I was doing boil infested troll and dropped my backpack to lower weight when suddenly ... score 88/292 hit, 9/92 mana, and 130/130 moves. ` 88 change wimpy 88 Wimpy set to: 88 l * S HP:Wounded Mana:Icy>Durin's Way A small campfire burns here, its low flames giving off only a little light. A sturdy leather backpack has been left here. w 5 A Putrid Cesspool The corpse of a long grey snake is lying here. The corpse of a long grey snake is lying here. A reeking, boil infested troll stares madly at you. Exits: East. * S HP:Wounded Mana:Icy>backstab troll You begin to move silently to the back of your victim... f Oops, you were seen! The boil infested troll hits your left arm extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! The boil infested troll swiftly dodges your attempt to pierce him. //He's not nice to me ... * S HP:Bad Mana:Cold the boil infested troll:Wounded>flee You flee head over heels. PANIC! You couldn't escape! f You flee head over heels. Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. //Ouch.... seems I have a company. And where is my backpack??? * S HP:Bad Mana:Cold>flee You flee head over heels. A Putrid Cesspool The corpse of a long grey snake is lying here. The corpse of a long grey snake is lying here. A reeking, boil infested troll stares madly at you. Exits: East. * S HP:Bad Mana:Cold> *Raztahpopulous the Orc* has arrived from the east. * S HP:Bad Mana:Cold> e *Raztahpopulous the Orc* leaves east. * S HP:Bad Mana:Cold>Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. * S HP:Bad Mana:Cold> *Raztahpopulous the Orc* leaves west. get all s *Raztahpopulous the Orc* has arrived from the west. You can't take a fire. * S HP:Bad Mana:Cold>Durin's Way Exits: North East. n n Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. * S HP:Bad Mana:Cold>Durin's Way Exits: South West. w Durin's Way Exits: North East West. n Dark Road Exits: North South. n Dark Road Exits: East South. s Dark Road Exits: North South. s Durin's Way Exits: North East West. e Durin's Way Exits: South West. s s Durin's Way A small campfire burns here, its low flames giving off only a little light. Exits: North South West. * S HP:Bad Mana:Cold>Durin's Way Exits: North East. e Durin's Way Exits: South West. score 60/292 hit, 12/92 mana, and 124/130 moves. ` 60 change wimpy 60 Wimpy set to: 60 //Yeah. It always rocks to fight at 60hps. Normally I would leave him but he stole my backpack with all my draughts!!! w Durin's Way Exits: North East. n n Durin's Way A small campfire burns here, its low flames giving off only a little light. Exits: North South West. * S HP:Bad Mana:Cold>Durin's Way Exits: South West. n Alas, you cannot go that way... w * S HP:Bad Mana:Cold>Durin's Way Exits: North East West. n Dark Road Exits: North South. alias 5 backstab *orc* s Ok. //Time for a game. * S HP:Bad Mana:Cold>Durin's Way Exits: North East West. s Alas, you cannot go that way... e Durin's Way Exits: South West. s s Durin's Way A small campfire burns here, its low flames giving off only a little light. Exits: North South West. * S HP:Bad Mana:Cold> You sneeze. Durin's Way Exits: North East. n Durin's Way A small campfire burns here, its low flames giving off only a little light. Exits: North South West. w e A Putrid Cesspool The corpse of a long grey snake is lying here. The corpse of a long grey snake is lying here. A reeking, boil infested troll stares madly at you. Exits: East. * S HP:Bad Mana:Cold>Durin's Way A small campfire burns here, its low flames giving off only a little light. Exits: North South West. s Durin's Way *Raztahpopulous the Orc* is standing here. Exits: North East. 5 backstab *orc* You begin to move silently to the back of your victim... Your victim has disappeared! *Raztahpopulous the Orc* leaves north. n 5 Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. * S HP:Bad Mana:Cold>backstab *orc* You begin to move silently to the back of your victim... Your victim has disappeared! *Raztahpopulous the Orc* leaves west. s Durin's Way Exits: North East. n 5 Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. * S HP:Bad Mana:Cold>backstab *orc* You begin to move silently to the back of your victim... Your victim has disappeared! *Raztahpopulous the Orc* leaves south. s 5 Durin's Way *Raztahpopulous the Orc* is standing here. Exits: North East. * S HP:Bad Mana:Cold>backstab *orc* You begin to move silently to the back of your victim... Your victim has disappeared! *Raztahpopulous the Orc* leaves north. n 5 Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. * S HP:Bad Mana:Cold>backstab *orc* You begin to move silently to the back of your victim... Oops, you were seen! *Raztahpopulous the Orc* tries to crush you, but your parry is successful. You try to pierce *Raztahpopulous the Orc*, but he parries successfully. //First time I don't expect to win. ;) f flee You flee head over heels. Durin's Way Exits: South West. s Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. * S HP:Bad Mana:Cold> *Raztahpopulous the Orc* leaves north. 5 backstab *orc* Backstab whom? n Durin's Way *Raztahpopulous the Orc* is standing here. Exits: South West. w Durin's Way Exits: North East West. e Durin's Way *Raztahpopulous the Orc* is standing here. Exits: South West. * S HP:Bad Mana:Cold> *Raztahpopulous the Orc* leaves west. s Durin's Way A small campfire burns here, its low flames giving off only a little light. Exits: North South West. s Durin's Way Exits: North East. e Durin's Way Exits: South West. eq You are using: <wielded> a black runed dagger (brand new) <worn as shield> a bejewelled shield (brand new) <worn on head> a raccoon fur hat (brand new) <worn on body> an embroidered blouse (brand new) <worn about body> a forest green cloak (brand new) <worn on arms> a black arm wrapping (worn out) <worn on hands> a pair of rigid leather gloves (used) <worn on legs> a plain pair of pants (brand new) <worn around neck> a red ruby; it has a soft glowing aura <worn around neck> a bronze medallion <worn on wrist> a keyring with a key and a set of lock picks <worn on wrist> a silver bracer <worn on finger> a small tin ring (brand new) <worn across back> a laced quiver <worn as belt> a gleaming belt <worn on belt> a large skin <worn on belt> a stone <worn on belt> a sable pouch <worn on belt> a moneybag <worn on belt> a sable pouch i You are carrying: a pair of snowshoes (brand new) w Durin's Way Exits: North East. n Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. * S HP:Bad Mana:Cold> Saving Mistle. n