Ritual dies with nice eq but it end bad
posted by nushenak
2000-11-09 17:09:13
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2 rips...
Ritual dies with great eq but it ends bad anyway...

************************************************************************************
I was tbad fighting dwarf (ritual) and raze and i got sick of the dwarfs smites and 
thought i do something about it....
************************************************************************************

Snake Alley
A woman is here, looking for someone to chat with.
Exits: North East.

* R>tt l
#   $target is now set to {l}.
n
Snake Alley
A little boy is here, running around.
A little boy is here, running around.
Exits: East South West.

* R>w
Snake Alley
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
Exits: East South.

* R>clt
Nobody here by that name.

* R Mana:Burning>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A little boy is here, running around.
A Guard is here looking for someone to abuse.
Exits: North East South West.

* R Mana:Burning>clt
Nobody here by that name.

* R Mana:Burning>w
*a Dwarf* (l) has arrived from the south.    <-- label was from the otherday i met
West Alley                                       him=)
A little boy is here, running around.
Exits: North East South.

* R Mana:Burning>clt
Nobody here by that name.

* R Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A little boy is here, running around.
A Guard is here looking for someone to abuse.
*a Dwarf* (l) is standing here.
Exits: North East South West.

* R Mana:Burning>clt
You start to concentrate...

*a Dwarf* (l) tries to smite you, but your parry is successful.

clt
Videvik narrates 'sage loads br'

A guard screams 'Ritual and Nushènak stop fighting!'
A guard interposes himself and stops the fight.

*a Dwarf* (l) quickly approaches, trying to smite you.

Ok.
You feel yourself exposed.
The lightning bolt hits *a Dwarf* (l) with full impact.

* R Mana:Burning *a Dwarf* (l):Fine>
You start to concentrate...

clt
Videvik narrates 'brd i mean'

Ok.
The lightning bolt hits *a Dwarf* (l) with full impact.

* R Mana:Burning *a Dwarf* (l):Fine>
You start to concentrate...

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>
*a Dwarf* (l) sends you sprawling with a powerful bash.
Aye! 
You cannot concentrate any more...

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>
Gyshild narrates 'we kicked ass'               <-- bet ya did =)

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>
*a Dwarf* (l) strongly smites your left foot and tickles it.

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>
A little boy leaves << W E S T <<

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>
A guard leaves vv S O U T H vv

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>
*an Elf* has arrived from the west.

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>
*an Elf* leaves >> E A S T >>

Your head stops stinging.

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>
*an Elf* has arrived from the east.

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>
*an Elf* leaves << W E S T <<

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>flee
You flee head over heels.
Oops! 
You cannot go there riding!
PANIC! 
You couldn't escape!

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>flee
PANIC! 
You can't quit the fight!

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>flee
You flee head over heels.
West Alley
The coach to Bree and Fornost is here.
A little boy is here, running around.
Exits: North East South.

* R HP:Fine Mana:Burning>
*a Dwarf* (l) has arrived from the east.

* R HP:Fine Mana:Burning>n

*Râze the Fallohid Hobbit* yells 'hello'
*a Dwarf* (l) quickly approaches, trying to smite you.

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>No way! 
You are fighting for your life!

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>flee
You flee head over heels.
West Alley
Exits: North South.

* R HP:Fine Mana:Burning>n
Northwest Corner of the Wall
Exits: East South.

* R HP:Fine Mana:Burning>n
Alas, you cannot go that way...

* R HP:Fine Mana:Burning>e
e
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East West.

* R HP:Fine Mana:Burning>The Old Tower Street
A thief lurks here, looking for a stranger to rob.
Exits: East West.

* R HP:Fine Mana:Burning>e
Before the North Gate of Tharbad
A woman is here, looking for someone to chat with.
Exits: North East South West.

* R HP:Fine Mana:Burning>n
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: North South.

* R HP:Fine Mana:Burning>s
Before the North Gate of Tharbad
A woman is here, looking for someone to chat with.
Exits: North East South West.

* R HP:Fine Mana:Burning>w
w
The Old Tower Street
A thief lurks here, looking for a stranger to rob.
Exits: East West.

* R HP:Fine Mana:Burning>w
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East West.

* R HP:Fine Mana:Burning>Northwest Corner of the Wall
*a Dwarf* (l) is standing here.
Exits: East South.
*a Dwarf* (l) tries to smite you, but your parry is successful.

