Umanidd says 'stonedoor blockable?'
*>
Labero leaves north.
Ruined Avenue
*>
Labero leaves north.
Bronze Hall
*>
Labero leaves west.
End of the Sloping Passage
*>
Labero bleeds from open wounds.
*>em irondoor is
Labero leaves west.
Sloping Passage
*>emote darkens: irondoor is
Ok.
*>
Labero leaves west.
Bend in the Sloping Passage
The corpse of an orkish warrior is lying here.
*>
Labero leaves west.
End of the Twisting Tunnel
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of a lurg leader is lying here.
*>
Labero closes the crag.
Door set to: crag
*>look e
A large chunk of dark rock juts out from the eastern tunnel wall here.
*>em block crag :)
Saving Burzum.
*>emote darkens: block crag :)
Ok.
*>
Labero begins some strange incantations...
*>
Labero utters the words 'braqt eaaf'
The exit east seems to blur for a while.
*>
Labero leaves south.
Twisting Tunnel Before an Irondoor
*>cac
You cackle gleefully.
*>9
kill irogla
They aren't here.
*>
Labero carefully examines the ground around him, looking for tracks...
*>5
kill ramiris
They aren't here.
*>5
kill ramiris
They aren't here.
*>em PUT LABERO ON PROTECT
emote darkens: PUT LABERO ON PROTECT
Ok.
Using his lockpicks, Labero tries to pick the irondoor's lock...
*>o
protect labero
You will now try to protect Labero.
*>
Labero skillfully picks the lock of the irondoor.
*>
Labero opens the irondoor.
Door set to: irondoor
*>
Labero leaves south.
The Forge Door
*>
Yellowbellie nods in agreement with you.
Labero closes the irondoor.
Door set to: irondoor
*>
Using his lockpicks, Labero tries to enable the irondoor's lock...
*>
Umanidd begins some strange incantations...
*>
Umanidd utters the words 'braqt eaaf'
The exit north seems to blur for a while.
*>
Labero skillfully picks the lock of the irondoor.
*>9
Labero tells you 'eh any other exits?'
*>kill irogla
They aren't here.
*>
Labero tells you 'i forgot'
*>tell labero yesa but mobdeath ones
Ok.
*>
-- Labero says 'all following burzum right?' --
*>
Prist nods solemnly.
*>
Yellowbellie nods solemnly.
Labero tells you 'what should i block?'
*>
Trisk nods solemnly.
Umanidd stops following you.
Umanidd starts following you.
Gau (gau) nods solemnly.
*>tl no idea
Labero tells you 'tell me dirs'
*>tell labero no idea
Ok.
*>
Labero bleeds from open wounds.
*>tl i don't know this area well
tell labero i don't know this area well <--- now i do though :P
Ok.
*>
Labero begins some strange incantations...
*>alias 1 assist labero
Labero utters the words 'judicandus qfuhuq'
*>
Ok.
*>alias 2 assist gau
Ok.
*>
-- Labero says 'ok goin' --
*>
Labero leaves west.
Wide Twisting Tunnel
An orc, of the Durghash tribe, crouches here.
*>
You fail to intercept a Durghash orc's blow.
Gau (gau) intercepts a Durghash orc's blow.
A Durghash orc fails to hit Gau (gau).
*>
Gau (gau) crushes a Durghash orc's left arm extremely hard and shatters it.
*>alias 3 assist yellowbellie
Labero fails to slash a Durghash orc.
A Durghash orc says 'Bastard! How dare you? I will remember your face Labero!'
*>
Ok.
*>1
Yellowbellie joins Gau (gau)'s fight.
A Durghash orc says 'I will rip your heart out, Yellowbellie!'
Yellowbellie hits a Durghash orc's head extremely hard and shatters it.
*>assist labero
You assist Labero.
A Durghash orc says 'I'll rip you to pieces, scum!'
You smite a Durghash orc's left arm extremely hard and shatter it.
Your victim is shocked by your hit!
* a Durghash orc:Awful Gau (gau):Healthy>
Prist joins Gau (gau)'s fight.
A Durghash orc says 'Stop hiding, you wimp!'
* a Durghash orc:Awful Gau (gau):Healthy>
Labero slashes a Durghash orc's body hard and shatters it.
A Durghash orc is stunned and will probably die soon.
* a Durghash orc:Awful Gau (gau):Healthy>
Umanidd joins Labero's fight.
Gau (gau) bashes a Durghash orc to death.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear a Durghash orc's death cry.
A Durghash orc is dead! R.I.P.
*>
Umanidd gets a pile of coins from the corpse of a Durghash orc.
*>
Labero leaves south.
Wide Twisting Tunnel
An orc, of the Durghash tribe, crouches here.
*>tl wait
tell labero wait <-- i was wondering if they were in since those mobs were alive!
Ok.
*>
Labero leaves west.
Forge Caves
The corpse of a cave troll is lying here. <--- then i knew...
*>
Labero carefully examines the ground around him, looking for tracks...
*>tl go
tell labero go
Ok.
*>tl :)
tell labero :)
Ok.
Labero leaves west.
Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
*>
Labero leaves south.
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
*>tl if they have key
tell labero if they have key <---steeldoor key....
Ok.
*>
Labero leaves west.
Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
*>
Labero leaves west.
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
*>5
kill ramiris
They aren't here.
*>
Labero opens the redeye.
Door set to: redeye
*>look w
Labero leaves west.
Guarded Passage
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of a commanding orc is lying here.
*Zeddicus the Dwarf* is standing here.
*an Elf* is standing here.
*Dushegub the Dwarf* is standing here.
*a Dwarf* is standing here.
*Darkangel the Rohir Woman* is standing here.
*Zaber the Half-Elf* is standing here.
*>5
That wall is uniformly dark and very smooth to the touch.
*>5
Umanidd closes the stonedoor. <---he rocks
Door set to: stonedoor
*Zeddicus the Dwarf* intercepts Gau (gau)'s blow.
Gau (gau) crushes *Zeddicus the Dwarf*'s right leg extremely hard.
*>
Prist begins some strange incantations...
*>kill ramiris
They aren't here.
*>kill ramiris <- my target wasn't here :(
They aren't here.
*Zeddicus the Dwarf* cleaves Gau (gau)'s body extremely hard.
*>
*Zaber the Half-Elf* opens the stonedoor.
Door set to: stonedoor
Umanidd begins some strange incantations...
*>look e
*Zaber the Half-Elf* leaves east.
*an Elf* leaves east.
*Dushegub the Dwarf* leaves east.
*a Dwarf* leaves east.
*Darkangel the Rohir Woman* leaves east.
*>5
Labero closes the stonedoor.
Door set to: stonedoor
At the east end of this passage, there is a small but sturdy stonedoor which
fits snugly into the wall.
The stonedoor is closed.
Door set to: stonedoor
*>kill ramiris
They aren't here.
*>ke
*Zeddicus the Dwarf* panics, and attempts to flee.
*Zeddicus the Dwarf* leaves north.
*>
Labero opens the stonedoor.
Door set to: stonedoor
*>open stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
kill *elf*
They aren't here.
*>ke
Ok.
Umanidd closes the stonedoor.
Door set to: stonedoor
*Zeddicus the Dwarf* has arrived from the north.
Gau (gau) crushes *Zeddicus the Dwarf*'s body extremely hard.
*>ke
kill *elf*
They aren't here.
*Zeddicus the Dwarf* cleaves Gau (gau)'s body extremely hard and tickles it.
*>
*Zeddicus the Dwarf* panics, and attempts to flee.
*Zeddicus the Dwarf* leaves north.
*>kd
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
kill *elf*
They aren't here.
*>kd
The stonedoor is opened from the other side.
Door set to: stonedoor
Yellowbellie closes the stonedoor.
Door set to: stonedoor
*>
The stonedoor is opened from the other side.
Door set to: stonedoor
*>kd
kill *dwarf*
They aren't here.
Umanidd closes the stonedoor.
Door set to: stonedoor
*>The stonedoor is opened from the other side.
kill *dwarf*
They aren't here.
Umanidd closes the stonedoor.
Door set to: stonedoor
*>
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
Labero leaves north.
Shaghosh's Chambers
A dire wolf is here, fighting *Zeddicus the Dwarf*.
A great wolf with a sable coat glares around with red eyes.
Shaghosh, chieftain of the Durghash tribe, is here.
A bulky cave troll is here, fighting *Zeddicus the Dwarf*.
A bulky cave troll is here, fighting *Zeddicus the Dwarf*.
*Zeddicus the Dwarf* is here, fighting a bulky cave troll.
Gau (gau)kd
approaches *Zeddicus the Dwarf*, trying to crush him.
*>kill *dwarf*
Alas! There is no fighting space left to reach him!
*Zeddicus the Dwarf* panics, and attempts to flee.
*>
*Zeddicus the Dwarf* panics, and attempts to flee.
*Zeddicus the Dwarf* leaves south.
*>kd
kill *dwarf*
They aren't here.
*>
Labero leaves south.
Guarded Passage
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of a commanding orc is lying here.
*Zeddicus the Dwarf* is standing here.
Umanidd closes the stonedoor.
Door set to: stonedoor
Gau (gau) approaches *Zeddicus the Dwarf*, trying to crush him.
Trisk begins some strange incantations...
The stonedoor is opened from the othekd
r side.
Prist begins some strange incantations...
*>*>
Umanidd closes the stonedoor.
Door set to: stonedoor
kill *dwarf*
Alas!
You failed to reach him through the melee.
kd
*>
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
Yellowbellie hits *Zeddicus the Dwarf*'s right foot extremely hard.
*>
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
*>
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
*Zeddicus the Dwarf* panics, and attempts to flee.
*Zeddicus the Dwarf* cleaves Gau (gau)'s right foot extremely hard and tickles it.
Gau (gau) crushes *Zeddicus the Dwarf*'s body extremely hard.
kd
*>
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
clos stonedoor
*>
*Zeddicus the Dwarf* panics, and attempts to flee.
*Zeddicus the Dwarf* leaves north.
The stonedoor is opened from the other side.
Door set to: stonedoor
Labero closes the stonedoor.
Door set to: stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
*Zeddicus the Dwarf* has arrived from the north.
Gau (gau) approaches *Zeddicus the Dwarf*, trying to crush him.
*>*>
The stonedoor is opened from the other side.
Door set to: stonedoor
kill *dwarf*
Alas!
You failed to reach him through the melee.
Trisk begins some strange incantations...
Prist begins some strange incantations...
Umanidd closes the stonedoor.
Door set to: stonedoor
clos stonedoor
*>
Yellowbellie approaches *Zeddicus the Dwarf*, trying to hit him.
The stonedoor is opened from the other side.
Door set to: stonedoor
clos stonedoor
*>
Umanidd closes the stonedoor.
Door set to: stonedoor
*>
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
clos stonedoor
*>
Umanidd closes the stonedoor.
Door set to: stonedoor
*>
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
clos stonedoor
clos stonedoor
Majesta tells you 'tell me when unbusy so i can see what stats are good and how to prac to get good defense
and offense' <-------apologies, i didn't see in spam
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
Prist utters the words 'diesilla barh'
*Zeddicus the Dwarf* staggers back as the lightning bolt sent by Prist hits him.
*>clos stonedoor
clos stonedoor
*>
Prist begins some strange incantations...
Umanidd closes the stonedoor.
Door set to: stonedoor
kill *dwarf*
Alas!
You failed to reach him through the melee.
The stonedoor is opened from the other side.
Door set to: stonedoor
*>
Umanidd closes the stonedoor.
Door set to: stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
Yellowbellie hits *Zeddicus the Dwarf*'s left foot extremely hard and shatters it.
kd
*>
Umanidd closes the stonedoor.
Door set to: stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
*Zeddicus the Dwarf* panics, and attempts to flee.
*Zeddicus the Dwarf* leaves north.
*>
*Zeddicus the Dwarf* has arrived from the north.
Gau (gau) crushes *Zeddicus the Dwarf*'s right arm extremely hard and shatters it.
Yellowbellie approaches *Zeddicus the Dwarf*, trying to hit him.
Prist begins some strange incantations...
Umanidd closes the stonedoor.
Door set to: stonedoor
kd
*>
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
*>
Labero closes the stonedoor.
Door set to: stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
*Zeddicus the Dwarf* cleaves Gau (gau)'s left hand extremely hard.
*>kd
*>
Umanidd closes the stonedoor.
Door set to: stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
kill *dwarf*
Alas!
You failed to reach him through the melee.
*>
Labero closes the stonedoor.
Door set to: stonedoor
kd
*>
The stonedoor is opened from the other side.
Door set to: stonedoor
*Zeddicus the Dwarf* panics, and attempts to flee.
*Zeddicus the Dwarf* leaves east.
kd
*>
Labero closes the stonedoor.
Door set to: stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
*>
Umanidd closes the stonedoor.
Door set to: stonedoor
kd
*>
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
*>The stonedoor is opened from the other side.
Yellowbellie closes the stonedoor.
Door set to: stonedoor
It's already closed!
*>open stonedoor
The stonedoor is opened from the other side.
Door set to: stonedoor
Ok.
*>e
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
It's already closed!
The stonedoor is opened from the other side.
Door set to: stonedoor
*>Yellowbellie closes the stonedoor.
Door set to: stonedoor
It's already closed!
The stonedoor is opened from the other side.
Door set to: stonedoor
Umanidd closes the stonedoor.
Door set to: stonedoor
*>The stonedoor is opened from the other side.
Umanidd closes the stonedoor.
Door set to: stonedoor
It's already closed!
*>The stonedoor is opened from the other side.
Ok.
*>It's already closed!
*>It's already closed! <----good thing they were all following me, cuz i wanted
cuz i wanted some blood!!!! i usually end up solo and beat like a dog
Umanidd opens the stonedoor.
Door set to: stonedoor
*>kill *dwarf*
They aren't here.
Umanidd leaves east.
Labero leaves east.
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
*Zaber the Half-Elf* is standing here.
*an Elf* is standing here.
*a Dwarf* is standing here.
*Darkangel the Rohir Woman* is standing here.
*Dushegukd
b the Dwarf* is standing here.
Umanidd the Black Numenorean is standing here.
*>* *Zaber the Half-Elf*:Fine>
kill *dwarf*
*Zaber the Half-Elf* intercepts your blow.
*Zaber the Half-Elf* swiftly dodges your attempt to smite him.
*Dushegub the Dwarf* says 'block'
Gau (gau) crushes *a Dwarf*'s body hard.
Umanidd leaves east.
* *Zaber the Half-Elf*:Fine>
*Dushegub the Dwarf* says 'block'
*Zaber the Half-Elf* strongly crushes your right leg and tickles it.
* HP:Fine *Zaber the Half-Elf*:Fine>
*Dushegub the Dwarf* closes the redeye.
Door set to: redeye
* HP:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves north.
kd
* HP:Fine>
Labero leaves east.
You were not able to keep your concentration while moving.
Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
Umanidd the Black Numenorean is standing here.
* HP:Fine>kill *dwarf*
They aren't here.
* HP:Fine>kill *dwarf*
They aren't here.
* HP:Fine>Umanidd leaves west.
kill *dwarf*
They aren't here.
* HP:Fine>kill *dwarf*
They aren't here.
*Dushegub the Dwarf* has arrived from the west.
Labero leaves east.
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
* HP:Fine>kd
I see no stonedoor here.
* HP:Fine>Stone Bridge Spanning the Red Eye
Exits: East West Down.
* HP:Fine>kill *dwarf*
They aren't here.
* HP:Fine>ke
kill *dwarf*
They aren't here.
* HP:Fine>kd
kill *dwarf*
They aren't here.
* HP:Fine>kill *elf*
They aren't here.
* HP:Fine>ke
kill *dwarf*
They aren't here.
* HP:Fine>dke
kill *elf*
They aren't here.
* HP:Fine>Arglebargle, glop-glyf!?!
* HP:Fine>l
Stone Bridge Spanning the Red Eye
Yellowbellie the Troll is standing here.
Prist the Black Numenorean is standing here.
Trisk is standing here.
* HP:Fine>
*Dushegub the Dwarf* has arrived from the west.
* HP:Fine>
Yellowbellie tries to hit *Dushegub the Dwarf*, but he parries successfully.
* HP:Fine>
Prist begins some strange incantations...
* HP:Fine>kx
*Dushegub the Dwarf* panics, and attempts to flee.
*Dushegub the Dwarf* leaves west.
* HP:Fine>kd
*Dushegub the Dwarf* has arrived from the west.
* HP:Fine>Arglebargle, glop-glyf!?!
Prist begins some strange incantations...
*Dushegub the Dwarf* leaves east.
* HP:Fine>kd
kill *dwarf*
They aren't here.
* HP:Fine>kd
kill *dwarf*
They aren't here.
* HP:Fine>e
kill *dwarf*
They aren't here.
* HP:Fine>Temple of the Red Eye
An Ancient Black Altar stands in the centre of the room.
*Dushegub the Dwarf* is standing here.
Exits: West.
* HP:Fine>
Yellowbellie approaches *Dushegub the Dwarf*, trying to hit him.
Saving Burzum.
* HP:Fine>le
Trisk begins some strange incantations...
Prist begins some strange incantations...
* HP:Fine>
Yellowbellie barely hits *Dushegub the Dwarf*'s head and tickles it.
* HP:Fine>ke
look east
You see nothing special on the back wall of the temple.
*Dushegub the Dwarf* panics, and attempts to flee.
*Dushegub the Dwarf* leaves west.
* HP:Fine>kd
kill *elf*
They aren't here.
* HP:Fine>w
kd
kill *dwarf*
They aren't here.
* HP:Fine>Stone Bridge Spanning the Red Eye
Exits: East West Down.
* HP:Fine>n
kill *dwarf*
They aren't here.
* HP:Fine>w
Alas, you cannot go that way...
* HP:Fine>n
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
* HP:Fine>Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
* HP:Fine>e
e
Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Fine>Wide Twisting Tunnel
An orc, of the Durghash tribe, crouches here.
Exits: North West.
* HP:Fine>n
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
*Zaber the Half-Elf* is standing here.
*an Elf* is standing here.
*Darkangel the Rohir Woman* is standing here.
*Dushegub the Dwarf* is standing here.
Exits: East South.
* HP:Fine>
Yellowbellie hits *Dushegub the Dwarf*'s right foot and tickles it.
* HP:Fine>lke
Prist begins some strange incantations...
*an Elf* begins some strange incantations...
* HP:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves south.
*Dushegub the Dwarf* pounds Yellowbellie's left arm extremely hard and tickles it.
* HP:Fine>ke
*Zeddicus the Dwarf* has arrived from the east. <---when all else fails, hit elf.
Arglebargle, glop-glyf!?!
* HP:Fine>* HP:Fine *an Elf*:Fine>
*Zaber the Half-Elf* has arrived from the south.
kill *elf*
You smite *an Elf*'s body extremely hard.
* HP:Fine *an Elf*:Fine>
*Zeddicus the Dwarf* leaves east.
*Zaber the Half-Elf* leaves east.
*Darkangel the Rohir Woman* leaves east.
ke
* HP:Fine *an Elf*:Fine>b
*an Elf* begins some strange incantations...
* HP:Fine *an Elf*:Fine>
*Zeddicus the Dwarf* has arrived from the east.
* HP:Fine *an Elf*:Fine>kill *elf*
You're already fighting!
* HP:Fine *an Elf*:Fine>*Zeddicus the Dwarf* leaves south.
bash
*Dushegub the Dwarf* panics, but can't stop fighting to flee.
Prist utters the words 'diesilla barh'
Prist begins some strange incantations...
*Dushegub the Dwarf* leaves east.
yell come
*Zaber the Half-Elf* has arrived from the east.
*Dushegub the Dwarf* has arrived from the east.
*Darkangel the Rohir Woman* has arrived from the east.
Your bash at *an Elf* sends her sprawling.
* HP:Fine *an Elf*:Fine>
Ok.
* HP:Fine *an Elf*:Fine>
Yellowbellie strongly hits *an Elf*'s right foot.
* HP:Fine *an Elf*:Fine>
*Zaber the Half-Elf* leaves east.
*Dushegub the Dwarf* leaves east.
*Darkangel the Rohir Woman* leaves east.
* HP:Fine *an Elf*:Fine>
Prist begins some strange incantations...
