Bad day.
posted by Engelbert
2000-12-28 15:55:45
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Found orc in moria, blocked gates. After some running, I manage to get
in cpl quakes.

A Great Hall
*an Orc* is standing here.
Exits: East West.

* C HP:Fine Mana:Warm>w
You see nothing special about him.
*an Orc* is in an excellent condition.
*an Orc* is using: 
<wielded>            a nasty orkish fang (brand new)
<worn as shield>     a wooden wall shield (brand new)
<worn on head>       a green hood (worn out)
<worn on body>       a plain shirt (used)
<worn about body>    a forest green cloak (used)
<worn on arms>       a pair of soft leather sleeves (used)
<worn on hands>      a thin pair of leather gloves (worn out)
<worn on legs>       a plain pair of pants (worn out)
<worn on feet>       a black pair of padded boots (used)
<worn around neck>   a grotesque necklace
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn across back>   a quiver
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (dented)
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a water skin
<worn on belt>       a belt pouch

* C HP:Fine Mana:Warm>A Great Hall
Exits: North East West.
*an Orc* has arrived from the east.

* C HP:Fine Mana:Warm>cast '$sspell' $tar

*an Orc* leaves -< EAST >-.

* C HP:Fine Mana:Warm>Nobody here by that name.

* C HP:Fine Mana:Warm>e
A Great Hall
Exits: East West.

* C HP:Fine Mana:Warm>hit $tar
They aren't here.

* C HP:Fine Mana:Warm>e
hit $tar
Durin's Bridge
Exits: North East South West.
You suddenly notice *an Orc*.

* C HP:Fine Mana:Warm>* C HP:Fine Mana:Warm *an Orc*:Healthy>
You try to pierce *an Orc*, but he parries successfully.

* C HP:Fine Mana:Warm *an Orc*:Healthy>
*an Orc* gets an orkish shortbow from a leather backpack.

* C HP:Fine Mana:Warm *an Orc*:Healthy>
*an Orc* removes a nasty orkish fang.
*an Orc* skillfully draws an orkish shortbow.

* C HP:Fine Mana:Warm *an Orc*:Healthy>cast '$sspell' $tar

*an Orc* panics, and attempts to flee.
*an Orc* leaves -< EAST >-.

* C HP:Fine Mana:Warm>Nobody here by that name.

* C HP:Fine Mana:Warm>e
A Great Hall
Exits: East West.

* C HP:Fine Mana:Warm>cast '$sspell' $tar
Nobody here by that name.

* C HP:Fine Mana:Warm>e
Door is set to: greatdoor
The [ greatdoor ] is CLOSED.

* C HP:Fine Mana:Warm>cast '$sspell' $tar
Nobody here by that name.

* C HP:Fine Mana:Warm>e
Door is set to: greatdoor
The [ greatdoor ] is CLOSED.

* C HP:Fine Mana:Warm>w
Durin's Bridge
Exits: North East South West.

* C HP:Fine Mana:Warm>w
A Great Hall
Exits: East West.
You suddenly notice *an Orc*.

* C HP:Fine Mana:Warm>w
A Great Hall
Exits: North East West.

* C HP:Fine Mana:Warm>e
cast '$sspell' $tar
A Great Hall
*an Orc* is standing here.
Exits: East West.

* C HP:Fine Mana:Warm>
You start to concentrate...

*an Orc* nocks a missile in an orkish shortbow.

* C HP:Fine Mana:Cold *an Orc*:Fine>
Ok.
You spray *an Orc* with many-coloured rays of bright light.

* C HP:Fine Mana:Cold *an Orc*:Fine>
*an Orc* nocks a missile in an orkish shortbow.

* C HP:Fine Mana:Cold *an Orc*:Fine>
*an Orc* shoots your head and tickles it.
A darkened orc has arrived from the west.
A darkened orc has arrived from the west.
A darkened orc has arrived from the west.
A darkened orc has arrived from the west.

c 'earth'
*an Orc* nocks a missile in an orkish shortbow.

* C HP:Fine Mana:Cold *an Orc*:Fine>
You quickly recall your STORED spell...

c 'earth'
*an Orc* lightly shoots your right hand and tickles it.
The earth trembles beneath your feet!
The earth trembles and shivers.

* C HP:Fine Mana:Cold *an Orc*:Hurt>
You quickly recall your STORED spell...
*an Orc* nocks a missile in an orkish shortbow.

A darkened orc barely hits your left leg and tickles it.

