Char........: Girando
Date........: 22 Nov 2000
Situation...: located fgc around Demons Cave and was spamming there to check
it out
* R W C Move:Slow>south
Grassy Field
Exits: North East South West.
* R W C Move:Slow>east
A Thieves' Camp
A thief lurks here, looking for a stranger to rob.
Exits: North East South West.
* R W C Move:Slow>
*a Half-Elf* has arrived from the east riding a horse of the Rohirrim.
Dust narrates ':P'
* R W C Move:Slow>
Oruk narrates 'Happy Birthday to you!'
* R W C Move:Slow>cast 'lightning' *Half-Elf*
*a Half-Elf* begins some strange incantations...
You start to concentrate...
* R W C Mana:Burning Move:Slow *a Half-Elf*:Fine>
Ok.
You feel yourself exposed.
The lightning bolt hits *a Half-Elf* with full impact.
*a Half-Elf* swiftly dodges your attempt to slash him.
* R W C Mana:Burning Move:Slow *a Half-Elf*:Fine>
*a Half-Elf* begins some strange incantations...
cast 'lightning' *Half-Elf*
* R W C Mana:Burning Move:Slow *a Half-Elf*:Fine>
You swiftly dodge a thief's attempt to pierce you.
* R W C Mana:Burning Move:Slow *a Half-Elf*:Fine>
You start to concentrate...
*a Half-Elf* utters the word 'noselacri'
A thief seems to be blinded! <=== heh
You swiftly dodge *a Half-Elf*'s attempt to slash you.
You swiftly dodge a thief's attempt to pierce you.
Ok.
The lightning bolt hits *a Half-Elf* with full impact.
* R W C Mana:Burning Move:Tired *a Half-Elf*:Hurt>
*a Half-Elf* swiftly dodges your attempt to slash him.
* R W C Mana:Burning Move:Tired *a Half-Elf*:Hurt>cast 'lightning' *Half-Elf*
You start to concentrate...
*a Half-Elf* stares at the sky.
A thief tries to pierce you, but your parry is successful.
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* panics, but can't stop fighting to flee.
Ok.
The lightning bolt hits *a Half-Elf* with full impact.
* R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves south riding a horse of the Rohirrim.
* R W C Mana:Hot Move:Tired a thief:Healthy>cast 'fireball' *Half-Elf*
Nobody here by that name.
* R W C Mana:Hot Move:Tired a thief:Healthy>fle
You flee head over heels.
A Grassy Plain
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
*a Half-Elf* leaves south riding a horse of the Rohirrim.
* R W C Mana:Hot Move:Slow>
*a Half-Elf* yells 'that was fun' <=== yeah :>
* R W C Mana:Hot Move:Tired>track rohirrim
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
* R W C Mana:Hot Move:Tired>south
Hollin Road
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C Mana:Burning Move:Tired>east
Hollin Road
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
A rabbit is here eyeing your presence warily.
Exits: North East West Down.
Aha, you have found your victim!
* R W C Mana:Burning Move:Tired>cast 'burning' *Half-Elf*
You start to concentrate...
Your victim has disappeared!
*a Half-Elf* leaves west riding a horse of the Rohirrim.
* R W C Mana:Burning Move:Tired>west
cast 'burning' *Half-Elf*
Hollin Road
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
* R W C Mana:Burning Move:Tired>
You start to concentrate...
*a Half-Elf* begins some strange incantations...
* R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt>
Ok.
You burn *a Half-Elf*.
You try to slash *a Half-Elf*, but he parries successfully.
* R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt>cast 'burning' *Half-Elf*
You swiftly dodge *a Half-Elf*'s attempt to slash you.
* R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt>
You start to concentrate...
*a Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves north riding a horse of the Rohirrim.
* R W C Mana:Hot Move:Tired>
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
* R W C Mana:Hot Move:Tired>cast 'burning' *Half-Elf*
*a Half-Elf* leaves west riding a horse of the Rohirrim.
Nobody here by that name.
* R W C Mana:Hot Move:Tired>west
cast 'burning' *Half-Elf*
Road of the Smiths
Exits: North East South West.
* R W C Mana:Hot Move:Tired>Nobody here by that name.
* R W C Mana:Hot Move:Tired>west
Road of the Smiths
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
* R W C Mana:Hot Move:Tired>north
Grasslands
A powerful ram stands here, poised and alert.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
Exits: North East South West.
* R W C Mana:Hot Move:Tired>south
cast 'burning' *Half-Elf*
Road of the Smiths
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
* R W C Mana:Hot Move:Tired>
You start to concentrate...
Your victim has disappeared!
*a Half-Elf* leaves east riding a horse of the Rohirrim.
* R W C Mana:Hot Move:Tired>east
cast 'burning' *Half-Elf*
Road of the Smiths
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
* R W C Mana:Hot Move:Tired>
You start to concentrate...
*a Half-Elf* opens the woodengate.
* R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt>
Ok.
You burn *a Half-Elf*.
You try to slash *a Half-Elf*, but he parries successfully.
* R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt>
*a Half-Elf* tries to slash you, but your parry is successful.
cast 'burning' *Half-Elf*
* R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt>
*a Half-Elf* begins some strange incantations...
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves east riding a horse of the Rohirrim.
* R W C Mana:Hot Move:Tired>Nobody here by that name.
* R W C Mana:Hot Move:Tired>east
cast 'burning' *Half-Elf*
*a Half-Elf* has arrived from the east riding a horse of the Rohirrim.
Hollin Road
Exits: North East South West.
* R W C Mana:Hot Move:Tired>Nobody here by that name.
* R W C Mana:Hot Move:Tired>west
cast 'burning' *Half-Elf*
Road of the Smiths
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
* R W C Mana:Hot Move:Tired>
You start to concentrate...
Your victim has disappeared!
*a Half-Elf* leaves west riding a horse of the Rohirrim.
* R W C Mana:Hot Move:Tired>west
cast 'burning' *Half-Elf*
Road of the Smiths
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
* R W C Mana:Hot Move:Tired>
You start to concentrate...
* R W C Mana:Hot Move:Tired *a Half-Elf*:Wounded>
Ok.
You burn *a Half-Elf*.
*a Half-Elf* swiftly dodges your attempt to slash him.
* R W C Mana:Hot Move:Tired *a Half-Elf*:Wounded>cast 'burning' *Half-Elf*
*a Half-Elf* tries to slash you, but your parry is successful.
* R W C Mana:Hot Move:Tired *a Half-Elf*:Wounded>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* panics, but can't stop fighting to flee.
The sun slowly disappears in the west.
* R W C Mana:Hot Move:Tired *a Half-Elf*:Wounded>
You start to concentrate...
Ok.
You burn *a Half-Elf*.
* R W C Mana:Hot Move:Tired *a Half-Elf*:Wounded>cast 'burning' *Half-Elf*
You start to concentrate...
*a Half-Elf* tries to slash you, but your parry is successful.
*a Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves north riding a horse of the Rohirrim.
* R W C Mana:Hot Move:Tired>north
cast 'burning' *Half-Elf*
Grasslands
A powerful ram stands here, poised and alert.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
Exits: North East South West.
* R W C Mana:Hot Move:Tired>Nobody here by that name.
* R W C Mana:Hot Move:Tired>north
Grasslands
Exits: North East South West.
