* W S C>s
wheBend in the Road
The corpse of *a Hobbit* is lying here.
The corpse of a boar is lying here.
Exits: North South West.
* W S C>whe
Players in your zone
--------------------
Elo - Bend in the Road
* W S C>e
Alas, you cannot go that way...
* W S C>e
Alas, you cannot go that way...
* W S C>s
Shaded Path
Exits: North East South West.
* W S C>e
Dark Path
Exits: North East South West.
* W S C>e
Dark Forest
Exits: North East South West.
You suddenly notice a ruffian.
* W S C>e
Dark Forest
Exits: North East South West.
* W S C>s
Ancient Forest
Exits: North East West.
* W S C>s
Alas, you cannot go that way...
* W S C>e
Ancient Forest
A vicious little bandit advances towards you.
Exits: North South West.
* W S C>e
Alas, you cannot go that way...
* W S C>s
Ancient Forest
Exits: North South.
* W S C>s
Ancient Forest
Exits: North West.
* W S C>s
w
Alas, you cannot go that way...
* W S C>w
Ancient Forest
A pale bulbous mushroom grows here.
Exits: East South West.
* W S C>s
Wooded Slopes
A lone hawk soars high above you.
Exits: North South West.
* W S C>s
High Hill
A cockroach is scuttling across the floor carrying some debris.
Exits: North South West.
* W S C>track orc
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Orc* leading
down
(done less than 2 hours ago).
* W S C>w
Rising Hills
Exits: North East South West.
You stop tracking your victim.
* W S C>n* W S C>arr i found orc
Ok.
* W S C>narr i need warriors
Ok.
* W S C>narr he is in a turf
e
w
w
Salvo tells you 'wher'
* W S C>
A hawk has arrived from the east.
* W S C>
Salvo narrates 'where'
* W S C>
Ok.
* W S C>High Hill
A cockroach is scuttling across the floor carrying some debris.
Exits: North South West.
* W S C>Rising Hills
A lone hawk soars high above you.
Exits: North East South West.
* W S C>Northern Plains
Exits: North East South West.
* W S C>e
Rising Hills
A lone hawk soars high above you.
Exits: North East South West.
* W S C>e
High Hill
A cockroach is scuttling across the floor carrying some debris.
Exits: North South West.
Saving Elo.
* W S C>
A hawk has arrived from the west.
* W S C>w
Rising Hills
Exits: North East South West.
* W S C>narr an
Elleth narrates 'with bears?'
* W S C>narr any1?
Ok.
* W S C>narr nod
Ok.
* W S C>narr any1 come here quick
Ok.
* W S C>e
High Hill
A cockroach is scuttling across the floor carrying some debris.
A lone hawk soars high above you.
Exits: North South West.
* W S C>e
Alas, you cannot go that way...
* W S C>s
Gorse-Covered Hills
Exits: North South West Down.
* W S C>d
A Rocky Valley
A brown snake watches you.
Exits: North South Up.
Salvo narrates 'how get there?'
* W S C>
Eldin tells you 'could I be any good for you?'
* W S C>u
Gorse-Covered Hills
Exits: North South West Down.
* W S C>whois eldin
Eldin is a level seven Half-Elven Rider.
Is playing from [numerical address].
Eldin Alsobar
For the good, even in blood
Try to be happy when you die, it will help you on your way!
If you tell me, IĞm sure we can xp!
* W S C>n
High Hill
A cockroach is scuttling across the floor carrying some debris.
Exits: North South West Down.
* W S C>d
Musty Cave
A brown bear fur is here lying on the ground.
A brown bear is sleeping here.
A brown bear is sleeping here.
A hungry warg stands here, sniffing around for flesh.
Exits: Up.
* W S C>u
High Hill
A cockroach is scuttling across the floor carrying some debris.
Exits: North South West Down.
* W S C>w
Rising Hills
A lone hawk soars high above you.
Exits: North East South West.
* W S C>e
High Hill
A cockroach is scuttling across the floor carrying some debris.
Exits: North South West Down.
* W S C>track orc
You carefully examine the ground around you, looking for tracks...
narr he got out
Frodoh tells you 'know his name?'
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W S C>
Ok.
