Labero vs Nuemar/Whity/*Elf*
posted by Labero
2000-10-30 16:28:23
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I had been resting up from rangers in the mewlip cave, Nuemar started yelling a
* W C HP:Fine>
Inside a Large Water Cave
A canoe has been left here.
A water moccasin slithers out of sight just below the surface of the water.
Exits: Down.
The ground is slightly frosty.

* W C HP:Fine>oho
Ok.

* W C HP:Fine>n

*Nuemar the Sindarin Elf* yells 'Hmm... It seems there as nu sagn uf Darkwand here.'

* W C HP:Fine>A Hole in the Cave
The mewlip is here, fighting *Whity the Stoor Hobbit*.
*Whity the Stoor Hobbit* is here, fighting the mewlip.
Exits: North South.

* W C HP:Fine>
*Whity the Stoor Hobbit* panics, and attempts to flee.
*Whity the Stoor Hobbit* leaves south.

* W C HP:Fine>cho
Ok.

* W C HP:Fine>l
A Hole in the Cave
A mewlip is here, faintly wailing at you.

* W C HP:Fine>n
In the Snake's Cave
Exits: North South West.
You suddenly notice the mewlip.

* W C HP:Fine>

In the Snake Cave
Exits: East West.
You suddenly notice the mewlip.

* W C HP:Fine>
A Small Snake's Cave
A mewlip is here, faintly wailing at you.
Exits: East West.

* W C HP:Fine>The Back of the Snake Cave
The corpse of the small bat is lying here.
The corpse of the small bat is lying here.
*an Elf* is resting here.
*Nuemar the Sindarin Elf* is standing here.
Exits: North East.

* W C HP:Fine>zz
You quickly recall your stored spell...

zz
zz
*an Elf* stops resting, and clambers on her feet.

* W C HP:Fine Mana:Burning *an Elf*:Fine>
The earth trembles beneath your feet!
The earth trembles and shivers.

* W C HP:Fine Mana:Burning *an Elf*:Fine>
*an Elf* begins some strange incantations...

* W C HP:Fine Mana:Burning *an Elf*:Fine>
You quickly recall your stored spell...
*an Elf* utters the words 'lightning bolt'
*an Elf* sends a powerful lightning bolt at you, you stagger from the impact.

*Nuemar the Sindarin Elf* begins some strange incantations...

The mewlip has arrived from the east.

zz
The earth trembles beneath your feet!
The earth trembles and shivers.
The mewlip says 'Come, Labero! I will bring you to my dwelling! There you
shall lie for ever, undisturbed by the sorrows of the world!'

* W C HP:Fine Mana:Burning *an Elf*:Hurt>
You quickly recall your stored spell...
*Nuemar the Sindarin Elf* begins some strange incantations...
The mewlip lightly hits your right arm and tickles it.

*an Elf* begins some strange incantations...

zz
*Nuemar the Sindarin Elf* utters the words 'lightning bolt'
*Nuemar the Sindarin Elf* sends a powerful lightning bolt at you, you stagger
from the impact.

*Nuemar the Sindarin Elf* begins some strange incantations...
The earth trembles beneath your feet!
The earth trembles and shivers.

* W C HP:Hurt Mana:Hot *an Elf*:Wounded>*Nuemar the Sindarin Elf* begins some st
range incantations...
You quickly recall your stored spell...

*an Elf* panics, and attempts to flee.
*an Elf* leaves east.

zz
*Nuemar the Sindarin Elf* utters the words 'lightning bolt'
*Nuemar the Sindarin Elf* sends a powerful lightning bolt at you, you stagger
from the impact.

*Nuemar the Sindarin Elf* begins some strange incantations...
The earth trembles beneath your feet!
The earth trembles and shivers.

* W C HP:Hurt Mana:Hot *Nuemar the Sindarin Elf*:Hurt>
You quickly recall your stored spell...

