### quick login before going for coffee to check mail,
when I see my buddy in the caves. ###
o W C>where
Players in your zone
--------------------
Nazgúm - Orc Sleeping Warrens
Warfare - Hidden Cave
Grang - A Blasted Furnace <---- Yoink!! Xp!!
Brâddóck - The Commissary
Brutis - The Kennels
Búrzgûl - The Kennels
Tuborg - A Blasted Furnace
Thwag - A Blasted Furnace
o W C>ta grang
# $target is now set to {grang}.
st
equip
You stop resting, and stand up.
o W C>
You are using:
<wielded> a black runed dagger (brand new)
<worn as shield> a bejewelled shield (brand new)
<worn on head> a soft leather cap (tattered)
<worn on body> a plaid shirt (brand new)
<worn about body> a russet cloak (worn out)
<worn on arms> a pair of black arm wrappings (used)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a plaid pair of pants (brand new)
<worn on feet> a black pair of padded boots (worn out)
<worn around neck> a black amulet
<worn around neck> a red scarf (used)
<worn on wrist> a keyring with a set of lock picks
<worn on wrist> a violet orchid
<worn on finger> a ruby ring
<worn on back> an old length of iron chain
<worn as belt> a gleaming belt
<worn on belt> a weapon harness
<worn on belt> a weapon sheath
<worn on belt> a sable pouch
<worn on belt> a sable pouch
o W C>draw
You sheathe a black runed dagger into a weapon sheath.
You skillfully draw an ornate, steel-shafted warhammer, looking very
evil-minded.
o W C>n
n
Orc Living Area
A mailbox stands here stuffed full of messages.
Exits: North South.
o W C>ta
{target}={grang}
Axel tells you 'oh - nod - u got conc'
Orc Living Area
A large bulletin board is mounted on a wall here.
Exits: East South.
o W C>e
n
e
A Tunnel
Exits: North West.
o W C>e
n
Guardpost at a Tunnel Fork
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
Exits: North East South.
o W C>kt
East Fork
Exits: East West.
o W C>Cavern
A crude-looking bag, smelling of rotting stuff, has been left here.
Exits: North East South West.
o W C>A Blasted Furnace
A large stone fireplace with a roaring fire warms the room.
A strip of leather with a buckle is lying here.
A studded leather belt has been left here.
A large sack is on the ground.
Kormock the orkish armourer is working at his bench.
Grang is standing here.
Thwag is standing here.
A hungry warg is RESTING here.
Tuborg is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South.
* W C>agg
* W C Grang:Fine>
You pound Grang's right arm very hard and tickle it.
* W C Grang:Fine>
Grang tries to pierce you, but your parry is successful.
* W C Grang:Fine>s
kt
Grang panics, and attempts to flee.
* W C Grang:Fine>s
kt
cha mood agg
Ok.
Thwag puts a receipt for a fell blade in a leather backpack.
* W C Grang:Fine>s
No way!
You are fighting for your life!
You swiftly dodge Grang's attempt to pierce you.
* W C Grang:Fine>kt
s
You're already fighting!
* W C Grang:Fine>Grang panics, and attempts to flee.
Grang leaves --- SOUTH ---
Cavern
A crude-looking bag, smelling of rotting stuff, has been left here.
Grang is standing here.
Exits: North East South West.
o W C>kt
o W C Grang:Fine>
You approach Grang, trying to pound him.
o W C Grang:Fine>s
kt
You swiftly dodge Grang's attempt to pierce you.
You pound Grang's right hand extremely hard.
o W C Grang:Fine>s
Grang panics, and attempts to flee.
Grang leaves --- NORTH ---
kt
Grang has arrived from the north.
o W C>Grang leaves --- SOUTH ---
Cavern
Grang is standing here.
Exits: North East South.
o W C>n
o W C Grang:Fine>
You approach Grang, trying to pound him.
o W C Grang:Fine>kt
Grang tries to pierce you, but your parry is successful.
o W C Grang:Fine>s
kt
Grang panics, and attempts to flee.
Grang leaves --- NORTH ---
Grang has arrived from the north.
o W C>kt
Cavern
Exits: North East West.
Grang has arrived from the north.
o W C>o W C Grang:Fine>
You approach Grang, trying to pound him. ### It's ain't your day punk ###
kt
o W C Grang:Fine>
Grang tries to pierce you, but your parry is successful.
o W C Grang:Fine>
Grang panics, and attempts to flee.
