Herpes på stan
posted by Lothlahn
2001-01-10 16:27:46
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Grymsh dies horribly, or, wait, I do not know if it was horribly, but still. I h
* R C Mana:Hot>w
A Small Clearing
Exits: North East South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* R C Mana:Hot>s
Oops! 
You cannot go there riding!

* R C Mana:Hot>door fissures
#   $door is now set to {fissures}.
dism
You stop riding a warhorse.

* C Mana:Hot>s
Underground
*Grymsh the Orc* is resting here.
Exits: North East.
Aha, you have found your victim!

* C Mana:Hot>op
It's already open!

* C Mana:Hot>
* C Mana:Hot>cl
Ok.
* C Mana:Hot>
*Grymsh the Orc* stops resting, and clambers on her feet.

* C Mana:Hot>
Udo narrates 'newbie bn dies :(('

* C Mana:Hot>cl
cl
It's already closed!

* C Mana:Hot>
It's already closed!
*Grymsh the Orc* opens the fissures.

* C Mana:Hot>cl
cl
Ok.

* C Mana:Hot>
It's already closed!

* C Mana:Hot>cl
It's already closed!

* C Mana:Hot>cl
It's already closed!

* C Mana:Hot>cl
It's already closed!

* C Mana:Hot>
It's already closed!

* C Mana:Hot>kk
* C Mana:Hot *Grymsh the Orc*:Healthy>
You try to pierce *Grymsh the Orc*, but she parries successfully.

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
cl
cl
cl

*Grymsh the Orc* giggles.

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
*Grymsh the Orc* opens the fissures.
Ok.

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* panics, but can't stop fighting to flee.
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
*Grymsh the Orc* opens the fissures.
Ok.

* C Mana:Hot *Grymsh the Orc*:Healthy>*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* leaves east.
It's already closed!

* C Mana:Hot>cl
It's already closed!

* C Mana:Hot>cl
It's already closed!

* C Mana:Hot>cl
It's already closed!

* C Mana:Hot>
It's already closed!
*Grymsh the Orc* has arrived from the east.

* C Mana:Hot>cl
*Grymsh the Orc* opens the fissures.
Ok.

* C Mana:Hot>
It's already closed!

* C Mana:Hot>kk
It's already closed!

* C Mana:Hot>* C Mana:Hot *Grymsh the Orc*:Healthy>
You try to pierce *Grymsh the Orc*, but she parries successfully.

cl
* C Mana:Hot *Grymsh the Orc*:Healthy>cl
cl
cl
cl
cl
cl
It's already closed!
* C Mana:Hot *Grymsh the Orc*:Healthy>
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
*Grymsh the Orc* panics, and attempts to flee.
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
It's already closed!
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* leaves east.

* C Mana:Hot>cl
It's already closed!

* C Mana:Hot>cl
It's already closed!

* C Mana:Hot>cl
*Grymsh the Orc* has arrived from the east.
It's already closed!

* C Mana:Hot>
It's already closed!
*Grymsh the Orc* opens the fissures.

* C Mana:Hot>cl
Ok.

* C Mana:Hot>
It's already closed!

* C Mana:Hot>cl
It's already closed!

* C Mana:Hot>cl
It's already closed!

* C Mana:Hot>
It's already closed!

* C Mana:Hot>
It's already closed!

* C Mana:Hot>kk
* C Mana:Hot *Grymsh the Orc*:Healthy>
You try to pierce *Grymsh the Orc*, but she parries successfully.

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
cl

Saving Lothlahn.

cl
* C Mana:Hot *Grymsh the Orc*:Healthy>
*Grymsh the Orc* begins some strange incantations...

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
cl
Kazan narrates ':(? he prolly deserved it *Cackle*'
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>cl
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>
It's already closed!

* C Mana:Hot *Grymsh the Orc*:Healthy>
*Grymsh the Orc* utters the words 'gpaqtuio ofags'
You get a shock as *Grymsh the Orc* grasps at you.

* C HP:Fine Mana:Hot *Grymsh the Orc*:Healthy>
*Grymsh the Orc* begins some strange incantations...