*Nuemar the Sindarin Elf* panics, and attempts to flee.
*Nuemar the Sindarin Elf* leaves east.

Urchin narrates 'sorcerer noc or abr?'

The earth trembles beneath your feet!
The earth trembles and shivers.

* W C HP:Hurt Mana:Warm the mewlip:Bad>
You start to concentrate...

ta nuemar
Target set to: nuemar
You flee head over heels.
You were not able to keep your concentration while moving.
A Dark Cave
Exits: East South.

* W C HP:Hurt Mana:Warm>
A Dark Cave
Exits: East West.
You suddenly notice *Whity the Stoor Hobbit*.

* W C HP:Hurt Mana:Warm>
*Whity the Stoor Hobbit* leaves west.

* W C HP:Hurt Mana:Warm>
A Dark Snake's Cave
Exits: East West.

* W C HP:Hurt Mana:Warm>
A Snake Cave
A mewlip is here, faintly wailing at you.
*an Elf* is standing here trying to concentrate.
Exits: South West.

* W C HP:Hurt Mana:Warm>cw

*Nuemar the Sindarin Elf* has arrived from the south.

* W C HP:Hurt Mana:Warm>Wimpy removed.

* W C HP:Hurt Mana:Warm>

In the Snake's Cave
A mewlip is here, faintly wailing at you.
Exits: North South West.

* W C HP:Hurt Mana:Warm>
Nobody here by that name.

* W C HP:Hurt Mana:Warm>
A Snake Cave
A mewlip is here, faintly wailing at you.
*an Elf* is standing here.
*Nuemar the Sindarin Elf* is standing here.
Exits: South West.
*Nuemar the Sindarin Elf* leaves south.
*an Elf* begins some strange incantations...

* W C HP:Hurt Mana:Warm>Nobody here by that name.

* W C HP:Hurt Mana:Warm>
A Dark Snake's Cave
Exits: East West.

* W C HP:Hurt Mana:Warm>
A Snake Cave
A mewlip is here, faintly wailing at you.
*an Elf* is standing here.
*Whity the Stoor Hobbit* is standing here.
Exits: South West.

* W C HP:Hurt Mana:Warm>


*Whity the Stoor Hobbit* leaves south.
In the Snake's Cave
A mewlip is here, faintly wailing at you.
*Nuemar the Sindarin Elf* is standing here.
Exits: North South West.
You suddenly notice *Whity the Stoor Hobbit*.

* W C HP:Hurt Mana:Warm>A Hole in the Cave
Exits: North South.
*Nuemar the Sindarin Elf* has arrived from the north.

* W C HP:Hurt Mana:Warm>
You start to concentrate...

You suddenly notice *Whity the Stoor Hobbit*.
*Whity the Stoor Hobbit* slashes your body.
Aye! 
You cannot concentrate any more...

* W C HP:Hurt Mana:Warm *Whity the Stoor Hobbit*:Healthy>cho
Ok.

* W C HP:Hurt Mana:Warm *Whity the Stoor Hobbit*:Healthy>f
PANIC! 
You can't quit the fight!

* W C HP:Hurt Mana:Warm *Whity the Stoor Hobbit*:Healthy>
*Nuemar the Sindarin Elf* leaves north.
You flee head over heels.
In the Snake's Cave
A mewlip is here, faintly wailing at you.
*an Elf* is standing here.
*Nuemar the Sindarin Elf* is standing here.
Exits: North South West.

* W C HP:Hurt Mana:Warm>
You cannot attack and flee at the same time.

* W C HP:Hurt Mana:Warm>
In the Snake Cave
Exits: East West.

* W C HP:Hurt Mana:Warm>
*an Elf* has arrived from the east.
*Nuemar the Sindarin Elf* has arrived from the east.

* W C HP:Hurt Mana:Warm>
*an Elf* leaves west.
*Nuemar the Sindarin Elf* leaves west.

