*Norsu the orc* 0004222
[We're 4 (me pinhead torment pingo) sitting in a darkened tall orc]
[while dusk is outside looking for some pukes that was around (lowyn huldin)]
[When all of a sudden...]
o R>
*Ginlon the Noldorin Elf* has arrived from the east riding a horse of the
Rohirrim.
*Tiá the Dwarf* has arrived from the east riding a mountain mule.
*Lothlahn the Silvan Elf* has arrived from the east riding the trained horse.
*Alvedon the Sindarin Elf* has arrived from the east riding the warhorse.
* R>
*Ginlon the Noldorin Elf* leaves west riding a horse of the Rohirrim.
*Tiá the Dwarf* leaves west riding a mountain mule.
*Lothlahn the Silvan Elf* leaves west riding the trained horse.
*Alvedon the Sindarin Elf* leaves west riding the warhorse.
o R>a
close brush
Ok.
o R>a
*Ginlon the Noldorin Elf* has arrived from the west riding a horse of the
Rohirrim.
*Tiá the Dwarf* has arrived from the west riding a mountain mule.
*Lothlahn the Silvan Elf* has arrived from the west riding the trained horse.
*Alvedon the Sindarin Elf* has arrived from the west riding the warhorse.
* R>a
close brush
It's already closed!
* R>a
close brush
It's already closed!
* R>a
a
close brush
It's already closed!
* R>close brush
It's already closed!
* R>close brush
It's already closed!
* R>kill *elf*
* R *Ginlon the Noldorin Elf*:Fine>
You smite *Ginlon the Noldorin Elf*'s left foot hard and tickle it.
a
a
* R *Ginlon the Noldorin Elf*:Fine>
Torment joins your fight.
Torment strongly smites *Ginlon the Noldorin Elf*'s body and tickles it.
* R *Ginlon the Noldorin Elf*:Fine>a
*Ginlon the Noldorin Elf* slashes your body hard and tickles it.
* R HP:Fine *Ginlon the Noldorin Elf*:Fine>*Lothlahn the Silvan Elf* begins some strange incantations...
close brush
It's already closed!
* R HP:Fine *Ginlon the Noldorin Elf*:Fine>close brush
It's already closed!
* R HP:Fine *Ginlon the Noldorin Elf*:Fine>close brush
It's already closed!
* R HP:Fine *Ginlon the Noldorin Elf*:Fine>
*Alvedon the Sindarin Elf* begins some strange incantations...
* R HP:Fine *Ginlon the Noldorin Elf*:Fine>
*Lothlahn the Silvan Elf* utters the word 'yufzbarr'
*Lothlahn the Silvan Elf*'s fireball completely envelops you, causing infernal
pain.
* R HP:Fine *Ginlon the Noldorin Elf*:Fine>
*Lothlahn the Silvan Elf* begins some strange incantations...
*Tiá the Dwarf* sends Pingo sprawling with a powerful bash.
*Tiá the Dwarf* pounds Pingo's left foot extremely hard.
* R HP:Fine *Ginlon the Noldorin Elf*:Fine>nar come here BLOCK
Ok.
[4-4 looks like a win for us, of course :P]
* R HP:Fine *Ginlon the Noldorin Elf*:Fine>nar come here BLOCK
nar come here BLOCK
Ok.
*Alvedon the Sindarin Elf* utters the words 'qahijf gsfal'
*Alvedon the Sindarin Elf* sprays you with piercing rays of many-coloured
light.
* R HP:Fine *Ginlon the Noldorin Elf*:Fine>
Ok.
*Alvedon the Sindarin Elf* begins some strange incantations...
You smite *Ginlon the Noldorin Elf*'s left leg very hard and tickle it.
* R HP:Fine *Ginlon the Noldorin Elf*:Fine>
*Lothlahn the Silvan Elf* utters the word 'yufzbarr'
*Lothlahn the Silvan Elf*'s fireball completely envelops you, causing infernal
pain.
* R HP:Hurt *Ginlon the Noldorin Elf*:Fine>
*Ginlon the Noldorin Elf* lightly slashes your left foot and tickles it.
* R HP:Hurt *Ginlon the Noldorin Elf*:Fine>a
close brush
It's already closed!
* R HP:Hurt *Ginlon the Noldorin Elf*:Fine>a
close brush
It's already closed!
Torment smites *Ginlon the Noldorin Elf*'s right hand extremely hard.
* R HP:Hurt *Ginlon the Noldorin Elf*:Fine>a
a
close brush
It's already closed!
* R HP:Hurt *Ginlon the Noldorin Elf*:Fine>a
close brush
It's already closed!
* R HP:Hurt *Ginlon the Noldorin Elf*:Fine>close brush
It's already closed!
*Lothlahn the Silvan Elf* utters the words 'qahijf gsfal'
*Lothlahn the Silvan Elf* sprays you with piercing rays of many-coloured
light.
* R HP:Hurt *Ginlon the Noldorin Elf*:Fine>get purple pouch
recite purple
*Ginlon the Noldorin Elf* opens the brush.
* R HP:Hurt *Ginlon the Noldorin Elf*:Fine>
You get a purple scroll from a sable pouch.
* R HP:Hurt *Ginlon the Noldorin Elf*:Fine>
You recite a purple scroll which dissolves.
You start glowing.
Norsu creates a noxious cloud around you!
You create a noxious cloud around him.
You ignore the effects.
Nothing happens.
Diamonium narrates 'wherE:P?'
* R HP:Hurt *Ginlon the Noldorin Elf*:Fine>
*Alvedon the Sindarin Elf* utters the words 'qahijf gsfal'
*Alvedon the Sindarin Elf* sprays you with piercing rays of many-coloured
light.
* R HP:Hurt *Ginlon the Noldorin Elf*:Fine>a
close brush
Ok.
*Ginlon the Noldorin Elf* slashes your left foot very hard.
* R HP:Wounded *Ginlon the Noldorin Elf*:Fine>a
*Lothlahn the Silvan Elf* begins some strange incantations...
close brush
It's already closed!
* R HP:Wounded *Ginlon the Noldorin Elf*:Fine>a
*Ginlon the Noldorin Elf* opens the brush.
close brush
Ok.
* R HP:Wounded *Ginlon the Noldorin Elf*:Fine>a
close brush
It's already closed!
Pinhead utters the word 'pabraw'
* R HP:Wounded *Ginlon the Noldorin Elf*:Hurt>a
*Ginlon the Noldorin Elf* opens the brush.
Pinhead closes the brush.
close brush
It's already closed!
Pingo seems to have recovered his senses.
* R HP:Wounded *Ginlon the Noldorin Elf*:Hurt>a
a
close brush
It's already closed!
*Alvedon the Sindarin Elf* utters the words 'qahijf gsfal'
*Alvedon the Sindarin Elf* sprays you with piercing rays of many-coloured
light.
* R HP:Wounded *Ginlon the Noldorin Elf*:Hurt>a
*Alvedon the Sindarin Elf* begins some strange incantations...
close brush
It's already closed!
Pingo pounds *Tiá the Dwarf*'s body extremely hard.
*Tiá the Dwarf* pounds Pingo's left arm extremely hard.
You flee head over heels.
Before a Stone House
A large brown wolf stands here, its teeth partly bared.
A large brown wolf stands here, its teeth partly bared.
Exits: North East.
o R HP:Wounded>a
a
close brush
I see no brush here.
o R HP:Wounded>a
close brush
I see no brush here.
o R HP:Wounded>a
close brush
I see no brush here.
o R HP:Wounded>a
close brush
I see no brush here.
o R HP:Wounded>close brush
I see no brush here.
o R HP:Wounded>east
close brush
I see no brush here.
o R HP:Wounded>Shadowed Path
Pingo is here, riding a hungry warg, fighting *Tiá the Dwarf*.
Pinhead is here, riding a hungry warg.
Torment is here, riding a hungry warg, fighting *Ginlon the Noldorin Elf*.
*Ginlon the Noldorin Elf* is here, sitting on a horse of the Rohirrim.
*Tiá the Dwarf* is here, riding a mountain mule, fighting Pingo.
*Lothlahn the Silvan Elf* is here, riding the trained horse.
*Alvedon the Sindarin Elf* is here, riding the warhorse.
Exits: West.
* R HP:Wounded>a
a
*Alvedon the Sindarin Elf* begins some strange incantations...
close brush
It's already closed!
*Lothlahn the Silvan Elf* utters the words 'qahijf gsfal'
*Lothlahn the Silvan Elf* sprays Pingo with painfully bright, concentrated
rays of light.
* R HP:Wounded>a
close brush
It's already closed!
*Lothlahn the Silvan Elf* begins some strange incantations...
* R HP:Wounded>a
close brush
It's already closed!
* R HP:Wounded>a
close brush
It's already closed!
* R HP:Wounded>a
close brush
It's already closed!
* R HP:Wounded>close brush
It's already closed!
Torment smites *Ginlon the Noldorin Elf*'s right hand extremely hard.
* R HP:Wounded>a
close brush
It's already closed!
* R HP:Wounded>a
a
close brush
It's already closed!
*Alvedon the Sindarin Elf* utters the words 'qahijf gsfal'
*Alvedon the Sindarin Elf* sprays you with piercing rays of many-coloured
light.
You wish that your wounds would stop BLEEDING so much!
*Alvedon the Sindarin Elf* barely pierces your head and tickles it.
You wish that your wounds would stop BLEEDING so much!
[3 sprays and a slash from hurt to wounded after using purple, they kick]
[ass...not]
* R HP:Bad *Alvedon the Sindarin Elf*:Healthy>a
close brush
It's already closed!
* R HP:Bad *Alvedon the Sindarin Elf*:Healthy>a
close brush
It's already closed!
*Lothlahn the Silvan Elf* begins some strange incantations...
* R HP:Bad *Alvedon the Sindarin Elf*:Healthy>a
close brush
It's already closed!
* R HP:Bad *Alvedon the Sindarin Elf*:Healthy>flee
close brush
It's already closed!
* R HP:Bad *Alvedon the Sindarin Elf*:Healthy>Torment gets a purple scroll from a leather backpack.
PANIC!
You can't quit the fight!
You smite *Alvedon the Sindarin Elf*'s left leg extremely hard.
*Tiá the Dwarf* pounds Pingo's right foot extremely hard.
* R HP:Bad *Alvedon the Sindarin Elf*:Fine>
You flee head over heels.
Before a Stone House
A large brown wolf stands here, its teeth partly bared.
