* R HP:Hurt Mana:Hot Move:Tired>n
Green Hills
A fallow deer is grazing peacefully here.
A boar cub is playing here, and exploring the wide world.
Exits: North East South.
* R HP:Hurt Mana:Hot Move:Tired>l e
# $door is now set to {door}.
The door is closed.
* R HP:Hurt Mana:Hot Move:Tired>lead
You stop riding a pack horse.
A pack horse starts following you.
Shrouds of dark clouds roll in above you, blotting out the skies.
* HP:Fine Mana:Hot Move:Tired>open $door
Ok.
* HP:Fine Mana:Hot Move:Tired>e
A Hunter's Cabin
A large stone fireplace with a roaring fire warms the room.
A tall and strong hunter is standing here.
Exits: West.
A pack horse has arrived from the west.
* HP:Fine Mana:Hot Move:Tired>aba
A pack horse stops following you.
* HP:Fine Mana:Hot Move:Tired>w
Green Hills
A fallow deer is grazing peacefully here.
A boar cub is playing here, and exploring the wide world.
Exits: North East South.
* HP:Fine Mana:Hot Move:Tired>
A fallow deer leaves vvv SOUTH vvv
* HP:Fine Mana:Hot Move:Tired>close $door
Ok.
* HP:Fine Mana:Hot Move:Tired>s
Foothills
A fallow deer is grazing peacefully here.
Exits: North South West.
* HP:Fine Mana:Hot Move:Tired>sq <--- checking to see if they are grouped
/You begin to search ... They keeping changing aswell 1.elf 2.elf
-\|/-*Nebula the Noldorin Elf* has arrived from the south riding a horse.
You didn't find anyone.
* HP:Fine Mana:Hot Move:Tired>sq
/You begin to search ...
*Nebula the Noldorin Elf* begins some strange incantations...
-
*Nebula the Noldorin Elf* utters the words 'burning hands'
*Nebula the Noldorin Elf* burns you.
You swiftly dodge *Nebula the Noldorin Elf*'s attempt to pierce you.
* HP:Hurt Mana:Hot Move:Tired *Nebula the Noldorin Elf*:Healthy>n
No way!
You are fighting for your life!
You try to pierce *Nebula the Noldorin Elf*, but she parries successfully.
* HP:Hurt Mana:Hot Move:Tired *Nebula the Noldorin Elf*:Healthy>flee
You flee head over heels.
Path Along the Stream
Exits: North East South.
* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* has arrived from the east riding a horse.
* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Hot Move:Tired>n
flee
*Nebula the Noldorin Elf* utters the words 'burning hands'
*Nebula the Noldorin Elf* burns you.
*Nebula the Noldorin Elf* tries to pierce you, but your parry is successful.
* HP:Hurt Mana:Hot Move:Tired *Nebula the Noldorin Elf*:Healthy>No way!
You are fighting for your life!
* HP:Hurt Mana:Hot Move:Tired *Nebula the Noldorin Elf*:Healthy>
You flee head over heels.
Path Along the Stream
Exits: North South West.
* HP:Hurt Mana:Hot Move:Tired>flee
You flee head over heels.
Riverbed of a Tributary
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.
* HP:Hurt Mana:Hot Move:Tired>e
Path Along the Stream
*Nebula the Noldorin Elf* is here, riding a horse.
Exits: North South West.
* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Hot Move:Tired>s
Path Along the Stream
Exits: North East South.
* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* has arrived from the north riding a horse.
* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Hot Move:Tired>e
Foothills
A fallow deer is grazing peacefully here.
Exits: North South West.
* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* has arrived from the west riding a horse.
* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Hot Move:Tired>n
Green Hills
A boar cub is playing here, and exploring the wide world.
Exits: North East South.
* HP:Hurt Mana:Hot Move:Tired>open $door
Ok.
* HP:Hurt Mana:Hot Move:Tired>eth <-- *snicker*
\You start to concentrate...
|/-
\You suddenly notice *an Elf*.
*Nebula the Noldorin Elf* has arrived from the south.
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Hot Move:Tired>
A boar cub leaves vvv SOUTH vvv
* HP:Hurt Mana:Hot Move:Tired>s
Foothills
A fallow deer is grazing peacefully here.
A beautiful and docile horse is standing here.
A boar cub is playing here, and exploring the wide world.
Exits: North South West.
* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* has arrived from the north.
* HP:Hurt Mana:Hot Move:Tired>n
Green Hills
*an Elf* is standing here.
Exits: North East South.
* HP:Hurt Mana:Hot Move:Slow>eth
|*an Elf* leaves vvv SOUTH vvv <--- Really leaving?
