Pukes abr
posted by Nazgum
2001-01-09 07:07:53
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Damn, action shortly after foy..
Start logging: 09.01.2001 00:35

### about 20 minute after our foy fight we near pukes khuzur,
so we portal gate on abr ###

* W C>comm snorts 'SPam'
Ok.

* W C>k *dwarf*
k *dwarf*
k *dwarf*
k *dwarf*
They aren't here.

* W C>k *dwarf*
They aren't here.

* W C>k *dwarf*
They aren't here.

* W C>They aren't here.

* W C>look
They aren't here.

* W C>They aren't here.

* W C>
*Dorak the Dwarf* has arrived from the east.
*Jalin the Dwarf* has arrived from the east.
*Kazan the Dwarf* has arrived from the east.

* W C>The Animal Pen
Burzum is here, riding a hungry warg.
Shriek the Black Númenórean is standing here.
Moonglum the Black Númenórean is standing here.
Kokeski the Black Númenórean is here, riding a pack horse.
*Dorak the Dwarf* is standing here.
*Jalin the Dwarf* is standing here.
*Kazan the Dwarf* is standing here.
*Jalik *dwarf*
n the Dwarf* smites Shriek's body very hard.

* W C>
Shriek fails to pierce *Jalin the Dwarf*.

* W C>
*Kazan the Dwarf* smites Shriek's left arm very hard.

* W C>k *dwarf*
close gate

Burzum smites *Jalin the Dwarf*'s left arm extremely hard.

* W C>* W C *Dorak the Dwarf*:Fine>
Kokeski closes the gate.
You pound *Dorak the Dwarf*'s left hand extremely hard.

close gate
close gate
* W C *Dorak the Dwarf*:Fine>close gate
close gate

*Dorak the Dwarf* pounds your head hard and tickles it.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
*Dorak the Dwarf* opens the gate.
Kokeski closes the gate.
You're already fighting!

* W C HP:Fine *Dorak the Dwarf*:Fine>*Dorak the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine *Dorak the Dwarf*:Fine>
It's already closed!

* W C HP:Fine *Dorak the Dwarf*:Fine>
It's already closed!

* W C HP:Fine *Dorak the Dwarf*:Fine>
It's already closed!

* W C HP:Fine *Dorak the Dwarf*:Fine>
It's already closed!

* W C HP:Fine *Dorak the Dwarf*:Fine>
It's already closed!

* W C HP:Fine *Dorak the Dwarf*:Fine>
It's already closed!
*Jalin the Dwarf* opens the gate.
*Kazan the Dwarf* smites Shriek's head extremely hard and shatters it.

* W C HP:Fine *Dorak the Dwarf*:Fine>
Kokeski closes the gate.
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine *Dorak the Dwarf*:Fine>
*Kazan the Dwarf* panics, and attempts to flee.
*Dorak the Dwarf* pounds your right hand extremely hard.

* W C HP:Fine *Dorak the Dwarf*:Fine>wake moonglum

Burzum sends *Jalin the Dwarf* sprawling with a powerful bash.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate

*Kazan the Dwarf* panics, and attempts to flee.
*Dorak the Dwarf* opens the gate.
Moonglum closes the gate.
You pound *Dorak the Dwarf*'s left arm hard and tickle it.

* W C HP:Fine *Dorak the Dwarf*:Fine>Shriek narrates 'I can't block'
*Dorak the Dwarf* panics, and attempts to flee.
Moonglum is already awake.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate

*Dorak the Dwarf* opens the gate.
Moonglum closes the gate.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
close gate
*Dorak the Dwarf* panics, and attempts to flee.
*Dorak the Dwarf* panics, but can't stop fighting to flee.
It's already closed!

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
*Dorak the Dwarf* opens the gate.
Moonglum closes the gate.
It's already closed!

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
close gate
close gate
*Dorak the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
close gate
It's already closed!
*Dorak the Dwarf* opens the gate.
Burzum closes the gate.

* W C HP:Fine *Dorak the Dwarf*:Fine>*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!
*Dorak the Dwarf* panics, and attempts to flee.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
close gate
*Dorak the Dwarf* opens the gate.
Moonglum closes the gate.
It's already closed!
*Kazan the Dwarf* opens the gate.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
Moonglum closes the gate.
*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!
*Dorak the Dwarf* panics, and attempts to flee.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
close gate
It's already closed!
*Dorak the Dwarf* opens the gate.

* W C HP:Fine *Dorak the Dwarf*:Fine>
Ok.
Burzum heroically rescues Shriek.
*Dorak the Dwarf* panics, and attempts to flee.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
*Kazan the Dwarf* opens the gate.
Moonglum closes the gate.
It's already closed!
*Dorak the Dwarf* opens the gate.
Kokeski closes the gate.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
close gate
It's already closed!
*Dorak the Dwarf* panics, and attempts to flee.

* W C HP:Fine *Dorak the Dwarf*:Fine>*Dorak the Dwarf* opens the gate.
Moonglum closes the gate.
It's already closed!
*Kazan the Dwarf* opens the gate.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
Ok.
*Dorak the Dwarf* panics, and attempts to flee.
*Dorak the Dwarf* panics, but can't stop fighting to flee.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
close gate
*Kazan the Dwarf* opens the gate.
Moonglum closes the gate.
It's already closed!
*Dorak the Dwarf* pounds your head extremely hard and tickles it.

* W C HP:Fine *Dorak the Dwarf*:Fine>*Dorak the Dwarf* panics, and attempts to flee.
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.
You pound *Dorak the Dwarf*'s right arm very hard and tickle it.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
close gate
close gate
*Dorak the Dwarf* opens the gate.
Ok.
*Kazan the Dwarf* opens the gate.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
Ok.
*Dorak the Dwarf* panics, and attempts to flee.

* W C HP:Fine *Dorak the Dwarf*:Fine>
It's already closed!
*Kazan the Dwarf* opens the gate.
Kokeski closes the gate.
*Dorak the Dwarf* opens the gate.

* W C HP:Fine *Dorak the Dwarf*:Fine>close gate
close gate
close gate
close gate
*Dorak the Dwarf* panics, and attempts to flee.
*Dorak the Dwarf* leaves east.
*Kazan the Dwarf* panics, and attempts to flee.
Moonglum closes the gate.
It's already closed!

* W C HP:Fine>close gate
close gate
It's already closed!
*Kazan the Dwarf* opens the gate.
Kokeski closes the gate.
The gate is opened from the other side.
Moonglum closes the gate.

* W C HP:Fine>close gate
close gate
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>
It's already closed!
*Kazan the Dwarf* opens the gate.
Moonglum closes the gate.

* W C HP:Fine>close gate
close gate
close gate
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>close gate
close gate
It's already closed!
*Kazan the Dwarf* opens the gate.
Moonglum closes the gate.
*Jalin the Dwarf* seems to have recovered his senses.
*Jalin the Dwarf* smites Burzum's right arm extremely hard.

* W C HP:Fine>close gate
close gate
It's already closed!
*Jalin the Dwarf* opens the gate.
Kokeski closes the gate.
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>*Kazan the Dwarf* opens the gate.
Ok.
*Jalin the Dwarf* panics, and attempts to flee.

* W C HP:Fine>close gate
close gate
Shriek narrates 'Rescue?'
*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine>close gate
close gate
It's already closed!
*Kazan the Dwarf* opens the gate.
Shriek panics, and attempts to flee.
Shriek leaves east.

* W C HP:Fine>close gate
close gate
Kokeski closes the gate.
*Jalin the Dwarf* panics, and attempts to flee.
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>*Kazan the Dwarf* opens the gate.
The gate closes quietly.
It's already closed!

* W C HP:Fine>close gate
close gate
close gate
*Jalin the Dwarf* opens the gate.
Ok.
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>close gate
close gate
*Kazan the Dwarf* opens the gate.
Ok.
*Jalin the Dwarf* panics, and attempts to flee.

* W C HP:Fine>close gate
close gate
*Jalin the Dwarf* opens the gate.
Kokeski closes the gate.
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>
It's already closed!
*Jalin the Dwarf* panics, and attempts to flee.
*Kazan the Dwarf* opens the gate.
Moonglum closes the gate.

* W C HP:Fine>close gate
*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!
*Kazan the Dwarf* smites Burzum's right leg extremely hard.

* W C HP:Fine>
It's already closed!
*Kazan the Dwarf* opens the gate.

* W C HP:Fine>Moonglum closes the gate.
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.
The exit east seems to blur for a while.

* W C HP:Fine>*Jalin the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine>*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine>
It's already closed!

* W C HP:Fine>narr BLOCK
*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine>
It's already closed!
*Jalin the Dwarf* panics, and attempts to flee.

* W C HP:Fine>close gate
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.
Burzum sends *Jalin the Dwarf* sprawling with a powerful bash.

* W C HP:Fine>
It's already closed!
Moonglum begins some strange incantations...

* W C HP:Fine>close gate
close gate
close gate
*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine>
It's already closed!
Burzum smites *Jalin the Dwarf*'s head extremely hard.

* W C HP:Fine>close gate
close gate
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>close gate
close gate
It's already closed!

* W C HP:Fine>close gate
close gate
close gate
close gate
*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine>
It's already closed!

* W C HP:Fine>close gate
close gate
close gate
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.
*Kazan the Dwarf* panics, but can't stop fighting to flee.

* W C HP:Fine>
It's already closed!

* W C HP:Fine>close gate
close gate
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.
Burzum narrates 'jalin bashed'
Moonglum utters the words 'braqt eaaf'

* W C HP:Fine>close gate
close gate
It's already closed!

* W C HP:Fine>*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine>close gate
close gate
close gate
It's already closed!

* W C HP:Fine>close gate
close gate
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.
*Kazan the Dwarf* smites Burzum's right foot extremely hard.

* W C HP:Fine>close gate
close gate
It's already closed!

* W C HP:Fine>close gate
close gate
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>
It's already closed!

* W C HP:Fine>close gate
close gate
It's already closed!
Burzum narrates 'block'
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>close gate
close gate
close gate
It's already closed!

* W C HP:Fine>Kokeski tries to slash *Jalin the Dwarf*, but he parries successfully.
*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine>close gate
It's already closed!

* W C HP:Fine>Goretongue narrates 'ack bn w/o block?'
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>k *dwarf*
It's already closed!

* W C HP:Fine>
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>
It's already closed!

* W C HP:Fine>
Ok.
*Kazan the Dwarf* panics, and attempts to flee.
Burzum smites *Jalin the Dwarf*'s right leg extremely hard and shatters it.

* W C HP:Fine>
It's already closed!
*Jalin the Dwarf* seems to have recovered his senses.

* W C HP:Fine>k *dwarf*
*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!
*Jalin the Dwarf* panics, and attempts to flee.

* W C HP:Fine>
It's already closed!
Burzum swiftly dodges *Jalin the Dwarf*'s attempt to smite him.

* W C HP:Fine>close gate
close gate
It's already closed!
*Jalin the Dwarf* panics, and attempts to flee.
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>
It's already closed!

* W C HP:Fine>k *dwarf*
*Kazan the Dwarf* panics, and attempts to flee.
*Jalin the Dwarf* panics, and attempts to flee.
It's already closed!
Kokeski slashes *Jalin the Dwarf*'s left leg and tickles it.

* W C HP:Fine>close gate
It's already closed!

* W C HP:Fine>
It's already closed!
*Jalin the Dwarf* panics, and attempts to flee.
*Kazan the Dwarf* panics, and attempts to flee.
*Kazan the Dwarf* smites Burzum's body extremely hard.
*Jalin the Dwarf* panics, and attempts to flee.

* W C HP:Fine>close gate
close gate
It's already closed!