* W C HP:Hurt Mana:Warm>
In the Snake's Cave
A mewlip is here, faintly wailing at you.
Exits: North South West.
You suddenly notice *Whity the Stoor Hobbit*.

* W C HP:Hurt Mana:Warm>
*Whity the Stoor Hobbit* slashes your head.

* W C HP:Hurt Mana:Warm *Whity the Stoor Hobbit*:Healthy>

No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Warm *Whity the Stoor Hobbit*:Healthy>
No way! 
You are fighting for your life!
The mewlip tries to hit *Whity the Stoor Hobbit*, but she parries
successfully.

* W C HP:Hurt Mana:Warm *Whity the Stoor Hobbit*:Healthy>
You flee head over heels.
A Hole in the Cave
Exits: North.

* W C HP:Hurt Mana:Warm>
In the Snake's Cave
The mewlip is here, fighting *Whity the Stoor Hobbit*.
*Whity the Stoor Hobbit* is here, fighting the mewlip.
Exits: North South West.

* W C HP:Hurt Mana:Warm>
In the Snake Cave
Exits: East West.

* W C HP:Hurt Mana:Warm>


A Small Snake's Cave
A mewlip is here, faintly wailing at you.
*Nuemar the Sindarin Elf* is standing here.
Exits: East West.

* W C HP:Hurt Mana:Warm>
*an Elf* has arrived from the west.
The Back of the Snake Cave
The corpse of the small bat is lying here.
The corpse of the small bat is lying here.
Exits: North East.

* W C HP:Hurt Mana:Warm>Nobody here by that name.

* W C HP:Hurt Mana:Warm>

A Small Snake's Cave
A mewlip is here, faintly wailing at you.
Exits: East West.

* W C HP:Hurt Mana:Warm>Nobody here by that name.

* W C HP:Hurt Mana:Warm>

In the Snake Cave
Exits: East West.

* W C HP:Hurt Mana:Warm>
Nobody here by that name.

* W C HP:Hurt Mana:Warm>
In the Snake's Cave
The mewlip is here, fighting *Whity the Stoor Hobbit*.
*Whity the Stoor Hobbit* is here, fighting the mewlip.
*an Elf* is standing here.
*Nuemar the Sindarin Elf* is standing here.
Exits: North South West.

* W C HP:Hurt Mana:Warm>
You start to concentrate...

*an Elf* leaves north.
Your victim has disappeared!
*Nuemar the Sindarin Elf* leaves north.
*Whity the Stoor Hobbit* panics, and attempts to flee.
*Whity the Stoor Hobbit* leaves west.

* W C HP:Hurt Mana:Warm>

In the Snake Cave
Exits: East West.

* W C HP:Hurt Mana:Warm>Nobody here by that name.

* W C HP:Hurt Mana:Warm>


In the Snake's Cave
A mewlip is here, faintly wailing at you.
Exits: North South West.

* W C HP:Hurt Mana:Warm>A Snake Cave
Exits: South West.

* W C HP:Hurt Mana:Warm>Nobody here by that name.

* W C HP:Hurt Mana:Warm>
A Dark Snake's Cave
A mewlip is here, faintly wailing at you.
*an Elf* is standing here.
*Nuemar the Sindarin Elf* is standing here.
Exits: East West.
The mewlip tries to hit *an Elf*, but she parries successfully.

* W C HP:Hurt Mana:Warm>
A Dark Cave
Exits: East West.

* W C HP:Hurt Mana:Warm>

A Dark Snake's Cave
The mewlip is here, fighting *an Elf*.
*an Elf* is here, fighting the mewlip.
*Nuemar the Sindarin Elf* is standing here.
Exits: East West.

* W C HP:Hurt Mana:Warm>
You start to concentrate...

*an Elf* panics, and attempts to flee.
*an Elf* leaves east.

* W C HP:Hurt Mana:Warm *Nuemar the Sindarin Elf*:Wounded>
Ok.
The lightning bolt hits *Nuemar the Sindarin Elf* with full impact.
The mewlip leaves west.

