Pukescum tries to trap 5 darkies, but ru
posted by *Balduran the s
2000-11-25 18:34:16
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Resting behind greydoor moria while downloading some stuff, a couple of orcs tak
* HP:Fine Mana:Burning>sc        ## Resting behind greydoor in moria, downloading some stuff, blocked door so I wouldnt be disturbed..... or so I thought ##
stat
169/172 hit, 111/131 mana, and 105/105 moves.

* HP:Fine Mana:Burning>OB: 42%, DB: 55%, PB: 53%, Armour: 51%. Wimpy: 120. Mood: wimpy.
Needed: 450,564 xp, 0 tp. Lauren: 32. Alert: normal.
Affected by:
- panic
- noquit
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- shield
- stored spell sleep.
- armour

* HP:Fine Mana:Burning>
You feel bolder.

* Mana:Burning>exit
South - A closed 'door'
West  - 
You can't distinguish a lot of details.

*>
Saving Balduran.

*>eq
st
You are using:
<wielded>            a double edged eket (brand new)
<used as shield>     a reinforced oak staff; it has a soft glowing aura
<worn on head>       a plain hood (used)
<worn on body>       a plain shirt (used)
<worn about body>    a forest green cloak (used)
<worn on legs>       a plain pair of pants (used)
<worn on feet>       a black pair of padded boots (used)
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on wrist>      a wolfskin wristband (brand new)
<worn on finger>     a copper ring
<worn on finger>     a ring
<worn across back>   a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       a water skin
<worn on belt>       a water skin
<worn on belt>       a hunting horn
<worn on belt>       a sable pouch

*>
You are already standing.

* Mana:Hot>
Ok.

* Mana:Hot>sc
res
172/172 hit, 96/131 mana, and 105/105 moves.

* Mana:Hot>
You sit down and rest your tired bones.

* Mana:Hot>
Saving Balduran.

*>acts lagging like crazy hell, :(
Ok.

*>
--ARMOUR DOWN--  AKTA DIG!!

*>
Saving Balduran.

*>
Your magical shield wears off.

*>st
c 'arm'
You stop resting, and stand up.

*>c 'shi'
|cast 'arm'
You start to concentrate...

rest
/-\|/Eàle tells you 'ack jeg døde idag'

-A blue transparent wall slowly appears around you.

* Mana:Burning>acts lagging like crazy hell, :(
\cast 'shi'
You start to concentrate...

|/-\|/You feel protected.

* Mana:Hot>
Ok.

* Mana:Hot>t eale fydda
exa balduran
You sit down and rest your tired bones.

* Mana:Hot>
Ok.

* Mana:Hot>
Ok.

* Mana:Hot>Balduran, wielding a double edged eket, is resting here lagging like crazy
hell, :(.
You see nothing special about him.
Balduran is a mature male Elf.
Balduran codename: Whistler is in an excellent condition.
Balduran codename: Whistler is using: 
<wielded>            a double edged eket (brand new)
<used as shield>     a reinforced oak staff; it has a soft glowing aura
<worn on head>       a plain hood (used)
<worn on body>       a plain shirt (used)
<worn about body>    a forest green cloak (used)
<worn on legs>       a plain pair of pants (used)
<worn on feet>       a black pair of padded boots (used)
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on wrist>      a wolfskin wristband (brand new)
<worn on finger>     a copper ring
<worn on finger>     a ring
<worn across back>   a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       a water skin
<worn on belt>       a water skin
<worn on belt>       a hunting horn
<worn on belt>       a sable pouch

* Mana:Hot>
Your power blocking the greydoor resisted a breaking attempt!     #knock knock!#

* Mana:Hot>
Your power blocking the greydoor resisted a breaking attempt!     

* Mana:Hot>
Eàle tells you 'norsu + 3 andre'

* Mana:Hot>wher

Gonfor tells you 'howdy'

* Mana:Hot>t eale comf

Your power blocking the greydoor resisted a breaking attempt!    

* Mana:Hot>Players in your zone
--------------------
Balduran             - Black Tunnel

* Mana:Hot>tg ey
Ok.

* Mana:Hot>tell gonfor ey
Ok.

* Mana:Hot>
Gonfor tells you 'how's it going?'

* Mana:Burning>yell lagging

Your power blocking the greydoor resisted a breaking attempt!

