We picked the fight.
posted by Verminaard
2000-11-15 11:04:00
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2 vs. 2 near nis.
Start logging: 15.11.2000 10:24
Logged by Verminaard the Orc.

 // I and Vanamoor run around some, fighting various pukes. Found an elf
    inside necromancer area who called Healy for backup (?). So we fight
    2 vs. 2 and Nebula manage to quake us some, that + rangers result in
    us seeking shelter behind stonedoor. We wanted'em to enter, which I
    thought they'd do since Healy was around; we just got ourself the key. //


o HP:Fine Mana:Cold>' how's mana, hps and armour?
emote hisses 'how's mana, hps and armour?'
Ok.

o HP:Fine Mana:Cold>stat
OB: 133%, DB: -42%, PB: 41%, Armour: 92%. Wimpy: 150. Mood: aggressive.
Needed: 490,031 xp, 2,263 tp. Gold: 47. Alert: normal.
Affected by:
- a light wound at the body.
- noquit
- novoid

o HP:Fine Mana:Cold>
Vanamoor says '126'

o HP:Fine Mana:Cold>
Vanamoor says '14'

o HP:Fine Mana:Cold>l
Stairs Leading Down
Vanamoor is standing here.

o HP:Fine Mana:Cold>' shit
emote hisses 'shit'
Ok.

o HP:Fine Mana:Cold>
Saving Verminaard.

o HP:Fine Mana:Cold>' what's deal if they enter?
emote hisses 'what's deal if they enter?'
Ok.


o HP:Fine Mana:Cold>' Have any heal/sanc scrolls for yourself?
emote hisses 'Have any heal/sanc scrolls for yourself?'
Ok.

o HP:Fine Mana:Warm>l
Stairs Leading Down
Vanamoor is standing here.
Vanamoor shrugs indifferently.

o HP:Fine Mana:Warm>
Vanamoor says 'i heal'

o HP:Fine Mana:Warm>' good
emote hisses 'good'
Ok.

o HP:Fine Mana:Warm>sc

You hear a *click* in a lock.

o HP:Fine Mana:Warm>The stonedoor is opened from the other side.
329/436 hit, 24/70 mana, and 150/150 moves.

o HP:Fine Mana:Warm>st
You stop resting, and stand up.

o HP:Fine Mana:Warm>lpd
Ok.

o HP:Fine Mana:Warm>fq
*click*

o HP:Fine Mana:Warm>
flush quick
You begin to search ...

o HP:Fine Mana:Warm>sc
332/436 hit, 26/70 mana, and 150/150 moves.

o HP:Fine Mana:Warm>sc
332/436 hit, 26/70 mana, and 150/150 moves.

o HP:Fine Mana:Warm>rest
You sit down and rest your tired bones.

o HP:Fine Mana:Warm>
You hear a *click* in a lock.

o HP:Fine Mana:Warm>
The stonedoor is opened from the other side.

o HP:Fine Mana:Warm>st
You stop resting, and stand up.

o HP:Fine Mana:Warm>
*Healy the Half-Elf* has arrived from the west.
*an Elf* has arrived from the west.

* HP:Fine Mana:Warm>lpd
Ok.

* HP:Fine Mana:Warm>d
*click*

* HP:Fine Mana:Warm>The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Exits: East Up.

* HP:Fine Mana:Warm>l
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Vanamoor is standing here.

* HP:Fine Mana:Warm>
*Healy the Half-Elf* has arrived from above.
*an Elf* has arrived from above.

* HP:Fine Mana:Warm>
*Healy the Half-Elf* begins some strange incantations...

* HP:Fine Mana:Warm>u
Stairs Leading Down
Exits: West Down.

o HP:Fine Mana:Warm>
*Healy the Half-Elf* has arrived from below.
*an Elf* has arrived from below.

* HP:Fine Mana:Warm>
*Healy the Half-Elf* begins some strange incantations...

* HP:Fine Mana:Warm>d
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Exits: East Up.

* HP:Fine Mana:Warm>label 2.elf ff
Exactly whom did you wish to give a label?

* HP:Fine Mana:Warm>u
Stairs Leading Down
*Healy the Half-Elf* is standing here.
*an Elf* is standing here (Shrouded).
Exits: West Down.

* HP:Fine Mana:Warm>lpd
*Healy the Half-Elf* says: burn
It's already closed!

* HP:Fine Mana:Warm>d
It's already locked!

* HP:Fine Mana:Warm>The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Exits: East Up.

* HP:Fine Mana:Warm>
*Healy the Half-Elf* has arrived from above.
*an Elf* has arrived from above.

* HP:Fine Mana:Warm>
*Healy the Half-Elf* begins some strange incantations...

* HP:Fine Mana:Warm>u
Stairs Leading Down
Exits: West Down.

o HP:Fine Mana:Warm>
*Healy the Half-Elf* has arrived from below.
*an Elf* has arrived from below.

* HP:Fine Mana:Warm>
*Healy the Half-Elf* begins some strange incantations...

* HP:Fine Mana:Warm>label 2.elf ff
Ok.

* HP:Fine Mana:Warm>d
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Exits: East Up.

* HP:Fine Mana:Warm>l
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Vanamoor is standing here.

* HP:Fine Mana:Warm>' do 2.
emote hisses 'do 2.'
Ok.

* HP:Fine Mana:Hot>tt ff
#   $target is now set to {ff}.
fur
a
You stop using a forest green cloak.