====> I figure that I better run MarbleGate and block it first, after doing
====> so I rest some seconds and wait for Half-Elf, but he didnt come - so
====> I run back Cinard
* R W C Mana:Cold>east
track rohirrim
A Thieves' Camp
A thief lurks here, looking for a stranger to rob.
Exits: North East South West.
* R W C Mana:Cold>
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse of the Rohirrim leading south
(done less than 2 hours ago).
* R W C Mana:Cold>south
A Grassy Plain
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
* R W C Mana:Cold>south
Hollin Road
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading west
(done less than 1 hour ago).
* R W C Mana:Cold>west
Road of the Smiths
A restless rabbit bounces around.
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C Mana:Cold>north
Grasslands
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C Mana:Cold>north
Grassy Field
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading west
(done less than 1 hour ago).
* R W C Mana:Cold>west
Grasslands
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
* R W C Mana:Cold>south
Grasslands
Exits: North East South West.
The night has begun.
You feel bolder.
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
* R W C Mana:Cold>south
Road of the Smiths
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
Aha, you have found your victim!
* R W C Mana:Cold>cast 'burning' *Half-Elf*
You start to concentrate...
* R W C Mana:Cold *a Half-Elf*:Fine>
Ok.
You burn *a Half-Elf*.
You try to slash *a Half-Elf*, but he parries successfully.
* R W C Mana:Cold *a Half-Elf*:Fine>cast 'burning' *Half-Elf*
*a Half-Elf* tries to slash you, but your parry is successful.
* R W C Mana:Cold *a Half-Elf*:Fine>
You start to concentrate...
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* panics, but can't stop fighting to flee.
You try to slash *a Half-Elf*, but he parries successfully.
* R W C Mana:Cold *a Half-Elf*:Fine>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west riding a horse of the Rohirrim.
* R W C Mana:Cold>west
hit *Half-Elf*
Road of the Smiths
Exits: North East South West.
* R W C Mana:Cold>They aren't here.
* R W C Mana:Cold>
Tômek narrates 'wave'
* R W C Mana:Cold>track rohirrim
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse of the Rohirrim leading west
(done less than 1 hour ago).
* R W C Mana:Cold>west
A Copse of Trees
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C Mana:Cold>north
Road of the Smiths
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C Mana:Cold>* R W C Mana:Cold>north
Road of the Smiths
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
Aha, you have found your victim!
* R W C Mana:Cold>hit *Half-Elf*
* R W C Mana:Cold *a Half-Elf*:Fine>
You try to slash *a Half-Elf*, but he parries successfully.
* R W C Mana:Cold *a Half-Elf*:Fine>
You swiftly dodge *a Half-Elf*'s attempt to slash you.
* R W C Mana:Cold *a Half-Elf*:Fine>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* panics, but can't stop fighting to flee.
* R W C Mana:Cold *a Half-Elf*:Fine>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves south riding a horse of the Rohirrim.
* R W C Mana:Cold>south
hit *Half-Elf*
Road of the Smiths
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
* R W C Mana:Cold>* R W C Mana:Cold *a Half-Elf*:Fine>
*a Half-Elf* swiftly dodges your attempt to slash him.
* R W C Mana:Cold *a Half-Elf*:Fine>
*a Half-Elf* tries to slash you, but your parry is successful.
* R W C Mana:Cold>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves north riding a horse of the Rohirrim.
* R W C Mana:Cold>north
hit *Half-Elf*
Road of the Smiths
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
* R W C Mana:Cold>*a Half-Elf* leaves north riding a horse of the Rohirrim.
They aren't here.
* R W C Mana:Cold>north
hit *Half-Elf*
Grassy Field near a Road
The garden snake slithers harmlessly here.
Exits: North East South West.
* R W C Mana:Cold>They aren't here.
* R W C Mana:Cold>north
Hut in the Grasslands
A peaceful farmer smiles at you when you arrive.
Exits: North East South West.
* R W C Mana:Cold>track rohirrim
You carefully examine the ground around you, looking for tracks...
south
You stop searching.
* R W C Mana:Cold>Grassy Field near a Road
The garden snake slithers harmlessly here.
Exits: North East South West.
* R W C Mana:Cold>track rohirrim
You carefully examine the ground around you, looking for tracks...
Hildegarde narrates 'damn that call shit hurts'
You see some tracks of a horse of the Rohirrim leading west
(done less than 1 hour ago).
* R W C Mana:Cold>west
Grassy Fields
A badger is here, exploring for food.
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading west
(done less than 1 hour ago).
* R W C Mana:Cold>west
Road of the Smiths
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading west
(done less than 1 hour ago).
* R W C Mana:Cold>
Typhoon narrates 'yeah iknow'
*a Half-Elf* has arrived from the west riding a horse of the Rohirrim.
* R W C Mana:Cold>west
Road of the Smiths
Exits: North East South West.
Saving Girando.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C Mana:Cold>east
Road of the Smiths
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
Aha, you have found your victim!
* R W C Mana:Cold>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold>hit *Half-Elf*
* R W C Mana:Cold *a Half-Elf*:Fine>
You try to slash *a Half-Elf*, but he parries successfully.
* R W C Mana:Cold *a Half-Elf*:Fine>fle
You flee head over heels.
Grassy Fields
A badger is here, exploring for food.
Exits: North East South West.
* R W C Mana:Cold>fle
* R W C Mana:Cold>
You flee head over heels.
Small Fields
Exits: North East South West.
* R W C Mana:Cold>west
Fields Beside a Forest
Exits: East South West.
* R W C Mana:Cold>south
Road of the Smiths
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
* R W C Mana:Cold>
*a Half-Elf* leaves east riding a horse of the Rohirrim.
* R W C Mana:Cold>
*a Half-Elf* has arrived from the east riding a horse of the Rohirrim.
* R W C Mana:Cold>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold>east
Grassy Fields
A badger is here, exploring for food.
Exits: North East South West.
* R W C Mana:Cold>
*a Half-Elf* has arrived from the west riding a horse of the Rohirrim.
* R W C Mana:Cold>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold>east
Grassy Field near a Road
Exits: North East South West.
* R W C Mana:Cold>
*a Half-Elf* has arrived from the west riding a horse of the Rohirrim.
* R W C Mana:Cold>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold>west
east
Grassy Fields
A badger is here, exploring for food.
Exits: North East South West.
* R W C Mana:Cold>Grassy Field near a Road
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
* R W C Mana:Cold>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold>west
Grassy Fields
A badger is here, exploring for food.
Exits: North East South West.
* R W C Mana:Cold>
*a Half-Elf* has arrived from the east riding a horse of the Rohirrim.
* R W C Mana:Cold>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold>east
Grassy Field near a Road
Exits: North East South West.
* R W C Mana:Cold>west
cast 'burning' *Half-Elf*
Grassy Fields
A badger is here, exploring for food.
*a Half-Elf* is here, riding a horse of the Rohirrim (Glowing).
Exits: North East South West.
* R W C Mana:Cold>
You start to concentrate...
*a Half-Elf* drinks water from a large skin.
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold *a Half-Elf*:Fine>
Ok.
You burn *a Half-Elf*.
You try to slash *a Half-Elf*, but he parries successfully.
* R W C Mana:Cold *a Half-Elf*:Fine>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold *a Half-Elf*:Fine>fle
You flee head over heels.
Small Fields
Exits: North East South West.
