Start logging: 19.10.2000 15:37
Screen Grabbed!
//
//log starts when we hear diamonium dt
//
* C>' les sponkers
Ok.
* R C>
Ellara leaves ^^NORTH^^ riding a horse of the Rohirrim.
A Road through the Grey Mountains
There are two butcher knives here.
A chopping-cleaver, as favoured by butchers, is lying unused.
On the ground, there are two forest green cloaks.
A huge, crudely-made spear has been left here.
A brass lantern has been set on the ground.
A large piece of fresh, raw meat lies here.
A longsword is on the ground.
A metal breastplate is on the ground.
A pair of metal greaves are lying here.
A pair of ringmail gloves are lying here.
On the ground, there are two pairs of soft leather sleeves.
A pair of thin vambraces are lying here.
On the ground, there are two pieces of raw meat.
A plain hood lies on the ground.
There are two plain leather belts here.
A black pair of pants are on the ground.
On the floor is a foul orkish-looking metal helmet.
A little stone lies on the ground.
On the ground, there are two thin pairs of leather gloves.
A thin pair of soft leather boots are on the ground.
There is a water skin lying on the ground.
A wooden wall shield rests on the ground.
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
A large sack is on the ground.
A sturdy pack horse is standing here.
Asanda the Woman is here, riding the warhorse.
* R C>l n
The door is set in a tower wall, which has been partially constructed
of a spire of grey rock from the mountain. Various remains lie outside
the door, and a plaque can be seen on the wall nearby.
# $door2 is now set to {woodendoor}.
# $door is now set to {door}.
The door is open.
* R C>
Ellara giggles.
* R C>
Asanda says 'got key?'
* R C>nod
You nod solemnly.
* R C>dism
You stop riding a mountain mule.
* C>exa keyring
Ellara now follows Asanda.
Asanda dismounts from the warhorse, and stops riding him.
* C>keyring (used) :
a polished copper key
a strange set of lock picks
a black key
a green iron key
* C>d door
# $door2 is now set to {door}.
# $door is now set to {door}.
* C>
Ellara says 'giv him key'
* C>
Asanda says 'block irontrap'
* C>
Ellara has left the group!
* C>
Asanda says 'no'
* C>
Asanda says 'spamlockdoor'
* C>
Ellara raises her hand.
* C>
Ellara is now a group member.
A horse of the Rohirrim is now a group member.
* C>
Baldwin has arrived from the west.
* C>d door
# $door2 is now set to {door}.
# $door is now set to {door}.
* C>
Baldwin sits down and rests.
* C>
Ellara says 'gr dorfl'
* C>gro
Asanda says 'grself'
* C>
Your group consists of:
Toker (Head of group)
Dorfl
A mountain mule
Baldwin
Laror
Prosit
* C>
Niir narrates 'any spare db eq? (bsb, embroidered surcoat, etc?) or black
padded?'
* C>
Baldwin has left the group!
* C>gro me
You leave the group.
* C>
# $leader is now set to {Asanda}.
You are now a member of Asanda's group.
* C>raise
You raise your hand.
* C>
Ellara dismounts from a horse of the Rohirrim, and stops riding him.
* C>
Baldwin says 'I bet they portalling in'
Dregen narrates 'I need remove poi fnost well got arachnia'
* C>
Baldwin is now a group member.
* C>
Asanda begins some strange incantations...
* C>
Ellara says 'i block iron'
* C>
Baldwin says 'so save break mana'
* C>
Baldwin stops resting, and clambers on his feet.
* C>
Ellara nods solemnly.
Asanda utters the word 'bless'
* C>
Asanda nods solemnly.
* C>
Asanda says 'rdy?'
* C>
Baldwin now follows Asanda.
* C>nod
You nod solemnly.
* C>
Baldwin nods solemnly.
* C>
Asanda leaves north.
Dark Tower
*Diamonium the Orc* is resting here.
A hungry warg stands here, sniffing around for flesh.
* C>
Asanda closes the irontrap.
* C>
Ellara begins some strange incantations...
* C>fol asanda
You stop following Ellara.
# $leader is now set to {Asanda}.
You now follow Asanda.
Baldwin closes the door.
* C>
Baldwin locks the door.
* C>close $door
lock $door
It's already closed!
* C>It's already locked!
* C>
Baldwin pounds *Diamonium the Orc*'s left leg hard.
* C>lock $door
It's already locked!
Ellara utters the words 'braqt eaaf'
The exit down seems to blur for a while.
* C>lock $door
It's already locked!
* C>lock $door
It's already locked!
* C>lock $door
It's already locked!
*Diamonium the Orc* panics, and attempts to flee.
* C>lock $door
*Diamonium the Orc* bitches 'f'
It's already locked!
* C>lock $door
It's already locked!
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves up.
* C>lock $door
It's already locked!
* C>lock $door
It's already locked!
*Diamonium the Orc* has arrived from above.
* C>lock $door
Baldwin leaves up.
* C>It's already locked!
* C>lock $door
*Diamonium the Orc* swiftly dodges Asanda's attempt to pound him.
Ellara begins some strange incantations...
Baldwin has arrived from above.
Niir narrates 'btw, I am willow to pay for that eq. :)'
* C>It's already locked!
* C>lock $door
It's already locked!
* C>
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves up.
* C>lock $door
It's already locked!
* C>lock $door
It's already locked!
* C>lock $door
Baldwin leaves up.
It's already locked!
* C>lock $door
It's already locked!
Ellara leaves up.
* C>lock $door
It's already locked!
*Diamonium the Orc* has arrived from above.
* C>lock $door
It's already locked!
* C>lock $door
Ellara has arrived from above.
* C>Ellara begins some strange incantations...
It's already locked!
* C>lock $door
It's already locked!