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>s
No way! 
You are fighting for your life!

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>s

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>flee
You flee head over heels.
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East West.
You suddenly notice a thief.

* R HP:Fine Mana:Burning>
*a Dwarf* (l) has arrived from the west.

* R HP:Fine Mana:Burning>w
s
Northwest Corner of the Wall
Exits: East South.

* R HP:Fine Mana:Burning>West Alley
Exits: North South.

* R HP:Fine Mana:Burning>s
West Alley
The coach to Bree and Fornost is here.
Exits: North East South.

* R HP:Fine Mana:Burning>s
West Alley
Exits: North South.

* R HP:Fine Mana:Burning>s
The River Bank
A little boy is here, running around.
Exits: North South.

* R HP:Fine Mana:Burning>s
You can't go into deep water!

* R HP:Fine Mana:Burning>n
West Alley
Exits: North South.

* R HP:Fine Mana:Burning>n
West Alley
The coach to Bree and Fornost is here.
Exits: North East South.

* R HP:Fine Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A little boy is here, running around.
A Guard is here looking for someone to abuse.
Exits: North East South West.

* R HP:Fine Mana:Burning>s
Oops! 
You cannot go there riding!

* R HP:Fine Mana:Burning>n

A guard leaves N O R T H

* R HP:Fine Mana:Burning>Snake Alley
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: East South.

* R HP:Fine Mana:Burning>e
Snake Alley
A little boy is here, running around.
A little boy is here, running around.
Exits: East South West.

* R HP:Fine Mana:Burning>s
Snake Alley
A woman is here, looking for someone to chat with.
Exits: North East.
You suddenly notice an Assassin.

* R HP:Fine Mana:Burning>e
Meteor narrates 'bah they fled'
Snake Alley
Exits: East South West.

* R HP:Fine Mana:Burning>e
Main Street
Exits: North South West.

* R HP:Fine Mana:Burning>c elf
Consider whom or what?

* R HP:Fine Mana:Burning>n
Main Street
Exits: North East South.

* R HP:Fine Mana:Burning>n
Before the North Gate of Tharbad
A citizen-mercenary is here, waiting for a job.
Exits: North East South West.

* R HP:Fine Mana:Burning>n
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: North South.

* R HP:Fine Mana:Burning>clt
Nobody here by that name.

* R HP:Fine Mana:Burning>s
Before the North Gate of Tharbad
A citizen-mercenary is here, waiting for a job.
Exits: North East South West.

* R HP:Fine Mana:Burning>
Meteor narrates '8 pukes vs 4 trolls'

* R HP:Fine Mana:Burning>tt l
#   $target is now set to {l}.
w
The Old Tower Street
Exits: East West.

* R HP:Fine Mana:Burning>w
The Old Tower Street
A thief lurks here, looking for a stranger to rob.
Exits: East West.

* R HP:Fine Mana:Burning>w
clt
Northwest Corner of the Wall
A woman is here, looking for someone to chat with.
Exits: East South.

* R HP:Fine Mana:Burning>Nobody here by that name.

* R HP:Fine Mana:Burning>w
Alas, you cannot go that way...
Meteor narrates 'what a suckers'

* R HP:Fine Mana:Burning>s
West Alley
Exits: North South.

* R HP:Fine Mana:Burning>s
West Alley
The coach to Bree and Fornost is here.
Exits: North East South.

* R HP:Fine Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A little boy is here, running around.
*a Dwarf* (l) is standing here.
Exits: North East South West.

* R HP:Fine Mana:Burning>clt
You start to concentrate...

*a Dwarf* (l) smites your head hard.
Aye! 
You cannot concentrate any more...

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>
Hark narrates 'Hail to trolls'

* R HP:Fine Mana:Burning *a Dwarf* (l):Fine>clt
You start to concentrate...

clt
Ok.
The lightning bolt hits *a Dwarf* (l) with full impact.

* R HP:Fine Mana:Burning *a Dwarf* (l):Hurt>
You start to concentrate...


* R HP:Fine Mana:Burning *a Dwarf* (l):Hurt>flee
You flee head over heels.
Oops! 
You cannot go there riding!
West Alley
The coach to Bree and Fornost is here.
Exits: North East South.

* R HP:Fine Mana:Burning>n
West Alley
Exits: North South.

