galarin1.txt // more brave smiters
posted by Cilúrâs
2000-12-24 06:47:48
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STARRING ** me (level 23) and dengue (level 17) ** ALSO FEATURING galarin (leve
###  Logged by Ciluras, 12/11/00

* R HP:Fine Mana:Burning a white wolf:Bad>
*a noble Elf* has arrived from the south riding a pack horse.

* R HP:Fine Mana:Burning a white wolf:Bad>
You smite a white wolf's head extremely hard and shatter it.

* R HP:Fine Mana:Burning a white wolf:Awful>
A white wolf lightly hits your body and tickles it.

* R HP:Fine Mana:Burning a white wolf:Awful>elf
#Ok. {kk} aliases {kill *elf*}.
#Ok. {bb} aliases {bash *elf*}.
#Ok. {9} aliases {track *elf*}.
#Ok. {8} aliases {where *elf*}.
bb

*a noble Elf* smites your head extremely hard.

* R HP:Hurt Mana:Burning a white wolf:Awful>k
Dengue strongly slashes a white wolf's left foreleg and shatters it.
A white wolf is incapacitated and will slowly die, if not aided.

* R HP:Hurt Mana:Burning a white wolf:Dying>k
b
b
bb
Dengue begins some strange incantations...

Your bash at *a noble Elf* sends him sprawling.

* R HP:Hurt Mana:Burning a white wolf:Dying>* R HP:Hurt Mana:Burning *a noble Elf
*:Fine>
Bash someone already bashed? Aren't we funny?

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>
Bash someone already bashed? Aren't w
e funny?

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>
Bash someone already bashed? Aren't w
e funny?

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>
Zoser tells you 'thanks'

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>
You smite *a noble Elf*'s right leg and tickle it.

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>l
Dengue slashes a white wolf's right forefoot extremely hard and shatters it.
You receive your share of experience.
It begins to be automatic...
Your blood freezes as you hear a white wolf's death cry.
A white wolf is dead! R.I.P.
o elf

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>
You see nothing special about him.
*a noble Elf* has several bruises.
*a noble Elf* seems to have:
       A light wound at the left foot,
       A light wound at the head.
*a noble Elf* is using: 
<wielded two-handed> a two-handed axe (brand new)
<worn on forearm>    a metal buckler (brand new)
<worn on head>       a great helm (brand new)
<worn on body>       a thick metal breastplate (brand new)
<worn about body>    a black warg fur (brand new)
<worn on arms>       a heavy pair of vambraces (brand new)
<worn on hands>      a thick pair of metal gauntlets (brand new)
<worn on legs>       a heavy pair of greaves (brand new)
<worn on feet>       a thick pair of metal boots (brand new)
<worn around neck>   a necklace of bones
<worn on back>       a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       a hooded brass lantern
<worn on belt>       a butcher knife (dented)

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves north riding a pack horse.

* R HP:Hurt Mana:Burning>lo
ke
ke
Crossing in the Trail
The trail from the south splits here, with one fork leading north toward a 
cliff, and the other heading toward the Misty Mountains. The trail is quite
overgrown and thick thorny bushes grow to either side.
The corpse of a white wolf is lying here.
Dengue, wielding a scimitar, is here, riding a hungry warg driven by you.
A hungry warg is standing here, ridden by you and Dengue.

* R HP:Hurt Mana:Burning>n
kThey aren't here.

* R HP:Hurt Mana:Burning>e
They aren't here.

* R HP:Hurt Mana:Burning>Ford in the River Bruinen
*a noble Elf* is here, riding a pack horse.
Exits: *North* *East* *South* *West*.

* R HP:Hurt Mana:Burning>* R HP:Hurt Mana:Burning *a noble Elf*:Fine>
You approach *a noble Elf*, trying to smite him.

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>
You smite *a noble Elf*'s left leg hard and tickle it.

a* R HP:Hurt Mana:Burning *a noble Elf*:Fine>gg
ke

*a noble Elf* panics, and attempts to flee.
*a noble Elf* panics, but can't stop fighting to flee.

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>
*a noble Elf* smites your right hand extremely hard.

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>
Ok.

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>ke
You're already fighting!

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>

*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves south riding a pack horse.

* R HP:Hurt Mana:Burning>s
They aren't here.