* HP:Fine *an Elf*:Fine>yell elf bashed
You smite *an Elf*'s right foot extremely hard.
* HP:Fine *an Elf*:Hurt>
Ok.
Prist utters the word 'yufzbarr'
* HP:Fine *an Elf*:Hurt>
Prist begins some strange incantations...
* HP:Fine *an Elf*:Hurt>
Yellowbellie hits *an Elf*'s body hard.
* HP:Fine *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* panics, but can't stop fighting to flee.
* *an Elf*:Wounded>ke
Prist begins some strange incantations...
* *an Elf*:Wounded>ke
kill *elf*
You're already fighting!
*an Elf* seems to have recovered her senses.
* *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.
*>
*an Elf* has arrived from the east.
*>ke
* *an Elf*:Wounded>
Prist begins some strange incantations...
kill *elf*
You approach *an Elf*, trying to smite her.
* *an Elf*:Wounded>
*an Elf* issues the order 'assist Cosmos'. <----Cosmos kramer? :) seinfeld
ke
* *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.
*>
*an Elf* has arrived from the east.
Prist begins some strange incantations...
*>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.
*an Elf* has arrived from the east.
Prist begins some strange incantations...
*>e
*>
kill *elf*
You smite *an Elf*'s head extremely hard and shatter it.
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
ke
*>w
kill *elf*
They aren't here.
*>The Forge Door
*Zaber the Half-Elf* is standing here.
*Dushegub the Dwarf* is standing here picking a lock.
*Darkangel the Rohir Woman* is standing here.
Exits: North East West.
*>* *Zaber the Half-Elf*:Fine>
kill *elf*
You approach *Zaber the Half-Elf*, trying to smite him.
* *Zaber the Half-Elf*:Fine>
Prist begins some strange incantations...
Yellowbellie hits *Zaber the Half-Elf*'s right arm extremely hard and tickles it.
*Zaber the Half-Elf* crushes your body extremely hard.
ke
* HP:Fine *Zaber the Half-Elf*:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves east.
* HP:Fine>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Fine>b
kill *elf*
They aren't here.
* HP:Fine>e
bash
Bash what or whom?
* HP:Fine>ke
The Forge Door
*Dushegub the Dwarf* is standing here picking a lock.
Exits: North East West.
* HP:Fine>kill *elf*
They aren't here.
* HP:Fine>
*Zaber the Half-Elf* has arrived from the east.
* HP:Fine>
Yellowbellie approaches *Zaber the Half-Elf*, trying to hit him.
* HP:Fine>yell come kdoor
*Darkangel the Rohir Woman* has arrived from the east.
* HP:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* panics, but can't stop fighting to flee.
* HP:Fine>ke
*Zaber the Half-Elf* crushes Yellowbellie's right hand extremely hard.
* HP:Fine>
Ok.
* HP:Fine>kd
ke
* HP:Fine *Zaber the Half-Elf*:Fine Yellowbellie:Fine>
kill *elf*
You smite *Zaber the Half-Elf*'s left hand extremely hard. <---oh nice, finally hit him!
* HP:Fine>
Prist begins some strange incantations...
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves west.
* HP:Fine>ke
*Zaber the Half-Elf* has arrived from the west.
b
* HP:Fine>
*Zaber the Half-Elf* leaves west.
*Dushegub the Dwarf* leaves west.
*Darkangel the Rohir Woman* leaves west.
* HP:Fine>ke
kill *dwarf*
They aren't here.
* HP:Fine>kill *elf*
They aren't here.
* HP:Fine>kd
kill *elf*
They aren't here.
* HP:Fine>bash
Bash what or whom?
* HP:Fine>kill *elf*
They aren't here.
* HP:Fine>ke
kill *dwarf*
They aren't here.
* HP:Fine>w
kill *elf*
They aren't here.
* HP:Fine>hit *elf*
hit *dwarf*
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Labero the Black Numenorean is standing here.
Exits: East South.
* HP:Fine>hit *hobbit*
kill *man*
They aren't here.
*Zaber the Half-Elf* has arrived from the south.
*Zeddicus the Dwarf* has arrived from the south.
*an Elf* has arrived from the south.
*Dushegub the Dwarf* has arrived from the south.
*Darkangel the Rohir Woman* has arrived from the south.
* HP:Fine>* HP:Fine *Zeddicus the Dwarf*:Bad>
You fail to intercept *Zaber the Half-Elf*'s blow.
*Zaber the Half-Elf* crushes Labero's right leg extremely hard and shatters it.
You approach *Zeddicus the Dwarf*, trying to smite him.
* HP:Fine *Zeddicus the Dwarf*:Bad>
You smite *Zeddicus the Dwarf*'s right leg extremely hard and shatter it.
* HP:Fine *Zeddicus the Dwarf*:Bad>
Labero panics, and attempts to flee.
* HP:Fine *Zeddicus the Dwarf*:Bad>
*Zeddicus the Dwarf* cleaves your left arm extremely hard.
* HP:Fine *Zeddicus the Dwarf*:Bad>
Labero panics, and attempts to flee.
* HP:Fine *Zeddicus the Dwarf*:Bad>hit *elf*
Labero leaves east.
*Zeddicus the Dwarf* panics, and attempts to flee.
*Zeddicus the Dwarf* leaves south.
* HP:Fine>They aren't here.
Yellowbellie strongly hits *Dushegub the Dwarf*'s right arm and tickles it.
Prist begins some strange incantations...
* HP:Fine>hit *hobbit*
* HP:Fine *Darkangel the Rohir Woman*:Healthy>
Labero has arrived from the east.
You approach *Darkangel the Rohir Woman*, trying to smite her.
* HP:Fine *Darkangel the Rohir Woman*:Healthy>
*Zeddicus the Dwarf* has arrived from the south.
*Zaber the Half-Elf* leaves east.
*Zeddicus the Dwarf* leaves east.
*an Elf* leaves east.
hit *elf*
hit *dwarf*
hit *hobbit*
* HP:Fine *Darkangel the Rohir Woman*:Healthy>
Labero leaves south.
You hear some apparently very close noise coming from the south.
*Darkangel the Rohir Woman* strongly slashes your body and tickles it.
* HP:Fine *Darkangel the Rohir Woman*:Healthy>
*Zaber the Half-Elf* has arrived from the east.
*Zeddicus the Dwarf* has arrived from the east.
*an Elf* has arrived from the east.
* HP:Fine>
*Zaber the Half-Elf* tries to crush Prist, but he parries successfully.
*Darkangel the Rohir Woman* panics, and attempts to flee.
*Darkangel the Rohir Woman* leaves south.
* HP:Fine>* HP:Fine *Zaber the Half-Elf*:Fine Prist:Healthy>
You approach *Zaber the Half-Elf*, trying to smite him.
Trisk begins some strange incantations...
hit *elf*
* HP:Fine *Zaber the Half-Elf*:Fine Prist:Healthy>hit *hobbit*
*Zeddicus the Dwarf* leaves south.
* HP:Fine *Zaber the Half-Elf*:Fine Prist:Healthy>
*Darkangel the Rohir Woman* has arrived from the south.
*Dushegub the Dwarf* leaves east.
kill *man*
* HP:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves east.
* HP:Fine>They aren't here.
*Darkangel the Rohir Woman* leaves south.
Prist utters the words 'diesilla barh'
*an Elf* staggers back as the lightning bolt sent by Prist hits her.
* HP:Fine>hit *hobbit*
* HP:Fine *an Elf*:Hurt Prist:Healthy>
*Zaber the Half-Elf* has arrived from the east.
*Dushegub the Dwarf* has arrived from the east.
You approach *an Elf*, trying to smite her.
* HP:Fine *an Elf*:Hurt Prist:Healthy>
*Zaber the Half-Elf* leaves south.
*Dushegub the Dwarf* leaves south.
* HP:Fine *an Elf*:Hurt Prist:Healthy>
*an Elf* begins some strange incantations...
* HP:Fine *an Elf*:Hurt Prist:Healthy>
You smite *an Elf*'s right hand extremely hard and shatter it.
Your victim is shocked by your hit!
* HP:Fine *an Elf*:Bad Prist:Healthy>hit *dwarf*
They aren't here.
* HP:Fine *an Elf*:Bad Prist:Healthy>They aren't here.
* HP:Fine *an Elf*:Bad Prist:Healthy>
You're already fighting!
* HP:Fine *an Elf*:Bad Prist:Healthy>hit *dwarf*
They aren't here.
Prist slashes *an Elf*'s body hard and shatters it.
* HP:Fine *an Elf*:Awful Prist:Healthy>They aren't here.
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.
* HP:Fine>They aren't here.
* HP:Fine>hit *dwarf*
They aren't here.
* HP:Fine>hit *dwarf*
They aren't here.
* HP:Fine>e
They aren't here.
* HP:Fine>hit *dwarf*
hit *hobbit*
They aren't here.
* HP:Fine>kill *man*
The Forge Door
*an Elf* is standing here.
Exits: North East West.
Yellowbellie hits *an Elf*'s body extremely hard and shatters it.
*an Elf* is incapacitated and will slowly die, if not aided.
* HP:Fine>Prist leaves east.
They aren't here.
* HP:Fine>hit *dwarf*
They aren't here.
* HP:Fine>hit *hobbit*
They aren't here.
<----btw, i am a spammer, i don't have
* HP:Fine>They aren't here.
my bind keys memorized :pp
* HP:Fine>hit *dwarf*
hit *dwarf*
They aren't here.
* HP:Fine>kill *man*
They aren't here.
* HP:Fine>w
They aren't here.
* HP:Fine>hit *dwarf*
hit *dwarf*
They aren't here.
Yellowbellie hits *an Elf*'s right foot extremely hard and shatters it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* is dead! R.I.P.
A shadow slowly rises above the corpse of *an Elf*.
* HP:Fine>hit *hobbit*
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
o HP:Fine>They aren't here.
o HP:Fine>They aren't here.
o HP:Fine>s
They aren't here.
o HP:Fine>hit *dwarf*
hit *dwarf*
hit *hobbit*
Wide Twisting Tunnel
An orc, of the Durghash tribe, crouches here.
Exits: North West.
o HP:Fine>They aren't here.
A Durghash orc hits your body and tickles it.
o HP:Fine a Durghash orc:Healthy>They aren't here.
o HP:Fine a Durghash orc:Healthy>They aren't here.
o HP:Fine a Durghash orc:Healthy>
You smite a Durghash orc's left leg extremely hard and shatter it.
o HP:Fine a Durghash orc:Hurt>
A Durghash orc lightly hits your body and tickles it.
o HP:Fine a Durghash orc:Hurt>
Yellowbellie tells you 'Grouptell: irogla rip'
o HP:Fine a Durghash orc:Hurt>tell prist Grouptell: assist when mobs hit me
tell gau Grouptell: assist when mobs hit me
tell trisk Grouptell: assist when mobs hit me
tell yellowbellie Grouptell: assist when mobs hit me
tell umanidd Grouptell: assist when mobs hit me
You smite a Durghash orc's body extremely hard and shatter it.
o HP:Fine a Durghash orc:Wounded>
Ok.
o HP:Fine a Durghash orc:Wounded>
Ok.
o HP:Fine a Durghash orc:Wounded>
Ok.
o HP:Fine a Durghash orc:Wounded>l
Ok.
o HP:Fine a Durghash orc:Wounded>
Ok.
o HP:Fine a Durghash orc:Wounded>
A Durghash orc barely hits your right hand and tickles it.
o HP:Fine a Durghash orc:Wounded>Wide Twisting Tunnel
A Durghash orc is here, fighting YOU.
Yellowbellie the Troll is standing here.
Trisk is standing here.
o HP:Fine a Durghash orc:Wounded>
Yellowbellie joins your fight.
A Durghash orc says 'I will rip your heart out, Yellowbellie!'
Yellowbellie hits a Durghash orc's body extremely hard and shatters it.
A Durghash orc is incapacitated and will slowly die, if not aided.
o HP:Fine a Durghash orc:Dying>em morons
You smite a Durghash orc's left leg extremely hard and shatter it.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear a Durghash orc's death cry.
A Durghash orc is dead! R.I.P.
o HP:Fine>n
emote darkens: morons <---typical nice guy grunge here! i want those mobs instadead
Ok.
o HP:Fine>Yellowbellie gets a pile of coins from the corpse of a Durghash orc.
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
o HP:Fine>e
Prist has arrived from the east.
* HP:Fine>e
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Fine>
Prist leaves west.
* HP:Fine>Lurg Cave
A small bow, made of a dark wood, lies here.
A bulky cave troll is here, looking like a massive pile of stone.
Exits: West.
o HP:Fine>w
n
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Fine>hit *dwarf*
*Zaber the Half-Elf* has arrived from the west.
* HP:Fine>hit *dwarf*
hit *hobbit*
The irondoor seems to be closed.
Door set to: irondoor
Trisk gets a strip of dried meat from a large sack.
*Zaber the Half-Elf* leaves east.
* HP:Fine>Trisk gets a strip of dried meat from a large sack.
They aren't here.
* HP:Fine>*Zaber the Half-Elf* has arrived from the east.
They aren't here.
* HP:Fine>hit *dwarf*
hit *dwarf*
hit *hobbit*
*Zaber the Half-Elf* leaves west.
They aren't here.
* HP:Fine>They aren't here.
* HP:Fine>kill *man*
They aren't here.
* HP:Fine>hit *hobbit*
They aren't here.
* HP:Fine>They aren't here.
* HP:Fine>hit *dwarf*
They aren't here.
* HP:Fine>They aren't here.
* HP:Fine>
Trisk eats a strip of dried meat.
* HP:Fine>
Trisk eats a strip of dried meat.
* HP:Fine>s
w
Alas, you cannot go that way...
* HP:Fine>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
o HP:Fine>s
hit *elf*
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
o HP:Fine>w
hit *elf*
They aren't here.
o HP:Fine>
Prist has arrived from the west.
* HP:Fine>Forge Caves
The corpse of a cave troll is lying here.
*Zaber the Half-Elf* is standing here.
Exits: East West.
Prist leaves east.
* HP:Fine>* HP:Fine *Zaber the Half-Elf*:Fine>
You smite *Zaber the Half-Elf*'s body extremely hard.
hit *elf*
* HP:Fine *Zaber the Half-Elf*:Fine>
Yellowbellie barely hits *Zaber the Half-Elf*'s left arm and tickles it.
hit *elf*
* HP:Fine *Zaber the Half-Elf*:Fine>Prist has arrived from the east.
You're already fighting!
* HP:Fine *Zaber the Half-Elf*:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves west.
* HP:Fine>They aren't here.
*Zaber the Half-Elf* has arrived from the west.
* HP:Fine>e
hit *elf*
Yellowbellie approaches *Zaber the Half-Elf*, trying to hit him.
* HP:Fine>hit *elf*
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Fine>They aren't here.
* HP:Fine>w
hit *elf*
They aren't here.
* HP:Fine>*Zaber the Half-Elf* has arrived from the west.
Forge Caves
The corpse of a cave troll is lying here.
Yellowbellie the Troll is standing here.
Exits: East West.
* HP:Fine>They aren't here.
* HP:Fine>e
hit *elf*
n
hit *elf*
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Fine>They aren't here.
* HP:Fine>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Fine>They aren't here.
* HP:Fine>e
hit *elf*
n
hit *elf*
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
*Zaber the Half-Elf* is standing here.
Exits: North East West.
* HP:Fine>* HP:Fine *Zaber the Half-Elf*:Fine>
*Zaber the Half-Elf* swiftly dodges your attempt to smite him.
* HP:Fine *Zaber the Half-Elf*:Fine>
Prist begins some strange incantations...
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* panics, but can't stop fighting to flee.
Yellowbellie tries to hit *Zaber the Half-Elf*, but he parries successfully.
* HP:Fine *Zaber the Half-Elf*:Fine>cat
*Zaber the Half-Elf* crushes your right arm extremely hard.
* HP:Fine *Zaber the Half-Elf*:Fine>hit *elf*
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves west.
The irondoor seems to be closed.
Door set to: irondoor
* HP:Fine>They aren't here.
* HP:Fine>hit *elf*
cha mood agg
Ok.
* HP:Fine>They aren't here.
* HP:Fine>w
hit *elf*
They aren't here.
* HP:Fine>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Fine>They aren't here.
* HP:Fine>s
hit *elf*
w
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Fine>They aren't here.
* HP:Fine>tell prist Grouptell: zaber
tell gau Grouptell: zaber
tell trisk Grouptell: zaber
tell yellowbellie Grouptell: zaber
tell umanidd Grouptell: zaber
Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Fine>
Ok.
* HP:Fine>
Ok.
* HP:Fine>w
Ok.
* HP:Fine>hit *elf*
Ok.
* HP:Fine>
Ok.
* HP:Fine>Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
* HP:Fine>They aren't here.
* HP:Fine>s
*Zaber the Half-Elf* has arrived from the south.
*Darkangel the Rohir Woman* has arrived from the south.
* HP:Fine>
Trisk begins some strange incantations...
* HP:Fine>hit *elf*
n
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
* HP:Fine>They aren't here.
* HP:Fine>Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
* HP:Fine>e
e
*Dushegub the Dwarf* has arrived from the south.
* HP:Fine>Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
You hear some apparently close noise coming from the west.
* HP:Fine>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Fine>n
e
*Dushegub the Dwarf* has arrived from the west.
* HP:Fine>hit *elf*
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
*Dushegub the Dwarf* has arrived from the south.
* HP:Fine>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Fine>They aren't here.
* HP:Fine>n
hit *elf*
e
hit *elf*
The irondoor seems to be closed.
Door set to: irondoor
* HP:Fine>They aren't here.
* HP:Fine>*Dushegub the Dwarf* has arrived from the west.
Lurg Cave
A small bow, made of a dark wood, lies here.
A bulky cave troll is here, looking like a massive pile of stone.
*Zaber the Half-Elf* is standing here.
*Darkangel the Rohir Woman* is standing here.
Exits: West.
* HP:Fine>hit *elf*
* HP:Fine *Zaber the Half-Elf*:Hurt>
*Dushegub the Dwarf* has arrived from the west.
You smite *Zaber the Half-Elf*'s body extremely hard.
* HP:Fine *Zaber the Half-Elf*:Hurt>
*Zaber the Half-Elf* crushes your head very hard and tickles it.
* HP:Fine *Zaber the Half-Elf*:Hurt>
*Darkangel the Rohir Woman* sighs loudly.
b
* HP:Fine *Zaber the Half-Elf*:Hurt>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* panics, but can't stop fighting to flee.
* HP:Fine *Zaber the Half-Elf*:Hurt>
A bulky cave troll tries to crush *Zaber the Half-Elf*, but he parries successfully.
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* panics, but can't stop fighting to flee.
* HP:Fine *Zaber the Half-Elf*:Hurt>
You're already fighting!
* HP:Fine *Zaber the Half-Elf*:Hurt>bash
*Zaber the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Zaber the Half-Elf* leaves west.
*Dushegub the Dwarf* panics, and attempts to flee.
*Dushegub the Dwarf* pounds Yellowbellie's right leg extremely hard and tickles it.
* HP:Fine>
*Zaber the Half-Elf* has arrived from the west.
* HP:Fine>w
hit *elf*
Prist begins some strange incantations...
* HP:Fine>
*Zaber the Half-Elf* leaves west.
*Darkangel the Rohir Woman* leaves west.
* HP:Fine>
*Dushegub the Dwarf* panics, and attempts to flee.
*Dushegub the Dwarf* leaves west.
* HP:Fine>hit *elf*
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Fine>They aren't here.
* HP:Fine>They aren't here.
* HP:Fine>e
hit *elf*
w
hit *elf*
Lurg Cave
A small bow, made of a dark wood, lies here.
A bulky cave troll is here, looking like a massive pile of stone.
Exits: West.
* HP:Fine>They aren't here.
* HP:Fine>w
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Fine>They aren't here.
* HP:Fine>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Fine>s
w
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
*Dushegub the Dwarf* is standing here trying to concentrate.
Exits: North West.
* HP:Fine>Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Fine>e
hit *hobbit*
hit *dwarf*
*Zeddicus the Dwarf* has arrived from the west.
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
*Dushegub the Dwarf* is standing here trying to concentrate.
Exits: North West.
* HP:Fine>kill *man*
They aren't here.