* C>
Ellara utters the words 'diesilla barh'
*Diamonium the Orc* staggers back as the lightning bolt sent by Ellara hits
him.
* C>lock $door
It's already locked!
* C>
Asanda closes the woodendoor.
* C>lock $door
*Diamonium the Orc* panics, and attempts to flee.
It's already locked!
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* panics, but can't stop fighting to flee.
* C>lock $door
*Diamonium the Orc* panics, and attempts to flee.
It's already locked!
* C>
# $door is now set to {woodendoor}.
*Diamonium the Orc* opens the woodendoor.
* C>lock $door
You have to close it first, I'm afraid.
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves up.
* C>
Asanda closes the woodendoor.
The woodendoor is opened from the other side.
* C>lock $door
You have to close it first, I'm afraid.
Asanda closes the woodendoor.
* C>lock $door
There does not seem to be any keyholes.
* C>
Asanda opens the woodendoor.
* C>
Ellara begins some strange incantations...
* C>lock $door
*Diamonium the Orc* panics, and attempts to flee.
* C>
You have to close it first, I'm afraid.
Ellara utters the words 'diesilla barh'
*Diamonium the Orc* staggers back as the lightning bolt sent by Ellara hits
him.
* C>
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* panics, but can't stop fighting to flee.
Ellara begins some strange incantations...
* C>lock $door
You have to close it first, I'm afraid.
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves down.
Asanda closes the woodendoor.
* C>lock $door
There does not seem to be any keyholes.
* C>
Asanda opens the woodendoor.
* C>
Asanda leaves down.
Dark Tower
A hungry warg stands here, sniffing around for flesh.
*Diamonium the Orc* is standing here (Glowing).
Ellara begins some strange incantations...
* C>
Asanda tries to pound *Diamonium the Orc*, but he parries successfully.
* C>l s
The south wall has a door set in it, with many locks and bars.
# $door2 is now set to {woodendoor}.
# $door is now set to {door}.
The door is closed.
Ellara utters the words 'diesilla barh'
*Diamonium the Orc* staggers back as the lightning bolt sent by Ellara hits
him.
* C>
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves up.
* C>lock $door
It's already locked!
* C>
*Diamonium the Orc* has arrived from above.
Ellara begins some strange incantations...
* C>lock $door
It's already locked!
Baldwin leaves up.
* C>
*Diamonium the Orc* panics, and attempts to flee.
Asanda closes the woodendoor.
* C>
*Diamonium the Orc* panics, and attempts to flee.
Asanda opens the woodendoor.
Ellara utters the words 'diesilla barh'
*Diamonium the Orc* staggers back as the lightning bolt sent by Ellara hits
him.
*Diamonium the Orc* panics, and attempts to flee.
* C>
Baldwin has arrived from above.
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves up.
* C>kill $target
They aren't here.
* C>
*Diamonium the Orc* has arrived from above.
* C>lock $door
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves up.
It's already locked!
* C>
*Diamonium the Orc* has arrived from above.
Baldwin leaves up.
Asanda leaves up.
Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
Baldwin is standing here.
* C>lock $door
*Diamonium the Orc* has arrived from below.
Ellara begins some strange incantations...
* C>Asanda approaches *Diamonium the Orc*, trying to pound him.
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* panics, but can't stop fighting to flee.
Baldwin tries to pound *Diamonium the Orc*, but he parries successfully.
I see no door here.
* C>
*Diamonium the Orc* barely slashes Asanda's body and tickles it.
* C>
Ellara utters the words 'diesilla barh'
*Diamonium the Orc* staggers back as the lightning bolt sent by Ellara hits
him.
* C>
*Diamonium the Orc* panics, and attempts to flee.
* C>
Ellara begins some strange incantations...
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves down.
* C>kill $target
They aren't here.
* C>
Ellara leaves down.
Asanda leaves down.
Dark Tower
A hungry warg stands here, sniffing around for flesh.
*Diamonium the Orc* is standing here (Glowing).
Ellara the Half-Elf is standing here.
Baldwin approaches *Diamonium the Orc*, trying to pound him.
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves up.
* C>
Asanda leaves up.
Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
*Diamonium the Orc* is standing here (Glowing).
* C>
Asanda tries to pound *Diamonium the Orc*, but he parries successfully.
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* panics, but can't stop fighting to flee.
* C>
Ellara begins some strange incantations...
* C>close $door
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves down.
* C>I see no door here.
* C>lock $door
*Diamonium the Orc* has arrived from below.
* C>I see no door here.
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves down.
* C>
Ellara leaves down.
* C>
*Diamonium the Orc* has arrived from below.
Asanda leaves down.
Dark Tower
A hungry warg stands here, sniffing around for flesh.
Ellara the Half-Elf is standing here.
* C>
Ellara leaves up.
* C>lock door
*Diamonium the Orc* has arrived from above.
Asanda leaves up.
Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
Ellara the Half-Elf is standing here.
* C>I see no door here.
* C>
*Diamonium the Orc* has arrived from below.
*Diamonium the Orc* swiftly dodges Baldwin's attempt to pound him.
* C>lock door
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* panics, but can't stop fighting to flee.
* C>I see no door here.
Ellara leaves down.
Asanda leaves down.
Dark Tower
A hungry warg stands here, sniffing around for flesh.
Ellara the Half-Elf is standing here.
* C>lock door
*Diamonium the Orc* has arrived from above.
Asanda approaches *Diamonium the Orc*, trying to pound him.
* C>It's already locked!
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves up.
* C>lock door
It's already locked!
* C>lock door
It's already locked!
* C>kill $target
Ellara leaves up.
* C>* C *Diamonium the Orc*:Bad>
*Diamonium the Orc* has arrived from above.
*Diamonium the Orc* swiftly dodges your attempt to cleave him.
