Darkie bloodbath
posted by Shadrach
2000-12-29 15:41:56
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Same log as posted by Meteor but i know that u read anything.
Slaughter in east priest
We are 5 darkies in priest. Apart from me its Vanimelde, Snowball
Khwaj and Meteor. Pukes come in cause they have beaten us (me and the 
two bns) from fnost. The trolls have entered via mossydoor. We trade
4 darkies for 1 measly Doreth. I got out at 3 am, sunrise at 6 am.
Im so happy the pukes didnt block the entrance.

The Guardroom
You see two spiked collars on the ground.
You see two studded leather belts on the ground.
A thick, rigid leather breastplate is on the ground.
The corpse of an orkish bodyguard is lying here.
The corpse of an orkish bodyguard is lying here.
An orkish bodyguard is here, fighting *Baldwin the Dwarf*.
An orkish bodyguard is here, fighting *Baldwin the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
A sturdy trained horse is standing here.
*Baldwin the Dwarf* is here, fighting an orkish bodyguard.
*Spark the Dwarf* is standing here.
A great dark-grey horse stamps restively.
Snowball the Black Númenórean is here, fighting *Tempest the Dúnadan Woman*.
*Tempest the Dúnadan Woman* is here, fighting Snowball.
Exits: East West.

* W C HP:Hurt Mana:Cold>dc
[close irondoor]
Ok.
Saving Shadrach.

* W C HP:Hurt Mana:Cold>dc
[close irondoor]
*Spark the Dwarf* cleaves your head extremely hard.
You feel a strong ache there!
It's already closed!

* W C HP:Hurt Mana:Warm *Spark the Dwarf*:Fine>dc
[close irondoor]
Snowball leaves east.
It's already closed!
An orkish bodyguard crushes *Baldwin the Dwarf*'s right foot extremely hard.

* W C HP:Hurt Mana:Warm *Spark the Dwarf*:Fine>flee
You flee head over heels.
Domed Chamber
Snowball the Black Númenórean is standing here.
Exits: East West.

* W C HP:Hurt Mana:Warm>
Snowball leaves west.

o W C HP:Hurt Mana:Warm>e
e
Dark Hallway
Vanimeldë the Black Númenórean is standing here.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>Vanimeldë leaves south.
Small Chamber
Exits: West.

o W C HP:Hurt Mana:Warm>w    
Dark Hallway
Vanimeldë the Black Númenórean is standing here.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>s
Dark Hallway
A finch flies low above the ground.
Exits: North.
A finch panics, and attempts to flee.
A finch leaves north.

* W C HP:Hurt Mana:Warm>n
w
Dark Hallway
Exits: North East South West.

* W C HP:Hurt Mana:Warm>Domed Chamber
Exits: East West.

* W C HP:Hurt Mana:Warm>w
The Guardroom
There are two spiked collars here.
There are two studded leather belts here.
A thick, rigid leather breastplate is on the ground.
The corpse of an orkish bodyguard is lying here.
The corpse of an orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
An orkish bodyguard is here, fighting *Tempest the Dúnadan Woman*.
A hungry warg stands here, sniffing around for flesh.
A great dark-grey horse stamps restively.
*Tempest the Dúnadan Woman* is here, fighting an orkish bodyguard.
*Courage the Rohir Man* is standing here.
*Spark the Dwarf* is standing here.
*Baldwin the Dwarf* is standing here.
Exits: East West.
*Spark the Dwarf* approaches Vanimeldë, trying to cleave her.
An orkish bodyguard joins an orkish bodyguard's fight.
An orkish bodyguard says 'Blood for Sauron!'
An orkish bodyguard slashes *Tempest the Dúnadan Woman*'s left foot extremely hard and tickles it.

* W C HP:Hurt Mana:Warm>
*Baldwin the Dwarf* tries to pound Vanimeldë, but she parries successfully.

* W C HP:Hurt Mana:Warm>
Tarden narrates 'thay at door!'

* W C HP:Hurt Mana:Warm>dc
[close irondoor]
Ok.

* W C HP:Hurt Mana:Warm>
*Courage the Rohir Man* pounds your left foot extremely hard.
You feel a strong ache there!

* W C HP:Wounded Mana:Warm *Courage the Rohir Man*:Fine>dc
[close irondoor]
It's already closed!

* W C HP:Wounded Mana:Warm *Courage the Rohir Man*:Fine>
Vanimeldë panics, and attempts to flee.
You pound *Courage the Rohir Man*'s body extremely hard.
Your victim is shocked by your hit!

* W C HP:Wounded Mana:Warm *Courage the Rohir Man*:Fine>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Wounded Mana:Warm *Courage the Rohir Man*:Fine>
Vanimeldë panics, and attempts to flee.
Vanimeldë leaves east.

* W C HP:Wounded Mana:Warm *Courage the Rohir Man*:Fine>
The irondoor is opened from the other side.

* W C HP:Wounded Mana:Warm *Courage the Rohir Man*:Fine>
*Tempest the Dúnadan Woman* leaves west.

* W C HP:Wounded Mana:Warm *Courage the Rohir Man*:Fine>flee
You flee head over heels.
Domed Chamber
Vanimeldë the Black Númenórean is standing here.
Exits: East West.
Vanimeldë leaves east.

o W C HP:Wounded Mana:Warm>e
Dark Hallway
Exits: North East South West.

o W C HP:Wounded Mana:Warm>n
By the Dark Altar
A large WARNING SIGN is here.
A spirit floats towards you and howls with an evil laughter.
A sturdy trained horse is standing here.
A finch flies low above the ground.
Exits: North South.

o W C HP:Wounded Mana:Warm>n
The door seems to be closed.

o W C HP:Wounded Mana:Warm>od
open door
Ok.

o W C HP:Wounded Mana:Warm>n
The Priest's Study
A ring, with a runic inscription. It looks very old.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (Glowing).
Exits: South.

o W C HP:Wounded Mana:Warm>
*Spark the Dwarf* has arrived from the south.

* W C HP:Wounded Mana:Warm>ocu
open curtain
Ok.
*Spark the Dwarf* leaves south.

o W C HP:Wounded Mana:Warm>w
The Hidden Passage
Exits: East West.

o W C HP:Wounded Mana:Warm>w
On a Landing
A hungry warg stands here, sniffing around for flesh.
Exits: East Up Down.

o W C HP:Wounded Mana:Warm>d
Winding Stairwell
Exits: Up Down.

o W C HP:Wounded Mana:Warm>e
Alas, you cannot go that way...

o W C HP:Wounded Mana:Warm>d
A Chamber in the Rock
Exits: South Up.

o W C HP:Wounded Mana:Warm>e
Alas, you cannot go that way...

o W C HP:Wounded Mana:Warm>s
Underground Crypt
Exits: North East South.

o W C HP:Wounded Mana:Warm>s
Underground Crypt
Exits: North East West.
Tarden narrates 'courage and so on'

o W C HP:Wounded Mana:Warm>e
Underground Crypt
Exits: North West Up.

o W C HP:Wounded Mana:Warm>u
Narrow Winding Stair
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Snowball the Black Númenórean is here, fighting *Spark the Dwarf*.
A sturdy trained horse is standing here.
Vanimeldë the Black Númenórean is standing here.
*Spark the Dwarf* is here, fighting Snowball.
*Courage the Rohir Man* is standing here.
*Baldwin the Dwarf* is standing here trying to concentrate.
Exits: East Up Down.