Grang leaves --- EAST ---
kt
o W C>
Grang has arrived from the east.
Grang leaves --- EAST ---
o W C>e
kt
Alas, you cannot go that way...
o W C>They aren't here.
o W C>kt
e
kt
e
Alas, you cannot go that way...
o W C>They aren't here.
o W C>e
Cavern
Exits: North East South.
o W C>They aren't here.
o W C>Cavern
Exits: North East West.
o W C>They aren't here.
o W C>They aren't here.
o W C>They aren't here.
o W C>e
They aren't here.
o W C>Cavern
A brown pond between old branches and roots is here.
A large bulletin board is mounted on a wall here.
The corpse of the orkish loremaster is lying here.
The orkish loremaster is standing here, looking for his audience.
Exits: North East West.
o W C>e
They aren't here.
o W C>e
e
They aren't here.
o W C>A Worn Tunnel
Exits: East West.
o W C>e
They aren't here.
o W C>A Worn Tunnel
Exits: East West.
o W C>n
n
A Worn Tunnel
Exits: East West.
o W C>kt
A Tunnel Bend
Exits: North West.
o W C>
Alas, you cannot go that way...
o W C>e
Alas, you cannot go that way...
o W C>e
Alas, you cannot go that way...
o W C>e
Alas, you cannot go that way...
o W C>e
A Tunnel
Exits: North South.
o W C>e
A Tunnel Bend
Exits: North East South.
o W C>They aren't here.
o W C>A Worn Tunnel
Exits: East West.
o W C>where
The Burrow
An experienced orkish scout is looking for tracks on the ground.
An experienced orkish scout is looking for tracks on the ground.
Exits: North East West.
o W C>The Burrow
Exits: East South West.
You suddenly notice an orkish scout.
o W C>The Burrow
Exits: East West.
o W C>The Burrow Intersection
Exits: North East South West.
o W C>Players in your zone
--------------------
Nazgúm - The Burrow Intersection
Grang - Goblins' Pass
Thwag - A Tunnel
o W C>
Axel tells you 'i started EQ too :> but still like mume more'
o W C>n
n
n
A Tunnel Mouth
Exits: North South.
o W C>n
Goblins' Pass
Exits: North East South.
o W C>n
Goblins' Pass
Exits: North South.
o W C>Goblins' Pass
Exits: North South.
o W C>kt
Goblins' Pass
An elite orc-guard is on sentry here.
Exits: East South West.
o W C>w
kt
They aren't here.
o W C>e
A Cave
Exits: East.
o W C>e
They aren't here.
o W C>kt
o W C>Goblins' Pass
An elite orc-guard is on sentry here.
Exits: East South West.
o W C>s
s
Goblins' Pass
Exits: South West.
o W C>They aren't here.
o W C>kt
Goblins' Pass
Exits: North South.
o W C>Goblins' Pass
Exits: North East.
o W C>e
kt
e
They aren't here.
o W C>kt
e
kt
Goblins' Pass
A warrior of Goblin Gate stands menacingly before you.
Exits: East West.
o W C>They aren't here.
o W C>Goblins' Pass
Exits: East West.
o W C>s
kt
e
kt
s
They aren't here.
o W C>kt
Goblins' Pass
Exits: South West.
o W C>They aren't here.
o W C>Goblins' Pass
Exits: North East West.
o W C>They aren't here.
o W C>Goblins' Pass
Exits: North East South West.
o W C>They aren't here.
o W C>Goblins' Pass
An orc soldier is standing here.
Exits: North East.
o W C>e
kt
d
They aren't here.
o W C>kt
Goblins End
Grang is standing here.
Exits: West Down.
o W C>o W C Grang:Fine>
Grang opens the passage.
You pound Grang's body extremely hard.
o W C Grang:Fine>
Grang pierces your right leg and tickles it.
o W C HP:Fine Grang:Fine>
Grang closes the passage.
Grang panics, and attempts to flee.
Grang leaves --- WEST ---
o W C HP:Fine>kt
kt
# $door is now set to {passage}.
The passage seems to be closed.
o W C HP:Fine>kt
They aren't here.
o W C HP:Fine>They aren't here.
Grang has arrived from the west.
o W C HP:Fine>o W C HP:Fine Grang:Fine>
You approach Grang, trying to pound him.
o W C HP:Fine Grang:Fine>cd
Grang tries to pierce you, but your parry is successful.
kt
o W C HP:Fine Grang:Fine>
Grang panics, and attempts to flee.
o W C HP:Fine Grang:Fine>cd
kt
You're already fighting!