You start to concentrate...
/-\|/-\* HP:Hurt Mana:Hot Move:Slow *an Elf*:Hurt> <--- Shake
The earth trembles beneath your feet!
You suddenly notice *an Elf*.
The earth trembles and shivers.
You try to pierce *an Elf*, but he parries successfully.
* HP:Hurt Mana:Hot Move:Slow *an Elf*:Hurt>
You swiftly dodge *an Elf*'s attempt to pierce you.
* HP:Hurt Mana:Hot Move:Slow *an Elf*:Hurt>
*Nebula the Noldorin Elf* yells 'ha'
* HP:Hurt Mana:Hot Move:Slow *an Elf*:Hurt>
*Nebula the Noldorin Elf* has arrived from the south riding a horse.
* HP:Hurt Mana:Hot Move:Slow *an Elf*:Hurt>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east. <--- Oooo
* HP:Hurt Mana:Hot Move:Slow>
WARNING: inactivity timeout in 5 seconds.
*Nebula the Noldorin Elf* utters the words 'lightning bolt'
*Nebula the Noldorin Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
You swiftly dodge *Nebula the Noldorin Elf*'s attempt to pierce you.
* HP:Wounded Mana:Hot Move:Slow *Nebula the Noldorin Elf*:Healthy>open $door
It's already open!
* HP:Wounded Mana:Hot Move:Slow *Nebula the Noldorin Elf*:Healthy>close $door
Ok.
*Nebula the Noldorin Elf* swiftly dodges your attempt to pierce her.
* HP:Wounded Mana:Hot Move:Slow *Nebula the Noldorin Elf*:Healthy>flee
You flee head over heels.
Foothills
A fallow deer is grazing peacefully here.
A boar cub is playing here, and exploring the wide world.
Exits: North South West.
* HP:Wounded Mana:Hot Move:Slow>n
Green Hills
*Nebula the Noldorin Elf* is here, riding a horse.
Exits: North East South.
* HP:Wounded Mana:Hot Move:Slow>open $door
e
Ok.
* HP:Wounded Mana:Hot Move:Slow>A Hunter's Cabin
A large stone fireplace with a roaring fire warms the room.
A tall and strong hunter is standing here.
A sturdy pack horse is standing here.
*an Elf* is standing here.
Exits: West.
* HP:Wounded Mana:Hot Move:Slow>close $door
Ok.
* HP:Wounded Mana:Hot Move:Slow>cast 'fireball' $target
Nobody here by that name.
* HP:Wounded Mana:Hot Move:Slow>tar *elf*
# $target is now set to {*elf*}.
cast 'fireball' $target
\You quickly recall your stored spell...
|/-\|* HP:Wounded Mana:Hot Move:Slow *an Elf*:Wounded>
Ok.
Your fireball completely envelops *an Elf* in flames.
*an Elf* swiftly dodges your attempt to pierce him.
* HP:Wounded Mana:Hot Move:Slow *an Elf*:Wounded>
*an Elf* tries to pierce you, but your parry is successful.
cast 'fireball' $target
* HP:Wounded Mana:Hot Move:Slow *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
* HP:Wounded Mana:Hot Move:Slow *an Elf*:Wounded>
*an Elf* opens the door.
* HP:Wounded Mana:Hot Move:Slow *an Elf*:Wounded>|
You quickly recall your stored spell...
/-*an Elf* panics, and attempts to flee.
*an Elf* panics, but can't stop fighting to flee.
*an Elf* tries to pierce you, but your parry is successful.
\*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves <<< WEST <<<
* HP:Wounded Mana:Hot Move:Slow>w
Green Hills
*Nebula the Noldorin Elf* is here searching for tracks, riding a horse.
*an Elf* is standing here.
Exits: North East South.
* HP:Wounded Mana:Hot Move:Slow>close $door
Ok.
* HP:Wounded Mana:Hot Move:Slow>s
Foothills
A fallow deer is grazing peacefully here.
A boar cub is playing here, and exploring the wide world.
Exits: North South West.
A fallow deer leaves vvv SOUTH vvv
Saving Granvil.
* HP:Wounded Mana:Hot Move:Slow>s
Foothills
A fallow deer is grazing peacefully here.
Exits: North East South West.
* HP:Wounded Mana:Hot Move:Weak>bob
\You start to concentrate...
|/-\|/-\Shrouds of dark clouds roll in above you, blotting out the skies.
|/*Nebula the Noldorin Elf* has arrived from the north riding a horse.
-\An energy begins to flow within your legs as your body becomes lighter.