* W C HP:Wounded Mana:Warm>
*Meteor the Mountain Troll* raises her hand.

* W C HP:Wounded Mana:Warm>
Snowball barely slashes *Spark the Dwarf*'s left foot and tickles it.

* W C HP:Wounded Mana:Warm>
*Meteor the Mountain Troll* pounds *Courage the Rohir Man*'s body extremely hard.

* W C HP:Wounded Mana:Warm>
Snowball panics, and attempts to flee.
Snowball leaves up.
*Khwaj the Hill Troll* pounds *Spark the Dwarf*'s body extremely hard.
*Courage the Rohir Man* pounds *Meteor the Mountain Troll*'s head extremely hard and tickles it.

* W C HP:Wounded Mana:Warm>
Vanimeldë begins some strange incantations...

* W C HP:Wounded Mana:Warm>
*Spark the Dwarf* panics, and attempts to flee.
*Spark the Dwarf* leaves up.
Snowball has arrived from above.

* W C HP:Wounded Mana:Warm>
*Khwaj the Hill Troll* approaches *Baldwin the Dwarf*, trying to pound him.
*Courage the Rohir Man* panics, and attempts to flee.
*Courage the Rohir Man* leaves up.

* W C HP:Wounded Mana:Warm>agg
Snowball leaves up.
cha mood agg
Ok.
*Baldwin the Dwarf* pounds *Khwaj the Hill Troll*'s right arm extremely hard.

* W C HP:Wounded Mana:Warm>
*Baldwin the Dwarf* panics, and attempts to flee.
*Baldwin the Dwarf* leaves down.

* W C HP:Wounded Mana:Warm>kk3
[kill *dwarf*]
They aren't here.

* W C HP:Wounded Mana:Warm>
*Baldwin the Dwarf* has arrived from below.
*Khwaj the Hill Troll* approaches *Baldwin the Dwarf*, trying to pound him.
Vanimeldë begins some strange incantations...

* W C HP:Wounded Mana:Warm>look
Narrow Winding Stair
*Khwaj the Hill Troll* is here, fighting *Baldwin the Dwarf*.
*Meteor the Mountain Troll* is standing here.
Vanimeldë the Black Númenórean is standing here trying to concentrate.
*Baldwin the Dwarf* is here, fighting *Khwaj the Hill Troll*.

* W C HP:Wounded Mana:Warm>
*Baldwin the Dwarf* panics, and attempts to flee.
*Baldwin the Dwarf* leaves down.

* W C HP:Wounded Mana:Warm>kk3
[kill *dwarf*]
They aren't here.

* W C HP:Wounded Mana:Warm>u
Small Chamber
Exits: West Down.

* W C HP:Wounded Mana:Warm>d
Narrow Winding Stair
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Exits: East Up Down.

* W C HP:Wounded Mana:Warm>kk3
[kill *dwarf*]
They aren't here.

* W C HP:Wounded Mana:Warm>
*Khwaj the Hill Troll* leaves down.
*Meteor the Mountain Troll* leaves down.
Vanimeldë closes the trapdoor.

* W C HP:Wounded Mana:Warm>agg
cha mood agg
Ok.

* W C HP:Wounded Mana:Warm>d
Underground Crypt
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Exits: North West Up.

* W C HP:Wounded Mana:Warm>
*Khwaj the Hill Troll* leaves north.
*Meteor the Mountain Troll* leaves north.
Vanimeldë begins some strange incantations...

* W C HP:Wounded Mana:Warm>      
*Khwaj the Hill Troll* has arrived from the west.
*Meteor the Mountain Troll* has arrived from the west.

* W C HP:Wounded Mana:Warm>agg
Vanimeldë says 'keep it close'
cha mood agg
Ok.

* W C HP:Wounded Mana:Warm>
*Khwaj the Hill Troll* leaves up.
*Meteor the Mountain Troll* leaves up.

* W C HP:Wounded Mana:Warm>u
Narrow Winding Stair
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Exits: East Up Down.

* W C HP:Wounded Mana:Warm>
Vanimeldë leaves down.
The trapdoor is opened from the other side.

o W C HP:Wounded Mana:Warm>
Snowball has arrived from above.

* W C HP:Wounded Mana:Warm>cir
close irondoor
It's already closed!

* W C HP:Wounded Mana:Warm>
*Doreth the Dwarf* has arrived from above.
*Eld the Dwarf* has arrived from above.

* W C HP:Wounded Mana:Warm>
*Doreth the Dwarf* cleaves Snowball's left leg hard.
Snowball's body turns numb as the poison speeds to his brain!

* W C HP:Wounded Mana:Warm>agg

You bleed from open wounds.
Snowball yawns and stretches his limbs.

* W C HP:Wounded Mana:Warm>*Eld the Dwarf* begins some strange incantations...
cha mood agg
Ok.

* W C HP:Wounded Mana:Warm>
Snowball panics, and attempts to flee.
Snowball leaves down.

* W C HP:Wounded Mana:Warm>ctr
close trapdoor
Ok.

* W C HP:Wounded Mana:Warm>ctr
close trapdoor
It's already closed!

* W C HP:Wounded Mana:Warm>ctr
*Meteor the Mountain Troll* pounds *Doreth the Dwarf*'s head extremely hard and tickles it.
close trapdoor
It's already closed!

* W C HP:Wounded Mana:Warm>
*Khwaj the Hill Troll* pounds *Doreth the Dwarf*'s head extremely hard.

* W C HP:Wounded Mana:Warm>d
Underground Crypt
Snowball the Black Númenórean is standing here.
Exits: North West Up.

* W C HP:Wounded Mana:Warm>u
ctr
ctr

*Doreth the Dwarf* has arrived from above.

* W C HP:Wounded Mana:Warm>Narrow Winding Stair
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
A sturdy trained horse is standing here.
*Eld the Dwarf* is standing here.
Exits: East Up Down.

* W C HP:Wounded Mana:Warm>close trapdoor
It's already closed!
Vanimeldë narrates 'he oot via door'

* W C HP:Wounded Mana:Warm>ctr
close trapdoor
It's already closed!

* W C HP:Wounded Mana:Warm>ctr
*Khwaj the Hill Troll* approaches *Eld the Dwarf*, trying to pound him.
close trapdoor
It's already closed!

* W C HP:Wounded Mana:Warm>*Doreth the Dwarf* has arrived from below.
close trapdoor
It's already closed!

* W C HP:Wounded Mana:Warm>ctr
close trapdoor
It's already closed!
*Meteor the Mountain Troll* strongly pounds *Eld the Dwarf*'s body and tickles it.

* W C HP:Wounded Mana:Warm>ctr
close trapdoor
It's already closed!

* W C HP:Wounded Mana:Warm>ctr
close trapdoor
It's already closed!

* W C HP:Wounded Mana:Warm>ctr
close trapdoor
It's already closed!