Grang opens the passage.
o W C HP:Fine Grang:Fine>Grang panics, and attempts to flee.
Grang leaves --- DOWN ---
Ok.
o W C HP:Fine>They aren't here.
o W C HP:Fine>kt
cd
It's already closed!
o W C HP:Fine>They aren't here.
o W C HP:Fine>od
d
They aren't here.
o W C HP:Fine>It's already closed!
o W C HP:Fine>s
Ok.
o W C HP:Fine>The Wolf's Gate
An orkish chieftain is here, controlling his guards.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: East South West Up.
o W C HP:Fine>kt
Guards Post
The corpse of an orc sentry is lying here.
The corpse of an orc sentry is lying here.
An elite orc-guard is on sentry here.
An orc sentry is here on patrol.
A hungry warg stands here, sniffing around for flesh.
Exits: North South.
o W C HP:Fine>They aren't here.
o W C HP:Fine>n
You are hungry.
You are thirsty.
o W C HP:Fine>The Wolf's Gate
An orkish chieftain is here, controlling his guards.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: East South West Up.
o W C HP:Fine>zone
where
You cannot see very far inside.
o W C HP:Fine>Players in your zone
--------------------
Nazgúm - The Wolf's Gate
Grang - The Burrow
Thwag - A Tunnel
o W C HP:Fine>eat meat
eat meat
You eat the meat.
o W C HP:Fine>w
w
n
You eat the meat.
You are full.
o W C HP:Fine>w
The Burrow
Exits: East West.
o W C HP:Fine>The Burrow
An elite orc-guard is on sentry here.
Exits: North East.
o W C HP:Fine>w
The Burrow
Exits: South West.
o W C HP:Fine>The Burrow
An elite orc-guard is on sentry here.
Exits: East South West.
o W C HP:Fine>w
The Burrow
Exits: North East West.
o W C HP:Fine>kt
The Burrow
An orc assassin is hiding here, waiting for a victim to stab.
Exits: East South.
o W C HP:Fine>s
They aren't here.
o W C HP:Fine>kt
The Burrow
Exits: North East West.
o W C HP:Fine>They aren't here.
o W C HP:Fine>whe grang
\You carefully examine the ground around you, looking for tracks...
|/-\|where
/-\|/-You see some tracks of an Orc leading west
(done less than 1 hour ago).
o W C HP:Fine>Players in your zone
--------------------
Nazgúm - The Burrow
o W C HP:Fine>w
w
The Burrow Intersection
Exits: North East South West.
o W C HP:Fine>w
w
The Burrow
An experienced orkish scout is looking for tracks on the ground.
Exits: East West.
You smell blood.
o W C HP:Fine>w
w
The Burrow
An experienced orkish scout is looking for tracks on the ground.
Exits: East South West.
o W C HP:Fine>w
The Burrow
Exits: North East West.
o W C HP:Fine>A Worn Tunnel
Exits: East West.
o W C HP:Fine>A Tunnel Bend
Exits: North East South.
o W C HP:Fine>
Alas, you cannot go that way...
o W C HP:Fine>where
Players in your zone
--------------------
Nazgúm - A Tunnel Bend
Warfare - A Blasted Furnace
Brutis - The Great Hall
Búrzgûl - The Great Hall
Tuborg - Cavern
Thwag - Cavern
o W C HP:Fine>s
s
A Tunnel
Exits: North South.
o W C HP:Fine>w
A Tunnel Bend
Exits: North West.
o W C HP:Fine>w
w
A Worn Tunnel
Exits: East West.
o W C HP:Fine>w
A Worn Tunnel
Exits: East West.
o W C HP:Fine>w
A Worn Tunnel
Exits: East West.
o W C HP:Fine>n
Cavern
A brown pond between old branches and roots is here.
A large bulletin board is mounted on a wall here.
The corpse of the orkish loremaster is lying here.
The orkish loremaster is standing here, looking for his audience.
Thwag is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.
o W C HP:Fine>n
Cavern
Exits: North East West.
o W C HP:Fine>w
w
Cavern
Exits: North East South.
o W C HP:Fine>w
Cavern
A crude-looking bag, smelling of rotting stuff, has been left here.
