Ilmacil dies to Meta
posted by Singleton
2001-01-11 09:47:04
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I am not sure what drove Ilmacill here. I was doing beasts s of Tharbad when he
#
# I had just blinded the beasts and slept the 1st when
# Illmacil jumped me.
#

Alas, you cannot go that way...

* W C HP:Fine Mana:Hot>*Ilmacîll the Black Númenórean* leaves east.
Underground Lake
A long slender eel glides along the water, its body coiled to strike.
A long slender eel glides along the water, its body coiled to strike.
*Ilmacîll the Black Númenórean* is standing here.
Exits: East West.

* W C HP:Fine Mana:Hot>e

*Ilmacîll the Black Númenórean* leaves east.

* W C HP:Fine Mana:Hot>e
Underground Lake
*Ilmacîll the Black Númenórean* is standing here.
Exits: East West.
*Ilmacîll the Black Númenórean* leaves east.

* W C HP:Fine Mana:Hot>e
Wet Tunnel
*Ilmacîll the Black Númenórean* is standing here.
Exits: East West.

* W C HP:Fine Mana:Hot>
*Ilmacîll the Black Númenórean* leaves east.

* W C HP:Fine Mana:Hot>e
Bend in the Wet Tunnel
*Ilmacîll the Black Númenórean* is standing here.
Exits: North West.

* W C HP:Fine Mana:Hot>e
Alas, you cannot go that way...

* W C HP:Fine Mana:Hot>w
Alas, you cannot go that way...
*Ilmacîll the Black Númenórean* leaves north.

* W C HP:Fine Mana:Hot>w
Wet Tunnel
Exits: East West.

* W C HP:Fine Mana:Hot>Underground Lake
Exits: East West.

* W C HP:Fine Mana:Hot>w
w
Underground Lake
A long slender eel glides along the water, its body coiled to strike.
A long slender eel glides along the water, its body coiled to strike.
Exits: East West.

* W C HP:Fine Mana:Hot>w
Bend in the Lake
Exits: North East.

* W C HP:Fine Mana:Hot>
Alas, you cannot go that way...

* W C HP:Fine Mana:Hot>n
n
n
Underground Tunnel
Exits: North South West.

* W C HP:Fine Mana:Hot>n
End of the Tunnel
Exits: South.

* W C HP:Fine Mana:Hot>
Alas, you cannot go that way...

* W C HP:Fine Mana:Hot>
Alas, you cannot go that way...

* W C HP:Fine Mana:Hot>eagle
[drop boat]
[drop canoe]
[drop raft]
etamorph eagle]
[get boat]
[get canoe]
[get raft]
#action >xp2 ^You receive your share of experience. is now off.
You don't have a boat.

* W C HP:Fine Mana:Hot>
You don't have a canoe.

* W C HP:Fine Mana:Hot>
You don't have a raft.

* W C HP:Fine Mana:Hot>
You failed. 
You exhausted yourself trying to change your shape.

* W C HP:Fine Mana:Hot Move:Tired>
You can't find a boat.

* W C HP:Fine Mana:Hot Move:Tired>
You can't find a canoe.

* W C HP:Fine Mana:Hot Move:Tired>
You can't find a raft.

* W C HP:Fine Mana:Hot Move:Tired>score
177/229 hit, 78/127 mana, and 30/114 moves.

* W C HP:Fine Mana:Hot Move:Tired>
*Ilmacîll the Black Númenórean* has arrived from the south.

* W C HP:Fine Mana:Hot Move:Tired>
*Ilmacîll the Black Númenórean* begins some strange incantations...

* W C HP:Fine Mana:Hot Move:Tired>s
Underground Tunnel
Exits: North South West.

* W C HP:Fine Mana:Hot Move:Tired>w
Crypt
A guardian stone beast is sleeping here.
A guardian stone beast is here, protecting the grave.
Exits: East.