* W C HP:Hurt Mana:Warm *Nuemar the Sindarin Elf*:Wounded>
*an Elf* has arrived from the east.

* W C HP:Hurt Mana:Warm *Nuemar the Sindarin Elf*:Wounded>
*an Elf* leaves west.
*Nuemar the Sindarin Elf* begins some strange incantations...

*Nuemar the Sindarin Elf* panics, and attempts to flee.
*Nuemar the Sindarin Elf* leaves east.

* W C HP:Hurt Mana:Warm>Nobody here by that name.

* W C HP:Hurt Mana:Warm>
You suddenly notice *Whity the Stoor Hobbit*.

* W C HP:Hurt Mana:Warm>

A Snake Cave
*Nuemar the Sindarin Elf* is standing here.
Exits: South West.

* W C HP:Hurt Mana:Warm>
You start to concentrate...

* W C HP:Hurt Mana:Cold *Nuemar the Sindarin Elf*:Awful>
Ok.
The lightning bolt hits *Nuemar the Sindarin Elf* with full impact.
You suddenly notice *Whity the Stoor Hobbit*.

* W C HP:Hurt Mana:Cold *Nuemar the Sindarin Elf*:Awful>
*Nuemar the Sindarin Elf* begins some strange incantations...

* W C HP:Hurt Mana:Cold *Nuemar the Sindarin Elf*:Awful>

*Nuemar the Sindarin Elf* utters the words 'lightning bolt'
You feel less protected.
*Nuemar the Sindarin Elf* sends a powerful lightning bolt at you, you stagger
from the impact.

* W C HP:Wounded Mana:Cold *Nuemar the Sindarin Elf*:Awful>
You start to concentrate...
*Whity the Stoor Hobbit* leaves south.
*Nuemar the Sindarin Elf* panics, and attempts to flee.
Your victim has disappeared!
*Nuemar the Sindarin Elf* leaves west.

* W C HP:Wounded Mana:Cold>
*Nuemar the Sindarin Elf* has arrived from the west.

* W C HP:Wounded Mana:Cold>
*Nuemar the Sindarin Elf* leaves south.

* W C HP:Wounded Mana:Cold>
A Dark Snake's Cave
*an Elf* is standing here.
Exits: East West.

* W C HP:Wounded Mana:Cold>cw
Wimpy removed.

* W C HP:Wounded Mana:Cold>

A Dark Cave
A mewlip is here, faintly wailing at you.
Exits: East West.

* W C HP:Wounded Mana:Cold>Nobody here by that name.

* W C HP:Wounded Mana:Cold>
Alas, you cannot go that way...

* W C HP:Wounded Mana:Cold>

A Dark Snake's Cave
*an Elf* is standing here.
Exits: East West.

* W C HP:Wounded Mana:Cold>

A Snake Cave
Exits: South West.

* W C HP:Wounded Mana:Cold>
In the Snake's Cave
A mewlip is here, faintly wailing at you.
*Nuemar the Sindarin Elf* is standing here.
Exits: North South West.

* W C HP:Wounded Mana:Cold>A Hole in the Cave
Exits: North.

* W C HP:Wounded Mana:Cold>Nobody here by that name.

* W C HP:Wounded Mana:Cold>

In the Snake's Cave
A mewlip is here, faintly wailing at you.
*Nuemar the Sindarin Elf* is standing here.
Exits: North South West.
You suddenly notice *Whity the Stoor Hobbit*.
The mewlip tries to hit *Nuemar the Sindarin Elf*, but he parries
successfully.
*Nuemar the Sindarin Elf* panics, and attempts to flee.
*Nuemar the Sindarin Elf* panics, but can't stop fighting to flee.

* W C HP:Wounded Mana:Cold>
*Whity the Stoor Hobbit* slashes your right foot hard and shatters it.
You start to concentrate...

*Nuemar the Sindarin Elf* begins some strange incantations...

Saving Labero.