* HP:Fine>* HP:Fine *Dushegub the Dwarf*:Hurt>
You smite *Dushegub the Dwarf*'s left foot extremely hard and shatter it.
Your victim is shocked by your hit!
hit *dwarf*
* HP:Fine *Dushegub the Dwarf*:Hurt>
*Dushegub the Dwarf* pounds your right foot extremely hard.
* HP:Hurt *Dushegub the Dwarf*:Hurt>
*Dushegub the Dwarf* panics, and attempts to flee.
*Dushegub the Dwarf* leaves north.
hit *dwarf*
* HP:Hurt>They aren't here.
* HP:Hurt>n
hit *dwarf*
They aren't here.
* HP:Hurt>They aren't here.
* HP:Hurt>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Hurt>They aren't here.
* HP:Hurt>e
hit *dwarf*
*Dushegub the Dwarf* has arrived from the east.
* HP:Hurt>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Hurt>w
hit *dwarf*
They aren't here.
* HP:Hurt>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Hurt>s
hit *dwarf*
They aren't here.
* HP:Hurt>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Hurt>w
hit *dwarf*
They aren't here.
* HP:Hurt>Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Hurt>They aren't here.
* HP:Hurt>w
hit *dwarf*
Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
* HP:Hurt>They aren't here.
* HP:Hurt>s
Saving Burzum.
* HP:Hurt>hit *dwarf*
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
* HP:Hurt>w
They aren't here.
* HP:Hurt>hit *dwarf*
Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
* HP:Hurt>They aren't here.
* HP:Hurt>
Yellowbellie drinks a flask of orkish draught.
Yellowbellie gulps down the draught, staggers but regains his balance.
* HP:Hurt>w
hit *dwarf*
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
Gau the Troll (gau) is standing here.
Labero the Black Numenorean is standing here.
Exits: North East South.
* HP:Hurt>They aren't here.
* HP:Hurt>e
Gau (gau) says 'zont know arpa'
Labero says 'hey'
* HP:Hurt>Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
* HP:Hurt>
Labero has arrived from the west.
* HP:Hurt>e
Gau (gau) says 'ary others in?'
* HP:Hurt>Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
* HP:Hurt>
Labero has arrived from the west.
* HP:Hurt>
Labero leaves north.
Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
* HP:Hurt>
Labero leaves east.
Forge Caves
The corpse of a cave troll is lying here.
* HP:Hurt>where *elf*
Labero leaves east.
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
* HP:Hurt>
You carefully examine the ground around you, looking for tracks...
Labero leaves north.
You were not able to keep your concentration while moving.
You stop searching.
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
* HP:Hurt>tl stop
Labero leaves east.
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
* HP:Hurt>tell labero stop
Ok.
* HP:Hurt>
*Zaber the Half-Elf* has arrived from the west.
*Dushegub the Dwarf* has arrived from the west.
*Darkangel the Rohir Woman* has arrived from the west.
* HP:Hurt>tl they went s
*Zaber the Half-Elf* leaves west.
*Dushegub the Dwarf* leaves west.
*Darkangel the Rohir Woman* leaves west.
* HP:Hurt>ke
Yellowbellie stutters: dushegub zaber
* HP:Hurt>b
tell labero they went s
Ok.
* HP:Hurt>kill *elf*
They aren't here.
* HP:Hurt>ke
bash
Bash what or whom?
Labero leaves west.
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
* HP:Hurt>bash irondoor
kill *elf*
They aren't here.
* HP:Hurt Move:Tired>
Labero leaves south.
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
* HP:Hurt Move:Tired>ke
I see no irondoor here.
* HP:Hurt Move:Tired>kill *elf*
They aren't here.
Labero leaves west.
Forge Caves
The corpse of a cave troll is lying here.
* HP:Fine Move:Tired>gad
Labero leaves west.
Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
* HP:Fine Move:Tired>get all.draught pack
You get a flask of orkish draught from a leather backpack.
You get a flask of orkish draught from a leather backpack.
You get a flask of orkish draught from a leather backpack.
You get a flask of orkish draught from a leather backpack.
You get a flask of orkish draught from a leather backpack.
You get a flask of orkish draught from a leather backpack.
You get a flask of orkish draught from a leather backpack.
You get a flask of orkish draught from a leather backpack.
* HP:Fine Move:Tired>
Labero leaves south.
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
* HP:Fine Move:Tired>
Labero carefully examines the ground around him, looking for tracks...
* HP:Fine Move:Tired>
Labero begins some strange incantations...
* HP:Fine Move:Tired>
Labero utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
* HP:Fine>
Labero leaves west.
Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Gau (gau) says 'welg dural died'
* HP:Fine>give draught yellowbellie
give draught yellowbellie
Labero leaves west.
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
* HP:Fine>give draught yellowbellie
Ok.
<---want my trolls to be able to spam
* HP:Fine>
Ok.
* HP:Fine>
Ok.
* HP:Fine>
Gau (gau) says 'I did my job'
* HP:Fine>
Labero leaves south.
Well-used Tunnel
* HP:Fine>
Labero leaves south.
Well-used Tunnel
* HP:Fine>tell prist Grouptell: asssit me if low moves
tell gau Grouptell: asssit me if low moves
tell trisk Grouptell: asssit me if low moves
tell yellowbellie Grouptell: asssit me if low moves
tell umanidd Grouptell: asssit me if low moves
ex
Ok.
* HP:Fine>
Ok.
* HP:Fine>
Ok.
Labero leaves east.
Well-used Tunnel
* HP:Fine>
Ok.
* HP:Fine>
Ok.
* HP:Fine>South - The Lurgs' Door
West - Well-used Tunnel
* HP:Fine>
Labero leaves south.
The Lurgs' Door
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, fighting *Zaber the Half-Elf*.
A commanding orc is here, fighting *Zaber the Half-Elf*.
A lurg leader, with markings of the Durghash tribe, stands here.
*Zaber the Half-Elf* is here, fighting a commanding orc.
*Dushegub the Dwarf* is standing here (Linkless). <--argh, i be labelled linkless killer
*Darkangel the Rohir Woman* is standing here.
* HP:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves west.
* HP:Fine>hit *elf*
hit *dwarf*
*Zaber the Half-Elf* has arrived from the west.
* HP:Fine>
*Zaber the Half-Elf* leaves north.
*Dushegub the Dwarf* leaves north.
*Darkangel the Rohir Woman* leaves north.
* HP:Fine>hit *elf*
hit *dwarf*
hit *hobbit*
They aren't here.
* HP:Fine>They aren't here.
* HP:Fine>They aren't here.
A commanding orc leaves north.
A lurg leader leaves north.
* HP:Fine>* HP:Fine *Dushegub the Dwarf*:Hurt>
Labero leaves north.
Well-used Tunnel
*Zaber the Half-Elf* is standing here.
*Dushegub the Dwarf* is standing here (Linkless).
*Darkangel the Rohir Woman* is standing here.
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
Gau (gau) tries to crush *Zaber the Half-Elf*, but he parrieskill *man*
successfully.
Trisk begins some strange incantations...
You smite *Dushegub the Dwarf*'s body extremely hard and shatter it.
* HP:Fine *Dushegub the Dwarf*:Hurt>
*Dushegub the Dwarf* panics, and attempts to flee.
*Dushegub the Dwarf* panics, but can't stop fighting to flee.
* HP:Fine *Dushegub the Dwarf*:Hurt>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves south.
Yellowbellie joins your fight.
Yellowbellie hits *Dushegub the Dwarf*'s body extremely hard and shatters it.
* HP:Fine *Dushegub the Dwarf*:Wounded>
*Zaber the Half-Elf* has arrived from the south.
*Dushegub the Dwarf* pounds your left arm extremely hard.
* HP:Hurt *Dushegub the Dwarf*:Wounded>Prist begins some strange incantations...
They aren't here.
* HP:Hurt *Dushegub the Dwarf*:Wounded>
You're already fighting!
*Dushegub the Dwarf* panics, and attempts to flee.
*Dushegub the Dwarf* leaves south.
* HP:Hurt>
*Zaber the Half-Elf* leaves west.
*Darkangel the Rohir Woman* leaves west.
* HP:Hurt>hit *dwarf*
A commanding orc leaves west.
A lurg leader leaves west.
* HP:Hurt>hit *dwarf*
Labero leaves west.
Well-used Tunnel
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
A commanding orc leaves west.
A lurg leader leaves west.
* HP:Hurt>They aren't here.
* HP:Hurt>They aren't here.
* HP:Hurt>
Labero leaves north.
Well-used Tunnel
* HP:Hurt>w
Alas, you cannot go that way...
Labero leaves north.
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
* HP:Hurt>e
Labero carefully examines the ground around him, looking for tracks...
* HP:Hurt>Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
* HP:Hurt>e
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Umanidd the Black Numenorean is standing here.
Exits: North East South West.
Umanidd leaves east.
* HP:Hurt>
Your blood freezes as you hear a death cry.
* HP:Hurt>n
Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
* HP:Hurt>
Labero tells you 'GET SABER'
* HP:Hurt>e
n
Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Hurt>
Alas, you cannot go that way...
* HP:Hurt>e
hit *dwarf*
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Hurt>hit *elf*
They aren't here.
* HP:Hurt>n
e
They aren't here.
* HP:Hurt>hit *elf*
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Hurt>hit *dwarf*
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Hurt>They aren't here.
* HP:Hurt>n
They aren't here.
* HP:Hurt>The irondoor seems to be closed.
* HP:Hurt>e
hit *elf*
hit *dwarf*
Lurg Cave
A small bow, made of a dark wood, lies here.
A bulky cave troll is here, looking like a massive pile of stone.
Exits: West.
* HP:Hurt>w
They aren't here.
A bulky cave troll crushes your body extremely hard.
* HP:Hurt a bulky cave troll:Healthy>They aren't here.
* HP:Hurt a bulky cave troll:Healthy>flee
No way!
You are fighting for your life!
* HP:Hurt a bulky cave troll:Healthy>
Yellowbellie joins your fight.
Yellowbellie hits a bulky cave troll's left foot extremely hard.
* HP:Hurt a bulky cave troll:Fine>
You flee head over heels.
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Hurt>
Prist has arrived from the east.
* HP:Hurt>
Yellowbellie has arrived from the east.
* HP:Hurt>cur
cur
cur
*Zaber the Half-Elf* has arrived from the west.
* HP:Hurt>cast 'cure light'
You start to concentrate...
hit *elf*
*Zaber the Half-Elf* leaves east.
Umanidd has arrived from the west.
Your scratches and bruises disappear.
* HP:Hurt Mana:Burning>*Zaber the Half-Elf* has arrived from the east.
cast 'cure light'
You start to concentrate...
Trisk has arrived from the east.
Prist begins some strange incantations...
hit *elf*
Umanidd tries to slash *Zaber the Half-Elf*, but he parries successfully.
hit *elf*
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* panics, but can't stop fighting to flee.
Your scratches and bruises disappear.
* HP:Hurt Mana:Hot>hit *elf*
cast 'cure light'
You start to concentrate...
*Zaber the Half-Elf* crushes Umanidd's right leg extremely hard and shatters it.
Prist begins some strange incantations...
hit *elf*
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves east.
Umanidd bleeds from open wounds.
hit *elf*
*Zaber the Half-Elf* has arrived from the east.
Prist begins some strange incantations...
Your scratches and bruises disappear.
* HP:Hurt Mana:Hot>hit *elf*
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Fine>
You strongly smite *Zaber the Half-Elf*'s body and tickle it.
hit *elf*
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves west.
* HP:Hurt Mana:Hot>cat
w
hit *elf*
They aren't here.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>cha mood agg
Ok.
* HP:Hurt Mana:Hot>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>s
w
hit *elf*
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Hurt Mana:Hot>Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>where zaber
You carefully examine the ground around you, looking for tracks...
tell prist Grouptell: targert zaber
tell gau Grouptell: targert zaber
tell trisk Grouptell: targert zaber
tell yellowbellie Grouptell: targert zaber
tell umanidd Grouptell: targert zaber
You see some tracks of *a Half-Elf* leading west
(done less than 1 hour ago).
* HP:Hurt Mana:Hot>
Ok.
* HP:Hurt Mana:Hot>
Ok.
* HP:Hurt Mana:Hot>
Ok.
* HP:Hurt Mana:Hot>w
Ok.
* HP:Hurt Mana:Hot>
Ok.
* HP:Hurt Mana:Hot>Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
You hear some apparently very close noise coming from the south.
* HP:Hurt Mana:Hot>
You hear some apparently close noise coming from the south.
* HP:Hurt Mana:Hot>
*Zaber the Half-Elf* has arrived from the south.
* HP:Hurt Mana:Hot>s
n
*Zaber the Half-Elf* leaves east.
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
* HP:Hurt Mana:Hot>hit zaber
Labero has arrived from the west.
* HP:Hurt Mana:Hot>Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
* HP:Hurt Mana:Hot>e
They aren't here.
* HP:Hurt Mana:Hot>hit zaber
e
hit zaber
Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>e
hit zaber
n
hit zaber
e
hit zaber
Alas, you cannot go that way...
* HP:Hurt Mana:Hot>e
They aren't here.
* HP:Hurt Mana:Hot>hit zaber
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
*Zaber the Half-Elf* is standing here.
Exits: North East West.
* HP:Hurt Mana:Hot>* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>
You smite *Zaber the Half-Elf*'s left foot extremely hard.
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>
Labero tells you 'im dying man' <---this i didn't notice
Trisk begins some strange incantations...
hit zaber
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>
Umanidd begins some strange incantations...
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* crushes your left hand extremely hard.
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>w
hit zaber
Umanidd utters the words 'diesilla barh'
*Zaber the Half-Elf* staggers back as the lightning bolt sent by Umanidd hits him.
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>w
hit zaber
No way!
You are fighting for your life!
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>*Zaber the Half-Elf* panics, and attempts to flee.
You're already fighting!
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>
You're already fighting!
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves west.
* HP:Hurt Mana:Hot>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
*Zaber the Half-Elf* is standing here.
Exits: East South.
* HP:Hurt Mana:Hot>w
hit zaber
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>
You approach *Zaber the Half-Elf*, trying to smite him.
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>
Labero tells you 'please dont leave me' <---- this i did...
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>
Umanidd fails to slash *Zaber the Half-Elf*.
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>
*Zaber the Half-Elf* gets a purple scroll from a sable pouch.
*Zaber the Half-Elf* recites a purple scroll.
*Zaber the Half-Elf* is surrounded by a white aura.
*Zaber the Half-Elf* creates a noxious cloud around *Zaber the Half-Elf*!
*Zaber the Half-Elf* crushes your body extremely hard.
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>w
hit zaber
No way!
You are fighting for your life!
Yellowbellie hits *Zaber the Half-Elf*'s right foot extremely hard.
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves south.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>
Alas, you cannot go that way...
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>hit zaber
s
Alas, you cannot go that way...
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Hurt Mana:Hot>hit zaber
w
hit zaber
w
They aren't here.
* HP:Hurt Mana:Hot>Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
* HP:Hurt Mana:Hot>tl at door
s
w
tell labero at door
Ok.
You hear some apparently close noise coming from the south.
You hear some apparently very close noise coming from the south.
* HP:Hurt Mana:Hot>Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: North East South West.
A lurg leader leaves west.
A dire wolf leaves west.
A dire wolf leaves west.
An orkish warrior leaves west.
An orkish warrior leaves west.
You hear some apparently very close noise coming from the west.
* HP:Hurt Mana:Hot>Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: East South West.
A lurg leader leaves east.
A dire wolf leaves east.
A dire wolf leaves east.
An orkish warrior leaves east.
An orkish warrior leaves east.
You hear some apparently very close noise coming from the east.
* HP:Hurt Mana:Hot>
Labero has arrived from the south.
* HP:Hurt Mana:Hot>e
e
Labero leaves east.
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader leaves south.
A dire wolf leaves south.
A dire wolf leaves south.
An orkish warrior leaves south.
An orkish warrior leaves south.
You hear some apparently very close noise coming from the south.
* HP:Hurt Mana:Hot>n
Stone Bridge Spanning the Red Eye
The corpse of *a Dwarf* is lying here.
Exits: East West Down.
* HP:Hurt Mana:Hot>Temple of the Red Eye
An Ancient Black Altar stands in the centre of the room.
Exits: West.
* HP:Hurt Mana:Hot>
Alas, you cannot go that way...
* HP:Hurt Mana:Hot>w
n
Stone Bridge Spanning the Red Eye
The corpse of *a Dwarf* is lying here.
Exits: East West Down.
* HP:Hurt Mana:Hot>
Alas, you cannot go that way...
* HP:Hurt Mana:Hot>w
n
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Labero the Black Numenorean is standing here trying to concentrate.
Gau the Troll (gau) is standing here.
Exits: North East South West.
* HP:Hurt Mana:Hot>Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
* HP:Hurt Mana:Hot>e
e
Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Hurt Mana:Hot>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Hurt Mana:Hot>n
e
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Hurt Mana:Hot>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Hurt Mana:Hot>e
Lurg Cave
A small bow, made of a dark wood, lies here.
A bulky cave troll is here, looking like a massive pile of stone.
Exits: West.
* HP:Hurt Mana:Hot>fol
w
You will not follow anyone else now.
* HP:Hurt Mana:Hot>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
Labero tells you 'MAN STAY WITH ME?'
* HP:Hurt Mana:Hot>tl come fol me
w
tell labero come fol me
Ok.
* HP:Hurt Mana:Hot>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Hurt Mana:Hot>
Labero tells you 'let me fol?'
* HP:Hurt Mana:Hot>s
w
Saving Burzum.
* HP:Hurt Mana:Hot>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Hurt Mana:Hot>Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Hurt Mana:Hot>
Labero has arrived from the west.
* HP:Hurt Mana:Hot>w
Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
* HP:Hurt Mana:Hot>
Labero has arrived from the east.
* HP:Hurt Mana:Hot>cur
Labero starts following you.
* HP:Hurt Mana:Hot>cast 'cure light'
You start to concentrate...
s
Labero says 'go'
Your scratches and bruises disappear.
* HP:Hurt Mana:Warm>Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
Labero says 'go'
* HP:Hurt Mana:Warm>where zaber
You carefully examine the ground around you, looking for tracks...
Labero begins some strange incantations...
Gau (gau) stops using a water skin.
You see some tracks of *a Half-Elf* leading south
(done less than 1 hour ago).
* HP:Hurt Mana:Warm>s
You feel bolder.
Labero bleeds from open wounds.
Umanidd bleeds from open wounds.
* HP:Hurt Mana:Warm>hit zaber
The stone in your necklace glows softly as it fades to blue.
* HP:Hurt Mana:Warm>
Gau (gau) stops using a gem-inlaid knife.
* HP:Hurt Mana:Warm>Well-used Tunnel
Exits: North East.
* HP:Hurt Mana:Warm>They aren't here.
* HP:Hurt Mana:Warm>e
hit zaber
Labero begins some strange incantations...
* HP:Hurt Mana:Warm>Well-used Tunnel
*Zaber the Half-Elf* is standing here (Glowing).
Exits: East West.
* HP:Hurt Mana:Warm>* HP:Hurt Mana:Warm *Zaber the Half-Elf*:Wounded>
You smite *Zaber the Half-Elf*'s right hand very hard.
A lurg leader has arrived from the east.
A dire wolf has arrived from the east.
A dire wolf has arrived from the east.
An orkish warrior has arrived from the east.
An orkish warrior has arrived from the east.
*Zaber the Half-Elf* swiftly dodges an orkish warrior's attempt to slash him.
hit zaber
* HP:Hurt Mana:Warm *Zaber the Half-Elf*:Wounded>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves east.
* HP:Hurt Mana:Warm>
*Zaber the Half-Elf* has arrived from the east.
Gau (gau) stops using a sable pouch.
Labero tries to slash *Zaber the Half-Elf*, but he parries successfully.
An orkish warrior barely slashes your right foot and tickles it.
* HP:Hurt Mana:Warm an orkish warrior:Healthy>
Prist begins some strange incantations...
Yellowbellie barely hits *Zaber the Half-Elf*'s right leg and tickles it.
Umanidd begins some strange incantations...
* HP:Hurt Mana:Warm an orkish warrior:Healthy>* HP:Hurt Mana:Warm an orkish warrior:Healthy>
Alas!
You failed to reach him through the melee.
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves west.