* R HP:Fine Mana:Burning>s
West Alley
The coach to Bree and Fornost is here.
*a Dwarf* (l) is standing here.
Exits: North East South.
You suddenly notice *Râze the Fallohid Hobbit*.

* R HP:Fine Mana:Burning>clt
You start to concentrate...
Ghwerig narrates 'we five actually and inside warrens'

*Râze the Fallohid Hobbit* leaves N O R T H

Gyshild narrates 'we kicked major ass'

You swiftly dodge *a Dwarf* (l)'s attempt to smite you.

Ok.
The lightning bolt hits *a Dwarf* (l) with full impact.
The coach for Bree and Fornost has left.

* R HP:Fine Mana:Hot *a Dwarf* (l):Hurt>
You barely pierce *a Dwarf* (l)'s right foot and tickle it.

* R HP:Fine Mana:Hot *a Dwarf* (l):Hurt>flee
You flee head over heels.
West Alley
A little boy is here, running around.
Exits: North South.

* R HP:Fine Mana:Hot>n
West Alley
*a Dwarf* (l) is standing here.
Exits: North East South.
You suddenly notice *Râze the Fallohid Hobbit*.

* R HP:Fine Mana:Hot>
*Râze the Fallohid Hobbit* leaves vv S O U T H vv

* R HP:Fine Mana:Hot>
*a Dwarf* leaves >> E A S T >>

* R HP:Fine Mana:Hot>e

Meteor narrates 'ok we in warrens =)'

* R HP:Fine Mana:Hot>clt
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
*an Elf* is standing here.
*a Dwarf* (l) is standing here.
Exits: North East South West.

* R HP:Fine Mana:Hot>
You start to concentrate...
*an Elf* leaves >> E A S T >>

* R HP:Fine Mana:Hot *a Dwarf* (l):Wounded>
Ok.
The lightning bolt hits *a Dwarf* (l) with full impact.
You strongly pierce *a Dwarf* (l)'s left leg.
Your victim is shocked by your hit!

* R HP:Fine Mana:Hot *a Dwarf* (l):Wounded>
Insane narrates 'coolies'

* R HP:Fine Mana:Hot *a Dwarf* (l):Wounded>
Meteor narrates 'true'

* R HP:Fine Mana:Hot *a Dwarf* (l):Wounded>
You suddenly notice *an Elf*.

* R HP:Fine Mana:Hot *a Dwarf* (l):Wounded>
Insane narrates 'pop'
*a Dwarf* (l) sends you sprawling with a powerful bash.

* R HP:Fine Mana:Hot *a Dwarf* (l):Wounded>
*an Elf* leaves << W E S T <<

* R HP:Fine Mana:Hot *a Dwarf* (l):Wounded>
*a Dwarf* (l) smites your body extremely hard.

* R HP:Fine Mana:Hot *a Dwarf* (l):Wounded>tt *dwarf*
#   $target is now set to {*dwarf*}.

You suddenly notice *Râze the Fallohid Hobbit*.

* R HP:Fine Mana:Hot *a Dwarf* (l):Wounded>
Meteor narrates 'but they still suck =P'

* R HP:Fine Mana:Hot *a Dwarf* (l):Wounded>
*a Dwarf* (l) strongly smites your right leg.

fbt
* R HP:Hurt Mana:Hot *a Dwarf* (l):Wounded>
>>>> LOST ARMOUR<<<<
*Râze the Fallohid Hobbit* shoots your left leg very hard and shatters it.

Your head stops stinging.

* R HP:Wounded Mana:Hot *a Dwarf* (l):Wounded>
You quickly recall your stored spell...


You suddenly notice *an Elf*.
*an Elf* tries to pierce you, but your parry is successful.

Ok.
Your fireball completely envelops *a Dwarf* (l) in flames.

* R HP:Wounded Mana:Hot *a Dwarf* (l):Bad>flee               <-- die!

*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* leaves vv S O U T H vv

* R HP:Wounded Mana:Hot *an Elf*:Healthy>
You flee head over heels.
Snake Alley
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
Exits: East South.

* R HP:Wounded Mana:Hot>
A guard leaves vv S O U T H vv

* R HP:Wounded Mana:Hot>e
Snake Alley
A little boy is here, running around.
A Guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: East South West.

* R HP:Wounded Mana:Hot>s
Snake Alley
Exits: North East.