A large brown wolf stands here, its teeth partly bared.
Exits: North East.
o R HP:Bad>east
Diamonium narrates 'NORSU is spamming, HELP HYM!:P'
o R HP:Bad>Shadowed Path
Pingo is here, riding a hungry warg, fighting *Tiá the Dwarf*.
Pinhead is here, riding a hungry warg.
Torment is here, riding a hungry warg, fighting *Ginlon the Noldorin Elf*
(Glowing).
*Ginlon the Noldorin Elf* is here, riding a horse of the Rohirrim, fighting
Torment.
*Tiá the Dwarf* is here, riding a mountain mule, fighting Pingo.
*Lothlahn the Silvan Elf* is here, riding the trained horse.
*Alvedon the Sindarin Elf* is here, riding the warhorse.
Exits: West.
* R HP:Bad>west
Before a Stone House
A large brown wolf stands here, its teeth partly bared.
A large brown wolf stands here, its teeth partly bared.
Exits: North East.
o R HP:Bad>
*Ginlon the Noldorin Elf* has arrived from the east riding a horse of the
Rohirrim.
* R HP:Bad>east
Shadowed Path
Pingo is here, riding a hungry warg, fighting *Tiá the Dwarf*.
Pinhead is here, riding a hungry warg.
Torment is here, riding a hungry warg (Glowing).
*Tiá the Dwarf* is here, riding a mountain mule, fighting Pingo.
*Lothlahn the Silvan Elf* is here, riding the trained horse.
*Alvedon the Sindarin Elf* is here, riding the warhorse.
Exits: West.
*Ginlon the Noldorin Elf* has arrived from the west riding a horse of the
Rohirrim.
* R HP:Bad>
*Alvedon the Sindarin Elf* begins some strange incantations...
* R HP:Bad>
Pingo panics, and attempts to flee.
* R HP:Bad>
*Ginlon the Noldorin Elf* intercepts Torment's blow.
Torment lightly smites *Ginlon the Noldorin Elf*'s body and tickles it.
Pinhead begins some strange incantations...
*Tiá the Dwarf* pounds Pingo's left foot extremely hard and shatters it.
* R HP:Bad>cha mood wimpy
get engraved pack
draw engraved
rem buckler
get bejewelled pack
wear bejewelled
put warsword pack
put buckler pack
*Ginlon the Noldorin Elf* slashes Torment's body extremely hard.
* R HP:Bad>
Ok.
*Lothlahn the Silvan Elf* utters the words 'qahijf gsfal'
*Lothlahn the Silvan Elf* sprays Pingo with painfully bright, concentrated
rays of light.
* R HP:Bad>*Lothlahn the Silvan Elf* begins some strange incantations...
You get an engraved broadsword from a leather backpack.
*Alvedon the Sindarin Elf* utters the words 'qahijf gsfal'
*Alvedon the Sindarin Elf* sprays you with piercing rays of many-coloured
light.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
[And one more to awful :P crapthingies, dont think i woulda done worse without one!]
* R HP:Awful *Alvedon the Sindarin Elf*:Fine>
You remove a great warsword.
You confidently wield an engraved broadsword, looking very evil-minded.
You flee head over heels.
Before a Stone House
A large brown wolf stands here, its teeth partly bared.
A large brown wolf stands here, its teeth partly bared.
Exits: North East.
o R HP:Awful>
You stop using a metal buckler.
o R HP:Awful>
You get a bejewelled shield from a leather backpack.
o R HP:Awful>
You fasten a bejewelled shield on your arm, becoming very impressive.
o R HP:Awful>
You put a great warsword in a leather backpack.
o R HP:Awful>
You put a metal buckler in a leather backpack.
*Ginlon the Noldorin Elf* has arrived from the east riding a horse of the
Rohirrim.
* R HP:Awful>lead
You stop riding a hungry warg.
A hungry warg starts following you.
Pingo has arrived from the east riding a hungry warg.
* HP:Awful>north
A Crude Stone Shelter
The corpse of a rattlesnake is lying here.
Exits: East South.
ACK! Pingo didn't follow you, you lost him.
* HP:Awful>east
A Side Room
A musty bread has been left here.
You are disgusted!
Exits: West.
o HP:Awful>
Diamonium tells you 'rocking grp again it seems:P'
o HP:Awful>op floor
Ok.
o HP:Awful>d
Eerie Intersection
Exits: East West Up.
o HP:Awful>op runes
Ok.
o HP:Awful>d
Dank Passageway
An uruk-hai growls at the sight of you.
A cockroach is scuttling across the floor carrying some debris.
Exits: West Up.
o HP:Awful>west
Dank Passageway
A tall orc of the White Hand glares through squinted eyes.
Exits: East.
o HP:Awful>cure
cast 'cure light'
You start to concentrate...
cure
Your scratches and bruises disappear.
o HP:Bad Mana:Burning>cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
Pingo has arrived from the east.
o HP:Bad Mana:Hot>east
Dank Passageway
An uruk-hai growls at the sight of you.
A cockroach is scuttling across the floor carrying some debris.
Exits: West Up.
o HP:Bad Mana:Hot>west
Pingo leaves up.
o HP:Bad Mana:Hot>Dank Passageway
A tall orc of the White Hand glares through squinted eyes.
Exits: East.
o HP:Bad Mana:Hot>whe
Players in your zone
--------------------
Pinhead - Before a Stone House
Dusk - Shadowed Path
Pingo - Well-Hewn Tunnel
Norsu - Dank Passageway
Torment - Shadowed Path
o HP:Bad Mana:Hot>east
Dank Passageway
An uruk-hai growls at the sight of you.
A cockroach is scuttling across the floor carrying some debris.
Exits: West Up.
o HP:Bad Mana:Hot>u
Eerie Intersection
Exits: East West Up Down.
Pingo has arrived from the west.
o HP:Bad Mana:Hot>
Pingo leaves down.
o HP:Bad Mana:Hot>op floor
I see no floor here.
o HP:Bad Mana:Hot>op ceiling
It's already open!
o HP:Bad Mana:Hot>d
Dank Passageway
An uruk-hai growls at the sight of you.
A cockroach is scuttling across the floor carrying some debris.
Exits: West Up.
o HP:Bad Mana:Hot>nar come in
Ok.
o HP:Bad Mana:Hot>west
Dank Passageway
A tall orc of the White Hand glares through squinted eyes.
Exits: East Up.
o HP:Bad Mana:Hot>nar BLOCK BRUSH
Ok.
[Heh i'm still thinkin we're gonna win this :/]
o HP:Bad Mana:Hot>op obsidian
It's already open!
Dusk narrates 'blockerd'
o HP:Bad Mana:Hot>u
Obsidian Room
A sturdy pack horse is standing here.
Exits: South Down.
* HP:Bad Mana:Hot>south
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Pingo is standing here.
Exits: North.
o HP:Bad Mana:Hot>
Pingo begins some strange incantations...
o HP:Bad Mana:Hot>
Dusk narrates 'blocder'
o HP:Bad Mana:Hot>
Pinhead narrates 'is'
o HP:Bad Mana:Hot>
Pingo utters the words 'cure light'
o HP:Bad Mana:Hot>nar they in
Ok.
o HP:Bad Mana:Hot>cure
cast 'cure light'
You start to concentrate...
cure
Pingo says 'awful'
[Ouch :P seems like pingo and torment was both in leather, not too hot maybe]
Pingo begins some strange incantations...
Your scratches and bruises disappear.
o HP:Bad Mana:Hot>cast 'cure light'
You start to concentrate...
Pingo utters the words 'cure light'
nar COME ISNIDE
Pingo begins some strange incantations...
Your scratches and bruises disappear.
o HP:Bad Mana:Warm>
Ok.
o HP:Bad Mana:Warm>cure
Pinhead has arrived from the north.
cast 'cure light'
You start to concentrate...
Pingo utters the words 'cure light'
l
Your scratches and bruises disappear.
o HP:Bad Mana:Warm>Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Pingo is standing here.
A hungry warg stands here, sniffing around for flesh.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
Pingo begins some strange incantations...
o HP:Bad Mana:Warm>whe
Players in your zone
--------------------
Pinhead - Obsidian Room
Dusk - Before a Stone House
Pingo - Obsidian Room
Norsu - Obsidian Room
[Torment gone :P]
o HP:Bad Mana:Warm>
Pingo utters the words 'cure light'
o HP:Bad Mana:Warm>group
Your group consists of:
Dusk (Head of group)
Pinhead
A hungry warg
Pingo
Norsu
A hungry warg
Kreil
Grorh
Smogol
Bulldozer
Diamonium
Madcat
Kötta
o HP:Bad Mana:Warm>
Pingo begins some strange incantations...
o HP:Bad Mana:Warm>
Pinhead says 'cure who'
o HP:Bad Mana:Warm>nar need help tall orc
Pingo utters the words 'cure light'
o HP:Bad Mana:Warm>
Ok.
o HP:Bad Mana:Warm>cure
cure
cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.
o HP:Bad Mana:Cold>cast 'cure light'
Alas, not enough mana flows through you...
o HP:Bad Mana:Cold>'me?
Ok.
Pingo reports: 67/441 hits and 153/153 moves.
Pinhead begins some strange incantations...
o HP:Bad Mana:Cold>'i'm bad
Ok.
o HP:Bad Mana:Cold>sc
113/488 hit, 9/73 mana, and 160/161 moves.
o HP:Bad Mana:Cold>'hehe
Pinhead utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
o HP:Wounded Mana:Cold>
Pinhead begins some strange incantations...
o HP:Wounded Mana:Cold>
Ok.
o HP:Wounded Mana:Cold>
Diamonium narrates 'im noc:('
o HP:Wounded Mana:Cold>
Pinhead utters the words 'judicandus gzfuajg'
Pinhead's spell backfires, and he squeals in surprise!
o HP:Wounded Mana:Cold>l
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Pingo is standing here.
A hungry warg stands here, sniffing around for flesh.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
o HP:Wounded Mana:Cold>
Pinhead begins some strange incantations...
o HP:Wounded Mana:Cold>stat
OB: 83%, DB: 22%, PB: 102%, Armour: 93%. Wimpy: 200. Mood: wimpy.
Needed: 248,415 xp, 0 tp. Wp: 65. Gold: 422. Alert: normal.
Affected by:
- panic
- sanctuary
- noquit
- a light wound at the body.
- novoid
o HP:Wounded Mana:Cold>
Dusk has arrived from the north.