* C HP:Fine Mana:Hot *Grymsh the Orc*:Healthy>col
You start to concentrate...

Ok.
You spray *Grymsh the Orc* with many-coloured rays of bright light.

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>
*Grymsh the Orc* opens the fissures.

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>col
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* leaves east.
Nobody here by that name.

* C HP:Fine Mana:Hot>cl
Ok.

* C HP:Fine Mana:Hot>cl
cl
It's already closed!

* C HP:Fine Mana:Hot>Udo narrates 'smirk'
It's already closed!

* C HP:Fine Mana:Hot>kk
They aren't here.
*Grymsh the Orc* has arrived from the east.

* C HP:Fine Mana:Hot>kk
* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>
You approach *Grymsh the Orc*, trying to pierce her.

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>cl

*Grymsh the Orc* barely slashes your body and tickles it.

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>cl
cl
cl

*Grymsh the Orc* begins some strange incantations...

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>
It's already closed!

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>
It's already closed!

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>
It's already closed!

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>cl
It's already closed!

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>
It's already closed!

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>cl
It's already closed!

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>cl
It's already closed!

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>cl
It's already closed!

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>cl
It's already closed!
*Grymsh the Orc* utters the words 'gpaqtuio ofags'
You get a shock as *Grymsh the Orc* grasps at you.

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>cl
It's already closed!

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>cl
col
It's already closed!

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>
You start to concentrate...

*Grymsh the Orc* panics, and attempts to flee.


* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>cl
It's already closed!
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* leaves east.

* C HP:Fine Mana:Hot>cl
It's already closed!

* C HP:Fine Mana:Hot>ea
cast 'earthq'
You quickly recall your stored spell...
Udo narrates 'yea he sneaked!!!!'
*Grymsh the Orc* has arrived from the east.

*Grymsh the Orc* opens the fissures.

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>
The earth trembles beneath your feet!
The earth trembles and shivers.

* C HP:Fine Mana:Hot *Grymsh the Orc*:Fine>cl

The white aura around your body fades.

* C HP:Fine Mana:Hot>
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* leaves east.

* C HP:Fine Mana:Hot>
Ok.

* C HP:Fine Mana:Hot>cl
It's already closed!

* C HP:Fine Mana:Hot>cl
Dzuhur narrates 'yea..they dont think twice before killing our newbies'
It's already closed!

* C HP:Fine Mana:Hot>ea
cast 'earthq'
You quickly recall your stored spell...

The earth trembles beneath your feet!
The earth trembles and shivers.

* C HP:Fine Mana:Warm>cl
It's already closed!
*Grymsh the Orc* has arrived from the east.

* C HP:Fine Mana:Warm>cl
*Grymsh the Orc* leaves east.
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
*Grymsh the Orc* has arrived from the east.

* C HP:Fine Mana:Warm>
*Grymsh the Orc* opens the fissures.

* C HP:Fine Mana:Warm>col
You start to concentrate...

Your victim has disappeared!
*Grymsh the Orc* leaves east.

* C HP:Fine Mana:Warm>
* C HP:Fine Mana:Warm>cl
Ok.

* C HP:Fine Mana:Warm>cl
cl
It's already closed!

* C HP:Fine Mana:Warm>
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!
*Grymsh the Orc* has arrived from the east.

* C HP:Fine Mana:Warm>cl
*Grymsh the Orc* opens the fissures.
Ok.

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
*Grymsh the Orc* opens the fissures.
Ok.

* C HP:Fine Mana:Warm>cl
*Grymsh the Orc* leaves east.
It's already closed!

* C HP:Fine Mana:Warm>kk
They aren't here.

* C HP:Fine Mana:Warm>cl
*Grymsh the Orc* has arrived from the east.
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!
*Grymsh the Orc* leaves east.

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>kk
They aren't here.

* C HP:Fine Mana:Warm>kk
They aren't here.

* C HP:Fine Mana:Warm>kk
They aren't here.

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!
*Grymsh the Orc* has arrived from the east.

* C HP:Fine Mana:Warm>
*Grymsh the Orc* begins some strange incantations...