Tuborg is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.
o W C HP:Fine>East Fork
Exits: East West.
o W C HP:Fine>Guardpost at a Tunnel Fork
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
Exits: North East South.
o W C HP:Fine>n
Alas, you cannot go that way...
o W C HP:Fine>w
w
Tunnel Bend
Exits: South West.
o W C HP:Fine>w
A Sloping Tunnel
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East West.
o W C HP:Fine>w
w
A Sloping Tunnel
Exits: East West.
o W C HP:Fine>w
Sloping Tunnel
Exits: East West.
o W C HP:Fine>A Steep Tunnel
Exits: East South West.
o W C HP:Fine>where
A Steep Tunnel
Exits: East West.
o W C HP:Fine>A Large Passage
Exits: North East West.
o W C HP:Fine>Players in your zone
--------------------
Nazgúm - A Large Passage
Brâddóck - Wet Tunnel
o W C HP:Fine>whe grang
|You carefully examine the ground around you, looking for tracks...
/-\|/-\|/-\You see some tracks of an Orc leading north
(done less than 1 hour ago).
o W C HP:Fine>drink goblet
n
It's empty already.
o W C HP:Fine># $door is now set to {stonedoor}.
The stonedoor seems to be closed.
o W C HP:Fine>drink 2.goblet
od
You drink the water.
You do not feel thirsty anymore.
o W C HP:Fine>n
Ok.
o W C HP:Fine>u
Orc Guard Room
The dark presence of the Monitor stands at the stone door.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A very strong orkish leader is here on patrol.
An orc soldier is standing here.
Exits: South Up.
o W C HP:Fine>s
Behind the Crack
Exits: South Down.
o W C HP:Fine># $door is now set to {crack}.
The crack seems to be closed.
o W C HP:Fine>od
s
Ok.
o W C HP:Fine>s
Dark Dry Cave
Exits: North South.
o W C HP:Fine>Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here
.
Exits: North East West.
* W C HP:Fine>whe grang
/You carefully examine the ground around you, looking for tracks...
-\|/-\|/-\|/-\|/-\You see some tracks of an Orc leading east
(done less than 1 hour ago).
* W C>e
e
d
Narrow Part of the Broken Trail
Exits: East West.
* W C>d
e
End of the Broken Trail
Exits: West Down.
* W C>s
w
Trail to the High Pass
A mountain goat is here, jumping from cliff to cliff.
Exits: Up Down.
* W C>where
Trail to the High Pass
Exits: North East Up.
* W C>Road to the Lower Pass
Exits: North East South West.
* W C>Bend in the Road
Exits: North East South West.
* W C>Road through the Lower Pass
A cockroach is scuttling across the floor carrying some debris.
A hungry warg stands here, sniffing around for flesh.
Exits: East South West.
A cockroach panics, and attempts to flee.
A cockroach leaves --- WEST ---
* W C>Players in your zone
--------------------
Nazgúm - Road through the Lower Pass
Grang - Cave <--- Bingo, he ran here last time too
* W C>
A cockroach has arrived from the west.
* W C>s
s
s
Source of the Stream
A clear spring babbles as cool water trickles out of the ground.
Exits: North East South West.
* W C>s
Rough Path
A rabbit is here eyeing your presence warily.
Exits: North East South West.
* W C>Mountain Slope
Exits: North East Up.
* W C>e
Alas, you cannot go that way...
* W C>e
Mountain Slope
A fat rabbit sits here, chewing on some grass.
Exits: North East West Up.
* W C>s
s
Small Forest
On the ground, there are two woody, stemmed plants.
A large shrub covered with dark violet berries grows here.
Exits: North East South West Up.
* W C>Edge of a Small Forest
A bright red mushroom is growing here.
On the ground, there are two mushrooms.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.
* W C>Rocky Path
Exits: North East West.
* W C>door rock
# $door is now set to {rock}.
e
e
Orc Camp
Exits: North East West.
o W C>e
Birches
Exits: North East West Down.
* W C>Old Dwarven Road
A rabbit is here eyeing your presence warily.
Exits: North East West Down.
* W C>w
d
Birches
Exits: North East West Down.
* W C>Cave
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Exits: East West Up.
o W C>pd
A young cavetroll strongly hits your left arm and tickles it.
o W C HP:Fine a young cavetroll:Healthy>od
n
No way!
You are fighting for your life!
o W C HP:Fine a young cavetroll:Healthy>
It seems to be locked.
o W C HP:Fine a young cavetroll:Healthy>No way!