* W C HP:Wounded Mana:Warm>ctr
*Eld the Dwarf* panics, and attempts to flee.
*Eld the Dwarf* leaves down.
close trapdoor
It's already closed!
*Khwaj the Hill Troll* approaches *Doreth the Dwarf*, trying to pound him.
*Doreth the Dwarf* opens the trapdoor.

* W C HP:Wounded Mana:Warm>ctr

*Doreth the Dwarf* cleaves *Khwaj the Hill Troll*'s right hand hard and tickles it.
*Khwaj the Hill Troll* pounds *Doreth the Dwarf*'s left foot extremely hard.

* W C HP:Wounded Mana:Warm>close trapdoor
Ok.

* W C HP:Wounded Mana:Warm>ctr
*Doreth the Dwarf* panics, and attempts to flee.
close trapdoor
It's already closed!

* W C HP:Wounded Mana:Warm>ctr

*Doreth the Dwarf* panics, and attempts to flee.

* W C HP:Wounded Mana:Warm>
*Doreth the Dwarf* panics, and attempts to flee.

* W C HP:Wounded Mana:Warm>
close trapdoor
It's already closed!
*Doreth the Dwarf* panics, and attempts to flee.
*Doreth the Dwarf* leaves down.

* W C HP:Wounded Mana:Warm>ctr
* W C HP:Wounded Mana:Warm>close trapdoor
It's already closed!

* W C HP:Wounded Mana:Warm>ctr
close trapdoor
It's already closed!

* W C HP:Wounded Mana:Warm>kk3
[kill *dwarf*]
They aren't here.

* W C HP:Wounded Mana:Warm>kk3
[kill *dwarf*]
They aren't here.

* W C HP:Wounded Mana:Warm>d
Underground Crypt
Exits: North West Up.

* W C HP:Wounded Mana:Warm>w
Underground Crypt
Exits: North East West.

* W C HP:Wounded Mana:Warm>w
Underground Crypt
*Doreth the Dwarf* is standing here.
*Eld the Dwarf* is standing here.
Exits: East.

* W C HP:Wounded Mana:Warm>kk3
[kill *dwarf*]
* W C HP:Wounded Mana:Warm *Doreth the Dwarf*:Fine>
You try to pound *Doreth the Dwarf*, but he parries successfully.

* W C HP:Wounded Mana:Warm *Doreth the Dwarf*:Fine>
*Doreth the Dwarf* strongly cleaves your left foot and tickles it.

* W C HP:Wounded Mana:Warm *Doreth the Dwarf*:Fine>flee
Snowball leaves east.
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Wounded Mana:Warm *Doreth the Dwarf*:Fine>flee
You flee head over heels.
Underground Crypt
Snowball the Black Númenórean is standing here.
A sturdy trained horse is standing here.
Exits: North East West.
Snowball leaves east.

o W C HP:Wounded Mana:Warm>e
Underground Crypt
Snowball the Black Númenórean is standing here.
A sturdy trained horse is standing here.
Exits: North West Up.

* W C HP:Wounded Mana:Warm>u
Narrow Winding Stair
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Exits: East Up Down.

* W C HP:Wounded Mana:Warm>say d w w w
emote roars 'd w w w'
Ok.

* W C HP:Wounded Mana:Warm>agg
cha mood agg
Ok.

* W C HP:Wounded Mana:Warm>agg
cha mood agg
Ok.

* W C HP:Wounded Mana:Warm>
*Khwaj the Hill Troll* leaves down.
*Meteor the Mountain Troll* leaves down.

* W C HP:Wounded Mana:Warm>d
Underground Crypt
Exits: North West Up.

* W C HP:Wounded Mana:Warm>w
Underground Crypt
Exits: North East West.

* W C HP:Wounded Mana:Warm>w
Underground Crypt
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Exits: East.

* W C HP:Wounded Mana:Warm>
*Khwaj the Hill Troll* leaves east.
*Meteor the Mountain Troll* leaves east.
Snowball tells you 'jag har ingenting'

* W C HP:Wounded Mana:Warm>e
Underground Crypt
*Doreth the Dwarf* is here, fighting *Meteor the Mountain Troll* (Glowing).
*Eld the Dwarf* is standing here.
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is here, fighting *Doreth the Dwarf*.
Exits: North East West.

* W C HP:Wounded Mana:Warm>n

*Khwaj the Hill Troll* leaves west.
*Eld the Dwarf* begins some strange incantations...

* W C HP:Wounded Mana:Warm>Underground Crypt
Exits: North East South.

* W C HP:Wounded Mana:Warm>s
Underground Crypt
*Doreth the Dwarf* is here, fighting *Meteor the Mountain Troll* (Glowing).
*Eld the Dwarf* is standing here.
*Meteor the Mountain Troll* is here, fighting *Doreth the Dwarf*.
*Khwaj the Hill Troll* is standing here.
Exits: North East West.
ACK! Snowball didn't follow you, you lost him.
*Doreth the Dwarf* cleaves *Meteor the Mountain Troll*'s body hard and tickles it.

* W C HP:Wounded Mana:Warm>kk3
[kill *dwarf*]
* W C HP:Wounded Mana:Warm>
*Khwaj the Hill Troll* pounds *Doreth the Dwarf*'s left arm extremely hard.
Alas! 
You failed to reach him through the melee.

* W C HP:Wounded Mana:Warm>
*Doreth the Dwarf* panics, and attempts to flee.

kk3
[kill *dwarf*]
* W C HP:Wounded Mana:Warm>
*Eld the Dwarf* leaves west.

*Doreth the Dwarf* panics, and attempts to flee.
*Doreth the Dwarf* leaves east.

o W C HP:Wounded Mana:Warm>They aren't here.
*Khwaj the Hill Troll* leaves east.
*Meteor the Mountain Troll* leaves east.

o W C HP:Wounded Mana:Warm>kk3
[kill *dwarf*]
They aren't here.
*Eld the Dwarf* has arrived from the west.

* W C HP:Wounded Mana:Warm>e
*Doreth the Dwarf* has arrived from the east.
Underground Crypt
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Exits: North West Up.

o W C HP:Wounded Mana:Hot>w
kk3
[kill *dwarf*]
Vanimeldë narrates '2 in'
Underground Crypt
*Doreth the Dwarf* is standing here (Glowing).
Exits: North East West.

* W C HP:Wounded Mana:Hot>* W C HP:Wounded Mana:Hot *Doreth the Dwarf*:Hurt>
You pound *Doreth the Dwarf*'s left hand extremely hard.

* W C HP:Wounded Mana:Hot *Doreth the Dwarf*:Hurt>
*Doreth the Dwarf* cleaves your body extremely hard.
You feel a strong ache there!

* W C HP:Wounded Mana:Hot *Doreth the Dwarf*:Hurt>
*Doreth the Dwarf* panics, and attempts to flee.
*Doreth the Dwarf* panics, but can't stop fighting to flee.

* W C HP:Wounded Mana:Hot *Doreth the Dwarf*:Hurt>
You flee head over heels.
You were not able to keep your concentration while moving.
Underground Crypt
Snowball the Black Númenórean is standing here.
A sturdy trained horse is standing here.
Exits: North East South.

