just came on, and first thing I see is stormblast.....
Springing nods solemnly.
* S>
Springing waves.
* S>wave springling
Springing leaves down.
* S>They didn't wait for you.
* S>do
The Entrance
You are standing in the entrance hall of the Golden Knife Bar. A stair
leads up to the Inn's rooms and the sound of many conversations comes
from the south.
A sturdy pack horse is standing here.
A thief is here looking for some stranger to rob.
Springing the Half-Elf, wielding a double edged eket, is standing here.
Exits: North South Up.
* S>north
Springing leaves north.
* S>A Small Square
You are standing in the centre of a small square with people jostling around
you, a few children play their street games as well. This place is cleaner
than most of the rest of city and you begin to wonder why. To the south you
can hear voices, Snake Alley is north of here and to the west you can see
West Alley and the coach shed.
A well-crafted white fountain is here, water pouring forth from it.
A pack horse is standing here, ridden by Springing.
*Stormblast the Black Númenórean*, wielding a dark broadsword, is here, riding
a pack horse.
A pack horse is standing here, ridden by *Stormblast the Black Númenórean*.
The trained horse is standing here.
Springing the Half-Elf, wielding a double edged eket, is here, riding a pack
horse.
Exits: North East South West.
*Stormblast the Black Númenórean* closes the door.
* S>
Springing leaves west riding a pack horse.
* S>
*Stormblast the Black Númenórean* carefully examines the ground around him,
looking for tracks...
* S>w
West Alley
You are walking next to the western citywall. The alley continues north and
south. To the east you see a small square, while to the west you see the coach
shed. A painted timetable stands above the door to the shed.
A sturdy pack horse is standing here.
Exits: North East South.
* S>e
A Small Square
You are standing in the centre of a small square with people jostling around
you, a few children play their street games as well. This place is cleaner
than most of the rest of city and you begin to wonder why. To the south you
can hear voices, Snake Alley is north of here and to the west you can see
West Alley and the coach shed.
A well-crafted white fountain is here, water pouring forth from it.
*Stormblast the Black Númenórean*, wielding a dark broadsword, is here
searching for tracks, riding a pack horse.
A pack horse is standing here, ridden by *Stormblast the Black Númenórean*.
The trained horse is standing here.
Exits: North East South West.
* S>s
The door seems to be closed.
* S>u
Someone utters the words 'braqt eaaf'
The exit south seems to blur for a while.
* S>rent
Alas, you cannot go that way...
* S>Sorry, but you cannot do that here!
* S>w
West Alley
You are walking next to the western citywall. The alley continues north and
south. To the east you see a small square, while to the west you see the coach
shed. A painted timetable stands above the door to the shed.
A sturdy pack horse is standing here.
Exits: North East South.
Springing narrates 'stormie man tbad'
* S>s
*Stormblast the Black Númenórean* has arrived from the east riding a pack
horse.
Someone has arrived from the east riding the trained horse.
* S>West Alley
You are standing on a small alley next to the citywall. It goes further to the
north. To the south you see the riverside.
A woman is here, looking for someone to chat with.
Exits: North South.
You suddenly notice the thief.
* S>
*Stormblast the Black Númenórean* has arrived from the north riding a pack
horse.
Someone has arrived from the north riding the trained horse.
* S>north
*Stormblast the Black Númenórean* slashes your left foot hard.
* S HP:Fine *Stormblast the Black Númenórean*:Healthy>No way!
You are fighting for your life!
* S HP:Fine *Stormblast the Black Númenórean*:Healthy>
You try to pierce *Stormblast the Black Númenórean*, but he parries
successfully.
* S HP:Fine *Stormblast the Black Númenórean*:Healthy>flee
Someone utters the words 'diesilla barh'
*a grim Man* sends a powerful lightning bolt at you, you stagger from the
impact.
That really HURT!
You wish that your wounds would stop BLEEDING so much!
* S HP:Awful *Stormblast the Black Númenórean*:Healthy>
You flee head over heels.
The River Bank
When you look south you see the Greyflood gently flowing west. It looks dark
and unclean. Here the river bank is low enough to make it possible to enter
the river. The West Alley is north of here.
A canoe has been left here.
A sturdy pack horse is standing here.
Exits: North South.
* S HP:Awful>
*Stormblast the Black Númenórean* has arrived from the north riding a pack
horse.
*a grim Man* has arrived from the north riding the trained horse.
*a grim Man* begins some strange incantations...
* S HP:Awful>flee
You swiftly dodge *Stormblast the Black Númenórean*'s attempt to slash you.
You wish that your wounds would stop BLEEDING so much!
* S HP:Awful *Stormblast the Black Númenórean*:Healthy>
You flee head over heels.
You carefully try to walk on the frozen water.
The Greyflood
You are on the Greyflood River. It isn't exactly the cleanest water you have
ever seen. A number of sharp protruding rocks prevent you from traveling any
further on the river.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North.
You suddenly notice the thief.
The water is frozen solid.
* S HP:Awful>w
*Stormblast the Black Númenórean* has arrived from the north riding a pack
horse.
*a grim Man* has arrived from the north riding the trained horse.
* S HP:Awful>w
*a grim Man* begins some strange incantations...
*Stormblast the Black Númenórean* quickly approaches, trying to slash you.
* S HP:Awful *Stormblast the Black Númenórean*:Healthy>No way!
You are fighting for your life!
* S HP:Awful *Stormblast the Black Númenórean*:Healthy>w
Your attempt to pierce *Stormblast the Black Númenórean* fails.
* S HP:Awful *Stormblast the Black Númenórean*:Healthy>No way!
You are fighting for your life!
*Stormblast the Black Númenórean* tries to slash you, but your parry is
successful.
You wish that your wounds would stop BLEEDING so much!
* S HP:Awful *Stormblast the Black Númenórean*:Healthy>s
No way!
You are fighting for your life!
*a grim Man* utters the words 'diesilla barh'
You're killed by the lightning bolt sent by *a grim Man*.
You are dead! Sorry...
o S HP:Awful>Nah...
You feel too relaxed to do that..
* S HP:Awful>
* S HP:Awful>l
Halls of Mandos
You stand in the Halls of Mandos which are larger than any mortal can grasp.
All mortal spirits are summoned here after their death yet the Halls never
fill since they expand with time. The cavern walls are clad with tapestries
woven by Vairë the Weaver which depict every event of the past and of the
future. A bowl containing a few drops of the pale dew of Telperion is the only
light source. The throne of Mandos can be seen in the largest cavern.