First 2 parts are BORING, so scroll on to the third if out of time. Still there
/// Well. My first real pk with this char. The first two parts are kinda
/// boring so you can scroll on to the third one.
***** ACT 1 *****
* Mana:Hot>
*Ughßr the Orc* has arrived from the south riding a hungry warg.
The ferocious warg tries to hit Khuk, but he parries successfully.
* Mana:Hot>
Khuk cleaves a great werewolf's left hindfoot very hard and shatters it.
* Mana:Hot>
*Ughßr the Orc* approaches Winzy, trying to smite him.
* Mana:Hot>
Khuk leaves east riding a mountain mule.
A great werewolf leaves east.
The ferocious warg leaves east.
The black wolf leaves east.
You feel yourself exposed.
You spray *Ughßr the Orc* with many-coloured rays of bright light.
* Mana:Warm>
Winzy smites *Ughßr the Orc*'s left hand extremely hard and shatters it.
* Mana:Warm>
Khuk has arrived from the east riding a mountain mule.
A great werewolf has arrived from the east.
The ferocious warg has arrived from the east.
The black wolf has arrived from the east.
* Mana:Warm>
You start to concentrate...
Your victim has disappeared!
*Ughßr the Orc* leaves south riding a hungry warg.
* Mana:Warm>
Winzy panics, and attempts to flee.
Winzy leaves west.
* Mana:Warm>
cast 'colour spray' *orc*
Khuk leaves south riding a mountain mule.
Great East Road
Khuk the Dwarf is here, riding a mountain mule.
Exits: North South West.
* Mana:Warm>
* Mana:Warm>
*Ughßr the Orc* has arrived from the west riding a hungry warg.
* Mana:Warm>
On a Trail
Exits: North East South West.
* Mana:Warm>
/// SPAM-SNIP ///
* Mana:Hot>
Your blood freezes as you hear a death cry.
* Mana:Hot>
An Old Path
The corpse of a great werewolf is lying here.
Khuk the Dwarf is here, riding a mountain mule, fighting the ferocious warg.
Winzy the Man is standing here.
The ferocious warg is here, fighting Khuk.
The black wolf is here, fighting Khuk.
*Ughßr the Orc* is here, riding a hungry warg.
Exits: North South West.
* Mana:Hot>
You start to concentrate...
*Ughßr the Orc* tries to smite Winzy, but he parries successfully.
Winzy leaves north.
*Ughßr the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Ughßr the Orc* leaves south riding a hungry warg.
* Mana:Hot>
Khuk leaves west riding a mountain mule.
Nobody here by that name.
* Mana:Hot>
West of the Ford of the Bruinen
*Ughßr the Orc* is here, riding a hungry warg.
Exits: North East South West.
* Mana:Hot>
cast 'colour spray' *orc*
cha spell fast
Ok.
* Mana:Hot>
signs'
*Ughßr the Orc* leaves west riding a hungry warg.
* Mana:Hot>
Nobody here by that name.
* Mana:Hot>
*Ughßr the Orc* has arrived from the west riding a hungry warg.
* Mana:Hot>
cast 'colour spray' *orc*
*Ughßr the Orc* smites your body extremely hard.
No way!
You are fighting for your life!
* HP:Fine Mana:Hot *Ughßr the Orc*:Hurt>
Your victim has disappeared!
*Ughßr the Orc* leaves west riding a hungry warg.
* HP:Fine Mana:Hot>
*Ughßr the Orc* has arrived from the west riding a hungry warg.
* HP:Fine Mana:Hot>
Forested Hills
Exits: North East South West.
* HP:Fine Mana:Hot>
* HP:Fine Mana:Hot>
Nobody here by that name.
* HP:Fine Mana:Hot>
Nobody here by that name.
* HP:Fine Mana:Warm>
cast 'colour spray' *orc*
West of the Ford of the Bruinen
*Ughßr the Orc* is here searching for something, riding a hungry warg.
Exits: North East South West.
* HP:Fine Mana:Warm>
*Ughßr the Orc* leaves west riding a hungry warg.
* HP:Fine Mana:Warm>
*Ughßr the Orc* has arrived from the west riding a hungry warg.
* HP:Fine Mana:Warm>
cast 'colour spray' *orc*
Forested Hills
Exits: North East South West.
* HP:Fine Mana:Hot>
* HP:Fine Mana:Warm>
cast 'colour spray' *orc*
West of the Ford of the Bruinen
*Ughßr the Orc* is here, riding a hungry warg.
Exits: North East South West.
* HP:Fine Mana:Warm>
Your victim has disappeared!
*Ughßr the Orc* leaves east riding a hungry warg.
* HP:Fine Mana:Warm>
Stumpy narrates 'anyone got a ciclet /copper spare?'
* HP:Fine Mana:Hot>
Khuk has arrived from the north riding a mountain mule.
* HP:Fine Mana:Hot>
Ford of the River Bruinen
*Ughßr the Orc* is here, riding a hungry warg.
Exits: North East South West.
*Ughßr the Orc* leaves west riding a hungry warg.
* HP:Fine Mana:Hot>
Path to the Misty Mountains
A skull is here, spiked to the end of a pole.
Exits: East South West.