*Diamonium the Orc* swiftly dodges Asanda's attempt to pound him.
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* leaves up.
* C>
*Diamonium the Orc* has arrived from above.
* C>
*Diamonium the Orc* panics, and attempts to flee.
Ellara has arrived from above.
* C>
The woodendoor closes quietly.
Ellara begins some strange incantations...
tar *orc*
# $target is now set to {*orc*}.
kill $target
* C>
*Diamonium the Orc* panics, and attempts to flee.
*Diamonium the Orc* panics, and attempts to flee.
* C>* C *Diamonium the Orc*:Dying>
*Diamonium the Orc* panics, and attempts to flee.
You approach *Diamonium the Orc*, trying to cleave him.
Ellara utters the words 'diesilla barh'
*Diamonium the Orc* staggers back as the lightning bolt sent by Ellara hits
him.
*Diamonium the Orc* is incapacitated and will slowly die, if not aided.
* C *Diamonium the Orc*:Dying>kill $target
The woodendoor is opened from the other side.
xx
* C *Diamonium the Orc*:Dying>
You're already fighting!
Baldwin has arrived from above.
You cleave *Diamonium the Orc*'s left hand extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
Your blood freezes as you hear *Diamonium the Orc*'s death cry.
*Diamonium the Orc* is dead! R.I.P.
A shadow slowly rises above the corpse of *Diamonium the Orc*.
* C>As Baldwin greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
As Ellara greedily kneels down towards the corpse, the icy grasp of a shadow
stops her!
A shadow whispers 'I won't allow the looting of my fallen body!'
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
* C>The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Ellara greedily kneels down towards the corpse, the icy grasp of a shadow
stops her!
A shadow whispers 'I won't allow the looting of my fallen body!'
* C>
As Asanda greedily kneels down towards the corpse, the icy grasp of a shadow
stops her!
A shadow whispers 'I won't allow the looting of my fallen body!'
* C>
Ellara throws back her head and cackles with insane glee!
* C>l s
The south wall has a door set in it, with many locks and bars.
# $door2 is now set to {door}.
# $door is now set to {door}.
The door is closed.
A shadow whispers 'I won't allow the looting of my fallen body!'
* C>exi
Baldwin tries to pound a shadow, but it parries successfully.
Asanda smirks.
South - A closed 'door'
Up - Watchful Tower
Down - A closed 'irontrap'
A shadow says 'Ob waw yool lont waftaha Bolbsig! I well logozker yuu!'
* C>
Ellara narrates 'dia rips'
The light of Aman fades away from you.
* C>
Baldwin narrates 'DIAM RIP'
* C>
Asanda pounds a shadow's right foot extremely hard.
A shadow says '
Ok.zos yoal rasb sistaba Afafpa! I walr lasagmul yoo!'
* C>ec 1
corpse (here) :
a fortune in gold
a laced quiver
a sable pouch
a strange set of lock picks
the scalp of Grunganator
a broad silver belt
an engraved broadsword (brand new)
a leather backpack
a fine grey cloak (brand new)
a tower shield (brand new)
a fine pair of chain mail sleeves (brand new)
a thin pair of leather gloves (brand new)
a pair of smooth, black boots
a plain pair of pants (brand new)
a twisted crown
a plain shirt (brand new)
a black amulet
an iron ring
a small bottle
* C>cb
You start to concentrate...
Gabriel narrates 'WHOA'
Francis narrates 'clap'
Ellara narrates 'they bashing'
Baldwin pounds a shadow's right leg extremely hard.
Gabriel narrates 'where u guys?'
Asmandeus narrates 'sweet!'
Asanda pounds a shadow's head extremely hard.
You begin to feel the light of Aman shine upon you.
* C Mana:Burning>
Prosit narrates 'diam rip'
* C Mana:Burning>
Toker narrates 'wow, how many? 5-6'
* C Mana:Burning>hit shadow
Blake narrates 'cackle'
* C Mana:Burning>* C Mana:Burning a shadow:Hurt Baldwin:Healthy>
Gabriel narrates 'where?'
A shadow swiftly dodges your attempt to cleave it.
Ellara begins some strange incantations...
A shadow says 'Kt gez yuor lazd wesKake Bolgr! A vill romamtel yao!'
* C Mana:Burning a shadow:Hurt Baldwin:Healthy>
The irontrap is opened from the other side.
ma
* C Mana:Burning a shadow:Hurt Baldwin:Healthy>
Baldwin pounds a shadow's right leg extremely hard.
*Mochomurka the Black Númenórean* has arrived from below.
* C Mana:Burning a shadow:Hurt Baldwin:Healthy>Prosit narrates 'zorgoth rip'
Ok.
Ellara utters the word 'noselacri'
-= A shadow IS NOW BLIND! =-
* C Mana:Burning a shadow:Hurt Baldwin:Healthy>
*DarkWoman the Black Númenórean* has arrived from below.
* C Mana:Burning a shadow:Hurt Baldwin:Healthy>
*Zigûrakhôr the Black Númenórean* has arrived from below.
The trained horse has arrived from below.
* C Mana:Burning a shadow:Hurt Baldwin:Healthy>
*Cele the Hill Troll* has arrived from below.
*Mochomurka the Black Númenórean* begins some strange incantations...
* C Mana:Burning a shadow:Hurt Baldwin:Healthy>
*Dragóth the Orc* has arrived from below.
A hungry warg has arrived from below.
* C Mana:Burning a shadow:Hurt Baldwin:Healthy>
Tino narrates '*clap*!'
* C Mana:Burning a shadow:Hurt Baldwin:Healthy>
*Eidolon the Orc* has arrived from below.
A hungry warg has arrived from below.
*Khwaj the Hill Troll* has arrived from below.
*a Troll* has arrived from below.
You cleave a shadow's right leg extremely hard.
