I died to dreadful orc. it's a sad thing, especially since
when i went back to
A mean brigand (x) makes a strange sound, as you place a double edged eket in his back.
A mean brigand (x) yells 'HELP! Sobakasu is trying to kill me in A Small, Musty Room!'
* S HP:Fine a mean brigand (x):Hurt>
You strongly pierce a mean brigand (x)'s right leg.
* S HP:Fine a mean brigand (x):Hurt>
A mean brigand leaves <<W E S T<<.
* S HP:Fine a mean brigand (x):Hurt>cha moo agg
Ok.
* S HP:Fine a mean brigand (x):Hurt>
You strongly pierce a mean brigand (x)'s right arm.
* S HP:Fine a mean brigand (x):Hurt>
A mean brigand (x) pierces your body and tickles it.
* S HP:Fine a mean brigand (x):Hurt>
A mean brigand (x) bleeds from open wounds.
* S HP:Fine a mean brigand (x):Wounded>
You suddenly notice a mean brigand.
* S HP:Fine a mean brigand (x):Wounded>
You strongly pierce a mean brigand (x)'s right arm.
* S HP:Fine a mean brigand (x):Wounded>
A mean brigand (x) pierces your left arm and tickles it.
* S HP:Fine a mean brigand (x):Wounded>
A mean brigand has revealed *a dreadful Orc*!
* S HP:Fine a mean brigand (x):Wounded>
*a dreadful Orc* leaves <<W E S T<<.
* S HP:Fine a mean brigand (x):Wounded>f
*a dreadful Orc* has arrived from the <<< W E S T <<<.
A mean brigand (x) pierces your left leg and tickles it.
* S HP:Fine a mean brigand (x):Wounded>w
You swiftly dodge *a dreadful Orc*'s attempt to pierce you.
You lightly pierce a mean brigand (x)'s right foot and tickle it.
* S HP:Fine a mean brigand (x):Wounded>w
w
You flee head over heels.
Robbers Haven
A small oaken table has been set here.
A thief is here looking for some stranger to rob.
Exits: East West.
* S HP:Fine>w
Robbers Haven
A brigand, looking at your nice purse, is sneaking here.
Exits: North East West.
* S HP:Fine>w
You need to swim to go there.
* S HP:Fine>w
You need to swim to go there.
* S HP:Fine>
You need to swim to go there.
* S HP:Fine>
You need to swim to go there.
* S HP:Fine>sw
You need to swim to go there.
* S HP:Fine>w
Ok, from now you'll try to swim.
* W S HP:Fine>w
An Underground Lake
Exits: North East.
You suddenly notice a watersnake.
* W S HP:Fine>
Alas, you cannot go that way...
You swim and successfully stay on the water.
* W S HP:Fine>w
n
n
Alas, you cannot go that way...
* W S HP:Fine>n
An Underground Lake
Exits: North East South.
* W S HP:Fine>An Underground Stream
Exits: North East South.
* W S HP:Fine>n
An Underground Stream
*a dreadful Orc* is standing here.
Exits: South Up.
* W S HP:Fine>n
Alas, you cannot go that way...
* W S HP:Fine>
Alas, you cannot go that way...
* W S HP:Fine>s
An Underground Stream
Exits: North East South.
* W S HP:Fine>s
An Underground Lake
Exits: North East South.
* W S HP:Fine>n
An Underground Stream
Exits: North East South.
* W S HP:Fine>
*a dreadful Orc* has arrived from the ^^^ N O R T H ^^^.
* W S HP:Fine>n
*a dreadful Orc* pierces your body and tickles it.
No way!
You are fighting for your life!
* W S HP:Fine *a dreadful Orc*:Healthy>wdf
Arglebargle, glop-glyf!?!
*a dreadful Orc* strongly pierces your body.
* W S HP:Fine *a dreadful Orc*:Healthy>f
You flee head over heels.
An Underground Stream
Exits: South Up.
* W S HP:Fine>
*a dreadful Orc* has arrived from the vvv S O U T H vvv.
* W S HP:Fine>
*a dreadful Orc* pierces your left leg extremely hard and shatters it.
You flee head over heels.
An Underground Stream
Exits: North East South.
* W S HP:Hurt>f
s
You flee head over heels.
An Underground Lake
Exits: North East South.