* W C HP:Fine>close gate
*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine>close gate
close gate
It's already closed!

* W C HP:Fine>
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.
*Kazan the Dwarf* panics, but can't stop fighting to flee.

* W C HP:Fine>
It's already closed!

* W C HP:Fine>Kokeski raises his hand.
*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine>
It's already closed!

* W C HP:Fine>
It's already closed!
Kokeski is now a group member.
A pack horse is now a group member.
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>narr BLOCK
It's already closed!
Kokeski strongly slashes *Jalin the Dwarf*'s right foot and tickles it.

* W C HP:Fine>*Kazan the Dwarf* panics, and attempts to flee.
It's already closed!

* W C HP:Fine>close gate
It's already closed!

* W C HP:Fine>
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.
*Kazan the Dwarf* panics, but can't stop fighting to flee.

* W C HP:Fine>close gate
close gate
close gate
It's already closed!

* W C HP:Fine>
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.
*Jalin the Dwarf* sends Burzum sprawling with a powerful bash.
*Jalin the Dwarf* panics, and attempts to flee.

* W C HP:Fine>close gate
It's already closed!

* W C HP:Fine>
It's already closed!
*Kazan the Dwarf* panics, and attempts to flee.

* W C HP:Fine>close gate
close gate
It's already closed!

* W C HP:Fine>close gate
close gate
It's already closed!

* W C HP:Fine>close gate
It's already closed!

* W C HP:Fine>
It's already closed!
Kokeski strongly slashes *Jalin the Dwarf*'s right foot and tickles it.

* W C HP:Fine>close gate
It's already closed!

* W C HP:Fine>close gate
It's already closed!

* W C HP:Fine>close gate
close gate
Kokeski waves good-bye to *Jalin the Dwarf*.
It's already closed!

* W C HP:Fine>
It's already closed!

* W C HP:Fine>close gate
It's already closed!

* W C HP:Fine>
It's already closed!

* W C HP:Fine>close gate
close gate
* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>
You pound *Jalin the Dwarf*'s left arm extremely hard and shatter it.

close gate
* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>
*Jalin the Dwarf* panics, and attempts to flee.

* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>
*Kazan the Dwarf* tries to bash the gate.

* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>close gate

Kokeski slashes *Jalin the Dwarf*'s body hard.
*Jalin the Dwarf* smites Burzum's right leg extremely hard.

* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>close gate
close gate
You're already fighting!

* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>close gate
close gate
It's already closed!
Shriek narrates 'I'm dead.  =)'
*Jalin the Dwarf* panics, and attempts to flee.

* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>close gate
close gate
You're already fighting!

* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>close gate
Kokeski waves good-bye to *Kazan the Dwarf*.
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>close gate
close gate
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>
It's already closed!
Burzum seems to have recovered his senses.

* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>close gate
close gate
Burzum narrates 'get jalin'
It's already closed!
*Jalin the Dwarf* panics, and attempts to flee.

* W C HP:Fine *Jalin the Dwarf*:Wounded Burzum:Hurt>*Kazan the Dwarf* tries to bash the gate.
It's already closed!
You pound *Jalin the Dwarf*'s body extremely hard and shatter it.

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>close gate
Ok.

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!
Kokeski strongly slashes *Jalin the Dwarf*'s left leg.

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>close gate
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!
*Jalin the Dwarf* panics, and attempts to flee.

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>*Jalin the Dwarf* says 'sheesh'
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>close gate
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!
Kokeski says: hit kazan someone

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>close gate
close gate
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>close gate
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>close gate
It's already closed!
Burzum sends *Jalin the Dwarf* sprawling with a powerful bash.

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!
The gate gave away under the pressure.
Kokeski slashes *Jalin the Dwarf*'s left leg hard.

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!
You try to pound *Jalin the Dwarf*, but he parries successfully.

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>Shriek narrates 'I did block gate.'
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>close gate
close gate
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>
It's already closed!
Kokeski begins some strange incantations...

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>close gate
close gate
It's already closed!

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>k *dwarf*
It's already closed!
*Jalin the Dwarf* panics, and attempts to flee.

* W C HP:Fine *Jalin the Dwarf*:Bad Burzum:Hurt>*Kazan the Dwarf* tries to bash the gate.
The gate gave away under the pressure.
That's absurd.
Burzum smites *Jalin the Dwarf*'s left hand extremely hard and shatters it.

* W C HP:Fine *Jalin the Dwarf*:Awful Burzum:Hurt>close gate
close gate
That's absurd.

* W C HP:Fine *Jalin the Dwarf*:Awful Burzum:Hurt>That's absurd.

* W C HP:Fine *Jalin the Dwarf*:Awful Burzum:Hurt>close gate
That's absurd.

* W C HP:Fine *Jalin the Dwarf*:Awful Burzum:Hurt>k *dwarf*
That's absurd.

* W C HP:Fine *Jalin the Dwarf*:Awful Burzum:Hurt>That's absurd.
You pound *Jalin the Dwarf*'s right foot extremely hard and shatter it.
*Jalin the Dwarf* is mortally wounded and will die soon if not aided.

* W C HP:Fine *Jalin the Dwarf*:Dying Burzum:Hurt>k *dwarf*
That's absurd.

* W C HP:Fine *Jalin the Dwarf*:Dying Burzum:Hurt>That's absurd.

* W C HP:Fine *Jalin the Dwarf*:Dying Burzum:Hurt>k *dwarf*
That's absurd.
Kokeski utters the words 'gpaqtuio ofags'
Kokeski looks pleased as he shocks *Jalin the Dwarf* to death.
You receive your share of experience.
info XP to Level: %X
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *Jalin the Dwarf*'s death cry.
*Jalin the Dwarf* is dead! R.I.P.

* W C HP:Fine>k *dwarf*
That's absurd.

* W C HP:Fine>Kokeski gets a pile of coins from the corpse of *a Dwarf*.
That's absurd.

* W C HP:Fine>k *dwarf*
Burzum approaches *Kazan the Dwarf*, trying to smite him.
That's absurd.

* W C HP:Fine>Kokeski fails to slash *Kazan the Dwarf*.
That's absurd.

* W C HP:Fine>k *dwarf*
That's absurd.

* W C HP:Fine>That's absurd.

* W C HP:Fine>k *dwarf*
* W C HP:Fine>
Alas! 
You failed to reach him through the melee.

* W C HP:Fine>
*Kazan the Dwarf* smites Burzum's right foot extremely hard.

* W C HP:Fine>
*Kazan the Dwarf* swiftly dodges Burzum's attempt to smite him.

* W C HP:Fine>k *dwarf*
That's absurd.
Kokeski slashes *Kazan the Dwarf*'s body and tickles it.

* W C HP:Fine>k *dwarf*
That's absurd.
*Kazan the Dwarf* panics, and attempts to flee.
*Kazan the Dwarf* panics, but can't stop fighting to flee.

* W C HP:Fine>That's absurd.
*Kazan the Dwarf* panics, and attempts to flee.
*Kazan the Dwarf* leaves east.

* W C HP:Fine>agg
They aren't here.

* W C HP:Fine>They aren't here.

* W C HP:Fine>e
k *dwarf*
They aren't here.

* W C HP:Fine>XP to Level: 1495255

* W C HP:Fine>They aren't here.

* W C HP:Fine>k *dwarf*
They aren't here.

* W C HP:Fine>Burzum leaves east riding a hungry warg.
You follow Burzum.
An Ancient Broken Road
They aren't here.

* W C HP:Fine>They aren't here.

* W C HP:Fine>They aren't here.
Kokeski has arrived from the west riding a pack horse.

* W C HP:Fine>They aren't here.

* W C HP:Fine>cha mood agg
Ok.

* W C HP:Fine>k *dwarf*
You feel so much better hiding in the shadows!
Musty Forest
Exits: South *West*.

o W C HP:Fine>They aren't here.

o W C HP:Fine>They aren't here.

o W C HP:Fine>They aren't here.

o W C HP:Fine>w
You blink and feel weaker under the cruel light of the sun.
An Ancient Broken Road
Exits: *North* East *South* *West*.

* W C HP:Fine>k *dwarf*

*Dorak the Dwarf* has arrived from the south.

* W C HP:Fine>k *dwarf*
* W C HP:Fine *Dorak the Dwarf*:Hurt>
You pound *Dorak the Dwarf*'s right leg extremely hard.
Your victim is shocked by your hit!
Burzum has arrived from the north riding a hungry warg.

* W C HP:Fine *Dorak the Dwarf*:Hurt>k *dwarf*

*Dorak the Dwarf* pounds your right arm extremely hard.

k *dwarf*
* W C HP:Fine *Dorak the Dwarf*:Hurt>
You're already fighting!

* W C HP:Fine *Dorak the Dwarf*:Hurt>
You're already fighting!

* W C HP:Fine *Dorak the Dwarf*:Hurt>k *dwarf*
You're already fighting!

* W C HP:Fine *Dorak the Dwarf*:Hurt>
Burzum leaves north riding a hungry warg.

* W C HP:Fine *Dorak the Dwarf*:Hurt>
*Dorak the Dwarf* panics, and attempts to flee.
*Dorak the Dwarf* panics, but can't stop fighting to flee.

* W C HP:Fine *Dorak the Dwarf*:Hurt>
You're already fighting!

* W C HP:Fine *Dorak the Dwarf*:Hurt>
*Dorak the Dwarf* panics, and attempts to flee.
*Dorak the Dwarf* leaves east.

* W C HP:Fine>
Burzum has arrived from the north riding a hungry warg.

* W C HP:Fine>n
open cavedoor
An Ancient Broken Road
The corpse of a small bat is lying here.
Exits: *North* East *South* West.

* W C HP:Fine>
Ok.

* W C HP:Fine>e
w
You feel so much better hiding in the shadows!
Old Dwarven Cave
A dark-skinned orc is here indifferent to your presence.
A dark-skinned orc is here indifferent to your presence.
Exits: North *West*.

* W C HP:Fine>k *dwarf*
You blink and feel weaker under the cruel light of the sun.
An Ancient Broken Road
The corpse of a small bat is lying here.
Exits: *North* East *South* West.

* W C HP:Fine>k *dwarf*

An orkish scout yells 'A Dwarf is here at An Ancient Broken Road!'

* W C HP:Fine>They aren't here.

* W C HP:Fine>They aren't here.

* W C HP:Fine>l w
The door is closed.

* W C HP:Fine>open door
k *dwarf*
Ok.
Saving Nazgúm.

* W C HP:Fine>k *dwarf*
k *dwarf*
k *dwarf*
They aren't here.

* W C HP:Fine>They aren't here.

* W C HP:Fine>They aren't here.

* W C HP:Fine>k *dwarf*
k *dwarf*
They aren't here.

* W C HP:Fine>k *dwarf*
They aren't here.

* W C HP:Fine>They aren't here.

* W C HP:Fine>k *dwarf*
They aren't here.

* W C HP:Fine>k *dwarf*
They aren't here.

* W C HP:Fine>k *dwarf*
They aren't here.

* W C HP:Fine>k *dwarf*
They aren't here.

* W C HP:Fine>k *dwarf*
k *dwarf*
They aren't here.

* W C HP:Fine>k *dwarf*
They aren't here.

* W C HP:Fine>k *dwarf*
They aren't here.

* W C HP:Fine>k *dwarf*
They aren't here.

* W C HP:Fine>k *dwarf*
They aren't here.

* W C HP:Fine>They aren't here.

* W C HP:Fine>k *dwarf*
They aren't here.

* W C HP:Fine>k *dwarf*
Kokeski narrates 'FUCK sakes :('
They aren't here.

* W C HP:Fine>k *dwarf*
They aren't here.

* W C HP:Fine>k *dwarf*
k *dwarf*
They aren't here.