* C HP:Fine Mana:Warm>kk
* C HP:Fine Mana:Warm *Grymsh the Orc*:Fine>
*Grymsh the Orc* swiftly dodges your attempt to pierce her.

* C HP:Fine Mana:Warm *Grymsh the Orc*:Fine>cl
It's already closed!

* C HP:Fine Mana:Warm *Grymsh the Orc*:Fine>
*Grymsh the Orc* utters the words 'gpaqtuio ofags'
You get a shock as *Grymsh the Orc* grasps at you.

* C HP:Fine Mana:Warm *Grymsh the Orc*:Fine>cl
It's already closed!

* C HP:Fine Mana:Warm *Grymsh the Orc*:Fine>cl
It's already closed!

* C HP:Fine Mana:Warm *Grymsh the Orc*:Fine>cl
It's already closed!

* C HP:Fine Mana:Warm *Grymsh the Orc*:Fine>cl
It's already closed!

* C HP:Fine Mana:Warm *Grymsh the Orc*:Fine>col
You start to concentrate...

*Grymsh the Orc* panics, and attempts to flee.

cl
*Grymsh the Orc* panics, and attempts to flee.

Ok.
You spray *Grymsh the Orc* with many-coloured rays of bright light.

* C HP:Fine Mana:Warm *Grymsh the Orc*:Hurt>
It's already closed!

* C HP:Fine Mana:Warm *Grymsh the Orc*:Hurt>
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* leaves east.

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>bld
*Grymsh the Orc* has arrived from the east.
Arglebargle, glop-glyf!?!

* C HP:Fine Mana:Warm>
*Grymsh the Orc* opens the fissures.

* C HP:Fine Mana:Warm>cl
Ok.

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>kk
* C HP:Fine Mana:Warm *Grymsh the Orc*:Hurt>
You try to pierce *Grymsh the Orc*, but she parries successfully.

* C HP:Fine Mana:Warm *Grymsh the Orc*:Hurt>
*Grymsh the Orc* slashes your right foot.
You feel a strong ache there!

* C HP:Fine Mana:Warm *Grymsh the Orc*:Hurt>
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* leaves east.

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!


* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl
It's already closed!
*Grymsh the Orc* has arrived from the east.

* C HP:Fine Mana:Warm>
*Grymsh the Orc* opens the fissures.

* C HP:Fine Mana:Warm>wimp
Ok.

* C HP:Fine Mana:Warm>cl
Ok.

* C HP:Fine Mana:Warm>cl
It's already closed!
*Grymsh the Orc* leaves east.

* C HP:Fine Mana:Warm>kk
They aren't here.

* C HP:Fine Mana:Warm>cl
It's already closed!

* C HP:Fine Mana:Warm>cl

*Grymsh the Orc* has arrived from the east.

* C HP:Fine Mana:Warm>kk
*Grymsh the Orc* begins some strange incantations...
It's already closed!

* C HP:Fine Mana:Warm>* C HP:Fine Mana:Warm *Grymsh the Orc*:Fine>
You try to pierce *Grymsh the Orc*, but she parries successfully.

* C HP:Fine Mana:Warm *Grymsh the Orc*:Fine>cl
cl
cl
cl
It's already closed!

* C HP:Fine Mana:Warm *Grymsh the Orc*:Fine>
It's already closed!

* C HP:Fine Mana:Warm *Grymsh the Orc*:Fine>
It's already closed!
*Grymsh the Orc* utters the words 'gpaqtuio ofags'
You get a shock as *Grymsh the Orc* grasps at you.

* C HP:Hurt Mana:Warm *Grymsh the Orc*:Fine>*Grymsh the Orc* opens the fissures.
Ok.

* C HP:Hurt Mana:Warm *Grymsh the Orc*:Fine>
* C HP:Hurt Mana:Warm *Grymsh the Orc*:Fine>
*Grymsh the Orc* begins some strange incantations...

* C HP:Hurt Mana:Warm *Grymsh the Orc*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* C HP:Hurt Mana:Warm *Grymsh the Orc*:Fine>
*Grymsh the Orc* utters the words 'gpaqtuio ofags'
You get a shock as *Grymsh the Orc* grasps at you.

