See how I die cause I suck at Moria..... gotta map it more someday.
// Me (Meteor) Nosfe Cindy and Morhol went Moria to xp some.
* HP:Fine a black-skinned troll (ff):Fine>
Nosfe says 'cold mana '
* HP:Fine a black-skinned troll (ff):Fine>
Morhol tells you 'eh i was just to old'
* HP:Fine a black-skinned troll (ff):Fine>
A black-skinned troll (ff) seems to have recovered his senses.
You pound a black-skinned troll (ff)'s head extremely hard.
* HP:Fine a black-skinned troll (ff):Fine>
A black-skinned troll (ff) hits your head very hard and tickles it.
* HP:Fine a black-skinned troll (ff):Fine>Bash ff
You swiftly dodge a black-skinned troll (ff)'s attempt to hit you.
Your bash at a black-skinned troll (ff) sends him sprawling.
Nosfe slashes a black-skinned troll (ff)'s body very hard and tickles it.
* HP:Fine a black-skinned troll (ff):Hurt>Tell morhol nod
Ok.
* HP:Fine a black-skinned troll (ff):Hurt>
A black-skinned troll (ff) swiftly dodges Nosfe's attempt to slash him.
You pound a black-skinned troll (ff)'s left leg extremely hard.
* HP:Fine a black-skinned troll (ff):Hurt>Tell morhol u need eq or we leave ur corpse?
Ok.
You pound a black-skinned troll (ff)'s body extremely hard.
* HP:Fine a black-skinned troll (ff):Hurt>
Nosfe strongly slashes a black-skinned troll (ff)'s head and tickles it.
* HP:Fine a black-skinned troll (ff):Hurt>Bash ff
Bash someone already bashed? Aren't we funny?
A black-skinned troll (ff) seems to have recovered his senses.
* HP:Fine a black-skinned troll (ff):Hurt>
You hear some apparently close noise coming from below.
* HP:Fine a black-skinned troll (ff):Hurt>
Morhol tells you 'hmm get me arrows when u were headin back'
* HP:Fine a black-skinned troll (ff):Hurt>Bash ff
A black-skinned troll (ff) hits your left leg extremely hard and tickles it.
Nosfe tries to slash a black-skinned troll (ff), but he parries successfully.
Your bash at a black-skinned troll (ff) sends him sprawling.
* HP:Fine a black-skinned troll (ff):Hurt>
*Uhan the Silvan Elf* has arrived from below. // Ah the 2 balsy pukes, Uhan and Kazan=)
*a Dwarf* has arrived from below.
Nosfe has lost her link. // Damn!
* HP:Fine a black-skinned troll (ff):Hurt>
*a Dwarf* shivers uncomfortably.
You pound a black-skinned troll (ff)'s right arm extremely hard.
* HP:Fine a black-skinned troll (ff):Hurt>
Nosfe slashes a black-skinned troll (ff)'s body extremely hard.
* HP:Fine a black-skinned troll (ff):Hurt>Look
Mustering Stair
A black-skinned troll (ff) is here, fighting YOU.
Nosfe the Black Númenórean is here, fighting a black-skinned troll (ff) (Linkless).
*Uhan the Silvan Elf* is standing here.
*a Dwarf* is standing here.
*Uhan the Silvan Elf* begins some strange incantations...
* HP:Fine a black-skinned troll (ff):Hurt>
You fail to intercept *a Dwarf*'s blow.
*a Dwarf* smites Nosfe's head very hard.
* HP:Fine a black-skinned troll (ff):Hurt>
*Uhan the Silvan Elf* utters the words 'diesilla barh'
Nosfe staggers back as the lightning bolt sent by *Uhan the Silvan Elf* hits her.
Nosfe panics, and attempts to flee.
Nosfe leaves west.
* HP:Fine a black-skinned troll (ff):Hurt>Arglebargle, glop-glyf!?!
* HP:Fine a black-skinned troll (ff):Hurt>
You flee head over heels.
Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Nosfe the Black Númenórean is standing here (Linkless).
Exits: North East South.
* HP:Fine>
You intercept a troll bitch's blow.
A troll bitch fails to hit you.
* HP:Fine a troll bitch:Healthy>
*Uhan the Silvan Elf* has arrived from the east.
*a Dwarf* has arrived from the east.
You pound a troll bitch's left hand extremely hard.
* HP:Fine a troll bitch:Fine>
You fail to intercept *a Dwarf*'s blow.
*a Dwarf* approaches Nosfe, trying to smite her.
emote explodes "fuck"
Ok.
* HP:Fine a troll bitch:Fine>Look
Troll Lair
A troll bitch is here, fighting YOU.
A nasty troll female crouches here, with a feral look in her eyes.
Nosfe the Black Númenórean is here, fighting *a Dwarf* (Linkless). // Chuckle... Didn't see.
*Uhan the Silvan Elf* is standing here.
*a Dwarf* is here, fighting Nosfe.
*Uhan the Silvan Elf* begins some strange incantations...
* HP:Fine a troll bitch:Fine>
Nosfe slashes *a Dwarf*'s right foot very hard.
* HP:Fine a troll bitch:Fine>
You flee head over heels.
Mustering Stair
A black-skinned troll (ff) is standing here.
Exits: West Up Down.
o HP:Fine>
A black-skinned troll (ff) seems to have recovered his senses.
o HP:Fine>Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A troll bitch is here, fighting *Uhan the Silvan Elf*.
*Uhan the Silvan Elf* is here, fighting a troll bitch.
*a Dwarf* is standing here.
Exits: North East South.
* HP:Fine>Kill *Dwarf*
You cannot attack and flee at the same time.
* HP:Fine>
*Uhan the Silvan Elf* panics, and attempts to flee.
*Uhan the Silvan Elf* panics, but can't stop fighting to flee.
* HP:Fine>Kill *Dwarf*
You cannot attack and flee at the same time.
* HP:Fine>
*Uhan the Silvan Elf* panics, and attempts to flee.
*Uhan the Silvan Elf* leaves north.
o HP:Fine>Morhol tells you 'i need just arrows , lost of arrows' // He and Cindy mobbed in lag.
Kill *Dwarf*
You cannot attack and flee at the same time.
o HP:Fine>
A troll bitch barely hits *a Dwarf*'s right leg and tickles it.
Saving Meteor.
o HP:Fine>o HP:Fine>
Kill *Dwarf*
Alas!
You failed to reach him through the melee. // Ugh
o HP:Fine>
*Uhan the Silvan Elf* has arrived from the north.
*a Dwarf* smites a troll bitch's left arm extremely hard and shatters it.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves south.
* HP:Fine>Kill *Dwarf*
They aren't here.
A troll bitch barely hits *Uhan the Silvan Elf*'s left foot and tickles it.
* HP:Fine>* HP:Fine>
Kill *Elf*
Alas!
You failed to reach him through the melee.
*Uhan the Silvan Elf* tries to pierce a troll bitch, but she parries successfully.
* HP:Fine>
*Uhan the Silvan Elf* begins some strange incantations...
* HP:Fine>*Uhan the Silvan Elf* panics, and attempts to flee.
*Uhan the Silvan Elf* leaves east.
Kill *Dwarf*
They aren't here.
o HP:Fine>Kill *Elf*
They aren't here.
o HP:Fine>Look
Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Morhol tells you 'other eq i get myaself'
o HP:Fine>Mustering Stair
A black-skinned troll (ff) is standing here.
Exits: West Up Down.
o HP:Fine>Kill *Elf*
They aren't here.
o HP:Fine>*Uhan the Silvan Elf* has arrived from above.
Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
o HP:Fine>
*Uhan the Silvan Elf* has arrived from the east.
* HP:Fine>
*Uhan the Silvan Elf* swiftly dodges a troll bitch's attempt to hit him.
* HP:Fine>
*Uhan the Silvan Elf* tries to pierce a troll bitch, but she parries successfully.