#
# My doing, 2nd beast was still blind..which I knew
# and he not. I hoped he would hesitate to enter
# and give me time to change form, bob and heal
# and re-meta.
#

* W C HP:Fine Mana:Hot Move:Tired>eagle
[drop boat]
[drop canoe]
[drop raft]
etamorph eagle]
[get boat]
[get canoe]
[get raft]
#action >xp2 ^You receive your share of experience. is now off.
You don't have a boat.

* W C HP:Fine Mana:Hot Move:Tired>
You don't have a canoe.

* W C HP:Fine Mana:Hot Move:Tired>
You don't have a raft.

* W C HP:Fine Mana:Hot Move:Tired>
You failed. 
You exhausted yourself trying to change your shape.

* W C HP:Fine Mana:Hot Move:Weak>
You can't find a boat.

* W C HP:Fine Mana:Hot Move:Weak>
You can't find a canoe.

* W C HP:Fine Mana:Hot Move:Weak>
You can't find a raft.

* W C HP:Fine Mana:Hot Move:Weak>score
178/229 hit, 82/127 mana, and 7/114 moves.

* W C HP:Fine Mana:Hot Move:Weak>bob

*Ilmacîll the Black Númenórean* has arrived from the east.

* W C HP:Fine Mana:Hot Move:Weak>cast t 'breath of briskness'
You start to concentrate...
*Ilmacîll the Black Númenórean* leaves east.

*Ilmacîll the Black Númenórean* has arrived from the east.

*Ilmacîll the Black Númenórean* leaves east.

#
# Not the quickest thinker, aint you?
#

An energy begins to flow within your legs as your body becomes lighter.

* W C HP:Fine Mana:Warm>eagle
[drop boat]
[drop canoe]
[drop raft]
etamorph eagle]
[get boat]
[get canoe]
[get raft]
#action >xp2 ^You receive your share of experience. is now off.
You don't have a boat.
*Ilmacîll the Black Númenórean* has arrived from the east.

* W C HP:Fine Mana:Warm>
You don't have a canoe.

* W C HP:Fine Mana:Warm>
You don't have a raft.
*Ilmacîll the Black Númenórean* leaves east.

#
# No, really not...
#

* W C HP:Fine Mana:Warm>
Your vision gets troubled a while...
When you come back into reality, you find yourself like a new-born babe.

# 
# Well..now for some hit-flee action...as I said, Metas dont get
# hit-delay and have high OB and plenty of moves..nasty for bns.
#

o HP:Fine>
You can't find a boat.

o HP:Fine>
You can't find a canoe.

o HP:Fine>
You can't find a raft.

o HP:Fine> 
*Ilmacîll the Black Númenórean* has arrived from the east.

* HP:Fine>fk01p
[kill *man*]
* HP:Fine *Ilmacîll the Black Númenórean*:Fine>
You hit *Ilmacîll the Black Númenórean*'s body and tickle it.

* HP:Fine *Ilmacîll the Black Númenórean*:Fine>
*Ilmacîll the Black Númenórean* panics, and attempts to flee.
*Ilmacîll the Black Númenórean* leaves east.

o HP:Fine>e
fk01p
[kill *man*]
Underground Tunnel
Ilmacîll Evil, Master of Destruction is standing here.
Exits: North South West.

* HP:Fine>* HP:Fine *Ilmacîll the Black Númenórean*:Fine>
You try to hit *Ilmacîll the Black Númenórean*, but he parries successfully.

n
* HP:Fine *Ilmacîll the Black Númenórean*:Fine>fk01p
[kill *man*]
No way! 
You are fighting for your life!

* HP:Fine *Ilmacîll the Black Númenórean*:Fine>
You're already fighting!

* HP:Fine *Ilmacîll the Black Númenórean*:Fine>
You lightly hit *Ilmacîll the Black Númenórean*'s body and tickle it.

* HP:Fine *Ilmacîll the Black Númenórean*:Fine>change mood aggressive
*Ilmacîll the Black Númenórean* pierces your body hard and tickles it.

* HP:Fine *Ilmacîll the Black Númenórean*:Fine>
*Ilmacîll the Black Númenórean* begins some strange incantations...

* HP:Fine *Ilmacîll the Black Númenórean*:Fine>flee

You lightly hit *Ilmacîll the Black Númenórean*'s left leg and tickle it.

