Morholth rests in peace.
posted by Engelbert
2000-11-27 19:47:13
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Just a log. Gotta apologize for bad format, forgot logging in RMA format on. Fla
* R C>w
West of the Ford in the Bruinen
Exits: North East South West.

* R C>tr
Eldarion narrates 'need dirs'
You carefully examine the ground around you, looking for tracks...

Sierra narrates 'i'm not hero :('

You see:
   - a track of a pack horse leading east (done less than 1 hour ago).
   - a track of *a Man* leading south (done less than 4 hours ago).
   - a track of *a Man* coming from the east (done less than 4 hours ago).
   - a track of a pack horse leading north (done less than 6 hours ago).

You stop searching.

* R C>track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading south
 (done less than 4 hours ago).

* R C>south
Oops! 
You cannot go there riding!

* R C>l s
* R C>lead
You stop riding a warhorse.
A warhorse starts following you.

* C>tr
You stop tracking your victim.

* C>w
As you walk uphill, you plunge into the higher parts of a forest.
Elevated Woodland
The butchered corpse of a brown fox is lying here.
The butchered corpse of a boar cub is lying here.
The butchered corpse of a boar is lying here.
A woodpecker is here, tapping on a tree.
Exits: East South West.

* C>s
An Evergreen Woodland
Exits: North South West.

* C>track *man*
You carefully examine the ground around you, looking for tracks...

You stop searching.

* C>tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of an Elf coming from the north (done less than 1 hour ago).

You stop searching.

* C>n
Elevated Woodland
The butchered corpse of a brown fox is lying here.
The butchered corpse of a boar cub is lying here.
The butchered corpse of a boar is lying here.
A woodpecker is here, tapping on a tree.
Exits: East South West.

* C>e
The wooded hillside gives way to a clear flatland.
West of the Ford in the Bruinen
Exits: North East South West.

* C>e
A Ford in the River Bruinen
Exits: North East South West.

* C>ri
A warhorse stops following you.
You pick up a warhorse's reins, and start riding him.

* R C>s
Oops! 
You cannot go there riding!

* R C>s
e
Oops! 
You cannot go there riding!

* R C>A Path along a Steep, Brown Bank
A partridge attempts to hide in the undergrowth.
Exits: North East South West.

* R C>s
A Rock-bristled Riverside
Exits: North East South West.

* R C>s
Trail Approaching the River
Exits: North East South West.

* R C>s
Trail Along the River
Exits: North South West.

* R C>s
Trail Along the River
Exits: North East South West.

* R C>s
At the River Bank
Exits: North West.

* R C>n
Trail Along the River
Exits: North East South West.

* R C>tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a warhorse leading south (done less than 1 hour ago).
   - a track of *a Man* leading east (done less than 4 hours ago).
   - a track of *a Man* coming from the south (done less than 4 hours ago).
   - a track of *a Man* leading south (done less than 4 hours ago).
   - a track of *a Man* coming from the north (done less than 4 hours ago).

e
You stop searching.

* R C>On a Trail
Exits: South West.

* R C>s
On a Trail
Exits: North South.

* R C>s
Bend in the Trail
Exits: North West.

* R C>s
Alas, you cannot go that way...

* R C>w
On a Trail
Exits: East West.

* R C>w
On a Trail
Exits: East West.

* R C>w
Bend in the Trail
Exits: East South.

* R C>s
A Grassy Trail
Exits: North South West.

* R C>s
s
A Grassy Trail
Exits: North South West.

* R C>s
A Grassy Trail
Exits: North South West.

* R C>s
A Grassy Trail
Exits: North South.

* R C>s
Switchback
A gorcrow is standing here.
Exits: North West.

* R C>s
Alas, you cannot go that way...

* R C>
Alas, you cannot go that way...

* R C>w
Switchback
Exits: East South.

* R C>s
A Dangerous Trail
Exits: North South.

* R C>s
s
A Dangerous Trail
Exits: North South.

* R C>A Dangerous Trail
Exits: North East South West.

* R C>s
A Dangerous Trail
Exits: North South West.

* R C>s
The Trail Across the River
The snake slithers towards you.
Exits: North East South West.

* R C>s
An Obscured Trail
Exits: North West.

* R C>s
Alas, you cannot go that way...

* R C>w
An Obscured Trail
Exits: East South.

* R C>s
An Obscured Trail
Exits: North.

* R C>tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of *a Man* leading west (done less than 3 hours ago).
   - a track of *a Man* coming from the north (done less than 3 hours ago).

You stop searching.

* R C>open thornbushes
Ok.

* R C>w
close thornbushes
Trail Through the Bushes
Exits: East South.

* R C>
Ok.

* R C>s
Trail Through the Bushes
Exits: North West.

* R C>s
Alas, you cannot go that way...

* R C>w
Trail Through the Bushes
Exits: East South West.

* R C>track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading south
 (done less than 3 hours ago).

* R C>south
Trail Through the Bushes
Exits: North South West.

You see some tracks of *a Man* leading south
 (done less than 3 hours ago).

* R C>south
In the Bushes
Exits: North East South West.

Saving Engelbert.

You see some tracks of *a Man* leading south
 (done less than 3 hours ago).

* R C>south
Grassy Plains
Exits: North East West.

south
You see some tracks of *a Man* leading west
 (done less than 3 hours ago).

* R C>
Alas, you cannot go that way...

* R C>cha spell norm
Ok.

* R C>west
In the Bushes
Exits: North East West.

You see some tracks of *a Man* leading west
 (done less than 3 hours ago).

* R C>west
Trail Through the Bushes
Exits: North East South.

You see some tracks of *a Man* leading south
 (done less than 3 hours ago).

* R C>south
An Ancient Broken Road
Exits: North South West.

You see some tracks of *a Man* leading south
 (done less than 3 hours ago).

* R C>south
An Ancient Broken Road
Exits: North South West.

You see some tracks of *a Man* leading south
 (done less than 3 hours ago).

* R C>south
A rocky path
Exits: North East.

south
You see some tracks of *a Man* leading east
 (done less than 3 hours ago).

* R C>
Alas, you cannot go that way...

* R C>east
A rocky path
Exits: South West.

You see some tracks of *a Man* leading south
 (done less than 3 hours ago).

* R C>south
A rocky path
Exits: North East South.

south
You see some tracks of *a Man* leading south
 (done less than 3 hours ago).

* R C>A rocky path
Exits: North South.