* W S C>n
Wooded Slopes
A vicious little bandit advances towards you.
Exits: North South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W S C>n
Ancient Forest
A pale bulbous mushroom grows here.
Exits: East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W S C>w
Salvo narrates 'wher it close to?'
* W S C>w
Dark Forest
Exits: North East South West.
You feel a hidden presence.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W S C>n
Dark Path
A fallow deer is grazing peacefully here.
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W S C>n
Dark Forest
A fallow deer is grazing peacefully here.
Exits: North East South West.
Salvo tells you 'need a bober?'
A fallow deer leaves east.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W S C>n
Dark Forest
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W S C>n
Edge of a Light Forest
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W S C>n
Light Forest
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W S C>w
Small Path
A woodpecker is here, tapping on a tree.
Exits: North East West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W S C>w
Road to Fornost
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East South West.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W S C>s
Bend in the Road
The corpse of *a Hobbit* is lying here.
The corpse of a boar is lying here.
A grey wolf is here, snarling aggressively.
A grey wolf is here, snarling aggressively.
Exits: North South West.
You begin to feel thirsty.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W S C>s
Shaded Path
Exits: North East South West.
dr skin
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W S C>
You drink the water.
You do not feel thirsty anymore.
A large skin is now empty.
* W S C>s
Gloomy Forest
The corpse of a black wolf is lying here.
The corpse of a huge, black wolf is lying here.
Exits: North East South West.
You feel a hidden presence.
You suddenly notice *a dreadful Orc*.
s
*a dreadful Orc* carefully examines the ground around her, looking for
tracks...
You stop tracking your victim.
* W S C>s
Gloomy Forest
Exits: North East South West.
* W S C>n* W S C>
Gloomy Forest
Exits: North East South West.
* W S C>n
Gloomy Forest
Exits: North East South West.
* W S C>n
1
Gloomy Forest
The corpse of a black wolf is lying here.
The corpse of a huge, black wolf is lying here.
*a dreadful Orc* is standing here.
Exits: North East South West.
* W S C>back orc
You begin to move silently to the back of your victim...
*a dreadful Orc* carefully examines the ground around her, looking for
tracks...
Your victim has disappeared!
*a dreadful Orc* leaves south.
* W S C>s
Gloomy Forest
Exits: North East South West.
You suddenly notice *a dreadful Orc*.
* W S C>
*a dreadful Orc* leaves south.
* W S C>s
Gloomy Forest
Exits: North East South West.
You suddenly notice *a dreadful Orc*.
* W S C>1
back orc
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a dreadful Orc* leaves south.
* W S C>s
1
Wooded Plains
Exits: North East South West.
You suddenly notice *a dreadful Orc*.
* W S C>back orc
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a dreadful Orc* leaves west.
* W S C>w
1
Road to Fornost
Exits: North East South.
You suddenly notice *a dreadful Orc*.
* W S C>back orc
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a dreadful Orc* leaves south.
* W S C>s
1
Road to Fornost
A young man in ranger's attire is here, travelling the roads.
Exits: North East South.
You suddenly notice *a dreadful Orc*.
* W S C>back orc
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a dreadful Orc* leaves south.
* W S C>
A young ranger passes dangerously close to your hiding place.
* W S C>s
1Road to Fornost
A tall stag is here, grazing peacefully.
Exits: North East South.
* W S C>1
back orc
Backstab whom?
* W S C>s
Road to Fornost
A small rabbit glares angrily at you.
Exits: North East South.
* W S C>n
Road to Fornost
A tall stag is here, grazing peacefully.
Exits: North East South.
* W S C>e
Northern Plains
Exits: North East South West.
* W S C>w
A hardened ranger yells 'An Orc is here at Bend in the Road!'
A hardened ranger yells 'An Orc is here at Bend in the Road!'
* W S C>s
Road to Fornost
A tall stag is here, grazing peacefully.
Exits: North East South.
* W S C>s
Road to Fornost
A small rabbit glares angrily at you.
Exits: North East South.
* W S C>s
Clara narrates 'macros tbad'
* W S C>s
Road to Fornost
Exits: North East South.
* W S C>e
Rocky Plains
You see two pieces of raw meat on the ground.