* C Mana:Burning a shadow:Hurt Baldwin:Healthy>
Asanda pounds a shadow's left hand extremely hard and shatters it.
* C Mana:Burning a shadow:Wounded Baldwin:Healthy>f
*Cele the Hill Troll* cleaves your body extremely hard.
PANIC!
You can't quit the fight!
*Mochomurka the Black Númenórean* utters the words 'braqt eaaf'
The exit south seems to blur for a while.
* C HP:Fine Mana:Burning a shadow:Wounded Baldwin:Healthy>
Asanda panics, and attempts to flee.
Asanda leaves up.
* C HP:Fine Mana:Burning a shadow:Wounded Baldwin:Healthy>
You suddenly notice *an Orc*.
* C HP:Fine Mana:Burning a shadow:Wounded Baldwin:Healthy>
*Belemoth the Orc* has arrived from below.
A hungry warg has arrived from below.
* C HP:Fine Mana:Burning a shadow:Wounded Baldwin:Healthy>flee
# $door is now set to {irontrap}.
*Mochomurka the Black Númenórean* closes the irontrap.
* C HP:Fine Mana:Burning a shadow:Wounded Baldwin:Healthy>
You flee head over heels.
Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
Asanda the Woman is standing here.
Exits: Down.
* C HP:Fine Mana:Burning>
Asanda leaves down.
Dark Tower
The corpse of *an Orc* is lying here.
A hungry warg stands here, sniffing around for flesh.
Ellara the Half-Elf is standing here.
Baldwin is here, fighting a shadow.
A shadow is here, fighting Baldwin.
*Mochomurka the Black Númenórean* is standing here (Shrouded).
*DarkWoman the Black Númenórean* is standing here (Shrouded).
*Zigûrakhôr the Black Númenórean* is standing here (Shrouded).
A sturdy trained horse is standing here.
*Cele the Hill Troll* is standing here.
*an Orc* is standing here.
*Dragóth the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Eidolon the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Khwaj the Hill Troll* is standing here.
*a Troll* is standing here.
*Belemoth the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
* C HP:Fine Mana:Burning>
*Khwaj the Hill Troll* smites Asanda's head extremely hard and tickles it.
* C HP:Fine Mana:Burning>
*Mochomurka the Black Númenórean* begins some strange incantations...
* C HP:Fine Mana:Burning>down
Ellara leaves up.
*Belemoth the Orc* cleaves Asanda's right leg hard and tickles it.
# $door2 is now set to {irontrap}.
# $door is now set to {irontrap}.
The irontrap seems to be closed.
* C HP:Fine Mana:Burning>
Ok.
Asanda panics, and attempts to flee.
Asanda leaves down.
* C HP:Fine Mana:Burning>
Baldwin unlocks the door.
*Eidolon the Orc* leaves up.
A hungry warg leaves up.
* C HP:Fine Mana:Burning>unlock $door
It isn't even closed!
* C HP:Fine Mana:Burning>unlock $door
*Zigûrakhôr the Black Númenórean* tries to bash the door.
* C HP:Fine Mana:Burning>It isn't even closed!
A shadow barely hits Baldwin's right leg and tickles it.
* C HP:Fine Mana:Burning>
*Mochomurka the Black Númenórean* utters the words 'braqt eaaf'
* C HP:Fine Mana:Burning>
Baldwin panics, and attempts to flee.
Baldwin leaves down.
*Cele the Hill Troll* cleaves your left leg extremely hard.
You feel a strong ache there!
* C HP:Fine Mana:Burning *Cele the Hill Troll*:Healthy>f
*Dragóth the Orc* leaves down.
A hungry warg leaves down.
Asanda has arrived from below.
Baldwin panics, and attempts to flee.
Baldwin leaves up.
* C HP:Fine Mana:Burning *Cele the Hill Troll*:Healthy>Baldwin has arrived from above.
*Belemoth the Orc* cleaves your right leg very hard and tickles it.
You flee head over heels.
Dank Dungeon
*Durcano the Orc* is standing here (Linkless).
A hungry warg stands here, sniffing around for flesh.
*Dragóth the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North South West Up.
* C HP:Fine Mana:Burning>
*Dragóth the Orc* smites your right hand extremely hard.
* C HP:Fine Mana:Burning *Dragóth the Orc*:Healthy>
You cleave *Dragóth the Orc*'s head extremely hard.
Your victim is shocked by your hit!
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>flee
Baldwin has arrived from above.
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>
You flee head over heels.
Barracks
A beer barrel has been left here.
A large sack is on the ground.
A scuffed and worn leather satchel has been left here.
Exits: East West Down.
Baldwin has arrived from the east.
* C HP:Fine Mana:Burning>east
Baldwin leaves west.
* C HP:Fine Mana:Burning>Dank Dungeon
*Durcano the Orc* is standing here (Linkless).
A hungry warg stands here, sniffing around for flesh.
*Dragóth the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Cele the Hill Troll* is standing here.
Exits: North South West Up.
* C HP:Fine Mana:Burning>
Asanda has arrived from above.
*Dragóth the Orc* quickly approaches, trying to smite you.
up
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>No way!
You are fighting for your life!
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>
Asanda leaves up.
Niir narrates '*CLAP* *CLAP* and another *clap* cause that deserves it! :)'
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>
The irontrap closes quietly.
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>flee
You flee head over heels.
Barracks
A beer barrel has been left here.
A large sack is on the ground.
A scuffed and worn leather satchel has been left here.
Exits: East West Down.
* C HP:Fine Mana:Burning>east
Dank Dungeon
*Durcano the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Dragóth the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Cele the Hill Troll* is standing here.
Exits: North South West Up.
* C HP:Fine Mana:Burning>
*Dragóth the Orc* quickly approaches, trying to smite you.