* R HP:Hurt Mana:Burning>ke
Crossing in the Trail
The corpse of a white wolf is lying here.
Exits: *North* *East* *South* *West*.

* R HP:Hurt Mana:Burning>They aren't here.

* R HP:Hurt Mana:Burning>s
ke
Trail
Exits: *North* South *West*.

* R HP:Hurt Mana:Burning>s
They aren't here.

* R HP:Hurt Mana:Burning>s
You feel so much better hiding in the shadows!
Path to the Mountains
A rabbit is here eyeing your presence warily.
Exits: *North* East South West.

o R HP:Hurt Mana:Burning>Loudwater Plains
*a noble Elf* is here, riding a pack horse.
Exits: North East South West.

* R HP:Hurt Mana:Burning>ke
* R HP:Hurt Mana:Burning *a noble Elf*:Fine>
You smite *a noble Elf*'s left arm very hard and tickle it.

* R HP:Hurt Mana:Burning *a noble Elf*:Fine>
*a noble Elf* smites your right foot extremely hard and shatters it.

* R HP:Wounded Mana:Burning *a noble Elf*:Fine>b
Dengue joins your fight.

A cute, bouncing rabbit has arrived from the north.

* R HP:Wounded Mana:Burning *a noble Elf*:Fine>
Dengue begins some strange incantations...
Shimmer narrates 'yup:('
*a noble Elf* sends you sprawling with a powerful bash.

* R HP:Wounded Mana:Burning *a noble Elf*:Fine>
Dengue utters the words 'diesilla barh'
*a noble Elf* staggers back as the lightning bolt sent by Dengue hits him.

* R HP:Wounded Mana:Burning *a noble Elf*:Fine>
Shrouds of dark clouds roll in above you, blotting out the skies.

* R HP:Wounded Mana:Burning *a noble Elf*:Fine>
Dengue begins some strange incantations...

* R HP:Wounded Mana:Burning *a noble Elf*:Fine>
*a noble Elf* smites your body extremely hard and shatters it.
You feel a strong ache there!

* R HP:Wounded Mana:Burning *a noble Elf*:Fine>b
b

Dengue utters the words 'diesilla barh'
*a noble Elf* staggers back as the lightning bolt sent by Dengue hits him.

b
Dengue begins some strange incantations...
Your head stops stinging.

* R HP:Wounded Mana:Burning *a noble Elf*:Fine>*a noble Elf* smites your right foot extremely hard and shatters it.
You feel a strong ache there!

A cute, bouncing rabbit leaves north.

Your bash at *a noble Elf* sends him sprawling.
Dengue utters the words 'diesilla barh'
*a noble Elf* staggers back as the lightning bolt sent by Dengue hits him.

* R HP:Bad Mana:Burning *a noble Elf*:Hurt>
Bash someone already bashed? Aren't we funny?

* R HP:Bad Mana:Burning *a noble Elf*:Hurt>
Bash someone already bashed? Aren't we
 funny?

* R HP:Bad Mana:Burning *a noble Elf*:Hurt>
Dengue slashes *a noble Elf*'s body and tickles it.

* R HP:Bad Mana:Burning *a noble Elf*:Hurt>
Dengue begins some strange incantations...

* R HP:Bad Mana:Burning *a noble Elf*:Hurt>
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves east riding a pack horse.

###  How did he flee?  Thot he were BASHED

o R HP:Bad Mana:Burning>e
ke
wLoudwater Plains
*a noble Elf* is here, riding a pack horse.
Exits: North East South West.

* R HP:Bad Mana:Burning>imnp * R HP:Bad Mana:Burning *a noble Elf*:Hurt>
You smite *a noble Elf*'s right leg extremely hard.

wimp * R HP:Bad Mana:Burning *a noble Elf*:Hurt>430

*a noble Elf* smites your right foot extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!

* R HP:Bad Mana:Burning *a noble Elf*:Hurt>
*a noble Elf* panics, and attempts to flee.
*a noble Elf* panics, but can't stop fighting to flee.
A hungry warg panics, and throws Dengue off
PANIC! 
You can't quit the fight!

ke
* R HP:Bad Mana:Burning *a noble Elf*:Hurt>Arglebargle, glop-glyf!?!