* HP:Fine Mana:Hot>
Ford of the River Bruinen
Exits: North East South West.
* HP:Fine Mana:Hot>
Nobody here by that name.
* HP:Fine Mana:Warm>
cast 'colour spray' *orc*
West of the Ford of the Bruinen
Exits: North East South West.
* HP:Fine Mana:Warm>
* HP:Fine Mana:Warm>
*Ughßr the Orc* has arrived from the west riding a hungry warg.
* HP:Fine Mana:Warm>
You start to concentrate...
*Ughßr the Orc* tries to smite you, but your parry is successful.
Your victim has disappeared!
*Ughßr the Orc* leaves north riding a hungry warg.
/// SPAM-SNIP ///
* HP:Fine Mana:Hot>
Ok.
* HP:Fine Mana:Hot>
track hungry
can
Klilyn narrates 'they wherent togeth'
* HP:Fine Mana:Hot>
Ok.
* HP:Fine Mana:Hot>
(done less than 1 hour ago).
* HP:Fine Mana:Hot>
Ok.
* HP:Fine Mana:Hot>
An Old Path
The corpse of a great werewolf is lying here.
Exits: North South West.
(done less than 1 hour ago).
* HP:Fine Mana:Hot>
An Old Path
A black wolf is here, glaring hungrily for its next meal.
Exits: North South West.
(done less than 1 hour ago).
* HP:Fine Mana:Hot>
An Old Path
The corpse of a great werewolf is lying here.
Exits: North South West.
* HP:Fine Mana:Hot>
*Ughßr the Orc* has arrived from the north riding a hungry warg.
* HP:Fine Mana:Hot>
*Ughßr the Orc* tries to smite you, but your parry is successful.
The black wolf has arrived from the north.
* HP:Fine Mana:Hot *Ughßr the Orc*:Hurt>
* HP:Fine Mana:Hot *Ughßr the Orc*:Hurt>
You strongly slash *Ughßr the Orc*'s body and tickle it.
* HP:Fine Mana:Hot *Ughßr the Orc*:Hurt>
* HP:Fine Mana:Hot *Ughßr the Orc*:Hurt>
You flee head over heels.
Forested Hills
Exits: North East South West.
* HP:Fine Mana:Hot>
Forested Hills
Exits: North East South West.
* HP:Fine Mana:Hot>
West of the Ford of the Bruinen
Exits: North East South West.
* HP:Fine Mana:Hot>
cast 'colour spray' *orc*
An Old Path
The corpse of a great werewolf is lying here.
A black wolf is here, glaring hungrily for its next meal.
Exits: North South West.
* HP:Fine Mana:Hot>
* HP:Fine Mana:Hot>
cast 'colour spray' *orc*
West of the Ford of the Bruinen
Exits: North East South West.
* HP:Fine Mana:Hot>
Cel¾rfilas narrates 'ughar going down abr'
/// And he did, while i didn't chase and headed west instead...
/// Ok, this part was pointless mostly... He was too fast for me.
/// Still... To poison someone, you'd need to be able to get a hit in *Grin*
***** ACT 2 *****
/// Now, i hear of 2 bns near wswept and head there.
* Mana:Burning Move:Tired>
Old East Road
Nele the Woman is here, riding a horse of the Rohirrim.
Emroth the Man is here, riding the trained horse.
Bresh the Man is here, riding the warhorse.
Grez the Half-Elf is here, riding a pack horse.
Exits: North East South West.
* Mana:Burning Move:Tired>
Old East Road
Exits: North East South West.
* Mana:Burning Move:Tired>
Old East Road
Nele the Woman is here, riding a horse of the Rohirrim.
Emroth the Man is here, riding the trained horse.
Bresh the Man is here, riding the warhorse.
Grez the Half-Elf is here, riding a pack horse.
Exits: North East South West.
* Mana:Burning Move:Tired>
You snicker softly.
* Mana:Burning Move:Tired>
Grez narrates 'well donk, isolde, snuttan, etc, the "leaders" in the labs etc
are usually very fast, which is why they lead!'
* Mana:Burning Move:Tired>
Squirt narrates 'if you happen to find elf corpse with shadow.. is 105 lauren
there.'
* Mana:Burning Move:Tired>
Emroth says 'he needs to have higher than 100%'
* Mana:Burning Move:Tired>
Ok.
* Mana:Burning Move:Tired>
Grez says 'stumpy?'
* Mana:Burning Move:Tired>
Grez begins some strange incantations...
* Mana:Burning Move:Tired>
Grez utters the word 'noselacri'
* Mana:Burning Move:Tired>
Nele nods in agreement with Grez.
* Mana:Burning Move:Tired>
Emroth says 'overkill?'
* Mana:Burning Move:Tired>
Grez begins some strange incantations...
* Mana:Burning Move:Tired>
Grez utters the word 'noselacri'
You shudder while Grez attempts to force his will upon you.
/// And wtf are you up to?
* Mana:Burning Move:Tired>
Grez ponders life, the universe, and everything.
* Mana:Burning Move:Tired>
Klilyn narrates 'no they looted'
* Mana:Burning Move:Tired>
Emroth says 'whats an overkill?'
/// Nod, Emroth.
* Mana:Burning Move:Tired>
You smile happily.
