* HP:Fine a ghost:Bad>
*an Orc* has arrived from the east.
A hungry warg has arrived from the east.
*a Troll* has arrived from the east.
*a grim Man* has arrived from the east.
*a grim Man* has arrived from the east.
* HP:Fine a ghost:Bad>
Your attempt to slash a ghost fails.
* HP:Fine a ghost:Bad>
*an Orc* smites Gort's head extremely hard and shatters it.
* HP:Fine a ghost:Bad>
*a Troll* hits your right hand extremely hard.
*a grim Man* says 'nasty climnb'
Gort cleaves a ghost's left foot extremely hard and shatters it.
A ghost tries to hit you, but your parry is successful.
* HP:Fine a ghost:Awful>rg
Gort panics, and attempts to flee.
Gort leaves west.
* HP:Fine a ghost:Awful>rescue gort
Who do you want to rescue?
*a grim Man* utters the words 'diesilla barh'
* HP:Fine a ghost:Awful>
*a grim Man* begins some strange incantations...
* HP:Fine a ghost:Awful>
Saving Jane.
* HP:Fine a ghost:Awful>rg
Gort has arrived from the west.
Hochimin begins some strange incantations...
* HP:Fine a ghost:Awful>rg
You fail to intercept *an Orc*'s blow.
You try to slash a ghost, but it parries successfully.
* HP:Fine a ghost:Awful>rescue gort
But nobody is fighting him?
A ghost tries to hit you, but your parry is successful.
* HP:Fine a ghost:Awful>rh
rescue gort
But nobody is fighting him?
*a grim Man* utters the words 'diesilla barh'
Hochimin staggers back as the lightning bolt sent by *a grim Man* hits him.
Hochimin stabs a ghost's left foot hard and shatters it.
A ghost is incapacitated and will slowly die, if not aided.
* HP:Fine a ghost:Dying>
Hochimin panics, and attempts to flee.
Hochimin leaves west.
* HP:Fine a ghost:Dying>
Gort leaves west.
A mountain mule leaves west.
* HP:Fine a ghost:Dying>*a grim Man* begins some strange incantations...
rescue hochimin
Who do you want to rescue?
Ganon narrates 'im selling a mw if anyone wants to buy'
* HP:Fine a ghost:Dying>rh
rh
You slash a ghost's body extremely hard and shatter it.
You receive your share of experience.
It begins to be automatic...
Your blood freezes as you hear a ghost's death cry.
A ghost is dead! R.I.P.
A ghost disappears into nothing.
* HP:Fine *a Troll*:Healthy>rescue hochimin
Who do you want to rescue?
* HP:Fine *a Troll*:Healthy>rescue hochimin
Who do you want to rescue?
* HP:Fine *a Troll*:Healthy>
*a Troll* sends you sprawling with a powerful bash.
*a grim Man* utters the words 'diesilla barh'
*a grim Man* sends a powerful lightning bolt at you, you stagger from the impact.
f
* HP:Fine *a Troll*:Healthy>
*an Orc* smites your left foot extremely hard.
You feel a strong ache there!
* HP:Hurt *a Troll*:Healthy>
*a grim Man* utters the words 'diesilla barh'
*a grim Man* sends a powerful lightning bolt at you, you stagger from the impact.
*a Troll* strongly hits your left leg and tickles it.
* HP:Hurt *a Troll*:Healthy>f
*a grim Man* utters the word 'yufzbarr'
*a grim Man*'s fireball completely envelops you, causing infernal pain.
* HP:Wounded *a Troll*:Healthy>
*a Troll* hits your body extremely hard.
* HP:Wounded *a Troll*:Healthy>f
Your head stops stinging.
* HP:Wounded *a Troll*:Healthy>
You flee head over heels.
Before a Portal
A spirit is here, fighting Hochimin.
Hochimin the Elf is here, fighting a spirit.
Exits: East West.
Hochimin panics, and attempts to flee.
Hochimin panics, but can't stop fighting to flee.
* HP:Wounded>
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Wounded>e
You flee head over heels.
Dark Tunnel
A great dark-grey horse stamps restively.
A pack horse (tarsan) is standing here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*a Troll* is standing here.