Durin's Way Exits: South West. w Durin's Way Exits: North East West. n Dark Road Exits: North South. whois raztahpopulous s Raztahpopulous Stickyfingaz is a level twenty-six Orkish Battlemaster. * S HP:Wounded Mana:Warm>*Raztahpopulous the Orc* has arrived from the south. Durin's Way Exits: North East West. e Durin's Way Exits: South West. w Durin's Way *Raztahpopulous the Orc* is standing here. Exits: North East West. 5 backstab *orc* You begin to move silently to the back of your victim... Oops, you were seen! You swiftly dodge *Raztahpopulous the Orc*'s attempt to crush you. You try to pierce *Raztahpopulous the Orc*, but he parries successfully. f flee You flee head over heels. Durin's Way Exits: East South. e You sneeze. * S HP:Wounded Mana:Warm>Durin's Way *Raztahpopulous the Orc* is standing here. Exits: North East West. e Durin's Way Exits: South West. w Durin's Way *Raztahpopulous the Orc* is standing here. Exits: North East West. n Dark Road Exits: North South. n Dark Road Exits: East South. e Róin's Scar Exits: East West Down. d Waterfall A small campfire burns here, its low flames giving off only a little light. Exits: West Up. cure cast 'cure serious' You muster all of your concentration... You have a sudden lapse of memory... Your spell backfired! You feel drained. score 79/292 hit, 18/92 mana, and 129/130 moves. ` 79 change wimpy 79 Wimpy set to: 79 u Róin's Scar Exits: East West Down. w Dark Road Exits: East South. s Dark Road Exits: North South. s Durin's Way *Raztahpopulous the Orc* is standing here. Exits: North East West. 5 backstab *orc* You begin to move silently to the back of your victim... Your victim has disappeared! *Raztahpopulous the Orc* leaves north. n 5 Dark Road *Raztahpopulous the Orc* is standing here. Exits: North South. * S HP:Wounded Mana:Cold>backstab *orc* You begin to move silently to the back of your victim... Oops, you were seen! *Raztahpopulous the Orc* tries to crush you, but your parry is successful. You barely pierce *Raztahpopulous the Orc*'s left hand and tickle it. f flee You flee head over heels. Dark Road Exits: East South. e Róin's Scar Exits: East West Down. w Dark Road Exits: East South. s *Raztahpopulous the Orc* has arrived from the south. Dark Road Exits: North South. * S HP:Wounded Mana:Cold> s *Raztahpopulous the Orc* has arrived from the north. * S HP:Wounded Mana:Cold>Durin's Way Exits: North East West. n Dark Road *Raztahpopulous the Orc* is standing here. Exits: North South. * S HP:Wounded Mana:Cold> pat orc *Raztahpopulous the Orc* leaves south. * S HP:Wounded Mana:Cold>Who, where, what? s Durin's Way *Raztahpopulous the Orc* is standing here. Exits: North East West. exa orc - wake me when ready.*Raztahpopulous the Orc* has some small bruises. *Raztahpopulous the Orc* is using: <wielded> a heavy morningstar <worn as shield> a metal wall shield (used) <worn on head> a great helm (used) <worn on body> a thick metal breastplate (brand new) <worn about body> a forest green cloak (used) <worn on arms> a pair of vambraces (used) <worn on hands> a thick pair of metal gauntlets (brand new) <worn on legs> a heavy pair of greaves (brand new) <worn on feet> a thick pair of metal boots (used) <worn around neck> a spiked collar (brand new) <worn around neck> a spiked collar (used) <worn on finger> a ring of silver <worn on back> a leather satchel <worn as belt> a belt of pearls and crystals <worn on belt> a butcher knife (dented) <worn on belt> a herbal kit <worn on belt> a set of lock picks e Durin's Way Exits: South West. * S HP:Wounded Mana:Warm> *Raztahpopulous the Orc* has arrived from the west. w Durin's Way Exits: North East West. n Dark Road Exits: North South. score 86/292 hit, 24/92 mana, and 129/130 moves. s 5 Durin's Way Exits: North East West. * S HP:Wounded Mana:Warm>backstab *orc* Backstab whom? e 5 Durin's Way *Raztahpopulous the Orc* is standing here. Exits: South West. *Raztahpopulous the Orc* leaves west. * S HP:Wounded Mana:Warm>backstab *orc* Backstab whom? w 5 Durin's Way Exits: North East West. * S HP:Wounded Mana:Warm>backstab *orc* Backstab whom? n Dark Road Exits: North South. ` 86 change wimpy 86 s Wimpy set to: 86 * S HP:Wounded Mana:Warm>Durin's Way Exits: North East West. * S HP:Wounded Mana:Warm> w *Raztahpopulous the Orc* has arrived from the west. * S HP:Wounded Mana:Warm>Durin's Way Exits: East South. e 5 Durin's Way *Raztahpopulous the Orc* is standing here. Exits: North East West. * S HP:Wounded Mana:Warm>backstab *orc* You begin to move silently to the back of your victim... Your victim has disappeared! *Raztahpopulous the Orc* leaves west. w Durin's Way *Raztahpopulous the Orc* is standing here searching for something. Exits: East South. 5 * S HP:Wounded Mana:Warm>backstab *orc* You begin to move silently to the back of your victim... e * S HP:Wounded Mana:Warm>Durin's Way Exits: North East West. w 5 Durin's Way *Raztahpopulous the Orc* is standing here. Exits: East South. * S HP:Wounded Mana:Warm>backstab *orc* You begin to move silently to the back of your victim... Your victim has disappeared! *Raztahpopulous the Orc* leaves east. * S HP:Wounded Mana:Warm> You sneeze. e 5 Durin's Way *Raztahpopulous the Orc* is standing here searching for something. Exits: North East West. * S HP:Wounded Mana:Warm>backstab *orc* You begin to move silently to the back of your victim... w * S HP:Wounded Mana:Warm>Durin's Way Exits: East South. e *Raztahpopulous the Orc* has arrived from the east. Durin's Way Exits: North East West. e Durin's Way Exits: South West. s Durin's Way A small campfire burns here, its low flames giving off only a little light. Exits: North South West. s Durin's Way Exits: North East. e Durin's Way Exits: South West. score 93/292 hit, 28/92 mana, and 126/130 moves. ` 93 change wimpy 93 s Wimpy set to: 93 * S HP:Wounded Mana:Warm>Durin's Way Exits: North East West. cure * S HP:Wounded Mana:Warm>cast 'cure serious' You muster all of your concentration... You begin to see scars fade away and a feeling of health comes over you. score 113/292 hit, 12/92 mana, and 130/130 moves. ` 113 change wimpy 113 Wimpy set to: 113 n Durin's Way Exits: South West. w Durin's Way Exits: North East. n n Durin's Way A small campfire burns here, its low flames giving off only a little light. Exits: North South West. * S HP:Wounded Mana:Cold>Durin's Way Exits: South West. n Alas, you cannot go that way... w Durin's Way Exits: North East West. w Durin's Way Exits: East South. w Alas, you cannot go that way... s * S HP:Wounded Mana:Cold>Durin's Way Exits: North West. w Durin's Way Exits: East West. e n Durin's Way Exits: North West. * S HP:Wounded Mana:Cold>Durin's Way Exits: East South. e Durin's Way Exits: North East West. n Dark Road Exits: North South. n Dark Road Exits: East South. e Róin's Scar Exits: East West Down. w Dark Road Exits: East South. s Dark Road Exits: North South. s Durin's Way Exits: North East West. tr orc You carefully examine the ground around you, looking for tracks... Saving Mistle. You see some tracks of *an Orc* leading east (done less than 1 hour ago). e Durin's Way Exits: South West. You see some tracks of *an Orc* leading south (done less than 1 hour ago). s Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. Aha, you have found your victim! * S HP:Wounded Mana:Cold> *Raztahpopulous the Orc* crushes your right leg extremely hard. * S HP:Wounded Mana:Cold *Raztahpopulous the Orc*:Fine> You flee head over heels. Durin's Way Exits: North East. e Durin's Way Exits: South West. s Durin's Way Exits: North East West. e Durin's Way Exits: North East South West. score 98/292 hit, 17/92 mana, and 126/130 moves. ` 98 change wimpy 98 Wimpy set to: 98 w Durin's Way Exits: North East West. n Durin's Way Exits: South West. w Durin's Way Exits: North East. n n Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. * S HP:Wounded Mana:Cold>*Raztahpopulous the Orc* crushes your left foot very hard. No way! You are fighting for your life! * S HP:Wounded Mana:Cold *Raztahpopulous the Orc*:Fine> You barely pierce *Raztahpopulous the Orc*'s body and tickle it. f flee You flee head over heels. A Putrid Cesspool The corpse of a long grey snake is lying here. The corpse of a long grey snake is lying here. A reeking, boil infested troll stares madly at you. Exits: East. e n Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. * S HP:Wounded Mana:Cold>*Raztahpopulous the Orc* leaves west. Durin's Way Exits: South West. w Durin's Way Exits: North East West. score 83/292 hit, 19/92 mana, and 123/130 moves. ` 83 change wimpy 83 e Wimpy set to: 83 You cough loudly. * S HP:Wounded Mana:Cold>Durin's Way Exits: South West. s s Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. * S HP:Wounded Mana:Cold>*Raztahpopulous the Orc* crushes your left foot extremely hard and shatters it. No way! You are fighting for your life! * S HP:Bad Mana:Cold *Raztahpopulous the Orc*:Fine> You barely pierce *Raztahpopulous the Orc*'s right leg and tickle it. f flee You flee head over heels. A Putrid Cesspool The corpse of a long grey snake is lying here. The corpse of a long grey snake is lying here. A reeking, boil infested troll stares madly at you. Exits: East. * S HP:Bad Mana:Cold> e The boil infested troll tries to hit you, but your parry is successful. * S HP:Bad Mana:Cold the boil infested troll:Wounded>No way! You are fighting for your life! You flee head over heels. PANIC! You couldn't escape! * S HP:Bad Mana:Cold the boil infested troll:Wounded> You pierce the boil infested troll's body hard. f flee You flee head over heels. PANIC! You couldn't escape! s * S HP:Bad Mana:Cold the boil infested troll:Wounded>No way! You are fighting for your life! * S HP:Bad Mana:Cold the boil infested troll:Wounded> f The rockslab closes quietly. //What could I say... he's nasty ... You flee head over heels. PANIC! You couldn't escape! You swiftly dodge the boil infested troll's attempt to hit you. * S HP:Bad Mana:Cold the boil infested troll:Wounded>flee You flee head over heels. PANIC! You couldn't escape! s * S HP:Bad Mana:Cold the boil infested troll:Wounded>No way! You are fighting for your life! * S HP:Bad Mana:Cold the boil infested troll:Wounded> You pierce the boil infested troll's right foot very hard. f s flee You flee head over heels. PANIC! You couldn't escape! * S HP:Bad Mana:Cold the boil infested troll:Wounded>No way! You are fighting for your life! * S HP:Bad Mana:Cold the boil infested troll:Wounded> You flee head over heels. PANIC! You couldn't escape! * S HP:Bad Mana:Cold the boil infested troll:Wounded> You try to pierce the boil infested troll, but he parries successfully. * S HP:Bad Mana:Cold the boil infested troll:Wounded> You flee head over heels. PANIC! You couldn't escape! * S HP:Bad Mana:Cold the boil infested troll:Wounded> The boil infested troll sends you sprawling with a powerful bash. //Bash rocks but why at this moment??? l e * S HP:Bad Mana:Cold the boil infested troll:Wounded> The boil infested troll hits your right foot extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! open rockslab open rockslab You flee head over heels. PANIC! You couldn't escape! open rockslab * S HP:Bad Mana:Cold the boil infested troll:Wounded> open rockslab The boil infested troll hits your left arm extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! f You flee head over heels. PANIC! You couldn't escape! Your head stops stinging. * S HP:Awful Mana:Cold the boil infested troll:Wounded>A short corridor leads up to a slab of rock, and out of this foul place. The rockslab is closed. You try to pierce the boil infested troll, but he parries successfully. * S HP:Awful Mana:Cold the boil infested troll:Wounded> Ok. * S HP:Awful Mana:Cold the boil infested troll:Wounded>It's already open! * S HP:Awful Mana:Cold the boil infested troll:Wounded>It's already open! f * S HP:Awful Mana:Cold the boil infested troll:Wounded>It's already open! * S HP:Awful Mana:Cold the boil infested troll:Wounded>flee You flee head over heels. PANIC! You couldn't escape! You flee head over heels. Durin's Way A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North South West. //Yeah am out and still alive! * S HP:Awful Mana:Cold>flee You flee head over heels. Durin's Way Exits: North East. e Durin's Way Exits: South West. s Durin's Way Exits: North East West. e e Durin's Way Exits: North East South West. * S HP:Awful Mana:Cold>Durin's Way Exits: East West. w Durin's Way Exits: North East South West. n * S HP:Awful Mana:Warm>Róin's Scar Exits: North South. n Róin's Scar Exits: North South. n Róin's Scar Exits: South West. w Róin's Scar Exits: North East. n Róin's Scar Exits: North South. n Róin's Scar Exits: South West. w Róin's Scar Exits: East West Down. score 15/293 hit, 24/92 mana, and 121/130 moves. //Hehe not bad... still hps left but it's time to rest a bit. d Waterfall A small campfire burns here, its low flames giving off only a little light. Exits: West Up. w An Underground Stream Exits: East West. w An Underground