* W C HP:Wounded Mana:Hot>s
Underground Crypt
*Doreth the Dwarf* is standing here (Glowing).
Exits: North East West.
*Doreth the Dwarf* leaves north.
*Khwaj the Hill Troll* has arrived from the east.
*Meteor the Mountain Troll* has arrived from the east.

* W C HP:Wounded Mana:Hot>
Vanimeldë narrates 'keep trapdoor closed'

* W C HP:Wounded Mana:Hot>
*Khwaj the Hill Troll* leaves west.
*Meteor the Mountain Troll* leaves west.

* W C HP:Wounded Mana:Hot>kk3
[kill *dwarf*]
They aren't here.

* W C HP:Wounded Mana:Hot>
*Khwaj the Hill Troll* has arrived from the west.
*Meteor the Mountain Troll* has arrived from the west.

* W C HP:Wounded Mana:Hot>100
[cha wimp 100]
Wimpy set to: 100

* W C HP:Wounded Mana:Hot>
*Khwaj the Hill Troll* leaves east.
*Meteor the Mountain Troll* leaves east.

* W C HP:Wounded Mana:Hot>
Snowball tells you 'inga moves, inge mana, inga hps'

* W C HP:Wounded Mana:Hot>e
Underground Crypt
*Doreth the Dwarf* is standing here (Glowing).
Exits: North West Up.
*Doreth the Dwarf* leaves up.

* W C HP:Wounded Mana:Hot>
Vanimeldë has arrived from the north.

* W C HP:Wounded Mana:Hot>
An evil priest yells 'Help me, gnards!'

* W C HP:Wounded Mana:Hot>u
Narrow Winding Stair
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
*Doreth the Dwarf* is standing here (Glowing).
Exits: East Up Down.

* W C HP:Wounded Mana:Hot>kk3
[kill *dwarf*]
* W C HP:Wounded Mana:Hot *Doreth the Dwarf*:Hurt>
You pound *Doreth the Dwarf*'s left leg extremely hard.

* W C HP:Wounded Mana:Hot *Doreth the Dwarf*:Hurt>
Vanimeldë leaves up.

* W C HP:Wounded Mana:Hot *Doreth the Dwarf*:Wounded>
*Meteor the Mountain Troll* pounds *Doreth the Dwarf*'s head extremely hard and shatters it.
*Khwaj the Hill Troll* pounds *Doreth the Dwarf*'s right hand extremely hard.
*Doreth the Dwarf* cleaves your left arm extremely hard.
You feel a strong ache there!

* W C HP:Wounded Mana:Hot>
*Doreth the Dwarf* panics, and attempts to flee.
*Doreth the Dwarf* leaves down.

* W C HP:Wounded Mana:Hot>ctr
close trapdoor
Ok.

* W C HP:Wounded Mana:Hot>ctr
close trapdoor
It's already closed!

* W C HP:Wounded Mana:Hot>d
Underground Crypt
Exits: North West Up.

* W C HP:Wounded Mana:Hot>w
Underground Crypt
Exits: North East West.

* W C HP:Wounded Mana:Hot>w
Underground Crypt
*Doreth the Dwarf* is standing here (Glowing).
Exits: East.

* W C HP:Wounded Mana:Hot>kk3
[kill *dwarf*]
* W C HP:Wounded Mana:Hot *Doreth the Dwarf*:Wounded>
You pound *Doreth the Dwarf*'s body extremely hard and shatter it.

* W C HP:Wounded Mana:Hot *Doreth the Dwarf*:Wounded>
*Doreth the Dwarf* cleaves your left arm extremely hard and shatters it.
You feel a strong ache there!

* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Wounded>
*Khwaj the Hill Troll* has arrived from the east.
*Meteor the Mountain Troll* has arrived from the east.

* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Wounded>
*Doreth the Dwarf* panics, and attempts to flee.
*Doreth the Dwarf* leaves east.

* W C HP:Bad Mana:Hot>flee
You flee head over heels.
Underground Crypt
*Doreth the Dwarf* is standing here (Glowing).
Exits: North East West.

* W C HP:Bad Mana:Hot>
*Doreth the Dwarf* leaves north.

o W C HP:Bad Mana:Hot>kk3
[kill *dwarf*]
They aren't here.

o W C HP:Bad Mana:Hot>n
Underground Crypt
Exits: North East South.

o W C HP:Bad Mana:Hot>n
A Chamber in the Rock
Exits: South Up.

o W C HP:Bad Mana:Hot>w
Alas, you cannot go that way...
The earth trembles and shivers.

o W C HP:Bad Mana:Hot>u
Winding Stairwell
A hungry warg stands here, sniffing around for flesh.
Exits: Up Down.

o W C HP:Bad Mana:Hot>u
On a Landing
Exits: East Up Down.

o W C HP:Bad Mana:Hot>e
The Hidden Passage
Exits: East West.

o W C HP:Bad Mana:Hot>e
The Priest's Study
A ring, with a runic inscription. It looks very old.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (Glowing).
Exits: South West.

o W C HP:Bad Mana:Hot>e
Alas, you cannot go that way...

o W C HP:Bad Mana:Hot>s
The door seems to be closed.

o W C HP:Bad Mana:Hot>w
The Hidden Passage
Exits: East West.

o W C HP:Bad Mana:Hot>w
On a Landing
Exits: East Up Down.

o W C HP:Bad Mana:Hot>w
Alas, you cannot go that way...

o W C HP:Bad Mana:Hot>u
In the Bell-Tower
*Doreth the Dwarf* is standing here (Glowing).
Exits: Down.

* W C HP:Bad Mana:Hot>kk3
[kill *dwarf*]

*Doreth the Dwarf* gets a blue scroll from a leather backpack.

* W C HP:Bad Mana:Hot>kk3
[kill *dwarf*]
* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Wounded>
*Doreth the Dwarf* recites a blue scroll.
*Doreth the Dwarf* heals himself.
You pound *Doreth the Dwarf*'s body extremely hard and shatter it.

* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Wounded>
*Doreth the Dwarf* cleaves your right hand extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

flee
* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Wounded>
You're already fighting!

* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Wounded>
You flee head over heels.
On a Landing
Exits: East Up Down.

o W C HP:Bad Mana:Hot>d
Winding Stairwell
A hungry warg stands here, sniffing around for flesh.
Exits: Up Down.

o W C HP:Bad Mana:Hot>d
A Chamber in the Rock
Exits: South Up.

o W C HP:Bad Mana:Hot>s
flee
*Doreth the Dwarf* has arrived from above.
Underground Crypt
Exits: North East South.

o W C HP:Bad Mana:Hot>s
You flee head over heels.
A Chamber in the Rock
*Doreth the Dwarf* is standing here (Glowing).
Exits: South Up.

* W C HP:Bad Mana:Hot>Underground Crypt
Exits: North East South.
*Doreth the Dwarf* has arrived from the north.

* W C HP:Bad Mana:Hot>e
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.

o W C HP:Bad Mana:Hot>s
Underground Crypt
Snowball the Black Númenórean is standing here.
A sturdy trained horse is standing here.
Exits: North West Up.

* W C HP:Bad Mana:Hot>s
Alas, you cannot go that way...

* W C HP:Bad Mana:Hot>w
Underground Crypt
Exits: North East West.