* HP:Fine>Tell nor
Who do you wish to tell what?
* HP:Fine>
*Uhan the Silvan Elf* panics, and attempts to flee.
*Uhan the Silvan Elf* panics, but can't stop fighting to flee.
* HP:Fine>
*Uhan the Silvan Elf* panics, and attempts to flee.
*Uhan the Silvan Elf* leaves south.
o HP:Fine>Tell nosfe plan?
Ok.
o HP:Fine>Ancient Larder
*a Dwarf* is standing here.
*Uhan the Silvan Elf* is standing here.
Exits: North East South.
* HP:Fine>* HP:Fine *a Dwarf*:Fine>
Kill *Elf*
*a Dwarf* intercepts your blow.
You pound *a Dwarf*'s left arm extremely hard.
* HP:Fine *a Dwarf*:Fine>
*a Dwarf* smites your left arm extremely hard.
You feel a strong ache there!
* HP:Fine *a Dwarf*:Fine>Look
Ancient Larder
*a Dwarf* is here, fighting YOU.
*Uhan the Silvan Elf* is standing here trying to concentrate.
* HP:Fine *a Dwarf*:Fine>
You flee head over heels.
Musty Passage
The corpse of *a Man* is lying here.
Exits: North South.
o HP:Fine>Ancient Larder
*a Dwarf* is standing here.
*Uhan the Silvan Elf* is standing here.
Exits: North East South.
* HP:Fine>
*a Dwarf* quickly approaches, trying to smite you.
* HP:Fine *a Dwarf*:Fine>
You pound *a Dwarf*'s right foot extremely hard.
Your victim is shocked by your hit!
* HP:Fine *a Dwarf*:Fine>
You giggle.
* HP:Fine *a Dwarf*:Fine>
Morhol tells you 'and give me call when u be headin out i come ooc or khzuur'
* HP:Fine *a Dwarf*:Fine>
You flee head over heels.
Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
o HP:Fine>Storage Area
Nosfe the Black Númenórean is standing here.
Exits: North South.
* HP:Fine>
Alas, you cannot go that way...
* HP:Fine>
Morhol tells you 'ok?'
* HP:Fine>
Nosfe tells you 'lost link' // Sorry didn't see... Uhan did see and left you =))))
* HP:Fine>emote explodes "target elf"
Ok.
* HP:Fine>Look
Storage Area
Nosfe the Black Númenórean is standing here.
* HP:Fine>Score
426/573 hit, and 119/127 moves.
* HP:Fine>emote explodes "dwarf"
Ok.
* HP:Fine>emote explodes "i mean"
Ok.
* HP:Fine>Look
Storage Area
Nosfe the Black Númenórean is standing here.
* HP:Fine>Score
428/573 hit, and 121/127 moves.
* HP:Fine>Score
428/573 hit, and 121/127 moves.
* HP:Fine>Look
Storage Area
Nosfe the Black Númenórean is standing here.
* HP:Fine>
Nosfe says 'pukes ?' // *laugh*
* HP:Fine>
You nod solemnly.
* HP:Fine>emote explodes "dwarf uhan"
Ok.
* HP:Fine>Look
Storage Area
Nosfe the Black Númenórean is standing here.
* HP:Fine>
*Uhan the Silvan Elf* has arrived from the south.
*a Dwarf* has arrived from the south.
* HP:Fine>* HP:Fine *a Dwarf*:Fine>
Kill *Dwarf*
You pound *a Dwarf*'s left leg extremely hard.
* HP:Fine *a Dwarf*:Fine>
*Uhan the Silvan Elf* utters the words 'diesilla barh'
*Uhan the Silvan Elf* sends a powerful lightning bolt at you, you stagger from the
impact.
*Uhan the Silvan Elf* begins some strange incantations...
* HP:Fine *a Dwarf*:Fine>Bash
Nosfe leaves north.
Nosfe has arrived from the north.
Nosfe begins some strange incantations...
* HP:Fine *a Dwarf*:Fine>
*a Dwarf* sends you sprawling with a powerful bash. // Nice going=)
* HP:Fine *a Dwarf*:Fine>
*Uhan the Silvan Elf* begins some strange incantations...
* HP:Fine *a Dwarf*:Fine>
*a Dwarf* smites your body extremely hard.
* HP:Hurt *a Dwarf*:Fine>
Nosfe utters the word 'yufzbarr'
Nosfe throws a fireball at *Uhan the Silvan Elf*, completely enveloping him in flames.
* HP:Hurt *a Dwarf*:Fine>
*Uhan the Silvan Elf* begins some strange incantations...
* HP:Hurt *a Dwarf*:Fine>
Nosfe begins some strange incantations...
*Uhan the Silvan Elf* utters the words 'diesilla barh'
Nosfe staggers back as the lightning bolt sent by *Uhan the Silvan Elf* hits her.
* HP:Hurt *a Dwarf*:Fine>
Your head stops stinging.
*Uhan the Silvan Elf* utters the words 'diesilla barh'
*a Dwarf* smites your left arm extremely hard.
You feel a strong ache there!
* HP:Hurt *a Dwarf*:Fine>
You clap for him.
* HP:Hurt *a Dwarf*:Fine>
Nosfe panics, and attempts to flee.
Nosfe leaves south.
* HP:Hurt *a Dwarf*:Fine>
The light of *a Dwarf* has gone out.
* HP:Hurt *a Dwarf*:Fine>Label ff
Ok.
You pound *a Dwarf* (ff)'s right foot extremely hard.
Your victim is shocked by your hit!
* HP:Hurt *a Dwarf* (ff):Hurt>
You flee head over heels.
Storage Room
Exits: East South.
o HP:Hurt>Service Corridor
Exits: East West.
o HP:Hurt>Kill ff
They aren't here.
o HP:Hurt>Storage Room
Exits: East South.
o HP:Hurt>Storage Area
*Uhan the Silvan Elf* is standing here.
*a Dwarf* (ff) is standing here.
Exits: North South.
* HP:Hurt>Bash ff
You cannot attack and flee at the same time.
* HP:Hurt>Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
o HP:Hurt>
*Uhan the Silvan Elf* has arrived from the north.
*a Dwarf* (ff) has arrived from the north.
* HP:Hurt>
*Uhan the Silvan Elf* swiftly dodges a troll bitch's attempt to hit him.
* HP:Hurt>
*Uhan the Silvan Elf* tries to pierce a troll bitch, but she parries successfully.
* HP:Hurt>*Uhan the Silvan Elf* panics, and attempts to flee.
*Uhan the Silvan Elf* leaves south.
Tell nosfe dwarf hurt
Ok.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>o HP:Hurt *a Dwarf* (ff):Hurt>
Kill *Dwarf*
You pound *a Dwarf* (ff)'s right arm extremely hard. // DIE!
Your victim is shocked by your hit!
o HP:Hurt *a Dwarf* (ff):Hurt>
A troll bitch barely hits *a Dwarf* (ff)'s right hand and tickles it. // Muahha 2 bitches vs dwarf=P
o HP:Hurt *a Dwarf* (ff):Hurt>
*a Dwarf* (ff) smites your right leg extremely hard.
o HP:Hurt *a Dwarf* (ff):Hurt>
*a Dwarf* (ff) panics, and attempts to flee.
*a Dwarf* leaves north.
o HP:Hurt>Storage Area
*a Dwarf* (ff) is standing here.
Exits: North South.
o HP:Hurt>o HP:Hurt *a Dwarf* (ff):Hurt>
Kill *Dwarf*
You approach *a Dwarf* (ff), trying to pound him.
o HP:Hurt *a Dwarf* (ff):Hurt>
*a Dwarf* (ff) panics, and attempts to flee.
*a Dwarf* leaves north.
o HP:Hurt>Storage Room
*a Dwarf* (ff) is standing here.