* HP:Fine *Ilmacîll the Black Númenórean*:Fine>
*Ilmacîll the Black Númenórean* utters the word 'yufzbarr'
*Ilmacîll the Black Númenórean*'s fireball completely envelops you, causing infernal pain.
That really HURT!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
You flee head over heels.
End of the Tunnel
Exits: South.

o HP:Wounded>
*Ilmacîll the Black Númenórean* has arrived from the south.

* HP:Wounded>s
fk01p
[kill *man*]

*Ilmacîll the Black Númenórean* quickly approaches, trying to pierce you.

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>No way! 
You are fighting for your life!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>flee
You flee head over heels.
Underground Tunnel
Exits: North South West.

o HP:Wounded>
*Ilmacîll the Black Númenórean* has arrived from the north.

* HP:Wounded>n

You swiftly dodge *Ilmacîll the Black Númenórean*'s attempt to pierce you.

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>No way! 
You are fighting for your life!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>s
flee
No way! 
You are fighting for your life!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
You flee head over heels.
End of the Tunnel
Exits: South.

o HP:Wounded>
*Ilmacîll the Black Númenórean* has arrived from the south.

* HP:Wounded>s

*Ilmacîll the Black Númenórean* strongly pierces your left claw.

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>No way! 
You are fighting for your life!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>flee
You flee head over heels.
Underground Tunnel
Exits: North South West.

o HP:Wounded>fk01p
[kill *man*]

*Ilmacîll the Black Númenórean* has arrived from the north.

* HP:Wounded>fk01p
[kill *man*]
*Ilmacîll the Black Númenórean* quickly approaches, trying to pierce you.
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>fk01p
[kill *man*]
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
*Ilmacîll the Black Númenórean* strongly pierces your body.

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
You hit *Ilmacîll the Black Númenórean*'s body and tickle it.

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
*Ilmacîll the Black Númenórean* begins some strange incantations...

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>flee
You flee head over heels.
End of the Tunnel
Exits: South.

o HP:Wounded>
*Ilmacîll the Black Númenórean* has arrived from the south.

* HP:Wounded>fk01p
[kill *man*]

You swiftly dodge *Ilmacîll the Black Númenórean*'s attempt to pierce you.

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
*Ilmacîll the Black Númenórean* begins some strange incantations...

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
You hit *Ilmacîll the Black Númenórean*'s body and tickle it.

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>flee
You flee head over heels.
Underground Tunnel
Exits: North South West.

o HP:Wounded>
*Ilmacîll the Black Númenórean* has arrived from the north.

* HP:Wounded>fk01p
[kill *man*]

You swiftly dodge *Ilmacîll the Black Númenórean*'s attempt to pierce you.

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
You strongly hit *Ilmacîll the Black Númenórean*'s head.

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
*Ilmacîll the Black Númenórean* begins some strange incantations...

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>flee
You flee head over heels.
Crypt
A guardian stone beast is sleeping here.
A guardian stone beast is here, protecting the grave.
Exits: East.

o HP:Wounded>
The slit closes quietly.

#
# YAWN
#

o HP:Wounded>od
[open gate]
You don't see any gate here.

o HP:Wounded>
A guardian stone beast hits your body extremely hard.

#
# *PONDER*, why just now....
#

o HP:Wounded a guardian stone beast:Healthy>
The slit is opened from the other side.
You hit a guardian stone beast's head extremely hard and tickle it.

o HP:Wounded a guardian stone beast:Fine>öe
Arglebargle, glop-glyf!?!

o HP:Wounded a guardian stone beast:Fine>
The slit closes quietly.

o HP:Wounded a guardian stone beast:Fine>
The slit is opened from the other side.

o HP:Wounded a guardian stone beast:Fine>
*Ilmacîll the Black Númenórean* has arrived from the east.

* HP:Wounded a guardian stone beast:Fine>
*Ilmacîll the Black Númenórean* begins some strange incantations...

* HP:Wounded a guardian stone beast:Fine>fk01p
[kill *man*]
fk01p
[kill *man*]
You're already fighting!

