My xp gets interrupted... damn hobbit legs don't carry you far in the mountains
##Just doing some xp near noc...##
* S C HP:Fine Move:Tired an orkish cavalier:Hurt>
An orkish cavalier tries to charge you, but your parry is successful.
* S C HP:Fine Move:Tired an orkish cavalier:Hurt>
*a Man* has arrived from the west riding a pack horse.
* S C HP:Fine Move:Tired an orkish cavalier:Hurt>
An orkish cavalier swiftly dodges your attempt to pierce him.
* S C HP:Fine Move:Tired an orkish cavalier:Hurt>
*a Man* begins some strange incantations...
* S C HP:Fine Move:Tired an orkish cavalier:Hurt>
An orkish cavalier tries to charge you, but your parry is successful.
* S C HP:Fine Move:Tired an orkish cavalier:Hurt>
*a Man* begins some strange incantations...
You try to pierce an orkish cavalier, but he parries successfully.
* S C HP:Fine Move:Tired an orkish cavalier:Hurt>
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
* S C HP:Fine Move:Tired an orkish cavalier:Hurt>
*a Man* begins some strange incantations...
##Bah, come back from afk##
* S C HP:Fine Move:Tired an orkish cavalier:Hurt>
You try to pierce an orkish cavalier, but he parries successfully.
* S C HP:Fine Move:Tired an orkish cavalier:Hurt>f
* S C HP:Fine Move:Tired an orkish cavalier:Hurt>
An orkish cavalier tries to charge you, but your parry is successful.
* S C HP:Fine Move:Tired an orkish cavalier:Hurt>
You flee head over heels.
Misty Mountains
Exits: East West.
* S C HP:Fine Move:Tired>ww
w
A Narrow Pass
Exits: East West.
* S C HP:Fine Move:Tired>Forin narrates 'AOL ?'
Misty Mountains
Exits: East West.
* S C HP:Fine Move:Slow>th
# $tar is now set to {*man*}.
*a Man* has arrived from the east riding a pack horse.
Misty Mountains
A half-decayed corpse of a goblin lies rotting on the ground.
Exits: East West.
* S C HP:Fine Move:Slow>sneak
*a Man* has arrived from the east riding a pack horse.
You stop sneaking.
* C HP:Fine Move:Slow>e
*a Man* fails to slash you.
* C HP:Fine Move:Slow *a Man*:Healthy>No way!
You are fighting for your life!
You lightly pierce *a Man*'s left arm and tickle it.
* C HP:Fine Move:Slow *a Man*:Fine>exa man
You see nothing special about him.
*a Man* has a few scratches.
*a Man* is using:
<wielded> a dark broadsword (dented)
<worn on body> a plain shirt (brand new)
<worn about body> a forest green cloak (used)
<worn on legs> a plain pair of pants (brand new)
<worn as belt> a plain leather belt
<worn on belt> a lantern
##LOL, nice eq... almost the same as mine =p This should be fun...##
* C HP:Fine Move:Slow *a Man*:Fine>
*a Man* tries to slash you, but your parry is successful.
* C HP:Fine Move:Slow *a Man*:Fine>agg
*a Man* begins some strange incantations...
You try to pierce *a Man*, but he parries successfully.
* C HP:Fine Move:Slow *a Man*:Fine>
Ok.
* C HP:Fine Move:Slow *a Man*:Fine>
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
* C HP:Fine Move:Slow *a Man*:Fine>
Derwin narrates 'guess so'
You lightly pierce *a Man*'s left foot and tickle it.
* C HP:Fine Move:Slow *a Man*:Fine>
Himruth narrates 'ooh, mawak!'
* C HP:Fine Move:Slow *a Man*:Fine>
*a Man* begins some strange incantations...
Belion narrates 'any1 near rdell want rohirim?'
* C HP:Fine Move:Slow *a Man*:Fine>
You lightly pierce *a Man*'s left arm and tickle it.
* C HP:Fine Move:Slow *a Man*:Fine>
Râze narrates 'his armour dropped'
* C HP:Fine Move:Slow *a Man*:Fine>agg
*a Man* begins some strange incantations...
