Overkill, Flanker dies
posted by Sharmak
2000-12-16 01:49:03
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Read yer self
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
There are two skull keys here.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
*a Dwarf* is standing here.
*a Woman* is here, riding a trained horse.
Exits: North East South.

* W C HP:Fine Mana:Warm>west
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>north
Plains
Exits: North East South West.

* W C HP:Fine Mana:Warm>
*a Dwarf* has ARRIVED from the vv SOUTH vv
*a Woman* has arrived from the south riding a trained horse.

* W C HP:Fine Mana:Warm>
*a Dwarf* tries to pound you, but your parry is successful.
* W C HP:Fine Mana:Warm *a Dwarf*:Fine>
Mrsina slashes *a Dwarf*'s right arm very hard and tickles it.

* W C HP:Fine Mana:Warm *a Dwarf*:Fine>sa dwarf
Ok.

* W C HP:Fine Mana:Warm *a Dwarf*:Fine>
You barely slash *a Dwarf*'s right hand and tickle it.

* W C HP:Fine Mana:Warm *a Dwarf*:Fine>
*a Woman* LEAVES ^^NORTH^^ riding a trained horse.

* W C HP:Fine Mana:Warm *a Dwarf*:Fine>dwarf
#   $target is now set to {dwarf*} [local]

----<YOU HAVE BEEN BASHED BY *a Dwarf*>----

* W C HP:Fine Mana:Warm *a Dwarf*:Fine>
*a Dwarf* avoids being bashed by Mrsina who loses his balance and falls.

* W C HP:Fine Mana:Warm *a Dwarf*:Fine>
Mrsina stops resting, and clambers on his feet.
* W C HP:Fine Mana:Warm *a Dwarf*:Fine>
*a Dwarf* grins evilly.

* W C HP:Fine Mana:Warm *a Dwarf*:Fine>
Inactivity timeout postponed...

* W C HP:Fine Mana:Warm *a Dwarf*:Fine>
*a Dwarf* scrutinizes: a good one

* W C HP:Fine Mana:Warm *a Dwarf*:Fine>
Mrsina sends *a Dwarf* sprawling with a powerful bash.

* W C HP:Fine Mana:Warm *a Dwarf*:Fine>cast 'harm' $target

Your head stops stinging.

* W C HP:Fine Mana:Warm *a Dwarf*:Fine>
You start to concentrate...

Mrsina slashes *a Dwarf*'s right foot extremely hard.

Mrsina slashes *a Dwarf*'s right foot extremely hard.

Ok.
As you call on ancient powers, *a Dwarf* twists in great pain.

* W C HP:Fine Mana:Cold *a Dwarf*:Bad>
WARNING: inactivity timeout in 5 seconds.

*a Dwarf* seems to have recovered his senses.

* W C HP:Fine Mana:Cold *a Dwarf*:Bad>
You can't do that while fighting.
*a Dwarf* --<TRIES TO ESCAPE>--
*a Dwarf* LEAVES >>EAST>>.

* W C HP:Fine Mana:Cold>east
Plains
*a Dwarf* is standing here.
Exits: North East South West.

* W C HP:Fine Mana:Cold>
Mrsina slashes *a Dwarf*'s right arm very hard and shatters it.

* W C HP:Fine Mana:Cold>
*a Dwarf* --<TRIES TO ESCAPE>--
*a Dwarf* LEAVES ^^NORTH^^.
* W C HP:Fine Mana:Cold>3
k dwarf*
They aren't here.

* W C HP:Fine Mana:Cold>north
Old East Road
*a Dwarf* is standing here.
Exits: North East South West.
Mrsina approaches *a Dwarf*, trying to slash him.

* W C HP:Fine Mana:Cold>3
* W C HP:Fine Mana:Cold *a Dwarf*:Bad Mrsina:Healthy>
k dwarf*
You barely slash *a Dwarf*'s body and tickle it.

* W C HP:Fine Mana:Cold *a Dwarf*:Bad Mrsina:Healthy>
Mrsina strongly slashes *a Dwarf*'s right hand and shatters it.

