o HP:Fine>
Darkwind narrates '4pukes there'
o HP:Fine>Exit
West - Dark Hallway
Down - Narrow Winding Stair
o HP:Fine>
Asmodeus narrates 'i comming'
o HP:Fine>
Konde closes the floorstone.
o HP:Fine>
Konde tries to bash the floorstone.
The floorstone gave away under the pressure.
o HP:Fine>emote explodes "bash backdoor"
Ok.
o HP:Fine>Look
Small Chamber
Konde the Hill Troll is standing here.
o HP:Fine>Change Mood Wimpy
Ok.
Asmodeus tells you 'spamming from moria low mana tho'
o HP:Fine>Remove Sword
You stop using a great warsword.
o HP:Fine>Konde says 'why?'
Remove Buckler
You stop using a metal buckler.
o HP:Fine>Wear Tower
You fasten a tower shield on your arm, becoming very impressive.
o HP:Fine>emote explodes "cause they can block it"
Ok.
o HP:Fine>
Konde masterfully draws an engraved warhammer.
o HP:Fine>
Konde binds a large metal wall shield on his arm.
o HP:Fine>Equipment
You are using:
<worn as shield> a tower shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of cotton sleeves (brand new)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a faintly glowing stone
<worn around neck> an emerald pendant
<worn on wrist> a golden elven bracelet
<worn on wrist> an old length of iron chain
<worn on finger> a ruby ring
<worn on finger> a diamond ring
<worn across back> a leather backpack
<worn as belt> a gleaming belt
<worn on belt> a keyring with a key and a set of lock picks
<worn on belt> a gem-inlaid knife (brand new)
<worn on belt> a weapon sheath
<worn on belt> a sable pouch
<worn on belt> a sable pouch
o HP:Fine>Draw
You masterfully draw an engraved broadsword, ready to kill.
o HP:Fine>Look
Small Chamber
Konde the Hill Troll is standing here.
o HP:Fine>Score
483/601 hit, and 100/130 moves.
o HP:Fine>
*Thrór the Dwarf* has arrived from below.
*Tha the Dwarf* has arrived from below.
*Elendur the Half-Elf* has arrived from below.
*Eld the Dwarf* has arrived from below.
Konde says 'we can't get out anyway'
* HP:Fine>*Tha the Dwarf* smites Konde's right arm extremely hard.
Change Mood Wimpy
Ok.
*Thrór the Dwarf* tries to slash Konde, but he parries successfully.
*Eld the Dwarf* begins some strange incantations...
* HP:Fine>
*Elendur the Half-Elf* begins some strange incantations...
* HP:Fine>
Konde panics, and attempts to flee.
Konde panics, but can't stop fighting to flee.
* HP:Fine>Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North East South West.
o HP:Fine>
Konde has arrived from the east.
o HP:Fine>Time
According to the Dúnadan calendar, it is:
12pm on Trewsday, the 15th of Solmath, Year 2854 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Sat Nov 25 18:34:49 2000 GMT.
Last reboot due to manual reboot at Thu Nov 23 16:13:13 2000 GMT
A spirit tries to hit you, but your parry is successful.
o HP:Fine a spirit:Healthy>
A spirit swiftly dodges your attempt to slash it.
o HP:Fine a spirit:Healthy>No way!
You are fighting for your life!
o HP:Fine a spirit:Healthy>
*Thrór the Dwarf* has arrived from the east.
*Tha the Dwarf* has arrived from the east.
*Elendur the Half-Elf* has arrived from the east.
*Eld the Dwarf* has arrived from the east.
Konde leaves north.
* HP:Fine a spirit:Healthy>
*Eld the Dwarf* begins some strange incantations...
* HP:Fine a spirit:Healthy>
*Thrór the Dwarf* leaves north.
*Tha the Dwarf* leaves north.
*Elendur the Half-Elf* leaves north.
*Eld the Dwarf* leaves north.
o HP:Fine a spirit:Healthy>
You flee head over heels.
