg extremely hard and shatter it.
Your victim is shocked by your hit!
* HP:Fine an orkish scout:Fine>cha moo agg
Ok.
* HP:Fine an orkish scout:Fine>l
Elisa smites an orkish scout's body extremely hard and shatters it.
An orkish scout says 'Bugpald! Fuh dere yoa? A nirl rufoftel year nace Elevi!'
* HP:Fine an orkish scout:Hurt>An Abandoned Cellar
An orkish scout is here, fighting YOU.
An orkish soldier is here, patrolling the area.
Elisa the Woman is here, fighting an orkish scout.
* HP:Fine an orkish scout:Hurt>
An orkish scout barely hits your left leg and tickles it.
* HP:Fine an orkish scout:Hurt>
The orkish soldier barely hits your left foot and tickles it.
* HP:Fine an orkish scout:Hurt>
Elisa smites an orkish scout's body extremely hard and shatters it.
* HP:Fine an orkish scout:Wounded>
Jandor has arrived from the east.
An orkish scout yells 'U Ses, ann safi Dzorsav ara fore et Af Abenteham Callar!'
* HP:Fine an orkish scout:Wounded>
You smite an orkish scout's left foot extremely hard and shatter it.
Your victim is shocked by your hit!
* HP:Fine an orkish scout:Bad>ma
cha moo agg
Ok.
* HP:Fine an orkish scout:Bad>
An orkish scout barely hits your right arm and tickles it.
* HP:Fine an orkish scout:Bad>l e
Jandor pounds an orkish scout's head extremely hard and shatters it.
An orkish scout is mortally wounded and will die soon if not aided.
* HP:Fine an orkish scout:Dying>l
The cask is open.
* HP:Fine an orkish scout:Dying>
You smite an orkish scout's body extremely hard and shatter it.
You receive your share of experience.
get coins corpse
It begins to be automatic...
Your blood freezes as you hear an orkish scout's death cry.
An orkish scout is dead! R.I.P.
exam corpse
* HP:Fine the orkish soldier:Hurt>An Abandoned Cellar
The corpse of an orkish scout is lying here.
The orkish soldier is here, fighting YOU.
Elisa the Woman is standing here.
Jandor is standing here.
Jalin is standing here.
Jalin joins your fight.
The orkish soldier says 'Gagbald! Mew gale yoi? A will resogbul yaol mace
Jolan!'
Jalin smites the orkish soldier's head extremely hard and shatters it.
* HP:Fine the orkish soldier:Bad>Elisa gets a pile of coins from the corpse of an orkish scout.
You can't find a coins in the corpse.
* HP:Fine the orkish soldier:Bad>corpse (here) :
Nothing.
* HP:Fine the orkish soldier:Bad>ma
cha moo agg
Ok.
Jandor approaches the orkish soldier, trying to pound him.
The orkish soldier says 'B'll rip you di buacag, wcif!'
* HP:Fine the orkish soldier:Bad>
Elisa smites the orkish soldier's right arm extremely hard and shatters it.
You receive your share of experience.
get coins corpse
Yes!
You're beginning to get the idea.
Your blood freezes as you hear the orkish soldier's death cry.
The orkish soldier is dead! R.I.P.
exam corpse
* HP:Fine>
You can't find a coins in the corpse.
* HP:Fine>corpse (here) :
Nothing.
* HP:Fine>l
An Abandoned Cellar
The corpse of the orkish soldier is lying here.
The corpse of an orkish scout is lying here.
Elisa the Woman is standing here.
Jandor is standing here.
Jalin is standing here.
* HP:Fine>
Jandor leaves east.
* HP:Fine>e
Rough Passageway
Jandor is standing here.
Jalin is standing here.
Exits: North South West.
* HP:Fine>n
d
A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Exits: South Down.
A vicious olog-hai yells 'A Ran, ang a Mwjjr jka eere at O Vltef Ruzful!'
* HP:Fine>Intersection
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North Up Down.
* HP:Fine>trac
You carefully examine the ground around you, looking for tracks...
u
You stop searching.
* HP:Fine>A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Exits: South Down.
* HP:Fine>ma
cha moo agg
Ok.
* HP:Fine>s
Elisa stares at the sky.
* HP:Fine>Rough Passageway
Jandor is standing here.
Jalin is standing here.
Exits: North South West.
Jandor leaves north.
* HP:Fine>ma
cha moo agg
Ok.
*>n
A Steep Tunnel
A vicious olog-hai is here, fighting Jandor.
Jandor is here, fighting a vicious olog-hai.
Jalin is standing here.
Exits: South Down.
*>
Jandor panics, and attempts to flee.
Jandor leaves down.
*>b troll
bash troll
sta
ma
Jalin leaves down.
A vicious olog-hai hits your body extremely hard and tickles it.
Jandor has arrived from below.
Your bash at a vicious olog-hai sends him sprawling.
* HP:Fine a vicious olog-hai:Fine>Jalin leaves south.
Do you not consider fighting as standing?
* HP:Fine a vicious olog-hai:Fine>l
cha moo agg
Ok.
* HP:Fine a vicious olog-hai:Fine>
You smite a vicious olog-hai's right arm extremely hard.
Your victim is shocked by your hit!
* HP:Fine a vicious olog-hai:Fine>A Steep Tunnel
A vicious olog-hai is here, fighting YOU.
Elisa the Woman is standing here.
Jandor is standing here.
* HP:Fine a vicious olog-hai:Fine>
Jalin has arrived from the south.
* HP:Fine a vicious olog-hai:Fine>
Jandor pounds a vicious olog-hai's left leg extremely hard.
* HP:Fine a vicious olog-hai:Fine>
Elisa smites a vicious olog-hai's right leg extremely hard.
* HP:Fine a vicious olog-hai:Fine>
Jalin joins Jandor's fight.
Jalin smites a vicious olog-hai's body extremely hard.
* HP:Fine a vicious olog-hai:Hurt>mw
cha moo wimpy
Ok.
* HP:Fine a vicious olog-hai:Hurt>
You smite a vicious olog-hai's right hand extremely hard.
* HP:Fine a vicious olog-hai:Hurt>
*a fearsome Troll* has arrived from below.
*a Troll* has arrived from below.
A vicious olog-hai seems to have recovered his senses.
* HP:Fine a vicious olog-hai:Hurt>ma
cha moo agg
Ok.
* HP:Fine a vicious olog-hai:Hurt>
*a Troll* pounds your body extremely hard.
A vicious olog-hai hits your left leg very hard and tickles it.
* HP:Fine a vicious olog-hai:Hurt>f
Elisa panics, and attempts to flee.
Elisa panics, but can't stop fighting to flee.
* HP:Fine a vicious olog-hai:Hurt>PANIC!
You can't quit the fight!
A vicious olog-hai says 'BaftaJh! Hsw stap ykp? I rilj jgrgmvum yLka zucJ
Jonpaa!'
Jandor sends a vicious olog-hai sprawling with a powerful bash.
f
* HP:Fine a vicious olog-hai:Hurt>
Elisa smites a vicious olog-hai's left arm extremely hard.
* HP:Fine a vicious olog-hai:Wounded>
You flee head over heels.
PANIC!
You couldn't escape!
Jandor pounds a vicious olog-hai's right arm extremely hard.
* HP:Fine a vicious olog-hai:Wounded>
Jandor panics, and attempts to flee.
Jandor leaves down.
* HP:Fine a vicious olog-hai:Wounded>
Jalin smites a vicious olog-hai's left arm extremely hard and shatters it.
You smite a vicious olog-hai's body extremely hard and shatter it.
* HP:Fine a vicious olog-hai:Bad>
Jalin panics, and attempts to flee.
Jalin leaves south.
* HP:Fine a vicious olog-hai:Bad>
Elisa panics, and attempts to flee.
Elisa leaves down.
* HP:Fine a vicious olog-hai:Bad>f
PANIC!
You can't quit the fight!
* HP:Fine a vicious olog-hai:Bad>
Jandor has arrived from below.
*a Troll* sends you sprawling with a powerful bash.
* HP:Fine a vicious olog-hai:Bad>
*a Troll* pierces your soul with a deafening roar.
* HP:Fine a vicious olog-hai:Bad>
*a fearsome Troll* crushes your right foot extremely hard.
* HP:Fine a vicious olog-hai:Bad>
Jandor leaves south.
* HP:Fine a vicious olog-hai:Bad>
Jandor has arrived from the south.
* HP:Fine a vicious olog-hai:Bad>
A vicious olog-hai seems to have recovered his senses.
* HP:Fine a vicious olog-hai:Bad>
Elisa has arrived from below.
A vicious olog-hai yells 'G Har, gmh rama Prrzrus apb uunj Lk P SbzeL Kunnll!'
* HP:Fine a vicious olog-hai:Bad>
Elisa leaves south.
*a fearsome Troll* crushes your right leg extremely hard.
You feel a strong ache there!
*a Troll* pounds your left hand extremely hard.
You feel a strong ache there!
* HP:Hurt a vicious olog-hai:Bad>
A vicious olog-hai hits your right hand extremely hard.
mw
* HP:Hurt a vicious olog-hai:Bad>
Elisa has arrived from the south.
* HP:Hurt a vicious olog-hai:Bad>
You feel bolder.
A vicious olog-hai bleeds from open wounds.
* HP:Hurt a vicious olog-hai:Bad>
Your head stops stinging.
* HP:Hurt a vicious olog-hai:Bad>
You flee head over heels.
Rough Passageway
Exits: North South West.
* HP:Hurt>cha moo wimpy
Ok.
* HP:Hurt>* HP:Hurt>* HP:Hurt>
Jandor has arrived from the north.
* HP:Hurt>
Jandor leaves north.
* HP:Hurt>w
u
An Abandoned Cellar
The corpse of the orkish soldier is lying here.
The corpse of an orkish scout is lying here.
Exits: East Up.
* HP:Hurt>Old Ruins
The corpse of a giant earth beetle is lying here.
Exits: North East South West Down.
* HP:Hurt>cl
Tuen narrates 'DAMNED NOQUIT'
* HP:Hurt>cl
cast 'cure light'
You start to concentrate...
cl
Your scratches and bruises disappear.
* HP:Hurt Mana:Burning>cast 'cure light'
You start to concentrate...
ma
Your scratches and bruises disappear.
* HP:Hurt Mana:Hot>cast 'cure light'
You start to concentrate...
cl
cl
cl
Your scratches and bruises disappear.
* HP:Hurt Mana:Hot>rem shield
wield sword
wear 2.shield
cha moo agg
Ok.
* HP:Hurt Mana:Hot>cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* HP:Hurt Mana:Warm>cast 'cure light'
You start to concentrate...
d
u
Your scratches and bruises disappear.
* HP:Hurt Mana:Cold>cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.
* HP:Hurt Mana:Icy>
You stop using a metal buckler.
* HP:Hurt Mana:Icy>
You stop using a great warsword.
You skillfully wield an engraved broadsword, ready to fight evil.
* HP:Hurt Mana:Icy>
You fasten a large metal wall shield on your arm, becoming very impressive.
* HP:Hurt Mana:Icy>An Abandoned Cellar
The corpse of the orkish soldier is lying here.
The corpse of an orkish scout is lying here.
Exits: East Up.
* HP:Hurt Mana:Icy>Old Ruins
The corpse of a giant earth beetle is lying here.
Exits: North East South West Down.
* HP:Hurt Mana:Icy>d
e
A vicious olog-hai yells 'Ngzo Drarrjm akg puak ef E Ftppp Tvmveg!'
* HP:Hurt Mana:Icy>An Abandoned Cellar
The corpse of the orkish soldier is lying here.
The corpse of an orkish scout is lying here.
Exits: East Up.
* HP:Hurt Mana:Icy>Rough Passageway
Elisa the Woman is standing here.
Jandor is standing here.
Exits: North South West.
Elisa leaves south.
* HP:Hurt Mana:Icy>s
Rough Passageway
Elisa the Woman is standing here.
Exits: North South.
* HP:Hurt Mana:Icy>s
s
Jandor has arrived from the north.
Saving Elmo.
* HP:Hurt Mana:Icy>Jalin has arrived from the north.
A Narrow Crawlspace
Exits: North South.
* HP:Hurt Mana:Icy>ma
A Deep Hole
Exits: North Up.
* HP:Hurt Mana:Icy>cha moo agg
Ok.
* HP:Fine Mana:Icy>
Elisa says 'kill'
* HP:Fine Mana:Icy>where
Players in your zone
--------------------
Elmo - A Deep Hole
Elisa - A Deep Hole
Jalin - Rough Passageway
Jandor - Rough Passageway
* HP:Fine Mana:Icy>ma
cha moo agg
Ok.
* HP:Fine Mana:Icy>na come in hole?
Ok.
* HP:Fine Mana:Icy>ma
sco
cha moo agg
Ok.
* HP:Fine Mana:Icy>287/407 hit, 4/68 mana, and 133/150 moves.
* HP:Fine Mana:Icy>
Jandor narrates 'cellar?'
* HP:Fine Mana:Icy>where
Players in your zone
--------------------
Elmo - A Deep Hole
Elisa - A Deep Hole
* HP:Fine Mana:Icy>ma
cha moo agg
Ok.
* HP:Fine Mana:Icy>na ok cellar
Ok.
* HP:Fine Mana:Icy>n
A Narrow Crawlspace
Exits: North South.
* HP:Fine Mana:Icy>n
w
Rough Passageway
Exits: North South.
* HP:Fine Mana:Icy>ma
Alas, you cannot go that way...
* HP:Fine Mana:Icy>cha moo agg
Ok.
* HP:Fine Mana:Icy>op wall
w
Jandor has arrived from the south.
* HP:Fine Mana:Icy>That's not a container.
* HP:Fine Mana:Icy>
Alas, you cannot go that way...
* HP:Fine Mana:Icy>n
w
Rough Passageway
Exits: North South West.
* HP:Fine Mana:Icy>An Abandoned Cellar
The corpse of the orkish soldier is lying here.
The corpse of an orkish scout is lying here.
Exits: East Up.
* HP:Fine Mana:Icy>ma
cha moo agg
Ok.
* HP:Fine Mana:Icy>where
Players in your zone
--------------------
Elmo - An Abandoned Cellar
Elisa - An Abandoned Cellar
Jalin - Rough Passageway
Jandor - Rough Passageway
* HP:Fine Mana:Cold>
Jandor has arrived from the east.
Jalin says 'me wounded'
* HP:Fine Mana:Cold>
Jandor closes the cask.
* HP:Fine Mana:Cold>na we in cellar bring em :)
ma
Ok.
* HP:Fine Mana:Cold>
Jandor opens the cask.
* HP:Fine Mana:Cold>cha moo agg
Ok.
* HP:Fine Mana:Cold>sco
293/407 hit, 8/68 mana, and 132/150 moves.
* HP:Fine Mana:Cold>kill *troll*
They aren't here.
Jandor leaves east.
* HP:Fine Mana:Cold>
A vicious olog-hai yells 'Vamo Gvaprah dru hegb zt A Rteom BtnneL!'
* HP:Fine Mana:Cold>mw
cha moo wimpy
Ok.
* HP:Fine Mana:Cold>kill *troll*
They aren't here.
* HP:Fine Mana:Cold>kill *troll*
They aren't here.
* HP:Fine Mana:Cold>l e
The cask is open.
* HP:Fine Mana:Cold>kill *troll*
Jandor narrates 'er'
They aren't here.
* HP:Fine Mana:Cold>
*a fearsome Troll* has arrived from the east.
* HP:Fine Mana:Cold>kill *troll*
*a fearsome Troll* leaves east.
* HP:Fine Mana:Cold>They aren't here.
* HP:Fine Mana:Cold>kill *troll*
Jandor narrates 'they 5'
* HP:Fine Mana:Cold>They aren't here.
* HP:Fine Mana:Cold>kill *troll*
u
They aren't here.
* HP:Fine Mana:Cold>Old Ruins
The corpse of a giant earth beetle is lying here.
Exits: North East South West Down.
* HP:Fine Mana:Cold>
Elisa stares at the sky.
* HP:Fine Mana:Cold>na they 5?
Ok.
* HP:Fine Mana:Cold>where
Players in your zone
--------------------
Elmo - Old Ruins
Elisa - Old Ruins
* HP:Fine Mana:Cold>
Elisa says 'ouch'
* HP:Fine Mana:Cold>na ok cellar bad plan
Ok.
* HP:Fine Mana:Cold>
Tuen narrates 'damn, wish i didn't have to rent :('
Shrouds of dark clouds roll in above you, blotting out the skies.
* HP:Fine Mana:Cold>sco
Jandor narrates 'no'
* HP:Fine Mana:Cold>298/407 hit, 12/68 mana, and 127/150 moves.
* HP:Fine Mana:Cold>where
Players in your zone
--------------------
Elmo - Old Ruins
Elisa - Old Ruins
Jandor - Blighted Land
* HP:Fine Mana:Cold>cl
cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.
* HP:Fine Mana:Icy>
Jandor has arrived from the east.
* HP:Fine Mana:Icy>na huh?
gr
Ok.
* HP:Fine Mana:Icy>
Jalin narrates 'me out'
* HP:Fine Mana:Icy>
Your group consists of:
Elmo (Head of group)
Jalin
Jandor
Elisa
Lochdale
Tuen
* HP:Fine Mana:Icy>l
Old Ruins
The corpse of a giant earth beetle is lying here.
Elisa the Woman is standing here.
Jandor is standing here.
* HP:Fine Mana:Icy>na nods we hatch
Jandor says 'fight em'
Ok.
* HP:Fine Mana:Icy>
Jandor begins some strange incantations...
* HP:Fine Mana:Icy>
Mogwai narrates 'orcs on me - trans!'
* HP:Fine Mana:Icy>a there 5?
emote tickles: there 5?
Ok.
* HP:Fine Mana:Icy>
Jandor utters the words 'cure light'
* HP:Fine Mana:Icy>
Jandor begins some strange incantations...
* HP:Fine Mana:Icy>
Jandor utters the words 'cure light'
* HP:Fine Mana:Icy>
Jandor begins some strange incantations...
* HP:Fine Mana:Icy>
Jandor utters the words 'cure light'
* HP:Fine Mana:Icy>
Jandor begins some strange incantations...
* HP:Fine Mana:Icy>
Jandor utters the words 'cure light'
Jandor's spell backfires, and he squeals in surprise!
* HP:Fine Mana:Icy>
Jandor begins some strange incantations...
* HP:Fine Mana:Icy>a i not fighting in cellar if they 5
emote tickles: i not fighting in cellar if they 5
Ok.
* HP:Fine Mana:Icy>
Jandor utters the words 'cure light'
* HP:Fine Mana:Icy>sco
Jandor says 'yeah just dont enter cellar'
* HP:Fine Mana:Icy>314/407 hit, 5/68 mana, and 132/150 moves.
* HP:Fine Mana:Icy>l
Jandor says 'bup is wounded'
* HP:Fine Mana:Icy>Old Ruins
The corpse of a giant earth beetle is lying here.
Elisa the Woman is standing here.
Jandor is standing here.
* HP:Fine Mana:Icy>nod
You nod solemnly.
* HP:Fine Mana:Icy>ma
cha moo agg
Ok.
* HP:Fine Mana:Icy>where
Players in your zone
--------------------
Elmo - Old Ruins
Elisa - Old Ruins
Jandor - Old Ruins
* HP:Fine Mana:Icy>sco
Elisa nods in agreement with Jandor.
* HP:Fine Mana:Icy>317/407 hit, 6/68 mana, and 136/150 moves.
* HP:Fine Mana:Cold>gr
Your group consists of:
Elmo (Head of group)
Jalin
Jandor
Elisa
Lochdale
Tuen
* HP:Fine Mana:Cold>
Jandor leaves east.
* HP:Fine Mana:Cold>na jalin?
Ok.
* HP:Fine Mana:Cold>where
Players in your zone
--------------------
Elmo - Old Ruins
Elisa - Old Ruins
Jalin - Blighted Land
Jandor - Blighted Land
* HP:Fine Mana:Cold>e
Lochdale narrates 'wave lads'
* HP:Fine Mana:Cold>Blighted Land
You see three toadstools on the ground.
Jandor is standing here.
Exits: North East South West Up.
* HP:Fine Mana:Cold>where
Players in your zone
--------------------
Elmo - Blighted Land
Elisa - Blighted Land
Jalin - Blighted Land
Jandor - Blighted Land
* HP:Fine Mana:Cold>
*a Troll* yells 'jarsod!'
* HP:Fine Mana:Cold>
Mindeb narrates 'The lonely giant sits on a stone ind sangs a mournful lay.'
* HP:Fine Mana:Cold>l
Blighted Land
On the ground, there are three toadstools.
Jandor is standing here.
Elisa the Woman is standing here.
* HP:Fine Mana:Cold>ex
exit
North -
You can't distinguish a lot of details.
East -
You can't distinguish a lot of details.
South -
You can't distinguish a lot of details.
West -
You can't distinguish a lot of details.
Up -
You can't distinguish a lot of details.
* HP:Fine Mana:Cold>
*a fearsome Troll* yells 'comj'
* HP:Fine Mana:Cold>
*a fearsome Troll* yells 'back'
* HP:Fine Mana:Cold>where
*a fearsome Troll* yells 'herg'
* HP:Fine Mana:Cold>Players in your zone
--------------------
Elmo - Blighted Land
Elisa - Blighted Land
Jalin - Small Trail
Jandor - Blighted Land
* HP:Fine Mana:Cold>
Jandor leaves south.
* HP:Fine Mana:Cold>tell jalin um where ya
w
Ok.
* HP:Fine Mana:Cold>Old Ruins
The corpse of a giant earth beetle is lying here.
Exits: North East South West Down.
* HP:Fine Mana:Cold>
Jalin narrates 'me 1s hatch'
* HP:Fine Mana:Cold>time
According to the Dunadan calendar, it is:
Mersday, the 12th of Afteryule, Year 3019 of the Third Age.
Shrouds of dark clouds roll in above you, blotting out the skies.
Real time is Wed Oct 11 03:55:32 2000 GMT.
Last reboot due to manual reboot at Tue Oct 10 11:14:51 2000 GMT
* HP:Fine Mana:Cold>map darkness
Darkness
------------------------------------------------------------
| . =============================|
| . ==============================|
| +++++ . ===============================|
| ++ + . ===============================|
| + ++ ++ ..... ================================|
| + +++ ++++.+....----================================|
| +++++++++++... ================================|
| . =================================|
| .. =================================|
| . =================================|
| . =================================|
| . =================================|
| .. ===============+=================|
| ... ==============++++================|
| .....=================================|
| -...=================================|
| =================================|
|.+ =================================|
| =================================|
| =================================|
| ================================|
| ================================|
| ================================|
| ===============================|
| ===============================|
| ==============================|
| =============================|
| ============================|
------------------------------------------------------------
* HP:Fine Mana:Cold>
Jalin has arrived from the south.
* HP:Fine Mana:Cold>yell come
Ok.
*a fearsome Troll* yells 'run'
* HP:Fine Mana:Cold>
*a fearsome Troll* yells 'if'
* HP:Fine Mana:Cold>yell out
*a fearsome Troll* yells 'fitht'
* HP:Fine Mana:Cold>
*a fearsome Troll* yells 'is'
* HP:Fine Mana:Cold>*a fearsome Troll* yells 'faik?'
Ok.
* HP:Fine Mana:Cold>yell it's
Ok.
Jandor has arrived from the south.
* HP:Fine Mana:Cold>yell darkness
Ok.
* HP:Fine Mana:Cold>
Shrouds of dark clouds roll in above you, blotting out the skies.
You feel bolder.
Jalin bleeds from open wounds.
* HP:Fine Mana:Cold>l
Old Ruins
The corpse of a giant earth beetle is lying here.
Elisa the Woman is standing here.
Jalin is standing here.
Jandor is standing here.
* HP:Fine Mana:Cold>in
You are carrying:
a great warsword (brand new)
a metal buckler (brand new)
a forest green cloak (brand new)
a strange set of lock picks
an old bronze key
a fortune-cookie
a fragrant-smelling bag
a water skin
a jewel-encrusted goblet
* HP:Fine Mana:Cold>l
Old Ruins
The corpse of a giant earth beetle is lying here.
Elisa the Woman is standing here.
Jalin is standing here tending wounds.
Jandor is standing here.
* HP:Fine Mana:Cold>kill bup
They aren't here.
* HP:Fine Mana:Cold>
Jalin successfully binds his wound.
* HP:Fine Mana:Cold>a we go back in and try finish bup?
emote tickles: we go back in and try finish bup?
Ok.
* HP:Fine Mana:Cold>
The hatch closes quietly.
* HP:Fine Mana:Cold>
Jalin says 'with 5 trolls?'
* HP:Fine Mana:Warm>
Jandor says 'we could'
* HP:Fine Mana:Warm>
Jalin says 'hrm'
* HP:Fine Mana:Warm>
The hatch is opened from the other side.
* HP:Fine Mana:Warm>a well there all lowbies?
sq
emote tickles: well there all lowbies?
Ok.
* HP:Fine Mana:Warm>search quick
You begin to search ...
You didn't find anyone.
* HP:Fine Mana:Warm>yell cmon out
Ok.
* HP:Fine Mana:Warm>yell and fight some :)
Ok.
* HP:Fine Mana:Warm>time
According to the Dunadan calendar, it is:
Mersday, the 12th of Afteryule, Year 3019 of the Third Age.
Shrouds of dark clouds roll in above you, blotting out the skies.
Real time is Wed Oct 11 03:56:16 2000 GMT.