* HP:Wounded Mana:Warm>
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Wounded Mana:Warm>w
Path Along the Stream
A boar cub is playing here, and exploring the wide world.
Exits: North East South West.
* HP:Wounded Mana:Warm>n
Path Along the Stream
Exits: North East South.
* HP:Wounded Mana:Warm>e
Foothills
A boar cub is playing here, and exploring the wide world.
*Nebula the Noldorin Elf* is here, riding a horse.
Exits: North South West.
*Nebula the Noldorin Elf* leaves vvv SOUTH vvv
* HP:Wounded Mana:Warm>n
cast 'lightning bolt' $target
Green Hills
Exits: North East South.
* HP:Wounded Mana:Warm>Nobody here by that name.
* HP:Wounded Mana:Warm>s
Foothills
A boar cub is playing here, and exploring the wide world.
Exits: North South West.
* HP:Wounded Mana:Warm>sq
/You begin to search ...
-\|/-You didn't find anyone.
* HP:Wounded Mana:Warm>n
Green Hills
Exits: North East South.
* HP:Wounded Mana:Warm>e
A Hunter's Cabin
A large stone fireplace with a roaring fire warms the room.
A tall and strong hunter is standing here.
A sturdy pack horse is standing here.
Exits: West.
* HP:Wounded Mana:Warm>w
Green Hills
Exits: North East South.
* HP:Wounded Mana:Warm>close $door
Ok.
* HP:Wounded Mana:Warm>sq
\You begin to search ...
|/-\|You didn't find anyone.
* HP:Wounded Mana:Warm>n
Green Hills
Exits: North South.
* HP:Wounded Mana:Warm>s
Green Hills
Exits: North East South.
* HP:Wounded Mana:Warm>s
Foothills
A boar cub is playing here, and exploring the wide world.
*Nebula the Noldorin Elf* is here, riding a horse.
Exits: North South West.
* HP:Wounded Mana:Warm>w
Path Along the Stream
Exits: North East South.
* HP:Wounded Mana:Warm>
*Nebula the Noldorin Elf* has arrived from the east riding a horse.
* HP:Hurt Mana:Warm>
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Warm>s
Path Along the Stream
A boar cub is playing here, and exploring the wide world.
A cute rabbit is here.
Exits: North East South West.
* HP:Hurt Mana:Warm>
A boar cub leaves vvv SOUTH vvv
* HP:Hurt Mana:Warm>
*Nebula the Noldorin Elf* has arrived from the north riding a horse.
* HP:Hurt Mana:Warm>
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Warm>n
Path Along the Stream
Exits: North East South.
* HP:Hurt Mana:Warm>
*Nebula the Noldorin Elf* has arrived from the south riding a horse.
* HP:Hurt Mana:Warm>
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Warm>s
Path Along the Stream
A cute rabbit is here.
Exits: North East South West.
* HP:Hurt Mana:Warm>e
Foothills
A fallow deer is grazing peacefully here.
Exits: North East South West.
* HP:Hurt Mana:Warm>tre
|You carefully examine the ground around you, looking for tracks...
/-\|/-\|/You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* HP:Hurt Mana:Warm>n
\Foothills
A boar cub is playing here, and exploring the wide world.
Exits: North South West.
|/-\|You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* HP:Hurt Mana:Warm>n
/Green Hills
Exits: North East South.
-\|/-\You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* HP:Hurt Mana:Warm>n
Green Hills
Exits: North South.
You suddenly notice *an Elf*.
Aha, you have found your victim!
* HP:Hurt Mana:Warm>cast 'lightning bolt' $target
/You start to concentrate...
-\Your victim has disappeared!
*an Elf* leaves ^^^ NORTH ^^^
* HP:Hurt Mana:Warm>n
cast 'lightning bolt' $target
Green Hills
Exits: North South.
You suddenly notice *an Elf*.
* HP:Hurt Mana:Warm>*an Elf* leaves ^^^ NORTH ^^^
Nobody here by that name.
* HP:Hurt Mana:Warm>n
Green Hills
A bear is here, covered with coarse black fur.
A fallow deer is grazing peacefully here.
Exits: South West.
You suddenly notice *an Elf*.
*an Elf* leaves <<< WEST <<<
* HP:Hurt Mana:Warm>cast 'lightning bolt' $target
Nobody here by that name.
* HP:Hurt Mana:Warm>w
Green Hills
Exits: East West.
* HP:Hurt Mana:Warm>w
Green Hills
Exits: East South West.
You smell blood.
* HP:Hurt Mana:Warm>w
Green Hills
Exits: East South.