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>flee
PANIC!
You can't quit the fight!
*Cele the Hill Troll* leaves west.
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>east
*Dragóth the Orc* smites your left foot extremely hard.
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>Deirdra narrates 'clappers'
No way!
You are fighting for your life!
You cleave *Dragóth the Orc*'s body extremely hard and tickle it.
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>flee
You flee head over heels.
Filthy Pen
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
Exits: South.
* C HP:Fine Mana:Burning>east
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>South -
You can't distinguish a lot of details.
* C HP:Fine Mana:Burning>west
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>South -
You can't distinguish a lot of details.
*Dragóth the Orc* has arrived from the south.
A hungry warg has arrived from the south.
* C HP:Fine Mana:Burning>
*Dragóth the Orc* quickly approaches, trying to smite you.
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>west
No way!
You are fighting for your life!
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>flee
Elestir narrates 'where? P'
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>west
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>No way!
You are fighting for your life!
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>west
No way!
You are fighting for your life!
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>
You cleave *Dragóth the Orc*'s body extremely hard and tickle it.
* C HP:Fine Mana:Burning *Dragóth the Orc*:Fine>
*Dragóth the Orc* smites your body extremely hard.
* C HP:Hurt Mana:Burning *Dragóth the Orc*:Fine>d strawmats
# $door2 is now set to {irontrap}.
# $door is now set to {strawmats}.
* C HP:Hurt Mana:Burning *Dragóth the Orc*:Fine>mw
Ok.
* C HP:Hurt Mana:Burning *Dragóth the Orc*:Fine>flee
You flee head over heels.
Dank Dungeon
*Durcano the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North South West Up.
* C HP:Hurt Mana:Burning>
*Cele the Hill Troll* has arrived from the west.
* C HP:Hurt Mana:Burning>west
Barracks
A beer barrel has been left here.
A large sack is on the ground.
A scuffed and worn leather satchel has been left here.
Exits: East West Down.
* C HP:Hurt Mana:Burning>down
*Dragóth the Orc* has arrived from the east.
A hungry warg has arrived from the east.
* C HP:Hurt Mana:Burning>*Dragóth the Orc* quickly approaches, trying to smite you.
No way!
You are fighting for your life!
* C HP:Hurt Mana:Burning *Dragóth the Orc*:Fine>flee
You flee head over heels.
Dank Dungeon
*Durcano the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Cele the Hill Troll* is standing here.
Exits: North South West Up.
* C HP:Hurt Mana:Burning>
*Cele the Hill Troll* lightly cleaves your head and tickles it.
* C HP:Hurt Mana:Burning *Cele the Hill Troll*:Healthy>up
No way!
You are fighting for your life!
* C HP:Hurt Mana:Burning *Cele the Hill Troll*:Healthy>flee
up
You flee head over heels.
Barracks
A beer barrel has been left here.
A large sack is on the ground.
A scuffed and worn leather satchel has been left here.
*Dragóth the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East West Down.
* C HP:Hurt Mana:Burning>
Alas, you cannot go that way...
Prosit narrates 'they die!'
*Dragóth the Orc* leaves east.
A hungry warg leaves east.
* C HP:Hurt Mana:Burning>East -
You can't distinguish a lot of details.
West - Cramped Smithy
Down -
You can't distinguish a lot of details.
* C HP:Hurt Mana:Burning>flee
You flee head over heels.
Dank Dungeon
*Durcano the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Cele the Hill Troll* is standing here.
*Dragóth the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North South West Up.
*Dragóth the Orc* leaves west.
A hungry warg leaves west.
* C HP:Hurt Mana:Burning>west
down
Barracks
A beer barrel has been left here.
A large sack is on the ground.
A scuffed and worn leather satchel has been left here.
*Dragóth the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East West Down.
*Dragóth the Orc* leaves east.
A hungry warg leaves east.
* C HP:Hurt Mana:Burning>Hewn Chamber
The corpse of the demon wolf is lying here.
The corpse of the demon wolf is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
A stocky mountain mule is here, waiting to serve.
Exits: North Up.
* C HP:Hurt Mana:Burning>
Dregen narrates 'how many where you guys and how many where they?'
* C HP:Hurt Mana:Burning>north
# $door2 is now set to {strawmats}.
# $door is now set to {irondoor}.
The irondoor seems to be closed.
* C HP:Hurt Mana:Burning>It seems to be locked.
* C HP:Hurt Mana:Burning>
Prosit narrates 'I mean the once that killed dia'
* C HP:Hurt Mana:Burning>unlock $door
Ellara narrates 'me out'
* C HP:Hurt Mana:Burning>open $door
*click*
* C HP:Hurt Mana:Burning>north
Ok.
* C HP:Hurt Mana:Burning>Carved Hall
A huge, smoking camp-fire is burning here.
The corpse of a female orc is lying here.
The corpse of a female orc is lying here.
The corpse of a dark-skinned orc is lying here.
The corpse of a dark-skinned orc is lying here.
The corpse of a dark-skinned orc is lying here.
Baldwin is standing here.
Exits: North South West.
* C HP:Hurt Mana:Burning>close $door
Ok.
* C HP:Hurt Mana:Burning>lock $door
*click*
* C HP:Hurt Mana:Burning>west
# $door2 is now set to {irondoor}.
# $door is now set to {door}.
The door seems to be closed.
* C HP:Hurt Mana:Burning>-=door is BLOCKED! =-
* C HP:Hurt Mana:Burning>
Baldwin tries to bash the door.
* C HP:Hurt Mana:Burning>' fuck
Ok.
* C HP:Hurt Mana:Burning>ma
Ok.
* C HP:Hurt Mana:Burning>rem all.metal;wear shield;get all.leather backpack;wear all.leather;put all.metal backpack
You stop using a thick pair of metal boots.
