Another linkless death
posted by Arcanam
2000-12-18 01:46:14
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just playing in warrens and link screws up (aol ofcourse it does)
d
Blighted Land
There are two statues of Trolls here.
There are three toadstools here.
Exits: North East South West Up.

* C>sneak
w

Flanker narrates 'first high lvl WEHITIE, i'll specify that now'

* C>
Ok. you'll try to move silently for a while.

* S C>Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

* S C>d
e
An Abandoned Cellar
A young and vicious olog-hai eagerly awaits intruders.
Exits: East Up.

* S C>Rough Passageway
Exits: North South West.

* S C>
Flanker narrates 'puke'

* S C>t
track

You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a Hobbit coming from the west (done less than 1 hour ago).
   - a track of *a Man* leading west (done less than 6 hours ago).
   - a track of *a Man* coming from the north (done less than 6 hours ago).
   - a track of *a Man* leading north (done less than 8 hours ago).
   - a track of *a Man* coming from the west (done less than 8 hours ago).

Manute narrates 'yah yah'
You stop searching, you don't seem to find anything else.

* S C>n
n
A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Exits: South Down.
A vicious olog-hai yells 'A Ehfkip is mpae ep O Zrpdp Pjhnel!'

* S C>
Alas, you cannot go that way...
Ganon narrates 'where bn?'

* S C>d

You swiftly dodge a vicious olog-hai's attempt to hit you.

* S C a vicious olog-hai:Healthy>No way! 
You are fighting for your life!

* S C a vicious olog-hai:Healthy>f

You strongly pierce a vicious olog-hai's body and tickle it.

* S C a vicious olog-hai:Fine>PANIC! 
You can't quit the fight!

* S C a vicious olog-hai:Fine>f

You strongly pierce a vicious olog-hai's body and tickle it.

* S C a vicious olog-hai:Fine>Adroit narrates 'any trade me an iron/ruby ring or gleaming for fine chain
sleeves?'
You flee head over heels.
Rough Passageway
Exits: North South West.

* S C>
Manute narrates 'we all know, *wink*'

* S C>cha mood wimpy
Ok.

* S C>w
An Abandoned Cellar
A young and vicious olog-hai eagerly awaits intruders.
Exits: East Up.

* S C>e
Rough Passageway
Exits: North South West.

* S C>n
A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Exits: South Down.

* S C>d
Intersection
Exits: North Up Down.

* S C>d
A Dark Tunnel
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Exits: East West Up.

* S C>t
track

You carefully examine the ground around you, looking for tracks...

Himrûth narrates '
You realize that Lathos is a jerk!'

You see:
   - a track of *a Troll* leading up (done less than 10 hours ago).
   - a track of *a Troll* leading up (done less than 10 hours ago).
   - a track of *a Troll* coming from the east (done less than 10 hours ago).
   - a track of *a Troll* coming from the east (done less than 10 hours ago).
   - a track of *a Troll* leading east (done less than 10 hours ago).
   - a track of *a Troll* leading east (done less than 10 hours ago).
   - a track of *a Troll* coming from the west (done less than 11 hours ago).
   - a track of *a Troll* coming from the west (done less than 11 hours ago).
   - a track of *a Troll* leading west (done less than 12 hours ago).
   - a track of *a Troll* leading west (done less than 12 hours ago).

   - a track of a Hobbit coming from above (done less than 1 hour ago).

e
You stop searching, you don't seem to find anything else.

* S C>Clumsy Intersection
Exits: North South West.

* S C>n
n
n
A Dark Tunnel
Exits: North South.

* S C>A Dark Tunnel
Exits: North South.

* S C>A Dark Tunnel
Exits: North South.

* S C>n
Rough Junction
Exits: North South West.

* S C>t
track

You carefully examine the ground around you, looking for tracks...

You see:
   - a track of *a Troll* leading south (done less than 12 hours ago).
   - a track of *a Troll* leading south (done less than 12 hours ago).
   - a track of *a Troll* coming from the west (done less than 12 hours ago).
   - a track of *a Troll* coming from the west (done less than 12 hours ago).
   - a track of *a Troll* leading west (done less than 12 hours ago).
   - a track of *a Troll* leading west (done less than 12 hours ago).
   - a track of *a Troll* coming from the north (done less than 12 hours ago).
   - a track of *a Troll* coming from the north (done less than 12 hours ago).

   - a track of a Hobbit coming from the south (done less than 1 hour ago).



You stop searching.

* S C>n
n
* S C>A Dark Tunnel
Exits: North South.

* S C>A Dark Tunnel
Exits: North South.

* S C>n
A Dark Tunnel
The corpse of a young troll is lying here.
Exits: North South.

* S C>n
n
A Dark Tunnel
Exits: South West.

* S C>
Alas, you cannot go that way...

* S C>w
n
n
A Dark Tunnel
A powerful young troll stares at you.
Exits: North East.

* S C>At a Nexus
Exits: North East South West Up.

* S C>Caved-in Tunnel
A large bulletin board is mounted on a wall here.
A very large tree branch has been ripped from a tree.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: North South.

* S C>s

A cave troll passes dangerously close to your hiding place.

* S C>At a Nexus
Exits: North East South West Up.

* S C>t

Manute narrates 'so no1 seen that bn round gh for awhile?'

* S C>track

You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a young troll leading south (done less than 1 hour ago).
   - a track of a young troll leading up (done less than 1 hour ago).
   - a track of a young troll leading west (done less than 1 hour ago).
   - a track of a young troll leading east (done less than 4 hours ago).
   - a track of *a Troll* leading up (done less than 11 hours ago).
   - a track of *a Troll* leading up (done less than 11 hours ago).
   - a track of *a Troll* coming from the east (done less than 11 hours ago).
   - a track of *a Troll* coming from the east (done less than 11 hours ago).

   - a track of a Hobbit coming from the north (done less than 1 hour ago).
   - a track of a Hobbit leading north (done less than 1 hour ago).
   - a track of a Hobbit coming from the south (done less than 1 hour ago).

You stop searching, you don't seem to find anything else.

* S C>e
e
An Underground Stream
Exits: East West.

* S C>A Dark Tunnel
Exits: North West.

* S C>n
e
e
A Dark Tunnel
Exits: East South.

* S C>A Dark Tunnel
Exits: North West.

* S C>
Alas, you cannot go that way...

* S C>n
e

Naredhel tells you 'Pugli tells you 'i obey u ok?''

* S C>e
t
A Tunnel
Exits: East South.

* S C>A Gutted Tunnel
Exits: East West.

* S C>A Gutted Tunnel
Exits: East West.

* S C>track

You carefully examine the ground around you, looking for tracks...

Flanker narrates 'bns are easy'

You see:
   - a track of *a Troll* leading west (done less than 11 hours ago).
   - a track of *a Troll* leading west (done less than 11 hours ago).
   - a track of *a Troll* coming from the east (done less than 11 hours ago).
   - a track of *a Troll* coming from the east (done less than 11 hours ago).

tell naredhel warrens empty
   - a track of a Hobbit coming from the west (done less than 1 hour ago).

You stop searching, you don't seem to find anything else.

* S C>
Ok.

* S C>
Mallory narrates 'umm'

* S C>tell naredhel he said same to me
e
e
Ok.

* S C>A Gutted Tunnel
Exits: East West.

* S C>A Gutted Tunnel
Exits: East West.

* S C>e
e
Dirt Tunnel
Exits: North South West.

* S C>
Alas, you cannot go that way...

* S C>n
Stone Tunnel
Exits: South West.

* S C>
You feel bolder.

* S C>w

Bastantor narrates 'bn leaveing gh'

* S C>
Naredhel tells you 'ROFL'

* S C>Mallory narrates 'to play or kill?'
Stone Tunnel
A huge olog-hai troll is here staring blankly at you.
A huge olog-hai troll is here staring blankly at you.
Exits: North East.

* S C>e

An olog-hai troll tries to crush you, but your parry is successful.

* S C an olog-hai troll:Healthy>
An olog-hai troll yells '*a Hobbit* at Stone Tunnel. Come quick!'

* S C an olog-hai troll:Healthy>f
No way! 
You are fighting for your life!

* S C an olog-hai troll:Healthy>
You flee head over heels.
Stone Tunnel
Exits: South West.

* S C>s
s
Dirt Tunnel
Exits: North South West.

* S C>Earthy Tunnel
Exits: North South West.