You are fighting for your lif
e!
o W C HP:Fine a young cavetroll:Healthy>f
A young cavetroll hits your body hard and tickles it.
o W C HP:Fine a young cavetroll:Healthy>
You pound a young cavetroll's body extremely hard.
Your victim is shocked by your hit!
o W C HP:Fine a young cavetroll:Fine>sneak
You flee head over heels.
Trolls' Lair
A couple of burning logs sit in a pile.
A large cave troll is here, staying close to his mother.
Exits: East.
* W C HP:Fine>
Ok. you'll try to move silently for a while.
* W S C HP:Fine>e
Cave
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Exits: East West Up.
A young cavetroll passes dangerously close to your hiding place.
A young cavetroll leaves --- WEST ---
o W S C HP:Fine>pd
od
\Using your lockpicks, you try to pick the lock...
n
|/-kt
\|The lock finally yields to your skill.
o W S C HP:Fine>
Ok.
o W S C HP:Fine>Cave
Grang is RESTING here.
Exits: East South West.
o W S C HP:Fine>kt
o W S C HP:Fine Grang:Hurt>
You pound Grang's right arm extremely hard and shatter it.
o W S C HP:Fine Grang:Hurt>
Grang panics, and attempts to flee.
Grang leaves --- SOUTH ---
o W S C HP:Fine>s
kt
They aren't here.
o W S C HP:Fine>kt
Cave
A large cave troll is here, staying close to his mother.
Grang is standing here.
Exits: North East West Up.
o W S C HP:Fine>Grang leaves --- WEST ---
A young cavetroll passes dangerously close to your hiding place.
They aren't here.
o W S C HP:Fine>They aren't here.
o W S C HP:Fine>sneak
kt
You stop sneaking.
o W C HP:Fine>kt
They aren't here.
o W C HP:Fine>kt
They aren't here.
o W C HP:Fine>They aren't here.
o W C HP:Fine>ft
/flush t
You begin to search ...
-w
kt
\Moonglum narrates 'any sage metal chunk or iron bar hpare ?'
o W C HP:Fine>e
kt
Trolls' Lair
A couple of burning logs sit in a pile.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Exits: East West.
* W C HP:Fine>They aren't here.
* W C HP:Fine>Cave
A large cave troll is here, staying close to his mother.
Exits: North East West Up.
o W C HP:Fine>They aren't here.
o W C HP:Fine>w
Trolls' Lair
A couple of burning logs sit in a pile.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Grang is standing here.
Exits: East West.
* W C HP:Fine>
A young cavetroll leaves --- EAST ---
* W C HP:Fine>kt
Grang leaves --- EAST ---
* W C HP:Fine>l w
They aren't here.
* W C HP:Fine>e
kt
# $door is now set to {wall}.
Some tracks on the ground lead that way.
The wall is open.
You swiftly dodge a young cavetroll's attempt to hit you.
* W C HP:Fine a young cavetroll:Fine>e
kt
No way!
You are fighting for your life!
* W C HP:Fine a young cavetroll:Fine>They aren't here.
You pound a young cavetroll's left foot extremely hard.
* W C HP:Fine a young cavetroll:Hurt>f
No way!
You are fighting for your life!
* W C HP:Fine a young cavetroll:Hurt>They aren't here.
A young cavetroll has arrived from the east.
* W C HP:Fine a young cavetroll:Hurt>e
A young cavetroll tries to hit you, but your parry is successful.
* W C HP:Fine a young cavetroll:Hurt>
You flee head over heels.
Cave
A large cave troll is here, staying close to his mother.
Exits: North East West Up.
o W C HP:Fine Move:Tired>
You carefully try to walk on the frozen water.
Flooded Path
Exits: West Up.
The water is frozen solid.
o W C HP:Fine Move:Tired>w
You carefully try to walk on the frozen water.
Cave
A large cave troll is here, staying close to his mother.
Exits: North East West Up.
The ground is frozen solid.
o W C HP:Fine Move:Tired>u
You swiftly dodge a young cavetroll's attempt to hit you.
o W C HP:Fine Move:Tired a young cavetroll:Healthy>No way!
You are fighting f
or your life!
o W C HP:Fine Move:Tired a young cavetroll:Healthy>f
PANIC!
You can't quit the fight!
You try to pound a young cavetroll, but it parries successfully.
o W C HP:Fine Move:Tired a young cavetroll:Healthy>
The rock closes quietly.
o W C HP:Fine Move:Tired a young cavetroll:Healthy>f
You flee head over heels.