*a grim Man* is standing here.
*a grim Man* is standing here.
Exits: East West.
*a grim Man* begins some strange incantations...
Hochimin has arrived from the west.
* HP:Wounded>e
e
*a grim Man* begins some strange incantations...
Hochimin panics, and attempts to flee.
Hochimin leaves west.
Inside an Angmar Burial Mound
The corpse of a living statue is lying here.
Exits: West Up.
A pack horse (tarsan) has arrived from the west.
* HP:Wounded>
Alas, you cannot go that way...
* HP:Wounded>*an Orc* has arrived from the west.
A hungry warg has arrived from the west.
*a Troll* has arrived from the west.
*a grim Man* has arrived from the west.
*a grim Man* has arrived from the west.
Alas, you cannot go that way...
* HP:Wounded>u
*a grim Man* begins some strange incantations...
* HP:Wounded>Entrance to an Angmar Burial Mound
Exits: South Down.
A pack horse (tarsan) has arrived from below.
* HP:Wounded>e
*an Orc* has arrived from below.
A hungry warg has arrived from below.
*a Troll* has arrived from below.
*a grim Man* has arrived from below.
*a grim Man* has arrived from below.
* HP:Wounded>s
s
Hochimin has arrived from below.
A horse of the Rohirrim has arrived from below.
*a grim Man* begins some strange incantations...
Alas, you cannot go that way...
*an Orc* smites your left foot hard.
* HP:Wounded *an Orc*:Fine>No way!
You are fighting for your life!
* HP:Wounded *an Orc*:Fine>f
No way!
You are fighting for your life!
You strongly slash *an Orc*'s body and tickle it.
* HP:Wounded *an Orc*:Fine>
You flee head over heels.
Inside an Angmar Burial Mound
The corpse of a living statue is lying here.
Exits: West Up.
* HP:Wounded>s
w
u
Alas, you cannot go that way...
* HP:Wounded>It is pitch black...
You are inside.
o HP:Wounded>s
Alas, you cannot go that way...
o HP:Wounded>
Alas, you cannot go that way...
o HP:Wounded>s
s
Alas, you cannot go that way...
o HP:Wounded>
Alas, you cannot go that way...
o HP:Wounded>
Wiline narrates 'me me men'
o HP:Wounded>ll
light lantern
Ok.
* HP:Wounded>ex
East - Inside an Angmar Burial Mound
West - Before a Portal
* HP:Wounded>s
Ganon narrates 'i need gold thats why'
Alas, you cannot go that way...
* HP:Wounded>e
e
Inside an Angmar Burial Mound
The corpse of a living statue is lying here.
Exits: West Up.
* HP:Wounded>
Alas, you cannot go that way...
* HP:Wounded>u
s
s
Your blood freezes as you hear a death cry.
Entrance to an Angmar Burial Mound
The corpse of *an Elf* is lying here.
A pack horse (tarsan) is standing here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*a fearsome Troll* is standing here.
*a grim Man* is standing here.
*a grim Man* is standing here.
A great dark-grey horse stamps restively.
Exits: South Down.
* HP:Wounded>*an Orc* gets a fortune in gold from the corpse of *an Elf*.
The gravedoor seems to be closed.
* HP:Wounded>The gravedoor seems to be closed.
* HP:Wounded>
*a grim Man* gets an orkish shortbow from the corpse of *an Elf*.
*a grim Man* gets a ticket for a pack horse from the corpse of *an Elf*.
*a grim Man* gets a large skin from the corpse of *an Elf*.
*a grim Man* gets a ring from the corpse of *an Elf*.
*a grim Man* gets a bright red amulet from the corpse of *an Elf*.
*a grim Man* gets a white chain mail jerkin from the corpse of *an Elf*.
*a grim Man* gets a black hood from the corpse of *an Elf*.
*a grim Man* gets a orange pair of pants from the corpse of *an Elf*.
*a grim Man* gets a pair of smooth, black boots from the corpse of *an Elf*.
*a grim Man* gets a thin pair of leather gloves from the corpse of *an Elf*.
*a grim Man* gets a pair of black arm wrappings from the corpse of *an Elf*.