* W C HP:Fine>They aren't here.

* W C HP:Fine>where
They aren't here.

* W C HP:Fine>
Burzum narrates 'dorak wounded s fungi'
Goretongue narrates 'ok whbae wilj pukds be fgeeing bo? ford kr wheut'

* W C HP:Fine>Players in your zone
--------------------
Shriek               - An Ancient Broken Road
Moonglum             - The Animal Pen
Nazgúm               - An Ancient Broken Road
Burzum               - An Ancient Broken Road

* W C HP:Fine>
Burzum has arrived from the south riding a hungry warg.

* W C HP:Fine>
Burzum leaves north riding a hungry warg.
You follow Burzum.
An Ancient Broken Road

* W C HP:Fine>
Burzum leaves north riding a hungry warg.
You follow Burzum.
An Ancient Broken Road

* W C HP:Fine>
Burzum leaves north riding a hungry warg.
You follow Burzum.
Desolate Plains
A large rabbit looks peacefully at you, ready to dart away.

* W C HP:Fine>
Burzum leaves east riding a hungry warg.
You follow Burzum.
An Ancient Broken Road

* W C HP:Fine>narr FUCK 3 bns< BLOCK

Burzum leaves north riding a hungry warg.
You follow Burzum.
Desolate Plains
A grey wolf is here, snarling aggressively.

* W C HP:Fine>
Moonglum narrates 'who jashed it ?'
Burzum leaves east riding a hungry warg.
You follow Burzum.
An Ancient Broken Road
The clouds begin to disappear.

* W C HP:Fine>
Ok.

* W C HP:Fine>
Burzum leaves north riding a hungry warg.
You follow Burzum.
Trail Through the Bushes

* W C HP:Fine>
Burzum leaves north riding a hungry warg.
You follow Burzum.
Trail Through the Bushes

* W C HP:Fine>fol nazgum

Burzum leaves north riding a hungry warg.
You follow Burzum.
Bend in the Trail
A half-rotten corpse is hanging here.

* W C HP:Fine>s
w
Burzum leaves east riding a hungry warg.
You follow Burzum.
Trail Through the Bushes
You stop following Burzum.
You will not follow anyone else now.

* W C HP:Fine>
Alas, you cannot go that way...

* W C HP:Fine>s
Bend in the Trail
A half-rotten corpse is hanging here.
Exits: *North* *East* *South*.

* W C HP:Fine>w
Trail Through the Bushes
Exits: *North* *South*.

* W C HP:Fine>s
Alas, you cannot go that way...

* W C HP:Fine>s
Trail Through the Bushes
Exits: *North* *East* *South*.

* W C HP:Fine>w
s
An Ancient Broken Road
Exits: *North* *South* *West*.

* W C HP:Fine>s
Moonglum narrates 'it war blncksl'
Desolate Plains
A grey wolf is here, snarling aggressively.
Exits: *East* *South* *West*.
You begin to see some clouds.

* W C HP:Fine>An Ancient Broken Road
Exits: *North* *East* *South* *West*.

* W C HP:Fine>w
An Ancient Broken Road
Exits: *North* *West*.

* W C HP:Fine>s
s
An Ancient Broken Road
Exits: *North* *East* *South* *West*.

* W C HP:Fine>An Ancient Broken Road
Exits: *North* *South* *West*.

* W C HP:Fine>Kokeski narrates 'i had no mana i spammed closed'
An Ancient Broken Road
The corpse of a small bat is lying here.
Exits: *North* East *South* West.

* W C HP:Fine>narr after all fled
l e
Ok.

* W C HP:Fine>s
The cavedoor is open.

* W C HP:Fine>An Ancient Broken Road
Exits: *North* East *South* *West*.

* W C HP:Fine>n

Shriek narrates 'I got insta-hit...'

* W C HP:Fine>An Ancient Broken Road
The corpse of a small bat is lying here.
Exits: *North* East *South* West.

* W C HP:Fine>whe
l
Players in your zone
--------------------
Shriek               - An Ancient Broken Road
Moonglum             - The Animal Pen
Nazgúm               - An Ancient Broken Road

* W C HP:Fine>An Ancient Broken Road
The corpse of a small bat is lying here.

* W C HP:Fine>inv
equip
You suddenly notice an orkish scout.
You are carrying:
a small bottle
a strip of dried meat
a strip of dried meat

* W C HP:Fine>
You are using:
<wielded>            an ornate, steel-shafted warhammer
<worn as shield>     a bejewelled shield (used)
<worn on head>       a soft leather cap (brand new)
<worn on body>       a shining breastplate (brand new)
<worn about body>    a russet cloak (brand new)
<worn on arms>       a shining pair of vambraces (brand new)
<worn on hands>      a thin pair of leather gloves (ragged)
<worn on legs>       a shining pair of greaves (brand new)
<worn on feet>       a black pair of padded boots (worn out)
<worn around neck>   a black amulet
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a banded ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a weapon harness
<worn on belt>       a weapon sheath
<worn on belt>       a sable pouch
<worn on belt>       a crude orkish horn

* W C HP:Fine>
Shriek has arrived from the south.

* W C HP:Fine>
Moonglum narrates 'i had no Jlocj manf garly on sorry'

* W C HP:Fine>k *dwarf*

Burzum narrates 'come other side tbushes kokeski'

* W C HP:Fine>They aren't here.

* W C HP:Fine>
A dark-skinned orc has arrived from the east.

* W C HP:Fine>
An orkish scout leaves south.

* W C HP:Fine>
Balzak tells you ':)'

* W C HP:Fine>
Shriek leaves north.
Burzum narrates 'track for dorak here'

* W C HP:Fine>
A dark-skinned orc has arrived from the east.

* W C HP:Fine>
Burzum narrates 'he wounded'

* W C HP:Fine>
The sun slowly disappears in the west.

* W C HP:Fine>n
n
An Ancient Broken Road
Exits: North South West.
A dark-skinned orc has arrived from the south.

* W C HP:Fine>An Ancient Broken Road
Exits: North East South West.

* W C HP:Fine>n
n
Desolate Plains
A large rabbit looks peacefully at you, ready to dart away.
A grey wolf is here, snarling aggressively.
Exits: North East South West.

* W C HP:Fine>Desolate Plains
Exits: East South West.

* W C HP:Fine>e
e
Desolate Plains
Shriek the Black Númenórean is standing here.
Exits: East South West.

* W C HP:Fine>n
An Ancient Broken Road
Exits: North South West.
The clouds begin to disappear.
Shriek has arrived from the west.

* W C HP:Fine>n

Kokeski narrates 'nods '

* W C HP:Fine>Trail Through the Bushes
Exits: North East South.
Shriek has arrived from the south.

* W C HP:Fine>n
Trail Through the Bushes
Exits: North South.
Shriek has arrived from the south.

* W C HP:Fine>e
e
Bend in the Trail
A half-rotten corpse is hanging here.
Exits: North East South.
Shriek has arrived from the south.

* W C HP:Fine>n
Trail Through the Bushes
Exits: East West.
Shriek has arrived from the west.

* W C HP:Fine>e
n
Trail Through the Bushes
Exits: North South West.
Shriek has arrived from the west.

* W C HP:Fine>Trail Through the Bushes
Exits: East South West.
Shriek has arrived from the south.

* W C HP:Fine>ot
e
Trail Through the Bushes
The corpse of a slithering snake is lying here.
Exits: North West.
Shriek has arrived from the west.

* W C HP:Fine>ct
n
Trail Through the Bushes
Burzum is here, riding a hungry warg.
Exits: South.
Shriek has arrived from the south.

* W C HP:Fine>e
open thornbushes
Ok.

* W C HP:Fine>n
An Obscured Trail
Exits: North West.
Shriek has arrived from the west.

* W C HP:Fine>n
close thornbushes
Ok.

* W C HP:Fine>An Obscured Trail
Exits: East South.
Shriek has arrived from the south.

* W C HP:Fine>n
n
Goretongue narrates 'where are PUBES'
An Obscured Trail
Exits: North West.
Shriek has arrived from the west.

* W C HP:Fine>n
The Trail Across the River
Exits: North East South West.
Shriek has arrived from the south.

* W C HP:Fine>n
Shriek narrates 'jalin ripped...'

A Dangerous Trail
Exits: North South West.
Shriek has arrived from the south.

* W C HP:Fine>e
n
A Dangerous Trail
Exits: North East South West.
Shriek has arrived from the south.

* W C HP:Fine>n
A Dangerous Trail
Exits: North South.
Shriek has arrived from the south.

* W C HP:Fine>n
A Dangerous Trail
A gorcrow is standing here.
Exits: North South.
Shriek has arrived from the south.

* W C HP:Fine>n
n
Switchback
Exits: East South.
Shriek has arrived from the south.

* W C HP:Fine>e
e
Switchback
Exits: North West.
Shriek has arrived from the west.

* W C HP:Fine>e
n
A Grassy Trail
Exits: North South.
Shriek has arrived from the south.

* W C HP:Fine>n
w
A Grassy Trail
Exits: North South West.
Shriek has arrived from the south.

* W C HP:Fine>n
A Grassy Trail
Exits: North South West.
Shriek has arrived from the south.

* W C HP:Fine>n
A Grassy Trail
Exits: North South West.
Shriek has arrived from the south.

* W C HP:Fine>Bend in the Trail
Exits: East South.
Shriek has arrived from the south.

* W C HP:Fine>On a Trail
Exits: East West.
Shriek has arrived from the west.

* W C HP:Fine>On a Trail
Exits: East West.
Shriek has arrived from the west.

* W C HP:Fine>n
Bend in the Trail
Exits: North West.
Shriek has arrived from the west.

* W C HP:Fine>e
n
On a Trail
Exits: North South.
Shriek has arrived from the south.

* W C HP:Fine>On a Trail
Exits: South West.
Shriek has arrived from the south.

* W C HP:Fine>Trail Along the River
A ferocious warg is here, snarling angrily.
Exits: North East South West.
Shriek has arrived from the east.

* W C HP:Fine>Trail Along the River
Exits: North South West.
Shriek has arrived from the south.

* W C HP:Fine>Trail Approaching the River
Exits: North East South West.
Shriek has arrived from the south.

* W C HP:Fine>A Rock-bristled Riverside
Exits: North East South West.
Shriek has arrived from the south.

* W C HP:Fine>n
On a Faded Trail
Exits: North East South West.
Shriek has arrived from the west.

* W C HP:Fine>e
Junction in the Path
Exits: North East South West.
Shriek has arrived from the south.

* W C HP:Fine>Burzum narrates 'dorak not thru'

Lightly-forested Incline
Exits: North East South West.
Shriek has arrived from the south.

* W C HP:Fine>In an Open Valley
A small brown snake is slithering around here.
A partridge attempts to hide in the undergrowth.
Exits: North East South West.
Shriek has arrived from the west.

* W C HP:Fine>
Burzum narrates 'damnit nazgum'

* W C HP:Fine>
Kokeski narrates 'any1 on trax?'

* W C HP:Fine>n
Rocky Riverbank
Exits: East South West.
Shriek has arrived from the south.
Burzum narrates 'track him from gate'

* W C HP:Fine>e
Abrupt Riverside
Exits: East South West Down.
Shriek has arrived from the west.

* W C HP:Fine>e
e
Rocky River Bank
A fallow deer is grazing peacefully here.
Exits: South West.
Shriek has arrived from the west.

* W C HP:Fine>s
e
Alas, you cannot go that way...

* W C HP:Fine>Burzum narrates 'i guard north tbushes'
Path to the Misty Mountains
Exits: North East South West.
Shriek has arrived from the north.
Moonglum narrates 'gate'

* W C HP:Fine>Path to the Misty Mountains
Exits: North East West.
Shriek has arrived from the west.