* W C HP:Fine Mana:Cold *a Dwarf*:Awful Mrsina:Healthy>
*a Dwarf* pounds Mrsina's body extremely hard.

* W C HP:Fine Mana:Cold>
*a Dwarf* --<TRIES TO ESCAPE>--
*a Dwarf* LEAVES vv SOUTH vv.

* W C HP:Fine Mana:Cold>south
Plains
Exits: North East South West.

* W C HP:Fine Mana:Cold>west
Plains
Exits: North East South West.

* W C HP:Fine Mana:Cold>
*Forin the Dwarf* has ARRIVED from the vv SOUTH vv
*Magíca the Silvan Elf* has ARRIVED from the vv SOUTH vv
A warhorse has ARRIVED from the vv SOUTH vv
Mrsina approaches *Forin the Dwarf*, trying to slash him.

* W C HP:Fine Mana:Cold>
*Forin the Dwarf* slashes Mrsina's left foot extremely hard.

* W C HP:Fine Mana:Cold>east
Plains
Exits: North East South West.
* W C HP:Fine Mana:Cold>west
Plains
Mrsina is here, fighting *Forin the Dwarf*.
*Forin the Dwarf* is here, fighting Mrsina.
*Magíca the Silvan Elf* is STANDING here.
A large warhorse is standing here, clad in mail.
Exits: North East South West.

* W C HP:Fine Mana:Cold>
Mrsina --<TRIES TO ESCAPE>--
Mrsina LEAVES >>EAST>>.

* W C HP:Fine Mana:Cold>east

*Forin the Dwarf* quickly approaches, trying to slash you.

* W C HP:Fine Mana:Cold *Forin the Dwarf*:Fine>*Magíca the Silvan Elf* begins some strange incant
ations...
No way! 
You are fighting for your life!

* W C HP:Fine Mana:Cold *Forin the Dwarf*:Fine>flee
You flee head over heels.
Old East Road
Exits: North East South West.

* W C HP:Fine Mana:Cold>east
Old East Road
Exits: North East South West.

* W C HP:Fine Mana:Cold>north
Plains
A raider is here, looking for plunder.
Exits: North East South West.

* W C HP:Fine Mana:Cold>south
Old East Road
Exits: North East South West.

* W C HP:Fine Mana:Cold>
Crul narrates 'wave'

* W C HP:Fine Mana:Cold>
*Forin the Dwarf* yells 'CACKLE'

* W C HP:Fine Mana:Cold>tr dwarf
You carefully examine the ground around you, looking for tracks...
yel damn u
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

* W C HP:Fine Mana:Cold>
Ok.

* W C HP:Fine Mana:Cold>
*Magíca the Silvan Elf* yells 'lucky :)'

* W C HP:Fine Mana:Cold>south

*a Dwarf* yells 'fuck'

* W C HP:Fine Mana:Cold>Plains
Exits: North East South West.

You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

* W C HP:Fine Mana:Cold>east
A Patch of Brush
Exits: North East South West.
#snip some tracking cut out
#he went back necro to his friends


#   $namn is now set to {Mrsina} [local]
Mrsina tells you 'where meet?'

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Warm>Bend in the Long Tunnel
Exits: East South West.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Warm>rep i go kill dwarf
Ok.

o W C HP:Fine Mana:Warm>west
Bend in the Long Tunnel
A black pond of water is here.
Exits: North East.

north
You see some tracks of *a Dwarf* leading north
o W C HP:Fine Mana:Warm>End of Orchabal's Fissure
Exits: South West.

west
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Warm>Orchabal's Fissure
Exits: East West.

west
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Warm>Orchabal's Fissure
Exits: East West.

west
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Warm>Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: East West.

west
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Warm>Bridge across the Fissure
The corpse of a bandit is lying here.
A soft pouch, made from leather, has been left here.
The corpse of Gahruuk the half-orc is lying here.
Exits: North East.

west
You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

o W C HP:Fine Mana:Warm>north
Alas, you cannot go that way...

o W C HP:Fine Mana:Warm>Orchabal's Fissure
Exits: South West.

west
#snip some more
o W C Mana:Warm>Before Athoin's Vault
The corpse of a hungry warg is lying here.
The corpse of a mindless slime is lying here.
*a Dwarf* is resting here.
*an Elf* is standing here.
*an Elf* is standing here.
Exits: North East.
Aha, you have found your victim!