* R HP:Wounded Mana:Hot>e
Snake Alley
Exits: East South West.

* R HP:Wounded Mana:Hot>ca
You start to concentrate...

Insane narrates 'well we gots to do is stick up for ourselveS =)'
A blue transparent wall slowly appears around you.

* R HP:Wounded Mana:Warm>w
Snake Alley
An assassin is here looking for fresh blood and shining coins.
Exits: North East.

* R HP:Wounded Mana:Warm>n
Snake Alley
A little boy is here, running around.
A little boy is here, running around.
Exits: East South West.
You suddenly notice *Râze the Fallohid Hobbit*.

* R HP:Wounded Mana:Warm>w
Snake Alley
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
Exits: East South.

* R HP:Wounded Mana:Warm>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A Guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: North East South West.

* R HP:Wounded Mana:Warm>s
Oops! 
You cannot go there riding!

* R HP:Wounded Mana:Warm>w
West Alley
Exits: North East South.

* R HP:Wounded Mana:Warm>s
West Alley
Exits: North South.

* R HP:Wounded Mana:Warm>door door
#   $door is now set to {door}.
n
West Alley
Exits: North East South.
You suddenly notice *an Elf*.
*an Elf* leaves N O R T H

* R HP:Wounded Mana:Warm>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A Guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: North East South West.

* R HP:Wounded Mana:Warm>w
West Alley
Exits: North East South.

* R HP:Wounded Mana:Warm>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A Guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: North East South West.

* R HP:Wounded Mana:Warm>lead
You stop riding a trained horse (mine).
A trained horse (mine) starts following you.

* HP:Wounded Mana:Warm>s
The Entrance
A Guard is here looking for someone to abuse.
Exits: North South Up.

* HP:Wounded Mana:Warm>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: North.

* HP:Wounded Mana:Warm>
Gyshild narrates 'i was never down more than 20 hps =) was worth a purple =)'

* HP:Wounded Mana:Warm>n
The Entrance
A Guard is here looking for someone to abuse.
Exits: North South Up.

* HP:Wounded Mana:Warm>n
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A Guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: North East South West.

* HP:Wounded Mana:Warm>cs
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* HP:Hurt Mana:Cold>sc
98/162 hit, 26/125 mana, and 54/111 moves.

* HP:Hurt Mana:Cold>sc
98/162 hit, 26/125 mana, and 54/111 moves.

* HP:Hurt Mana:Cold>sc
s
98/162 hit, 26/125 mana, and 54/111 moves.

* HP:Hurt Mana:Cold>
A guard leaves vv S O U T H vv

* HP:Hurt Mana:Cold>The Entrance
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: North South Up.
A guard stops using a lantern.

* HP:Hurt Mana:Cold>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: North.

* HP:Hurt Mana:Cold>n
The Entrance
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: North South Up.

* HP:Hurt Mana:Cold>tt *dwarf*
#   $target is now set to {*dwarf*}.
u
fbt
harbad's Reception
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A finch flies low above the ground.
Exits: South Down.
A finch panics, and attempts to flee.
A finch leaves __ D O W N __

* HP:Hurt Mana:Cold>Nobody here by that name.                  <-- not here....=(
A mercenary-guard tries to cleave you, but your parry is successful.

* HP:Hurt Mana:Cold a mercenary-guard:Healthy>
The shady innkeeper pierces your body extremely hard and shatters it.
You feel a strong ache there!

* HP:Hurt Mana:Cold a mercenary-guard:Healthy>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Hurt Mana:Cold a mercenary-guard:Healthy>flee
flee
You flee head over heels.
Rest Room
A fine marble chessboard with ivory and ebony pieces is set here.
A large bulletin board is mounted on a wall here.
One of the citizens of Tharbad looks at you from the corner of his eye.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North.

* HP:Hurt Mana:Cold Move:Tired>flee
You flee head over heels.
Tharbad's Reception
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A trained horse (mine) is standing here.
Exits: South Down.

* HP:Hurt Mana:Cold Move:Tired>
You flee head over heels.
Rest Room
A fine marble chessboard with ivory and ebony pieces is set here.
A large bulletin board is mounted on a wall here.
One of the citizens of Tharbad looks at you from the corner of his eye.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North.

* HP:Hurt Mana:Cold Move:Tired>n
Tharbad's Reception
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A trained horse (mine) is standing here.
Exits: South Down.