* S C>s
s
Earthy Tunnel
Exits: North South.

* S C>Earthy Tunnel
Exits: North West.

* S C>
Manute narrates 'where to?'

* S C>w
s

Ethar narrates 'arg'

* S C>s
Earthy Tunnel
Exits: East South.

* S C>Earthy Tunnel
Exits: North South.

* S C>Earthy Tunnel
Exits: North Up.

* S C>u

Ethar narrates 'bn camprented on me'

* S C>Dark Dreary Forest
The corpse of a brutish forest troll is lying here.
A disgusting forest troll is searching for fresh meat here.
Exits: North South West Down.

* S C>sc
Bastantor narrates 'going e'

226/226 hit, 72/72 mana, and 93/120 moves.

* S C>d

An ugly forest troll leaves west.

* S C>Earthy Tunnel
Exits: North Up.

* S C>n
n
n
Earthy Tunnel
Exits: North South.

* S C>Earthy Tunnel
Exits: East South.

* S C>
Alas, you cannot go that way...

* S C>e

Flanker narrates 'hah hah'

* S C>n
Earthy Tunnel
Exits: North West.

* S C>n
Earthy Tunnel
Exits: North South.

* S C>Earthy Tunnel
Exits: North South West.

* S C>w
w
w
Hidden Burrow
Exits: East Down.

* S C>
Alas, you cannot go that way...

* S C>
Alas, you cannot go that way...

* S C>d
Lair of the Earth Trolls
A plain shirt is on the ground.
A large sack is on the ground.
Exits: Up.
Flanker narrates 'thats smarts there'

* S C>u

Manute narrates 'kill him'

* S C>Hidden Burrow
Exits: East Down.

* S C>d
Lair of the Earth Trolls
A plain shirt is on the ground.
A large sack is on the ground.
Exits: Up.

* S C>exa 2.sack
u
e
sack (here) : 
Nothing.

* S C>Hidden Burrow
Exits: East Down.

* S C>n
Earthy Tunnel
Exits: North South West.

* S C>Dirt Tunnel
Exits: North South West.

* S C>w
w
w
A Gutted Tunnel
Exits: East West.

* S C>A Gutted Tunnel
Exits: East West.

* S C>A Gutted Tunnel
Exits: East West.

* S C>w
w
s
w
A Gutted Tunnel
Exits: East West.

* S C>A Tunnel
Exits: East South.

* S C>A Dark Tunnel
Exits: North West.

* S C>A Dark Tunnel
Exits: East South.

* S C>s
w
A Dark Tunnel
Exits: North West.

* S C>An Underground Stream
Exits: East West.

* S C>w
At a Nexus
Exits: North East South West Up.

* S C>t
track

You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a vicious olog-hai leading up (done less than 1 hour ago).
   - a track of a vicious olog-hai leading east (done less than 1 hour ago).

   - a track of a young troll leading west (done less than 1 hour ago).
   - a track of a young troll leading south (done less than 2 hours ago).
   - a track of a young troll leading up (done less than 2 hours ago).
   - a track of a young troll leading east (done less than 5 hours ago).
   - a track of *a Troll* leading up (done less than 12 hours ago).
   - a track of *a Troll* leading up (done less than 12 hours ago).
   - a track of *a Troll* coming from the east (done less than 12 hours ago).
   - a track of *a Troll* coming from the east (done less than 12 hours ago).

   - a track of a Hobbit coming from the east (done less than 1 hour ago).
   - a track of a Hobbit leading east (done less than 2 hours ago).
   - a track of a Hobbit coming from the north (done less than 2 hours ago).
   - a track of a Hobbit leading north (done less than 2 hours ago).
   - a track of a Hobbit coming from the south (done less than 2 hours ago).

w
w
You stop searching, you don't seem to find anything else.

* S C>A crudely carved tunnel
Exits: East West.

* S C>A crudely carved tunnel
Exits: East South.

* S C>s
A crudely carved tunnel
A powerful young troll stares at you.
Exits: North West.

* S C>w
A crudely carved tunnel
Exits: East South.

* S C>e
A crudely carved tunnel
A powerful young troll stares at you.
Exits: North West.

* S C>b troll
backstab troll
You begin to move silently to the back of your victim...

alias 1 backstab troll
Your victim has disappeared!
A young troll leaves north.

* S C>
Ok.

* S C>n
1
A crudely carved tunnel
A powerful young troll stares at you.
Exits: East South.

* S C>backstab troll
You begin to move silently to the back of your victim...

s
A young troll makes a strange sound, as you place a nasty orkish fang in its
back.
A young troll is mortally wounded and will die soon if not aided.

* S C a young troll:Dying>No way! 
You are fighting for your life!

* S C a young troll:Dying>
You pierce a young troll's left leg extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
It begins to be automatic...
Your blood freezes as you hear a young troll's death cry.
A young troll is dead! R.I.P.

* S C>s
w
A crudely carved tunnel
Exits: North West.

* S C>Saving Arcanam.

w
A crudely carved tunnel
Exits: East South.

* S C>
Alas, you cannot go that way...

* S C>s
A crudely carved tunnel
Clunker, a big oafish son of a cave-troll is shambling about in here.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: North South.

* S C>n
A crudely carved tunnel
Exits: East South.

* S C>s
s
A crudely carved tunnel
Clunker, a big oafish son of a cave-troll is shambling about in here.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: North South.

* S C>A crudely carved tunnel
Exits: North South.

* S C>s
A crudely carved tunnel
Exits: North West.

* S C>w
A crudely carved tunnel
Exits: East South.

* S C>s
A crudely carved tunnel
Exits: North West.

* S C>w
A crudely carved tunnel
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
The ugly troll mother is roaming the cave, taking care of her loved ones.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: East South.

* S C>e

A young cavetroll tries to hit you, but your parry is successful.

* S C a young cavetroll:Healthy>f
No way! 
You are fighting for your life!
You swiftly dodge a troll mother's attempt to crush you.

* S C a young cavetroll:Healthy>
A young cavetroll tries to hit you, but your parry is successful.

* S C a young cavetroll:Healthy>
You flee head over heels.
A crudely carved tunnel
Exits: North West.

* S C>n
e
A crudely carved tunnel
Exits: East South.

* S C>A crudely carved tunnel
Exits: North West.

* S C>e
n
Alas, you cannot go that way...

* S C>A crudely carved tunnel
Exits: North South.

* S C>n
1
A crudely carved tunnel
Clunker, a big oafish son of a cave-troll is shambling about in here.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: North South.

* S C>backstab troll
You begin to move silently to the back of your victim...
Clunker the clumsy troll yells '*a Hobbit* at A crudely carved tunnel. Come
quick!'

A cave troll tries to hit you, but your parry is successful.

* S C a cave troll:Healthy>f

A cave troll joins a cave troll's fight.
A cave troll hits your left arm very hard.

* S C HP:Fine a cave troll:Healthy>
You flee head over heels.
A crudely carved tunnel
Exits: North South.

* S C HP:Fine>n
n
A crudely carved tunnel
Clunker, a big oafish son of a cave-troll is shambling about in here.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: North South.

* S C HP:Fine>A cave troll tries to hit you, but your parry is successful.

No way! 
You are fighting for your life!

* S C HP:Fine a cave troll:Healthy>f

You swiftly dodge Clunker the clumsy troll's attempt to crush you.

* S C HP:Fine a cave troll:Healthy>n

Clunker the clumsy troll yells '*a Hobbit* at A crudely carved tunnel. Come
quick!'

* S C HP:Fine a cave troll:Healthy>n
You flee head over heels.
A crudely carved tunnel
Exits: North South.

* S C HP:Fine>A crudely carved tunnel
Clunker, a big oafish son of a cave-troll is shambling about in here.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: North South.

* S C HP:Fine>A crudely carved tunnel
Exits: East South.

* S C HP:Fine>
A vicious olog-hai has arrived from the east.

* S C HP:Fine>e
e
A crudely carved tunnel
Exits: North West.

* S C HP:Fine>
Alas, you cannot go that way...

* S C HP:Fine>n
e
A crudely carved tunnel
The corpse of a young troll is lying here.
Exits: East South.

* S C HP:Fine>A crudely carved tunnel
Exits: East West.

* S C HP:Fine>e
At a Nexus
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North East South West Up.

* S C HP:Fine>t
track



You carefully examine the ground around you, looking for tracks...

s
You stop searching.