* R W C Mana:Cold>
*a Half-Elf* has arrived from the south riding a horse of the Rohirrim.
* R W C Mana:Cold>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold>south
Grassy Fields
A badger is here, exploring for food.
Exits: North East South West.
* R W C Mana:Cold>
Hildegarde narrates 'fine => bad is too fkin fast'
* R W C Mana:Cold>
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
* R W C Mana:Cold>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold>north
A badger leaves north.
* R W C Mana:Cold>Small Fields
A badger is here, exploring for food.
Exits: North East South West.
* R W C Mana:Cold>east
south
Hut in the Grasslands
A peaceful farmer smiles at you when you arrive.
Exits: North East South West.
* R W C Mana:Cold>west
Grassy Field near a Road
Exits: North East South West.
* R W C Mana:Cold>hit *Half-Elf*
Grassy Fields
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C Mana:Cold>* R W C Mana:Cold *a Half-Elf*:Fine>
You strongly slash *a Half-Elf*'s right arm.
* R W C Mana:Cold *a Half-Elf*:Fine>
*a Half-Elf* tries to slash you, but your parry is successful.
* R W C Mana:Cold *a Half-Elf*:Fine>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold *a Half-Elf*:Fine>fle
PANIC!
You can't quit the fight!
* R W C Mana:Cold *a Half-Elf*:Fine>fle
PANIC!
You can't quit the fight!
* R W C Mana:Cold *a Half-Elf*:Fine>fle
PANIC!
You can't quit the fight!
* R W C Mana:Cold *a Half-Elf*:Fine>
*a Half-Elf* utters the word 'pabraw'
*a Half-Elf* raises his voice and calls great pain upon you.
*a Half-Elf* swiftly dodges your attempt to slash him.
* R W C HP:Fine Mana:Cold *a Half-Elf*:Fine>fle
You flee head over heels.
Small Fields
A badger is here, exploring for food.
Exits: North East South West.
* R W C HP:Fine Mana:Cold>south
Grassy Fields
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C HP:Fine Mana:Cold>hit *Half-Elf*
You cannot attack and flee at the same time.
* R W C HP:Fine Mana:Cold>hit *Half-Elf*
* R W C HP:Fine Mana:Cold *a Half-Elf*:Fine>
Your attempt to slash *a Half-Elf* fails.
*a Half-Elf* yells 'hehe' <==== yeah, flee rocks lately
* R W C HP:Fine Mana:Cold *a Half-Elf*:Fine>
*a Half-Elf* begins some strange incantations...
* R W C HP:Fine Mana:Cold *a Half-Elf*:Fine>fle
PANIC!
You can't quit the fight!
* R W C HP:Fine Mana:Cold *a Half-Elf*:Fine>fle
You flee head over heels.
Road of the Smiths
Exits: North East South West.
* R W C HP:Fine Mana:Cold>east
*a Half-Elf* has arrived from the east riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Cold>Grassy Fields
Exits: North East South West.
* R W C HP:Fine Mana:Cold>south
Drèth narrates 'puke noc'
* R W C HP:Fine Mana:Cold>Road of the Smiths
Exits: North East South West.
* R W C HP:Fine Mana:Cold>cha lan west
Very well, you now speak Westron.
* R W C HP:Fine Mana:Cold>north
Grassy Fields
Exits: North East South West.
* R W C HP:Fine Mana:Cold>track rohirrim
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>east
Grassy Field near a Road
A badger is here, exploring for food.
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
Aha, you have found your victim!
* R W C HP:Fine Mana:Warm>
*a Half-Elf* begins some strange incantations...
* R W C HP:Fine Mana:Warm>cast 'fireball' *Half-Elf*
You quickly recall your stored spell...
Horror narrates 'what kinda puke dreth?'
* R W C HP:Fine Mana:Cold *a Half-Elf*:Hurt>
Ok.
Your fireball completely envelops *a Half-Elf* in flames.
*a Half-Elf* swiftly dodges your attempt to slash him.
* R W C HP:Fine Mana:Cold *a Half-Elf*:Hurt>
*a Half-Elf* begins some strange incantations...
* R W C HP:Fine Mana:Cold *a Half-Elf*:Hurt>cast 'fireball' *Half-Elf*
You quickly recall your stored spell...
A badger leaves north.
Ok.
Your fireball completely envelops *a Half-Elf* in flames.
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves south riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Icy>
Dust narrates 'who where ?'
* R W C HP:Fine Mana:Icy>south
cast 'burning' *Half-Elf*
Road of the Smiths
Exits: North East South West.
* R W C HP:Fine Mana:Icy>Alas, not enough mana flows through you...
A garden snake has arrived from the east.
* R W C HP:Fine Mana:Icy>
Drèth narrates 'man'
* R W C HP:Fine Mana:Icy>track rohirrim
You carefully examine the ground around you, looking for tracks...
Drèth narrates 'slag'
You see some tracks of a horse of the Rohirrim leading west
(done less than 1 hour ago).
* R W C HP:Fine Mana:Icy>west
* R W C HP:Fine Mana:Icy>Road of the Smiths
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Icy>north
Grassy Fields
Exits: North East South West.
Drèth narrates 'elf'
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Icy>* R W C HP:Fine Mana:Icy>north
Small Fields
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Icy>
Drèth narrates 'man and elf'
* R W C HP:Fine Mana:Icy>east
Hut in the Grasslands
A peaceful farmer smiles at you when you arrive.
A badger is here, exploring for food.
*a Half-Elf* is here trying to concentrate, riding a horse of the Rohirrim.
Exits: North East South West.
Aha, you have found your victim!
* R W C HP:Fine Mana:Icy>hit *Half-Elf*
* R W C HP:Fine Mana:Icy *a Half-Elf*:Bad>
*a Half-Elf* swiftly dodges your attempt to slash him.
* R W C HP:Fine Mana:Icy *a Half-Elf*:Bad>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves north riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Icy>
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Icy>
*a Half-Elf* leaves east riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Icy>hit *Half-Elf*
east
hit *Half-Elf*
They aren't here.
* R W C HP:Fine Mana:Icy>Grasslands
Exits: North East South West.
* R W C HP:Fine Mana:Icy>They aren't here.
* R W C HP:Fine Mana:Icy>track rohirrim
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Icy>east
Grasslands
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Icy>east
Grassy Field with a View
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North South West.
Aha, you have found your victim!
* R W C HP:Fine Mana:Icy>
*a Half-Elf* leaves south riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Icy>hit *Half-Elf*
south
You begin to feel thirsty.
* R W C HP:Fine Mana:Icy>hit *Half-Elf*
They aren't here.
* R W C HP:Fine Mana:Icy>Pond in the Grassy Field
The starving cow stands here looking for a patch of grass.
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North South West.
* R W C HP:Fine Mana:Icy>* R W C HP:Fine Mana:Icy *a Half-Elf*:Bad>
You try to slash *a Half-Elf*, but he parries successfully.
* R W C HP:Fine Mana:Icy *a Half-Elf*:Bad>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* panics, but can't stop fighting to flee.
*a Half-Elf* tries to slash you, but your parry is successful.
* R W C HP:Fine Mana:Icy *a Half-Elf*:Bad>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* panics, but can't stop fighting to flee.
* R W C HP:Fine Mana:Icy *a Half-Elf*:Bad>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves north riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Icy>north
hit *Half-Elf*
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
Grassy Field with a View
Exits: North South West.