* HP:Fine Mana:Hot>
You wear a black warg fur about your body.

* HP:Fine Mana:Hot>Vanamoor has reconnected.
change mood aggressive
Ok.

* HP:Fine Mana:Hot>Up
BASH $target
Stairs Leading Down
*Healy the Half-Elf* is standing here trying to concentrate.
*an Elf* (ff) is standing here (Shrouded).
Exits: West Down.
*an Elf* (ff) begins some strange incantations...

* HP:Fine Mana:Hot>*Healy the Half-Elf* utters the words 'braqt eaaf'
The exit west seems to blur for a while.

*an Elf* (ff) utters the words 'diesilla barh'
Vanamoor staggers back as the lightning bolt sent by *an Elf* (ff) hits her.

*Healy the Half-Elf* begins some strange incantations...

Vanamoor slashes *an Elf* (ff)'s body hard.

*Healy the Half-Elf* utters the words 'diesilla barh'
Vanamoor staggers back as the lightning bolt sent by *Healy the Half-Elf* hits
her.

*Healy the Half-Elf* begins some strange incantations...
*an Elf* (ff) begins some strange incantations...

Your bash at *an Elf* (ff) sends her sprawling.
You pound *an Elf* (ff)'s left leg extremely hard.

* HP:Fine Mana:Hot *an Elf* (ff):Fine Vanamoor:Wounded>
Vanamoor panics, and attempts to flee.
Vanamoor leaves << down >> mountless.

* HP:Fine Mana:Hot *an Elf* (ff):Fine>BASH $target
Bash someone already bashed? Aren't we funny?

* HP:Fine Mana:Hot *an Elf* (ff):Fine>BASH $target
Bash someone already bashed? Aren't we funny?

* HP:Fine Mana:Hot *an Elf* (ff):Fine>
*Healy the Half-Elf* leaves << down >> mountless.

* HP:Fine Mana:Hot *an Elf* (ff):Fine>BASH $target
Bash someone already bashed? Aren't we funny?

* HP:Fine Mana:Hot *an Elf* (ff):Fine>BASH $target
Bash someone already bashed? Aren't we funny?

* HP:Fine Mana:Hot *an Elf* (ff):Fine>BASH $target
Bash someone already bashed? Aren't we funny?

* HP:Fine Mana:Hot *an Elf* (ff):Fine>BASH $target
Bash someone already bashed? Aren't we funny?
You pound *an Elf* (ff)'s body extremely hard and shatter it.

* HP:Fine Mana:Hot *an Elf* (ff):Hurt>BASH $target
Bash someone already bashed? Aren't we funny?

* HP:Fine Mana:Hot *an Elf* (ff):Hurt>
Vanamoor has arrived from below.

* HP:Fine Mana:Hot *an Elf* (ff):Hurt>BASH $target
Vanamoor leaves << down >> mountless.
Bash someone already bashed? Aren't we funny?

* HP:Fine Mana:Hot *an Elf* (ff):Hurt>BASH $target
Bash someone already bashed? Aren't we funny?

* HP:Fine Mana:Hot *an Elf* (ff):Hurt>BASH $target
Bash someone already bashed? Aren't we funny?

* HP:Fine Mana:Hot *an Elf* (ff):Hurt>BASH $target
Bash someone already bashed? Aren't we funny?
*an Elf* (ff) seems to have recovered her senses.

* HP:Fine Mana:Hot *an Elf* (ff):Hurt>BASH $target
Vanamoor has arrived from below.

*an Elf* (ff) panics, and attempts to flee.

*Healy the Half-Elf* has arrived from below.

sd bars
#   $door is now set to {bars}.
Vanamoor gets an azure scroll from a sable pouch.

Vanamoor recites an azure scroll.
Vanamoor heals herself.

*an Elf* (ff) panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves << down >> mountless.

* HP:Fine Mana:Hot>
*Healy the Half-Elf* utters the words 'diesilla barh'
Vanamoor staggers back as the lightning bolt sent by *Healy the Half-Elf* hits
her.

* HP:Fine Mana:Hot>d
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*an Elf* (ff) is standing here.
Exits: East Up.

* HP:Fine Mana:Hot>
*an Elf* leaves << up >> mountless.

* HP:Fine Mana:Hot>upd
*click*

* HP:Fine Mana:Hot>
Ok.

* HP:Fine Mana:Hot>
Vanamoor has arrived from above.

* HP:Fine Mana:Hot>e
Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A prisoner is sitting here, looking at you with sad eyes.
Exits: West.

* HP:Fine Mana:Hot>f
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Fine Mana:Hot>lpd
Ok.
Vanamoor begins some strange incantations...

* HP:Fine Mana:Hot>*click*

* HP:Fine Mana:Hot>
Vanamoor utters the words 'judicandus gzfuajg'
Vanamoor's spell backfires, and she squeals in surprise!

* HP:Fine Mana:Hot>
Vanamoor begins some strange incantations...

* HP:Fine Mana:Hot>upd;f;lpd
*click*

* HP:Fine Mana:Hot>
Ok.

* HP:Fine Mana:Hot>
You flee head over heels.
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
*an Elf* (ff) is standing here trying to concentrate.
Exits: East Up.

* HP:Fine Mana:Hot>
Ok.

* HP:Fine Mana:Hot>*click*

* HP:Fine Mana:Hot>
*an Elf* (ff) utters the words 'judicandus gzfuajg'

* HP:Fine Mana:Hot>u
Stairs Leading Down
Exits: West Down.

o HP:Fine Mana:Hot>Down
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
*an Elf* (ff) is standing here.
Exits: East Up.