* HP:Wounded a guardian stone beast:Fine>
You're already fighting!

* HP:Wounded a guardian stone beast:Fine>
*Ilmacîll the Black Númenórean* leaves east.

o HP:Wounded a guardian stone beast:Fine>flee

You hit a guardian stone beast's body extremely hard and tickle it.

o HP:Wounded a guardian stone beast:Fine>*Ilmacîll the Black Númenórean* has arrived from the east.
You flee head over heels.
Underground Tunnel
Exits: North South West.

o HP:Wounded>
*Ilmacîll the Black Númenórean* has arrived from the west.

* HP:Wounded>n

*Ilmacîll the Black Númenórean* closes the slit.

* HP:Wounded>End of the Tunnel
Exits: South.

o HP:Wounded>
*Ilmacîll the Black Númenórean* has arrived from the south.

* HP:Wounded>
You swiftly dodge *Ilmacîll the Black Númenórean*'s attempt to pierce you.

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>fk01p
[kill *man*]
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>fk01p
[kill *man*]
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>fk01p
[kill *man*]
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
*Ilmacîll the Black Númenórean* begins some strange incantations...

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>fk01p
[kill *man*]
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>flee
You flee head over heels.
Underground Tunnel
Exits: North South.

o HP:Wounded>
*Ilmacîll the Black Númenórean* has arrived from the north.

* HP:Wounded>s

You swiftly dodge *Ilmacîll the Black Númenórean*'s attempt to pierce you.

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>flee
No way! 
You are fighting for your life!

* HP:Wounded *Ilmacîll the Black Númenórean*:Fine>
You hit *Ilmacîll the Black Númenórean*'s head.

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You flee head over heels.
End of the Tunnel
Exits: South.

o HP:Wounded>
*Ilmacîll the Black Númenórean* has arrived from the south.

* HP:Wounded>n

*Ilmacîll the Black Númenórean* quickly approaches, trying to pierce you.

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>s
No way! 
You are fighting for your life!

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>flee
No way! 
You are fighting for your life!

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You flee head over heels.
Underground Tunnel
Exits: North South.

o HP:Wounded>
*Ilmacîll the Black Númenórean* has arrived from the north.

* HP:Wounded>n

*Ilmacîll the Black Númenórean* tries to pierce you, but your parry is successful.

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>No way! 
You are fighting for your life!
You strongly hit *Ilmacîll the Black Númenórean*'s head.

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
*Ilmacîll the Black Númenórean* begins some strange incantations...

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>flee
You flee head over heels.
End of the Tunnel
Exits: South.

o HP:Wounded>fk01p
[kill *man*]

*Ilmacîll the Black Númenórean* has arrived from the south.

* HP:Wounded>fk01p
[kill *man*]
* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You approach *Ilmacîll the Black Númenórean*, trying to hit him.
*Ilmacîll the Black Númenórean* begins some strange incantations...

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>flee
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You flee head over heels.
Underground Tunnel
Exits: North South.

o HP:Wounded>fk01p
[kill *man*]

*Ilmacîll the Black Númenórean* has arrived from the north.

* HP:Wounded>* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You approach *Ilmacîll the Black Númenórean*, trying to hit him.

fk01p
[kill *man*]
* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
*Ilmacîll the Black Númenórean* begins some strange incantations...

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>flee
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You flee head over heels.
End of the Tunnel
Exits: South.

o HP:Wounded>fk01p
[kill *man*]

*Ilmacîll the Black Númenórean* has arrived from the south.

* HP:Wounded>* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You approach *Ilmacîll the Black Númenórean*, trying to hit him.

fk01p
[kill *man*]
* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You hit *Ilmacîll the Black Númenórean*'s left arm.

fk01p
[kill *man*]
* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>flee
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You're already fighting!

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You flee head over heels.
Underground Tunnel
Exits: North South.

o HP:Wounded>fk01p
[kill *man*]
They aren't here.

o HP:Wounded>n
fk01p
[kill *man*]
End of the Tunnel
Ilmacîll Evil, Master of Destruction is standing here.
Exits: South.