Dark Hallway
Exits: North.
o HP:Fine>
Alas, you cannot go that way...
o HP:Fine>Time
According to the Dúnadan calendar, it is:
12pm on Trewsday, the 15th of Solmath, Year 2854 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Sat Nov 25 18:34:53 2000 GMT.
Last reboot due to manual reboot at Thu Nov 23 16:13:13 2000 GMT
o HP:Fine>Score
491/601 hit, and 103/130 moves.
o HP:Fine>Time
According to the Dúnadan calendar, it is:
12pm on Trewsday, the 15th of Solmath, Year 2854 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Sat Nov 25 18:34:58 2000 GMT.
Last reboot due to manual reboot at Thu Nov 23 16:13:13 2000 GMT
o HP:Fine>Time
According to the Dúnadan calendar, it is:
12pm on Trewsday, the 15th of Solmath, Year 2854 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Sat Nov 25 18:35:01 2000 GMT.
Last reboot due to manual reboot at Thu Nov 23 16:13:13 2000 GMT
o HP:Fine>Dark Hallway
*Thrór the Dwarf* is standing here.
*Tha the Dwarf* is standing here (Glowing).
*Elendur the Half-Elf* is standing here.
*Eld the Dwarf* is standing here.
Exits: North East South West.
* HP:Fine>By the Dark Altar
A large WARNING SIGN is here.
Exits: North South.
o HP:Fine>Dark Hallway
*Thrór the Dwarf* is standing here.
*Tha the Dwarf* is standing here (Glowing).
*Elendur the Half-Elf* is standing here.
*Eld the Dwarf* is standing here.
Exits: North East South West.
* HP:Fine>Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
o HP:Fine>Dark Hallway
*Thrór the Dwarf* is standing here.
*Tha the Dwarf* is standing here (Glowing).
*Elendur the Half-Elf* is standing here.
*Eld the Dwarf* is standing here.
Exits: North East South West.
* HP:Fine>
*Thrór the Dwarf* leaves west.
*Tha the Dwarf* leaves west.
*Elendur the Half-Elf* leaves west.
*Eld the Dwarf* leaves west.
o HP:Fine>Dark Hallway
Exits: North.
o HP:Fine>Dark Hallway
*Thrór the Dwarf* is standing here.
*Tha the Dwarf* is standing here (Glowing).
*Elendur the Half-Elf* is standing here.
*Eld the Dwarf* is standing here.
Exits: North East South West.
*Tha the Dwarf* tries to smite you, but your parry is successful.
*Thrór the Dwarf* leaves east.
*Elendur the Half-Elf* leaves east.
*Eld the Dwarf* leaves east.
* HP:Fine *Tha the Dwarf*:Fine>
You strongly slash *Tha the Dwarf*'s body and tickle it.
* HP:Fine *Tha the Dwarf*:Fine>
You flee head over heels.
Small Chamber
*Thrór the Dwarf* is standing here.
*Elendur the Half-Elf* is standing here.
*Eld the Dwarf* is standing here.
Exits: West Down.
*Thrór the Dwarf* leaves west.
*Elendur the Half-Elf* leaves west.
*Eld the Dwarf* leaves west.
o HP:Fine>
*Thrór the Dwarf* has arrived from the west.
*Tha the Dwarf* has arrived from the west.
*Elendur the Half-Elf* has arrived from the west.
*Eld the Dwarf* has arrived from the west.
* HP:Fine>
*Tha the Dwarf* quickly approaches, trying to smite you.
* HP:Fine *Tha the Dwarf*:Fine>No way!
You are fighting for your life!
*Tha the Dwarf* tries to smite you, but your parry is successful.
* HP:Fine *Tha the Dwarf*:Fine>
You strongly slash *Tha the Dwarf*'s right arm and tickle it.
* HP:Fine *Tha the Dwarf*:Fine>
You flee head over heels.