* HP:Hurt Mana:Warm an orkish warrior:Healthy>hit zaber
Umanidd leaves west.
flee
* HP:Hurt Mana:Warm an orkish warrior:Healthy>
A lurg leader joins an orkish warrior's fight.
A lurg leader strongly slashes your left foot and tickles it.
A dire wolf joins a lurg leader's fight.
A dire wolf strongly hits your right hand and tickles it.
An orkish warrior lightly slashes your body and tickles it.
* HP:Hurt Mana:Warm an orkish warrior:Healthy>They aren't here.
A dire wolf joins a lurg leader's fight.
A dire wolf hits your body and tickles it.
* HP:Hurt Mana:Warm an orkish warrior:Healthy>
You flee head over heels.
Well-used Tunnel
Exits: South West.
o HP:Hurt Mana:Warm>w
w
Well-used Tunnel
Yellowbellie the Troll is standing here.
Trisk is standing here.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: East West.
A lurg leader leaves west.
A dire wolf leaves west.
A dire wolf leaves west.
An orkish warrior leaves west.
An orkish warrior leaves west.
You hear some apparently very close noise coming from the west.
You hear some apparently close noise coming from the west.
o HP:Hurt Mana:Warm>Well-used Tunnel
Prist the Black Numenorean is standing here.
Exits: North East.
* HP:Hurt Mana:Warm>n
Umanidd has arrived from the north.
* HP:Hurt Mana:Warm>Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: North East South West.
A lurg leader leaves north.
A dire wolf leaves north.
A dire wolf leaves north.
An orkish warrior leaves north.
An orkish warrior leaves north.
You hear some apparently very close noise coming from the north.
* HP:Hurt Mana:Warm>n
e
Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: East South.
A lurg leader leaves east.
A dire wolf leaves east.
A dire wolf leaves east.
An orkish warrior leaves east.
An orkish warrior leaves east.
You hear some apparently very close noise coming from the east.
* HP:Hurt Mana:Warm>Forge Caves
The corpse of a cave troll is lying here.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
*Zaber the Half-Elf* is standing here (Glowing).
Exits: East West.
* HP:Hurt Mana:Hot>
*Zaber the Half-Elf* leaves west.
A lurg leader leaves west.
A dire wolf leaves west.
A dire wolf leaves west.
An orkish warrior leaves west.
An orkish warrior leaves west.
You hear some apparently very close noise coming from the west.
* HP:Hurt Mana:Hot>n
Trisk leaves east.
* HP:Hurt Mana:Hot>hit zaber
Labero has arrived from the east.
* HP:Hurt Mana:Hot>
Alas, you cannot go that way...
Labero leaves west.
* HP:Hurt Mana:Hot>e
They aren't here.
*Zaber the Half-Elf* has arrived from the west.
* HP:Hurt Mana:Hot>
*Zaber the Half-Elf* leaves west.
* HP:Hurt Mana:Hot>hit zaber
Labero has arrived from the west.
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Trisk is standing here.
Exits: North West.
* HP:Hurt Mana:Hot>hit zaber
They aren't here.
* HP:Hurt Mana:Hot>e
Labero leaves west.
* HP:Hurt Mana:Hot>n
They aren't here.
* HP:Hurt Mana:Hot>e
hit zaber
Alas, you cannot go that way...
* HP:Hurt Mana:Hot>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Hurt Mana:Hot>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>e
hit zaber
Lurg Cave
A small bow, made of a dark wood, lies here.
A bulky cave troll is here, looking like a massive pile of stone.
Exits: West.
* HP:Hurt Mana:Hot>w
They aren't here.
* HP:Hurt Mana:Hot>w
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Hurt Mana:Hot>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Hurt Mana:Hot>s
w
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Hurt Mana:Hot>Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Hurt Mana:Hot>w
Umanidd says 'breaking' <--- this guy rocks, i don't know him, but he has
some serious brains and if he didn't know zone he
rocks even more....since he goes back to irondoor to guard it....i think they broke the door several times.
* HP:Hurt Mana:Hot>
Umanidd leaves east.
* HP:Hurt Mana:Hot>Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
* HP:Hurt Mana:Hot>s
*Zaber the Half-Elf* has arrived from the south.
* HP:Hurt Mana:Hot>
*Zaber the Half-Elf* leaves east.
* HP:Hurt Mana:Hot>Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Labero the Black Numenorean is standing here.
Gau the Troll (gau) is standing here.
Exits: North East South West.
* HP:Hurt Mana:Hot>n
e
Labero leaves north.
* HP:Hurt Mana:Hot>
A lurg leader has arrived from the west.
A dire wolf has arrived from the west.
A dire wolf has arrived from the west.
An orkish warrior has arrived from the west.
An orkish warrior has arrived from the west.
An orkish warrior barely slashes your right foot and tickles it.
* HP:Hurt Mana:Hot an orkish warrior:Healthy>n
e
No way!
You are fighting for your life!
You smite an orkish warrior's body extremely hard and shatter it.
* HP:Hurt Mana:Hot an orkish warrior:Fine>No way!
You are fighting for your life!
* HP:Hurt Mana:Hot an orkish warrior:Fine>flee
No way!
You are fighting for your life!
* HP:Hurt Mana:Hot an orkish warrior:Fine>No way!
You are fighting for your life!
* HP:Hurt Mana:Hot an orkish warrior:Fine>
You flee head over heels.
Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
* HP:Hurt Mana:Hot>e
n
e
A Durghash orc fails to pierce you.
* HP:Hurt Mana:Hot a Durghash orc:Healthy>No way!
You are fighting for your life!
Prist has arrived from the east.
* HP:Hurt Mana:Hot a Durghash orc:Healthy>flee
No way!
You are fighting for your life!
* HP:Hurt Mana:Hot a Durghash orc:Healthy>No way!
You are fighting for your life!
An orkish warrior slashes your body and tickles it.
* HP:Hurt Mana:Hot a Durghash orc:Healthy>
You flee head over heels.
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
Exits: North East South.
* HP:Hurt Mana:Hot>n
e
The Commander's Door
The corpse of *a Dwarf* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
The shadow of *a Dwarf* is floating here. <----dural....hurm.
Exits: North East South.
* HP:Hurt Mana:Hot>Commander's Hovel
A commanding Durghash is here, cruelly appraising you.
A large cave troll sniffs the air, sensing an intruder is near.
Exits: West.
o HP:Hurt Mana:Hot>flee
A commanding orc slashes your right hand extremely hard.
You feel a strong ache there!
o HP:Wounded Mana:Hot a commanding orc:Healthy>s
You flee head over heels.
The Commander's Door
The corpse of *a Dwarf* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
The shadow of *a Dwarf* is floating here.
Exits: North East South.
* HP:Wounded Mana:Hot>
A bulky cave troll hits your left leg extremely hard.
* HP:Wounded Mana:Hot a bulky cave troll:Healthy>No way!
You are fighting for your life!
* HP:Wounded Mana:Hot a bulky cave troll:Healthy>flee
s
w
You flee head over heels.
Commander's Hovel
A commanding Durghash is here, cruelly appraising you.
A large cave troll sniffs the air, sensing an intruder is near.
Exits: West.
o HP:Wounded Mana:Hot>
Alas, you cannot go that way...
o HP:Wounded Mana:Hot>The Commander's Door
The corpse of *a Dwarf* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
The shadow of *a Dwarf* is floating here.
Exits: North East South.
* HP:Wounded Mana:Hot>
You swiftly dodge a cave troll's attempt to crush you.
* HP:Wounded Mana:Hot a cave troll:Healthy>e
You smite a cave troll's right foot extremely hard.
* HP:Wounded Mana:Hot a cave troll:Fine>flee
No way!
You are fighting for your life!
* HP:Wounded Mana:Hot a cave troll:Fine>s
w
You flee head over heels.
Commander's Hovel
A commanding Durghash is here, cruelly appraising you.
A large cave troll sniffs the air, sensing an intruder is near.
Exits: West.
o HP:Wounded Mana:Hot>
Alas, you cannot go that way...
o HP:Wounded Mana:Hot>The Commander's Door
The corpse of *a Dwarf* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
The shadow of *a Dwarf* is floating here.
Exits: North East South.
* HP:Wounded Mana:Hot>
A commanding orc has arrived from the east.
A cave troll has arrived from the east.
A lurg leader cleaves your body very hard.
You feel a strong ache there!
* HP:Wounded Mana:Hot a lurg leader:Fine>
A bulky cave troll crushes your head extremely hard.
* HP:Wounded Mana:Hot a lurg leader:Fine>flee
A cave troll joins a lurg leader's fight.
A cave troll strongly crushes your right hand.
* HP:Wounded Mana:Hot a lurg leader:Fine>
You flee head over heels.
Commander's Hovel
Exits: West.
o HP:Wounded Mana:Hot>s
w
You flee head over heels.
The Commander's Door
The corpse of *a Dwarf* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
The shadow of *a Dwarf* is floating here.
A commanding Durghash is here, cruelly appraising you.
A large cave troll sniffs the air, sensing an intruder is near.
Exits: North East South.
You hear some apparently close noise coming from the south.
* HP:Wounded Mana:Hot>
A cave troll quickly approaches, trying to crush you.
* HP:Wounded Mana:Hot a cave troll:Healthy>No way!
You are fighting for your life!
* HP:Wounded Mana:Hot a cave troll:Healthy>s
No way!
You are fighting for your life!
* HP:Wounded Mana:Hot a cave troll:Healthy>flee
No way!
You are fighting for your life!
A cave troll joins a cave troll's fight.
A cave troll crushes your body hard.
A cave troll crushes your right arm hard.
* HP:Bad Mana:Hot a cave troll:Healthy>s
w
A commanding orc slashes your right arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Mana:Hot a cave troll:Healthy>
You flee head over heels.
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here. <----ok that was some useless shit
The shadow of a commanding orc is floating here. BAD hps, from mobs :((((
Exits: North East South.
* HP:Bad Mana:Hot>Labero has arrived from the east.
Well-used Tunnel
*Zaber the Half-Elf* is standing here (Glowing).
Exits: North South.
* HP:Bad Mana:Hot>
Alas, you cannot go that way...
* HP:Bad Mana:Hot>
*Zaber the Half-Elf* leaves north.
* HP:Bad Mana:Hot>s
hit zaber
Well-used Tunnel
*Darkangel the Rohir Woman* is standing here.
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
Exits: North East West.
* HP:Bad Mana:Hot>They aren't here.
* HP:Bad Mana:Hot>
Labero leaves north.
* HP:Bad Mana:Hot>
*Dushegub the Dwarf* has arrived from the west.
* HP:Bad Mana:Hot>n
*Dushegub the Dwarf* leaves west.
*Darkangel the Rohir Woman* leaves west.
o HP:Bad Mana:Hot>e
Well-used Tunnel
Exits: North South.
o HP:Bad Mana:Hot Move:Tired>
Alas, you cannot go that way...
o HP:Bad Mana:Hot>get blackscroll sable <---what the hell i always die
recite blackscroll with scrolls in sable, so use em
You get a black scroll from a sable pouch. i say.
o HP:Bad Mana:Hot>
You recite a black scroll which dissolves.
You heal yourself.
A warm feeling fills your body.
You feel stronger.
Burzum resists your attempt to drain him.
o HP:Wounded Mana:Hot>n
e
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
Exits: North East South.
* HP:Wounded Mana:Hot>Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
* HP:Wounded Mana:Hot>e
An orkish warrior barely slashes your left foot and tickles it.
* HP:Wounded Mana:Hot an orkish warrior:Healthy>No way!
You are fighting for your life!
A Durghash orc fails to hit you.
* HP:Wounded Mana:Hot an orkish warrior:Healthy>flee
You flee head over heels.
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
* HP:Wounded Mana:Hot Move:Tired>e
e
Trisk has arrived from the east.
* HP:Wounded Mana:Hot Move:Tired>n
Stone Bridge Spanning the Red Eye
The corpse of *a Dwarf* is lying here. <---zeddicus...more exps down the tubes.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: East West Down.
* HP:Wounded Mana:Hot Move:Tired>Trisk leaves west.
Temple of the Red Eye
An Ancient Black Altar stands in the centre of the room.
Exits: West.
* HP:Wounded Mana:Hot Move:Tired>e
Alas, you cannot go that way...
* HP:Wounded Mana:Hot Move:Tired>w
Alas, you cannot go that way...
* HP:Wounded Mana:Hot Move:Tired>n
Stone Bridge Spanning the Red Eye
The corpse of *a Dwarf* is lying here.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: East West Down.
A lurg leader leaves west.
A dire wolf leaves west.
A dire wolf leaves west.
An orkish warrior leaves west.
An orkish warrior leaves west.
* HP:Wounded Mana:Hot Move:Tired>
Alas, you cannot go that way...
* HP:Wounded Mana:Hot Move:Tired>w
n
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: North East South West.
A lurg leader leaves west.
A dire wolf leaves west.
A dire wolf leaves west.
An orkish warrior leaves west.
An orkish warrior leaves west.
You hear some apparently very close noise coming from the west.
* HP:Wounded Mana:Hot Move:Tired>Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he e
stoops.
Exits: East South.
o HP:Wounded Mana:Hot Move:Tired>
*Zaber the Half-Elf* has arrived from the east.
* HP:Wounded Mana:Hot Move:Tired>e
Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Wounded Mana:Hot Move:Tired>hit zaber
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
Umanidd has arrived from the north.
* HP:Wounded Mana:Hot Move:Tired>
Labero has arrived from the north.
* HP:Wounded Mana:Hot Move:Tired>n
Labero leaves west.
They aren't here.
* HP:Wounded Mana:Hot Move:Tired>
Umanidd leaves west.
o HP:Wounded Mana:Hot Move:Tired>hit zaber
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Prist the Black Numenorean is standing here.
Exits: East South.
* HP:Wounded Mana:Hot Move:Tired>e
hit zaber
They aren't here.
* HP:Wounded Mana:Hot Move:Tired>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Yellowbellie the Troll is standing here.
Exits: North East West.
* HP:Wounded Mana:Hot Move:Tired>They aren't here.
* HP:Wounded Mana:Hot Move:Tired>
Yellowbellie leaves west.
* HP:Wounded Mana:Hot Move:Tired>tell prist Grouptell: gregroup
tell gau Grouptell: gregroup
tell trisk Grouptell: gregroup
tell yellowbellie Grouptell: gregroup
tell umanidd Grouptell: gregroup
Yellowbellie has arrived from the west.
* HP:Wounded Mana:Hot Move:Tired>
Ok.
* HP:Wounded Mana:Hot Move:Tired>
Ok.
* HP:Wounded Mana:Hot Move:Tired>
Ok.
* HP:Wounded Mana:Hot Move:Tired>
Ok.
* HP:Wounded Mana:Hot Move:Tired>
Ok.
* HP:Wounded Mana:Hot Move:Tired>tell prist Grouptell: regroup at door
tell gau Grouptell: regroup at door
tell trisk Grouptell: regroup at door
tell yellowbellie Grouptell: regroup at door
tell umanidd Grouptell: regroup at door
Ok.
* HP:Wounded Mana:Hot Move:Tired>*Zaber the Half-Elf* has arrived from the west.
Ok.
* HP:Wounded Mana:Hot Move:Tired>
Ok.
* HP:Wounded Mana:Hot Move:Tired>tell prist Grouptell: mobs are
tell gau Grouptell: mobs are
tell trisk Grouptell: mobs are
tell yellowbellie Grouptell: mobs are
tell umanidd Grouptell: mobs are
Ok.
* HP:Wounded Mana:Hot Move:Tired>
Ok.
* HP:Wounded Mana:Hot Move:Tired>
Yellowbellie tries to hit *Zaber the Half-Elf*, but he parries successfully.
Ok.
* HP:Wounded Mana:Hot Move:Tired>hit zaber
Prist begins some strange incantations...
Ok.
* HP:Wounded Mana:Hot Move:Tired>
Ok.
* HP:Wounded Mana:Hot Move:Tired>
Ok.
* HP:Wounded Mana:Hot Move:Tired>
Ok.
* HP:Wounded Mana:Hot Move:Tired>* HP:Wounded Mana:Hot Move:Tired>
You are too afraid.
Umanidd has arrived from the west.
*Zaber the Half-Elf* crushes Yellowbellie's body extremely hard.
* HP:Wounded Mana:Hot Move:Tired>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves west.
* HP:Wounded Mana:Hot Move:Tired>cat
hit zaber
Labero has arrived from the west.
* HP:Wounded Mana:Hot Move:Tired>cha mood agg
Ok.
* HP:Wounded Mana:Hot Move:Tired>w
They aren't here.
Umanidd leaves west.
* HP:Wounded Mana:Hot Move:Tired>hit zaber
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Umanidd the Black Numenorean is standing here.
Exits: East South.
* HP:Wounded Mana:Hot Move:Tired>They aren't here.
* HP:Wounded Mana:Hot Move:Tired>
Umanidd leaves south.
* HP:Wounded Mana:Hot Move:Tired>chw 50
cha wimpy 50
Wimpy set to: 50
* HP:Wounded Mana:Hot Move:Tired>
Labero tells you 'get the fucker'
* HP:Wounded Mana:Hot Move:Tired>e
Labero tells you 'get zaber' <----trying man!
* HP:Wounded Mana:Hot Move:Tired>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Wounded Mana:Hot Move:Tired>tl i am bad <----noone ever takes you seriously unless
w you exaggerate some....rule #12 of mume.
tell labero i am bad
Ok.
* HP:Wounded Mana:Hot Move:Tired>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Umanidd the Black Numenorean is standing here.
Exits: East South.
Umanidd leaves east.
* HP:Wounded Mana:Hot Move:Tired>s
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
* HP:Wounded Mana:Hot Move:Tired>w
Labero begins some strange incantations...
* HP:Wounded Mana:Hot Move:Tired>Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Wounded Mana:Hot Move:Tired>where zaber
Labero begins some strange incantations...
* HP:Wounded Mana:Hot Move:Tired>
You carefully examine the ground around you, looking for tracks...
Labero utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
tell prist Grouptell: bad hps here
tell gau Grouptell: bad hps here
tell trisk Grouptell: bad hps here
tell yellowbellie Grouptell: bad hps here
tell umanidd Grouptell: bad hps here
Gau (gau) low moves
You see some tracks of *a Half-Elf* leading west
(done less than 1 hour ago).
* HP:Hurt Mana:Hot Move:Tired>
Ok.
* HP:Hurt Mana:Hot Move:Tired>w
Ok.
* HP:Hurt Mana:Hot Move:Tired>
Ok.
* HP:Hurt Mana:Hot Move:Tired>
Ok.
* HP:Hurt Mana:Hot Move:Tired>
Ok.
* HP:Hurt Mana:Hot Move:Tired>Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
* HP:Hurt Mana:Hot Move:Tired>
Yellowbellie stutters: the cavalry will be here soon
Gau (gau) stops following Labero.
Gau (gau) starts following you.
* HP:Hurt Mana:Hot Move:Tired>s
Labero leaves east.
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
* HP:Hurt Mana:Hot Move:Tired>where zaber
You carefully examine the ground around you, looking for tracks...
A lurg leader has arrived from the west.
A dire wolf has arrived from the west.
A dire wolf has arrived from the west.
An orkish warrior has arrived from the west.
An orkish warrior has arrived from the west.
A lurg leader leaves south.
A dire wolf leaves south.
A dire wolf leaves south.
An orkish warrior leaves south.
An orkish warrior leaves south.
You hear some apparently very close noise coming from the south.
A lurg leader has arrived from the south.
A dire wolf has arrived from the south.
A dire wolf has arrived from the south.
An orkish warrior has arrived from the south.
An orkish warrior has arrived from the south.
Aye!
You cannot concentrate any more...
You stop searching.
An orkish warrior lightly slashes your body and tickles it.
* HP:Hurt Mana:Hot an orkish warrior:Hurt>
You smite an orkish warrior's body extremely hard and shatter it.
* HP:Hurt Mana:Hot an orkish warrior:Hurt>
An orkish warrior slashes your left leg and tickles it.
* HP:Hurt Mana:Hot an orkish warrior:Hurt>
Saving Burzum.
* HP:Hurt Mana:Hot an orkish warrior:Hurt>op
cha mood wimpy
Ok.
* HP:Hurt Mana:Hot an orkish warrior:Hurt>f
A lurg leader joins an orkish warrior's fight.