* W C HP:Bad Mana:Hot>w

*Doreth the Dwarf* has arrived from the north.

* W C HP:Bad Mana:Hot>Underground Crypt
Exits: East.

* W C HP:Bad Mana:Hot>e
Underground Crypt
*Doreth the Dwarf* is standing here (Glowing).
Exits: North East West.
ACK! Snowball didn't follow you, you lost him.

* W C HP:Bad Mana:Hot>e
Underground Crypt
Exits: North West Up.

o W C HP:Bad Mana:Hot>u
Narrow Winding Stair
Vanimeldë the Black Númenórean is standing here.
A sturdy trained horse is standing here.
Exits: East Up Down.

* W C HP:Bad Mana:Hot>tel vanimelde cure
Ok.

* W C HP:Bad Mana:Hot>
Vanimeldë says 'allt är block'
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Bad Mana:Hot>tel vanimelde cure

Vanimeldë leaves down.

o W C HP:Bad Mana:Hot>
Ok.

o W C HP:Bad Mana:Hot>agg
cha mood agg
Ok.

o W C HP:Bad Mana:Hot>
The earth trembles and shivers.

o W C HP:Bad Mana:Hot>
*Khwaj the Hill Troll* has arrived from below.
*Meteor the Mountain Troll* has arrived from below.

o W C HP:Bad Mana:Hot>agg
cha mood agg
Ok.

o W C HP:Bad Mana:Hot>
The earth trembles and shivers.

o W C HP:Bad Mana:Hot>say get DORETG
emote roars 'get DORETG'
Ok.

o W C HP:Bad Mana:Hot>agg
cha mood agg
Ok.

o W C HP:Bad Mana:Hot>agg
cha mood agg
Ok.

o W C HP:Bad Mana:Hot>
Tarden narrates 'more at door!'

o W C HP:Bad Mana:Hot>say cure me
emote roars 'cure me'
Ok.

o W C HP:Bad Mana:Hot>agg
cha mood agg
Ok.

o W C HP:Bad Mana:Hot>look
Narrow Winding Stair
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.

o W C HP:Bad Mana:Hot>
*Khwaj the Hill Troll* leaves down.
*Meteor the Mountain Troll* leaves down.

o W C HP:Bad Mana:Hot>agg
cha mood agg
Ok.

o W C HP:Bad Mana:Hot>d
Underground Crypt
Exits: North West Up.

o W C HP:Bad Mana:Hot>w
Underground Crypt
Snowball the Black Númenórean is sitting here.
Vanimeldë the Black Númenórean is standing here.
A sturdy trained horse is standing here.
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Exits: North East West.
*Khwaj the Hill Troll* leaves north.
*Meteor the Mountain Troll* leaves north.

* W C HP:Bad Mana:Hot>w
Underground Crypt
A sturdy trained horse is standing here.
*Doreth the Dwarf* is standing here (Glowing).
Exits: East.

* W C HP:Bad Mana:Hot>kk3
[kill *dwarf*]
You are too afraid.

* W C HP:Bad Mana:Hot>
*Doreth the Dwarf* leaves east.

* W C HP:Bad Mana:Hot>40
[cha wimp 40]
Wimpy set to: 40

* W C HP:Bad Mana:Hot>e
Underground Crypt
Exits: North East West.

* W C HP:Bad Mana:Hot>kk3
[kill *dwarf*]
They aren't here.
Vanimeldë leaves east.

o W C HP:Bad Mana:Hot>e
Underground Crypt
Vanimeldë the Black Númenórean is standing here.
A sturdy trained horse is standing here.
Exits: North West Up.

* W C HP:Bad Mana:Hot>e
Alas, you cannot go that way...

* W C HP:Bad Mana:Hot>u
Narrow Winding Stair
Exits: East Up Down.

* W C HP:Bad Mana:Hot>d
Underground Crypt
Exits: North West Up.

* W C HP:Bad Mana:Hot>w
Underground Crypt
Exits: North East West.

* W C HP:Bad Mana:Hot>n
Underground Crypt
Exits: North East South.

* W C HP:Bad Mana:Hot>
The earth trembles and shivers.

* W C HP:Bad Mana:Hot>n
A Chamber in the Rock
A hungry warg stands here, sniffing around for flesh.
Exits: South Up.

* W C HP:Bad Mana:Hot>w
Alas, you cannot go that way...

* W C HP:Bad Mana:Hot>u
Winding Stairwell
Exits: Up Down.

* W C HP:Bad Mana:Hot>u
On a Landing
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Exits: East Up Down.

* W C HP:Bad Mana:Hot>u
Tarden narrates '5 at door'
In the Bell-Tower
Exits: Down.

* W C HP:Bad Mana:Hot>kk3
[kill *dwarf*]
They aren't here.

* W C HP:Bad Mana:Hot>d
On a Landing
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Exits: East Up Down.

* W C HP:Bad Mana:Hot>e
*Khwaj the Hill Troll* leaves down.
*Meteor the Mountain Troll* leaves down.
The Hidden Passage
Snowball the Black Númenórean is standing here.
Exits: East West.

* W C HP:Bad Mana:Hot>e
The Priest's Study
A ring, with a runic inscription. It looks very old.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (Glowing).
Exits: South West.

* W C HP:Bad Mana:Hot>e
Alas, you cannot go that way...

* W C HP:Bad Mana:Hot>s
The door seems to be closed.

* W C HP:Bad Mana:Hot>w
The Hidden Passage
Exits: East West.

* W C HP:Bad Mana:Hot>w
On a Landing
Exits: East Up Down.

* W C HP:Bad Mana:Hot>d
Winding Stairwell
Exits: Up Down.

* W C HP:Bad Mana:Hot>e
Alas, you cannot go that way...

* W C HP:Bad Mana:Hot>d
A Chamber in the Rock
A hungry warg stands here, sniffing around for flesh.
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Exits: South Up.

* W C HP:Bad Mana:Hot>e

*Meteor the Mountain Troll* is now a group member.

* W C HP:Bad Mana:Hot>
Alas, you cannot go that way...

* W C HP:Bad Mana:Hot>s
*Khwaj the Hill Troll* leaves south.
Underground Crypt
*Khwaj the Hill Troll* is standing here.
Meteor the Troll is standing here.
Exits: North East South.

* W C HP:Bad Mana:Hot>
Snowball stops following you.

* W C HP:Bad Mana:Hot>s
Underground Crypt
Exits: North East West.

* W C HP:Bad Mana:Hot>w
Underground Crypt
A sturdy trained horse is standing here.
Exits: East.

* W C HP:Bad Mana:Hot>e
Underground Crypt
Exits: North East West.

* W C HP:Bad Mana:Hot>e
Underground Crypt
Exits: North West Up.

* W C HP:Bad Mana:Hot>e
Alas, you cannot go that way...

* W C HP:Bad Mana:Hot>n
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
*Doreth the Dwarf* is standing here (Glowing).
Exits: South West.

* W C HP:Bad Mana:Hot>kk3
[kill *dwarf*]
*Doreth the Dwarf* leaves west.
They aren't here.