Exits: East South.
o HP:Hurt>o HP:Hurt *a Dwarf* (ff):Hurt>
Kill *Dwarf*
You pound *a Dwarf* (ff)'s right hand extremely hard.
Your victim is shocked by your hit!
o HP:Hurt *a Dwarf* (ff):Hurt>
*a Dwarf* (ff) smites your body extremely hard.
You feel a strong ache there!
o HP:Wounded *a Dwarf* (ff):Hurt>
*a Dwarf* (ff) panics, and attempts to flee.
*a Dwarf* leaves east.
o HP:Wounded>Service Corridor
A great black orc stands here, eager for combat.
*a Dwarf* (ff) is standing here.
Nosfe the Black Númenórean is standing here.
Exits: East West.
A great black orc cleaves *a Dwarf* (ff)'s right foot extremely hard.
* HP:Wounded>* HP:Wounded *a Dwarf* (ff):Wounded a great black orc:Healthy>
Kill *Dwarf*
You pound *a Dwarf* (ff)'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!
* HP:Wounded *a Dwarf* (ff):Wounded a great black orc:Healthy>
*a Dwarf* (ff) panics, and attempts to flee.
*a Dwarf* leaves west.
* HP:Wounded>Storage Room
*a Dwarf* (ff) is standing here.
Exits: East South.
A great black orc has arrived from the east.
A great black orc leaves south.
o HP:Wounded>o HP:Wounded *a Dwarf* (ff):Wounded>
Kill *Dwarf*
You approach *a Dwarf* (ff), trying to pound him.
o HP:Wounded *a Dwarf* (ff):Wounded>
*a Dwarf* (ff) smites your left foot extremely hard.
o HP:Wounded *a Dwarf* (ff):Wounded>
A great black orc has arrived from the south.
o HP:Wounded *a Dwarf* (ff):Wounded>
*a Dwarf* (ff) panics, and attempts to flee.
*a Dwarf* leaves south.
o HP:Wounded>Storage Area
*a Dwarf* (ff) is standing here.
Exits: North South.
o HP:Wounded>o HP:Wounded *a Dwarf* (ff):Bad>
Kill *Dwarf*
You pound *a Dwarf* (ff)'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
o HP:Wounded *a Dwarf* (ff):Bad>
*a Dwarf* (ff) panics, and attempts to flee.
*a Dwarf* (ff) panics, but can't stop fighting to flee.
o HP:Wounded *a Dwarf* (ff):Bad>
A great black orc has arrived from the north.
o HP:Wounded *a Dwarf* (ff):Bad>
*a Dwarf* (ff) panics, and attempts to flee.
*a Dwarf* leaves north.
o HP:Wounded>
*a Dwarf* (ff) has arrived from the north.
o HP:Wounded>
Nosfe has arrived from the north.
* HP:Wounded>Storage Room
Exits: East South.
o HP:Wounded>
*a Dwarf* (ff) has arrived from the south.
o HP:Wounded>Nosfe has arrived from the south.
Storage Area
A great black orc stands here, eager for combat.
Exits: North South.
A great black orc leaves north.
o HP:Wounded>Kill *Dwarf*
They aren't here.
o HP:Wounded>Kill *Dwarf*
They aren't here.
o HP:Wounded>Kill *Dwarf*
They aren't here.
o HP:Wounded>Kill *Dwarf*
They aren't here.
*a Dwarf* (ff) has arrived from the north.
o HP:Wounded>Storage Room
Nosfe the Black Númenórean is standing here.
A great black orc stands here, eager for combat.
Exits: East South.
*a Dwarf* (ff) has arrived from the south.
* HP:Wounded>
A great black orc approaches *a Dwarf* (ff), trying to cleave him.
* HP:Wounded>Storage Area
Exits: North South.
o HP:Wounded>Kill *Dwarf*
They aren't here.
o HP:Wounded>Kill *Dwarf*
They aren't here.
o HP:Wounded>Kill *Dwarf*
They aren't here.
o HP:Wounded>Kill *Dwarf*
They aren't here.
o HP:Wounded>
*a Dwarf* (ff) has arrived from the north.
o HP:Wounded>
A great black orc has arrived from the north.
o HP:Wounded>o HP:Wounded *a Dwarf* (ff):Awful>
Kill *Dwarf*
You pound *a Dwarf* (ff)'s right arm extremely hard and shatter it.
o HP:Wounded *a Dwarf* (ff):Awful>
*a Dwarf* (ff) tries to smite you, but your parry is successful.
o HP:Wounded *a Dwarf* (ff):Awful>
*a Dwarf* (ff) panics, and attempts to flee.
*a Dwarf* leaves north.
o HP:Wounded>
*a Dwarf* (ff) has arrived from the north.
*a Dwarf* leaves south.
o HP:Wounded>Kill *Dwarf* // *Snicker*
They aren't here.
o HP:Wounded>Kill *Dwarf*
They aren't here.
A great black orc lightly cleaves your head and tickles it.
o HP:Wounded a great black orc:Healthy>No way!
You are fighting for your life! // Leave me alone!
o HP:Wounded a great black orc:Healthy>Kill *Dwarf*
They aren't here.
o HP:Wounded a great black orc:Healthy>
You flee head over heels.
Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
o HP:Wounded>Ancient Larder
*Uhan the Silvan Elf* is standing here.
Exits: North East South.
* HP:Wounded>Musty Passage
The corpse of *a Man* is lying here.
Exits: North South.
o HP:Wounded>Ancient Larder
*Uhan the Silvan Elf* is standing here.
Exits: North East South.
* HP:Wounded>
A great black orc has arrived from the north.
* HP:Wounded>Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
o HP:Wounded>
Nosfe has arrived from the north.
* HP:Wounded>Ancient Larder
A great black orc stands here, eager for combat.
Exits: North East South.
A great black orc leaves south.
o HP:Wounded>Brewery
Exits: East West.
o HP:Wounded>Unused Hallway
Exits: East West.
o HP:Wounded>Intersection
Exits: North East South West.
o HP:Wounded>Accessway
Exits: East West.
o HP:Wounded>
Saving Meteor.
o HP:Wounded>Tell nosfu he awful
No-one by that name here...
o HP:Wounded>Bottom of Ramp
Exits: West Up.
o HP:Wounded>
Alas, you cannot go that way...
o HP:Wounded>Tell nosfu he awful // NosfE _E_ _E_ *pat self*
No-one by that name here...
o HP:Wounded>Accessway
Exits: East West.
o HP:Wounded>Intersection
Exits: North East South West.
o HP:Wounded>Unused Hallway
Exits: East West.
o HP:Wounded>Intersection
Exits: North East South West.
o HP:Wounded>Chilly Corridor
Exits: North South.
o HP:Wounded>Ancient Icehouse
Exits: North South.
o HP:Wounded>Collapsed Storeroom
Exits: South West.
o HP:Wounded>
Alas, you cannot go that way...
o HP:Wounded>Service Corridor
Exits: East West.
o HP:Wounded>Service Corridor
Exits: East West.
o HP:Wounded>Service Corridor
Exits: East West.
o HP:Wounded>Collapsed Storeroom
Exits: South West.
o HP:Wounded>Ancient Icehouse
Exits: North South.
o HP:Wounded>Chilly Corridor
Exits: North South.
o HP:Wounded>Intersection
Exits: North East South West.
o HP:Wounded>Track *Dwarf*
You carefully examine the ground around you, looking for tracks...
Hmm... It seems there is no sign of *Dwarf* here.
o HP:Wounded>Chilly Corridor
Exits: North South.
o HP:Wounded>Ancient Icehouse
Exits: North South.
o HP:Wounded>Collapsed Storeroom
A great black orc stands here, eager for combat.
Exits: South West.
o HP:Wounded>Service Corridor
Exits: East West.
o HP:Wounded>
Morhol tells you 'it was my first death this char and now i coudkl use bow was 4 aged'
A great black orc has arrived from the east.
o HP:Wounded>Track *Dwarf*
You carefully examine the ground around you, looking for tracks...