Dark Hallway
Exits: North East South West.
o HP:Fine>
*Thrór the Dwarf* has arrived from the east.
*Tha the Dwarf* has arrived from the east.
*Elendur the Half-Elf* has arrived from the east.
*Eld the Dwarf* has arrived from the east.
* HP:Fine>*Thrór the Dwarf* tries to slash you, but your parry is successful.
No way!
You are fighting for your life!
* HP:Fine *Thrór the Dwarf*:Fine>
*Tha the Dwarf* quickly approaches, trying to smite you.
* HP:Fine *Thrór the Dwarf*:Fine>No way!
You are fighting for your life!
* HP:Fine *Thrór the Dwarf*:Fine>
You try to slash *Thrór the Dwarf*, but he parries successfully.
* HP:Fine *Thrór the Dwarf*:Fine>
You flee head over heels.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
o HP:Fine>Dark Hallway
*Thrór the Dwarf* is standing here.
*Tha the Dwarf* is standing here (Glowing).
*Elendur the Half-Elf* is standing here.
*Eld the Dwarf* is standing here.
Exits: North East South West.
* HP:Fine>Small Chamber
Exits: West Down.
o HP:Fine>Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: East Up Down.
o HP:Fine>*Thrór the Dwarf* has arrived from above.
*Tha the Dwarf* has arrived from above.
*Elendur the Half-Elf* has arrived from above.
*Eld the Dwarf* has arrived from above.
Underground Crypt
Konde the Hill Troll is standing here.
Exits: North West Up.
o HP:Fine>
*Thrór the Dwarf* has arrived from above.
*Tha the Dwarf* has arrived from above.
*Elendur the Half-Elf* has arrived from above.
*Eld the Dwarf* has arrived from above.
*Tha the Dwarf* smites Konde's body extremely hard.
* HP:Fine>
*Eld the Dwarf* begins some strange incantations...
*Thrór the Dwarf* tries to slash Konde, but he parries successfully.
*Elendur the Half-Elf* begins some strange incantations...
* HP:Fine>Underground Crypt
Exits: North East West.
o HP:Fine>Underground Crypt
Exits: North East South.
o HP:Fine>Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.
o HP:Fine>Change Mood Aggressive
Ok.
o HP:Fine>Equipment
You are using:
<wielded> an engraved broadsword (brand new)
<worn as shield> a tower shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of cotton sleeves (brand new)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a faintly glowing stone
<worn around neck> an emerald pendant
<worn on wrist> a golden elven bracelet
<worn on wrist> an old length of iron chain
<worn on finger> a ruby ring
<worn on finger> a diamond ring
<worn across back> a leather backpack
<worn as belt> a gleaming belt
<worn on belt> a keyring with a key and a set of lock picks
<worn on belt> a gem-inlaid knife (brand new)
<worn on belt> a weapon sheath
<worn on belt> a sable pouch
<worn on belt> a sable pouch
o HP:Fine>
Ok.
o HP:Fine>Underground Crypt
Exits: North West Up.
o HP:Fine>Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: East Up Down.
o HP:Fine>o curtain
Order who to do what?
o HP:Fine>bash irondoor
Nothing seems to happen.
Konde tells you '4 ticks :P'
o HP:Fine>Time konde nod
According to the Dúnadan calendar, it is:
1pm on Trewsday, the 15th of Solmath, Year 2854 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Sat Nov 25 18:35:41 2000 GMT.
Last reboot due to manual reboot at Thu Nov 23 16:13:13 2000 GMT
o HP:Fine>
*Thrór the Dwarf* has arrived from below.
*Tha the Dwarf* has arrived from below.
*Elendur the Half-Elf* has arrived from below.
*Eld the Dwarf* has arrived from below.
* HP:Fine>bash irondoor
The irondoor gave away under the pressure.
*Thrór the Dwarf* leaves up.
*Tha the Dwarf* leaves up.
*Elendur the Half-Elf* leaves up.
