Go figure.
* C HP:Fine Mana:Burning>Junction
Exits: North East South West.
* C HP:Fine Mana:Burning>They aren't here.
* C HP:Fine Mana:Burning>north
South of Bree
Exits: North South.
* C HP:Fine Mana:Burning>hit $target
They aren't here.
* C HP:Fine Mana:Burning>exits
Inziladun has arrived from the south.
North - Bree's South Gate
South - Junction
This is what happens when school freezes.
* C HP:Fine Mana:Burning>door gate
# $exit is now set to {gate} [local]
cl
Ok.
* C HP:Fine Mana:Burning>south
west
Junction
Exits: North East South West.
* C HP:Fine Mana:Burning>west
Paved Road
Exits: East West.
* C HP:Fine Mana:Burning>Paved Road
Exits: East West.
* C HP:Fine Mana:Burning>west
Paved Road
Exits: East West.
* C HP:Fine Mana:Burning>north
north
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>north
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>north
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>west
north
Bend in the Road
Exits: North East.
* C HP:Fine Mana:Burning>north
north
north
ck
Paved Road
Exits: North South.
Your magical shield wears off.
* C HP:Fine Mana:Burning>Paved Road
Exits: North South.
* C HP:Fine Mana:Burning>cl - here is close gate command.
shi
#Connection lost
mume
#Remote hosts address: 129.241.210.221
#Trying to connect..
Connected to remote host
*** Mume VII ***
In progress at FIRE
(Free Internet Roleplay Experiences)
Adapted from J.R.R. Tolkien's Middle Earth World and
Maintained by CryHavoc, Manwe and Nada.
Original code DikuMUD I (view credits), created by:
S. Hammer, T. Madsen, K. Nyboe, M. Seifert and H.H. Staerfeldt.
If you have never played MUME before, type NEW to create a new character.
By what name do you wish to be known? gimilzor
Account pass phrase: arglebargle
Character password: ODgg
Reconnecting.
* C HP:Wounded Mana:Burning a Bree gateguard:Healthy>west
No way!
You are fighting for your life!
The Chief slashes your body very hard and shatters it.
* C HP:Wounded Mana:Burning a Bree gateguard:Healthy>west
No way!
You are fighting for your life!
*Eldrasil the Noldorin Elf* stops resting, and clambers on his feet.
* C HP:Wounded Mana:Burning a Bree gateguard:Healthy>flee
west
P - A - N - I - C P - A - N - I - C
* C HP:Wounded Mana:Burning a Bree gateguard:Healthy>west
No way!
You are fighting for your life!
Jack Olby crushes your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Burning a Bree gateguard:Healthy>flee
No way!
You are fighting for your life!
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Burning a Bree gateguard:Healthy>west
P - A - N - I - C P - A - N - I - C
* C HP:Bad Mana:Burning a Bree gateguard:Healthy>No way!
You are fighting for your life!
You flee head over heels.
Main Street
There is an old street-lamp on the border of the street.
A Guard of Bree stands here.
Exits: North East South West.
* C HP:Bad Mana:Burning>flee
west
You flee head over heels.
Cobblestone Street
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
Exits: North.
An Old Man fails to hit you.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Burning an Old Man:Healthy>No way!
You are fighting for your life!
* C HP:Bad Mana:Burning an Old Man:Healthy>flee
west
You flee head over heels.
Main Street
There is an old street-lamp on the border of the street.
A Guard of Bree stands here.
The Chief Guard is looking very upset. - really does -
Jack stands on guard here, collecting monies.
A Guard of Bree stands here.
Exits: North East South West.
The Chief barely slashes your head.
You wish that your wounds would stop BLEEDING so much!
Jack Olby quickly approaches, trying to crush you.
A Bree Guard tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
A Bree Guard has arrived from the west.
* C HP:Awful Mana:Burning the Chief:Healthy>No way!
You are fighting for your life!
A Bree Guard has arrived from the west.
A Bree Guard joins a Bree Guard's fight.
A Bree Guard pierces your body and shatters it.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Burning the Chief:Healthy>flee
You flee head over heels.
Main Street
There is an old street-lamp on the border of the street.
A Guard of Bree stands here.
A Guard of Bree stands here.
*a Man* is here, riding a pony.
Exits: North West.
* C HP:Awful Mana:Burning>west
Main Street
There is an old street-lamp on the border of the street.