* HP:Fine Mana:Hot>HIT $target
* HP:Fine Mana:Hot *an Elf* (ff):Hurt>
You pound *an Elf* (ff)'s left foot very hard.

* HP:Fine Mana:Hot *an Elf* (ff):Hurt>
*an Elf* (ff) begins some strange incantations...

* HP:Fine Mana:Hot *an Elf* (ff):Hurt>Look

You pound *an Elf* (ff)'s left foot extremely hard and shatter it.

* HP:Fine Mana:Hot *an Elf* (ff):Wounded>The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here trying to concentrate.
*an Elf* (ff) is here, fighting YOU.

* HP:Fine Mana:Hot *an Elf* (ff):Wounded>FLEE
You flee head over heels.
Stairs Leading Down
Exits: West Down.

o HP:Fine Mana:Hot>Down
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
*an Elf* (ff) is standing here.
Exits: East Up.

* HP:Fine Mana:Hot>Up
Stairs Leading Down
Exits: West Down.

o HP:Fine Mana:Hot>Down
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
*an Elf* (ff) is standing here trying to concentrate.
Exits: East Up.

* HP:Fine Mana:Hot>HIT $target
You cannot attack and flee at the same time.

* HP:Fine Mana:Hot>
*an Elf* (ff) utters the words 'judicandus gzfuajg'

* HP:Fine Mana:Hot>HIT $target
* HP:Fine Mana:Hot *an Elf* (ff):Wounded>
You pound *an Elf* (ff)'s right leg extremely hard and shatter it.

* HP:Fine Mana:Hot *an Elf* (ff):Wounded>
*an Elf* (ff) begins some strange incantations...
*an Elf* (ff) panics, and attempts to flee.
*an Elf* (ff) panics, but can't stop fighting to flee.

* HP:Fine Mana:Hot *an Elf* (ff):Wounded>
*an Elf* (ff) panics, and attempts to flee.
*an Elf* leaves << up >> mountless.

* HP:Fine Mana:Hot>Up
Stairs Leading Down
*an Elf* (ff) is standing here.
Exits: West Down.

* HP:Fine Mana:Hot>HIT $target
* HP:Fine Mana:Hot *an Elf* (ff):Wounded>
You approach *an Elf* (ff), trying to pound her.

* HP:Fine Mana:Hot *an Elf* (ff):Wounded>
You pound *an Elf* (ff)'s left foot extremely hard and shatter it.

* HP:Fine Mana:Hot *an Elf* (ff):Bad>
*an Elf* (ff) panics, and attempts to flee.
*an Elf* (ff) panics, and attempts to flee.
*an Elf* leaves << down >> mountless.

* HP:Fine Mana:Hot>
*Healy the Half-Elf* has arrived from below.
*an Elf* (ff) has arrived from below.

Down
HIT $target
*Healy the Half-Elf* begins some strange incantations...

* HP:Fine Mana:Hot>The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Exits: East Up.

* HP:Fine Mana:Hot>They aren't here.

* HP:Fine Mana:Hot>Up
HIT $target
Stairs Leading Down
*Healy the Half-Elf* is standing here.
*an Elf* (ff) is standing here.
Exits: West Down.

* HP:Fine Mana:Hot>* HP:Fine Mana:Hot *an Elf* (ff):Bad>
You approach *an Elf* (ff), trying to pound her.
*Healy the Half-Elf* leaves << down >> mountless.

* HP:Fine Mana:Hot *an Elf* (ff):Bad>Down

*Healy the Half-Elf* has arrived from below.

* HP:Fine Mana:Hot>
*an Elf* (ff) panics, and attempts to flee.
*an Elf* leaves << down >> mountless.

*Healy the Half-Elf* begins some strange incantations...

* HP:Fine Mana:Hot>The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*an Elf* (ff) is standing here.
Exits: East Up.

* HP:Fine Mana:Hot>HIT $target
* HP:Fine Mana:Hot *an Elf* (ff):Bad>
You approach *an Elf* (ff), trying to pound her.

* HP:Fine Mana:Hot *an Elf* (ff):Bad>upd

*Healy the Half-Elf* has arrived from above.
*an Elf* (ff) panics, and attempts to flee.

* HP:Fine Mana:Hot *an Elf* (ff):Bad>
*an Elf* (ff) panics, and attempts to flee.
*an Elf* leaves << up >> mountless.

* HP:Fine Mana:Hot>Up
*click*

* HP:Fine Mana:Hot>HIT $target
Ok.

* HP:Fine Mana:Hot>Stairs Leading Down
*an Elf* (ff) is standing here.
Exits: West Down.

* HP:Fine Mana:Hot>* HP:Fine Mana:Hot *an Elf* (ff):Bad>
You approach *an Elf* (ff), trying to pound her.

* HP:Fine Mana:Hot *an Elf* (ff):Bad>
*an Elf* (ff) bleeds from open wounds.
You pound *an Elf* (ff)'s right foot extremely hard and shatter it.
*an Elf* (ff) is incapacitated and will slowly die, if not aided.

* HP:Fine Mana:Hot *an Elf* (ff):Dying>
Vanamoor has arrived from below.