A small piece of raw meat is on the ground.
Exits: North East South West.
* W S C>s
Wooded River Bank
*a dreadful Orc* is standing here.
Exits: North East South West.
*a dreadful Orc* leaves north.
* W S C>1
back orc
Backstab whom?
* W S C>n
Salvo has arrived from the west riding a pack horse.
Rocky Plains
On the ground, there are two pieces of raw meat.
A small piece of raw meat is on the ground.
Exits: North East South West.
* W S C>n
Northern Plains
Exits: North East South West.
* W S C>s
Rocky Plains
There are two pieces of raw meat here.
A small piece of raw meat is on the ground.
Exits: North East South West.
* W S C>e
Hillock
A small animal, all covered in spines, snuffles amongst the undergrowth.
A tall stag is here, grazing peacefully.
Exits: North East South West.
* W S C>e
Rocky Inlet
Exits: North South West.
You suddenly notice a mole.
* W S C>n
w
w
n
Rocky Rise
Exits: North East South West.
* W S C>
A hardened ranger has arrived from the west.
You suddenly notice a hardened ranger.
* W S C>
Salvo narrates 'saw orc '
* W S C>
A hardened ranger leaves east.
A hardened ranger leaves east.
* W S C>Dip in the Plains
Exits: North East South West.
* W S C>Northern Plains
A small rabbit glares angrily at you.
Salvo the Elf is here, riding a pack horse.
Exits: North East South West.
* W S C>Northern Plains
Exits: North East South West.
* W S C>stat
OB: 68%, DB: 54%, PB: 85%, Armour: 2%. Wimpy: 0. Mood: wimpy.
Needed: 483,429 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- novoid
* W S C>e
Northern Plains
Exits: North East South West.
* W S C>n
Salvo narrates 'near wooded river banck'
* W S C>n
Northern Plains
A vicious little bandit advances towards you.
Exits: North East South West.
* W S C>w
Northern Plains
A tall stag is here, grazing peacefully.
Exits: North East South West.
* W S C>s
Northern Plains
A small rabbit glares angrily at you.
Exits: North East South West.
* W S C>s
Northern Plains
Exits: North East South West.
* W S C>s
Rocky Plains
There are two pieces of raw meat here.
A small piece of raw meat is on the ground.
Exits: North East South West.
* W S C>s
Wooded River Bank
A tall stag is here, grazing peacefully.
Exits: North East South West.
* W S C>w
Bend in the Road
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Salvo the Elf is here, riding a pack horse.
A fat rabbit sits here, chewing on some grass.
Exits: North East West.
* W S C Move:Tired>w
Bend in the Road
Exits: East South.
* W S C Move:Tired>e
trBend in the Road
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Salvo the Elf is here, riding a pack horse.
A fat rabbit sits here, chewing on some grass.
Exits: North East West.
* W S C Move:Tired>track or
Salvo leaves east riding a pack horse.
* W S C Move:Tired>track orc
You carefully examine the ground around you, looking for
tracks...
Salvo has arrived from the east riding a pack
horse.
A fat rabbit leaves west.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
A tall stag has arrived from the east.
* W S C>e
Dolmorg narrates 'how to start walking lore again?'
* W S C>Wooded River Bank
Exits: North East South West.
Salvo has arrived from the west riding a pack horse.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W S C>n
Rocky Plains
On the ground, there are two pieces of raw meat.
A small piece of raw meat is on the ground.
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W S C Move:Tired>n
Northern Plains
Exits: North East South West.
Salvo tells you 'may i fol?'
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W S C Move:Tired>e
Dip in the Plains
Exits: North East South West.
t sa
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W S C Move:Tired>t salvo nop
Saving Elo.
* W S C Move:Tired>e
Ok.
* W S C Move:Tired>e
Rocky Rise
Exits: North East South West.
t sa
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W S C Move:Tired>t salvo cant stab
n
Ok.
* W S C Move:Tired>Gentle Slope
Exits: North East South West.
You see some tracks of *an Orc* leading east
(done less than 2 hours ago).
* W S C Move:Tired>e
Gorse-Covered Hills
Exits: North South West Down.