Last reboot due to manual reboot at Tue Oct 10 11:14:51 2000 GMT
* HP:Fine Mana:Warm>yell ya 5
Ok.
* HP:Fine Mana:Warm>
*a Troll* yells '*roar*'
* HP:Fine Mana:Warm>time
According to the Dunadan calendar, it is:
Mersday, the 12th of Afteryule, Year 3019 of the Third Age.
Shrouds of dark clouds roll in above you, blotting out the skies.
Real time is Wed Oct 11 03:56:18 2000 GMT.
Last reboot due to manual reboot at Tue Oct 10 11:14:51 2000 GMT
*a fearsome Troll* has arrived from below.
*a Troll* has arrived from below.
*a Troll* has arrived from below.
*a Troll* has arrived from below.
*a fearsome Troll* has arrived from below.
* HP:Fine Mana:Warm>
*a fearsome Troll* strongly crushes your body and tickles it.
* HP:Fine Mana:Warm *a fearsome Troll*:Hurt>ma
*a Troll* pounds your right leg extremely hard.
* HP:Fine Mana:Warm *a fearsome Troll*:Hurt>f
cha moo agg
Ok.
Jalin smites *a fearsome Troll*'s left foot extremely hard.
Jandor leaves east.
You slash *a fearsome Troll*'s right foot extremely hard.
* HP:Fine Mana:Warm *a fearsome Troll*:Hurt>
You flee head over heels.
Dreary Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* HP:Fine Mana:Warm>
Tuen narrates 'wtf, lochdale in same pk place as me and his noquit is gone
already?'
* HP:Fine Mana:Warm>s
Small Trail
Exits: North East South West.
* HP:Fine Mana:Warm>bash bup
I see no bup here.
* HP:Fine Mana:Warm>n
e
Dreary Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* HP:Fine Mana:Warm>bash bup
Old Ruins
The corpse of a giant earth beetle is lying here.
Elisa the Woman is here, fighting *a fearsome Troll*.
Jalin is sitting here.
*a fearsome Troll* is sitting here.
*a Troll* is here, fighting Jalin.
*a Troll* is here, fighting Elisa.
*a Troll* is standing here.
*a fearsome Troll* is standing here.
Exits: North East South West Down.
* HP:Fine Mana:Warm>
Bash someone already bashed? Aren't we funny?
* HP:Fine Mana:Warm>
Elisa narrates 'BUP BASHED'
* HP:Fine Mana:Warm>bash bup
Elisa smites *a fearsome Troll*'s left leg extremely hard and shatters it.
* HP:Fine Mana:Warm>Elisa panics, and attempts to flee.
Elisa leaves west.
Bash someone already bashed? Aren't we funny?
* HP:Fine Mana:Warm>kill bup
* HP:Fine Mana:Warm>
Alas!
You failed to reach him through the melee.
ma
* HP:Fine Mana:Warm>
Jandor has arrived from the east.
* HP:Fine Mana:Warm>kill bup
Jandor pounds *a fearsome Troll*'s left arm extremely hard and shatters it.
* HP:Fine Mana:Warm>cha moo agg
Ok.
*a fearsome Troll* hits Jalin's left arm extremely hard and shatters it.
* HP:Fine Mana:Warm>* HP:Fine Mana:Warm>
Alas!
You failed to reach him through the melee.
* HP:Fine Mana:Warm>
*a Troll* heroically rescues *a fearsome Troll*.
*a fearsome Troll* seems to have recovered his senses.
kill bup
* HP:Fine Mana:Warm>* HP:Fine Mana:Warm *a fearsome Troll*:Bad>
You slash *a fearsome Troll*'s right hand extremely hard and shatter it.
Your victim is shocked by your hit!
Jalin seems to have recovered his senses.
* HP:Fine Mana:Warm *a fearsome Troll*:Bad>
Jalin leaves east.
Elisa has arrived from the west.
* HP:Fine Mana:Warm *a fearsome Troll*:Bad>b
*a Troll* hits your body extremely hard and tickles it.
*a fearsome Troll* leaves east.
*a Troll* strongly crushes your body and tickles it.
* HP:Hurt Mana:Warm *a fearsome Troll*:Bad>bash
f
* HP:Hurt Mana:Warm *a fearsome Troll*:Bad>
You flee head over heels.
Dreary Forest
Exits: East South West.
* HP:Hurt Mana:Warm>rem shield
wield sword
wear buckler
You stop using a large metal wall shield.
* HP:Hurt Mana:Warm>
You stop using an engraved broadsword.
You skillfully wield a great warsword, ready to fight evil.
* HP:Hurt Mana:Warm>e
You fasten a metal buckler on your arm, becoming very impressive.
* HP:Hurt Mana:Warm>kill bup
Dreary Forest
Exits: East South West.
* HP:Hurt Mana:Warm>They aren't here.
* HP:Hurt Mana:Warm>w
s
Dreary Forest
Exits: East South West.
* HP:Hurt Mana:Warm>kill bup
Old Ruins
The corpse of a giant earth beetle is lying here.
*a Troll* is standing here.
*a Troll* is standing here.
*a Troll* is standing here.
*a fearsome Troll* is standing here.
Jandor is standing here.
Exits: North East South West Down.
* HP:Hurt Mana:Warm>*a fearsome Troll* hits Jandor's right leg extremely hard.
They aren't here.
* HP:Hurt Mana:Warm>
*a Troll* approaches Jandor, trying to crush him.
* HP:Hurt Mana:Warm>kill bup
Jandor pounds *a fearsome Troll*'s body extremely hard and tickles it.
* HP:Hurt Mana:Warm>
*a Troll* pounds Jandor's left arm extremely hard.
*a Troll* crushes Jandor's left foot and tickles it.
* HP:Hurt Mana:Warm>kill bup
They aren't here.
Jandor panics, and attempts to flee.
Jandor leaves south.
* HP:Hurt Mana:Warm>
*a fearsome Troll* leaves south.
* HP:Hurt Mana:Warm>kill bup
They aren't here.
* HP:Hurt Mana:Warm>
*a Troll* quickly approaches, trying to crush you.
* HP:Hurt Mana:Warm *a Troll*:Fine>s
They aren't here.
You smite *a Troll*'s left leg extremely hard.
* HP:Hurt Mana:Warm *a Troll*:Fine>No way!
You are fighting for your life!
* HP:Hurt Mana:Warm *a Troll*:Fine>f
*a fearsome Troll* has arrived from the south.
* HP:Hurt Mana:Warm *a Troll*:Fine>
Jalin narrates 'me bad'
*a fearsome Troll* hits your head extremely hard.
You feel a strong ache there!
* HP:Hurt Mana:Warm *a Troll*:Fine>
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
* HP:Hurt Mana:Warm *a Troll*:Fine>
You flee head over heels.
Blighted Land
You see three toadstools on the ground.
Elisa the Woman is standing here.
Exits: North East South West Up.
* HP:Hurt Mana:Warm>
Elisa leaves east.
* HP:Hurt Mana:Warm>e
Small Trail
Elisa the Woman is standing here.
Exits: North East South West.
* HP:Hurt Mana:Warm>
Elisa leaves north.
* HP:Hurt Mana:Warm>na bup bad
Ok.
* HP:Hurt Mana:Warm>w
w
Blighted Land
On the ground, there are three toadstools.
Exits: North East South West Up.
* HP:Hurt Mana:Warm>*a fearsome Troll* has arrived from the east.
Old Ruins
The corpse of a giant earth beetle is lying here.
*a Troll* is standing here.
*a Troll* is standing here.
*a Troll* is standing here.
Exits: North East South West Down.
* HP:Hurt Mana:Warm>w
*a Troll* strongly crushes your right leg and tickles it.
* HP:Hurt Mana:Warm *a Troll*:Fine>
*a fearsome Troll* has arrived from the east.
* HP:Hurt Mana:Warm *a Troll*:Fine>No way!
You are fighting for your life!
You smite *a Troll*'s left foot extremely hard.
* HP:Hurt Mana:Warm *a Troll*:Fine>
*a fearsome Troll* hits your left hand extremely hard.
* HP:Hurt Mana:Warm *a Troll*:Fine>f
You flee head over heels.
Dreary Forest
Exits: North East South West.
Jandor narrates 'hows hps guys'
* HP:Hurt Mana:Warm>w
Dreary Forest
Exits: North East South West.
* HP:Hurt Mana:Warm>rem shield
wield sword
wear 2.shield
Elisa narrates 'bup awful'
* HP:Hurt Mana:Warm>
You stop using a metal buckler.
Jandor narrates 'bup is bad'
* HP:Hurt Mana:Warm>
You stop using a great warsword.
You skillfully wield an engraved broadsword, ready to fight evil.
* HP:Hurt Mana:Warm>
You fasten a large metal wall shield on your arm, becoming very impressive.
* HP:Hurt Mana:Warm>na me hurt
Ok.
* HP:Hurt Mana:Warm>
Jandor narrates 'where'
* HP:Hurt Mana:Warm>ma
cha moo agg
Ok.
* HP:Hurt Mana:Warm>w
w
*a Troll* yells 'muhohaha'
* HP:Hurt Mana:Warm>Dark Dreary Forest
A tall troll, its skin crawling with lice and ticks, is roaming around in here.
A brutish forest troll is hunting here, looking for some tasty flesh.
A brutish forest troll is hunting here, looking for some tasty flesh.
A disgusting forest troll is searching for fresh meat here.
Exits: North East South.
* HP:Hurt Mana:Warm>
Alas, you cannot go that way...
* HP:Hurt Mana:Warm>n
Dark Dreary Forest
Exits: East South Down.
* HP:Hurt Mana:Warm>trac bup
You carefully examine the ground around you, looking for tracks...
na duno prob inside
Hmm... It seems there is no sign of Bup here.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>d
Elisa narrates 'bup rips!'
* HP:Hurt Mana:Warm>s
s
A Smelly Tunnel
Exits: South Up.
* HP:Hurt Mana:Warm>A Smelly Tunnel
Some ugly blow-flies are buzzing around here.
Exits: North East South.
You suddenly notice the bloodthirsty bat.
* HP:Hurt Mana:Warm>A Little Cavern
The small fierce-looking bat is hanging from the ceiling, obviously sleeping.
The small fierce-looking bat is hanging from the ceiling, obviously sleeping.
Exits: North East.
* HP:Hurt Mana:Warm>e
e
e
A Large Pile of Rocks
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
The bloodthirsty bat is sleeping here.
Some ugly blow-flies are buzzing around here.
Exits: East West.
* HP:Hurt Mana:Hot>e
Battered Tunnel
A grey-skinned mountain troll stands here.
A grey-skinned mountain troll stands here.
Exits: East South West.
* HP:Hurt Mana:Hot>Battered Tunnel
Exits: East West.
* HP:Hurt Mana:Hot>A Dark Tunnel
Exits: North West.
* HP:Hurt Mana:Hot>e
n
e
Alas, you cannot go that way...
* HP:Hurt Mana:Hot>e
e
A Dark Tunnel
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East South.
* HP:Hurt Mana:Hot>A Dark Tunnel
Exits: East West.
* HP:Hurt Mana:Hot>A Dark Tunnel
Exits: East West.
* HP:Hurt Mana:Hot>na where
Rough Passageway
Exits: North South West.
* HP:Hurt Mana:Hot>s
Ok.
* HP:Hurt Mana:Hot>Intersection
Exits: North Up Down.
*a fearsome Troll* yells 'a roub!'
* HP:Hurt Mana:Hot>trac bup
You carefully examine the ground around you, looking for tracks...
Elisa narrates 'killed him at sodmat'
You see some tracks of *a Troll* leading up
(done less than 4 hours ago).
* HP:Hurt Mana:Hot>u
A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Exits: South Down.
A vicious olog-hai yells 'S Nwofz is alkd et A Lbolg Tuffel!'
d
You stop tracking your victim.
* HP:Hurt Mana:Hot>s
*a Troll* yells 'cwkr bfck bitckez'
Intersection
Exits: North Up Down.
* HP:Hurt Mana:Hot>
Alas, you cannot go that way...
* HP:Hurt Mana:Hot>d
A Dark Tunnel
Exits: East West Up.
* HP:Hurt Mana:Hot>e
n
Clumsy Intersection
Exits: North South West.
* HP:Hurt Mana:Hot>n
n
n
A Dark Tunnel
Exits: North South.
* HP:Hurt Mana:Hot>n
n
A Dark Tunnel
Exits: North South.
* HP:Hurt Mana:Hot>n
n
n
A Dark Tunnel
Exits: North South.
* HP:Hurt Mana:Hot>Rough Junction
Exits: North South West.
* HP:Hurt Mana:Hot>A Dark Tunnel
Exits: North South.
* HP:Hurt Mana:Hot>A Dark Tunnel
Exits: North South.
* HP:Hurt Mana:Hot>A Dark Tunnel
A powerful young troll stares at you.
Exits: North South.
* HP:Hurt Mana:Hot>A Dark Tunnel
The corpse of the young troll is lying here.
Exits: South West.
* HP:Hurt Mana:Hot>n
n
Alas, you cannot go that way...
* HP:Hurt Mana:Hot>
Alas, you cannot go that way...
* HP:Hurt Mana:Hot>
Alas, you cannot go that way...
* HP:Hurt Mana:Hot>cl
cl
cast 'cure light'
You start to concentrate...
cl
cl
Your scratches and bruises disappear.
* HP:Hurt Mana:Warm>cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* HP:Hurt Mana:Cold>cast 'cure light'
You muster all of your concentration...
w
Your scratches and bruises disappear.
* HP:Hurt Mana:Icy>cast 'cure light'
Alas, not enough mana flows through you...
* HP:Hurt Mana:Icy>n
A Dark Tunnel
Exits: North East.
* HP:Hurt Mana:Icy>At a Nexus
Clunker, a big oafish son of a cave-troll is shambling about in here.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A powerful young troll stares at you.
Exits: North East South West Up.
* HP:Hurt Mana:Icy>
The cave troll strongly hits your body and tickles it.
* HP:Hurt Mana:Icy the cave troll:Healthy>u
Clunker the clumsy troll crushes your body and tickles it.
* HP:Hurt Mana:Icy the cave troll:Healthy>
A vicious olog-hai has arrived from above.
Clunker the clumsy troll yells '*a Dwarf* at At a Nexus. Come quick!'
You slash the cave troll's body very hard and tickle it.
* HP:Hurt Mana:Icy the cave troll:Fine>No way!
You are fighting for your life!
* HP:Hurt Mana:Icy the cave troll:Fine>flee
You flee head over heels.
An Underground Stream
Exits: East West.
* HP:Hurt Mana:Icy>s
e
Alas, you cannot go that way...
* HP:Hurt Mana:Icy>e
n
A vicious olog-hai has arrived from the west.
* HP:Hurt Mana:Icy>A Dark Tunnel
Exits: North West.
* HP:Hurt Mana:Icy>e
Alas, you cannot go that way...
* HP:Hurt Mana:Icy>e
e
A Dark Tunnel
Exits: East South.
* HP:Hurt Mana:Icy>n
A Dark Tunnel
Exits: North West.
* HP:Hurt Mana:Icy>e
Alas, you cannot go that way...
* HP:Hurt Mana:Icy>e
e
Alas, you cannot go that way...
* HP:Hurt Mana:Icy>A Tunnel
Exits: East South.
* HP:Hurt Mana:Icy>A Gutted Tunnel
Exits: East West.
* HP:Hurt Mana:Icy>A Gutted Tunnel
Exits: East West.
* HP:Hurt Mana:Icy>A Gutted Tunnel
Exits: East West.
* HP:Hurt Mana:Icy>e
e
A Gutted Tunnel
The corpse of the large earth troll is lying here.
A small, mean earth troll is standing here, thinking of something hideous.
Exits: East West.
* HP:Hurt Mana:Icy>Dirt Tunnel
The corpse of the earth troll is lying here.
Exits: North South West.
* HP:Hurt Mana:Icy>s
s
s
Earthy Tunnel
Exits: North South.
* HP:Hurt Mana:Icy>s
s
Earthy Tunnel
Exits: North South.
* HP:Hurt Mana:Icy>w
Earthy Tunnel
Exits: North West.
* HP:Hurt Mana:Icy>s
s
s
Alas, you cannot go that way...
* HP:Hurt Mana:Icy>Elisa tells you 'killed him solo at sodmat'
Alas, you cannot go that way...
* HP:Hurt Mana:Icy>u
Earthy Tunnel
Exits: East South.
* HP:Hurt Mana:Icy>Earthy Tunnel
Exits: North South.
* HP:Hurt Mana:Icy>Earthy Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Exits: North Up.
A vicious olog-hai yells 'T Gwvpf iz eegt em Ubrguy MznweL!'
* HP:Hurt Mana:Icy>
Alas, you cannot go that way...
* HP:Hurt Mana:Icy>Dark Dreary Forest
The corpse of *a Troll* is lying here.
Exits: North South West Down.
* HP:Hurt Mana:Icy>
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
* HP:Hurt Mana:Icy>exam corpse
corpse (here) :
a spiked war club
a large metal shield (worn out)
a pair of smooth, black boots
* HP:Hurt Mana:Icy>tell elisa nice
Ok.
* HP:Hurt Mana:Icy>n
n
Dark Dreary Forest
Exits: South West.
* HP:Hurt Mana:Icy>
Alas, you cannot go that way...
* HP:Hurt Mana:Icy>w
n
Dark Dreary Forest
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
A half-decayed corpse of a goblin lies rotting on the ground.
Exits: North East South West.
* HP:Hurt Mana:Icy>Dreary Forest
A half-rotten corpse is hanging here.
Exits: North East South.
* HP:Hurt Mana:Icy>w
Alas, you cannot go that way...
* HP:Hurt Mana:Icy>n
w
Rocky Slope
Exits: East South.
* HP:Hurt Mana:Cold>
Alas, you cannot go that way...
* HP:Hurt Mana:Cold>s
s
s
Dreary Forest
A half-rotten corpse is hanging here.
Exits: North East South.
* HP:Hurt Mana:Cold>Dark Dreary Forest
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
A half-decayed corpse of a goblin lies rotting on the ground.
Exits: North East South West.
* HP:Hurt Mana:Cold>Dreary Forest
Exits: North East South West.
* HP:Hurt Mana:Cold>s
Opening in the Forest
The statue of a troll is here.
Exits: North East South West.
* HP:Hurt Mana:Cold>w
s
Dreary Forest
A bright red mushroom is growing here.
There are two mushrooms here.
Exits: North East South West.
* HP:Hurt Mana:Cold>Dreary Forest
Exits: North East South West.
Malakas narrates '---EMERGENCY TRANS---'
* HP:Hurt Mana:Cold>s
Dreary Forest
Exits: North East South West.
* HP:Hurt Mana:Cold>w
Dreary Forest
Exits: East South West.
* HP:Hurt Mana:Cold>s
Saving Elmo.
* HP:Hurt Mana:Cold>Blighted Land
You see three toadstools on the ground.
Elisa the Woman is standing here.
Jalin is standing here.
Exits: North East South West Up.
* HP:Hurt Mana:Cold>
Jalin leaves west.
* HP:Hurt Mana:Cold>where
w
Elisa drops a receipt for a thick metal breastplate.
Elisa drops a receipt for a metal wall shield.
Elisa drops a receipt for a thin, soft leather jerkin.
Elisa drops a receipt for a thin pair of soft leather trousers.
Elisa drops a receipt for a thin pair of leather gloves.
Players in your zone
--------------------
Elmo - Blighted Land
Elisa - Blighted Land
Jalin - Small Trail
* HP:Hurt Mana:Cold>e
Old Ruins
The corpse of a giant earth beetle is lying here.
Exits: North East South West Down.
* HP:Hurt Mana:Cold>Blighted Land
There are five receipts here.
On the ground, there are three toadstools.
Exits: North East South West Up.
* HP:Hurt Mana:Cold>time
According to the Dunadan calendar, it is:
Mersday, the 12th of Afteryule, Year 3019 of the Third Age.
Shrouds of dark clouds roll in above you, blotting out the skies.
Real time is Wed Oct 11 03:58:05 2000 GMT.
Last reboot due to manual reboot at Tue Oct 10 11:14:51 2000 GMT
* HP:Hurt Mana:Cold>
Elisa says 'had no loot'
* HP:Hurt Mana:Cold>
Jandor narrates 'where you guys'
* HP:Hurt Mana:Cold>in
You are carrying:
a great warsword (brand new)
a metal buckler (brand new)
a forest green cloak (brand new)
a strange set of lock picks
an old bronze key
a fortune-cookie
a fragrant-smelling bag
a water skin
a jewel-encrusted goblet
* HP:Hurt Mana:Cold>sco
224/407 hit, 10/65 mana, and 63/150 moves.
* HP:Hurt Mana:Cold>l
Blighted Land
There are five receipts here.
You see three toadstools on the ground.
Elisa the Woman is standing here.
* HP:Hurt Mana:Cold>na at tree
sco
Ok.
* HP:Hurt Mana:Cold>cl
225/407 hit, 11/65 mana, and 62/150 moves.
* HP:Hurt Mana:Cold>cast 'cure light'
You muster all of your concentration...
You have a sudden lapse of memory...
Your spell backfired!
You feel drained.
* HP:Hurt Mana:Cold>where
*a Troll* has arrived from the west.
*a Troll* has arrived from the west.
Players in your zone
--------------------
Elmo - Blighted Land
Elisa - Blighted Land
* HP:Hurt Mana:Cold>ma
cha moo agg
Ok.
* HP:Hurt Mana:Cold>e
*a Troll* lightly hits your right foot and tickles it.
* HP:Hurt Mana:Cold *a Troll*:Healthy>Elisa smites *a Troll*'s head extremely hard.
No way!
You are fighting for your life!
* HP:Hurt Mana:Cold *a Troll*:Fine>f
Jandor tells you 'what you at'
* HP:Hurt Mana:Cold *a Troll*:Fine>
You slash *a Troll*'s body and tickle it.
* HP:Hurt Mana:Cold *a Troll*:Fine>
You flee head over heels.
Dreary Forest
Exits: East South West.
* HP:Hurt Mana:Cold>na trolls at tree come
Elisa narrates 'COME'
* HP:Hurt Mana:Cold>s
Ok.
* HP:Hurt Mana:Cold>Blighted Land
You see five receipts on the ground.
There are three toadstools here.
Elisa the Woman is here, fighting *a Troll*.
*a Troll* is sitting here.
*a Troll* is here, fighting Elisa.
Exits: North East South West Up.
* HP:Hurt Mana:Cold>
Elisa panics, and attempts to flee.
Elisa leaves east.
* HP:Hurt Mana:Cold>ma
kill bup
cha moo agg
Ok.
* HP:Hurt Mana:Cold>They aren't here.
* HP:Hurt Mana:Cold>w
Old Ruins
The corpse of a giant earth beetle is lying here.
*a fearsome Troll* is standing here.
*a Troll* is standing here.
Exits: North East South West Down.
* HP:Hurt Mana:Cold>e
Blighted Land
On the ground, there are five receipts.
On the ground, there are three toadstools.
*a Troll* is standing here.
*a Troll* is standing here.
Exits: North East South West Up.
* HP:Hurt Mana:Cold>kill *troll*
* HP:Hurt Mana:Cold *a Troll*:Fine>
You slash *a Troll*'s left foot extremely hard and tickle it.
* HP:Hurt Mana:Cold *a Troll*:Fine>
Jandor narrates 'how many'
f
f
* HP:Hurt Mana:Cold *a Troll*:Fine>
*a fearsome Troll* has arrived from the west.
*a Troll* has arrived from the west.
*a Troll* seems to have recovered his senses.
* HP:Hurt Mana:Cold *a Troll*:Fine>Elisa has arrived from the east.
PANIC!
You can't quit the fight!
*a fearsome Troll* hits your right arm extremely hard.
* HP:Hurt Mana:Cold *a Troll*:Fine>Elisa smites *a Troll*'s body extremely hard.
You flee head over heels.
Old Ruins
The corpse of a giant earth beetle is lying here.
Exits: North East South West Down.
* HP:Hurt Mana:Cold>s
s
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Tired>Blighted Land
You see two dried fungi on the ground.
A large and somewhat round fungus grows from the floor.
An ancient fungus smothers the boulders.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A huge black fungus is here, exuding a foul stench.
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Tired>
A giant green fungus barely hits your body and tickles it.
* HP:Hurt Mana:Cold Move:Tired a giant green fungus:Healthy>
You slash a giant green fungus' root extremely hard.
Your victim is shocked by your hit!
* HP:Hurt Mana:Cold Move:Tired a giant green fungus:Fine>na shit 4 now
f
e
Ok.
* HP:Hurt Mana:Cold Move:Tired a giant green fungus:Fine>
You flee head over heels.
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Tired>Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Tired>n
Blighted Land
You see five receipts on the ground.
On the ground, there are three toadstools.
*a Troll* is standing here.
*a Troll* is standing here.
Exits: North East South West Up.
* HP:Hurt Mana:Cold Move:Tired>sco
200/407 hit, 10/65 mana, and 42/150 moves.
* HP:Hurt Mana:Cold Move:Tired>e
Jandor narrates 'i low mps'
*SNIP more boring fighting just showing that this jandor is a double crosser one second he grouping with ya and your friend***
* HP:Hurt Mana:Cold Move:Tired>Small Trail
Elisa the Woman is standing here.
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Tired>
Elisa leaves north.
* HP:Hurt Mana:Cold Move:Tired>n
Dreary Forest
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Tired>sco
cl
202/407 hit, 11/65 mana, and 41/150 moves.