* W S HP:Hurt>s
An Underground Lake
A grey snake slides along the water.
Exits: North East.
* W S HP:Hurt>
Alas, you cannot go that way...
* W S HP:Hurt>e
Robbers Haven
A brigand, looking at your nice purse, is sneaking here.
Exits: North East West.
You suddenly notice a mean brigand.
* W S HP:Hurt>e
Robbers Haven
A small oaken table has been set here.
Exits: East West.
You suddenly notice a mean brigand (x).
* W S HP:Hurt>w
Robbers Haven
A brigand, looking at your nice purse, is sneaking here.
Exits: North East West.
* W S HP:Hurt>
*a dreadful Orc* has arrived from the ^^^ N O R T H ^^^.
* W S HP:Hurt>
*a dreadful Orc* leaves >>E A S T>>.
* W S HP:Hurt>w
Ganon narrates 'umm p(cahs themys marky etc...) on?'
* W S HP:Hurt>An Underground Lake
A grey snake slides along the water.
Exits: North East.
* W S HP:Hurt>n
n
w
An Underground Lake
Exits: North East South.
* W S HP:Hurt>n
An Underground Stream
Exits: North East South.
* W S HP:Hurt>
Alas, you cannot go that way...
* W S HP:Hurt>n
An Underground Stream
*a dreadful Orc* is standing here.
Exits: South Up.
* W S HP:Hurt>
*a dreadful Orc* leaves vvS O U T Hvv.
* W S HP:Hurt>
Alas, you cannot go that way...
* W S HP:Hurt>u
The weeds seems to be closed.
* W S HP:Hurt>open weeds
u
Ok.
* W S HP:Hurt>w
w
A Tiny Waterfall
There is a lot of water on the ground.
The butchered corpse of a grey wolf is lying here.
A stocky mountain mule(Eva) is here, waiting to serve. ### my big mistake:
Exits: North Down. ### forgot to get my mount back.
* W S HP:Hurt>
Alas, you cannot go that way...
* W S HP:Hurt>
Alas, you cannot go that way...
* W S HP:Hurt>sn
sneak
You stop sneaking.
* W HP:Hurt>n
A Small Rivulet in the Hills
There is a lot of water on the ground.
Exits: South West.
* W HP:Hurt>w
w
w
A Small Rivulet in the Hills
There is a lot of water on the ground.
Exits: East West.
* W HP:Hurt>Tower Hills
There is a lot of water on the ground.
Exits: East South West.
* W HP:Hurt>w
w
Tower Hills
There is a lot of water on the ground.
A beer bottle has been left here.
A stocky mountain mule is here, waiting to serve.
Exits: East South.
* W HP:Hurt>w
Alas, you cannot go that way...
* W HP:Hurt>
Alas, you cannot go that way...
* W HP:Hurt>
Alas, you cannot go that way...
* W HP:Hurt>narr org GH ### What? I didn't really
w ### have time to type a full
narrate org GH ### description....
Ok.
* W HP:Hurt>s
Alas, you cannot go that way...
* W HP:Hurt>s
Twisty Path in the Hills
There is a lot of water on the ground.
A stocky mountain mule is here, waiting to serve.
Exits: North East South West.
* W HP:Hurt>Twisty Path in the Hills
There is a lot of water on the ground.
Exits: North East South West.
* W HP:Hurt>s
Twisty Path in the Hills
There is a lot of water on the ground.
Exits: North East West.
* W HP:Hurt Move:Tired>s
Alas, you cannot go that way...
* W HP:Hurt Move:Tired>w
s
Twisty Path in the Hills
There is a lot of water on the ground.
Exits: North East South West.
* W HP:Hurt Move:Tired>w
s
w
Twisty Path in the Hills
There is a lot of water on the ground.
A grey wolf is here, snarling aggressively.
Exits: East South West.
You begin to feel hungry.
* W HP:Hurt Move:Tired>s
Twisty Path in the Hills
There is a lot of water on the ground.
Exits: North East South West.
* W HP:Hurt Move:Tired>w
Twisty Path in the Hills
There is a lot of water on the ground.
Exits: North East West.
* W HP:Hurt Move:Tired>s
w
Twisty Path in the Hills
There is a lot of water on the ground.
Exits: North East South West.