* R W C HP:Fine Mana:Icy>They aren't here.
* R W C HP:Fine Mana:Icy>south
hit *Half-Elf*
Pond in the Grassy Field
The starving cow stands here looking for a patch of grass.
Exits: North South West.
* R W C HP:Fine Mana:Icy>* R W C HP:Fine Mana:Icy *a Half-Elf*:Bad>
*a Half-Elf* has arrived from the south riding a horse of the Rohirrim.
You try to slash *a Half-Elf*, but he parries successfully.
* R W C HP:Fine Mana:Icy *a Half-Elf*:Bad>
You swiftly dodge *a Half-Elf*'s attempt to slash you.
* R W C HP:Fine Mana:Icy>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Icy>west
hit *Half-Elf*
Grasslands
A fallow deer is grazing peacefully here.
Exits: North East South West.
* R W C HP:Fine Mana:Icy>They aren't here.
* R W C HP:Fine Mana:Icy>track rohirrim
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Icy>north
Grasslands
A powerful ram stands here, poised and alert.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Icy>east
Grassy Field with a View
Exits: North South West.
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
* R W C HP:Fine Mana:Icy>south
A ram has arrived from the west.
A sheep has arrived from the west.
A sheep has arrived from the west.
A sheep has arrived from the west.
* R W C HP:Fine Mana:Icy>|Pond in the Grassy Field
The starving cow stands here looking for a patch of grass.
Exits: North South West.
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold>south
Drèth narrates 'noble elf and man'
Grassy Field
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold>south
Grasslands
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading west
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold>west
Grasslands
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading west
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold>* R W C HP:Fine Mana:Cold>west
Road of the Smiths
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold>north
Hannibal narrates 'i leave, this sucks'
* R W C HP:Fine Mana:Cold>Grasslands
A restless rabbit bounces around.
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
Aha, you have found your victim!
* R W C HP:Fine Mana:Cold>cast 'burning' *Half-Elf*
You start to concentrate...
Your victim has disappeared!
*a Half-Elf* leaves east riding a horse of the Rohirrim.
A bouncing rabbit leaves east.
* R W C HP:Fine Mana:Cold>east
cast 'burning' *Half-Elf*
Grasslands
A restless rabbit bounces around.
Exits: North East South West.
* R W C HP:Fine Mana:Cold>Nobody here by that name.
* R W C HP:Fine Mana:Cold>track rohirrim
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold>south
Grasslands
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold>east
Grasslands
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold Move:Tired>east
A Grassy Plain
Exits: North East South West.
Gau narrates 'headcharge..did it work?'
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold Move:Tired>* R W C HP:Fine Mana:Cold Move:Tired>south
Hollin Road
A rabbit is here eyeing your presence warily.
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold Move:Tired>east
Hollin Road
A Dunlending hunter is here, stalking his prey.
Exits: North East West Down.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold Move:Tired>east
Hollin Road
Exits: North East West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold Move:Tired>east
The Crumbled Bridge
Exits: East West.
Headcharge narrates 'yeh'
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Cold Move:Tired>east
Ost-in-Edhil's Gate
Exits: North West.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
====> ok, he runs a loop to around Tall Orc and then back and tries to get
====> into MarbleGate - I cut that boring tracking out - in the meanwhile my
====> shield spell dropped, but I didnt have mana to restore it
* R W C HP:Fine Mana:Warm Move:Tired>west
Northern Slope of a Grassy Hill
There is a huge, pyramidal beehive here.
A drone bee is lying here, mortally wounded.
The bee flies around here, collecting nectar from the weeds.
The bee flies around here, collecting nectar from the weeds.
The drone bee flies around here, angrily buzzing.
A phantom terror looms here bathed in shadows of malice.
Exits: East South West.
* R W C HP:Fine Mana:Warm Move:Tired>Nobody here by that name.
* R W C HP:Fine Mana:Warm Move:Tired>cast 'burning' *Half-Elf*
Entrance to an Ancient Temple
*a Half-Elf* is here, riding a horse of the Rohirrim. <==== Yay!!
Exits: North East South West. <==== sorry - blocked!
* R W C HP:Fine Mana:Warm Move:Tired>west
You start to concentrate...
Your victim has disappeared!
*a Half-Elf* leaves east riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Warm Move:Tired>Cracked Plains
A colony of red ants is here. The ants seem to ignore you.
Exits: East South West.
* R W C HP:Fine Mana:Warm Move:Tired>east
cast 'burning' *Half-Elf*
hit *Half-Elf*
Entrance to an Ancient Temple
Exits: North East South West.
* R W C HP:Fine Mana:Warm Move:Tired>Nobody here by that name.
* R W C HP:Fine Mana:Warm Move:Tired>They aren't here.
* R W C HP:Fine Mana:Warm Move:Tired>track rohirrim
You carefully examine the ground around you, looking for tracks...
*a Half-Elf* has arrived from the south riding a horse of the Rohirrim.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm Move:Tired>east
*a Half-Elf* leaves south riding a horse of the Rohirrim.
Northern Slope of a Grassy Hill
There is a huge, pyramidal beehive here.
A drone bee is lying here, mortally wounded.
The bee flies around here, collecting nectar from the weeds.
The bee flies around here, collecting nectar from the weeds.
The drone bee flies around here, angrily buzzing.
A phantom terror looms here bathed in shadows of malice.
Exits: East South West.
A dreadful cackling comes from the shadows that twist and swirl around you from every direction.
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
You feel bolder.
A drone bee dies from bloodlack.
A drone bee is dead! R.I.P.
You begin to feel hungry.
* R W C HP:Fine Mana:Warm Move:Tired>get all.coins corpse
south
You can't find any coins in the corpse.
* R W C HP:Fine Mana:Warm Move:Tired>Grassy Hilltop
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm Move:Tired>east
Edge of Plateau
*a Half-Elf* is here trying to concentrate, riding a horse of the Rohirrim.
Exits: North East South West.
Aha, you have found your victim!
*a Half-Elf* utters the word 'shield'
* R W C HP:Fine Mana:Warm Move:Tired>cast 'burning' *Half-Elf*
You start to concentrate...
Your victim has disappeared!
*a Half-Elf* leaves west riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Warm Move:Tired>west
Grassy Hilltop
Exits: North East South West.
====> some running + tracking around MarbleGate cut out - I meet him again, but
====> he keeps running back to around Tall Orc
====> I certainly BACKFIRE create food which made me really happy at that time
* R W C Mana:Warm Move:Tired>east
Bend in the Road
Exits: East South West.
Hmm... you have lost the track.
* R W C Mana:Warm Move:Tired>south
Hollin Road
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C Mana:Warm Move:Tired>hit *Half-Elf*
*a Half-Elf* leaves east riding a horse of the Rohirrim.
They aren't here.
* R W C Mana:Warm Move:Tired>east
hit *Half-Elf*
A Hedgerow
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C Mana:Warm Move:Tired>* R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>
You try to slash *a Half-Elf*, but he parries successfully.
* R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>fle
You flee head over heels.
Dried-up Ford on the Stream
Exits: North East South West.
* R W C Mana:Warm Move:Tired>south
A Hedgerow
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C Mana:Warm Move:Tired>hit *Half-Elf*
You cannot attack and flee at the same time.