You stop using a heavy pair of greaves.
You stop using a thick pair of metal gauntlets.
You stop using a heavy pair of vambraces.
You stop using a thick metal breastplate.
You stop using a great helm.
* C HP:Hurt Mana:Burning>
You don't have a shield.
* C HP:Hurt Mana:Burning>
You get a pair of soft leather boots from a leather backpack.
You get a thick pair of soft leather trousers from a leather backpack.
You get a pair of rigid leather gloves from a leather backpack.
You get a thin pair of soft leather sleeves from a leather backpack.
You get a thin, soft leather jerkin from a leather backpack.
You get a hard leather cap from a leather backpack.
Baldwin tries to bash the door.
* C HP:Hurt Mana:Burning>d door
# $door2 is now set to {door}.
# $door is now set to {door}.
You wear a pair of soft leather boots on your feet.
You wear a thick pair of soft leather trousers on your legs.
You wear a pair of rigid leather gloves on your hands.
You cover your arms with a thin pair of soft leather sleeves.
You wear a thin, soft leather jerkin on your body.
You put a hard leather cap on your head.
* C HP:Hurt Mana:Burning>
You put a thick pair of metal boots in a leather backpack.
You put a heavy pair of greaves in a leather backpack.
You put a thick pair of metal gauntlets in a leather backpack.
You put a heavy pair of vambraces in a leather backpack.
You put a thick metal breastplate in a leather backpack.
You put a great helm in a leather backpack.
* C HP:Hurt Mana:Burning>* C HP:Hurt Mana:Burning>bd
Nothing seems to happen.
Prosit narrates 'not ellara tho'
The irondoor to the south suddenly shatters.
ma
Baldwin tries to bash the door.
Prosit narrates 'the other once'
* C HP:Hurt Mana:Burning>
Ok.
* C HP:Hurt Mana:Burning>bd
Nothing seems to happen.
*Cele the Hill Troll* has arrived from the south.
*Cele the Hill Troll* cleaves Baldwin's right arm extremely hard.
Niir narrates 'dia is now at the bottom of the warlords....'
Baldwin says 'bash'
Baldwin pounds *Cele the Hill Troll*'s right leg extremely hard.
Baldwin panics, and attempts to flee.
Baldwin leaves north.
bd
Baldwin has arrived from the north.
*Cele the Hill Troll* quickly approaches, trying to cleave you.
* C HP:Hurt Mana:Burning *Cele the Hill Troll*:Fine>Bash who or what ?
* C HP:Hurt Mana:Burning *Cele the Hill Troll*:Fine>
Ellara narrates 'i break soon'
* C HP:Hurt Mana:Burning *Cele the Hill Troll*:Fine>
You cleave *Cele the Hill Troll*'s left hand extremely hard.
Your victim is shocked by your hit!
*Cele the Hill Troll* cleaves your body extremely hard.
* C HP:Hurt Mana:Burning *Cele the Hill Troll*:Fine>f
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Hurt Mana:Burning *Cele the Hill Troll*:Fine>f
You flee head over heels.
Hewn Chamber
The corpse of the demon wolf is lying here.
The corpse of the demon wolf is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
A stocky mountain mule is here, waiting to serve.
Exits: North Up.
* C HP:Hurt Mana:Burning>rem all.leather;get all.metal backpack;wear all.metal;put all.leather backpack
You bleed from open wounds.
* C HP:Hurt>Ellara narrates 'come use pbs on me'
You stop using a pair of soft leather boots.
You stop using a thick pair of soft leather trousers.
You stop using a pair of rigid leather gloves.
You stop using a thin pair of soft leather sleeves.
You stop using a thin, soft leather jerkin.
You stop using a hard leather cap.
* C HP:Hurt>
You get a thick pair of metal boots from a leather backpack.
You get a heavy pair of greaves from a leather backpack.
You get a thick pair of metal gauntlets from a leather backpack.
You get a heavy pair of vambraces from a leather backpack.
You get a thick metal breastplate from a leather backpack.
You get a great helm from a leather backpack.
* C HP:Hurt>
You wear a thick pair of metal boots on your feet.
You wear a heavy pair of greaves on your legs.
You wear a thick pair of metal gauntlets on your hands.
You cover your arms with a heavy pair of vambraces.
You wear a thick metal breastplate on your body.
You put a great helm on your head.
* C HP:Hurt>north
You put a pair of soft leather boots in a leather backpack.
You put a thick pair of soft leather trousers in a leather backpack.
You put a pair of rigid leather gloves in a leather backpack.
You put a thin pair of soft leather sleeves in a leather backpack.
You put a thin, soft leather jerkin in a leather backpack.
You put a hard leather cap in a leather backpack.
Baldwin narrates 'break'
* C HP:Hurt>Carved Hall
A huge, smoking camp-fire is burning here.
The corpse of a female orc is lying here.
The corpse of a female orc is lying here.
The corpse of a dark-skinned orc is lying here.
The corpse of a dark-skinned orc is lying here.
The corpse of a dark-skinned orc is lying here.
*Cele the Hill Troll* is here, fighting Baldwin.
Baldwin is here, fighting *Cele the Hill Troll*.
Exits: North South West.
* C HP:Hurt>
Baldwin pounds *Cele the Hill Troll*'s right arm extremely hard and tickles
it.
*Cele the Hill Troll* cleaves Baldwin's head extremely hard.
* C HP:Hurt>north
Baldwin panics, and attempts to flee.
Baldwin leaves south.
* C HP:Hurt>Musty Room
There are two barrels here.
A wooden chest stands in the corner.
Exits: South.
* C HP:Hurt>close $door
I see no door here.
* C HP:Hurt>bd
I see no door here.
* C HP:Hurt>south
Carved Hall
A huge, smoking camp-fire is burning here.