* W C HP:Fine>n
e
High Moors
Exits: East South.
Shriek has arrived from the south.

* W C HP:Fine>e
High Moors 
Exits: East South West.
Shriek has arrived from the west.

* W C HP:Fine>High Moors
Exits: North East South West.
Shriek has arrived from the west.

* W C HP:Fine>e
High Moors
Exits: North East South West.
Shriek has arrived from the west.

* W C HP:Fine>
Burzum narrates 'nazugm'

* W C HP:Fine>w

Moonglum narrates 'come'

* W C HP:Fine>High Moors
Exits: North East South West.
Shriek has arrived from the east.

* W C HP:Fine>w
w
High Moors 
Exits: East South West.
Shriek has arrived from the east.

* W C HP:Fine>s
w
High Moors
Exits: East South.
Shriek has arrived from the east.

* W C HP:Fine>w
Burzum narrates 'dorak is the prie'

Shriek speaks:   Gate.
Path to the Misty Mountains
Exits: North East West.
Shriek has arrived from the north.

* W C HP:Fine>Path to the Misty Mountains
Exits: North East South West.
Shriek has arrived from the east.

* W C HP:Fine>s
w
Bend in the Path to the Misty Mountains
Exits: North East South West.
Shriek has arrived from the east.

* W C HP:Fine>s
Bend in the Path to the Misty Mountains
Exits: North East South West.
Shriek has arrived from the north.

* W C HP:Fine>w
Path to the Misty Mountains
Exits: North East South West.
Shriek has arrived from the east.

* W C HP:Fine>s
s
Folded Lands
Exits: North East South West.
Shriek has arrived from the north.

* W C HP:Fine>s
On a Faded Trail
Exits: North East South West.
Shriek has arrived from the east.

* W C HP:Fine>Bend in a Faded Trail
Exits: North East West.
Shriek has arrived from the north.

* W C HP:Fine>w
Alas, you cannot go that way...
Goretongue narrates 'bree?'

* W C HP:Fine>s
s
Alas, you cannot go that way...

* W C HP:Fine>Trail Approaching the River
Exits: North East South West.
Shriek has arrived from the east.

* W C HP:Fine>Trail Along the River
Exits: North South West.
Shriek has arrived from the north.

* W C HP:Fine>e
Trail Along the River
A ferocious warg is here, snarling angrily.
Exits: North East South West.
Shriek has arrived from the north.

* W C HP:Fine>s
On a Trail
Exits: South West.
Shriek has arrived from the west.

* W C HP:Fine>s
On a Trail
Exits: North South.
Shriek has arrived from the north.

* W C HP:Fine>w
Bend in the Trail
Exits: North West.
Shriek has arrived from the north.

* W C HP:Fine>w
w
On a Trail
Exits: East West.
Shriek has arrived from the east.

* W C HP:Fine>s
s
On a Trail
Exits: East West.
Shriek has arrived from the east.

* W C HP:Fine>s
s
Bend in the Trail
Exits: East South.
Shriek has arrived from the east.

* W C HP:Fine>s
w
A Grassy Trail
Exits: North South West.
Shriek has arrived from the north.

* W C HP:Fine>s
s
A Grassy Trail
Exits: North South West.
Shriek has arrived from the north.

* W C HP:Fine>s
s
A Grassy Trail
Exits: North South West.
Shriek has arrived from the north.

* W C HP:Fine>s
s
A Grassy Trail
Exits: North South.
Shriek has arrived from the north.

* W C HP:Fine>w
s
Switchback
Exits: North West.
Shriek has arrived from the north.

* W C HP:Fine>Switchback
Exits: East South.
Shriek has arrived from the east.

* W C HP:Fine>A Dangerous Trail
A gorcrow is standing here.
Exits: North South.
Shriek has arrived from the north.

* W C HP:Fine>ot
A Dangerous Trail
Exits: North South.
Shriek has arrived from the north.

* W C HP:Fine>w
A Dangerous Trail
Exits: North East South West.
Shriek has arrived from the north.

* W C HP:Fine>ct
A Dangerous Trail
Exits: North South West.
Shriek has arrived from the north.

* W C HP:Fine>The Trail Across the River
Exits: North East South West.
Shriek has arrived from the north.

* W C HP:Fine>An Obscured Trail
Exits: North West.
Shriek has arrived from the north.

* W C HP:Fine>sa bob
An Obscured Trail
Exits: East South.
Shriek has arrived from the east.

* W C HP:Fine>An Obscured Trail
Exits: North.
Shriek has arrived from the north.

* W C HP:Fine>open thornbushes
Ok.

* W C HP:Fine>Trail Through the Bushes
Balzak the Black Númenórean is resting here.
Exits: East South.
Shriek has arrived from the east.

* W C HP:Fine>close thornbushes
Ok.

* W C HP:Fine>comm snorts 'bob'
Ok.

* W C HP:Fine>
Balzak stops resting, and clambers on his feet.

* W C HP:Fine>
Balzak raises his hand.

* W C HP:Fine>
The night has begun. 
You feel stronger in the dark!

* W C HP:Fine>
Shriek begins some strange incantations...

* W C HP:Fine>sa moonie groups
comm snorts 'moonie groups'
Ok.
Shriek utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

* W C HP:Fine>s
w
Trail Through the Bushes
The corpse of a slithering snake is lying here.
Exits: North West.
Shriek has arrived from the north.

* W C HP:Fine>s
Trail Through the Bushes
Exits: East South West.
Shriek has arrived from the east.

* W C HP:Fine>w
w
Trail Through the Bushes
Exits: North South West.
Shriek has arrived from the north.

* W C HP:Fine>Trail Through the Bushes
Exits: East West.
Shriek has arrived from the east.

* W C HP:Fine>s
Bend in the Trail
A half-rotten corpse is hanging here.
Exits: North East South.
Shriek has arrived from the east.

* W C HP:Fine>s
s
Trail Through the Bushes
Exits: North South.
Shriek has arrived from the north.

* W C HP:Fine>w
Trail Through the Bushes
Exits: North East South.
Shriek has arrived from the north.

* W C HP:Fine>s
An Ancient Broken Road
Exits: North South West.
Shriek has arrived from the north.

* W C HP:Fine>s
Burzum narrates 'he bad'
Desolate Plains
A large rabbit looks peacefully at you, ready to dart away.
Exits: East South West.
You suddenly notice an orkish scout.
You begin to see some clouds.
Shriek has arrived from the east.

* W C HP:Fine>An Ancient Broken Road
Exits: North East South West.
Shriek has arrived from the north.

* W C HP:Fine>An Ancient Broken Road
Exits: North West.
Shriek has arrived from the north.

* W C HP:Fine>s
w
Alas, you cannot go that way...

* W C HP:Fine>s
An Ancient Broken Road
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.
Shriek has arrived from the east.

* W C HP:Fine>s
An Ancient Broken Road
A grey wolf is here, snarling aggressively.
Exits: North South West.
Shriek has arrived from the north.

* W C HP:Fine>k *dwarf*
An Ancient Broken Road
The corpse of a small bat is lying here.
A dark-skinned orc is here indifferent to your presence.
Burzum is here, riding a hungry warg.
Moonglum the Black Númenórean is standing here.
Exits: North East South West.
Shriek has arrived from the north.

* W C HP:Fine>Shriek narrates 'My icq, got one bolt.  =\'
Burzum leaves north riding a hungry warg.
Moonglum leaves north.
They aren't here.

* W C HP:Fine>whe dwarf
|You carefully examine the ground around you, looking for tracks...

/-\|/n
-\Burzum narrates 'slow track someone'

|/-\n
|/-\|/-\You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

* W C HP:Fine>An Ancient Broken Road
Exits: North South West.
Shriek has arrived from the south.

* W C HP:Fine>An Ancient Broken Road
A grey wolf is here, snarling aggressively.
Exits: North East South West.
Shriek has arrived from the south.

* W C HP:Fine>s
s

Kokeski narrates 'guard n thronbuesh'

* W C HP:Fine>s
Kokeski narrates 'guard n thronbuesh'
An Ancient Broken Road
Exits: North South West.
Shriek has arrived from the north.

* W C HP:Fine>Kokeski narrates 'guard n thronbuesh'

An Ancient Broken Road
The corpse of a small bat is lying here.
A dark-skinned orc is here indifferent to your presence.
Exits: North East South West.
Shriek has arrived from the north.

* W C HP:Fine>tr dwraf
An Ancient Broken Road
Exits: North East South West.
Shriek has arrived from the north.

* W C HP:Fine>\
You carefully examine the ground around you, looking for tracks...

agg
|/-\|/-equip
\|/-Kokeski narrates 'NOW dammit burzum'

\|/-\|/-\|/-\|/Kokeski narrates 'he gonna'

-\|n
Hmm... It seems there is no sign of Dwraf here.

* W C HP:Fine>cha mood agg
Ok.

* W C HP:Fine>Goretongue narrates 'adparently they are abr'
You are using:
<wielded>            an ornate, steel-shafted warhammer
<worn as shield>     a bejewelled shield (used)
<worn on head>       a soft leather cap (brand new)
<worn on body>       a shining breastplate (brand new)
<worn about body>    a russet cloak (brand new)
<worn on arms>       a shining pair of vambraces (brand new)
<worn on hands>      a thin pair of leather gloves (ragged)
<worn on legs>       a shining pair of greaves (brand new)
<worn on feet>       a black pair of padded boots (worn out)
<worn around neck>   a black amulet
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a banded ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a weapon harness
<worn on belt>       a weapon sheath
<worn on belt>       a sable pouch
<worn on belt>       a crude orkish horn

* W C HP:Fine>An Ancient Broken Road
The corpse of a small bat is lying here.
A dark-skinned orc is here indifferent to your presence.
Exits: North East South West.
Shriek has arrived from the south.

* W C HP:Fine>tr dwraf
-You carefully examine the ground around you, looking for tracks...

\|/-\|/You stop searching.
Burzum narrates 'i ma guarding n tbushes'

* W C HP:Fine>tr dwarf
\You carefully examine the ground around you, looking for tracks...

|/-\|Burzum narrates 'slow track him'

/-\|/-\|/-\|/You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

* W C HP:Fine>narr i tracking

Shriek narrates 'We are.'

* W C HP:Fine>
Ok.
Saving Nazgúm.

* W C HP:Fine>s
-An Ancient Broken Road
Exits: North East South West.
Shriek has arrived from the north.

\|/-\|You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

* W C HP:Fine>s
-An Ancient Broken Road
Exits: North East South West.
Shriek has arrived from the north.

\|/-\Kokeski narrates 'ok he restin rocky hills now near abr tower'

|You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

* W C HP:Fine>s
-An Ancient Broken Road
Exits: North East South West.
Shriek has arrived from the north.

\|/-\|You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

* W C HP:Fine>e
k *dwarf*
Musty Forest
The corpse of an ugly forest troll is lying here.
*Dorak the Dwarf* is resting here.
Exits: North East South West.
Shriek has arrived from the west.
Aha, you have found your victim!

* W C HP:Fine>* W C HP:Fine *Dorak the Dwarf*:Bad>
You pound *Dorak the Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!

* W C HP:Fine *Dorak the Dwarf*:Bad>k *dwarf*

*Dorak the Dwarf* pounds your right arm extremely hard and tickles it.

k *dwarf*
* W C HP:Fine *Dorak the Dwarf*:Bad>
*Dorak the Dwarf* panics, and attempts to flee.
*Dorak the Dwarf* panics, but can't stop fighting to flee.

* W C HP:Fine *Dorak the Dwarf*:Bad>agg
You're already fighting!

* W C HP:Fine *Dorak the Dwarf*:Bad>k *dwarf*
*Dorak the Dwarf* panics, and attempts to flee.
*Dorak the Dwarf* leaves south.
They aren't here.

