Logged by *Galadon the Sindarin Elf* on the 24th of April. Ok, I was heading back from crack to where I had chased Draaz (who got in at bad). I blocked crack and went back towards rdell but I met these and changed my mind. * R W C HP:Fine Mana:Warm Move:Tired>w w Sloping Ground *an Orc* is here, riding a hungry warg. *an Orc* is here, riding a hungry warg. Exits: North East West. * R W C HP:Fine Mana:Warm Move:Tired>e Your mount refuses to follow your orders! A Trail A hungry warg stands here, sniffing around for flesh. Exits: East South West. Small Crossing A hungry warg stands here, sniffing around for flesh. Exits: North East West. * R W C HP:Fine Mana:Warm Move:Tired>e ct [cast normal 'colour spray' draaz] <- Wrong target! A Trail A hungry warg stands here, sniffing around for flesh. Exits: East South West. * R W C HP:Fine Mana:Warm Move:Tired>e Sloping Ground Exits: North East West. * R W C HP:Fine Mana:Warm Move:Tired>ct [cast normal 'colour spray' draaz] <- I spam, I know. Nobody here by that name. * R W C HP:Fine Mana:Warm Move:Tired>e Path to the Mountains *an Orc* is here, riding a hungry warg. *an Orc* is here, riding a hungry warg. Exits: North West. * R W C HP:Fine Mana:Warm Move:Tired>e Nobody here by that name. * R W C HP:Fine Mana:Warm Move:Tired> Alas, you cannot go that way... * R W C HP:Fine Mana:Warm Move:Tired> Alas, you cannot go that way... * R W C HP:Fine Mana:Warm Move:Tired>ct [cast normal 'colour spray' draaz] *an Orc* slashes your left arm and tickles it. * R W C HP:Fine Mana:Warm Move:Tired *an Orc*:Healthy>Nobody here by that name. * R W C HP:Fine Mana:Warm Move:Tired *an Orc*:Healthy> *an Orc* lightly slashes your left leg and tickles it. * R W C HP:Fine Mana:Warm Move:Tired *an Orc*:Healthy>f You flee head over heels. Path to the Mountains Exits: East South. * R W C HP:Fine Mana:Warm Move:Tired>dism e You stop riding a horse of the Rohirrim (G). <- Quakie time. Path Between the Mountains Exits: North East West. * W C HP:Fine Mana:Warm Move:Tired>w Path to the Mountains A horse of the Rohirrim (G) is standing here. Exits: East South. * W C HP:Fine Mana:Warm Move:Tired>s Path to the Mountains *an Orc* is here, riding a hungry warg. *an Orc* is here, riding a hungry warg. Exits: North West. * W C HP:Fine Mana:Warm Move:Tired>ea You swiftly dodge *an Orc*'s attempt to slash you. *an Orc* tries to slash you, but your parry is successful. * W C HP:Fine Mana:Warm Move:Tired *an Orc*:Healthy>cast 'earthquake' You quickly recall your stored spell... ea The earth trembles beneath your feet! The earth trembles and shivers. A hungry warg says 'It wbm yjur Lnwt mihtaga Aflagor! I rigJ ltnpvdka yro!' A hungry warg says 'Srdparo to die, Halákoz!' * W C HP:Fine Mana:Warm Move:Tired *an Orc*:Fine>cast 'earthquake' You quickly recall your stored spell... You feel less protected. <- Armour down. A hungry warg barely hits your body and tickles it. f The earth trembles beneath your feet! The earth trembles and shivers. * W C HP:Fine Mana:Cold Move:Tired *an Orc*:Hurt> You flee head over heels. Path to the Mountains A horse of the Rohirrim (G) is standing here. Exits: East South. * W C HP:Fine Mana:Cold Move:Tired>ride You pick up a horse of the Rohirrim (G)'s reins, and start riding him. * R W C HP:Fine Mana:Cold Move:Tired>e Path Between the Mountains Exits: North East West. * R W C HP:Fine Mana:Cold Move:Tired>stone [get 4.bluestone pack] [wear bluestone] [use bluestone] [rem bluestone] [put bluestone pack] You get a pale blue stone from a leather backpack. * R W C HP:Fine Mana:Cold Move:Tired> You are already holding too much. <- This screwed up a lot. * R W C HP:Fine Mana:Cold Move:Tired> You are not holding that item. * R W C HP:Fine Mana:Cold Move:Tired> You aren't wearing a bluestone. * R W C HP:Fine Mana:Cold Move:Tired> You put a pale blue stone in a leather backpack. * R W C HP:Fine Mana:Cold Move:Tired> *an Orc* has arrived from the west riding a hungry warg. *an Orc* has arrived from the west riding a hungry warg. * R W C HP:Fine Mana:Cold