* HP:Wounded Mana:Cold>
Pinhead utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
* HP:Wounded Mana:Cold>'oh well
Pingo says 'damn recite'
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>
Dusk whispers shit
* HP:Wounded Mana:Cold>
The demon wolf leaves north.
The demon wolf leaves north.
* HP:Wounded Mana:Cold>l
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
Pingo is standing here.
A hungry warg stands here, sniffing around for flesh.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
Dusk the Black Númenórean is standing here.
* HP:Wounded Mana:Cold>
Pinhead begins some strange incantations...
* HP:Wounded Mana:Cold>
Pingo stops using a pair of smooth, black boots.
Pingo stops using a thin pair of soft leather trousers.
Pingo stops using a thin pair of leather gloves.
Pingo stops using a thin pair of soft leather sleeves.
Pingo stops using a thin, soft leather jerkin.
Pingo stops using a soft leather cap.
Pinhead utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
* HP:Wounded Mana:Cold>
Pingo puts a pair of smooth, black boots in a leather backpack.
Pingo puts a thin pair of soft leather trousers in a leather backpack.
Pingo puts a thin pair of leather gloves in a leather backpack.
Pingo puts a thin pair of soft leather sleeves in a leather backpack.
Pingo puts a thin, soft leather jerkin in a leather backpack.
Pingo puts a soft leather cap in a leather backpack.
Dusk whispers it bloced
* HP:Wounded Mana:Cold>
Pingo gets a thick pair of metal boots from a leather backpack.
Pingo gets a heavy pair of greaves from a leather backpack.
Pingo gets a thick pair of metal gauntlets from a leather backpack.
Pingo gets a thick metal breastplate from a leather backpack.
Pingo gets a great helm from a leather backpack.
* HP:Wounded Mana:Cold>
Pingo puts his feet in a thick pair of metal boots.
Pingo wears a heavy pair of greaves on his legs.
Pingo wears a thick pair of metal gauntlets on his hands.
Pingo wears a thick metal breastplate on his body.
Pingo protects his head with a great helm.
* HP:Wounded Mana:Cold>
Pingo gets a shining pair of vambraces from a leather backpack.
* HP:Wounded Mana:Cold>
Pingo covers his arms with a shining pair of vambraces.
* HP:Wounded Mana:Cold>
Pingo stops using a black warg fur.
* HP:Wounded Mana:Cold>alias a close obsidian
Ok.
Pingo puts a black warg fur in a leather backpack.
* HP:Wounded Mana:Cold>
Pingo gets a forest green cloak from a leather backpack.
* HP:Wounded Mana:Cold>
Pingo wears a forest green cloak about his body.
* HP:Wounded Mana:Cold>
The demon wolf has arrived from the north.
The demon wolf has arrived from the north.
* HP:Wounded Mana:Cold>alias z close runes
Ok.
* HP:Wounded Mana:Cold>l
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
Pingo is standing here.
A hungry warg stands here, sniffing around for flesh.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
Dusk the Black Númenórean is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Dusk whispers shit
* HP:Wounded Mana:Cold>sc
210/488 hit, 13/73 mana, and 161/161 moves.
* HP:Wounded Mana:Cold>stat
OB: 83%, DB: 22%, PB: 102%, Armour: 93%. Wimpy: 200. Mood: wimpy.
Needed: 248,415 xp, 0 tp. Wp: 65. Gold: 422. Alert: normal.
Affected by:
- panic
- sanctuary
- noquit
- a light wound at the body.
- novoid
* HP:Wounded Mana:Cold>'hehe
Pinhead snickers softly.
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>'what
Ok.
* HP:Wounded Mana:Cold>l
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
Pingo is standing here.
A hungry warg stands here, sniffing around for flesh.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
Dusk the Black Númenórean is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
* HP:Wounded Mana:Cold>sc
212/488 hit, 14/73 mana, and 161/161 moves.
* HP:Wounded Mana:Cold>stat
OB: 83%, DB: 22%, PB: 102%, Armour: 93%. Wimpy: 200. Mood: wimpy.
Needed: 248,415 xp, 0 tp. Wp: 65. Gold: 422. Alert: normal.
Affected by:
- panic
- sanctuary
- noquit
- a light wound at the body.
- novoid
* HP:Wounded Mana:Cold>'fuck
Ok.
* HP:Wounded Mana:Cold>'how did we lose so bad
Ok.
* HP:Wounded Mana:Cold>l
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
Pingo is standing here.
A hungry warg stands here, sniffing around for flesh.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
Dusk the Black Númenórean is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
* HP:Wounded Mana:Cold>sc
214/488 hit, 15/73 mana, and 161/161 moves.
* HP:Wounded Mana:Cold>stat
OB: 83%, DB: 22%, PB: 102%, Armour: 93%. Wimpy: 200. Mood: wimpy.
Needed: 248,415 xp, 0 tp. Wp: 65. Gold: 422. Alert: normal.
Affected by:
- panic
- sanctuary
- noquit
- a light wound at the body.
- novoid
* HP:Wounded Mana:Cold>peer
You peer around trying to look into the shadows.
* HP:Wounded Mana:Cold>
You feel bolder.
Pingo bleeds from open wounds.
* HP:Wounded Mana:Cold>whe
Players in your zone
--------------------
Pinhead - Obsidian Room
Dusk - Obsidian Room
Pingo - Obsidian Room
Norsu - Obsidian Room
* HP:Wounded Mana:Cold>
Pinhead says 'torment dead eh'
* HP:Wounded Mana:Cold>
Dusk whispers ginlon in there
* HP:Wounded Mana:Cold>p statue
pick statue
Using your lockpicks, you try to pick the lock...
You seem to be unable to pick this lock.
* HP:Wounded Mana:Cold>0
cha mood agg
Ok.
* HP:Wounded Mana:Cold>nod
You nod solemnly.
* HP:Wounded Mana:Cold>l
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
Pingo is standing here.
A hungry warg stands here, sniffing around for flesh.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
Dusk the Black Númenórean is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
* HP:Wounded Mana:Cold>
Dusk begins some strange incantations...
* HP:Wounded Mana:Cold>'well
Ok.
Using his lockpicks, Pingo tries to pick the statue's lock...
* HP:Wounded Mana:Cold>0
cha mood agg
Ok.
* HP:Wounded Mana:Cold>
Dusk utters the words 'judicandus gzfuajg'
* HP:Wounded Mana:Cold>'can you pick it?
Ok.
* HP:Wounded Mana:Cold>sc
218/488 hit, 17/73 mana, and 161/161 moves.
Pinhead tries to pick the statue's lock...
* HP:Wounded Mana:Cold>stat
OB: 135%, DB: 22%, PB: 56%, Armour: 93%. Wimpy: 200. Mood: aggressive.
Needed: 248,415 xp, 0 tp. Wp: 65. Gold: 422. Alert: normal.
Affected by:
- sanctuary
- noquit
- novoid
* HP:Wounded Mana:Cold>
Pingo shakes his head.
* HP:Wounded Mana:Cold>0
cha mood agg
Ok.
* HP:Wounded Mana:Cold>
Pinhead says 'gimme picks'
* HP:Hurt Mana:Cold>
The demon wolf leaves north.
The demon wolf leaves north.
* HP:Hurt Mana:Cold>b statue
bash statue
Nothing seems to happen.
* HP:Hurt Mana:Warm>b statue
bash statue
Nothing seems to happen.
* HP:Hurt Mana:Warm>b statue
bash statue
Nothing seems to happen.
Dusk starts following you.
Pinhead tries to pick the statue's lock...
Palpatine narrates 'maeglos dies'
*Ginlon the Noldorin Elf* has arrived from the north.
A horse of the Rohirrim has arrived from the north.
*Tiá the Dwarf* has arrived from the north.
A mountain mule has arrived from the north.
*Alvedon the Sindarin Elf* has arrived from the north.
The warhorse has arrived from the north.
* HP:Hurt Mana:Warm>
Pingo removes a strange set of lock picks from his keyring.
* HP:Hurt Mana:Warm>
*Alvedon the Sindarin Elf* begins some strange incantations...
* HP:Hurt Mana:Warm>kill *elf*
* HP:Hurt Mana:Warm *Ginlon the Noldorin Elf*:Fine>
*Ginlon the Noldorin Elf* swiftly dodges your attempt to slash him.
north
* HP:Hurt Mana:Warm *Ginlon the Noldorin Elf*:Fine>
Pingo leaves north.
Pinhead begins some strange incantations...
*Ginlon the Noldorin Elf* slashes your head and tickles it.
* HP:Wounded Mana:Warm *Ginlon the Noldorin Elf*:Fine>
*Alvedon the Sindarin Elf* begins some strange incantations...
* HP:Wounded Mana:Warm>
*Ginlon the Noldorin Elf* panics, and attempts to flee.
*Ginlon the Noldorin Elf* leaves north.
flee
Pingo has arrived from the north.
* HP:Wounded Mana:Warm>a
Obsidian Room
A sturdy pack horse is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: South Down.
* HP:Wounded Mana:Warm>
You flee head over heels.
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
A great dark-grey horse stamps restively.
*Tiá the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Alvedon the Sindarin Elf* is standing here.
A large warhorse is standing here, clad in mail.
Exits: North.
* HP:Wounded Mana:Warm>*Alvedon the Sindarin Elf* swiftly dodges Pinhead's attempt to slash her.
close obsidian
I see no obsidian here.
* HP:Wounded Mana:Warm>
*Alvedon the Sindarin Elf* begins some strange incantations...
* HP:Wounded Mana:Warm>south
Alas, you cannot go that way...
* HP:Wounded Mana:Warm>north
Obsidian Room
A sturdy pack horse is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A hungry warg stands here, sniffing around for flesh.
Exits: South Down.
* HP:Wounded Mana:Warm>a
close obsidian
Ok.
* HP:Wounded Mana:Warm>south
*Alvedon the Sindarin Elf* has arrived from the south.
* HP:Wounded Mana:Warm>Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai is here, fighting *Tiá the Dwarf*.
An uruk-hai is here, fighting *Tiá the Dwarf*.
An uruk-hai growls at the sight of you.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
A great dark-grey horse stamps restively.
*Tiá the Dwarf* is here, fighting an uruk-hai.
A stocky mountain mule is here, waiting to serve.
A large warhorse is standing here, clad in mail.
Exits: North.
* HP:Wounded Mana:Warm>
*Tiá the Dwarf* swiftly dodges an uruk-hai's attempt to slash her.