* HP:Hurt Mana:Cold Move:Tired>d
The Entrance
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: North South Up.

* HP:Hurt Mana:Cold Move:Tired>n
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East South West.

* HP:Hurt Mana:Cold Move:Tired>
Vilespawn narrates 'thief gm is on mountain trail near abandonded tower'

* HP:Hurt Mana:Cold Move:Tired>C
Ok.

* HP:Hurt Mana:Cold Move:Tired>ri
A trained horse (mine) stops following you.
You pick up a trained horse (mine)'s reins, and start riding him.

* R HP:Hurt Mana:Cold Move:Tired>tr dwarf
You carefully examine the ground around you, looking for tracks...

tt *dwarf*
#   $target is now set to {*dwarf*}.
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* R HP:Hurt Mana:Cold Move:Tired>w
West Alley
Exits: North East South.

You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

* R HP:Hurt Mana:Cold Move:Tired>n
West Alley
A woman is here, looking for someone to chat with.
Exits: North South.


n
n
You stop tracking your victim.

* R HP:Hurt Mana:Cold Move:Tired>Northwest Corner of the Wall
Exits: East South.

* R HP:Hurt Mana:Cold Move:Tired>
Alas, you cannot go that way...

* R HP:Hurt Mana:Cold Move:Tired>e
The Old Tower Street
Exits: East West.

* R HP:Hurt Mana:Cold Move:Tired>e
e
The Old Tower Street
Exits: East West.
You suddenly notice a thief.

* R HP:Hurt Mana:Cold Move:Tired>Before the North Gate of Tharbad
Exits: North East South West.

* R HP:Hurt Mana:Cold Move:Tired>n
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
*Râze the Fallohid Hobbit* is standing here.
*a Dwarf* (l) is standing here.
*an Elf* is standing here.
Exits: North South.

* R HP:Hurt Mana:Cold Move:Tired>clt
You start to concentrate...

Your victim has disappeared!
*a Dwarf* leaves vv S O U T H vv

* R HP:Hurt Mana:Cold Move:Tired>s
Before the North Gate of Tharbad
Exits: North East South West.

* R HP:Hurt Mana:Warm Move:Tired>clt
Nobody here by that name.

* R HP:Hurt Mana:Cold Move:Tired>s
s
Main Street
A Guard is here looking for someone to abuse.
Exits: North East South.

* R HP:Hurt Mana:Cold Move:Tired>clt
Main Street
A finch flies low above the ground.
Exits: North South West.
A finch panics, and attempts to flee.
A finch leaves N O R T H

* R HP:Hurt Mana:Cold Move:Tired>Nobody here by that name.

* R HP:Hurt Mana:Cold Move:Tired>w
Snake Alley
A woman is here, looking for someone to chat with.
Exits: East South West.

* R HP:Hurt Mana:Cold Move:Tired>w
Snake Alley
A woman is here, looking for someone to chat with.
Exits: North East.

* R HP:Hurt Mana:Cold Move:Tired>n
Snake Alley
A little boy is here, running around.
Exits: East South West.
You suddenly notice an Assassin.

* R HP:Hurt Mana:Cold Move:Tired>w
Snake Alley
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: East South.

* R HP:Hurt Mana:Cold Move:Tired>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
*a Dwarf* (l) is standing here.
Exits: North East South West.

* R HP:Hurt Mana:Cold Move:Tired>s
#   $door is now set to {door}.
The door seems to be closed.

* R HP:Hurt Mana:Cold Move:Tired>kk
* R HP:Hurt Mana:Cold Move:Tired *a Dwarf* (l):Wounded>
You try to pierce *a Dwarf* (l), but he parries successfully.
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* leaves << W E S T <<

* R HP:Hurt Mana:Cold Move:Tired>w
kk

You bleed from open wounds.

* R HP:Hurt Mana:Cold Move:Tired>West Alley
*a Dwarf* (l) is standing here.
Exits: North East South.

* R HP:Hurt Mana:Cold Move:Tired>* R HP:Hurt Mana:Cold Move:Tired *a Dwarf* (l):Wound
ed>
You approach *a Dwarf* (l), trying to pierce him.

* R HP:Hurt Mana:Cold Move:Tired *a Dwarf* (l):Wounded>clt
clt

*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* leaves N O R T H

* R HP:Hurt Mana:Cold Move:Tired>*a Dwarf* (l) has arrived from the north.
You start to concentrate...

n
*a Dwarf* (l) panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves >> E A S T >>

* R HP:Hurt Mana:Cold Move:Tired>Nobody here by that name.