* W HP:Hurt Move:Tired>Twisty Path in the Hills
There is a lot of water on the ground.
A grey wolf is here, snarling aggressively.
Exits: East South West.
* W HP:Hurt Move:Tired>Twisty Path in the Hills
There is a lot of water on the ground.
Exits: North East West.
* W HP:Hurt Move:Slow>
Alas, you cannot go that way...
* W HP:Hurt Move:Slow>w
Twisty Path in the Hills
There is a lot of water on the ground.
Exits: North East South West.
* W HP:Hurt Move:Slow>Twisty Path in the Hills
There is a lot of water on the ground.
A stocky mountain mule is here, waiting to serve.
Exits: North East South West.
* W HP:Hurt Move:Slow>s
Twisty Path in the Hills
There is a lot of water on the ground.
Exits: North East South West.
* W HP:Hurt Move:Slow>s
Twisty Path in the Hills
There is a lot of water on the ground.
Exits: North East West.
* W HP:Hurt Move:Slow>w
s
w
s
Meric narrates 'is that orc GH?'
Twisty Path in the Hills
There is a lot of water on the ground.
Exits: North South West.
* W HP:Hurt Move:Slow>Small Hills
There is a lot of water on the ground.
Exits: North South West.
* W HP:Hurt Move:Weak>Small Hills
There is a lot of water on the ground.
Exits: East West.
* W HP:Hurt Move:Weak>
Alas, you cannot go that way...
* W HP:Hurt Move:Weak>w
Small Hills
There is a lot of water on the ground.
Exits: North East.
* W HP:Hurt Move:Weak>e
Small Hills
There is a lot of water on the ground.
Exits: East West.
* W HP:Hurt Move:Weak>e
Small Hills
There is a lot of water on the ground.
Exits: North South West.
* W HP:Hurt Move:Fainting>s
Videl narrates 'wow thats new'
* W HP:Hurt Move:Weak>s
Small Hills
There is a lot of water on the ground.
Exits: North South West.
* W HP:Hurt Move:Fainting>
You are too exhausted.
* W HP:Hurt Move:Fainting>hide ###bah. my hands get so
hide <object> or hide <effort> ###clumsy when i'm mortally
###afraid.
* W HP:Hurt Move:Fainting>hidenorm ###<- see? *sigh*
Arglebargle, glop-glyf!?!
* W HP:Hurt Move:Weak>hide norm
You attempt to hide yourself.
Darkangel narrates 'was sharmak sharghl and mammoth :D'
Oops, you've sensed a danger!
Aye!
You cannot concentrate any more...
*a dreadful Orc* pierces your right leg very hard and shatters it.
You flee head over heels.
Small Hills
There is a lot of water on the ground.
Exits: East.
* W HP:Hurt Move:Exhausted>e
Puma narrates 'anyone suggest a good shield for a lowbie scout type?'
* W HP:Hurt Move:Exhausted>e
You are too exhausted.
* W HP:Hurt Move:Fainting>
Darkangel narrates 'and nonames.'
* W HP:Hurt Move:Fainting>
You are too exhausted.
* W HP:Hurt Move:Fainting>
Oops, you've sensed a danger!
*a dreadful Orc* lightly pierces your left arm.
* W HP:Hurt Move:Fainting *a dreadful Orc*:Healthy>
You pierce *a dreadful Orc*'s right leg hard and tickle it.
* W HP:Hurt Move:Fainting *a dreadful Orc*:Fine>hidg
You flee head over heels.
PANIC!
You couldn't escape!
* W HP:Hurt Move:Fainting *a dreadful Orc*:Fine>Arglebargle, glop-glyf!?!
You pierce *a dreadful Orc*'s body very hard and tickle it.
*a dreadful Orc* lightly pierces your left arm.
* W HP:Wounded Move:Fainting *a dreadful Orc*:Fine>g
You flee head over heels.
PANIC!
You couldn't escape!
* W HP:Wounded Move:Fainting *a dreadful Orc*:Fine>Get what?
You strongly pierce *a dreadful Orc*'s right foot and tickle it.
*a dreadful Orc* pierces your head hard and shatters it.
* W HP:Wounded Move:Fainting *a dreadful Orc*:Fine>f
f
f
You flee head over heels.
You are too exhausted.
PANIC!
You couldn't escape!