* Mana:Burning Move:Tired>
You wave.
* Mana:Burning Move:Tired>
Old East Road
Exits: North East South West.
* Mana:Burning Move:Tired>
Old East Road
Exits: North East South West.
* Mana:Burning Move:Tired>
Cracked Ground
Exits: North East.
/// Ya, i can't count to four really :)
* Mana:Burning Move:Tired>
Windswept Ground
Exits: East South.
A cold hard wind lashes at your clothes making it difficult to walk.
* Mana:Burning Move:Tired>
Kaylin narrates 'is longspear worth using?'
* Mana:Burning Move:Tired>
Drogoroth narrates 'anyone enchant a two for me pls? i can come anywhere
vfast'
* Mana:Burning Move:Tired>
Exits: North East.
* Mana:Burning Move:Tired>
Windswept Ground
Exits: North South West.
A cold hard wind lashes at your clothes making it difficult to walk.
* Mana:Burning Move:Slow>
Old East Road
Nele the Woman is here, riding a horse of the Rohirrim.
Emroth the Man is here, riding the trained horse.
Bresh the Man is here, riding the warhorse.
Grez the Half-Elf is here, riding a pack horse.
Exits: North East South West.
* Mana:Burning Move:Slow>
Grez says 'i have 105%'
* Mana:Burning Move:Slow>
* Mana:Burning Move:Slow>
Emroth says 'kill over?'
* Mana:Burning Move:Slow>
You start to concentrate...
every time?'
Grez begins some strange incantations...
You shudder while Grez attempts to force his will upon you.
/// Ah, well, you're just a worthless piece of shit.
* Mana:Hot>
Grez says 'wtf'
Old East Road
Exits: North East South West.
/// And i move on, until i find...
* Mana:Burning>
Old East Road by a Rock
Exits: North East West.
* Mana:Burning>
Old East Road
Exits: North East West.
* Mana:Burning>
Bend by the Marshes
A large steel key has been left here.
A soft pouch, made from leather, has been left here.
The corpse of a mean brigand is lying here.
*Macros the Black N·men¾rean* is here, riding the trained horse (Shrouded).
*a Man* is here, riding the trained horse (Shrouded).
Exits: North East South West.
* Mana:Burning>
Marshy Ground
Exits: North East South West.
* Mana:Burning>
*Macros the Black N·men¾rean* has arrived from the east riding the trained
horse.
*a Man* has arrived from the east riding the trained horse.
* Mana:Burning>
*a Man* begins some strange incantations...
* Mana:Burning>
*Macros the Black N·men¾rean* begins some strange incantations...
* Mana:Burning>
You flee head over heels.
PANIC!
You couldn't escape!
/// Ayeah, always let em know you're clueless :)
* Mana:Burning>
*a Man* utters the words 'lightning bolt'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.
* HP:Fine Mana:Burning *a Man*:Healthy>
*Macros the Black N·men¾rean* utters the words 'lightning bolt'
*Macros the Black N·men¾rean* sends a powerful lightning bolt at you, you
stagger from the impact.
/// Only sometimes, that's gonna cost you some.
* HP:Fine Mana:Burning *a Man*:Healthy>
*Macros the Black N·men¾rean* begins some strange incantations...
* HP:Fine Mana:Burning *a Man*:Healthy>
Wet Grassland
Exits: North East South West.
* HP:Fine Mana:Burning>
*Macros the Black N·men¾rean* has arrived from the south riding the trained
horse.
*a Man* has arrived from the south riding the trained horse.
Moist Plains
The bullfrog is standing here.
Exits: North East South West.
* HP:Fine Mana:Burning>
Plains
A black pond of water is here.
Exits: North East South West.
* HP:Fine Mana:Burning>
Plains
Exits: North East South West.
* HP:Fine Mana:Burning>
Old East Road by a Rock
Exits: North East West.
* HP:Fine Mana:Burning>
Old East Road
Exits: North East West.
* HP:Fine Mana:Burning>
Old East Road by a Rock
Exits: North East West.
* HP:Fine Mana:Burning>
Plains
Exits: North East South West.
* HP:Fine Mana:Burning>
Plains
A black pond of water is here.
Exits: North East South West.
* HP:Fine Mana:Burning>
Moist Plains
The bullfrog is standing here.
A hardened ranger is walking around, looking for tracks.
Exits: North East South West.
You suddenly notice the hardened ranger.
* HP:Fine Mana:Burning>
Bend by the Marshes
A large steel key has been left here.
A soft pouch, made from leather, has been left here.
The corpse of a mean brigand is lying here.
A hardened ranger is walking around, looking for tracks.
Exits: North East South West.
You suddenly notice the hardened ranger.
* HP:Fine Mana:Burning>
The hardened ranger leaves north.
The hardened ranger leaves north.
* HP:Fine Mana:Burning>
Facil narrates 'damn, i hate new stab changes :('
* HP:Fine Mana:Burning>
Moist Plains
The bullfrog is standing here.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East South West.
* HP:Fine Mana:Burning>
The hardened ranger leaves east.
The hardened ranger leaves east.
// I'd better follow these guys :) Maybe they get me some wps.