Stream Exits: East West. w An Underground Stream Exits: East West. w An Underground Stream Exits: East South West Up. w A Roaring Waterfall A great wolf with a sable coat glares around with red eyes. Exits: East South. s A Dark Sloping Road Exits: North West. You suddenly notice the large bat. w A Dark Sloping Road Exits: North East. n A Dark Sloping Road Exits: South West. w A Dark Sloping Road Exits: East West. w A Dark Sloping Road Exits: North East South. n A Steep Rampway Exits: East South. e Landing Exits: South West. s Moving up the slope is really hard. Dark Road Exits: North West. w Moving up the slope is really hard. Mining Road Exits: East West. w Moving up the slope is really hard. Dark Road Exits: East West. w Smooth Descending Road Exits: North East West. n At the Brink Exits: South Down. l d Darkness, mist, and a terrible roar of clashing water and grinding stone hint at what awaits you in that direction. s Moving up the slope is really hard. Smooth Descending Road Exits: North East West. w Moving up the slope is really hard. Dark Road Exits: East South. s Moving up the slope is really hard. Dark Smooth Road Exits: North South West. w You need to climb to go there. s Dark Road Exits: North South. s Underground Intersection Exits: North East South West. s Dark Road Exits: North South. cure cast 'cure serious' You muster all of your concentration... You begin to see scars fade away and a feeling of health comes over you. You cough loudly. s You need to swim to go there. swim Ok, from now you'll try to swim. s Underground Stream The water of the stream rushes swiftly over the rocks. Exits: North East West. w Underground Stream The water of the stream rushes swiftly over the rocks. Exits: East West. w Underground Stream The water of the stream rushes swiftly over the rocks. Exits: North East. s Alas, you cannot go that way... n Underground Stream The water of the stream rushes swiftly over the rocks. Exits: South West. w Underground Stream The water of the stream rushes swiftly over the rocks. Exits: North East. * W S HP:Bad Mana:Icy> You swim and successfully stay on the water. n Underground Lake You hear the water of the lake lapping all around you. Exits: South West. w Underground Lake You hear the water of the lake lapping all around you. The vast grey bulk of an orm is floating here. Exits: East South. s Underground Lake You hear the water of the lake lapping all around you. Exits: North South. s Edge of an Underground Lake A sturdy pack horse is standing here. Exits: North West. w Moving up the slope is really hard. Bend in the Dark Road Exits: North East. swim You won't try to swim anymore. score 43/293 hit, 5/92 mana, and 83/130 moves. rest You sit down and rest your tired bones. info You are a female Fallohid. You are 42 years, 0 months and 15 days old. You have played 7 days and 10 hours (real time). This ranks you as Mistle the Hobbit (level 34). You are two feet eight and weigh four stone and three pounds. Perception: vision 35, hearing 25, smell 10. Alertness: normal. You must have been sent on Arda to free it from the sorrows that weigh upon it. You are welcome in Bree, Fornost, the Grey Havens, and Rivendell. You are carrying sixty-four pounds of equipment. A tad uncomfortable, but no problem. Your base abilities are: Str:14 Int:11 Wis:13 Dex:19 Con:14 Wil:13 Per:17. Offensive Bonus: 67%, Dodging Bonus: 4%, Parrying Bonus: 84%. Your armour protects 7% of your body. You have 43/293 hit, 5/92 mana, and 84/130 movement points. You will flee if your hit points go below 83. Your mood is wimpy. You have scored 14,539,881 experience points and you have 89,531 travel points. You have gained 73 war points in battles against evil. You need 460,119 exp. points and 0 travel points to reach the next level. You have 43 gold coins, 11 silver pennies, and 24 copper pennies. You are speaking Westron. You are trying to sneak. You are subjected to the following temporary effects: - disease (type flu). - novoid - panic - noquit stat OB: 67%, DB: 4%, PB: 84%, Armour: 7%. Wimpy: 83. Mood: wimpy. Needed: 460,119 xp, 0 tp. Wp: 73. Gold: 43. Alert: normal. Affected by: - disease (type flu). - novoid - panic - noquit score 44/293 hit, 6/92 mana, and 87/130 moves. score 45/293 hit, 7/92 mana, and 89/130 moves. score 45/293 hit, 7/92 mana, and 91/130 moves. stat OB: 67%, DB: 4%, PB: 84%, Armour: 7%. Wimpy: 83. Mood: wimpy. Needed: 460,119 xp, 0 tp. Wp: 73. Gold: 43. Alert: normal. Affected by: - disease (type flu). - novoid - panic - noquit ' fuck it Ok. //Exactly ... it's silly to leave your equipment alone. score 46/293 hit, 8/92 mana, and 94/130 moves. Saving Mistle. eq You are using: <wielded> a black runed dagger (brand new) <worn as shield> a bejewelled shield (brand new) <worn on head> a raccoon fur hat (brand new) <worn on body> an embroidered blouse (brand new) <worn about body> a forest green cloak (brand new) <worn on arms> a black arm wrapping (worn out) <worn on hands> a pair of rigid leather gloves (used) <worn on legs> a plain pair of pants (brand new) <worn around neck> a red ruby; it has a soft glowing aura <worn around neck> a bronze medallion <worn on wrist> a keyring with a key and a set of lock picks <worn on wrist> a silver bracer <worn on finger> a small tin ring (brand new) <worn across back> a laced quiver <worn as belt> a gleaming belt <worn on belt> a large skin <worn on belt> a stone <worn on belt> a sable pouch <worn on belt> a moneybag <worn on belt> a sable pouch stat OB: 71%, DB: -21%, PB: 87%, Armour: 7%. Wimpy: 83. Mood: wimpy. Needed: 460,119 xp, 0 tp. Wp: 73. Gold: 43. Alert: normal. Affected by: - disease (type flu). - novoid - noquit score 64/293 hit, 22/92 mana, and 130/130 moves. score 64/293 hit, 23/92 mana, and 130/130 moves. wake You wake, and sit up. st * S HP:Bad Mana:Warm> You stand up. l cure Bend in the Dark Road * S HP:Bad Mana:Warm>cast 'cure serious' You muster all of your concentration... Your spell backfired! You feel exhausted. score 65/293 hit, 6/92 mana, and 126/130 moves. pract You have 1 practice sessions left. Skill / Spell Knowledge Difficulty Class Mana Casting time Climb Average Very easy General First aid Awful Easy General Ride Average Very easy General Swim Good Very easy General Track Superb Normal General Wilderness Very good Normal General Detect invisibility Bad Normal Mage 7, Very short Cure serious Bad Normal Cleric 22, Short Attack Excellent Normal Thief Backstab Superb Hard Thief Dodge Superb Hard Thief Envenom