You see some tracks of *a Man* leading south
 (done less than 3 hours ago).

* R C>south
A slowly slanting path
Exits: North South.

You see some tracks of *a Man* leading south
 (done less than 3 hours ago).

* R C>south
A ledge through the rocks
Exits: North South West.

You see some tracks of *a Man* leading south
 (done less than 3 hours ago).

* R C>south
At the Border of an Odd Forest
Exits: North East South West.

You see some tracks of *a Man* leading south
 (done less than 3 hours ago).

* R C>south
Edge of the Forest
Exits: North East West.

You see some tracks of *a Man* leading east
 (done less than 3 hours ago).

* R C>east
Scattered Brush
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 3 hours ago).

* R C>north
Scattered Brush
Exits: North West.

You see some tracks of *a Man* leading north
 (done less than 3 hours ago).

* R C>north
A Trail Winding Upwards
Exits: North South.

Geron narrates 'A young ranger points at some words on a stone'

You see some tracks of *a Man* leading north
 (done less than 3 hours ago).

* R C Move:Tired>north
A Trail Winding Upwards
*Morholth the Black Numenorean* is resting here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: East South.
Aha, you have found your victim!

* R C Move:Tired>c 'burn' *man*
You start to concentrate...

* R C Mana:Burning Move:Tired *Morholth the Black Numenorean*:Fine>
Ok.
You burn *Morholth the Black Numenorean*.

* R C Mana:Burning Move:Tired *Morholth the Black Numenorean*:Fine>c 'li' *man*
You start to concentrate...
A grey-cloaked man lightly pierces your left arm and tickles it.
Aye! 
You cannot concentrate any more...

* R C HP:Fine Mana:Burning Move:Tired *Morholth the Black Numenorean*:Fine>c 'li' *man*
You start to concentrate...

Ok.
The lightning bolt hits *Morholth the Black Numenorean* with full impact.

* R C HP:Fine Mana:Burning Move:Tired *Morholth the Black Numenorean*:Hurt>flee
You flee head over heels.
A Trail Winding Upwards
An orc sentry is here on patrol.
Exits: East West.

* R C HP:Fine Mana:Burning Move:Tired>
You swiftly dodge an orc sentry's attempt to stab you.

* R C HP:Fine Mana:Burning Move:Tired an orc sentry:Healthy>
*Morholth the Black Numenorean* has arrived from the west.

* R C HP:Fine Mana:Burning Move:Tired an orc sentry:Healthy>flee
You flee head over heels.
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
Exits: South West.

* R C HP:Fine Mana:Burning Move:Tired>n
Alas, you cannot go that way...

* R C HP:Fine Mana:Burning Move:Tired>s
A Trail through the Mountains
Exits: North East.

* R C HP:Fine Mana:Burning Move:Tired>n
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
Exits: South West.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Burning Move:Tired>
*Morholth the Black Numenorean* leaves south.

* R C HP:Fine Mana:Burning Move:Tired>c 'li' *man*
Nobody here by that name.

* R C HP:Fine Mana:Burning Move:Tired>s
c 'li' *man*
A Trail through the Mountains
Exits: North East.

* R C HP:Fine Mana:Burning Move:Tired>Nobody here by that name.

* R C HP:Fine Mana:Burning Move:Tired>e
A Trail in the Mountains
Exits: East West.

* R C HP:Fine Mana:Burning Move:Tired>w
A Trail through the Mountains
Exits: North East.

* R C HP:Fine Mana:Burning Move:Tired>ri
You are already riding.

* R C HP:Fine Mana:Burning Move:Tired>e
A Trail in the Mountains
Exits: East West.

* R C HP:Fine Mana:Burning Move:Tired>track *man*
You carefully examine the ground around you, looking for tracks...

You stop searching.

* R C HP:Fine Mana:Burning Move:Tired>sea q
You begin to search ...

w
* R C HP:Fine Mana:Burning Move:Tired>A Trail through the Mountains
Exits: North East.

* R C HP:Fine Mana:Burning Move:Tired>track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* R C HP:Fine Mana:Burning Move:Tired>
Geron narrates 'shit 8 rangers in 1 room s of mewlips inn'

* R C HP:Fine Mana:Burning Move:Tired>north
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
Exits: South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* R C HP:Fine Mana:Burning Move:Tired>west
A Trail Winding Upwards
An orc sentry is here on patrol.
*Morholth the Black Numenorean* is standing here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: East West.
Aha, you have found your victim!

* R C HP:Fine Mana:Burning Move:Tired>c 'li' *man*
You start to concentrate...

* R C HP:Fine Mana:Burning Move:Tired *Morholth the Black Numenorean*:Hurt>
Ok.
The lightning bolt hits *Morholth the Black Numenorean* with full impact.

* R C HP:Fine Mana:Burning Move:Tired *Morholth the Black Numenorean*:Hurt>
*Morholth the Black Numenorean* panics, and attempts to flee.
*Morholth the Black Numenorean* leaves east.

* R C HP:Fine Mana:Burning Move:Tired>
An orc sentry tries to stab you, but your parry is successful.

* R C HP:Fine Mana:Burning Move:Tired an orc sentry:Healthy>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* R C HP:Fine Mana:Burning Move:Tired an orc sentry:Healthy>
You swiftly dodge a grey-cloaked man's attempt to pierce you.

* R C HP:Fine Mana:Burning Move:Tired an orc sentry:Healthy>
You pierce an orc sentry's left arm and tickle it.

* R C HP:Fine Mana:Burning Move:Tired an orc sentry:Fine>flee
You flee head over heels.
A Trail Winding Upwards
Exits: East South.

* R C HP:Fine Mana:Burning Move:Tired>e
A Trail Winding Upwards
An orc sentry is here on patrol.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: East West.

* R C HP:Fine Mana:Burning Move:Tired>
Geron narrates 'no 10 rangers:)'

* R C HP:Fine Mana:Burning Move:Tired>e
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
*Morholth the Black Numenorean* is standing here.
Exits: South West.

* R C HP:Fine Mana:Burning Move:Tired>c 'li' *man*
You cannot attack and flee at the same time.
*Morholth the Black Numenorean* leaves west.

* R C HP:Fine Mana:Burning Move:Tired>w
c 'li' *man*
A Trail Winding Upwards
An orc sentry is here on patrol.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: East West.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Burning Move:Tired>*Morholth the Black Numenorean* leaves west.
Nobody here by that name.