* HP:Fine Mana:Hot *an Elf* (ff):Dying>
You pound *an Elf* (ff)'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf* (ff)'s death cry.
*an Elf* (ff) is dead! R.I.P.

o HP:Fine Mana:Hot>
You get a pile of coins from the corpse of *an Elf*.
There was 40 gold coins, 18 silver pennies, and 69 copper pennies.

o HP:Fine Mana:Hot>d
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
Exits: East Up.

* HP:Fine Mana:Hot>e
Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A prisoner is sitting here, looking at you with sad eyes.
Exits: West.

* HP:Fine Mana:Hot>
The bars closes quietly.

* HP:Fine Mana:Hot>l
Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A prisoner is sitting here, looking at you with sad eyes.
Vanamoor is standing here.

* HP:Fine Mana:Hot>
The bars is opened from the other side.

* HP:Fine Mana:Hot>
*Healy the Half-Elf* has arrived from the west.

* HP:Fine Mana:Hot>lpd
Ok.

* HP:Fine Mana:Hot>te
#   $target is now set to {*ELF*}.
*click*

* HP:Fine Mana:Hot>BASH $target
*Healy the Half-Elf* begins some strange incantations...

*Healy the Half-Elf* utters the word 'zabrahpdjatz'
*Healy the Half-Elf* makes the earth tremble and shiver.
You fall, and hit yourself!
Your blood freezes as you hear a prisoner's death cry.
A prisoner is dead! R.I.P.
Your blood freezes as you hear a prisoner's death cry.
A prisoner is dead! R.I.P.

Your bash at *Healy the Half-Elf* sends him sprawling.

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Fine>
You can't find a coins in the corpse.

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Fine>
You can't find a coins in the corpse.

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Fine>
Vanamoor panics, and attempts to flee.

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Fine>
You pound *Healy the Half-Elf*'s left arm and tickle it.

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>l
Prison Cell
The corpse of a prisoner is lying here.
The corpse of a prisoner is lying here.
A skeleton of some humanoid lies in the dust.
Vanamoor is here, fighting *Healy the Half-Elf*.
*Healy the Half-Elf* is here, fighting YOU.

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>upd
*click*

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>
Ok.
Vanamoor panics, and attempts to flee.
Vanamoor leaves << west >> mountless.

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>' out
emote hisses 'out'
Ok.

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>lpd
Ok.

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>BASH $target
*click*

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>
Bash someone already bashed? Aren't we funny?

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>BASH $target
Bash someone already bashed? Aren't we funny?

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>
You lightly pound *Healy the Half-Elf*'s left arm and tickle it.

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>BASH $target
Bash someone already bashed? Aren't we funny?

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>BASH $target
Bash someone already bashed? Aren't we funny?

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>BASH $target
Bash someone already bashed? Aren't we funny?

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>BASH $target
Bash someone already bashed? Aren't we funny?
*Healy the Half-Elf* seems to have recovered his senses.

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>BASH $target

*Healy the Half-Elf* begins some strange incantations...

* HP:Hurt Mana:Hot *Healy the Half-Elf*:Hurt>BASH $target
*Healy the Half-Elf* utters the word 'zabrahpdjatz'
*Healy the Half-Elf* makes the earth tremble and shiver.
You fall, and hit yourself!

*Healy the Half-Elf* begins some strange incantations...

*Healy the Half-Elf* utters the word 'zabrahpdjatz'
*Healy the Half-Elf* makes the earth tremble and shiver.
You fall, and hit yourself!

*Healy the Half-Elf* begins some strange incantations...

As *Healy the Half-Elf* avoids your bash, you topple over and fall to the
ground.
You fall to the ground.

* HP:Wounded Mana:Hot *Healy the Half-Elf*:Hurt>Nah... 
You feel too relaxed to do that..

* HP:Wounded Mana:Hot *Healy the Half-Elf*:Hurt>
You stop resting, and stand up.

* HP:Wounded Mana:Hot *Healy the Half-Elf*:Hurt>upd
*click*

* HP:Wounded Mana:Hot *Healy the Half-Elf*:Hurt>f
Ok.
You flee head over heels.
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Vanamoor is standing here.
Exits: East Up.

* HP:Wounded Mana:Hot>
You flee head over heels.
Stairs Leading Down
The corpse of *an Elf* is lying here.
Exits: West Down.

o HP:Wounded Mana:Hot>d
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Vanamoor is standing here.
Exits: East Up.
The earth trembles and shivers.

* HP:Wounded Mana:Hot>lpd
Ok.

* HP:Wounded Mana:Hot>*click*

* HP:Wounded Mana:Hot>sc
Vanamoor leaves << up >> mountless.
116/436 hit, 46/70 mana, and 140/150 moves.

* HP:Wounded Mana:Hot>cls
cast 'cure light'
You start to concentrate...

cls
Your scratches and bruises disappear.

* HP:Wounded Mana:Hot>cast 'cure light'
You start to concentrate...

t vanamoor how you?
Your scratches and bruises disappear.

* HP:Wounded Mana:Warm>
Ok.

* HP:Wounded Mana:Warm>cls
cast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

* HP:Wounded Mana:Cold>cls
cast 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

* HP:Wounded Mana:Frozen>
#   $name is now set to {Vanamoor}.
Vanamoor tells you 'bad'

* HP:Wounded Mana:Frozen>sc
144/436 hit, 0/70 mana, and 146/150 moves.

* HP:Wounded Mana:Frozen>reca
You get an azure scroll from a sable pouch.

* HP:Wounded Mana:Frozen>
You recite an azure scroll which dissolves.
You heal yourself.
A warm feeling fills your body.