* W C HP:Bad Mana:Hot>w
kk3
[kill *dwarf*]
Underground Crypt
Snowball the Black Númenórean is standing here.
A hungry warg stands here, sniffing around for flesh.
*Khwaj the Hill Troll* is standing here.
Meteor the Troll is standing here.
Exits: North East South.
*Khwaj the Hill Troll* leaves east.

* W C HP:Bad Mana:Hot>They aren't here.

* W C HP:Bad Mana:Hot>n
Snowball leaves north.
A Chamber in the Rock
Snowball the Black Númenórean is standing here.
Exits: South Up.

* W C HP:Bad Mana:Hot>w
Alas, you cannot go that way...

* W C HP:Bad Mana:Hot>u
Winding Stairwell
Exits: Up Down.

* W C HP:Bad Mana:Hot>u
On a Landing
Exits: East Up Down.

* W C HP:Bad Mana:Hot>u
In the Bell-Tower
Exits: Down.

* W C HP:Bad Mana:Hot>d
On a Landing
Exits: East Up Down.

* W C HP:Bad Mana:Hot>e
The Hidden Passage
Exits: East West.

* W C HP:Bad Mana:Hot>e
The Priest's Study
A ring, with a runic inscription. It looks very old.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (Glowing).
*Doreth the Dwarf* is standing here (Glowing).
Exits: South West.

* W C HP:Bad Mana:Hot>kk3
[kill *dwarf*]
* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Wounded>
You strongly pound *Doreth the Dwarf*'s right foot.

* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Wounded>
*Doreth the Dwarf* cleaves your body very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Bad Mana:Hot>
*Doreth the Dwarf* panics, and attempts to flee.
*Doreth the Dwarf* leaves west.

* W C HP:Bad Mana:Hot>w
The Hidden Passage
Exits: East West.

* W C HP:Bad Mana:Hot>w
On a Landing
*Doreth the Dwarf* is standing here (Glowing).
Exits: East Up Down.
*Doreth the Dwarf* leaves down.

* W C HP:Bad Mana:Hot>w
Alas, you cannot go that way...

* W C HP:Bad Mana:Hot>d
Winding Stairwell
Exits: Up Down.

* W C HP:Bad Mana:Hot>d
A Chamber in the Rock
Snowball the Black Númenórean is standing here.
Exits: South Up.

* W C HP:Bad Mana:Hot>s
Underground Crypt
A hungry warg stands here, sniffing around for flesh.
Exits: North East South.

* W C HP:Bad Mana:Hot>e
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.

* W C HP:Bad Mana:Hot>s
Underground Crypt
Exits: North West Up.

* W C HP:Bad Mana:Hot>s
Alas, you cannot go that way...

* W C HP:Bad Mana:Hot>u
Narrow Winding Stair
*Khwaj the Hill Troll* is standing here.
Meteor the Troll is standing here.
*Doreth the Dwarf* is standing here (Glowing).
Exits: East Up Down.

* W C HP:Bad Mana:Hot>
Meteor explodes "blocked"

* W C HP:Bad Mana:Hot>kk3
[kill *dwarf*]
* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Bad Meteor:Healthy>
Meteor pounds *Doreth the Dwarf*'s body extremely hard and shatters it.
You pound *Doreth the Dwarf*'s body hard.

* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Bad Meteor:Healthy>
*Doreth the Dwarf* panics, and attempts to flee.

* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Bad Meteor:Healthy>
*Doreth the Dwarf* cleaves Meteor's right hand extremely hard.

* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Bad Meteor:Fine>
*Doreth the Dwarf* panics, and attempts to flee.

* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Bad Meteor:Fine>
*Doreth the Dwarf* panics, and attempts to flee.

* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Bad Meteor:Fine>
*Doreth the Dwarf* panics, and attempts to flee.
*Doreth the Dwarf* leaves down.

* W C HP:Bad Mana:Hot>
*Doreth the Dwarf* has arrived from below.
Vanimeldë begins some strange incantations...

* W C HP:Bad Mana:Hot>d
Meteor approaches *Doreth the Dwarf*, trying to pound him.
Underground Crypt
Snowball the Black Númenórean is standing here.
Exits: North West Up.

* W C HP:Bad Mana:Hot>u
Narrow Winding Stair
*Khwaj the Hill Troll* is standing here.
Meteor the Troll is here, fighting *Doreth the Dwarf*.
*Doreth the Dwarf* is here, fighting Meteor (Glowing).
Exits: East Up Down.

* W C HP:Bad Mana:Hot>kk3
[kill *dwarf*]
* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Awful Meteor:Fine>
You pound *Doreth the Dwarf*'s body extremely hard and shatter it.
Meteor strongly pounds *Doreth the Dwarf*'s right leg and shatters it.

* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Awful Meteor:Fine>
*Doreth the Dwarf* panics, and attempts to flee.
*Doreth the Dwarf* leaves down.

* W C HP:Bad Mana:Hot>
Snowball has arrived from below.

* W C HP:Bad Mana:Hot>d

Tarden narrates 'ya all ok?'

Snowball leaves down.

* W C HP:Bad Mana:Hot>Underground Crypt
Snowball the Black Númenórean is standing here.
Exits: North West Up.

* W C HP:Bad Mana:Hot>w
Underground Crypt
Exits: North East West.

* W C HP:Bad Mana:Hot>w
Underground Crypt
A sturdy trained horse is standing here.
*Doreth the Dwarf* is standing here (Glowing).
Exits: East.

* W C HP:Bad Mana:Hot>kk3
[kill *dwarf*]
* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Dying>
You pound *Doreth the Dwarf*'s body extremely hard and shatter it.
*Doreth the Dwarf* is mortally wounded and will die soon if not aided.

* W C HP:Bad Mana:Hot *Doreth the Dwarf*:Dying>
Vanimeldë pierces *Doreth the Dwarf*'s body extremely hard and shatters it.
You receive your share of experience.
[get coins corpse]
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Doreth the Dwarf*'s death cry.
*Doreth the Dwarf* is dead! R.I.P.

* W C HP:Bad Mana:Hot>
You get a fortune in gold from the corpse of *a Dwarf*.
There was 406 gold coins, 9 silver pennies, and 49 copper pennies.

* W C HP:Bad Mana:Hot>exa corpse
corpse (here) : 
a stone
a butcher knife (brand new)
a dirty reddish vial
a sable pouch
a gleaming belt
a mighty dwarven axe (brand new)
a wolfskin wristband (brand new)
a keyring with a few keys and a set of lock picks
a leather backpack
a forest green cloak (used)
a bejewelled shield (used)
a fine pair of chain mail sleeves (brand new)
a pair of ringmail gloves (brand new)
a pair of iron-shod boots (used)
a fine pair of chain mail leggings (brand new)
a horned helmet (brand new)
a scale shirt (brand new)
a red ruby; it has a soft glowing aura
a grotesque necklace with a few pairs of ears
a sapphire ring
a clay pipe
a pair of snowshoes (brand new)
a black warg fur (brand new)
a fragrant-smelling bag
a water skin
a battle axe (brand new)