* HP:Hurt Mana:Cold Move:Tired>cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.
* HP:Hurt Mana:Icy Move:Tired>s
Jandor narrates 'bodycast is hurt'
* HP:Hurt Mana:Icy Move:Tired>e
Small Trail
*a fearsome Troll* is standing here.
*a Troll* is standing here.
Exits: North East South West.
* HP:Hurt Mana:Icy Move:Tired>e
e
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Icy Move:Tired>e
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Icy Move:Tired>Small Trail
Exits: North East South West.
* HP:Hurt Mana:Icy Move:Tired>Small Trail
Exits: North South West.
* HP:Hurt Mana:Icy Move:Tired>n
* HP:Hurt Mana:Cold Move:Weak>tell jandor i said are you caravanserai that is behind sturdydoor?
Ok.(((Here i'm worried jandor withd warf mobs that moongluma nd co might be waiting n for him to come out with exits blocked so i go to check and makes ure he safe)
* HP:Hurt Mana:Cold Move:Weak>tell jandor with dwarf mobs?
Ok.
* HP:Hurt Mana:Cold Move:Slow>l
Top of a Steeply Sloping Path
Ailwon the Elf is here, resting on a pack horse (Shrouded).
Jalin is resting here.
Elisa the Woman is resting here.
* HP:Hurt Mana:Cold Move:Slow>
Jandor tells you 'nod'
* HP:Hurt Mana:Cold Move:Slow>
It starts to snow.
You see some frost on the ground now.
* HP:Hurt Mana:Warm Move:Slow>
Jandor tells you 'moonglum here'
* HP:Hurt Mana:Warm Move:Slow>
Jalin gets a lembas wafer from a leather backpack.
* HP:Hurt Mana:Warm Move:Slow>
Jalin eats a lembas wafer.
* HP:Hurt Mana:Warm Move:Slow>sco
212/407 hit, 19/68 mana, and 23/150 moves.
* HP:Hurt Mana:Warm Move:Slow>where
Players in your zone
--------------------
Ailwon - Top of a Steeply Sloping Path
Elmo - Top of a Steeply Sloping Path
Tharas - Guards' Office
Elisa - Top of a Steeply Sloping Path
Jalin - Top of a Steeply Sloping Path
Glader - The Fountain Square
* HP:Hurt Mana:Warm Move:Slow>yell someone bob us
Ok.
* HP:Hurt Mana:Warm Move:Slow>l
Top of a Steeply Sloping Path
Ailwon the Elf is here, resting on a pack horse (Shrouded).
Jalin is resting here.
Elisa the Woman is resting here.
* HP:Hurt Mana:Warm Move:Slow>gr ailwon
Ailwon is in another group already.
* HP:Hurt Mana:Warm Move:Slow>a bob plz
emote tickles: bob plz
Ok.
* HP:Hurt Mana:Warm Move:Slow>sta
You stop resting, and stand up.
* HP:Hurt Mana:Warm Move:Slow>gr ailwon
Ailwon is in another group already.
* HP:Hurt Mana:Warm Move:Slow>where
Players in your zone
--------------------
Ailwon - Top of a Steeply Sloping Path
Elmo - Top of a Steeply Sloping Path
Tharas - Guards' Office
Elisa - Top of a Steeply Sloping Path
Jalin - Top of a Steeply Sloping Path
Glader - The Fountain Square
* HP:Hurt Mana:Warm Move:Slow>
Elisa says 'jandor group'
* HP:Hurt Mana:Warm Move:Slow>tell jandor ok we come
Ok.
* HP:Hurt Mana:Warm Move:Slow>gr
Your group consists of:
Elmo (Head of group)
Jalin
* HP:Hurt Mana:Warm Move:Slow>
Elisa shrugs indifferently.
* HP:Hurt Mana:Warm Move:Slow>
Elisa says 'dont know where he went'
Jandor tells you 'you have to knock sturdydoor'
* HP:Hurt Mana:Warm Move:Tired>l
Top of a Steeply Sloping Path
Ailwon the Elf is here, resting on a pack horse (Shrouded).
Jalin is resting here.
Elisa the Woman is resting here.
* HP:Hurt Mana:Warm Move:Tired>
Elisa stares at the sky.
* HP:Hurt Mana:Warm Move:Tired>
Jalin has left the group!
* HP:Hurt Mana:Warm Move:Tired>
Jandor tells you 'we?'
* HP:Hurt Mana:Warm Move:Tired>tell jandor oh
Ok.
* HP:Hurt Mana:Warm Move:Tired>
Jalin stops resting, and clambers on his feet.
* HP:Hurt Mana:Warm Move:Tired>
Jalin leaves down.
* HP:Hurt Mana:Warm Move:Tired>
Elisa stops using a forest green cloak.
* HP:Hurt Mana:Warm Move:Tired>tell jandor me jalin elisa?
Elisa wears a black warg fur about her body.
* HP:Hurt Mana:Warm Move:Tired>l
Ok.
* HP:Hurt Mana:Warm Move:Tired>Top of a Steeply Sloping Path
Ailwon the Elf is here, resting on a pack horse (Shrouded).
Elisa the Woman is resting here.
* HP:Hurt Mana:Warm Move:Tired>gr
What group?!
* HP:Hurt Mana:Warm Move:Tired>
Ailwon says 'u guys are all hitters'
* HP:Hurt Mana:Warm Move:Tired>
Ailwon says 'how can the orcs fight u'
* HP:Hurt Mana:Warm Move:Tired>gr ailwon
Jandor tells you 'saw moonglum'
Ailwon is in another group already.
* HP:Hurt Mana:Warm Move:Tired>
Ailwon says 'alot of ologs?'
* HP:Hurt Mana:Warm Move:Tired>
Elisa says 'not orcs'
* HP:Hurt Mana:Warm Move:Tired>
Elisa says 'trolls'
* HP:Hurt Mana:Warm Move:Tired>a 5 trolls 2 orcs
emote tickles: 5 trolls 2 orcs
Ok.
* HP:Hurt Mana:Hot Move:Tired>
Ailwon says 'ahh'
* HP:Hurt Mana:Hot Move:Tired>
Elisa says 'bodyycast/bup/plato?'
* HP:Hurt Mana:Hot Move:Tired>a nazgum orc bup bodycast and 3 unamed
emote tickles: nazgum orc bup bodycast and 3 unamed
Ok.
* HP:Hurt Mana:Hot Move:Tired>l
Ailwon says 'only fight trolls at ford'
* HP:Hurt Mana:Hot Move:Tired>Top of a Steeply Sloping Path
Ailwon the Elf is here, resting on a pack horse (Shrouded).
Elisa the Woman is resting here.
Ailwon giggles.
* HP:Hurt Mana:Hot Move:Tired>where
Players in your zone
--------------------
Ailwon - Top of a Steeply Sloping Path
Elmo - Top of a Steeply Sloping Path
Tharas - Guards' Office
Elisa - Top of a Steeply Sloping Path
Jalin - The General Store
Glader - The Fountain Square
* HP:Hurt Mana:Hot Move:Tired>exam ailwon
You see nothing special about him.
Ailwon is in an excellent condition.
Ailwon is using:
<wielded> an engraved broadsword (brand new)
<used as shield> a bejewelled oak staff; it has a soft glowing aura
<worn on head> a plain hood (worn out)
<worn on body> a grey tunic (used)
<worn about body> a fine grey cloak (worn out)
<worn on arms> a pair of cotton sleeves (worn out)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a plain pair of pants (used)
<worn on feet> a black pair of padded boots (used)
<worn around neck> a necklace
<worn on wrist> a keyring with a key and a set of lock picks
<worn on finger> an icy ring
<worn on finger> a copper ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a sable pouch
<worn on belt> a stone
* HP:Hurt Mana:Hot Move:Tired>
Ailwon says 'jandor groups'
* HP:Hurt Mana:Hot Move:Tired>a i was group leader not jandor
emote tickles: i was group leader not jandor
Ok.
* HP:Hurt Mana:Hot>l
Top of a Steeply Sloping Path
Ailwon the Elf is here, resting on a pack horse (Shrouded).
Elisa the Woman is resting here.
* HP:Hurt Mana:Hot>where
Players in your zone
--------------------
Ailwon - Top of a Steeply Sloping Path
Elmo - Top of a Steeply Sloping Path
Tharas - Guards' Office
Elisa - Top of a Steeply Sloping Path
Jalin - The General Store
Glader - The Fountain Square
* HP:Hurt Mana:Hot>a but sinec ya keep saying that everyone left my group
emote tickles: but sinec ya keep saying that everyone left my group
Ok.
* HP:Hurt Mana:Hot>
Elisa says 'he grouped for bobbing purposes'
* HP:Hurt Mana:Hot>exam ailwon
Saving Elmo.
* HP:Hurt Mana:Hot>
You see nothing special about him.
Ailwon is in an excellent condition.
Ailwon is using:
<wielded> an engraved broadsword (brand new)
<used as shield> a bejewelled oak staff; it has a soft glowing aura
<worn on head> a plain hood (worn out)
<worn on body> a grey tunic (used)
<worn about body> a fine grey cloak (worn out)
<worn on arms> a pair of cotton sleeves (worn out)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a plain pair of pants (used)
<worn on feet> a black pair of padded boots (used)
<worn around neck> a necklace
<worn on wrist> a keyring with a key and a set of lock picks
<worn on finger> an icy ring
<worn on finger> a copper ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a sable pouch
<worn on belt> a stone
* HP:Hurt Mana:Hot>gr
What group?!
* HP:Hurt Mana:Hot>l
Top of a Steeply Sloping Path
Ailwon the Elf is here, resting on a pack horse (Shrouded).
Elisa the Woman is resting here.
* HP:Hurt Mana:Hot>where
Players in your zone
--------------------
Ailwon - Top of a Steeply Sloping Path
Elmo - Top of a Steeply Sloping Path
Tharas - Guards' Office
Elisa - Top of a Steeply Sloping Path
Jalin - Meeting of the Trails
Glader - The Fountain Square
* HP:Hurt Mana:Hot>a oh i see
emote tickles: oh i see
Ok.
Jalin has arrived from below.
A mountain mule has arrived from below.
* HP:Hurt Mana:Hot>
A mountain mule stops following Jalin.
Jalin picks up a mountain mule's reins, and starts riding him.
* HP:Hurt Mana:Hot>
Jalin sits down and rests.
* HP:Hurt Mana:Hot>
Ailwon has left the group!
* HP:Hurt Mana:Hot>
Ailwon raises his hand.
* HP:Hurt Mana:Hot>exam ailwon
Elisa says 'i was exhausted'
* HP:Hurt Mana:Hot>
You see nothing special about him.
Ailwon is in an excellent condition.
Ailwon is using:
<wielded> an engraved broadsword (brand new)
<used as shield> a bejewelled oak staff; it has a soft glowing aura
<worn on head> a plain hood (worn out)
<worn on body> a grey tunic (used)
<worn about body> a fine grey cloak (worn out)
<worn on arms> a pair of cotton sleeves (worn out)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a plain pair of pants (used)
<worn on feet> a black pair of padded boots (used)
<worn around neck> a necklace
<worn on wrist> a keyring with a key and a set of lock picks
<worn on finger> an icy ring
<worn on finger> a copper ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a sable pouch
<worn on belt> a stone
* HP:Hurt Mana:Hot>where
Players in your zone
--------------------
Ailwon - Top of a Steeply Sloping Path
Elmo - Top of a Steeply Sloping Path
Tharas - Guards' Office
Elisa - Top of a Steeply Sloping Path
Jalin - Top of a Steeply Sloping Path
Glader - The Fountain Square
* HP:Hurt Mana:Hot>
Ailwon says 'who leading?'
* HP:Hurt Mana:Hot>na well well
Ok.
* HP:Hurt Mana:Hot>l
Top of a Steeply Sloping Path
Ailwon the Elf is here, resting on a pack horse (Shrouded).
Elisa the Woman is resting here.
Jalin is here, resting on a mountain mule.
Elisa says 'jandor was here, gruoped with ailwon who was going to bob'
* HP:Hurt Mana:Hot>
Ailwon stops resting, and clambers on his feet.
* HP:Hurt Mana:Hot>
Ailwon says 'i will harm them'
* HP:Hurt Mana:Hot>
Elisa says 'now we got a caster..'
* HP:Hurt Mana:Hot>tell jandor i bet there gonna tray trap ya
Ok.
* HP:Hurt Mana:Hot>tell jandor btw sturydoor and archway
Ok.
* HP:Hurt Mana:Hot>l
Elisa beams a smile at Ailwon.
* HP:Hurt Mana:Hot>
Ailwon says 'who groups/leads'
* HP:Hurt Mana:Hot>Top of a Steeply Sloping Path
Ailwon the Elf is here, riding a pack horse (Shrouded).
Elisa the Woman is resting here.
Jalin is here, resting on a mountain mule.
* HP:Hurt Mana:Hot>
Jandor tells you 'seriooussly'
* HP:Hurt Mana:Hot>a jandor in carnacsi
emote tickles: jandor in carnacsi
Ok.
* HP:Hurt Mana:Hot>a carnavasi
emote tickles: carnavasi
Ok.
* HP:Hurt Mana:Burning>
Elisa has left the group!
* HP:Hurt Mana:Burning>
Elisa raises her hand.
* HP:Hurt Mana:Burning>
Elisa smiles happily.
* HP:Hurt Mana:Burning>a i bet there gonna try get him when he comes out let's see if there in arhcdoor
emote tickles: i bet there gonna try get him when he comes out let's see if there in arhcdoor
Ok.
* HP:Hurt Mana:Burning>gr
What group?!
* HP:Hurt Mana:Burning>gr
What group?!
* HP:Hurt Mana:Burning>raise
Ailwon says 'jalin elmo?'
You raise your hand.
* HP:Hurt Mana:Burning>l
Top of a Steeply Sloping Path
Ailwon the Elf is here, riding a pack horse (Shrouded).
Elisa the Woman is resting here.
Jalin is here, resting on a mountain mule.
* HP:Hurt Mana:Burning>gr jalin
Jalin is now a group member.
A mountain mule is now a group member.
* HP:Hurt Mana:Burning>gr elisa
Jalin starts following you.
Elisa is now a group member.
* HP:Hurt Mana:Burning>gr ailwon
Ailwon is now a group member.
A pack horse is now a group member.
* HP:Hurt Mana:Burning>
Elisa stops resting, and clambers on her feet.
* HP:Hurt Mana:Burning>ma
Ailwon raises his hand.
* HP:Hurt Mana:Burning>ri
cha moo agg
Ok.
* HP:Hurt Mana:Burning>What do you want to ride?
* HP:Hurt Mana:Burning>
Jalin stops resting, and clambers on his feet.
* HP:Hurt Mana:Burning>gr
Your group consists of:
Elmo (Head of group)
Ailwon
A pack horse
Elisa
Jalin
A mountain mule
* HP:Hurt Mana:Burning>
Elisa says 'group me?'
* HP:Hurt Mana:Burning>a ok i go archway
Elisa nods solemnly.
* HP:Hurt Mana:Burning>gr
emote tickles: ok i go archway
Ok.
* HP:Hurt Mana:Burning>
Your group consists of:
Elmo (Head of group)
Ailwon
A pack horse
Elisa
Jalin
A mountain mule
* HP:Hurt Mana:Burning>a i did?
Ailwon starts following you.
* HP:Hurt Mana:Burning>emote tickles: i did?
Ok.
* HP:Hurt Mana:Burning>l
Top of a Steeply Sloping Path
Ailwon the Elf is here, riding a pack horse (Shrouded).
Elisa the Woman is standing here.
Jalin is here, riding a mountain mule.
* HP:Hurt Mana:Burning>s
Ailwon says 'uh oh'
* HP:Hurt Mana:Burning>w
High Moors
Exits: North East South West.
* HP:Hurt Mana:Burning>High Moors
Exits: East South West.
* HP:Hurt Mana:Burning>l
High Moors
Ailwon the Elf is here, riding a pack horse (Shrouded).
Jalin is here, riding a mountain mule.
Elisa the Woman is standing here.
* HP:Hurt Mana:Burning>w
w
High Moors
Exits: East South.
* HP:Hurt Mana:Burning>s
Alas, you cannot go that way...
* HP:Hurt Mana:Burning>w
w
Path to the Misty Mountains
Exits: North East West.
* HP:Hurt Mana:Burning>w
Path to the Misty Mountains
Exits: North East South West.
* HP:Hurt Mana:Burning>Path to the Misty Mountains
Exits: North East.
The clouds suddenly disappear.
* HP:Hurt Mana:Burning>n
Alas, you cannot go that way...
* HP:Hurt Mana:Burning>w
Path to the Misty Mountains
Exits: East South West.
* HP:Hurt Mana:Burning>w
s
Ford of the River Bruinen
Exits: North East South West.
There is a thin film of ice on the water.
* HP:Hurt Mana:Burning>w
w
w
West of the Ford of the Bruinen
Exits: North East South West.
The ground is slightly frosty.
* HP:Hurt Mana:Burning>Great East Road
Exits: North South West.
* HP:Hurt Mana:Burning>Great East Road
Exits: East South West.
* HP:Hurt Mana:Burning>Great East Road
Exits: North East West.
* HP:Hurt Mana:Burning>Great East Road
Exits: North East South West.
* HP:Hurt Mana:Burning>tell jandor we coming
Jalin carefully pours some oil from a green stinking vial on a great warsword.
* HP:Hurt Mana:Burning>
Ok.
* HP:Hurt Mana:Burning>w
w
w
w
Great East Road
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.
A hungry warg leaves east.
* HP:Hurt Mana:Burning>Rising Plain along the Road
Exits: North East South West.
* HP:Hurt Mana:Burning>The Plains along the Road
Exits: North East South West.
* HP:Hurt Mana:Burning>w
w
Ailwon says 'got trapped last time i followed elmo'
A Bend in the Road
Exits: North East South West.
* HP:Hurt Mana:Burning>w
Old East Road
Exits: East South West.
The ground no longer feels frosty.
* HP:Hurt Mana:Burning>Ailwon giggles.
Old East Road
Exits: North East South West.
* HP:Hurt Mana:Burning>Bend in the Road
Exits: North East South.
* HP:Hurt Mana:Burning>w
w
n
Alas, you cannot go that way...
* HP:Hurt Mana:Burning>w
Elisa stops using a black warg fur.
Alas, you cannot go that way...
* HP:Hurt Mana:Burning>w
w
Old East Road
Exits: East South West.
* HP:Hurt Mana:Burning>w
The sun slowly disappears in the west.
You see some frost on the ground now.
Elisa wears a forest green cloak about her body.
Old East Road
Exits: North East West.
* HP:Hurt Mana:Burning>Old East Road
Exits: North East West.
* HP:Hurt Mana:Burning>Elisa snickers softly.
Bend in the Road
Exits: North East South West.
* HP:Hurt Mana:Burning>
You need to swim to go there.
* HP:Hurt Mana:Burning>w
w
Ailwon says 'dont go in archway btw'
* HP:Hurt Mana:Burning>
You need to swim to go there.
* HP:Hurt Mana:Burning>
You need to swim to go there.
* HP:Hurt Mana:Burning>a trapped where?
emote tickles: trapped where?
Ok.
* HP:Hurt Mana:Burning>n
w
Old East Road
Exits: North South West.
* HP:Hurt Mana:Burning>w
w
Small Stream Crossing
Exits: North East South West.
* HP:Hurt Mana:Burning>w
Old East Road
Exits: North East West.
* HP:Hurt Mana:Burning>w
w
Old East Road
Exits: North East South West.
* HP:Hurt Mana:Burning>Old East Road
Exits: North East West.
* HP:Hurt Mana:Burning>A Bend in the Road
Exits: North East South West.
* HP:Hurt Mana:Burning>w
w
w
The Broken Remains of a Forest
Exits: North East South West.
* HP:Hurt Mana:Burning>A Ribbon of Clear-cut Land
Exits: North East South West.
* HP:Hurt Mana:Burning>A Field of Stumps
Exits: North East South West.
* HP:Hurt Mana:Burning>s
At the Edge of the Forest
Exits: North East South West.
* HP:Hurt Mana:Burning>s
A Bend in the Road
Exits: North East South West.
* HP:Hurt Mana:Burning>w
A Bend in the Road
Exits: North East South West.
* HP:Hurt>w
w
w
Old East Road
The elongated shape of a stoat can be seen darting across the terrain.
Exits: North East South West.
* HP:Hurt>Old East Road
Exits: North East South West.
* HP:Hurt>Ailwon says 'moonglum will portal all darkies that are on into it'
Old East Road
Exits: North East West.
* HP:Hurt>w
w
Old East Road
Exits: North East West.
* HP:Hurt>w
Old East Road
Exits: North East West.
* HP:Hurt Move:Tired>Old East Road
Exits: North East West.
* HP:Hurt Move:Tired>Old East Road
Exits: North East West.
* HP:Hurt Move:Tired>w
w
Ailwon says 'will trash us'
* HP:Hurt Move:Tired>Bend in The Old East Road
Exits: North East South West.
* HP:Hurt Move:Tired>Barren Region near a Forest
A buck runs swiftly from place to place, looking about warily as it grazes.
Exits: North East South West.
* HP:Hurt Move:Tired>s
w
w
w
Old East Road
Exits: North East West.
* HP:Hurt Move:Tired>Crossing in the Road
Exits: North East South West.
* HP:Hurt Move:Tired>The Old East Road
Exits: North East South West.
* HP:Hurt Move:Tired>Brush and Conifers
Exits: North East South West.
* HP:Hurt Move:Tired>
Isriam narrates 'anyone that has heal near the thugs by gh ?'
* HP:Hurt Move:Tired>a we just going to make sure it safe for him to come out
s
emote tickles: we just going to make sure it safe for him to come out
Ok.
* HP:Hurt Move:Tired>w
Old East Road
Exits: North East West.
* HP:Hurt Move:Tired>w
w
Old East Road
Exits: North East West.
* HP:Hurt Move:Tired>Old East Road
Exits: North East South West.
* HP:Hurt Move:Tired>Fordable Creek
Exits: North East South West.
* HP:Hurt Move:Tired>e
s
Old East Road
Exits: North East South West.
* HP:Hurt Move:Tired>A Wide Clearing
Exits: North South.
* HP:Hurt Move:Tired>l s
You see a number of old structures of crumbling stone, but no apparent doors.
The archway is open.
* HP:Hurt Move:Tired>cl
cl
cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* HP:Fine Mana:Burning Move:Tired>cast 'cure light'
You start to concentrate...
a search someone while i track
Jalin carefully examines the ground around him, looking for tracks...
Your scratches and bruises disappear.
* HP:Fine Mana:Hot Move:Tired>emote tickles: search someone while i track
Ok.
* HP:Fine Mana:Hot Move:Tired>sco
303/407 hit, 48/68 mana, and 44/150 moves.
* HP:Fine Mana:Hot Move:Tired>cl
cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* HP:Fine Mana:Hot Move:Tired>a ok you track :)
emote tickles: ok you track :)
Ok.
* HP:Fine Mana:Hot Move:Tired>where
Players in your zone
--------------------
Ailwon - A Wide Clearing
Daevia - A Storage Cellar
Elmo - A Wide Clearing
Elisa - A Wide Clearing
Jalin - A Wide Clearing
Jandor - A Storage Cellar
* HP:Fine Mana:Hot Move:Tired>ma
cha moo agg
Ok.
* HP:Fine Mana:Hot Move:Tired>search th
You begin to search ...
Jalin says 'nothing south'
* HP:Fine Mana:Hot Move:Tired>s
n
A Musty Old Room
Exits: North East.
ACK! Ailwon didn't follow you, you lost him.
ACK! Jalin didn't follow you, you lost him.
* HP:Fine Mana:Hot Move:Tired>A Wide Clearing
Ailwon the Elf is here, riding a pack horse (Shrouded).
Jalin is here, riding a mountain mule.
Exits: North South.
* HP:Fine Mana:Hot Move:Tired>s
A Musty Old Room
Exits: North East.
ACK! Ailwon didn't follow you, you lost him.
ACK! Jalin didn't follow you, you lost him.
* HP:Fine Mana:Hot Move:Tired>e
A Dusty Hallway
Exits: West.
* HP:Fine Mana:Hot Move:Tired>w
n
A Musty Old Room
Ailwon the Elf is standing here (Shrouded).
A sturdy pack horse is standing here.
Exits: North East.
* HP:Fine Mana:Hot Move:Tired>A Wide Clearing
Jalin is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: North South.
* HP:Fine Mana:Hot Move:Tired>
Jalin leaves south.
* HP:Fine Mana:Hot Move:Tired>op bushypath
e
Ok.
* HP:Fine Mana:Hot Move:Tired>A Concealed Enclosure
A mass of dark green leaves clings to a wall.
Exits: East West.
* HP:Fine Mana:Hot Move:Tired>e
Heavily Cultivated Fields
Exits: West.
* HP:Fine Mana:Hot Move:Tired>w
w
A Concealed Enclosure
A mass of dark green leaves clings to a wall.
Exits: East West.
* HP:Fine Mana:Hot Move:Tired>s
s
A Wide Clearing
Jalin is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: North East South.
The night has begun.
* HP:Fine Mana:Hot Move:Tired>Jalin leaves north.
A Musty Old Room
Exits: North East.
* HP:Fine Mana:Hot Move:Tired>
Alas, you cannot go that way...
* HP:Fine Mana:Hot Move:Tired>knock sturdydoor
You knock on it.