* HP:Hurt Mana:Warm>e
Green Hills
Exits: East South West.
You suddenly notice *an Elf*.
* HP:Hurt Mana:Warm>cast 'lightning bolt' $target
\You start to concentrate...
|/-\|* HP:Hurt Mana:Warm *an Elf*:Wounded>
Ok.
The lightning bolt hits *an Elf* with full impact.
You try to pierce *an Elf*, but he parries successfully.
* HP:Hurt Mana:Warm *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* tries to pierce you, but your parry is successful.
* HP:Hurt Mana:Warm *an Elf*:Wounded>cast 'burning hands' $target
*an Elf* panics, and attempts to flee.
* HP:Hurt Mana:Warm *an Elf*:Wounded>|
You start to concentrate...
/*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves east.
* HP:Hurt Mana:Warm>e
cast 'burning hands' $target
Green Hills
*an Elf* is standing here.
Exits: East West.
* HP:Hurt Mana:Warm Move:Tired>\
You start to concentrate...
|/-* HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>
*Nebula the Noldorin Elf* has arrived from the east riding a horse.
Ok.
You burn *an Elf*.
*an Elf* swiftly dodges your attempt to pierce him.
* HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>
*an Elf* tries to pierce you, but your parry is successful.
* HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>cast 'burning hands' $target
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>-
You start to concentrate...
\|*an Elf* tries to pierce you, but your parry is successful.
flee
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>
You flee head over heels.
Green Hills
A fallow deer is grazing peacefully here.
Exits: South West.
* HP:Hurt Mana:Warm Move:Tired>
*Nebula the Noldorin Elf* has arrived from the west riding a horse.
* HP:Hurt Mana:Warm Move:Tired>w
Green Hills
*an Elf* is standing here.
Exits: East West.
* HP:Hurt Mana:Warm Move:Tired>cast 'burning hands' $target
You cannot attack and flee at the same time.
* HP:Hurt Mana:Warm Move:Tired>cast 'silence' $target <--- *giggle*
Miko narrates 'lowbie warrior eq dropped living area'
Sorry, you can't do that, you don't have any idea about it!
* HP:Hurt Mana:Warm Move:Tired>
*Nebula the Noldorin Elf* has arrived from the east riding a horse.
* HP:Hurt Mana:Warm Move:Tired>w
Green Hills
Exits: East South West.
* HP:Hurt Mana:Warm Move:Tired>e
Green Hills
*an Elf* is standing here.
*Nebula the Noldorin Elf* is here, riding a horse.
Exits: East West.
* HP:Hurt Mana:Warm Move:Tired>cast 'lightning bolt' $target
-You start to concentrate...
\|/-*Nebula the Noldorin Elf* leaves >>> EAST >>>
\* HP:Hurt Mana:Cold Move:Tired *an Elf*:Bad>
Ok.
The lightning bolt hits *an Elf* with full impact.
*an Elf* swiftly dodges your attempt to pierce him.
* HP:Hurt Mana:Cold Move:Tired *an Elf*:Bad>
Esham narrates 'str wil 14 per con 13 int dex 16 wis 15 good for shaman ?'
*an Elf* tries to pierce you, but your parry is successful.
* HP:Hurt Mana:Cold Move:Tired *an Elf*:Bad>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.
* HP:Hurt Mana:Cold Move:Tired>flee
You flee head over heels.
Green Hills
Exits: East South West.
* HP:Hurt Mana:Cold Move:Tired>e
Green Hills
Exits: East West.
Shrouds of dark clouds roll in above you, blotting out the skies.
You begin to feel hungry.
* HP:Hurt Mana:Cold Move:Tired>e
Green Hills
A fallow deer is grazing peacefully here.
*Nebula the Noldorin Elf* is standing here.
*an Elf* is standing here.
Exits: South West.
* HP:Hurt Mana:Cold Move:Tired>cast 'lightning bolt' $target
|You start to concentrate...
/Your victim has disappeared!
*Nebula the Noldorin Elf* leaves vvv SOUTH vvv
* HP:Hurt Mana:Cold Move:Tired>
Prown tells you 'xp with me some?'
*an Elf* begins some strange incantations...
* HP:Hurt Mana:Cold Move:Tired>
* HP:Hurt Mana:Cold Move:Tired>
A fallow deer leaves vvv SOUTH vvv
* HP:Hurt Mana:Cold Move:Tired>w
Green Hills
Exits: East West.
* HP:Hurt Mana:Cold Move:Slow>w
Green Hills
Exits: East South West.
* HP:Hurt Mana:Cold Move:Slow>
*Nebula the Noldorin Elf* has arrived from the east riding a horse.
