Me (lvl 13) and Horrible (lvl 11) were tping near abr when we met 3 pukes... the
o W>Murky Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
Exits: East South West.
o W>search quick
You begin to search ...
*a Hobbit* has arrived from the west. <- Hello there lil' one :)
e
*a Hobbit* leaves west.
o W>w
The door seems to be closed.
o W>Murky Cave
*a sturdy Dwarf* is standing here. <- Heh, what are you doing here?
*a Hobbit* is standing here. Why not charge us?
Exits: East West.
* W>
*a Hobbit* leaves west.
* W>e
Murky Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
Exits: East South West.
o W>s
Roughly-cut Cave
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
The Ohurk-uai orc chief is sitting here.
Exits: North.
o W>
Sharmak tells you '1 tick' <- Asked Sharmak for help earlier
for lvl 11 and lvl 13 warriors
o W>say orcs coming are not too well suited for fighting 3 legends
n
emote prays: orcs coming
Ok.
o W>s
Murky Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
Exits: East South West.
o W>Roughly-cut Cave
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
The Ohurk-uai orc chief is sitting here.
Exits: North.
o W>
Horrible grins evilly.
o W>n
w
e
Murky Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A strong, tall orc-guard is looking for non-orcs here.
An orc-guard is here, fighting *a Hobbit*.
*a Hobbit* is here, fighting an orc-guard.
Exits: East South West.
* W>*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves west.
Murky Cave
*a Hobbit* is standing here.
*a sturdy Dwarf* is standing here.
*a Hobbit* is standing here.
Exits: East West.
* W>*a sturdy Dwarf* begins some strange incantations... <- Oh no you don't!
Murky Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
Exits: East South West.
o W>s
Roughly-cut Cave
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
The Ohurk-uai orc chief is sitting here.
Exits: North.
o W>
Horrible says 'heh'
o W>where
Players in your zone
--------------------
Unholy - Roughly-cut Cave
Mrsina - A Grassy Trail
Horrible - Roughly-cut Cave
Sharmak - A Grassy Trail
o W>
*a sturdy Dwarf* has arrived from the north.
The Ohurk-uai chief lightly stabs *a sturdy Dwarf*'s right hand and tickles it.
* W>
*a sturdy Dwarf* begins some strange incantations...
* W>n
Horrible closes the woodendoor. <- Wooh, you're fast :)
*a sturdy Dwarf* utters the word 'zabrahpdjatz'
*a sturdy Dwarf* makes the earth tremble and shiver.
You fall, and hit yourself!
That really HURT! <- Well, no pain, no gain
A hungry warg says 'Prepare to die, Morthe!'
An orc-guard says 'I will rip your heart out, Morthe!'
An orc-guard says 'Bastard! How dare you? I will remember your face Morthe!'
A hungry warg says 'Prepare to die, Morthe!'
*a sturdy Dwarf* slashes the Ohurk-uai chief's left arm and tickles it.
* W HP:Hurt>
A hungry warg lightly hits *a sturdy Dwarf*'s right arm and tickles it.
An orc-guard lightly cleaves *a sturdy Dwarf*'s right foot and tickles it.
* W HP:Hurt>The woodendoor seems to be closed.
* W HP:Hurt>
*a sturdy Dwarf* panics, and attempts to flee.
An orc-guard strongly crushes *a sturdy Dwarf*'s body.
The Ohurk-uai chief strongly stabs *a sturdy Dwarf*'s head.
* W HP:Hurt>n
*a sturdy Dwarf* panics, and attempts to flee.
* W HP:Hurt>The woodendoor seems to be closed.
* W HP:Hurt>
*a sturdy Dwarf* panics, and attempts to flee.
* W HP:Hurt>
A hungry warg lightly hits *a sturdy Dwarf*'s right arm and tickles it.
The Ohurk-uai chief stabs *a sturdy Dwarf*'s right hand.
* W HP:Hurt>
*a sturdy Dwarf* opens the woodendoor.
An orc-guard lightly crushes *a sturdy Dwarf*'s body and tickles it.
* W HP:Hurt>
Horrible closes the woodendoor. <- This guy rocks! Bet he has 20 hps
*a sturdy Dwarf* panics, and attempts to flee. or so and still doesn't want to leave...
*a sturdy Dwarf* panics, but can't stop fighting to flee. I on the other hand... I do if I only
could get those damn doornames right :P
* W HP:Hurt>h
h
*a sturdy Dwarf* panics, and attempts to flee.
* W HP:Hurt>kill *hobbit* <- Whops :P
They aren't here.