Average Hard Thief Hide Superb Normal Thief Pick Good Normal Thief Piercing weapons Excellent Normal Thief Search Bad Normal Thief q rest You sit down and rest your tired bones. score 66/293 hit, 7/92 mana, and 129/130 moves. score 66/293 hit, 7/92 mana, and 130/130 moves. score 66/293 hit, 7/92 mana, and 130/130 moves. score 67/293 hit, 7/92 mana, and 130/130 moves. score 67/293 hit, 8/92 mana, and 130/130 moves. score 67/293 hit, 8/92 mana, and 130/130 moves. st You stop resting, and stand up. di cast 'detect invisibility' You muster all of your concentration... Your eyes tingle. score 68/293 hit, 3/92 mana, and 130/130 moves. ` 68 change wimpy 68 Wimpy set to: 68 cw * S HP:Bad Mana:Icy>change mood wimpy Ok. //Ok time to go back. n Moving up the slope is really hard. Dark Road Exits: North South. n Dark Road Exits: North South. n Intersection of Four Ways Exits: North East South West. e Level Tunnel Exits: East West. e Level Tunnel Exits: East West Down. d Down a Fissure A large bat is here, hanging in the darkness. A large bat is here, hanging in the darkness. A large bat is here, hanging in the darkness. The small bat is standing here. The small bat is standing here. The small bat is standing here. A strange bat-like creature is flitting around. A strange bat-like creature is flitting around. A strange bat-like creature is flitting around. A strange bat-like creature is flitting around. A strange bat-like creature is flitting around. A strange bat-like creature is flitting around. A strange bat-like creature is flitting around. Exits: Up Down. u You need to climb to go there. * S HP:Bad Mana:Icy> The small bat tries to hit you, but your parry is successful. The large bat tries to hit you, but your parry is successful. * S HP:Bad Mana:Icy the small bat:Healthy> The large bat tries to hit you, but your parry is successful. You pierce the small bat's body extremely hard and shatter it. The small bat is incapacitated and will slowly die, if not aided. f flee You flee head over heels. You are falling through space..... Exits: Down. You land with a splash! Underground Lake You hear the water of the lake lapping all around you. //I rock... x exit South - You can't distinguish a lot of details. West - You can't distinguish a lot of details. You swim and successfully stay on the water. w Maybe you should get on your feet first? st You stand up. w * S HP:Bad Mana:Icy>Underground Lake You hear the water of the lake lapping all around you. The vast grey bulk of an orm is floating here. Exits: East South. * S HP:Bad Mana:Icy> The orm leaves east. s Underground Lake You hear the water of the lake lapping all around you. Exits: North South. w Alas, you cannot go that way... s Edge of an Underground Lake A sturdy pack horse is standing here. Exits: North West. n You need to swim to go there. score 66/293 hit, 7/92 mana, and 121/130 moves. sw You cough loudly. Ok, from now you'll try to swim. sw You won't try to swim anymore. w Moving up the slope is really hard. Bend in the Dark Road Exits: North East. n Moving up the slope is really hard. Dark Road Exits: North South. score 67/293 hit, 7/92 mana, and 118/130 moves. ` 67 change wimpy 67 Wimpy set to: 67 n Dark Road Exits: North South. n Intersection of Four Ways Exits: North East South West. e e Level Tunnel Exits: East West. * S HP:Bad Mana:Icy>Level Tunnel Exits: East West Down. e Intersection of Roads *Raztahpopulous the Orc* is standing here searching for tracks. Exits: North East West Up Down. //Wow... He's near and tracking! 5 backstab *orc* You begin to move silently to the back of your victim... *Raztahpopulous the Orc* makes a strange sound, as you place a black runed dagger in his back. * S HP:Bad Mana:Cold *Raztahpopulous the Orc*:Wounded> *Raztahpopulous the Orc* crushes your right arm extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! //Point for me but he still hits hard. f flee You flee head over heels. Moving up the slope is really hard. Switchbacks Exits: East Down. e e Moving up the slope is really hard. Switchbacks Exits: East West. * S HP:Bad Mana:Cold>Switchbacks Exits: East West. w w Switchbacks Exits: East West. d * S HP:Bad Mana:Cold>Switchbacks *Raztahpopulous the Orc* is standing here. Exits: East Down. * S HP:Bad Mana:Cold>Intersection of Roads Exits: North East West Up Down. w w Level Tunnel Exits: East West Down. * S HP:Bad Mana:Cold>Level Tunnel Exits: East West. w Intersection of Four Ways Exits: North East South West. * S HP:Bad Mana:Cold> Saving Mistle. s Dark Road Exits: North South. score 52/293 hit, 11/92 mana, and 110/130 moves. ` 52 change wimpy 52 Wimpy set to: 52 score 52/293 hit, 12/92 mana, and 112/130 moves. n Intersection of Four Ways Exits: North East South West. e Level Tunnel Exits: East West. e Level Tunnel Exits: East West Down. e Intersection of Roads Exits: North East West Up Down. e Narrow Way Exits: East West. e Narrow Way Exits: East West. w w Narrow Way Exits: East West. * S HP:Bad Mana:Cold>Intersection of Roads Exits: North East West Up Down. u Moving up the slope is really hard. Switchbacks Exits: East Down. e Moving up the slope is really hard. Switchbacks Exits: East West. e * S HP:Bad Mana:Cold>Switchbacks Exits: East West. w w Switchbacks Exits: East West. d Switchbacks Exits: East Down. * S HP:Bad Mana:Cold>Intersection of Roads Exits: North East West Up Down. tr orc You carefully examine the ground around you, looking for tracks... *Raztahpopulous the Orc* has arrived from above. You stop searching. d * S HP:Bad Mana:Cold>Hwáin's Way Exits: East Up. e Hwáin's Way Exits: East West. w Hwáin's Way Exits: East Up. u Moving up the slope is really hard. Intersection of Roads *Raztahpopulous the Orc* is standing here searching for something. Exits: North East West Up Down. e Narrow Way Exits: East West. e Narrow Way Exits: East West. w Narrow Way Exits: East West. e Narrow Way Exits: East West. * S HP:Bad Mana:Cold> You cough loudly. yell gimme my pack back or u will die! Ok. //Let's negotiate, you never know ... w w Narrow Way Exits: East West. w * S HP:Bad Mana:Cold>Intersection of Roads Exits: North East West Up Down. * S HP:Bad Mana:Cold>Level Tunnel Exits: East West Down. w Level Tunnel Exits: East West. e e Level Tunnel Exits: East West Down. * S HP:Bad Mana:Cold>Intersection of Roads Exits: North East West Up Down. d Hwáin's Way Exits: East Up. u u Moving up the slope is really hard. Intersection of Roads Exits: North East West Up Down. * S HP:Bad Mana:Cold>Moving up the slope