* W C HP:Fine>k *dwarf*
cha mood agg
Ok.

* W C HP:Fine>s
k *dwarf*
They aren't here.

* W C HP:Fine>They aren't here.

* W C HP:Fine>w
k *dwarf*
Musty Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
Shriek has arrived from the north.

* W C HP:Fine>They aren't here.
You swiftly dodge an ugly forest troll's attempt to hit you.

* W C HP:Fine an ugly forest troll:Healthy>No way! 
You are fighting for your life!

* W C HP:Fine an ugly forest troll:Healthy>f
They aren't here.

* W C HP:Fine an ugly forest troll:Healthy>
You pound an ugly forest troll's right foot extremely hard and shatter it.

* W C HP:Fine an ugly forest troll:Fine>n
PANIC! 
You can't quit the fight!
An orkish scout yells 'A Dwarf is here at An Ancient Broken Road!'

* W C HP:Fine an ugly forest troll:Fine>e
No way! 
You are fighting for your life!

* W C HP:Fine an ugly forest troll:Fine>f
No way! 
You are fighting for your life!

* W C HP:Fine an ugly forest troll:Fine>w
n
Burzum narrates 'he bad'
You flee head over heels.
Musty Forest
The corpse of an ugly forest troll is lying here.
Exits: North East South West.

o W C HP:Fine>n
An Ancient Broken Road
Exits: North East South West.

o W C HP:Fine>n
An Ancient Broken Road
Exits: North East South West.

o W C HP:Fine>n
n
An Ancient Broken Road
Exits: North East South West.

o W C HP:Fine>k *dwarf*
An Ancient Broken Road
The corpse of a small bat is lying here.
Exits: North East South West.

o W C HP:Fine>An Ancient Broken Road
Exits: North South West.

o W C HP:Fine>An Ancient Broken Road
A dark-skinned orc is here indifferent to your presence.
Exits: North East South West.

o W C HP:Fine>They aren't here.

o W C HP:Fine>whe dwarf
|You carefully examine the ground around you, looking for tracks...

/-\|/-\|/-\|A hungry warg has arrived from the west.

/-\|/-\Shriek has arrived from the south.

s
|You see some tracks of *a Dwarf* leading east
 (done less than 4 hours ago).
Shriek leaves north.

o W C HP:Fine>An Ancient Broken Road
Exits: North South West.

o W C HP:Fine>s
An Ancient Broken Road
The corpse of a small bat is lying here.
Exits: North East South West.

o W C HP:Fine>s
w
An Ancient Broken Road
Exits: North East South West.
Burzum tells you 'which way he went'

o W C HP:Fine>The Animal Pen
The corpse of *a Dwarf* is lying here.
Exits: East.

o W C HP:Fine>e
An Ancient Broken Road
Exits: North East South West.

o W C HP:Fine>tr dwarf
|You carefully examine the ground around you, looking for tracks...

/-\|/-\|/-\|/-t burzum he fleeing
\|/-\|You see some tracks of *a Dwarf* leading south
 (done less than 2 hours ago).

o W C HP:Fine>
Ok.

o W C HP:Fine>s

Kokeski narrates 'nods he going s now'

o W C HP:Fine>\
An Ancient Broken Road
Exits: North East South West.

|/-\s
|/You see some tracks of *a Dwarf* leading south
 (done less than 2 hours ago).

o W C HP:Fine>\
An Ancient Broken Road
Exits: North East South West.

|/-\s
|/You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine>\
Small Quiet Forest
Exits: North East South.

|/-\n
|/w
You see some tracks of *a Dwarf* leading south
 (done less than 2 hours ago).

o W C HP:Fine>\
An Ancient Broken Road
Exits: North East South West.

|/-Moonglum narrates 'ae on foom rioht ?'

\Shriek narrates 'ABR tower door blocked?  Or it darkie?'

|/You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine>\
An Ancient Broken Road
Exits: North East South West.

|/-\|/You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o W C HP:Fine>
Shriek narrates 'Yes.'

o W C HP:Fine>s

Kokeski narrates 'bottom abr one tick'

o W C HP:Fine>s
|An Ancient Broken Road
Exits: North East South West.

/-\|/-You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o W C HP:Fine>|
An Ancient Broken Road
An experienced orkish scout is looking for tracks on the ground.
Exits: North East South.

/-s
s
\|You stop tracking your victim.

o W C HP:Fine>w
An Ancient Broken Road
Exits: North South.
The clouds begin to disappear.

o W C HP:Fine>w
An Ancient Broken Road
Exits: North West.

o W C HP:Fine>An Ancient Broken Road
Exits: East South Down.

o W C HP:Fine>
Alas, you cannot go that way...

o W C HP:Fine>s
s
An Ancient Broken Road
Exits: North West.

o W C HP:Fine>w
w
Alas, you cannot go that way...

o W C HP:Fine>s
An Ancient Broken Road
Exits: North East South.

o W C HP:Fine>w
Alas, you cannot go that way...

o W C HP:Fine>An Ancient Broken Road
Exits: North East South.

o W C HP:Fine>s
Alas, you cannot go that way...

o W C HP:Fine>s
An Ancient Broken Road
Exits: North South West.

o W C HP:Fine>An Ancient Broken Road
Exits: North South West.

o W C HP:Fine>s
s
An Ancient Broken Road
Exits: North West Down.

o W C HP:Fine>s
w
Alas, you cannot go that way...

o W C HP:Fine>s
Alas, you cannot go that way...

o W C HP:Fine>s
An Ancient Broken Road
Exits: East South.

o W C HP:Fine>A Ford through the River
A ferocious warg is here, snarling angrily.
Exits: North East South West.

o W C HP:Fine>w
An Ancient Broken Road
Exits: North West.

o W C HP:Fine>w
An Ancient Broken Road
Exits: East West Down.

o W C HP:Fine>s
w
A Bend in the Road
A ferocious warg is here, snarling angrily.
A fierce boar is here, grunting at you.
A boar cub is playing here, and exploring the wide world.
Exits: East South.

o W C HP:Fine>w
A Bend in the Road
A ferocious warg is here, snarling angrily.
Exits: North East West.

o W C HP:Fine>Balzak narrates 'i stay n '

An Ancient Broken Road
Exits: East West.

o W C HP:Fine>An Ancient Broken Road
Exits: East South.

o W C HP:Fine>inv
You are carrying:
a small bottle
a strip of dried meat
a strip of dried meat

o W C HP:Fine>look
An Ancient Broken Road

o W C HP:Fine>whe dwarf
-You carefully examine the ground around you, looking for tracks...

\|/-\|/narr shriek I lost you?
-\|/s
-s
\|/-\|/-You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o W C HP:Fine>
Ok.

o W C HP:Fine>An Ancient Broken Road
Exits: North East South.
You begin to see some clouds.

o W C HP:Fine>s
Grassy Field
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
Exits: North East South.

o W C HP:Fine>s
s
Hills
Exits: North East South.

o W C HP:Fine>e
Hills
Exits: North South.

o W C HP:Fine>e
Hills
A black wolf is here, glaring hungrily for its next meal.
Exits: North East.

o W C HP:Fine>s
Hills
Exits: North East West.

o W C HP:Fine>s
Hills
Exits: East South West.

o W C HP:Fine>s
Green Hills
Exits: North East South.

o W C HP:Fine>High Hill
A tall stag is here, grazing peacefully.
A black wolf is here, glaring hungrily for its next meal.
Exits: North East South.

o W C HP:Fine>w
A Green Hill
A dove rests near one of the flowers.
Exits: North East West.

o W C HP:Fine>w

Shriek narrates 'I'm thornbushes'

o W C HP:Fine>s
Hills
Exits: North East South.

o W C HP:Fine>s
Alas, you cannot go that way...

o W C HP:Fine>e
High Hill
Exits: North East.

o W C HP:Fine>s
s
Alas, you cannot go that way...

o W C HP:Fine>s
s
Valley
Exits: South West.
Balzak narrates 'shriek wyth me'

o W C HP:Fine>s
Hill
A tall stag is here, grazing peacefully.
Exits: North South.

o W C HP:Fine>s
A Gentle Hill
Exits: North East South West.

o W C HP:Fine>A Small, Rocky Hill
Exits: North East West.

o W C HP:Fine>w
Alas, you cannot go that way...

o W C HP:Fine>w
Alas, you cannot go that way...

o W C HP:Fine>
Alas, you cannot go that way...

o W C HP:Fine>s
Base of the Misty Mountains
A small flower grows here, with a purple bloom and wide leaves.
Exits: North East South West.

o W C HP:Fine>Misty Mountains
Exits: East South.

o W C HP:Fine>s
A Path to the Mountains
Exits: North South.

o W C HP:Fine>s
s
s
A Hill
Exits: North East South.

o W C HP:Fine>A Sloped Hill
The rabid rabbit is here, frothing at the mouth.
Exits: North East South.

o W C HP:Fine>e
A Hill
Exits: North East.

o W C HP:Fine>e
Alas, you cannot go that way...

o W C HP:Fine>s
s
Hills near the Mountains
Exits: North East West.

o W C HP:Fine>Hills near the Mountains
Exits: East South West.

o W C HP:Fine>s
A Forested Hill
Exits: North East South.

o W C HP:Fine>w
A Deeply Forested Hill
A woodpecker is here, tapping on a tree.
Exits: North East.

o W C HP:Fine>
Alas, you cannot go that way...

o W C HP:Fine>e
e
Alas, you cannot go that way...

o W C HP:Fine>e
A Small Hill
A sparrow is flapping around on the ground.
Exits: North East West.

o W C HP:Fine>s
s
A Wooded Hill
The rabid rabbit is here, frothing at the mouth.
Exits: East West.

o W C HP:Fine>s
Shriek narrates 'I'm not that incompetent.  =)'

A Hill near the Mountains
Exits: North East South West.

o W C HP:Fine>Trail in the Hills
Exits: North South.

o W C HP:Fine>w
A Small Hill
Exits: North South.

o W C HP:Fine>Bushy Plains
There is some snow on the ground.
Exits: North East West.

o W C HP:Fine>ot
w
Bushy Plains
There is some snow on the ground.
Exits: East South.

o W C HP:Fine>ct
open thornbushes
Ok.

o W C HP:Fine>w
Secret Trail in the Plain
There is some snow on the ground.
Exits: East West.

o W C HP:Fine>ob
close thornbushes
Ok.

o W C HP:Fine>s
cb
Secret Path in the Plain
There is some snow on the ground.
A bright green holly bush is growing here.
Exits: East South.

o W C HP:Fine>open bushes
Ok.

o W C HP:Fine>s
w
Narrow River in the Mountain
There is some snow on the ground.
A crayfish is here, snapping its claws at you.
A crayfish is here, snapping its claws at you.
Exits: North East South West.
The water is frozen solid.

o W C HP:Fine>close bushes
Ok.

o W C HP:Fine>w
Secret Path through the Mountains
There is some snow on the ground.
Exits: North West.
The ground is frozen solid.

o W C HP:Fine>Secret Path through the Mountains
There is some snow on the ground.
Exits: East West.

o W C HP:Fine>tr
Kokeski narrates 'any check hkuzur yet?'
Secret Path
There is some snow on the ground.
Exits: North East South West.

o W C HP:Fine>-
You carefully examine the ground around you, looking for tracks...

\|/-\|/-\|/-You see:
   - a track of an Orc coming from the east (done less than 1 hour ago).
   - a track of *a Dwarf* leading west (done less than 1 hour ago).
   - a track of *a Dwarf* coming from the east (done less than 1 hour ago).