* HP:Wounded Mana:Frozen>stat
OB: 130%, DB: 3%, PB: 41%, Armour: 92%. Wimpy: 150. Mood: aggressive.
Needed: 390,031 xp, 2,263 tp. Gold: 88. Alert: normal.
Affected by:
- panic
- noquit
- novoid

* HP:Wounded Mana:Frozen>sc
194/436 hit, 0/70 mana, and 149/150 moves.

* HP:Wounded Mana:Frozen>
Saving Verminaard.

* HP:Wounded Mana:Frozen>upd;e;lpd;bash elf
*click*

* HP:Wounded Mana:Icy>The bars is opened from the other side.
It's already open!

* HP:Wounded Mana:Icy>Prison Cell
The corpse of a prisoner is lying here.
The corpse of a prisoner is lying here.
A skeleton of some humanoid lies in the dust.
*Healy the Half-Elf* is standing here.
Exits: West.

* HP:Wounded Mana:Icy>*Healy the Half-Elf* leaves << west >> mountless.
Ok.

o HP:Wounded Mana:Icy>*click*

o HP:Wounded Mana:Icy>I see no elf here.

o HP:Wounded Mana:Icy>upd
*click*

o HP:Wounded Mana:Icy>w
Ok.

o HP:Wounded Mana:Icy>The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
Exits: East Up.

* HP:Wounded Mana:Icy>HIT $target
* HP:Wounded Mana:Icy *Healy the Half-Elf*:Hurt>
You try to pound *Healy the Half-Elf*, but he parries successfully.

* HP:Wounded Mana:Icy *Healy the Half-Elf*:Hurt>a

*Healy the Half-Elf* panics, and attempts to flee.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>change mood aggressive
Ok.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>BASH $target
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << up >> mountless.
I see no *elf* here.

* HP:Hurt Mana:Icy>te
#   $target is now set to {*ELF*}.
HIT $target
They aren't here.

* HP:Hurt Mana:Icy>Up
Stairs Leading Down
The corpse of *an Elf* is lying here.
Vanamoor is standing here trying to concentrate.
*Healy the Half-Elf* is standing here.
Exits: West Down.

* HP:Hurt Mana:Icy>HIT $target
* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
You pound *Healy the Half-Elf*'s left foot and tickle it.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
*Healy the Half-Elf* gets a flask of orkish draught from a sable pouch.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
Vanamoor utters the words 'judicandus gzfuajg'

o HP:Hurt Mana:Icy>
Vanamoor leaves << down >> mountless.
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << down >> mountless.

o HP:Hurt Mana:Icy>Down
HIT $target
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Vanamoor is standing here.
Exits: East Up.

* HP:Hurt Mana:Icy>They aren't here.

* HP:Hurt Mana:Icy>
*Healy the Half-Elf* has arrived from the east.

* HP:Hurt Mana:Icy>East
Prison Cell
The corpse of a prisoner is lying here.
The corpse of a prisoner is lying here.
A skeleton of some humanoid lies in the dust.
Exits: West.

o HP:Hurt Mana:Icy>West
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Exits: East Up.

* HP:Hurt Mana:Icy>HIT $target
They aren't here.

* HP:Hurt Mana:Icy>Up
HIT $target
Stairs Leading Down
The corpse of *an Elf* is lying here.
*Healy the Half-Elf* is standing here.
Exits: West Down.

* HP:Hurt Mana:Icy>* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
*Healy the Half-Elf* swiftly dodges your attempt to pound him.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
Vanamoor tries to slash *Healy the Half-Elf*, but he parries successfully.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << down >> mountless.

o HP:Hurt Mana:Icy>Down
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
Exits: East Up.

* HP:Hurt Mana:Icy>HIT $target
* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
You approach *Healy the Half-Elf*, trying to pound him.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
*Healy the Half-Elf* barely pierces your right hand and tickles it.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << east >> mountless.

* HP:Hurt Mana:Icy>
*Healy the Half-Elf* has arrived from the east.

* HP:Hurt Mana:Icy>East
Prison Cell
The corpse of a prisoner is lying here.
The corpse of a prisoner is lying here.
A skeleton of some humanoid lies in the dust.
Exits: West.

o HP:Hurt Mana:Icy>West
HIT $target
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
Exits: East Up.

* HP:Hurt Mana:Icy>* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
You lightly pound *Healy the Half-Elf*'s left leg and tickle it.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
Vanamoor tries to slash *Healy the Half-Elf*, but he parries successfully.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
*Healy the Half-Elf* panics, and attempts to flee.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt>
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << east >> mountless.

* HP:Hurt Mana:Icy>East
lpd
Prison Cell
The corpse of a prisoner is lying here.
The corpse of a prisoner is lying here.
A skeleton of some humanoid lies in the dust.
*Healy the Half-Elf* is standing here.
Exits: West.
Vanamoor approaches *Healy the Half-Elf*, trying to slash him.

* HP:Hurt Mana:Icy>close $door
Ok.

* HP:Hurt Mana:Icy>*click*

* HP:Hurt Mana:Icy>HIT $target
It's already closed!

* HP:Hurt Mana:Icy>BASH $target
* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt Vanamoor:Wounded>
You approach *Healy the Half-Elf*, trying to pound him.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt Vanamoor:Wounded>
*Healy the Half-Elf* panics, and attempts to flee.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt Vanamoor:Wounded>
You lightly pound *Healy the Half-Elf*'s left arm and tickle it.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt Vanamoor:Wounded>*Healy the Half-Elf* panics, and at
tempts to flee.