* C HP:Fine Move:Slow *a Man*:Fine>th
# $tar is now set to {*man*}.
Ok.
* C HP:Fine Move:Slow *a Man*:Fine>
Derwin narrates 'but who?'
* C HP:Fine Move:Slow *a Man*:Fine>l
*a Man* swiftly dodges your attempt to pierce him.
* C HP:Fine Move:Slow *a Man*:Fine>Misty Mountains
A half-decayed corpse of a goblin lies rotting on the ground.
*a Man* is here, riding a pack horse, fighting YOU.
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
* C HP:Fine Move:Slow *a Man*:Fine>
*a Man* begins some strange incantations...
* C HP:Fine Move:Slow *a Man*:Fine>
You lightly pierce *a Man*'s right foot and tickle it.
* C HP:Fine Move:Slow *a Man*:Fine>
*a Man* begins some strange incantations...
* C HP:Fine Move:Slow *a Man*:Fine>
You pierce *a Man*'s right hand and tickle it.
*a Man* fails to slash you.
* C HP:Fine Move:Slow *a Man*:Fine>
*a Man* begins some strange incantations...
* C HP:Fine Move:Slow *a Man*:Fine>
You lightly pierce *a Man*'s body and tickle it.
* C HP:Fine Move:Slow *a Man*:Fine>
*a Man* panics, and attempts to flee.
*a Man* leaves east riding a pack horse.
* C HP:Fine Move:Slow>agg
Ok.
*a Man* has arrived from the east riding a pack horse.
* C HP:Fine Move:Slow>e
* C HP:Fine Move:Slow>e
*a Man* leaves west riding a pack horse.
* C HP:Fine Move:Slow>Misty Mountains
Exits: East West.
* C HP:Fine Move:Slow>w
Misty Mountains
A half-decayed corpse of a goblin lies rotting on the ground.
Exits: East West.
* C HP:Fine Move:Slow>w
Broken Mountains
Exits: North East West.
* C HP:Fine Move:Slow>kt
They aren't here.
* C HP:Fine Move:Slow>tra pack
-You carefully examine the ground around you, looking for tracks...
\|/-\|/-*a Man* has arrived from the west riding a pack horse.
\You see some tracks of a pack horse leading west
(done less than 1 hour ago).
* C HP:Fine Move:Slow>
*a Man* begins some strange incantations...
* C HP:Fine Move:Slow>kt
* C HP:Fine Move:Slow *a Man*:Fine>
You lightly pierce *a Man*'s left arm and tickle it.
* C HP:Fine Move:Slow *a Man*:Fine>
* C HP:Fine Move:Slow *a Man*:Fine>
You swiftly dodge *a Man*'s attempt to slash you.
* C HP:Fine Move:Slow *a Man*:Fine>
You lightly pierce *a Man*'s right hand and tickle it.
* C HP:Fine Move:Slow *a Man*:Fine>
*a Man* slashes your body hard. ##Hey, quit that##
* C HP:Hurt Move:Slow *a Man*:Fine>
*a Man* begins some strange incantations...
* C HP:Hurt Move:Slow *a Man*:Fine>
You lightly pierce *a Man*'s left arm and tickle it.
* C HP:Hurt Move:Slow *a Man*:Fine>
*a Man* utters the word 'yufzbarr'
*a Man*'s fireball completely envelops you, causing infernal pain.
That really HURT!
You stop tracking your victim.
You flee head over heels.
Broken Mountains
Exits: East West.
##Irk...##
* C HP:Hurt Move:Slow>
*a Man* has arrived from the east riding a pack horse.
* C HP:Hurt Move:Slow>w
*a Man* quickly approaches, trying to slash you.
* C HP:Hurt Move:Slow *a Man*:Fine>No way!
You are fighting for your life!
* C HP:Hurt Move:Slow *a Man*:Fine>s
##Whoever this bn is, he has a sweet link =)##
You flee head over heels.
Rising Hills
Exits: East West.
