Elves confusing me
posted by Granvil
2000-11-06 04:09:32
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I had been fighting Nebula for about 1 hour (which included the previous call d
* R HP:Hurt Mana:Hot Move:Tired>n
Green Hills
A fallow deer is grazing peacefully here.
A boar cub is playing here, and exploring the wide world.
Exits: North East South.

* R HP:Hurt Mana:Hot Move:Tired>l e
#   $door is now set to {door}.
The door is closed.

* R HP:Hurt Mana:Hot Move:Tired>lead
You stop riding a pack horse.
A pack horse starts following you.
Shrouds of dark clouds roll in above you, blotting out the skies.

* HP:Fine Mana:Hot Move:Tired>open $door
Ok.

* HP:Fine Mana:Hot Move:Tired>e
A Hunter's Cabin
A large stone fireplace with a roaring fire warms the room.
A tall and strong hunter is standing here.
Exits: West.
A pack horse has arrived from the west.

* HP:Fine Mana:Hot Move:Tired>aba
A pack horse stops following you.

* HP:Fine Mana:Hot Move:Tired>w
Green Hills
A fallow deer is grazing peacefully here.
A boar cub is playing here, and exploring the wide world.
Exits: North East South.

* HP:Fine Mana:Hot Move:Tired>
A fallow deer leaves vvv SOUTH vvv

* HP:Fine Mana:Hot Move:Tired>close $door
Ok.

* HP:Fine Mana:Hot Move:Tired>s
Foothills
A fallow deer is grazing peacefully here.
Exits: North South West.

* HP:Fine Mana:Hot Move:Tired>sq  <--- 	checking to see if they are grouped
/You begin to search ...		They keeping changing aswell 1.elf 2.elf

-\|/-*Nebula the Noldorin Elf* has arrived from the south riding a horse.

You didn't find anyone.

* HP:Fine Mana:Hot Move:Tired>sq
/You begin to search ...
*Nebula the Noldorin Elf* begins some strange incantations...

-
*Nebula the Noldorin Elf* utters the words 'burning hands'
*Nebula the Noldorin Elf* burns you.
You swiftly dodge *Nebula the Noldorin Elf*'s attempt to pierce you.

* HP:Hurt Mana:Hot Move:Tired *Nebula the Noldorin Elf*:Healthy>n
No way! 
You are fighting for your life!
You try to pierce *Nebula the Noldorin Elf*, but she parries successfully.

* HP:Hurt Mana:Hot Move:Tired *Nebula the Noldorin Elf*:Healthy>flee
You flee head over heels.
Path Along the Stream
Exits: North East South.

* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* has arrived from the east riding a horse.

* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Hot Move:Tired>n
flee

*Nebula the Noldorin Elf* utters the words 'burning hands'
*Nebula the Noldorin Elf* burns you.
*Nebula the Noldorin Elf* tries to pierce you, but your parry is successful.

* HP:Hurt Mana:Hot Move:Tired *Nebula the Noldorin Elf*:Healthy>No way! 
You are fighting for your life!

* HP:Hurt Mana:Hot Move:Tired *Nebula the Noldorin Elf*:Healthy>
You flee head over heels.
Path Along the Stream
Exits: North South West.

* HP:Hurt Mana:Hot Move:Tired>flee
You flee head over heels.
Riverbed of a Tributary
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.

* HP:Hurt Mana:Hot Move:Tired>e
Path Along the Stream
*Nebula the Noldorin Elf* is here, riding a horse.
Exits: North South West.

* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Hot Move:Tired>s
Path Along the Stream
Exits: North East South.

* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* has arrived from the north riding a horse.

* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Hot Move:Tired>e
Foothills
A fallow deer is grazing peacefully here.
Exits: North South West.

* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* has arrived from the west riding a horse.

* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Hot Move:Tired>n
Green Hills
A boar cub is playing here, and exploring the wide world.
Exits: North East South.

* HP:Hurt Mana:Hot Move:Tired>open $door
Ok.

* HP:Hurt Mana:Hot Move:Tired>eth	<-- *snicker*
\You start to concentrate...

|/-
\You suddenly notice *an Elf*.
*Nebula the Noldorin Elf* has arrived from the south.