* Mana:Burning>yell thats
yell why
Ok.

* Mana:Burning>yell I blocked
yell myself
Ok.

* Mana:Burning>
Ok.

* Mana:Burning>yell in
Ok.

* Mana:Burning>yell who
yell is 
Ok.

* Mana:Burning>
Ok.

* Mana:Burning>yell this?                         ### Trying to explain that I lagg :p ##
Ok.

* Mana:Burning>
Ok.
Eàle tells you 'skal lage meg en sinda istedet tror jeg ;)'
The exit south blurs for a while.

* Mana:Burning>
Ok.

* Mana:Burning>st

The door is opened from the other side.

* Mana:Burning>
The door closes quietly.

* Mana:Burning>block door

The door is opened from the other side.

* Mana:Burning>
The door closes quietly.

* Mana:Burning>
You stop resting, and stand up.

* Mana:Burning>|c 'block door' door
You start to concentrate...

/t eale hehe
-\|The door is opened from the other side.

/*Silm the Orc* has ARRIVED from the vv SOUTH vv
*an Orc* has ARRIVED from the vv SOUTH vv
*a Man* has ARRIVED from the vv SOUTH vv
*an Orc* has ARRIVED from the vv SOUTH vv

-It must be closed before you may block it.          ## maybe a good thing it was open :p ##

* Mana:Hot>rest

*an Orc* closes the door.                           # # Dont!!! ##

* Mana:Hot>
The door is opened from the other side.             ##  more wanna join the party?? ##
*an Orc* pounds your left leg and tickles it.
*an Orc* closes the door.

* HP:Fine Mana:Hot *an Orc*:Healthy>
You try to pierce *an Orc*, but he parries successfully.

* HP:Fine Mana:Hot *an Orc*:Healthy>
The door is opened from the other side.

* HP:Fine Mana:Hot *an Orc*:Healthy>
*an Orc* has ARRIVED from the vv SOUTH vv          ## Yet another one!!! ##
*Silm the Orc* closes the door.

* HP:Fine Mana:Hot *an Orc*:Healthy>
Ok.

* HP:Fine Mana:Hot *an Orc*:Healthy>Rest while fighting? are you MAD?

* HP:Fine Mana:Hot *an Orc*:Healthy>sa decent of you

*a Man* utters the words 'gpaqtuio ofags'
You get a shock as *a Man* grasps at you.           ## gasp ##

* HP:Fine Mana:Hot *an Orc*:Healthy>snore

*a Man* begins some strange incantations...

* HP:Fine Mana:Hot *an Orc*:Healthy>
You barely pierce *an Orc*'s body and tickle it.

* HP:Fine Mana:Hot *an Orc*:Fine>
Ok.

* HP:Fine Mana:Hot *an Orc*:Fine>
*a Man* utters the words 'gpaqtuio ofags'
You get a shock as *a Man* grasps at you.

* HP:Fine Mana:Hot *an Orc*:Fine>
You swiftly dodge *an Orc*'s attempt to slash you.

* HP:Fine Mana:Hot *an Orc*:Fine>
*an Orc* smites your body and tickles it.

* HP:Fine Mana:Hot *an Orc*:Fine>* HP:Fine Mana:Hot *an Orc*:Fine>
Zzzzzzzzzzzzzzzzz.
----<YOU HAVE BEEN BASHED BY *an Orc*>----

* HP:Fine Mana:Hot *an Orc*:Fine>
*a Man* utters the words 'gpaqtuio ofags'
You get a shock as *a Man* grasps at you.
*an Orc* slashes your right foot and tickles it.

* HP:Hurt Mana:Hot *an Orc*:Fine>
*an Orc* pounds your left foot extremely hard.
You feel a strong ache there!

* HP:Hurt Mana:Hot *an Orc*:Fine>               ## lucky my autowimpy kicked in :P ##
You flee head over heels.
You were not able to keep your concentration while moving.
Your head stops stinging.
Dark Tunnel
Exits: East West.

* HP:Hurt Mana:Hot>st                            ## About here I cut the downloads, and my link slowly starts to return ##

*an Orc* has ARRIVED from the >>EAST>>
*Silm the Orc* has ARRIVED from the >>EAST>>
*a Man* has ARRIVED from the >>EAST>>
*an Orc* has ARRIVED from the >>EAST>>
*an Orc* has ARRIVED from the >>EAST>>

* HP:Hurt Mana:Hot>*an Orc* tries to slash you, but your parry is successful.
Do you not consider fighting as standing?