Your victim has disappeared!
*Nuemar the Sindarin Elf* leaves north.

* W C HP:Wounded Mana:Cold *Whity the Stoor Hobbit*:Healthy>
You flee head over heels.
A Snake Cave
*an Elf* is standing here.
Exits: South West.

* W C HP:Wounded Mana:Cold>
*Nuemar the Sindarin Elf* has arrived from the west.

* W C HP:Wounded Mana:Cold>
*Nuemar the Sindarin Elf* leaves west.

* W C HP:Wounded Mana:Cold>
*an Elf* begins some strange incantations...
Alas, you cannot go that way...

* W C HP:Wounded Mana:Cold>
A Dark Snake's Cave
*Nuemar the Sindarin Elf* is standing here.
Exits: East West.

* W C HP:Wounded Mana:Cold>
*Nuemar the Sindarin Elf* leaves west.
A Dark Cave
A mewlip is here, faintly wailing at you.
A mewlip is here, faintly wailing at you.
*Nuemar the Sindarin Elf* is standing here.
Exits: East West.

* W C HP:Wounded Mana:Cold>
You cannot attack and flee at the same time.

* W C HP:Wounded Mana:Cold>

A Dark Cave
Exits: East South.

* W C HP:Wounded Mana:Cold>Nobody here by that name.

* W C HP:Wounded Mana:Cold>

A Dark Cave
A mewlip is here, faintly wailing at you.
A mewlip is here, faintly wailing at you.
*Nuemar the Sindarin Elf* is standing here.
Exits: East West.

* W C HP:Wounded Mana:Cold>
You cannot attack and flee at the same time.
*Nuemar the Sindarin Elf* leaves west.

* W C HP:Wounded Mana:Cold>

A Dark Cave
*Nuemar the Sindarin Elf* is standing here.
Exits: East South.

* W C HP:Wounded Mana:Cold>
You start to concentrate...

* W C HP:Wounded Mana:Cold *Nuemar the Sindarin Elf*:Dying>
Ok.
You burn *Nuemar the Sindarin Elf*.
*Nuemar the Sindarin Elf* is incapacitated and will slowly die, if not aided.
You slash *Nuemar the Sindarin Elf*'s right hand extremely hard and shatter
it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
Your blood freezes as you hear *Nuemar the Sindarin Elf*'s death cry.
*Nuemar the Sindarin Elf* is dead! R.I.P.

* W C HP:Wounded Mana:Cold>
*an Elf* has arrived from the east.

* W C HP:Wounded Mana:Cold>exa corpse
corpse (here) : 
a pile of coins
a sable pouch
a hunting knife (dented)
a large skin
a plain leather belt
a double edged eket (brand new)
a leather backpack
a forest green cloak (used)
a bejewelled oak staff; it has a soft glowing aura
a pair of soft leather boots (brand new)
a brown pair of pants (worn out)
a black hood (brand new)
a plain shirt (worn out)
a silver cloakpin
a ring
a ring of silver
the scalp of Mark
the scalp of Mark
the scalp of Mark
a lute
a falchion (battered)
a falchion (battered)
a heavy morningstar
a wooden pipe

* W C HP:Wounded Mana:Cold>
The Back of the Snake Cave
The corpse of the small bat is lying here.
The corpse of the small bat is lying here.
Exits: North East.

* W C HP:Wounded Mana:Cold>
*an Elf* has arrived from the north.

* W C HP:Wounded Mana:Cold>
g pouch corpse
A Dark Cave
The corpse of *an Elf* is lying here.
Exits: East South.

* W C HP:Wounded Mana:Cold>
You get a sable pouch from the corpse of *an Elf*.

* W C HP:Wounded Mana:Cold>
You suddenly notice *Whity the Stoor Hobbit*.
*Whity the Stoor Hobbit* slashes your head hard and shatters it.

* W C HP:Bad Mana:Cold *Whity the Stoor Hobbit*:Healthy>g staff corpse
You get a bejewelled oak staff from the corpse of *an Elf*.