* HP:Wounded Mana:Warm>kill *elf*
They aren't here.
* HP:Wounded Mana:Warm>
Madcat tells you 'let us know if they all dead, ok ?'
An uruk-hai barely slashes *Tiá the Dwarf*'s right hand and tickles it.
* HP:Wounded Mana:Warm>
*Tiá the Dwarf* panics, and attempts to flee.
*Tiá the Dwarf* leaves north.
o HP:Wounded Mana:Warm>
*Alvedon the Sindarin Elf* has arrived from the north.
An uruk-hai tries to slash *Alvedon the Sindarin Elf*, but she parries
successfully.
* HP:Wounded Mana:Warm>
*Alvedon the Sindarin Elf* begins some strange incantations...
* HP:Wounded Mana:Warm>north
na
*Tiá the Dwarf* has arrived from the north.
Pinhead barely slashes *Alvedon the Sindarin Elf*'s body and tickles it.
Golge narrates 'anyone have spare picks?'
Obsidian Room
A sturdy pack horse is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: South Down.
* HP:Wounded Mana:Warm>The obsidian is opened from the other side.
Narrate? Yes! Fine! narrate we must, but WHAT?
*Alvedon the Sindarin Elf* has arrived from the south.
* HP:Wounded Mana:Warm>
The demon wolf hits *Alvedon the Sindarin Elf*'s right hand and tickles it.
* HP:Hurt Mana:Warm>0
cha mood agg
Ok.
* HP:Hurt Mana:Warm>
The demon wolf tries to hit *Alvedon the Sindarin Elf*, but she parries
successfully.
* HP:Hurt Mana:Warm>
*Alvedon the Sindarin Elf* panics, and attempts to flee.
*Alvedon the Sindarin Elf* leaves south.
* HP:Hurt Mana:Warm>a
close obsidian
Ok.
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>
*Alvedon the Sindarin Elf* has arrived from the south.
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>kill *elf*
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
* HP:Hurt Mana:Warm *Alvedon the Sindarin Elf*:Fine>
You strongly slash *Alvedon the Sindarin Elf*'s right foot and tickle it.
*Alvedon the Sindarin Elf* begins some strange incantations...
[No spells thank you :/]
* HP:Hurt Mana:Warm *Alvedon the Sindarin Elf*:Fine>a
a
The obsidian is opened from the other side.
* HP:Hurt Mana:Warm *Alvedon the Sindarin Elf*:Fine>
Dusk has arrived from below.
* HP:Hurt Mana:Warm *Alvedon the Sindarin Elf*:Fine>flee
close obsidian
Ok.
You slash *Alvedon the Sindarin Elf*'s right leg and tickle it.
* HP:Hurt Mana:Warm *Alvedon the Sindarin Elf*:Fine>close obsidian
It's already closed!
Pinhead has arrived from the south.
* HP:Hurt Mana:Warm *Alvedon the Sindarin Elf*:Fine>close obsidian
It's already closed!
* HP:Hurt Mana:Warm *Alvedon the Sindarin Elf*:Fine>PANIC!
You can't quit the fight!
The demon wolf hits *Alvedon the Sindarin Elf*'s left foot and tickles it.
* HP:Hurt Mana:Warm *Alvedon the Sindarin Elf*:Fine>flee
*Alvedon the Sindarin Elf* panics, and attempts to flee.
You flee head over heels.
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai is here, fighting *Tiá the Dwarf*.
An uruk-hai is here, fighting *Tiá the Dwarf*.
An uruk-hai is here, fighting *Tiá the Dwarf*.
A great dark-grey horse stamps restively.
A stocky mountain mule is here, waiting to serve.
A large warhorse is standing here, clad in mail.
*Tiá the Dwarf* is here, fighting an uruk-hai.
Exits: North.
An uruk-hai barely slashes *Tiá the Dwarf*'s right hand and tickles it.
* HP:Hurt Mana:Warm>
*Alvedon the Sindarin Elf* has arrived from the north.
* HP:Hurt Mana:Warm>
*Tiá the Dwarf* swiftly dodges an uruk-hai's attempt to slash her.
* HP:Hurt Mana:Warm>
*Tiá the Dwarf* panics, and attempts to flee.
* HP:Hurt Mana:Warm>north
Obsidian Room
A sturdy pack horse is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A hungry warg stands here, sniffing around for flesh.
Dusk the Black Númenórean is standing here.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South Down.
*Alvedon the Sindarin Elf* has arrived from the south.
The warhorse has arrived from the south.
a
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
*Tiá the Dwarf* has arrived from the south.
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
*Alvedon the Sindarin Elf* leaves south.
The warhorse leaves south.
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
a
The obsidian is opened from the other side.
close obsidian
Ok.
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
*Alvedon the Sindarin Elf* has arrived from the south.
The warhorse has arrived from the south.
* HP:Hurt Mana:Warm>a
a
*Alvedon the Sindarin Elf* begins some strange incantations...
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
Pinhead lightly slashes *Alvedon the Sindarin Elf*'s left leg and tickles it.
close obsidian
It's already closed!
Dusk begins some strange incantations...
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
* HP:Hurt Mana:Warm>south
close obsidian
It's already closed!
*Alvedon the Sindarin Elf* strongly pierces Pinhead's right arm and tickles it.
* HP:Hurt Mana:Warm>north
close obsidian
It's already closed!
*Alvedon the Sindarin Elf* panics, and attempts to flee.
*Alvedon the Sindarin Elf* panics, but can't stop fighting to flee.
* HP:Hurt Mana:Warm>a
Dusk leaves south.
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A great dark-grey horse stamps restively.
A stocky mountain mule is here, waiting to serve.
Dusk the Black Númenórean is standing here.
Exits: North.
* HP:Hurt Mana:Warm>Obsidian Room
A sturdy pack horse is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Pinhead is here, fighting *Alvedon the Sindarin Elf*.
A hungry warg stands here, sniffing around for flesh.
*Tiá the Dwarf* is standing here.
*Alvedon the Sindarin Elf* is here, fighting Pinhead.
A large warhorse is standing here, clad in mail.
Exits: South Down.
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
*Tiá the Dwarf* opens the obsidian.
The demon wolf barely hits *Tiá the Dwarf*'s left leg and tickles it.
* HP:Hurt Mana:Warm>*Alvedon the Sindarin Elf* panics, and attempts to flee.
*Alvedon the Sindarin Elf* leaves south.
close obsidian
Ok.
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
*Tiá the Dwarf* pounds the demon wolf's right hindleg extremely hard.
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
The demon wolf barely hits *Tiá the Dwarf*'s left arm and tickles it.
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
*Alvedon the Sindarin Elf* has arrived from the south.
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
The demon wolf barely hits *Tiá the Dwarf*'s head and tickles it.
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
*Tiá the Dwarf* panics, and attempts to flee.
*Tiá the Dwarf* leaves south.
*Alvedon the Sindarin Elf* opens the obsidian.
* HP:Hurt Mana:Warm>a
close obsidian
Ok.
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
The obsidian is opened from the other side.
* HP:Hurt Mana:Warm>a
close obsidian
Ok.
The demon wolf leaves south.
The demon wolf leaves south.
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
The obsidian is opened from the other side.
* HP:Hurt Mana:Warm>a
close obsidian
Ok.
Dusk begins some strange incantations...
The obsidian is opened from the other side.
* HP:Hurt Mana:Warm>a
a
*Alvedon the Sindarin Elf* leaves down.
The warhorse leaves down.
close obsidian
Ok.
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
The obsidian is opened from the other side.
close obsidian
Ok.
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
The obsidian is opened from the other side.
close obsidian
Ok.
* HP:Hurt Mana:Warm>a
a
The obsidian is opened from the other side.
close obsidian
Ok.
Dusk utters the words 'braqt eaaf'
The white aura around your body fades.
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
The obsidian is opened from the other side.
* HP:Hurt Mana:Warm>a
close obsidian
Ok.
The obsidian is opened from the other side.
* HP:Hurt Mana:Warm>a
close obsidian
Ok.
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
The obsidian is opened from the other side.
* HP:Hurt Mana:Warm>a
close obsidian
Ok.
The obsidian is opened from the other side.
* HP:Hurt Mana:Warm>a
close obsidian
Ok.
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
Dusk begins some strange incantations...
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
Pinhead begins some strange incantations...
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
The obsidian is opened from the other side.
*Ginlon the Noldorin Elf* has arrived from below.
*Alvedon the Sindarin Elf* has arrived from below.
The warhorse has arrived from below.
* HP:Hurt Mana:Warm>a
a
close obsidian
Ok.
* HP:Hurt Mana:Warm>a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>a
a
a
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
* HP:Hurt Mana:Warm>south
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
Pinhead utters the word 'abrawajf'
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
* HP:Hurt Mana:Warm>kill *dwarf*
close obsidian
It's already closed!
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
Pinhead barely slashes *Ginlon the Noldorin Elf*'s right hand and tickles it.
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
*Alvedon the Sindarin Elf* leaves south.
The warhorse leaves south.
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
* HP:Hurt Mana:Warm>close obsidian
It's already closed!
* HP:Hurt Mana:Warm>*Alvedon the Sindarin Elf* has arrived from the south.
The warhorse has arrived from the south.
close obsidian
It's already closed!
*Ginlon the Noldorin Elf* panics, and attempts to flee.
*Ginlon the Noldorin Elf* leaves south.
* HP:Hurt Mana:Warm>*Alvedon the Sindarin Elf* opens the obsidian.
Obsidian Room
An uruk-hai is here, fighting *Tiá the Dwarf*.
An uruk-hai is here, fighting *Tiá the Dwarf*.
An uruk-hai is here, fighting *Tiá the Dwarf*.
An uruk-hai is here, fighting *Tiá the Dwarf*.
A great dark-grey horse stamps restively.
A stocky mountain mule is here, waiting to serve.
*Tiá the Dwarf* is here, fighting an uruk-hai.
The demon wolf is here, fighting *Tiá the Dwarf*.
The demon wolf is here, fighting *Tiá the Dwarf*.
*Ginlon the Noldorin Elf* is standing here (Glowing).
Exits: North.
* HP:Hurt Mana:Warm>* HP:Hurt Mana:Warm *Ginlon the Noldorin Elf*:Fine>
*Ginlon the Noldorin Elf* intercepts your blow.
*Ginlon the Noldorin Elf* swiftly dodges your attempt to slash him.