* R HP:Bad Mana:Burning *a noble Elf*:Hurt>flee
You flee head over heels.
Loudwater Plains
Exits: East South West.

o R HP:Bad Mana:Burning>They aren't here.

o R HP:Bad>
You flee head over heels.
Path to the Mountains
A rabbit is here eyeing your presence warily.
Exits: North East South West.

o R HP:Bad>w
Bend in the path
Exits: East South West.

o R HP:Bad>sco
e
43/381 hit, 60/60 mana, and 135/142 moves.

o R HP:Bad>s
Path to the Mountains
A rabbit is here eyeing your presence warily.
Exits: North East South West.

o R HP:Bad>Loudwater Plains
*a noble Elf* is here, riding a pack horse.
Exits: North East South West.

* R HP:Bad>w

Dengue has arrived from the east.

* R HP:Bad>Bend in the path
Exits: North East South West.

o R HP:Bad>e
ke
Loudwater Plains
Exits: North East South West.
Moonglum narrates 'ack puter froze up'

o R HP:Bad>They aren't here.

o R HP:Bad>n
*a noble Elf* has arrived from the east riding a pack horse.

* R HP:Bad>
Path to the Mountains
A rabbit is here eyeing your presence warily.
Exits: North East South West.

o R HP:Bad>ke
s
They aren't here.

o R HP:Bad>ke
Loudwater Plains
*a noble Elf* is here, riding a pack horse.
Exits: North East South West.

* R HP:Bad>
*a noble Elf* smites your right leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
Dengue begins some strange incantations...

* R HP:Awful *a noble Elf*:Hurt>
You're already fighting!

* R HP:Awful *a noble Elf*:Hurt>fl
Dengue utters the words 'mosailla paieg'

* R HP:Awful *a noble Elf*:Hurt>ee

You smite *a noble Elf*'s left leg extremely hard.
Your victim is shocked by your hit!

* R HP:Awful *a noble Elf*:Wounded>
You flee head over heels.
Bend in the path
Exits: North East South West.

o R HP:Awful>e
n
e
nLoudwater Plains
Dengue is standing here.
Exits: North East South West.

o R HP:Awful>
Path to the Mountains
A rabbit is here eyeing your presence warily.
*a noble Elf* is here, riding a pack horse.
Exits: North East South West.

* R HP:Awful>Dengue begins some strange incantations...
Loudwater Plains
Exits: East South West.

o R HP:Awful>Shimmer narrates 'damn:( '
Alas, you cannot go that way...

o R HP:Awful>e
e
e
eLoudwater Plains
The corpse of a rabid, grey wolf is lying here.
A large shrub grows here, filling the air with a heavy scent.
Exits: South West.

o R HP:Awful>
Alas, you cannot go that way...

o R HP:Awful>s
s
e
Alas, you cannot go that way...

o R HP:Awful>
Alas, you cannot go that way...

o R HP:Awful>
e
e
*a noble Elf* has arrived from the west riding a pack horse.
Loudwater Plains
Exits: North South West.

o R HP:Awful>Rolling Hills
A ferocious warg is here, snarling angrily.
Exits: North East South West.

o R HP:Awful>Dark Hill
Exits: East South West.

o R HP:Awful>Under an Overhang
Exits: East South West.

o R HP:Awful>Under an Overhang
Exits: East West.

o R HP:Awful>e
lead
Under an Overhang
Exits: East South West.

o R HP:Awful>n
Dengue hacks kill it
You stop riding a hungry warg.
A hungry warg starts following you.

o HP:Awful>e
n
Alas, you cannot go that way...

o HP:Awful>Under an Overhang
Exits: North East West.

o HP:Awful>Dengue drinks water from a water skin.
Cave
Exits: South Down.

o HP:Awful>cl
cl
You start to concentrate...

sa awful
Your scratches and bruises disappear.

o HP:Awful Mana:Hot>
You start to concentrate...

Your scratches and bruises disappear.

o HP:Awful Mana:Hot>d
Ok.

o HP:Awful Mana:Hot>cl
Tunnel
Exits: Up Down.

o HP:Awful Mana:Hot>
You start to concentrate...

Dengue nods solemnly.

Moonglum narrates 'am ok now tho'

cl
Your scratches and bruises disappear.

o HP:Awful Mana:Warm>
You muster all of your concentration...