* S C HP:Fine>
A demon wolf tries to hit you, but your parry is successful.

* S C HP:Fine a demon wolf:Healthy>
You strongly pierce a demon wolf's left hindfoot and tickle it.

* S C HP:Fine a demon wolf:Fine>No way! 
You are fighting for your life!

* S C HP:Fine a demon wolf:Fine>f
s
You flee head over heels.
An Underground Stream
A demon wolf lurks here, its dark form twisting and hiding its shape.
A large earth troll is digging here, looking for some tasty morsels.
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: East West.

* S C HP:Fine>
Alas, you cannot go that way...

* S C HP:Fine>
A demon wolf has arrived from the west.

* S C HP:Fine>w

A large earth troll tries to hit you, but your parry is successful.

* S C HP:Fine a large earth troll:Healthy>
A large earth troll yells '*a Hobbit* at An Underground Stream. Come quick!'

* S C HP:Fine a large earth troll:Healthy>f
No way! 
You are fighting for your life!

* S C HP:Fine a large earth troll:Healthy>
You flee head over heels.
A Dark Tunnel
Exits: North West.

* S C HP:Fine>
A demon wolf has arrived from the west.

* S C HP:Fine>
A demon wolf tries to hit you, but your parry is successful.

* S C HP:Fine a demon wolf:Fine>w

You strongly pierce a demon wolf's right hindfoot and tickle it.

* S C HP:Fine a demon wolf:Fine>f
No way! 
You are fighting for your life!
A vicious olog-hai has arrived from the west.

* S C HP:Fine a demon wolf:Fine>s
You flee head over heels.
An Underground Stream
A demon wolf lurks here, its dark form twisting and hiding its shape.
A large earth troll is digging here, looking for some tasty morsels.
A powerful young troll stares at you.
A powerful young troll stares at you.
A young and vicious olog-hai eagerly awaits intruders.
Exits: East West.
*a Troll* has arrived from the west.
*a Troll* has arrived from the west.
*a Troll* pounds your right foot extremely hard.
A vicious olog-hai yells 'A Ejldit in ebfe ag Dv Shjaunaoevg Wteufr!'
A vicious olog-hai says 'Ap! Thsrd you sge!'
A vicious olog-hai crushes your body extremely hard.

* S C HP:Hurt *a Troll*:Healthy>No way! 
You are fighting for your life!
A large earth troll tries to hit you, but your parry is successful.

* S C HP:Hurt *a Troll*:Healthy>f
s

A large earth troll yells '*a Hobbit* at An Underground Stream. Come quick!'

* S C HP:Hurt *a Troll*:Healthy>
A demon wolf has arrived from the east.

* S C HP:Hurt *a Troll*:Healthy>
You flee head over heels.
At a Nexus
Exits: North East South West Up.

* S C HP:Hurt>A Dark Tunnel
Exits: North East.

* S C HP:Hurt>f
f
s
e
e
You flee head over heels.
A Dark Tunnel
A powerful young troll stares at you.
Exits: South West.

* S C HP:Hurt>
You flee head over heels.
A Dark Tunnel
The corpse of a young troll is lying here.
Exits: North South.

* S C HP:Hurt>A Dark Tunnel
Exits: North South.

* S C HP:Hurt>
Alas, you cannot go that way...

* S C HP:Hurt>s
s
s
Alas, you cannot go that way...

* S C HP:Hurt>A Dark Tunnel
Exits: North South.

* S C HP:Hurt>Rough Junction
Exits: North South West.

* S C HP:Hurt>A Dark Tunnel
A powerful young troll stares at you.
Exits: North South.

* S C HP:Hurt>s
s
A Dark Tunnel
Exits: North South.

* S C HP:Hurt>A Dark Tunnel
Exits: North South.

* S C HP:Hurt>s
Clumsy Intersection
Exits: North South West.

* S C HP:Hurt>w
u
A Dark Tunnel
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Exits: East West Up.

* S C HP:Hurt>Intersection
Exits: North Up Down.

* S C HP:Hurt>s
u
Alas, you cannot go that way...

* S C HP:Hurt>A Steep Tunnel
Exits: South Down.

* S C HP:Hurt>s
s
Rough Passageway
Exits: North South.

* S C HP:Fine>Rough Passageway
Exits: North South.

* S C HP:Fine>s
s
A Narrow Crawlspace
Exits: North.

* S C HP:Fine>
Alas, you cannot go that way...

* S C HP:Fine>n
n
Rough Passageway
Exits: North South.

* S C HP:Fine>Rough Passageway
Exits: North South.

* S C HP:Fine>open cask
I see no cask here.

* S C HP:Fine>alias 0 open hatch
Ok.

* S C HP:Fine>alias 9 open cask
9
Ok.

* S C HP:Fine>n
9
open cask
I see no cask here.

* S C HP:Fine>A Steep Tunnel
Exits: South Down.

* S C HP:Fine>open cask

I see no cask here.

* S C HP:Fine>s
s
9
Rough Passageway
Exits: North South.

* S C HP:Fine>Rough Passageway
Exits: North South.

* S C HP:Fine>open cask

I see no cask here.

* S C HP:Fine>s
A Narrow Crawlspace
Exits: North.

* S C HP:Fine>9
n
9
open cask

n
I see no cask here.

* S C HP:Fine>9
Rough Passageway
Exits: North South.

* S C HP:Fine>open cask

I see no cask here.

* S C HP:Fine>Rough Passageway
Exits: North South.

* S C HP:Fine>open cask

I see no cask here.

* S C HP:Fine>s
s
s
Rough Passageway
Exits: North South.

* S C HP:Fine>A Narrow Crawlspace
Exits: North.

* S C HP:Fine>
Alas, you cannot go that way...

* S C HP:Fine>tell rossner what is exit of cask when u are east of it?
wher
Ok.

* S C HP:Fine>Players in your zone
--------------------
Arcanam              - A Narrow Crawlspace

* S C HP:Fine>stat
OB: 54%, DB: 60%, PB: 73%, Armour: 2%. Wimpy: 100. Mood: wimpy.
Needed: 263,352 xp, 0 tp. Gold: 13. Alert: normal.
Affected by:
- panic
- noquit
- novoid

* S C HP:Fine>sc
169/226 hit, 72/72 mana, and 75/120 moves.

* S C HP:Fine>sneak

You feel bolder.

* S C HP:Fine>
You stop sneaking.

* C HP:Fine>sc
170/226 hit, 72/72 mana, and 77/120 moves.

* C HP:Fine>tell rossner u there?
wher
Ok.

* C HP:Fine>Players in your zone
--------------------
Arcanam              - A Narrow Crawlspace

* C HP:Fine>sneak
Ok, you'll try to move silently for a while.

* S C HP:Fine>n
Rough Passageway
Exits: North South.

* S C HP:Fine>0
open hatch

I see no hatch here.

* S C HP:Fine>9

Rossner tells you 'ask again'

* S C HP:Fine>open cask
I see no cask here.

* S C HP:Fine>tell rossner what is secret for cask when i am easst of i
Ok.

* S C HP:Fine>n
Rough Passageway
Exits: North South West.

* S C HP:Fine>9
w
open cask

I see no cask here.

* S C HP:Fine>An Abandoned Cellar
A young and vicious olog-hai eagerly awaits intruders.
Exits: East.

* S C HP:Fine>u

Rossner tells you 'wall'

* S C HP:Fine>
Alas, you cannot go that way...

* S C HP:Fine>0
e

A vicious olog-hai passes dangerously close to your hiding place.

* S C HP:Fine>open hatch
Ok.

* S C HP:Fine>Rough Passageway
Exits: North South West.

* S C HP:Fine>w
u
An Abandoned Cellar
A young and vicious olog-hai eagerly awaits intruders.
Exits: East Up.

* S C HP:Fine>Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

* S C HP:Fine>d
e
An Abandoned Cellar
A young and vicious olog-hai eagerly awaits intruders.
Exits: East Up.

* S C HP:Fine>Rough Passageway
Exits: North South West.

* S C HP:Fine>n
A Steep Tunnel
Exits: South Down.

* S C HP:Fine>d
d
Intersection
Exits: North Up Down.

* S C HP:Fine>A Dark Tunnel
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Exits: East West Up.

* S C HP:Fine>e
n
n
Clumsy Intersection
Exits: North South West.

* S C HP:Fine>n
A Dark Tunnel
Exits: North South.