* R C HP:Fine Mana:Burning Move:Tired>
A grey-cloaked man tries to pierce you, but your parry is successful.

* R C HP:Fine Mana:Burning Move:Tired a grey-cloaked man:Healthy>e
flee
*Morholth the Black Numenorean* has arrived from the west.
No way! 
You are fighting for your life!

* R C HP:Fine Mana:Burning Move:Tired a grey-cloaked man:Healthy>
You flee head over heels.
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
Exits: South West.

* R C HP:Fine Mana:Burning Move:Tired>w
A Trail Winding Upwards
An orc sentry is here on patrol.
A man walks stealthily here, enshrouded in a grey woollen cloak.
*Morholth the Black Numenorean* is standing here.
Exits: East West.

* R C HP:Fine Mana:Burning Move:Tired>w
*Morholth the Black Numenorean* leaves east.
A Trail Winding Upwards
Exits: East South.

* R C HP:Fine Mana:Burning Move:Tired>e
A Trail Winding Upwards
An orc sentry is here on patrol.
Exits: East West.
You suddenly notice *Morholth the Black Numenorean*.
You swiftly dodge an orc sentry's attempt to stab you.

* R C HP:Fine Mana:Burning Move:Tired an orc sentry:Fine>e
No way! 
You are fighting for your life!

* R C HP:Fine Mana:Burning Move:Tired an orc sentry:Fine>flee
You flee head over heels.
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: South West.

* R C HP:Fine Mana:Burning Move:Slow>
You swiftly dodge a grey-cloaked man's attempt to pierce you.

* R C HP:Fine Mana:Burning Move:Slow a grey-cloaked man:Healthy>flee
You flee head over heels.
A Trail Winding Upwards
An orc sentry is here on patrol.
*Morholth the Black Numenorean* is standing here.
Exits: East West.

* R C HP:Fine Mana:Burning Move:Slow>
*Morholth the Black Numenorean* leaves east.

* R C HP:Fine Mana:Burning Move:Slow>w
A Trail Winding Upwards
Exits: East South.

* R C HP:Fine Mana:Burning Move:Slow>w
Alas, you cannot go that way...

* R C HP:Fine Mana:Burning Move:Slow>c norm 'breath'
You start to concentrate...

sea q
An energy begins to flow within your legs as your body becomes lighter.

* R C HP:Fine Mana:Hot>
You begin to search ...

e
* R C HP:Fine Mana:Hot>A Trail Winding Upwards
An orc sentry is here on patrol.
Exits: East West.

* R C Mana:Hot>e
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: South West.
You suddenly notice *Morholth the Black Numenorean*.

* R C Mana:Hot>e
Alas, you cannot go that way...

* R C Mana:Hot>c 'li' *man*

*Morholth the Black Numenorean* leaves west.

* R C Mana:Hot>Nobody here by that name.

* R C Mana:Hot>w
c 'li' *man*
A Trail Winding Upwards
An orc sentry is here on patrol.
Exits: East West.
You suddenly notice *Morholth the Black Numenorean*.
*Morholth the Black Numenorean* leaves east.
An orc sentry fails to stab you.

* R C Mana:Hot an orc sentry:Fine>Nobody here by that name.

* R C Mana:Hot an orc sentry:Fine>
You strongly pierce an orc sentry's left arm.

* R C Mana:Hot an orc sentry:Fine>flee
You flee head over heels.
A Trail Winding Upwards
Exits: East South.

* R C Mana:Hot>w
Alas, you cannot go that way...

* R C Mana:Hot>s
A Trail Winding Upwards
Exits: North South.

* R C Mana:Hot>c 'shroud'
You start to concentrate...

You are surrounded by a misty shroud.

* R C Mana:Hot>n
e
A Trail Winding Upwards
Exits: East South.

* R C Mana:Hot>e
A Trail Winding Upwards
An orc sentry is here on patrol.
Exits: East West.

* R C Mana:Hot>c 'li' *man*
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: South West.

* R C Mana:Hot>Nobody here by that name.

* R C Mana:Hot>s
A Trail through the Mountains
Exits: North East.

* R C Mana:Hot>c 'li' *man*
Nobody here by that name.

* R C Mana:Hot>track *man*
You carefully examine the ground around you, looking for tracks...

Rain narrates 'marlana is a bitch! john should bitchslap her *grumble*'

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* R C Mana:Hot>east
A Trail in the Mountains
Exits: East West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* R C Mana:Hot>e
A Trail Around a Mountain
An orc sentry is here on patrol.
Exits: North West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* R C Mana:Hot>n
A Trail Around a Mountain
Exits: North South.
You suddenly notice *Morholth the Black Numenorean*.
Aha, you have found your victim!

* R C Mana:Hot>c 'li' *man*
You start to concentrate...

Your victim has disappeared!
*Morholth the Black Numenorean* leaves south.

* R C Mana:Hot>s
c 'li' *man*
A Trail Around a Mountain
An orc sentry is here on patrol.
Exits: North West.

* R C Mana:Hot>Nobody here by that name.

* R C Mana:Hot>w
A Trail in the Mountains
Exits: East West.
You suddenly notice *Morholth the Black Numenorean*.
*Morholth the Black Numenorean* leaves west.

* R C Mana:Hot>w
A Trail through the Mountains
Exits: North East.
You suddenly notice *Morholth the Black Numenorean*.

* R C Mana:Hot>k *man*

*Morholth the Black Numenorean* leaves north.

* R C Mana:Hot>They aren't here.

* R C Mana:Hot>n
k *man*
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: South West.
You suddenly notice *Morholth the Black Numenorean*.

* R C Mana:Hot>* R C Mana:Hot *Morholth the Black Numenorean*:Hurt>
You feel yourself exposed.
You try to pierce *Morholth the Black Numenorean*, but he parries successfully.

* R C Mana:Hot *Morholth the Black Numenorean*:Hurt>
You swiftly dodge a grey-cloaked man's attempt to pierce you.

* R C Mana:Hot *Morholth the Black Numenorean*:Hurt>
*Morholth the Black Numenorean* panics, and attempts to flee.
*Morholth the Black Numenorean* panics, but can't stop fighting to flee.

c 'burn' *man*
* R C Mana:Hot *Morholth the Black Numenorean*:Hurt>
You start to concentrate...

*Morholth the Black Numenorean* panics, and attempts to flee.
Your victim has disappeared!
*Morholth the Black Numenorean* leaves south.

* R C Mana:Hot a grey-cloaked man:Healthy>c 'burn' *man*
Nobody here by that name.