Move:Tired> *an Orc* leaves east riding a hungry warg. *an Orc* leaves east riding a hungry warg. * R W C HP:Fine Mana:Cold Move:Tired>w Path to the Mountains Exits: East South. * R W C HP:Fine Mana:Cold Move:Tired>s Path to the Mountains Exits: North West. * R W C HP:Fine Mana:Warm Move:Tired>g stone pack You get a pale blue stone from a leather backpack. * R W C HP:Fine Mana:Warm Move:Tired>rem stone You stop using a faintly glowing stone. * R W C HP:Fine Mana:Warm Move:Tired>wear 2.stone You wear a pale blue stone around your neck. * R W C HP:Fine Mana:Warm Move:Tired>use stone You attempt to use the power of a pale blue stone. n e e e Bumdur sings 'me' You feel the touch of a benevolent power upon you. Path to the Mountains Exits: East South. * R W C HP:Fine Mana:Warm>e e Path Between the Mountains Exits: North East West. * R W C HP:Fine Mana:Warm>e e Trail Around the Mountain Exits: East West Up. * R W C HP:Fine Mana:Warm>tao TARGET: Now hitting 1.*orc*! * R W C HP:Fine Mana:Warm> Your mount refuses to follow your orders! * R W C HP:Fine Mana:Warm> Your mount refuses to follow your orders! * R W C HP:Fine Mana:Warm> Your mount refuses to follow your orders! * R W C HP:Fine Mana:Warm>e Your mount refuses to follow your orders! * R W C HP:Fine Mana:Warm>e e Trail Around the Mountain Exits: North West. * R W C HP:Fine Mana:Warm>e Alas, you cannot go that way... * R W C HP:Fine Mana:Warm>e Alas, you cannot go that way... * R W C HP:Fine Mana:Warm>n Alas, you cannot go that way... * R W C HP:Fine Mana:Warm>e Alas, you cannot go that way... * R W C HP:Fine Mana:Warm>e e e e Alas, you cannot go that way... * R W C HP:Fine Mana:Warm> Your mount refuses to follow your orders! * R W C HP:Fine Mana:Warm> Alas, you cannot go that way... * R W C HP:Fine Mana:Warm> Alas, you cannot go that way... * R W C HP:Fine Mana:Warm>n Alas, you cannot go that way... * R W C HP:Fine Mana:Warm>e e Alas, you cannot go that way... * R W C HP:Fine Mana:Warm>e Alas, you cannot go that way... Trail Around the Mountain Exits: North East South. Broken Trail Exits: North South West. * R W C HP:Fine Mana:Warm> Alas, you cannot go that way... * R W C HP:Fine Mana:Warm> Alas, you cannot go that way... A mountain goat has arrived from the south. A mountain goat has arrived from the south. * R W C HP:Fine Mana:Warm>s s Broken Trail Exits: North South. * R W C HP:Fine Mana:Warm>w Broken Trail Exits: North West. * R W C HP:Fine Mana:Warm>s Broken Trail Exits: East South. * R W C HP:Fine Mana:Warm>e Your mount refuses to follow your orders! * R W C HP:Fine Mana:Warm>s Broken Trail Exits: North West. * R W C HP:Fine Mana:Warm>e Alas, you cannot go that way... * R W C HP:Fine Mana:Warm>w s Alas, you cannot go that way... Broken Trail Exits: East South. Broken Trail Exits: North East. * R W C HP:Fine Mana:Warm>e s Broken Trail Exits: South West. * R W C HP:Fine Mana:Warm>e Your mount refuses to follow your orders! * R W C HP:Fine Mana:Warm>e Alas, you cannot go that way... * R W C HP:Fine Mana:Warm> Alas, you cannot go that way... * R W C HP:Fine Mana:Warm>dism s You stop riding a horse of the Rohirrim (G). * W C HP:Fine Mana:Warm>e Broken Trail Exits: North East. The fog disappears. * W C HP:Fine Mana:Warm>e Broken Trail Exits: East West. Trail at a Cave A sign wrought from black metal, inscribed with blood-red letters stands here. Exits: North East West. * W C HP:Fine Mana:Warm>n Dark Dry Cave *an Orc* is standing here. A hungry warg stands here, sniffing around for flesh. *an Orc* is standing here. A hungry warg stands here, sniffing around for flesh. Exits: South. * W C HP:Fine Mana:Warm>ea cast 'earthquake' You quickly recall your stored spell... ea * W C HP:Fine Mana:Warm a hungry warg:Dying> The earth trembles beneath your feet! A hungry warg is mortally wounded and will die soon if not aided. A hungry warg is incapacitated and will slowly die, if not aided. The earth trembles and shivers. You pierce a hungry warg's left hindfoot extremely hard and shatter it. You receive your share of