Vanamoor lightly slashes *Healy the Half-Elf*'s right leg and tickles it.

*Healy the Half-Elf* begins some strange incantations...
Your bash at *Healy the Half-Elf* sends him sprawling.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt Vanamoor:Wounded>
Vanamoor lightly slashes *Healy the Half-Elf*'s right leg and tickles it.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt Vanamoor:Wounded>stat
OB: 135%, DB: 3%, PB: 41%, Armour: 92%. Wimpy: 150. Mood: aggressive.
Needed: 390,031 xp, 2,263 tp. Gold: 88. Alert: normal.
Affected by:
- panic
- noquit
- novoid

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt Vanamoor:Wounded>
Vanamoor lightly slashes *Healy the Half-Elf*'s right arm and tickles it.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Hurt Vanamoor:Wounded>
You pound *Healy the Half-Elf*'s right arm extremely hard and shatter it.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Wounded Vanamoor:Wounded>' he will quake now
emote hisses 'he will quake now'
Ok.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Wounded Vanamoor:Wounded>
*Healy the Half-Elf* seems to have recovered his senses.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Wounded Vanamoor:Wounded>upd

*Healy the Half-Elf* begins some strange incantations...

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Wounded Vanamoor:Wounded>*click*

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Wounded Vanamoor:Wounded>f
Ok.

* HP:Hurt Mana:Icy *Healy the Half-Elf*:Wounded Vanamoor:Wounded>Vanamoor begins some strange inc
antations...
You flee head over heels.
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Exits: East Up.

* HP:Hurt Mana:Icy>open $door
It's already open!

* HP:Hurt Mana:Icy>open $door
It's already open!

* HP:Hurt Mana:Cold>open $door
It's already open!

* HP:Hurt Mana:Cold>open $door
It's already open!

* HP:Hurt Mana:Cold>
The bars closes quietly.

* HP:Hurt Mana:Cold>open $door
Ok.
The bars closes quietly.

* HP:Hurt Mana:Cold>East
#   $door is now set to {bars}.
The bars seems to be closed.

* HP:Hurt Mana:Cold>
The bars is opened from the other side.
The bars closes quietly.

* HP:Hurt Mana:Cold>open $door
East
Ok.

* HP:Hurt Mana:Cold>The bars closes quietly.
#   $door is now set to {bars}.
The bars seems to be closed.

* HP:Hurt Mana:Cold>open $door
East
Ok.

* HP:Hurt Mana:Cold>Prison Cell
The corpse of a prisoner is lying here.
The corpse of a prisoner is lying here.
A skeleton of some humanoid lies in the dust.
*Healy the Half-Elf* is here, fighting Vanamoor.
Vanamoor is here, fighting *Healy the Half-Elf*.
Exits: West.
#   $enedoor is now set to {bars}.
*Healy the Half-Elf* closes the bars.

* HP:Hurt Mana:Cold>
*Healy the Half-Elf* opens the bars.

* HP:Hurt Mana:Cold>lpd
Ok.

* HP:Hurt Mana:Cold>BASH $target
Vanamoor panics, and attempts to flee.
*Healy the Half-Elf* panics, and attempts to flee.
*click*

* HP:Hurt Mana:Cold>Vanamoor panics, and attempts to flee.

Vanamoor panics, and attempts to flee.

Your bash at *Healy the Half-Elf* sends him sprawling.
You pound *Healy the Half-Elf*'s body.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Wounded Vanamoor:Bad>
*Healy the Half-Elf* panics, and attempts to flee.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Wounded Vanamoor:Bad>yod
You yodel your lungs out. Feel better?

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Wounded Vanamoor:Bad>upd
*click*

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Wounded Vanamoor:Bad>
Ok.
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << west >> mountless.

o HP:Hurt Mana:Cold>' flee
emote hisses 'flee'
Ok.

o HP:Hurt Mana:Cold>close $door
Ok.

o HP:Hurt Mana:Cold>op
w
cld
Ok.

o HP:Hurt Mana:Cold>The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Exits: East Up.

* HP:Hurt Mana:Cold>
Ok.

* HP:Hurt Mana:Cold>Up
HIT $target
Stairs Leading Down
The corpse of *an Elf* is lying here.
*Healy the Half-Elf* is standing here.
Exits: West Down.

* HP:Hurt Mana:Cold>* HP:Hurt Mana:Cold *Healy the Half-Elf*:Wounded>
You pound *Healy the Half-Elf*'s right foot extremely hard and shatter it.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Wounded>
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << down >> mountless.

o HP:Hurt Mana:Cold>Down
HIT $target
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
Exits: East Up.

* HP:Hurt Mana:Cold>* HP:Hurt Mana:Cold *Healy the Half-Elf*:Wounded>
You approach *Healy the Half-Elf*, trying to pound him.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Wounded>
*Healy the Half-Elf* panics, and attempts to flee.
You pound *Healy the Half-Elf*'s head very hard and shatter it.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>l
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << up >> mountless.
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
Vanamoor is standing here.

* HP:Hurt Mana:Cold>
Vanamoor leaves << up >> mountless.

* HP:Hurt Mana:Cold>Up
Stairs Leading Down
The corpse of *an Elf* is lying here.
*Healy the Half-Elf* is standing here.
Vanamoor is standing here.
Exits: West Down.