* W C HP:Bad Mana:Cold *Whity the Stoor Hobbit*:Healthy>
PANIC! 
You can't quit the fight!

* W C HP:Bad Mana:Cold *Whity the Stoor Hobbit*:Healthy>
You flee head over heels.
A Dark Cave
A mewlip is here, faintly wailing at you.
A mewlip is here, faintly wailing at you.
Exits: East West.

* W C HP:Bad Mana:Cold Move:Tired>

A Dark Snake's Cave
Exits: East West.

* W C HP:Bad Mana:Cold Move:Tired>A Snake Cave
Exits: South West.

* W C HP:Bad Mana:Cold Move:Tired>
In the Snake's Cave
Exits: North South West.

* W C HP:Bad Mana:Cold Move:Tired>
A Hole in the Cave
Exits: North.

* W C HP:Bad Mana:Cold Move:Tired>oho
Ok.

* W C HP:Bad Mana:Cold Move:Tired>s
Inside a Large Water Cave
A canoe has been left here.
A water moccasin slithers out of sight just below the surface of the water.
Exits: North Down.

* W C HP:Bad Mana:Cold Move:Tired>
You swiftly dodge a water moccasin's attempt to hit you.

* W C HP:Bad Mana:Cold Move:Tired a water moccasin:Hurt>cho
Ok.

* W C HP:Bad Mana:Cold Move:Tired a water moccasin:Hurt>f
You flee head over heels.
Drifting in the Green River
The corpse of a watersnake is lying here.
Exits: East South West Up.
There is a thin film of ice on the water.

* W C HP:Bad Mana:Cold Move:Tired>
Near a Rickety Old Bridge
A sturdy pack horse is standing here.
A great dark-grey horse stamps restively.
A sturdy pack horse is standing here.
Exits: North South West.
The ground is slightly frosty.

* W C HP:Bad Mana:Cold Move:Tired>ri pack
You pick up a pack horse's reins, and start riding him.

* R W C HP:Bad Mana:Cold Move:Tired>

A Small Trail
Exits: North East South.
Top of Page Down to last comment


Duvel2000-10-30 16:32:52
*chuckle*
=)
Tram2000-10-30 16:43:12
I actually remember once trying to trap Labero there with my level 24 level
mage! Blocked myself in with him and all. Now, trust me, that ended even
worse than this.

My point, Petter is the best player around. Maybe not a warlord atm, but
still.
Darkwind2000-10-30 16:54:07
where did you get my name from?
Shadrach2000-10-30 16:55:48
AND U LOOTED THE STAFF!
Exactly what i was looking for!
CACKLE!
Tindomerel2000-10-30 17:14:52

Labero rules 4ever :)

(My first meeting with Darkie was Labero fading into existance calling lightning
on me just east of Bree(as Rhodry when Rhodry was warrior). But i survived!!!!)
after that he killed me some 20 times with different chars
Iranon2000-10-30 17:21:01
Those were my scalps-of-Mark!
Galadon2000-10-30 17:30:55
Well done
Khantar2000-10-30 18:00:52
zz zz zZ ZZ ZZ!!!1
Unknown2000-10-30 18:08:01
quake is gay!
Nerak2000-10-30 18:40:21
Unknown is gay.
Amlion2000-10-30 19:35:30
Not that this comment is connected to the log, but anyway:
A decent feature that I've seen work in another MUD,
'Block Door' spell also has the ability to block OPEN DOORS, so that they cannot be closed.