\|/-\You stop searching.

o W C HP:Fine>narr w khuzur
w
Ok.

o W C HP:Fine>A Secret Mountain Path
Exits: North East South West.
It starts to rain.
You don't see any more snow here.
The ground no longer feels frosty.

o W C HP:Fine>tr dwarf
-You carefully examine the ground around you, looking for tracks...

\|/Shriek narrates 'Khuzur was inside earlier, if he's in, he's in with all
mobs.'

-\Tutankhamun has arrived from the south riding a trained horse.

|/-\|Kokeski narrates 'on trax?'

/-You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* W C HP:Fine>w
/Among the Hills
Exits: North East South West.

-\|/-narr yea 1 tick
\You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine>
Ok.

o W C HP:Fine>w

Tutankhamun has arrived from the east riding a trained horse.

* W C HP:Fine>/
Among the Mountains
A small flower grows here, with a purple bloom and wide leaves.
A mountain ibex is jumping from rock to rock.
Exits: North East South West.

-\|/-You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine>
A mountain ibex leaves west.

o W C HP:Fine>agg
w
cha mood agg
Ok.

o W C HP:Fine>\
Among the Mountains
A mountain ibex is jumping from rock to rock.
Exits: North East South West.

|/-\|/You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine>w
\The Rising Peaks
The corpse of a mountain ibex is lying here.
Exits: North East South West.

|/-\|/You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine>w

Burzum has arrived from the east riding a hungry warg.
Moonglum has arrived from the east.

* W C HP:Fine>
Burzum leaves west riding a hungry warg.
Moonglum leaves west.

o W C HP:Fine>\
Among the Mountains
The corpse of a mountain goat is lying here.
Burzum is here, riding a hungry warg.
Moonglum the Black Númenórean is standing here.
Exits: North East South West.

|Burzum leaves west riding a hungry warg.
Moonglum leaves west.

/-\|You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C HP:Fine>w
-Above the Plains
Exits: North East South West.

\|/-\|You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C Move:Tired>w
-Some Low Hills
A holly bush with dark green leaves is growing here.
Exits: North East South West.

\|/-\|You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C Move:Tired>
You feel bolder.

o W C Move:Tired>w
/An Ancient Road
Exits: North East South West.

-\|/-\You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C Move:Tired>w

Zezsta narrates 'for stubby legged dwarf he sure got moves eh ?'

o W C Move:Tired>/
The Wide Hill
Exits: North East South.

-\|/-You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o W C Move:Tired>s
/The Barren Plains
A large rabbit looks peacefully at you, ready to dart away.
A restless rabbit bounces around.
A small rabbit glares angrily at you.
Exits: North East South.

-\Burzum narrates '1 tick west'

s
|/-You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o W C Move:Tired>|
The Barren Plains
The corpse of a starving cow is lying here.
The corpse of a wild ox is lying here.
The corpse of a wild ox is lying here.
Exits: North East South.

/-Burzum narrates 'spam to ost'

s
\Saving Nazgúm.

|/-You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o W C Move:Tired>|
The Barren Plains
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
Exits: North East South.

/s
-\|/-You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o W C Move:Tired>|
The Barren Plains
Exits: North East South.

/-\s
|/-You see some tracks of *a Dwarf* leading south
 (done less than 2 hours ago).

o W C Move:Tired>|
The Barren Plains
A squirrel scampers around here, looking for nuts from the trees.
Exits: North East South.

/-\|/s
-You see some tracks of *a Dwarf* leading south
 (done less than 2 hours ago).

o W C Move:Tired>o W C Move:Tired>s
-The Barren Plains
A small brown snake is slithering around here.
A squirrel scampers around here, looking for nuts from the trees.
Exits: North East South.
Burzum tells you 'nazgum you spam west to ost'

\|/-\|You see some tracks of *a Dwarf* leading south
 (done less than 2 hours ago).

o W C Move:Tired>-
The Barren Plains
The black crow flies low to the ground here, looking for carrion to eat.
Exits: North East.

You stop tracking your victim.

o W C Move:Tired>narr I got no moves
e
s
Ok.

o W C Move:Tired>The Barren Plains
Exits: North East West.

o W C Move:Tired>
Alas, you cannot go that way...

o W C Move:Tired>e
s
s
An Ancient Road
Exits: North East South West.

o W C Move:Tired>An Ancient Road
Exits: North East South.

o W C Move:Tired>An Ancient Road
Exits: North East South.

o W C Move:Tired>s
s

A huge warg has arrived from the south.
A huge warg has arrived from the south.

o W C Move:Tired>w
An Ancient Road
Exits: North East South West.

o W C Move:Tired>w
Fork in the Hollin Road
Exits: North East South West.

o W C Move:Tired>Hollin Road
A huge warg is here, moving in for the kill.
A huge warg is here, moving in for the kill.
A huge warg is here, moving in for the kill.
A huge warg is here, moving in for the kill.
Exits: North East South West.

o W C Move:Tired>w
Hollin Road
Exits: North East South West.

o W C Move:Tired>w
A Woody Slope
Exits: North East South West.

o W C Move:Tired>w
w
Balzak tells you 'i got bob mana'
A Woody Slope
Exits: North East South West.

o W C Move:Slow>A Small Stream
A brook trout is here, swimming in the current.
Exits: North East South West Up.

o W C Move:Slow>s
A Track Along a Stream
Exits: North East South.

o W C Move:Slow>w
A Crossing
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

o W C Move:Slow>w
Bend in the Hollin Road
Kokeski the Black Númenórean is here, riding a pack horse.
Exits: North East South.

* W C Move:Slow>w
Alas, you cannot go that way...

* W C Move:Slow>
Alas, you cannot go that way...

* W C Move:Slow>sa bob?
l
Kokeski starts following you.
comm snorts 'bob?'
Ok.

* W C Move:Slow>Bend in the Hollin Road
Kokeski the Black Númenórean is here, riding a pack horse.

* W C Move:Slow>s
Hollin Road
A bright green holly bush is growing here.
Exits: North East South.
Kokeski has arrived from the north riding a pack horse.
Kokeski begins some strange incantations...

* W C Move:Slow>sco
420/420 hit, 43/43 mana, and 28/158 moves.

* W C Move:Slow>
Kokeski utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

* W C>narr ok we spam
Ok.

* W C>narr slow track
s
w
Ok.

* W C>w
Hollin Road
A bright green holly bush is growing here.
Exits: North East West.
Kokeski has arrived from the north riding a pack horse.

* W C>Hollin Road
A bright green holly bush is growing here.
Exits: North East South West.
Kokeski has arrived from the east riding a pack horse.

* W C>w
w
Forested Hills
Exits: North East South West.
Kokeski has arrived from the east riding a pack horse.

* W C>w
w
Forested Hills
A furry, striped raccoon is here, nosing around for some berries or roots.
A restless rabbit bounces around.
Exits: North East South West.
Kokeski has arrived from the east riding a pack horse.

* W C>Rolling Hills
Exits: North East South West.
Kokeski has arrived from the east riding a pack horse.

* W C>s
w
Woody Hills
A woodpecker is here, tapping on a tree.
A woodpecker is here, tapping on a tree.
Exits: North East South.
Kokeski has arrived from the east riding a pack horse.

* W C>w
Alas, you cannot go that way...

* W C>Woody Hills
A forest spider is here crawling around.
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
Exits: North East.
Kokeski has arrived from the north riding a pack horse.

* W C>
Alas, you cannot go that way...

* W C>s
e
Alas, you cannot go that way...

* W C>s
s
Alas, you cannot go that way...

* W C>s
Woody Hills
A holly bush with dark green leaves is growing here.
Exits: North East South West.
Kokeski has arrived from the west riding a pack horse.

* W C>Grassy Hill
A brown pond between old branches and roots is here.
A holly bush with dark green leaves is growing here.
Exits: North East South.
Kokeski has arrived from the north riding a pack horse.

* W C>Kokeski narrates 'we'll go osti slow track him if y want'

Grassy Hill
A bright green holly bush is growing here.
Exits: North South.
Kokeski has arrived from the north riding a pack horse.

* W C>Bend in Road
Exits: North East South.
Kokeski has arrived from the north riding a pack horse.

* W C>w
s
Alas, you cannot go that way...

* W C>w
w
Balzak narrates 'i come s abr'
Hollin Road
A bright green holly bush is growing here.
Exits: North South West.
Kokeski has arrived from the north riding a pack horse.

* W C>w
Hollin Road
Exits: East South West.
Kokeski has arrived from the east riding a pack horse.

* W C>Hills of Hollin
Exits: North East South West.
The rain has stopped.
Kokeski has arrived from the east riding a pack horse.

* W C>w
w
Hills of Hollin
Exits: North East South West.
Kokeski has arrived from the east riding a pack horse.

* W C>w
Hollow in the Hills
Exits: North East South West.
Kokeski has arrived from the east riding a pack horse.

* W C>s
Lightly Wooded Hills
Exits: North East South West.
Kokeski has arrived from the east riding a pack horse.

* W C>w
Lightly Wooded Hills
A small evergreen plant grows here, its woody stems reaching two feet.
A woodpecker is here, tapping on a tree.
Exits: North East South West.
Kokeski has arrived from the east riding a pack horse.

* W C>w
Hills
Exits: North East South West.
Kokeski has arrived from the north riding a pack horse.

* W C>w
Wooded Hills
A woodpecker is here, tapping on a tree.
Exits: North East South West.
Kokeski has arrived from the east riding a pack horse.

* W C>w
Shadowed Path
Exits: North East South.
Kokeski has arrived from the east riding a pack horse.

* W C>s
Alas, you cannot go that way...

* W C>
Alas, you cannot go that way...

* W C>w
Shadowed Path
Exits: North East West.
Kokeski has arrived from the north riding a pack horse.

* W C>s
s
Shadowed Path
A holly bush with dark green leaves is growing here.
Exits: East South.
Kokeski has arrived from the east riding a pack horse.

* W C>Shadowed Path
A large WARNING SIGN is here.
Exits: North South.
Kokeski has arrived from the north riding a pack horse.

* W C>tr
Hollin Road
Burzum is here searching for tracks, riding a hungry warg.
Moonglum the Black Númenórean is standing here.
Exits: North East South West.
Kokeski has arrived from the north riding a pack horse.

* W C>/
You carefully examine the ground around you, looking for tracks...

-\|Moonglum mounts on a pack horse, and begins riding him.

w
w
/w
You stop searching.

* W C>w
Hollin Road
Exits: East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>Hollin Road
A bright green holly bush is growing here.
Exits: East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>Foothills
Exits: North East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>Path Along the Stream
Exits: North East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>
Burzum narrates '1 tick past tallorc'

* W C>t burzum past?
w
Ok.

* W C>w
Riverbed of a Tributary
Exits: North East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>s
w
Rough Fields
A brown fox is here, looking for some rabbits to chew up.
Exits: North East West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>w
Alas, you cannot go that way...

* W C>w
Flat Plains
A lone hawk soars high above you.
Exits: North East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>w
Open Plains
A brown fox is here, looking for some rabbits to chew up.
Exits: North East.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>
Alas, you cannot go that way...

* W C>n
Alas, you cannot go that way...

* W C>w

Burzum narrates 'just saw him'

* W C>w
The Lowhills
Exits: North East South.
Kokeski and Moonglum have arrived from the south riding a pack horse.

* W C>
Alas, you cannot go that way...

* W C>
Alas, you cannot go that way...

* W C>s
e
s
Open Plains
A brown fox is here, looking for some rabbits to chew up.
Exits: North East.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C>s
Flat Plains
A lone hawk soars high above you.
Exits: North East South West.
Kokeski and Moonglum have arrived from the west riding a pack horse.

* W C>Rough Field
A mean looking robber is here, demanding money from you.
Exits: North East South West.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C>The gate seems to be closed.