*Tiá the Dwarf* panics, and attempts to flee.
*Tiá the Dwarf* leaves north.
* HP:Hurt Mana:Warm *Ginlon the Noldorin Elf*:Fine>cha mood agg
get warsword pack
rem bejewelled
draw warsword
get buckler pack
wear buckler
put engraved pack
put bejewelled pack
The demon wolf approaches *Ginlon the Noldorin Elf*, trying to hit him.
*Ginlon the Noldorin Elf* slashes your body extremely hard.
You feel a strong ache there!
* HP:Wounded Mana:Warm>
*Ginlon the Noldorin Elf* panics, and attempts to flee.
*Ginlon the Noldorin Elf* leaves north.
Dusk begins some strange incantations...
* HP:Wounded Mana:Warm>
Ok.
* HP:Wounded Mana:Warm>
You get a great warsword from a leather backpack.
* HP:Wounded Mana:Warm>cha mood agg
get warsword pack
rem bejewelled
draw warsword
get buckler pack
wear buckler
put engraved pack
put bejewelled pack
You stop using a bejewelled shield.
* HP:Wounded Mana:Warm>*Tiá the Dwarf* has arrived from the north.
You remove an engraved broadsword.
You masterfully wield a great warsword, looking very evil-minded.
* HP:Wounded Mana:Warm>
You get a metal buckler from a leather backpack.
An uruk-hai approaches *Tiá the Dwarf*, trying to slash her.
* HP:Wounded Mana:Warm>
You fasten a metal buckler on your arm, becoming very impressive.
The demon wolf leaves north.
The demon wolf leaves north.
* HP:Wounded Mana:Warm>
You put an engraved broadsword in a leather backpack.
* HP:Wounded Mana:Warm>
You put a bejewelled shield in a leather backpack.
* HP:Wounded Mana:Warm>
Ok.
* HP:Wounded Mana:Warm>
You can't find a warsword in the pack.
* HP:Wounded Mana:Warm>
You aren't wearing a bejewelled.
*Tiá the Dwarf* pounds an uruk-hai's left arm extremely hard.
* HP:Wounded Mana:Warm>*Ginlon the Noldorin Elf* has arrived from the north.
The warsword is no sheath!
An uruk-hai seems to have recovered his senses.
* HP:Wounded Mana:Warm>Dusk begins some strange incantations...
You can't find a buckler in the pack.
*Tiá the Dwarf* panics, and attempts to flee.
*Tiá the Dwarf* leaves north.
* HP:Wounded Mana:Warm>
You don't have a buckler.
* HP:Wounded Mana:Warm>kill *dwarf*
You don't have an engraved.
* HP:Wounded Mana:Warm>
You don't have a bejewelled.
* HP:Wounded Mana:Warm>north
They aren't here.
* HP:Wounded Mana:Warm>kill *dwarf*
Obsidian Room
A sturdy pack horse is standing here.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
A large warhorse is standing here, clad in mail.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
*Tiá the Dwarf* is standing here.
Exits: South Down.
The demon wolf leaves south.
The demon wolf leaves south.
* HP:Wounded Mana:Warm>* HP:Wounded Mana:Warm *Tiá the Dwarf*:Fine>
You smite *Tiá the Dwarf*'s left arm extremely hard.
*Ginlon the Noldorin Elf* has arrived from the south.
A horse of the Rohirrim has arrived from the south.
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Fine>
*Ginlon the Noldorin Elf* slashes Pinhead's left foot very hard.
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Fine>
Dusk begins some strange incantations...
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Fine>
*Tiá the Dwarf* begins some strange incantations...
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Fine>
Dusk utters the words 'diesilla barh'
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Fine>
*Tiá the Dwarf* begins some strange incantations...
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Fine>flee
You flee head over heels.
PANIC!
You couldn't escape!
The demon wolf has arrived from the south.
The demon wolf has arrived from the south.
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Fine>
*Ginlon the Noldorin Elf* opens the obsidian.
Pinhead closes the obsidian.
The demon wolf barely hits *Tiá the Dwarf*'s right foot and tickles it.
*Tiá the Dwarf* pounds your left arm very hard.
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Fine>flee
*Tiá the Dwarf* begins some strange incantations...
You flee head over heels.
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A stocky mountain mule is here, waiting to serve.
Exits: North.
*Ginlon the Noldorin Elf* has arrived from the north.
* HP:Wounded Mana:Warm>north
Obsidian Room
A sturdy pack horse is standing here.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
A large warhorse is standing here, clad in mail.
*Tiá the Dwarf* is here, fighting the demon wolf.
Dusk the Black Númenórean is standing here.
A hungry warg stands here, sniffing around for flesh.
A great dark-grey horse stamps restively.
The demon wolf is here, fighting *Tiá the Dwarf*.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: South Down.
* HP:Wounded Mana:Warm>kill *dwarf*
Pinhead leaves south.
You are too afraid.
* HP:Wounded Mana:Warm>
*Ginlon the Noldorin Elf* has arrived from the south.
* HP:Wounded Mana:Warm>
The demon wolf lightly hits *Tiá the Dwarf*'s right leg and tickles it.
* HP:Wounded Mana:Warm>a
close obsidian
It's already closed!
*Ginlon the Noldorin Elf* opens the obsidian.
* HP:Wounded Mana:Warm>
*Ginlon the Noldorin Elf* leaves down.
A horse of the Rohirrim leaves down.
Dusk utters the word 'yufzbarr'
Dusk throws a fireball at *Tiá the Dwarf*, completely enveloping her in flames.
* HP:Wounded Mana:Warm>2
Dusk begins some strange incantations...
* HP:Wounded Mana:Warm>Pinhead has arrived from the south.
cha wimpy 100
Wimpy set to: 100
Saving Norsu.
* HP:Wounded Mana:Warm>
The demon wolf joins the demon wolf's fight.
The demon wolf strongly hits *Tiá the Dwarf*'s right arm and tickles it.
* HP:Wounded Mana:Warm>a
close obsidian
Ok.
* HP:Wounded Mana:Warm>
The obsidian is opened from the other side.
The demon wolf strongly hits *Tiá the Dwarf*'s body and tickles it.
* HP:Wounded Mana:Warm>south
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A stocky mountain mule is here, waiting to serve.
Exits: North.
* HP:Wounded Mana:Warm>north
Obsidian Room
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
*Tiá the Dwarf* is here, fighting the demon wolf.
The demon wolf is here, fighting *Tiá the Dwarf*.
The demon wolf is here, fighting *Tiá the Dwarf*.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South Down.
* HP:Wounded Mana:Warm>
The obsidian is opened from the other side.
The demon wolf strongly hits *Tiá the Dwarf*'s body and tickles it.
* HP:Wounded Mana:Warm>z
close runes
I see no runes here.
Pinhead closes the obsidian.
The demon wolf says 'I'll rip you to pieces, scum!'
*Tiá the Dwarf* sends the demon wolf sprawling with a powerful bash.
* HP:Wounded Mana:Warm>
The obsidian is opened from the other side.
* HP:Wounded Mana:Warm>
Pinhead closes the obsidian.
* HP:Wounded Mana:Warm>a
close obsidian
It's already closed!
*Tiá the Dwarf* panics, and attempts to flee.
* HP:Wounded Mana:Warm>kill *dwarf*
a
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Wounded the demon wolf:Fine>
You smite *Tiá the Dwarf*'s right arm extremely hard.
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Wounded the demon wolf:Fine>
*Tiá the Dwarf* panics, and attempts to flee.
* HP:Wounded Mana:Warm>
*Tiá the Dwarf* panics, and attempts to flee.
*Tiá the Dwarf* leaves south.
a
* HP:Wounded Mana:Warm>
*Tiá the Dwarf* has arrived from the south.
a
* HP:Wounded Mana:Warm>a
a
close obsidian
It's already closed!
* HP:Wounded Mana:Warm>a
close obsidian
It's already closed!
* HP:Wounded Mana:Warm>a
Diamonium narrates 'turment deaD:('
close obsidian
It's already closed!
* HP:Wounded Mana:Warm>a
close obsidian
It's already closed!
* HP:Wounded Mana:Warm>a
close obsidian
It's already closed!
*Tiá the Dwarf* panics, and attempts to flee.
*Tiá the Dwarf* leaves south.
Dusk begins some strange incantations...
* HP:Wounded Mana:Warm>kill *dwarf*
close obsidian
It's already closed!
* HP:Wounded Mana:Warm>a
*Tiá the Dwarf* has arrived from the south.
close obsidian
It's already closed!
* HP:Wounded Mana:Warm>a
close obsidian
It's already closed!
* HP:Wounded Mana:Warm>a
close obsidian
It's already closed!
*Tiá the Dwarf* panics, and attempts to flee.
* HP:Wounded Mana:Warm>a
a
*Tiá the Dwarf* leaves south.
They aren't here.
* HP:Wounded Mana:Warm>close obsidian
It's already closed!
* HP:Wounded Mana:Warm>a
close obsidian
It's already closed!
* HP:Wounded Mana:Warm>a
close obsidian
It's already closed!
* HP:Wounded Mana:Warm>a
close obsidian
It's already closed!
Dusk utters the words 'braqt eaaf'
The exit down seems to blur for a while.
[Pingo gets blocked outside with 3 pukes there :P]
* HP:Wounded Mana:Warm>south
close obsidian
It's already closed!
* HP:Wounded Mana:Warm>kill *dwarf*
close obsidian
It's already closed!
The demon wolf seems to have recovered its senses.
* HP:Wounded Mana:Warm>close obsidian
It's already closed!
* HP:Wounded Mana:Warm>close obsidian
It's already closed!
*Tiá the Dwarf* has arrived from the south.
* HP:Wounded Mana:Warm>Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A stocky mountain mule is here, waiting to serve.
Exits: North.
* HP:Wounded Mana:Warm>They aren't here.
* HP:Wounded Mana:Warm>
*Tiá the Dwarf* has arrived from the north.
* HP:Wounded Mana:Warm>north
kill *dwarf*
Obsidian Room
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South Down.
* HP:Wounded Mana:Warm>south
kill *dwarf*
They aren't here.
* HP:Wounded Mana:Warm>Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A stocky mountain mule is here, waiting to serve.
*Tiá the Dwarf* is standing here.
Exits: North.
Dusk begins some strange incantations...
* HP:Wounded Mana:Warm>* HP:Wounded Mana:Warm>
You smite *Tiá the Dwarf*'s left arm extremely hard.