* R C Mana:Hot a grey-cloaked man:Healthy>s
No way! 
You are fighting for your life!

* R C Mana:Hot a grey-cloaked man:Healthy>flee
PANIC! 
You can't quit the fight!

* R C Mana:Hot a grey-cloaked man:Healthy>flee
You flee head over heels.
A Trail Winding Upwards
An orc sentry is here on patrol.
Exits: East West.

* R C Mana:Hot>e
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: South West.

* R C Mana:Hot>s
A grey-cloaked man tries to pierce you, but your parry is successful.

No way! 
You are fighting for your life!

* R C Mana:Hot a grey-cloaked man:Healthy>flee
PANIC! 
You can't quit the fight!
You suddenly notice *Morholth the Black Numenorean*.
*Morholth the Black Numenorean* begins some strange incantations...

* R C Mana:Hot a grey-cloaked man:Healthy>flee

Nuemar narrates 'any spare branch?'

* R C Mana:Hot a grey-cloaked man:Healthy>PANIC! 
You can't quit the fight!

* R C Mana:Hot a grey-cloaked man:Healthy>flee
PANIC! 
You can't quit the fight!
*Morholth the Black Numenorean* utters the words 'lightning bolt'
*Morholth the Black Numenorean* sends a powerful lightning bolt at you, you stagger from the
impact.

* R C HP:Fine Mana:Hot a grey-cloaked man:Healthy>flee
*Morholth the Black Numenorean* begins some strange incantations...
PANIC! 
You can't quit the fight!

* R C HP:Fine Mana:Hot a grey-cloaked man:Healthy>flee
flee
You flee head over heels.
A Trail through the Mountains
Exits: North East.

* R C HP:Fine Mana:Hot>
You flee head over heels.
PANIC! 
You couldn't escape!

* R C HP:Fine Mana:Hot>w
Alas, you cannot go that way...

* R C HP:Fine Mana:Hot>n
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
*Morholth the Black Numenorean* is standing here.
Exits: South West.
*Morholth the Black Numenorean* leaves south.

* R C HP:Fine Mana:Hot>w

You swiftly dodge a grey-cloaked man's attempt to pierce you.

* R C HP:Fine Mana:Hot a grey-cloaked man:Healthy>No way! 
You are fighting for your life!

* R C HP:Fine Mana:Hot a grey-cloaked man:Healthy>flee
You flee head over heels.
A Trail Winding Upwards
An orc sentry is here on patrol.
Exits: East West.

* R C HP:Fine Mana:Hot>w
A Trail Winding Upwards
Exits: East South.

* R C HP:Fine Mana:Hot>w
Alas, you cannot go that way...

* R C HP:Fine Mana:Hot>s
A Trail Winding Upwards
Exits: North South.

* R C HP:Fine Mana:Hot>w
Alas, you cannot go that way...

* R C HP:Fine Mana:Hot>s
Scattered Brush
Exits: North West.

* R C HP:Fine Mana:Hot>w
At the Border of an Odd Forest
Exits: North East South West.

* R C HP:Fine Mana:Hot>sc
148/164 hit, 91/133 mana, and 82/106 moves.

* R C HP:Fine Mana:Hot>stat
OB: 45%, DB: 66%, PB: 56%, Armour: 63%. Wimpy: 100. Mood: wimpy.
Needed: 782,237 xp, 0 tp. Lauren: 332. Alert: normal.
Affected by:
- panic
- noquit
- novoid
- armour
- shield

* R C HP:Fine Mana:Hot>sea q
You have revealed *Morholth the Black Numenorean*!
You begin to search ...

*Morholth the Black Numenorean* tries to sneak behind you!

* R C HP:Fine Mana:Hot>c 'li' *man*
You start to concentrate...

Your victim has disappeared!
*Morholth the Black Numenorean* leaves east.

* R C HP:Fine Mana:Hot>e
c 'li' *man*
Scattered Brush
Exits: North West.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>
You start to concentrate...

Your victim has disappeared!
*Morholth the Black Numenorean* leaves north.

* R C HP:Fine Mana:Hot>n
c 'li' *man*
A Trail Winding Upwards
Exits: North South.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>
You start to concentrate...

Your victim has disappeared!
*Morholth the Black Numenorean* leaves north.

* R C HP:Fine Mana:Hot>n
c 'li' *man*
A Trail Winding Upwards
Exits: East South.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>
You start to concentrate...

e
Your victim has disappeared!
*Morholth the Black Numenorean* leaves east.

* R C HP:Fine Mana:Hot>c 'li' *man*
A Trail Winding Upwards
An orc sentry is here on patrol.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: East West.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>
You start to concentrate...
You swiftly dodge an orc sentry's attempt to stab you.

e
*Morholth the Black Numenorean* begins some strange incantations...

A grey-cloaked man tries to pierce you, but your parry is successful.

flee
Alas! There was no clear line of sight to him!

* R C HP:Fine Mana:Hot an orc sentry:Fine>No way! 
You are fighting for your life!
You strongly pierce an orc sentry's right leg.

* R C HP:Fine Mana:Hot an orc sentry:Fine>PANIC! 
You can't quit the fight!

* R C HP:Fine Mana:Hot an orc sentry:Fine>flee
You flee head over heels.
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
Exits: South West.

* R C HP:Fine Mana:Hot>flee
You flee head over heels.
A Trail Winding Upwards
An orc sentry is here on patrol.
A man walks stealthily here, enshrouded in a grey woollen cloak.
*Morholth the Black Numenorean* is standing here.
Exits: East West.

* R C HP:Fine Mana:Hot>w
A Trail Winding Upwards
Exits: East South.

* R C HP:Fine Mana:Hot>w
s
Alas, you cannot go that way...

* R C HP:Fine Mana:Hot>A Trail Winding Upwards
Exits: North South.

* R C HP:Fine Mana:Hot>s
Scattered Brush
Exits: North West.

* R C HP:Fine Mana:Hot>w
At the Border of an Odd Forest
Exits: North East South West.

* R C HP:Fine Mana:Hot>sc
eq
150/164 hit, 94/133 mana, and 73/106 moves.