* S C HP:Fine>n
n
A Dark Tunnel
Exits: North South.

* S C HP:Fine>A Dark Tunnel
Exits: North South.

* S C HP:Fine>Rough Junction
A powerful young troll stares at you.
Exits: North South West.

* S C HP:Fine>A Dark Tunnel
Exits: North South.

* S C HP:Fine>n
n
A Dark Tunnel
Exits: North South.

* S C HP:Fine>A Dark Tunnel
The corpse of a young troll is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

* S C HP:Fine>n

A demon wolf passes dangerously close to your hiding place.

* S C HP:Fine>n
A Dark Tunnel
Exits: South West.

* S C HP:Fine>
Alas, you cannot go that way...

* S C HP:Fine>w
A Dark Tunnel
Exits: North East.

* S C HP:Fine>ttt
Track *troll*

You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Troll* leading north
 (done less than 1 hour ago).

* S C HP:Fine>n
At a Nexus
A large earth troll is digging here, looking for some tasty morsels.
A powerful young troll stares at you.
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: North East South West Up.

A large earth troll leaves west.
A young troll leaves west.
A young troll leaves west.

You see some tracks of *a Troll* leading west
 (done less than 1 hour ago).

* S C HP:Fine>w
A crudely carved tunnel
A demon wolf lurks here, its dark form twisting and hiding its shape.
A large earth troll is digging here, looking for some tasty morsels.
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: East West.

A young troll passes dangerously close to your hiding place.

w
Aye! 
You cannot concentrate any more...
You stop tracking your victim.
A young troll tries to hit you, but your parry is successful.

* S C HP:Fine a young troll:Healthy>f
No way! 
You are fighting for your life!
You strongly pierce a young troll's right leg.

* S C HP:Fine a young troll:Fine>
You flee head over heels.
A crudely carved tunnel
The corpse of a young troll is lying here.
Exits: East South.

* S C HP:Fine>s
A crudely carved tunnel
Exits: North West.

* S C HP:Fine>n
A crudely carved tunnel
The corpse of a young troll is lying here.
Exits: East South.

* S C HP:Fine>s
A crudely carved tunnel
Exits: North West.

* S C HP:Fine>ttt
Track *troll*

You carefully examine the ground around you, looking for tracks...

*a Troll* has arrived from the west.
*a Troll* has arrived from the west.
You see some tracks of *a Troll* coming from the west
 (done less than 1 hour ago).

* S C HP:Fine>


*a Troll* pounds your right hand extremely hard and shatters it.

* S C HP:Hurt *a Troll*:Healthy>f
*a Troll* pounds your left leg extremely hard and shatters it.
You pierce *a Troll*'s right foot and tickle it.

* S C HP:Hurt *a Troll*:Fine>* S C HP:Hurt *a Troll*:Fine>
You stop tracking your victim.
You flee head over heels.
A crudely carved tunnel
Exits: East South.

* S C HP:Hurt>e
e
n
*a Troll* has arrived from the east.
*a Troll* has arrived from the east.
A crudely carved tunnel
Exits: North West.

* S C HP:Hurt>
Alas, you cannot go that way...

* S C HP:Hurt>A crudely carved tunnel
The corpse of a young troll is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East South.

* S C HP:Hurt>e
s
A crudely carved tunnel
Exits: East West.

* S C HP:Hurt>e
Alas, you cannot go that way...

* S C HP:Hurt>s
At a Nexus
A large earth troll is digging here, looking for some tasty morsels.
A powerful young troll stares at you.
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: North East South West Up.

* S C HP:Hurt>A Dark Tunnel
Exits: North East.

* S C HP:Hurt>e
ht
A Dark Tunnel
Exits: South West.

* S C HP:Hurt>hide thoroughly
You attempt to hide yourself.

A young troll has arrived from the south.

Ok.

o S C HP:Hurt>
Saving Arcanam.

o S C HP:Hurt>
A young troll leaves west.

o S C HP:Hurt>
Rossner narrates 'damn, i love the colts'

o S C HP:Hurt>s

Bolgo narrates 'what items are required to mend your eq yourself?'

o S C HP:Hurt>s
It is pitch black...
You are inside.

o S C HP:Hurt>It is pitch black...
You are inside.
A demon wolf lurks here, its dark form twisting and hiding its shape.

o S C HP:Hurt>light lantern
s
s
You uncover a hooded brass lantern.
Ok.

* S C HP:Hurt>A Dark Tunnel
Exits: North South.

* S C HP:Hurt>Rough Junction
Exits: North South West.

* S C HP:Hurt>s
w
A Dark Tunnel
Exits: North South.

* S C HP:Hurt>
Alas, you cannot go that way...

* S C HP:Hurt>
Manute narrates 'they suck :)'

* S C HP:Hurt>s
s
A Dark Tunnel
Exits: North South.

* S C HP:Hurt>A Dark Tunnel
Exits: North South.

* S C HP:Hurt>s

Ganon narrates 'bn leave east?'

* S C HP:Hurt>s
s
Clumsy Intersection
Exits: North South West.

* S C HP:Hurt>A Damp Tunnel
Exits: North West.

* S C HP:Hurt>
Alas, you cannot go that way...

* S C HP:Hurt>w
e
A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Hurt>A troll infant passes dangerously close to your hiding place.

A Damp Tunnel
Exits: North West.

* S C HP:Hurt>w

Rossner narrates 'hehe, you wish!'

* S C HP:Hurt>A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Hurt>
A troll infant passes dangerously close to your hiding place.

* S C HP:Hurt>
A troll bitch tries to hit you, but your parry is successful.

* S C HP:Hurt a troll bitch:Healthy>b bitch

You strongly pierce a troll bitch's left leg and tickle it.

* S C HP:Hurt a troll bitch:Fine>f
backstab bitch
No way! 
You are fighting for your life!

* S C HP:Hurt a troll bitch:Fine>
You flee head over heels.
A Damp Tunnel
Exits: North West.

* S C HP:Hurt>w
1
A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Hurt>backstab troll
You cannot attack and flee at the same time.
A troll infant passes dangerously close to your hiding place.

* S C HP:Hurt>e

A troll infant tries to hit you, but your parry is successful.

* S C HP:Hurt a troll infant:Healthy>w
1

You swiftly dodge a troll bitch's attempt to hit you.
You pierce a troll infant's right foot hard.

* S C HP:Hurt a troll infant:Fine>f
No way! 
You are fighting for your life!

* S C HP:Hurt a troll infant:Fine>No way! 
You are fighting for your life!

* S C HP:Hurt a troll infant:Fine>backstab troll
No way! 
You are fighting for your life!
A troll infant tries to hit you, but your parry is successful.

* S C HP:Hurt a troll infant:Fine>
You flee head over heels.
A Damp Tunnel
Exits: North West.

* S C HP:Hurt>w
1

Manute narrates 'does any1 know how the vikings ended up doin? :)'

* S C HP:Hurt>A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Hurt>backstab troll
You cannot attack and flee at the same time.

* S C HP:Hurt>e
w
1
A Damp Tunnel
Exits: North West.

* S C HP:Hurt>A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Hurt>backstab troll
You begin to move silently to the back of your victim...

e
A troll infant makes a strange sound but is suddenly very silent, as you place
a nasty orkish fang in its back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear a troll infant's death cry.
A troll infant is dead! R.I.P.

* S C HP:Hurt>A Damp Tunnel
Exits: North West.

* S C HP:Hurt>w
1
A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
The corpse of a troll infant is lying here.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Hurt>backstab troll
You begin to move silently to the back of your victim...

A troll bitch passes dangerously close to your hiding place.



e
Mizzle narrates 'I know!'

w
1
* S C HP:Hurt>* S C HP:Hurt>A Damp Tunnel
Exits: North West.

* S C HP:Hurt>Rossner narrates 'greenbay was ahead by 3 last i saw score'
A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
The corpse of a troll infant is lying here.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Hurt>backstab troll
You begin to move silently to the back of your victim...

A troll infant passes dangerously close to your hiding place.


e
w
w
* S C HP:Hurt>1
A Damp Tunnel
Exits: North West.

* S C HP:Hurt>A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
The corpse of a troll infant is lying here.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Hurt>
Alas, you cannot go that way...

* S C HP:Hurt>backstab troll
You begin to move silently to the back of your victim...
A troll bitch passes dangerously close to your hiding place.
A troll infant tries to hit you, but your parry is successful.