* HP:Fine Mana:Hot Move:Tired>
A small peephole is uncovered in the door and a pair of eyes peers out at you.
* HP:Fine Mana:Hot Move:Tired>s
Alas, you cannot go that way...
* HP:Fine Mana:Hot Move:Tired>
The sturdydoor is opened from the other side.
* HP:Fine Mana:Hot Move:Tired>s
At a Caravanserai
A large stone fireplace with a roaring fire warms the room.
A large, weather-beaten man is here.
A tall woman in riding leathers is here.
A wizened dwarf is busy at work.
A sturdy old dwarf wonders if you want something.
A young dwarf is here, attempting to look tough.
Exits: North East.
* HP:Fine Mana:Hot Move:Tired>
Borlan the human takes a long drink from his beer.
* HP:Fine Mana:Hot Move:Tired>a it's safe
Konn the dwarf closes the door and secures it with a huge bar.
* HP:Fine Mana:Hot Move:Tired>e
emote tickles: it's safe
Ok.
* HP:Fine Mana:Hot Move:Tired>An Antechamber
Exits: South West.
* HP:Fine Mana:Hot Move:Tired>s
The pinedoor seems to be closed.
* HP:Fine Mana:Hot Move:Tired>open pinedoor
s
It seems to be locked.
* HP:Fine Mana:Hot Move:Tired>The pinedoor seems to be closed.
* HP:Fine Mana:Hot Move:Tired>where
Players in your zone
--------------------
Ailwon - An Antechamber
Daevia - A Storage Cellar
Elmo - An Antechamber
Elisa - An Antechamber
Jalin - A Wide Clearing
Jandor - A Storage Cellar
* HP:Fine Mana:Hot Move:Tired>
Saving Elmo.
* HP:Fine Mana:Hot Move:Tired>pick pinedoor
open pinedoor
Using your lockpicks, you try to pick the lock...
Ailwon leaves west.
w
* HP:Fine Mana:Hot Move:Tired>n
It seems to be locked.
* HP:Fine Mana:Hot Move:Tired>Ailwon has arrived from the west.
At a Caravanserai
A large stone fireplace with a roaring fire warms the room.
A large, weather-beaten man is here.
A tall woman in riding leathers is here.
A wizened dwarf is busy at work.
A sturdy old dwarf wonders if you want something.
A young dwarf is here, attempting to look tough.
Exits: North East.
* HP:Fine Mana:Hot Move:Tired>Ailwon leaves east.
The sturdydoor seems to be closed.
* HP:Fine Mana:Hot Move:Tired>where
Players in your zone
--------------------
Ailwon - An Antechamber
Daevia - A Storage Cellar
Elmo - At a Caravanserai
Elisa - At a Caravanserai
Jalin - A Wide Clearing
Jandor - A Storage Cellar
* HP:Fine Mana:Hot Move:Tired>
Ailwon has arrived from the east.
* HP:Fine Mana:Hot Move:Tired>call
Arglebargle, glop-glyf!?!
* HP:Fine Mana:Hot>na it safe to come out btw
Jandor tells you 'we backtrap em'
* HP:Fine Mana:Burning>
Ok.
* HP:Fine Mana:Burning Move:Tired>
Ailwon says 'what is plan?'
* HP:Fine Mana:Burning Move:Tired>
Jalin narrates 'nod'
* HP:Fine Mana:Burning>a oh jandor thinks we backtrap em but i think no fucking way
emote tickles: oh jandor thinks we backtrap em but i think no fucking way
Ok.
* HP:Fine Mana:Burning>where
Players in your zone
--------------------
Ailwon - At a Caravanserai
Daevia - A Cozy Bedroom
Elmo - At a Caravanserai
Elisa - At a Caravanserai
Jalin - A Wide Clearing
Jandor - A Cozy Bedroom
* HP:Fine Mana:Burning>a we 6 they will be 7
emote tickles: we 6 they will be 7
Ok.
* HP:Fine Mana:Burning>a at least
emote tickles: at least
Ok.
* HP:Fine Mana:Burning>
Dror narrates 'Yo, I need a newbie kit... how can I get one?'
* HP:Fine Mana:Burning>tell jandor they will be at least 7
Ok.
* HP:Fine Mana:Burning>l
At a Caravanserai
A large stone fireplace with a roaring fire warms the room.
A large, weather-beaten man is here.
A tall woman in riding leathers is here.
A wizened dwarf is busy at work.
A sturdy old dwarf wonders if you want something.
A young dwarf is here, attempting to look tough.
Elisa the Woman is standing here.
Ailwon the Elf is standing here (Shrouded).
A sturdy pack horse is standing here.
* HP:Fine Mana:Burning>where
Players in your zone
--------------------
Ailwon - At a Caravanserai
Daevia - A Cozy Bedroom
Elmo - At a Caravanserai
Elisa - At a Caravanserai
Jalin - A Wide Clearing
Jandor - A Cozy Bedroom
* HP:Fine Mana:Burning>
Jandor has arrived from the east.
Daevia has arrived from the east.
* HP:Fine Mana:Burning>tell jandor nazgum bup plat
Jandor says 'open'
* HP:Fine Mana:Burning>
Ok.
* HP:Fine Mana:Burning>
Konn the dwarf lifts the bar and opens the door.
* HP:Fine Mana:Burning>
Jandor leaves north.
Daevia leaves north.
* HP:Fine Mana:Burning>
Elisa grins evilly.
* HP:Fine Mana:Burning>l
Ailwon says 'form same gr'
At a Caravanserai
A large stone fireplace with a roaring fire warms the room.
A large, weather-beaten man is here.
A tall woman in riding leathers is here.
A wizened dwarf is busy at work.
A sturdy old dwarf wonders if you want something.
A young dwarf is here, attempting to look tough.
Elisa the Woman is standing here.
Ailwon the Elf is standing here (Shrouded).
A sturdy pack horse is standing here.
* HP:Fine Mana:Burning>n
A Musty Old Room
Jalin is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: North East South.
* HP:Fine Mana:Burning>ri
What do you want to ride?
* HP:Fine Mana:Burning>
Jalin leaves south.
The sturdydoor is closed from the other side.
* HP:Fine Mana:Burning>l
A Musty Old Room
Ailwon the Elf is standing here (Shrouded).
A sturdy pack horse is standing here.
Elisa the Woman is standing here.
* HP:Fine Mana:Burning>
Elisa says 'elmo group them'
* HP:Fine Mana:Burning>
Jandor has arrived from the north.
* HP:Fine Mana:Burning>search th
You have revealed Daevia!
You begin to search ...
The sturdydoor is opened from the other side.
Jalin has arrived from the south.
Ailwon narrates 'let elmo gr'
Daevia leaves north.
Jandor leaves south.
gr jandor
gr daevia
The sturdydoor is closed from the other side.
* HP:Fine Mana:Burning>No one here by that name.
* HP:Fine Mana:Burning>No one here by that name.
* HP:Fine Mana:Burning>l
A Musty Old Room
Ailwon the Elf is standing here (Shrouded).
A sturdy pack horse is standing here.
Elisa the Woman is standing here.
Jalin is standing here.
A stocky mountain mule is here, waiting to serve.
* HP:Fine Mana:Burning>where
Players in your zone
--------------------
Ailwon - A Musty Old Room
Elmo - A Musty Old Room
Elisa - A Musty Old Room
Jalin - A Musty Old Room
Jandor - At a Caravanserai
* HP:Fine Mana:Burning>a kinda hrad when they keep running around
Vicker narrates 'yo bro... you gota lay it on the god dude..'
* HP:Fine Mana:Burning>emote tickles: kinda hrad when they keep running around
Ok.
* HP:Fine Mana:Burning>l
A Musty Old Room
Ailwon the Elf is standing here (Shrouded).
A sturdy pack horse is standing here.
Elisa the Woman is standing here.
Jalin is standing here.
A stocky mountain mule is here, waiting to serve.
* HP:Fine Mana:Burning>sco
351/407 hit, 67/68 mana, and 67/150 moves.
* HP:Fine Mana:Burning>search th
You begin to search ...
Ailwon leaves north.
where
Ailwon has arrived from the north.
You didn't find anyone.
* HP:Fine>Players in your zone
--------------------
Ailwon - A Musty Old Room
Daevia - somewhere
Elmo - A Musty Old Room
Elisa - A Musty Old Room
Jalin - A Musty Old Room
Jandor - At a Caravanserai
* HP:Fine>l in pouch
Dror narrates 'thanks all'
* HP:Fine>pouch (used) :
a pale blue stone
nine receipts
* HP:Fine>
Ailwon says 'nightfall'
* HP:Fine>l in pack
backpack (used) :
a grotesque necklace with a couple pairs of ears
a hard leather cap (used)
nine lembas wafers
a soft leather jerkin (brand new)
a thin pair of leather gloves (used)
a thin pair of soft leather sleeves (brand new)
a thin pair of soft leather trousers (used)
* HP:Fine>l in sack
Ailwon says 'lets fight at ford? or here?'
* HP:Fine>
You can't find a sack.
* HP:Fine>a sure we go ford
emote tickles: sure we go ford
Ok.
* HP:Fine>where
Players in your zone
--------------------
Ailwon - A Musty Old Room
Elmo - A Musty Old Room
Elisa - A Musty Old Room
Jalin - A Musty Old Room
Jandor - At a Caravanserai
* HP:Fine>
Elisa shrugs indifferently.
* HP:Fine>na ok we move ford i think
Ok.
* HP:Fine>l
A Musty Old Room
Elisa the Woman is standing here.
Jalin is standing here.
A stocky mountain mule is here, waiting to serve.
Ailwon the Elf is standing here (Shrouded).
A sturdy pack horse is standing here.
* HP:Fine>
The sturdydoor is opened from the other side.
* HP:Fine>n
Jandor has arrived from the south.
* HP:Fine>
Jandor leaves north.
* HP:Fine>A Wide Clearing
Jandor is standing here.
Exits: North East South.
* HP:Fine>
Jandor leaves north.
* HP:Fine>gr jandor
n
A mountain mule stops following Jalin.
Jalin picks up a mountain mule's reins, and starts riding him.
No one here by that name.
* HP:Fine>Old East Road
Jandor is standing here.
Exits: North East South West.
* HP:Fine>
A pack horse stops following Ailwon.
Ailwon picks up a pack horse's reins, and starts riding him.
* HP:Fine>gr jandor
Jandor is now a group member.
* HP:Fine>
Jandor says 'you guys move sslow'
* HP:Fine>
Jandor giggles.
* HP:Fine>where
Players in your zone
--------------------
Ailwon - Old East Road
Elmo - Old East Road
Elisa - Old East Road
Jalin - Old East Road
Jandor - Old East Road
* HP:Fine>ma
cha moo agg
Ok.
* HP:Fine>e
e
Old East Road
Exits: North East West.
* HP:Fine>e
e
Old East Road
Exits: North East West.
* HP:Fine>The Old East Road
Exits: North East South West.
* HP:Fine>e
e
A Withered Landscape
Exits: North East South West.
* HP:Fine>e
e
An Area of Regrowth
Exits: East South West.
* HP:Fine>A Forested Plateau
On the ground, there are two piles of wild strawberries.
Exits: East South West.
* HP:Fine>Woods Near a Ravine
A long-tailed bird watches you from the vegetation.
Exits: East South West.
* HP:Fine>A Grove of Spindly Pines
Exits: North East South West.
* HP:Fine>e
e
e
A Turning Trail Through the Trees
There are two mushrooms here.
Exits: North East South West.
* HP:Fine>On a Faltering Trail
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.
* HP:Fine>A Large Glade
A roe deer is standing here, watching the terrain while chewing the vegetation.
A roe deer is standing here, watching the terrain while chewing the vegetation.
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.
* HP:Fine>e
e
e
At the Edge of the Woods
A roe deer is standing here, watching the terrain while chewing the vegetation.
Some ugly blow-flies are buzzing around here.
Exits: North East South West.
* HP:Fine>By an Old Sheep Pen
Exits: East South West.
* HP:Fine>On a Gently Rolling Heath
Exits: North West.
* HP:Fine>n
n
A Long Abandoned Pasture
Exits: North East South.
* HP:Fine>A Bend in the Road
Exits: North East South West.
* HP:Fine Move:Tired>e
e
e
Fallow Land Beside the Road
Exits: North East South West.
* HP:Fine Move:Tired>e
e
On a Rough and Broken Trail
Exits: North East South West.
* HP:Fine Move:Tired>Forgotten Farmland
Some ugly blow-flies are buzzing around here.
Exits: North East South West.
* HP:Fine Move:Tired>e
e
Ailwon says 'protect me'
e
Blighted Land at a Forest Border
Exits: North East South West.
* HP:Fine Move:Tired>Shadowed Forest
Exits: North East South West.
ACK! Ailwon didn't follow you, you lost him.
ACK! Jalin didn't follow you, you lost him.
* HP:Fine Move:Tired>Shadowed Forest
Exits: East South West.
* HP:Fine Move:Tired>
You need to swim to go there.
* HP:Fine Move:Tired>
You need to swim to go there.
* HP:Fine Move:Tired>w
Shadowed Forest
Exits: North East South West.
* HP:Fine Move:Tired>w
Blighted Land at a Forest Border
Ailwon the Elf is here, riding a pack horse (Shrouded).
Jalin is here, riding a mountain mule.
Exits: North East South West.
* HP:Fine Move:Tired>n
A Bend in the Road
Jandor is standing here.
Exits: North South West.
* HP:Fine Move:Tired>n
e
A Bend in the Road
Exits: North East South West.
* HP:Fine Move:Tired>e
e
Old East Road
Exits: North East West.
* HP:Fine Move:Tired>e
Old East Road
Exits: North East South West.
* HP:Fine Move:Tired>e
e
Old East Road
Exits: North East West.
* HP:Fine Move:Tired>Small Stream Crossing
Exits: North East South West.
* HP:Fine Move:Tired>Old East Road
Exits: North South West.
* HP:Fine Move:Tired>
Alas, you cannot go that way...
* HP:Fine Move:Tired>a can bob plz?
emote tickles: can bob plz?
Ok.
* HP:Fine Move:Tired>l
Old East Road
Ailwon the Elf is here, riding a pack horse (Shrouded).
Jalin is here, riding a mountain mule.
Elisa the Woman is standing here.
* HP:Fine Move:Tired>
Ailwon begins some strange incantations...
* HP:Fine Move:Tired>
Elisa stops using a forest green cloak.
* HP:Fine Move:Tired>protect ailwon
Jandor has arrived from the west.
* HP:Fine Move:Tired>
Elisa wears a black warg fur about her body.
* HP:Fine Move:Tired>
You will now try to protect Ailwon.
* HP:Fine Move:Tired>
Jandor leaves south.
* HP:Fine Move:Tired>
Ailwon utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
* HP:Fine>n
e
Above the Forest
Exits: South West.
* HP:Fine>e
e
e
Alas, you cannot go that way...
* HP:Fine>e
Alas, you cannot go that way...
* HP:Fine>s
Alas, you cannot go that way...
* HP:Fine>s
Alas, you cannot go that way...
* HP:Fine>
Alas, you cannot go that way...
* HP:Fine>Old East Road
Exits: North South West.
* HP:Fine>e
Bend in the Road
Exits: North East South West.
* HP:Fine>e
e
Old East Road
Exits: North East West.
* HP:Fine>e
e
Old East Road
Exits: North East West.
* HP:Fine>e
e
Old East Road
Exits: East South West.
* HP:Fine>Edge of the Trollshaws
Exits: North South West.
* HP:Fine>
Alas, you cannot go that way...
* HP:Fine>
Alas, you cannot go that way...
* HP:Fine>
Alas, you cannot go that way...
* HP:Fine>s
Old East Road
Exits: North East South West.
* HP:Fine>e
e
e
e
e
e
e
Old East Road
Exits: East South West.
* HP:Fine>A Bend in the Road
Exits: North East South West.
You begin to see some clouds.
* HP:Fine>The Plains along the Road
Exits: North East South West.
* HP:Fine>Rising Plain along the Road
Exits: North East South West.
* HP:Fine>Great East Road
Exits: North East South West.
* HP:Fine>e
Great East Road
Exits: North East South West.
* HP:Fine>e
e
Great East Road
Exits: North East West.
* HP:Fine>Great East Road
Exits: East South West.
* HP:Fine>Great East Road
A grey wolf is here, snarling aggressively.
Jandor is standing here.
Exits: North South West.
* HP:Fine>
Alas, you cannot go that way...
* HP:Fine>n
Jandor leaves north.
* HP:Fine>West of the Ford of the Bruinen
Jandor is standing here.
Exits: North East South West.
* HP:Fine>
Jandor leaves east.
* HP:Fine>trac
You carefully examine the ground around you, looking for tracks...
Jandor has arrived from the east.
You see:
- a track of *a Troll* leading east (done less than 3 hours ago).
- a track of *a Troll* coming from the north (done less than 3 hours ago).
- a track of a Dwarf coming from the east (done less than 1 hour ago).
- a track of a Dwarf leading east (done less than 1 hour ago).
- a track of a Man coming from the south (done less than 1 hour ago).
- a track of a Dwarf coming from the south (done less than 1 hour ago).
- a track of a Dwarf coming from the south (done less than 1 hour ago).
- a track of *an Orc* leading east (done less than 3 hours ago).
- a track of a pack horse leading east (done less than 3 hours ago).
- a track of *an Orc* coming from the south (done less than 3 hours ago).
- a track of *an Orc* leading east (done less than 4 hours ago).
- a track of *an Orc* coming from the north (done less than 4 hours ago).
- a track of a Man leading south (done less than 5 hours ago).
- a track of a mountain mule leading south (done less than 5 hours ago).
- a track of a pack horse leading south (done less than 5 hours ago).
- a track of a Dwarf leading south (done less than 5 hours ago).
- a track of a Man coming from the east (done less than 5 hours ago).
- a track of a Dwarf coming from the east (done less than 5 hours ago).
- a track of a pack horse leading north (done less than 7 hours ago).
- a track of *a Man* leading north (done less than 7 hours ago).
- a track of *a Man* coming from the east (done less than 7 hours ago).
- a track of *a Man* leading south (done less than 8 hours ago).
- a track of *a Man* coming from the south (done less than 8 hours ago).
- a track of an Elf leading west (done less than 8 hours ago).
- a track of an Elf coming from the east (done less than 8 hours ago).
- a track of a Dwarf leading west (done less than 9 hours ago).
- a track of a hungry warg leading east (done less than 10 hours ago).
- a track of a Dwarf leading east (done less than 10 hours ago).
- a track of a Dwarf coming from the south (done less than 10 hours ago).
- a track of a Man leading east (done less than 10 hours ago).
Jalin stops following you.
Jalin now follows Jandor.
You stop searching, you don't seem to find anything else.
* HP:Fine>a troll east 3 ticks and orc and man n 7
*a Troll* has arrived from the east.
* HP:Fine>*a Troll* sits down and rests.
emote tickles: troll east 3 ticks and orc and man n 7
Ok.
* HP:Fine>ma
cha moo agg
Ok.
* HP:Fine>kill *troll*
*a Troll* stops resting, and clambers on his feet.
Ailwon begins some strange incantations...
* HP:Fine>
*a Troll* leaves north.
* HP:Fine>They aren't here.
* HP:Fine>n
kill *troll*
An Old Path
Exits: North South West.
* HP:Fine>
Jandor has arrived from the south.
* HP:Fine>w
They aren't here.
* HP:Fine>
Jandor leaves north.
* HP:Fine>w
w
Forested Hills
Exits: North East South West.
* HP:Fine>Forested Hills
Exits: North East South West.
Saving Elmo.
* HP:Fine>Forested Hills
Exits: North East South West.
* HP:Fine>w
w
A Pine Forest
Exits: North East South West.
* HP:Fine>A Pine Forest
Exits: North East South West.
* HP:Fine>n
A Pine Forest
Exits: East South West.
* HP:Fine>n
Alas, you cannot go that way...
Ailwon says 'they will come'
* HP:Fine>e
e
A Pine Forest
Exits: East South West.
* HP:Fine>e
Forested Hills
Exits: East South West.
* HP:Fine>e
e
Forested Hills
Exits: East South West.
* HP:Fine>e
Forested Hills
Exits: East South West.
* HP:Fine>An Old Path
Exits: North South West.
* HP:Fine>
Alas, you cannot go that way...
* HP:Fine>n
Ailwon says 'he narrated we here'
Grassy Plains near the Hill
A clear spring babbles as cool water trickles out of the ground.
A moaning ghost advances towards you, shimmering with a pale light.
Exits: North East South West.
* HP:Fine>w
kill *troll*
Inside a Cave
Exits: East West.
ACK! Ailwon didn't follow you, you lost him.
* HP:Fine>They aren't here.
* HP:Fine>w
kill *troll*
At the Back of the Cave
A big cavebear is padding around here.
Exits: East.
* HP:Fine>e
e
They aren't here.
* HP:Fine>Inside a Cave
Exits: East West.
* HP:Fine>Grassy Plains near the Hill
A clear spring babbles as cool water trickles out of the ground.
The ghost is here, fighting Ailwon.
Ailwon the Elf is here, riding a pack horse, fighting the ghost.
Exits: North East South West.
* HP:Fine>trac
You carefully examine the ground around you, looking for tracks...
Jandor has arrived from the south.
Ailwon panics, and attempts to flee.
Ailwon leaves south riding a pack horse.
Jandor carefully examines the ground around him, looking for tracks...
You stop searching.
* HP:Fine>k ghost
* HP:Fine the ghost:Fine>
You smite the ghost's body extremely hard.
The ghost says 'I'll rip you to pieces, scum!'
l
* HP:Fine the ghost:Fine>
The ghost barely hits your body and tickles it.
* HP:Fine the ghost:Fine>
Elisa snickers softly.
* HP:Fine the ghost:Fine>Grassy Plains near the Hill
A clear spring babbles as cool water trickles out of the ground.
The ghost is here, fighting YOU.
Elisa the Woman is standing here.
Jandor is standing here.
Jalin is here, riding a mountain mule.
* HP:Fine the ghost:Fine>
Prime narrates 'level'
* HP:Fine the ghost:Fine>
Elisa smites the ghost's body extremely hard.
The ghost says 'Bastard! How dare you? I will remember your face Elisa!'
* HP:Fine the ghost:Fine>
Ailwon has arrived from the south riding a pack horse.
* HP:Fine the ghost:Fine>
Jandor pounds the ghost's right leg extremely hard.
The ghost says 'Bastard! How dare you? I will remember your face Jandor!'
* HP:Fine the ghost:Fine>
You smite the ghost's head extremely hard and shatter it.
Your victim is shocked by your hit!
* HP:Fine the ghost:Hurt>ma
The ghost lightly hits your body and tickles it.
* HP:Fine the ghost:Hurt>cha moo agg
Ok.
* HP:Fine the ghost:Hurt>
Elisa smites the ghost's body extremely hard and shatters it.
* HP:Fine the ghost:Wounded>
Ailwon joins your fight.
The ghost says 'I will rip your heart out, Ailwon!'
* HP:Fine the ghost:Wounded>
Dayl narrates '*clap*'
* HP:Fine the ghost:Wounded>
Jandor pounds the ghost's right foot extremely hard and shatters it.
* HP:Fine the ghost:Wounded>a we wait for em to come?
Elisa says 'fucking ghost'
emote tickles: we wait for em to come?
Ok.
* HP:Fine the ghost:Wounded>
Ardaniel narrates 'clap prime'
* HP:Fine the ghost:Wounded>
The ghost hits your right leg hard and tickles it.
You smite the ghost's head extremely hard and shatter it.
* HP:Fine the ghost:Bad>
Elisa smites the ghost's body extremely hard and shatters it.
* HP:Fine the ghost:Awful>
Jandor pounds the ghost's right leg extremely hard and shatters it.
The ghost is incapacitated and will slowly die, if not aided.
* HP:Fine the ghost:Dying>
Ailwon slashes the ghost's body extremely hard and shatters it.
You receive your share of experience.
get coins corpse
Good job!
Your blood freezes as you hear the ghost's death cry.
The ghost is dead! R.I.P.
exam corpse
The ghost disappears into nothing.
* HP:Fine>
You don't see a corpse to get things from.
* HP:Fine>
You don't see a corpse.
* HP:Fine>
Elisa begins some strange incantations...
* HP:Fine>trac troll
Jandor says 'well they see how many we are now'
* HP:Fine>
You carefully examine the ground around you, looking for tracks...
Elisa utters the word 'ghcandusiohp'
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* HP:Fine>n
A Green Valley
Exits: North East South West.
You see some tracks of *a Troll* leading west
(done less than 1 hour ago).
* HP:Fine>w
A Green Valley
A great wolf with coal-black eyes stares intently at you, drooling saliva.
A ferocious warg is here, snarling angrily.
A black wolf is here, glaring hungrily for its next meal.
Exits: North East.
Elisa says 'get that bastard'
n
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* HP:Fine>A Green Valley
*a Troll* is resting here.
Exits: East South West.
Aha, you have found your victim!
* HP:Fine>kill *troll*
Elisa smites *a Troll*'s left arm extremely hard.
* HP:Fine>* HP:Fine *a Troll*:Fine Elisa:Healthy>
You smite *a Troll*'s right leg extremely hard.
* HP:Fine *a Troll*:Fine Elisa:Healthy>
Ailwon begins some strange incantations...
ma
* HP:Fine *a Troll*:Fine Elisa:Healthy>b
cha moo agg
Ok.
*a Troll* stutters: lala
* HP:Fine *a Troll*:Fine Elisa:Healthy>bash
*a Troll* panics, and attempts to flee.