* W C HP:Bad Mana:Hot>
Vanimeldë gets a battle axe from the corpse of *a Dwarf*.
Vanimeldë gets a water skin from the corpse of *a Dwarf*.
Vanimeldë gets a fragrant-smelling bag from the corpse of *a Dwarf*.
Vanimeldë gets a black warg fur from the corpse of *a Dwarf*.
Vanimeldë gets a pair of snowshoes from the corpse of *a Dwarf*.
Vanimeldë gets a clay pipe from the corpse of *a Dwarf*.
Vanimeldë gets a sapphire ring from the corpse of *a Dwarf*.
Vanimeldë gets a grotesque necklace with a few pairs of ears from the corpse of *a Dwarf*.
Vanimeldë gets a red ruby from the corpse of *a Dwarf*.
Vanimeldë gets a scale shirt from the corpse of *a Dwarf*.
Vanimeldë gets a horned helmet from the corpse of *a Dwarf*.
Vanimeldë gets a fine pair of chain mail leggings from the corpse of *a Dwarf*.
Vanimeldë gets a pair of iron-shod boots from the corpse of *a Dwarf*.
Vanimeldë gets a pair of ringmail gloves from the corpse of *a Dwarf*.
Vanimeldë gets a fine pair of chain mail sleeves from the corpse of *a Dwarf*.
Vanimeldë gets a bejewelled shield from the corpse of *a Dwarf*.
Vanimeldë gets a forest green cloak from the corpse of *a Dwarf*.
Vanimeldë gets a wolfskin wristband from the corpse of *a Dwarf*.

* W C HP:Bad Mana:Hot>g
[get all corpse]
You get a leather backpack from the corpse of *a Dwarf*.
You get a keyring with a few keys and a set of lock picks from the corpse of *a Dwarf*.
You get a mighty dwarven axe from the corpse of *a Dwarf*.
You get a gleaming belt from the corpse of *a Dwarf*.
You get a sable pouch from the corpse of *a Dwarf*.
You get a dirty reddish vial from the corpse of *a Dwarf*.
You get a butcher knife from the corpse of *a Dwarf*.
You get a stone from the corpse of *a Dwarf*.

* W C HP:Bad Mana:Hot>e
e
Underground Crypt
Exits: North East West.

* W C HP:Bad Mana:Hot>Underground Crypt
Exits: North West Up.

* W C HP:Bad Mana:Hot>u
Narrow Winding Stair
*Khwaj the Hill Troll* is standing here.
Meteor the Troll is standing here.
Snowball the Black Númenórean is resting here.
Exits: East Up Down.

* W C HP:Bad Mana:Hot>agg
cha mood agg
Ok.

* W C HP:Bad Mana:Hot>
*Khwaj the Hill Troll* is now a group member.

* W C HP:Bad Mana:Burning>wim
cha mood wim
Ok.

* W C HP:Bad Mana:Burning>
Snowball says remova bobba

* W C HP:Bad Mana:Burning>say cure me?
emote roars 'cure me?'
Ok.

* W C HP:Bad Mana:Burning>
Khwaj leaves down.

* W C HP:Bad Mana:Burning>wim
cha mood wim
Ok.

* W C HP:Bad Mana:Burning>cure
Vanimeldë begins some strange incantations...
cast 'cure light' 
You start to concentrate...
You feel bolder.
You bleed from open wounds.
Aye! 
You cannot concentrate any more...
You wish that your wounds would stop BLEEDING so much!
Snowball yawns his head off.
Snowball lies down and falls asleep.

* W C HP:Bad Mana:Burning>
Snowball says jag e arachniad

* W C HP:Bad Mana:Burning>st

Snowball wakes up.

* W C HP:Bad Mana:Burning>
You are already standing.

* W C HP:Bad Mana:Burning>
Vanimeldë utters the words 'canduswazz saugai'
Snowball looks better.

* W C HP:Bad Mana:Burning>cure
Snowball clambers on his feet.
cast 'cure light' 
You start to concentrate...

Your scratches and bruises disappear.

* W C HP:Bad Mana:Hot>cure
cast 'cure light' 
You start to concentrate...

Your scratches and bruises disappear.

* W C HP:Bad Mana:Warm>cure
cast 'cure light' 
You muster all of your concentration...

Snowball sits down and rests.

Your scratches and bruises disappear.

* W C HP:Bad Mana:Cold>cure
cast 'cure light' 
You muster all of your concentration...

Your scratches and bruises disappear.

* W C HP:Bad Mana:Icy>cure
cast 'cure light' 
Alas, not enough mana flows through you...

* W C HP:Bad Mana:Icy>
Vanimeldë leaves down.

* W C HP:Bad Mana:Icy>stat
OB: 90%, DB: 8%, PB: 93%, Armour: 93%. Wimpy: 40. Mood: wimpy.
Needed: 1,382,251 xp, 0 tp. Gold: 859. Alert: normal.
Affected by:
- a light wound at the left arm.
- a deep wound at the body.
- a deep wound at the head.
- a deep wound at the right arm.
- a deep wound at the left foot.
- noquit
- novoid

* W C HP:Bad Mana:Icy>look
Narrow Winding Stair
Snowball the Black Númenórean is resting here.

* W C HP:Bad Mana:Icy>
Snowball says han dog alltså?

* W C HP:Bad Mana:Icy>say groupa trollen
emote roars 'groupa trollen'
Ok.

* W C HP:Bad Mana:Icy>
*a Dwarf* has arrived from below.

* W C HP:Bad Mana:Icy>wim
cha mood wim
Ok.

* W C HP:Bad Mana:Icy>kk3
[kill *dwarf*]
* W C HP:Bad Mana:Icy *a Dwarf*:Wounded>
You pound *a Dwarf*'s left leg extremely hard and shatter it.

* W C HP:Bad Mana:Icy *a Dwarf*:Wounded>
Snowball stops resting, and clambers on his feet.

* W C HP:Bad Mana:Icy>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves down.

* W C HP:Bad Mana:Icy>d
kk3
[kill *dwarf*]
Underground Crypt
A sturdy trained horse is standing here.
*a Dwarf* is standing here.
Exits: North West Up.

* W C HP:Bad Mana:Icy>* W C HP:Bad Mana:Icy *a Dwarf*:Wounded>
You approach *a Dwarf*, trying to pound him.

* W C HP:Bad Mana:Icy *a Dwarf*:Wounded>
Khwaj has arrived from the west.

* W C HP:Bad Mana:Icy *a Dwarf*:Wounded>
Meteor narrates '4'

* W C HP:Bad Mana:Icy *a Dwarf*:Wounded>
Khwaj leaves up.

* W C HP:Bad Mana:Icy>
Snowball has arrived from above.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north.

* W C HP:Bad Mana:Icy>n
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
A hungry warg stands here, sniffing around for flesh.
Exits: South West.

o W C HP:Bad Mana:Icy>kk3
[kill *dwarf*]
They aren't here.
Snowball has arrived from the south.

* W C HP:Bad Mana:Icy>w
Underground Crypt
Exits: North East South.

o W C HP:Bad Mana:Icy>
*a Dwarf* has arrived from the north.

* W C HP:Bad Mana:Icy>
Snowball has arrived from the east.

* W C HP:Bad Mana:Icy>kk3
[kill *dwarf*]
* W C HP:Bad Mana:Icy *a Dwarf*:Wounded>
You pound *a Dwarf*'s right arm very hard and shatter it.