A lurg leader slashes your left hand hard.
You feel a strong ache there!
* HP:Wounded Mana:Hot an orkish warrior:Hurt>flee
You flee head over heels.
Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
* HP:Wounded Mana:Hot Move:Tired>
A Durghash orc tries to pierce you, but your parry is successful.
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Healthy>e
Gau (gau) has arrived from the east.
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Healthy>
An orkish warrior fails to slash you.
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Healthy>flee
Prist has arrived from the east.
No way!
You are fighting for your life!
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Healthy>PANIC!
You can't quit the fight!
Yellowbellie has arrived from the east.
You swiftly dodge a Durghash orc's attempt to hit you.
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Healthy>
You smite a Durghash orc's right leg extremely hard.
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Fine>flee
PANIC!
You can't quit the fight!
A lurg leader has arrived from the east.
A dire wolf has arrived from the east.
A dire wolf has arrived from the east.
An orkish warrior has arrived from the east.
An orkish warrior has arrived from the east.
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Fine>
A dire wolf hits your right arm and tickles it.
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Fine>flee
You flee head over heels.
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
Exits: North East South.
* HP:Wounded Mana:Hot Move:Tired>flee
Prist has arrived from the east.
* HP:Wounded Mana:Hot Move:Tired>s
You flee head over heels.
Well-used Tunnel
Exits: North South.
o HP:Wounded Mana:Hot Move:Tired>Well-used Tunnel
*Darkangel the Rohir Woman* is standing here.
Exits: North East West.
* HP:Wounded Mana:Hot Move:Tired>
*Darkangel the Rohir Woman* leaves east.
o HP:Wounded Mana:Hot Move:Tired>hit zaber
They aren't here.
o HP:Wounded Mana:Hot Move:Tired>e
kh
Well-used Tunnel
*Dushegub the Dwarf* is standing here.
*Darkangel the Rohir Woman* is standing here.
Exits: South West.
* HP:Wounded Mana:Hot Move:Tired>* HP:Wounded Mana:Hot Move:Tired *Darkangel the Rohir Woman*:Fine>
kill *man*
You try to smite *Darkangel the Rohir Woman*, but she parries successfully.
* HP:Wounded Mana:Hot Move:Tired *Darkangel the Rohir Woman*:Fine>
*Dushegub the Dwarf* leaves west.
flee
* HP:Wounded Mana:Hot Move:Tired *Darkangel the Rohir Woman*:Fine>
*Darkangel the Rohir Woman* panics, and attempts to flee.
*Darkangel the Rohir Woman* leaves west. <-----girls are wimps....
o HP:Wounded Mana:Hot Move:Tired>
You flee head over heels.
The Lurgs' Door
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, looking like a massive pile of stone.
Exits: North South West.
* HP:Wounded Mana:Hot Move:Tired>e
Alas, you cannot go that way...
* HP:Wounded Mana:Hot Move:Tired>s
e
The irondoor seems to be closed.
Door set to: irondoor
A lurg leader lightly slashes your body and tickles it.
* HP:Wounded Mana:Hot Move:Tired a lurg leader:Fine>No way!
You are fighting for your life!
You smite a lurg leader's head extremely hard.
* HP:Wounded Mana:Hot Move:Tired a lurg leader:Fine>flee
You flee head over heels.
Well-used Tunnel
Exits: South West.
o HP:Wounded Mana:Hot Move:Tired>w
n
Well-used Tunnel
Exits: North East West.
Trisk has arrived from the west.
o HP:Wounded Mana:Hot Move:Tired>
Trisk leaves east.
o HP:Wounded Mana:Hot Move:Tired>Well-used Tunnel
Exits: North South.
o HP:Wounded Mana:Hot Move:Tired>n
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
Prist the Black Numenorean is standing here.
Gau the Troll (gau) is standing here.
*Darkangel the Rohir Woman* is standing here.
Exits: North East South.
* HP:Wounded Mana:Hot Move:Tired>
Gau leaves north.
*Darkangel the Rohir Woman* panics, and attempts to flee.
*Darkangel the Rohir Woman* leaves east.
* HP:Wounded Mana:Hot Move:Tired>
Prist leaves north.
You hear some apparently very close noise coming from the east.
* HP:Wounded Mana:Hot Move:Tired>e
Prist has arrived from the north.
* HP:Wounded Mana:Hot Move:Tired>
Gau (gau) has arrived from the north.
* HP:Wounded Mana:Hot Move:Tired>kh
Yellowbellie has arrived from the north.
Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: East South West.
A lurg leader leaves east.
A dire wolf leaves east.
A dire wolf leaves east.
An orkish warrior leaves east.
An orkish warrior leaves east.
You hear some apparently very close noise coming from the east.
* HP:Wounded Mana:Hot Move:Tired>Prist leaves east.
kill *man*
They aren't here.
You hear some apparently close noise coming from the east.
* HP:Wounded Mana:Hot Move:Tired>e
A Durghash orc barely pierces your right leg and tickles it.
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Hurt>
You hear some apparently very close noise coming from the east.
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Hurt>flee
No way!
You are fighting for your life!
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Hurt>
An orkish warrior lightly slashes your body and tickles it.
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Hurt>e
You smite a Durghash orc's right leg extremely hard and shatter it.
* HP:Wounded Mana:Hot Move:Tired a Durghash orc:Hurt>Yellowbellie leaves east.
You flee head over heels.
Armoury of the Durghash
A sturdy peg for hanging armour from is on the wall.
A weapons rack stands against the wall.
A solid ironbound chest is here.
A large stone chest is here.
An orkish female is here, spitting and glaring at you.
*Darkangel the Rohir Woman* is standing here.
Exits: North.
* HP:Wounded Mana:Burning Move:Tired>
Alas, you cannot go that way...
* HP:Wounded Mana:Burning Move:Tired>
*Darkangel the Rohir Woman* leaves north.
o HP:Wounded Mana:Burning Move:Tired>kh
Gau (gau) has arrived from the north.
o HP:Wounded Mana:Burning Move:Tired>kh
kill *man*
They aren't here.
o HP:Wounded Mana:Burning Move:Tired>kill *man*
They aren't here.
o HP:Wounded Mana:Burning Move:Tired>cur
cur
cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
o HP:Wounded Mana:Hot Move:Tired>cast 'cure light'
You start to concentrate...
You hear some apparently close noise coming from the north.
Your scratches and bruises disappear.
o HP:Hurt Mana:Warm Move:Tired>
*Zaber the Half-Elf* has arrived from the north.
* HP:Hurt Mana:Warm Move:Tired>tell prist Grouptell: hunt zaber someone guard door
tell gau Grouptell: hunt zaber someone guard door
tell trisk Grouptell: hunt zaber someone guard door
tell yellowbellie Grouptell: hunt zaber someone guard door
tell umanidd Grouptell: hunt zaber someone guard door
Ok.
Gau (gau) crushes *Zaber the Half-Elf*'s right foot extremely hard.
* HP:Hurt Mana:Warm Move:Tired>
Ok.
You hear some apparently very close noise coming from the north.
A lurg leader has arrived from the north.
A dire wolf has arrived from the north.
A dire wolf has arrived from the north.
An orkish warrior has arrived from the north.
An orkish warrior has arrived from the north.
A dire wolf quickly approaches, trying to hit you.
* HP:Hurt Mana:Warm Move:Tired a dire wolf:Fine>ke
Ok.
* HP:Hurt Mana:Warm Move:Tired a dire wolf:Fine>*Zaber the Half-Elf* panics, and attempts to flee.
Ok.
* HP:Hurt Mana:Warm Move:Tired a dire wolf:Fine>
Ok.
A lurg leader joins a dire wolf's fight.
A lurg leader lightly slashes your left foot and tickles it.
* HP:Hurt Mana:Warm Move:Tired a dire wolf:Fine>A dire wolf quickly approaches, trying to hit you.
A dire wolf barely hits your right foot and tickles it.
* HP:Wounded Mana:Warm Move:Tired a dire wolf:Fine>f
* HP:Wounded Mana:Warm Move:Tired a dire wolf:Fine>
kill *elf*
Alas!
You failed to reach him through the melee.
An orkish warrior joins a lurg leader's fight.
An orkish warrior lightly slashes your right leg and tickles it.
You smite a dire wolf's body extremely hard.
* HP:Wounded Mana:Warm Move:Tired a dire wolf:Fine>
A dire wolf hits your body hard.
*Zaber the Half-Elf* crushes Gau (gau)'s body extremely hard.
* HP:Wounded Mana:Warm Move:Tired a dire wolf:Fine>
An orkish warrior joins a lurg leader's fight.
An orkish warrior barely slashes your right foot and tickles it.
* HP:Wounded Mana:Warm Move:Tired a dire wolf:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
* HP:Wounded Mana:Warm Move:Tired a dire wolf:Fine>flee
PANIC!
You can't quit the fight!
* HP:Wounded Mana:Warm Move:Tired a dire wolf:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
* HP:Wounded Mana:Warm Move:Tired a dire wolf:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves north.
o HP:Wounded Mana:Warm Move:Tired a dire wolf:Fine>Gau (gau) panics, and attempts to flee.
flee
You flee head over heels.
Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Trisk is standing here.
*Zaber the Half-Elf* is standing here.
Exits: East South West.
A lurg leader has arrived from the south.
A dire wolf has arrived from the south.
A dire wolf has arrived from the south.
An orkish warrior has arrived from the south.
An orkish warrior has arrived from the south.
A lurg leader leaves east.
A dire wolf leaves east.
A dire wolf leaves east.
An orkish warrior leaves east.
An orkish warrior leaves east.
You hear some apparently very close noise coming from the east.
* HP:Wounded Mana:Warm Move:Tired>
*Zaber the Half-Elf* leaves west.
* HP:Wounded Mana:Warm Move:Tired>hit zaber
w
hit zaber
They aren't here.
* HP:Wounded Mana:Warm Move:Tired>Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
Umanidd the Black Numenorean is standing here.
Labero the Black Numenorean is standing here.
Exits: North East South.
* HP:Wounded Mana:Warm Move:Tired>They aren't here.
* HP:Wounded Mana:Warm Move:Tired>n
Labero leaves north.
* HP:Wounded Mana:Warm Move:Tired>
*Zaber the Half-Elf* has arrived from the north.
* HP:Wounded Mana:Warm Move:Tired>e
hit zaber
*Zaber the Half-Elf* leaves north.
* HP:Wounded Mana:Warm Move:Tired>The Commander's Door
The corpse of *a Dwarf* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
The shadow of *a Dwarf* is floating here.
Labero the Black Numenorean is standing here.
*Zaber the Half-Elf* is standing here.
Exits: North East South.
* HP:Wounded Mana:Warm Move:Tired>*Zaber the Half-Elf* leaves east.
Commander's Hovel
A commanding Durghash is here, cruelly appraising you.
A large cave troll sniffs the air, sensing an intruder is near.
*Zaber the Half-Elf* is standing here.
Exits: West.
* HP:Wounded Mana:Warm Move:Tired>
You cannot attack and flee at the same time.
Labero begins some strange incantations...
A commanding orc slashes Trisk's left foot very hard.
* HP:Wounded Mana:Warm Move:Tired>hit zaber
hit zaber
*Zaber the Half-Elf* leaves west.
* HP:Wounded Mana:Warm Move:Tired>hit zaber
They aren't here.
* HP:Wounded Mana:Warm Move:Tired>w
hit zaber
They aren't here.
* HP:Wounded Mana:Warm Move:Slow>Labero leaves west.
They aren't here.
* HP:Wounded Mana:Warm Move:Slow>The Commander's Door
The corpse of *a Dwarf* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
A cave troll is here, fighting Labero.
The shadow of *a Dwarf* is flw
oating here.
Labero the Black Numenorean is here, fighting a cave troll.
Exits: North East South.
* HP:Wounded Mana:Warm Move:Slow>They aren't here.
* HP:Wounded Mana:Warm Move:Slow>hit zaber
Labero panics, and attempts to flee.
Labero leaves south.
Trisk has arrived from the east.
* HP:Wounded Mana:Warm Move:Slow>
A cave troll lightly crushes your left leg and tickles it.
* HP:Wounded Mana:Warm Move:Slow a cave troll:Healthy>No way!
You are fighting for your life!
* HP:Wounded Mana:Warm Move:Slow a cave troll:Healthy>They aren't here.
An orkish warrior tries to crush you, but your parry is successful.
* HP:Wounded Mana:Warm Move:Slow a cave troll:Healthy>flee
s
Labero has arrived from the south.
Umanidd leaves south.
* HP:Wounded Mana:Warm Move:Slow a cave troll:Healthy>
Labero leaves east.
Trisk panics, and attempts to flee.
Trisk leaves south.
A commanding orc has arrived from the east.
A cave troll has arrived from the east.
A cave troll barely crushes your right foot and tickles it.
* HP:Wounded Mana:Warm Move:Slow a cave troll:Healthy>w
A cave troll joins a cave troll's fight.
A cave troll strongly crushes your right arm and tickles it.
You smite a cave troll's left foot extremely hard and tickle it.
* HP:Wounded Mana:Warm Move:Slow a cave troll:Fine>
You flee head over heels.
Commander's Hovel
Labero the Black Numenorean is standing here.
Exits: West.
* HP:Wounded Mana:Warm Move:Slow>
Alas, you cannot go that way...
* HP:Wounded Mana:Warm Move:Slow>Labero leaves west.
The Commander's Door
The corpse of *a Dwarf* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
A large cave troll sniffs the air, sensing an intruder is near.
The shadow of *a Dwarf* is floating here.
A commanding Durghash is here, cruelly appraising you.
A large cave troll sniffs the air, sensing an intruder is near.
Labero the Black Numenorean is standing here.
Exits: North East South.
You intercept a commanding orc's blow.
A commanding orc slashes your body and tickles it.
* HP:Wounded Mana:Warm Move:Slow a commanding orc:Healthy>flee
A lurg leader joins a commanding orc's fight.
A lurg leader says 'Pah! Do you actually think you will triumph?'
A bulky cave troll joins a commanding orc's fight.
A bulky cave troll crushes your right arm hard.
A lurg leader strongly cleaves your right leg.
* HP:Wounded Mana:Warm Move:Slow a commanding orc:Healthy>s
Labero leaves south.
A bulky cave troll hits your body extremely hard.
You feel a strong ache there!
* HP:Wounded Mana:Warm Move:Slow a commanding orc:Healthy>
You flee head over heels.
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
Trisk is standing here.
Exits: North East South.
* HP:Wounded Mana:Warm Move:Slow>Well-used Tunnel
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
Exits: North South.
A commanding orc leaves south.
A lurg leader leaves south.
o HP:Wounded Mana:Warm Move:Weak>s
Well-used Tunnel
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
Exits: North East West.
A commanding orc leaves east.
A lurg leader leaves east.
o HP:Wounded Mana:Warm Move:Weak>
Trisk begins some strange incantations...
o HP:Wounded Mana:Warm Move:Weak>e
Well-used Tunnel
Exits: South West.
Trisk begins some strange incantations...
o HP:Wounded Mana:Warm Move:Weak>s
The Lurgs' Door
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, looking like a massive pile of stone.
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
Exits: North South West.
A commanding orc leaves west.
A lurg leader leaves west.
* HP:Wounded Mana:Warm Move:Weak>qq
n
quaff draught
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
* HP:Bad Mana:Warm Move:Tired>Well-used Tunnel
Exits: South West.
o HP:Bad Mana:Warm Move:Tired>cur
*Zaber the Half-Elf* has arrived from the south.
* HP:Bad Mana:Warm Move:Tired>cast 'cure light'
You muster all of your concentration...
tell prist Grouptell: me bad
tell gau Grouptell: me bad
tell trisk Grouptell: me bad
tell yellowbellie Grouptell: me bad
tell umanidd Grouptell: me bad
*Zaber the Half-Elf* leaves west.
ke
o HP:Bad Mana:Warm Move:Tired>
Ok.
o HP:Bad Mana:Warm Move:Tired>
Ok.
o HP:Bad Mana:Warm Move:Tired>
Ok.
o HP:Bad Mana:Warm Move:Tired>
Ok.
o HP:Bad Mana:Warm Move:Tired>cur
Ok.
o HP:Bad Mana:Warm Move:Tired>kill *elf*
They aren't here.
o HP:Bad Mana:Warm Move:Tired>
A commanding orc has arrived from the south.
A lurg leader has arrived from the south.
o HP:Bad Mana:Warm Move:Tired>Trisk begins some strange incantations...
cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.
o HP:Wounded Mana:Cold Move:Tired>w
Trisk utters the words 'judicandus gzfuajg'
o HP:Wounded Mana:Cold Move:Tired>n
Well-used Tunnel
Exits: North East West.
o HP:Wounded Mana:Cold Move:Tired>Trisk begins some strange incantations...
Well-used Tunnel
Exits: North South.
o HP:Wounded Mana:Cold Move:Tired>n
e
Gau tells you 'where?'
o HP:Wounded Mana:Cold Move:Tired>Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
Labero the Black Numenorean is standing here.
Exits: North East South.
* HP:Wounded Mana:Cold Move:Tired>Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
A Durghash orc tries to hit you, but your parry is successful.
* HP:Wounded Mana:Cold Move:Tired a Durghash orc:Fine>
You smite a Durghash orc's head extremely hard.
* HP:Wounded Mana:Cold Move:Tired a Durghash orc:Fine>flee
You flee head over heels.
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
Labero has arrived from the west.
* HP:Wounded Mana:Cold Move:Tired>
Labero leaves north.
You hear some apparently close noise coming from the north.
* HP:Wounded Mana:Cold Move:Tired>e
e
Stone Bridge Spanning the Red Eye
The corpse of *a Dwarf* is lying here.
Gau the Troll (gau) is standing here.
Exits: East West Down.
* HP:Wounded Mana:Cold Move:Tired>Temple of the Red Eye
An Ancient Black Altar stands in the centre of the room.
Exits: West.
* HP:Wounded Mana:Cold Move:Tired>w
n
Stone Bridge Spanning the Red Eye
The corpse of *a Dwarf* is lying here.
Exits: East West Down.
* HP:Wounded Mana:Cold Move:Tired>w
Alas, you cannot go that way...
* HP:Wounded Mana:Cold Move:Tired>n
e
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
* HP:Wounded Mana:Cold Move:Tired>Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Prist the Black Numenorean is standing here.
Exits: East South.
* HP:Wounded Mana:Cold Move:Tired>Prist leaves south.
Forge Caves
The corpse of a cave troll is lying here.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: East West.
A lurg leader leaves west.
A dire wolf leaves west.
A dire wolf leaves west.
An orkish warrior leaves west.
An orkish warrior leaves west.
You hear some apparently very close noise coming from the west.
* HP:Wounded Mana:Cold Move:Tired>e
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
o HP:Wounded Mana:Cold Move:Tired>n
e
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
o HP:Wounded Mana:Cold Move:Tired>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Yellowbellie the Troll is standing here.
Umanidd the Black Numenorean is standing here.
Labero the Black Numenorean is resting here.
Exits: North East West.
* HP:Wounded Mana:Cold Move:Tired>
Gau (gau) you protected
* HP:Wounded Mana:Cold Move:Tired>cur
cast 'cure light'
You muster all of your concentration...
Umanidd tries to enable the irondoor's lock...
You have a sudden lapse of memory...
Your spell backfired!
You feel drained.
* HP:Wounded Mana:Cold Move:Tired>em i need mana
-- Labero says 'bob or cure?' --
* HP:Wounded Mana:Cold Move:Tired>rest
emote darkens: i need mana
Ok.
* HP:Wounded Mana:Cold Move:Tired>
You sit down and rest your tired bones.
Umanidd skillfully picks the lock of the irondoor.
* HP:Wounded Mana:Cold Move:Tired>
Gau (gau) ethey out?
* HP:Wounded Mana:Cold Move:Tired>em cure
emote darkens: cure
Ok.
* HP:Wounded Mana:Cold Move:Tired>shake
You shake your head.
* HP:Wounded Mana:Cold Move:Tired>loo kn
Labero stops resting, and clambers on his feet.
* HP:Wounded Mana:Cold Move:Tired>st
where zaber
lock oakendoor kn
Nah...
You feel too relaxed to do that..
* HP:Wounded Mana:Cold Move:Tired>
You stop resting, and stand up.
Labero bleeds from open wounds.