You stop searching.
o HP:Wounded>Collapsed Storeroom
Exits: South West.
o HP:Wounded>Ancient Icehouse
Exits: North South.
o HP:Wounded>Track *Dwarf*
You carefully examine the ground around you, looking for tracks...
A great black orc has arrived from the north.
Aye!
You cannot concentrate any more...
You stop searching.
A great black orc lightly cleaves your left arm and tickles it.
o HP:Wounded a great black orc:Healthy>Time
According to the Dúnadan calendar, it is:
10am on Hevensday, the 26th of Blotmath, Year 2861 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Thu Jan 11 12:35:11 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o HP:Wounded a great black orc:Healthy>
You pound a great black orc's right foot extremely hard.
o HP:Wounded a great black orc:Fine>Bash
A great black orc cleaves your left foot and tickles it.
A great black orc says 'I'll rip you Ko piecas, sces!'
Your bash at a great black orc sends him sprawling.
o HP:Wounded a great black orc:Fine>Label ff
Ok.
o HP:Wounded a great black orc (ff):Fine>Time
According to the Dúnadan calendar, it is:
10am on Hevensday, the 26th of Blotmath, Year 2861 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Thu Jan 11 12:35:16 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o HP:Wounded a great black orc (ff):Fine>
You pound a great black orc (ff)'s left leg extremely hard.
o HP:Wounded a great black orc (ff):Fine>
Nosfe tells you 'dwarf died im bad quite laggy' // This gonna kill me =P
o HP:Wounded a great black orc (ff):Fine>
You pound a great black orc (ff)'s left foot extremely hard.
o HP:Wounded a great black orc (ff):Hurt>
A great black orc (ff) seems to have recovered his senses.
o HP:Wounded a great black orc (ff):Hurt>Tell nosfe FUCK // Missed kill stupid mobs =(
Ok.
o HP:Wounded a great black orc (ff):Hurt>
You pound a great black orc (ff)'s head extremely hard.
A great black orc (ff) lightly cleaves your right arm and tickles it.
o HP:Wounded a great black orc (ff):Hurt>Tell nosfe i missed the kill where did you kill
him
Ok.
You pound a great black orc (ff)'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!
o HP:Wounded a great black orc (ff):Hurt>Bash ff
A great black orc (ff) cleaves your left foot hard and tickles it.
A great black orc (ff) tries to cleave you, but your parry is successful.
A great black orc (ff) says 'P wall lup your hoard uub, Vogaor!'
Your bash at a great black orc (ff) sends him sprawling.
o HP:Wounded a great black orc (ff):Hurt>Tell nosfe i hittd him to awful
Ok.
o HP:Wounded a great black orc (ff):Hurt>
Nosfe tells you 'great orc killed him'
o HP:Wounded a great black orc (ff):Hurt>Tell nosfe meet intersectio
Ok.
o HP:Wounded a great black orc (ff):Hurt>
You pound a great black orc (ff)'s head extremely hard and shatter it.
o HP:Wounded a great black orc (ff):Wounded>Bash ff
Bash someone already bashed? Aren't we funny?
o HP:Wounded a great black orc (ff):Wounded>
A great black orc (ff) seems to have recovered his senses.
o HP:Wounded a great black orc (ff):Wounded>
You pound a great black orc (ff)'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!
o HP:Wounded a great black orc (ff):Wounded>
A great black orc (ff) cleaves your left arm and tickles it.
o HP:Wounded a great black orc (ff):Wounded>Tell nosfe pick me up/
Ok.
o HP:Wounded a great black orc (ff):Wounded>Bash ff
A great black orc (ff) cleaves your body and tickles it.
A great black orc (ff) says 'I'll rip yoa to paeces, vcus!'
Your bash at a great black orc (ff) sends him sprawling.
o HP:Wounded a great black orc (ff):Wounded>
You pound a great black orc (ff)'s body extremely hard and shatter it.
o HP:Wounded a great black orc (ff):Bad>Tell nosfe i killing orc
Ok.
o HP:Wounded a great black orc (ff):Bad>Stat
OB: 141%, DB: 39%, PB: 38%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 154,632 xp, 0 tp. Gold: 27. Alert: normal.
Affected by:
- a light wound at the body.
- a light wound at the left arm.
- panic
- novoid
- noquit
o HP:Wounded a great black orc (ff):Bad>
You pound a great black orc (ff)'s left foot extremely hard and shatter it.
o HP:Wounded a great black orc (ff):Bad>
A great black orc (ff) seems to have recovered his senses.
o HP:Wounded a great black orc (ff):Bad>Trophy #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Kazan | 1, 0%, #Hobit |
| 1, 0%, #Trassel | 1, 0%, #Doreth |
| 1, 0%, #Elleth | 1, 0%, #Tror |
| 1, 0%, #Vassago | 1, 0%, #Flói |
| 1, 1%, #Adroit | 1, 0%, #Drenical |
| 1, 0%, #Udo | 1, 1%, #Arcanam |
| 2, 0%, #Kaaren | 1, 0%, #Rael |
| 1, 0%, #Bergo | |
o HP:Wounded a great black orc (ff):Bad>Bash ff
A great black orc (ff) tries to cleave you, but your parry is successful.
A great black orc (ff) says 'I'lr lup yaa to peecoh, scum!'
Your bash at a great black orc (ff) sends him sprawling.
o HP:Wounded a great black orc (ff):Bad>Tell nosfe who was it?
Ok.
o HP:Wounded a great black orc (ff):Bad>
You pound a great black orc (ff)'s right arm extremely hard and shatter it.
o HP:Wounded a great black orc (ff):Awful>
You pound a great black orc (ff)'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear a great black orc (ff)'s death cry.
A great black orc (ff) is dead! R.I.P.
o HP:Wounded>Look
Ancient Icehouse
The corpse of a great black orc is lying here.
o HP:Wounded>Get all.coins all.corpse
You get a pile of coins from the corpse of a great black orc.
There was 1 silver penny.
o HP:Wounded>Collapsed Storeroom
Exits: South West.
o HP:Wounded>Service Corridor
Exits: East West.
Saving Meteor.
o HP:Wounded>Players in your zone
--------------------
Meteor - Service Corridor
o HP:Wounded>Service Corridor
Exits: East West.
o HP:Wounded>Storage Room
Exits: East South.
o HP:Wounded>Storage Area
Exits: North South.
o HP:Wounded>Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
o HP:Wounded>Mustering Stair
A huge troll, with skin as black as pitch, glowers at you.
Exits: West Up Down.
o HP:Wounded>Players in your zone
--------------------
Meteor - Mustering Stair
o HP:Wounded>Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
o HP:Wounded>Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
Exits: North East South.
o HP:Wounded>Tell nosfe
Who do you wish to tell what?
o HP:Wounded>Examine 1.corpse
corpse (here) :
a pile of coins
a lantern
a butcher knife (brand new)
a water skin
a gleaming belt
a great warsword (brand new)
a leather backpack
a cave-bear fur (used)
a metal buckler (worn out)
a pair of vambraces (brand new)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a pair of plate greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a great helm (used)
a thick metal breastplate (brand new)
a thick pair of metal boots (used)
a blood-encrusted breastplate (used)
a blood-encrusted helm (brand new)
a blood-encrusted breastplate (used)
a blood-encrusted helm (brand new)
a blood-encrusted breastplate (used)
a blood-encrusted helm (used)
a large metal shield (used)
a large metal shield (used)
a thin metal breastplate (used)
a thin pair of greaves (used)
a pair of thin vambraces (worn out)
a thin pair of metal gauntlets (used)
a forest green cloak (used)
a black pair of padded boots (used)
a pair of iron-shod boots (used)
a pair of heavy, plated boots (used)
o HP:Wounded>Tell nosfe come corpse // Again linkless...