* W HP:Hurt>kill *hobbit*
They aren't here.
The Ohurk-uai chief stabs *a sturdy Dwarf*'s head hard.
* W HP:Hurt>
*a sturdy Dwarf* opens the woodendoor.
Horrible closes the woodendoor.
* W HP:Hurt>
*a sturdy Dwarf* panics, and attempts to flee.
* W HP:Hurt>
A hungry warg hits *a sturdy Dwarf*'s left foot.
* W HP:Hurt>
*a sturdy Dwarf* panics, and attempts to flee.
* W HP:Hurt>open metalgate <- nonono, woodendoor!
*a sturdy Dwarf* opens the woodendoor.
Horrible closes the woodendoor.
A hungry warg hits *a sturdy Dwarf*'s body.
* W HP:Hurt>
*a sturdy Dwarf* panics, and attempts to flee.
* W HP:Hurt>
You don't see any metalgate here.
* W HP:Hurt>
The woodendoor is opened from the other side.
* W HP:Hurt>
Horrible closes the woodendoor.
The Ohurk-uai chief stabs *a sturdy Dwarf*'s left foot extremely hard and shatters it.
* W HP:Hurt>clo metalgate
*a sturdy Dwarf* opens the woodendoor.
* W HP:Hurt>clo metalgate
Horrible closes the woodendoor.
* W HP:Hurt>clo metalgate
You don't see any metalgate here.
*a sturdy Dwarf* begins some strange incantations...
A hungry warg strongly hits *a sturdy Dwarf*'s right arm.
A hungry warg strongly hits *a sturdy Dwarf*'s right hand.
* W HP:Hurt>
You don't see any metalgate here.
* W HP:Hurt>
You don't see any metalgate here.
* W HP:Hurt>
*a sturdy Dwarf* panics, and attempts to flee.
* W HP:Hurt>clo metalgate
*a sturdy Dwarf* utters the word 'zabrahpdjatz'
*a sturdy Dwarf* makes the earth tremble and shiver.
You fall, and hit yourself!
That really HURT! <- Bastard!
Your blood freezes as you hear Horrible's death cry.
Horrible is dead! R.I.P. <- NOOOOOOOOOO!
* W HP:Wounded>clo metalgate
clo metalgate
An orc-guard cleaves *a sturdy Dwarf*'s right arm and shatters it.
The Ohurk-uai chief stabs *a sturdy Dwarf*'s body extremely hard and shatters it.
* W HP:Wounded>
You don't see any metalgate here.
* W HP:Wounded>clo metalgate
You don't see any metalgate here.
* W HP:Wounded>clo metalgate
You don't see any metalgate here.
* W HP:Wounded>clo metalgate
You don't see any metalgate here.
*a sturdy Dwarf* opens the woodendoor.
A hungry warg hits *a sturdy Dwarf*'s body hard and shatters it.
*a sturdy Dwarf* is incapacitated and will slowly die, if not aided.
* W HP:Wounded>clo metalgate
You don't see any metalgate here.
* W HP:Wounded>clo metalgate
You don't see any metalgate here.
An orc-guard crushes *a sturdy Dwarf*'s body extremely hard and shatters it.
*a sturdy Dwarf* is mortally wounded and will die soon if not aided.
* W HP:Wounded>clo metalgate
You don't see any metalgate here.
An orc-guard cleaves *a sturdy Dwarf*'s body extremely hard and shatters it.
You gained some renown in this battle! <- *cough*
Your blood freezes as you hear *Morthe the Dwarf*'s death cry.
*Morthe the Dwarf* is dead! R.I.P.
o W HP:Wounded>clo metalgate
You don't see any metalgate here.
o W HP:Wounded>
You don't see any metalgate here.
o W HP:Wounded>ec
You don't see any metalgate here.
o W HP:Wounded>exam corpse
corpse (here) :
a pile of coins
a fragrant-smelling bag
a sable pouch
a water skin
a butcher knife (brand new)
a plain leather belt
an engraved broadsword (brand new)
a keyring with a key and a set of lock picks
a leather backpack
a forest green cloak (brand new)
a reinforced oak staff; it has a soft glowing aura
a blue pair of sleeves (brand new)
a thin pair of leather gloves (used)
a black pair of padded boots (used)
a blue pair of pants (brand new)
a blue hood (brand new)
an enruned robe (brand new)
a bronze medallion
a red ruby; it has a soft glowing aura
a ring
an iron ring
a canoe
a blue shirt (brand new)
a ticket for a mountain mule
o W HP:Wounded>
*a Hobbit* has arrived from the north.