*Eld the Dwarf* leaves up.
A shadow barely hits your body and tickles it.
*Thrór the Dwarf* has arrived from above.
*Tha the Dwarf* has arrived from above.
*Elendur the Half-Elf* has arrived from above.
*Eld the Dwarf* has arrived from above.
*Tha the Dwarf* tries to smite you, but your parry is successful.
*Thrór the Dwarf* tries to slash you, but your parry is successful.
* HP:Fine a shadow:Hurt>
You slash a shadow's body extremely hard and shatter it.
* HP:Fine a shadow:Wounded>
You flee head over heels.
Forest under the Ridge
Exits: *North* *East* *South* West *Up*.
* HP:Fine>Change Mood Wimpy
Ok.
* HP:Fine>
The sun burns you!
You slowly turn into stone.
* HP:Bad>
*Thrór the Dwarf* has arrived from the west.
*Tha the Dwarf* has arrived from the west.
*Elendur the Half-Elf* has arrived from the west.
*Eld the Dwarf* has arrived from the west.
* HP:Bad>
You swiftly dodge *Thrór the Dwarf*'s attempt to slash you.
You wish that your wounds would stop BLEEDING so much!
*Elendur the Half-Elf* begins some strange incantations...
* HP:Bad *Thrór the Dwarf*:Healthy>No way!
You are fighting for your life!
* HP:Bad *Thrór the Dwarf*:Healthy>
You flee head over heels.
Moving up the slope is really hard.
On the Ridge of Hills
Exits: *North* *East* *South*.
* HP:Bad>
Alas, you cannot go that way...
* HP:Bad>
*Thrór the Dwarf* has arrived from the south.
*Tha the Dwarf* has arrived from the south.
*Elendur the Half-Elf* has arrived from the south.
*Eld the Dwarf* has arrived from the south.
*Tha the Dwarf* smites your body very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* HP:Awful *Tha the Dwarf*:Fine>No way!
You are fighting for your life!
* HP:Awful *Tha the Dwarf*:Fine>
*Elendur the Half-Elf* begins some strange incantations...
*Eld the Dwarf* begins some strange incantations...
* HP:Awful *Tha the Dwarf*:Fine>No way!
You are fighting for your life!
* HP:Awful *Tha the Dwarf*:Fine>
You strongly slash *Tha the Dwarf*'s left leg and tickle it.
* HP:Awful *Tha the Dwarf*:Fine>
You flee head over heels.
Edge of the Forest
Exits: *East* *South* *West*.
* HP:Awful>Withered Forest
Exits: *East* *West*.
* HP:Awful>
The sun burns you!
You slowly turn into stone.
o HP:Awful>Nah...
You feel too relaxed to do that..
o HP:Awful>Nah...
You feel too relaxed to do that..
o HP:Awful>Stat
OB: 8%, DB: -28%, PB: 5%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 999 xp, 0 tp. Gold: 0. Alert: normal.
o HP:Awful>Info
You are a female Mountain Troll.
You are 44 years old. It's your birthday today!
You have played 14 days and 20 hours (real time).
This ranks you as Meteor the Troll Weaponsmistress (level 1).
You are seven feet two and weigh forty-one stone and one pound.
Perception: vision 28, hearing 25, smell 26. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are carrying 0 pounds of equipment. Peanuts.
Your base abilities are: Str:23 Int:8 Wis:6 Dex:16 Con:20 Wil:12 Per:14.
Offensive Bonus: 8%, Dodging Bonus: -28%, Parrying Bonus: 5%.
You are not wearing any armour.
You have 1/118 hit, and 108/108 movement points.
Your mood is wimpy.
You will fight to the death.
You have scored 1 experience points and you have 0 travel points.
You are recognised as a leader of the forces of the Dark Lord.
You need 999 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Morbeth.
o HP:Awful>
Konde tells you 'backup coming'
o HP:Awful>
You go to sleep.
Jesus how stupid =(((((((