* C HP:Hurt Mana:Warm *Grymsh the Orc*:Fine>
*Grymsh the Orc* begins some strange incantations...

* C HP:Hurt Mana:Warm *Grymsh the Orc*:Fine>
You flee head over heels.
A Sticky Tunnel
Exits: West Down.

* C HP:Hurt Mana:Warm>
*Grymsh the Orc* has arrived from the west.

* C HP:Hurt Mana:Warm>cha wimp 100
*Grymsh the Orc* begins some strange incantations...
Wimpy set to: 100

* C HP:Hurt Mana:Warm>w
Underground
Exits: North East.
*Grymsh the Orc* has arrived from the east.

* C HP:Hurt Mana:Warm>cl
*Grymsh the Orc* begins some strange incantations...
It's already closed!

* C HP:Hurt Mana:Warm>e
A Sticky Tunnel
Exits: West Down.

* C HP:Hurt Mana:Warm>col
Nobody here by that name.

* C HP:Hurt Mana:Warm>col
w
*Grymsh the Orc* has arrived from the west.
You are too afraid.

* C HP:Hurt Mana:Warm>Underground
Exits: North East.

* C HP:Hurt Mana:Warm>
*Grymsh the Orc* has arrived from the east.

* C HP:Hurt Mana:Warm>cl
It's already closed!
*Grymsh the Orc* begins some strange incantations...

* C HP:Hurt Mana:Warm>e
A Sticky Tunnel
Exits: West Down.

* C HP:Hurt Mana:Warm>d
*Grymsh the Orc* has arrived from the west.
Web-Covered Cave
A huge, poisonous spider is here.
Exits: East Up.

* C HP:Hurt Mana:Warm>cha wimp 100
Wimpy set to: 100

* C HP:Hurt Mana:Warm>n
w
Alas, you cannot go that way...

* C HP:Hurt Mana:Warm>*Grymsh the Orc* has arrived from above.
Alas, you cannot go that way...

* C HP:Hurt Mana:Warm>
*Grymsh the Orc* begins some strange incantations...

* C HP:Hurt Mana:Warm>u
w
A Sticky Tunnel
Exits: West Down.

* C HP:Hurt Mana:Warm>Underground
Exits: North East.

* C HP:Hurt Mana:Warm>cha wimp 50

*Grymsh the Orc* has arrived from the east.

* C HP:Hurt Mana:Warm>Wimpy set to: 50
*Grymsh the Orc* begins some strange incantations...

* C HP:Hurt Mana:Warm>ea
cast 'earthq'
You quickly recall your stored spell...

ea
* C HP:Hurt Mana:Cold *Grymsh the Orc*:Hurt>
The earth trembles beneath your feet!
The earth trembles and shivers.

* C HP:Hurt Mana:Cold *Grymsh the Orc*:Hurt>
*Grymsh the Orc* panics, and attempts to flee.

* C HP:Hurt Mana:Cold *Grymsh the Orc*:Hurt>
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* panics, but can't stop fighting to flee.

* C HP:Hurt Mana:Cold *Grymsh the Orc*:Hurt>*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* panics, but can't stop fighting to flee.
cast 'earthq'
You quickly recall your stored spell...

*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* panics, but can't stop fighting to flee.

The earth trembles beneath your feet!
The earth trembles and shivers.

* C HP:Hurt Mana:Icy *Grymsh the Orc*:Bad>
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* panics, but can't stop fighting to flee.

* C HP:Hurt Mana:Icy *Grymsh the Orc*:Bad>ea
cast 'earthq'
Alas, not enough mana flows through you...
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* panics, but can't stop fighting to flee.

* C HP:Hurt Mana:Icy *Grymsh the Orc*:Bad>
*Grymsh the Orc* panics, and attempts to flee.

* C HP:Hurt Mana:Icy *Grymsh the Orc*:Bad>
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* leaves east.

* C HP:Hurt Mana:Icy>cl
It's already closed!

* C HP:Hurt Mana:Icy>cl
cl
It's already closed!

* C HP:Hurt Mana:Cold>
It's already closed!