She is linkless...
o HP:Wounded>Tell
Who do you wish to tell what?
o HP:Wounded>
You feel bolder.
o HP:Wounded>The perfect match!
o HP:Wounded>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
o HP:Wounded>Score
232/573 hit, and 106/127 moves.
o HP:Wounded>Score
233/573 hit, and 107/127 moves.
o HP:Wounded>Rest
You sit down and rest your tired bones.
o HP:Wounded>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
o HP:Wounded>Score
234/573 hit, and 108/127 moves.
o HP:Wounded>Score
234/573 hit, and 108/127 moves.
o HP:Wounded>Score
235/573 hit, and 108/127 moves.
o HP:Wounded>Whois uhan
Uhan Winterheart, the Wintry Witch of Aeturus is a level thirty Silvan Warlock.
Amidst all the grief this winter unfoldeth
The thorn in my side - thou retainst
Thy breeze maketh me shiver
Maimeth me with its frozen malice
o HP:Wounded>Stat
OB: 146%, DB: -11%, PB: 38%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 144,613 xp, 0 tp. Gold: 27. Alert: normal.
Affected by:
- a light wound at the body.
- a light wound at the left arm.
- novoid
- noquit
o HP:Wounded>
Morhol tells you 'good way to exp bn is buy warg ooc (he is cahrmed and go with bow
around)'
o HP:Wounded>Stand
You stop resting, and stand up.
o HP:Wounded>Tell morhl dwarf rip moria
No-one by that name here...
o HP:Wounded>Rest
You sit down and rest your tired bones.
o HP:Wounded>Tell ho
Who do you wish to tell what?
o HP:Wounded>Tell macros dwarf rip moria
No-one by that name here...
o HP:Wounded>Black
-----
Morhol the Black Númenórean Mercenary
Prist the lonely wanderer
3 players on.
o HP:Wounded>Tell morhol dwarf rip moria
Ok.
o HP:Wounded>Tell prist dwarf rip moria
Ok.
o HP:Wounded>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
o HP:Wounded>Score
250/573 hit, and 121/127 moves.
o HP:Wounded>Score
251/573 hit, and 121/127 moves.
o HP:Wounded>
Morhol tells you 'clap'
o HP:Wounded>Trophy #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Kazan | 1, 0%, #Hobit |
| 1, 0%, #Trassel | 1, 0%, #Doreth |
| 1, 0%, #Elleth | 1, 0%, #Tror |
| 1, 0%, #Vassago | 1, 0%, #Flói |
| 1, 1%, #Adroit | 1, 0%, #Drenical |
| 1, 0%, #Udo | 1, 1%, #Arcanam |
| 2, 0%, #Kaaren | 1, 0%, #Rael |
| 1, 0%, #Bergo | |
o HP:Wounded>Tell morhol =P
Ok.
o HP:Wounded>Morhol tells you 'who was he?'
Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
o HP:Wounded>Tell morhol dunno
Ok.
o HP:Wounded>Tell morhol i scalp him
Ok.
o HP:Hurt>Stand
You stop resting, and stand up.
o HP:Hurt>Arglebargle, glop-glyf!?!
o HP:Hurt>Arglebargle, glop-glyf!?!
o HP:Hurt>Arglebargle, glop-glyf!?!
o HP:Hurt>Arglebargle, glop-glyf!?!
o HP:Hurt>
Morhol tells you 'eny eq on him?'
o HP:Hurt>Arglebargle, glop-glyf!?!
o HP:Hurt>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
o HP:Hurt>Equipment
You are using:
<wielded> an engraved warhammer
<worn as shield> a gilted rounded shield (used)
<worn on head> a white hood (brand new)
<worn on body> a white shirt (brand new)
<worn about body> a forest green cloak (used)
<worn on arms> a pair of cotton sleeves (brand new)
<worn on legs> a white pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn on wrist> a keyring with a few keys
<worn on finger> a small tin ring
<worn on finger> an iron ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a water skin
o HP:Hurt>Tell morhol yeah
Ok.
o HP:Hurt>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
o HP:Hurt>Score
266/573 hit, and 127/127 moves.
o HP:Hurt>Score
267/573 hit, and 127/127 moves.
o HP:Hurt>Equipment
You are using:
<wielded> an engraved warhammer
<worn as shield> a gilted rounded shield (used)
<worn on head> a white hood (brand new)
<worn on body> a white shirt (brand new)
<worn about body> a forest green cloak (used)
<worn on arms> a pair of cotton sleeves (brand new)
<worn on legs> a white pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn on wrist> a keyring with a few keys
<worn on finger> a small tin ring
<worn on finger> an iron ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a water skin
o HP:Hurt>Stat
OB: 146%, DB: 39%, PB: 38%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 144,613 xp, 0 tp. Gold: 27. Alert: normal.
Affected by:
- a light wound at the body.
- a light wound at the left arm.
- novoid
- noquit
o HP:Hurt>
Morhol tells you 'clap'
o HP:Hurt>Tell nosfu u ok
No-one by that name here...
o HP:Hurt>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
o HP:Hurt>Black
-----
Morhol the Black Númenórean Mercenary
Prist the lonely wanderer
3 players on.
o HP:Hurt>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
o HP:Hurt>Black
-----
Morhol the Black Númenórean Mercenary
Prist the lonely wanderer
3 players on.
o HP:Hurt>Tell prist
Who do you wish to tell what?
o HP:Hurt>Change Linkdrop 0
Ok.
o HP:Hurt>
*Uhan the Silvan Elf* has arrived from the north.
* HP:Hurt>
*Uhan the Silvan Elf* leaves south.
o HP:Hurt>
*Uhan the Silvan Elf* has arrived from the south.
* HP:Hurt>Tell nosfe u ok
Ok.
* HP:Hurt>
Saving Meteor.
* HP:Hurt>Stand
You are already standing.
* HP:Hurt>* HP:Hurt *Uhan the Silvan Elf*:Hurt>
Kill *Elf*
You pound *Uhan the Silvan Elf*'s body hard.
* HP:Hurt *Uhan the Silvan Elf*:Hurt>
*Uhan the Silvan Elf* fails to pierce you.
* HP:Hurt *Uhan the Silvan Elf*:Hurt>
*Uhan the Silvan Elf* panics, and attempts to flee.
*Uhan the Silvan Elf* panics, but can't stop fighting to flee.
* HP:Hurt *Uhan the Silvan Elf*:Hurt>Bash
*Uhan the Silvan Elf* panics, and attempts to flee.
*Uhan the Silvan Elf* panics, but can't stop fighting to flee.
*Uhan the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Uhan the Silvan Elf* leaves north.
o HP:Hurt>Label ff
Exactly whom did you wish to give a label?
o HP:Hurt>
*Uhan the Silvan Elf* has arrived from the north.
* HP:Hurt>
*Uhan the Silvan Elf* leaves north.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>Musty Passage
The corpse of *a Man* is lying here.
Exits: North South.
o HP:Hurt>Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
Exits: North East South.
o HP:Hurt>Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A troll bitch is here, fighting *Uhan the Silvan Elf*.
*Uhan the Silvan Elf* is here, fighting a troll bitch.
Exits: North East South.
* HP:Hurt>* HP:Hurt *Uhan the Silvan Elf*:Hurt a troll bitch:Fine>
Kill *Elf*
You pound *Uhan the Silvan Elf*'s right foot very hard.
o HP:Hurt>
*Uhan the Silvan Elf* panics, and attempts to flee.
*Uhan the Silvan Elf* leaves east.
o HP:Hurt>Mustering Stair
A huge troll, with skin as black as pitch, glowers at you.
Exits: West Up Down.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
o HP:Hurt>Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
Exits: North East South.
o HP:Hurt>Musty Passage
The corpse of *a Man* is lying here.