experience. This is really a genocide... Your blood freezes as you hear a hungry warg's death cry. A hungry warg is dead! R.I.P. [g coins corpse] * W C HP:Fine Mana:Warm *an Orc*:Awful> <- Awful? *an Orc* slashes your right leg extremely hard. * W C HP:Fine Mana:Warm *an Orc*:Awful> *an Orc* slashes your left foot hard. * W C HP:Hurt Mana:Warm *an Orc*:Awful>cast 'earthquake' You start to concentrate... You flee head over heels. <- Autowimpy. You were not able to keep your concentration while moving. Trail at a Cave A sign wrought from black metal, inscribed with blood-red letters stands here. Exits: North East West. * W C HP:Hurt Mana:Warm> You don't see a corpse to get things from. * W C HP:Hurt Mana:Warm>s kill *orc* Alas, you cannot go that way... * W C HP:Hurt Mana:Warm>They aren't here. * W C HP:Hurt Mana:Warm>0 [cha wim 0] Wimpy set to: 0 * W C HP:Hurt Mana:Warm>n ea Dark Dry Cave The corpse of a hungry warg is lying here. *an Orc* is standing here. *an Orc* is standing here. A hungry warg is lying here, incapacitated. Exits: South. * W C HP:Hurt Mana:Warm>cast 'earthquake' You cannot attack and flee at the same time. * W C HP:Hurt Mana:Warm>ea cast 'earthquake' You start to concentrate... ea *an Orc* leaves south. *an Orc* leaves south. * W C HP:Hurt Mana:Cold> The earth trembles beneath your feet! You receive your share of experience. This is really a genocide... Your blood freezes as you hear a hungry warg's death cry. A hungry warg is dead! R.I.P. [g coins corpse] The earth trembles and shivers. * W C HP:Hurt Mana:Cold> *an Orc* has arrived from the south. *an Orc* has arrived from the south. * W C HP:Hurt Mana:Cold>lc *an Orc* leaves south. *an Orc* leaves south. * W C HP:Hurt Mana:Cold>cast 'earthquake' You start to concentrate... tao TARGET: Now hitting 1.*orc*! *an Orc* has arrived from the south. <- He enters my quake. gain * W C HP:Hurt Mana:Cold> The earth trembles beneath your feet! The earth trembles and shivers. You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *an Orc*'s death cry. *an Orc* is dead! R.I.P. [g coins corpse] * W C HP:Hurt Mana:Cold>s You get a pile of coins from the corpse of *an Orc*. There was 24 lauren coins, 11 celeb pennies, and 32 busc pennies. * W C HP:Hurt Mana:Cold>kill *orc* look in corpse corpse (here) : a black pair of padded boots (brand new) a butcher's cleaver (brand new) a cave-bear fur (brand new) a dark shield (brand new) a flask of orkish draught a great helm (brand new) a jagged-edged scimitar (brand new) a metal breastplate (brand new) a musty loaf of bread a pair of greaves (brand new) a pair of plate vambraces (brand new) a raft a ring a set of lock picks a spiked collar (used) a stone a studded leather belt a thick pair of chain mail gloves (brand new) two water skins a large sack * W C HP:Hurt Mana:Cold>info Status: %x xp, %t tp, %K wp. Status: 23116282 xp, 109258 tp, 77 wp. Gained: 40767 XPs, 25 TPs, 2 WPs. * W C HP:Hurt Mana:Cold> You can't find a coins in the corpse. Trail at a Cave A sign wrought from black metal, inscribed with blood-red letters stands here. Exits: North East West. * W C HP:Hurt Mana:Cold>kill *orc* They aren't here. * W C HP:Hurt Mana:Cold>They aren't here. * W C HP:Hurt Mana:Cold>n Dark Dry Cave The corpse of *an Orc* is lying here. The corpse of a hungry warg is lying here. The corpse of a hungry warg is lying here. Exits: South. * W C HP:Hurt Mana:Cold>lc look in corpse corpse (here) : a black pair of padded boots (brand new) a butcher's cleaver (brand new) a cave-bear fur (brand new) a dark shield (brand new) a flask of orkish draught a great helm (brand new) a jagged-edged scimitar (brand new) a metal breastplate (brand new) a musty loaf of bread a pair of greaves (brand new) a pair of plate vambraces (brand new) a raft a ring a set of lock picks a spiked collar (used) a stone a studded leather belt a thick pair of chain mail gloves (brand new) two water skins a large sack * W C HP:Hurt Mana:Cold>s Trail at a Cave A sign wrought from black metal, inscribed with blood-red letters