* C HP:Hurt Mana:Cold>cl
It's already closed!

* C HP:Hurt Mana:Cold>cl
It's already closed!

* C HP:Hurt Mana:Cold>cl
It's already closed!

* C HP:Hurt Mana:Cold>use stone
You attempt to use the power of a pale blue stone.

cl
You feel a surge of healing power flow through you.

* C HP:Fine Mana:Cold>
It's already closed!

* C HP:Fine Mana:Cold>e
kk
A Sticky Tunnel
*Grymsh the Orc* is standing here trying to concentrate.
Exits: West Down.

* C HP:Fine Mana:Cold>w
kk
* C HP:Fine Mana:Cold *Grymsh the Orc*:Bad>
You try to pierce *Grymsh the Orc*, but she parries successfully.
*Grymsh the Orc* utters the words 'judicandus gzfuajg'

* C HP:Fine Mana:Cold *Grymsh the Orc*:Bad>
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* panics, but can't stop fighting to flee.

* C HP:Fine Mana:Cold *Grymsh the Orc*:Bad>
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* leaves down.

* C HP:Fine Mana:Cold>ea
Underground
Exits: North East.

* C HP:Fine Mana:Cold>They aren't here.

* C HP:Fine Mana:Cold>*Grymsh the Orc* has arrived from the east.
cast 'earthq'
You quickly recall your stored spell...
* C HP:Fine Mana:Icy *Grymsh the Orc*:Awful>
The earth trembles beneath your feet!
The earth trembles and shivers.

* C HP:Fine Mana:Icy *Grymsh the Orc*:Awful>
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* leaves east.

* C HP:Fine Mana:Icy>agg
Ok.

* C HP:Fine Mana:Icy>kk
They aren't here.

* C HP:Fine Mana:Icy>
*Grymsh the Orc* has arrived from the east.

* C HP:Fine Mana:Icy>e
kk
A Sticky Tunnel
Exits: West Down.

* C HP:Fine Mana:Icy>w
They aren't here.

* C HP:Fine Mana:Icy>kk
Underground
*Grymsh the Orc* is standing here.
Exits: North East.

* C HP:Fine Mana:Icy>* C HP:Fine Mana:Icy *Grymsh the Orc*:Awful>
*Grymsh the Orc* swiftly dodges your attempt to pierce her.
*Grymsh the Orc* opens the fissures.

* C HP:Fine Mana:Icy *Grymsh the Orc*:Awful>
Col has arrived from the north.
A pack horse has arrived from the north.
*Grymsh the Orc* barely slashes your body and tickles it.

* C HP:Hurt Mana:Icy *Grymsh the Orc*:Awful>
*Grymsh the Orc* panics, and attempts to flee.

* C HP:Hurt Mana:Icy *Grymsh the Orc*:Awful>
*Grymsh the Orc* closes the fissures.

* C HP:Hurt Mana:Icy *Grymsh the Orc*:Awful>cl

*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* leaves east.

* C HP:Hurt Mana:Icy>
It's already closed!

* C HP:Hurt Mana:Icy>cl
It's already closed!
Trapano narrates 'anyone near noc?'

* C HP:Hurt Mana:Icy>cl
It's already closed!

* C HP:Hurt Mana:Icy>e
kk
A Sticky Tunnel
*Grymsh the Orc* is standing here.
Exits: West Down.
Col has arrived from the west.
A pack horse has arrived from the west.

* C HP:Hurt Mana:Icy>w
* C HP:Hurt Mana:Icy *Grymsh the Orc*:Awful Col:Healthy>
*Grymsh the Orc* swiftly dodges Col's attempt to stab her.
You try to pierce *Grymsh the Orc*, but she parries successfully.

kk
* C HP:Hurt Mana:Icy *Grymsh the Orc*:Awful Col:Healthy>
*Grymsh the Orc* panics, and attempts to flee.
*Grymsh the Orc* leaves down.

* C HP:Hurt Mana:Icy>
*Grymsh the Orc* has arrived from below.

* C HP:Hurt Mana:Icy>Underground
Exits: North East.

* C HP:Hurt Mana:Icy>They aren't here.
*Grymsh the Orc* has arrived from the east.