* HP:Fine Mana:Burning>
Klilyn narrates 'how long aganar last shouldnt have eaten that frog i m
thinking'
* HP:Fine Mana:Burning>
Plains
A black pond of water is here.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East South West.
* HP:Fine Mana:Burning>
Relim narrates '<wielded> a dagger (dented)'
/// Relim rulez ;)
* HP:Fine Mana:Burning>
Relim narrates 'snicker'
The hardened ranger leaves east.
The hardened ranger leaves east.
* HP:Fine Mana:Burning>
*a Man* has arrived from the east riding the trained horse.
* HP:Fine Mana:Burning>
*a Man* leaves west riding the trained horse.
* HP:Fine Mana:Burning>
Plains
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East South West.
/// The more ppl the better, isn't it?
* HP:Fine Mana:Burning>
The hardened ranger leaves east.
The hardened ranger leaves east.
* HP:Fine Mana:Burning>
*a Man* has arrived from the west riding the trained horse.
The hardened ranger tries to hit *a Man*, but he parries successfully.
The hardened ranger lightly hits *a Man*'s body and tickles it.
You are hungry.
* HP:Fine Mana:Burning>
*a Man* begins some strange incantations...
* HP:Fine Mana:Burning>
Plains
A black pond of water is here.
Exits: North East South West.
* HP:Fine Mana:Burning>
Nobody here by that name.
* HP:Fine Mana:Burning>
cast 'lightning bolt' *man*
Plains
The hardened ranger is here, fighting *a Man*.
The hardened ranger is here, fighting *a Man*.
*a Man* is here, riding the trained horse, fighting the hardened ranger.
Exits: North East South West.
*a Man* panics, and attempts to flee.
*a Man* leaves south riding the trained horse.
The hardened ranger leaves east.
The hardened ranger leaves east.
The hardened ranger has arrived from the east.
You suddenly notice the hardened ranger.
* HP:Fine Mana:Burning>
Nobody here by that name.
* HP:Fine Mana:Burning>
Relim narrates 'the dented dagger that killed morthan :P'
* HP:Fine Mana:Burning>
cast 'lightning bolt' *man*
Plains
A hardened ranger is walking around, looking for tracks.
Exits: North East South West.
You suddenly notice the hardened ranger.
* HP:Fine Mana:Burning>
Nobody here by that name.
The hardened ranger leaves north.
The hardened ranger leaves north.
* HP:Fine Mana:Hot>
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North East West.
* HP:Fine Mana:Hot>
Old East Road by a Rock
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East West.
* HP:Fine Mana:Hot>
Nobody here by that name.
/// Come on now! How long do i have to spam???
* HP:Fine Mana:Hot>
Old East Road
Exits: North East West.
* HP:Fine Mana:Hot>
Old East Road by a Rock
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East West.
* HP:Fine Mana:Hot>
Old East Road
A small grasshopper clings to a blade of grass, ready to spring.
*Macros the Black N·men¾rean* is here, riding the trained horse.
Exits: North East West.
* HP:Fine Mana:Hot>
Old East Road
Exits: North East West.
* HP:Fine Mana:Hot>
cast 'lightning bolt' *man*
Old East Road
A small grasshopper clings to a blade of grass, ready to spring.
*Macros the Black N·men¾rean* is here, riding the trained horse.
Exits: North East West.
*Macros the Black N·men¾rean* leaves west riding the trained horse.
* HP:Fine Mana:Hot>
* HP:Fine Mana:Hot>
Old East Road by a Rock
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East West.
* HP:Fine Mana:Hot>
Nobody here by that name.
* HP:Fine Mana:Hot>
cast 'lightning bolt' *man*
Old East Road
Exits: North East West.
* HP:Fine Mana:Hot>
* HP:Fine Mana:Hot>
Plains
A black pond of water is here.
Exits: North East South West.
* HP:Fine Mana:Hot>
Plains
*a Man* is here, riding the trained horse.
Exits: North East South West.
*a Man* leaves south riding the trained horse.
* HP:Fine Mana:Hot>
Nobody here by that name.
*a Man* has arrived from the south riding the trained horse.
* HP:Fine Mana:Hot>
cast 'lightning bolt' *man*
Old East Road by a Rock
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East West.
* HP:Fine Mana:Hot>
* HP:Fine Mana:Hot>
The hardened ranger leaves north.
The hardened ranger leaves north.
* HP:Fine Mana:Hot>
*a Man* has arrived from the north riding the trained horse.
The hardened ranger approaches *a Man*, trying to hit him.
The hardened ranger approaches *a Man*, trying to hit him.
* HP:Fine Mana:Hot>
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North East West.
* HP:Fine Mana:Hot>
*a Man* has arrived from the west riding the trained horse.
* HP:Fine Mana:Hot>
*a Man* leaves west riding the trained horse.
* HP:Fine Mana:Hot>
Old East Road by a Rock
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East West.
* HP:Fine Mana:Hot>
Nobody here by that name.
The hardened ranger leaves west.
The hardened ranger leaves west.
* HP:Fine Mana:Hot>
cha spell quick
Ok.
* HP:Fine Mana:Hot>
Old East Road
A hardened ranger is walking around, looking for tracks.
Exits: North East West.
You suddenly notice the hardened ranger.