Umanidd bleeds from open wounds.
* HP:Wounded Mana:Cold Move:Tired>
You carefully examine the ground around you, looking for tracks...
Labero begins some strange incantations...
Labero drinks water from a water skin.
em let
Gau (gau) keep it locked
Labero begins some strange incantations...
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* HP:Wounded Mana:Cold Move:Tired>emote darkens: let
Ok.
* HP:Wounded Mana:Cold Move:Tired>
Labero utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
* HP:Wounded Mana:Cold Move:Tired>
Labero begins some strange incantations...
* HP:Wounded Mana:Cold Move:Tired>tell prist Grouptell: let mobs kill zaber
tell gau Grouptell: let mobs kill zaber
tell trisk Grouptell: let mobs kill zaber
tell yellowbellie Grouptell: let mobs kill zaber
tell umanidd Grouptell: let mobs kill zaber
Ok.
* HP:Wounded Mana:Cold Move:Tired>
Ok.
* HP:Wounded Mana:Cold Move:Tired>
Ok.
* HP:Wounded Mana:Cold Move:Tired>
Ok.
* HP:Wounded Mana:Cold Move:Tired>
Ok.
Labero utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
* HP:Wounded Mana:Cold Move:Tired>em he can' survvive in there forever
Labero sits down and rests.
* HP:Wounded Mana:Cold Move:Tired>l
Yellowbellie stutters: it will wear off sooon
emote darkens: he can' survvive in there forever <---i started to see the reality of
Ok. zaber :)
* HP:Wounded Mana:Cold Move:Tired>rest
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Yellowbellie the Troll is standing here.
Umanidd the Black Numenorean is standing here.
Labero the Black Numenorean is resting here.
Gau the Troll (gau) is standing here.
* HP:Wounded Mana:Cold Move:Tired>
You sit down and rest your tired bones.
* HP:Wounded Mana:Cold Move:Tired>em regen
emote darkens: regen
Ok.
* HP:Wounded Mana:Cold Move:Tired>em trolls be ready to hit him
Umanidd sits down and rests.
* HP:Wounded Mana:Cold Move:Tired>emote darkens: trolls be ready to hit him
Ok.
* HP:Wounded Mana:Cold Move:Tired>give draught gau
give draught gau
Umanidd says 'dushegub in too'
* HP:Wounded Mana:Cold>Labero lies down and falls asleep.
Ok.
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>
Gau (gau) nods solemnly.
* HP:Wounded Mana:Cold>em someone mobdied
emote darkens: someone mobdied
Ok.
* HP:Wounded Mana:Cold>em all dead
emote darkens: all dead
Ok.
Yellowbellie stutters: and woman
* HP:Wounded Mana:Cold>
Saving Burzum.
* HP:Wounded Mana:Cold>tell prist Grouptell: all dead but zaber and da
tell gau Grouptell: all dead but zaber and da
tell trisk Grouptell: all dead but zaber and da
tell yellowbellie Grouptell: all dead but zaber and da
tell umanidd Grouptell: all dead but zaber and da
Ok.
Prist tells you 'dir from temple to door?'
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>
Gau (gau) woman
* HP:Wounded Mana:Warm>tell prist head e?
where
Ok.
* HP:Wounded Mana:Warm>Umanidd stops resting, and clambers on his feet.
Players in your zone
--------------------
Yellowbellie - The Forge Door
Labero - The Forge Door
Burzum - The Forge Door
Prist - Great Hall of the Durghash
Gau - The Forge Door
Umanidd - The Forge Door
* HP:Wounded Mana:Warm>
Umanidd begins some strange incantations...
* HP:Wounded Mana:Warm>em darkangel
emote darkens: darkangel
Ok.
* HP:Wounded Mana:Warm>
Umanidd utters the words 'braqt eaaf'
The exit north seems to blur for a while.
* HP:Wounded Mana:Warm>
Gau (gau) lets get em
* HP:Wounded Mana:Warm>
Umanidd sits down and rests.
* HP:Wounded Mana:Warm>nod
st
Umanidd giggles.
You nod solemnly.
* HP:Wounded Mana:Warm>cur
You stop resting, and stand up.
* HP:Wounded Mana:Warm>cast 'cure light'
You muster all of your concentration...
Yellowbellie grins evilly.
Your scratches and bruises disappear.
* HP:Hurt Mana:Cold>em go get em if you can
emote darkens: go get em if you can
Ok.
* HP:Hurt Mana:Cold>em ineed to heal
Labero wakes up.
* HP:Hurt Mana:Cold>st
Labero clambers on his feet.
* HP:Hurt Mana:Cold>l
emote darkens: ineed to heal
Ok.
* HP:Hurt Mana:Cold>
You are already standing.
Labero begins some strange incantations...
* HP:Hurt Mana:Cold>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Yellowbellie the Troll is standing here.
Umanidd the Black Numenorean is resting here.
Labero the Black Numenorean is standing here trying to concentrate.
Gau the Troll (gau) is standing here.
* HP:Hurt Mana:Cold>
Labero utters the word 'abrawajf'
* HP:Hurt Mana:Cold>tl its blocked
tell labero its blocked
Ok.
* HP:Hurt Mana:Cold>l
-- Labero says 'rest then' --
* HP:Hurt Mana:Cold>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Yellowbellie the Troll is standing here.
Umanidd the Black Numenorean is resting here.
Labero the Black Numenorean is standing here.
Gau the Troll (gau) is standing here.
* HP:Hurt Mana:Cold>
You hear a *click* in a lock.
* HP:Hurt Mana:Cold>rest
Labero lies down and falls asleep.
* HP:Hurt Mana:Cold>
You sit down and rest your tired bones.
* HP:Hurt Mana:Cold>
Labero wakes up.
Umanidd stops resting, and clambers on his feet.
* HP:Hurt Mana:Cold>
Labero clambers on his feet.
* HP:Hurt Mana:Cold>
Labero looks around slowly as if looking for something hidden in the room.
* HP:Hurt Mana:Cold>
Umanidd tries to enable the irondoor's lock...
* HP:Hurt Mana:Cold>
Labero lies down and falls asleep.
* HP:Hurt Mana:Cold>em someone unlockedin
emote darkens: someone unlockedin
Ok.
* HP:Hurt Mana:Cold>
You feel bolder.
Labero bleeds from open wounds.
Umanidd bleeds from open wounds.
* HP:Hurt Mana:Cold>em was ramirsis
Prist tells you 'dunno area :8'
* HP:Hurt Mana:Cold>emote darkens: was ramirsis <----and this is why i had him
Ok. as my original target...i know he clever!
* HP:Hurt Mana:Cold>
Yellowbellie stutters: their backup outside
* HP:Hurt Mana:Cold>tell prist ok dude i don't know so much
Ok.
* HP:Hurt Mana:Cold>em no is ramirsis
st
l
emote darkens: no is ramirsis
Ok.
* HP:Hurt Mana:Cold>
You stop resting, and stand up.
* HP:Hurt Mana:Cold>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Yellowbellie the Troll is standing here.
Umanidd the Black Numenorean is standing here picking a lock.
Labero the Black Numenorean is sleeping here.
Gau the Troll (gau) is standing here.
* HP:Hurt Mana:Cold>em lets try em
ei 1
Gau (gau) bn keep it blocked
emote darkens: lets try em
Ok.
Umanidd skillfully picks the lock of the irondoor.
* HP:Hurt Mana:Cold>
Umanidd sits down and rests.
* HP:Hurt Mana:Cold>Umanidd says 'yes'
exam 1.corpse
corpse (here) :
a pile of coins
a laced quiver
a butcher knife (dented)
a large skin
a sable pouch
a plain leather belt
a double edged eket (brand new)
an embellished longbow
a forest green cloak (brand new)
a bejewelled oak staff; it has a soft glowing aura
a plain pair of sleeves (brand new)
a thin pair of leather gloves (used)
a thin pair of soft leather boots (worn out)
a plain pair of pants (brand new)
a plain hood (brand new)
an enruned robe (used)
an iron ring
a ticket for a pack horse
a slender dagger (brand new)
a pair of smooth, black boots
* HP:Hurt Mana:Cold>
Umanidd says 'they keep breaking'
* HP:Hurt Mana:Cold>em ready?
where
emote darkens: ready?
Ok.
* HP:Hurt Mana:Cold>l
Players in your zone
--------------------
Yellowbellie - The Forge Door
Labero - The Forge Door
Burzum - The Forge Door
Prist - Stone Bridge Spanning the Red Eye
Gau - The Forge Door
Umanidd - The Forge Door
* HP:Hurt Mana:Cold>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Yellowbellie the Troll is standing here.
Umanidd the Black Numenorean is resting here.
Labero the Black Numenorean is sleeping here.
Gau the Troll (gau) is standing here.
* HP:Hurt Mana:Cold>nod
Gau (gau) nods solemnly.
You nod solemnly.
* HP:Hurt Mana:Cold>
Yellowbellie nods solemnly.
* HP:Hurt Mana:Cold>whois ramisis
l
No-one by that name.
* HP:Hurt Mana:Cold>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Yellowbellie the Troll is standing here.
Umanidd the Black Numenorean is resting here.
Labero the Black Numenorean is sleeping here.
Gau the Troll (gau) is standing here.
* HP:Hurt Mana:Cold>w
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
o HP:Hurt Mana:Cold>s
look
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
o HP:Hurt Mana:Cold>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Gau the Troll (gau) is standing here.
Yellowbellie the Troll is standing here.
o HP:Hurt Mana:Cold>w
Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Hurt Mana:Cold>w
Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
o HP:Hurt Mana:Cold>s
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
* HP:Hurt Mana:Cold>where zaber
You carefully examine the ground around you, looking for tracks...
tell prist Grouptell: target zaber
tell gau Grouptell: target zaber
tell trisk Grouptell: target zaber
tell yellowbellie Grouptell: target zaber
tell umanidd Grouptell: target zaber
You see some tracks of *a Half-Elf* leading west
(done less than 3 hours ago).
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>w
Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
* HP:Hurt Mana:Warm>s DON'T GO SOUTH HERE :) i know better next time....wasting hps
Armoury of the Durghash
A sturdy peg for hanging armour from is on the wall.
A weapons rack stands against the wall.
A solid ironbound chest is here.
A large stone chest is here.
An orkish female is here, spitting and glaring at you.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: North.
o HP:Hurt Mana:Warm>
A lurg leader slashes Yellowbellie's body hard and tickles it.
o HP:Hurt Mana:Warm>e
n
Alas, you cannot go that way...
Yellowbellie strongly hits a lurg leader's body and tickles it.
o HP:Hurt Mana:Warm>Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
* HP:Hurt Mana:Warm>w
Prist tells you 'darkangel dted, zaber fine'
* HP:Hurt Mana:Warm>
Yellowbellie has arrived from the south.
* HP:Hurt Mana:Warm>Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
Exits: North East South.
* HP:Hurt Mana:Warm>
You hear some apparently very close noise coming from the east.
* HP:Hurt Mana:Warm>ope redeye
w
hit zaber
Ok.
* HP:Hurt Mana:Warm>Guarded Passage
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of a commanding orc is lying here.
Exits: North East.
o HP:Hurt Mana:Warm>They aren't here.
o HP:Hurt Mana:Warm>where zaber
You carefully examine the ground around you, looking for tracks...
tell prist ok
e
You stop searching.
o HP:Hurt Mana:Warm>
Ok.
o HP:Hurt Mana:Warm>Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
Exits: North East South West.
* HP:Hurt Mana:Warm>where zaber
You hear some apparently close noise coming from the east.
* HP:Hurt Mana:Warm>
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Half-Elf* leading south
(done less than 1 hour ago).
* HP:Hurt Mana:Warm>tell prist Grouptell: darkangel dead, zaber find
tell gau Grouptell: darkangel dead, zaber find
tell trisk Grouptell: darkangel dead, zaber find
tell yellowbellie Grouptell: darkangel dead, zaber find
tell umanidd Grouptell: darkangel dead, zaber find
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>tell prist Grouptell: he s from redeye
tell gau Grouptell: he s from redeye
tell trisk Grouptell: he s from redeye
tell yellowbellie Grouptell: he s from redeye
tell umanidd Grouptell: he s from redeye
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>s
hit zaber
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>Well-used Tunnel
Exits: North South.
o HP:Hurt Mana:Warm>They aren't here.
o HP:Hurt Mana:Warm>s
hit zaber
Well-used Tunnel
*Zaber the Half-Elf* is standing here.
*Dushegub the Dwarf* is standing here.
Exits: North East West.
* HP:Hurt Mana:Warm>* HP:Hurt Mana:Warm *Zaber the Half-Elf*:Fine>
You try to smite *Zaber the Half-Elf*, but he parries successfully.
* HP:Hurt Mana:Warm *Zaber the Half-Elf*:Fine>
Labero tells you 'he dead?'
* HP:Hurt Mana:Warm *Zaber the Half-Elf*:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* panics, but can't stop fighting to flee.
Gau (gau) tries to crush *Zaber the Half-Elf*, but he parries successfully.
* HP:Hurt Mana:Warm *Zaber the Half-Elf*:Fine>flee
Prist tells you 'dwarf in aswell'
*Dushegub the Dwarf* leaves west.
* HP:Hurt Mana:Warm *Zaber the Half-Elf*:Fine>*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves west.
You flee head over heels.
Well-used Tunnel
Exits: North South.
o HP:Hurt Mana:Warm>n
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
Exits: North East South West.
* HP:Hurt Mana:Warm>tell prist Grouptell: come
tell gau Grouptell: come
tell trisk Grouptell: come
tell yellowbellie Grouptell: come
tell umanidd Grouptell: come
e
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>tell prist Grouptell: wait
tell gau Grouptell: wait
tell trisk Grouptell: wait
tell yellowbellie Grouptell: wait
tell umanidd Grouptell: wait
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>*Zaber the Half-Elf* has arrived from the west.
Ok.
* HP:Hurt Mana:Warm>e
Ok.
* HP:Hurt Mana:Warm>
Ok.
*Zaber the Half-Elf* leaves east.
* HP:Hurt Mana:Warm>Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Labero the Black Numenorean is standing here.
*Zaber the Half-Elf* is standing here.
Exits: North East South West.
Labero leaves west.
Saving Burzum.
* HP:Hurt Mana:Warm>n
*Zaber the Half-Elf* says 'HI' <------- being social during fight is always nice :)
Labero has arrived from the west.
* HP:Hurt Mana:Warm>e
*Zaber the Half-Elf* leaves east.
Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
* HP:Hurt Mana:Warm>hit zaber
Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Hurt Mana:Warm>They aren't here.
* HP:Hurt Mana:Warm>e
hit zaber
Labero leaves east.
* HP:Hurt Mana:Warm>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Labero the Black Numenorean is standing here.
Exits: North West.
* HP:Hurt Mana:Warm>Labero leaves north.
They aren't here.
o HP:Hurt Mana:Warm>n
e
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
o HP:Hurt Mana:Warm>The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Umanidd the Black Numenorean is resting here.
Labero the Black Numenorean is standing here.
Exits: North East West.
* HP:Hurt Mana:Warm>
Labero carefully examines the ground around him, looking for tracks...
* HP:Hurt Mana:Warm>
Umanidd shakes his head.
* HP:Hurt Mana:Warm>where
*Zaber the Half-Elf* has arrived from the west.
* HP:Hurt Mana:Warm>Players in your zone
--------------------
Yellowbellie - Well-used Tunnel
Labero - The Forge Door
Burzum - The Forge Door
Prist - Temple of the Red Eye
Gau - Well-used Tunnel
Umanidd - The Forge Door
* HP:Hurt Mana:Warm>ke
Umanidd says 'not here'
* HP:Hurt Mana:Warm>
*Zaber the Half-Elf* leaves west.
Umanidd stops resting, and clambers on his feet.
* HP:Hurt Mana:Warm>ke
kill *elf*
They aren't here.
* HP:Hurt Mana:Warm>w
kill *elf*
They aren't here.
* HP:Hurt Mana:Warm>ke
Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
* HP:Hurt Mana:Warm>
Umanidd leaves east.
* HP:Hurt Mana:Warm>kill *elf*
They aren't here.
* HP:Hurt Mana:Warm>tell prist Grouptell: trolls?
tell gau Grouptell: trolls?
tell trisk Grouptell: trolls?
tell yellowbellie Grouptell: trolls?
tell umanidd Grouptell: trolls?
s
Prist tells you 'come temple, here here'
* HP:Hurt Mana:Hot>w
Ok.
* HP:Hurt Mana:Hot>
Ok.
* HP:Hurt Mana:Hot>
Ok.
Labero leaves south.
o HP:Hurt Mana:Hot>
Ok.
o HP:Hurt Mana:Hot>
Ok.
o HP:Hurt Mana:Hot>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Labero the Black Numenorean is standing here.
Exits: North West.
* HP:Hurt Mana:Hot>Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Hurt Mana:Hot>
Labero leaves west.
* HP:Hurt Mana:Hot>w
Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Labero the Black Numenorean is standing here.
Exits: East South.
Labero leaves south.
o HP:Hurt Mana:Hot>s
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Labero the Black Numenorean is standing here.
Exits: North East South West.
* HP:Hurt Mana:Hot>
Labero leaves east.
* HP:Hurt Mana:Hot>where
Players in your zone
--------------------
Yellowbellie - Communal Chamber
Labero - Stone Bridge Spanning the Red Eye
Burzum - Great Hall of the Durghash
Prist - Stone Bridge Spanning the Red Eye
Gau - Tribal Cavern
Umanidd - The Forge Door
* HP:Hurt Mana:Hot>where zaber
*Zaber the Half-Elf* has arrived from the east.
* HP:Hurt Mana:Hot>
You carefully examine the ground around you, looking for tracks...
Yellowbellie tells you 'I ok'
*Zaber the Half-Elf* leaves east.
ke
You stop searching.
* HP:Hurt Mana:Hot>e
Trisk tells you 'reconnected halls seems I was pk'ed lost little exp.'
kill *elf*
They aren't here.
* HP:Hurt Mana:Hot>ke
Stone Bridge Spanning the Red Eye
The corpse of *a Dwarf* is lying here.
Labero the Black Numenorean is standing here trying to concentrate.
Prist the Black Numenorean is standing here.
Exits: East West Down.
* HP:Hurt Mana:Hot>kill *elf*
They aren't here.
* HP:Hurt Mana:Hot>
*Zaber the Half-Elf* has arrived from the east.
* HP:Hurt Mana:Hot>ke
*Zaber the Half-Elf* leaves west.
* HP:Hurt Mana:Hot>ke
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Fine>
*Zaber the Half-Elf* has arrived from the west.
kill *elf*
You smite *Zaber the Half-Elf*'s left foot very hard and tickle it.
w
ke
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Fine>
*Zaber the Half-Elf* strongly crushes your left foot and tickles it.
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Fine>
Labero utters the word 'ghafz'
cat
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Fine>
Prist utters the words 'diesilla barh'
*Zaber the Half-Elf* staggers back as the lightning bolt sent by Prist hits him.
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>ke
*Zaber the Half-Elf* patiently twiddles his thumbs.
kill *elf*
You're already fighting!
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>No way!
You are fighting for your life!
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves west.
* HP:Hurt Mana:Hot>kill *elf*
They aren't here.
* HP:Hurt Mana:Hot>cha mood agg
Ok.
* HP:Hurt Mana:Hot>w
kill *elf*
They aren't here.
Labero leaves west.
* HP:Hurt Mana:Hot>ke
Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
* HP:Hurt Mana:Hot>Labero has arrived from the west.
kill *elf*
They aren't here.
* HP:Hurt Mana:Hot>where zaber
Labero carefully examines the ground around him, looking for tracks...
* HP:Hurt Mana:Hot>
You carefully examine the ground around you, looking for tracks...
Labero leaves west.
You see some tracks of *a Half-Elf* leading west
(done less than 1 hour ago).
* HP:Hurt Mana:Hot>w
Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
Trisk tells you 'fucken bad time for link to drop!'
* HP:Hurt Mana:Hot>s
Armoury of the Durghash
A sturdy peg for hanging armour from is on the wall.
A weapons rack stands against the wall.
A solid ironbound chest is here.
A large stone chest is here.
An orkish female is here, spitting and glaring at you.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: North.
You swiftly dodge an orkish warrior's attempt to slash you.