stands here. Exits: North East West. * W C HP:Hurt Mana:Cold>ride e What do you want to ride? * W C HP:Hurt Mana:Cold>e Narrow Part of the Broken Trail A mountain goat is here, jumping from cliff to cliff. Exits: East West. * W C HP:Hurt Mana:Cold>d End of the Broken Trail Exits: West Down. * W C HP:Hurt Mana:Cold>d Trail to the High Pass *an Orc* is standing here. Exits: Up Down. Trail to the High Pass Exits: North East Up. * W C HP:Hurt Mana:Cold Move:Tired>kill *orc* u kill *orc* They aren't here. Trail to the High Pass Exits: Up Down. * W C HP:Hurt Mana:Cold Move:Tired>kill *orc* They aren't here. * W C HP:Hurt Mana:Cold Move:Tired>u They aren't here. * W C HP:Hurt Mana:Cold Move:Tired>kill *orc* End of the Broken Trail *an Orc* is standing here. Exits: West Down. *an Orc* leaves down. * W C HP:Hurt Mana:Cold Move:Tired>They aren't here. * W C HP:Hurt Mana:Cold Move:Tired>w kill *orc* e Narrow Part of the Broken Trail A mountain goat is here, jumping from cliff to cliff. Exits: East West. * W C HP:Hurt Mana:Cold Move:Tired>d They aren't here. * W C HP:Hurt Mana:Cold Move:Tired>kill *orc* d End of the Broken Trail Exits: West Down. * W C HP:Hurt Mana:Cold Move:Tired>kill *orc* Trail to the High Pass Exits: Up Down. * W C HP:Hurt Mana:Cold Move:Tired>They aren't here. * W C HP:Hurt Mana:Cold Move:Tired>e Trail to the High Pass *an Orc* is standing here. Exits: North East Up. * W C HP:Hurt Mana:Cold Move:Tired>kill *orc* * W C HP:Hurt Mana:Cold Move:Tired *an Orc*:Wounded> You barely pierce *an Orc*'s body and tickle it. * W C HP:Hurt Mana:Cold Move:Tired *an Orc*:Wounded> *an Orc* strongly slashes your body. * W C HP:Hurt Mana:Cold Move:Tired *an Orc*:Wounded>ct [cast normal 'colour spray' *orc*] No way! You are fighting for your life! * W C HP:Hurt Mana:Cold Move:Tired *an Orc*:Wounded>ct [cast normal 'colour spray' *orc*] --- *an Orc* tries to get out --- *an Orc* leaves up. They aren't here. * W C HP:Hurt Mana:Cold Move:Tired>Nobody here by that name. * W C HP:Hurt Mana:Cold Move:Tired>Nobody here by that name. * W C HP:Hurt Mana:Cold Move:Tired>u ct [cast normal 'colour spray' *orc*] Trail to the High Pass *an Orc* is standing here. Exits: Up Down. --- *an Orc* tries to get out --- *an Orc* leaves up. * W C HP:Hurt Mana:Cold Move:Tired>ct [cast normal 'colour spray' *orc*] Nobody here by that name. * W C HP:Hurt Mana:Cold Move:Tired>Nobody here by that name. * W C HP:Hurt Mana:Cold Move:Tired>u ct [cast normal 'colour spray' *orc*] End of the Broken Trail *an Orc* is standing here. Exits: West Down. * W C HP:Hurt Mana:Cold Move:Tired> You start to concentrate... Your victim has disappeared! *an Orc* leaves west. * W C HP:Hurt Mana:Cold Move:Tired>w ct [cast normal 'colour spray' *orc*] *an Orc* has arrived from the west. * W C HP:Hurt Mana:Cold Move:Tired>w Narrow Part of the Broken Trail A mountain goat is here, jumping from cliff to cliff. Exits: East West. * W C HP:Hurt Mana:Cold Move:Tired>ct [cast normal 'colour spray' *orc*] Nobody here by that name. * W C HP:Hurt Mana:Cold Move:Tired>e *an Orc* has arrived from the east. Trail at a Cave A sign wrought from black metal, inscribed with blood-red letters stands here. Exits: North East West. * W C HP:Hurt Mana:Cold Move:Tired>e Nobody here by that name. *an Orc* has arrived from the east. Narrow Part of the Broken Trail A mountain goat is here, jumping from cliff to cliff. Exits: East West. End of the Broken Trail Exits: West Down. * W C HP:Hurt Mana:Cold Move:Tired>w w Narrow Part of the Broken Trail A mountain goat is here, jumping from cliff to cliff. Exits: East West. * W C HP:Hurt Mana:Cold Move:Tired>ct [cast normal 'colour spray' *orc*] Trail at a Cave A sign wrought from black metal, inscribed with blood-red letters stands here. Exits: North East West. * W C HP:Hurt Mana:Cold Move:Tired>Nobody here by that name. * W C HP:Hurt Mana:Cold Move:Tired>n ct [cast normal 'colour spray' *orc*] *an Orc* has arrived from the north. Dark Dry Cave The corpse of *an Orc* is lying here. The corpse of a