* C HP:Hurt Mana:Icy>
*Grymsh the Orc* opens the fissures.

* C HP:Hurt Mana:Icy>kk
* C HP:Hurt Mana:Icy *Grymsh the Orc*:Awful>
*Grymsh the Orc* swiftly dodges your attempt to pierce her.

* C HP:Hurt Mana:Icy *Grymsh the Orc*:Awful>cl

Col has arrived from the east.
A pack horse has arrived from the east.

cl
* C HP:Hurt Mana:Icy *Grymsh the Orc*:Dying>
Col stabs *Grymsh the Orc*'s right arm extremely hard and shatters it.
*Grymsh the Orc* is incapacitated and will slowly die, if not aided.

cl
* C HP:Hurt Mana:Icy *Grymsh the Orc*:Dying>cl
Ok.

* C HP:Hurt Mana:Cold *Grymsh the Orc*:Dying>
It's already closed!

* C HP:Hurt Mana:Cold *Grymsh the Orc*:Dying>
It's already closed!

* C HP:Hurt Mana:Cold *Grymsh the Orc*:Dying>
It's already closed!
* C HP:Hurt Mana:Cold *Grymsh the Orc*:Dying>
You pierce *Grymsh the Orc*'s left hand extremely hard and shatter it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *Grymsh the Orc*'s death cry.
*Grymsh the Orc* is dead! R.I.P.
A shadow slowly rises above the corpse of *Grymsh the Orc*.

* C HP:Hurt Mana:Cold>As Col greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'

corpse (here) : 
a defiled dwarven shield (worn out)
a black pair of padded boots (used)
a dark broadsword (battered)
a fine grey cloak (brand new)
a forest green cloak (used)
a pair of snowshoes (used)
a crimson hood (brand new)
a crimson pair of pants (brand new)
a crimson shirt (brand new)
a purple scroll
a stone
a studded leather belt
a tiny stonekey
a pile of coins
a water skin
a leather backpack


* C HP:Fine Mana:Hot>read 1
Mail 1 :  @Lothlahn (Grymsh)
Written on Wed Jan 10 14:29:32 2001

sc
Ok, I understand that you are permaglow - a whore is a whore, but when there is
actually a fun 1:1, you let some man come in?!

Yes, yes, I know, you didn't call any1 well all the more fucking way I feel
sorry for you, enjoy the nice outcome, piss off and wave.
Top of Page Down to last comment


Bornack2001-01-10 16:31:42
* C HP:Hurt Mana:Icy *Grymsh the Orc*:Awful>
*Grymsh the Orc* closes the fissures
Meteor2001-01-10 16:34:53
Sniff maybe try fight instead of permaflee? Permaflee won't help a lot anyway.
Fredde2001-01-10 16:35:42
WOW!!! you killed an orc when sancted in fnost zone and had another to help!
Tippy2001-01-10 16:37:17
*giggle* I noticed Grymsh trying to close them too. Maybe trapping?
Lothlahn2001-01-10 16:44:18
Nods I called backup, didnt know if I was safe hurt vs awful orc... Damn, I mean, Ive never played this game solo before. *Wink Fredde*
I never even narrated what way that orc fucker was going, the one who entered was on him at barbaras... Btw, lost wps that way :(
Fredde2001-01-10 16:45:47
Min penis pekar in i min navel, sjukt svårt att sätta på min ren, Adolf.
Evan2001-01-10 16:45:52
I dont really c how Col affected the outcome beside the hit to incap
Grymsh had just as easy died without if he had staying outside spamming hit
orc