* R C HP:Fine Mana:Hot>
You are using:
<wielded>            a ceremonial dagger (dented)
<used as shield>     a bejewelled oak staff; it has a soft glowing aura
<worn on head>       a white chain mail coif (brand new)
<worn on body>       a fine tunic (used)
<worn about body>    a fine grey cloak (brand new)
<worn on arms>       a fine pair of chain mail sleeves (brand new)
<worn on hands>      a thin pair of leather gloves (brand new)
<worn on legs>       a white pair of pants (used)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a bright red amulet
<worn around neck>   a pale blue stone
<worn on wrist>      a keyring with several keys and a set of lock picks
<worn on finger>     an iron ring
<worn on back>       a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       the scalp of Oscarmeyer
<worn on belt>       a large skin
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch

* R C HP:Fine Mana:Hot>sea q
You have revealed *Morholth the Black Numenorean*!
You begin to search ...

*Morholth the Black Numenorean* tries to sneak behind you!

* R C HP:Fine Mana:Hot>c 'burn' *man*
You start to concentrate...

*Morholth the Black Numenorean* begins some strange incantations...

* R C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Hurt>
Ok.
You burn *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Hurt>
*Morholth the Black Numenorean* begins some strange incantations...

c 'li' *man*
* R C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Hurt>
You start to concentrate...

*Morholth the Black Numenorean* utters the words 'lightning bolt'
*Morholth the Black Numenorean* sends a powerful lightning bolt at you, you stagger from the
impact.
Aye! 
You cannot concentrate any more...

* R C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Hurt>c 'li' *man*
*Morholth the Black Numenorean* panics, and attempts to flee.
*Morholth the Black Numenorean* leaves east.
Nobody here by that name.

* R C HP:Fine Mana:Hot>c 'li' *man*
Nobody here by that name.

* R C HP:Fine Mana:Hot>e
c 'li' *man*
Scattered Brush
*Morholth the Black Numenorean* is standing here.
Exits: North West.

* R C HP:Fine Mana:Hot>*Morholth the Black Numenorean* leaves north.
Nobody here by that name.

* R C HP:Fine Mana:Hot>n
A Trail Winding Upwards
Exits: North South.
You suddenly notice *Morholth the Black Numenorean*.
*Morholth the Black Numenorean* leaves north.

* R C HP:Fine Mana:Hot>c 'burn' *man*
Nobody here by that name.

* R C HP:Fine Mana:Hot>n
c 'burn' *man*
A Trail Winding Upwards
Exits: East South.

* R C HP:Fine Mana:Hot>Nobody here by that name.

* R C HP:Fine Mana:Hot>e
c 'burn' *man*
e
A Trail Winding Upwards
An orc sentry is here on patrol.
*Morholth the Black Numenorean* is standing here.
Exits: East West.

* R C HP:Fine Mana:Hot>c 'burn' *man*
*Morholth the Black Numenorean* leaves east.
Nobody here by that name.

* R C HP:Fine Mana:Hot>A Trail through the Mountains
A long staff, broken into two pieces, lies here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: South West.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>
You start to concentrate...

* R C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Wounded>
Ok.
You burn *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Wounded>
You swiftly dodge a grey-cloaked man's attempt to pierce you.

* R C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Wounded>c 'burn' *man*

*Morholth the Black Numenorean* panics, and attempts to flee.
*Morholth the Black Numenorean* leaves west.

* R C HP:Fine Mana:Hot a grey-cloaked man:Healthy>Nobody here by that name.
A grey-cloaked man barely pierces your left arm and tickles it.

* R C HP:Fine Mana:Hot a grey-cloaked man:Healthy>flee
You flee head over heels.
A Trail Winding Upwards
An orc sentry is here on patrol.
*Morholth the Black Numenorean* is standing here.
Exits: East West.

* R C HP:Fine Mana:Hot>
*Morholth the Black Numenorean* leaves east.

* R C HP:Fine Mana:Hot>w
A Trail Winding Upwards
Exits: East South.

* R C HP:Fine Mana:Hot>e
A Trail Winding Upwards
An orc sentry is here on patrol.
Exits: East West.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>e
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: South West.

* R C HP:Fine Mana:Hot>w
c 'burn' *man*
A Trail Winding Upwards
An orc sentry is here on patrol.
*Morholth the Black Numenorean* is standing here.
Exits: East West.

* R C HP:Fine Mana:Hot>
You cannot attack and flee at the same time.

* R C HP:Fine Mana:Hot>
*Morholth the Black Numenorean* leaves east.

* R C HP:Fine Mana:Hot>c 'burn' *man*
Nobody here by that name.

* R C HP:Fine Mana:Hot>e
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: South West.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>c 'burn' *man*
You start to concentrate...

Your victim has disappeared!
*Morholth the Black Numenorean* leaves south.

* R C HP:Fine Mana:Hot>s
c 'burn' *man*
A Trail through the Mountains
Exits: North East.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>
You start to concentrate...

e
c 'burn' *man*
Your victim has disappeared!
*Morholth the Black Numenorean* leaves north.

* R C HP:Fine Mana:Hot>A Trail in the Mountains
Exits: East West.

* R C HP:Fine Mana:Hot>Nobody here by that name.

* R C HP:Fine Mana:Hot>w
n
A Trail through the Mountains
Exits: North East.

* R C HP:Fine Mana:Hot>c 'burn' *man*
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: South West.
You suddenly notice *Morholth the Black Numenorean*.
You swiftly dodge a grey-cloaked man's attempt to pierce you.

* R C HP:Fine Mana:Hot a grey-cloaked man:Healthy>
You start to concentrate...

Your victim has disappeared!
*Morholth the Black Numenorean* leaves west.

* R C HP:Fine Mana:Hot a grey-cloaked man:Healthy>flee
You flee head over heels.
A Trail Winding Upwards
An orc sentry is here on patrol.
Exits: East West.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>w

*Morholth the Black Numenorean* leaves east.

* R C HP:Fine Mana:Hot>A Trail Winding Upwards
Exits: East South.

* R C HP:Fine Mana:Hot>e
A Trail Winding Upwards
An orc sentry is here on patrol.
Exits: East West.

* R C HP:Fine Mana:Hot>
An orc sentry tries to stab you, but your parry is successful.

* R C HP:Fine Mana:Hot an orc sentry:Fine>w
No way! 
You are fighting for your life!

* R C HP:Fine Mana:Hot an orc sentry:Fine>flee
You flee head over heels.
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: South West.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>
A grey-cloaked man tries to pierce you, but your parry is successful.

* R C HP:Fine Mana:Hot a grey-cloaked man:Healthy>w
flee
No way! 
You are fighting for your life!