*a Troll* panics, but can't stop fighting to flee.
*a Troll* panics, and attempts to flee.
*a Troll* panics, but can't stop fighting to flee.
Ailwon begins some strange incantations...
*a Troll* panics, and attempts to flee.
*a Troll* panics, but can't stop fighting to flee.
*a Troll* crushes Elisa's right foot extremely hard.
Elisa sends *a Troll* sprawling with a powerful bash.
Ailwon utters the word 'pabraw'
ma
* HP:Fine *a Troll*:Fine Elisa:Fine>Elisa waves good-bye to *a Troll*.
cha moo agg
Ok.
* HP:Fine *a Troll*:Fine Elisa:Fine>
Ailwon utters the word 'pabraw'
* HP:Fine *a Troll*:Hurt Elisa:Fine>
Elisa smites *a Troll*'s head extremely hard.
* HP:Fine *a Troll*:Hurt Elisa:Fine>
You smite *a Troll*'s left arm extremely hard.
* HP:Fine *a Troll*:Wounded Elisa:Fine>
*a Troll* seems to have recovered his senses.
* HP:Fine *a Troll*:Wounded Elisa:Fine>
*a Troll* panics, and attempts to flee.
*a Troll* leaves west.
* HP:Fine>w
kill *troll*
Trail to the Valley
*a Troll* is standing here.
Exits: East West.
* HP:Fine>* HP:Fine *a Troll*:Wounded>
You approach *a Troll*, trying to smite him.
* HP:Fine *a Troll*:Wounded>
Elisa smites *a Troll*'s left hand extremely hard.
* HP:Fine *a Troll*:Wounded>
Elisa bleeds from open wounds.
* HP:Fine>
*a Troll* panics, and attempts to flee.
*a Troll* leaves east.
* HP:Fine>
*a Troll* has arrived from the east.
*a Troll* leaves east.
* HP:Fine>kill *troll*
e
kill *troll*
They aren't here.
* HP:Fine>A Green Valley
Exits: East South West.
* HP:Fine>e
They aren't here.
* HP:Fine>kill *troll*
A Green Valley
Exits: East South West.
* HP:Fine>They aren't here.
* HP:Fine>e
A Green Valley
Exits: North South West.
* HP:Fine>kill *troll*
They aren't here.
* HP:Fine>trac troll
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* HP:Fine>
Ailwon says 'what he at?'
* HP:Fine>n
Brooding Hills
Exits: North South.
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* HP:Fine>trac
You stop tracking your victim.
* HP:Fine>n
n
n
Brooding Hills
Exits: North South West Down.
* HP:Fine>Worn Hills
Exits: North South West.
* HP:Fine>Worn Hills
Exits: North South West.
* HP:Fine>n
n
Border Trail
Exits: North East South.
* HP:Fine>Border Trail
Exits: North East South West.
* HP:Fine>n
w
Sparse Forest
You see three woody, stemmed plants on the ground.
A ferocious warg is here, snarling angrily.
Exits: South West.
* HP:Fine>A Sparse Forest
Exits: East South Down.
* HP:Fine>s
w
w
Border Trail
Exits: North East South West.
* HP:Fine>w
Trail through a Forest
Exits: North East.
* HP:Fine>n
Alas, you cannot go that way...
* HP:Fine>w
w
w
Alas, you cannot go that way...
* HP:Fine>Trail through a Forest
Exits: North South West.
* HP:Fine>w
Trail through a Forest
Exits: North East South West.
* HP:Fine>Trail through a Forest
Exits: North East.
* HP:Fine>n
Alas, you cannot go that way...
* HP:Fine>w
w
Alas, you cannot go that way...
* HP:Fine>Canyon Trail
Exits: South West.
* HP:Fine>w
w
w
Canyon Trail
Exits: North East West.
* HP:Fine>w
Canyon Trail
Exits: North East West.
* HP:Fine>Canyon Trail
Exits: North East.
* HP:Fine>Elisa says 'track him he low moves i think'
Alas, you cannot go that way...
* HP:Fine>
Alas, you cannot go that way...
* HP:Fine>
Alas, you cannot go that way...
* HP:Fine>trac troll
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* HP:Fine>n
Canyon Trail
Exits: North South West.
You stop tracking your victim.
* HP:Fine>w
w
Canyon Trail
Exits: North East West.
* HP:Fine>w
w
Trail
The corpse of the swarm of blow-flies is lying here.
Exits: East South West.
The clouds begin to disappear.
* HP:Fine>w
Trail
Exits: East South West.
* HP:Fine>Trail
Exits: East South West.
* HP:Fine>Trail
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East South West.
* HP:Fine>w
w
w
Trail
Exits: East South West.
* HP:Fine>Trail
Exits: East West.
* HP:Fine>Trail through the Trees
Exits: East South West.
* HP:Fine>w
w
w
Bend in the Trail
Exits: North East South West.
* HP:Fine>Battlefield
Exits: North East South West.
* HP:Fine>Rocky Plain
Exits: North East South West.
* HP:Fine>w
w
Pine Forest
Exits: North East South West.
* HP:Fine>Dark Stand of Pinetrees
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
ACK! Ailwon didn't follow you, you lost him.
* HP:Fine>
You swiftly dodge an ugly forest troll's attempt to crush you.
* HP:Fine an ugly forest troll:Healthy>e
No way!
You are fighting for your life!
* HP:Fine an ugly forest troll:Healthy>flee
You smite an ugly forest troll's body extremely hard and shatter it.
* HP:Fine an ugly forest troll:Hurt>
You flee head over heels.
Overgrown Forest
Exits: North East South West.
* HP:Fine>e
Sparse Woodland
Exits: North East South West.
* HP:Fine>e
Stony Outcrops
Exits: North East South West.
* HP:Fine>n
Rocky Plain
Exits: North East South West.
* HP:Fine>n
w
w
Rocky Plain
Exits: East South West.
* HP:Fine>w
Lost in the Dim Forest
A forest spider is here crawling around.
A forest spider is here crawling around.
A forest spider is here crawling around.
Exits: North East South West.
* HP:Fine>w
Amid the Forest
A cluster of white star-shaped forget-me-nots flourish here in reminiscence.
A shallow pond is here, tinted green with algae.
Exits: North East South West.
* HP:Fine>w
Dense Black Woods
Exits: North East South West.
* HP:Fine>Thick Black Forest
Exits: North East South West.
* HP:Fine>w
Thin Forest
A small rat runs about, oblivious to your presence.
Exits: North East South West.
* HP:Fine Move:Tired>n
n
Bleak Glade
The burnt and blackened skeletal remains of a human are here.
Exits: North East South West.
* HP:Fine Move:Tired>Blighted Land
An arrow made from a grey wood lies here.
The statue of a troll is here.
The corpse of a black fungus is lying here.
An ancient fungus smothers the boulders.
Exits: North East South West Down.
The ground is hardening with frost.
* HP:Fine Move:Tired>Small Trail
The corpse of the swarm of blow-flies is lying here.
Exits: North East South West.
* HP:Fine Move:Tired>w
s
Small Trail
Exits: North East South West.
* HP:Fine Move:Tired>Blighted Land
On the ground, there are two dried fungi.
A large and somewhat round fungus grows from the floor.
The corpse of a giant green fungus is lying here.
The corpse of a black fungus is lying here.
The corpse of a black fungus is lying here.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
Exits: North East South West.
* HP:Fine Move:Tired>n
n
Small Trail
Exits: North East South West.
* HP:Fine Move:Tired>trac
Old Ruins
*a Troll* (aa) is standing here.
Exits: North East South West Down.
* HP:Fine Move:Tired>
You carefully examine the ground around you, looking for tracks...
You see:
- a track of *a Troll* leading down (done less than 1 hour ago).
kill *troll*
Ailwon narrates 'bup hatch'
You stop searching.
* HP:Fine Move:Tired>b
* HP:Fine Move:Tired *a Troll* (aa):Fine>
You smite *a Troll* (aa)'s left foot extremely hard.
Your victim is shocked by your hit!
* HP:Fine Move:Tired *a Troll* (aa):Fine>
Jandor tells you 'where you going'
*a Troll* (aa) crushes your left foot extremely hard.
You feel a strong ache there!
* HP:Fine Move:Tired *a Troll* (aa):Fine>bash
na i hatch
* HP:Fine Move:Tired *a Troll* (aa):Fine>
*a Troll* (aa) sends you sprawling with a powerful bash.
* HP:Fine Move:Tired *a Troll* (aa):Fine>
*a Troll* has arrived from below.
* HP:Fine Move:Tired *a Troll* (aa):Fine>
*a Troll* leaves down.
* HP:Fine Move:Tired *a Troll* (aa):Fine>
*a Troll* (aa) crushes your left foot extremely hard.
You feel a strong ache there!
* HP:Fine Move:Tired *a Troll* (aa):Fine>
*a Troll* has arrived from below.
* HP:Fine Move:Tired *a Troll* (aa):Fine>
*a Troll* crushes your right leg extremely hard.
* HP:Fine Move:Tired *a Troll* (aa):Fine>
Ailwon has arrived from the south riding a pack horse.
* HP:Fine Move:Tired *a Troll* (aa):Fine>
The swarm of blow-flies has arrived.
The hatch closes quietly.
Your head stops stinging.
*a Troll* (aa) crushes your left foot extremely hard and tickles it.
* HP:Fine Move:Tired *a Troll* (aa):Fine>
Ok.
* HP:Fine Move:Tired *a Troll* (aa):Fine>f
You flee head over heels.
Dreary Forest
Exits: North East South West.
* HP:Fine Move:Tired>e
*a Troll* has arrived from the east.
Old Ruins
Some ugly blow-flies are buzzing around here.
*a Troll* (aa) is standing here.
Ailwon the Elf is here, riding a pack horse.
Exits: North East South West Down.
* HP:Fine Move:Tired>w
The swarm of blow-flies leaves north.
* HP:Fine Move:Tired>e
ma
Elisa has arrived from the south.
Dreary Forest
*a Troll* is standing here.
Exits: North East South West.
ACK! Ailwon didn't follow you, you lost him.
* HP:Fine Move:Tired>kill *troll*
*a Troll* leaves east.
Old Ruins
*a Troll* (aa) is standing here.
Ailwon the Elf is here, riding a pack horse.
*a Troll* is standing here.
Exits: North East South West Down.
* HP:Fine Move:Tired>cha moo agg
Ok.
* HP:Fine Move:Tired>
You cannot attack and flee at the same time.
* HP:Fine Move:Tired>
*a fearsome Troll* has arrived from below.
*a Troll* has arrived from below.
* HP:Fine Move:Tired>
*a Troll* (aa) strongly crushes your body and tickles it.
Elisa smites *a Troll* (aa)'s left leg extremely hard.
* HP:Fine Move:Tired *a Troll* (aa):Fine>
*a Troll* pounds your body extremely hard.
You feel a strong ache there!
*a Troll* leaves west.
* HP:Hurt Move:Tired *a Troll* (aa):Fine>
You smite *a Troll* (aa)'s body extremely hard.
* HP:Hurt Move:Tired *a Troll* (aa):Fine>f
You flee head over heels.
Dreary Forest
Exits: North East South West.
* HP:Hurt Move:Slow>e
*a Troll* has arrived from the west.
* HP:Hurt Move:Slow>Old Ruins
*a Troll* (aa) is here, fighting Elisa.
Ailwon the Elf is here, riding a pack horse.
Elisa the Woman is here, fighting *a Troll* (aa).
*a fearsome Troll* is standing here.
*a Troll* is standing here.
Exits: North East South West Down.
*a Troll* has arrived from the west.
* HP:Hurt Move:Slow>where
*a Troll* crushes your right leg extremely hard.
You feel a strong ache there!
* HP:Hurt Move:Slow *a Troll*:Wounded>s
Ailwon leaves south riding a pack horse.
* HP:Hurt Move:Slow *a Troll*:Wounded>
You are too busy right now!
* HP:Hurt Move:Slow *a Troll*:Wounded>f
s
No way!
You are fighting for your life!
*a Troll* quickly approaches, trying to pound you.
* HP:Hurt Move:Slow *a Troll*:Wounded>s
You flee head over heels.
Blighted Land
A large toadstool grows nearby.
Exits: North East South West Up.
* HP:Hurt Move:Slow>Small Trail
The corpse of the swarm of blow-flies is lying here.
Exits: North East South West.
* HP:Hurt Move:Slow>Blighted Land
An arrow made from a grey wood lies here.
A small mushroom grows nearby.
The statue of a troll is here.
The corpse of a black fungus is lying here.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
Exits: North East South West.
* HP:Hurt Move:Slow>where
Players in your zone
--------------------
Ailwon - Old Ruins
Elmo - Blighted Land
Elisa - Old Ruins
* HP:Hurt Move:Slow>na ok let's meet somewhere
Ok.
* HP:Hurt Move:Slow>e
You swiftly dodge a black fungus' attempt to hit you.
* HP:Hurt Move:Slow a black fungus:Healthy>s
No way!
You are fighting for your life!
* HP:Hurt Move:Slow a black fungus:Healthy>No way!
You are fighting for your life!
* HP:Hurt Move:Slow a black fungus:Healthy>
You smite a black fungus' trunk extremely hard and shatter it.
* HP:Hurt Move:Slow a black fungus:Fine>l
f
Blighted Land
An arrow made from a grey wood lies here.
A small mushroom grows nearby.
The statue of a troll is here.
The corpse of a black fungus is lying here.
A black fungus is here, fighting YOU.
An ancient fungus smothers the boulders.
* HP:Hurt Move:Slow a black fungus:Fine>
You flee head over heels.
Blighted Land
On the ground, there are two dried fungi.
A large and somewhat round fungus grows from the floor.
The corpse of a giant green fungus is lying here.
The corpse of a black fungus is lying here.
The corpse of a black fungus is lying here.
An ancient fungus smothers the boulders.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
Exits: North East South West.
* HP:Hurt Move:Slow>e
Blighted Land
An arrow made from a grey wood lies here.
A small mushroom grows nearby.
The statue of a troll is here.
The corpse of a black fungus is lying here.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
Exits: North East South West.
* HP:Hurt Move:Slow>cl
cast 'cure light'
You start to concentrate...
Ailwon narrates 'gap in trees'
*a Troll* yells 'haha'
e
cl
Your scratches and bruises disappear.
* HP:Hurt Mana:Burning Move:Slow>Dark Forest
Exits: North East South West.
* HP:Hurt Mana:Burning Move:Slow>cast 'cure light'
You start to concentrate...
Your spell backfired!
You feel your life draining away.
* HP:Hurt Mana:Hot Move:Weak>cl
cast 'cure light'
You start to concentrate...
cl
where
*a fearsome Troll* yells 'Lansies!'
Your scratches and bruises disappear.
* HP:Hurt Mana:Hot Move:Weak>cast 'cure light'
You start to concentrate...
n
cl
Your scratches and bruises disappear.
* HP:Fine Mana:Warm Move:Weak>Ailwon narrates '3 s hatch meet'
Players in your zone
--------------------
Elmo - Dark Forest
Elisa - Small Trail
* HP:Fine Mana:Warm Move:Weak>Small Trail
Exits: North East South West.
* HP:Fine Mana:Warm Move:Weak>cast 'cure light'
You start to concentrate...
*a Troll* yells 'lalala'
Your scratches and bruises disappear.
* HP:Fine Mana:Cold Move:Weak>tell ailwon i need bob
Ok.
* HP:Fine Mana:Cold Move:Weak>
*a Troll* yells ':-)'
* HP:Fine Mana:Cold Move:Weak>n
Small Trail
Exits: North East South West.
* HP:Fine Mana:Cold Move:Weak>sco
268/373 hit, 13/68 mana, and 13/145 moves.
* HP:Fine Mana:Cold Move:Weak>w
Blighted Land
A large toadstool grows nearby.
Exits: North East South West Up.
* HP:Fine Mana:Cold Move:Weak>ex
exit
North -
You can't distinguish a lot of details.
East -
You can't distinguish a lot of details.
South -
You can't distinguish a lot of details.
West -
You can't distinguish a lot of details.
Up -
You can't distinguish a lot of details.
* HP:Fine Mana:Cold Move:Weak>
*a Troll* yells 'think'
* HP:Fine Mana:Cold Move:Weak>s
*a Troll* yells 'i'
* HP:Fine Mana:Cold Move:Weak>w
Small Trail
The corpse of the swarm of blow-flies is lying here.
Exits: North East South West.
* HP:Fine Mana:Cold Move:Weak>Small Trail
Exits: North East South West.
*a Troll* yells 'jie'
* HP:Fine Mana:Cold Move:Weak>s
*a fearsome Troll* yells 'cluck clhck'
* HP:Fine Mana:Cold Move:Weak>s
*a Troll* yells 'in'
* HP:Fine Mana:Cold Move:Weak>Blighted Land
There are two dried fungi here.
A large and somewhat round fungus grows from the floor.
The corpse of a giant green fungus is lying here.
The corpse of a black fungus is lying here.
The corpse of a black fungus is lying here.
An ancient fungus smothers the boulders.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
Elisa the Woman is standing here.
Exits: North East South West.
A giant green fungus lightly hits Elisa's body and tickles it.
* HP:Fine Mana:Cold Move:Weak>Elisa smites a giant green fungus' branch extremely hard.
*a Troll* yells '1'
A Gap in the Trees
The statue of a troll is here.
Ailwon the Elf is here searching for something, riding a pack horse.
Exits: North East South West.
The frost is leaving its hold of the ground.
* HP:Fine Mana:Cold Move:Weak>
*a Troll* yells 'bash?'
* HP:Fine Mana:Cold Move:Weak>a bob plz
emote tickles: bob plz
Ok.
* HP:Fine Mana:Cold Move:Weak>sco
Elisa has arrived from the north.
* HP:Fine Mana:Cold Move:Weak>cl
271/373 hit, 15/68 mana, and 10/145 moves.
* HP:Fine Mana:Cold Move:Weak>cast 'cure light'
You start to concentrate...
*a Troll* yells 'doubmful'
Elisa says 'bob'
Your scratches and bruises disappear.
* HP:Fine Mana:Icy Move:Weak>
Ailwon begins some strange incantations...
* HP:Fine Mana:Icy Move:Weak>where
Players in your zone
--------------------
Ailwon - A Gap in the Trees
Elmo - A Gap in the Trees
Elisa - A Gap in the Trees
Jalin - Lost in the Dim Forest
Jandor - Lost in the Dim Forest
* HP:Fine Mana:Icy Move:Weak>a one of em bad
Jandor narrates 'dispatr'
Ailwon utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
* HP:Fine Mana:Icy>emote tickles: one of em bad
Ok.
* HP:Fine Mana:Icy>
Jandor narrates 'here'
* HP:Fine Mana:Icy>na we 3s hatch
Ok.
Ailwon says 'grakk'
* HP:Fine Mana:Icy>sco
Saving Elmo.
* HP:Fine Mana:Icy>282/373 hit, 5/68 mana, and 142/145 moves.
* HP:Fine Mana:Icy>
Ailwon says 'target grakk'
* HP:Fine Mana:Icy>whios grakk
Arglebargle, glop-glyf!?!
* HP:Fine Mana:Icy>
Jandor narrates 'dispater'
* HP:Fine Mana:Icy>whios grakk
Arglebargle, glop-glyf!?!
Jandor narrates 'search'
* HP:Fine Mana:Icy>where
ma
You bleed from open wounds.
Elisa bleeds from open wounds.
* HP:Fine Mana:Icy>Jalin narrates 'dispater around'
Players in your zone
--------------------
Ailwon - A Gap in the Trees
Elmo - A Gap in the Trees
Elisa - A Gap in the Trees
Jalin - Lost in the Dim Forest
Jandor - Lost in the Dim Forest
* HP:Fine Mana:Cold>cha moo agg
Ok.
* HP:Fine Mana:Cold>a we move hatch?
Ailwon says 'lets hit flee'
* HP:Fine Mana:Cold>emote tickles: we move hatch?
Ok.
* HP:Fine Mana:Cold>sco
279/373 hit, 7/68 mana, and 145/145 moves.
* HP:Fine Mana:Cold>n
Blighted Land
There are two dried fungi here.
A large and somewhat round fungus grows from the floor.
The corpse of a giant green fungus is lying here.
The corpse of a black fungus is lying here.
The corpse of a black fungus is lying here.
An ancient fungus smothers the boulders.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
n
An ancient fungus smothers the boulders.
Exits: North East South West.
The ground is hardening with frost.
* HP:Fine Mana:Cold>Small Trail
*a fearsome Troll* is standing here.
*a Troll* is standing here.
Exits: North East South West.
* HP:Fine Mana:Cold>n
*a fearsome Troll* leaves north.
*a Troll* leaves north.
Old Ruins
*a Troll* (aa) is standing here.
*a Troll* is standing here.
*a fearsome Troll* is standing here.
*a Troll* is standing here.
Exits: North East South West Down.
* HP:Fine Mana:Cold>
*a Troll* pounds your head extremely hard.
You feel a strong ache there!
* HP:Hurt Mana:Cold *a Troll*:Healthy>
*a Troll* sits down and rests.
* HP:Hurt Mana:Cold *a Troll*:Healthy>e
Ailwon begins some strange incantations...
* HP:Hurt Mana:Cold *a Troll*:Healthy>f
You smite *a Troll*'s body extremely hard.
Your victim is shocked by your hit!
* HP:Hurt Mana:Cold *a Troll*:Fine>No way!
You are fighting for your life!
* HP:Hurt Mana:Cold *a Troll*:Fine>
*a Troll* stops resting, and clambers on his feet.
* HP:Hurt Mana:Cold *a Troll*:Fine>*a Troll* crushes your right leg extremely hard.
You flee head over heels.
Dreary Forest
Exits: East South West.
* HP:Hurt Mana:Cold>mw
cha moo wimpy
Ok.
* HP:Hurt Mana:Cold>rem shield
wield sword
wear 2.shield
You stop using a metal buckler.
* HP:Hurt Mana:Cold>
You stop using a great warsword.
You skillfully wield an engraved broadsword, ready to fight evil.
* HP:Hurt Mana:Cold>s
You fasten a large metal wall shield on your arm, becoming very impressive.
* HP:Hurt Mana:Cold>
Elisa has arrived from the south.
* HP:Hurt Mana:Cold>Old Ruins
*a Troll* (aa) is standing here.
*a Troll* is here, fighting Ailwon.
*a fearsome Troll* is standing here.
*a Troll* is standing here.
Ailwon the Elf is here, riding a pack horse, fighting *a Troll*.
Exits: North East South West Down.
* HP:Hurt Mana:Cold>
*a fearsome Troll* strongly hits your left foot and tickles it.
*a Troll* (aa) quickly approaches, trying to crush you.
* HP:Hurt Mana:Cold *a fearsome Troll*:Healthy>e
*a Troll* leaves south.
* HP:Hurt Mana:Cold *a fearsome Troll*:Healthy>f
Ailwon leaves east riding a pack horse.
No way!
You are fighting for your life!
You slash *a fearsome Troll*'s left leg very hard and tickle it.
* HP:Hurt Mana:Cold *a fearsome Troll*:Fine>
You flee head over heels.
Dreary Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* HP:Hurt Mana:Cold>s
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold>s
Blighted Land
A pale bulbous mushroom grows here.
On the ground, there are two fleshy fungi.
An ancient fungus smothers the boulders.
Exits: North East South West.
* HP:Hurt Mana:Cold>yell do you guys
Ok.
* HP:Hurt Mana:Cold>yell even move?
Ok.
* HP:Hurt Mana:Cold>w
Small Trail
A coloured game bird is visible in the vegetation, watching you warily.
Exits: North East South West.
* HP:Hurt Mana:Cold>s
s
Overlooking a Trail
A coloured game bird is visible in the vegetation, watching you warily.
Exits: North East South West.
The frost is leaving its hold of the ground.
* HP:Hurt Mana:Cold>Forested Slope
There are some acorns lying here.
Exits: North East South West.
* HP:Hurt Mana:Cold>where
e
Players in your zone
--------------------
Elmo - Forested Slope
Elisa - A Gap in the Trees
* HP:Hurt Mana:Cold>Darkened Forest
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.
* HP:Hurt Mana:Cold>
A fat rabbit leaves east.
* HP:Hurt Mana:Cold>na we need ALL get together not hit separately
Ok.
* HP:Hurt Mana:Cold>e
Gloomy Forest
A fat rabbit sits here, chewing on some grass.
A squirrel scampers around here, looking for nuts from the trees.
Exits: North East South West.
* HP:Hurt Mana:Cold>n
A Gap in the Trees
The statue of a troll is here.
Elisa the Woman is standing here.
Exits: North East South West.
*a Troll* yells 'nice'
* HP:Hurt Mana:Cold>n
Blighted Land
You see two dried fungi on the ground.
A large and somewhat round fungus grows from the floor.
The corpse of a giant green fungus is lying here.
The corpse of a black fungus is lying here.
The corpse of a black fungus is lying here.
An ancient fungus smothers the boulders.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
Exits: North East South West.
The ground is hardening with frost.
* HP:Hurt Mana:Cold>
*a Troll* yells 'def'
* HP:Hurt Mana:Cold>e
Blighted Land
An arrow made from a grey wood lies here.
A small mushroom grows nearby.
The statue of a troll is here.
The corpse of a black fungus is lying here.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
Ailwon the Elf is here, riding a pack horse.
Exits: North East South West.
Ailwon leaves south riding a pack horse.