* HP:Hurt Mana:Hot *an Orc*:Fine>e
No way! 
You are fighting for your life!

* HP:Hurt Mana:Hot *an Orc*:Fine>
*a Man* begins some strange incantations...
You try to pierce *an Orc*, but he parries successfully.

* HP:Hurt Mana:Hot *an Orc*:Fine>
*an Orc* smites your right hand.

* HP:Hurt Mana:Hot *an Orc*:Fine>f
PANIC! 
You can't quit the fight!

* HP:Hurt Mana:Hot *an Orc*:Fine>e
No way! 
You are fighting for your life!

* HP:Hurt Mana:Hot *an Orc*:Fine>of
No way! 
You are fighting for your life!
*an Orc* strongly slashes your right leg.

* HP:Hurt Mana:Hot *an Orc*:Fine>e
No way! 
You are fighting for your life!

* HP:Hurt Mana:Hot *an Orc*:Fine>f
You flee head over heels.
Black Tunnel
Exits: South West.

* HP:Hurt Mana:Hot>e
Alas, you cannot go that way...

* HP:Hurt Mana:Hot>od
s
*an Orc* has ARRIVED from the <<WEST<<
*Silm the Orc* has ARRIVED from the <<WEST<<
*a Man* has ARRIVED from the <<WEST<<
*an Orc* has ARRIVED from the <<WEST<<
*an Orc* has ARRIVED from the <<WEST<<
Ok.
*an Orc* closes the door.
*an Orc* strongly pounds your right foot.

* HP:Wounded Mana:Hot *an Orc*:Healthy>*an Orc* quickly approaches, trying to slash you.
No way! 
You are fighting for your life!

* HP:Wounded Mana:Hot *an Orc*:Healthy>e
No way! 
You are fighting for your life!

* HP:Wounded Mana:Hot *an Orc*:Healthy>e
No way! 
You are fighting for your life!

* HP:Wounded Mana:Hot *an Orc*:Healthy>f
PANIC! 
You can't quit the fight!

* HP:Wounded Mana:Hot *an Orc*:Healthy>
You barely pierce *an Orc*'s right leg and tickle it.

* HP:Wounded Mana:Hot *an Orc*:Fine>of
No way! 
You are fighting for your life!
*an Orc* slashes your left foot.

* HP:Wounded Mana:Hot *an Orc*:Fine>od
f
Ok.

* HP:Wounded Mana:Hot *an Orc*:Fine>PANIC! 
You can't quit the fight!
*an Orc* closes the door.

* HP:Wounded Mana:Hot *an Orc*:Fine>
You flee head over heels.
Dark Tunnel
Exits: East West.

* HP:Wounded Mana:Hot>e
Black Tunnel
*an Orc* is standing here.
*Silm the Orc* is STANDING here.
*a Man* is standing here.
*an Orc* is standing here.
*an Orc* is standing here.
Exits: South West.
--ARMOUR DOWN--  AKTA DIG!!
*an Orc* smites your left foot hard.

* HP:Wounded Mana:Hot *an Orc*:Healthy>od

*Silm the Orc* begins some strange incantations...
*an Orc* quickly approaches, trying to pound you.

* HP:Wounded Mana:Hot *an Orc*:Healthy>f
Ok.

* HP:Wounded Mana:Hot *an Orc*:Healthy>
You flee head over heels.
Durin's Way
The corpse of a huge stone troll is lying here.
The corpse of a filthy troll is lying here.
The corpse of a huge stone troll is lying here.
The corpse of a huge stone troll is lying here.
The corpse of a huge stone troll is lying here.
The corpse of a misshapen troll is lying here.
A squat and filthy troll lurks in the darkness.
Exits: North East West.

* HP:Wounded Mana:Hot>
A misshapen troll has ARRIVED from the >>EAST>>

* HP:Wounded Mana:Hot>s
Alas, you cannot go that way...

* HP:Wounded Mana:Hot>
The greydoor closes quietly.

* HP:Wounded Mana:Hot>e
Before Durin's Chimney
Exits: North East South West.

* HP:Wounded Mana:Hot>e
e
Durin's Chimney
Exits: East West.