* HP:Hurt Mana:Cold>HIT $target
BASH $target
* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
You approach *Healy the Half-Elf*, trying to pound him.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
*Healy the Half-Elf* panics, and attempts to flee.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>*Healy the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Healy the Half-Elf* leaves << down >> mountless.

o HP:Hurt Mana:Cold>Down
HIT $target
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
Exits: East Up.

* HP:Hurt Mana:Cold>BASH $target
* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
*Healy the Half-Elf* swiftly dodges your attempt to pound him.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << up >> mountless.

* HP:Hurt Mana:Cold>
*Healy the Half-Elf* has arrived from above.
Vanamoor begins some strange incantations...

Up
HIT $target
* HP:Hurt Mana:Cold>*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << up >> mountless.
I see no *elf* here.

* HP:Hurt Mana:Cold>Stairs Leading Down
The corpse of *an Elf* is lying here.
*Healy the Half-Elf* is standing here.
Exits: West Down.

* HP:Hurt Mana:Cold>Down
HIT $target
* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
You approach *Healy the Half-Elf*, trying to pound him.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << down >> mountless.

o HP:Hurt Mana:Cold>The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
Exits: East Up.
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << up >> mountless.

* HP:Hurt Mana:Cold>They aren't here.

* HP:Hurt Mana:Cold>
Vanamoor leaves << up >> mountless.

* HP:Hurt Mana:Cold>Up
Stairs Leading Down
The corpse of *an Elf* is lying here.
*Healy the Half-Elf* is standing here.
Vanamoor is standing here.
Exits: West Down.

* HP:Hurt Mana:Cold>HIT $target
* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
*Healy the Half-Elf* swiftly dodges your attempt to pound him.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << down >> mountless.

o HP:Hurt Mana:Cold>Down
HIT $target
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
Exits: East Up.

* HP:Hurt Mana:Cold>* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
You approach *Healy the Half-Elf*, trying to pound him.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
*Healy the Half-Elf* begins some strange incantations...

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>BASH $target
*Healy the Half-Elf* utters the words 'mosailla paieg'
*Healy the Half-Elf* burns Vanamoor.

*Healy the Half-Elf* barely pierces your left arm and tickles it.

Vanamoor begins some strange incantations...

*Healy the Half-Elf* panics, and attempts to flee.
Vanamoor panics, and attempts to flee.
Vanamoor leaves << up >> mountless.

As *Healy the Half-Elf* avoids your bash, you topple over and fall to the
ground.
You fall to the ground.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
You stop resting, and stand up.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << up >> mountless.

* HP:Hurt Mana:Cold>a
b
change mood aggressive
Ok.

* HP:Hurt Mana:Cold>bash
Bash what or whom?

* HP:Hurt Mana:Cold>ab
change mood berserk
Ok.

* HP:Hurt Mana:Cold>Up

*Healy the Half-Elf* has arrived from above.

* HP:Hurt Mana:Cold>HIT $target
Stairs Leading Down
The corpse of *an Elf* is lying here.
Vanamoor is standing here.
Exits: West Down.

o HP:Hurt Mana:Cold>They aren't here.

o HP:Hurt Mana:Cold>Down
HIT $target
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
Exits: East Up.

* HP:Hurt Mana:Cold>*Healy the Half-Elf* leaves << up >> mountless.
They aren't here.
Vanamoor has reconnected.

* HP:Hurt Mana:Cold>Up
HIT $target
Stairs Leading Down
The corpse of *an Elf* is lying here.
*Healy the Half-Elf* is standing here.
Exits: West Down.

* HP:Hurt Mana:Cold>* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
You strongly pound *Healy the Half-Elf*'s left arm and shatter it.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
*Healy the Half-Elf* panics, and attempts to flee.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>BASH $target
*Healy the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Healy the Half-Elf* leaves << down >> mountless.

o HP:Hurt Mana:Cold>Down
HIT $target
BASH $target
The Dungeon
The corpse of a prison guard is lying here.
A short burly man stands here, looking around for something.
*Healy the Half-Elf* is standing here.
Exits: East Up.

* HP:Hurt Mana:Cold>* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
You approach *Healy the Half-Elf*, trying to pound him.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Bad>
*Healy the Half-Elf* panics, and attempts to flee.
*Healy the Half-Elf* leaves << up >> mountless.

* HP:Hurt Mana:Cold>I see no *elf* here.

* HP:Hurt Mana:Cold>Up
HIT $target
Stairs Leading Down
The corpse of *an Elf* is lying here.
*Healy the Half-Elf* is standing here.
Exits: West Down.

* HP:Hurt Mana:Cold>* HP:Hurt Mana:Cold *Healy the Half-Elf*:Dying>
You pound *Healy the Half-Elf*'s left hand extremely hard and shatter it.
*Healy the Half-Elf* is incapacitated and will slowly die, if not aided.