*Tiá the Dwarf* panics, and attempts to flee.
*Tiá the Dwarf* leaves north.
* HP:Wounded Mana:Warm>north
kill *dwarf*
Obsidian Room
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Pinhead is standing here.
A hungry warg stands here, sniffing around for flesh.
*Tiá the Dwarf* is standing here.
Exits: South Down.
* HP:Wounded Mana:Warm>*Tiá the Dwarf* panics, and attempts to flee.
*Tiá the Dwarf* leaves south.
They aren't here.
* HP:Wounded Mana:Warm>
*Tiá the Dwarf* has arrived from the south.
* HP:Wounded Mana:Warm>south
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A stocky mountain mule is here, waiting to serve.
Exits: North.
*Tiá the Dwarf* has arrived from the north.
* HP:Wounded Mana:Warm>kill *dwarf*
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Wounded>
Dusk begins some strange incantations...
You approach *Tiá the Dwarf*, trying to smite her.
north
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Wounded>
*Tiá the Dwarf* panics, and attempts to flee.
You smite *Tiá the Dwarf*'s left arm extremely hard and shatter it.
kill *dwarf*
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Wounded>
The demon wolf has arrived from the north.
The demon wolf has arrived from the north.
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Wounded>
*Tiá the Dwarf* panics, and attempts to flee.
Dusk utters the words 'diesilla barh'
*Tiá the Dwarf* staggers back as the lightning bolt sent by Dusk hits her.
*Tiá the Dwarf* pounds your right foot extremely hard and shatters it.
You feel a strong ache there!
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Bad>Pinhead has arrived from the north.
No way!
You are fighting for your life!
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Bad>*Tiá the Dwarf* panics, and attempts to flee.
*Tiá the Dwarf* leaves north.
They aren't here.
* HP:Wounded Mana:Warm>north
kill *dwarf*
Obsidian Room
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
*Tiá the Dwarf* is standing here.
Exits: South Down.
* HP:Wounded Mana:Warm>* HP:Wounded Mana:Warm *Tiá the Dwarf*:Bad>
You approach *Tiá the Dwarf*, trying to smite her.
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Bad>
Pinhead has arrived from the south.
The demon wolf has arrived from the south.
The demon wolf has arrived from the south.
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Bad>
Pinhead lightly slashes *Tiá the Dwarf*'s right leg.
*Tiá the Dwarf* pounds your left leg extremely hard.
You feel a strong ache there!
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Bad>
You smite *Tiá the Dwarf*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Awful>
Dusk begins some strange incantations...
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Awful>
*Tiá the Dwarf* panics, and attempts to flee.
*Tiá the Dwarf* leaves south.
* HP:Wounded Mana:Warm>south
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A stocky mountain mule is here, waiting to serve.
*Tiá the Dwarf* is standing here.
Exits: North.
The demon wolf has arrived from the north.
The demon wolf has arrived from the north.
* HP:Wounded Mana:Warm>kill *dwarf*
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Awful>
You approach *Tiá the Dwarf*, trying to smite her.
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Awful>
The demon wolf barely hits *Tiá the Dwarf*'s right arm.
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Awful>
*Tiá the Dwarf* panics, and attempts to flee.
*Tiá the Dwarf* leaves north.
* HP:Wounded Mana:Warm>
*Tiá the Dwarf* has arrived from the north.
Pinhead has arrived from the north.
An uruk-hai fails to slash *Tiá the Dwarf*.
north
kill *dwarf*
Pinhead barely slashes *Tiá the Dwarf*'s right arm and tickles it.
* HP:Wounded Mana:Warm>Obsidian Room
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
Exits: South Down.
* HP:Wounded Mana:Warm>They aren't here.
* HP:Wounded Mana:Warm>south
kill *dwarf*
Obsidian Room
An uruk-hai is here, fighting *Tiá the Dwarf*.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A stocky mountain mule is here, waiting to serve.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
*Tiá the Dwarf* is here, fighting an uruk-hai.
Pinhead is here, fighting *Tiá the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
Exits: North.
The demon wolf lightly hits *Tiá the Dwarf*'s right leg and shatters it.
* HP:Wounded Mana:Warm>* HP:Wounded Mana:Warm>
Alas!
You failed to reach her through the melee.
*Tiá the Dwarf* panics, and attempts to flee.
*Tiá the Dwarf* leaves north.
* HP:Wounded Mana:Warm>north
kill *dwarf*
*Tiá the Dwarf* has arrived from the north.
* HP:Wounded Mana:Warm>
*Tiá the Dwarf* panics, and attempts to flee.
* HP:Wounded Mana:Warm>Obsidian Room
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
Exits: South Down.
* HP:Wounded Mana:Warm>south
Pinhead has arrived from the south.
They aren't here.
* HP:Wounded Mana:Warm>kill *dwarf*
Obsidian Room
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A stocky mountain mule is here, waiting to serve.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
*Tiá the Dwarf* is standing here.
Exits: North.
Dusk begins some strange incantations...
* HP:Wounded Mana:Warm>* HP:Wounded Mana:Warm *Tiá the Dwarf*:Dying>
You smite *Tiá the Dwarf*'s right leg extremely hard and shatter it.
*Tiá the Dwarf* is mortally wounded and will die soon if not aided.
* HP:Wounded Mana:Warm *Tiá the Dwarf*:Dying>
The demon wolf hits *Tiá the Dwarf*'s left foot hard and shatters it.
Your blood freezes as you hear *Tiá the Dwarf*'s death cry.
*Tiá the Dwarf* is dead! R.I.P.
get coins corpse
A shadow slowly rises above the corpse of *Tiá the Dwarf*.
* HP:Wounded Mana:Warm>
Pinhead has arrived from the north.
* HP:Wounded Mana:Warm>The icy grasp of a shadow blocks your attempt!
* HP:Wounded Mana:Warm>
Pinhead starts following you.
* HP:Wounded Mana:Warm>ec
exa corpse
corpse (here) :
a pile of coins
a leather backpack
a water skin
a gem-inlaid knife (brand new)
a gleaming belt
an ornate, steel-shafted warhammer
a jade bracelet
a keyring with a key and a set of lock picks
a leather backpack
a forest green cloak (brand new)
a bejewelled shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a pair of plate greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a red ruby; it has a soft glowing aura
a faintly glowing stone
a ruby ring
a stone
* HP:Wounded Mana:Warm>north
Obsidian Room
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
Exits: South Down.
* HP:Wounded Mana:Warm>
Pinhead says 'fuck'
* HP:Wounded Mana:Warm>
Diamonium narrates 'toet deyd'
* HP:Wounded Mana:Warm>l d
The obsidian is closed.
The demon wolf has arrived from the south.
The demon wolf has arrived from the south.
* HP:Wounded Mana:Warm>
Dusk whispers shit
* HP:Wounded Mana:Warm>stat
OB: 146%, DB: 22%, PB: 23%, Armour: 92%. Wimpy: 100. Mood: aggressive.
Needed: 248,415 xp, 0 tp. Wp: 68. Gold: 422. Alert: normal.
Affected by:
- a light wound at the left leg.
- a deep wound at the right foot.
- a light wound at the body.
- panic
- noquit
- novoid
* HP:Wounded Mana:Warm>
Pinhead leaves south.
* HP:Wounded Mana:Warm>sc
132/488 hit, 32/73 mana, and 139/161 moves.
* HP:Wounded Mana:Warm>whe
Players in your zone
--------------------
Pinhead - Obsidian Room
Dusk - Obsidian Room
Pingo - Eerie Intersection
Norsu - Obsidian Room
* HP:Wounded Mana:Warm>
Pinhead has arrived from the south.
* HP:Wounded Mana:Hot>
Dusk leaves south.
* HP:Wounded Mana:Hot>
Pinhead giggles.
Pinhead bleeds from open wounds.
You bleed from open wounds.
* HP:Wounded Mana:Hot>
Kötta narrates 'giggle'
* HP:Wounded Mana:Hot>op obsidian
That's impossible, I'm afraid.
* HP:Wounded Mana:Hot>
Zsinj narrates 'laugh'
* HP:Wounded Mana:Hot>b obsidian
bash obsidian
Nothing seems to happen.
Pinhead begins some strange incantations...
Dusk has arrived from the south.
Pinhead utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
* HP:Wounded Mana:Hot>
Dusk ponders life, the universe, and everything.
* HP:Wounded Mana:Hot>b obsidian
bash obsidian
Nothing seems to happen.
'dusk cure me
* HP:Wounded Mana:Hot>
Ok.
Pinhead says 'why bash it?'
* HP:Wounded Mana:Hot>
Dusk whispers I sl
* HP:Wounded Mana:Hot>
Dusk lies down and falls asleep.
* HP:Wounded Mana:Hot>'pingo in deep shit
Ok.
* HP:Wounded Mana:Hot>'PINGO
Ok.
* HP:Wounded Mana:Hot>
Dusk I blocked it
* HP:Wounded Mana:Hot>
Pinhead begins some strange incantations...
* HP:Wounded Mana:Hot>b obsidian
bash obsidian
Nothing seems to happen.
Pinhead utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
Pinhead says 'bash'
b obsidian
* HP:Wounded Mana:Hot>Pinhead sits down and rests.
bash obsidian
Nothing seems to happen.
Diamonium narrates 'pingo dead'
b obsidian
Dusk whispers wake me when open then
* HP:Wounded Mana:Hot>bash obsidian
Nothing seems to happen.
nar FUCK
Pinhead says 'he dead'
l
Kötta narrates 'b mesfing around with snags dia? '
* HP:Wounded Mana:Hot>
Ok.
* HP:Wounded Mana:Hot>stat
* HP:Wounded Mana:Hot>Obsidian Room
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
A hungry warg stands here, sniffing around for flesh.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Pinhead is resting here.
A hungry warg stands here, sniffing around for flesh.
Dusk the Black Númenórean is sleeping here.
* HP:Wounded Mana:Hot>OB: 146%, DB: 22%, PB: 23%, Armour: 92%. Wimpy: 100. Mood: aggressive.
Needed: 248,415 xp, 0 tp. Wp: 68. Gold: 422. Alert: normal.
Affected by:
- a light wound at the left leg.
- a deep wound at the right foot.
- a light wound at the body.
- panic
- noquit
- novoid
* HP:Wounded Mana:Hot>south
Obsidian Room
The corpse of *a Dwarf* is lying here.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Dwarf* is floating here.