Exits: North South.
o HP:Hurt>Examine 1.corpse
corpse (here) :
a quiver
a water skin
a lantern
a butcher knife (battered)
a plain leather belt
an orkish shortbow
a mottled cloak (used)
a large metal shield (brand new)
a thick pair of chain mail sleeves (used)
a black pair of padded boots (used)
a heavy pair of chain mail leggings (brand new)
a thick chain mail coif (used)
a heavy chain mail hauberk (brand new)
a cup
a large sack
a pair of snowshoes (brand new)
a dagger (brand new)
a thin, soft leather jerkin (worn out)
a plain pair of pants (used)
a hard leather cap (worn out)
a quiver
a quiver
a nasty orkish fang (dented)
o HP:Hurt>Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
Exits: North East South.
o HP:Hurt>Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
o HP:Hurt>Mustering Stair
A huge troll, with skin as black as pitch, glowers at you.
Exits: West Up Down.
o HP:Hurt>Mustering Stairs
A battle axe is lying on the ground.
The corpse of a darkened orc is lying here.
The corpse of a darkened orc is lying here.
The corpse of a darkened orc is lying here.
The corpse of a darkened orc is lying here.
A sturdy pack horse is standing here.
Exits: West Down.
o HP:Hurt>The Western Hall
*Uhan the Silvan Elf* is standing here.
Exits: North East South.
* HP:Hurt>*Uhan the Silvan Elf* leaves south.
Kill *Elf*
They aren't here.
o HP:Hurt>The Western Hall
Exits: North East South West.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>The Western Hall
Exits: North South.
o HP:Hurt>
Alas, you cannot go that way...
o HP:Hurt>Avenue of the Guard
Exits: North South.
o HP:Hurt>*Uhan the Silvan Elf* has arrived from the south.
Avenue of the Guard
Exits: North South.
o HP:Hurt>Avenue of the Guard
Exits: North South.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>Avenue of the Guard
Exits: North South.
o HP:Hurt>Avenue of the Guard
Exits: North South.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>Southern Guardroom
Exits: North East.
o HP:Hurt>
Alas, you cannot go that way...
o HP:Hurt>Southern Cross
You see five war arrows on the ground.
Exits: East South West.
o HP:Hurt>The barricade seems to be closed.
o HP:Hurt>Southern Guardroom
Exits: North East.
o HP:Hurt>Southern Cross
On the ground, there are five war arrows.
Exits: East South West.
o HP:Hurt>Southern Road
Exits: North South.
o HP:Hurt>Southern Road
A bloodthirsty bat is sleeping here.
A fierce bat is here, lusting for your blood.
A small bat is standing here.
A small bat is standing here.
A small bat is standing here.
A small bat is standing here.
Exits: North South.
o HP:Hurt>
A small bat fails to hit you.
o HP:Hurt a small bat:Healthy>No way!
You are fighting for your life!
o HP:Hurt a small bat:Healthy>No way!
You are fighting for your life!
o HP:Hurt a small bat:Healthy>
You flee head over heels.
Southern Road
Exits: North South.
o HP:Hurt>Southern Cross
On the ground, there are five war arrows.
Exits: East South West.
o HP:Hurt>
Alas, you cannot go that way...
o HP:Hurt>
Alas, you cannot go that way...
o HP:Hurt>Southern Guardroom
Exits: North East.
o HP:Hurt>Avenue of the Guard
Exits: North South.
o HP:Hurt>Avenue of the Guard
Exits: North South.
o HP:Hurt>Avenue of the Guard
Exits: North South.
o HP:Hurt>The Western Hall
Exits: North South.
o HP:Hurt>The Western Hall
Exits: North East South West.
o HP:Hurt>Mahal's Way
Exits: East West.
o HP:Hurt>Fallen Arch
Exits: East West.
o HP:Hurt>Mahal's Way
Exits: East West.
o HP:Hurt>The Western Hall
Exits: North East South West.
o HP:Hurt>The Western Hall
Exits: North East South.
o HP:Hurt>Avenue of the Guard
Exits: North South.
o HP:Hurt>The Western Hall
Exits: North East South.
o HP:Hurt>Mustering Stairs
A battle axe is lying on the ground.
The corpse of a darkened orc is lying here.
The corpse of a darkened orc is lying here.
The corpse of a darkened orc is lying here.
The corpse of a darkened orc is lying here.
A sturdy pack horse is standing here.
Exits: West Down.
o HP:Hurt>Mustering Stair
A huge troll, with skin as black as pitch, glowers at you.
Exits: West Up Down.
o HP:Hurt>Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
o HP:Hurt>Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
Exits: North East South.
o HP:Hurt>Examine 1.corpse
corpse (here) :
a pile of coins
a lantern
a butcher knife (brand new)
a water skin
a gleaming belt
a great warsword (brand new)
a leather backpack
a cave-bear fur (used)
a metal buckler (worn out)
a pair of vambraces (brand new)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a pair of plate greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a great helm (used)
a thick metal breastplate (brand new)
a thick pair of metal boots (used)
a blood-encrusted breastplate (used)
a blood-encrusted helm (brand new)
a blood-encrusted breastplate (used)
a blood-encrusted helm (brand new)
a blood-encrusted breastplate (used)
a blood-encrusted helm (used)
a large metal shield (used)
a large metal shield (used)
a thin metal breastplate (used)
a thin pair of greaves (used)
a pair of thin vambraces (worn out)
a thin pair of metal gauntlets (used)
a forest green cloak (used)
a black pair of padded boots (used)
a pair of iron-shod boots (used)
a pair of heavy, plated boots (used)
o HP:Hurt>Tell nosfe u ok
She can't hear you.
o HP:Hurt>Beep nosfe
Ok.
o HP:Hurt>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
o HP:Hurt>Tell nosfe u dead?
She can't hear you.
o HP:Hurt>[Tell nosfe u dead?]
She can't hear you.
o HP:Hurt>[Tell nosfe u dead?]
She can't hear you.
o HP:Hurt>[Tell nosfe u dead?]
She can't hear you.
o HP:Hurt>[Tell nosfe u dead?]
She can't hear you.
o HP:Hurt>Whois nosfe
Nosfe Ratzu is a Man.
o HP:Hurt>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
o HP:Hurt>Stat
OB: 146%, DB: 39%, PB: 38%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 144,613 xp, 0 tp. Gold: 27. Alert: normal.
Affected by:
- panic
- a light wound at the body.
- a light wound at the left arm.
- novoid
- noquit
o HP:Hurt>Score
312/573 hit, and 104/127 moves.
o HP:Hurt>Time
According to the Dúnadan calendar, it is:
2pm on Hevensday, the 26th of Blotmath, Year 2861 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Thu Jan 11 12:38:35 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o HP:Hurt>o HP:Hurt a shadow:Healthy>
Kill shadow
A shadow swiftly dodges your attempt to pound it.
A shadow says 'Prepare to dae, Meteor!'
o HP:Hurt a shadow:Healthy>
A shadow lightly hits your right hand and tickles it.
o HP:Hurt a shadow:Healthy>Label ff
Ok.
o HP:Hurt a shadow (ff):Healthy>
A shadow (ff) lightly hits your left leg and tickles it.
o HP:Hurt a shadow (ff):Healthy>
You pound a shadow (ff)'s left foot very hard and tickle it.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) fails to hit you.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) swiftly dodges your attempt to pound it.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) tries to hit you, but your parry is successful.
o HP:Hurt a shadow (ff):Fine>
You try to pound a shadow (ff), but it parries successfully.
o HP:Hurt a shadow (ff):Fine>Beep nosfe
Ok.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) strongly hits your body and tickles it.
o HP:Hurt a shadow (ff):Fine>Tell nosfe u dead?