* C HP:Hurt Move:Weak>f
Alas, you cannot go that way...
* C HP:Hurt Move:Weak>s
You flee head over heels.
Broken Mountains
*a Man* is here, riding a pack horse.
Exits: East West.
* C HP:Hurt Move:Weak>w
Alas, you cannot go that way...
* C HP:Hurt Move:Weak>Rising Hills
Exits: East West.
*a Man* has arrived from the east riding a pack horse.
* C HP:Hurt Move:Weak>
*a Man* tries to slash you, but your parry is successful.
* C HP:Hurt Move:Weak *a Man*:Fine>
You lightly pierce *a Man*'s body and tickle it.
* C HP:Hurt Move:Weak *a Man*:Fine>agg
You flee head over heels.
Rising Hills
Exits: East West.
* C HP:Hurt Move:Fainting>
Ok.
* C HP:Hurt Move:Fainting
* C HP:Hurt Move:Fainting>
*a Man* has arrived from the east riding a pack horse.
* C HP:Hurt Move:Fainting>w
*a Man* begins some strange incantations...
* C HP:Hurt Move:Fainting>w
Rising Hills
Exits: East West.
*a Man* has arrived from the east riding a pack horse.
* C HP:Hurt Move:Exhausted>*a Man* begins some strange incantations...
You are too exhausted.
* C HP:Hurt Move:Fainting>
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
You swiftly dodge *a Man*'s attempt to slash you.
* C HP:Wounded Move:Fainting *a Man*:Fine>cha wim 100
You pierce *a Man*'s right hand.
* C HP:Wounded Move:Fainting *a Man*:Hurt>Wimpy set to: 100
* C HP:Wounded Move:Fainting *a Man*:Hurt>
*a Man* begins some strange incantations...
You lightly pierce *a Man*'s head and tickle it.
* C HP:Wounded Move:Fainting *a Man*:Hurt>
*a Man* begins some strange incantations...
* C HP:Wounded Move:Fainting *a Man*:Hurt>giggl
You giggle.
You pierce *a Man*'s body and tickle it.
* C HP:Wounded Move:Fainting *a Man*:Hurt>
*a Man* begins some strange incantations...
* C HP:Wounded Move:Fainting *a Man*:Hurt>agg
Ok.
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
You lightly pierce *a Man*'s left foot and tickle it.
* C HP:Wounded Move:Fainting *a Man*:Hurt>
*a Man* begins some strange incantations...
* C HP:Wounded Move:Fainting *a Man*:Hurt>
*a Man* swiftly dodges your attempt to pierce him.
* C HP:Wounded Move:Fainting *a Man*:Hurt>agg
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
* C HP:Wounded Move:Fainting *a Man*:Hurt>
*a Man* begins some strange incantations...
You flee head over heels.
Rising Hills
Exits: East West.
* C HP:Wounded Move:Exhausted>
Ok.
* C HP:Wounded Move:Exhausted>qd
*a Man* has arrived from the west riding a pack horse.
*a Man* tries to slash you, but your parry is successful.
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.
f
* C HP:Wounded Move:Slow>Rising Hills
*a Man* is here, riding a pack horse.
Exits: East West.
* C HP:Wounded Move:Slow>*a Man* leaves east riding a pack horse.
Rising Hills
Exits: East West.
* C HP:Wounded Move:Slow>w
Hills
Exits: East West.
* C HP:Wounded Move:Slow>w
##Ok, lets play it smart... make him track me so i can go for a stab...##
Hills
Exits: North East West.
* C HP:Wounded Move:Slow>sneak
Ok, you'll try to move silently for a while.
* S C HP:Wounded Move:Slow>n
It is pitch black...
You are in a forest.
Someone is here.
##Wait of 4 seconds...##
o S C HP:Wounded Move:Slow>th
# $tar is now set to {*man*}.
s
Hills
*a Man* is here searching for tracks, riding a pack horse. ##Yes.. die!##
Exits: North East West.
* S C HP:Wounded Move:Slow>bt
You are too afraid.