Trolls' Lair
A couple of burning logs sit in a pile.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Exits: East West.
* W C HP:Fine Move:Tired>
You swiftly dodge a young cavetroll's attempt to hit you.
* W C HP:Fine Move:Tired a young cavetroll:Healthy>e
No way!
You are fighting for your life!
* W C HP:Fine Move:Tired a young cavetroll:Healthy>f
You flee head over heels.
Trollmother's Grotto
A large cave troll is here, staying close to his mother.
The ugly troll mother is roaming the cave, taking care of her loved ones.
Exits: East.
Tuborg tells you 'Stole from you too?'
o W C HP:Fine Move:Tired>
A young cavetroll tries to hit you, but your parry is successful.
o W C HP:Fine Move:Tired a young cavetroll:Healthy>e
f
No way!
You are fighting for your life!
o W C HP:Fine Move:Tired a young cavetroll:Healthy>e
You flee head over heels.
Trolls' Lair
A couple of burning logs sit in a pile.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Exits: East West.
* W C HP:Fine Move:Tired>Cave
A large cave troll is here, staying close to his mother.
Exits: East West Up.
o W C HP:Fine Move:Tired>
A young cavetroll hits your left arm and tickles it.
o W C HP:Fine Move:Tired a young cavetroll:Healthy>door rock
# $door is now set to {rock}.
You pound a young cavetroll's left foot extremely hard.
Your victim is shocked by your hit!
o W C HP:Fine Move:Tired a young cavetroll:Fine>od
f
It seems to be locked.
o W C HP:Fine Move:Tired a young cavetroll:Fine>
You flee head over heels.
Trolls' Lair
A couple of burning logs sit in a pile.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Exits: East West.
* W C HP:Fine Move:Tired>e
Cave
A large cave troll is here, staying close to his mother.
Exits: East West Up.
o W C HP:Fine Move:Tired>sneak
e
Ok, you'll try to move silently for a while.
o W S C HP:Fine Move:Tired>w
You carefully try to walk on the frozen water.
Flooded Path
Exits: West Up.
The water is frozen solid.
o W S C HP:Fine Move:Tired>pd
You carefully try to walk on the frozen water.
Cave
A large cave troll is here, staying close to his mother.
Exits: East West Up.
The ground is frozen solid.
o W S C HP:Fine Move:Tired>od
/Using your lockpicks, you try to pick the lock...
-\n
|/-\|/-\|/The lock finally yields to your skill.
o W S C HP:Fine Move:Tired>e ### pretyped n and e, so he'll close rock again and presume I didn't make it in :) *grin* ###
Ok.
The rock closes quietly.
o W S C HP:Fine Move:Tired>
Alas, you cannot go that way...
o W S C HP:Fine Move:Tired>
You carefully try to walk on the frozen water.
Flooded Path
Exits: West Up.
The water is frozen solid.
o W S C HP:Fine Move:Tired>w
od
You carefully try to walk on the frozen water.
Cave
A large cave troll is here, staying close to his mother.
Exits: East West Up.
The ground is frozen solid.
o W S C HP:Fine Move:Tired>n
e
Ok.
o W S C HP:Fine Move:Tired>Cave
Grang is standing here.
Exits: East South West.
Grang closes the rock.
### success! Fools always forget I'm a thief too ###
o W S C HP:Fine Move:Tired>Deserted Mine Shaft
A spirit floats around, making strange magical gestures (Glowing).
A spirit floats towards you and howls with an evil laughter.
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
o W S C HP:Fine Move:Tired>ta gran
# $target is now set to {gran}.
ta grang
# $target is now set to {grang}.
draw
You sheathe an ornate, steel-shafted warhammer into a weapon harness.
You skillfully draw a black runed dagger, looking very evil-minded.
o W S C HP:Fine Move:Tired>w
Cave
Grang is standing here picking a lock.
Exits: East West.
o W S C HP:Fine Move:Tired>back $target
-You begin to move silently to the back of your victim...
\|/Grang skillfully picks the lock of the rock.
-\|/-\|agg
/-\|/-draw
\|/Grang makes a strange sound but is suddenly very silent, as you place a bl
ack
runed dagger in his back.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear Grang's death cry.
Grang is dead! R.I.P.
A shadow slowly rises above the corpse of Grang.
### Yea well if you ain't level 5, he ain't a threat. Then again
I'm sure a few well equiped level 5's might rock him too :) ###