* HP:Fine Mana:Hot>
Nobody here by that name.
* HP:Fine Mana:Hot>
Bend by the Marshes
A large steel key has been left here.
A soft pouch, made from leather, has been left here.
The corpse of a mean brigand is lying here.
Exits: North East South West.
The hardened ranger has arrived from the east.
* HP:Fine Mana:Hot>
You suddenly notice the hardened ranger.
* HP:Fine Mana:Hot>
Marshy Ground
Exits: North East South West.
* HP:Fine Mana:Hot Move:Tired>
Old East Road
Exits: North East West.
* HP:Fine Mana:Hot Move:Tired>
Bend by the Hedge
Exits: North West.
* HP:Fine Mana:Hot Move:Tired>
Bend by the Marshes
A large steel key has been left here.
A soft pouch, made from leather, has been left here.
The corpse of a mean brigand is lying here.
Exits: North East South West.
* HP:Fine Mana:Hot Move:Tired>
*a Man* has arrived from the east riding the trained horse.
* HP:Fine Mana:Hot Move:Tired>
Mulefoot narrates 'no'
* HP:Fine Mana:Hot Move:Tired>
*a Man* leaves west riding the trained horse.
* HP:Fine Mana:Hot Move:Tired>
* HP:Fine Mana:Hot Move:Tired>
cast 'lightning bolt' *man*
Marshy Ground
Exits: North East South West.
* HP:Fine Mana:Hot Move:Tired>
* HP:Fine Mana:Hot Move:Tired>
*a Man* has arrived from the west riding the trained horse.
Marshy Ground
Exits: North East South West.
* HP:Fine Mana:Hot Move:Tired>
Nobody here by that name.
/// As bolt are giving no results, due to my low level, i'd better switch to
/// something faster.
* HP:Fine Mana:Hot Move:Tired>
*a Man* has arrived from the east riding the trained horse.
* HP:Fine Mana:Hot Move:Tired>
*a Man* begins some strange incantations...
* HP:Fine Mana:Hot Move:Tired>
cast 'shock' *man*
Marshy Ground
Exits: North East South West.
* HP:Fine Mana:Hot Move:Tired>
* HP:Fine Mana:Hot Move:Tired>
*a Man* has arrived from the west riding the trained horse.
* HP:Fine Mana:Hot Move:Tired>
*a Man* begins some strange incantations...
* HP:Fine Mana:Hot Move:Tired>
Ok.
You grasp at *a Man*, shocking him.
/// Nod self...
You start to concentrate...
Ok.
You grasp at *a Man*, shocking him.
* HP:Fine Mana:Hot Move:Tired *a Man*:Fine>
*a Man* panics, and attempts to flee.
*a Man* leaves north riding the trained horse.
* HP:Fine Mana:Hot Move:Tired>
* HP:Fine Mana:Warm Move:Tired>
Wet Grassland
*a Man* is here, riding the trained horse.
Exits: North East South West.
* HP:Fine Mana:Warm Move:Tired>
You start to concentrate...
Ok.
You grasp at *a Man*, shocking him.
*a Man* begins some strange incantations...
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
Aye!
You cannot concentrate any more...
* HP:Hurt Mana:Warm Move:Tired *a Man*:Hurt>
You start to concentrate...
Ok.
You grasp at *a Man*, shocking him.
* HP:Hurt Mana:Cold Move:Tired *a Man*:Hurt>
You start to concentrate...
Ok.
You grasp at *a Man*, shocking him.
* HP:Hurt Mana:Cold Move:Tired *a Man*:Hurt>
You start to concentrate...
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves west riding the trained horse.
/// Tickle *man*
* HP:Hurt Mana:Cold Move:Tired>
* HP:Hurt Mana:Cold Move:Tired>
cast 'shock' *man*
Edge of Marsh
*a Man* is here, riding the trained horse.
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Tired>
Nobody here by that name.
* HP:Hurt Mana:Cold Move:Tired>
Nobody here by that name.
* HP:Hurt Mana:Cold Move:Tired>
Wet Grasslands
*a Man* is here, riding the trained horse.
Exits: North East South West.
*a Man* leaves south riding the trained horse.
* HP:Hurt Mana:Cold Move:Tired>
Nobody here by that name.
* HP:Hurt Mana:Cold Move:Tired>
cast 'shock' *man*
Edge of Marsh
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Tired>
* HP:Hurt Mana:Cold Move:Tired>
Marshy Ground
*a Man* is here, riding the trained horse.
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Tired>
Marshy Ground
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Tired>
cast 'shock' *man*
Marshy Ground
*a Man* is here, riding the trained horse.
Exits: North East South West.
* HP:Hurt Mana:Cold Move:Slow>
Ok.
You grasp at *a Man*, shocking him.
*a Man* panics, and attempts to flee.
*a Man* leaves south riding the trained horse.
You feel bolder.
You are hungry.
*a Man* has arrived from the south riding the trained horse.
* HP:Hurt Mana:Frozen Move:Slow>
*a Man* leaves north riding the trained horse.
* HP:Hurt Mana:Frozen Move:Slow>
You need to swim to go there.
* HP:Hurt Mana:Frozen Move:Slow>
You need to swim to go there.