* W HP:Wounded Move:Fainting *a dreadful Orc*:Fine>
You flee head over heels.
You are too exhausted.
PANIC!
You couldn't escape!
You flee head over heels.
You are too exhausted.
PANIC!
You couldn't escape!
* W HP:Wounded Move:Fainting *a dreadful Orc*:Fine>
You flee head over heels.
You are too exhausted.
PANIC!
You couldn't escape!
You strongly pierce *a dreadful Orc*'s right leg and tickle it.
* W HP:Wounded Move:Fainting *a dreadful Orc*:Fine>f
You pierce *a dreadful Orc*'s body extremely hard.
* W HP:Wounded Move:Fainting *a dreadful Orc*:Fine>f
You flee head over heels.
You are too exhausted.
PANIC!
You couldn't escape!
* W HP:Wounded Move:Fainting *a dreadful Orc*:Fine>
You flee head over heels.
You are too exhausted.
PANIC!
You couldn't escape!
*a dreadful Orc* smiles viciously.
* W HP:Wounded Move:Fainting *a dreadful Orc*:Fine>f
You flee head over heels.
PANIC!
You couldn't escape!
* W HP:Wounded Move:Fainting *a dreadful Orc*:Fine>
You flee head over heels.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
You pierce *a dreadful Orc*'s right arm and tickle it.
*a dreadful Orc* pierces your body.
* W HP:Wounded Move:Fainting *a dreadful Orc*:Fine>
You flee head over heels.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
* W HP:Wounded Move:Fainting *a dreadful Orc*:Fine>'nooo
*a dreadful Orc* strongly pierces your left leg and shatters it.
* W HP:Bad Move:Fainting *a dreadful Orc*:Fine>
Ok.
PANIC!
You can't quit the fight!
* W HP:Bad Move:Fainting *a dreadful Orc*:Fine>
You strongly pierce *a dreadful Orc*'s right leg and tickle it.
* W HP:Bad Move:Fainting *a dreadful Orc*:Hurt>
*a dreadful Orc* strongly pierces your left foot and shatters it.
You wish that your wounds would stop BLEEDING so much!
* W HP:Bad Move:Fainting *a dreadful Orc*:Hurt>f
You flee head over heels.
PANIC!
You couldn't escape!
* W HP:Bad Move:Fainting *a dreadful Orc*:Hurt>f
You flee head over heels.
Small Hills
There is a lot of water on the ground.
Exits: North South West.
* W HP:Bad Move:Exhausted>
You flee head over heels.
You are too exhausted.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
* W HP:Bad Move:Exhausted>
*a dreadful Orc* has arrived from the <<< W E S T <<<.
* W HP:Bad Move:Exhausted>
*a dreadful Orc* tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* W HP:Bad Move:Exhausted *a dreadful Orc*:Hurt>h
You strongly pierce *a dreadful Orc*'s head and tickle it.
* W HP:Bad Move:Exhausted *a dreadful Orc*:Hurt>hide quick
No way!
You are fighting for your life!
You flee head over heels.
You are too exhausted.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
* W HP:Bad Move:Exhausted *a dreadful Orc*:Hurt>
*a dreadful Orc* strongly pierces your right foot and shatters it.
You wish that your wounds would stop BLEEDING so much!
* W HP:Awful Move:Exhausted *a dreadful Orc*:Hurt>h
h
hide quick
No way!
You are fighting for your life!
* W HP:Awful Move:Fainting *a dreadful Orc*:Hurt>hide quick
No way!
You are fighting for your life!
You flee head over heels.
You are too exhausted.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
You pierce *a dreadful Orc*'s body hard.
* W HP:Awful Move:Fainting *a dreadful Orc*:Hurt>
*a dreadful Orc* pierces your left leg hard and shatters it.
You are incapacitated and will slowly die, if not aided.
* W HP:Dying Move:Fainting *a dreadful Orc*:Hurt>f
You are in a pretty bad shape, unable to do anything!
* W HP:Dying Move:Fainting *a dreadful Orc*:Hurt>
You are hungry.
* W HP:Dying Move:Fainting *a dreadful Orc*:Hurt>
You are dead! Sorry...
o W HP:Awful Move:Fainting>his
On the fourth of Ivanneth in the year of 2851 of the third age, you were killed in the
Small Hills by an Orc.