Ok.
o HP:Hurt a shadow (ff):Fine>
You swiftly dodge a shadow (ff)'s attempt to hit you.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) swiftly dodges your attempt to pound it.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) tries to hit you, but your parry is successful.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) swiftly dodges your attempt to pound it.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) strongly hits your right hand and tickles it.
o HP:Hurt a shadow (ff):Fine>Tell nosfe ok u dead, i trying to do shadow // Smartass =P
Ok.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) swiftly dodges your attempt to pound it.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) fails to hit you.
o HP:Hurt a shadow (ff):Fine>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is here, fighting YOU.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) swiftly dodges your attempt to pound it.
o HP:Hurt a shadow (ff):Fine>Tell nosfe uhan here still
Ok.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) lightly hits your head and tickles it.
o HP:Hurt a shadow (ff):Fine>Time
According to the Dúnadan calendar, it is:
2pm on Hevensday, the 26th of Blotmath, Year 2861 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Thu Jan 11 12:39:06 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) barely hits your right arm and tickles it.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) swiftly dodges your attempt to pound it.
o HP:Hurt a shadow (ff):Fine>
Saving Meteor.
You swiftly dodge a shadow (ff)'s attempt to hit you.
o HP:Hurt a shadow (ff):Fine>
You try to pound a shadow (ff), but it parries successfully.
o HP:Hurt a shadow (ff):Fine>Tell nosfe fucking shadow got def i think i cant kill it
Ok.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) fails to hit you.
o HP:Hurt a shadow (ff):Fine>
Nosfe tells you 'fucking lagged'
o HP:Hurt a shadow (ff):Fine>Tell nosfe try come here
Ok.
A shadow (ff) swiftly dodges your attempt to pound it.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) lightly hits your head and tickles it.
o HP:Hurt a shadow (ff):Fine>Tell nosfe u died?
Ok.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) swiftly dodges your attempt to pound it.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) fails to hit you.
o HP:Hurt a shadow (ff):Fine>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is here, fighting YOU.
o HP:Hurt a shadow (ff):Fine>
You feel bolder.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) swiftly dodges your attempt to pound it.
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) lightly hits your left leg and tickles it.
o HP:Hurt a shadow (ff):Fine>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is here, fighting YOU.
o HP:Hurt a shadow (ff):Fine>
Nosfe tells you 'nod i died to fucking uruk patrol again'
o HP:Hurt a shadow (ff):Fine>Stat
OB: 146%, DB: 39%, PB: 38%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 144,543 xp, 0 tp. Gold: 27. Alert: normal.
Affected by:
- a light wound at the body.
- a light wound at the left arm.
- novoid
- noquit
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) barely hits your left arm and tickles it.
o HP:Hurt a shadow (ff):Fine>Tell nosfe fuck it
Ok.
o HP:Hurt a shadow (ff):Fine>
*Uhan the Silvan Elf* has arrived from the north.
* HP:Hurt a shadow (ff):Fine>
*Uhan the Silvan Elf* leaves south.
o HP:Hurt a shadow (ff):Fine>Tell nof
Who do you wish to tell what?
o HP:Hurt a shadow (ff):Fine>
A shadow (ff) swiftly dodges your attempt to pound it.
o HP:Hurt a shadow (ff):Fine>
*Uhan the Silvan Elf* has arrived from the south.
* HP:Hurt a shadow (ff):Fine>
You flee head over heels.
Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
o HP:Hurt>Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is standing here.
*Uhan the Silvan Elf* is standing here.
Exits: North East South.
* HP:Hurt>Kill *Elf*
You cannot attack and flee at the same time.
* HP:Hurt>Musty Passage
The corpse of *a Man* is lying here.
Exits: North South.
o HP:Hurt>*Uhan the Silvan Elf* has arrived from the north.
Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is standing here.
Exits: North East South.
o HP:Hurt>Kill *Elf*
They aren't here.
*Uhan the Silvan Elf* has arrived from the south.
* HP:Hurt>* HP:Hurt *Uhan the Silvan Elf*:Hurt>
Kill *Elf*
You pound *Uhan the Silvan Elf*'s right arm hard.
* HP:Hurt *Uhan the Silvan Elf*:Hurt>
*Uhan the Silvan Elf* tries to pierce you, but your parry is successful.
o HP:Hurt>
*Uhan the Silvan Elf* panics, and attempts to flee.
*Uhan the Silvan Elf* leaves south.
o HP:Hurt>*Uhan the Silvan Elf* has arrived from the south.
Bash
Bash what or whom?
* HP:Hurt>Musty Passage
The corpse of *a Man* is lying here.
Exits: North South.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>
*Uhan the Silvan Elf* has arrived from the north.
* HP:Hurt>Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is standing here.
Exits: North East South.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>Musty Passage
The corpse of *a Man* is lying here.
Exits: North South.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>Fungus Room
A huge black fungus is here, exuding a foul stench.
A huge black fungus is here, exuding a foul stench.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
A dripping yellow fungus hangs here, clinging to the crevices and walls.
Exits: North East West.
Your sudden entrance has disturbed the sensitive blooms on the fungus,
causing some of them to open and release their spores into the air.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>Musty Passage
The corpse of *a Man* is lying here.
Exits: North South.
o HP:Hurt>Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is standing here.
Exits: North East South.
o HP:Hurt>Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
o HP:Hurt>Score
288/573 hit, and 104/127 moves.
o HP:Hurt>
Nosfe tells you 'got freaking lag'
o HP:Hurt>Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is standing here.
Exits: North East South.
o HP:Hurt>
A shadow (ff) says 'YOU! Meteor!
You will die before your time.'
You swiftly dodge a shadow (ff)'s attempt to hit you.
o HP:Hurt a shadow (ff):Healthy>Tell nosfe can u come here?
Ok.
o HP:Hurt a shadow (ff):Healthy>
You try to pound a shadow (ff), but it parries successfully.
o HP:Hurt a shadow (ff):Healthy>
A shadow (ff) lightly hits your left hand and tickles it.
o HP:Hurt a shadow (ff):Healthy>Tell nosfe we do shadow adn leave
Ok.
You try to pound a shadow (ff), but it parries successfully.
o HP:Hurt a shadow (ff):Healthy>Look
Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is here, fighting YOU.
o HP:Hurt a shadow (ff):Healthy>
A shadow (ff) barely hits your body and tickles it.
o HP:Hurt a shadow (ff):Healthy>
Nosfe tells you 'can try prayed noc :('
o HP:Hurt a shadow (ff):Healthy>
A shadow (ff) swiftly dodges your attempt to pound it.
o HP:Hurt a shadow (ff):Healthy>
A shadow (ff) lightly hits your right leg and tickles it.
o HP:Hurt a shadow (ff):Healthy>Tell nosfe fuck it
Ok.
*Uhan the Silvan Elf* has arrived from the south.
* HP:Hurt a shadow (ff):Healthy>
You flee head over heels.
Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
*a Half-Elf* is standing here.
Exits: North East South.
* HP:Hurt>
*Elaviel the Silvan Elf* has arrived from the east. // Tadaaaa =)
* HP:Hurt>
*a Half-Elf* leaves north. // Tadaaa 2 =P
*Elaviel the Silvan Elf* leaves north.
o HP:Hurt>
*Uhan the Silvan Elf* has arrived from the south.
* HP:Hurt>
*a Half-Elf* has arrived from the north.
*Elaviel the Silvan Elf* has arrived from the north.
*Elaviel the Silvan Elf* intercepts a troll bitch's blow.
*Elaviel the Silvan Elf* tries to keep a troll bitch at bay, but fails.
A troll bitch tries to hit *Elaviel the Silvan Elf*, but she parries successfully.
* HP:Hurt>
*Uhan the Silvan Elf* leaves south.
* HP:Hurt>
*a Half-Elf* swiftly dodges a troll bitch's attempt to hit him.
* HP:Hurt>Tell nosfe they 2 now
Ok.
* HP:Hurt>
*a Half-Elf* tries to slash a troll bitch, but she parries successfully.