* HP:Hurt Mana:Cold>n
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold>n
Blighted Land
A large toadstool grows nearby.
*a Troll* (aa) is standing here.
Exits: North East South West Up.
Ailwon narrates 'i heading ford'
* HP:Hurt Mana:Cold>
*a Troll* leaves west.
* HP:Hurt Mana:Cold>e
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold>ma
cha moo agg
Ok.
* HP:Hurt Mana:Cold>w
bash *troll*
Blighted Land
A large toadstool grows nearby.
*a fearsome Troll* is standing here.
*a Troll* is standing here.
Exits: North East South West Up.
* HP:Hurt Mana:Cold>s
* HP:Hurt Mana:Cold>f
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold>s
You flee head over heels.
Blighted Land
An arrow made from a grey wood lies here.
A small mushroom grows nearby.
The statue of a troll is here.
The corpse of a black fungus is lying here.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
Exits: North East South West.
* HP:Hurt Mana:Cold>Bleak Glade
The burnt and blackened skeletal remains of a human are here.
Exits: North East South West.
The frost is leaving its hold of the ground.
* HP:Hurt Mana:Cold>
*a Troll* yells 'i'
* HP:Hurt Mana:Cold>
*a Troll* yells 'sack'
* HP:Hurt Mana:Cold>na your low hps?
Ok.
* HP:Hurt Mana:Cold>where
Players in your zone
--------------------
Elmo - Bleak Glade
* HP:Hurt Mana:Cold>yell fuck yas
s
Ok.
* HP:Hurt Mana:Cold>Broken Trees
The corpse of the squirrel is lying here.
Exits: North East South West.
* HP:Hurt Mana:Cold>yell newbies
Ok.
* HP:Hurt Mana:Cold>yell sit here
Ok.
* HP:Hurt Mana:Cold>yell all fucking
Ailwon narrates 'nope, this is pointless though'
* HP:Hurt Mana:Cold>
Ok.
* HP:Hurt Mana:Cold>yell day
s
Ok.
* HP:Hurt Mana:Warm>Thin and Sparse Forest
Exits: North East South West.
* HP:Hurt Mana:Warm>where
Players in your zone
--------------------
Elmo - Thin and Sparse Forest
Elisa - Gloomy Forest
Jalin - Dense Black Woods
Jandor - Dense Black Woods
* HP:Hurt Mana:Warm>sco
212/373 hit, 17/68 mana, and 109/145 moves.
* HP:Hurt Mana:Warm>cl
w
cast 'cure light'
You start to concentrate...
Jandor narrates 'what'
Your scratches and bruises disappear.
* HP:Hurt Mana:Cold>Deep amid the Pines
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.
* HP:Hurt Mana:Cold>where
Players in your zone
--------------------
Elmo - Deep amid the Pines
Elisa - Darkened Forest
Jalin - Dark Pine Forest
Jandor - Dark Pine Forest
* HP:Hurt Mana:Cold>
Jandor narrates 'saw bodycast and trol'
* HP:Hurt Mana:Cold>
You bleed from open wounds.
* HP:Hurt Mana:Cold>sco
224/373 hit, 9/68 mana, and 110/145 moves.
* HP:Hurt Mana:Cold>
A fat rabbit leaves north.
* HP:Hurt Mana:Cold>n
Gloomy Forest
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.
* HP:Hurt Mana:Cold>n
A Gap in the Trees
The statue of a troll is here.
Jandor is standing here.
Elisa the Woman is standing here.
Jalin is here, riding a mountain mule.
Exits: North East South West.
Jandor leaves east.
* HP:Hurt Mana:Cold>n
Blighted Land
There are two dried fungi here.
A large and somewhat round fungus grows from the floor.
The corpse of a giant green fungus is lying here.
The corpse of a black fungus is lying here.
The corpse of a black fungus is lying here.
An ancient fungus smothers the boulders.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
Exits: North East South West.
The ground is hardening with frost.
* HP:Hurt Mana:Cold>n
A black fungus tries to hit you, but your parry is successful.
* HP:Hurt Mana:Cold a black fungus:Healthy>
You slash a black fungus' trunk extremely hard.
* HP:Hurt Mana:Cold a black fungus:Fine>flee
No way!
You are fighting for your life!
* HP:Hurt Mana:Cold a black fungus:Fine>
You flee head over heels.
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold>n
n
Old Ruins
*a Troll* (aa) is standing here.
*a fearsome Troll* is standing here.
*a Troll* is standing here.
*an Orc* is resting here.
Exits: North East South West Down.
* HP:Hurt Mana:Cold>*a Troll* notes 'targ?'
Dreary Forest
Exits: East South West.
* HP:Hurt Mana:Cold>e
Dreary Forest
A disgusting forest troll is searching for fresh meat here.
Exits: East South West.
* HP:Hurt Mana:Cold>e
An ugly forest troll leaves west.
* HP:Hurt Mana:Cold>Dreary Forest
The corpse of the swarm of blow-flies is lying here.
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* HP:Hurt Mana:Cold>
An ugly forest troll barely smites your body and tickles it.
* HP:Hurt Mana:Cold an ugly forest troll:Healthy>
You slash an ugly forest troll's right foot extremely hard.
* HP:Hurt Mana:Cold an ugly forest troll:Fine>na 3 trolls and orc hatch atm
You slash an ugly forest troll's body extremely hard.
* HP:Hurt Mana:Cold an ugly forest troll:Fine>
Ok.
* HP:Hurt Mana:Cold an ugly forest troll:Fine>f
You flee head over heels.
Dreary Forest
A giant earth beetle is standing here.
Exits: North East South West.
* HP:Hurt Mana:Cold>where
Players in your zone
--------------------
Elmo - Dreary Forest
Elisa - Blighted Land
Jalin - Small Trail
Jandor - Blighted Land
* HP:Hurt Mana:Cold>s
Dreary Forest
The corpse of the swarm of blow-flies is lying here.
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* HP:Hurt Mana:Cold>cl
cast 'cure light'
You muster all of your concentration...
An ugly forest troll barely smites your left hand and tickles it.
Aye!
You cannot concentrate any more...
* HP:Hurt Mana:Cold an ugly forest troll:Fine>s
No way!
You are fighting for your life!
* HP:Hurt Mana:Cold an ugly forest troll:Fine>f
You slash an ugly forest troll's right arm extremely hard.
* HP:Hurt Mana:Cold an ugly forest troll:Hurt>
You flee head over heels.
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold>e
e
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold>e
e
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold>where
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold>Small Trail
Exits: North South West.
* HP:Hurt Mana:Cold>Players in your zone
--------------------
Elmo - Small Trail
* HP:Hurt Mana:Cold>
Jandor narrates 'ailwon where are ya'
* HP:Hurt Mana:Cold>na let's meet all east of hatch
Ok.
* HP:Hurt Mana:Cold>sco
cl
228/373 hit, 15/68 mana, and 86/145 moves.
* HP:Hurt Mana:Cold>cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* HP:Hurt Mana:Icy>search th
You begin to search ...
where
na ailwon left
You didn't find anyone.
* HP:Hurt Mana:Icy>Ailwon narrates 'i rdell'
Players in your zone
--------------------
Elmo - Small Trail
Elisa - Dark Forest
Jalin - Small Trail
Jandor - Dark Forest
* HP:Hurt Mana:Icy>
Ok.
* HP:Hurt Mana:Icy>search th
You begin to search ...
Jalin has arrived from the west.
* HP:Hurt Mana:Cold>eq
sco
You are using:
<wielded> an engraved broadsword (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (brand new)
<worn about body> a black warg fur (brand new)
<worn on arms> a heavy pair of vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (brand new)
<worn around neck> a necklace
<worn around neck> a pale blue stone
<worn on finger> a banded ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a red ruby; it has a soft glowing aura
<worn on belt> a strange set of lock picks
<worn on belt> a gem-inlaid knife (brand new)
<worn on belt> a sable pouch
<worn on belt> the scalp of Elmo
* HP:Hurt Mana:Cold>248/373 hit, 7/68 mana, and 83/145 moves.
* SNIPPED SOME MORE
Jandor tells you 'help me get moria keys in rd'
* HP:Hurt Mana:Cold Move:Tired>
Ok.
* HP:Hurt Mana:Cold Move:Tired>Blighted Land
A large toadstool grows nearby.
Exits: North East South West Up.
* HP:Hurt Mana:Cold Move:Tired>
Saving Elmo.
* HP:Hurt Mana:Cold Move:Tired>tell tharas oh
Ok.
* HP:Hurt Mana:Cold Move:Tired>s
s
Small Trail
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Tired>Jandor tells you 'i put on mob and need to kill it'
Blighted Land
An arrow made from a grey wood lies here.
There are two mushrooms here.
The statue of a troll is here.
The corpse of a black fungus is lying here.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Tired>
A black fungus barely hits your right hand and tickles it.
* HP:Hurt Mana:Cold Move:Tired a black fungus:Healthy>s
You slash a black fungus' crown extremely hard.
* HP:Hurt Mana:Cold Move:Tired a black fungus:Fine>No way!
You are fighting for your life!
* HP:Hurt Mana:Cold Move:Tired a black fungus:Fine>f
You flee head over heels.
Blighted Land
There are two dried fungi here.
A large and somewhat round fungus grows from the floor.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Slow>
Tharas tells you 'ya, but you gotta come to me'
* HP:Hurt Mana:Cold Move:Slow>tell jandor what mob
s
Ok.
* HP:Hurt Mana:Cold Move:Slow>A Gap in the Trees
The statue of a troll is here.
Exits: North East South West.
The frosty ground is starting to soften.
* HP:Hurt Mana:Cold Move:Slow>tell tharas wher eya
Ok.
* HP:Hurt Mana:Cold Move:Slow>e
Bleak Glade
The burnt and blackened skeletal remains of a human are here.
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Slow>where
Players in your zone
--------------------
Elmo - Bleak Glade
Tharas - Steep Woodland
* HP:Hurt Mana:Cold Move:Slow>sco
You bleed from open wounds.
* HP:Hurt Mana:Cold Move:Slow>243/396 hit, 16/68 mana, and 29/148 moves.
* HP:Hurt Mana:Cold Move:Slow>e
Jandor tells you 'in narils house'
* HP:Hurt Mana:Cold Move:Tired>e
Thin Forest
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Slow>Thick Black Forest
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Slow>e
Tharas tells you 'glade'
* HP:Hurt Mana:Cold Move:Slow>Dense Black Woods
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Slow>
An ugly forest troll leaves east.
* HP:Hurt Mana:Warm Move:Slow>e
e
e
Amid the Forest
A cluster of white star-shaped forget-me-nots flourish here in reminiscence.
A shallow pond is here, tinted green with algae.
A partridge attempts to hide in the undergrowth.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* HP:Hurt Mana:Warm Move:Slow>Lost in the Dim Forest
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A forest spider is here crawling around.
A forest spider is here crawling around.
Exits: North East South West.
* HP:Hurt Mana:Warm Move:Slow>Rocky Plain
Exits: East South West.
* HP:Hurt Mana:Warm Move:Slow>
Jandor tells you 'you have good pick?'
* HP:Hurt Mana:Warm Move:Slow>tell tharas duno where that is i one east of spiders
Ok.
* HP:Hurt Mana:Warm Move:Slow>e
e
Rock Hill
Exits: North East South West.
* HP:Hurt Mana:Warm Move:Slow>Ancient Road
Exits: South West.
* HP:Hurt Mana:Warm Move:Slow>tell tharas meet canyon?
Ok.
* HP:Hurt Mana:Warm Move:Slow>search th
Tharas has arrived from the west riding a pack horse.
* HP:Hurt Mana:Warm Move:Slow>
You begin to search ...
Tharas begins some strange incantations...
smile tharas
Tharas begins some strange incantations...
tell jandor sec
Tharas utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
You didn't find anyone.
* HP:Hurt Mana:Warm>
You smile at him.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>smile
You smile happily.
* HP:Hurt Mana:Warm>
Tempest narrates 'heh, I hate it when brushmen parry me :('
* HP:Hurt Mana:Warm>a thanks
s
emote tickles: thanks
Ok.
Tharas leaves south riding a pack horse.
* HP:Hurt Mana:Warm>e
e
Bend in the Trail
A hungry warg stands here, sniffing around for flesh.
Tharas the Man is here, riding a pack horse.
Exits: North East South West.
Tharas leaves south riding a pack horse.
* HP:Hurt Mana:Warm>e
Trail through the Trees
Exits: East South West.
* HP:Hurt Mana:Warm>Trail
Exits: East West.
* HP:Hurt Mana:Warm>e
e
e
Trail
Exits: East South West.
* HP:Hurt Mana:Warm>Trail
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East South West.
* HP:Hurt Mana:Warm>e
Trail
Some ugly blow-flies are buzzing around here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East South West.
You swiftly dodge the swarm of blow-flies' attempt to hit you.
* HP:Hurt Mana:Warm the swarm of blow-flies:Healthy>e
e
The demon wolf has arrived from the west.
No way!
You are fighting for your life!
* HP:Hurt Mana:Warm the swarm of blow-flies:Healthy>No way!
You are fighting for your life!
* HP:Hurt Mana:Warm the swarm of blow-flies:Healthy>No way!
You are fighting for your life!
You slash the swarm of blow-flies' body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
get coins corpse
It begins to be automatic...
The swarm of blow-flies is dead! R.I.P.
exam corpse
* HP:Hurt Mana:Warm>flee
Trail
Exits: East South West.
* HP:Hurt Mana:Warm>
You don't see a corpse to get things from.
* HP:Hurt Mana:Warm>e
You don't see a corpse.
* HP:Hurt Mana:Warm>
You flee head over heels.
Trail
The corpse of the swarm of blow-flies is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East South West.
* HP:Hurt Mana:Warm>e
Trail
Exits: East South West.
* HP:Hurt Mana:Warm>e
Trail
Exits: East South West.
* HP:Hurt Mana:Warm>e
e
Canyon Trail
Exits: North East West.
* HP:Hurt Mana:Warm>Canyon Trail
Exits: North South West.
* HP:Hurt Mana:Warm>s
Alas, you cannot go that way...
* HP:Hurt Mana:Warm>e
e
Canyon Trail
Exits: North East.
* HP:Hurt Mana:Warm>e
e
e
Canyon Trail
Exits: North East West.
* HP:Hurt Mana:Warm>Canyon Trail
Exits: North East West.
* HP:Hurt Mana:Warm>Canyon Trail
Exits: South West.
* HP:Hurt Mana:Warm>
Alas, you cannot go that way...
* HP:Hurt Mana:Warm>
Alas, you cannot go that way...
* HP:Hurt Mana:Warm>tell jandor 50%
Ok.
* HP:Hurt Mana:Warm>s
e
Trail through a Forest
Exits: North East.
* HP:Hurt Mana:Warm>e
Trail through a Forest
Exits: North East South West.
* HP:Hurt Mana:Warm>Trail through a Forest
Exits: North South West.
* HP:Hurt Mana:Warm>s
Trail through a Forest
Exits: North East.
* HP:Hurt Mana:Warm>e
e
Jandor tells you 'ok '
* HP:Hurt Mana:Warm>e
Border Trail
Exits: North East South West.
* HP:Hurt Mana:Warm>Border Trail
Exits: North East South West.
* HP:Hurt Mana:Warm>s
s
Bruinen Moor
Exits: North East South West.
* HP:Hurt Mana:Warm>s
s
s
Trail through the Moor
Exits: North East West.
* HP:Hurt Mana:Warm>
Alas, you cannot go that way...
* HP:Hurt Mana:Warm>e
Alas, you cannot go that way...
* HP:Hurt Mana:Warm>s
Alas, you cannot go that way...
* HP:Hurt Mana:Warm>
Alas, you cannot go that way...
* HP:Hurt Mana:Warm>s
s
Bruinen Moor
A huge, black wolf is here, ready to devour.
A huge, black wolf is here, ready to devour.
Exits: North East South West.
The frost is leaving its hold of the ground.
* HP:Hurt Mana:Warm>s
s
Tharas tells you 'he got lucky, all of a sudden I lagged seriously bad'
Hill in the Moor
Exits: North East South.
* HP:Hurt Mana:Warm>s
s
Edge of the Bruinen Moors
Exits: North South Down.
* HP:Hurt Mana:Warm>Cliff over the Bruinen
Exits: North East South.
* HP:Hurt Mana:Warm>A Copse
Exits: North East.
* HP:Hurt Mana:Warm>
Alas, you cannot go that way...
* HP:Hurt Mana:Warm>
Alas, you cannot go that way...
* HP:Hurt Mana:Warm>
Alas, you cannot go that way...
* HP:Hurt Mana:Warm>n
Cliff over the Bruinen
Exits: North East South.
* HP:Hurt Mana:Warm>n
Edge of the Bruinen Moors
Exits: North South Down.
* HP:Hurt Mana:Warm>n
Hill in the Moor
Exits: North East South.
* HP:Hurt Mana:Warm>n
w
w
Bruinen Moor
Exits: North East South West.
* HP:Hurt Mana:Warm>Trail through the Moor
Exits: North East West.
The ground is hardening with frost.
* HP:Hurt Mana:Warm>Border Trail
Exits: North East South.
* HP:Hurt Mana:Warm>tell tharas :(
s
Ok.
* HP:Hurt Mana:Warm>s
s
Worn Hills
Exits: North South West.
* HP:Hurt Mana:Warm>s
s
Worn Hills
Exits: North South West.
You feel bolder.
You bleed from open wounds.
* HP:Hurt Mana:Warm>Brooding Hills
Exits: North South West Down.
* HP:Hurt Mana:Warm>s
Brooding Hills
Exits: North South.
* HP:Hurt Mana:Warm>s
s
A Green Valley
Exits: North South West.
The frost is making the ground feel solid.
* HP:Hurt Mana:Warm>A Green Valley
Exits: North South West.
* HP:Hurt Mana:Warm>Grassy Plains
A great wolf with coal-black eyes stares intently at you, drooling saliva.
A ferocious warg is here, snarling angrily.
A black wolf is here, glaring hungrily for its next meal.
Exits: North West.
* HP:Hurt Mana:Warm>
Alas, you cannot go that way...
* HP:Hurt Mana:Warm>w
s
s
Grassy Plains near the Hill
A clear spring babbles as cool water trickles out of the ground.
Exits: North East South West.
* HP:Hurt Mana:Warm>s
An Old Path
Exits: North South West.
* HP:Hurt Mana:Hot>An Old Path
Exits: North South West.
* HP:Hurt Mana:Hot>e
West of the Ford of the Bruinen
Exits: North East South West.
* HP:Hurt Mana:Hot>Ford of the River Bruinen
Exits: North East South West.
Thick ice covers the water.
* HP:Hurt Mana:Hot>e
s
e
Path to the Misty Mountains
Exits: East South West.
The ground is very frosty.
* HP:Hurt Mana:Hot>e
n
Path to the Misty Mountains
Exits: North East.
* HP:Hurt Mana:Hot>e
e
Path to the Misty Mountains
Exits: North East South West.
The frosty ground is starting to soften.
* HP:Hurt Mana:Hot>Path to the Misty Mountains
A fallow deer is grazing peacefully here.
Exits: North East West.
* HP:Hurt Mana:Hot>sr
High Moors
Exits: East South.
* HP:Hurt Mana:Hot>High Moors
Exits: East South West.
* HP:Hurt Mana:Hot>High Moors
Exits: North East South West.
* HP:Hurt Mana:Hot Move:Tired>seek rivendell
You bend close to the ground, seeking the path to Rivendell...
Jandor tells you 'i wait top'
Tharas has arrived from the west riding a pack horse.
Tharas leaves east riding a pack horse.
Tharas has arrived from the east riding a pack horse.
Tharas examines the terrain intently.
Almost by chance, you manage to see a half hidden white stone near your feet.
Top of a Steeply Sloping Path
Jalin is here afk, riding a mountain mule.
Ailwon the Elf is here, riding a pack horse.
Jandor is resting here.
Exits: South Down.
* HP:Hurt Mana:Hot>
At last Rivendell is within sight!
* HP:Hurt Mana:Hot>time
According to the Dunadan calendar, it is:
Sunday, the 15th of Afteryule, Year 3019 of the Third Age.
It must be the middle of the night.
Real time is Wed Oct 11 04:54:47 2000 GMT.
Last reboot due to manual reboot at Tue Oct 10 11:14:51 2000 GMT
* HP:Hurt Mana:Hot>cl
cast 'cure light'
You start to concentrate...
cl
Tharas has arrived from the south riding a pack horse.
Your scratches and bruises disappear.
* HP:Fine Mana:Warm>cast 'cure light'
You start to concentrate...
in
Tharas dismounts from a pack horse, and stops riding him.
A pack horse now follows Tharas.
Tharas leaves down.
Your scratches and bruises disappear.
* HP:Fine Mana:Cold>
You are carrying:
a great warsword (brand new)
a metal buckler (brand new)
a water skin
a black warg fur (brand new)
a strange set of lock picks
an old bronze key
a fortune-cookie
a fragrant-smelling bag
a jewel-encrusted goblet
* HP:Fine Mana:Cold>l
Top of a Steeply Sloping Path
Jalin is here afk, riding a mountain mule.
Ailwon the Elf is here, riding a pack horse.
Jandor is resting here.
* HP:Fine Mana:Cold>
Jandor stops resting, and clambers on his feet.
* HP:Fine Mana:Cold>
Ailwon says 'they s?'
* HP:Fine Mana:Cold>put sword pack
put buckler pack
You put a great warsword in a leather backpack.
Jandor tells you 'come'
* HP:Fine Mana:Cold>shake
You put a metal buckler in a leather backpack.
* HP:Fine Mana:Cold>
You shake your head.
Jandor leaves down.
* HP:Fine Mana:Cold>l
Top of a Steeply Sloping Path
Jalin is here afk, riding a mountain mule.
Ailwon the Elf is here, riding a pack horse.
* HP:Fine Mana:Warm>d
Ailwon has left the group!
* HP:Fine Mana:Warm>Steeply Sloping Path
Exits: Up Down.
* HP:Fine Mana:Warm>d
Bottom of a Steep Path
Exits: East Up.
* HP:Fine Mana:Warm>e
Meeting of the Paths
Exits: North West Up.
* HP:Fine Mana:Warm>n
Gracefully Arched Bridge
Exits: North South.
* HP:Fine Mana:Warm>n
Meeting of the Trails
An Elf is here walking around.
Jandor is standing here.
Exits: North East South West.
* HP:Fine Mana:Warm>
Jandor leaves east.
* HP:Fine Mana:Warm>where
Players in your zone
--------------------
Elmo - Meeting of the Trails
Tharas - Ranger's Quarters
Jalin - Top of a Steeply Sloping Path
Jandor - Entrance to The Last Homely Home
Glader - somewhere
* HP:Fine Mana:Warm>e
Entrance to The Last Homely Home
A graceful and slender tree grows here.
Exits: North East South West Up.
* HP:Fine Mana:Warm>u
Stairway
Exits: East Up Down.
* HP:Fine Mana:Warm>trac jandor
You carefully examine the ground around you, looking for tracks...
An elven guard has arrived from above.
You see some tracks of a Dwarf leading east
(done less than 1 hour ago).
* HP:Fine Mana:Warm>
Jandor tells you 'its here'
* HP:Fine Mana:Warm>e
Grand Hallway
An elven guard is wandering here, keeping the peace.
An Elf is here walking around.
Exits: North East South West.
An elven guard leaves east.
You see some tracks of a Dwarf leading east
(done less than 1 hour ago).
* HP:Fine Mana:Warm>e
Grand Hallway
An elven guard is wandering here, keeping the peace.
Exits: North East South West.
You see some tracks of a Dwarf leading east
(done less than 1 hour ago).
* HP:Fine Mana:Warm>e
Grand Hallway
An elven guard is wandering here, keeping the peace.
Exits: North East South West.
You see some tracks of a Dwarf leading north
(done less than 1 hour ago).
* HP:Fine Mana:Warm>n
Jandor has arrived from the north.
* HP:Fine Mana:Warm>Council Antechamber
A large bulletin board is mounted on a wall here.
Exits: North South.
You bleed from open wounds.
Jandor has arrived from the south.
You see some tracks of a Dwarf coming from the south
(done less than 1 hour ago).
* HP:Fine Mana:Warm>n
Jandor leaves north.
* HP:Fine Mana:Warm>The Council Chamber
A large bulletin board is mounted on a wall here.
Jandor is standing here.
Exits: North East South West.
Aha, you have found your victim!
* HP:Fine Mana:Warm>
Jandor leaves east.
* HP:Fine Mana:Warm>e
Patio
A well-crafted white fountain is here, water pouring forth from it.
Jandor is standing here.
Exits: West Up Down.
* HP:Fine Mana:Warm>
Jandor beckons for everyone to follow him.
* HP:Fine Mana:Warm>ex
exit
West - The Council Chamber
Up - A closed 'irongate'
Down - A closed 'oakentrap'
* HP:Fine Mana:Warm>foll jandor
You now follow Jandor.
* HP:Fine Mana:Warm>ma
cha moo agg
Ok.
* HP:Fine Mana:Warm>l u
The irongate is closed.
* HP:Fine Mana:Warm>pick irongate
open irongate
Using your lockpicks, you try to pick the lock...
Jandor says 'oakentrap'
* HP:Fine Mana:Warm>l d
It seems to be locked.
* HP:Fine Mana:Warm>The oakentrap is closed.
* HP:Fine Mana:Warm>pick oakentrap
open oakentrap
Using your lockpicks, you try to enable the lock...
You manage to enable the lock.