You see some tracks of *an Orc* leading north
(done less than 2 hours ago).
* W S C Move:Tired>n
High Hill
Exits: North South West.
You see some tracks of *an Orc* leading down
(done less than 2 hours ago).
* W S C Move:Tired>track
nar
You stop tracking your victim.
* W S C Move:Tired>narr he is in
Salvo tells you 'keep me inform i try and help some'
* W S C Move:Tired>narr he is in the turf again
The sun rises in the east.
* W S C Move:Tired>
Ok.
* W S C Move:Tired>hide tho
You attempt to hide yourself.
Dolmorg narrates 'how to start walkang lore again?'
\
[0;
Ok.
* W S C>
Salvo narrates 'anyone give me dir to turf?'
* W S C>
You hear a *click* in a lock.
* W S C>
The turf is opened from the other side.
* W S C>
*a dreadful Orc* has arrived from below.
* W S C>
*a dreadful Orc* leaves north.
* W S C>n
Wooded Slopes
Exits: North South West.
You suddenly notice a mole.
* W S C>n
It is pitch black...
You are in a forest.
o W S C>s
Wooded Slopes
A mole is looking out of a mole-hill here.
Exits: North South West.
* W S C>w
Forest Border
Exits: North East South West.
* W S C>light lantern
e
You uncover a lantern.
Ok.
* W S C>n
Wooded Slopes
A mole is looking out of a mole-hill here.
Exits: North South West.
* W S C>Ancient Forest
A pale bulbous mushroom grows here.
Exits: East South West.
* W S C>n
Alas, you cannot go that way...
* W S C>w
Dark Forest
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East South West.
* W S C>w
s
narDark Forest
Exits: North East West.
* W S C>narr
Alas, you cannot go that way...
* W S C>narr he
The day has begun.
* W S C>narr he out
sSalvo tells you 'where it near?'
Ok.
A large rabbit has arrived from the east.
* W S C>w
Gloomy Forest
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.
* W S C Move:Tired>s
Wooded Plains
Exits: North East South West.
* W S C Move:Tired>e
Forest Border
Exits: East South West.
* W S C Move:Tired>e
Forest Border
A small rabbit glares angrily at you.
Exits: North East South West.
* W S C Move:Tired>e
Wooded Slopes
A mole is looking out of a mole-hill here.
Exits: North South West.
* W S C Move:Tired>n
Ancient Forest
A pale bulbous mushroom grows here.
Exits: East South West.
* W S C Move:Tired>s
Wooded Slopes
A mole is looking out of a mole-hill here.
Exits: North South West.
* W S C Move:Tired>s
High Hill
A vicious little bandit advances towards you.
Exits: North South West Down.
* W S C Move:Tired>trac
Eldin narrates 'are the orcs near fornostr gone?'
* W S C Move:Tired>track o
A bandit leaves down.
* W S C Move:Tired>track orc
You carefully examine the ground around you, looking for
tracks...
You see some tracks of *an Orc*
leading north
(done less than 1 hour ago).
* W S C Move:Tired>
n
n
n
w
* W S C Move:Tired>w
Salvo narrates 'still around'
* W S C Move:Tired>w
Wooded Slopes
A mole is looking out of a mole-hill here.
Exits: North South West.
You suddenly notice *a dreadful Orc*.
Aha, you have found your victim!
*a dreadful Orc* leaves north.
* W S C Move:Tired>* W S C Move:Tired>* W S C Move:Tired>Ancient Forest
A pale bulbous mushroom grows here.
Exits: East South West.
You feel a hidden presence.
* W S C Move:Tired>
Alas, you cannot go that way...
* W S C Move:Tired>Dark Forest
A large rabbit looks peacefully at you, ready to dart away.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Salvo the Elf is here, riding a pack horse.
Exits: North East South West.
* W S C Move:Tired>Dark Forest
Exits: North East West.
* W S C Move:Tired>e
Dark Forest
A large rabbit looks peacefully at you, ready to dart away.
Salvo the Elf is here, riding a pack horse.
Exits: North East South West.
* W S C Move:Tired>e
Ancient Forest
A pale bulbous mushroom grows here.
Exits: East South West.