The corpse of a female orc is lying here.
The corpse of a female orc is lying here.
The corpse of a dark-skinned orc is lying here.
The corpse of a dark-skinned orc is lying here.
The corpse of a dark-skinned orc is lying here.
Exits: North South West.
* C HP:Hurt>bd
The will blocking the door resisted your bash.
*Cele the Hill Troll* has arrived from the south.
*Cele the Hill Troll* cleaves your right foot extremely hard.
Ellara narrates 'now!'
Prosit narrates 'damn di dam! let only the dwarves out'
* C HP:Wounded *Cele the Hill Troll*:Fine>* C HP:Wounded *Cele the Hill Troll*:Fine>flee
You flee head over heels.
Musty Room
There are two barrels here.
A wooden chest stands in the corner.
Exits: South.
* C HP:Wounded>south
Carved Hall
A huge, smoking camp-fire is burning here.
The corpse of a female orc is lying here.
The corpse of a female orc is lying here.
The corpse of a dark-skinned orc is lying here.
The corpse of a dark-skinned orc is lying here.
The corpse of a dark-skinned orc is lying here.
*Cele the Hill Troll* is standing here.
Exits: North South West.
*Cele the Hill Troll* cleaves your right hand extremely hard.
Gabriel narrates 'u guys loot diam?'
* C HP:Wounded *Cele the Hill Troll*:Fine>south
You cleave *Cele the Hill Troll*'s left arm extremely hard and tickle it.
* C HP:Wounded *Cele the Hill Troll*:Fine>No way!
You are fighting for your life!
* C HP:Wounded *Cele the Hill Troll*:Fine>flee
You flee head over heels.
Musty Room
You see two barrels on the ground.
A wooden chest stands in the corner.
Exits: South.
* C HP:Wounded>south
Carved Hall
A huge, smoking camp-fire is burning here.
The corpse of a female orc is lying here.
The corpse of a female orc is lying here.
The corpse of a dark-skinned orc is lying here.
The corpse of a dark-skinned orc is lying here.
The corpse of a dark-skinned orc is lying here.
*Cele the Hill Troll* is standing here.
Exits: North South West.
* C HP:Wounded>south
Hewn Chamber
The corpse of the demon wolf is lying here.
The corpse of the demon wolf is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
A stocky mountain mule is here, waiting to serve.
Exits: North Up.
* C HP:Wounded>up
# $door2 is now set to {door}.
# $door is now set to {trapdoor}.
The trapdoor seems to be closed.
* C HP:Wounded>east
Ok.
* C HP:Wounded>*Cele the Hill Troll* has arrived from the north.
Alas, you cannot go that way...
* C HP:Wounded>North - Carved Hall
Up - Barracks
# $door is now set to {trapdoor}.
*Cele the Hill Troll* closes the trapdoor.
* C HP:Wounded>up
# $door2 is now set to {trapdoor}.
# $door is now set to {trapdoor}.
The trapdoor seems to be closed.
* C HP:Wounded>*Cele the Hill Troll* quickly approaches, trying to cleave you.
Ok.
* C HP:Wounded *Cele the Hill Troll*:Fine>up
No way!
You are fighting for your life!
* C HP:Wounded *Cele the Hill Troll*:Fine>
*Cele the Hill Troll* cleaves your head extremely hard.
* C HP:Wounded *Cele the Hill Troll*:Fine>flee
You flee head over heels.
Barracks
A beer barrel has been left here.
A large sack is on the ground.
A scuffed and worn leather satchel has been left here.
*Mochomurka the Black Númenórean* is standing here.
Exits: East West Down.
Ellara narrates 'shadowed :P'
* C HP:Wounded>
*Mochomurka the Black Númenórean* leaves down.
* C HP:Wounded>up
Alas, you cannot go that way...
* C HP:Wounded>east
East - Dank Dungeon
West - Cramped Smithy
Down - Hewn Chamber
* C HP:Wounded>Dank Dungeon
*Durcano the Orc* is standing here.
*Eidolon the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Baldwin is here, fighting *Dragóth the Orc*.
*Dragóth the Orc* is here, fighting Baldwin.
A hungry warg stands here, sniffing around for flesh.
*DarkWoman the Black Númenórean* is standing here trying to concentrate.
Exits: North South West Up.
# $door is now set to {irontrap}.
*Durcano the Orc* closes the irontrap.
* C HP:Wounded>
Baldwin panics, and attempts to flee.
Baldwin leaves west.
*DarkWoman the Black Númenórean* begins some strange incantations...
* C HP:Wounded>
*Eidolon the Orc* tries to slash you, but your parry is successful.
*Durcano the Orc* leaves south.
A hungry warg leaves south.
Baldwin has arrived from the west.
* C HP:Wounded *Eidolon the Orc*:Healthy>up
No way!
You are fighting for your life!
*Dragóth the Orc* quickly approaches, trying to smite you.
* C HP:Wounded *Eidolon the Orc*:Healthy>flee
*Durcano the Orc* has arrived from the south.
A hungry warg has arrived from the south.
You flee head over heels.
Littered Room
A butcher knife is lying here.
A ragged leather breastplate is on the ground.
A mace is on the ground.
A metal shield is on the ground.
A pair of ringmail sleeves are lying here.
The corpse of a hungry warg is lying here.
The corpse of *an Orc* is lying here.
A large stone chest is here.
Exits: North.
* C HP:Wounded>west
Alas, you cannot go that way...
* C HP:Wounded>North - Dank Dungeon
* C HP:Wounded>north
Dank Dungeon
*Eidolon the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Dragóth the Orc* is here, fighting Baldwin.
A hungry warg stands here, sniffing around for flesh.
*DarkWoman the Black Númenórean* is standing here trying to concentrate.
Baldwin is here, fighting *Durcano the Orc*.