* W C Mana:Warm>cast qui 'lightning bolt' $target
You start to concentrate...

* W C Mana:Cold *a Dwarf*:Bad>
*a Dwarf* stops resting, and clambers on his feet.
Ok.
The lightning bolt hits *a Dwarf* with full impact.

* W C Mana:Cold *a Dwarf*:Bad>cast qui 'lightning bolt' $target
*a Dwarf* --<TRIES TO ESCAPE>--
*a Dwarf* panics, but can't stop fighting to flee.

Saving Sharmak.

* W C Mana:Cold *a Dwarf*:Bad>
You start to concentrate...

*a Dwarf* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*a Dwarf* LEAVES ^^NORTH^^.

* W C Mana:Cold>
*a Dwarf* has ARRIVED from the ^^NORTH^^

* W C Mana:Cold>north
cast qui 'lightning bolt' $target
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
Exits: East South.
Nobody here by that name.

* W C Mana:Cold>Before Athoin's Vault
The corpse of a hungry warg is lying here.
The corpse of a mindless slime is lying here.
*an Elf* is standing here.
*an Elf* is standing here.
*a Dwarf* is standing here.
Exits: North East.

* W C Mana:Cold>cast qui 'lightning bolt' $target

*a Dwarf* LEAVES >>EAST>>.
*an Elf* LEAVES >>EAST>>.
*an Elf* LEAVES >>EAST>>.

o W C Mana:Cold>Nobody here by that name.

o W C Mana:Cold>east
cast qui 'lightning bolt' $target
The Hewn Passageway Bends
*a Dwarf* is standing here.
*an Elf* is standing here.
*an Elf* is standing here.
* W C Mana:Cold>*a Dwarf* LEAVES <<WEST<<.
*an Elf* LEAVES <<WEST<<.
*an Elf* LEAVES <<WEST<<.
Nobody here by that name.

o W C Mana:Cold>south
Hewn Passageway
A greyish-black pelt lies here.
Exits: North South.

o W C Mana:Cold>north
The Hewn Passageway Bends
Exits: South West.

o W C Mana:Cold>west
Before Athoin's Vault
The corpse of a hungry warg is lying here.
The corpse of a mindless slime is lying here.
*a Dwarf* is standing here.
*an Elf* is standing here.
*an Elf* is standing here.
*an Elf* is standing here.
Exits: North East.

* W C Mana:Cold>cast qui 'lightning bolt' $target
You start to concentrate...

* W C Mana:Icy *a Dwarf*:Awful>
Ok.
The lightning bolt hits *a Dwarf* with full impact.

* W C Mana:Icy *a Dwarf*:Awful>
*an Elf* joins *a Dwarf*'s fight.
*a Dwarf* pounds your right foot and tickles it.

* W C HP:Fine Mana:Icy *a Dwarf*:Awful>cast qui 'burn' $target
Alas, not enough mana flows through you...

* W C HP:Fine Mana:Icy *a Dwarf*:Awful>
*an Elf* joins *a Dwarf*'s fight.
*an Elf* strongly slashes your left leg and tickles it.

* W C HP:Fine Mana:Icy *a Dwarf*:Awful>
*an Elf* begins some strange incantations...
* W C HP:Fine Mana:Icy *a Dwarf*:Awful>
You barely slash *a Dwarf*'s right hand.

* W C HP:Fine Mana:Icy *a Dwarf*:Awful>
*an Elf* utters the words 'lightning bolt'
*an Elf* sends a powerful lightning bolt at you, you stagger from the impact.

* W C HP:Fine Mana:Icy *a Dwarf*:Awful>
*an Elf* begins some strange incantations...
You dodge a bash from *a Dwarf* who loses his balance and falls.