* HP:Wounded>
*Ilmacîll the Black Númenórean* leaves south.

o HP:Wounded>They aren't here.

o HP:Wounded>s
fk01p
[kill *man*]
Underground Tunnel
Ilmacîll Evil, Master of Destruction is standing here.
Exits: North South.

* HP:Wounded>* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
*Ilmacîll the Black Númenórean* swiftly dodges your attempt to hit him.

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
*Ilmacîll the Black Númenórean* begins some strange incantations...

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
*Ilmacîll the Black Númenórean* utters the words 'mosailla paieg'
*Ilmacîll the Black Númenórean* burns you.

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>flee

*Ilmacîll the Black Númenórean* begins some strange incantations...

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You hit *Ilmacîll the Black Númenórean*'s left arm.

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You flee head over heels.
End of the Tunnel
Exits: South.

o HP:Wounded>fk01p
[kill *man*]
They aren't here.

o HP:Wounded>fk01p
[kill *man*]
They aren't here.

o HP:Wounded>s

*Ilmacîll the Black Númenórean* has arrived from the south.

* HP:Wounded>fk01p
[kill *man*]
Underground Tunnel
Exits: North South.

o HP:Wounded>They aren't here.

o HP:Wounded>fk01p
[kill *man*]
They aren't here.

o HP:Wounded>fk01p
[kill *man*]
They aren't here.

o HP:Wounded>n
fk01p
[kill *man*]
End of the Tunnel
Ilmacîll Evil, Master of Destruction is standing here.
Exits: South.

* HP:Wounded>* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You strongly hit *Ilmacîll the Black Númenórean*'s left leg.

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
*Ilmacîll the Black Númenórean* panics, and attempts to flee.

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>s
fk01p
[kill *man*]
No way! 
You are fighting for your life!

* HP:Wounded *Ilmacîll the Black Númenórean*:Hurt>
You're already fighting!
*Ilmacîll the Black Númenórean* panics, and attempts to flee.
*Ilmacîll the Black Númenórean* leaves south.

o HP:Wounded>s
fk01p
[kill *man*]

*Ilmacîll the Black Númenórean* has arrived from the south.

* HP:Wounded>Underground Tunnel
Exits: North South.

o HP:Wounded>s
They aren't here.

o HP:Wounded>
*Ilmacîll the Black Númenórean* has arrived from the north.

* HP:Wounded>fk01p
[kill *man*]
You need to swim to go there.
*Ilmacîll the Black Númenórean* leaves south.

o HP:Wounded>They aren't here.

o HP:Wounded>s
You need to swim to go there.

#
# Thats one of the drawbacks of being meta...
#

o HP:Wounded>fk01p
[kill *man*]
They aren't here.

o HP:Wounded>score
112/353 hit, 76/76 mana, and 247/300 moves.

o HP:Wounded>return
[drop all]
[return]
#action >xp2 ^You receive your share of experience. is now on.
[get all]
You don't have anything.

o HP:Wounded>
You return to your original body.

#
# casting time, then out...
#

* W C HP:Wounded Mana:Burning>
You can't find anything.

* W C HP:Wounded Mana:Burning>heal
cast t 'heal'
You muster all of your concentration...

Saving Singleton.

score
bob
You heal yourself.
A warm feeling fills your body.

* W C HP:Fine Mana:Cold>197/229 hit, 31/127 mana, and 87/114 moves.

* W C HP:Fine Mana:Cold>cast t 'breath of briskness'
Alas, not enough mana flows through you...

* W C HP:Fine Mana:Cold>score
197/229 hit, 31/127 mana, and 88/114 moves.

* W C HP:Fine Mana:Cold>heal
cast t 'heal'
Alas, not enough mana flows through you...

* W C HP:Fine Mana:Warm>qheal
Arglebargle, glop-glyf!?!

* W C HP:Fine Mana:Warm>qheal
Arglebargle, glop-glyf!?!

* W C HP:Fine Mana:Warm>
*Ilmacîll the Black Númenórean* has arrived from the south.