hungry warg is lying here. The corpse of a hungry warg is lying here. Exits: South. * W C HP:Hurt Mana:Cold Move:Tired>Nobody here by that name. * W C HP:Hurt Mana:Cold Move:Tired>s *an Orc* has arrived from the south. Trail at a Cave A sign wrought from black metal, inscribed with blood-red letters stands here. Exits: North East West. * W C HP:Hurt Mana:Cold Move:Slow>kill *orc* They aren't here. * W C HP:Hurt Mana:Cold Move:Slow>n ct [cast normal 'colour spray' *orc*] Dark Dry Cave The corpse of *an Orc* is lying here. The corpse of a hungry warg is lying here. The corpse of a hungry warg is lying here. *an Orc* is standing here. Exits: South. * W C HP:Hurt Mana:Cold Move:Slow> You start to concentrate... s Your victim has disappeared! *an Orc* leaves south. <- Quit moving about! * W C HP:Hurt Mana:Cold Move:Slow>ct [cast normal 'colour spray' *orc*] Trail at a Cave A sign wrought from black metal, inscribed with blood-red letters stands here. *an Orc* is standing here. Exits: North East West. * W C HP:Hurt Mana:Cold Move:Slow> You start to concentrate... Ganûr tells you 'heheh whois rök' * W C HP:Hurt Mana:Icy Move:Slow *an Orc*:Bad> Ok. You spray *an Orc* with many-coloured rays of bright light. * W C HP:Hurt Mana:Icy Move:Slow *an Orc*:Bad> --- *an Orc* tries to get out --- *an Orc* leaves west. sgt [cast normal 'shocking grasp' *orc*] * W C HP:Hurt Mana:Icy Move:Slow>w sgt [cast normal 'shocking grasp' *orc*] Alas, not enough mana flows through you... Broken Trail *an Orc* is standing here. Exits: East West. * W C HP:Hurt Mana:Icy Move:Slow>Alas, not enough mana flows through you... * W C HP:Hurt Mana:Icy Move:Slow>sgt [cast normal 'shocking grasp' *orc*] *an Orc* leaves east. Alas, not enough mana flows through you... * W C HP:Hurt Mana:Icy Move:Slow> *an Orc* has arrived from the east. * W C HP:Hurt Mana:Icy Move:Slow> Yants narrates 'is it true I am a dork ?' * W C HP:Hurt Mana:Icy Move:Slow> *an Orc* leaves west. * W C HP:Hurt Mana:Icy Move:Slow>kill *orc* w kill *orc* They aren't here. Broken Trail *an Orc* is standing here. Exits: North East. * W C HP:Hurt Mana:Icy Move:Slow>*an Orc* leaves north. They aren't here. * W C HP:Hurt Mana:Icy Move:Slow>n kill *orc* Broken Trail A horse of the Rohirrim (G) is standing here. *an Orc* is standing here. Exits: South West. You see some fog coming from the south. * W C HP:Hurt Mana:Icy Move:Slow>* W C HP:Hurt Mana:Icy Move:Slow *an Orc*:Bad> You pierce *an Orc*'s right arm. * W C HP:Hurt Mana:Icy Move:Slow *an Orc*:Bad> *an Orc* slashes your right leg very hard. * W C HP:Hurt Mana:Icy Move:Slow *an Orc*:Bad>ride No way! You are fighting for your life! * W C HP:Hurt Mana:Icy Move:Slow *an Orc*:Bad>sg cast 'shock' Alas, not enough mana flows through you... <- Bleh. * W C HP:Hurt Mana:Icy Move:Slow *an Orc*:Bad> --- *an Orc* tries to get out --- *an Orc* leaves south. * W C HP:Hurt Mana:Icy Move:Slow>sg cast 'shock' Who should the spell be cast upon? * W C HP:Hurt Mana:Icy Move:Slow>s Broken Trail *an Orc* is standing here. Exits: North East. The fog disappears. * W C HP:Hurt Mana:Icy Move:Slow> *an Orc* leaves north. * W C HP:Hurt Mana:Icy Move:Slow>n kill *orc* Broken Trail A horse of the Rohirrim (G) is standing here. *an Orc* is standing here. Exits: South West. You see some fog coming from the south. * W C HP:Hurt Mana:Icy Move:Slow>* W C HP:Hurt Mana:Icy Move:Slow *an Orc*:Bad> You pierce *an Orc*'s left arm. * W C HP:Hurt Mana:Icy Move:Slow *an Orc*:Bad> *an Orc* slashes your right leg very hard. * W C HP:Hurt Mana:Icy Move:Slow *an Orc*:Bad>ride --- *an Orc* tries to get out --- *an Orc* leaves south. * W C HP:Hurt Mana:Icy Move:Slow> You pick up a horse of the Rohirrim (G)'s reins, and start riding him. *an Orc* has arrived from the south. * R W C HP:Hurt Mana:Icy Move:Slow> --- *an Orc* tries to get out --- *an Orc* leaves south. * R W C HP:Hurt Mana:Icy Move:Slow>s *an Orc* has arrived from the south. * R W C HP:Hurt Mana:Icy Move:Slow>kill *orc* kill *orc* Broken Trail Exits: North East. * R W C HP:Hurt