* W HP:Wounded>
*a Hobbit* leaves north.
o W HP:Wounded>h
h
kill *hobbit*
They aren't here.
o W HP:Wounded>lo
kill *hobbit*
They aren't here.
o W HP:Wounded>Roughly-cut Cave
The corpse of *a Dwarf* is lying here.
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
The Ohurk-uai orc chief is sitting here.
Exits: North.
A hungry warg has arrived from the north.
o W HP:Wounded>trop #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Morthe | |
o W HP:Wounded>nar morthe rips
Ok.
o W HP:Wounded>where
Players in your zone
--------------------
Unholy - Roughly-cut Cave
Mrsina - Animal Path <- reinforcements arrived
Sharmak - Animal Path
o W HP:Wounded>n
Murky Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
Exits: East South West.
A hungry warg has arrived from the south.
o W HP:Wounded>
A hungry warg has arrived from the west.
o W HP:Wounded>tell sharmak tapa hobbitid <- Kill the wobbits
sq
*a Hobbit* has arrived from the west.
Ok.
* W HP:Wounded>search quick
You begin to search ...
*a Hobbit* leaves west.
s
o W HP:Wounded>Roughly-cut Cave
The corpse of *a Dwarf* is lying here.
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
The Ohurk-uai orc chief is sitting here.
Exits: North.
A hungry warg has arrived from the north.
o W HP:Wounded>n
Murky Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A hungry warg stands here, sniffing around for flesh.
Exits: East South West.
A hungry warg has arrived from the south.
o W HP:Wounded>w
e
*a Hobbit* has arrived from the west.
* W HP:Wounded>
*a Hobbit* begins some strange incantations...
* W HP:Wounded>Murky Cave
Exits: East West.
A hungry warg has arrived from the east.
o W HP:Wounded>Murky Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A hungry warg stands here, sniffing around for flesh.
*a Hobbit* is standing here.
Exits: East South West.
A hungry warg has arrived from the west.
An orc sentry tries to pierce *a Hobbit*, but she parries successfully.
* W HP:Wounded>
*a Hobbit* swiftly dodges an orc-guard's attempt to stab her.
* W HP:Wounded>
*a Hobbit* swiftly dodges an orc-guard's attempt to stab her.
*a Hobbit* slashes an orc sentry's right leg very hard.
* W HP:Wounded>s
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves south.
o W HP:Wounded>
A hungry warg leaves west.
o W HP:Wounded>Roughly-cut Cave
The corpse of *a Dwarf* is lying here.
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
The Ohurk-uai orc chief is sitting here.
*a Hobbit* is standing here.
Exits: North.
A hungry warg has arrived from the north.
* W HP:Wounded>
*a Hobbit* leaves north.
o W HP:Wounded>h
*a Hobbit* has arrived from the north.
* W HP:Wounded>h
* W HP:Wounded *a Hobbit*:Fine>
kill *hobbit*
You try to smite *a Hobbit*, but she parries successfully.
*a Hobbit* begins some strange incantations...
h
* W HP:Wounded *a Hobbit*:Fine>
An orc-guard tries to crush *a Hobbit*, but she parries successfully.
h
* W HP:Wounded *a Hobbit*:Fine>h
kill *hobbit*
You're already fighting!
* W HP:Wounded *a Hobbit*:Fine>open metalgate <- gotta fix that someday :)
kill *hobbit*
You're already fighting!
* W HP:Wounded *a Hobbit*:Fine>
You don't see any metalgate here.
The Ohurk-uai chief joins an orc-guard's fight.
The Ohurk-uai chief stabs *a Hobbit*'s right leg hard.
* W HP:Wounded *a Hobbit*:Fine>open metalgate
You don't see any metalgate here.
*a Hobbit* begins some strange incantations...
* W HP:Wounded *a Hobbit*:Fine>
You don't see any metalgate here.
* W HP:Wounded *a Hobbit*:Fine>
You don't see any metalgate here.
An orc-guard cleaves *a Hobbit*'s left leg and tickles it.
An orc-guard lightly crushes *a Hobbit*'s right arm and tickles it.
* W HP:Wounded *a Hobbit*:Fine>
*a Hobbit* begins some strange incantations...
* W HP:Wounded *a Hobbit*:Fine>clo metalgate
Hannibal narrates 'wow, i walk past 4 rangers without a single instahit! =)'
* W HP:Wounded *a Hobbit*:Fine>clo metalgate
clo metalgate
You don't see any metalgate here.