* W S C Move:Tired>e
Ancient Forest
Exits: North West.
* W S C Move:Tired>s
Alas, you cannot go that way...
* W S C Move:Tired>n
Ancient Forest
Exits: North South.
* W S C Move:Tired>n
Ancient Forest
Exits: North South West.
You suddenly notice a lynx.
* W S C Move:Slow>n
Dark Forest
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
Exits: North South West.
* W S C Move:Slow>w
Dark Forest
Exits: North East South West.
* W S C Move:Slow>w
sDark Forest
Exits: North East South West.
* W S C Move:Slow>s
sDark Forest
Exits: North East South West.
* W S C Move:Slow>s
Salvo has arrived from the south riding a pack horse.
Dark Path
Exits: North East South West.
* W S C Move:Slow>s
Dark Forest
Exits: North East South West.
* W S C Move:Slow>n
saDark Path
Exits: North East South West.
* W S C Move:Slow>s
Salvo has arrived from the north riding a pack horse.
* W S C Move:Slow>say bob
Salvo leaves south riding a pack horse.
* W S C Move:Slow>
Ok.
* W S C Move:Slow>s
Dark Forest
Salvo the Elf is here, riding a pack horse.
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East South West.
* W S C Move:Slow>say bob
Ok.
* W S C Move:Slow>say fast
Ok.
* W S C Move:Slow>
Salvo begins some strange incantations...
You suddenly notice a hardened ranger.
* W S C Move:Slow>
You suddenly notice a hardened ranger.
* W S C Move:Slow>
A hardened ranger leaves south.
A hardened ranger leaves south.
* W S C Move:Slow>
Salvo utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
* W S C>nod
A large rabbit leaves north.
* W S C>
You nod solemnly.
* W S C>say thanks
e
Ok.
* W S C>e
Ancient Forest
A pale bulbous mushroom grows here.
Exits: East South West.
* W S C>e
Ancient Forest
Exits: North West.
* W S C>n
Ancient Forest
Exits: North South.
* W S C>n
Ancient Forest
A fallow deer is grazing peacefully here.
Exits: North South West.
* W S C>w
Ancient Forest
Exits: North East West.
You suddenly notice a lynx.
* W S C>n
Dark Forest
A boar cub is playing here, and exploring the wide world.
Exits: North East South West.
* W S C>n
Edge of a Light Forest
Exits: East South West.
* W S C>w
Edge of a Light Forest
A fallow deer is grazing peacefully here.
Exits: North East South West.
* W S C>s
Dark Forest
Exits: North East South West.
* W S C>s
Dark Forest
Exits: North East South West.
* W S C>s
Dark Path
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East South West.
* W S C>e
Ruined Manor
A shadowy haunt floats here, oblivious to your presence.
Exits: West.
* W S C>w
Dark Path
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East South West.
* W S C>s
Dark Forest
Exits: North East South West.
* W S C>e
Ancient Forest
A pale bulbous mushroom grows here.
Exits: East South West.
* W S C>e
Ancient Forest
Exits: North West.
You suddenly notice *a dreadful Orc*.
* W S C>w
Ancient Forest
A pale bulbous mushroom grows here.
Exits: East South West.
* W S C>e
1
Ancient Forest
Exits: North West.
* W S C>back orc
Backstab whom?
* W S C>s
Alas, you cannot go that way...
* W S C>n
Ancient Forest
A fallow deer is grazing peacefully here.
Exits: North South.
You suddenly notice *a dreadful Orc*.
* W S C>1
back orc
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a dreadful Orc* leaves north.
* W S C>n
1
Ancient Forest
Exits: North South West.
* W S C>back orc
Backstab whom?
* W S C>n
Dark Forest
Exits: North South West.
You suddenly notice a lynx.
* W S C>s
w
Ancient Forest
Exits: North South West.
* W S C>Ancient Forest
Exits: North East West.
You feel a hidden presence.
* W S C>1
back orc
Backstab whom?
* W S C>w
Dark Forest
Exits: North East South West.
* W S C>e
Ancient Forest
Exits: North East West.
You suddenly notice *a dreadful Orc*.
* W S C>n
Dark Forest
A boar cub is playing here, and exploring the wide world.