* HP:Hurt Mana:Cold Move:Slow>n
Alas, you cannot go that way...
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Cold Move:Slow>s
A Peaceful Glade
A clear spring babbles as cool water trickles out of the ground.
Exits: North South West.
* HP:Hurt Mana:Cold Move:Slow>
Prown tells you 'just to level 10 real quick or so?'
* HP:Hurt Mana:Cold Move:Slow>
*Nebula the Noldorin Elf* has arrived from the north riding a horse.
* HP:Hurt Mana:Cold Move:Slow>
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Cold Move:Slow>n
Green Hills
Exits: East South West.
* HP:Hurt Mana:Cold Move:Slow>e
Green Hills
Exits: East West.
* HP:Hurt Mana:Cold Move:Slow>bob
|You start to concentrate...
/-\|/-\|/-\|An energy begins to flow within your legs as your body becomes lighter.
* HP:Hurt Mana:Icy>e
Green Hills
*an Elf* is standing here.
A bear is here, covered with coarse black fur.
Exits: South West.
* HP:Hurt Mana:Icy>sc
74/150 hit, 9/130 mana, and 97/100 moves.
* HP:Hurt Mana:Icy>cast 'lightning bolt' $target
Alas, not enough mana flows through you...
* HP:Hurt Mana:Icy>cast 'burning hands' $target
\You start to concentrate...
*an Elf* swiftly dodges a black bear's attempt to hit him.
|*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves vvv SOUTH vvv
* HP:Hurt Mana:Icy>s
Green Hills
A fallow deer is grazing peacefully here.
*an Elf* is standing here.
Exits: North South.
* HP:Hurt Mana:Icy>cast 'burning hands' $target
/You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves vvv SOUTH vvv
* HP:Hurt Mana:Icy>s
Green Hills
*an Elf* is standing here.
Exits: North South.
* HP:Hurt Mana:Icy>cast 'lightning bolt' $target
\You start to concentrate...
|/-\|* HP:Hurt Mana:Frozen *an Elf*:Awful>
Ok.
The lightning bolt hits *an Elf* with full impact.
*an Elf* is incapacitated and will slowly die, if not aided.
You pierce *an Elf*'s body extremely hard and shatter it.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* is dead! R.I.P.
* HP:Hurt Mana:Frozen>ec 1
{gained}={-100061}
# $exp is now set to {11778109}.
Exp:11778109
* HP:Hurt Mana:Frozen>corpse (here) :
a pile of coins <--- Money!
a quiver
a fragrant-smelling bag
a set of lock picks
a hunting knife (brand new)
a water skin
a hooded brass lantern
a plain leather belt
a double edged eket (brand new)
a forest green cloak (used)
a metal wall shield (used)
a pair of soft leather sleeves (brand new)
a thin pair of leather gloves (brand new)
a thick pair of soft leather boots (brand new)
a black pair of pants (brand new)
a plain hood (brand new)
a black shirt (brand new)
a ring
a dark coloured flask
a dark coloured flask
a lembas wafer
an orkish shortbow
* HP:Hurt Mana:Frozen>gc
You get a pile of coins from the corpse of *an Elf*.
There was 20 copper pennies. <---- Oh.
* HP:Hurt Mana:Frozen>sq
\You begin to search ...
|/
-* HP:Hurt Mana:Icy>
WARNING: inactivity timeout in 5 seconds.
* HP:Hurt Mana:Icy>
* HP:Hurt Mana:Icy>
*Nebula the Noldorin Elf* has arrived from the north riding a horse.
* HP:Hurt Mana:Icy>yell cackle
Ok.
* HP:Hurt Mana:Icy>
*Nebula the Noldorin Elf* begins some strange incantations...
* HP:Hurt Mana:Icy>s
Green Hills
Exits: North East South.
* HP:Hurt Mana:Icy>w
Alas, you cannot go that way...
* HP:Hurt Mana:Icy>s
Foothills
A fallow deer is grazing peacefully here.
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
Exits: North South West.
* HP:Hurt Mana:Icy>w
Path Along the Stream
Exits: North East South.
* HP:Hurt Mana:Icy>s
Path Along the Stream
Exits: North East South West.
* HP:Hurt Mana:Icy>
*Nebula the Noldorin Elf* yells 'wow'
* HP:Hurt Mana:Icy>s
Path Along the Stream
Exits: North East South.
* HP:Hurt Mana:Icy>yell snicker
Ok.
The evil power begins to regress...
You feel bolder.
You are hungry.
* HP:Hurt Mana:Cold>