Mana:Icy Move:Slow>They aren't here. * R W C HP:Hurt Mana:Icy Move:Slow>* R W C HP:Hurt Mana:Icy Move:Slow *an Orc*:Bad> *an Orc* has arrived from the north. *an Orc* swiftly dodges your attempt to pierce him. n kill *orc* * R W C HP:Hurt Mana:Icy Move:Slow> --- *an Orc* tries to get out --- *an Orc* leaves north. * R W C HP:Hurt Mana:Icy Move:Slow>kill *orc* *an Orc* has arrived from the north. Broken Trail Exits: South West. * R W C HP:Hurt Mana:Icy Move:Slow>Maeglos narrates 'nah...Im the only true dork around here' They aren't here. * R W C HP:Hurt Mana:Icy Move:Slow>* R W C HP:Hurt Mana:Icy Move:Weak *an Orc*:Bad> *an Orc* has arrived from the south. You try to pierce *an Orc*, but he parries successfully. s kill *orc* * R W C HP:Hurt Mana:Icy Move:Weak> --- *an Orc* tries to get out --- *an Orc* leaves south. e * R W C HP:Hurt Mana:Icy Move:Weak>kill *orc* Broken Trail *an Orc* is standing here. Exits: North East. * R W C HP:Hurt Mana:Icy Move:Weak>* R W C HP:Hurt Mana:Icy Move:Weak *an Orc*:Bad> You approach *an Orc*, trying to pierce him. * R W C HP:Hurt Mana:Icy Move:Weak *an Orc*:Bad> --- *an Orc* tries to get out --- *an Orc* leaves north. ct [cast normal 'colour spray' *orc*] * R W C HP:Hurt Mana:Icy Move:Weak>w Broken Trail Exits: East West. * R W C HP:Hurt Mana:Icy Move:Weak>They aren't here. * R W C HP:Hurt Mana:Icy Move:Weak>Nobody here by that name. * R W C HP:Hurt Mana:Icy Move:Weak>sc Broken Trail Exits: North East. * R W C HP:Hurt Mana:Icy Move:Weak>96/189 hit, 10/129 mana, and 11/115 moves. * R W C HP:Hurt Mana:Icy Move:Weak>w n Alas, you cannot go that way... * R W C HP:Hurt Mana:Icy Move:Weak>ct [cast normal 'colour spray' *orc*] Broken Trail Exits: South West. * R W C HP:Hurt Mana:Icy Move:Weak>Alas, not enough mana flows through you... * R W C HP:Hurt Mana:Icy Move:Weak>w Broken Trail Exits: North East. * R W C HP:Hurt Mana:Icy Move:Weak>n Broken Trail *an Orc* is standing here. Exits: East South. * R W C HP:Hurt Mana:Icy Move:Weak>e Broken Trail A mountain goat is here, jumping from cliff to cliff. A mountain goat is here, jumping from cliff to cliff. Exits: North West. * R W C HP:Hurt Mana:Icy Move:Weak>w ct [cast normal 'colour spray' *orc*] Broken Trail *an Orc* is standing here. Exits: East South. *an Orc* leaves south. * R W C HP:Hurt Mana:Icy Move:Weak>Nobody here by that name. * R W C HP:Hurt Mana:Icy Move:Weak>s ct [cast normal 'colour spray' *orc*] Broken Trail *an Orc* is standing here. Exits: North East. * R W C HP:Hurt Mana:Icy Move:Weak>Alas, not enough mana flows through you... * R W C HP:Hurt Mana:Icy Move:Weak> *an Orc* leaves east. * R W C HP:Hurt Mana:Icy Move:Weak>ct [cast normal 'colour spray' *orc*] e Alas, not enough mana flows through you... * R W C HP:Hurt Mana:Icy Move:Weak>ct [cast normal 'colour spray' *orc*] Broken Trail *an Orc* is standing here. Exits: South West. * R W C HP:Hurt Mana:Icy Move:Weak>Alas, not enough mana flows through you... * R W C HP:Hurt Mana:Icy Move:Weak> *an Orc* leaves south. * R W C HP:Hurt Mana:Icy Move:Weak>ct [cast normal 'colour spray' *orc*] s Nobody here by that name. * R W C HP:Hurt Mana:Icy Move:Weak>ct [cast normal 'colour spray' *orc*] Broken Trail *an Orc* is standing here. Exits: North East. * R W C HP:Hurt Mana:Icy Move:Weak>*an Orc* leaves east. Alas, not enough mana flows through you... * R W C HP:Hurt Mana:Icy Move:Weak>e ct [cast normal 'colour spray' *orc*] Broken Trail Exits: East West. * R W C HP:Hurt Mana:Icy Move:Weak>Alas, not enough mana flows through you... * R W C HP:Hurt Mana:Icy Move:Weak>e ct [cast normal 'colour spray' *orc*] Trail at a Cave A sign wrought from black metal, inscribed with blood-red letters stands here. Exits: North East West. * R W C HP:Hurt Mana:Icy Move:Weak>Alas, not enough mana flows through you... * R W C HP:Hurt Mana:Icy Move:Weak>dism n You stop riding a horse of the Rohirrim (G). Dark Dry Cave The corpse of *an Orc* is lying here. The corpse of a hungry warg is lying here. The corpse of a hungry warg is lying here. Exits: South. * W