* HP:Hurt Mana:Hot an orkish warrior:Healthy>n
You fail to intercept a lurg leader's blow.
A lurg leader lightly slashes Prist's right arm and tickles it.
* HP:Hurt Mana:Hot an orkish warrior:Healthy>flee
No way!
You are fighting for your life!
Prist slashes a lurg leader's right foot very hard and tickles it.
* HP:Hurt Mana:Hot an orkish warrior:Healthy>
You flee head over heels.
Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
* HP:Hurt Mana:Hot>w
s
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
Exits: North East South West.
* HP:Hurt Mana:Hot>Well-used Tunnel
Exits: North South.
o HP:Hurt Mana:Hot>s
hit zaber
Well-used Tunnel
Exits: North East West.
o HP:Hurt Mana:Hot>They aren't here.
o HP:Hurt Mana:Hot>where zaber
*Zaber the Half-Elf* has arrived from the east.
A commanding orc has arrived from the east.
A lurg leader has arrived from the east.
A lurg leader pounds your body and tickles it.
* HP:Hurt Mana:Hot a lurg leader:Fine>
*Zaber the Half-Elf* leaves west.
You smite a lurg leader's right foot extremely hard and shatter it.
Your victim is shocked by your hit!
o HP:Hurt Mana:Hot a lurg leader:Hurt>
You are too busy right now!
A commanding orc slashes your right foot extremely hard.
o HP:Hurt Mana:Hot a lurg leader:Hurt>
Labero has arrived from the east.
* HP:Hurt Mana:Hot a lurg leader:Hurt>
flee
* HP:Hurt Mana:Hot a lurg leader:Hurt>
You flee head over heels.
Tribal Cavern
A small campfire burns here, its low flames giving off only a little light.
The corpse of a Durghash orc is lying here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orc, of the Durghash tribe, crouches here.
Gau the Troll (gau) is standing here.
Exits: North East South West.
Gau leaves west.
* HP:Hurt Mana:Hot>
A commanding orc has arrived from the east.
A lurg leader has arrived from the east.
* HP:Hurt Mana:Hot>
A commanding orc leaves north.
A lurg leader leaves north.
* HP:Hurt Mana:Hot>e
Labero has arrived from the east.
* HP:Hurt Mana:Hot>
Labero says 'fol me'
* HP:Hurt Mana:Hot>*Zaber the Half-Elf* has arrived from the north.
Well-used Tunnel
Yellowbellie the Troll is standing here.
Exits: North East West.
* HP:Hurt Mana:Hot>
*Dushegub the Dwarf* has arrived from the east.
* HP:Hurt Mana:Hot>
*Dushegub the Dwarf* leaves north.
* HP:Hurt Mana:Hot>
Labero stops following you.
* HP:Hurt Mana:Hot>fol zaber
*Zaber the Half-Elf* has arrived from the west.
Yellowbellie stops following you.
Yellowbellie now follows Labero.
* HP:Hurt Mana:Hot>
Labero says 'fol'
* HP:Hurt Mana:Hot>
You can't do that.
* HP:Hurt Mana:Hot>
*Zaber the Half-Elf* leaves west.
* HP:Hurt Mana:Hot>fol labero
You now follow Labero.
* HP:Hurt Mana:Hot>
Labero leaves west.
Tribal Cavern
A small campfire burns here, its low flames giving off only a little light.
The corpse of a Durghash orc is lying here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orc, of the Durghash tribe, crouches here.
* HP:Hurt Mana:Hot>
Labero leaves west.
Warrior Post
An orc, of the Durghash tribe, crouches here.
*Zaber the Half-Elf* is standing here.
* HP:Hurt Mana:Hot>cat
hit zaber
Labero begins some strange incantations...
* HP:Hurt Mana:Hot>hit zaber
cha mood agg
Ok.
A commanding orc has arrived from the south.
A lurg leader has arrived from the south.
* HP:Hurt Mana:Hot>* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt Yellowbellie:Fine>
Yellowbellie strongly hits *Zaber the Half-Elf*'s head and tickles it.
You smite *Zaber the Half-Elf*'s left arm extremely hard.
hit zaber
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt Yellowbellie:Fine>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves south.
* HP:Hurt Mana:Hot>
*Zaber the Half-Elf* has arrived from the south.
hit zaber
* HP:Hurt Mana:Hot>Labero leaves south.
You were not able to keep your concentration while moving.
Durghash Sleeping Chambers
The corpse of a vicious rat is lying here.
They aren't here.
* HP:Hurt Mana:Hot>* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>
Labero leaves north.
Warrior Post
An orc, of the Durghash tribe, crouches here.
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
*Zaber the Half-Elf* is standing here.
You approach *Zaber the Half-Elf*, trying to smite him. #1
Yellowbellie approaches *Zaber the Half-Elf*, trying to hit him. #2
A commanding orc tries to slash *Zaber the Half-Elf*, but hit zaber #3
he parries successfully.
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt>
*Zaber the Half-Elf* crushes your body extremely hard. YOU'RE OUT!
* HP:Wounded Mana:Hot>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves east.
* HP:Wounded Mana:Hot>hit zaber
Labero leaves east.
You were not able to keep your concentration while moving.
Tribal Cavern
A small campfire burns here, its low flames giving off only a little light.
The corpse of a Durghash orc is lying here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orc, of the Durghash tribe, crouches here.
They aren't here.
* HP:Wounded Mana:Hot>They aren't here.
* HP:Wounded Mana:Hot>They aren't here.
Labero leaves east.
Well-used Tunnel
* HP:Wounded Mana:Hot>hit zaber
Labero leaves east.
Well-used Tunnel
Gau the Troll (gau) is standing here.
* HP:Wounded Mana:Hot>hit zaber
They aren't here.
Labero leaves west.
Well-used Tunnel
* HP:Wounded Mana:Hot>They aren't here.
* HP:Wounded Mana:Hot>hit zaber
Labero carefully examines the ground around him, looking for tracks...
* HP:Wounded Mana:Hot>They aren't here.
* HP:Wounded Mana:Hot>
Labero leaves west.
Tribal Cavern
A small campfire burns here, its low flames giving off only a little light.
The corpse of a Durghash orc is lying here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orc, of the Durghash tribe, crouches here.
* HP:Wounded Mana:Hot>hit zaber
Yellowbellie drinks a flask of orkish draught.
Yellowbellie gulps down the draught, staggers but regains his balance.
Gau (gau) says 'he west'
* HP:Wounded Mana:Hot>They aren't here.
* HP:Wounded Mana:Hot>
Labero leaves west.
Warrior Post
An orc, of the Durghash tribe, crouches here.
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
A commanding orc leaves south.
A lurg leader leaves south.
* HP:Wounded Mana:Hot>
Labero leaves south.
Durghash Sleeping Chambers
The corpse of a vicious rat is lying here.
*Zaber the Half-Elf* is standing here trying to concentrate.
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
* HP:Wounded Mana:Hot>hit zaber
Labero begins some strange incantations...
Gau (gau) zaber
* HP:Wounded Mana:Hot>hit zaber
*Zaber the Half-Elf* utters the words 'bfzahp ay bfugtizgg' BOBBER WHORE!
A commanding orc tries to slash *Zaber the Half-Elf*, but he parries successfully.
* HP:Wounded Mana:Hot>hit zaber
* HP:Wounded Mana:Hot *Zaber the Half-Elf*:Hurt a commanding orc:Healthy>
*Zaber the Half-Elf* swiftly dodges your attempt to smite him.
* HP:Wounded Mana:Hot *Zaber the Half-Elf*:Hurt a commanding orc:Healthy>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves north.
* HP:Wounded Mana:Hot>
Labero leaves north.
You were not able to keep your concentration while moving.
Warrior Post
An orc, of the Durghash tribe, crouches here.
*Zaber the Half-Elf* is standing here.
* HP:Wounded Mana:Hot>* HP:Wounded Mana:Hot *Zaber the Half-Elf*:Hurt Yellowbellie:Fine>
*Zaber the Half-Elf* swiftly dodges Yellowbellie's attempt to hit him.
Labero begins some strange incantations...
You approach *Zaber the Half-Elf*, trying to smite him.
hit zaber
* HP:Wounded Mana:Hot *Zaber the Half-Elf*:Hurt Yellowbellie:Fine>
*Zaber the Half-Elf* crushes Yellowbellie's left leg extremely hard.
* HP:Wounded Mana:Hot *Zaber the Half-Elf*:Hurt Yellowbellie:Hurt>
A commanding orc has arrived from the south.
A lurg leader has arrived from the south.
* HP:Wounded Mana:Hot *Zaber the Half-Elf*:Hurt Yellowbellie:Hurt>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves east.
* HP:Wounded Mana:Hot>Labero leaves east.
Tribal Cavern
A small campfire burns here, its low flames giving off only a little light.
The corpse of a Durghash orc is lying here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orc, of the Durghash tribe, crouches here.
They aren't here.
You intercept a Durghash orc's blow.
You swiftly dodge a Durghash orc's attempt to pierce you.
* HP:Wounded Mana:Hot a Durghash orc:Fine>hit zaber
They aren't here.
* HP:Wounded Mana:Hot a Durghash orc:Fine>
Labero leaves east.
You hear some apparently very close noise coming from the east.
* HP:Wounded Mana:Hot a Durghash orc:Fine>flee
They aren't here.
* HP:Hurt Mana:Hot a Durghash orc:Fine>
You smite a Durghash orc's left foot extremely hard and shatter it.
* HP:Hurt Mana:Hot a Durghash orc:Wounded>
You flee head over heels.
Well-used Tunnel
Labero the Black Numenorean is standing here.
Yellowbellie the Troll is standing here.
Exits: North East West.
* HP:Hurt Mana:Hot>
Labero carefully examines the ground around him, looking for tracks...
* HP:Hurt Mana:Hot>
Labero leaves west.
Tribal Cavern
A small campfire burns here, its low flames giving off only a little light.
The corpse of a Durghash orc is lying here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orc, of the Durghash tribe, crouches here.
Gau the Troll (gau) is standing here.
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
A commanding orc leaves north.
A lurg leader leaves north.
* HP:Hurt Mana:Hot>
Labero leaves north.
Communal Chamber
A small campfire burns here, its low flames giving off only a little light.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
*Zaber the Half-Elf* is standing here.
* HP:Hurt Mana:Hot>hit zaber
*Zaber the Half-Elf* swiftly dodges Gau (gau)'s attempt to crush him.
Yellowbellie hits *Zaber the Half-Elf*'s left foot extremely hard.
A commanding orc barely slashes *Zaber the Half-Elf*'s body and tickles it.
* HP:Hurt Mana:Hot>hit zaber
Labero begins some strange incantations...
* HP:Hurt Mana:Hot>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves south.
* HP:Hurt Mana:Hot>hit zaber
They aren't here.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>
Labero leaves south.
Tribal Cavern
A small campfire burns here, its low flames giving off only a little light.
The corpse of a Durghash orc is lying here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orc, of the Durghash tribe, crouches here.
*Zaber the Half-Elf* is standing here.
* HP:Hurt Mana:Hot>hit zaber
* HP:Hurt Mana:Hot>
Labero begins some strange incantations...
Gau (gau) approaches *Zaber the Half-Elf*, trying to crush him.
Alas!
You failed to reach him through the melee.
Yellowbellie approaches *Zaber the Half-Elf*, trying to hit him.
hit zaber
* HP:Hurt Mana:Hot>
A commanding orc has arrived from the north.
A lurg leader has arrived from the north.
hit zaber
* HP:Hurt Mana:Hot>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves west.
* HP:Hurt Mana:Hot>* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt Gau (gau):Fine>
Labero leaves west.
You were not able to keep your concentration while moving.
Warrior Post
An orc, of the Durghash tribe, crouches here.
*Zaber the Half-Elf* is standing here.
Gau (gau) approaches *Zaber the Half-Elf*, trying to crush him.
Yellowbellie tries to hit *Zaber the Half-Elf*, but he parries successfully.
You strongly smite *Zaber the Half-Elf*'s body and tickle it.
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Hurt Gau (gau):Fine>
*Zaber the Half-Elf* crushes Gau (gau)'s right foot very hard and tickles it.
* HP:Hurt Mana:Hot>
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves south.
* HP:Hurt Mana:Hot>
Labero leaves south.
You were not able to keep your concentration while moving.
Durghash Sleeping Chambers
The corpse of a vicious rat is lying here.
*Zaber the Half-Elf* is standing here.
*Zaber the Half-Elf* leaves north.
* HP:Hurt Mana:Hot>hit zaber
They aren't here.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>hit zaber
They aren't here.
Labero leaves north.
Warrior Post
An orc, of the Durghash tribe, crouches here.
* HP:Hurt Mana:Hot>
Labero leaves east.
Tribal Cavern
A small campfire burns here, its low flames giving off only a little light.
The corpse of a Durghash orc is lying here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orc, of the Durghash tribe, crouches here.
* HP:Hurt Mana:Hot>hit zaber
They aren't here.
* HP:Hurt Mana:Hot>
Labero leaves east.
Well-used Tunnel
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>
Labero carefully examines the ground around him, looking for tracks...
* HP:Hurt Mana:Hot>hit zaber
They aren't here.
* HP:Hurt Mana:Hot>
Labero leaves west.
Tribal Cavern
A small campfire burns here, its low flames giving off only a little light.
The corpse of a Durghash orc is lying here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orc, of the Durghash tribe, crouches here.
* HP:Hurt Mana:Hot>hit zaber
Labero leaves north.
Communal Chamber
A small campfire burns here, its low flames giving off only a little light.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
*Zaber the Half-Elf* is standing here.
* HP:Hurt Mana:Hot>hit zaber
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Wounded>
Labero begins some strange incantations...
You smite *Zaber the Half-Elf*'s left arm extremely hard.
* HP:Hurt Mana:Hot *Zaber the Half-Elf*:Wounded>hit zaber
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves west.
* HP:Hurt Mana:Hot>
*Zaber the Half-Elf* has arrived from the west.
hit zaber
*Zaber the Half-Elf* leaves south.
* HP:Hurt Mana:Hot>hit zaber
They aren't here.
Labero leaves west.
Slime-filled Cistern
A circular stone well has been built here.
A rather heavy clay jar stands here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
A commanding orc leaves east.
A lurg leader leaves east.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>hit zaber
They aren't here.
Labero leaves east.
Communal Chamber
A small campfire burns here, its low flames giving off only a little light.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>hit zaber
They aren't here.
Labero leaves south.
Tribal Cavern
A small campfire burns here, its low flames giving off only a little light.
The corpse of a Durghash orc is lying here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orc, of the Durghash tribe, crouches here.
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
A commanding orc leaves east.
A lurg leader leaves east.
* HP:Hurt Mana:Hot>Labero leaves south.
Eating Cavern
A huge, smoking camp-fire is burning here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orkish cook is trying to sell old food here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
They aren't here.
* HP:Hurt Mana:Hot>hit zaber
Labero leaves north.
Tribal Cavern
A small campfire burns here, its low flames giving off only a little light.
The corpse of a Durghash orc is lying here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
An orc, of the Durghash tribe, crouches here.
* HP:Hurt Mana:Hot>They aren't here.
* HP:Hurt Mana:Hot>hit zaber
Labero leaves east.
Well-used Tunnel
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
A commanding orc leaves east.
A lurg leader leaves east.
* HP:Hurt Mana:Hot>Labero carefully examines the ground around him, looking for tracks...
They aren't here.
* HP:Hurt Mana:Hot>hit zaber
They aren't here.
* HP:Hurt Mana:Hot>
Labero leaves east.
Well-used Tunnel
* HP:Hurt Mana:Hot>
Labero leaves south.
The Lurgs' Door
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, looking like a massive pile of stone.
A commanding Durghash is here, cruelly appraising you.
A lurg leader, with markings of the Durghash tribe, stands here.
A commanding orc leaves west.
A lurg leader leaves west.
* HP:Hurt Mana:Hot>hit zaber
You intercept a lurg leader's blow.
A lurg leader slashes your right leg hard.
* HP:Wounded Mana:Hot a lurg leader:Healthy>They aren't here.
* HP:Wounded Mana:Hot a lurg leader:Healthy>flee
You smite a lurg leader's left leg extremely hard.
* HP:Wounded Mana:Hot a lurg leader:Fine>
Labero leaves west.
You hear some apparently very close noise coming from the west.
* HP:Wounded Mana:Hot a lurg leader:Fine>
You flee head over heels.
Well-used Tunnel
Exits: South West.
o HP:Wounded Mana:Hot>
*Zaber the Half-Elf* has arrived from the south.
* HP:Wounded Mana:Hot>
*Zaber the Half-Elf* leaves west.
o HP:Wounded Mana:Hot>hit zaber
hit zaber
Labero has arrived from the south.
* HP:Wounded Mana:Hot>w
hit zaber
They aren't here.
* HP:Wounded Mana:Hot>They aren't here.
* HP:Wounded Mana:Hot>Well-used Tunnel
Exits: North East West.
o HP:Wounded Mana:Hot>They aren't here.
o HP:Wounded Mana:Hot>
Labero has arrived from the east.
* HP:Wounded Mana:Hot>
Labero leaves north.
Well-used Tunnel
* HP:Wounded Mana:Hot>
Labero leaves north.
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
* HP:Wounded Mana:Hot>
Labero leaves north.
The Commander's Door
The corpse of *a Dwarf* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader, with markings of the Durghash tribe, stands here.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
A large cave troll sniffs the air, sensing an intruder is near.
A cave troll is here, fighting *Zaber the Half-Elf*.
A cave troll is here, fighting *Zaber the Half-Elf*.
The shadow of *a Dwarf* is floating here.
*Zaber the Half-Elf* is here, fighting a cave troll.
*Zaber the Half-Elf* panics, and attempts to flee.
*Zaber the Half-Elf* leaves south.
You fail to intercept an orkish warrior's blow.
An orkish warrior tries to crush Labero, but he parries successfully.
* HP:Wounded Mana:Hot>
A commanding orc has arrived from the east.
A cave troll has arrived from the east.
* HP:Wounded Mana:Hot>hit zaber
hit zaber
You intercept a cave troll's blow.
A cave troll crushes your body hard.
* HP:Wounded Mana:Hot a cave troll:Healthy>hit zaber
A cave troll joins a cave troll's fight.
A cave troll crushes your right hand hard.
You feel a strong ache there!
* HP:Wounded Mana:Hot a cave troll:Healthy>They aren't here.
Yellowbellie joins Labero's fight.
Labero panics, and attempts to flee.
Labero leaves east.
Yellowbellie hits an orkish warrior's body extremely hard and shatters it.
* HP:Wounded Mana:Hot a cave troll:Healthy>flee
They aren't here.
A commanding orc slashes your body extremely hard.
* HP:Wounded Mana:Hot Move:Tired a cave troll:Healthy>They aren't here.
A cave troll joins a commanding orc's fight.
You smite a cave troll's left foot extremely hard.
* HP:Wounded Mana:Hot Move:Tired a cave troll:Fine>
A cave troll strongly crushes your left foot.
* HP:Wounded Mana:Hot Move:Tired a cave troll:Fine>PANIC!
You can't quit the fight!
f
Labero has arrived from the east.
A lurg leader joins a commanding orc's fight.
A lurg leader says 'Pah! Do you actually think you will triumph?'
A lurg leader cleaves your left foot extremely hard.
You feel a strong ache there!
A cave troll strongly crushes your left arm.
* HP:Bad Mana:Hot Move:Tired a cave troll:Fine>
A bulky cave troll hits your left leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Mana:Hot Move:Tired a cave troll:Fine>
Yellowbellie panics, and attempts to flee.
Yellowbellie leaves east.
* HP:Bad Mana:Hot Move:Tired a cave troll:Fine>flee
flee
You flee head over heels.
Great Hall of the Durghash
The corpse of a commanding orc is lying here.
The corpse of a cave troll is lying here.
The corpse of a cave troll is lying here.
The shadow of a commanding orc is floating here.
*Zaber the Half-Elf* is standing here.
Exits: North East South West.
*Zaber the Half-Elf* leaves east.
* HP:Bad Mana:Hot Move:Tired>s
Labero has arrived from the north.
You flee head over heels.
Great Hall of the Durghash
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
Exits: East South West.
* HP:Bad Mana:Hot Move:Tired>Armoury of the Durghash
A sturdy peg for hanging armour from is on the wall.