* W C HP:Fine Mana:Warm>n   
End of the Tunnel
Exits: South.

* W C HP:Fine Mana:Warm>score

*Ilmacîll the Black Númenórean* has arrived from the south.

* W C HP:Fine Mana:Warm>199/229 hit, 37/127 mana, and 92/114 moves.

* W C HP:Fine Mana:Warm>s
Underground Tunnel
Exits: North South.

* W C HP:Fine Mana:Warm>s
Bend in the Lake
Exits: North East.

* W C HP:Fine Mana:Warm>s
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>e
Underground Lake
A long slender eel glides along the water, its body coiled to strike.
A long slender eel glides along the water, its body coiled to strike.
Exits: East West.

* W C HP:Fine Mana:Warm>e
Underground Lake
Exits: East West.

* W C HP:Fine Mana:Warm>e
e
Wet Tunnel
Exits: East West.

* W C HP:Fine Mana:Warm>e
Bend in the Wet Tunnel
Exits: North West.

* W C HP:Fine Mana:Warm>
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>e

*Ilmacîll the Black Númenórean* has arrived from the west.

* W C HP:Fine Mana:Warm>n
Alas, you cannot go that way...
*Ilmacîll the Black Númenórean* leaves north.

* W C HP:Fine Mana:Warm>End of the Wet Tunnel
*Ilmacîll the Black Númenórean* is standing here.
Exits: South Up.

* W C HP:Fine Mana:Warm>score

*Ilmacîll the Black Númenórean* leaves south.

* W C HP:Fine Mana:Warm>201/229 hit, 39/127 mana, and 80/114 moves.

* W C HP:Fine Mana:Warm>s

*Ilmacîll the Black Númenórean* has arrived from the south.

* W C HP:Fine Mana:Warm>w

You swiftly dodge *Ilmacîll the Black Númenórean*'s attempt to pierce you.

* W C HP:Fine Mana:Warm *Ilmacîll the Black Númenórean*:Hurt>No way! 
You are fighting for your life!

* W C HP:Fine Mana:Warm *Ilmacîll the Black Númenórean*:Hurt>w
flee
No way! 
You are fighting for your life!

* W C HP:Fine Mana:Warm *Ilmacîll the Black Númenórean*:Hurt>No way! 
You are fighting for your life!

* W C HP:Fine Mana:Warm *Ilmacîll the Black Númenórean*:Hurt>s
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Fine Mana:Warm *Ilmacîll the Black Númenórean*:Hurt>w
No way! 
You are fighting for your life!

* W C HP:Fine Mana:Warm *Ilmacîll the Black Númenórean*:Hurt>
You smite *Ilmacîll the Black Númenórean*'s left arm hard.
Your victim is shocked by your hit!

#
# Oh..I even do damage not metaed...
# 

* W C HP:Fine Mana:Warm *Ilmacîll the Black Númenórean*:Wounded>w
No way! 
You are fighting for your life!

* W C HP:Fine Mana:Warm *Ilmacîll the Black Númenórean*:Wounded>No way! 
You are fighting for your life!

* W C HP:Fine Mana:Warm *Ilmacîll the Black Númenórean*:Wounded>flee
You flee head over heels.
Bend in the Wet Tunnel
Exits: North West.
*Ilmacîll the Black Númenórean* has arrived from the north.

* W C HP:Fine Mana:Warm>w
*Ilmacîll the Black Númenórean* leaves west.
Wet Tunnel
*Ilmacîll the Black Númenórean* is standing here.
Exits: East West.

* W C HP:Fine Mana:Warm>w

*Ilmacîll the Black Númenórean* leaves west.

* W C HP:Fine Mana:Warm>Underground Lake
*Ilmacîll the Black Númenórean* is standing here.
Exits: East West.
*Ilmacîll the Black Númenórean* leaves west.

* W C HP:Fine Mana:Warm>w
w
Underground Lake
A long slender eel glides along the water, its body coiled to strike.
A long slender eel glides along the water, its body coiled to strike.
*Ilmacîll the Black Númenórean* is standing here.
Exits: East West.