* W C HP:Bad Mana:Icy *a Dwarf*:Wounded>
*Muhv the Dwarf* panics, and attempts to flee.
*Muhv the Dwarf* leaves south.

* W C HP:Bad Mana:Icy>
*Muhv the Dwarf* has arrived from the south.

* W C HP:Bad Mana:Icy>
*Muhv the Dwarf* leaves north.

* W C HP:Bad Mana:Icy>s
Underground Crypt
Exits: North East West.

o W C HP:Bad Mana:Icy>w
Underground Crypt
The corpse of a trained horse is lying here.
The scalped corpse of *a Dwarf* is lying here.
Exits: East.

o W C HP:Bad Mana:Icy>e
Underground Crypt
Exits: North East West.

o W C HP:Bad Mana:Icy>e
Underground Crypt
A sturdy trained horse is standing here.
Exits: North West Up.

o W C HP:Bad Mana:Icy>e
Alas, you cannot go that way...

o W C HP:Bad Mana:Icy>u
Narrow Winding Stair
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Exits: East Up Down.

o W C HP:Bad Mana:Icy>d
Underground Crypt
A sturdy trained horse is standing here.
Exits: North West Up.

o W C HP:Bad Mana:Icy>u
Narrow Winding Stair
*Khwaj the Hill Troll* is standing here.
*Meteor the Mountain Troll* is standing here.
Exits: East Up Down.

o W C HP:Bad Mana:Icy>say stay here
emote roars 'stay here'
Ok.

o W C HP:Bad Mana:Cold>
*Meteor the Mountain Troll* explodes "vnaimelde died"

o W C HP:Bad Mana:Cold>narr COME BACK IRONDOOR
Ok.
*Spark the Dwarf* has arrived from below.
*Udo the Dwarf* has arrived from below.
*Muhv the Dwarf* has arrived from below.
*Courage the Rohir Man* has arrived from below.
*Baldwin the Dwarf* has arrived from below.
*Tempest the Dúnadan Woman* has arrived from below.

* W C HP:Bad Mana:Cold>
*Muhv the Dwarf* says 'GO BACk'
*Meteor the Mountain Troll* pounds *Spark the Dwarf*'s left arm extremely hard.
*Udo the Dwarf* pounds *Khwaj the Hill Troll*'s right hand hard and tickles it.

* W C HP:Bad Mana:Cold>d
Underground Crypt
A sturdy trained horse is standing here.
Exits: North West Up.

o W C HP:Bad Mana:Cold>w
Underground Crypt
Exits: North East West.

o W C HP:Bad Mana:Cold>w
Underground Crypt
The corpse of a trained horse is lying here.
The scalped corpse of *a Dwarf* is lying here.
Exits: East.
Saving Shadrach.

o W C HP:Bad Mana:Cold>e
Underground Crypt
Exits: North East West.

o W C HP:Bad Mana:Cold>n
Underground Crypt
Exits: North East South.

o W C HP:Bad Mana:Cold>n
A Chamber in the Rock
Exits: South Up.

o W C HP:Bad Mana:Cold>w
Alas, you cannot go that way...

o W C HP:Bad Mana:Cold>u
Winding Stairwell
Exits: Up Down.

o W C HP:Bad Mana:Cold>u
On a Landing
Exits: East Up Down.

o W C HP:Bad Mana:Cold>e
The Hidden Passage
Exits: East West.

o W C HP:Bad Mana:Cold>e
e
The curtain seems to be closed.

o W C HP:Bad Mana:Cold>The curtain seems to be closed.

o W C HP:Bad Mana:Cold>say bash 
emote roars 'bash '
Ok.

o W C HP:Bad Mana:Cold>ocu
open curtain
Ok.

o W C HP:Bad Mana:Cold>e
The Priest's Study
A ring, with a runic inscription. It looks very old.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (Glowing).
Exits: South West.

o W C HP:Bad Mana:Cold>od
open door
It's already open!

o W C HP:Bad Mana:Cold>s
By the Dark Altar
A large WARNING SIGN is here.
The corpse of an orkish bodyguard is lying here.
The corpse of an orkish bodyguard is lying here.
Exits: North South.

o W C HP:Bad Mana:Cold>s
Dark Hallway
A finch flies low above the ground.
Exits: North East South West.

o W C HP:Bad Mana:Cold>w

Tarden narrates 'thay in??'

o W C HP:Bad Mana:Cold>w
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.

o W C HP:Bad Mana:Cold>The Guardroom
There are two spiked collars here.
There are two studded leather belts here.
A thick, rigid leather breastplate is on the ground.
The corpse of an orkish bodyguard is lying here.
The corpse of an orkish bodyguard is lying here.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* W C HP:Bad Mana:Cold>w
Forest by the Temple Wall
A great dark-grey horse stamps restively.
A stocky mountain mule is here, waiting to serve.
A great dark-grey horse stamps restively.
A wolf cub happily plays here.
Exits: North East South West.
A hungry warg has arrived from the east.

* W C HP:Bad Mana:Cold>
A wolf cub leaves west.

* W C HP:Bad Mana:Cold>n
Forested Slope
Exits: East South West.
A hungry warg has arrived from the south.
Top of Page Down to last comment


Meteor2000-12-29 15:44:40
GODDAMNIT I should have checked that! *CURSE*
Unknown2000-12-29 15:44:52
Courage got Courage
Tempest2000-12-29 15:45:09
Guess Tarden doesn't count as an orc? He was there also.
David2000-12-29 15:50:04
anoTHER THING.. YOU FUCKHOLES.. WHY IN GODS NAME DO YOU LOOT BNS STAFFS?!??!?! Dumbasses.. its not like i loot pukestaffs even..
Meteor2000-12-29 15:52:57
Really I begin to understand Othrod's hate vs Rogon and his company. Just get a big group and whack all. How boring.
Khwaj2000-12-29 15:53:33
Tarden was Never inside atleast I didnt see him.
Its war we lost next time we will win.
Rogon2000-12-29 16:01:32
Eh? i wasnt even fucking on at the time. *stare* Not like meteor fights when he got 3 vs 2 either! unless its in warrens of course!
Mayavi2000-12-29 16:09:02

Doh, so Doreth lost all the good Rhombuc stuff? *sniff*
Why didn't he go out? He had a twisted rock from Rhombuc I remember, in case
the doors were blocked. Strange.
Meteor2000-12-29 16:13:33
Well that one was miscommunication Rogon I explained in log =P
Hannibal2000-12-29 16:16:39
i always loot puke-staffs
Skojardu2000-12-29 17:06:21
Well trolls are born to die alot and be able to fight nude - well atleast some years ago it was true :].Now you just hmm die?
Salmar2000-12-29 22:07:16
Ppl usually have alias 'cd' for closing doors but Shadrach does everything accodring to his int, so 'dc' isn't bad either :) I bet you have alias 'do' for opening doors *lol*
Shadrach2000-12-29 22:14:46
OK SALMAR! U have to die for that. Let me explain. I have an alias od = open door, cd = close door. I also have a exitname variable and a keybinding for opening the exit name variable called do, and dc for closing the exit that the variable is set to. So, let me summarize, do = open $var and dc = close $var. Why i dont know, now go fuck yourself moron.
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