##CRYCRYCRYCRYCRYCRYCRYCRYCRYCRY!!!!!!! Now i fucked... on foot in this mountainous
terrain i dont have much of a chance =(##
* S C HP:Wounded Move:Slow>w
Low Hills
Exits: North East West.
* S C HP:Wounded Move:Slow>w
Low Hills
Exits: North East West.
* S C HP:Wounded Move:Weak>n
It is pitch black...
You are in a forest.
o S C HP:Wounded Move:Weak>cha wim 20
Wimpy set to: 20
o S C HP:Wounded Move:Weak>
*a Man* has arrived from the south riding a pack horse.
* S C HP:Wounded Move:Weak>to
# $tar is now set to {*orc*}.
*a Man* begins some strange incantations...
The brutish forest troll has arrived from the east.
An ugly forest troll has arrived from the east.
* S C HP:Wounded Move:Weak>s
w
w
Low Hills
Exits: North East West.
* S C HP:Wounded Move:Weak>The High Hill
A huge, black wolf is here, ready to devour.
Exits: North East South West.
* S C HP:Wounded Move:Weak>Low Hills
Exits: North East West.
* S C HP:Wounded Move:Weak>n
It is pitch black...
You are in a forest.
o S C HP:Wounded Move:Fainting>
You hear some apparently close noise coming from the north.
o S C HP:Wounded Move:Fainting>light lantern
sco
l
You uncover a hooded brass lantern.
Ok.
* S C HP:Wounded Move:Weak>82/275 hit, 77/77 mana, and 5/121 moves.
* S C HP:Wounded Move:Weak>Pine-Forest
* S C HP:Wounded Move:Weak>wim
Ok.
* S C HP:Wounded Move:Weak>stat
OB: 60%, DB: 56%, PB: 85%, Armour: 1%. Wimpy: 20. Mood: wimpy.
Needed: 105,948 xp, 0 tp. Gold: 28. Alert: normal.
Affected by:
- panic
- noquit
- novoid
##Sniff, almost level too!##
* S C HP:Wounded Move:Weak>wim
Ok.
* S C HP:Wounded Move:Weak>cha wim 50
Wimpy set to: 50
* S C HP:Wounded Move:Weak>wim
Ok.
* S C HP:Wounded Move:Weak>sta
You are already standing.
The brutish forest troll has arrived from the west.
* S C HP:Wounded Move:Weak>w
Pine-Forest
A huge, black wolf is here, ready to devour.
Exits: North East South West.
* S C HP:Wounded Move:Weak>s
Pine-Forest
Exits: North East South West.
* S C HP:Wounded Move:Fainting>s
Large Hill
Exits: North East South West.
The clouds begin to disappear.
* S C HP:Wounded Move:Fainting>hide t
-You attempt to hide yourself.
\|/-\|/*a Man* has arrived from the north riding a pack horse.
-\
w
|*a Man* begins some strange incantations...
/* S C HP:Wounded Move:Fainting>
You are too exhausted.
##Foiled again!##
* S C HP:Wounded Move:Fainting>
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
*a Man* tries to slash you, but your parry is successful.
* S C HP:Bad Move:Fainting *a Man*:Hurt>
You try to pierce *a Man*, but he parries successfully.
* S C HP:Bad Move:Fainting *a Man*:Hurt>
*a Man* begins some strange incantations...
*a Man* swiftly dodges your attempt to pierce him.
* S C HP:Bad Move:Fainting *a Man*:Hurt>qf
Arglebargle, glop-glyf!?!
* S C HP:Bad Move:Fainting *a Man*:Hurt>qd
f
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.
* S C HP:Bad Move:Slow *a Man*:Hurt>w
w
You flee head over heels.
Swamp
Exits: East South West.
* S C HP:Bad Move:Slow>Large Hill
*a Man* is here, riding a pack horse.
Exits: North East South West.
* S C HP:Bad Move:Slow>s
*a Man* leaves east riding a pack horse.
Top of the Hill
Exits: East.
* S C HP:Bad Move:Slow>
Alas, you cannot go that way...