* W C HP:Fine Mana:Warm>w
Bend in the Lake
Exits: North East.

* W C HP:Fine Mana:Warm>
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>n
n
n
Underground Tunnel
Exits: North South.

* W C HP:Fine Mana:Warm>End of the Tunnel
Exits: South.

* W C HP:Fine Mana:Warm>
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>eagle
[drop boat]
[drop canoe]
[drop raft]
etamorph eagle]
[get boat]
[get canoe]
[get raft]
#action >xp2 ^You receive your share of experience. is now off.
You don't have a boat.

#
# I dont wanna miss the xp now...(lvl 22 still, only xp as meta))
#

* W C HP:Fine Mana:Warm>
You don't have a canoe.

* W C HP:Fine Mana:Warm>
You don't have a raft.

* W C HP:Fine Mana:Warm>
Your vision gets troubled a while...
When you come back into reality, you find yourself like a new-born babe.

o HP:Fine>
You can't find a boat.

o HP:Fine>
You can't find a canoe.

o HP:Fine>
You can't find a raft.

o HP:Fine>s
fk01p
[kill *man*]
Underground Tunnel
Exits: North South.

o HP:Fine>They aren't here.

o HP:Fine>fk01p
[kill *man*]
They aren't here.

o HP:Fine>fk01p
[kill *man*]
They aren't here.

o HP:Fine>fk01p
[kill *man*]
They aren't here.

o HP:Fine>fk01p
[kill *man*]
They aren't here.

o HP:Fine>fk01p
[kill *man*]
They aren't here.

o HP:Fine>sc
293/329 hit, 76/76 mana, and 115/300 moves.

o HP:Fine>return
[drop all]
[return]
#action >xp2 ^You receive your share of experience. is now on.
[get all]
You don't have anything.

o HP:Fine>s
You return to your original body.

* W C HP:Fine Mana:Warm Move:Tired>
You can't find anything.

* W C HP:Fine Mana:Warm Move:Tired>Bend in the Lake
Exits: North East.

* W C HP:Fine Mana:Warm Move:Tired>e
Underground Lake
The corpse of *a Man* is lying here.
A long slender eel glides along the water, its body coiled to strike.
A long slender eel glides along the water, its body coiled to strike.
The shadow of *a Man* is floating here.
Exits: East West.

#
# ***PONDER***
# This spot is nearly unlootable for me
# I could perhaps blind and sleep the eels, but I quite sure
# cant kill the shadow (as meta i cant come here, its no-boat
# swimplace) in plain form...
# 

* W C HP:Fine Mana:Warm Move:Tired>e
Underground Lake
Exits: East West.

* W C HP:Fine Mana:Warm Move:Slow>w
Underground Lake
The corpse of *a Man* is lying here.
A long slender eel glides along the water, its body coiled to strike.
A long slender eel glides along the water, its body coiled to strike.
The shadow of *a Man* is floating here.
Exits: East West.

* W C HP:Fine Mana:Warm Move:Slow>xc
exam corpse
corpse (here) : 
a pile of coins
a stone
a water skin
a sable pouch
a broad silver belt
a black runed dagger (brand new)
a keyring with a key and a set of lock picks
a leather backpack
a forest green cloak (used)
a bejewelled shield (brand new)
a black pair of sleeves (worn out)
a pair of chain mail gloves (brand new)
a pair of smooth, black boots
a black pair of pants (used)
a black hood (used)
a black shirt (used)
a red ruby; it has a soft glowing aura
a ring of silver
a ring

#
# ... and when i tried to leave ...
#

* W C HP:Hurt Mana:Hot Move:Weak>End of the Wet Tunnel
Exits: South Up.

* W C HP:Hurt Mana:Hot Move:Fainting>u
The rock seems to be closed.

* W C HP:Hurt Mana:Hot Move:Fainting>od
[open rock]
u
That's impossible, I'm afraid.