*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Hot Move:Tired>
A boar cub leaves vvv SOUTH vvv

* HP:Hurt Mana:Hot Move:Tired>s
Foothills
A fallow deer is grazing peacefully here.
A beautiful and docile horse is standing here.
A boar cub is playing here, and exploring the wide world.
Exits: North South West.

* HP:Hurt Mana:Hot Move:Tired>
*Nebula the Noldorin Elf* has arrived from the north.

* HP:Hurt Mana:Hot Move:Tired>n
Green Hills
*an Elf* is standing here.
Exits: North East South.

* HP:Hurt Mana:Hot Move:Slow>eth
|*an Elf* leaves vvv SOUTH vvv		<--- Really leaving?
You start to concentrate...

/-\|/-\* HP:Hurt Mana:Hot Move:Slow *an Elf*:Hurt>	<--- Shake
The earth trembles beneath your feet!
You suddenly notice *an Elf*.
The earth trembles and shivers.
You try to pierce *an Elf*, but he parries successfully.

* HP:Hurt Mana:Hot Move:Slow *an Elf*:Hurt>
You swiftly dodge *an Elf*'s attempt to pierce you.

* HP:Hurt Mana:Hot Move:Slow *an Elf*:Hurt>
*Nebula the Noldorin Elf* yells 'ha'

* HP:Hurt Mana:Hot Move:Slow *an Elf*:Hurt>
*Nebula the Noldorin Elf* has arrived from the south riding a horse.

* HP:Hurt Mana:Hot Move:Slow *an Elf*:Hurt>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.		<--- Oooo

* HP:Hurt Mana:Hot Move:Slow>
WARNING: inactivity timeout in 5 seconds.

*Nebula the Noldorin Elf* utters the words 'lightning bolt'
*Nebula the Noldorin Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
You swiftly dodge *Nebula the Noldorin Elf*'s attempt to pierce you.

* HP:Wounded Mana:Hot Move:Slow *Nebula the Noldorin Elf*:Healthy>open $door
It's already open!

* HP:Wounded Mana:Hot Move:Slow *Nebula the Noldorin Elf*:Healthy>close $door
Ok.
*Nebula the Noldorin Elf* swiftly dodges your attempt to pierce her.

* HP:Wounded Mana:Hot Move:Slow *Nebula the Noldorin Elf*:Healthy>flee
You flee head over heels.
Foothills
A fallow deer is grazing peacefully here.
A boar cub is playing here, and exploring the wide world.
Exits: North South West.

* HP:Wounded Mana:Hot Move:Slow>n
Green Hills
*Nebula the Noldorin Elf* is here, riding a horse.
Exits: North East South.

* HP:Wounded Mana:Hot Move:Slow>open $door
e
Ok.

* HP:Wounded Mana:Hot Move:Slow>A Hunter's Cabin
A large stone fireplace with a roaring fire warms the room.
A tall and strong hunter is standing here.
A sturdy pack horse is standing here.
*an Elf* is standing here.
Exits: West.

* HP:Wounded Mana:Hot Move:Slow>close $door
Ok.

* HP:Wounded Mana:Hot Move:Slow>cast 'fireball' $target
Nobody here by that name.

* HP:Wounded Mana:Hot Move:Slow>tar *elf*
#   $target is now set to {*elf*}.
cast 'fireball' $target
\You quickly recall your stored spell...

|/-\|* HP:Wounded Mana:Hot Move:Slow *an Elf*:Wounded>
Ok.
Your fireball completely envelops *an Elf* in flames.
*an Elf* swiftly dodges your attempt to pierce him.

* HP:Wounded Mana:Hot Move:Slow *an Elf*:Wounded>
*an Elf* tries to pierce you, but your parry is successful.

cast 'fireball' $target
* HP:Wounded Mana:Hot Move:Slow *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.

* HP:Wounded Mana:Hot Move:Slow *an Elf*:Wounded>
*an Elf* opens the door.