* R C HP:Fine Mana:Hot a grey-cloaked man:Healthy>*Morholth the Black Numenorean* leaves south.
PANIC! 
You can't quit the fight!

* R C HP:Fine Mana:Hot a grey-cloaked man:Healthy>flee
You flee head over heels.
A Trail through the Mountains
Exits: North East.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>w

*Morholth the Black Numenorean* leaves north.

* R C HP:Fine Mana:Hot>Ladynei narrates 'i milked a cow! yay!'
Alas, you cannot go that way...

* R C HP:Fine Mana:Hot>sea q
You begin to search ...

* R C HP:Fine Mana:Hot>n
c 'burn' *man*
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: South West.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>
You start to concentrate...

Your victim has disappeared!
*Morholth the Black Numenorean* leaves west.

* R C HP:Fine Mana:Hot>w
c 'burn' *man*
A Trail Winding Upwards
An orc sentry is here on patrol.
Exits: East West.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>
You start to concentrate...

Your victim has disappeared!
*Morholth the Black Numenorean* leaves east.

* R C HP:Fine Mana:Hot>w
A Trail Winding Upwards
Exits: East South.

* R C HP:Fine Mana:Hot>cha spell q
Ok.

* R C HP:Fine Mana:Hot>e
A Trail Winding Upwards
An orc sentry is here on patrol.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: East West.
You suddenly notice *Morholth the Black Numenorean*.

* R C HP:Fine Mana:Hot>e
c 'li' *man*
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
Exits: South West.

* R C HP:Fine Mana:Hot>w
Nobody here by that name.

* R C HP:Fine Mana:Hot>c 'li' *man*
A Trail Winding Upwards
An orc sentry is here on patrol.
A man walks stealthily here, enshrouded in a grey woollen cloak.
*Morholth the Black Numenorean* is standing here.
Exits: East West.

* R C HP:Fine Mana:Hot>
You start to concentrate...

You swiftly dodge an orc sentry's attempt to stab you.

flee
Your victim has disappeared!
*Morholth the Black Numenorean* leaves east.

* R C HP:Fine Mana:Hot an orc sentry:Fine>
You flee head over heels.
A Trail Winding Upwards
Exits: East South.

* R C HP:Fine Mana:Hot>e
A Trail Winding Upwards
An orc sentry is here on patrol.
A man walks stealthily here, enshrouded in a grey woollen cloak.
Exits: East West.

* R C HP:Fine Mana:Hot Move:Tired>e
A Trail through the Mountains
A long staff, broken into two pieces, lies here.
Exits: South West.

* R C HP:Fine Mana:Hot Move:Tired>s
A Trail through the Mountains
Exits: North East.

* R C HP:Fine Mana:Hot Move:Tired>e
A Trail in the Mountains
Exits: East West.
You suddenly notice *Morholth the Black Numenorean*.
*Morholth the Black Numenorean* leaves east.

* R C HP:Fine Mana:Hot Move:Tired>c 'li' *man*
Nobody here by that name.

* R C HP:Fine Mana:Hot Move:Tired>e
A Trail Around a Mountain
An orc sentry is here on patrol.
Exits: North West.
You suddenly notice *Morholth the Black Numenorean*.
*Morholth the Black Numenorean* leaves north.

* R C HP:Fine Mana:Hot Move:Tired>c 'li' *man*
Nobody here by that name.

* R C HP:Fine Mana:Hot Move:Tired>n
c 'li' *man*
A Trail Around a Mountain
Exits: North South.

* R C HP:Fine Mana:Hot Move:Tired>Nobody here by that name.

* R C HP:Fine Mana:Hot Move:Tired>n
c 'li' *man*
A Trail Around a Mountain
Exits: East South Up.

* R C HP:Fine Mana:Hot Move:Tired>Nobody here by that name.

* R C HP:Fine Mana:Hot Move:Tired>track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* R C HP:Fine Mana:Hot Move:Tired>east
Oops! 
You cannot go there riding!

* R C HP:Fine Mana:Hot Move:Tired>lead
You stop riding a warhorse.
A warhorse starts following you.

* C HP:Fine Mana:Hot Move:Tired>l e
* C HP:Fine Mana:Hot Move:Tired>sea q
You begin to search ...

* C HP:Fine Mana:Hot Move:Tired>e
A Small Cave
Exits: South West.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* C HP:Fine Mana:Hot Move:Tired>l s
*Morholth the Black Numenorean* has arrived from the south.

* C HP:Fine Mana:Hot Move:Tired>c 'li' *man*
You start to concentrate...

Your victim has disappeared!
*Morholth the Black Numenorean* leaves west.

* C HP:Fine Mana:Hot Move:Tired>w
c 'li' *man*
A Trail Around a Mountain
Exits: East South Up.
You suddenly notice *Morholth the Black Numenorean*.
Aha, you have found your victim!

* C HP:Fine Mana:Hot Move:Tired>
You start to concentrate...

c 'li' *man*
Your victim has disappeared!
*Morholth the Black Numenorean* leaves east.
Nobody here by that name.

* C HP:Fine Mana:Hot Move:Tired>e
c 'li' *man*
Rain narrates 'I hope you didn't "mouth" syphon that cow...'
A Small Cave
Exits: South West.
You suddenly notice *Morholth the Black Numenorean*.

* C HP:Fine Mana:Hot Move:Tired>*Morholth the Black Numenorean* leaves south.
Nobody here by that name.

* C HP:Fine Mana:Hot Move:Tired>s
c 'li' *man*
A Lit Cave
A scuffed and worn leather satchel has been left here.
An old, strong cave troll is standing here.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
A very strong, orkish patrol-leader is looking for enemies here.
Exits: North.
You suddenly notice *Morholth the Black Numenorean*.

* C HP:Fine Mana:Hot Move:Tired>
You start to concentrate...

* C HP:Fine Mana:Hot Move:Tired *Morholth the Black Numenorean*:Bad>
Ok.
The lightning bolt hits *Morholth the Black Numenorean* with full impact.
You swiftly dodge an orkish patrol-leader's attempt to pierce you.

* C HP:Fine Mana:Hot Move:Tired *Morholth the Black Numenorean*:Bad>flee

You swiftly dodge an orkish soldier's attempt to pierce you.

* C HP:Fine Mana:Hot Move:Tired *Morholth the Black Numenorean*:Bad>
You flee head over heels.
PANIC! 
You couldn't escape!