#
# Well...I narrated about the loot, Pilois came
# to give it a try but Ilmacill and Snowball turned
# up.
#
# I am already feeling sorry for the too smart-assish
# comments I made. It was prolly very confusing for
# him: non-attacking beasts, shapeshifting opponent etc.
# 
# Ill leave the comments in anyway because
# Ilmacill didnt leave me eq and xps...:P
# Only wps...from 0 to "fought various battles"...
# THINK...was there ever an Istar on warlords???
#
# Of course I was questioned by my Supervisors 
# (namely the Ainur) about the how and where 
# of this fight. But I hardly could avoid this
# kill, or???
#
Top of Page Down to last comment


Vorlin2001-01-11 10:51:19
Obviously no way to avoid the fight, but you did have the choice not to metamorph. As to whether doing so in self-defense is a problem, I leave up to the Ainur. It probably isn't, or you'd already know about it. :)
Meteor2001-01-11 11:14:25
Just a nice trophy for your ainu. =)
Singleton2001-01-11 11:26:27
To Vorlin: Well..as far as I understand the rules they make no difference as
to in what FORM you participate in the race-war. I would surely have died in
plain form as my plain form is my meta forms bob/heal/remove/blind/sleep-slave.
No aggro spells at all.

Vai2001-01-11 11:43:40
How could Ilmacill know you where on the Istari Quest
before he attacted you? And he didn't have much choise
then to fight you after he blocked him self in.
Singleton2001-01-11 12:14:28
To Vai: Yepp, you have a point there. I so far thought i entered the place as
eagle already. But you might be right that tracks were from *man*. And when he
checked (prolly before the block even) I was in plain form.

Sorry again, Ilmacill, for the smartass comments..*BLUSH*
Fredde2001-01-11 13:45:57
GO META GO GO GO META!

hehe
Oscarmeyer2001-01-11 13:48:43
Well, you can see a couple of previous posts of mine to see how I feel about meta abuse. However, I don't think this is abuse. He DID bring the fight to you. The only point someone could argue is that you didn't try to leave until AFTER you killed him. Anyway, the only way gods could call that meta abuse is if they hate you to begin with :) My question though, is, why don't metas get hit delay?
Finwë2001-01-11 14:30:20
It looks like you did suffer from hit-delay, but not from You can't attack and flee delay. Mind you, you had hopeless spell save and you can't change moods as Meta or have autowimpy, so I think the advantages and disadvantages weight out fairly. Obviously having a bob/heal slave is a help. Not sure if that goes against the spirit of the thing though.
Ilmacill2001-01-11 15:05:12
1. I know he was meta.
So what? I took a risk, I was winning and I would have won if I had some mana.
If could have blocked him in with beast and nuked when he was inside but I
couldnt block and fireball the same time.. I had fun tho!
So I dont care. People have to take risks in the game.
Ilmacill2001-01-11 15:07:43
You btw.. I drowned because i was exhausted and couldnt bob.
My draught I though decayed but was lying in pouch :!
Unknown2001-01-11 15:09:52
Lame that yo go back to FINE after you went back, or he would have killed you.
Meteor2001-01-11 15:10:55
Comf Ilmacill =(
Dresden2001-01-11 15:34:13
Meta or no meta, you should kill all darkies that cross your path, and loot them too! Only thing you should not do, is actively look for pk, or raid warrens, noc.
Feon2001-01-11 15:42:57
Dresden, You dont have a fucking ide what you talking about do you?
baphomet2001-01-11 16:54:12
thought for a sec he was gonna get blocked in with beast on him
Ilmacill2001-01-11 18:58:17
I though about doing that , but what would habben when the horse is dead?
Tippy2001-01-11 19:58:45
Re: Unknown "Lame that yo go back to FINE after you went back, or he would have killed you."

He healed himself after reverting form.
Alcion/Lahnborg2001-01-12 09:32:56
PK as meta rules, just stay within the the rules - exping at GoblinTown can lead
to alot of nice fights. Btw, how could you tell it was a meta, wasn't it *human*-tracks
that entered the place? And closing the exit then cast could have worked alot better
too. But who am I to give advices, I missported and mobdied my weakling of the dark Lord.
To bad you didn't win, Ilmacill.
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