* HP:Wounded Mana:Hot>Durin's Chimney
Exits: East West.

* HP:Wounded Mana:Hot>e
#   $door1 is now set to {barricade}.
The barricade seems to be closed.

* HP:Wounded Mana:Hot>e
#   $door1 is now set to {barricade}.
The barricade seems to be closed.

* HP:Wounded Mana:Hot>e
#   $door1 is now set to {barricade}.
The barricade seems to be closed.

* HP:Wounded Mana:Hot>e
w
#   $door1 is now set to {barricade}.
The barricade seems to be closed.

* HP:Wounded Mana:Hot>w
Durin's Chimney
Exits: East West.

* HP:Wounded Mana:Hot>w
Before Durin's Chimney
Exits: North East South West.

* HP:Wounded Mana:Hot>w
Durin's Way
The corpse of a huge stone troll is lying here.
The corpse of a filthy troll is lying here.
The corpse of a huge stone troll is lying here.
The corpse of a huge stone troll is lying here.
The corpse of a huge stone troll is lying here.
The corpse of a misshapen troll is lying here.
A squat and filthy troll lurks in the darkness.
A misshapen troll stands here, stooped over on his twisted legs.
*an Orc* is standing here.
*Silm the Orc* is STANDING here.
w
*a Man* is standing here.
*an Orc* is standing here.
*an Orc* is standing here.
Exits: North East West.

* HP:Wounded Mana:Hot>Durin's Way
Exits: East West.

* HP:Wounded Mana:Hot>w
Durin's Way
Exits: North East South West.

* HP:Wounded Mana:Hot>w
Durin's Way
Exits: East West.

* HP:Wounded Mana:Hot>w
Durin's Way
Exits: North East West.

* HP:Wounded Mana:Hot>w
The Cavern Crossroads
Exits: East West Up Down.

* HP:Wounded Mana:Hot>w
Durin's Way
Exits: East West.

* HP:Wounded Mana:Hot>Durin's Way
Exits: East West.

* HP:Wounded Mana:Hot>e
e
Durin's Way
Exits: East West.

* HP:Wounded Mana:Hot>The Cavern Crossroads
Exits: East West Up Down.

* HP:Wounded Mana:Hot>d
d
A Long Stair
Exits: West Up Down.

* HP:Wounded Mana:Hot>d
A Long Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>Bottom of a Long Stair
Exits: North South Up.

* HP:Wounded Mana:Hot>s
Hwáin's Way
Exits: North East West.

* HP:Wounded Mana:Hot>s
Alas, you cannot go that way...

* HP:Wounded Mana:Hot>e
e
Hwáin's Way
Exits: North East West.

* HP:Wounded Mana:Hot>e
Hwáin's Way
Exits: East West.

* HP:Wounded Mana:Hot>s
Hwáin's Way
Exits: East West.

* HP:Wounded Mana:Hot>e
Alas, you cannot go that way...

* HP:Wounded Mana:Hot>Hwáin's Way
Exits: North East West.

* HP:Wounded Mana:Hot>e
Hwáin's Way
Exits: North East South West.

* HP:Wounded Mana:Hot>s        ## Okay, lets make them think I really came here to mine!! *nod self* ##
Exhausted Mines
Exits: North East South.

* HP:Wounded Mana:Hot>e
Exhausted Mines
Exits: North West.

* HP:Wounded Mana:Hot>e
Alas, you cannot go that way...

* HP:Wounded Mana:Hot>w
w
Exhausted Mines
Exits: North East South.

* HP:Wounded Mana:Hot>
Alas, you cannot go that way...

* HP:Wounded Mana:Hot>n
Hwáin's Way
Exits: North East South West.

* HP:Wounded Mana:Hot>e
e
Hwáin's Way
Exits: North East South West.

* HP:Wounded Mana:Hot>Hwáin's Way
Exits: East West.

* HP:Wounded Mana:Hot>e
Durin's Chimney
Exits: North East West.

* HP:Wounded Mana:Hot>e
Durin's Chimney
Exits: North East West.

* HP:Wounded Mana:Hot>n
Durin's Chimney
Exits: South West.

* HP:Wounded Mana:Hot>n
Alas, you cannot go that way...

* HP:Wounded Mana:Burning>e
Alas, you cannot go that way...

* HP:Wounded Mana:Burning>op stairway
Ok.