Dengue begins some strange incantations...

sa cu
Your scratches and bruises disappear.

o HP:Awful Mana:Cold>re>?
Ok.

o HP:Awful Mana:Cold>
Dengue utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

o HP:Bad Mana:Cold>cl

Dengue begins some strange incantations...

o HP:Bad Mana:Cold>Alas, not enough mana flows through you...

o HP:Bad Mana:Cold>
Dengue utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

o HP:Bad Mana:Cold>
wh
Players in your zone
--------------------
Dengue               - Tunnel
Cilúrâs              - Tunnel

o HP:Bad Mana:Cold>sco
agg
77/381 hit, 10/60 mana, and 132/142 moves.

o HP:Bad Mana:Cold>sco
Ok.

o HP:Bad Mana:Cold>w
Dengue hacks go dt now
78/381 hit, 10/60 mana, and 133/142 moves.

o HP:Bad Mana:Cold>imp 50
u
Wimpy set to: 50

o HP:Bad Mana:Cold>kk
Cave
Exits: South Down.

o HP:Bad Mana:Cold>s
rThey aren't here.
You bleed from open wounds.

o HP:Bad Mana:Cold>id
kk
Under an Overhang
Exits: North East West.

o HP:Bad Mana:Cold>A hungry warg stops following you.
You pick up a hungry warg's reins, and start riding it.

o R HP:Bad Mana:Cold>They aren't here.

o R HP:Bad Mana:Cold>w
kk
sa ok
Under an Overhang
*a noble Elf* is here, riding a pack horse.
Exits: East South West.

* R HP:Bad Mana:Cold>They aren't here.

* R HP:Bad Mana:Cold>
Ok.

* R HP:Bad Mana:Cold>w
Under an Overhang
Exits: East West.

o R HP:Bad Mana:Cold>e
kk
Under an Overhang
*a noble Elf* is here, riding a pack horse.
Exits: East South West.
*a noble Elf* leaves west riding a pack horse.

o R HP:Bad Mana:Cold>They aren't here.

o R HP:Bad Mana:Cold>kk
w
kk
They aren't here.

o R HP:Bad Mana:Cold>Under an Overhang
*a noble Elf* is here, riding a pack horse.
Exits: East West.

* R HP:Bad Mana:Cold>
*a noble Elf* smites your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* R HP:Bad Mana:Cold *a noble Elf*:Wounded>
You're already fighting!

* R HP:Bad Mana:Cold *a noble Elf*:Wounded>
You smite *a noble Elf*'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!

* R HP:Bad Mana:Cold *a noble Elf*:Wounded>flee
Dengue joins your fight.
You flee head over heels.
Under an Overhang
Exits: East South West.

o R HP:Bad Mana:Cold>w
w
Dark Hill
Exits: East South West.

o R HP:Bad Mana:Cold>Rolling Hills
Exits: North East South West.

o R HP:Bad Mana:Cold>e
e
Dark Hill
Exits: East South West.

o R HP:Bad Mana:Cold>e
kk
Under an Overhang
Exits: East South West.

o R HP:Bad Mana:Cold>Under an Overhang
*a noble Elf* is here, riding a pack horse, fighting Dengue.
Dengue is here, fighting *a noble Elf*.
Exits: East West.
Dengue begins some strange incantations...

* R HP:Bad Mana:Cold>* R HP:Bad Mana:Cold *a noble Elf*:Bad Dengue:Fine>
You smite *a noble Elf*'s body extremely hard and shatter it.

* R HP:Bad Mana:Cold *a noble Elf*:Bad Dengue:Fine>
*a noble Elf* panics, and attempts to flee.
ZBLAM! A pack horse sends *a noble Elf* flying!
*a noble Elf* dismounts from a pack horse, and stops riding him.
*a noble Elf* leaves west.

o R HP:Bad Mana:Cold>w
kk
Under an Overhang
*a noble Elf* is standing here.
Exits: East South West.

* R HP:Bad Mana:Cold>w
kk
* R HP:Bad Mana:Cold *a noble Elf*:Bad>
Dengue leaves west.
You approach *a noble Elf*, trying to smite him.

* R HP:Bad Mana:Cold *a noble Elf*:Bad>
*a noble Elf* smites your head extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* R HP:Awful Mana:Cold *a noble Elf*:Bad>
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves south.

o R HP:Awful Mana:Cold>Dark Hill
Dengue is standing here.
Exits: East South West.

o R HP:Awful Mana:Cold>They aren't here.
Dengue leaves east.

o R HP:Awful Mana:Cold>
*a noble Elf* has arrived from the south.