C HP:Hurt Mana:Icy Move:Weak>ct [cast normal 'colour spray' *orc*] Nobody here by that name. * W C HP:Hurt Mana:Icy Move:Weak>s Trail at a Cave A sign wrought from black metal, inscribed with blood-red letters stands here. A horse of the Rohirrim (G) is standing here. Exits: North East West. The clouds begin to disappear. * W C HP:Hurt Mana:Icy Move:Weak>ride You pick up a horse of the Rohirrim (G)'s reins, and start riding him. * R W C HP:Hurt Mana:Icy Move:Weak>e e Narrow Part of the Broken Trail A mountain goat is here, jumping from cliff to cliff. Exits: East West. End of the Broken Trail Exits: West Down. * R W C HP:Hurt Mana:Icy Move:Weak>g stone pack You get a pale blue stone from a leather backpack. * R W C HP:Hurt Mana:Icy Move:Weak>wear stone You are already holding too much. <- Snore * R W C HP:Hurt Mana:Icy Move:Weak>rem bluestone You stop using a pale blue stone. * R W C HP:Hurt Mana:Cold Move:Weak> A mountain goat has arrived from the west. * R W C HP:Hurt Mana:Cold Move:Weak>wear 2.bluestone You wear a pale blue stone around your neck. * R W C HP:Hurt Mana:Cold Move:Weak>use stone You attempt to use the power of a pale blue stone. d d e s You feel a surge of healing power flow through you. Trail to the High Pass Exits: Up Down. Trail to the High Pass Exits: North East Up. Road to the Lower Pass Exits: North East South West. * R W C HP:Hurt Mana:Cold>n Bend in the Road A very strong orkish leader is here on patrol. An experienced orkish scout is looking for tracks on the ground. A burly orc-guard is here, sniffing at the air. A burly orc-guard is here, sniffing at the air. An orc soldier is standing here. An orc soldier is standing here. An orc soldier is standing here. An orc soldier is standing here. *an Orc* is standing here. Exits: North East South West. An orkish scout yells 'Af Olh av here ot Bisd in bhe Raid!' Road to the Lower Pass Exits: North East South West. * R W C HP:Hurt Mana:Cold>dism You stop riding a horse of the Rohirrim (G). * W C HP:Hurt Mana:Cold>s ct [cast normal 'colour spray' *orc*] Bend in the Road A very strong orkish leader is here on patrol. An experienced orkish scout is looking for tracks on the ground. A burly orc-guard is here, sniffing at the air. A burly orc-guard is here, sniffing at the air. An orc soldier is standing here. An orc soldier is standing here. An orc soldier is standing here. An orc soldier is standing here. *an Orc* is standing here. Exits: North East South West. * W C HP:Hurt Mana:Cold> You start to concentrate... A burly orc stabs your right arm hard. <- Ick. Aye! You cannot concentrate any more... * W C HP:Hurt Mana:Cold a burly orc:Healthy>flee You flee head over heels. You failed swimming there. Cascades Exits: North East South West. * W C HP:Hurt Mana:Cold Move:Tired>sc 113/189 hit, 30/129 mana, and 50/115 moves. * W C HP:Hurt Mana:Cold>g stone pack You get a pale blue stone from a leather backpack. * W C HP:Hurt Mana:Cold>rem bluestone You stop using a pale blue stone. * W C HP:Hurt Mana:Cold> Eilenach narrates 'anyone enchanting?' * W C HP:Hurt Mana:Cold>wear 2.bluestone You wear a pale blue stone around your neck. * W C HP:Hurt Mana:Cold>use stone You attempt to use the power of a pale blue stone. You are borne along by a strong current. Cascades Exits: North East South West. You swim and successfully stay on the water. You feel the touch of a benevolent power upon you. * W C HP:Hurt Mana:Warm>n Mountain Stream Exits: East South West. * W C HP:Hurt Mana:Warm>w w You failed swimming there. You are drowning! Bend in the Road A very strong orkish leader is here on patrol. An experienced orkish scout is looking for tracks on the ground. A burly orc-guard is here, sniffing at the air. A burly orc-guard is here, sniffing at the air. An orc soldier is standing here. An orc soldier is standing here. An orc soldier is standing here. An orc soldier is standing here. *an Orc* is standing here. Exits: North East South West. An orkish scout yells 'An Orv os zera at Eovd in dha Ruud!' * W C HP:Hurt