* HP:Wounded Mana:Hot Move:Slow *an Elf*:Wounded>|
You quickly recall your stored spell...

/-*an Elf* panics, and attempts to flee.
*an Elf* panics, but can't stop fighting to flee.
*an Elf* tries to pierce you, but your parry is successful.

\*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves <<< WEST <<<

* HP:Wounded Mana:Hot Move:Slow>w
Green Hills
*Nebula the Noldorin Elf* is here searching for tracks, riding a horse.
*an Elf* is standing here.
Exits: North East South.

* HP:Wounded Mana:Hot Move:Slow>close $door
Ok.

* HP:Wounded Mana:Hot Move:Slow>s
Foothills
A fallow deer is grazing peacefully here.
A boar cub is playing here, and exploring the wide world.
Exits: North South West.
A fallow deer leaves vvv SOUTH vvv
Saving Granvil.

* HP:Wounded Mana:Hot Move:Slow>s
Foothills
A fallow deer is grazing peacefully here.
Exits: North East South West.

* HP:Wounded Mana:Hot Move:Weak>bob
\You start to concentrate...

|/-\|/-\Shrouds of dark clouds roll in above you, blotting out the skies.

|/*Nebula the Noldorin Elf* has arrived from the north riding a horse.

-\An energy begins to flow within your legs as your body becomes lighter.

* HP:Wounded Mana:Warm>
*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Wounded Mana:Warm>w
Path Along the Stream
A boar cub is playing here, and exploring the wide world.
Exits: North East South West.

* HP:Wounded Mana:Warm>n
Path Along the Stream
Exits: North East South.

* HP:Wounded Mana:Warm>e
Foothills
A boar cub is playing here, and exploring the wide world.
*Nebula the Noldorin Elf* is here, riding a horse.
Exits: North South West.
*Nebula the Noldorin Elf* leaves vvv SOUTH vvv

* HP:Wounded Mana:Warm>n
cast 'lightning bolt' $target
Green Hills
Exits: North East South.

* HP:Wounded Mana:Warm>Nobody here by that name.

* HP:Wounded Mana:Warm>s
Foothills
A boar cub is playing here, and exploring the wide world.
Exits: North South West.

* HP:Wounded Mana:Warm>sq
/You begin to search ...

-\|/-You didn't find anyone.

* HP:Wounded Mana:Warm>n
Green Hills
Exits: North East South.

* HP:Wounded Mana:Warm>e
A Hunter's Cabin
A large stone fireplace with a roaring fire warms the room.
A tall and strong hunter is standing here.
A sturdy pack horse is standing here.
Exits: West.

* HP:Wounded Mana:Warm>w
Green Hills
Exits: North East South.

* HP:Wounded Mana:Warm>close $door
Ok.

* HP:Wounded Mana:Warm>sq
\You begin to search ...

|/-\|You didn't find anyone.

* HP:Wounded Mana:Warm>n
Green Hills
Exits: North South.

* HP:Wounded Mana:Warm>s
Green Hills
Exits: North East South.

* HP:Wounded Mana:Warm>s
Foothills
A boar cub is playing here, and exploring the wide world.
*Nebula the Noldorin Elf* is here, riding a horse.
Exits: North South West.

* HP:Wounded Mana:Warm>w
Path Along the Stream
Exits: North East South.

* HP:Wounded Mana:Warm>
*Nebula the Noldorin Elf* has arrived from the east riding a horse.

* HP:Hurt Mana:Warm>
*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Warm>s
Path Along the Stream
A boar cub is playing here, and exploring the wide world.
A cute rabbit is here.
Exits: North East South West.

* HP:Hurt Mana:Warm>
A boar cub leaves vvv SOUTH vvv

* HP:Hurt Mana:Warm>
*Nebula the Noldorin Elf* has arrived from the north riding a horse.

* HP:Hurt Mana:Warm>
*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Warm>n
Path Along the Stream
Exits: North East South.

* HP:Hurt Mana:Warm>
*Nebula the Noldorin Elf* has arrived from the south riding a horse.

* HP:Hurt Mana:Warm>
*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Warm>s
Path Along the Stream
A cute rabbit is here.
Exits: North East South West.