* S C HP:Bad Move:Slow>e
s
Large Hill
Exits: North East South West.
* S C HP:Bad Move:Slow>Large Hill
Exits: North East South.
* S C HP:Bad Move:Weak>s
Large Hill
Exits: North East South West.
* S C HP:Bad Move:Weak>sneak
You stop sneaking.
* C HP:Bad Move:Weak>s
Cliffs
A ferocious warg is here, snarling angrily.
Exits: North West Down.
* C HP:Bad Move:Weak>w
Cliffs
Exits: North East West Down.
* C HP:Bad Move:Weak>w
Rocky Flats
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
Exits: North East South West.
* C HP:Bad Move:Weak>s
s
Steep Hill
A ferocious warg is here, snarling angrily.
Exits: North South West.
* C HP:Bad Move:Weak>
The ferocious warg tries to hit you, but your parry is successful.
##That insta hit, fucks me royally... now i have two tracker and about 10 moves! =p##
* C HP:Bad Move:Weak the ferocious warg:Healthy>No way!
You are fighting for your life!
* C HP:Bad Move:Weak the ferocious warg:Healthy>
You pierce the ferocious warg's right hindfoot and tickle it.
* C HP:Bad Move:Weak the ferocious warg:Fine>f
s
You flee head over heels.
Hill
Exits: North East South.
* C HP:Bad Move:Fainting>Rocky Hill
Exits: North East South West.
* C HP:Bad Move:Exhausted>hide n
/You attempt to hide yourself.
-\|/-\|/-\|/-\|/-The ferocious warg has arrived from the north.
\|/-\|/You can't hide while people are looking. ##Forgot sneak was off =(##
You swiftly dodge the ferocious warg's attempt to hit you.
* C HP:Bad Move:Fainting the ferocious warg:Fine>
You strongly pierce the ferocious warg's right hindleg.
* C HP:Bad Move:Fainting the ferocious warg:Fine>
Forin narrates 'I'm offering a vellum scroll for Malardil's silvery key'
* C HP:Bad Move:Fainting the ferocious warg:Fine>f
* C HP:Bad Move:Fainting the ferocious warg:Fine>s
You flee head over heels.
Birches
Exits: North East South West.
* C HP:Bad Move:Exhausted>w
You are too exhausted.
* C HP:Bad Move:Exhausted>
You are too exhausted.
* C HP:Bad Move:Exhausted>s
You are too exhausted.
* C HP:Bad Move:Exhausted>s
Birches
Exits: North East South.
* C HP:Bad Move:Exhausted>sneak
Ok, you'll try to move silently for a while.
* S C HP:Bad Move:Exhausted>
The ferocious warg has arrived from the east.
* S C HP:Bad Move:Fainting>s
You need to swim to go there.
* S C HP:Bad Move:Fainting>e
Birches
Exits: North South West.
* S C HP:Bad Move:Fainting>
The ferocious warg has arrived from the west.
* S C HP:Bad Move:Fainting>
Niir narrates 'Forin hard up for that key?'
* S C HP:Bad Move:Fainting>w
Birches
Exits: North East South.
* S C HP:Bad Move:Fainting>hide n
##Now i am sneaking and i can hide!!!!!##
|You attempt to hide yourself.
/-\|/-\|/-\The ferocious warg has arrived from the east.
|/-\Your light is becoming faint...
|/-\*a Man* has arrived from the north riding a pack horse. #AGAIN i am foiled!!##
|/
e
-*a Man* begins some strange incantations...
\n
The ferocious warg tries to hit you, but your parry is successful.
* S C HP:Bad Move:Fainting the ferocious warg:Fine>No way!
You are fighting for your life!
* S C HP:Bad Move:Fainting the ferocious warg:Fine>No way!
You are fighting for your life!
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
You wish that your wounds would stop BLEEDING so much!
You pierce the ferocious warg's head and tickle it.
* S C HP:Bad Move:Fainting the ferocious warg:Fine>f
*a Man* begins some strange incantations...
* S C HP:Bad Move:Fainting the ferocious warg:Fine>e
You flee head over heels.