* HP:Hurt Mana:Frozen Move:Slow>
Edge of Marsh
Exits: North East South West.
* HP:Hurt Mana:Frozen Move:Slow>
Marshy Ground
Exits: North East South West.
* HP:Hurt Mana:Frozen Move:Slow>
Mulefoot narrates 'when i get away form *man*'
* HP:Hurt Mana:Frozen Move:Slow>
Exits: North East West.
* HP:Hurt Mana:Frozen Move:Slow>
*a Man* has arrived from the north riding the trained horse.
* HP:Hurt Mana:Icy Move:Slow>
*a Man* begins some strange incantations...
* HP:Hurt Mana:Icy Move:Slow>
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
* HP:Hurt Mana:Icy Move:Slow *a Man*:Fine>
No way!
You are fighting for your life!
* HP:Hurt Mana:Icy Move:Slow *a Man*:Fine>
You flee head over heels.
Old East Road
Exits: North East West.
* HP:Hurt Mana:Icy Move:Slow>
*a Man* has arrived from the west riding the trained horse.
* HP:Hurt Mana:Icy Move:Slow>
*a Man* begins some strange incantations...
* HP:Hurt Mana:Icy Move:Slow>
Exits: North East West.
* HP:Hurt Mana:Icy Move:Slow>
*a Man* has arrived from the east riding the trained horse.
* HP:Hurt Mana:Icy Move:Slow>
Exits: North East West.
* HP:Hurt Mana:Icy Move:Slow>
*a Man* has arrived from the east riding the trained horse.
Old East Road
Exits: North East West.
* HP:Hurt Mana:Icy Move:Slow>
*a Man* has arrived from the east riding the trained horse.
* HP:Hurt Mana:Icy Move:Slow>
Old East Road
Exits: North East West.
* HP:Hurt Mana:Icy Move:Slow>
Old East Road
Exits: North East West.
* HP:Hurt Mana:Icy Move:Slow>
cha mood aggr
Ok.
* HP:Hurt Mana:Icy Move:Slow>
*a Man* has arrived from the west riding the trained horse.
* HP:Hurt Mana:Icy Move:Slow>
*a Man* begins some strange incantations...
* HP:Hurt Mana:Icy Move:Slow>
* HP:Hurt Mana:Icy Move:Slow *a Man*:Fine>
You barely slash *a Man*'s body and tickle it.
*a Man* begins some strange incantations...
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
* HP:Hurt Mana:Icy Move:Slow *a Man*:Fine>
Old East Road
Exits: North East West.
* HP:Hurt Mana:Icy Move:Weak>
Old East Road
*a Man* is here, riding the trained horse.
Exits: North East West.
* HP:Hurt Mana:Icy Move:Weak>
Old East Road
Exits: North East West.
* HP:Hurt Mana:Icy Move:Weak>
Old East Road
Exits: North East West.
*Macros the Black N·men¾rean* has arrived from the west riding the trained
horse.
* HP:Hurt Mana:Icy Move:Weak>
*Macros the Black N·men¾rean* leaves east riding the trained horse.
Old East Road
Exits: North East West.
* HP:Hurt Mana:Icy Move:Weak>
Edge of Marsh
Exits: North East South West.
* HP:Hurt Mana:Icy Move:Weak>
Old East Road
Exits: North East South West.
* HP:Hurt Mana:Icy Move:Weak>
Old East Road
Exits: North East West.
* HP:Hurt Mana:Icy Move:Weak>
Old East Road
Exits: North East West.
* HP:Hurt Mana:Icy Move:Weak>
Old East Road
Exits: North East West.
* HP:Hurt Mana:Icy Move:Weak>
Old East Road
Exits: North East.
* HP:Hurt Mana:Icy Move:Fainting>
Old East Road
Exits: North East South West.
* HP:Hurt Mana:Icy Move:Fainting>
Low Bluff
Exits: North East South West.
* HP:Hurt Mana:Icy Move:Fainting>
Midgewater Marshes
A big hummerhorn is here, flying around you.
Exits: North East South West.
The neekerbreeker has arrived from the east.
* HP:Hurt Mana:Icy Move:Exhausted>
The hummerhorn leaves south.
* HP:Hurt Mana:Icy Move:Exhausted>
* HP:Hurt Mana:Icy Move:Exhausted>
Mulefoot narrates 'man ne east of bree'
* HP:Hurt Mana:Icy Move:Exhausted>
You are too tired to narrate.
/// Hrmf... Shouldn't have done that.
* HP:Hurt Mana:Icy Move:Exhausted>
You are a male Silvan.
You are 73 years, 7 months, and 21 days old.
You have played 3 days and 13 hours (real time).
This ranks you as Shala the Guardian of wilderness (level 22).
You are five feet eleven and weigh eleven stone.
Perception: vision 40, hearing -17, smell -50. Alertness: normal.
You are a firm believer in the values of Right and Wrong.
You are welcome in Bree, Fornost, the Grey Havens, and Rivendell.
You are carrying seventy-one pounds of equipment. Heavy, but we will manage...
Your base abilities are: Str:14 Int:18 Wis:17 Dex:13 Con:14 Wil:14 Per:15.