* W C>open gate

A robber tries to sneak behind Moonglum...

* W C>s

Burzum narrates 'he going back e from tall orc nazzzugm'

* W C>w
Ok.

* W C>A Track in a Clear Forest
Exits: North East West.
You suddenly notice a mean brigand.
You smell blood.
You suddenly notice a mean brigand.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C>Quiet Woods
Exits: East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>e
n
A Track in a Clear Forest
A brigand, looking at your nice purse, is sneaking here.
A brigand, looking at your nice purse, is sneaking here.
Exits: North East West.
Kokeski and Moonglum have arrived from the west riding a pack horse.

* W C Move:Tired>n
Rough Field
A mean looking robber is here, demanding money from you.
Exits: North East South West.
Kokeski and Moonglum have arrived from the south riding a pack horse.

* W C Move:Tired>e
e
A robber tries to sneak behind Kokeski...

Flat Plains
Exits: North East South West.
Kokeski and Moonglum have arrived from the south riding a pack horse.

* W C Move:Tired>e
Rough Fields
A brown fox is here, looking for some rabbits to chew up.
Exits: North East West.
Kokeski and Moonglum have arrived from the west riding a pack horse.

* W C Move:Tired>Riverbed of a Tributary
Exits: North East South West.
Kokeski and Moonglum have arrived from the west riding a pack horse.

* W C Move:Tired>sa bob
Kokeski says: back east?

Path Along the Stream
Exits: North East South West.
Kokeski and Moonglum have arrived from the west riding a pack horse.

* W C Move:Tired>comm snorts 'bob'
Ok.

* W C Move:Tired>
Moonglum begins some strange incantations...

* W C Move:Tired>
Kokeski begins some strange incantations...

* W C Move:Tired>narr ok

Balzak tells you 'meet where?'

* W C Move:Tired>
Ok.

* W C Move:Tired>
Moonglum utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

* W C>n

Burzum narrates 'or not'

* W C>e
e
Path Along the Stream
Exits: North East South.
Kokeski and Moonglum have arrived from the south riding a pack horse.

* W C>A pack horse has been kicked out of the group!

Foothills
Exits: North South West.
Kokeski and Moonglum have arrived from the west riding a pack horse.

* W C>
Alas, you cannot go that way...
A boar cub has arrived from the south.

* W C>
Burzum narrates 'not back werst now'

* W C>
A pack horse is now a group member.

* W C>s
s
Foothills
Exits: North East South West.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C>w
Hollin Road
Exits: North East South West.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C>w
Path Along the Stream
Exits: North East South.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>
Alas, you cannot go that way...

* W C>s
Hollin Road
A beautiful and docile horse is standing here.
Exits: North East West.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C>w
w
w
Dried-up Ford on the Stream
Exits: North East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.
Kokeski narrates 'he must be low mps'

* W C>w
Bend in the Road
A boar cub is playing here, and exploring the wide world.
Exits: East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>Burzum narrates 'in water'

A Track in a Clear Forest
A brigand, looking at your nice purse, is sneaking here.
A brigand, looking at your nice purse, is sneaking here.
Exits: North East West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>Quiet Woods
Exits: East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>s

A porcupine has arrived from the west.

* W C>w
Hollin Road
Exits: North East South West.
You suddenly notice a mean brigand.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C>w
Bend in Hollin Road
Exits: North East South.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>w
Alas, you cannot go that way...

* W C>
Alas, you cannot go that way...

* W C>s

A boar cub has arrived from the north.

* W C>Hollin Road
Exits: North East South West.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C>w
w
Hollin Road
A mean looking robber is here, demanding money from you.
A cute rabbit is here.
Exits: North East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>A robber tries to pierce you, but your parry is successful.

No way! 
You are fighting for your life!

* W C a robber:Healthy>
You pound a robber's body extremely hard and shatter it.

* W C a robber:Fine>agg
cha mood agg
Ok.

* W C a robber:Fine>bash dis

Kokeski and Moonglum leave south riding a pack horse.
A robber pierces your right foot very hard and tickles it.

o W C HP:Fine a robber:Fine>Kokeski and Moonglum have arrived from the south riding a pack horse.

A robber tries to pierce you, but your parry is successful.

Kokeski says: flee man

A robber says 'Bastard! How dare yuu? I wall remember iuor fice Nazgom!'
Your bash at a robber sends him sprawling.

* W C HP:Fine>s

Shriek narrates 'He's prob got a vellum or two...'

* W C HP:Fine>w
Hollin Road
Exits: North East South West.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C HP:Fine>w
Hollin Road
A sturdy pack horse is standing here.
Exits: North East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>w
Hollin Road
Exits: East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>Hollin Road
Exits: East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>w
w
Bend in the Hollin Road
Exits: East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>w
Rolling Moorland
A bright green holly bush is growing here.
Exits: East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>s
Hollin Moor
Exits: East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>Hollin Road
Exits: North East South.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C HP:Fine>w
w
Alas, you cannot go that way...

* W C HP:Fine>s
w
Alas, you cannot go that way...

* W C HP:Fine>w
Hollin Road
Exits: North East South West.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C HP:Fine>w
Hollin Road
Exits: East South.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>w
Alas, you cannot go that way...

* W C HP:Fine>
Alas, you cannot go that way...

* W C HP:Fine>s
w
Alas, you cannot go that way...

* W C HP:Fine>Hollin Road
Exits: North East South West.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C HP:Fine>w
Hollin Road
Exits: East South.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>s
Alas, you cannot go that way...

* W C HP:Fine>w
w
North of the Stepping Stones
Exits: North East South West.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C HP:Fine>w
Hollin Road
Exits: East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>w
Hollin Road
Exits: North East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>w
w
Hollin Road
Exits: East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>w
Hollin Road
Exits: North East South West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>w
w
Hollin Road
Exits: North East South West.
The clouds begin to disappear.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>w
Hollin Road
Exits: North East West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>Hollin Road
Exits: North East West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>Hollin Road
Exits: North East West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>Hollin Road
Exits: East West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>w
Hollin Road
Exits: East South.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C HP:Fine>
Alas, you cannot go that way...

* W C HP:Fine>tr
/You carefully examine the ground around you, looking for tracks...

-\|/-\|/-\|Balzak tells you 'ikhuzur'

/-\|sa can you guys locate him?
/-\|You see:
   - a track of an Orc coming from the east (done less than 1 hour ago).
   - a track of a warhorse leading south (done less than 8 hours ago).
   - a track of a pack horse leading south (done less than 8 hours ago).
   - a track of a Dunlending hunter leading south (done less than 10 hours ago).
   - a track of a Dunlending hunter leading east (done less than 11 hours ago).

/-\|/-\|/-You stop searching, you don't seem to find anything else.

* W C HP:Fine>comm snorts 'can you guys locate him?'
Ok.

* W C HP:Fine>e
s
Hollin Road
Exits: East West.
Kokeski and Moonglum have arrived from the west riding a pack horse.

* W C HP:Fine>
Alas, you cannot go that way...

* W C HP:Fine>e
n
Hollin Road
Exits: North East West.
Kokeski and Moonglum have arrived from the west riding a pack horse.

* W C HP:Fine>An Old Field
A dove rests near one of the flowers.
Exits: North East South West.
You smell blood.
You suddenly notice a Dunlending hunter.
Kokeski and Moonglum have arrived from the south riding a pack horse.
Kokeski says: i have no keys atm

* W C HP:Fine>
Moonglum shakes his head.

* W C HP:Fine>n
An Old Field
Exits: North East South.
Kokeski and Moonglum have arrived from the south riding a pack horse.

* W C HP:Fine>tr
\You carefully examine the ground around you, looking for tracks...

|n
/-You stop searching.

* W C HP:Fine>Moonglum dismounts from a pack horse, and stops riding him.
Sir Lantalaith
Exits: North East South West.
ACK! Kokeski didn't follow you, you lost him.

o W C HP:Fine>s
tr
An Old Field
Kokeski the Black Númenórean is here, riding a pack horse.
Moonglum the Black Númenórean is standing here.
Exits: North East South.

* W C HP:Fine>|
You carefully examine the ground around you, looking for tracks...

/-Burzum narrates 'near foliage 1 tick'

\|/Moonglum starts following you.

-\|/-\You see:
   - a track of a Dunlending hunter leading south (done less than 1 hour ago).

|/-\|Moonglum mounts on a pack horse, and begins riding him.

narr foliage?
/-\   - a track of an Orc coming from the north (done less than 1 hour ago).
   - a track of an Orc leading north (done less than 1 hour ago).
   - a track of an Orc coming from the south (done less than 1 hour ago).
   - a track of a brown fox leading south (done less than 5 hours ago).

|/-\|/-\|You stop searching, you don't seem to find anything else.

* W C>
Ok.

* W C>narr hwere is that
Burzum narrates 'giong north'
Ok.

* W C>s

Saving Nazgúm.

* W C>s
An Old Field
A dove rests near one of the flowers.
Exits: North East South West.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C>Hollin Road
Exits: North East West.
Kokeski and Moonglum have arrived from the north riding a pack horse.

* W C>w
w
Hollin Road
Exits: East West.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>Kokeski says: backdoor to tall that is

* W C>Hollin Road
Exits: East South.
Kokeski and Moonglum have arrived from the east riding a pack horse.

* W C>agg
cha mood agg
Ok.

* W C>
Kokeski says: i think

* W C>l
Hollin Road
Kokeski the Black Númenórean is here, riding a pack horse.
Moonglum the Black Númenórean is here, riding a pack horse driven by Kokeski.

* W C>
Burzum narrates 'and west that is west he at ost by now'

* W C>
Kokeski narrates 'that's backdoor to tall orc?'

* W C>l
Hollin Road
Kokeski the Black Númenórean is here, riding a pack horse.
Moonglum the Black Númenórean is here, riding a pack horse driven by Kokeski.

* W C>whe dwarf

Bobslave narrates 'damn anneils!'

* W C>
Kokeski says: just go osti

* W C>\
You carefully examine the ground around you, looking for tracks...

|/-\|/-\|/-\|Kokeski and Moonglum leave south riding a pack horse.

/-\|/-\You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o W C>narr he past ost
s
w
Ok.

o W C>w
Ost-in-Edhil's Gate
Exits: North West.

o W C>The Crumbled Bridge
Exits: East West.

o W C>Hollin Road
Kokeski the Black Númenórean is here searching for tracks, riding a pack horse.
Moonglum the Black Númenórean is here, riding a pack horse driven by Kokeski.
Exits: North East West.

* W C>
Kokeski and Moonglum leave west riding a pack horse.

o W C>tr dwarf
|You carefully examine the ground around you, looking for tracks...

/-\|/-\|/-\|/-\|/-\You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W C>w
-Hollin Road
A boar cub is playing here, and exploring the wide world.
Exits: North East West Down.

\|/-\|You see some tracks of *a Dwarf* leading down
 (done less than 1 hour ago).

o W C>d
-A Small Landing
Exits: East Up.