Exits: North.
o HP:Wounded Mana:Hot>
Diamonium narrates 'seeems whole grp dyang:( whaties:(?'
o HP:Wounded Mana:Hot>b statue
bash statue
Nothing seems to happen.
beep dusk
o HP:Wounded Mana:Hot>
You can't beep him.
o HP:Wounded Mana:Hot>b statue
bash statue
Nothing seems to happen.
north
wake dusk
o HP:Wounded Mana:Hot>Obsidian Room
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Pinhead is resting here.
A hungry warg stands here, sniffing around for flesh.
Dusk the Black Númenórean is standing here.
Exits: South Down.
* HP:Wounded Mana:Hot>Dusk is already awake.
* HP:Wounded Mana:Hot>south
Obsidian Room
The corpse of *a Dwarf* is lying here.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
An uruk-hai growls at the sight of you.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Dwarf* is floating here.
Exits: North.
* HP:Wounded Mana:Hot>b statue
bash statue
The statue gave away under the pressure.
The demon wolf has arrived from the north.
The demon wolf has arrived from the north.
* HP:Wounded Mana:Hot>'nuke shadow
Dusk whispers kill shadow
* HP:Wounded Mana:Hot>
Ok.
[Trying to atleast get some eq back :P]
* HP:Wounded Mana:Hot>8
Pinhead has arrived from the north.
cha mood wimpy
Ok.
* HP:Wounded Mana:Hot>k shadow
* HP:Wounded Mana:Hot a shadow:Healthy>
You try to smite a shadow, but it parries successfully.
A shadow says 'Prepare to die, Norsu!'
* HP:Wounded Mana:Hot a shadow:Healthy>
Pinhead sits down and rests.
* HP:Wounded Mana:Hot a shadow:Healthy>
Pinhead stops resting, and clambers on his feet.
* HP:Wounded Mana:Hot a shadow:Healthy>'nuke shadow
Ok.
* HP:Wounded Mana:Hot a shadow:Healthy>
Pinhead joins your fight.
A shadow says 'It was your last mistake Pinhead! I will remember you!'
* HP:Wounded Mana:Hot a shadow:Healthy>'fast
Ok.
Pinhead begins some strange incantations...
Dusk joins your fight.
A shadow says 'It was your last mistake Dusk! I will remember you!'
* HP:Wounded Mana:Hot a shadow:Healthy>'we split after
*Náin the Dwarf* has arrived from the north.
Ok.
[Uhm :/]
* HP:Wounded Mana:Hot a shadow:Healthy>
Dusk whispers no mana
*Náin the Dwarf* smites your head extremely hard.
* HP:Wounded Mana:Hot a shadow:Healthy>ec
exa corpse
corpse (here) :
a pile of coins
a leather backpack
a water skin
a gem-inlaid knife (brand new)
a gleaming belt
an ornate, steel-shafted warhammer
a jade bracelet
a keyring with a key and a set of lock picks
a leather backpack
a forest green cloak (brand new)
a bejewelled shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a pair of plate greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a red ruby; it has a soft glowing aura
a faintly glowing stone
a ruby ring
a stone
* HP:Wounded Mana:Hot a shadow:Healthy>
You hear some apparently very close noise coming from the north.
[Uhm]
* HP:Wounded Mana:Hot a shadow:Healthy>
*Náin the Dwarf* swiftly dodges an uruk-hai's attempt to slash him.
* HP:Wounded Mana:Hot a shadow:Healthy>
*Ginlon the Noldorin Elf* has arrived from the north.
A horse of the Rohirrim has arrived from the north.
*Alvedon the Sindarin Elf* has arrived from the north.
Dusk panics, and attempts to flee.
Dusk leaves north.
* HP:Wounded Mana:Hot a shadow:Healthy>
*Ginlon the Noldorin Elf* slashes your left leg extremely hard.
* HP:Wounded Mana:Hot a shadow:Healthy>
Pinhead utters the word 'noselacri'
* HP:Wounded Mana:Hot a shadow:Healthy>
Dusk has arrived from the north.
A shadow barely hits your right foot and tickles it.
* HP:Wounded Mana:Hot a shadow:Healthy>flee
You flee head over heels.
Obsidian Room
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
*Lowyn the Rohir Woman* is standing here.
A sturdy trained horse is standing here.
*Hûldín the Eriadorian Man* is standing here.
A sturdy trained horse is standing here.
Exits: South Down.
*Lowyn the Rohir Woman* leaves south.
The trained horse leaves south.
*Hûldín the Eriadorian Man* leaves south.
The trained horse leaves south.
You hear some apparently very close noise coming from the south.
[Ok this is looking less than hot hehe, time to leave]
* HP:Wounded Mana:Hot>south
Obsidian Room
The corpse of *a Dwarf* is lying here.
An uruk-hai is here, fighting *Náin the Dwarf*.
An uruk-hai growls at the sight of you.
An uruk-hai is here, fighting *Náin the Dwarf*.
An uruk-hai growls at the sight of you.
A stocky mountain mule is here, waiting to serve.
A shadow is here, fighting Pinhead.
A hungry warg stands here, sniffing around for flesh.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Pinhead is here, fighting a shadow.
A hungry warg stands here, sniffing around for flesh.
*Náin the Dwarf* is here, fighting an uruk-hai.
*Ginlon the Noldorin Elf* is standing here.
A great dark-grey horse stamps restively.
*Alvedon the Sindarin Elf* is standing here.
Dusk the Black Númenórean is standing here.
*Lowyn the Rohir Woman* is standing here.
A sturdy trained horse is standing here.
*Hûldín the Eriadorian Man* is standing here.
A sturdy trained horse is standing here.
Exits: North South.
* HP:Wounded Mana:Hot>south
Friendship Hall
A lovely small tin ring has been left here.
Exits: North South.
* HP:Wounded Mana:Hot>south
Friendship Hall
A cockroach is scuttling across the floor carrying some debris.
A giant earth beetle is standing here.
Exits: North South.
You suddenly notice the ghost.
A cockroach panics, and attempts to flee.
A cockroach leaves south.
* HP:Wounded Mana:Hot>south
Entrance of the Friendship Hall
A rusty pickaxe with a broken handle lies discarded here.
A giant earth beetle is standing here.
A moaning ghost advances towards you, shimmering with a pale light.
A cockroach is scuttling across the floor carrying some debris.
Exits: North South.
A cockroach panics, and attempts to flee.
A cockroach leaves south.
* HP:Wounded Mana:Hot>west
Alas, you cannot go that way...
* HP:Wounded Mana:Hot>south
Wet Corridor
Little parts of a broken weapon are lying on the ground.
A cockroach is scuttling across the floor carrying some debris.
Exits: North South.
A cockroach panics, and attempts to flee.
A cockroach leaves south.
* HP:Wounded Mana:Hot>south
west
Hall of Celebration
A cockroach is scuttling across the floor carrying some debris.
Exits: North South West.
A cockroach panics, and attempts to flee.
A cockroach leaves north.
* HP:Wounded Mana:Hot>west
Hall of Celebration
Exits: East South West.
* HP:Wounded Mana:Hot>west
Ruined Kitchen
A rusty pickaxe with a broken handle lies discarded here.
A large, dusty alcove sits in a wall, smelling of soot.
A cockroach is sleeping here.
A cockroach is sleeping here.
A moaning ghost advances towards you, shimmering with a pale light.
A spirit floats towards you and howls with an evil laughter.
Exits: East.
* HP:Wounded Mana:Hot>south
west
west
south
Alas, you cannot go that way...
You bleed from open wounds.
* HP:Wounded Mana:Hot>
Alas, you cannot go that way...
* HP:Wounded Mana:Hot>
Alas, you cannot go that way...
* HP:Wounded Mana:Hot>
Alas, you cannot go that way...
* HP:Wounded Mana:Hot>op slab
Alas, you cannot go that way...
* HP:Wounded Mana:Hot>I see no slab here.
* HP:Wounded Mana:Hot>
The ghost barely hits your body and tickles it.
* HP:Wounded Mana:Hot the ghost:Healthy>flee
You flee head over heels.
Hall of Celebration
Exits: East South West.
o HP:Wounded Mana:Hot>south
south
Hall of Celebration
Exits: North East South.
o HP:Wounded Mana:Hot>west
Living Quarters
Greater parts of a broken weapon are lying on the ground.
Exits: North East.
o HP:Wounded Mana:Hot>west
Alas, you cannot go that way...
o HP:Wounded Mana:Hot>
Alas, you cannot go that way...
o HP:Wounded Mana:Hot>op slab
Ok.
o HP:Wounded Mana:Hot>west
Damp Cavern
A large flat rock lies here, its surface etched with markings.
The black bear is sleeping here.
The black bear is sleeping here.
Exits: East South.
o HP:Wounded Mana:Hot>south
west
Damp Passageway
Exits: North West.
o HP:Wounded Mana:Hot>Worn Stairs
Exits: East Up.
o HP:Wounded Mana:Hot>op foliage
Ok.
o HP:Wounded Mana:Hot>u
You blink and feel weaker under the cruel light of the sun.
End of Animal Track
Exits: *North* *East* *South* *West* Down.
* HP:Wounded Mana:Hot>
Pinhead has arrived from below.
* HP:Wounded Mana:Hot>
*Náin the Dwarf* has arrived from below.
* HP:Wounded Mana:Hot>
*Náin the Dwarf* smites your right foot extremely hard.
* HP:Wounded Mana:Hot *Náin the Dwarf*:Healthy>
Pinhead says 'darn'
* HP:Wounded Mana:Hot *Náin the Dwarf*:Healthy>tel dusk out foliage
Ok.
* HP:Wounded Mana:Hot *Náin the Dwarf*:Healthy>
You strongly smite *Náin the Dwarf*'s head and tickle it.
* HP:Wounded Mana:Hot *Náin the Dwarf*:Fine>flee
PANIC!
You can't quit the fight!
* HP:Wounded Mana:Hot *Náin the Dwarf*:Fine>flee
Pinhead leaves west.
PANIC!
You can't quit the fight!
* HP:Wounded Mana:Hot *Náin the Dwarf*:Fine>u
No way!
You are fighting for your life!
* HP:Wounded Mana:Hot *Náin the Dwarf*:Fine>flee
You flee head over heels.
You feel so much better hiding in the shadows!
Worn Stairs
Exits: East *Up*.
o HP:Wounded Mana:Hot>u
You blink and feel weaker under the cruel light of the sun.
End of Animal Track
*Náin the Dwarf* is standing here.