*a Half-Elf* begins some strange incantations...
* R W C Mana:Warm Move:Tired>north
Dried-up Ford on the Stream
Exits: North East South West.
* R W C Mana:Warm Move:Tired>south
hit *Half-Elf*
A Hedgerow
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C Mana:Warm Move:Tired>* R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>
You try to slash *a Half-Elf*, but he parries successfully.
* R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>fle
PANIC!
You can't quit the fight!
* R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>fle
PANIC!
You can't quit the fight!
* R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>fle
*a Half-Elf* swiftly dodges your attempt to slash him.
* R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>
You flee head over heels.
Dried-up Ford on the Stream
Exits: North East South West.
* R W C Mana:Warm Move:Slow>
*a Half-Elf* has arrived from the south riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Slow>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Warm Move:Slow>south
A Hedgerow
Exits: North East South West.
* R W C Mana:Warm Move:Slow>west
Hollin Road
Exits: North East South West.
* R W C Mana:Warm Move:Slow>
*a Half-Elf* has arrived from the east riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Slow>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Warm Move:Slow>east
A Hedgerow
Exits: North East South West.
* R W C Mana:Warm Move:Slow>north
west
Dried-up Ford on the Stream
Exits: North East South West.
* R W C Mana:Warm Move:Slow>Bend in the Road
Exits: East South West.
* R W C Mana:Warm Move:Slow>
*a Half-Elf* has arrived from the south riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Slow>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Warm Move:Slow>east
Dried-up Ford on the Stream
Exits: North East South West.
* R W C Mana:Warm Move:Slow>north
Tromb narrates 'hellu, snowy and company still around?'
Riverbed of a Tributary
Exits: North South.
* R W C Mana:Warm Move:Slow>north
Riverbed of a Tributary
A cute rabbit is here.
Exits: North East South West.
A cute rabbit leaves north.
* R W C Mana:Warm Move:Slow>west
Rough Fields
Exits: North East West.
* R W C Mana:Warm Move:Slow>sc
190/190 hit, 35/96 mana, and 27/115 moves.
* R W C Mana:Warm Move:Slow>rest
You sit down and rest your tired bones.
* R W C Mana:Warm Move:Tired>sc
190/190 hit, 38/96 mana, and 33/115 moves.
* R W C Mana:Warm Move:Tired>sc
190/190 hit, 39/96 mana, and 34/115 moves.
* R W C Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the east riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Tired>wake
stand
west
*a Half-Elf* begins some strange incantations...
You are already awake...
* R W C Mana:Warm Move:Tired>
You stop resting, and stand up.
* R W C Mana:Warm Move:Tired>Flat Plains
A brown fox is here, looking for some rabbits to chew up.
A brown fox is here, looking for some rabbits to chew up.
A lone hawk soars high above you.
Exits: North East South West.
* R W C Mana:Warm Move:Tired>east
Rough Fields
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East West.
* R W C Mana:Warm Move:Tired>east
Riverbed of a Tributary
Exits: North East South West.
* R W C Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the west riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Tired>cast 'burning' *Half-Elf*
*a Half-Elf* begins some strange incantations...
* R W C Mana:Warm Move:Tired>
You start to concentrate...
* R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>
Ok.
You burn *a Half-Elf*.
You try to slash *a Half-Elf*, but he parries successfully.
* R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>
*a Half-Elf* tries to slash you, but your parry is successful.
cast 'burning' *Half-Elf*
* R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>
You start to concentrate...
*a Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves east riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Tired>east
cast 'burning' *Half-Elf*
Path Along the Stream
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C Mana:Warm Move:Tired>
You start to concentrate...
Your victim has disappeared!
*a Half-Elf* leaves east riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Tired>east
cast 'burning' *Half-Elf*
Foothills
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C Mana:Warm Move:Tired>*a Half-Elf* begins some strange incantations...
You start to concentrate...
* R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>
Ok.
You burn *a Half-Elf*.
*a Half-Elf* swiftly dodges your attempt to slash him.
* R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>fle
PANIC!
You can't quit the fight!
* R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>fle
fle
You flee head over heels.
Hollin Road
Exits: North East South West.
* R W C Mana:Warm Move:Tired>
You flee head over heels.
Hollin Road
Exits: North East South West.
* R W C Mana:Warm Move:Tired>east
You can't go into deep water!
* R W C Mana:Warm Move:Tired>south
You can't go into deep water!
* R W C Mana:Warm Move:Tired>north
Hollin Road
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C Mana:Warm Move:Tired>
*a Half-Elf* leaves north riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Tired>cast 'burning' *Half-Elf*
Nobody here by that name.
* R W C Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Tired>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Warm Move:Tired>north
Foothills
Exits: North East South West.
* R W C Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the south riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Tired>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Warm Move:Tired>south
Hollin Road
Exits: North East South West.
* R W C Mana:Warm Move:Tired>west
Path Along the Stream
Exits: North East South.
====> oki, I need mana for BOB soonish and am really low atm - so I guess
====> I have to switch to plan B.
* R W C Mana:Warm Move:Tired>get bow backpack
draw bow
put sword backpack
*a Half-Elf* has arrived from the east riding a horse of the Rohirrim.
You get a black horn shortbow from a leather backpack.
* R W C Mana:Warm Move:Tired>
You remove a dark broadsword.
You awkwardly wield a black horn shortbow, ready to defend yourself.
* R W C Mana:Warm Move:Tired>
You put a dark broadsword in a leather backpack.
* R W C Mana:Warm Move:Tired>east
You swiftly dodge *a Half-Elf*'s attempt to slash you.
No way!
You are fighting for your life!
* R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>west
cast 'burning' *Half-Elf*
No way!
You are fighting for your life!
*a Half-Elf* swiftly dodges your attempt to hit him.
* R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>
You start to concentrate...
*a Half-Elf* begins some strange incantations...
Ok.
You burn *a Half-Elf*.
* R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>fle
You flee head over heels.
Hollin Road
A cute rabbit is here.
Exits: North East West.
* R W C Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Tired>hit *Half-Elf*
*a Half-Elf* begins some strange incantations...
You cannot attack and flee at the same time.
* R W C Mana:Warm Move:Tired>east
Hollin Road
Exits: North East South West.
* R W C Mana:Warm Move:Tired>north
Hollin Road
Exits: North East South West.
* R W C Mana:Warm Move:Tired>south
Hollin Road
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C Mana:Warm Move:Tired>shoo elf
Your victim has disappeared!
*a Half-Elf* leaves north riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Tired>north
shoo elf
Hollin Road
Exits: North East South West.
* R W C Mana:Warm Move:Tired>Shoot whom?
* R W C Mana:Warm Move:Tired>track rohirrim
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C Mana:Warm Move:Tired>cast 'fireball' *Half-Elf*
Nobody here by that name.
* R W C Mana:Warm Move:Tired>north
Foothills
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading west
(done less than 1 hour ago).
* R W C Mana:Warm Move:Tired>west
Path Along the Stream
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
Aha, you have found your victim!
* R W C Mana:Warm Move:Tired>shoo elf <=== damn, no binding for shoot in
Your victim has disappeared! <=== my mage settings
*a Half-Elf* leaves east riding a horse of the Rohirrim.
* R W C Mana:Warm Move:Tired>
Hildegarde narrates 'oops found smelly troll'
* R W C Mana:Warm Move:Tired>east
shoo elf
Foothills
Exits: North East South West.