A darkened orc barely hits your right leg and tickles it.
A darkened orc barely hits your left arm and tickles it.

flee
The earth trembles beneath your feet!
The earth trembles and shivers.
*an Orc* panics, and attempts to flee.
*an Orc* leaves -< WEST >-.   << Fled out at wounded.

* C HP:Fine Mana:Frozen a darkened orc:Bad>
You flee head over heels.
Durin's Bridge
Exits: North East South West.

Here I lose him, so I spam around, being no mana etc.

* C HP:Fine Mana:Icy Move:Tired>w
An Ebony Hallway
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
Exits: North East South West.

* C HP:Fine Mana:Icy Move:Tired>s
An Ebony Hallway
Exits: North South West.

* C HP:Fine Mana:Icy Move:Tired>s

A darkened orc has arrived from the north.
A darkened orc has arrived from the north.
A darkened orc has arrived from the north.

* C HP:Fine Mana:Icy Move:Tired>The Central Gathering Hall
A huge water-drake is coiled here.
Exits: North East South West Down.

* C HP:Fine Mana:Icy Move:Tired>e
Durin's Way
Exits: East West.

* C HP:Fine Mana:Icy Move:Tired>e
Durin's Way
Exits: East West.

* C HP:Fine Mana:Icy Move:Tired>e
e
A Great Hall
Exits: North East West.

* C HP:Fine Mana:Icy Move:Tired>A Great Hall
Exits: East West.

* C HP:Fine Mana:Icy Move:Tired>e
Durin's Bridge
Exits: North East South West.

* C HP:Fine Mana:Icy Move:Tired>n   << Typo, shouldv gone north 2 west before.
You fall without concept of time, beyond all light and deep into the earth.
Eventually, your body is broken on a jagged rock wall, before it is plunged
into icy-cold water to rot.
You lost great renown in this battle!
Ouch! 
You lose a level!

You are dead! Sorry...


* C HP:Awful Mana:Icy Move:Tired>sl
You go to sleep.

-300k, -lots of wps, - +4 attack eq


Abit later.

o R C HP:Fine>ll dwarf
You start to concentrate...

Konn the dwarf           - Indoors       Very far  Key: 'illimofze'

o R C HP:Fine Mana:Burning>tel illimofze
You start to concentrate...

* C HP:Fine Mana:Hot>
Plateau  << Ok I misported, lets try again.
Your vision is troubled and you feel disoriented.

* C HP:Fine Mana:Hot>
You slowly regain your bearings as your head clears.

* C HP:Fine Mana:Hot>tel illimofze
You start to concentrate...

It is pitch black...
You are inside.
Something is here.
Something is here.
Something is here.

o C HP:Fine Mana:Warm>m
           Map of Nearby Zones
      -----------------------------
     |                        ??   |
     |                        ??   |
     |                ^ ^^^O  ??   |
      |          W   ~*~^^^^^???    |
     |         ****:X~      ???    |   << WTF place is this.
     |~:::::=:~***~R:*             |
     |           ?^                |
     |           ?:                |
     |           ~^                |
     |           *                 |
     |           ~                 |
     |           ^                 |
     |          ~^^^    ?          |
     |         *^MM^? ????    N    |
     |%::    ~~~   ^:*????         |
      -----------------------------

o C HP:Fine Mana:Warm>m
           Map of Nearby Zones
      -----------------------------
     |                        ??   |
     |                        ??   |
     |                ^ ^^^O  ??   |
     |          W   ~*~^^^^^???    |
     |         ****:X~      ???    |
     |~:::::=:~***~R:*             |
     |           ?^                |
     |           ?:                |
     |           ~^                |
     |           *                 |
     |           ~                 |
     |           ^                 |
     |          ~^^^    ?          |
      |         *^MM^? ????    N    |
     |%::    ~~~   ^:*????         |
      -----------------------------

o C HP:Fine Mana:Warm>ex
You grope around for exits:
None.

o C HP:Fine Mana:Warm>
Something strongly hits your body.
>>> WOUND <<<

o C HP:Fine Mana:Warm Something:Healthy>wi
Ok.

o C HP:Fine Mana:Warm Something:Healthy>m
           Map of Nearby Zones
      -----------------------------
     |                        ??   |
     |                        ??   |
     |                ^ ^^^O  ??   |
     |          W   ~*~^^^^^???    |
     |         ****:X~      ???    |
     |~:::::=:~***~R:*             |
     |           ?^                |
     |           ?:                |
     |           ~^                |
     |           *                 |
     |           ~                 |
     |           ^                 |
     |          ~^^^    ?          |
     |         *^MM^? ????    N    |
     |%::    ~~~   ^:*????         |
      -----------------------------

o C HP:Fine Mana:Warm Something:Healthy>cha spell q

Something hits your right leg and tickles it.