* W C HP:Fine Mana:Icy *a Dwarf*:Awful>flee

----<YOU HAVE BEEN BASHED BY *an Elf*>----

* W C HP:Fine Mana:Icy *a Dwarf*:Awful>
*an Elf* utters the words 'lightning bolt'
*an Elf* sends a powerful lightning bolt at you, you stagger from the impact.

* W C HP:Fine Mana:Icy *a Dwarf*:Awful>
*a Dwarf* pounds your body very hard.

* W C HP:Hurt Mana:Icy *a Dwarf*:Awful>
* W C HP:Hurt Mana:Icy *a Dwarf*:Awful>
*a Dwarf* stops resting, and clambers on his feet.

* W C HP:Hurt Mana:Icy *a Dwarf*:Awful>
Inactivity timeout postponed...

* W C HP:Hurt Mana:Icy *a Dwarf*:Awful>
*an Elf* begins some strange incantations...

* W C HP:Hurt Mana:Icy *a Dwarf*:Awful>
*a Dwarf* grins evilly.

* W C HP:Hurt Mana:Icy *a Dwarf*:Awful>
*an Elf* slashes your right leg hard.

* W C HP:Hurt Mana:Icy *a Dwarf*:Awful>
You flee head over heels.
You were not able to keep your concentration while moving.
Your head stops stinging.
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
Exits: East South.

* W C HP:Hurt Mana:Icy Move:Tired>
You flee head over heels.
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
A sturdy trained horse is standing here.
A beautiful and docile horse is standing here.
Exits: East West.

* W C HP:Hurt Mana:Icy Move:Tired>west
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
Exits: East South.

* W C HP:Hurt Mana:Icy Move:Tired>south
Before Athoin's Vault
The corpse of a hungry warg is lying here.
The corpse of a mindless slime is lying here.
*a Dwarf* is standing here.
*an Elf* is standing here.
*an Elf* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East.
Exits: North East.

* W C HP:Hurt Mana:Icy Move:Tired>kill $target
You are too afraid.

* W C HP:Hurt Mana:Icy Move:Tired>kill $target
east
You are too afraid.

* W C HP:Hurt Mana:Icy Move:Tired>The Hewn Passageway Bends
Exits: South West.

o W C HP:Hurt Mana:Icy Move:Tired>10
cha wim 100
Wimpy set to: 100

o W C HP:Hurt Mana:Icy Move:Tired>west
cbh dwarf
Before Athoin's Vault
The corpse of a hungry warg is lying here.
The corpse of a mindless slime is lying here.
*a Dwarf* is standing here.
*an Elf* is standing here.
*an Elf* is standing here.
*an Elf* is standing here.
Exits: North East.

* W C HP:Hurt Mana:Icy Move:Tired>cast 'burning hands' dwarf
Alas, not enough mana flows through you...

* W C HP:Hurt Mana:Icy Move:Tired>
--ARMOUR DOWN--
*an Elf* slashes your right arm very hard.
You feel a strong ache there!

* W C HP:Hurt Mana:Icy Move:Tired *an Elf*:Healthy>east
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Icy Move:Tired *an Elf*:Healthy>flee
*a Dwarf* pounds your head very hard.
You flee head over heels.
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
Exits: East South.

* W C HP:Hurt Mana:Icy Move:Tired>east
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
A sturdy trained horse is standing here.
A beautiful and docile horse is standing here.
Exits: East West.

* W C HP:Hurt Mana:Icy Move:Tired>east
The Ledge of Theddin's Deep
Exits: North South West Down.

o W C HP:Hurt Mana:Icy Move:Tired>south
The Ledge of Theddin's Deep
Exits: North East Down.

o W C HP:Hurt Mana:Icy Move:Tired>east
End of the Ledge
Exits: West Down.

o W C HP:Hurt Mana:Icy Move:Tired>
*a Dwarf* yells 'orcie'

o W C HP:Hurt Mana:Icy Move:Tired>rep it awfil
Ok.
Ok.