* R HP:Awful Mana:Cold>e
kk
Under an Overhang
Dengue is standing here.
Exits: East South West.

o R HP:Awful Mana:Cold>w
They aren't here.

o R HP:Awful Mana:Cold>kk
Dark Hill
Exits: East South West.

o R HP:Awful Mana:Cold>They aren't here.

o R HP:Awful Mana:Cold>w
kk
Rolling Hills
Exits: North East South West.

o R HP:Awful Mana:Cold>
Dengue hacks go dt

o R HP:Awful Mana:Cold>They aren't here.

o R HP:Awful Mana:Cold>s
kk
Flats
Exits: North East South.

o R HP:Awful Mana:Cold>e
kk
Dengue hacks spam
They aren't here.

o R HP:Awful Mana:Cold>Dark Hill
Exits: North East South.

o R HP:Awful Mana:Cold>They aren't here.

o R HP:Awful Mana:Warm>w
s
w
Alas, you cannot go that way...

o R HP:Awful Mana:Warm>Forest
Exits: North East South West.

o R HP:Awful Mana:Warm>Outskirts of the Forest
Exits: North East West.

o R HP:Awful Mana:Warm>w

Deep within the Wild Forest
Exits: East West.

o R HP:Awful Mana:Warm> say i kill him he
Dengue mounts on a hungry warg, and begins riding it.

o R HP:Awful Mana:Warm>s awful 
Ok.

o R HP:Awful Mana:Warm>e
n
nOutskirts of the Forest
Exits: North East West.

o R HP:Awful Mana:Warm>

Dengue nods solemnly.

o R HP:Awful Mana:Warm>Flats
Exits: North East South.

o R HP:Awful Mana:Warm>Rolling Hills
Exits: North East South West.
Saving Cilúrâs.

o R HP:Awful Mana:Warm>n
n

Dengue nods solemnly.

o R HP:Awful Mana:Warm>Loudwater Plains
Exits: North South West.

o R HP:Awful Mana:Warm>Loudwater Plains
The corpse of a rabid, grey wolf is lying here.
A large shrub grows here, filling the air with a heavy scent.
Exits: South West.

o R HP:Awful Mana:Warm>w
w
Loudwater Plains
Exits: East South West.

o R HP:Awful Mana:Warm>Path to the Mountains
A rabbit is here eyeing your presence warily.
Exits: North East South West.

o R HP:Awful Mana:Warm>cl
You muster all of your concentration...

Dengue hacks yea

sco
w
Your scratches and bruises disappear.

o R HP:Awful Mana:Cold>35/381 hit, 6/60 mana, and 116/142 moves.

o R HP:Awful Mana:Cold>Bend in the path
Exits: East South West.

o R HP:Awful Mana:Cold>cl
Dengue hacks track?

o R HP:Awful Mana:Cold>
Alas, not enough mana flows through you...

o R HP:Awful Mana:Cold>s
e
s
Bend in the path
Exits: North East South West.

o R HP:Awful Mana:Cold>Loudwater Plains
Exits: North East South West.

o R HP:Awful Mana:Cold>Rolling Hills
Exits: North East West.

o R HP:Awful Mana:Cold>sa 
Abdul narrates 'pukes where?'

o R HP:Awful Mana:Cold>what 
Sneaker narrates 'think he went rd'

o R HP:Awful Mana:Cold>he on
w
Ok.

o R HP:Awful Mana:Cold>
Dengue nods solemnly.

o R HP:Awful Mana:Cold>Loudwater Plains
Exits: North East South West.

o R HP:Awful Mana:Cold>nar noble elf awful
s
Ok.

o R HP:Awful Mana:Cold>nar ,loudwater
s

Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

o R HP:Awful Mana:Cold>Rolling Hills
Exits: North South West.

o R HP:Awful Mana:Cold>
Ok.

o R HP:Awful Mana:Cold>e
Rolling Hills
A rabbit is here eyeing your presence warily.
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North West.

o R HP:Awful Mana:Cold>
Alas, you cannot go that way...

o R HP:Awful Mana:Cold>n
n
e
nRolling Hills
Exits: North South West.

o R HP:Awful Mana:Cold>
nmar Loudwater Plains
Exits: North East South West.