Mana:Warm>w Road through the Lower Pass Exits: East South West. * W C HP:Hurt Mana:Warm>stea cast 'store' earthquake You start to concentrate... e ea You stored it. Bend in the Road A very strong orkish leader is here on patrol. An experienced orkish scout is looking for tracks on the ground. A burly orc-guard is here, sniffing at the air. A burly orc-guard is here, sniffing at the air. An orc soldier is standing here. An orc soldier is standing here. An orc soldier is standing here. An orc soldier is standing here. *an Orc* is standing here. Exits: North East South West. An orkish scout yells 'Tz Arv if hele et Bent in dhe Road!' * W C HP:Hurt Mana:Cold>cast 'earthquake' You quickly recall your stored spell... * W C HP:Hurt Mana:Icy an orkish scout:Fine> The earth trembles beneath your feet! The earth trembles and shivers. *an Orc* is incapacitated and will slowly die, if not aided. An orkish patrol-leader says 'Eastalh! U'll peK you gar mmet, Galadav!' The orc-soldier says 'Einnelt! Haf nara yau? O noll lomimgul yaur gace Talebin!' The orc-soldier says 'Daznold! Wun bala yoe? A holr revofdel youl foce Geranin!' The orc-soldier says 'A'rr leg yaa to moecen, scom!' The orc-soldier says 'Dafpalb! Mew bari yaa? O wirl levegbol youl waca Balidam!' A burly orc says 'A'rl rib you na diacaf, vcom!' A burly orc says 'D fill hanb yoi untel yue're dood, Palahon!' A burly orc says 'I'rr lip yie tu piaces, scum!' An orkish scout says 'I'll lup you tu pieces, scuw!' * W C HP:Hurt Mana:Icy an orkish scout:Fine> The orc-soldier fumbles and hits himself HARD. * W C HP:Hurt Mana:Icy an orkish scout:Fine> A burly orc stabs your body and tickles it. * W C HP:Hurt Mana:Icy an orkish scout:Fine> The orc-soldier lightly stabs your head and tickles it. * W C HP:Hurt Mana:Icy an orkish scout:Fine> The orc-soldier stabs your right hand and tickles it. The orc-soldier lightly stabs your right hand and tickles it. A burly orc stabs your body. * W C HP:Hurt Mana:Icy an orkish scout:Fine>f You flee head over heels. Cascades Exits: North East South West. * W C HP:Hurt Mana:Icy>tar orc TARGET: Now hitting 1.orc! * W C HP:Hurt Mana:Icy>w Source of the Stream A clear spring babbles as cool water trickles out of the ground. Exits: North East South West. * W C HP:Hurt Mana:Cold> You hear some apparently very close noise coming from the north. * W C HP:Hurt Mana:Cold>e Cascades Exits: North East South West. * W C HP:Hurt Mana:Cold>s Rocky Plains A tall stag is here, grazing peacefully. Exits: North East South West Down. * W C HP:Hurt Mana:Cold>n n Cascades Exits: North East South West. * W C HP:Hurt Mana:Cold>kill *orc* Bend in the Road *an Orc* is lying here, incapacitated. Exits: North East South West. * W C HP:Hurt Mana:Cold>* W C HP:Hurt Mana:Cold> You pierce *an Orc*'s body extremely hard and shatter it. You receive your share of experience. Congratulations! This is the first time you've killed it! You gain a level! Your blood freezes as you hear *an Orc*'s death cry. *an Orc* is dead! R.I.P. [g coins corpse] * W C HP:Hurt Mana:Cold>lc You hear some apparently close noise coming from the west. * W C HP:Hurt Mana:Cold>gain You get a pile of coins from the corpse of *an Orc*. There was 32 lauren coins, 17 celeb pennies, and 95 busc pennies. * W C HP:Hurt Mana:Cold>look in corpse corpse (here) : a butcher's cleaver (brand new) a dark shield (brand new) a full metal helmet (brand new) a jagged-edged scimitar (brand new) a metal breastplate (brand new) a mottled cloak (brand new) a pair of chain mail sleeves (brand new) a pair of greaves (brand new) a pair of metal gauntlets (brand new) two pieces of raw meat some cheese a raft a receipt for a black pair of padded boots a ring two sets of lock picks a stone a studded leather belt a thin pair of soft leather boots (brand new) two water skins a large sack * W C HP:Hurt Mana:Cold>info Status: %x xp, %t tp, %K wp. Status: 23184686 xp, 109258 tp, 80 wp. Gained: 68404 XPs, 0 TPs, 3 WPs. | 1, 1%, #Prankster | 1, 1%, #Riot | Total sum of 5 wps and 120k xp.