o W C HP:Hurt Mana:Icy Move:Tired>sc

*a Dwarf* yells 'wiggle'

o W C HP:Hurt Mana:Icy Move:Tired>#   {report} now aliases {emote has  109/226 hp, 8/110 mana, 33
/121 mp'} in {} group 
109/226 hit, 8/110 mana, and 33/121 moves.

o W C HP:Hurt Mana:Icy Move:Tired>west
The Ledge of Theddin's Deep
Exits: North East Down.

o W C HP:Hurt Mana:Icy Move:Tired>north
west
The Ledge of Theddin's Deep
Exits: North South West Down.

o W C HP:Hurt Mana:Icy Move:Tired>The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
A sturdy trained horse is standing here.
A beautiful and docile horse is standing here.
A beautiful and docile horse is standing here.
*an Elf* is standing here.
Exits: East West.

* W C HP:Hurt Mana:Icy Move:Tired>west
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
Exits: East South.

* W C HP:Hurt Mana:Icy Move:Slow>south
xx

Mrsina has ARRIVED from the vv SOUTH vv

* W C HP:Hurt Mana:Icy Move:Tired>Before Athoin's Vault
The corpse of a hungry warg is lying here.
The corpse of a mindless slime is lying here.
*a Dwarf* is standing here.
*an Elf* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East.

* W C HP:Hurt Mana:Icy Move:Slow>
You start to concentrate...

*an Elf* slashes your left arm hard.
Aye! 
You cannot concentrate any more...

* W C HP:Wounded Mana:Icy Move:Slow *an Elf*:Healthy>
You slash *an Elf*'s right hand and tickle it.

* W C HP:Wounded Mana:Icy Move:Slow *an Elf*:Fine>
You flee head over heels.
The Hewn Passageway Bends
Exits: South West.

o W C HP:Wounded Mana:Icy Move:Slow>xx
Mrsina has ARRIVED from the <<WEST<<
Nobody here by that name.

o W C HP:Wounded Mana:Icy Move:Slow>west
Before Athoin's Vault
The corpse of a hungry warg is lying here.
The corpse of a mindless slime is lying here.
*a Dwarf* is standing here.
*an Elf* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East.

* W C HP:Wounded Mana:Icy Move:Slow>
Mrsina slashes *a Dwarf*'s body hard and shatters it.

* W C HP:Wounded Mana:Icy Move:Slow>
*a Dwarf* strongly pounds Mrsina's left foot and tickles it.

* W C HP:Wounded Mana:Icy Move:Slow>
*an Elf* tries to slash you, but your parry is successful.

* W C HP:Wounded Mana:Icy Move:Slow *an Elf*:Fine>3
k dwarf*
You're already fighting!
You flee head over heels.
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
*an Elf* is standing here.
Exits: East South.

* W C HP:Wounded Mana:Icy Move:Slow>south
Before Athoin's Vault
Before Athoin's Vault
The corpse of a hungry warg is lying here.
The corpse of a mindless slime is lying here.
*a Dwarf* is here, fighting Mrsina.
*an Elf* is standing here.
A hungry warg stands here, sniffing around for flesh.
Mrsina is here, fighting *a Dwarf*.
Exits: North East.

* W C HP:Wounded Mana:Icy Move:Slow>
*an Elf* slashes Mrsina's head extremely hard and tickles it.

* W C HP:Wounded Mana:Icy Move:Slow>
*a Dwarf* scrutinizes: rescue

* W C HP:Wounded Mana:Icy Move:Slow>
Mrsina sends *a Dwarf* sprawling with a powerful bash.
*a Dwarf* is stunned and will probably die soon.

* W C HP:Wounded Mana:Cold Move:Slow>
Mrsina slashes *a Dwarf*'s right hand extremely hard and shatters it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *a Dwarf*'s death cry.
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.

* W C HP:Wounded Mana:Cold Move:Slow>
Mrsina gets a pile of coins from the corpse of *a Dwarf*.