Exits: *North* *East* *South* *West* Down.
* HP:Wounded Mana:Hot>north
*Náin the Dwarf* leaves down.
* HP:Wounded Mana:Hot>north
You need to swim to go there.
* HP:Wounded Mana:Hot>north
*Náin the Dwarf* has arrived from below.
You need to swim to go there.
* HP:Wounded Mana:Hot>*Náin the Dwarf* quickly approaches, trying to smite you.
No way!
You are fighting for your life!
* HP:Wounded Mana:Hot *Náin the Dwarf*:Fine>east
No way!
You are fighting for your life!
* HP:Wounded Mana:Hot *Náin the Dwarf*:Fine>east
No way!
You are fighting for your life!
You smite *Náin the Dwarf*'s body and tickle it.
* HP:Wounded Mana:Hot *Náin the Dwarf*:Fine>east
flee
north
No way!
You are fighting for your life!
* HP:Wounded Mana:Hot *Náin the Dwarf*:Fine>
You flee head over heels.
Hollin Plain
The wild ox seems ready to charge you.
The wild ox is sleeping here.
A goat is here, grazing in the hills.
Exits: *North* *East* *South* *West*.
* HP:Wounded Mana:Hot>
You need to swim to go there.
* HP:Wounded Mana:Hot>
You suddenly notice the lynx.
*Náin the Dwarf* has arrived from the east.
* HP:Wounded Mana:Hot>flee
You flee head over heels.
Hollin Plain
A grey wolf is here, snarling aggressively.
Exits: *North* *East* *South* *West*.
* HP:Wounded Mana:Hot>north
north
Hollin Plain
The wild ox seems ready to charge you.
The wild ox is sleeping here.
A goat is here, grazing in the hills.
A swift lynx passes by.
*Náin the Dwarf* is standing here.
Exits: *North* *East* *South* *West*.
* HP:Wounded Mana:Hot>north
You need to swim to go there.
* HP:Wounded Mana:Hot>*Náin the Dwarf* smites your left leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
No way!
You are fighting for your life!
* HP:Bad Mana:Hot *Náin the Dwarf*:Fine>north
No way!
You are fighting for your life!
* HP:Bad Mana:Hot *Náin the Dwarf*:Fine>east
No way!
You are fighting for your life!
* HP:Bad Mana:Hot *Náin the Dwarf*:Fine>flee
flee
You flee head over heels.
Hollin Plain
A goat is here, grazing in the hills.
Exits: *North* *East* *South* *West*.
* HP:Bad Mana:Hot>east
You flee head over heels.
Sloping Grassland
Exits: *North* *East* *South* *West*.
* HP:Bad Mana:Hot>east
Hollin Plain
A grey wolf is here, snarling aggressively.
Exits: *North* *East* *South* *West*.
* HP:Bad Mana:Hot>east
Animal Track
The wild ox seems ready to charge you.
A lone hawk soars high above you.
Exits: *North* *East* *South* *West*.
* HP:Bad Mana:Hot>swim
You need to swim to go there.
* HP:Bad Mana:Hot>
Ok. from now you'll try to swim.
* W HP:Bad Mana:Hot>east
Clear River
Exits: *North* *South* *West*.
* W HP:Bad Mana:Hot>east
east
Alas, you cannot go that way...
* W HP:Bad Mana:Hot>
Alas, you cannot go that way...
* W HP:Bad Mana:Hot>north
Clear River
A black catfish is here, lurking in the mud.
Exits: *North* *South* *West*.
* W HP:Bad Mana:Hot>north
east
north
east
Clear River
Exits: *North* *South* *West*.
* W HP:Bad Mana:Hot>
Alas, you cannot go that way...
* W HP:Bad Mana:Hot>Streambed of the Sirannon
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot>north
east
north
Streambed of the Sirannon
Exits: *North* *East* *West*.
* W HP:Bad Mana:Hot Move:Tired>east
north
east
Streambed of the Sirannon
The frog is standing here.
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Tired>Streambed of the Sirannon
Exits: *North* *East* *West* *Up*.
* W HP:Bad Mana:Hot Move:Tired>Streambed of the Sirannon
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Tired>north
east
Streambed of the Sirannon
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Tired>north
east
Hollin Road
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Tired>Hollin Road
Exits: *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Tired>
Alas, you cannot go that way...
* W HP:Bad Mana:Hot Move:Tired>Hollin Road
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Tired>east
Diamonium narrates 'ysgral, pingo, torment dead'
east
Hollin Road
Exits: *North* *East* *South*.
* W HP:Bad Mana:Hot Move:Tired>east
Hollin Road
A tall stag is here, grazing peacefully.
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Tired>Streambed of the Sirannon
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Tired>east
east
Shallow Sirannon
A crayfish is here, snapping its claws at you.
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Tired>Streambed of the Sirannon
Exits: *North* *East* *West*.
* W HP:Bad Mana:Hot Move:Slow>Streambed of the Sirannon
Exits: *North* *South* *West*.
* W HP:Bad Mana:Hot Move:Slow>
Alas, you cannot go that way...
* W HP:Bad Mana:Hot Move:Slow>cha mood wimpy
get engraved pack
draw engraved
rem buckler
get bejewelled pack
wear bejewelled
put warsword pack
put buckler pack
Ok.
* W HP:Bad Mana:Hot Move:Slow>
You get an engraved broadsword from a leather backpack.
* W HP:Bad Mana:Hot Move:Slow>
You remove a great warsword.
You confidently wield an engraved broadsword, looking very evil-minded.
* W HP:Bad Mana:Hot Move:Slow>
You stop using a metal buckler.
* W HP:Bad Mana:Hot Move:Slow>
You get a bejewelled shield from a leather backpack.
* W HP:Bad Mana:Hot Move:Slow>
You fasten a bejewelled shield on your arm, becoming very impressive.
* W HP:Bad Mana:Hot Move:Slow>
You put a great warsword in a leather backpack.
* W HP:Bad Mana:Hot Move:Slow>
You put a metal buckler in a leather backpack.
* W HP:Bad Mana:Hot Move:Slow>north
north
Streambed of the Sirannon
The frog is standing here.
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Slow>Hollin Road
A bright green holly bush is growing here.
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Slow>east
east
Hollin Road
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Slow>Sirannon Riverbed
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Slow>east
east
Bend in the Riverbed
Exits: *North* *South* *West*.
* W HP:Bad Mana:Hot Move:Slow>
Alas, you cannot go that way...
* W HP:Bad Mana:Hot Move:Slow>north
Bend in the Riverbed
Exits: *North* *East* *South*.
* W HP:Bad Mana:Hot Move:Slow>north
north
Hollin Road
Exits: *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Slow>
Alas, you cannot go that way...
* W HP:Bad Mana:Hot Move:Slow>north
Alas, you cannot go that way...
* W HP:Bad Mana:Hot Move:Slow>east
Hollin Road
Exits: *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Slow>east
Hollin Road
Exits: *North* *South* *West*.
* W HP:Bad Mana:Hot Move:Slow>north
Hollin Road
Exits: *North* *East* *South*.
* W HP:Bad Mana:Hot Move:Slow>north
north
Hollin Road
Exits: *North* *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Weak>north
Hollin Road
Exits: *North* *South* *West*.
* W HP:Bad Mana:Hot Move:Weak>north
Hollin Road
A bright green holly bush is growing here.
Exits: *North* *East* *South* *West*.
The raccoon has arrived from the north.
* W HP:Bad Mana:Hot Move:Weak>north
Rolling Hills
A woodpecker is here, tapping on a tree.
A restless rabbit bounces around.
Exits: *North* *South* *West*.
* W HP:Bad Mana:Hot Move:Weak>north
north
Peaceful Hills
A sparrow is flapping around on the ground.
Exits: *North* *South*.
* W HP:Bad Mana:Hot Move:Weak>north
Woody Hills
Exits: *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Weak>
Alas, you cannot go that way...
* W HP:Bad Mana:Hot Move:Weak>
Alas, you cannot go that way...
* W HP:Bad Mana:Hot Move:Weak>
A fat rabbit has arrived from the east.
* W HP:Bad Mana:Hot Move:Weak>tel pinhead need bob bigtime, meet khuzur?
Ok.
* W HP:Bad Mana:Hot Move:Weak>east
Peaceful Hills
A holly bush with dark green leaves is growing here.
Exits: *North* *South* *West*.
* W HP:Bad Mana:Hot Move:Weak>north
A Crumbling Hill
A brown snake watches you.
Exits: *North* *East* *South*.
* W HP:Bad Mana:Hot Move:Weak>north
Hills Above a Track
A crayfish is here, snapping its claws at you.
Exits: *North* *South*.
* W HP:Bad Mana:Hot Move:Weak>north
north
Holly Covered Hills
A holly bush with dark green leaves is growing here.
A bright green holly bush is growing here.
A tall stag is here, grazing peacefully.
Exits: *East* *South* *Up*.
* W HP:Bad Mana:Hot Move:Fainting>
Alas, you cannot go that way...
* W HP:Bad Mana:Hot Move:Fainting>east
A Track Along a Stream
A bright green holly bush is growing here.
A holly bush with dark green leaves is growing here.
Exits: *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Fainting>east
Shallow Water
A brook trout is here, swimming in the current.
A crayfish is here, snapping its claws at you.
Exits: *East* *South* *West*.
* W HP:Bad Mana:Hot Move:Exhausted>east
You are too exhausted.
* W HP:Bad Mana:Hot Move:Exhausted>cure
cast 'cure light'
You start to concentrate...
cure
The cruel light of the sun made you lose your concentration!
[Hm :P]
* W HP:Bad Mana:Hot Move:Fainting>cast 'cure light'
You start to concentrate...
You bleed from open wounds.
Aye!
You cannot concentrate any more...
* W HP:Bad Mana:Hot Move:Fainting>
Pinhead tells you 'no, cavebear'
* W HP:Bad Mana:Hot Move:Fainting>
The crayfish leaves south.
* W HP:Bad Mana:Hot Move:Fainting>tel pinhead me shallow water
Ok.
* W HP:Bad Mana:Hot Move:Weak>
Pinhead tells you 'at bats'
[Draughts there, get bob, runs noc, bitches and whines some, and rent :(]
[We really coulda done alot better there, hitting those casters instead]
[of a defence warrior, spamming k elf isnt so hot always, and beeing]
[in leather even less so, but what goes around, comes around!]
[Anyone wanna buy my purple scrolls, by the way?]