* HP:Wounded Mana:Burning>n
The Endless Stair
Exits: South Up Down.

* HP:Wounded Mana:Burning>clos exit
Ok.

* HP:Wounded Mana:Burning>block exit
|c 'block door' exit
You start to concentrate...

u
/u
-u
\u
|u
/u
u
-u
The exit south seems to blur for a while.

* HP:Wounded Mana:Hot>u
The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>uu
The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>u
The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>u
The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>u
u
The Endless Stair
Exits: Up Down.
You bleed from open wounds.

* HP:Wounded Mana:Hot>u
The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>u
The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>u
The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>u
The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>u
The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>uu
The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>u
The Endless Stair
Exits: Up Down.

* HP:Wounded Mana:Hot>u
u
u
Beneath the Tower
Exits: Up Down.

* HP:Wounded Mana:Hot>Durin's Tower
Exits: North Down.
Lirast narrates 'what does kingsfoil look like?'

* HP:Wounded Mana:Hot Move:Tired>
Alas, you cannot go that way...

* HP:Wounded Mana:Hot Move:Tired>
Alas, you cannot go that way...

* HP:Wounded Mana:Hot Move:Tired>
Alas, you cannot go that way...

* HP:Wounded Mana:Hot Move:Tired>n
Alas, you cannot go that way...

* HP:Wounded Mana:Hot Move:Tired>Upon the Peak of Zirak-zigil
Exits: North East South West.

* HP:Wounded Mana:Hot Move:Tired>cll illusionist
/c 'locate life' illusionist
You start to concentrate...

-\|/-\|/the Illusionist          - Indoors       Far       Key: 'ozeznigna'
the Illusionist          - Indoors       Very far  Key: 'idgensicli'

* HP:Wounded Mana:Hot Move:Tired>portal u ozeznigna
c 'portal' u ozeznigna
Alas, not enough mana flows through you...

* HP:Wounded Mana:Hot>sc
55/172 hit, 65/131 mana, and 51/103 moves.

* HP:Wounded Mana:Hot>rest
You sit down and rest your tired bones.

* HP:Wounded Mana:Hot>sc
56/172 hit, 68/131 mana, and 53/103 moves.

* HP:Wounded Mana:Hot>prac

You have 1 practice sessions left.
Skill / Spell          Knowledge  Difficulty Class      Mana Casting time
Climb                  Poor       Very easy  General   
Ride                   Good       Very easy  General   
Swim                   Average    Very easy  General   
Wilderness             Poor       Normal     General   
Armour                 Superb     Hard       Mage         25, Very short
Block door             Very good  Normal     Mage         25, Very short
Colour spray           Superb     Hard       Mage         11, Very short
Detect magic           Average    Easy       Mage          4, Very short
Dispel magic           Fair       Very hard  Mage         44, Short
Earthquake             Excellent  Hard       Mage         13, Very short
Enchant                Excellent  Very hard  Mage         75, Short
Fireball               Superb     Hard       Mage         13, Very short
Lightning bolt         Superb     Hard       Mage          9, Very short
Locate life            Very good  Hard       Mage         17, Very short
Portal                 Excellent  Very hard  Mage         80, Short
Shield                 Superb     Hard       Mage         25, Very short
Shroud                 Good       Hard       Mage          4, Very short
Sleep                  Superb     Hard       Mage         13, Short
Store                  Superb     Hard       Mage         21, Short
Teleport               Very good  Hard       Mage         29, Very short

*** Return: continue, b: back one page, r: redisplay, q:quit (67%) *** Bless                  Average    Normal     Cleric        4, Very short

Break door             Good       Normal     Cleric       53, Very short
Breath of briskness    Good       Hard       Cleric       21, Short
Create food            Poor       Normal     Cleric        4, Very short
Cure critic            Average    Normal     Cleric       20, Short
Cure serious           Very good  Normal     Cleric       13, Very short
Remove poison          Poor       Normal     Cleric        7, Short
Dodge                  Bad        Hard       Thief     
Pick                   Bad        Normal     Thief     
Piercing weapons       Poor       Normal     Thief     
Endurance              Bad        Very hard  Warrior   

* HP:Wounded Mana:Hot>sc
sc
56/172 hit, 69/131 mana, and 54/103 moves.

* HP:Wounded Mana:Hot>56/172 hit, 69/131 mana, and 54/103 moves.