* R W C Mana:Warm Move:Tired>Shoot whom?
* R W C Mana:Warm Move:Tired>track rohirrim
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C Mana:Warm Move:Tired>shoo elf
Shoot whom?
* R W C Mana:Warm Move:Tired>north
Foothills
Exits: North South West.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C Mana:Warm Move:Tired>north
Green Hills
Exits: North East South.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C Mana:Warm Move:Tired>north
Green Hills
Exits: North South.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C Mana:Warm Move:Tired>south
Green Hills
Exits: North East South.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C Mana:Warm Move:Tired>south
Foothills
Exits: North South West.
You stop tracking your victim.
* R W C Mana:Warm Move:Tired>west
Path Along the Stream
Exits: North East South.
* R W C Mana:Warm Move:Tired>north
Path Along the Stream
Exits: North South West.
* R W C Mana:Warm Move:Tired>west
You feel less protected. <==== Yay!! Kick ass
* R W C Mana:Warm Move:Tired>Riverbed of a Tributary
A swarm of mosquitoes is here, humming around you.
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.
* R W C Mana:Warm Move:Tired>cast n 'armour'
You start to concentrate...
A blue transparent wall slowly appears around you.
* R W C Mana:Icy Move:Tired>track rohirrim
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
* R W C Mana:Icy Move:Tired>south
Riverbed of a Tributary
Exits: North South West.
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
* R W C Mana:Icy Move:Tired>
Saving Girando.
* R W C Mana:Icy Move:Tired>south
Riverbed of a Tributary
A boar cub is playing here, and exploring the wide world.
Exits: North East South West.
A boar cub leaves east.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C Mana:Icy Move:Tired>east
Path Along the Stream
A boar cub is playing here, and exploring the wide world.
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C Mana:Icy Move:Tired>east
Foothills
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C Mana:Icy Move:Tired>east
Hollin Road
A bright green holly bush is growing here.
Exits: East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C Mana:Icy Move:Slow>east
Hollin Road
Exits: East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C Mana:Icy Move:Slow>east
Hollin Road
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C Mana:Icy Move:Slow>north
Shadowed Path
A large WARNING SIGN is here.
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North South.
Aha, you have found your victim!
* R W C Mana:Icy Move:Slow>shoo elf
Your victim has disappeared!
*a Half-Elf* leaves north riding a horse of the Rohirrim.
* R W C Mana:Icy Move:Slow>
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
* R W C Mana:Cold Move:Slow>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold Move:Slow>shoo elf
north
* R W C Mana:Cold Move:Slow>Shadowed Path
A holly bush with dark green leaves is growing here.
Exits: East South.
* R W C Mana:Cold Move:Slow>
*a Half-Elf* has arrived from the south riding a horse of the Rohirrim.
* R W C Mana:Cold Move:Slow>
*a Half-Elf* begins some strange incantations...
* R W C Mana:Cold Move:Slow>east
Shadowed Path
A robin is here, carrying small pieces of wood to its nest.
Exits: North East West.
* R W C Mana:Cold Move:Slow>east
Wooded Hills
Exits: North East South West.
* R W C Mana:Cold Move:Slow>south
Hollin Road
A robin is here, carrying small pieces of wood to its nest.
A furry, striped raccoon is here, nosing around for some berries or roots.
Exits: North East South.
* R W C Mana:Cold Move:Slow>
A robin leaves south.
* R W C Mana:Cold Move:Slow>sc
190/190 hit, 14/96 mana, and 32/115 moves.
* R W C Mana:Cold Move:Tired>
A raccoon leaves south.
* R W C Mana:Cold Move:Tired>sc
190/190 hit, 16/96 mana, and 36/115 moves.
* R W C Mana:Cold Move:Tired>north
Wooded Hills
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C Mana:Cold Move:Tired>shoo elf
*a Half-Elf* begins some strange incantations...
You feel bolder.
You shoot *a Half-Elf*'s right arm hard. <==== woa, nice one!
You try to hit *a Half-Elf*, but he parries successfully.
* R W C Mana:Cold Move:Tired *a Half-Elf*:Fine>shoo elf
*a Half-Elf* begins some strange incantations...
You shoot *a Half-Elf*'s left hand very hard. <==== ok, I reroll to
<==== thief
* R W C Mana:Cold Move:Tired *a Half-Elf*:Fine>shoo elf
*a Half-Elf* slashes your right leg and tickles it.
* R W C HP:Fine Mana:Cold Move:Tired *a Half-Elf*:Fine>cha m wim
*a Half-Elf* sniffs sadly.
*a Half-Elf* begins some strange incantations...
You strongly shoot *a Half-Elf*'s right arm.
* R W C HP:Fine Mana:Cold Move:Tired *a Half-Elf*:Hurt>
Ok.
* R W C HP:Fine Mana:Cold Move:Tired *a Half-Elf*:Hurt>shoo elf
You swiftly dodge *a Half-Elf*'s attempt to slash you.
* R W C HP:Fine Mana:Cold Move:Tired *a Half-Elf*:Hurt>*a Half-Elf* begins some strange incantations...
You shoot *a Half-Elf*'s left leg.
* R W C HP:Fine Mana:Cold Move:Tired *a Half-Elf*:Hurt>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves south riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Cold Move:Tired>shoo elf
Shoot whom?
* R W C HP:Fine Mana:Cold Move:Tired>south
shoo elf
*a Half-Elf* has arrived from the south riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Cold Move:Tired>Hollin Road
A robin is here, carrying small pieces of wood to its nest.
Exits: North East South.
* R W C HP:Fine Mana:Cold Move:Tired>Shoot whom?
* R W C HP:Fine Mana:Cold Move:Tired>north
shoo elf
Wooded Hills
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
*a Half-Elf* leaves north riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Cold Move:Tired>Shoot whom?
* R W C HP:Fine Mana:Cold Move:Tired>north
shoo elf
Wooded Hills
A woodpecker is here, tapping on a tree.
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C HP:Fine Mana:Cold Move:Tired>
Your victim has disappeared!
*a Half-Elf* leaves east riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Cold Move:Tired>east
shoo elf
Hills
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C HP:Fine Mana:Cold Move:Tired>*a Half-Elf* begins some strange incantations...
====> lag, freeze or whatever and I hope he lost link too for those 30seconds
====> I was trying to reconnect
look
Lightly Wooded Hills
A small evergreen plant grows here, its woody stems reaching two feet.
A woodpecker is here, tapping on a tree.
* R W C HP:Fine Mana:Warm>south
Hills
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C HP:Fine Mana:Warm>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves east riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Warm>east
Tall Hills
*a Half-Elf* is here trying to concentrate, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C HP:Fine Mana:Warm>cast 'burning' *Half-Elf*
You are too afraid.
* R W C HP:Fine Mana:Warm>
*a Half-Elf* utters the word 'pzar'
*a Half-Elf* heals himself.
* R W C HP:Fine Mana:Warm>
*a Half-Elf* leaves west riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Warm>
*a Half-Elf* has arrived from the west riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Warm>
*a Half-Elf* begins some strange incantations...
* R W C HP:Fine Mana:Warm>cha w 100
Wimpy set to: 100
* R W C HP:Fine Mana:Warm>west
Hills
Exits: North East South West.