* S C HP:Hurt a troll infant:Fine>
You strongly pierce a troll infant's right foot.

* S C HP:Hurt a troll infant:Fine>f
You flee head over heels.
A Damp Tunnel
Exits: North West.
Mizzle narrates 'My Packers Beat 'EM!'

* S C HP:Hurt>
Thorik narrates 'later all'

* S C HP:Hurt>w
1

Thorik narrates 'later all'

* S C HP:Hurt>A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
The corpse of a troll infant is lying here.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Hurt>backstab troll
You begin to move silently to the back of your victim...

e
Mizzle narrates 'bye!'

* S C HP:Hurt a troll infant:Hurt>
Oops, your victim seems to have sensed a danger!
You strongly pierce a troll infant's left arm and shatter it.
A troll infant says 'Hor dgee ybk pbpect mg, yoj B..T..Buggy!'
A troll bitch tries to hit you, but your parry is successful.

* S C HP:Hurt a troll infant:Hurt>f
No way! 
You are fighting for your life!
Rossner narrates 'yeah!! making room for my colts to move up!'
You swiftly dodge a troll infant's attempt to hit you.

* S C HP:Hurt a troll infant:Hurt>
You flee head over heels.
A Damp Tunnel
Exits: North West.

* S C HP:Hurt>stat
OB: 55%, DB: 60%, PB: 73%, Armour: 2%. Wimpy: 100. Mood: wimpy.
Needed: 262,149 xp, 0 tp. Gold: 13. Alert: normal.
Affected by:
- panic
- noquit
- novoid

* S C HP:Hurt>w
1

Manute narrates 'gig'

* S C HP:Hurt>A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
The corpse of a troll infant is lying here.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Hurt>backstab troll
You begin to move silently to the back of your victim...

A troll infant passes dangerously close to your hiding place.

You swiftly dodge a troll bitch's attempt to hit you.

* S C HP:Hurt a troll bitch:Fine>f

A troll infant tries to hit you, but your parry is successful.
You pierce a troll bitch's right hand and tickle it.

* S C HP:Hurt a troll bitch:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* S C HP:Hurt a troll bitch:Fine>f
You flee head over heels.
PANIC! 
You couldn't escape!

* S C HP:Hurt a troll bitch:Fine>f

A troll infant joins a troll infant's fight.

* S C HP:Hurt a troll bitch:Fine>
You flee head over heels.
A Damp Tunnel
Exits: North West.

* S C HP:Hurt>
Shauno narrates 'go colts'

* S C HP:Hurt>tell rossner good xp in warrens
Ok.

* S C HP:Hurt>
Rossner tells you 'aye :)'

* S C HP:Hurt>tell rossner little whore ptrolls are here thoug
w
Ok.

* S C HP:Hurt>1
A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
The corpse of a troll infant is lying here.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Hurt>backstab troll
You begin to move silently to the back of your victim...

Mizzle narrates 'I think the colts wasted the Dolphins'

Rossner tells you 'hehe'

* S C HP:Hurt a troll infant:Wounded>
Oops, your victim seems to have sensed a danger!
You pierce a troll infant's right arm hard and shatter it.
A troll infant says 'Gov deJe yuz aftacb sk, yoJ B..B..Gglgy!'

e
* S C HP:Hurt a troll infant:Wounded>f

You strongly pierce a troll infant's body and shatter it.

* S C HP:Hurt a troll infant:Wounded>No way! 
You are fighting for your life!

* S C HP:Hurt a troll infant:Wounded>
You flee head over heels.
A Damp Tunnel
Exits: North West.

* S C HP:Hurt>
Rossner narrates 'nods, they won'

* S C HP:Hurt>
Gabriel narrates 'eek xannax dies'

* S C HP:Hurt>
Bregan narrates 'found man just east of brandywine'

* S C HP:Hurt>tell rossner low lvls i think
w
1
Ok.

* S C HP:Hurt>A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
The corpse of a troll infant is lying here.
An infant troll, baring its teeth, snarls here.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Hurt>Ethar narrates ':p'
backstab troll
You begin to move silently to the back of your victim...
Gabriel narrates 'poor bastard'

A troll bitch passes dangerously close to your hiding place.

f
You swiftly dodge a troll infant's attempt to hit you.

* S C HP:Hurt a troll infant:Wounded>
You pierce a troll infant's body extremely hard and shatter it.

* S C HP:Hurt a troll infant:Awful>
You flee head over heels.
PANIC! 
You couldn't escape!

* S C HP:Hurt a troll infant:Awful>f

You pierce a troll infant's head hard and shatter it.
A troll infant is mortally wounded and will die soon if not aided.

* S C HP:Hurt a troll infant:Dying>
You flee head over heels.
A Damp Tunnel
Exits: North West.
Rossner tells you 'whack em!'

* S C HP:Hurt>
*a dreadful Orc* has arrived from the north.
A hungry warg has arrived from the north.

* S C HP:Hurt>w
e

*a dreadful Orc* smites your left arm extremely hard and shatters it.
You feel a strong ache there!

* S C HP:Wounded *a dreadful Orc*:Fine>
You flee head over heels.
Clumsy Intersection
Exits: North South West.

* S C HP:Wounded>f
A Dark Tunnel
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Exits: East West Up.

* S C HP:Wounded>Clumsy Intersection
Exits: North South West.

* S C HP:Wounded>
You flee head over heels.
A Dark Tunnel
Exits: North South.

* S C HP:Wounded>w
Alas, you cannot go that way...

* S C HP:Wounded>s
u
Clumsy Intersection
Exits: North South West.

* S C HP:Wounded>*a dreadful Orc* has arrived from the west.
A hungry warg has arrived from the west.
Alas, you cannot go that way...

* S C HP:Wounded>
*a dreadful Orc* carefully examines the ground around him, looking for
tracks...

* S C HP:Wounded>s
Thoriam narrates 'what kinda focuses can you make?'
A Damp Tunnel
Exits: North West.
Ethar narrates 'nice goin gabe, he ran for dt!'

* S C HP:Wounded>w
u
A Dark Cavern
A clear spring babbles as cool water trickles out of the ground.
A large arrow lies on the ground.
The corpse of a troll infant is lying here.
A troll infant is lying here, mortally wounded.
An infant troll, baring its teeth, snarls here.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: East.

* S C HP:Wounded>
Alas, you cannot go that way...
A troll bitch passes dangerously close to your hiding place.

* S C HP:Wounded>e
n
w
u

Himrûth narrates 'Yeah! Waste the Dolphins, coz of them, less nets for tuna
have been put out, and tuna costs lots now :P'

* S C HP:Wounded>A Damp Tunnel
Exits: North West.

* S C HP:Wounded>Clumsy Intersection
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North South West.

* S C HP:Wounded>*a dreadful Orc* leaves south.
A hungry warg leaves south.

A Dark Tunnel
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Exits: East West Up.

* S C HP:Wounded>Flanker narrates 'stop killing newbies u guys :P'
Bregan narrates 'it was morholth'
Intersection
Exits: North Up Down.

* S C HP:Wounded>u
s
A Steep Tunnel
Exits: South Down.

* S C HP:Wounded>Rough Passageway
Exits: North South West.

* S C HP:Wounded>w
u
An Abandoned Cellar
A young and vicious olog-hai eagerly awaits intruders.
Exits: East Up.

* S C HP:Wounded>Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

* S C HP:Wounded>
Ethar narrates 'never!'

* S C HP:Wounded>tell rossner and smite orc comes
ht
Ok.

* S C HP:Wounded>hide thoroughly
You attempt to hide yourself.

Manute narrates 'afk'

Rossner tells you 'stab him!'

Joan narrates 'is north gate in the old town side of forlond'

Ok.

* S C HP:Hurt>
*a dreadful Orc* has arrived from below.

* S C HP:Hurt>bo
backstab *orc*
You begin to move silently to the back of your victim...

close hatch
f
Joei narrates 'any selling bej shield'
*a dreadful Orc* makes a strange sound, as you place a nasty orkish fang in
his back.

* S C HP:Hurt *a dreadful Orc*:Hurt>
Ok.

* S C HP:Hurt *a dreadful Orc*:Hurt>
You flee head over heels.
Blighted Land
There are two statues of Trolls here.
There are three toadstools here.
Some ugly blow-flies are buzzing around here.
Exits: North East South West Up.