o C HP:Fine Mana:Warm Something:Healthy>
Ok.

o C HP:Fine Mana:Warm Something:Healthy>tel illimofze
Alas, not enough mana flows through you...

o C HP:Fine Mana:Warm Something:Healthy>
Something lightly hits your body and tickles it.

o C HP:Fine Mana:Warm Something:Healthy>cha spell norm
Ok.

o C HP:Fine Mana:Warm Something:Healthy>tel illimofze
You start to concentrate...

Something hits your left arm and tickles it.
Aye! 
You cannot concentrate any more...

o C HP:Fine Mana:Warm Something:Healthy>tel illimofze
You start to concentrate...

tel illimofze
Something strongly hits your body.
Aye! 
You cannot concentrate any more...

o C HP:Fine Mana:Warm Something:Healthy>
You start to concentrate...

tel illimofze
Raze narrates 'who killed tbad baker?'

Something hits your body.
>>> WOUND <<<
Aye! 
You cannot concentrate any more...

o C HP:Fine Mana:Warm Something:Healthy>
You start to concentrate...

tel illimofze
Something hits your right foot.
Aye! 
You cannot concentrate any more...

o C HP:Hurt Mana:Warm Something:Healthy>
You start to concentrate...

tel illimofze
Something hits your right foot and tickles it.
Aye! 
You cannot concentrate any more...

o C HP:Hurt Mana:Warm Something:Healthy>
You start to concentrate...

open wall
Something lightly hits your left arm and tickles it.
Aye! 
You cannot concentrate any more...

o o C HP:Hurt Mana:Warm Something:Healthy>open trapdoor
You don't see any wall here.

o C HP:Hurt Mana:Warm Something:Healthy>
You don't see any trapdoor here.

o C HP:Hurt Mana:Warm Something:Healthy>tel illimofze
You start to concentrate...

Fangluin narrates 'His wife? ;-)'

Something strongly hits your right hand.
Aye! 
You cannot concentrate any more...

o C HP:Hurt Mana:Warm Something:Healthy>open crack
You don't see any crack here.
You flee head over heels.
PANIC! 
You couldn't escape!

o C HP:Hurt Mana:Warm Something:Healthy>tel illimofze
You start to concentrate...

You flee head over heels.
PANIC! 
You couldn't escape!
Something strongly hits your right leg.
>>> WOUND <<<
Aye! 
You cannot concentrate any more...

o C HP:Hurt Mana:Warm Something:Healthy>tel illimofze
You start to concentrate...
tel illimofze
Lavendel narrates 'Anyone up for some exp, or any smob groups out there ?'
PANIC! 
You can't quit the fight!
### !!! *** ARMOR WENT DOWN! PUT IT UP OR DIE! *** !!! ###
Something hits your body.
Aye! 
You cannot concentrate any more...

o C HP:Hurt Mana:Warm Something:Healthy>
You start to concentrate...

tel illimofze
tel illimofze
You flee head over heels.
PANIC! 
You couldn't escape!

Something hits your head hard.
Aye! 
You cannot concentrate any more...

o C HP:Wounded Mana:Warm Something:Healthy>tel illimofze
You start to concentrate...

You flee head over heels.
PANIC! 
You couldn't escape!

cha spell q
Something hits your body extremely hard and shatters it.
Aye! 
You cannot concentrate any more...

o C HP:Bad Mana:Warm Something:Healthy>
You start to concentrate...

o C HP:Bad Mana:Warm Something:Healthy>
You start to concentrate...

o C HP:Bad Mana:Warm Something:Healthy>
Ok.

o C HP:Bad Mana:Warm Something:Healthy>o C HP:Bad Mana:Warm Something:Healthy>tel illimofze
Alas, not enough mana flows through you...

o C HP:Bad Mana:Warm Something:Healthy>tel illimofze

Something hits your left foot hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

o C HP:Bad Mana:Warm Something:Healthy>Alas, not enough mana flows through you...
You flee head over heels.
PANIC! 
You couldn't escape!

o C HP:Bad Mana:Warm Something:Healthy>cha spell norm
tel illimofze
Ok.

o C HP:Bad Mana:Warm Something:Healthy>
You start to concentrate...

tel illimofze
Something hits your left foot extremely hard and shatters it.
Aye! 
You cannot concentrate any more...
You wish that your wounds would stop BLEEDING so much!

o C HP:Awful Mana:Warm Something:Healthy>
You start to concentrate...
YYou flee head over heels.
PANIC! 
You couldn't escape!

tel illimofze
PANIC! 
You can't quit the fight!