* R W C HP:Fine Mana:Warm>
*a Half-Elf* has arrived from the east riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Warm>
*a Half-Elf* begins some strange incantations...
Your heart feels lighter. <==== !
* R W C HP:Fine Mana:Cold>east
Tall Hills
Exits: North East South West.
* R W C HP:Fine Mana:Cold>
*a Half-Elf* has arrived from the west riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Cold>
*a Half-Elf* begins some strange incantations...
* R W C HP:Fine Mana:Cold>west
Hills
Exits: North East South West.
* R W C HP:Fine Mana:Cold>bash
Bash what or whom?
* R W C HP:Fine Mana:Cold>bash
*a Half-Elf* has arrived from the east riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Cold>Bash what or whom?
*a Half-Elf* begins some strange incantations...
* R W C HP:Fine Mana:Cold>bash
Bash what or whom?
* R W C HP:Fine Mana:Cold>east
Tall Hills
A robin is here, carrying small pieces of wood to its nest.
Exits: North East South West.
* R W C HP:Fine Mana:Cold>east
*a Half-Elf* has arrived from the west riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Warm>Hills of Hollin
You see two handfuls of clover on the ground.
Exits: North East South West.
You suddenly notice a woodchuck.
* R W C HP:Fine Mana:Warm Move:Tired>north
Hollow in the Hills
Exits: North East South West.
* R W C HP:Fine Mana:Warm Move:Tired>north
Hollin Forest
A woodpecker is here, tapping on a tree.
A sparrow is flapping around on the ground.
Exits: East South West.
* R W C HP:Fine Mana:Warm Move:Tired>south
shoo elf
Hollow in the Hills
Exits: North East South West.
* R W C HP:Fine Mana:Warm Move:Tired>Shoot whom?
* R W C HP:Fine Mana:Warm Move:Tired>south
Hills of Hollin
On the ground, there are two handfuls of clover.
A woodchuck is watching for enemies here.
Exits: North East South West.
* R W C HP:Fine Mana:Warm Move:Tired>west
Tall Hills
A robin is here, carrying small pieces of wood to its nest.
Exits: North East South West.
* R W C HP:Fine Mana:Warm Move:Tired>north
A robin leaves east.
* R W C HP:Fine Mana:Warm Move:Tired>Lightly Wooded Hills
Exits: North East South West.
* R W C HP:Fine Mana:Warm Move:Tired>south
Tall Hills
Exits: North East South West.
* R W C HP:Fine Mana:Warm Move:Tired>track rohirrim
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm Move:Tired>east
Hills of Hollin
You see two handfuls of clover on the ground.
A robin is here, carrying small pieces of wood to its nest.
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm Move:Tired>north
Hollow in the Hills
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm Move:Tired>east
Hills of Hollin
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading south
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm Move:Tired>south
Hollin Road
Exits: North East South West.
You suddenly notice a woodchuck.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm Move:Tired>east
Hollin Road
A bright green holly bush is growing here.
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm Move:Tired>east
Hollin Road
Exits: North East South West.
You see some tracks of a horse of the Rohirrim leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm Move:Tired>east
Sirannon Riverbed
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
Aha, you have found your victim!
* R W C HP:Fine Mana:Warm Move:Tired>shoo elf
*a Half-Elf* begins some strange incantations...
*a Half-Elf* swiftly dodges your attempt to shoot him.
You try to hit *a Half-Elf*, but he parries successfully.
* R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Healthy>shoo elf
*a Half-Elf* utters the word 'pabraw'
*a Half-Elf* raises his voice and calls great pain upon you.
Aye!
You cannot concentrate any more...
* R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Healthy>shoo elf
*a Half-Elf* begins some strange incantations...
You shoot *a Half-Elf*'s left leg very hard.
* R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Fine>
*a Half-Elf* lightly slashes your right hand and tickles it.
* R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Fine>shoo elf
*a Half-Elf* begins some strange incantations...
You shoot *a Half-Elf*'s head very hard.
* R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Fine>shoo elf
*a Half-Elf* begins some strange incantations...
You strongly shoot *a Half-Elf*'s right foot.
* R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Fine>shoo elf
You strongly shoot *a Half-Elf*'s left leg.
* R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Hurt>
*a Half-Elf* begins some strange incantations...
* R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Hurt>shoo elf
You shoot *a Half-Elf*'s left foot extremely hard and shatter it.
* R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Hurt>shoo elf
*a Half-Elf* swiftly dodges your attempt to hit him.
* R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Hurt>*a Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves south riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Warm Move:Tired>south
shoo elf
Old Ford in the River
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East West.
* R W C HP:Fine Mana:Warm Move:Tired>*a Half-Elf* leaves north riding a horse of the Rohirrim.
Shoot whom?
* R W C HP:Fine Mana:Warm Move:Tired>north
shoo elf
Sirannon Riverbed
An arrow made from a grey wood lies here.
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C HP:Fine Mana:Warm Move:Tired>
Your victim has disappeared!
*a Half-Elf* leaves west riding a horse of the Rohirrim.
* R W C HP:Fine Mana:Warm Move:Tired>west
shoo elf
Hollin Road
Exits: North East South West.
* R W C HP:Fine Mana:Warm Move:Tired>Shoot whom?
* R W C HP:Fine Mana:Warm Move:Tired>track rohirrim
You carefully examine the ground around you, looking for tracks...
*a Half-Elf* has arrived from the west riding a horse of the Rohirrim.
*a Half-Elf* begins some strange incantations...
west
You stop searching.
* R W C HP:Fine Mana:Warm Move:Tired>Hollin Road
A bright green holly bush is growing here.
Exits: North East South West.
* R W C HP:Fine Mana:Warm Move:Tired>shoo elf
*a Half-Elf* has arrived from the east riding a horse of the Rohirrim.
You feel bolder.
* R W C HP:Fine Mana:Warm Move:Tired>*a Half-Elf* begins some strange incantations...
shoo elf
*a Half-Elf* utters the words 'eugszr zzur'
*a Half-Elf* makes your evil soul suffer with his goodness.
Aye!
You cannot concentrate any more...
*a Half-Elf* lightly slashes your body and tickles it.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Hurt>shoo elf
*a Half-Elf* begins some strange incantations...
You shoot *a Half-Elf*'s right foot extremely hard and shatter it.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>
*a Half-Elf* begins some strange incantations...
fle
Hildegarde narrates 'anyone else loos link there ?'
You shoot *a Half-Elf*'s right leg hard.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>
fle
PANIC!
You can't quit the fight!
*a Half-Elf* swiftly dodges your attempt to hit him.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle
PANIC!
You can't quit the fight!
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle
You flee head over heels.
Streambed of the Sirannon
A frog is standing here.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>
You flee head over heels.
Hollin Road
A bright green holly bush is growing here.
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>fle
*a Half-Elf* begins some strange incantations...
You flee head over heels.
Hollin Road
Exits: North East South West.
You suddenly notice a woodchuck.
* R W C HP:Hurt Mana:Warm Move:Tired>
You flee head over heels.
Hills of Hollin
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>south
Hollin Road
A woodchuck is watching for enemies here.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>sc
*a Half-Elf* has arrived from the south riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>111/190 hit, 47/121 mana, and 43/115 moves.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* leaves north riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>north
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>*a Half-Elf* begins some strange incantations...