* HP:Wounded Mana:Hot>sc
56/172 hit, 69/131 mana, and 54/103 moves.

* HP:Wounded Mana:Hot>sc
56/172 hit, 70/131 mana, and 55/103 moves.

* HP:Wounded Mana:Hot>sc
56/172 hit, 70/131 mana, and 55/103 moves.

* HP:Wounded Mana:Hot>sc
57/172 hit, 70/131 mana, and 55/103 moves.

* HP:Wounded Mana:Hot>sc
57/172 hit, 70/131 mana, and 55/103 moves.

* HP:Wounded Mana:Hot>sc
57/172 hit, 70/131 mana, and 55/103 moves.

* HP:Wounded Mana:Hot>sc
57/172 hit, 71/131 mana, and 55/103 moves.

* HP:Wounded Mana:Hot>sc
57/172 hit, 71/131 mana, and 56/103 moves.

* HP:Wounded Mana:Hot>g iron sable
You get an iron ring from a sable pouch.

* HP:Wounded Mana:Hot>rem copepr
remove copepr
You aren't wearing a copepr.

* HP:Wounded Mana:Hot>rem ring
remove ring
You stop using a copper ring.

* HP:Wounded Mana:Hot>wear iron
You put an iron ring on your right finger.

* HP:Wounded Mana:Hot>sc
57/172 hit, 74/131 mana, and 58/103 moves.

* HP:Wounded Mana:Hot>sc
57/172 hit, 74/131 mana, and 59/103 moves.

* HP:Wounded Mana:Hot>sc
57/172 hit, 74/131 mana, and 59/103 moves.

* HP:Wounded Mana:Hot>sc
57/172 hit, 74/131 mana, and 59/103 moves.

* HP:Wounded Mana:Hot>sc
57/172 hit, 74/131 mana, and 59/103 moves.

* HP:Wounded Mana:Hot>sc
sc
57/172 hit, 74/131 mana, and 59/103 moves.

* HP:Wounded Mana:Hot>57/172 hit, 75/131 mana, and 59/103 moves.

* HP:Wounded Mana:Hot>prac

You have 1 practice sessions left.
Skill / Spell          Knowledge  Difficulty Class      Mana Casting time
Climb                  Poor       Very easy  General   
Ride                   Good       Very easy  General   
Swim                   Average    Very easy  General   
Wilderness             Poor       Normal     General   
Armour                 Superb     Hard       Mage         25, Very short
Block door             Very good  Normal     Mage         25, Very short
Colour spray           Superb     Hard       Mage         11, Very short
Detect magic           Average    Easy       Mage          4, Very short
Dispel magic           Fair       Very hard  Mage         44, Short
Earthquake             Excellent  Hard       Mage         13, Very short
Enchant                Excellent  Very hard  Mage         75, Short
Fireball               Superb     Hard       Mage         13, Very short
Lightning bolt         Superb     Hard       Mage          9, Very short
Locate life            Very good  Hard       Mage         17, Very short
Portal                 Excellent  Very hard  Mage         80, Short
Shield                 Superb     Hard       Mage         25, Very short
Shroud                 Good       Hard       Mage          4, Very short
Sleep                  Superb     Hard       Mage         13, Short
Store                  Superb     Hard       Mage         21, Short
Teleport               Very good  Hard       Mage         29, Very short

*** Return: continue, b: back one page, r: redisplay, q:quit (67%) *** Bless                  Average    Normal     Cleric        4, Very short

Break door             Good       Normal     Cleric       53, Very short
Breath of briskness    Good       Hard       Cleric       21, Short
Create food            Poor       Normal     Cleric        4, Very short
Cure critic            Average    Normal     Cleric       20, Short
Cure serious           Very good  Normal     Cleric       13, Very short
Remove poison          Poor       Normal     Cleric        7, Short
Dodge                  Bad        Hard       Thief     
Pick                   Bad        Normal     Thief     
Piercing weapons       Poor       Normal     Thief     
Endurance              Bad        Very hard  Warrior   

* HP:Wounded Mana:Hot>sc
57/172 hit, 76/131 mana, and 60/103 moves.

* HP:Wounded Mana:Hot>sc
57/172 hit, 76/131 mana, and 61/103 moves.