Something hits your body hard and shatters it.
Aye! 
You cannot concentrate any more...
You are incapacitated and will slowly die, if not aided.

o C HP:Dying Mana:Warm Something:Healthy>
You are in a pretty bad shape, unable to do anything!

o C HP:Dying Mana:Warm Something:Healthy>
You are mortally wounded and will die soon if not aided.

o C HP:Dying Mana:Warm Something:Healthy>
Ouch! 
You lose a level!   << -1.2M

You are dead! Sorry...


o C HP:Awful Mana:Warm>stat
QSpell: lightning bolt. SSpell: colour. Target: *orc*. SCasting: Normally
OB: 98%, DB: -34%, PB: 0%, Armour: 0%. Wimpy: 100. Mood: wimpy.
Needed: 61,401 xp, 0 tp. Lauren: 0. Alert: normal.

* C HP:Awful Mana:Warm>sl
You go to sleep.

Top of Page Down to last comment


Gonfor2000-12-28 16:03:01
Ouch. What was that place? That really sucks.
Zanetha2000-12-28 16:09:42
Nasty :(
engelbert2000-12-28 16:09:53
Now thinkign about it i think it was the 3 troll mobs in brutish forest north of eoghha... exitname door then, which i didnt try.
Unknown2000-12-28 16:15:55
they didnt bash, so probably not troll mobs. probably those 3 shadows ne of rivendell.
Jaba2000-12-28 16:16:53
Damn and all this time I sit quietly hidden and never checked info to
see I got all those wps. FUN :_)
Unknown2000-12-28 16:19:44
Umm, konn the dwarf?
i thought konn was an orc!
Alweon2000-12-28 16:29:08
Konn, Khain, and two human mobs at Caravansari...
Ostu2000-12-28 16:33:06
Ever heard of 1 prac in night vision? Might give you a hint about area next time.
Gragar2000-12-28 18:15:41
Wow, oh wow, oh wow.
Fyrestar2000-12-28 18:18:47
hm..or because of change, 'open exit' next time? *hug engelbert* Big comfs, that sucks, i'm sorry.
ganon2000-12-28 18:23:05
no i bet it was what engelbert said about the trolls
Karu2000-12-28 18:24:35
To:fyrestar
DUH!!!!
open exit is for exits that you can see!
In this case, Engelbert could see no exits, so that would not work!
Pay attention when you read the news!
Alweon2000-12-28 18:46:39
if doorname was secret, open exit wouldn't have worked either, but its definitely something i sould have tried...
Koljat2000-12-28 19:02:39
hmm ... if im not wrong, then u got killed by 3 snakes. place has 2 exits - both hidden.
Mayavi2000-12-28 20:09:54

Check history and it will tell you what killed you.
Blyn2000-12-28 20:10:28
Comf, but ...-300k, -lots of wps, - +4 attack eq... I agree about wps and +4 attack, but you cant lose 300k exp this way, cause you have to be level ~46 to lose 300k
Fredde2000-12-28 22:57:18
i koljat isent wrong and it was snakes, the place has 3 exits =) giggle
Drayl2000-12-28 23:36:21
Um Mayavi history doesn't tell what killed you if you didn't see it.
Enforcer2000-12-29 07:20:09
does it really matter HOW he got killed, its important that he DID get killed =)
Gray2000-12-29 12:27:15
It IS important HOW he was killed! We learn from our mistakes (at least these of us who are clueful ones), and even from others' mistakes. I think I'll go over this zone one more time and find this secret and all 3 exits from it as soon as holydays will end and I'll log to MUME :) To avoid death in *this* place (at least) next time :P
Ariala2000-12-29 12:55:15
All BN know do not port without light
do not pray with out light
*COMF* *COMF* thats really sucks.
Unknown2000-12-29 14:08:43
Next time you missport into a place with no exits and 3 somethings killing you, go to grays page and read to get some hints about what it is... uhm, yeah.
faint2000-12-29 14:54:08
i think it was the door place s eoghha or the snakes place e rdell exit name bushes i think....
grunge2000-12-31 08:38:00
i must say that brought a smile to my face
Wotan2006-02-21 23:24:15
Im pretty sure he died to the grizzly bear just w of eoghha. Trolls would have beat him up much faster, and its not the right zone for the snake-room.
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