is really hard. Switchbacks Exits: East Down. d Intersection of Roads Exits: North East West Up Down. tr orc You carefully examine the ground around you, looking for tracks... *Raztahpopulous the Orc* yells 'laff' //It seems he doesn't want to make a deal ... You see some tracks of *an Orc* leading down (done less than 1 hour ago). d Hwáin's Way Exits: East Up. You see some tracks of *an Orc* leading east (done less than 1 hour ago). e Hwáin's Way Exits: East West. You see some tracks of *an Orc* leading east (done less than 1 hour ago). e Hwáin's Way Exits: East West. You see some tracks of *an Orc* leading east (done less than 1 hour ago). e Hwáin's Way *Raztahpopulous the Orc* is standing here. Exits: North South West. Aha, you have found your victim! * S HP:Bad Mana:Cold> You swiftly dodge *Raztahpopulous the Orc*'s attempt to crush you. * S HP:Bad Mana:Cold *Raztahpopulous the Orc*:Hurt> You strongly pierce *Raztahpopulous the Orc*'s right arm and tickle it. f flee You flee head over heels. Hwáin's Way Exits: East West. w w Hwáin's Way Exits: East West. * S HP:Bad Mana:Cold>Hwáin's Way Exits: East Up. u Moving up the slope is really hard. Intersection of Roads Exits: North East West Up Down. score *Raztahpopulous the Orc* has arrived from below. 66/293 hit, 23/92 mana, and 97/130 moves. * S HP:Bad Mana:Warm> You swiftly dodge *Raztahpopulous the Orc*'s attempt to crush you. * S HP:Bad Mana:Warm *Raztahpopulous the Orc*:Hurt> You strongly pierce *Raztahpopulous the Orc*'s left arm and tickle it. e f No way! You are fighting for your life! * S HP:Bad Mana:Warm *Raztahpopulous the Orc*:Wounded>flee You flee head over heels. Hwáin's Way Exits: East Up. e e Hwáin's Way Exits: East West. * S HP:Bad Mana:Warm>Hwáin's Way Exits: East West. * S HP:Bad Mana:Warm> *Raztahpopulous the Orc* has arrived from the west. w w u *Raztahpopulous the Orc* tries to crush you, but your parry is successful. No way! You are fighting for your life! * S HP:Bad Mana:Warm *Raztahpopulous the Orc*:Wounded>No way! You are fighting for your life! You lightly pierce *Raztahpopulous the Orc*'s body and tickle it. * S HP:Bad Mana:Warm *Raztahpopulous the Orc*:Wounded>No way! You are fighting for your life! f w flee You flee head over heels. Hwáin's Way Exits: North South West. * S HP:Bad Mana:Warm>Hwáin's Way *Raztahpopulous the Orc* is standing here. Exits: East West. u Alas, you cannot go that way... * S HP:Bad Mana:Warm> *Raztahpopulous the Orc* leaves east. w w Hwáin's Way Exits: East West. * S HP:Bad Mana:Warm>Hwáin's Way Exits: East Up. u Moving up the slope is really hard. Intersection of Roads Exits: North East West Up Down. e Narrow Way Exits: East West. score 69/293 hit, 25/92 mana, and 88/130 moves. w camp Intersection of Roads Exits: North East West Up Down. * S HP:Bad Mana:Warm> Ok. you make your camp here. A warm fire lights the place. e Narrow Way Exits: East West. e Narrow Way Exits: East West. score 71/293 hit, 27/92 mana, and 94/130 moves. ` 71 change wimpy 71 Wimpy set to: 71 cure * S HP:Bad Mana:Warm>cast 'cure serious' You muster all of your concentration... You have a sudden lapse of memory... Your spell backfired! You feel drained. score 73/293 hit, 19/92 mana, and 99/130 moves. ` 73 change wimpy 73 Wimpy set to: 73 w Narrow Way Exits: East West. You cough loudly. w Intersection of Roads A small campfire burns here, its low flames giving off only a little light. Exits: North East West Up Down. h t You attempt to hide yourself. Ok. //I'm going to make a silly trap. * S HP:Wounded Mana:Cold> Saving Mistle. * S HP:Wounded Mana:Cold> *Raztahpopulous the Orc* has arrived from below. 5 backstab *orc* You begin to move silently to the back of your victim... *Raztahpopulous the Orc* crushes your head extremely hard and shatters it. Aye! You cannot concentrate any more... //Yeah it was really silly. ;) * S HP:Bad Mana:Warm *Raztahpopulous the Orc*:Wounded> You pierce *Raztahpopulous the Orc*'s left foot and tickle it. * S HP:Bad Mana:Warm *Raztahpopulous the Orc*:Wounded> You flee head over heels. It is pitch black... You are inside. f flee You flee head over heels. PANIC! You couldn't escape! e Alas, you cannot go that way... e o S HP:Bad Mana:Warm> Alas, you cannot go that way... w Alas, you cannot go that way... w o S HP:Bad Mana:Warm> Alas, you cannot go that way... d Something fails to hit you. o S HP:Bad Mana:Warm Something:Healthy>No way! You are fighting for your life! w w You pierce Something's body extremely hard and shatter it. o S HP:Bad Mana:Warm Something:Wounded>No way! You are fighting for your life! You flee head over heels. Intersection of Roads A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North East West Up Down. * S HP:Bad Mana:Warm>It is pitch black... You are inside. e e Intersection of Roads A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North East West Up Down. * S HP:Bad Mana:Warm>It is pitch black... You are inside. e e It is pitch black... You are inside. o S HP:Bad Mana:Warm>It is pitch black... You are inside. u o S HP:Bad Mana:Warm> Alas, you cannot go that way... light ruby w You uncover a red ruby. Ok. * S HP:Bad Mana:Warm>Narrow Way Exits: East West. w Narrow Way Exits: East West. w Intersection of Roads A small campfire burns here, its low flames giving off only a little light. Exits: North East West Up Down. w Level Tunnel Exits: East West Down. w Level Tunnel Exits: East West. e Level Tunnel Exits: East West Down. yell fuckin hide sux Ok. //No it's me who sucks at all. e e Intersection of Roads A small campfire burns here, its low flames giving off only a little light. Exits: North East West Up Down. * S HP:Bad Mana:Warm>Narrow Way Exits: East West. e Narrow Way Exits: East West. score 63/293 hit, 27/92 mana, and 111/130 moves. cure cast 'cure serious' You muster all of your concentration... You have a sudden lapse of memory... Your spell backfired! You feel drained. score 64/293 hit, 19/92 mana, and 118/130 moves. ` 64 w change wimpy 64 Wimpy set to: 64 * S HP:Bad Mana:Cold>Narrow Way Exits: East West. w w Intersection of Roads A small campfire burns here, its low flames giving off only a little light. Exits: North East West Up Down. * S HP:Bad Mana:Cold>Level Tunnel Exits: East West Down. e Intersection of Roads A small campfire burns here, its low flames giving off only a little light. Exits: North East West Up Down. d You cough loudly. * S HP:Bad Mana:Cold>Hwáin's Way Exits: East Up. e Hwáin's Way Exits: East West. e Hwáin's Way Exits: East