* C HP:Fine Mana:Hot Move:Tired *Morholth the Black Numenorean*:Bad>
*Morholth the Black Numenorean* panics, and attempts to flee.
*Morholth the Black Numenorean* leaves north.

* C HP:Fine Mana:Hot Move:Tired an orkish soldier:Healthy>flee
You flee head over heels.
PANIC! 
You couldn't escape!
A cave troll crushes your body and tickles it.

* C HP:Fine Mana:Hot Move:Tired an orkish soldier:Healthy>flee
You flee head over heels.
PANIC! 
You couldn't escape!
You swiftly dodge an orkish soldier's attempt to pierce you.

* C HP:Fine Mana:Hot Move:Tired an orkish soldier:Healthy>flee
flee
You flee head over heels.
A Small Cave
Exits: South West.

* C HP:Fine Mana:Hot Move:Slow>
You flee head over heels.
A Lit Cave
A scuffed and worn leather satchel has been left here.
An old, strong cave troll is standing here.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
A very strong, orkish patrol-leader is looking for enemies here.
A large warhorse is standing here, clad in mail.
Exits: North.

* C HP:Fine Mana:Hot Move:Slow>
An orkish patrol-leader says 'Ah! Theru yau are!'

* C HP:Fine Mana:Hot Move:Slow>n
A Small Cave
Exits: South West.

* C HP:Fine Mana:Hot Move:Slow>w
A Trail Around a Mountain
Exits: East South Up.

* C HP:Fine Mana:Hot Move:Slow>c norm 'breath'
You start to concentrate...

track *man*
An energy begins to flow within your legs as your body becomes lighter.

* C HP:Fine Mana:Warm>
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading up
 (done less than 1 hour ago).

* C HP:Fine Mana:Warm>up
A Narrow Ledge
Exits: North Down.
You suddenly notice *Morholth the Black Numenorean*.
Aha, you have found your victim!

* C HP:Fine Mana:Warm>
Ladynei narrates 'yum yum *grin*'

* C HP:Fine Mana:Warm>c 'li' *man*
You start to concentrate...

* C HP:Fine Mana:Cold *Morholth the Black Numenorean*:Dying>
Ok.
The lightning bolt hits *Morholth the Black Numenorean* with full impact.
*Morholth the Black Numenorean* is incapacitated and will slowly die, if not aided.
You pierce *Morholth the Black Numenorean*'s right hand extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
Your blood freezes as you hear *Morholth the Black Numenorean*'s death cry.
*Morholth the Black Numenorean* is dead! R.I.P.
get coins all.corpse
A shadow slowly rises above the corpse of *Morholth the Black Numenorean*.

* C HP:Fine Mana:Cold>exa corpse
The icy grasp of a shadow blocks your attempt!

* C HP:Fine Mana:Cold>corpse (here) : 
a pile of coins
a quiver
a stone
a water skin
a butcher knife (dented)
a lantern
a plain leather belt
a slender dagger (brand new)
a huge silvery bracer
a leather backpack
a russet cloak (used)
a large wooden wall shield (used)
a thin pair of soft leather sleeves (brand new)
a thin pair of leather gloves (used)
a pair of smooth, black boots
a brown pair of pants (used)
a green hood (used)
a plain shirt (used)
a pair of snowshoes (worn out)
a castle key
a dark coloured flask
a dark coloured flask
an ancient key
an orkish shortbow

* C HP:Fine Mana:Cold>cha spell norm
Ok.
A shadow whispers 'I won't allow the looting of my fallen body!'

Top of Page Down to last comment


engelbert2000-11-27 19:49:13
Download RMA player from JMC homepage and read it with it, might look better :P
Axel2000-11-27 20:14:34
and how does the RMA player work with linux?
morholth2000-11-27 20:19:19
u ask me if i was laged or mowless so at the end i was exuasted (i though that my link is ok - i'm wrong my link still sucks)
you shoudl know that u have fuckin mega fast link. i kill you for lootin my dagger
Moonshade2000-11-27 20:27:12
The truth is that bn thieves are unplayable after regen changes (orc thieves too to lesser extent). But of course giving bns walking lore would do the trick :)
Weigraf2000-11-27 20:34:16
Morholth ripped that easily? Hmm....your link rocks, btw. Either that or Morholth has horrible reaction time and/or an incredibly BAD link...gratz on kill
Tindomerel2000-11-27 20:42:03

You really think a bn thief got any chance against this new superoverpowered mage track far down on abr? I hear Engelbert has 150% track, and even with 130% I track just insanely fast. Something ought to be done about it
morholth2000-11-27 20:46:08
eh fuck when i was readin this log , i get killed by lame elestir group in moria
fuck game with peaople like him
Tharain2000-11-27 20:47:26
pEngelbert with mega fast link?=) hmm, news... S.T.T.L. btw
Tumeric2000-11-27 20:56:39
Holy shit, the log sucked, but the RMA player thing is fucking sweet, plays the log in real time, basicly you are watching it at the speed in which it happened. Goddamn, I wanna be able to log like that.
Eàle2000-11-27 20:56:42
i got morholth to bad solo.. *strut*
Weigraf2000-11-27 21:08:06
Unknown2000-11-27 21:10:58
OOPS! Hehe....
Ya know it isn't very hard to get a bn thief to bad....you should actually be ASHAMED of yourself for not killing him....btw, did he kill you, or did one of you flee the fight?
Morholth is a good mume player....but let's face it....it's not hard to get him to bad....and what level are you?
Weigraf2000-11-27 21:11:52
btw....i am that damn unknown!!!! I keep slippin with that button!
Eàle2000-11-27 21:26:33
eale is not hero level yet.
Granvil2000-11-27 21:27:42
Yeah I agree that rma player thing is nice.. any other logs on mume.net logged in this fromat?
Unknown2000-11-27 21:37:56
Unknown: Eale is like level 14. The fact that he actually tried fighting Morholth is mind boggling. So shut your trap you big noname lamer who hides behind the Unknown label.
Eàle2000-11-27 21:47:33
hehe i know :P
Unknown2000-11-27 21:52:51
who cares what an autotracker like you do?
morholth2000-11-27 22:05:28
eh yes Eale is brave or just dumb (anyway no eq to fight agains even him) he has nasty fast burns and what kind of fight if 1 23 level man searchin and Eale nuke with burning , poor naked bn? someone shoudl change n gate at thd its un sneakable now .
Elestir2000-11-27 22:40:02
Sorry, but what did you expect. Killing dazed orcs, leaving corpses, then going east north and rest was
really stupid. if you didn't leave corpses I would maybe not even track there and thus would maybe not enter.
And If you are blaming me for killing you AFK, go linkless next time and you shall live.
I entered, picked door and charged, only thing that could have saved you was twisted rock or insta pick.