o R HP:Awful Mana:Cold>Rolling Hills
A ferocious warg is here, snarling angrily.
Exits: North East West.

o R HP:Awful Mana:CLoudwater Plains
A rabbit is here eyeing your presence warily.
Exits: North East South West.

o R HP:Awful Mae
n
n
n
nLoudwater Plains
Exits: North East South West.

o R HP:Awful Mana:Cold>
n

A cute, bouncing rabbit has arrived from the west.

o R HP:Awful Mana:Cold>Loudwater Plains
Exits: East South West.

o R HP:Awful Mana:Cold>
Alas, you cannot go that way...

o R HP:Awful Mana:Cold>e
Alas, you cannot go that way...
*a noble Elf* has arrived from the east.

* R HP:Bad Mana:Cold>
n
n
n
Alas, you cannot go that way...

* R HP:Bad Mana:Cold>
Alas, you cannot go that way...
Dengue hacks pack

* R HP:Bad Mana:Cold>Loudwater Plains
The corpse of a rabid, grey wolf is lying here.
A large shrub grows here, filling the air with a heavy scent.
Exits: South West.

o R HP:Bad Mana:Cold>
Alas, you cannot go that way...

o R HP:Bad Mana:Cold>
Alas, you cannot go that way...

o R HP:Bad Mana:Cold>w
ke
Alas, you cannot go that way...

o R HP:Bad Mana:Cold>Loudwater Plains
Exits: East South West.

o R HP:Bad Mana:Cold>w
They aren't here.

o R HP:Bad Mana:Cold>
ke
Path to the Mountains
Exits: North East South West.

o R HP:Bad Mana:Cold>They aren't here.

o R HP:Bad Mana:Cold>w
Bend in the path
Exits: East South West.

o R HP:Bad Mana:Cold>e

Moonglum narrates 'fuck if i had a link i wuuld come for elf'

o R HP:Bad Mana:Cold>Path to the Mountains
Exits: North East South West.

o R HP:Bad Mana:Cold>9
ag
You carefully examine the ground around you, looking for tracks...

g
sa cure me if u can
You see some tracks of *an Elf* leading south
 (done less than 1 hour ago).

o R HP:Bad Mana:Cold>
Ok.

o R HP:Bad Mana:Cold>
Ok.

o R HP:Bad Mana:Cold>s
Loudwater Plains
*a noble Elf* is here, fighting a ferocious warg.
A ferocious warg is here, fighting *a noble Elf*.
Exits: North East South West.
Aha, you have found your victim!

* R HP:Bad Mana:Cold>k
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves north.
A ferocious warg leaves north.
A cute, bouncing rabbit has arrived from the east.

o R HP:Bad Mana:Cold>k

Dengue nods solemnly.

o R HP:Bad Mana:Cold>
*a noble Elf* has arrived from the north.

* R HP:Bad Mana:Cold>
You are too afraid.

* R HP:Bad Mana:Cold>
*a noble Elf* leaves south.

o R HP:Bad Mana:Cold>kk
s
They aren't here.

o R HP:Bad Mana:Cold>kk
wRolling Hills
*a noble Elf* is standing here.
Exits: North East West.

* R HP:Bad Mana:Cold>imp 4
*a noble Elf* leaves west.

o R HP:Bad Mana:Cold>They aren't here.

o R HP:Bad Mana:Cold>0
kk
Wimpy set to: 40

o R HP:Bad Mana:Cold>w

Moonglum narrates 'freezang all of a sodden'
Dengue begins some strange incantations...

o R HP:Bad Mana:Cold>kk
They aren't here.

o R HP:Bad Mana:Cold>Loudwater Plains
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North East South West.

o R HP:Bad Mana:Cold>They aren't here.

o R HP:Bad Mana:Cold>
Dengue begins some strange incantations...

o R HP:Bad Mana:Cold>9
You carefully examine the ground around you, looking for tracks...

Dengue utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

clap
You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

o R HP:Bad Mana:Cold>
You clap your small hands together.

o R HP:Bad Mana:Cold>w
kk
Loudwater Plains
Exits: North East South West.

A fallow deer has arrived from the south.