* S C HP:Hurt>s
Small Trail
Exits: North East South West.

* S C HP:Hurt>n
u
Blighted Land
There are two statues of Trolls here.
You see three toadstools on the ground.
Some ugly blow-flies are buzzing around here.
Exits: North East South West Up.

* S C HP:Hurt>Top of a Webbed Tree
Exits: Down.

* S C HP:Hurt>narrate orc stabbed hatch
Ok.

* S C HP:Hurt>tell rossner hehe
Ok.

* S C HP:Hurt>sc
d
w
108/226 hit, 72/72 mana, and 108/120 moves.

* S C HP:Hurt>Blighted Land
On the ground, there are two statues of Trolls.
On the ground, there are three toadstools.
Some ugly blow-flies are buzzing around here.
*a dreadful Orc* is standing here.
Exits: North East South West Up.

* S C HP:Hurt>*a dreadful Orc* leaves up.
A swarm of blow-flies leaves north.

Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

* S C HP:Hurt>w
It is pitch black...
You are in a forest.
A brutish forest troll is hunting here, looking for some tasty flesh.

o S C HP:Hurt>
Mallory narrates 'nice'

o S C HP:Hurt>
Daim narrates 'did hatch die?'

o S C HP:Hurt>light lantern
s

A brutish forest troll passes dangerously close to your hiding place.

o S C HP:Hurt>
You uncover a hooded brass lantern.
Ok.

* S C HP:Hurt>Small Trail
Exits: North East South West.

* S C HP:Hurt>
Bren narrates 'Anyone selling bsb'

* S C HP:Hurt>e
Small Trail
Exits: North East South West.

* S C HP:Hurt>n
ht
Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

* S C HP:Hurt>hide thoroughly
You attempt to hide yourself.

The hatch closes quietly.

Saving Arcanam.

Ok.

* S C HP:Hurt>
A swarm of blow-flies has arrived from the north.

* S C HP:Hurt>tell rossner Hehe that what little bitches get for smiting me

A swarm of blow-flies leaves west.

* S C HP:Hurt>
Ok.

* S C HP:Hurt>light lantern
lo
You uncover a hooded brass lantern.
Ok.

* S C HP:Hurt>Old Ruins
The statue of a troll is here.
Bren narrates 'Anyone in rdell'

* S C HP:Hurt>wher
The hatch is opened from the other side.
Players in your zone
--------------------
Arcanam              - Old Ruins

* S C HP:Hurt>
*a dreadful Orc* has arrived from below.

* S C HP:Hurt>e
w
Blighted Land
On the ground, there are two statues of Trolls.
There are three toadstools here.
Exits: North East South West Up.

* S C HP:Hurt>Old Ruins
The statue of a troll is here.
*a dreadful Orc* is standing here.
Exits: North East South West Down.

* S C HP:Hurt>
*a dreadful Orc* passes dangerously close to your hiding place.
You swiftly dodge *a dreadful Orc*'s attempt to smite you.

* S C HP:Hurt *a dreadful Orc*:Fine>
Rossner tells you 'laugh'

* S C HP:Hurt *a dreadful Orc*:Fine>
You strongly pierce *a dreadful Orc*'s body and tickle it.

* S C HP:Hurt *a dreadful Orc*:Fine>f
s
u

You pierce *a dreadful Orc*'s right hand and tickle it.

* S C HP:Hurt *a dreadful Orc*:Hurt>
You flee head over heels.
Blighted Land
There are two statues of Trolls here.
You see three toadstools on the ground.
Exits: North East South West Up.

* S C HP:Hurt>Small Trail
Exits: North East South West.

* S C HP:Hurt>
Alas, you cannot go that way...

* S C HP:Hurt>w
Small Trail
Exits: North East South West.

* S C HP:Hurt>n
Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

* S C HP:Hurt>e
ht
Blighted Land
You see two statues of Trolls on the ground.
You see three toadstools on the ground.
*a dreadful Orc* is standing here.
Exits: North East South West Up.

* S C HP:Hurt>hide thoroughly
You attempt to hide yourself.

*a dreadful Orc* passes dangerously close to your hiding place.
Aye! 
You cannot concentrate any more...
You swiftly dodge *a dreadful Orc*'s attempt to smite you.

* S C HP:Hurt *a dreadful Orc*:Hurt>
You pierce *a dreadful Orc*'s left leg and tickle it.

* S C HP:Hurt *a dreadful Orc*:Hurt>f
You flee head over heels.
It is pitch black...
You are in a forest.

o S C HP:Hurt>s
Blighted Land
You see two statues of Trolls on the ground.
You see three toadstools on the ground.
Exits: North East South West Up.

* S C HP:Hurt>light lantern
u
You uncover a hooded brass lantern.
Ok.

* S C HP:Hurt>Top of a Webbed Tree
Exits: Down.

* S C HP:Hurt>wher
Players in your zone
--------------------
Arcanam              - Top of a Webbed Tree

* S C HP:Hurt>d
w
You failed to climb there and fall down, hurting yourself.
Blighted Land
On the ground, there are two statues of Trolls.
On the ground, there are three toadstools.
Exits: North East South West Up.

* S C HP:Hurt>Old Ruins
The statue of a troll is here.
*a dreadful Orc* is standing here.
Exits: North East South West Down.
*a dreadful Orc* passes dangerously close to your hiding place.
*a dreadful Orc* smites your left arm extremely hard.

* S C HP:Wounded *a dreadful Orc*:Hurt>
You strongly pierce *a dreadful Orc*'s right arm and tickle it.

* S C HP:Wounded *a dreadful Orc*:Hurt>f
u
You flee head over heels.
Blighted Land
You see two statues of Trolls on the ground.
You see three toadstools on the ground.
Exits: North East South West Up.
*a dreadful Orc* has arrived from the west.

* S C HP:Wounded>Top of a Webbed Tree
Exits: Down.

* S C HP:Wounded>n
e
Alas, you cannot go that way...

* S C HP:Wounded>
Alas, you cannot go that way...

* S C HP:Wounded>d
e
*a dreadful Orc* has arrived from below.
Blighted Land
On the ground, there are two statues of Trolls.
There are three toadstools here.
Exits: North East South West Up.

* S C HP:Wounded>Small Trail
Exits: North East South West.

* S C HP:Hurt>w
Blighted Land
On the ground, there are two statues of Trolls.
There are three toadstools here.
Exits: North East South West Up.

* S C HP:Hurt>e
s
Small Trail
Exits: North East South West.

* S C HP:Hurt>Small Trail
Exits: North East South West.

* S C HP:Hurt>ht
hide thoroughly
You attempt to hide yourself.



w
w
* S C HP:Hurt>Viljar narrates 'wtf...not a damn tp in brandywine or standelf'

* S C HP:Hurt>Small Trail
Exits: North East South West.

* S C HP:Hurt>ht
Small Trail
Exits: North East South West.

* S C HP:Hurt>hide thoroughly
You attempt to hide yourself.

Ragaz narrates 'where am I if im in newbury?'

Ok.

* S C HP:Hurt>
Creon narrates 'Shire'

* S C HP:Hurt>light lantern
e
You uncover a hooded brass lantern.
Ok.

* S C HP:Hurt>Small Trail
Exits: North East South West.

* S C HP:Hurt>e
n
Small Trail
Some ugly blow-flies are buzzing around here.
Exits: North East South West.

* S C HP:Hurt>Small Trail
*a dreadful Orc* is standing here.
Exits: North East South West.

* S C HP:Hurt>n
Dreary Forest
Exits: North East South West.

* S C HP:Hurt>s
bo
Small Trail
*a dreadful Orc* is standing here.
Exits: North East South West.
*a dreadful Orc* leaves north.

* S C HP:Hurt>backstab *orc*
Backstab whom?

* S C HP:Hurt>s
bo
Small Trail
Some ugly blow-flies are buzzing around here.
Exits: North East South West.

* S C HP:Hurt>n
backstab *orc*
Backstab whom?

* S C HP:Hurt>n
Small Trail
Exits: North East South West.

* S C HP:Hurt>bo
*a dreadful Orc* has arrived from the north.

*a dreadful Orc* smites your body extremely hard and shatters it.
No way! 
You are fighting for your life!

* S C HP:Wounded *a dreadful Orc*:Hurt>backstab *orc*
No way! 
You are fighting for your life!
You strongly pierce *a dreadful Orc*'s right leg and tickle it.