* R HP:Hurt Mana:Cold Move:Tired>West Alley
A woman is here, looking for someone to chat with.
Exits: North South.
You suddenly notice *Râze the Fallohid Hobbit*.

* R HP:Hurt Mana:Cold Move:Tired>
*Râze the Fallohid Hobbit* leaves vv S O U T H vv

* R HP:Hurt Mana:Cold Move:Tired>s
West Alley
Exits: North East South.
You suddenly notice *Râze the Fallohid Hobbit*.

* R HP:Hurt Mana:Cold Move:Tired>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
*a Dwarf* (l) is standing here.
Exits: North East South West.

* R HP:Hurt Mana:Cold Move:Tired>clt
You start to concentrate...

* R HP:Hurt Mana:Cold Move:Tired *a Dwarf* (l):Bad>
Ok.
The lightning bolt hits *a Dwarf* (l) with full impact.
You pierce *a Dwarf* (l)'s left foot hard and shatter it.

* R HP:Hurt Mana:Cold Move:Tired *a Dwarf* (l):Bad>
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* leaves << W E S T <<

* R HP:Hurt Mana:Cold Move:Tired>w
West Alley
*a Dwarf* (l) is standing here.
Exits: North East South.
*a Dwarf* (l) panics, and attempts to flee.
*a Dwarf* leaves N O R T H

* R HP:Hurt Mana:Cold Move:Tired>clt
Nobody here by that name.

* R HP:Hurt Mana:Cold Move:Tired>n
West Alley
A woman is here, looking for someone to chat with.
*a Dwarf* (l) is standing here.
Exits: North South.

* R HP:Hurt Mana:Cold Move:Tired>n
Northwest Corner of the Wall
Exits: East South.

* R HP:Hurt Mana:Cold Move:Slow>clt
Nobody here by that name.
*a Dwarf* (l) has arrived from the south.

* R HP:Hurt Mana:Cold Move:Slow>s
West Alley
A woman is here, looking for someone to chat with.
Exits: North South.

* R HP:Hurt Mana:Cold Move:Slow>n
Northwest Corner of the Wall
*a Dwarf* (l) is standing here.
Exits: East South.

* R HP:Hurt Mana:Cold Move:Slow>e
The Old Tower Street
Exits: East West.

* R HP:Hurt Mana:Cold Move:Slow>w
Northwest Corner of the Wall
*a Dwarf* (l) is standing here.
Exits: East South.

* R HP:Hurt Mana:Cold Move:Slow>clt
You start to concentrate...

* R HP:Hurt Mana:Icy Move:Slow *a Dwarf* (l):Dying>
Ok.
The lightning bolt hits *a Dwarf* (l) with full impact.
*a Dwarf* (l) is incapacitated and will slowly die, if not aided.
You pierce *a Dwarf* (l)'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gain a level!                                             <-- EASY COME!
Your blood freezes as you hear *a Dwarf* (l)'s death cry.
*a Dwarf* (l) is dead! R.I.P.

* R HP:Hurt Mana:Icy Move:Slow>
You get a pile of coins from the corpse of *a Dwarf*.
There was 32 gold coins, 14 silver pennies, and 62 copper pennies.

* R HP:Hurt Mana:Icy Move:Slow>narr dwarf rip
Insane narrates 'hehe, iolas instafled'
Ok.

* R HP:Hurt Mana:Icy Move:Slow>ec
corpse (here) : 
a hunting knife (brand new)
a large skin
a lantern
a City Key
a sable pouch
a broad silver belt
a great warsword (brand new)
a leather backpack
a forest green cloak (worn out)
a metal buckler (used)
a pair of vambraces (brand new)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a gold ring
a flask of orkish draught
a tower shield (brand new)
an engraved broadsword (brand new)
a lantern
a pork-pie
a pork-pie
a pork-pie
a pork-pie
a dark coloured flask

***********************************************************************************
ok nice loot! i looted some and raze some and i went inb bakery and regened.
a friend asks me if he loaded warsword so i scroll up to check and this happen...
***********************************************************************************

