The Old Tower Street
Exits: East West.
* C HP:Fine>I see no *man* here.
Bohemond begins some strange incantations...
*a grim Man* has arrived from the west riding the trained horse.
*a grim Man* begins some strange incantations...
*a grim Man* utters the words 'waouq wuggurz'
*a grim Man* throws a glowing magical missile at Bohemond.
.b
Bohemond begins some strange incantations...
*Vanor the Black Numenorean* has arrived from the east riding a pack horse.
*a grim Man* begins some strange incantations...
*Vanor the Black Numenorean* leaves << WEST << riding a pack horse.
*a grim Man* utters the words 'waouq wuggurz'
*a grim Man* throws a glowing magical missile at Bohemond.
*a grim Man* begins some strange incantations...
Alas!
You failed to reach him through the melee.
*a grim Man* utters the words 'waouq wuggurz'
*a grim Man* throws a glowing magical missile at Bohemond.
.b
*a grim Man* begins some strange incantations...
* C HP:Fine>Bohemond ATTEMPTS FLEE
Bohemond panics, but can't stop fighting to flee.
*a grim Man* utters the words 'waouq wuggurz'
*a grim Man* throws a glowing magical missile at Bohemond.
*a grim Man* begins some strange incantations...
Bohemond ATTEMPTS FLEE
Bohemond leaves >> EAST >>.
*a grim Man* begins some strange incantations...
*a grim Man* utters the words 'waouq wuggurz'
A magic missile sent by *a grim Man* hits you, causing some pa
success: YOU BASH *a grim Man*
You pound *a grim Man*'s left foot hard.
Bohemond has arrived from the east.
Bohemond begins some strange incantations...
Bohemond utters the words 'qahijf gsfal'
Bohemond sprays *a grim Man* with painfully bright, concentrat
Bohemond begins some strange incantations...
*Vanor the Black Numenorean* has arrived from the west riding a pack horse.
*Vanor the Black Numenorean* begins some strange incantations...
*a grim Man* ATTEMPTS FLEE
*a grim Man* leaves << WEST << riding the trained horse.
w
k ${target}
Before the North Gate of Tharbad
*a grim Man* is here, riding the trained horse.
Exits: North East South West.
k ${target}
* C HP:Fine *a grim Man*:Wounded>
You approach *a grim Man*, trying to pound him.
* C HP:Fine *a grim Man*:Wounded>
*a grim Man* ATTEMPTS FLEE
*a grim Man* leaves >> EAST >> riding the trained horse.
* C HP:Fine>
*a grim Man* has arrived from the east riding the trained horse.
Bohemond begins some strange incantations...
* C HP:Fine>
Bohemond utters the words 'qahijf gsfal'
Bohemond sprays *a grim Man* with painfully bright, concentrated rays of light.
*a grim Man* barely slashes Bohemond's right hand and tickles it.
k ${target}
*a grim Man* ATTEMPTS FLEE
*a grim Man* leaves vv SOUTH vv riding the trained horse.
# HERE I FREEZE! I just spam s and kill
k ${target}
They aren't here.
k ${target}
s
They aren't here.
* C HP:Fine>They aren't here.
k ${target}
s
k ${target}
s
They aren't here.
* C HP:Fine>Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
A woman is here, looking for someone to chat with.
*a grim Man* is here, riding the trained horse.
Exits: North East South.
* C HP:Fine>* C HP:Fine *a grim Man*:Bad>
You approach *a grim Man*, trying to pound him.
* C HP:Fine *a grim Man*:Bad>
*a grim Man* ATTEMPTS FLEE
*a grim Man* leaves vv SOUTH vv riding the trained horse.
* C HP:Fine>Main Street
A Guard is here looking for someone to abuse.
One of the citizens of Tharbad looks at you from the corner of his eye.
*a grim Man* is here, riding the trained horse.
Exits: North South West.
k ${target}
s
k ${target}
* C HP:Fine *a grim Man*:Dying Bohemond:Fine>
Bohemond tries to cleave *a grim Man*, but he parries successfully.
You pound *a grim Man*'s body extremely hard and shatter it.
*a grim Man* dismounts from the trained horse, and stops riding him.
*a grim Man* is incapacitated and will slowly die, if not aided.
* C HP:Fine *a grim Man*:Dying Bohemond:Fine>
The guard screams 'Bohemond and Nushenak stop fighting!'
The guard tries to stop the fight, but fails...
k ${target}
* C HP:Fine *a grim Man*:Dying Bohemond:Fine>No way!
You are fighting for your life!
s
k ${target}
k ${target}
k ${target}
gac
sa LAG <== notice
The citizen has arrived from the north.
* C HP:Fine *a grim Man*:Dying Bohemond:Fine>
Bohemond cleaves *a grim Man*'s right arm extremely hard and shatters it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.
* C>
Bohemond gets a pile of coins from the corpse of *a Man*.
* C>
Bohemond gets a light boat of reeds from the corpse of *a Man*.
Bohemond gets a plain shirt from the corpse of *a Man*.
Bohemond gets a green hood from the corpse of *a Man*.
Bohemond gets a brown pair of pants from the corpse of *a Man*.
Bohemond gets a pair of smooth, black boots from the corpse of *a Man*.
Bohemond gets a thin pair of leather gloves from the corpse of *a Man*.
Bohemond gets a pair of soft leather sleeves from the corpse of *a Man*.
Bohemond gets a dark shield from the corpse of *a Man*.
Bohemond gets a forest green cloak from the corpse of *a Man*.
Bohemond gets a dark broadsword from the corpse of *a Man*.
Bohemond gets a plain leather belt from the corpse of *a Man*.
Bohemond gets a lantern from the corpse of *a Man*.
Bohemond gets a keyring with a few keys and a set of lock picks from the corpse of *a Man*.
Bohemond gets a water skin from the corpse of *a Man*.
Bohemond narrates 'nushenak rip'
* C>
The citizen leaves << WEST <<.
The guard leaves ^^ NORTH ^^.
n
sa JUBE LAG
Cymoril narrates 'any spare/trade brd?'
* C>
Iolo narrates 'nice'
* C>
The guard has arrived from the south.
* C>
The citizen leaves << WEST <<.
* C>
Bohemond smiles at you.
* C>
Bohemond says 'see oli nice'
* C>l
Saving Brawn.
* C>
The guard leaves << WEST <<.
* C>
The citizen has arrived from the west.
* C>They aren't here.
* C>Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South.
* C>They aren't here.
n
They aren't here.
* C>On the Bridge
Exits: North South.
n
They aren't here.
* C>They aren't here.
* C>They aren't here.
* C>
You don't see a corpse to get things from.
* C>
Ok. <=== here goes the LAG say finally...
* C>
You don't see any corpse to get things from.
* C>Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South.
* C>
Ok.
# 30 seconds after lag clears for me...and then the Elrik incdident happend