A voice calls from the inside: 'Strangers aren't welcome here!'
* HP:Fine Mana:Warm>It seems to be locked.
* HP:Fine Mana:Warm>* HP:Fine Mana:Warm>open oakentrap
It seems to be locked.
* HP:Fine Mana:Warm>pick oakentrap
open oakentrap
Using your lockpicks, you try to pick the lock...
Ragaz narrates 'any darkies sightings around bree or fnost?'
open oakentrap
The lock finally yields to your skill.
A voice calls from the inside: 'Strangers aren't welcome here!'
* HP:Fine Mana:Warm>
Ok.
A voice calls from the inside: 'Strangers aren't welcome here!'
* HP:Fine Mana:Warm>It's already open!
* HP:Fine Mana:Warm>
Jandor leaves down.
Entrance
A doorkeep stands here ready to obey his master's wishes.
* HP:Fine Mana:Warm>l u
The oakentrap is open.
* HP:Fine Mana:Warm>con man
Do you feel lucky, punk?
* HP:Fine Mana:Warm>
Jandor says 'this guy '
* HP:Fine Mana:Warm>
The Doorwarden closes the oakentrap.
The Doorwarden locks the oakentrap.
The Doorwarden says 'Who left the oakentrap open?'
* HP:Fine Mana:Warm>a this guy hard
emote tickles: this guy hard
Ok.
* HP:Fine Mana:Hot>ma
Jandor leaves west.
Naril's Library
* HP:Fine Mana:Hot>cha moo agg
Ok.
* HP:Fine Mana:Hot>l u
Nothing special there...
* HP:Fine Mana:Hot>
Jandor says 'really?'
* HP:Fine Mana:Hot>ex
exit
East - Entrance
West - Naril's Chambers
* HP:Fine Mana:Hot>ma
cha moo agg
Ok.
* HP:Fine Mana:Hot>a i imagine
emote tickles: i imagine
Ok.
* HP:Fine Mana:Hot>tel tharas is doorkeep easy?
Ok.
* HP:Fine Mana:Hot>
Jandor says 'damn'
* HP:Fine Mana:Hot>a he highe level than me i know that
emote tickles: he highe level than me i know that
Ok.
* HP:Fine Mana:Hot>ma
cha moo agg
Ok.
* HP:Fine Mana:Hot>mw
stat
cha moo wimpy
Ok.
* HP:Fine Mana:Hot>eq
OB: 79%, DB: 26%, PB: 103%, Armour: 92%. Wimpy: 100. Mood: wimpy.
Needed: 797,845 xp, 55 tp. Gold: 153. Alert: normal.
Affected by:
- a light wound at the right foot.
- a deep wound at the body.
- a light wound at the left arm.
- noquit
- novoid
* HP:Fine Mana:Hot>
You are using:
<wielded> an engraved broadsword (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a heavy pair of vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (used)
<worn around neck> a necklace
<worn around neck> a pale blue stone
<worn on finger> a banded ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a red ruby; it has a soft glowing aura
<worn on belt> a strange set of lock picks
<worn on belt> a gem-inlaid knife (brand new)
<worn on belt> a sable pouch
<worn on belt> the scalp of Elmo
* HP:Fine Mana:Hot>
Jandor says 'you think we can take?'
* HP:Fine Mana:Hot>
Tharas tells you 'doorkeeper?'
* HP:Fine Mana:Hot>
You suddenly notice Daevia.
Suddenly Daevia stabs you in the back.
That really HURT!
* HP:Bad Mana:Hot Daevia:Healthy>a ok i try buff him
emote tickles: ok i try buff him
Ok.
* HP:Bad Mana:Hot Daevia:Healthy>f
You flee head over heels.
Naril's Chambers
An Elven steward stands here, awaiting his masters bidding.
A sturdy pack horse is standing here.
Exits: East.
* HP:Bad Mana:Hot>
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Bad Mana:Hot>e
e
Naril's Library
Daevia the Elf is standing here.
Jandor is standing here.
Exits: East West.
Daevia leaves west.
* HP:Bad Mana:Hot>u
Entrance
A doorkeep stands here ready to obey his master's wishes.
Exits: West Up.
* HP:Bad Mana:Hot>The oakentrap seems to be closed.
* HP:Bad Mana:Hot>open oakentrap
Daevia has arrived from the west.
* HP:Bad Mana:Hot>It seems to be locked.
Daevia barely pierces your left foot and tickles it.
* HP:Bad Mana:Hot Daevia:Healthy>w
w
Jandor has arrived from the west.
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Bad Mana:Hot Daevia:Healthy>No way!
You are fighting for your life!
* HP:Bad Mana:Hot Daevia:Healthy>f
No way!
You are fighting for your life!
The Doorwarden yells 'Help, Daevia is trying to kill me!'
* HP:Bad Mana:Hot Daevia:Healthy>w
w
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Bad Mana:Hot Daevia:Healthy>mw
No way!
You are fighting for your life!
* HP:Bad Mana:Hot Daevia:Healthy>No way!
You are fighting for your life!
* HP:Bad Mana:Hot Daevia:Healthy>cha moo wimpy
Ok.
You flee head over heels.
Naril's Library
Exits: East West.
* HP:Bad Mana:Hot>
Daevia has arrived from the east.
* HP:Bad Mana:Hot>
Daevia tries to pierce you, but your parry is successful.
* HP:Bad Mana:Hot Daevia:Healthy>tell jandor you fucker
You flee head over heels.
Entrance
A doorkeep stands here ready to obey his master's wishes.
Jandor is standing here.
Exits: West Up.
* HP:Bad Mana:Hot>
Ok.
* HP:Bad Mana:Hot>ma
You bleed from open wounds.
* HP:Bad Mana:Hot>cha moo agg
Ok.
* HP:Bad Mana:Hot>tell tharas pick
e
Ok.
* HP:Bad Mana:Hot>e
Alas, you cannot go that way...
* HP:Bad Mana:Hot>
Alas, you cannot go that way...
* HP:Bad Mana:Hot>
Daevia has arrived from the west.
* HP:Bad Mana:Hot>tell tharas
w
Daevia pierces your right foot.
* HP:Bad Mana:Hot Daevia:Healthy>w
Who do you wish to tell what?
* HP:Bad Mana:Hot Daevia:Healthy>No way!
You are fighting for your life!
* HP:Bad Mana:Hot Daevia:Healthy>f
No way!
You are fighting for your life!
You slash Daevia's right leg hard and tickle it.
* HP:Bad Mana:Hot Daevia:Fine>mw
You flee head over heels.
PANIC!
You couldn't escape!
Daevia barely pierces your left leg and tickles it.
* HP:Bad Mana:Hot Daevia:Fine>cha moo wimpy
Ok.
* HP:Bad Mana:Hot Daevia:Fine>
PANIC!
You can't quit the fight!
FLEE
* HP:Bad Mana:Hot Daevia:Fine>f
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Bad Mana:Hot Daevia:Fine>w
w
You flee head over heels.
Naril's Library
Exits: East West.
* HP:Bad Mana:Hot>Naril's Chambers
An Elven steward stands here, awaiting his masters bidding.
A sturdy pack horse is standing here.
Exits: East.
* HP:Bad Mana:Hot>
Alas, you cannot go that way...
* HP:Bad Mana:Hot>tell jandor you fucker
e
e
Tharas tells you 'eh?'
Ok.
Daevia has arrived from the east.
* HP:Bad Mana:Hot>e
Ragaz narrates 'any darkies sightings around bree or fnost?'
Daevia barely pierces your head and tickles it.
No way!
You are fighting for your life!
* HP:Bad Mana:Hot Daevia:Fine>No way!
You are fighting for your life!
* HP:Bad Mana:Hot Daevia:Fine>No way!
You are fighting for your life!
* HP:Bad Mana:Hot Daevia:Fine>use stone
An Elven steward yells 'Help, Daevia is trying to kill me!'
* HP:Bad Mana:Hot Daevia:Fine>
You attempt to use the power of a pale blue stone.
Daevia barely pierces your right foot and tickles it.
Aye!
You cannot concentrate any more...
* HP:Bad Mana:Hot Daevia:Fine>f
You flee head over heels.
Naril's Library
Exits: East West.
* HP:Bad Mana:Hot>w
w
Naril's Chambers
An Elven steward stands here, awaiting his masters bidding.
A sturdy pack horse is standing here.
Daevia the Elf is standing here.
Exits: East.
* HP:Bad Mana:Hot>Jandor has arrived from the east.
Alas, you cannot go that way...
* HP:Bad Mana:Hot>
Daevia leaves east.
* HP:Bad Mana:Hot>tell tharas pick it
!
Ok.
Daevia has arrived from the east.
* HP:Bad Mana:Hot>
Daevia barely pierces your right leg and tickles it.
* HP:Bad Mana:Hot Daevia:Fine>e
e
[tell tharas pick it]
Ok.
Jandor leaves east.
* HP:Bad Mana:Hot Daevia:Fine>No way!
You are fighting for your life!
You flee head over heels.
Naril's Library
Jandor is standing here.
Exits: East West.
* HP:Bad Mana:Hot>f
Entrance
A doorkeep stands here ready to obey his master's wishes.
Exits: West Up.
Jandor has arrived from the west.
* HP:Bad Mana:Hot>e
Jandor leaves west.
Naril's Library
You flee head over heels.
Naril's Chambers
An Elven steward stands here, awaiting his masters bidding.
A sturdy pack horse is standing here.
Daevia the Elf is standing here.
Exits: East.
* HP:Bad Mana:Hot>e
Naril's Library
Jandor is standing here.
Exits: East West.
Jandor leaves west.
Naril's Chambers
An Elven steward stands here, awaiting his masters bidding.
A sturdy pack horse is standing here.
Daevia the Elf is standing here.
* HP:Bad Mana:Hot>
Daevia quickly approaches, trying to pierce you.
* HP:Bad Mana:Hot Daevia:Fine>u
No way!
You are fighting for your life!
* HP:Bad Mana:Hot Daevia:Fine>
Daevia barely pierces your head and tickles it.
* HP:Bad Mana:Hot Daevia:Fine>f
No way!
You are fighting for your life!
* HP:Bad Mana:Hot Daevia:Fine>
Jandor leaves east.
* HP:Bad Mana:Hot Daevia:Fine>w
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Bad Mana:Hot Daevia:Fine>w
No way!
You are fighting for your life!
* HP:Bad Mana:Hot Daevia:Fine>No way!
You are fighting for your life!
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Bad Mana:Hot Daevia:Fine>f
w
w
You flee head over heels.
Naril's Library
Exits: East West.
* HP:Bad Mana:Hot>Naril's Chambers
An Elven steward stands here, awaiting his masters bidding.
A sturdy pack horse is standing here.
Daevia the Elf is standing here.
Exits: East.
* HP:Bad Mana:Hot>
Alas, you cannot go that way...
* HP:Bad Mana:Hot>ma
cha moo agg
Ok.
* HP:Bad Mana:Hot>b dis
Daevia pierces your right arm.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Mana:Hot Daevia:Fine>bash dis
Saving Elmo.
You flee head over heels.
You were not able to keep your concentration while moving.
Naril's Library
Jandor is standing here.
Exits: East West.
* HP:Bad Mana:Hot>sta
Tharas tells you 'pick what?'
An Elven steward yells 'Help, Daevia is trying to kill me!'
* HP:Bad Mana:Hot>
You stop following Jandor.
Jandor pounds your right leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Mana:Hot Jandor:Healthy>Do you not consider fighting as standing?
You strongly slash Jandor's body and tickle it.
* HP:Bad Mana:Hot Jandor:Fine>
Daevia has arrived from the west.
* HP:Bad Mana:Hot Jandor:Fine>cha wimpy 0
f
Wimpy set to: 0
* HP:Bad Mana:Hot Jandor:Fine>w
w
You flee head over heels.
Entrance
A doorkeep stands here ready to obey his master's wishes.
Exits: West Up.
* HP:Bad Mana:Hot Move:Tired>Naril's Library
Jandor is standing here.
Daevia the Elf is standing here.
Exits: East West.
* HP:Bad Mana:Hot Move:Tired>Daevia pierces your right foot hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
No way!
You are fighting for your life!
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>
Jandor leaves east.
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>
You slash Daevia's left foot extremely hard and tickle it.
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>
Daevia pierces your left leg.
You wish that your wounds would stop BLEEDING so much!
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>na jandor daevia killing me
f
Ok.
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>e
e
You flee head over heels.
Naril's Chambers
An Elven steward stands here, awaiting his masters bidding.
A sturdy pack horse is standing here.
Exits: East.
* HP:Awful Mana:Hot Move:Tired>Naril's Library
Daevia the Elf is standing here.
Exits: East West.
Daevia quickly approaches, trying to pierce you.
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>No way!
You are fighting for your life!
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>
Daevia lightly pierces your body.
You wish that your wounds would stop BLEEDING so much!
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>
Jandor has arrived from the east.
You slash Daevia's right leg hard and tickle it.
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>f
e
Jandor pounds your body extremely hard and shatters it.
You are incapacitated and will slowly die, if not aided.
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>e
You are in a pretty bad shape, unable to do anything!
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>mw
You are in a pretty bad shape, unable to do anything!
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>
You are in a pretty bad shape, unable to do anything!
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>cha moo wimpy
Ok.
* HP:Awful Mana:Hot Move:Tired Daevia:Fine>
You feel a strong ache there!
Ouch!
You lose a level!
You are dead! Sorry...
o HP:Awful Mana:Hot Move:Tired>sl
You go to sleep.
* HP:Awful Mana:Hot Move:Tired>sco
1/406 hit, 42/68 mana, and 41/150 moves.
* HP:Awful Mana:Hot Move:Tired>sco
3/406 hit, 44/68 mana, and 44/150 moves.
* HP:Awful Mana:Hot Move:Tired>sl
You are already sound asleep.
* HP:Awful Mana:Hot Move:Tired>stat
OB: 108%, DB: -45%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 42,866 xp, 0 tp. Gold: 0. Alert: normal.
* HP:Awful Mana:Burning>sco
33/406 hit, 68/68 mana, and 94/150 moves.
* HP:Awful>sco
sl
34/406 hit, 68/68 mana, and 95/150 moves.
* HP:Awful>sco
You are already sound asleep.
* HP:Awful>sco
34/406 hit, 68/68 mana, and 95/150 moves.
* HP:Awful>sco
34/406 hit, 68/68 mana, and 96/150 moves.
* HP:Awful>sco
35/406 hit, 68/68 mana, and 96/150 moves.
* HP:Awful>sco
35/406 hit, 68/68 mana, and 96/150 moves.
* HP:Awful>sco
35/406 hit, 68/68 mana, and 97/150 moves.
* HP:Awful>sco
35/406 hit, 68/68 mana, and 97/150 moves.
* HP:Awful>sco
36/406 hit, 68/68 mana, and 98/150 moves.
* HP:Awful>36/406 hit, 68/68 mana, and 98/150 moves.
* HP:Awful>wake
sta
pray rivendell
You wake, and sit up.
* HP:Bad>
You stand up.
* HP:Bad>
You kneel down and try to hear the Ainulindale.
* HP:Bad>
In response to your request strange harmonies come from nowhere...
Listening to them, you have the strange sensation to fade away...
* HP:Bad>
Suddenly an explosion of ancient rhymes makes the space collapse around you!
You blink, you vanish! And you are in Rivendell!
It is pitch black...
You are in a city.
Someone is standing here.
Someone is here.
o HP:Bad>tell jandor you'll die soon enuff
Ok.
o HP:Bad>where
Players in your zone
--------------------
Elmo - somewhere
Tharas - Cleric Guild
Glader - somewhere
o HP:Bad>n
n
The Courtyard
A graceful and slender tree grows here.
Exits: North East South West.
* HP:Bad>n
The Rivendell Smithy
On the ground, there are five receipts.
On the ground, there are four tickets.
Angdil the elven smith is here, fashioning exquisite armour and weaponry.
Exits: South.
* HP:Bad>
Alas, you cannot go that way...
* HP:Bad>
Jandor tells you 'well'
* HP:Bad>tell jandor actually you'll die a fucking lot
Ok.
* HP:Bad>
Jandor tells you 'daevia really'
* HP:Bad>tell jandor well nothing ya fucking trapped me
Ok.
* HP:Bad>who god
Ainur
-----
[Vm] Ferumbras took
[Mc] Kyratai & Nighthawk sittin in the tree... [Retired]
[ M] Leetah is god of her own little world
[Mc] Donutello is SEVEN wins away! (Idle)
[ M] Humala - Fountain of Divine Wisdom (Idle)
5 players on.
* HP:Bad>pray ok i want fucking jandor sauron listed for that
You send your prayer to the Ainur.
* HP:Bad>tell ferumbras come here plz
Ok.
* HP:Bad>
Meriam narrates 'Where is there a guild in the shire?'
* HP:Bad>tell jandor your a piece of shit and will die
Ok.
* HP:Bad>
Philia narrates 'hrm which?'
* HP:Bad>
Martyn narrates 'there isnt'
* HP:Bad>tell jandor guaranteed and you will die more than onec
Ok.
* HP:Bad>
Vicker narrates 'what guild?'
* HP:Bad>
Meriam narrates 'oh'
* HP:Bad>
Ferumbras tells you 'why?'
* HP:Bad>
Philia narrates 'there's a warrior fuild in shire'
* HP:Bad>
Jandor tells you 'i did for daevia'<<<<Here he says he did it for daevia later he changes story says cause i called him a name 3 hours earlier b4 we grouped>>>
* HP:Bad>tell jandor shoulda minded your own fucking business<<<this bout the maddest i've ever been rl playing this game now i get mad often but not this mad>>>
Ok.
* HP:Bad>
Jandor tells you 'dont give me that shit'
* HP:Bad>
Jalin has arrived from the south.
A mountain mule has arrived from the south.
* HP:Bad>tell ferumbras daevia ripped me off a while ago so i fought him and kileld him
Meriam narrates 'Where can I go to practice then?'
* HP:Bad>
Ok.
* HP:Bad>
Vicker narrates 'there is a thief guild in shire'
* HP:Bad>
Jalin says 'wtf? why they kill ya?'
* HP:Bad>
Ferumbras tells you 'ok?'
* HP:Bad>
Philia narrates 'i think it was in Zoodhall'
* HP:Bad>tell ferumbras now jandor leads me into trap locked door place and attacsk me him and daevia
Ok.
* HP:Bad>tell ferumbras just so he could get my fucking eq
Ok.
* HP:Bad>
Meriam narrates 'hrmm'
* HP:Bad>tell jandor fuck you for daeiva you wanted my eq
Ok.
* HP:Bad>
Jandor tells you 'no'
* HP:Bad>
Jandor tells you 'i can get better than your equip any day'
* HP:Bad>tell jandor you'll die naz will play puke with me soon to get ya :) and ginlon to<<<Here i'm telling him i got some friends also since neither these fucks gonna take me one on one i gonna need some help i figure>>>
Jalin leaves south.
A mountain mule leaves south.
Ok.
* HP:Bad>
Philia narrates 'why prac there? crappy guilds'
* HP:Bad>
Daevia tells you 'payback is a bitch, no?'
* HP:Bad>tell jandor you'll fucking spam die :)
Ok.
* HP:Bad>
Jandor tells you 'hey'
* HP:Bad>tell daevia i took you one on one not 2 on one
Jandor tells you 'i am friends with naz'
* HP:Bad>
Ok.
* HP:Bad>
Jandor tells you 'so shadup'
* HP:Bad>
Saving Elmo.
* HP:Bad>na yup i kick daeiva'sa ass one on one
Vicker narrates 'thief guild is a wandering hobbit in hobbiton just folow him
and practice'
* HP:Bad>
Ok.
* HP:Bad>
Jandor tells you 'so try it'
* HP:Bad>
Meriam narrates 'ok'
* HP:Bad>tell jandor YOUR NOT half as good as friend with naz as me ya dumb fuck
Jessie narrates 'MUME should have a spell check'
* HP:Bad>
Ok.
* HP:Bad>
Tharas has arrived from the south.
A pack horse has arrived from the south.
* HP:Bad>
Jandor tells you 'sure'
* HP:Bad>
Jessie narrates 'gig'
* HP:Bad>
Tharas tells you 'they took everything?'
* HP:Bad>
Jandor tells you 'sure'
* HP:Bad>na yup daevia stole from me so we fought one on one i killed him
Ok.
* HP:Bad>
Jandor tells you 'talk all ya want'
* HP:Bad>
Ferumbras tells you 'so what do you want me to do?'
* HP:Bad>na so jandor lures me into trap and the 2 of them kill me
Ok.
* HP:Bad>
Daevia narrates 'and now you died'
* HP:Bad>na just so jandor can have some eq
Ok.
* HP:Bad>na yeah ya wimpy bitch cant handle one on one can ya
Jandor narrates 'hey'
* HP:Bad>
Ok.
* HP:Bad>
Light gradually filters in, proclaiming a new sunrise outside.
* HP:Bad>tell ferumbras fucking sauron list jandor?
Ok.
* HP:Bad>
Jandor narrates 'well'
* HP:Bad>tell ferumbras he had NO RIGHT to attack me and trap me
Ok.
* HP:Wounded>
Tharas tells you 'thats murder with intent!'
* HP:Wounded>
Jandor narrates 'you started saying i pussy and shit'<<<Here's where he gets worreid cause he knows that is not leagal and starts making diff excuses>>>
* HP:Wounded>tell ferumbras i didnt do anything to him ever that's bullshit
Ok.
* HP:Wounded>
Jandor narrates 'soo'
* HP:Wounded>
Ferumbras tells you 'why should i? you ripped off daevia, and apparently
jandor sides with daevia.'<<<HERE FERUMBAS IS FULL OF SHIT AND HAS NOF UCKING CLUE WHAT HE'S TALKING BOUT I DIDN'T RIP OFF DAEVIA HE TRIED TO RIP ME OFF AND I DIDN'T ALLOW IT HE MUST BE HIS FRIEND ALSO I FIGURE>>>
* HP:Wounded>
Jandor narrates 'he asked for help'
* HP:Wounded>na oh dont make up shit jandir
Ok.
* HP:Wounded>
Philia narrates 'arth svield sold fnost if any needs'
* HP:Wounded>
Jandor narrates 'and i helped'
* HP:Wounded>
Jandor narrates 'hey transe and jalin heard it'
* HP:Wounded>na ya fucking followed me for last 2 fucking hours
Ferumbras tells you 'sure you did. there can be alliances in MUME.'
Ok.
* HP:Wounded>na then trap me
Ok.
* HP:Wounded>
Jandor narrates 'im not making it up'
* HP:Wounded>
Bofi narrates 'why not organise a bare knuckle bout - Jnador vs Elmo -
entrance 1GP'
* HP:Wounded>tell ferumbras oh is that so ok good then big pk whitie war coming up this week rl and i dont wanna hear one fucking word about it my friends vs these fucks
Ok.
* HP:Wounded>
Tharas leaves south.
A pack horse leaves south.
* HP:Wounded>na ya fucking followed me and grouped with me for 2 hours then lead me into trap so you can get some fucking eq
Ok.
* HP:Wounded>na your fucking lame
Ok.
* HP:Wounded>na and will die
Ok.
* HP:Wounded>
Ferumbras tells you 'as long as you dont violate rules of character
separation'
* HP:Wounded>tell ferumbras char separation?
Ferumbras tells you 'and they are "justified" pk'
* HP:Wounded>
Ok.
* HP:Wounded>
Daevia narrates 'and you arent lame for attacking me afk?'<<HERE TWO WEEKS LATER AFTER I KICKED HIS ASS HE MAKES SOME SHIT UP SAYING HE WAS AFK AT THE TIME HE NEVER SAID ANYTHING LIKE THAT SINCE HE WASN'T AFK TOOK HIM 2 WEEKS TO THINK UP SOME BULLSHIT EXCUSES OF WHY HE DIED TO ME>>>
* HP:Wounded>
Ferumbras tells you 'go for it.'
* HP:Wounded>tell ferumbras so i can kill any whitie i want for his eq and just say oh a firend didn't like him
Ok.
* HP:Wounded>tell ferumbras good enuff
Ok.
* HP:Wounded>
Ferumbras tells you 'if you use any one of your other characters'
* HP:Wounded>
Ferumbras tells you 'to orchestrate / take revenge on'
* HP:Wounded>
Ferumbras tells you 'jandor/daevia or ANY of their other chars'
* HP:Wounded>tell ferumbras jandor had nothing to do with it ever so fuck that i get anyone i want anytime i want and just say a friend said he didnt like him :)
Ferumbras tells you 'that is character separation'
* HP:Wounded>
Ok.
* HP:Wounded>
A shimmering pillar of light appears, and Ferumbras steps in...
* HP:Wounded>
Jalin narrates 'can ya feel the love?'
* HP:Wounded>
Ferumbras says 'do you think we are stupid?',<actually ferumas I'M BEGINNING TO WONDER THAT, i know that is not leagal in fact i seen gothmog tell people fight there own battels they can't get friends to do it for em on same side pk>>>
* HP:Wounded>
Ferumbras sits down and rests.
* HP:Wounded>
Ferumbras says 'the rules are simple:'
* HP:Wounded>
Ferumbras says 'unprovoked pk is illegal'
* HP:Wounded>
Philia narrates '*cough*'
* HP:Wounded>tell ferumbras i will use elmo but i will get anyone i want and they better not get in trouble according to your rules
Ok.
* HP:Wounded>
Ferumbras says 'you provoked daevia'
* HP:Wounded>l
Ferumbras says 'did you not?'