West. e Hwáin's Way A black uruk, armoured heavily, stands confidently here. A black uruk, armoured heavily, stands confidently here. A black uruk, armoured heavily, stands confidently here. A black uruk, armoured heavily, stands confidently here. A black uruk, armoured heavily, stands confidently here. A dark troll, black as night, rushes forth from the shadows. A dark troll, black as night, rushes forth from the shadows. Exits: North South West. //Yeah, let's fight with black uruks in the meanwhile. w w Hwáin's Way Exits: East West. * S HP:Bad Mana:Cold>Hwáin's Way Exits: East West. u Alas, you cannot go that way... w u Hwáin's Way Exits: East Up. * S HP:Bad Mana:Cold>Moving up the slope is really hard. Intersection of Roads A small campfire burns here, its low flames giving off only a little light. Exits: North East West Up Down. tr orc You carefully examine the ground around you, looking for tracks... You see some tracks of *an Orc* leading west (done less than 1 hour ago). w Level Tunnel Exits: East West Down. You see some tracks of *an Orc* leading west (done less than 1 hour ago). w Level Tunnel Exits: East West. You see some tracks of *an Orc* leading west (done less than 1 hour ago). w Intersection of Four Ways The corpse of the eyeless snake is lying here. The corpse of the eyeless snake is lying here. The corpse of the eyeless snake is lying here. *Raztahpopulous the Orc* is standing here. Exits: North East South West. Aha, you have found your victim! e Level Tunnel Exits: East West. w 5 Intersection of Four Ways The corpse of the eyeless snake is lying here. The corpse of the eyeless snake is lying here. The corpse of the eyeless snake is lying here. *Raztahpopulous the Orc* is standing here searching for something. Exits: North East South West. * S HP:Bad Mana:Warm>backstab *orc* You begin to move silently to the back of your victim... e * S HP:Bad Mana:Warm>Level Tunnel Exits: East West. stat OB: 71%, DB: 54%, PB: 86%, Armour: 7%. Wimpy: 64. Mood: wimpy. Needed: 460,103 xp, 0 tp. Wp: 73. Gold: 43. Alert: normal. Affected by: - panic - detect invisibility - disease (type flu). - novoid - noquit e *Raztahpopulous the Orc* has arrived from the west. * S HP:Bad Mana:Warm>Level Tunnel Exits: East West Down. w w Level Tunnel *Raztahpopulous the Orc* is standing here. Exits: East West. * S HP:Bad Mana:Warm>*Raztahpopulous the Orc* leaves east. Intersection of Four Ways The corpse of the eyeless snake is lying here. The corpse of the eyeless snake is lying here. The corpse of the eyeless snake is lying here. Exits: North East South West. s Dark Road Exits: North South. score 73/293 hit, 25/92 mana, and 119/130 moves. cure cast 'cure serious' You muster all of your concentration... You begin to see scars fade away and a feeling of health comes over you. score 86/293 hit, 6/92 mana, and 124/130 moves. ` 86 change wimpy 86 Wimpy set to: 86 n Intersection of Four Ways The corpse of the eyeless snake is lying here. The corpse of the eyeless snake is lying here. The corpse of the eyeless snake is lying here. Exits: North East South West. e e Level Tunnel Exits: East West. * S HP:Wounded Mana:Icy>Level Tunnel Exits: East West Down. e Intersection of Roads A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here. Exits: North East West Up Down. e Narrow Way Exits: East West. w e Intersection of Roads A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here searching for tracks. Exits: North East West Up Down. //HE'S TRACKING !!! GO BACK MISTLE !!! * S HP:Wounded Mana:Icy>Narrow Way Exits: East West. w 5 Intersection of Roads A small campfire burns here, its low flames giving off only a little light. *Raztahpopulous the Orc* is standing here searching for tracks. Exits: North East West Up Down. * S HP:Wounded Mana:Icy>backstab *orc* You begin to move silently to the back of your victim... *Raztahpopulous the Orc* makes a strange sound but is suddenly very silent, as you place a black runed dagger in his back. You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *an Orc*'s death cry. *an Orc* is dead! R.I.P. A shadow slowly rises above the corpse of *an Orc*. //I did it! e w b shadow Narrow Way Exits: East West. * S HP:Wounded Mana:Cold>Intersection of Roads A small campfire burns here, its low flames giving off only a little light. The corpse of *an Orc* is lying here. The shadow of *an Orc* is floating here. Exits: North East West Up Down. * S HP:Wounded Mana:Cold> You feel bolder. You cough loudly. * S HP:Wounded Mana:Cold>backstab shadow You begin to move silently to the back of your victim... * S HP:Wounded Mana:Cold a shadow:Healthy> Oops, your victim seems to have sensed a danger! You try to pierce a shadow, but it parries successfully. A shadow says 'Ib wew yoal rasp gimdano Mevtre! O nilr ravefdor yoo!' * S HP:Wounded Mana:Cold a shadow:Healthy> A shadow tries to hit you, but your parry is successful. f A shadow swiftly dodges your attempt to pierce it. * S HP:Wounded Mana:Cold a shadow:Healthy>flee You flee head over heels. Hwáin's Way Exits: East Up. alias 5 backstab shadow Ok. u * S HP:Wounded Mana:Cold>Moving up the slope is really hard. Intersection of Roads A small campfire burns here, its low flames giving off only a little light. The corpse of *an Orc* is lying here. The shadow of *an Orc* is floating here. Exits: North East West Up Down. * S HP:Wounded Mana:Cold> Saving Mistle. e Narrow Way Exits: East West. score 93/293 hit, 12/92 mana, and 126/130 moves. ` 93 change wimpy 93 Wimpy set to: 93 w 5 Intersection of Roads A small campfire burns here, its low flames giving off only a little light. The corpse of *an Orc* is lying here. The shadow of *an Orc* is floating here. Exits: North East West Up Down. * S HP:Wounded Mana:Cold>backstab shadow You begin to move silently to the back of your victim... f A shadow makes a strange sound, as you place a black runed dagger in its back. A shadow says 'Ad wof yoel livn visteKe Misbra! O serr resownul yoa!' * S HP:Wounded Mana:Cold a shadow:Hurt>flee You flee head over heels. Moving up the slope is really hard. Switchbacks Exits: East Down. d 5 Intersection of Roads A small campfire burns here, its low flames giving off only a little light. The corpse of *an Orc* is lying here. The shadow of *an Orc* is floating here. Exits: North East West Up Down. * S HP:Wounded Mana:Cold>backstab shadow You begin to move silently to the back of your victim... * S HP:Wounded Mana:Cold a shadow:Hurt> Oops, your victim seems to have sensed a