* S C HP:Wounded *a dreadful Orc*:Hurt>f
w
s

You flee head over heels.
Blighted Land
You see two statues of Trolls on the ground.
You see three toadstools on the ground.
Exits: North East South West Up.

* S C HP:Wounded>
You flee head over heels.
Dreary Forest
Exits: East South West.

* S C HP:Wounded>Dreary Forest
Exits: East South West.

* S C HP:Wounded>Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

* S C HP:Wounded>n
Dreary Forest
Exits: East South West.

* S C HP:Wounded>s
ht
Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

* S C HP:Wounded>hide thoroughly
You attempt to hide yourself.
*a dreadful Orc* has arrived from the east.


*a dreadful Orc* leaves down.


w
* S C HP:Wounded>* S C HP:Wounded>It is pitch black...
You are in a forest.
Some ugly blow-flies are buzzing around here.

o S C HP:Wounded>
A swarm of blow-flies leaves west.

o S C HP:Wounded>light lantern
e
You uncover a hooded brass lantern.
Ok.

* S C HP:Wounded>Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

* S C HP:Wounded>close hatch
ht
It's already closed!

* S C HP:Wounded>hide thoroughly
You attempt to hide yourself.

The hatch is opened from the other side.

*a dreadful Orc* has arrived from below.

Aye! 
You cannot concentrate any more...
*a dreadful Orc* smites your left leg extremely hard and shatters it.

* S C HP:Bad *a dreadful Orc*:Hurt>
You lightly pierce *a dreadful Orc*'s body and tickle it.

* S C HP:Bad *a dreadful Orc*:Hurt>f

You flee head over heels.
It is pitch black...
You are in a forest.

o S C HP:Bad>e
e
You flee head over heels.
It is pitch black...
You are in a forest.

o S C HP:Bad>It is pitch black...
You are in a forest.

o S C HP:Bad>*a dreadful Orc* has arrived from the south.

It is pitch black...
You are in a forest.

o S C HP:Bad>
*a dreadful Orc* has arrived from the west.

o S C HP:Bad>
*a dreadful Orc* leaves south.

o S C HP:Bad>light lantern
f
ff
s
s
You uncover a hooded brass lantern.
Ok.

* S C HP:Bad>
You flee head over heels.
Dreary Forest
Exits: East South West.

* S C HP:Bad>Arglebargle, glop-glyf!?!

* S C HP:Bad>Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

* S C HP:Bad>s
s
e
Small Trail
Some ugly blow-flies are buzzing around here.
Exits: North East South West.

* S C HP:Bad>s
s
s
Blighted Land
On the ground, there are two dried fungi.
A large and somewhat round fungus grows from the floor.
The statue of a troll is here.
An ancient fungus smothers the boulders.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A huge black fungus is here, exuding a foul stench.
Exits: North East South West.

* S C HP:Bad>A Gap in the Trees
Exits: North East South West.

* S C HP:Bad>Bleak Glade
The burnt and blackened skeletal remains of a human are here.
Exits: North East South West.

* S C HP:Bad>Broken Trees
Exits: North East South West.

* S C HP:Bad>s
s
Thin and Sparse Forest
Exits: North East South West.

* S C HP:Bad>ht
Slope Above the Trees
A brown snake watches you.
A small brown snake is slithering around here.
Exits: North East South West.

* S C HP:Bad>At the Head of a Stream
Exits: North East West Down.

* S C HP:Bad>
Alas, you cannot go that way...

* S C HP:Bad>hide thoroughly
You attempt to hide yourself.

Ok.

* S C HP:Bad>
*a dreadful Orc* has arrived from the north.

* S C HP:Bad>bo
backstab *orc*
You are too afraid.

* S C HP:Bad>s
e
Alas, you cannot go that way...

* S C HP:Bad>
*a dreadful Orc* passes dangerously close to your hiding place.

* S C HP:Bad>Brow of a Hill
The statue of a troll is here.
Some small rocks have been piled into a mound here.
Exits: North South West.

* S C HP:Bad>e
n
Alas, you cannot go that way...

* S C HP:Bad>Above a High Cliff
Exits: North South West.

* S C HP:Bad>cha wimpy 1
w
Wimpy set to: 1

* S C HP:Bad>w
Slope Above the Trees
A brown snake watches you.
A small brown snake is slithering around here.
Exits: North East South West.

* S C HP:Bad>A Bare Gully
Exits: North East South West.
Viljar narrates 'lvl:)'

* S C HP:Bad>w
ht
Forest Covered Flank
Exits: North East South West.

* S C HP:Bad>hide thoroughly
You attempt to hide yourself.

A large rabbit has arrived from the east.

Ok.

* S C HP:Wounded>
Saving Arcanam.

* S C HP:Wounded>
A large rabbit leaves south.

* S C HP:Wounded>
You feel bolder.

* S C HP:Wounded>e
A Bare Gully
Exits: North East South West.

* S C HP:Wounded>e
Slope Above the Trees
A brown snake watches you.
A small brown snake is slithering around here.
Exits: North East South West.

* S C HP:Wounded>s
w
At the Head of a Stream
Exits: North East West Down.

* S C HP:Wounded>A Sharply Rising Slope
Exits: North East South West.

* S C HP:Wounded>to
track *orc*

You carefully examine the ground around you, looking for tracks...

tw


You stop searching.

* S C HP:Wounded>track warg
You carefully examine the ground around you, looking for tracks...

You stop searching.

* S C HP:Wounded>tw
track warg
You carefully examine the ground around you, looking for tracks...

You see some tracks of a hungry warg leading west
 (done less than 7 hours ago).

* S C HP:Wounded>
* S C HP:Wounded>
A large rabbit has arrived from the west.

* S C HP:Wounded>t
track
You stop tracking your victim.

* S C HP:Wounded>
Gabriel narrates 'out'

* S C HP:Wounded>to
track *orc*
You carefully examine the ground around you, looking for tracks...

wher
Hmm... It seems there is no sign of *orc* here.

* S C HP:Wounded>Players in your zone
--------------------
Arcanam              - A Sharply Rising Slope

* S C HP:Wounded>n
to
A Bare Gully
Exits: North East South West.

* S C HP:Wounded>track *orc*

You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* S C HP:Wounded>n
Deep amid the Pines
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* S C HP:Wounded>n
Gloomy Forest
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* S C HP:Wounded>n
A Gap in the Trees
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* S C HP:Wounded>n
Blighted Land
You see two dried fungi on the ground.
A large and somewhat round fungus grows from the floor.
The statue of a troll is here.
An ancient fungus smothers the boulders.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A huge black fungus is here, exuding a foul stench.
Some ugly blow-flies are buzzing around here.
Some ugly blow-flies are buzzing around here.
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* S C HP:Wounded>n
Small Trail
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* S C HP:Wounded>n
Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

You see some tracks of *an Orc* leading down
 (done less than 1 hour ago).

* S C HP:Wounded>ex
North - 
You can't distinguish a lot of details.
East  - Blighted Land
South - Small Trail
West  - 
You can't distinguish a lot of details.
Down  - A closed 'hatch'

* S C HP:Wounded>e
u
Blighted Land
There are two statues of Trolls here.
On the ground, there are three toadstools.
Exits: North East South West Up.

You see some tracks of *an Orc* leading west
 (done less than 3 hours ago).

* S C HP:Wounded>Top of a Webbed Tree
Exits: Down.

You see some tracks of *an Orc* leading down
 (done less than 4 hours ago).

* S C HP:Wounded>sneak
You stop sneaking.

* C HP:Wounded>wher
Players in your zone
--------------------
Arcanam              - Top of a Webbed Tree

* C HP:Wounded>wl
sc
weather local
It's a mild day, the sky is set fair, and the temperature here is mild.
You can feel a strong wind coming from the west.

* C HP:Wounded>77/226 hit, 72/72 mana, and 118/120 moves.

* C HP:Wounded>wher
Players in your zone
--------------------
Arcanam              - Top of a Webbed Tree

* C HP:Wounded>stat
OB: 59%, DB: 60%, PB: 76%, Armour: 2%. Wimpy: 1. Mood: wimpy.
Needed: 261,869 xp, 0 tp. Gold: 13. Alert: normal.
Affected by:
- a light wound at the left arm.
- novoid

* C HP:Wounded>first
first
You try to bind your wounds.

inf
You don't know at all what to do and prefer not to do anything.