* HP:Hurt Mana:Cold *Healy the Half-Elf*:Dying>
You pound *Healy the Half-Elf*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Healy the Half-Elf*'s death cry.
*Healy the Half-Elf* is dead! R.I.P.
A shadow slowly rises above the corpse of *Healy the Half-Elf*.

o HP:Hurt Mana:Cold>The icy grasp of a shadow blocks your attempt!

o HP:Hurt Mana:Cold>
A shadow whispers 'I won't allow the looting of my fallen body!'

o HP:Hurt Mana:Cold>linc
look in corpse
corpse (here) : 
two black candles
a black pair of padded boots (used)
a broad silver belt
a reinforced oak staff; it has a soft glowing aura
a ceremonial dagger (dented)
a copper ring
a fine chain mail shirt (brand new)
a fine grey cloak (used)
a fine pair of chain mail leggings (brand new)
a fine pair of chain mail sleeves (brand new)
a flask of miruvor
a flask of orkish draught
a fortune in gold
a gem-inlaid knife (dented)
a fragrant-smelling bag
a metal wall shield (used)
a mithril circlet
a mottled cloak (brand new)
a pair of snowshoes (used)
a pale blue stone
a thin pair of leather gloves (ragged)
a water skin
a sable pouch
a sable pouch
a sable pouch
a keyring with a key and a set of lock picks

o HP:Hurt Mana:Warm>tro #
        *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  0%,  #Healy                    |   1,  0%,  #Nebula                   |

o HP:Hurt Mana:Warm>
Vanamoor says 'aia'

o HP:Hurt Mana:Warm>nar Healy and Nebula dies.
Ok.

// 2 kills, 200k exp. Healy had some nice eq. They tried backtrap but I got out,
   Vanamoor got blocked inside since he was resting - and died. Nebule re-died
   outside. Was a really fun fight. //
Top of Page Down to last comment


Healy2000-11-15 11:20:03
well vanamoor was bad 5 seconds after we stormed got some few bolts on him nebula did not listen to me as he should of i said burn flee vanamoor which he was bad and woulda died very fast if he had listened nebula panicked very badly and cost us the battle he stood there and ate bash at the start which was not smart :( as you see nebula got one bolt in in the whle fight :P
theni ran outta mana b4 i could finish vanamoor :(
Healy2000-11-15 11:23:58
course i screwed up to and spammed some quakes as i ate bash which allowd y to unlock door and vanamoor to get out b4 i recovered
Ginlon2000-11-15 11:30:03
To bad Healy didn't get much help..
Im glad Vanamoor died thou....
Ainagul2000-11-15 12:20:55
Nice fighting. And I mean *fighting*. Atleast 3 (probably 4) players tried to do the best they can. Ofcouse mistakes were made and some had to die. But overall a fun fight to watch.
Rackhir2000-11-15 13:42:35
Damn last 3 logs has been only fair cool fights even odds

Nice kills inded
Nimroth2000-11-15 14:53:57
look in corpse
corpse (here) :
two black candles

did you try to use those?
Khantar2000-11-15 15:15:47
Nice playing from Verminaard. Fighting spirit, a cool head and caring for his
groupmates. A potential bad-ass squadleader.
Meteor2000-11-15 15:17:40
*nod Rackhir* really nice to see this, too bad that noname Elf paniced too much.

Nerf2000-11-15 16:22:53
That rocked, good job to all
Mammoth2000-11-15 17:34:29

Wow really nice of pukes to fight that even!
Even neater to see darkies rock em that easy
Tho mebbe next time drop at least such brave pukes staves nearby
tindomerel2000-11-15 17:49:54

nod mammoth, i think u should be allowed to drop loot of your kills, so that you
can do it when you think they put up a good/fun fight
Gauruk2000-11-15 18:15:51
EQ!
Baldie2000-11-15 18:41:37
Just leave staves in corpse if you want them to retrieve it. That aint illegal as far as I know?
grunge2000-11-15 19:01:36
very nice fight, i would've been pissed at nebula if i was healy, but then again
sometimes good players dont have the luck to group with good players....

nod nimroth, those black candles would've been a nice addition to the fight if
you had spammed used both and were able to sleep at least one of your opponents...
grunge2000-11-15 19:02:22
oh and i forgot to mention...looked like vanamoor had some linkproblems...i was
kinda hoping that he would dielinkless, since that is how he kills others...
Meteor2000-11-15 19:51:36
Well u can leave in corpse but mostly people do not check corpse for they
think it'll be looted anyway, or others get it.
But u are right you can leave it in corpse.
Vanamoor and I2000-11-16 01:05:23
Be cool, stay in school!
Johannes2000-11-16 01:09:37
Good job!
Galerech2000-11-16 02:42:23
nice fighting by all, and i agres with grunge :P
Healy2000-11-16 03:02:04
I sure shoulda used candle even forgot i ahd em :(, i duno why y said they rocked us so easily i know for sure i ahd vanamoor awful at least once i wish i had logged my version would of been better imho at least ya would seen vanamoor almost die 3 or 4 times :) yeah nebula new to pk i guess y panic ya die i've learned that i mean i still die but y lower your chances 10x fold if you spam panic and flee that was totaly useless and i dont know why he cured self 2x instead of casting armour that was not to smart i think also
Healy2000-11-16 03:20:14
Eq comes and goes, fights like this keeps me in this game as rare as they are i'd give up my eq for a fight like this again in a spli second, hell next time maybe we'll win :), at least nebula dared enter with me 99% of the players would not which i find quite sad :( i duon who that veriminaard guy is but he must know me since he said he'd know we'd enter since healy is there which i'm glad to see him say, i'll fight even odd fight anytime don't matter vs who unelss of course it's pure obvious we have no chance to win, i know one thing this son of a gun is some fast i fought those 2 solo near noc for qtuite a while didnt do so well had vanamoor hurt maybe i think i did at least but i was alwasy losign the whole time he chases quite fast and hits well :)
Uldrak2000-11-16 08:36:50
verminaard hits like a pussy :)
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