Offensive Bonus: 73%, Dodging Bonus: 3%, Parrying Bonus: 44%.
Your armour protects 40% of your body.
You have 98/166 hit, 4/122 mana, and 1/109 movement points.
You will flee if your hit points go below 50.
Your mood is aggressive.
You have scored 4,606,076 experience points and you have 17,435 travel points.
You have been involved in some skirmishes for the armies of the West.
You need 593,924 exp. points and 2,865 travel points to reach the next level.
You have 9 lauren coin
You are speaking Westron.
You are hungry.
You are subjected to the following temporary effects:
- panic
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- armour
- shield
* HP:Hurt Mana:Icy Move:Fainting>
98/166 hit, 4/122 mana, and 1/109 moves.
/// Eh.. Me screwed... or am i..
* HP:Hurt Mana:Icy Move:Fainting>
Klilyn narrates 'a man everywhere'
* HP:Hurt Mana:Icy Move:Fainting>
quaff draught
You get a flask of orkish draught from a leather backpack.
/// Thanks Malak.
/// And off to bree i go...
***** ACT 3 *****
/// Now i head tbad, hoping, that the bns show up there, but they don't.
/// Then i hear they're lb and spam my way up north again.
*>
You see:
- a track of an Elf coming from the south (done less than 1 hour ago).
- two tracks of the trained horse leading east (done less than 1 hour ago).
- a track of a pack horse leading east (done less than 1 hour ago).
- two tracks of the trained horse leading south (done less than 1 hour ago).
- a track of a pack horse leading south (done less than 1 hour ago).
You stop searching.
/// There are dark forces at work... Ah, and this is wswept btw.
*>
*Macros the Black N·men¾rean* has arrived from the east riding the trained
horse.
*Focus the Black N·men¾rean* has arrived from the east riding a pack horse.
*a Man* has arrived from the east riding the trained horse.
/// The whole 3 of you? No problem i have a wicked plan ;)
*>
s
*Macros the Black N·men¾rean* begins some strange incantations...
*>
Exits: North South.
*>
Exits: North South.
*>
Old East Road
Exits: North West.
*>
Old East Road
Exits: East West.
*>
Old East Road
Exits: North East South West.
*>
*Macros the Black N·men¾rean* has arrived from the east riding the trained
horse.
*Focus the Black N·men¾rean* has arrived from the east riding a pack horse.
*a Man* has arrived from the east riding the trained horse.
*>
cast 'earthquake'
*Macros the Black N·men¾rean* leaves west riding the trained horse.
*Focus the Black N·men¾rean* leaves west riding a pack horse.
*a Man* leaves west riding the trained horse.
*>
*>
horse.
*Focus the Black N·men¾rean* has arrived from the west riding a pack horse.
*a Man* has arrived from the west riding the trained horse.
You quickly recall your stored spell...
*Macros the Black N·men¾rean* tries to slash you, but your parry is
successful.
You feel yourself exposed.
The earth trembles and shivers.
* Mana:Burning *Macros the Black N·men¾rean*:Fine>
cast 'earthquake'
*Macros the Black N·men¾rean* begins some strange incantations...
* Mana:Burning *Macros the Black N·men¾rean*:Fine>
* Mana:Burning *Macros the Black N·men¾rean*:Fine>
A pack horse barely hits your body and tickles it.
*Macros the Black N·men¾rean* leaves north riding the trained horse.
*a Man* leaves south riding the trained horse.
///
You've got the right idea...
horse.
*a Man* has arrived from the north riding the trained horse.
The earth trembles beneath your feet!
The earth trembles and shivers.
/// But not right enough :)
* HP:Fine Mana:Burning a pack horse:Awful>
cast 'earthquake'
Wimpy set to: 50
The trained horse lightly hits your body and tickles it.
* HP:Fine Mana:Burning a pack horse:Awful>
*Focus the Black N·men¾rean* panics, and attempts to flee.
*Focus the Black N·men¾rean* leaves south riding a pack horse.
*Macros the Black N·men¾rean* leaves south riding the trained horse.
*a Man* leaves south riding the trained horse.
*a Man* has arrived from the north riding the trained horse.
The earth trembles beneath your feet!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear a pack horse's death cry.
A pack horse is dead! R.I.P.
*Focus the Black N·men¾rean* dismounts from a pack horse, and stops riding
him.
The earth trembles and shivers.
*Focus the Black N·men¾rean* is incapacitated and will slowly die, if not
aided.
You slash *F
it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gained great renown in this battle!
/// YEAH!!!
Your blood freezes as you hear *Focus the Black N·men¾rean*'s death cry.
*Focus the Black N·men¾rean* is dead! R.I.P.
A shadow slowly rises above the corpse of *Focus the Black N·men¾rean*.
/// Damn, silly shadow :(
cast 'earthquake'
Wimpy set to: 50
The sun slowly disappears in the west.
You feel less protected.
* HP:Fine Mana:Hot>
*Maran the Black N·men¾rean* has arrived from the east riding the trained
horse.
horse.
As *Maran the Black N·men¾rean* greedily kneels down towards the corpse, the
icy grasp of a shadow stops him!
cast 'earthquake'
* HP:Fine Mana:Hot a shadow:Hurt>
The earth trembles beneath your feet!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear the trained horse's death cry.