* HP:Wounded>The Rivendell Smithy
You see five receipts on the ground.
You see four tickets on the ground.
Angdil the elven smith is here, fashioning exquisite armour and weaponry.
Ferumbras the Ainu is resting here.
* HP:Wounded>
Saving Elmo.
* HP:Wounded>
Ferumbras says 'you pked him'
* HP:Wounded>a i did not prevoke him
emote tickles: i did not prevoke him
Ok.
* HP:Wounded>
Ferumbras says 'eye for an eye'
* HP:Wounded>a he prevoked me
emote tickles: he prevoked me
Ok.
* HP:Wounded>
Ferumbras says 'you pked him1'
* HP:Wounded>
Ferumbras says 'i can see it on his history.'
* HP:Wounded>a eye for yee is not fucking getting yoyur friends to kill me
emote tickles: eye for yee is not fucking getting yoyur friends to kill me
Ok.
* HP:Wounded>a eye for eye is fighting one on one
emote tickles: eye for eye is fighting one on one
Ok.
* HP:Wounded>
Ferumbras says 'i was snooping you - seemed like daevia killed you anyway :)'<<AGAIN HE DOESN'T KNOW WHAT HE'S TALKING ABOUT>>>
* HP:Wounded>a no shit he stole from me and laughed on narrates bout it so we fought and he died
emote tickles: no shit he stole from me and laughed on narrates bout it so we fought and he died
Ok.
* HP:Wounded>
Ferumbras says 'ops - no jandor helped didnt he'>>>NICE TO SEE HE LOOKING TO SEE WHAT REALLY HAPPENED FINALLY>>>
* HP:Wounded>
Ferumbras nods solemnly.
* HP:Wounded>a well he told me
emote tickles: well he told me
Ok.
* HP:Wounded>a i hid some keys in mob come help me do it
emote tickles: i hid some keys in mob come help me do it
Ok.
* HP:Wounded>
Ferumbras says 'look, i am going to make this simple'
* HP:Wounded>a got me to pick exit go in locked room
emote tickles: got me to pick exit go in locked room
Ok.
* HP:Wounded>a and eat a backstab
emote tickles: and eat a backstab
Ok.
* HP:Wounded>a then he started hitting me to
emote tickles: then he started hitting me to
Ok.
* HP:Wounded>
Ferumbras says 'as i can see that you are annoyed and not going to be
reasonable'
* HP:Wounded>a reasonable?
emote tickles: reasonable?
Ok.
* HP:Wounded>
Ferumbras says 'unprovoked pk == sauron's list'
* HP:Wounded>
Meriam narrates 'umm, how do I exit the game?'
* HP:Wounded>
Ferumbras says 'if daevia serial kills you'
* HP:Wounded>
Ferumbras says 'or jandor does'
* HP:Wounded>
Ferumbras says 'that is one thing'
* HP:Wounded>a you can't fight someone just cause your friend says someone did something
emote tickles: you can't fight someone just cause your friend says someone did something
Ok.<< ONE TIME I SAW OLORION MAD AT RELIM TOLD HIM HIS LAB WERE GONNA PLAY PUKES WITH HIM AND KILL HIM GOTHMOG INSTA APPEARS AND SAYS NO FUCKING WAY
YOU MUST FIGHT YOUR OWN BATTLE IN SAME SIDE PK NOT GET FIRENDS TO DO IT, NOW FERUMBAS SAYS EXACT OPPOSITE>>>
* HP:Wounded>
Ferumbras says 'but you pk'ed daevia'<<<I PK'D DAEVIA CAUSE WE WERE DT I ASKED GROUP IF WE CAN GO NOC AND DO PBS CAUSE IW ANTED ONE
WE WENT THERE GOT IT HALF DONE JANDOR CO LEFT SO JUST ME DAEVIA LEFT WE FINISHED IT HE LOOTED IT SAID HE
WANTED IT TO SO I SAID OK LET'S ROLL HE SAID NO WAY I NEED IT MORE EVEN THOUGH HE ALREADY HAD ONE (WHICH YOU CANNOT USE 2 NOW BTW) I SAID NO WAY MAN BE FAIR
AND ROLL FOR IT IT WAS MY IDEA TO COME IN FIRST PLACE I'D LIKE A ROLL FOR IT, SO HE LAUGHS AND RUNS TO RD LAUGHING AT ME
AND MAKING FUN OF ME ON NARRATES, SO I TELL HIM I'LL KILL HIM IF HE DON'T ROLL I DONT LIKE GROUP MEMBERS THAT RIP OFF
TEHRE OWN GROUP AND HE JUST LAUGHS AGAIN SO I RUN RD AND KILL HIM IN A LEGEND HOM THERE THIS IS WHY THEY TRAP ME ALTHOUYGH
JANDOR HAS NO FUCKING RIGHT TO INTERFERE THER WERE LOT OF PEOPLE ON THAT NIGHT AND ALL KNEW HE RIPPED ME OFF SINCE HE
WAS LAUGHING AT ME ON NARRATES ETC AND HE DESERVED WHAT HE GOT AND I GOT 4 MUME DAYS JAIL TIME FOR IT
* HP:Wounded>
Ferumbras says 'and jandor helped with the revenge'<<REVENGE? FUCING GUY RIPPED ME OFF DESERVED WHAT HE GOT FERUMBAS HAS
NO IDEA WHY I KILLED HIM YET ASSUMES IT'S OK FOR OTHER PUKES NON INVOVLED TO JUST JOIN HIM AND RIP ME FOR EQ
Jalin narrates 'rent at an end or quit and lose all ya got'
* HP:Wounded>a NM i get my friends to whack em soon enuff
emote tickles: NM i get my friends to whack em soon enuff
Ok.
* HP:Wounded>
Jalin narrates 'end=inn'
* HP:Wounded>
Ferumbras nods solemnly.
* HP:Wounded>
Jalin narrates ':P'
* HP:Wounded>
Ferumbras says 'just dont do anything illegal'
* HP:Wounded>
Ferumbras says 'in the process'
* HP:Wounded>
Meriam narrates 'umm, where can I find an inn in hobbiton?'
* HP:Hurt>
Ferumbras says 'be careful of character separation.'
* HP:Hurt>
Ferumbras says 'ok?'
* HP:Hurt>
Vicker narrates 'comming ...'
* HP:Hurt>a i wont use a diff char
Jalin narrates 'I think from fountain all west, open door w, s'
* HP:Hurt>emote tickles: i wont use a diff char
Ok.
* HP:Hurt>
Ferumbras nods solemnly.
* HP:Hurt>a but i will get my firends to whack em
Brona narrates 'what race is best for warriors?'
emote tickles: but i will get my firends to whack em
Ok.
* HP:Hurt>l
The Rivendell Smithy
There are five receipts here.
On the ground, there are four tickets.
Angdil the elven smith is here, fashioning exquisite armour and weaponry.
Ferumbras the Ainu is resting here.
* HP:Hurt>
Ferumbras says 'but also, dont hold it against other characters of theirs'
* HP:Hurt>
Ferumbras nods solemnly.
* HP:Hurt>
Ferumbras stops resting, and clambers on his feet.
* HP:Hurt>a and i dont want to hear one fucking word bout them being in trouble
Ferumbras waves good-bye to you.
* HP:Hurt>emote tickles: and i dont want to hear one fucking word bout them being in trouble
Ok.
* HP:Hurt>
Ferumbras says 'good luck'
* HP:Hurt>a oh yes i will
emote tickles: oh yes i will
Ok.
* HP:Hurt>
Ferumbras says 'dont be an ass.'
* HP:Hurt>a jandor and all his chars die :)
emote tickles: jandor and all his chars die :)
Ok.
* HP:Hurt>l
The Rivendell Smithy
On the ground, there are five receipts.
There are four tickets here.
Angdil the elven smith is here, fashioning exquisite armour and weaponry.
Ferumbras the Ainu is standing here.
* HP:Hurt>
Ferumbras says 'ok - if you do that'
* HP:Hurt>
Ferumbras says 'you will be demoted.'
* HP:Hurt>
Ferumbras says '_simple_'
* HP:Hurt>a i hate em all my friends told me somehting bad about each and everyone of em<<HERE I AM JUST BEING A DICK MAKING FUN
OF FERUMBAS SENSE OF THE RULES ACCORDING TO HIM AS LONG AS SOMEON TELLS YOU THEY DONT LIKE SOMEONE AND WANT TO KILL THEM IT IS
OK TO JOIN THEM AND DO IT I GUESS WHICH IS NICE TO KNOW I DIDNT' REALIZE THAT IS HOW IT IS>>>
emote tickles: i hate em all my friends told me somehting bad about each and everyone of em
Ok.
* HP:Hurt>whois ferumbras
Ferumbras took is a Vala (Mudller).
* HP:Hurt>a simple is this
emote tickles: simple is this
Ok.
* HP:Hurt>a you can't pk without a reason your own raise
emote tickles: you can't pk without a reason your own raise
Ok.
* HP:Hurt>
Ferumbras smiles happily.
* HP:Hurt>a and daevia telling you help me whack someone is not a good reason
emote tickles: and daevia telling you help me whack someone is not a good reason
Ok.
* HP:Hurt>
Ferumbras has lost his link.
* HP:Hurt>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Jalin - Top of a Steeply Sloping Path
Glader - The Fountain Square
* HP:Hurt>
Ferumbras has reconnected.
* HP:Hurt>
Saving Elmo.
* HP:Hurt>l
The Rivendell Smithy
There are five receipts here.
You see four tickets on the ground.
Angdil the elven smith is here, fashioning exquisite armour and weaponry.
Ferumbras the Ainu is standing here.
* HP:Hurt>whois daevia
Daevia Lothloriana, Mistress of Feanor is an Elf.
Is playing from [numerical address].
I respectfully defer to Tasslehoff's whois.
* HP:Hurt>who god
Ainur
-----
[Vm] Ferumbras took
[Mc] Kyratai & Nighthawk sittin in the tree... [Retired]
[ M] Leetah is god of her own little world
[Mc] Donutello is SEVEN wins away! (Idle)
[ M] Humala - Fountain of Divine Wisdom (Linkless)
5 players on.
* HP:Hurt>
Martyn narrates 'night all'
* HP:Hurt>
Ferumbras smiles happily.
* HP:Hurt>
Ferumbras says 'good - well now you have notes'
* HP:Hurt>
Ferumbras says 'on the subject'
* HP:Hurt>
Ferumbras waves good-bye to you.
* HP:Hurt>
Ferumbras has left Arda.
* HP:Hurt>tell jadnorwhere
Who do you wish to tell what?
* HP:Hurt>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Glader - The Fountain Square
* HP:Hurt>
Agis tells you 'be on in 5 as gin'
* HP:Hurt>tell jandor WTF did you do that for anyways
Ok.
* HP:Hurt>
Jandor tells you 'hrm'
* HP:Hurt>tell jandor you know he fukcing ripped me off and we dueled one on one
Ok.
* HP:Hurt>tell jandor and i won
Ok.
* HP:Hurt>
Jandor tells you 'you called me a pussy'
* HP:Hurt>tell jandor so ya fucking help him eh
Ok.
* HP:Hurt>
Jandor tells you 'he my friend'
* HP:Hurt>
Jandor tells you 'and i helped him'
* HP:Hurt>tell jandor ginlon on in 5 we see how good a player ya are then
Ok.
* HP:Hurt>
Jandor tells you 'cause i was pissed'
* HP:Hurt>tell jandor pissed ya full of shit ya grouped with me for 2 fucking hours
Ok.
* HP:Hurt>tell jandor then pull this shit
Ok.
* HP:Hurt>
Jandor tells you 'well i dont care about equip'
* HP:Hurt>tell jandor we see what the people on mume.net think of this bullshit
Ok.
* HP:Hurt>tell jandor yoru full of shit ya did it for the eq
Jandor tells you 'right..'
* HP:Hurt>
Ok.
* HP:Hurt>tell jandor and ya know it
Ok.
* HP:Hurt>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Glader - The Fountain Square
* HP:Hurt>whios ailw
Arglebargle, glop-glyf!?!
* HP:Hurt>
Jandor tells you 'er no'
* HP:Hurt>whois ailwon
Ailwon is a level sixty-two Silvan Champion.
Is playing from *.net.
* HP:Hurt>tell jandor oh yeah i usually group with people i'm mad at for 2 fucking hours following them around
Ok.
* HP:Hurt>
Jandor tells you 'hrm'
* HP:Fine>
The deepening gloom announces another sunset outside.
* HP:Fine>
Saving Elmo.
* HP:Fine>tell janodr hrm nothing you'll get whats coming to you
No-one by that name here...
* HP:Fine>wehre
Arglebargle, glop-glyf!?!
* HP:Fine>tell jandor ya fucking didn't mind your own business and you will get what's coming to you
Ok.
* HP:Fine>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Glader - The Fountain Square
* HP:Fine>tell jandor ya fucking took a free chanue to get free eq
Ok.
* HP:Fine>tell jandor you are a fucking pussy always was every fucking log of ya is either overkill or of you pussying out and letting others die :P
Ok.
* HP:Fine>
The last ray of light fades, and all is swallowed up in darkness.
* HP:Fine>
Jandor tells you 'no'
* HP:Fine>tell jandor only fucking way ya can get apk is some bullshit like this you make me fucking sick
Ok.
* HP:Fine>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Glader - somewhere
* HP:Fine>
Llewyd narrates 'anyone care to help an exper lvl 8 mage/cler get a little
xp?'
* HP:Fine>
Jandor tells you 'you dont know shit'
* HP:Fine>
Jandor tells you 'i could left moria when nazgum fucking came with 6'
* HP:Fine>
Jandor tells you 'i have e gate open and shit'
* HP:Fine>
Jandor tells you 'i went to find my fcuking group meembers'
* HP:Fine>tell jandor ya fucking didn't enter portal when ya shoulda
Ok.
* HP:Fine>
Jandor tells you 'took 10 fucking mitures'
* HP:Fine>
Jandor tells you 'and i get them out'
* HP:Fine>tell jandor ya fucking other day sat necro with 11 fucking pukhes scarred to fight us 8
Ok.
* HP:Fine>tell jandor yeah you are a fucking pussy
Ok.
* HP:Fine>
Jandor tells you 'i mobripped 2 fucking times today'
* HP:Fine>
Jandor tells you 'and dt'ed to times with full shining'
* HP:Fine>tell jandor pk your own fucking race for eq
Ok.
* HP:Fine>
Jandor tells you 'so shut the fuck up'
* HP:Fine>tell jandor when ya know he fucking ripped me off
Ok.
* HP:Fine>tell jandor no i wont shut up ya fucking piece of shit
Ok.
* HP:Fine>who leg
Legends
-------
Tia the Silver Smurfette
Gorfax the Elf
Jayhawk the Greyhavens Legend [Retired]
Scrape Mulehugger
Ailwon
Brumm Broadbeam, of Belegost (Idle)
Elmo ooooh! that tickles!
Philia Felice, the Ex-Priestess
Superdeathflame Top Sage & Head Chef of the Deathflames
9 players on.
* HP:Fine>
Jandor tells you 'lol you suck'
* HP:Fine>tell jandor nods we'll see how bad i suck
Ok.
* HP:Fine>tell jandor what comes around goes around
Ok.
* HP:Fine>
Jandor tells you 'elisa followed me cause he said he likes to hang out with
people who know what they are doing'<<THAT SURE DONT INCLUDE YOU EVERYONE KNOWS JANDOR IS A BIG PUSSY AND THE FIRST ONE TO
BAIL ON YA WHEN YA NEED HIM>>> SEEN 2 LOGS OF THAT IN THE LAST WEEK OR SO
* HP:Fine>
Jandor tells you 'eat shit im better than you '
* HP:Fine>tell jandor i've kiled you 3 fucking times solo with my orc
Ok.
* HP:Fine>
Jandor tells you 'you wont beable to get he equip i get or be better than me
ever while you play this mud'
* HP:Fine>tell jandor you've never killeed anyone solo hwo can you be better than me :P
Ok.
* HP:Fine>tell jandor ROTFL
Ok.
* HP:Fine>
Jandor tells you 'i have killed kakarot solo'
* HP:Fine>
Jandor tells you 'ive killed a shitloads'
* HP:Fine>tell jandor rotfl
Ok.
* HP:Fine>tell jandor your full of shit
Ok.
* HP:Fine>tell jandor i dont team with fucking huge groups like you every log in
Ok.
* HP:Fine>
Saving Elmo.
* HP:Fine>tell jandor so bite me ya fucking bullshitter
Jandor tells you 'not really'
* HP:Fine>
Jandor tells you 'you just suck so you keep talking'
* HP:Fine>
Ok.
* HP:Fine>tell jandor you dont kill anyone solo
Ok.
* HP:Fine>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Glader - somewhere
* HP:Fine>
Jandor tells you 'i dont post logs dick'
* HP:Fine>tell jandor i suck?
Ok.
* HP:Fine>
Jandor tells you 'yes'
* HP:Fine>tell jandor notice ya didn't dare try take me on one on one eh
Ok.
* HP:Fine>
You begin to feel thirsty.
* HP:Fine>tell jandor had to get a buddy to trap with
Ok.
* HP:Fine>tell jandor oh yeah your real fucking brave
Ok.
* HP:Fine>tell jandor that's cause you have nof ucking logs
Ok.
* HP:Fine>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Tharas - Jeweller
Glader - somewhere
* HP:Fine>
Tharas has arrived from the south.
A pack horse has arrived from the south.
* HP:Fine>
Angdil grabs Tharas' staff and begins working on it.
* HP:Fine>
Tharas leaves south.
A pack horse leaves south.
* HP:Fine>
Jandor tells you 'i could take you 1 on 1'
* HP:Fine>tell tharas i serously hoope your gonna help us kill them
Ok.
* HP:Fine>
Jandor tells you 'id rock you'
* HP:Fine>tell jandor never not in your life your to stupid
Ok.
* HP:Fine>tell jandor we'll see
Ok.
* HP:Fine>
Jandor tells you 'im lvl fuckin 42 you lvl 29 i fucking rock you'
* HP:Fine>
Jandor tells you 'yeah we will see'
* HP:Fine>
Jandor tells you 'when i rock you again'
* HP:Fine>tell jandor yeah but i know what the fuck i'm doing unlike you
Ok.
* HP:Fine>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Tharas - Imladris Private Guest Rooms
Glader - somewhere
* HP:Fine>tell jandor yeah who ya gonna get this time?
Ok.
* HP:Fine>
Jandor tells you 'thats why elisa follow me'
* HP:Fine>
You are thirsty.
* HP:Fine>tell jandor got some more fag friends of yours
Ok.
* HP:Fine>whios elisa
Arglebargle, glop-glyf!?!
* HP:Fine>
Jandor tells you 'shadup you dick'
* HP:Fine>tell jadnor elisa fucking sucks worse than you
No-one by that name here...
* HP:Fine>tell jandor fuck you ya clueless fuck
Ok.
* HP:Fine>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Tharas - Imladris Private Guest Rooms
Glader - somewhere
* HP:Fine>
Jandor tells you 'i could get my friends'
* HP:Fine>tell tharas ?
Ok.
* HP:Fine>
Jandor tells you 'brumm,jalin,throin and all his characters'
*>tell jandor go ahead man i got more than you i gurantee that
Ok.
*>
Jandor tells you 'ailwon..'
*>tell jandor get em :)
Ok.
*>
Jandor tells you 'hey i know poepl'
*>
Jandor tells you 'no'
*>tell jandor ailwon wont fight ginlon and anolad and tharas :)
Ok.
*>
Jandor tells you 'i know shitloads of people so shadup'
*>tell jandor wel ya better get em :) cause chris knows shitloads to
Ok.
*>where
You are thirsty.
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Tharas - Imladris Private Guest Rooms
Glader - somewhere
*>
Angdil closes his shop.
*>
Jandor tells you 'i bet brumm and bash and all the broadbeams would'
*>tell jandor and so does naz :)
Ok.
*>
Jandor tells you 'i am chirs so shadup'
*>
Jandor tells you 'he wont try shit'
*>tell jandor chris is ginlon dipshit and he on in 1 mins
Ok.
*>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Tharas - Imladris Private Guest Rooms
Glader - somewhere
*>who orc
Orcs
----
0 players on.
*>whois ginlon
Ginlon Tiasmate, King of Noldo is a level fifty-three Noldorin Chieftain.
Last login 1 hour ago from *.se.
Amen to that Fingeror...
Two silly elf swedes goes down fast there...
*sulks in the corner*
*>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Tharas - Imladris Private Guest Rooms
Glader - somewhere
*>
Jandor tells you 'to bad he cant touch me lol'
*>
*>tell jandor yeah like i said a big pussy is all you are
Ok.
*>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Tharas - Imladris Private Guest Rooms
Glader - somewhere
*>
Saving Elmo.
*>
*>tell jandor it wont hurt there chars :p
Ok.
*>
Jandor tells you 'you are the pussy'
*>tell jandor i am?
Ok.
*>
Jandor tells you 'you need ginlon and anolad to stick up for you'
*>tell jandor i'd fight ya one on one b4 i tried that lame bullshit to get free eq
Ok.
*>
Jandor tells you 'cause you cant fight for shit'
*>tell jandor LAUGH your the one that didnt attempt to fight me one on one dickhead
Ok.
*>where
Players in your zone
--------------------
Elmo - The Rivendell Smithy
Tharas - Imladris Private Guest Rooms
Glader - somewhere
*>who
Players
-------
Amaldil the Man Adventurer
Tia the Silver Smurfette
Dernhelm the Dwarven Apprentice
Tenhammer the Dwarven Axemaster
Elina the Dwarven Fighter
Corwin the Man Rider [Retired]
Grimshark the Elven Magician
Galion the Elven Archer
Gorfax the Elf
Jayhawk the Greyhavens Legend [Retired] (Idle)
Llewyd the Half-Elven Priest
Scrape Mulehugger
Ragaz the Dwarven Battlemaster
Tempest the Stormbringer
Bregan the Dwarven Adventurer
Ailwon
Tibicen the Man Adventurer
Brumm Broadbeam, of Belegost (Idle)
Fried the Man Weaponsmaster
Vicker the Elven Rider
*** Return: continue, b: back one page, r: redisplay, q:quit (43%) *** Daevia Lothloriana, Mistress of Feanor
Myuki the Elven Mercenary (Idle)
Elmo ooooh! that tickles!
Orcsbane the Man Soldier
Tharas
Helluin the Half-Elven Adventurer
Mindeb the Elven Adventurer
Esme the Hobbit
Junbao the Elven Wizard [Retired]
Hollow the Half-Elven Patriarch
Isabel the Half-Elven Warrior
Jessie the Man Battlemistress
Philia Felice, the Ex-Priestess
Superdeathflame Top Sage & Head Chef of the Deathflames
[Mc] Kyratai & Nighthawk sittin in the tree... [Retired]
Jalin Broadbeam, Berserker of Belegost
Enirehtac the Elven Magician
[ M] Leetah is god of her own little world
Sera the Man Scout
Jandor Broadbeam, of Belegost
[Mc] Donutello is SEVEN wins away!
Glader Glamrock, one of the Otso
*** Return: continue, b: back one page, r: redisplay, q:quit (95%) ***
You are thirsty.
*** Return: continue, b: back one page, r: redisplay, q:quit (95%) *** [ M] Humala - Fountain of Divine Wisdom (Linkless)
43 players on.
*>
Jandor tells you 'why would i'
*>who
Players
-------
Amaldil the Man Adventurer
Tia the Silver Smurfette
Dernhelm the Dwarven Apprentice
Tenhammer the Dwarven Axemaster
Elina the Dwarven Fighter
Corwin the Man Rider [Retired]
Grimshark the Elven Magician
Galion the Elven Archer
Gorfax the Elf
Jayhawk the Greyhavens Legend [Retired] (Idle)
Llewyd the Half-Elven Priest
Scrape Mulehugger
Ragaz the Dwarven Battlemaster
Tempest the Stormbringer
Bregan the Dwarven Adventurer
Ailwon
Tibicen the Man Adventurer
Brumm Broadbeam, of Belegost (Idle)
Fried the Man Weaponsmaster
Vicker the Elven Rider
*** Return: continue, b: back one page, r: redisplay, q:quit (43%) *** Daevia Lothloriana, Mistress of Feanor
Myuki the Elven Mercenary (Idle)
Elmo ooooh! that tickles!
Orcsbane the Man Soldier
Tharas
Helluin the Half-Elven Adventurer
Mindeb the Elven Adventurer
Esme the Hobbit
Junbao the Elven Wizard [Retired]
Hollow the Half-Elven Patriarch
Isabel the Half-Elven Warrior
Jessie the Man Battlemistress
Philia Felice, the Ex-Priestess
Superdeathflame Top Sage & Head Chef of the Deathflames
[Mc] Kyratai & Nighthawk sittin in the tree... [Retired]
Jalin Broadbeam, Berserker of Belegost
Enirehtac the Elven Magician
[ M] Leetah is god of her own little world
Sera the Man Scout
Jandor Broadbeam, of Belegost
[Mc] Donutello is SEVEN wins away!
Glader Glamrock, one of the Otso
*** Return: continue, b: back one page, r: redisplay, q:quit (95%) *** [ M] Humala - Fountain of Divine Wisdom (Linkless)
43 players on.
*>*>
An elf has arrived from the south.
*>tell jandor ya fucking trap me for free eq
Ok.
*>tell jandor ya know it ya fucking pathetic pussy
Jandor tells you 'ok..'
then lures you into trap and helps to kill. Lame!