Gimilzor2001-01-10 16:47:07
Get off it Grymsh, you fucking lost horribly, sort of embarassing too I think. It's not that lothlahn aint got the guts or skills but you acted like a fuckup.
Lothlahn2001-01-10 16:47:29
How nice Fredde, but still, I have 150 hps and 89 moves, try playing that without sanc sometime? Btw, 111 defense in rdell rocks.
Olorion2001-01-10 16:54:04
I just think Grymsh made a total FUCKUP IN THERE AND HE LOST SO FUCKING
HORRIBLE TO EVEN FUCKING KNOW THAT FUCKER AHAHAHAHAHAHA.
olorion2001-01-10 16:54:50
I have more to say, another FUCKUP sitting behind me beinng a FUCKUP.
OK. anyway. he joking but DAAAAAAM you lost. man
Fredde2001-01-10 16:59:00
hahahahhahahahaaa nsl commenting with my name! ROFL
Meteor2001-01-10 17:00:38
See those children get a big dick of such stuff =) just feel pity for them *wink Fredde*
David2001-01-10 17:39:37
hahaha.. btw.. did pukie have a staff? and another thing.. pbs blows. and another thing.. its not for sure that grymsh had died from that shit just cus he was awful.. he coulda just fled out.. and i doubt lothlahn has much of a hitting power.. and btw.. *spank* i say bad luck.. and another thing.. orc shamans suck ass! they cant do shit. so wtf do you expect?
Epsol2001-01-10 18:34:26
I did pk with 155 hps 89 mps to without sanc - i had 156 mana do and 107 def
It worked perfect until a butterfly hitted me :].
Unknown2001-01-10 18:46:51
grymsh = stormblast
Elestir2001-01-10 18:47:16
Grymsh sure fucked up being not able to get out. Should open and leave when enemy had hit-delay or when he was casting.
Grymsh2001-01-10 19:38:33
Do you guys really think I was *unable* to get out of there? My only wish was that he'd block so that we could dance till he lost sanct. Should have known better. I dunno why I noticed too late he lost sanct, I had damn hot mana, could have harmed the shit out of him while he spammed close. And I really, really, really was thinking he is trying to get me solo, he was winning and all... I'm too poisoned of trying to get ppl into areas, where it is either kill or die. So I took my time in fighting him (1 harm and he would have run his ass to Fornost), quakes took me by surprise, but that was about it, could
have cured, could have done lots of shit, and then some dickhead man comes shining. Thanks for clearing that up, Loth, that you actually called him. All in all - was hoping for 1:1, pushed it too much, bit it. But to call help was a bloody cowardly and uncalled for. And to post mails on public logs... Just read the last line of my mail over and over again.
Nightchill2001-01-10 19:49:50
Lothlahn, try playing bn with similar score, overall worse stats, no sanc, no focus staff, no pbs
and no travelling lore and then tell me again how difficult it is...
Grymsh2001-01-10 19:54:30
Ok I caught the sarcasm in Loth's comment about calling help *dumdedum*. But still what the fuck is wrong with you, posting hatemails (we've all seen better ones) and shit?
Grymsh2001-01-10 19:58:57
Oh and did I mention how nice the flee-system is, when you are being storespelled? *flee* oh didn't work *flee* oh... ouch *flee* hmm les try again *flee oh... OUCH! *flee**flee*flee* Sorry...
Grymsh2001-01-10 20:09:21
And while I am on it, Olorion, when you happen to be within touching distance, gimme a tell pls *wink*.
Grymsh2001-01-10 20:22:29
Fourth comment in a row (no whine, see?)!
GORETONGUE2001-01-10 20:52:17
these days it's not too smart to assume you have a 1 on 1 fight. oh btw REMOVE NARRATE AND TELL.
Calder2001-01-10 21:31:06
Nice idea Goretongue.... perhaps narrate and tell only from towns/warrens/caves etc. So if you wanna chill and talk you can. Only problem I see is that labbies would have a huge advantage, even bigger than now.
Uldrak2001-01-10 22:10:06
Plz plz plz remove tell and narrate nsl will just be ALOT better if you do it.
Uldrak2001-01-10 22:10:22
thats what you all want right?
Rukhnam2001-01-11 00:12:07
Build in group-tell to level the playing field of people who play in same room against those who don't. But that's a fucking NOIDEA (stupid name too) isn't it? BAH
Toe2001-01-11 08:03:27
Gore.. removal of narrate and tell will truely make labs ruling the game ?
Niya2001-01-11 10:52:20
Being able to narrate/tell only within a certain distance from where you are (and not all over Arda), I think would make the game better. Would give advantages to labs, but they have that already, imo.
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