* C HP:Wounded>
You try to bind your wounds.




* C HP:Wounded>
You are a male Fallohid.
You are 34 years, 4 months, and 18 days old.
You have played 10 days and 2 hours (real time).
This ranks you as Arcanam Zarboff (level 21).
You are two feet six and weigh three stone and eleven pounds.
Perception: vision 70, hearing 49, smell 16. Alertness: normal.
You must have been sent on Arda to free it from the sorrows that weigh upon it.
You are welcome in Bree, Fornost, the Grey Havens, and Rivendell.
You are carrying fifty-one pounds of equipment. A tad uncomfortable, but no
problem.
Your base abilities are: Str:15 Int:12 Wis:9 Dex:20 Con:15 Wil:11 Per:17.
Offensive Bonus: 59%, Dodging Bonus: 60%, Parrying Bonus: 76%.
Your armour protects 2% of your body.
You have 81/226 hit, 72/72 mana, and 120/120 movement points.
Your mood is wimpy. 
You will flee if your hit points go below 1.
You have scored 4,343,131 experience points and you have 53,155 travel points.
You are not known for any acts of war.
You need 261,869 exp. points and 0 travel points to reach the next level.
You have 13 gold coins, 15 silver pennies, and 62 copper pennies.
You are speaking Westron.
You will climb if necessary.


*** Return: continue, b: back one page, r: redisplay, q:quit (92%) *** 
You are subjected to the following temporary effects:
- a light wound at the left arm.
- novoid

* C HP:Wounded>* C HP:Wounded>* C HP:Wounded>stat
wher
OB: 59%, DB: 60%, PB: 76%, Armour: 2%. Wimpy: 1. Mood: wimpy.
Needed: 261,869 xp, 0 tp. Gold: 13. Alert: normal.
Affected by:
- a light wound at the left arm.
- novoid

* C HP:Wounded>Players in your zone
--------------------
Arcanam              - Top of a Webbed Tree

* C HP:Wounded>
Draken narrates 'level!!!'

* C HP:Wounded>sneak
d
w
Ok, you'll try to move silently for a while.

* S C HP:Wounded>Blighted Land
On the ground, there are two statues of Trolls.
There are three toadstools here.
Exits: North East South West Up.

You see some tracks of *an Orc* leading west
 (done less than 4 hours ago).

* S C HP:Wounded>Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

Cael narrates 'gratz'

You see some tracks of *an Orc* leading down
 (done less than 2 hours ago).

* S C HP:Wounded>t
track

You stop tracking your victim.

* S C HP:Wounded>ex
North - 
You can't distinguish a lot of details.
East  - Blighted Land
South - Small Trail
West  - 
You can't distinguish a lot of details.
Down  - A closed 'hatch'

* S C HP:Wounded>
Draken narrates 'thanks'

* S C HP:Wounded>
The moon rises in the east.

* S C HP:Wounded>open hatch
d
u
Ok.

* S C HP:Wounded>It is pitch black...
You are inside.
A young and vicious olog-hai eagerly awaits intruders.
A hungry warg stands here, sniffing around for flesh.
*a dreadful Orc* is resting here.

o S C HP:Wounded>Old Ruins
The statue of a troll is here.
Exits: North East South West Down.

* S C HP:Wounded>close hatch
Ok.

* S C HP:Wounded>yell *snore*
Ok.

* S C HP:Wounded>stat
OB: 59%, DB: 60%, PB: 76%, Armour: 2%. Wimpy: 1. Mood: wimpy.
Needed: 261,869 xp, 0 tp. Gold: 13. Alert: normal.
Affected by:
- a light wound at the left arm.
- novoid

* S C HP:Wounded>n
w
alias 0 open hatch
alias 9 open cask
alas 8 open wall

*a dreadful Orc* yells 'lasdeng hpg adaad :)'

* S C HP:Wounded>
The hatch is opened from the other side.

* S C HP:Wounded>
*a dreadful Orc* has arrived from below.

* S C HP:Wounded>
You swiftly dodge *a dreadful Orc*'s attempt to smite you.

* S C HP:Wounded *a dreadful Orc*:Fine>
You barely pierce *a dreadful Orc*'s left hand and tickle it.

* S C HP:Wounded *a dreadful Orc*:Fine>
*a dreadful Orc* snickers softly.

* S C HP:Wounded *a dreadful Orc*:Fine>
You barely pierce *a dreadful Orc*'s body and tickle it.

* S C HP:Wounded *a dreadful Orc*:Fine>
You dodge a bash from *a dreadful Orc* who loses his balance and falls.

* S C HP:Wounded *a dreadful Orc*:Fine>
*a dreadful Orc* stops resting, and clambers on his feet.

* S C HP:Wounded *a dreadful Orc*:Fine>
You lightly pierce *a dreadful Orc*'s left arm and tickle it.

* S C HP:Wounded *a dreadful Orc*:Fine>
You dodge a bash from *a dreadful Orc* who loses his balance and falls.

* S C HP:Wounded *a dreadful Orc*:Fine>
You strongly pierce *a dreadful Orc*'s left arm and tickle it.

* S C HP:Wounded *a dreadful Orc*:Fine>
*a dreadful Orc* darkens: wuss !

* S C HP:Wounded *a dreadful Orc*:Fine>
*a dreadful Orc* smites your right leg extremely hard and shatters it.

* S C HP:Wounded *a dreadful Orc*:Fine>
You pierce *a dreadful Orc*'s left foot and tickle it.

* S C HP:Wounded *a dreadful Orc*:Fine>
You barely pierce *a dreadful Orc*'s right hand and tickle it.

* S C HP:Wounded *a dreadful Orc*:Fine>
*a dreadful Orc* sends you sprawling with a powerful bash.

* S C HP:Wounded *a dreadful Orc*:Fine>f
say linklessssssssssssssssss
say linklessssssssssssssssss
say linklessssssssssssssssss
say linklessssssssssssssssss
say linklessssssssssssssssss
say linklessssssssssssssssss
say linklessssssssssssssssss
say linklessssssssssssssssss
say linklessssssssssssssssss
say linklessssssssssssssssss
say linklessssssssssssssssss
say linklessssssssssssssssss
f
f
f
f
f
st
f
f
f
cha wimpy 140
f
f
f
f
f
f
f
Top of Page Down to last comment


Arcanam2000-12-18 01:48:32
Stabwhores worst nightmare.
Axel2000-12-18 02:30:34
are we going to see real logs again or just linkless death logs?
Arcanam2000-12-18 02:45:46
A log is a log axel... What is the difference between this log and any other.
Drayl2000-12-18 02:53:50
Sorry no real logs! this is whine.net!
Prist2000-12-18 03:00:10
Honestly...why da fuck did you leave this xping part in? *cough*
Alweon2000-12-18 03:26:45
A real log has Girando whipping some ass!
Mallory2000-12-18 04:41:31
Yawn
Unknown2000-12-18 06:37:17
difference is this is nothing to see, there's no good fighing, no humor, nothing you want to read, just a whine about dying.
Uldrak2000-12-18 08:36:46
Alot of linkless whine lately.
Malock2000-12-18 12:52:36
i didnt even see you die....
Axel2000-12-18 13:20:06
nod unknown, eventhough I hate unknowns, but hey - logs which are posted to
public should show at least something special or something humerous - with the
right comments even the death of a butterfly could be interesting to read.
Unknown2000-12-18 20:41:33
just another DO YOU THINK WE CARE comment
Axel2000-12-18 20:49:24
Unknown, who btw is _WE_ ? Are you the speaker for the unknown pussies or rather
speaking for the united group of 'we need at least SOME self-esteem'? Try to
speak for yourself, but hey I forgot - it may sometimes need some guts to do so
morholth2000-12-18 21:09:34
this was interestin log for me, alwys nice to see puke narrates when you are near gh ;-)
Korf2000-12-18 23:31:05
Flanker narrates 'first high lvl WEHITIE, i'll specify that now'

haha you fuckin liar, you dont play darkie, and if you do you have none
above level 15. *spit* flanker
Gray2000-12-19 14:51:24
Hobbit enters warrens solo on lev 21. Hobbit asks to be killed? What else did you expect?
Cur2000-12-20 06:44:21
Man, if you have to ask what the exit into cellar is, you shouldn't be running around warrens unless you've got a deathwish. You wouldn't have lasted 13 seconds in there against my (barehanded) troll.
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