Exits: North East South West.
* W S C>s
1
Ancient Forest
*a dreadful Orc* is standing here.
Exits: North East West.
* W S C>back orc
You begin to move silently to the back of your victim...
*a dreadful Orc* passes dangerously close to your hiding place.
Syndir narrates 'what of the orcs and men at bree?'
You suddenly notice a hardened ranger.
You suddenly notice a hardened ranger.
You can't proceed while *a dreadful Orc* is fighting.
A hardened ranger tries to hit *a dreadful Orc*, but she parries successfully.
* W S C>
*a dreadful Orc* tries to hit a hardened ranger, but he parries successfully.
* W S C>fle
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves north.
* W S C>fle
You flee head over heels.
Dark Forest
Exits: North East South West.
* W S C>s
Ancient Forest
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
*a dreadful Orc* is standing here.
Exits: North East West.
A hardened ranger strongly hits *a dreadful Orc*'s body and tickles it.
* W S C>n
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves north.
* W S C>Dark Forest
*a dreadful Orc* is standing here.
Exits: North East South West.
* W S C>1
back orc
You begin to move silently to the back of your victim...
You suddenly notice a hardened ranger.
You suddenly notice a hardened ranger.
You can't proceed while *a dreadful Orc* is fighting.
A hardened ranger strongly hits *a dreadful Orc*'s right foot and tickles it.
A hardened ranger hits *a dreadful Orc*'s body extremely hard.
* W S C>
*a dreadful Orc* tries to hit a hardened ranger, but he parries successfully.
* W S C>
A hardened ranger hits *a dreadful Orc*'s body extremely hard.
* W S C>k or
A hardened ranger hits *a dreadful Orc*'s right arm hard.
* W S C>k orc
* W S C *a dreadful Orc*:Wounded a hardened ranger:Healthy>
You pierce *a dreadful Orc*'s body extremely hard.
* W S C *a dreadful Orc*:Wounded a hardened ranger:Healthy>
Saving Elo.
* W S C *a dreadful Orc*:Wounded a hardened ranger:Healthy>
A hardened ranger hits *a dreadful Orc*'s right leg extremely hard.
You strongly pierce *a dreadful Orc*'s right leg.
* W S C *a dreadful Orc*:Wounded a hardened ranger:Healthy>
*a dreadful Orc* tries to hit a hardened ranger, but he parries successfully.
* W S C *a dreadful Orc*:Wounded a hardened ranger:Healthy>
A hardened ranger hits *a dreadful Orc*'s head extremely hard and shatters it.
* W S C *a dreadful Orc*:Wounded a hardened ranger:Healthy>
You pierce *a dreadful Orc*'s left hand very hard and shatter it.
A hardened ranger hits *a dreadful Orc*'s right leg hard and shatters it.
* W S C *a dreadful Orc*:Bad a hardened ranger:Healthy>
*a dreadful Orc* says 'fuck'
* W S C *a dreadful Orc*:Bad a hardened ranger:Healthy>
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves north.
* W S C>n
A hardened ranger leaves north.
A hardened ranger leaves north.
* W S C>n
Edge of a Light Forest
A boar cub is playing here, and exploring the wide world.
*a dreadful Orc* is standing here.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: East South West.
A hardened ranger stops using a hooded brass lantern.
* W S C>1
back orc
You begin to move silently to the back of your victim...
* W S C>k orc
A hardened ranger passes dangerously close to your hiding place.
* W S C>* W S C *a dreadful Orc*:Awful>
You pierce *a dreadful Orc*'s left leg extremely hard and shatter it.
* W S C *a dreadful Orc*:Awful>
A hardened ranger hits *a dreadful Orc*'s left foot very hard and shatters it.
A hardened ranger hits *a dreadful Orc*'s left arm extremely hard and shatters
it.
*a dreadful Orc* is incapacitated and will slowly die, if not aided.
* W S C *a dreadful Orc*:Dying>
You pierce *a dreadful Orc*'s left arm extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
Your blood freezes as you hear *Gretna the Orc*'s death cry.
*Gretna the Orc* is dead! R.I.P.
im glad u there to sto pa mob death!!!!!!