* HP:Hurt Mana:Warm>e
Foothills
A fallow deer is grazing peacefully here.
Exits: North East South West.

* HP:Hurt Mana:Warm>tre
|You carefully examine the ground around you, looking for tracks...

/-\|/-\|/You see some tracks of *an Elf* leading north
 (done less than 1 hour ago).

* HP:Hurt Mana:Warm>n
\Foothills
A boar cub is playing here, and exploring the wide world.
Exits: North South West.

|/-\|You see some tracks of *an Elf* leading north
 (done less than 1 hour ago).

* HP:Hurt Mana:Warm>n
/Green Hills
Exits: North East South.

-\|/-\You see some tracks of *an Elf* leading north
 (done less than 1 hour ago).

* HP:Hurt Mana:Warm>n
Green Hills
Exits: North South.
You suddenly notice *an Elf*.
Aha, you have found your victim!

* HP:Hurt Mana:Warm>cast 'lightning bolt' $target
/You start to concentrate...

-\Your victim has disappeared!
*an Elf* leaves ^^^ NORTH ^^^

* HP:Hurt Mana:Warm>n
cast 'lightning bolt' $target
Green Hills
Exits: North South.
You suddenly notice *an Elf*.

* HP:Hurt Mana:Warm>*an Elf* leaves ^^^ NORTH ^^^
Nobody here by that name.

* HP:Hurt Mana:Warm>n
Green Hills
A bear is here, covered with coarse black fur.
A fallow deer is grazing peacefully here.
Exits: South West.
You suddenly notice *an Elf*.
*an Elf* leaves <<< WEST <<<

* HP:Hurt Mana:Warm>cast 'lightning bolt' $target
Nobody here by that name.

* HP:Hurt Mana:Warm>w
Green Hills
Exits: East West.

* HP:Hurt Mana:Warm>w
Green Hills
Exits: East South West.
You smell blood.

* HP:Hurt Mana:Warm>w
Green Hills
Exits: East South.

* HP:Hurt Mana:Warm>e
Green Hills
Exits: East South West.
You suddenly notice *an Elf*.

* HP:Hurt Mana:Warm>cast 'lightning bolt' $target
\You start to concentrate...

|/-\|* HP:Hurt Mana:Warm *an Elf*:Wounded>
Ok.
The lightning bolt hits *an Elf* with full impact.
You try to pierce *an Elf*, but he parries successfully.

* HP:Hurt Mana:Warm *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* tries to pierce you, but your parry is successful.

* HP:Hurt Mana:Warm *an Elf*:Wounded>cast 'burning hands' $target

*an Elf* panics, and attempts to flee.

* HP:Hurt Mana:Warm *an Elf*:Wounded>|
You start to concentrate...

/*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves east.

* HP:Hurt Mana:Warm>e
cast 'burning hands' $target
Green Hills
*an Elf* is standing here.
Exits: East West.

* HP:Hurt Mana:Warm Move:Tired>\
You start to concentrate...

|/-* HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>
*Nebula the Noldorin Elf* has arrived from the east riding a horse.
Ok.
You burn *an Elf*.
*an Elf* swiftly dodges your attempt to pierce him.

* HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>
*an Elf* tries to pierce you, but your parry is successful.

* HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>cast 'burning hands' $target

*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>-
You start to concentrate...

\|*an Elf* tries to pierce you, but your parry is successful.


flee
*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>
You flee head over heels.
Green Hills
A fallow deer is grazing peacefully here.
Exits: South West.

* HP:Hurt Mana:Warm Move:Tired>
*Nebula the Noldorin Elf* has arrived from the west riding a horse.

* HP:Hurt Mana:Warm Move:Tired>w
Green Hills
*an Elf* is standing here.
Exits: East West.

* HP:Hurt Mana:Warm Move:Tired>cast 'burning hands' $target
You cannot attack and flee at the same time.

* HP:Hurt Mana:Warm Move:Tired>cast 'silence' $target  <--- *giggle*
Miko narrates 'lowbie warrior eq dropped living area'
Sorry, you can't do that, you don't have any idea about it!