* HP:Hurt Mana:Warm>eq
You are using:
<wielded>            a black runed dagger (brand new)
<worn as shield>     a tower shield (brand new)
<worn on head>       a green hood (brand new)
<worn on body>       a plain shirt (used)
<worn about body>    a fine grey cloak (brand new)
<worn on arms>       a pair of soft leather sleeves (worn out)
<worn on hands>      a thin pair of leather gloves (worn out)
<worn on legs>       a brown pair of pants (used)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a wolfskin wristband (brand new)
<worn on finger>     a copper ring
<worn on finger>     a gold ring
<worn on back>       a leather backpack
<worn across back>   a laced quiver
<worn as belt>       a broad silver belt
<worn on belt>       a sable pouch
<worn on belt>       a keyring with a couple of keys and a set of lock picks
<worn on belt>       a sable pouch
<worn on belt>       a water skin

* HP:Hurt Mana:Warm>whe
Players in your zone
--------------------
Nushènak             - The Bakery

* HP:Hurt Mana:Warm>sc
90/163 hit, 42/125 mana, and 111/111 moves.

* HP:Hurt Mana:Warm>sc
ds
91/163 hit, 43/125 mana, and 111/111 moves.

* HP:Hurt Mana:Warm>
Your stomach can't contain anymore!
                                                          <-- here i scroll up=(
* HP:Hurt Mana:Warm> 
You hear a *click* in a lock.

* HP:Hurt Mana:Warm>
The door is opened from the other side.

* HP:Hurt Mana:Warm>
*Orodreth the Sindarin Elf* has arrived from the west.
*Râze the Fallohid Hobbit* has arrived from the west.

* HP:Hurt Mana:Warm>#   $door is now set to {door}.

*Orodreth the Sindarin Elf* closes the door.

* HP:Hurt Mana:Warm>
*Orodreth the Sindarin Elf* begins some strange incantations...

* HP:Hurt Mana:Warm>
*Orodreth the Sindarin Elf* utters the words 'block door'
The exit west seems to blur for a while.

* HP:Hurt Mana:Warm>
*Orodreth the Sindarin Elf* begins some strange incantations...

* HP:Hurt Mana:Warm>
*Orodreth the Sindarin Elf* utters the words 'qahijf gsfal'
*Orodreth the Sindarin Elf* sprays you with piercing rays of many-coloured
light.

* HP:Wounded Mana:Warm *Orodreth the Sindarin Elf*:Healthy>
*Râze the Fallohid Hobbit* removes a black runed dagger.
*Râze the Fallohid Hobbit* swiftly draws a black horn shortbow from across his
back.

* HP:Wounded Mana:Warm *Orodreth the Sindarin Elf*:Healthy>
*Râze the Fallohid Hobbit* puts a black runed dagger in a sable pouch.

* HP:Wounded Mana:Warm *Orodreth the Sindarin Elf*:Healthy>
*Râze the Fallohid Hobbit* nocks a missile in a black horn shortbow.

* HP:Wounded Mana:Warm *Orodreth the Sindarin Elf*:Healthy>st <-- here i come back
Do you not consider fighting as standing?

* HP:Wounded Mana:Warm *Orodreth the Sindarin Elf*:Healthy>U
O
*Orodreth the Sindarin Elf* begins some strange incantations...
It's already unlocked, it seems.

* HP:Wounded Mana:Warm *Orodreth the Sindarin Elf*:Healthy>That's impossible, I'm afr
aid.

* HP:Wounded Mana:Warm *Orodreth the Sindarin Elf*:Healthy>O

*Râze the Fallohid Hobbit* nocks a missile in a black horn shortbow.

* HP:Wounded Mana:Warm *Orodreth the Sindarin Elf*:Healthy>flee
That's impossible, I'm afraid.

* HP:Wounded Mana:Warm *Orodreth the Sindarin Elf*:Healthy>flee
flee
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Wounded Mana:Warm *Orodreth the Sindarin Elf*:Healthy>O
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Wounded Mana:Warm *Orodreth the Sindarin Elf*:Healthy>flee
You flee head over heels.
PANIC! 
You couldn't escape!
*Orodreth the Sindarin Elf* utters the word 'fireball'
>>>> LOST ARMOUR<<<<
*Orodreth the Sindarin Elf*'s fireball completely envelops you, causing
infernal pain.

* HP:Bad Mana:Warm *Orodreth the Sindarin Elf*:Healthy>O
*Orodreth the Sindarin Elf* begins some strange incantations...
That's impossible, I'm afraid.