* HP:Wounded Mana:Hot>sc
57/172 hit, 77/131 mana, and 61/103 moves.

* HP:Wounded Mana:Hot>sc
57/172 hit, 77/131 mana, and 61/103 moves.

* HP:Wounded Mana:Hot>sc
58/172 hit, 78/131 mana, and 62/103 moves.

* HP:Wounded Mana:Hot>sc
58/172 hit, 78/131 mana, and 62/103 moves.

* HP:Wounded Mana:Hot>sc
58/172 hit, 78/131 mana, and 62/103 moves.

* HP:Wounded Mana:Hot>sc
sc
58/172 hit, 78/131 mana, and 62/103 moves.

* HP:Wounded Mana:Hot>58/172 hit, 78/131 mana, and 62/103 moves.

* HP:Wounded Mana:Hot>sc
58/172 hit, 78/131 mana, and 62/103 moves.

* HP:Wounded Mana:Hot>sc
58/172 hit, 79/131 mana, and 63/103 moves.

* HP:Wounded Mana:Hot>sc
58/172 hit, 79/131 mana, and 63/103 moves.

* HP:Wounded Mana:Hot>sc
58/172 hit, 79/131 mana, and 63/103 moves.

* HP:Wounded Mana:Hot>sc
58/172 hit, 79/131 mana, and 63/103 moves.

* HP:Wounded Mana:Hot>sc
58/172 hit, 79/131 mana, and 63/103 moves.

* HP:Wounded Mana:Hot>sc
58/172 hit, 80/131 mana, and 63/103 moves.

* HP:Wounded Mana:Hot>st
portal u ozeznigna
You stop resting, and stand up.

* HP:Wounded Mana:Hot>/c 'portal' u ozeznigna
You muster all of your concentration...

-\|/-\enter portal
|/-\The exit up seems to blur for a while.
A shimmering wall of colours has appeared floating above the ground, giving
only hints to the other side of it.

* HP:Wounded Mana:Icy>Illusionist's House
A middle-aged woman, the illusionist looks defiantly at you.
Exits: West Down.

* HP:Wounded Mana:Icy>w
#   $door1 is now set to {Door}.
The Door seems to be closed.

* HP:Wounded Mana:Icy>od
Ok.

* HP:Wounded Mana:Icy>w                   ## and off he went!! ##
Hill
Exits: North East South West.
Top of Page Down to last comment


Balduran2000-11-25 18:38:51
FIRST COMMENT!
I rock at spamming score.
Undecided2000-11-25 18:42:43
Portal instead of teleport because of...range?
Fredde2000-11-25 18:50:10
Mohahhhahahhaa
Urchin2000-11-25 18:52:14
Reduced manacost with staff is cheating! I want it too!
hehe, ull never2000-11-25 18:55:02
Dwarf2000-11-25 19:08:26
who exhausted those mines?! *blink*
Nightchill2000-11-25 19:20:09
Sitting in moria downloading software?! No wonder you were lagged *stare*
Prist2000-11-25 19:34:59
If bns had staves then we'd litter Arda with puke corpses...
Unknown2000-11-25 20:03:30
But you dont have them -- tickle ;) --- but its a good idea!
Nerak2000-11-25 20:28:23
It doesn't appear as though BNs need them. Look at the warlords. Seems as though some BNs are doing just fine without a staff.
Ilmarin2000-11-25 21:29:44
BN's can have staves, just not focused ones =P
Hannibal2000-11-26 00:34:36
downloading software my ass!

porn and only porn!
Voile2000-11-26 00:46:03
Hihi, you lucky bastard :p
Balduran2000-11-26 02:22:28
porn doesnt take THAT Much bandwith!! *cough cough*
Balduran2000-11-26 02:23:01
Well, at least this log sucked so bad that it forced ppl to post others :P
Urchin2000-11-26 03:07:02
Well, I specificly said 'reduced manacost'.
And porn, well it takes all available bandwith, and then some. So I must restrain myselft when I play *sniff*
Balduran2000-11-26 03:53:02
As for the unknown asking whether teleport, as opposed to portal, I tried teleport once, and it didn't work, dont ask me why. Try is yourself it ya dont believe me :p
Glader2000-11-26 15:10:52
Kind of nice.
Manatark2000-11-27 14:13:46
Balduran is da king of porn.
Balduran2000-11-28 12:17:47
*wink*
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