* HP:Hurt Mana:Warm Move:Tired>
*Nebula the Noldorin Elf* has arrived from the east riding a horse.

* HP:Hurt Mana:Warm Move:Tired>w
Green Hills
Exits: East South West.

* HP:Hurt Mana:Warm Move:Tired>e
Green Hills
*an Elf* is standing here.
*Nebula the Noldorin Elf* is here, riding a horse.
Exits: East West.

* HP:Hurt Mana:Warm Move:Tired>cast 'lightning bolt' $target
-You start to concentrate...

\|/-*Nebula the Noldorin Elf* leaves >>> EAST >>>

\* HP:Hurt Mana:Cold Move:Tired *an Elf*:Bad>
Ok.
The lightning bolt hits *an Elf* with full impact.
*an Elf* swiftly dodges your attempt to pierce him.

* HP:Hurt Mana:Cold Move:Tired *an Elf*:Bad>
Esham narrates 'str wil 14 per con 13 int dex 16 wis 15 good for shaman ?'
*an Elf* tries to pierce you, but your parry is successful.

* HP:Hurt Mana:Cold Move:Tired *an Elf*:Bad>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.

* HP:Hurt Mana:Cold Move:Tired>flee
You flee head over heels.
Green Hills
Exits: East South West.

* HP:Hurt Mana:Cold Move:Tired>e
Green Hills
Exits: East West.
Shrouds of dark clouds roll in above you, blotting out the skies.
You begin to feel hungry.

* HP:Hurt Mana:Cold Move:Tired>e
Green Hills
A fallow deer is grazing peacefully here.
*Nebula the Noldorin Elf* is standing here.
*an Elf* is standing here.
Exits: South West.

* HP:Hurt Mana:Cold Move:Tired>cast 'lightning bolt' $target
|You start to concentrate...

/Your victim has disappeared!
*Nebula the Noldorin Elf* leaves vvv SOUTH vvv

* HP:Hurt Mana:Cold Move:Tired>
Prown tells you 'xp with me some?'
*an Elf* begins some strange incantations...

* HP:Hurt Mana:Cold Move:Tired>
* HP:Hurt Mana:Cold Move:Tired>
A fallow deer leaves vvv SOUTH vvv

* HP:Hurt Mana:Cold Move:Tired>w
Green Hills
Exits: East West.

* HP:Hurt Mana:Cold Move:Slow>w
Green Hills
Exits: East South West.

* HP:Hurt Mana:Cold Move:Slow>
*Nebula the Noldorin Elf* has arrived from the east riding a horse.

* HP:Hurt Mana:Cold Move:Slow>n
Alas, you cannot go that way...
*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Cold Move:Slow>s
A Peaceful Glade
A clear spring babbles as cool water trickles out of the ground.
Exits: North South West.

* HP:Hurt Mana:Cold Move:Slow>
Prown tells you 'just to level 10 real quick or so?'

* HP:Hurt Mana:Cold Move:Slow>
*Nebula the Noldorin Elf* has arrived from the north riding a horse.

* HP:Hurt Mana:Cold Move:Slow>
*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Cold Move:Slow>n
Green Hills
Exits: East South West.

* HP:Hurt Mana:Cold Move:Slow>e
Green Hills
Exits: East West.

* HP:Hurt Mana:Cold Move:Slow>bob
|You start to concentrate...

/-\|/-\|/-\|An energy begins to flow within your legs as your body becomes lighter.

* HP:Hurt Mana:Icy>e
Green Hills
*an Elf* is standing here.
A bear is here, covered with coarse black fur.
Exits: South West.

* HP:Hurt Mana:Icy>sc
74/150 hit, 9/130 mana, and 97/100 moves.

* HP:Hurt Mana:Icy>cast 'lightning bolt' $target
Alas, not enough mana flows through you...

* HP:Hurt Mana:Icy>cast 'burning hands' $target
\You start to concentrate...
*an Elf* swiftly dodges a black bear's attempt to hit him.

|*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves vvv SOUTH vvv
* HP:Hurt Mana:Icy>s
Green Hills
A fallow deer is grazing peacefully here.
*an Elf* is standing here.
Exits: North South.