A weapons rack stands against the wall.
A solid ironbound chest is here.
A large stone chest is here.
An orkish female is here, spitting and glaring at you.
*Zaber the Half-Elf* is standing here.
Exits: North.
* HP:Bad Mana:Hot Move:Tired>
*Zaber the Half-Elf* leaves north.
o HP:Bad Mana:Hot Move:Tired>hit zaber
You hear some apparently close noise coming from the north.
o HP:Bad Mana:Hot Move:Tired>They aren't here.
o HP:Bad Mana:Hot Move:Tired>hit zaber
Prist tells you 'dwarf dted'
o HP:Bad Mana:Hot Move:Tired>They aren't here.
o HP:Bad Mana:Hot Move:Tired>
Saving Burzum.
o HP:Bad Mana:Hot Move:Tired>cur
cast 'cure light'
You start to concentrate...
tell prist Grouptell: bad hps
tell gau Grouptell: bad hps
tell trisk Grouptell: bad hps
tell yellowbellie Grouptell: bad hps
tell umanidd Grouptell: bad hps
Your scratches and bruises disappear.
o HP:Bad Mana:Hot Move:Tired>
Ok.
o HP:Bad Mana:Hot Move:Tired>cur
Ok.
Gau (gau) has arrived from the north.
o HP:Bad Mana:Hot Move:Tired>
Ok.
o HP:Bad Mana:Hot Move:Tired>
Ok.
o HP:Bad Mana:Hot Move:Tired>
Ok.
o HP:Bad Mana:Hot Move:Tired>cast 'cure light'
You start to concentrate...
cur
Your spell backfired!
You feel drained.
o HP:Bad Mana:Hot Move:Tired>cast 'cure light'
You start to concentrate...
cur
Your scratches and bruises disappear.
o HP:Bad Mana:Warm Move:Tired>cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.
o HP:Bad Mana:Icy Move:Tired>op
get warsword pack
remove engraved
put engraved pack
remove shield
get buckler pack
wield warsword
wear buckler
put shield pack
cha mood wimpy
Ok.
o HP:Bad Mana:Icy Move:Tired>
You can't find a warsword in the pack.
o HP:Bad Mana:Icy Move:Tired>
You aren't wearing an engraved.
o HP:Bad Mana:Icy Move:Tired>
You don't have an engraved.
o HP:Bad Mana:Icy Move:Tired>
You stop using a metal buckler.
o HP:Bad Mana:Icy Move:Tired>
You can't find a buckler in the pack.
Gau (gau) who is alive?
o HP:Bad Mana:Icy Move:Tired>
You don't have a warsword.
o HP:Bad Mana:Icy Move:Tired>
You fasten a metal buckler on your arm, becoming very impressive.
o HP:Bad Mana:Icy Move:Tired>
You don't have a shield.
o HP:Bad Mana:Icy Move:Tired>remove sword
get engraved pack
wield engraved
remove buckler
get shield pack
wear shield
put warsword pack
put buckler pack
You stop using a great warsword.
o HP:Bad Mana:Icy Move:Tired>
You get an engraved broadsword from a leather backpack.
o HP:Bad Mana:Icy Move:Tired>
You confidently wield an engraved broadsword, looking very evil-minded.
o HP:Bad Mana:Icy>Yellowbellie tells you 'whee me wounded now'
You stop using a metal buckler.
o HP:Bad Mana:Icy>
You get a metal wall shield from a leather backpack.
o HP:Bad Mana:Icy>
You fasten a metal wall shield on your arm, becoming very impressive.
o HP:Bad Mana:Icy>
You put a great warsword in a leather backpack.
o HP:Bad Mana:Icy>
You put a metal buckler in a leather backpack.
o HP:Bad Mana:Icy>
You hear some apparently close noise coming from the north.
o HP:Bad Mana:Icy>where
cat
Players in your zone
--------------------
Yellowbellie - Great Hall of the Durghash
Labero - The Forge Door
Burzum - Armoury of the Durghash
Prist - Great Hall of the Durghash
Gau - Armoury of the Durghash
Umanidd - The Forge Door
o HP:Bad Mana:Icy>cha mood agg
Ok.
You hear some apparently very close noise coming from the north.
o HP:Bad Mana:Icy>op
cha mood wimpy
Ok.
o HP:Bad Mana:Icy>tl me bad hps
tell labero me bad hps
Ok.
o HP:Bad Mana:Cold>smile
You smile viciously.
o HP:Wounded Mana:Cold>n
e
n
Great Hall of the Durghash
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: East South West.
* HP:Wounded Mana:Cold>Great Hall of the Durghash
The corpse of an orc prisoner is lying here.
The corpse of a Durghash orc is lying here.
The corpse of a Durghash orc is lying here.
Exits: North East South West.
* HP:Wounded Mana:Cold>Forge Caves
A large round whetstone rests on the ground.
The corpse of a lurg leader is lying here.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
A broad Orc works here, burnt from the fire over which he stoops.
Exits: East South.
o HP:Wounded Mana:Cold>e
Forge Caves
The corpse of a cave troll is lying here.
Exits: East West.
* HP:Wounded Mana:Cold>n
e
n
Alas, you cannot go that way...
You hear some apparently close noise coming from the west.
* HP:Wounded Mana:Cold>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: North West.
o HP:Wounded Mana:Cold>Wide Twisting Tunnel
The corpse of a Durghash orc is lying here.
Exits: East South.
o HP:Wounded Mana:Cold>e
e
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Wounded Mana:Cold>Lurg Cave
A small bow, made of a dark wood, lies here.
A bulky cave troll is here, looking like a massive pile of stone.
Exits: West.
o HP:Wounded Mana:Cold>w
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Wounded Mana:Cold>n
Twisting Tunnel Before an Irondoor
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: North South West.
o HP:Wounded Mana:Cold>s
The Forge Door
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: North East West.
* HP:Wounded Mana:Cold>look n
Umanidd tells you 'he out'
* HP:Wounded Mana:Cold>A broken irondoor. CURSES!!!!!!!! :)
* HP:Wounded Mana:Cold>
You hear some apparently close noise coming from the west.
* HP:Wounded Mana:Cold>
You hear some apparently very close noise coming from the west.
* HP:Wounded Mana:Cold>tell prist Grouptell: regroup do shadows
tell gau Grouptell: regroup do shadows
tell trisk Grouptell: regroup do shadows
tell yellowbellie Grouptell: regroup do shadows
tell umanidd Grouptell: regroup do shadows
Ok.
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>op
A lurg leader has arrived from the west.
A dire wolf has arrived from the west.
A dire wolf has arrived from the west.
An orkish warrior has arrived from the west.
An orkish warrior has arrived from the west.
* HP:Wounded Mana:Cold>tell prist Grouptell: come
tell gau Grouptell: come
tell trisk Grouptell: come
tell yellowbellie Grouptell: come
tell umanidd Grouptell: come
cha mood wimpy
Ok.
A lurg leader bleeds from open wounds.
You begin to feel hungry.
* HP:Wounded Mana:Cold>op
Ok.
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>n
Ok.
* HP:Wounded Mana:Cold>
Ok.
A lurg leader leaves west.
A dire wolf leaves west.
A dire wolf leaves west.
An orkish warrior leaves west.
An orkish warrior leaves west.
You hear some apparently very close noise coming from the west.
* HP:Wounded Mana:Cold>
Ok.
* HP:Wounded Mana:Cold>cha mood wimpy
Ok.
* HP:Wounded Mana:Cold>Twisting Tunnel Before an Irondoor
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: North South West.
o HP:Wounded Mana:Cold>n
e
End of the Twisting Tunnel
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of a lurg leader is lying here.
Exits: East South.
o HP:Wounded Mana:Cold>Bend in the Sloping Passage
The corpse of an orkish warrior is lying here.
Exits: East South West.
o HP:Wounded Mana:Cold>e
Umanidd has arrived from the east.
Sloping Passage
Exits: East West.
* HP:Wounded Mana:Cold>
Umanidd leaves west.
o HP:Wounded Mana:Cold>
You hear some apparently very close noise coming from the west.
o HP:Wounded Mana:Cold>tell prist Grouptell: i am wounded/bad
tell gau Grouptell: i am wounded/bad
tell trisk Grouptell: i am wounded/bad
tell yellowbellie Grouptell: i am wounded/bad
tell umanidd Grouptell: i am wounded/bad
Gau (gau) where is darkwoman shadow? <---i think someone has yellow fever :)
o HP:Wounded Mana:Cold>where
Ok.
o HP:Wounded Mana:Cold>
Ok.
o HP:Wounded Mana:Cold>
Ok.
o HP:Wounded Mana:Cold>
Ok.
o HP:Wounded Mana:Cold>
Ok.
o HP:Wounded Mana:Cold>Players in your zone
--------------------
Yellowbellie - Forge Caves
Burzum - Sloping Passage
Prist - Forge Caves
Gau - Sloping Passage
Umanidd - The Forge Door
o HP:Wounded Mana:Cold>
A lurg leader has arrived from the west.
A dire wolf has arrived from the west.
A dire wolf has arrived from the west.
An orkish warrior has arrived from the west.
An orkish warrior has arrived from the west.
o HP:Wounded Mana:Cold>e
A lurg leader barely slashes your head and tickles it.
o HP:Wounded Mana:Cold a lurg leader:Fine>No way!
You are fighting for your life!
o HP:Wounded Mana:Cold a lurg leader:Fine>flee
You slash a lurg leader's left leg hard and tickle it.
o HP:Wounded Mana:Cold a lurg leader:Fine>
You flee head over heels.
End of the Sloping Passage
Exits: East West.
o HP:Wounded Mana:Cold>w
w
Gau (gau) has arrived from the west.
o HP:Wounded Mana:Cold>Sloping Passage
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: East West.
o HP:Wounded Mana:Cold>Bend in the Sloping Passage
The corpse of an orkish warrior is lying here.
Exits: East South West.
o HP:Wounded Mana:Cold>w
End of the Twisting Tunnel
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of a lurg leader is lying here.
Exits: East South.
o HP:Wounded Mana:Cold>e
s
Bend in the Sloping Passage
The corpse of an orkish warrior is lying here.
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: East South West.
o HP:Wounded Mana:Cold>Steep Bend in the Sloping Passage
Exits: North East.
o HP:Wounded Mana:Cold>
A lurg leader has arrived from the north.
A dire wolf has arrived from the north.
A dire wolf has arrived from the north.
An orkish warrior has arrived from the north.
An orkish warrior has arrived from the north.
You swiftly dodge an orkish warrior's attempt to slash you.
o HP:Wounded Mana:Cold an orkish warrior:Fine>
A lurg leader barely slashes Gau (gau)'s left leg and tickles it.
You slash an orkish warrior's right arm extremely hard.
o HP:Wounded Mana:Cold an orkish warrior:Fine>f
Gau (gau) crushes a lurg leader's body extremely hard.
o HP:Wounded Mana:Cold an orkish warrior:Fine>flee
You flee head over heels.
Bend in the Sloping Passage
The corpse of an orkish warrior is lying here.
Exits: East South West.
o HP:Wounded Mana:Cold>e
Gau (gau) has arrived from the south.
o HP:Wounded Mana:Cold>Sloping Passage
Exits: East West.
o HP:Wounded Mana:Cold>e
End of the Sloping Passage
Exits: East West.
o HP:Wounded Mana:Cold>e
You hear some apparently close noise coming from the west.
o HP:Wounded Mana:Warm>Bronze Hall
Exits: East South West.
o HP:Wounded Mana:Warm>tell prist Grouptell: please no questions about eq
tell gau Grouptell: please no questions about eq
tell trisk Grouptell: please no questions about eq
tell yellowbellie Grouptell: please no questions about eq
tell umanidd Grouptell: please no questions about eq
Ok.
o HP:Wounded Mana:Warm>
Ok.
o HP:Wounded Mana:Warm>
Ok.
o HP:Wounded Mana:Warm>
Ok.
o HP:Wounded Mana:Warm>
Ok.
o HP:Wounded Mana:Warm>
Yellowbellie tells you 'Grouptell: they broke it'
o HP:Wounded Mana:Warm>tell prist Grouptell: i need to stay alive atm, yes he out
tell gau Grouptell: i need to stay alive atm, yes he out
tell trisk Grouptell: i need to stay alive atm, yes he out
tell yellowbellie Grouptell: i need to stay alive atm, yes he out
tell umanidd Grouptell: i need to stay alive atm, yes he out
Ok.
A filthy troll has arrived from the east.
o HP:Wounded Mana:Warm>
Ok.
o HP:Wounded Mana:Warm>
Ok.
o HP:Wounded Mana:Warm>
Ok.
o HP:Wounded Mana:Warm>
Ok.
o HP:Wounded Mana:Warm>w
op
End of the Sloping Passage
Exits: East West.
o HP:Wounded Mana:Warm>cha mood wimpy
Ok.
o HP:Wounded Mana:Warm>w
op
Sloping Passage
Exits: East West.
o HP:Wounded Mana:Warm>cha mood wimpy
Ok.
o HP:Wounded Mana:Warm>w
Bend in the Sloping Passage
The corpse of an orkish warrior is lying here.
Exits: East South West.
o HP:Wounded Mana:Warm>where
A lurg leader has arrived from the south.
A dire wolf has arrived from the south.
A dire wolf has arrived from the south.
An orkish warrior has arrived from the south.
An orkish warrior has arrived from the south.
o HP:Wounded Mana:Warm>l
A dire wolf tries to hit you, but your parry is successful.
o HP:Wounded Mana:Warm a dire wolf:Healthy>
You are too busy right now!
You slash a dire wolf's body extremely hard.
o HP:Wounded Mana:Warm a dire wolf:Fine>Bend in the Sloping Passage
The corpse of an orkish warrior is lying here.
Gau the Troll (gau) is standing here.
A lurg leader, with markings of the Durghash tribe, stands here.
A dire wolf is here, fighting YOU.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
o HP:Wounded Mana:Warm a dire wolf:Fine>
You swiftly dodge a dire wolf's attempt to hit you.
o HP:Wounded Mana:Warm a dire wolf:Fine>f
Gau tells you 'not eq...want to know where darkwoman is...I have not seen her die'
(he really wants some booty, i know these dirty trolls)
o HP:Wounded Mana:Warm a dire wolf:Fine>flee
You flee head over heels.
End of the Twisting Tunnel
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of a lurg leader is lying here.
Exits: East South.
o HP:Wounded Mana:Warm>
A lurg leader has arrived from the east.
A dire wolf has arrived from the east.
A dire wolf has arrived from the east.
An orkish warrior has arrived from the east.
An orkish warrior has arrived from the east.
o HP:Wounded Mana:Warm>
Gau (gau) has arrived from the east.
o HP:Wounded Mana:Warm>
A lurg leader barely slashes Gau (gau)'s left hand and tickles it.
o HP:Wounded Mana:Warm>tell prist Grouptell: FUCKING REGROUP IRONDOOR
tell gau Grouptell: FUCKING REGROUP IRONDOOR
tell trisk Grouptell: FUCKING REGROUP IRONDOOR
tell yellowbellie Grouptell: FUCKING REGROUP IRONDOOR <--typical grunge
tell umanidd Grouptell: FUCKING REGROUP IRONDOOR
Gau (gau) panics, and attempts to flee.
Gau leaves east.
o HP:Wounded Mana:Warm>
An orkish warrior tries to slash you, but your parry is successful.
o HP:Wounded Mana:Warm an orkish warrior:Fine>
Ok.
o HP:Wounded Mana:Warm an orkish warrior:Fine>
Ok.
o HP:Wounded Mana:Warm an orkish warrior:Fine>
Ok.
o HP:Wounded Mana:Warm an orkish warrior:Fine>f
Ok.
A lurg leader joins an orkish warrior's fight.
An orkish warrior tries to slash you, but your parry is successful.
You slash an orkish warrior's left leg hard.
o HP:Wounded Mana:Warm an orkish warrior:Fine>
Ok.
o HP:Wounded Mana:Warm an orkish warrior:Fine>flee
You flee head over heels.
Bend in the Sloping Passage
The corpse of an orkish warrior is lying here.
Exits: East South West.
o HP:Wounded Mana:Warm>e
e
e
Sloping Passage
Exits: East West.
o HP:Wounded Mana:Warm>l
End of the Sloping Passage
Exits: East West.
o HP:Wounded Mana:Warm>Bronze Hall
A squat and filthy troll lurks in the darkness.
Exits: East South West.
o HP:Wounded Mana:Warm>Bronze Hall
A squat and filthy troll lurks in the darkness.
o HP:Wounded Mana:Warm>s
s
s
s
Ruined Avenue
A squat and filthy troll lurks in the darkness.
Exits: North East South.
You smell blood.
o HP:Wounded Mana:Warm>Ruined Avenue
Exits: North South.
o HP:Wounded Mana:Warm>Ruined Avenue
A squat and filthy troll lurks in the darkness.
Exits: North South.
o HP:Wounded Mana:Warm>Durin's Way
Exits: North East South West.
o HP:Wounded Mana:Warm Move:Tired>
You are hungry.
o HP:Wounded Mana:Warm Move:Tired>s
cur
Ruined Avenue
Exits: North South.
o HP:Wounded Mana:Warm Move:Tired>cast 'cure light'
You muster all of your concentration...
rest
Your scratches and bruises disappear.
o HP:Wounded Mana:Cold Move:Tired>
You sit down and rest your tired bones.
o HP:Wounded Mana:Cold Move:Tired>tl i left zone
Saving Burzum.
o HP:Wounded Mana:Cold>tell labero i left zone
Ok.
o HP:Wounded Mana:Cold>
Labero tells you 'what the hell'
o HP:Wounded Mana:Cold>tl i had leader lurgs hutning me
where
tell labero i had leader lurgs hutning me
Ok.
o HP:Wounded Mana:Cold>Players in your zone
--------------------
Burzum - Ruined Avenue
o HP:Wounded Mana:Cold>tl he got out door
tell labero he got out door
Ok.
o HP:Wounded Mana:Cold>tl noone was guarding
tell labero noone was guarding
Ok.
o HP:Wounded Mana:Cold>where
Players in your zone
--------------------
Burzum - Ruined Avenue
o HP:Wounded Mana:Cold>
Labero tells you '- a track of *a Half-Elf* coming from the east (done less than 1 hour ago).'
o HP:Wounded Mana:Cold>st
You stop resting, and stand up.
o HP:Wounded Mana:Cold>n
Durin's Way
Exits: North East South West.
o HP:Wounded Mana:Cold>n
Ruined Avenue
A squat and filthy troll lurks in the darkness.
A small bat flies silently from shadow to shadow.
Exits: North South.
Labero tells you 'i was.. they broke it'
o HP:Wounded Mana:Cold>n
Ruined Avenue
Exits: North South.
o HP:Wounded Mana:Cold>n
Ruined Avenue
A squat and filthy troll lurks in the darkness.
A squat and filthy troll lurks in the darkness.
Exits: North East South.
o HP:Wounded Mana:Cold>n
n
Bronze Hall
Exits: East South West.
o HP:Wounded Mana:Cold Move:Tired>
Labero tells you 'shatters from other side'
o HP:Wounded Mana:Cold Move:Tired>
Alas, you cannot go that way...
o HP:Wounded Mana:Cold Move:Tired>w
w
End of the Sloping Passage
Exits: East West.
o HP:Wounded Mana:Cold Move:Tired>Sloping Passage
Exits: East West.
o HP:Wounded Mana:Cold Move:Tired>tl nod
where
tell labero nod
Ok.
o HP:Wounded Mana:Cold Move:Tired>Players in your zone
--------------------
Burzum - Sloping Passage
Gau - Wide Twisting Tunnel
o HP:Wounded Mana:Cold Move:Tired>w
Labero tells you 'some fucking cleric came'
o HP:Wounded Mana:Cold Move:Tired>Bend in the Sloping Passage
The corpse of an orkish warrior is lying here.
*Ramiris the Silvan Elf* is standing here. <---point cleric (i think)
Exits: East South West.
* HP:Wounded Mana:Cold Move:Tired>ke
*Ramiris the Silvan Elf* leaves east.
o HP:Wounded Mana:Cold Move:Tired>kill *elf*
They aren't here.
o HP:Wounded Mana:Cold Move:Tired>cat
e
sorry for the log spam :)