The Ohurk-uai chief stabs *a Hobbit*'s left foot hard.
* W HP:Wounded *a Hobbit*:Fine>
You don't see any metalgate here.
* W HP:Wounded *a Hobbit*:Fine>clo metalgate
You don't see any metalgate here.
* W HP:Wounded *a Hobbit*:Fine>
*a Hobbit* panics, and attempts to flee.
* W HP:Wounded *a Hobbit*:Fine>clo metalgate
clo metalgate
*a Hobbit* panics, and attempts to flee.
You don't see any metalgate here.
* W HP:Wounded *a Hobbit*:Fine>clo metalgate
An orc-guard lightly crushes *a Hobbit*'s right foot and tickles it.
* W HP:Wounded *a Hobbit*:Fine>*a Hobbit* panics, and attempts to flee.
You don't see any metalgate here.
* W HP:Wounded *a Hobbit*:Fine>
You don't see any metalgate here.
* W HP:Wounded *a Hobbit*:Fine>open metalgate
open metalgate
You don't see any metalgate here.
* W HP:Wounded *a Hobbit*:Fine>open metalgate
You don't see any metalgate here.
The Ohurk-uai chief stabs *a Hobbit*'s right leg very hard.
* W HP:Wounded *a Hobbit*:Hurt>
You don't see any metalgate here.
* W HP:Wounded *a Hobbit*:Hurt>*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves north.
You don't see any metalgate here.
o W HP:Wounded>clo metalgate
clo metalgate
You don't see any metalgate here.
o W HP:Wounded>
You don't see any metalgate here.
o W HP:Wounded>clo woodendoor <- A bit late, aren't we?
Ok.
o W HP:Wounded>
Saving Unholy.
o W HP:Hurt>op woodendoor
n
Ok.
o W HP:Hurt>h
Murky Cave
An orc sentry is here on patrol.
An orc sentry is here, fighting *a Hobbit*.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
*a Hobbit* is here, fighting an orc sentry.
Exits: East South West.
A hungry warg has arrived from the south.
* W HP:Hurt>o W HP:Hurt>
kill *hobbit*
Alas!
You failed to reach her through the melee. <- Grrr!!!
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves south.
h
o W HP:Hurt>h
*a Hobbit* has arrived from the south.
s
* W HP:Hurt>
*a Hobbit* leaves west.
o W HP:Hurt>n
kill *hobbit*
They aren't here.
o W HP:Hurt>kill *hobbit*
They aren't here.
o W HP:Hurt>Roughly-cut Cave
The corpse of *a Dwarf* is lying here.
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
The Ohurk-uai orc chief is sitting here.
Exits: North.
A hungry warg has arrived from the north.
o W HP:Hurt>Murky Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
Exits: East South West.
A hungry warg has arrived from the south.
o W HP:Hurt>h
w
kill *hobbit*
They aren't here.
o W HP:Hurt>h <- getting a bit horny here :)
Murky Cave
A hungry warg stands here, sniffing around for flesh.
*a Hobbit* is standing here.
Exits: East West.
A hungry warg has arrived from the east.
* W HP:Hurt>e
* W HP:Hurt *a Hobbit*:Fine>
kill *hobbit*
You smite *a Hobbit*'s body. <- Eat my 70% ob bitch!
* W HP:Hurt *a Hobbit*:Fine>
*a Hobbit* strongly slashes your body.
* W HP:Wounded *a Hobbit*:Fine>
*a Hobbit* begins some strange incantations...
* W HP:Wounded *a Hobbit*:Fine>No way!
You are fighting for your life!
* W HP:Wounded *a Hobbit*:Fine>f
*a Hobbit* utters the word 'yufzbarr'
*a Hobbit*'s fireball completely envelops you, causing infernal pain.
That really HURT! <- Awww, I bet it did
You wish that your wounds would stop BLEEDING so much! <- No pain, no gain as my
grandpa used to say...
* W HP:Awful *a Hobbit*:Fine>f
You flee head over heels.
Murky Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
Exits: East South West.
o W HP:Awful>
You flee head over heels.
Roughly-cut Cave
The corpse of *a Dwarf* is lying here.
The corpse of *an Orc* is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
The Ohurk-uai orc chief is sitting here.
Exits: North.
o W HP:Awful>e
Alas, you cannot go that way...
o W HP:Awful>sc
*a Hobbit* has arrived from the north.