*Durcano the Orc* is here, fighting Baldwin.
A hungry warg stands here, sniffing around for flesh.
*Mochomurka the Black Númenórean* is standing here.
Exits: North South West Up.
*Belemoth the Orc* has arrived from above.
A hungry warg has arrived from above.
*Khwaj the Hill Troll* has arrived from above.
*a Troll* has arrived from above.
* C HP:Wounded>up
Dark Tower
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
Exits: South Up Down.
* C HP:Wounded>
The irontrap closes quietly.
* C HP:Wounded>south
# $door2 is now set to {irontrap}.
# $door is now set to {door}.
The door seems to be closed.
* C HP:Wounded>-=door is BLOCKED! =-
* C HP:Wounded>unlock $door
It's already unlocked, it seems.
* C HP:Wounded>up
Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
A hungry warg stands here, sniffing around for flesh.
Exits: Down.
* C HP:Wounded>
Niir narrates 'kill the shadow!!! :)'
* C HP:Wounded>nar break door
Ok.
* C HP:Wounded>nar break door
nar break door
Ok.
* C HP:Wounded>
Ok.
* C HP:Wounded>down
Dark Tower
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*Zigûrakhôr the Black Númenórean* is standing here (Shrouded).
A sturdy trained horse is standing here.
Exits: South Up Down.
* C HP:Wounded>south
# $door2 is now set to {door}.
# $door is now set to {door}.
The door seems to be closed.
* C HP:Wounded>-=door is BLOCKED! =-
* C HP:Wounded>
Francis narrates 'where to go?'
* C HP:Wounded>
Ellara narrates 'breaking now'
* C HP:Wounded>l d
Close to one wall, there lies an old trapdoor made of iron.
# $door2 is now set to {door}.
# $door is now set to {irontrap}.
The irontrap is open.
* C HP:Wounded>
*Cele the Hill Troll* has arrived from below.
*Dragóth the Orc* has arrived from below.
A hungry warg has arrived from below.
* C HP:Wounded>
*Mochomurka the Black Númenórean* has arrived from below.
*Dragóth the Orc* tries to smite you, but your parry is successful.
* C HP:Wounded *Dragóth the Orc*:Fine>close $door
*Cele the Hill Troll* cleaves your left foot extremely hard and shatters it.
You flee head over heels.
PANIC!
You couldn't escape!
You cleave *Dragóth the Orc*'s right leg extremely hard.
Your victim is shocked by your hit!
* C HP:Bad *Dragóth the Orc*:Hurt>
Ok.
* C HP:Bad *Dragóth the Orc*:Hurt>
Niir narrates 'he got like full shining. :)'
* C HP:Bad *Dragóth the Orc*:Hurt>flee
You flee head over heels.
Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
A hungry warg stands here, sniffing around for flesh.
Exits: Down.
* C HP:Bad>down
south
Dark Tower
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*Zigûrakhôr the Black Númenórean* is standing here trying to concentrate
(Shrouded).
A sturdy trained horse is standing here.
*Cele the Hill Troll* is standing here.
*Dragóth the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Mochomurka the Black Númenórean* is standing here.
Exits: South Up Down.
*Dragóth the Orc* leaves up.
A hungry warg leaves up.
*Zigûrakhôr the Black Númenórean* utters the words 'braqt eaaf'
* C HP:Bad># $door2 is now set to {irontrap}.
# $door is now set to {door}.
The door seems to be closed.
* C HP:Bad>*Cele the Hill Troll* leaves up.
-=door is BLOCKED! =-
* C HP:Bad>
*Dragóth the Orc* has arrived from above.
A hungry warg has arrived from above.
* C HP:Bad>up
*Dragóth the Orc* quickly approaches, trying to smite you.
* C HP:Bad *Dragóth the Orc*:Hurt>No way!
You are fighting for your life!
*Zigûrakhôr the Black Númenórean* leaves up.
The trained horse leaves up.
You cleave *Dragóth the Orc*'s right foot extremely hard.
* C HP:Bad *Dragóth the Orc*:Hurt>flee
You flee head over heels.
Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
A hungry warg stands here, sniffing around for flesh.
*Cele the Hill Troll* is standing here.
*Zigûrakhôr the Black Númenórean* is standing here (Shrouded).
A sturdy trained horse is standing here.
Exits: Down.
* C HP:Bad>down
south
Dark Tower
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*Mochomurka the Black Númenórean* is standing here.
*Dragóth the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South Up Down.
* C HP:Bad>A Road through the Grey Mountains
On the ground, there are two butcher knives.
A chopping-cleaver, as favoured by butchers, is lying unused.
On the ground, there are two forest green cloaks.
A huge, crudely-made spear has been left here.
A brass lantern has been set on the ground.
A large piece of fresh, raw meat lies here.
A longsword is on the ground.
A metal breastplate is on the ground.
A pair of metal greaves are lying here.
A pair of ringmail gloves are lying here.
There are two pairs of soft leather sleeves here.
A pair of thin vambraces are lying here.
You see two pieces of raw meat on the ground.
A plain hood lies on the ground.
There are two plain leather belts here.
A black pair of pants are on the ground.
On the floor is a foul orkish-looking metal helmet.
A little stone lies on the ground.
You see two thin pairs of leather gloves on the ground.
A thin pair of soft leather boots are on the ground.
There is a water skin lying on the ground.
A wooden wall shield rests on the ground.
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
A large sack is on the ground.
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
A stocky mountain mule is here, waiting to serve.
Ellara the Half-Elf is here, riding a horse of the Rohirrim.
Exits: North East South West.
* C HP:Bad>nar out
Ok.
* C HP:Bad>nar out
Ok.
* C HP:Bad>nar out
Ok.
//
// and out
// much thanks here goes to ellara using rock and breaking us out
// only asanda ripped
//