A Guard of Bree stands here.
The Chief Guard is looking very upset.
Jack stands on guard here, collecting monies.
A Guard of Bree stands here.
A Guard of Bree stands here.
A Guard of Bree stands here.
Exits: North East South West.
A Bree Guard leaves west.
* C HP:Awful Mana:Burning>flee
You flee head over heels.
Cobblestone Street
There is an old street-lamp on the border of the street.
A citizen-mercenary is here, waiting for a job.
A hobbit is here walking around.
Exits: North South.
* C HP:Awful Mana:Burning>west
A hobbit tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Burning a hobbit:Healthy>No way!
You are fighting for your life!
A Bree Guard has arrived from the south.
* C HP:Awful Mana:Burning a hobbit:Healthy>flee
west
You flee head over heels.
Main Street
There is an old street-lamp on the border of the street.
The Chief Guard is looking very upset.
Jack stands on guard here, collecting monies.
A Guard of Bree stands here.
A Guard of Bree stands here.
*Glendale the Eriadorian Man* is here, riding a trained horse.
Exits: North East South West.
You swiftly dodge a Bree Guard's attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!
The Chief quickly approaches, trying to slash you.
A Bree Guard tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Burning a Bree Guard:Healthy>No way!
You are fighting for your life!
P - A - N - I - C P - A - N - I - C
* C HP:Awful Mana:Burning a Bree Guard:Healthy>west
No way!
You are fighting for your life!
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Burning a Bree Guard:Healthy>flee
west
You flee head over heels.
Cobblestone Street
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
Exits: North.
* C HP:Awful Mana:Burning>
Alas, you cannot go that way...
* C HP:Awful Mana:Burning>south
Alas, you cannot go that way...
Jack Olby has arrived from the north.
* C HP:Awful Mana:Burning>north
Main Street
There is an old street-lamp on the border of the street.
The Chief Guard is looking very upset.
A Guard of Bree stands here.
A Guard of Bree stands here.
*Glendale the Eriadorian Man* is here, riding a trained horse.
Exits: North East South West.
A Bree Guard has arrived from the north.
A Bree Guard leaves west.
* C HP:Awful Mana:Burning>west
West Gate of Bree
There is an old street-lamp on the border of the street.
The corpse of *a Man* is lying here.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
A large warhorse is standing here, clad in mail.
A Guard of Bree stands here.
*Eldrasil the Noldorin Elf* is here, riding a trained horse.
A Guard of Bree stands here.
Exits: East West.
The Chief has arrived from the east.
west
* C HP:Awful Mana:Burning>West of Bree
*a Man* is standing here.
Exits: East South West.
* C HP:Awful Mana:Burning>west
west
Large Road
Exits: East West.
* C HP:Awful Mana:Burning>west
west
Old East Road Meets Greenway
Exits: North East South West.
* C HP:Awful Mana:Burning>*Elestir the Silvan Elf* has arrived from the south.
*Reivax the Noldorin Elf* has arrived from the south riding a warhorse.
*Elina the Dwarf* has arrived from the south.
*Methuen the Half-Elf* has arrived from the south.
Large Road
Exits: East West.
* C HP:Awful Mana:Burning>Old East Road
Exits: North East South West.
* C HP:Awful Mana:Burning>north
Small Path in the Hills
Exits: North South.
* C HP:Awful Mana:Burning>north
Small Path in the Hills
Exits: North East South West.
* C HP:Awful Mana:Burning>north
north
Small Path in the HillsA colourful butterfly is fluttering around here.
A colourful butterfly is fluttering around here.
A boar cub is playing here, and exploring the wide world.
Exits: North East South West.
* C HP:Awful Mana:Burning>The Small Hill
The corpse of a starved grey wolf is lying here.
Exits: East South Down.
* C HP:Awful Mana:Burning>score
10/174 hit, 121/125 mana, and 64/116 moves.
* C HP:Awful Mana:Burning>west
Alas, you cannot go that way...
* C HP:Awful Mana:Burning>east
north
Open Field
Exits: East South West.
* C HP:Awful Mana:Burning>north
Alas, you cannot go that way...
* C HP:Awful Mana:Burning>north
Alas, you cannot go that way...
* C HP:Awful Mana:Burning>
Alas, you cannot go that way...
* C HP:Awful Mana:Burning>score
east
11/174 hit, 122/125 mana, and 63/116 moves.
- cough -