* W C HP:Wounded Mana:Cold Move:Slow>cha wim 0
Wimpy set to: 0

* W C HP:Wounded Mana:Cold Move:Slow>
Mrsina gets a thick metal breastplate from the corpse of *a Dwarf*.
Mrsina gets a great helm from the corpse of *a Dwarf*.
Mrsina gets a pair of plate greaves from the corpse of *a Dwarf*.
Mrsina gets a thin pair of rigid leather boots from the corpse of *a Dwarf*.
Mrsina gets a pair of metal gauntlets from the corpse of *a Dwarf*.
Mrsina gets a pair of vambraces from the corpse of *a Dwarf*.
Mrsina gets a metal wall shield from the corpse of *a Dwarf*.
Mrsina gets a forest green cloak from the corpse of *a Dwarf*.
Mrsina gets a leather backpack from the corpse of *a Dwarf*.
Mrsina gets an engraved warhammer from the corpse of *a Dwarf*.
Mrsina gets a belt of pearls and crystals from the corpse of *a Dwarf*.
Mrsina gets a sable pouch from the corpse of *a Dwarf*.
Mrsina gets a hooded brass lantern from the corpse of *a Dwarf*.
Mrsina gets a strange set of lock picks from the corpse of *a Dwarf*.
Mrsina gets a strange set of lock picks from the corpse of *a Dwarf*.
Mrsina gets a water skin from the corpse of *a Dwarf*.
Mrsina gets a moneybag from the corpse of *a Dwarf*.

* W C HP:Wounded Mana:Cold Move:Slow>

And we left 
Top of Page Down to last comment


Flanker2000-12-16 02:08:30
Shrug didnt know u were caster, FIRSTCOMMENT
Flanker2000-12-16 02:08:53
Besides, was corny log :P
Forin2000-12-16 02:10:37
Doh, we thought you were just luring to a trap as usual, so we went to kill
some mobs instead.
Sharmak2000-12-16 02:10:55
I posted on becouse others said post it
ganon2000-12-16 02:15:11
ouchie *comfort*flanker
Unknown2000-12-16 04:36:17
mrsina must be a czech, nice looting!
Ethar2000-12-16 06:40:14
where was the overkill?
Mrsina2000-12-16 10:26:03
well, i am czech :P
Azg2000-12-16 13:36:19
He must of had 1 hitpoint left cuz mrsina's bash put him incap. killer!
Alcion2000-12-16 13:44:57
Well done Sharmak.
Bubla2000-12-16 13:48:06
Pretty cool harm .. dwarf was fine -> slash slash harm -> bad.
Ughár2000-12-16 14:44:44
lvl19 dwarfie so kinda low hps too
Pampalini2000-12-16 15:17:22
Hihi i know the situation when you are cold and dwarfie awful and you cant
do shit to him. But was nice log :)
Jocke2000-12-16 18:46:27
Nice fighting really. Forin however is getting SOFT walking around in large groups
refusing to enter noride rooms cause of trap risk.
Ilmarin2000-12-16 21:44:02
I refuse to enter any kind of trap/noride unless I'm drunk rl....
Gör det mig till en sämre spelare?
Grang2000-12-16 23:48:05
shutup elfswede ilmarin
Flanker2000-12-17 00:41:12
God, u people, it was a very corny log shar, and most people said log it, cause most think im full of my self... which i am :P and YES it was a nice loot :)
Prist2000-12-17 01:10:20
Flanker my dear, why didn't you get ruby before getting nuked by 2 bns later? I really hate you for that...
Guano2000-12-17 05:41:26
Who was dwarf?
Forin2000-12-17 20:06:50
Forin + Magica together is a large group? That's nice to know.
We were there only to get a key from Necro so we could let some poor guy
whom had locked himself in DK area out.
Meteor2000-12-18 08:24:09
Forin is getting the level 60+ syndrome.
Johannes2000-12-18 15:26:50
Unless you have really horrible pick or bash or break or whatever, it should be
impossible to get stuck in the dead knight area. If you can't kill the dead knight
for the glass key, just exit through the oneway to the necromancer area...
Flanker2000-12-18 17:25:17
Valir U IDIOT i dont like it when people burn snuff my corpse!! it takes time to reveal shit
in the dark do u know that?? If I ever find sharmak alone, im gonna slit it's throat
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