Sloth complains he lags then chases me down.
In tbad sewers:
* W S C HP:Wounded Mana:Icy>121/298 hit, 1/56 mana, and 144/144 moves.
The door is opened from the other side.
* W S C HP:Wounded Mana:Icy>
Someone closes the door.
You suddenly notice *a Man* (tar).
* W S C HP:Wounded Mana:Icy>e
*a Man* (tar) tries to pierce you, but your parry is successful.
* W S C HP:Wounded Mana:Icy *a Man* (tar):Hurt>No way!
You are fighting for your
life!
* W S C HP:Wounded Mana:Icy *a Man* (tar):Hurt>of
open foliage
I see no foliage here.
You flee head over heels.
Slave Quarters
Exits: East South.
o W S C HP:Wounded Mana:Icy>e
o
Smuggler Living Quarters
*a Man* (tar) is standing here.
Exits: East South West.
* W S C HP:Wounded Mana:Icy>e
open door
Ok.
* W S C HP:Wounded Mana:Icy>A Large Warehouse
The corpse of a smuggler is lying here.
Exits: North East South West.
* W S C HP:Wounded Mana:Icy>n
A Lit Passage
Exits: South West.
* W S C HP:Wounded Mana:Icy>sc
122/298 hit, 1/56 mana, and 141/144 moves.
* W S C HP:Wounded Mana:Icy>s
A Large Warehouse
The corpse of a smuggler is lying here.
Exits: North East South West.
* W S C HP:Wounded Mana:Icy>s
A Large Warehouse
Exits: North East.
* W S C HP:Wounded Mana:Icy>sc
123/298 hit, 2/56 mana, and 141/144 moves.
* W S C HP:Wounded Mana:Icy>
* W S C HP:Wounded Mana:Icy>e
wiA Large Warehouse
The corpse of a smuggler is lying here.
A weary slave who has lost all hope sits here staring into space.
A weary slave who has lost all hope sits here staring into space.
Exits: North East West.
* W S C HP:Wounded Mana:Icy>
wcha wimp 110
Wimpy set to: 110
* W S C HP:Wounded Mana:Icy>A Large Warehouse
Exits: North East.
* W S C HP:Wounded Mana:Icy>n
A Large Warehouse
The corpse of a smuggler is lying here.
*a Man* (tar) is standing here.
Exits: North East South West.
* W S C HP:Wounded Mana:Icy>b
backstab man
You begin to move silently to the back of your victim...
*a Man* (tar) makes a strange sound, as you place a shiny dagger in his back.
* W S C HP:Wounded Mana:Icy *a Man* (tar):Awful>
*a Man* (tar) pierces your body hard.
* W S C HP:Wounded Mana:Icy *a Man* (tar):Awful>a
cha mood agg
Ok.
* W S C HP:Wounded Mana:Icy *a Man* (tar):Awful>h
h
*a Man* (tar) panics, and attempts to flee.
*a Man* (tar) panics, but can't stop fighting to flee.
* W S C HP:Wounded Mana:Icy *a Man* (tar):Awful>
hhit tar
You're already fighting!
* W S C HP:Wounded Mana:Icy *a Man* (tar):Awful>
hit tar
You're already fighting!
*a Man* (tar) barely pierces your left hand and tickles it.
* W S C HP:Wounded Mana:Icy *a Man* (tar):Awful>h
hit tar
You're already fighting!
You pierce *a Man* (tar)'s left foot and shatter it.
* W S C HP:Wounded Mana:Icy *a Man* (tar):Awful>h
hit tar
You're already fighting!
* W S C HP:Wounded Mana:Icy *a Man* (tar):Awful>h
*a Man* (tar) says 'fuck'
hit tar
You're already fighting!
* W S C HP:Wounded Mana:Icy *a Man* (tar):Awful>h
hit tar
You're already fighting!
* W S C HP:Wounded Mana:Icy *a Man* (tar):Awful>h
hit tar
You're already fighting!
*a Man* (tar) panics, and attempts to flee.
*a Man* leaves north.
* W S C HP:Wounded Mana:Icy>h
hit tar
They aren't here.
* W S C HP:Wounded Mana:Icy>h
hit tar
They aren't here.
* W S C HP:Wounded Mana:Icy>nhit tar
They aren't here.
* W S C HP:Wounded Mana:Icy>
h
wA Lit Passage
*a Man* (tar) is standing here.
Exits: South West.
* W S C HP:Wounded Mana:Icy>
w
hit tar
h
* W S C HP:Wounded Mana:Icy *a Man* (tar):Awful>
You pierce *a Man* (tar)'s left foot and shatter it.
*a Man* (tar) is incapacitated and will slowly die, if not aided.
* W S C HP:Wounded Mana:Icy *a Man* (tar):Awful>
You pierce *a Man* (tar)'s right arm extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man* (tar)'s death cry.
*a Man* (tar) is dead! R.I.P.
.....
junk eq:
* W S C HP:Wounded Mana:Cold>l i corpse
corpse (here) :
a forest green cloak (used)
a lantern
a large metal full shield (used)
a large skin
a nasty orkish fang (brand new)
a scarlet hood (brand new)
a plain leather belt
a black pair of pants (brand new)
a scarlet shirt (brand new)
a set of lock picks
a stone
a thick pair of soft leather boots (brand new)
a thin pair of leather gloves (brand new)
a pile of coins
a leather backpack
....