P.S. Everquest ownz y00!
Alweon/Malak2000-10-30 19:48:06
Petter kicks ass and this isn't a suckup. I started playing at the beginning of m6 and like Tindo, i to met my fate to *Labero the Black Numenorean* many times over. I remember the rush i would get being a complete newbie and running away from the Petter/Warmaster combo but always having the same outcome... I am sure many of the players have similar stories...
Torkild2000-10-30 20:52:23
Well played i must say... Nice to see all the preteens leaving comments btw. blabla is gay... what the hell was *elf* doing...? panic dlx?
Kaldae2000-10-30 22:16:20
My first meeting with mume PK was someone named "Ola" (me and petter know who), who said to us loud'n'clear; "man kødder ikke med petter". (you dont fuck with petter).
Two days later I killed him... *pure luck* (But yes, he is one of the best players around)
Tempest2000-10-30 23:31:32
The White Tower vs Petter/Warmaster/Drokk/Flea, oh the good fights we had. Swedish links/clients/lab vs my planning/leadership and Steele's berserker style. Hope those players come back as a force, was the last real group war I can recall on Mume that had good kills on both sides. We didn't need no stinking traps to fight each other! (well, we did occasionally, but was more exceptions then the rule, although Drokk is still PO'd many years later bout the one I got him in at Old Wight hehe)
Ethar2000-10-31 00:32:47
ya labero rocks.
reading logs such as this make me wish i had started mume earlier than i did (some year and 1/4 ago) cause now it feels like the 4th age of middle earth kinda, if you get my meaning?
Korf2000-10-31 01:29:53
would be nice if people quit bitching about how good the old times were
and start playing to enjoy yourselves some!
Tempest2000-10-31 02:55:15
Hard to enjoy yourself as much when you got much less actual fighting and more and more and more and more trapping going on. Maybe you enjoy sitting in closeable rooms for hours on end waiting to spamblock people in for overkills Korf, but to me it's a tedious life not worth living.
Tindomerel2000-10-31 03:46:04

Death to the day, to the weak, to the prey

Live for the night, for the hunt for the bite!

(or traps blap)
Focus2000-10-31 08:23:20
MASTER!
Warmaster2000-10-31 09:09:38
To Tempest: That OW thing sucked, last time i walked into a trap :(

To Jeff: BRING IT ON BITCH! :)
Whity2000-10-31 12:19:58
Coming back to the fight: for me it for sure wasnt the link but
lack of area knowledge (didnt know the backdoor!!! *SLAP SELF*)
and having the sneak-delay when goin after you when you were
bad (i.e. silliness).

Concerning the "Good Ol Times": In these times I died MUCH MORE
frequently to large groups and to link than today...
I think ppl are getting only sentimental here (i.e. too old).
Nacs2000-10-31 15:58:48
Well for me there are no good old times, but still i am haveing fun, i dont mind when i die as long i get some kills!
There is no point to whine about traps imo, cos u can allways avoid them not going into one etc play it safe (dont).
Only thing i dont like mume are defence warriors! giggle. I cant quit this god damn game :)
Idun2000-10-31 16:59:40
Nice one.
Johannes2000-10-31 17:36:57
*Cackle*

I remember running around after Labero with my first legend, in total I think
like 15 people were spamming around after him and he nailed several of us heh.
Sure he had a big link advantage, but I was just plain scared senseless, even
though I was one of the hunters :-P
Ginlon2000-11-01 01:54:02
A good link doesnt make a good player, but it sure helps..
Labero got a good link, but he is still superior to other
players with equal links...

Tempest... FUCK YOU, that trap sucked so hard.. *frown*

And yah, would be fun to have that kinda group wars again...
And man, yu make it it sound like the reason we were dangerous
was our links... you had a almost as good link back then, and
sat in a lab, with Dan and Kelset, just like us, and damn, we had fun..

*whine*
*more whine*
*and well, while im at it, more whine*
Tempest2000-11-02 08:30:12
My link was not that good, it was a 2400 for many of our fights! Only Dan regularly played from a lab, but I think that was cause it was close to Wendy's (Dan is the only person on Earth with a Wendy's credit card).
Aschit2000-11-03 03:07:32
Hehe, I was there in that trap too! I also had a 2400 baud at the time, and, amazingly, my link then was MUCH worse even than now :P
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