* HP:Bad Mana:Warm *Orodreth the Sindarin Elf*:Healthy>flee
O
You flee head over heels.
PANIC! 
You couldn't escape!
You wish that your wounds would stop BLEEDING so much!

* HP:Bad Mana:Warm *Orodreth the Sindarin Elf*:Healthy>*Râze the Fallohid Hobbit* noc
ks a missile in a black horn shortbow.
That's impossible, I'm afraid.

* HP:Bad Mana:Warm *Orodreth the Sindarin Elf*:Healthy>PANIC! 
You can't quit the figh
t!

* HP:Bad Mana:Warm *Orodreth the Sindarin Elf*:Healthy>That's impossible, I'm afraid.


* HP:Bad Mana:Warm *Orodreth the Sindarin Elf*:Healthy>tt *hobbit*
#   $target is now set to {*hobbit*}.
fbt
fbt
You quickly recall your stored spell...
*Orodreth the Sindarin Elf* utters the word 'fireball'
*Orodreth the Sindarin Elf* throws a fireball at you, death is immediate.
You lost some renown in this battle!                               <-- arrgh!
Ouch! 
You lose a level!                               <-- EASY GO!

You are dead! Sorry...


fbt
Alas, you realize that yet again the mighty knowledge of drowned Númenor has
been lost... Despair settles on you.


************************************************************************************
Well this sucked cause i woulda rather kept my eq then killing him but hey, shit
happens =).
************************************************************************************
Top of Page Down to last comment


Râze2000-11-09 17:17:08
gawd i love beeing named.

so for the overkill, orodreth did the damage, i shot ye twice.
hiolo was *cough* level 9 so dont call it overkill ? if orodreth
entered you solo you would have ripped to. anyway ritual got his eq
back and i was happy with 100k and some wps. comf on death anyway :)

Râze "Razorblade" Vrink, littlebrother of Râzk.

smuggler, bastard and son of a bitch.
Râze2000-11-09 17:23:49
btw i stabbed you to awful before that to.
Draaz2000-11-09 17:27:41
hehe.. my bad =(
i didnt know you where still in tharbad when i asked.. =P
Hiolo2000-11-09 17:43:12
hehe I tracked you to bakery 'strut'
ritual2000-11-09 17:56:15
Yeah, shouldn't play with unfamiliar client settings, was playing with friends settings cause couldn't load mine for some reason. Flee key was at wrong place. Was spamming bash *man* when i was wounded, but got 'You are too afraid' message, and ofcourse, wimpy aliases werent working... got most of eqback, tho orodreth rented with my engraved bs.
nushenak2000-11-09 19:16:30
i didnt say it was overkill did i?
and i wouldnt died to oroblabla the elf if i wasnt scrolling up
Makilnor2000-11-09 19:21:15
My favorite part:

You strongly pierce *a Dwarf* (l)'s left leg.
Your victim is shocked by your hit!

Power to the BNs!
Fredde2000-11-09 19:22:23
YOU FAKKING SOB DRAAZ!! kan ju itne fråga ch sådär, tror du han klarar göra 2 saker samtidigt

ÄGGSKALLE! allt är ditt fel!
Râze2000-11-09 19:26:20
you did say it was overkill afterwards you died. you logged god and talked to me.
Duvel2000-11-09 19:39:15
Bah jsut bad timing, too bad =( *comf*
nushenak2000-11-09 20:58:56
i did not say it was overkill!
i said :
t raze didnt you se i was afk??
t raze do you really think i would let you 2 enter on me, let you close and block and switch to bow and attack me before i stand up ?

and maybe something like this cause i was so damn mad:
t raze well you suck anyway
=)
Râze2000-11-09 21:35:50
hehe ok you got afk and AFK you where minor afk you where afk about 20 seconds or something :)
Graendal2000-11-10 00:00:22
*peer*
Why the hell would you go behind a lockable closeable to regen?
Sure you dont wanna get stabbed, but thats asking to get wacked.
grunge2000-11-10 00:36:41
yawn
Check scrollbac2000-11-10 01:12:29
Unknown2000-11-10 02:45:59
raze sucks anyway?
*lick*2000-11-10 03:48:09
Good log!
Vanir2000-11-10 22:06:11
Scrollbacking is deadly...*nod self*
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