* W HP:Awful>5/211 hit, 79/79 mana, and 119/128 moves. <- Hmmm...whops :P
* W HP:Awful>n
*a Hobbit* tries to slash an orc-guard, but he parries successfully. <- ROFL!!!!!!!!
An orc-guard says 'I will rip your heart out, Karla!'
* W HP:Awful>s
Murky Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
Exits: East South West.
o W HP:Awful>Roughly-cut Cave
The corpse of *a Dwarf* is lying here.
The corpse of *an Orc* is lying here.
An orc-guard is here, fighting *a Hobbit*.
A strong, tall orc-guard is looking for non-orcs here.
The Ohurk-uai orc chief is sitting here.
*a Hobbit* is here, fighting an orc-guard.
Exits: North.
* W HP:Awful>
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves north.
o W HP:Awful>
Horrible tells you 'hehe, what happened ? :)'
o W HP:Awful>clo woodendoor
clo woodendoor
Ok.
o W HP:Awful>where
Players in your zone
--------------------
Unholy - Roughly-cut Cave
Mrsina - Misty foothills
Sharmak - Misty foothills
o W HP:Awful>tell sharmak TULE <- COME!
Ok.
o W HP:Awful>tell sharmak TULE
Ok.
o W HP:Awful>sc
8/211 hit, 79/79 mana, and 125/128 moves.
o W HP:Awful>where
Players in your zone
--------------------
Unholy - Roughly-cut Cave
Mrsina - Valley Path into the Hills
Sharmak - Valley Path into the Hills
o W HP:Awful>
WARNING: inactivity timeout in 5 seconds.
score
o W HP:Awful>
The woodendoor is opened from the other side.
o W HP:Awful>
Sharmak has arrived from the north.
A hungry warg has arrived from the north.
Mrsina has arrived from the north.
Sharmak begins some strange incantations...
o W HP:Awful>say cure
say cure
say cure
say cure
emote prays: cure
Ok.
o W HP:Awful>emote prays: cure
Ok.
o W HP:Awful>emote prays: cure
Ok.
o W HP:Awful>emote prays: cure
Ok.
Sharmak utters the words 'bfzahp ay bfugtizgg'
o W HP:Awful>sc
11/211 hit, 79/79 mana, and 128/128 moves.
o W HP:Awful>
Mrsina begins some strange incantations...
o W HP:Awful>
Sharmak begins some strange incantations...
o W HP:Awful>
Mrsina utters the words 'judicandus dies'
Your scratches and bruises disappear.
o W HP:Bad>say 4 hpsu
Mrsina begins some strange incantations...
o W HP:Bad>emote prays: 4 hpsu
Ok.
o W HP:Bad>
Mrsina utters the words 'judicandus dies'
Your scratches and bruises disappear.
o W HP:Bad>sc
Sharmak utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
o W HP:Wounded>Sharmak leaves north.
A hungry warg leaves north.
Mrsina leaves north.
66/211 hit, 79/79 mana, and 128/128 moves. <- PURRRR!!
o W HP:Wounded>sc
66/211 hit, 79/79 mana, and 128/128 moves.
o W HP:Wounded>where
Players in your zone
--------------------
Unholy - Roughly-cut Cave
Mrsina - Valley
Sharmak - Valley
o W HP:Wounded>inf
You are a male Orc.
You are 39 years, 1 month, and 21 days old.
You have played 15 hours (real time).
This ranks you as Unholy the Orkish Veteran (level 13).
You are five feet six and weigh ten stone and three pounds.
Perception: vision 25, hearing 10, smell 20. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Goblin Town.
You are carrying 203 pounds of equipment.
You are trying to forget the pain...
Your base abilities are: Str:16 Int:12 Wis:12 Dex:13 Con:18 Wil:14 Per:15.
Offensive Bonus: 71%, Dodging Bonus: 11%, Parrying Bonus: 13%.
Your armour protects 63% of your body.
You have 67/211 hit, 79/79 mana, and 128/128 movement points.
Your mood is aggressive.
You will fight to the death.
You have scored 1,016,365 experience points and you have 2,927 travel points.
You have fought various battles for the forces of the Dark Lord.
You need 178,635 exp. points and 23 travel points to reach the next level.
You have 63 gold coins, 12 silver pennies, and 95 copper pennies.
You are speaking Orkish.
You will swim if necessary.
You are subjected to the following temporary effects:
- panic
- noquit
- novoid
Well, after that some more pukes showed up, i spammed to abr, rested some there quietly
waiting for night, then spammed back to noc, almost mobbing to hill giant on the way :)