\|/-sneak
\|You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

o W C>equip
Ok, you'll try to move silently for a while.

o W S C>
You are using:
<wielded>            an ornate, steel-shafted warhammer
<worn as shield>     a bejewelled shield (used)
<worn on head>       a soft leather cap (brand new)
<worn on body>       a shining breastplate (brand new)
<worn about body>    a russet cloak (brand new)
<worn on arms>       a shining pair of vambraces (brand new)
<worn on hands>      a thin pair of leather gloves (ragged)
<worn on legs>       a shining pair of greaves (brand new)
<worn on feet>       a black pair of padded boots (worn out)
<worn around neck>   a black amulet
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a banded ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a weapon harness
<worn on belt>       a weapon sheath
<worn on belt>       a sable pouch
<worn on belt>       a crude orkish horn

o W S C>draw
e
You sheathe an ornate, steel-shafted warhammer into a weapon harness.
You skillfully draw a black runed dagger, looking very evil-minded.

o W S C>\
Under the Bridge
A sturdy pack horse is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: North South West.

|/-\|You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

o W S C>n
\Sir Lantalaith
Exits: North South.
You are borne along by a strong current.
Under the Bridge
A sturdy pack horse is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: North South West.
You swim and successfully stay on the water.

|/-\Shriek narrates 'Yeah, he's got pbs, and prob a few scrolls.'

|/Zezsta narrates 'anneils HO!'
You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

o W S C>w
-A Small Landing
Exits: East Up.

e
\n
|/-\You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

o W S C>/
Under the Bridge
A sturdy pack horse is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: North South West.

-\|/Kokeski narrates 'ok he not in temple damn'

-\You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

o W S C>/
Sir Lantalaith
Exits: North South.

-\|n
/-\Tracking in water is not possible.
You stop tracking your victim.

o W S C>Sir Lantalaith
Exits: East South.

o W S C>e

You are borne along by a strong current.
Sir Lantalaith
Exits: North South.
You swim and successfully stay on the water.

o W S C>
Alas, you cannot go that way...

o W S C>n
Sir Lantalaith
Exits: East South.

o W S C>e
Sir Lantalaith
Exits: North West.

o W S C>n

Bobslave narrates 'anneils ho!'

o W S C>Sir Lantalaith
Exits: East South.

o W S C>n
e
Alas, you cannot go that way...

o W S C>Sir Lantalaith
Exits: North West.

o W S C>n
Sir Lantalaith
A salmon swims here.
Exits: North East South.

o W S C>e
Sir Lantalaith
Exits: North East South West.

o W S C>w
n
Sir Lantalaith
A salmon swims here.
Exits: North East South.

o W S C>Rolling Plains
A grey wolf is here, snarling aggressively.
Exits: East South West.

o W S C>whe dwarf
-You carefully examine the ground around you, looking for tracks...

\|/-\|/-\|You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o W S C>w
Rolling Plains
*Dorak the Dwarf* is resting here.
Exits: East South West.

* W S C>bd
\back *dwarf*
You begin to move silently to the back of your victim...

|/Kokeski narrates 'no tracx shallow part of glanduin '

-\|/-\|/-\|/-\|agg
/-*Dorak the Dwarf* makes a strange sound but is suddenly very silent, as you
place a black runed dagger in his back.
You receive your share of experience.
info XP to Level: %X
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *Dorak the Dwarf*'s death cry.
*Dorak the Dwarf* is dead! R.I.P.
A shadow slowly rises above the corpse of *Dorak the Dwarf*.

o W S C>cha mood agg
Ok.

o W S C>draw
XP to Level: 1394942

o W S C>
You sheathe a black runed dagger into a weapon sheath.
You skillfully draw an ornate, steel-shafted warhammer, looking very
evil-minded.

o W S C>narr he dies
Ok.

o W S C>
A grey wolf has arrived from the east.

o W S C>exa corpse
corpse (here) : 
a pile of coins
a leather backpack
a water skin
a gem-inlaid knife (dented)
a pair of orkish war-drums
a sable pouch
a sable pouch
a plain leather belt
an engraved warhammer
a keyring with a set of lock picks
a leather backpack
a forest green cloak (worn out)
a large metal wall shield (brand new)
a pair of plate vambraces (brand new)
a thin pair of metal gauntlets (brand new)
a black pair of padded boots (worn out)
a pair of plate greaves (brand new)
a spiked metal helmet (brand new)
a thick metal breastplate (brand new)
a red ruby; it has a soft glowing aura
a ring
a sapphire ring

o W S C>
The sun rises in the east.

* W S C>
Burzum tells you 'muahahahaah :)'

* W S C>
Burzum tells you 'where'
Shriek narrates 'Nice!'

* W S C>
Moonglum narrates 'kewl where'

* W S C>narr cackle me!
Kokeski narrates 'where'
Ok.

* W S C>

### smirk, rewarlorded on that kill as well ###
Top of Page Down to last comment


Jalin2001-01-09 07:15:59
well, bad luck for me tonight. usually dont die this much.
had shit eq everytime, too bad i got killing blow on me right
as gate was bashed *sniff* let me eq dammit naz! ill be more fun
fight :P
Kazan2001-01-09 07:26:33
Clap Nazgum, try targeting the disengaged dwarf also
Nazgum2001-01-09 07:28:07
hehe, *apol jalin* Your attitude rocks, wish i would be that calm
when I die :) and aye, bad luck for you
Kazan2001-01-09 07:42:24
btw nice fighting us later, didn't dare to stay in tho as my moves were too low, incase u called upon 1000 others as u woulda prollly *shrug*
Comf Dorak:/
Gimilzor2001-01-09 08:20:38
I didn't like the log, if anyone cares. Btw, how could anyone enter abr gate?
Jocke2001-01-09 08:31:09
that must be one of the strangest traps i have seen in a while. Quite interesting though.
first of all, i would not like to be the 1.BN there. I'm amazed that Shirek got out
alive. Second, i think all but Burzum and Moonglum were spamming close atleast
90% of the fight. Interesting to speculate on how the fight would have ended with
all the dwarves hitting BN's. *smite* *smite* *smite* *smite*.....
Cool play by Kazan. You're on my side in the next trap.
David2001-01-09 09:09:55
*spank**spank**spank* oh i know you liked it
woods2001-01-09 11:06:25
I like the first comment about 20mins after foy we heard some pukes abr. Our first thought, lets portal and trap. Woo hoo
Dorak2001-01-09 11:10:34
Instead of speculating you could just shut up. I was the only one there with ANYTHING but a weapon - I saw a 5 vs 3 trap and of course instantly left. No one in their sane mind tries to fight one of these Trapgum traps. The guy could have fought us in the open, not trying one of those silly traps and yes I thought I was 1 more s of gate when I entered. My silly draughts decayed midsession and I bashed gate till I was moveless, Shrieks narrate was coz I got him to bad outside but didn't have any mvs to pursue - thus I stayed around for a couple of ticks to rest mvs and ended up dying moveless also. This COULD have been fun if they hadn't been trying to trap.. he cut out 15 mins of Kokeskis lame luring, we knew it was a trap attempt but alas sometimes you fail in your spam. Btw. is everquest down or why did I die to a retired player :)
grunge2001-01-09 11:43:23
I don't spam close anymore, and haven't for a long time....bash is my friend...
you'll notice i rescued shriek as well :P even though it took him quite some time to realize he wasn't
engaged, didn't block, and should've assisted me since i had 2 *dwarves* on me at one time.

leave nazzie alone...this was a trap, but shrug, the entire game is a trap...
6 pukes standing at windswept spamming kill orc isn't a trap? perhaps,
bash/dising someone d e from slag with the orc mobs dead and then calling to your lab is more
to your liking Gimilizor? I don't know, but all you doublestandard fucknuts need to clean up your attitude.
I kicked ass, btw! :P

Mlendion2001-01-09 13:38:48
I hope there wasn't anything interresting happening after you left gate, please cut shit out and edit the logs for my pleasure next time you post.
Jocke2001-01-09 14:21:54
A long and *YAWN* boring tracking part represents the other 80% of the log.
Nazgum2001-01-09 15:28:48
it was late I didn't feel like editing :p Can't you guys speed
read with page down key or what :)
adroit2001-01-09 17:10:43
My god...i think something about nazgum's name makes people want to whine....we knew it was a trap but CRYYYYYYY you trapped us....You were too manny dispite the fact that there were three bns that were manaless just sitting there waiting for us to smite their asses.......theres some lines here i don't wanna read but i'm so totally fucking lazy i can't even scroll down...
adroit2001-01-09 17:12:45
oh and my favorite...yeah i screwed up but isn't he supposed to be retired...like that makes any sense at all..like perhaps you don't have to fight you can just think ahh, he's retired and not really here whacking on me...
Tempest2001-01-09 19:18:34
So when is Nazgum's brilliant and daring playstyle going to be shown in something other than a trap log?
Mayavi2001-01-09 19:35:13

The 'open cavedoor' surely was NOT a manual command. Who would spend time
opening cavedoor when chasing a dwarf?

Lame action user here?
==

* W C HP:Fine *Dorak the Dwarf*:Hurt>
*Dorak the Dwarf* panics, and attempts to flee.
*Dorak the Dwarf* leaves east.

* W C HP:Fine>
Burzum has arrived from the north riding a hungry warg.

* W C HP:Fine>n
open cavedoor
An Ancient Broken Road
The corpse of a small bat is lying here.
Exits: *North* East *South* West.

* W C HP:Fine>Ok.

* W C HP:Fine>e
w
You feel so much better hiding in the shadows!
Old Dwarven Cave
A dark-skinned orc is here indifferent to your presence.
A dark-skinned orc is here indifferent to your presence.
Exits: North *West*.

Nazgum2001-01-09 19:47:20
mayavi, you're an idiot.
Mayavi2001-01-09 19:57:42

LOL, got caught using actions and now getting upset? tch tch.
Lame ass.
Unknown2001-01-09 20:41:54
NO MAYAVI ITS CALLED SETTING A DOOR TO A VARIABLE FUCK OFF
Nazgum2001-01-09 21:01:07
What the fuck would have triggered the action moron.. I hadn't
even entered the room yet. Reread the log I set the variable
before I entered the damn room. God, I was trying to spare
you some humility by just calling you idiot, sorry I had to
prove it.
Nazgum2001-01-09 21:06:41
for those who still don't grasp this comment when I was east of fence
I typed door cavedoor... jmc doesn't show variable changes in log
though, afterwards I typed n od (open cavedoor). It's impossible
that was action since I'd yet to enter room, mayavi is simply
angry because the only time he can kill me is linkdead (which
he has shown he will gladly do, even though i had flag, and
it took TWO stabs)
Mayavi2001-01-09 21:07:46

Oh what CRAP, naz-moron. Set the variable my ass. You prob have gagging actions
along the auto-opening actions too. Dwarf fled E, and you typed NE prob and
the auto-open came into act. Now you bitch. Well, that's your species anyway :)

Mayavi2001-01-09 21:18:08

YOU I will kill linkless anytime anywhere :P Trapwhores don't deserve
mercy. And then, it is just a game anyway :) So keep hiding in noc as much
as you can. Sheesh, don't you get bored of idling in noc hoping for a puke raid
just because you don't have a trap-group yet? ROTFLMAO.
Kreil2001-01-09 21:26:28
Mayavi.. just shut it.. I know people who bind all exits in a zone
to certain door names and have them memorized. I don't do that, but is it that
unbelievable that Naz 'knows' what exits are around and loads in advance??

You seem to know an awful lot about actions and using them Mayavi.
Shriek2001-01-09 21:33:47
Nice rescue by Burzum... Saved my ass... Except that wimpy kicked in, and I fled out... Was a shitty night for me... Got three pks, no xp, and no wp... Was one room from EVERY SINGLE ONE... And Horast decided I got left overs from Vassago rip, cause I "wasn't in on the kill"... *shrug*
Korf2001-01-09 22:58:03
Goretongue narrates 'where are PUBES

giggle
Mayavi2001-01-10 00:19:23

I use telnet, Kreil. Pure and simple ALL manual commands Telnet. And not even
the latest version :P
I used clients a few years back and I know what all you can do with them.
Meteor2001-01-10 14:05:35
I use telnet too and I think you should shut your fucking face.
Meteor2001-01-10 16:32:29
And btw it was 3 bns they die easily =P
Mayavi2001-01-10 19:10:08

you think, meteor? LOL I thought you were a rl dumb troll :)
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