You see some tracks of *an Elf* leading south
 (done less than 1 hour ago).

o R HP:Bad Mana:Cold>They aren't here.

o R HP:Bad Mana:Cold>s
kk

Moonglum narrates 'freezing all of a sudden'

o R HP:Bad Mana:Cold>Loudwater Plains
A brown fox is here, looking for some rabbits to chew up.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

You see some tracks of *an Elf* leading south
 (done less than 1 hour ago).

o R HP:Bad Mana:Warm>They aren't here.

o R HP:Bad Mana:Warm>s
kk

A brown fox leaves west.

o R HP:Bad Mana:Warm>Loudwater Plains
Exits: North East South West.

Moonglum narrates 'sorry was using westron'

You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).

o R HP:Bad Mana:Warm>They aren't here.

o R HP:Bad Mana:Warm>e
kk
Rolling Hills
*a noble Elf* is resting here.
Exits: North West.
Aha, you have found your victim!

* R HP:Bad Mana:Warm>* R HP:Bad Mana:Warm *a noble Elf*:Bad>
You smite *a noble Elf*'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves west.

o R HP:Bad Mana:Warm>w
kk
Loudwater Plains
Exits: North East South West.

o R HP:Bad Mana:Warm>They aren't here.

o R HP:Bad Mana:Warm>9
You carefully examine the ground around you, looking for tracks...

sa resting
You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

o R HP:Bad Mana:Warm>
Ok.

o R HP:Bad Mana:Warm>w
kLoudwater Plains
Exits: North East South West.

k
sa quDengue nods solemnly.

ick bolt
You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

o R HP:Bad Mana:Warm>They aren't here.

o R HP:Bad Mana:Warm>
Ok.

o R HP:Bad Mana:Warm>w

Shrouds of dark clouds roll in above you, blotting out the skies.
You feel bolder.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

o R HP:Bad Mana:Warm>Rolling Hills
A cute rabbit is here.
Exits: North East West.

Dengue nods solemnly.

You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).
A cute rabbit leaves east.

o R HP:Bad Mana:Warm>w
Rolling Hills
A small and tough weed grows here.
Exits: East South.

s
You see some tracks of *an Elf* leading south
 (done less than 1 hour ago).

o R HP:Bad Mana:Warm>Rolling Hills
*a noble Elf* is standing here.
Exits: North West.
Aha, you have found your victim!

* R HP:Bad Mana:Warm>kk
* R HP:Bad Mana:Warm *a noble Elf*:Awful>
You smite *a noble Elf*'s body extremely hard and shatter it.

* R HP:Bad Mana:Warm *a noble Elf*:Awful>
*a noble Elf* smites your left arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

Dengue utters the words 'mosailla paieg'
*a noble Elf* is incapacitated and will slowly die, if not aided.

* R HP:Bad Mana:Warm *a noble Elf*:Dying>
You suddenly notice Sneaker.
Sneaker pierces *a noble Elf*'s right foot extremely hard and shatters it.
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* is dead! R.I.P.
A shadow slowly rises above the corpse of *an Elf*.

o R HP:Bad Mana:Warm>clap
corpse (here) : 
a black warg fur (brand new)
a broad silver belt
a butcher knife (dented)
a forest green cloak (brand new)
a great helm (brand new)
a heavy pair of greaves (brand new)
a heavy pair of vambraces (brand new)
a hooded brass lantern
a metal buckler (brand new)
a necklace of bones
a thick metal breastplate (brand new)
a thick pair of metal boots (brand new)
a thick pair of metal gauntlets (brand new)
a ticket for a pony
a two-handed axe (brand new)
a pile of coins
a water skin
a leather backpack

o R HP:Bad Mana:Warm>
You clap your small hands together.

o R HP:Bad Mana:Warm>
Dengue throws back his head and cackles with insane glee!

o R HP:Bad Mana:Warm>sa 
As Sneaker greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!

o R HP:Bad Mana:Warm>blind it?