*a grim Man* gets a reinforced oak staff from the corpse of *an Elf*.
*a grim Man* gets a forest green cloak from the corpse of *an Elf*.
*a grim Man* gets an elven hunting-spear from the corpse of *an Elf*.
*a grim Man* gets a broad silver belt from the corpse of *an Elf*.
*a grim Man* gets a sable pouch from the corpse of *an Elf*.
*a grim Man* gets a gem-inlaid knife from the corpse of *an Elf*.
*a grim Man* gets a stone from the corpse of *an Elf*.
*a fearsome Troll* strongly hits your body.
* HP:Wounded *a fearsome Troll*:Fine>d
*a fearsome Troll* swiftly dodges your attempt to slash him.
* HP:Wounded *a fearsome Troll*:Fine>No way!
You are fighting for your life!
* HP:Wounded *a fearsome Troll*:Fine>f
You flee head over heels.
Inside an Angmar Burial Mound
The corpse of a living statue is lying here.
Exits: West Up.
* HP:Wounded>w
w
Nebula narrates 'I sell one too'
* HP:Wounded>Dark Tunnel
Exits: East West.
* HP:Wounded>Before a Portal
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
* HP:Wounded>narw
w
Arglebargle, glop-glyf!?!
* HP:Wounded>Grave
Exits: East.
Suddenly the ground gives way completely, and you begin to fall, narrowly missing a row of rusted spikes on the way...
Deep Beneath the Grave Vault
A stocky mountain mule is here, waiting to serve.
Gort the Dwarf is here, fighting an animated skeleton.
An animated skeleton is here, fighting Gort.
* HP:Bad>
An animated skeleton tries to hit Gort, but he parries successfully.
* HP:Bad>say damn
Gort sends an animated skeleton sprawling with a powerful bash.
* HP:Bad>
Ok.
* HP:Bad>
*a grim Man* falls down from above and lands with a crash.
*a grim Man* falls down from above and lands with a crash.
*a fearsome Troll* falls down from above and lands with a crash.
A hungry warg falls down from above and lands with a crash.
*an Orc* falls down from above and lands with a crash.
* HP:Bad>e
Gort leaves north.
A mountain mule leaves north.
* HP:Bad>
An animated skeleton seems to have recovered his senses.
* HP:Bad>Maybe you should get on your feet first?
* HP:Bad>n
*a grim Man* yells 'sorry janie'
An animated skeleton fails to hit you.
* HP:Bad an animated skeleton:Fine>north
No way!
You are fighting for your life!
* HP:Bad an animated skeleton:Fine>
You slash an animated skeleton's body extremely hard and shatter it.
* HP:Bad an animated skeleton:Hurt>f
*a fearsome Troll* clambers on his feet.
* HP:Bad an animated skeleton:Hurt>st
You flee head over heels.
In a Cramped Crawlspace
Exits: East South.
* HP:Bad>
Wiline narrates 'how much from each person?'
* HP:Bad>
You are already standing.
An animated skeleton has arrived from the east.
* HP:Bad>w
w
Gort has arrived from the east.
Alas, you cannot go that way...
* HP:Bad>e
e
Alas, you cannot go that way...
* HP:Bad>Under the Sarcophagus
A skeleton of some humanoid lies in the dust.
An intact human skeleton is walking around here.
A stocky mountain mule is here, waiting to serve.
Exits: West Up.
* HP:Bad>
Alas, you cannot go that way...
* HP:Bad>u
Gort has arrived from the west.
* HP:Bad>
Gort leaves up.
* HP:Bad>
You need to climb to go there.
* HP:Bad>climb
u
Ok, from now you'll climb if necessary.
Gort has arrived from above.
* C HP:Bad>
You failed to climb there and fall down, hurting yourself.
Under the Sarcophagus
A skeleton of some humanoid lies in the dust.
An intact human skeleton is walking around here.
A stocky mountain mule is here, waiting to serve.
Gort the Dwarf is standing here.
Exits: West Up.
* C HP:Bad>u
You failed to climb there and fall down, hurting yourself.
Under the Sarcophagus
A skeleton of some humanoid lies in the dust.
An intact human skeleton is walking around here.