Hills of Hollin
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>east
Hills of Hollin
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>south
Hollin Road
A bright green holly bush is growing here.
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
*a Half-Elf* leaves west riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>east
Hollin Road
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>sc
113/190 hit, 50/121 mana, and 42/115 moves.
* R W C HP:Hurt Mana:Warm Move:Tired>
Myhkam narrates 'yep link lost for some min'
* R W C HP:Hurt Mana:Warm Move:Tired>stat
OB: 56%, M_OB: 56%, DB: 31%, PB: 25%, Armour: 50%. Wimpy: 100. Mood: wimpy.
Needed: 1,151,973 xp, 0 tp. Gold: 116. Alert: normal.
Affected by:
- panic
- armour
- noquit
- novoid
* R W C HP:Hurt Mana:Warm Move:Tired>rest
You sit down and rest your tired bones.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the west riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>
Saving Girando.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* begins some strange incantations...
* R W C HP:Hurt Mana:Warm Move:Tired>wake
stand
west
You are already awake...
* R W C HP:Hurt Mana:Warm Move:Tired>
You stop resting, and stand up.
* R W C HP:Hurt Mana:Warm Move:Tired>Hollin Road
A bright green holly bush is growing here.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>west
Hollin Road
A woodchuck is watching for enemies here.
Exits: North East South West.
* R W C HP:Hurt Mana:Hot Move:Tired>south
Hollin Road
A robin is here, carrying small pieces of wood to its nest.
Exits: North East South West.
* R W C HP:Hurt Mana:Hot Move:Tired>west
south
Hollin Road
Exits: North East South West.
* R W C HP:Hurt Mana:Hot Move:Tired>Shallow Sirannon
A crayfish is here, snapping its claws at you.
Exits: North East South West.
* R W C HP:Hurt Mana:Hot Move:Tired>rest
You sit down and rest your tired bones.
* R W C HP:Hurt Mana:Hot Move:Tired>wake
stand
You are already awake...
* R W C HP:Hurt Mana:Hot Move:Tired>
You stop resting, and stand up.
* R W C HP:Hurt Mana:Hot Move:Tired>cast norm 'store' fireball
You start to concentrate...
You stored it.
====> ok, lets keep fleeing some to make it look like I lost armour and
====> low mana or whatever
* R W C HP:Hurt Mana:Warm>
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm>
*a Half-Elf* tries to slash you, but your parry is successful.
* R W C HP:Hurt Mana:Warm *a Half-Elf*:Wounded>
*a Half-Elf* swiftly dodges your attempt to hit him.
* R W C HP:Hurt Mana:Warm *a Half-Elf*:Wounded>fle
You flee head over heels.
You can't go into deep water!
Woods by the Road
A sturdy pack horse is standing here.
Exits: North East West.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* quickly approaches, trying to slash you.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>east
*a Half-Elf* fails to slash you.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>Hildegarde narrates 'that sux when in room with snowy and man both calling and troll mobs on most flee exits'
No way!
You are fighting for your life!
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle
You flee head over heels.
Shallow Sirannon
A crayfish is here, snapping its claws at you.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>north
Hollin Road
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the south riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* quickly approaches, trying to slash you.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>
Your attempt to hit *a Half-Elf* fails.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>
*a Half-Elf* lightly slashes your body and tickles it.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle
You flee head over heels.
Shallow Sirannon
A crayfish is here, snapping its claws at you.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>north
Hollin Road
*a Half-Elf* is here, riding a horse of the Rohirrim.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* leaves south riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>north
*a Half-Elf* has arrived from the south riding a horse of the Rohirrim.
Hills of Hollin
On the ground, there are two handfuls of clover.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>east
Hollin Road
A woodchuck is watching for enemies here.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>rdf
Arglebargle, glop-glyf!?!
*a Half-Elf* has arrived from the west riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>
You swiftly dodge *a Half-Elf*'s attempt to slash you.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle
You try to hit *a Half-Elf*, but he parries successfully.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>
You flee head over heels.
Hills of Hollin
On the ground, there are two handfuls of clover.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the east riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>south
Hollin Road
A robin is here, carrying small pieces of wood to its nest.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* lightly slashes your left leg and tickles it.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>
A robin leaves west.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>
*a Half-Elf* swiftly dodges your attempt to hit him.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>
*a Half-Elf* begins some strange incantations...
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle
You flee head over heels.
Hills of Hollin
On the ground, there are two handfuls of clover.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the south riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* quickly approaches, trying to slash you.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>north
No way!
You are fighting for your life!
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>
*a Half-Elf* lightly slashes your head and tickles it.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>
*a Half-Elf* swiftly dodges your attempt to hit him.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle
You flee head over heels.
Hollin Road
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* quickly approaches, trying to slash you.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>north
*a Half-Elf* tries to slash you, but your parry is successful.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>No way!
You are fighting for your life!
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle
You flee head over heels.
Shallow Sirannon
A crayfish is here, snapping its claws at you.
Exits: North East South West.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* has arrived from the north riding a horse of the Rohirrim.
* R W C HP:Hurt Mana:Warm Move:Tired>
*a Half-Elf* quickly approaches, trying to slash you.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>
You barely hit *a Half-Elf*'s left arm and tickle it.
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>cast 'fireball' *Half-Elf*
*a Half-Elf* begins some strange incantations...
* R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>
You quickly recall your stored spell...
Ok.
Your fireball completely envelops *a Half-Elf* in flames.
*a Half-Elf* dismounts from a horse of the Rohirrim, and stops riding him.
*a Half-Elf* is incapacitated and will slowly die, if not aided.
* R W C HP:Hurt Mana:Cold Move:Tired *a Half-Elf*:Dying>
You hit *a Half-Elf*'s body extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Half-Elf*'s death cry.
*a Half-Elf* is dead! R.I.P.
* R W C HP:Hurt Mana:Cold Move:Tired>info XPCOUNTER: %x %t %X %T.
XPCOUNTER: 20798027 250779 1051973 0.
* R W C HP:Hurt Mana:Cold Move:Tired>whois bror
Bror Dod is a Half-Elf.
Duktig, Blodig, Dalig, Lojlig is this member of OBB.
Special hello to Karius and Orgg. Grats. I loose my mind sometimes.
Darkies may come, darkies may go
They all must fear
this li'l bro
r
* R W C HP:Hurt Mana:Cold Move:Tired>nar bror dies
Ok.
* R W C HP:Hurt Mana:Cold Move:Tired>exam corpse
corpse (here) :
a pile of coins
a set of lock picks
a fragrant-smelling bag
a butcher knife (battered)
a large skin
a plain leather belt
a longsword (dented)
a forest green cloak (brand new)
a bejewelled oak staff; it has a soft glowing aura
a grey pair of sleeves (brand new)
a thin pair of leather gloves (used)
a thin pair of soft leather boots (tattered)
a pair of reddish-brown pants (used)
a russet coloured hood (used)
a bar of iron
a large sack
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
* R W C HP:Hurt Mana:Warm Move:Tired>recover
You search the surroundings for your missiles...
You recover 11 missiles and put them in your quiver.
====> shows again that it is hard for clerics to PK due to the lack of fast
====> attack spells - but that topic got discussed too much already.
====> Too bad I insta looted staff - later I thought I should have left corpse
====> unlooted to appreciate to Bror that it was a real nice fight! *bow*