A shadow whispers 'I won't allow the looting of my fallen body!'

o R HP:Bad Mana:Warm>
Dengue narrates 'howl'

o R HP:Bad Mana:Warm>
Ok.

o R HP:Bad Mana:Warm>trop #
Sneaker narrates 'that elf ripped'
		*** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  0%,  #Galarin                  |   1,  1%,  #Iolit                    |
|   1,  0%,  #Kandar                   |   1,  0%,  #Fillgor                  |
|   1,  0%,  #Salvo                    |   1,  0%,  #Ràin                     |
|   3,  1%,  #Grang                    |   1,  0%,  #Tim                      |
|   1,  0%,  #Courage                  |   1,  0%,  #Regin                    |
|   1,  1%,  #Sleth                    |   1,  1%,  #Yanze                    |
|   1,  0%,  #Kurast                   |   1,  0%,  #Balwin                   |
|   1,  0%,  #Angbor                   |   1,  0%,  #Valacel                  |
|   1,  0%,  #Balduran                 |   1,  0%,  #Udo                      |
|   1,  0%,  #Thaliodrin               |   1,  1%,  #Bramba                   |
|   1,  0%,  #Lola                     |                                      |


o R HP:Bad Mana:Warm>whois galarin
Galarin the Elven Fighter is a level twenty-six Noldorin Fighter.

###  Well Dengue wish u had quick bolted him as i said =)
###  And sneaker........................

Top of Page Down to last comment


Galerech2000-12-24 06:55:31
well, galarin rocks kinda
Kodon2000-12-24 07:05:55
fun log, glad to see 2 people that are willing to risk lives to
have that fun you get when you're both really really close to dying :).
Koljat2000-12-24 08:11:54
ehhhhh, that missing kill sucked! btw nice fucking charging at bad/awful! :)
Manute2000-12-24 08:53:13
nice kill, but um, why'd you narrate it? you could have killed him...and i wouldn't say they were risking their lives, they were 2v1 (sneeker may have been around longer) and dengue could have hit if you were really wanted to :P, oh well, he died either way you look at it :)
Manute2000-12-24 08:54:04
hrm, i meant to say you could have killed him w/ out narrating it :)
Relim2000-12-24 09:45:41
Heh. Found the bash thing amusing - autowimpy can still kick in, hence allowing you to flee even while bashed. Surprised you hadn't figured this one out after 23 levels?
Relim2000-12-24 09:45:43
Heh. Found the bash thing amusing - autowimpy can still kick in, hence allowing you to flee even while bashed. Surprised you hadn't figured this one out after 23 levels?
Cilúrâs2000-12-24 09:52:34
Manute: because normally pukes don't stick around when they are at bad ** Relim: 23 levels? more like 6 years. Sorry if i confused you, I realize this always happens in the game, but it still puzzles me, hence the comment
Skojardu2000-12-24 09:55:08
yeah like you knew what that was in the start relim.
Or you was just hmmmm brave?
*Chuckle*
Glader2000-12-24 10:34:15
Jesus christ, that's a good log.
Unknown2000-12-24 13:38:10
sneaker rocks!!!
Fyrestar2000-12-24 21:58:49
thing i dont understand is, if bash triggers wimpy, why don't spells? Not like as tho you're gonna stand around and eat quickballs at any given time if you're set not to go below X hp, right?
Drayl2000-12-25 01:27:33
Dear Fyrestar, hits don't trigger wimpy, spells don't trigger wimpy, in fact no damage does. If you are below your autowimpy hps, you will attempt to flee everytime you would normally hit in combat. Or at least this is how I understand it. Spells make fast dmg thus you attempt to flee less than when getting mauled to death.

Drayl2000-12-25 01:28:06
Um and yes fleesystem depending on your weapon truly sucks arse.
Ethar2000-12-25 04:19:38
hmmm some valar made a comment think it was explaining how the flee system worked
Cur/Roadkill2000-12-26 08:41:07
Get it straight. You -are- allowed to attempt to flee while bashed. The thing is, you only get one attempt per fighting round (or sometimes two if you have the attack skill and are using a piercing weapon). This is regardless of how the damage is done that puts you below your wimpy mark.
Unknown2000-12-26 17:12:08
Best fucking exp stealing I have ever seen! *clap sneaker*
Dresden2000-12-26 19:21:19
You sure Cur? Always seemed to me hits make you autoflee, but not spells *shrug*
ciluras2000-12-27 06:26:49
Im well aware of how bash works Cur, if that comment was for my benefit...my remark during the log was not one of uncertainty as to HOW the game responds, but rather just a comment that I think it's dumb. btw i already said this to relim. =) thanks. bye.
Meteor2000-12-27 21:45:49
Fucking dork sneaker stealing the kill.
Furthermore nice log.
Jocke2000-12-28 06:06:57
I have seen even better exp stealing then this. Snick bash dises a guy who is killing
a heavy mob, hits the mob who dies, and walks out. Mean, but funny. :)
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