danger! You try to pierce a shadow, but it parries successfully. A shadow says 'Uh sah yeer lask fesbiki Vihtlo! I zorl lemifbel yoo!' * S HP:Wounded Mana:Cold a shadow:Hurt> You swiftly dodge a shadow's attempt to hit you. f flee You flee head over heels. Hwáin's Way Exits: East Up. u 5 Moving up the slope is really hard. Intersection of Roads A small campfire burns here, its low flames giving off only a little light. The corpse of *an Orc* is lying here. The shadow of *an Orc* is floating here. Exits: North East West Up Down. * S HP:Wounded Mana:Cold>backstab shadow You cannot attack and flee at the same time. 5 backstab shadow You begin to move silently to the back of your victim... A shadow makes a strange sound, as you place a black runed dagger in its back. A shadow says 'Ot has yoar lasd niztaba Mistle! A fill levawtor yiu!' * S HP:Wounded Mana:Cold a shadow:Awful> A shadow tries to hit you, but your parry is successful. f flee You flee head over heels. Guardroom A small white snake slithers along the ground. A small white snake slithers along the ground. A small white snake slithers along the ground. Exits: South. s Intersection of Roads A small campfire burns here, its low flames giving off only a little light. The corpse of *an Orc* is lying here. The shadow of *an Orc* is floating here. Exits: North East West Up Down. 5 backstab shadow You cannot attack and flee at the same time. 5 * S HP:Wounded Mana:Cold>backstab shadow You begin to move silently to the back of your victim... A shadow makes a strange sound but is suddenly very silent, as you place a black runed dagger in its back. You receive your share of experience. **Yawn** Boring kill, wasn't it? Your blood freezes as you hear a shadow's death cry. A shadow is dead! R.I.P. A shadow disappears into nothing. 3 get coins all.corpse You get a fortune in gold from the corpse of *an Orc*. There was 63 gold coins, 19 silver pennies, and 1 copper penny. exa corpse corpse (here) : a set of lock picks a herbal kit a butcher knife (dented) a belt of pearls and crystals a heavy morningstar a leather satchel a forest green cloak (used) a metal wall shield (used) a pair of vambraces (used) a thick pair of metal gauntlets (brand new) a thick pair of metal boots (used) a heavy pair of greaves (brand new) a great helm (used) a thick metal breastplate (brand new) a spiked collar (used) a spiked collar (brand new) a ring of silver a large sack a large skin a saddlecloth a pair of snowshoes (brand new) a black warg fur (brand new) a blood-stained key a huge iron key a leather backpack get backpack corpse You get a leather backpack from the corpse of *an Orc*. //Yeah... my lovely pack. get backpack corpse You cough loudly. * S HP:Wounded Mana:Cold> You can't find a backpack in the corpse. 2 get all corpse You get a huge iron key from the corpse of *an Orc*. You get a blood-stained key from the corpse of *an Orc*. You get a black warg fur from the corpse of *an Orc*. You get a pair of snowshoes from the corpse of *an Orc*. You get a saddlecloth from the corpse of *an Orc*. You get a large skin from the corpse of *an Orc*. You get a large sack from the corpse of *an Orc*. You get a ring of silver from the corpse of *an Orc*. You get a spiked collar from the corpse of *an Orc*. You get a spiked collar from the corpse of *an Orc*. You get a thick metal breastplate from the corpse of *an Orc*. You get a great helm from the corpse of *an Orc*. You get a heavy pair of greaves from the corpse of *an Orc*. You get a thick pair of metal boots from the corpse of *an Orc*. You get a thick pair of metal gauntlets from the corpse of *an Orc*. You get a pair of vambraces from the corpse of *an Orc*. You get a metal wall shield from the corpse of *an Orc*. You get a forest green cloak from the corpse of *an Orc*. You can't get a leather satchel, you are carrying too many items already. wear backpack You put a leather backpack on your back. 2 get all corpse You get a leather satchel from the corpse of *an Orc*. You can't get a heavy morningstar, you are carrying too many items already. put all pack You put a pair of snowshoes in a leather backpack. You put a huge iron key in a leather backpack. You put a blood-stained key in a leather backpack. You put a black warg fur in a leather backpack. You put a pair of snowshoes in a leather backpack. You put a saddlecloth in a leather backpack. You put a large skin in a leather backpack. You put a large sack in a leather backpack. You put a ring of silver in a leather backpack. You put a spiked collar in a leather backpack. You put a spiked collar in a leather backpack. You put a thick metal breastplate in a leather backpack. You put a great helm in a leather backpack. A heavy pair of greaves won't fit in a leather backpack. You put a thick pair of metal boots in a leather backpack. A thick pair of metal gauntlets won't fit in a leather backpack. A pair of vambraces won't fit in a leather backpack. A metal wall shield won't fit in a leather backpack. A forest green cloak won't fit in a leather backpack. A leather satchel won't fit in a leather backpack. 2 get all corpse You get a heavy morningstar from the corpse of *an Orc*. You get a belt of pearls and crystals from the corpse of *an Orc*. You get a butcher knife from the corpse of *an Orc*. You get a herbal kit from the corpse of *an Orc*. You get a set of lock picks from the corpse of *an Orc*. cackle stat You cackle gleefully. * S HP:Wounded Mana:Cold>OB: 69%, DB: 15%, PB: 85%, Armour: 7%. Wimpy: 93. Mood: wimpy. Needed: 354,861 xp, 0 tp. Wp: 78. Gold: 107. Alert: normal. Affected by: - panic - detect invisibility - disease (type flu). - novoid - noquit //Earned: 100k and 5 wps. w w Level Tunnel Exits: East West Down. * S HP:Wounded Mana:Warm>Level Tunnel Exits: East West. view warlords *** Warlords hall of fame *** 1 Tindomerel the Noldorin Witch. 2 Frode the Stoor Archer. 3 Kuku the Eriadorian Ranger. 4 Elestir the Silvan Ranger. 5 Gabriel the Harfoot Scout. 6 Nazgúm the Orkish Scout. 7 Nomad the Orkish Necromancer. 8 Zaber the Half-Elven Soldier. 9 Furfoot the Fallohid Adventurer. 10 Macros the Black Númenórean Rider. 11 Kobold the Orkish Assassin. 12 Drengist the Orkish Battlemaster. 13 Whitfoot the Harfoot Adventurer. 14 Tasslehoff the Fallohid Burglar. 15 Var the Sindarin Scout. 16 Mistle the Fallohid Warden. 17 Sneaker the Orkish Cut-Throat. 18 Bistri the Silvan Archer. 19 Norsu the Orkish Warrior. 20 Buliwyf the Rohir Warrior. //Hah! Am back on warlords.