The trained horse is dead! R.I.P.
*Macros the Black N·men¾rean* dismounts from the trained horse, and stops
riding him.
The earth trembles and shivers.
A shadow whispers 'I won't allow the looting of my fallen body!'
*Macros the Black N·men¾rean* panics, and attempts to flee.
*Macros the Black N·men¾rean* leaves west.
Wimpy set to: 50
/// There was tons of spam, and i wanted to find out what the score was
/// So i fled for a sec... Shouldn't have done it now that i think of it.
* HP:Fine Mana:Hot a shadow:Hurt>
*Macros the Black N·men¾rean* has arrived from the west.
The earth trembles and shivers.
* HP:Fine Mana:Hot a shadow:Wounded>
Windswept Ground
Exits: North South West.
* HP:Fine Mana:Hot>
Old East Road
The corpse of the trained horse is lying here.
The corpse of *a Man* is lying here.
The corpse of a pack horse is lying here.
The shadow of *a Man* is floating here.
Exits: North East South West.
* HP:Fine Mana:Hot>
*Maran the Black N·men¾rean* has arrived from the east riding the trained
horse.
* HP:Fine Mana:Hot>
*Maran the Black N·men¾rean* begins some strange incantations...
* HP:Fine Mana:Hot>
Old East Road
Exits: East West.
* HP:Fine Mana:Hot>
Old East Road
*Macros the Black N·men¾rean* is standing here.
Exits: North West.
* HP:Fine Mana:Hot>
Klilyn narrates 'i at ford come and give me lantern please'
* HP:Fine Mana:Hot>
* HP:Fine Mana:Hot>
Old East Road
Exits: North South.
* HP:Fine Mana:Hot>
Old East Road
Exits: North South.
* HP:Fine Mana:Hot>
A Bend in the Road
Exits: East South.
* HP:Fine Mana:Hot>
Old East Road
Exits: North South.
* HP:Fine Mana:Hot>
cha spell quick
Ok.
* HP:Fine Mana:Hot>
Old East Road
Exits: North South.
* HP:Fine Mana:Hot>
Old East Road
Exits: North West.
* HP:Fine Mana:Hot>
Old East Road
*Macros the Black N·men¾rean* is standing here.
Exits: East West.
* HP:Fine Mana:Hot>
You start to concentrate...
Your blood freezes as you hear a death cry.
/// Sniff, shadow rips. What kinda stupid shadow was that anyway?
/// I quake it twice and it's wounded :(
Ok.
The lightning bolt hits *Macros the Black N·men¾rean* with full impact.
*Macros the Black N·men¾rean* panics, and attempts to flee.
*Macros the Black N·men¾rean* panics, but can't stop fighting to flee.
*Macros the Black N·men¾rean* panics, and attempts to flee.
*Macros the Black N·men¾rean* leaves east.
* HP:Fine Mana:Warm>
cast 'lightning bolt' *man*
Old East Road
*Macros the Black N·men¾rean* is standing here.
Exits: North West.
* HP:Fine Mana:Warm>
Ok.
The lightning bolt hits *Macros the Black N·men¾rean* with full impact.
/// Hrm, my bolts still SUCK
*Macros the Black N·men¾rean* panics, and attempts to flee.
*Macros the Black N·men¾rean* leaves west.
*Macros the Black N·men¾rean* has arrived from the west.
*Macros the Black N·men¾rean* leaves west.
* HP:Fine Mana:Warm>
Nobody here by that name.
* HP:Fine Mana:Warm>
Old East Road
*Macros the Black N·men¾rean* is standing here.
Exits: East West.
* HP:Fine Mana:Warm>
*Macros the Black N·men¾rean* leaves west.
* HP:Fine Mana:Warm>
cast 'lightning bolt' *man*
Old East Road
The corpse of the trained horse is lying here.
The corpse of *a Man* is lying here.
The corpse of a pack horse is lying here.
*Maran the Black N·men¾rean* is here, riding the trained horse.
*Macros the Black N·men¾rean* is standing here.
Exits: North East South West.
* Mana:Warm>
Your victim has disappeared!
*Maran the Black N·men¾rean* leaves north riding the trained horse.
* Mana:Warm>
Nobody here by that name.
* Mana:Warm>
*Maran the Black N·men¾rean* has arrived from the north riding the trained
horse.
* Mana:Warm>
Ok.
The lightning bolt hits *Maran the Black N·men¾rean* with full impact.
*Maran the Black N·men¾rean* strongly slashes your right arm and tickles it.
*Maran the Black N·men¾rean* panics, and attempts to flee.
*Maran the Black N·men¾rean* leaves south riding the trained horse.
Nobody here by that name.
* HP:Fine Mana:Cold>
*Maran the Black N·men¾rean* has arrived from the north riding the trained
horse.
*Macros the Black N·men¾rean* has arrived from the north.
* HP:Fine Mana:Cold>
*Maran the Black N·men¾rean* leaves east riding the trained horse.
*Macros the Black N·men¾rean* leaves east.
/// Sniff, there they go... Buh-bye.. I'm out of mana and can't chase em really.
/// Well.. Felt good, but i really should work on my looting skill a little.