Birches
Exits: North East South West.
* S C HP:Bad Move:Exhausted>
You are too exhausted.
* S C HP:Bad Move:Fainting>
The ferocious warg has arrived from the south.
* S C HP:Bad Move:Fainting>n
*a Man* has arrived from the south riding a pack horse.
* S C HP:Bad Move:Fainting>
You swiftly dodge *a Man*'s attempt to slash you.
You wish that your wounds would stop BLEEDING so much!
* S C HP:Bad Move:Fainting *a Man*:Hurt>No way!
You are fighting for your life!
* S C HP:Bad Move:Fainting *a Man*:Hurt>
You flee head over heels.
Birches
Exits: North East South.
* S C HP:Bad Move:Exhausted>sigh
You sigh.
* S C HP:Bad Move:Exhausted>
*a Man* has arrived from the north riding a pack horse.
* S C HP:Bad Move:Exhausted>
*a Man* quickly approaches, trying to slash you.
* S C HP:Bad Move:Exhausted *a Man*:Hurt>
You flee head over heels.
You are too exhausted.
PANIC!
You couldn't escape!
You swiftly dodge *a Man*'s attempt to slash you.
You wish that your wounds would stop BLEEDING so much!
* S C HP:Bad Move:Exhausted *a Man*:Hurt>
You pierce *a Man*'s right leg.
* S C HP:Bad Move:Exhausted *a Man*:Hurt>agg
Ok.
*a Man* begins some strange incantations...
* S C HP:Bad Move:Exhausted *a Man*:Hurt>
You flee head over heels.
You are too exhausted.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
* S C HP:Bad Move:Exhausted *a Man*:Hurt>
The ferocious warg has arrived from the north.
* S C HP:Bad Move:Exhausted *a Man*:Hurt>cha wim 0
*a Man* swiftly dodges your attempt to pierce him.
* S C HP:Bad Move:Exhausted *a Man*:Hurt>Wimpy set to: 0
* S C HP:Bad Move:Fainting *a Man*:Hurt>
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
You wish that your wounds would stop BLEEDING so much!
* S C HP:Bad Move:Fainting *a Man*:Hurt>agg
*a Man* begins some strange incantations...
* S C HP:Bad Move:Fainting *a Man*:Hurt>
Ok.
* S C HP:Bad Move:Fainting *a Man*:Hurt>
You pierce *a Man*'s right leg hard.
* S C HP:Bad Move:Fainting *a Man*:Hurt>
*a Man* begins some strange incantations...
* S C HP:Bad Move:Fainting *a Man*:Hurt>
The ferocious warg hits your left leg and shatters it.
You wish that your wounds would stop BLEEDING so much!
* S C HP:Awful Move:Fainting *a Man*:Hurt>
You pierce *a Man*'s right arm.
* S C HP:Awful Move:Fainting *a Man*:Wounded>cha mood bers ##What else is there to do =(##
*a Man* begins some strange incantations...
* S C HP:Awful Move:Fainting *a Man*:Wounded>
Ok.
* S C HP:Awful Move:Fainting *a Man*:Wounded>
Saving Nippit.
* S C HP:Awful Move:Fainting *a Man*:Wounded>agg
You are too furious right now to change mood.
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.
You wish that your wounds would stop BLEEDING so much!
You pierce *a Man*'s body.
* S C HP:Awful Move:Fainting *a Man*:Wounded>
You swiftly dodge *a Man*'s attempt to slash you.
You wish that your wounds would stop BLEEDING so much!
* S C HP:Awful Move:Fainting *a Man*:Wounded>
*a Man* begins some strange incant
The ferocious warg lightly hits your right hand and shatters it.
You're stunned and will probably die soon if no-one helps you.
* S C HP:Awful Move:Fainting *a Man*:Wounded>th
# $tar is now set to {*man*}.
You are dead! Sorry...
##All in all it was pretty fun... sucked i had wimpy on stab =( But hey, at least it was one
on one =) I'll get you kids, and your little dog (Scooby-Doo the ferocious warg) too!##