* HP:Hurt Mana:Icy>cast 'burning hands' $target
/You start to concentrate...

*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves vvv SOUTH vvv

* HP:Hurt Mana:Icy>s
Green Hills
*an Elf* is standing here.
Exits: North South.

* HP:Hurt Mana:Icy>cast 'lightning bolt' $target
\You start to concentrate...

|/-\|* HP:Hurt Mana:Frozen *an Elf*:Awful>
Ok.
The lightning bolt hits *an Elf* with full impact.
*an Elf* is incapacitated and will slowly die, if not aided.
You pierce *an Elf*'s body extremely hard and shatter it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* is dead! R.I.P.

* HP:Hurt Mana:Frozen>ec 1
{gained}={-100061}
#   $exp is now set to {11778109}.
Exp:11778109

* HP:Hurt Mana:Frozen>corpse (here) : 
a pile of coins	<--- Money!
a quiver
a fragrant-smelling bag
a set of lock picks
a hunting knife (brand new)
a water skin
a hooded brass lantern
a plain leather belt
a double edged eket (brand new)
a forest green cloak (used)
a metal wall shield (used)
a pair of soft leather sleeves (brand new)
a thin pair of leather gloves (brand new)
a thick pair of soft leather boots (brand new)
a black pair of pants (brand new)
a plain hood (brand new)
a black shirt (brand new)
a ring
a dark coloured flask
a dark coloured flask
a lembas wafer
an orkish shortbow

* HP:Hurt Mana:Frozen>gc
You get a pile of coins from the corpse of *an Elf*.
There was 20 copper pennies.	<---- Oh.

* HP:Hurt Mana:Frozen>sq
\You begin to search ...

|/
-* HP:Hurt Mana:Icy>
WARNING: inactivity timeout in 5 seconds.

* HP:Hurt Mana:Icy>
* HP:Hurt Mana:Icy>
*Nebula the Noldorin Elf* has arrived from the north riding a horse.

* HP:Hurt Mana:Icy>yell cackle
Ok.

* HP:Hurt Mana:Icy>
*Nebula the Noldorin Elf* begins some strange incantations...

* HP:Hurt Mana:Icy>s
Green Hills
Exits: North East South.

* HP:Hurt Mana:Icy>w
Alas, you cannot go that way...

* HP:Hurt Mana:Icy>s
Foothills
A fallow deer is grazing peacefully here.
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
Exits: North South West.

* HP:Hurt Mana:Icy>w
Path Along the Stream
Exits: North East South.
* HP:Hurt Mana:Icy>s
Path Along the Stream
Exits: North East South West.

* HP:Hurt Mana:Icy>
*Nebula the Noldorin Elf* yells 'wow'

* HP:Hurt Mana:Icy>s
Path Along the Stream
Exits: North East South.

* HP:Hurt Mana:Icy>yell snicker
Ok.
The evil power begins to regress...
You feel bolder.
You are hungry.

* HP:Hurt Mana:Cold>
Top of Page Down to last comment


Eglath2000-11-06 04:55:52
I know..i tracked you just e of tharbad and spamed around trying to stab you...i was out of moves..shouldnt have gone in with tried moves..I pay the price *grin*
Salmar2000-11-06 08:59:33
Nice going Granvil :)
Johannes2000-11-06 15:00:45
Yes! You're beginning to get the idea!

Muhuhahahar
claps2000-11-06 15:48:25
Duvel2000-11-06 17:09:58
Way to go =)
Makilnor2000-11-06 19:28:05
*clap Granvil*
Oscarmeyer2000-11-07 00:24:32
Sad thing is, Eglath would have easily lived if Nebula had used mana to cure once or twice instead of spammin around looking for Granvil.
Jocke2000-11-07 08:59:51
Nice playing and NICE MANA. Bolting on icy. :)
CALL LIGHTNING2000-11-07 13:48:18
UNG
ONLY 20 COPPER?2000-11-07 13:48:50
YOU SUCK MY BALLS
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