A stocky mountain mule is here, waiting to serve.
Gort the Dwarf is standing here.
Exits: West Up.
* C HP:Bad>
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad>u
An animated skeleton tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad an animated skeleton:Fine>No way!
You are fighting for your life!
* C HP:Bad an animated skeleton:Fine>u
You flee head over heels.
In a Cramped Crawlspace
An intact human skeleton is walking around here.
*a grim Man* is standing here.
Exits: East South.
*a grim Man* has arrived from the south.
* C HP:Bad>
Alas, you cannot go that way...
* C HP:Bad>
Nebula narrates '10 gold?'
* C HP:Bad>f
*a fearsome Troll* has arrived from the south.
* C HP:Bad>
*a grim Man* begins some strange incantations...
* C HP:Bad>
You flee head over heels.
Deep Beneath the Grave Vault
An intact human skeleton is walking around here.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is sitting here.
Exits: North.
* C HP:Bad>
*an Orc* clambers on his feet.
* C HP:Bad>n
*an Orc* smites your right arm and shatters it.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful *an Orc*:Fine>north
No way!
You are fighting for your life!
*a grim Man* has arrived from the north.
You lightly slash *an Orc*'s left arm and tickle it.
* C HP:Awful *an Orc*:Fine>f
You flee head over heels.
In a Cramped Crawlspace
An intact human skeleton is walking around here.
*a grim Man* is standing here.
*a fearsome Troll* is standing here.
Gort the Dwarf is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East South.
* C HP:Awful>
Gort leaves east.
A mountain mule leaves east.
* C HP:Awful>
You flee head over heels.
Deep Beneath the Grave Vault
An intact human skeleton is walking around here.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is standing here.
*a grim Man* is standing here.
Exits: North.
* C HP:Awful>w
*an Orc* leaves north.
A hungry warg leaves north.
*a grim Man* leaves north.
* C HP:Awful>n
Alas, you cannot go that way...
* C HP:Awful>n
*an Orc* has arrived from the north.
A hungry warg has arrived from the north.
*a fearsome Troll* has arrived from the north.
*a grim Man* has arrived from the north.
* C HP:Awful>*a fearsome Troll* hits your head.
You wish that your wounds would stop BLEEDING so much!
north
No way!
You are fighting for your life!
*an Orc* quickly approaches, trying to smite you.
* C HP:Awful *a fearsome Troll*:Hurt>north
No way!
You are fighting for your life!
* C HP:Awful *a fearsome Troll*:Hurt>f
*a fearsome Troll* swiftly dodges your attempt to slash him.
* C HP:Awful *a fearsome Troll*:Hurt>
You flee head over heels.
PANIC!
You couldn't escape!
You flee head over heels.
In a Cramped Crawlspace
An intact human skeleton is walking around here.
Exits: East South.
* C HP:Awful>e
e
Under the Sarcophagus
A skeleton of some humanoid lies in the dust.
An intact human skeleton is walking around here.
A stocky mountain mule is here, waiting to serve.
*a grim Man* is standing here.
Exits: West Up.
* C HP:Awful>
Alas, you cannot go that way...
* C HP:Awful>u
You failed to climb there and fall down, hurting yourself.
You are dead! Sorry...
* C HP:Awful>stat
OB: 127%, DB: -30%, PB: 0%, Armour: 0%. Wimpy: 100. Mood: wimpy.
Needed: 307,311 xp, 0 tp. Gold: 0. Alert: normal.
* C HP:Awful>look
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A loaf of bread has been left here.
A large bulletin board is mounted on a wall here.
Hochimin the Elf is resting here.
* C HP:Awful>sigh
rest
You sigh.
* C HP:Awful>
You are already resting.
* C HP:Awful>
Hochimin says 'damnit'
* C HP:Awful>say died from climb
gig
Hochimin drinks water from a large grey fountain.
Ok.
* C HP:Awful>
You giggle.
* C HP:Awful>
Gort stops resting, and clambers on his feet.
* C HP:Awful>
Gort sighs loudly.
* C HP:Awful>
Hochimin chuckles politely.
* C HP:Awful>
Hochimin says 'fuck '