But anyway, where is the logic in going to trapable place when AFK?
morholth2000-11-27 22:47:42
eh , what a reason to go linkless? what a diffrence for you?
and i dont blame you i just said how it was. i personaly spare peaople afk or linkless, maybe that why i'm not warlord. but evryone has his play style.
Dorak2000-11-27 22:51:30
Another kill for the actiontracker, being a telnet user I cannot even clap for the abuser of actions :/
Prist2000-11-27 23:00:55
A long staff, broken into two pieces, lies here -> poor magica will never see her staff again...:(
Johannes2000-11-27 23:50:20
Thanks Eale, I was wondering if it was my eyes that couldn't deciphre when Morholth
went bad, or just the crappy format or what... Engelbert isn't using autotrack as far
as I can tell. I followed him today hunting darkies, and he went the wrong direction
several times. I'm not saying I like him, but I doubt he's autotracking.
Oscarmeyer2000-11-27 23:50:35
Wow, I see my scalp was worthy of making it to your belt!

Anyway, on the lowlevel kicking Morholth's ass....it truly is INSANELY easy to kill bn thieves. I have been rocked by players under level 15 several times. All it takes is a clue (and sometimes knowledge of a bug you are willing to abuse). Grazam even almost killed me by using the mysterious 'feature' that gives lowbies who prac missile higher ob/dam than legends who prac it. He died eventually, but I had to get help to do it :(
Snowball2000-11-28 09:03:14
what is homepage address for jmc?
i forgott =P..
Snowball2000-11-28 09:03:14
what is homepage address for jmc?
i forgott =P..
Axel2000-11-28 09:14:30
It is also insanely easy to fight BNs using max locate/track while the follower warrior(s)
are just hitting - so since you complained or at least talked a lot about ppl their
attitudes and their playing styles in the plast. So why Engelbert, don't you just go
solo or do you think you are not ready yet? Ok, I forgot you are grouped because
you are xping and enjoying the presence of some group-members.
Almacar2000-11-28 09:18:20
I wondered too, why yr i fireballed that dwarf with engelbert, fled away some 5 rooms, started casting store and Engelbert insta came:P 150% track rocks

So i started panicing..silly me
Dorak2000-11-28 10:59:47
duh, was followed by engelbert some 100 rooms when playing another char, taking routes impossible to guess going through several norides, aggro mobs etc. yet he keeps following as fast as i walk in an area unknown to me.. and never makes 1 single mistake? autotrack using an action to bind trackdir to a key, then just press the key and voila, ye can spoil the game for others and never get caught! happy warlording
Asmandeus2000-11-28 11:29:39
http://members.tripod.com/jmc_client/
Axel2000-11-28 11:34:30
well, I bet that JMC 'movie' is nice, but I guess Engelbert got the point that
it is of no use on mume.net - there are (a) ppl with OS'es where JMC does not
work and (b) most do not want to start another software just to look at logs -
if you want to post client specific stuff put a reference to your webpage or smth
Prist2000-11-28 12:43:07
I remember when I had notracks and Engelbert chased me all over arda and was always just one tick behind me wherever i went... still wondering how he did it... identified notracks and used locate or what? Kinda weird to run from Fnost to Morthan, back to Bree, to priest and back to Fornost again and Engelbert constantly after me...
Meteor2000-11-28 13:43:11
Well well 150% track is anyway insane =P even with faster track...

Btw I like faster track so warriors can use track too... else track was nearly useless for them.
Too Dorak2000-11-28 14:52:42
The worst is that same thing you say he might be using when tracking is used by
ALOT of people when pking for folling hit dirsh just press the key and voila..

how fun is that ?
tindomerel2000-11-28 15:16:30

ITS NOT ANY FUCKING AUTOTRACK, ITS SUPERFAST MAGE-TRACK. WE TOLD YOU THIS TONS OF TIMES YOU STUPID IDIOTS!!! 100% track which is like the max for a playable warrior is still not faster (maybe very marginally) than it used to be. as for using actions to follow people, that isn't the best ways of pk, which you should know if you had a clue about it.

NOT AUTOTRACK NOT AUTOTRACK NOT AUTOTRAK NOT AUTOTRACK - GET_IT_IN_HEAD_NOW! :)
Skojardu2000-11-28 16:37:00
track is pretty useless for trolls - we got so high iq you know :].Btw tindo you aint slayer your just tindo so stop with the caps.
grunge2000-11-28 17:02:53
tindomerel, you stupid fuck, i know you think you are all that and shit but
listen, when someone has insanely fast track there is an even larger chance that
their REACTION FUCKING TIME, will be a bit slower than the actual speed of the track.

NOW, perhaps YOU, TINDOMEREL, don't have it bound to a key so that all you need to do is
spam f1, or whatever the bind is, BUT ENGELBERT MOST CERTAINLY HAS IT BOUND
because i ran all sortsa swerves and loops and dirs from him in odd ways, and he
was always upon me in a matter of seconds....

DON'T ever tell me I don't know what the fuck I am talking about you piece of shit
pseudo-intellectual swede....I KNOW enuf about this game to be able to call
SHINNANAGINS!!!!
shitball swede, i wanna bury you for talking about that which you don't know...
grunge2000-11-28 17:04:30
and i aint calling it autotrack, i am calling it BOUND TRACK...but engelbert
can keep spamming on his little keypad, cuz it is really fast and i suspect faster than
he is going to want it when i run into a rideable/blockable/closeable and take his
pitiful eq....cheating whore
to tindomerel2000-11-28 18:52:36
If you don't know what he's doing shut your fucking mouth so you wont look like a retard. /a friend!
Azg2000-11-28 22:07:58
Well Grunge, you can spam the directions, but you know what happens?
You see tracks going east (KEYBOUND TO EAST)
*spam key a few times*
EASTEASTEASTEASTEAST, so you spam it and if you looping around you're 5 rooms off the guy. you need to hit right after. This post prolly looks horrible w/out parsing, oh well.
Baldie2000-11-29 09:53:03
to Azg,of corse you set trac direction to null after hitting key. That way
you can spam it as fast as you want and still only take the right directions.
I think using keybindnings like this is to overdo
it a bit, but my point is
it is easy to accomplish.
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