* HP:Hurt>Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is standing here.
Exits: North East South.
o HP:Hurt>
*Uhan the Silvan Elf* has arrived from the south.
* HP:Hurt>
*a Half-Elf* has arrived from the north.
* HP:Hurt>Tell nosfe 3 // Int 10 is not enough to count good....
Ok.
* HP:Hurt>
*Uhan the Silvan Elf* begins some strange incantations...
* HP:Hurt>Time
According to the Dúnadan calendar, it is:
3pm on Hevensday, the 26th of Blotmath, Year 2861 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Thu Jan 11 12:40:09 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
* HP:Hurt>
*Elaviel the Silvan Elf* has arrived from the north.
* HP:Hurt>Musty Passage
The corpse of *a Man* is lying here.
Exits: North South.
o HP:Hurt>Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is standing here.
*Uhan the Silvan Elf* is standing here.
*a Half-Elf* is standing here.
*Elaviel the Silvan Elf* is standing here.
Exits: North East South.
* HP:Hurt>* HP:Hurt *Uhan the Silvan Elf*:Hurt>
*Elaviel the Silvan Elf* leaves south.
Kill *Elf*
You strongly pound *Uhan the Silvan Elf*'s body.
* HP:Hurt *Uhan the Silvan Elf*:Hurt>
*Uhan the Silvan Elf* begins some strange incantations...
* HP:Hurt *Uhan the Silvan Elf*:Hurt>
*Elaviel the Silvan Elf* has arrived from the south.
*Uhan the Silvan Elf* panics, and attempts to flee.
*Uhan the Silvan Elf* panics, but can't stop fighting to flee.
* HP:Hurt *Uhan the Silvan Elf*:Hurt>
*a Half-Elf* utters the word 'noselacri'
* HP:Hurt *Uhan the Silvan Elf*:Hurt>PANIC!
You can't quit the fight!
*a Half-Elf* begins some strange incantations...
* HP:Hurt *Uhan the Silvan Elf*:Hurt>
*Uhan the Silvan Elf* utters the words 'diesilla barh'
*Uhan the Silvan Elf* sends a powerful lightning bolt at you, you stagger from the
impact.
*Uhan the Silvan Elf* tries to pierce you, but your parry is successful.
* HP:Wounded *Uhan the Silvan Elf*:Hurt>
You flee head over heels.
Troll Lair
A nasty troll female crouches here, with a feral look in her eyes.
A nasty troll female crouches here, with a feral look in her eyes.
Exits: North East South.
*Uhan the Silvan Elf* has arrived from the south.
* HP:Wounded>Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is standing here.
*a Half-Elf* is standing here.
*Elaviel the Silvan Elf* is standing here.
Exits: North East South.
* HP:Wounded>Musty Passage
The corpse of *a Man* is lying here.
Exits: North South.
o HP:Wounded>Ancient Larder
The corpse of *a Dwarf* is lying here.
A shadow (ff) is standing here.
*a Half-Elf* is standing here.
*Elaviel the Silvan Elf* is standing here.
Exits: North East South.
*Elaviel the Silvan Elf* leaves north.
* HP:Wounded>
*a Half-Elf* begins some strange incantations...
* HP:Wounded>
You yawn. Feeling bored?
* HP:Wounded>Musty Passage
The corpse of *a Man* is lying here.
Exits: North South.
o HP:Wounded>
*Elaviel the Silvan Elf* has arrived from the north.
* HP:Wounded>
*Elaviel the Silvan Elf* strongly stabs your right hand and tickles it.
Nosfe tells you 'go umuk'
* HP:Wounded *Elaviel the Silvan Elf*:Healthy>Score
You can't do that while fighting.
* HP:Wounded *Elaviel the Silvan Elf*:Healthy>Time
According to the Dúnadan calendar, it is:
3pm on Hevensday, the 26th of Blotmath, Year 2861 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Thu Jan 11 12:40:18 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
You pound *Elaviel the Silvan Elf*'s left leg very hard and tickle it.
* HP:Wounded *Elaviel the Silvan Elf*:Fine>
You flee head over heels.
Fungus Room
A huge black fungus is here, exuding a foul stench.
A huge black fungus is here, exuding a foul stench.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
A dripping yellow fungus hangs here, clinging to the crevices and walls.
Exits: North East West.
o HP:Wounded>
*Elaviel the Silvan Elf* has arrived from the north.
*Elaviel the Silvan Elf*'s sudden entrance has disturbed the sensitive blooms on the
fungus,
causing some of them to open and release their spores into the air.
* HP:Wounded>
*Elaviel the Silvan Elf* quickly approaches, trying to stab you.
A black fungus fails to hit you.
* HP:Wounded *Elaviel the Silvan Elf*:Fine>Tell nosfe dunno area=0
Ok.
* HP:Wounded *Elaviel the Silvan Elf*:Fine>
You flee head over heels.
Mouldy Duct
Exits: East West.
o HP:Wounded>Fungus Room
A huge black fungus is here, exuding a foul stench.
A black fungus is here, fighting *Elaviel the Silvan Elf*.
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
A dripping yellow fungus hangs here, clinging to the crevices and walls.
*Elaviel the Silvan Elf* is here, fighting a black fungus.
*Uhan the Silvan Elf* is standing here.
Exits: North East West.
* HP:Wounded>Narrow Defile
Exits: East West.
o HP:Wounded>
*Elaviel the Silvan Elf* has arrived from the east.
* HP:Wounded>Narrow Defile
Exits: East South.
o HP:Wounded>
Alas, you cannot go that way...
o HP:Wounded>Natural Steps
Exits: North West.
o HP:Wounded>Pillared Cavern
Exits: East West.
Nosfe tells you 'go to mother trolls' // Nosfe trying to help me but my Moria knowledge is poor =P
o HP:Wounded>Striated Vault
Exits: North East West.
o HP:Wounded>Time
According to the Dúnadan calendar, it is:
3pm on Hevensday, the 26th of Blotmath, Year 2861 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Thu Jan 11 12:40:27 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o HP:Wounded>
*Elaviel the Silvan Elf* has arrived from the east.
* HP:Wounded>
*Elaviel the Silvan Elf* strongly stabs your left foot and tickles it.
* HP:Wounded *Elaviel the Silvan Elf*:Fine>
*Elaviel the Silvan Elf* swiftly dodges your attempt to pound her.
* HP:Wounded *Elaviel the Silvan Elf*:Fine>Tell nosfe dunno area=)
Ok.
* HP:Wounded *Elaviel the Silvan Elf*:Fine>Bash
* HP:Wounded *Elaviel the Silvan Elf*:Fine>
As *Elaviel the Silvan Elf* avoids your bash, you topple over and fall to the ground.
You fall to the ground.
*Elaviel the Silvan Elf* sends you sprawling with a powerful bash.
* HP:Wounded *Elaviel the Silvan Elf*:Fine>
*Elaviel the Silvan Elf* stabs your left arm very hard.
* HP:Wounded *Elaviel the Silvan Elf*:Fine>
*Elaviel the Silvan Elf* stabs your body very hard.
* HP:Wounded *Elaviel the Silvan Elf*:Fine>
Your head stops stinging.
* HP:Wounded *Elaviel the Silvan Elf*:Fine>Label ff
Ok.
* HP:Wounded *Elaviel the Silvan Elf* (ff):Fine>Stand
Do you not consider fighting as standing?
* HP:Wounded *Elaviel the Silvan Elf* (ff):Fine>
You flee head over heels.
Striated Vault
Exits: East.
o HP:Wounded>Change Mood Wimpy
Ok.
o HP:Wounded>
Alas, you cannot go that way...
o HP:Wounded>
*Elaviel the Silvan Elf* (ff) has arrived from the east.
* HP:Wounded>Striated Vault
Exits: North East West.
o HP:Wounded>Rock Tunnel
Exits: North South.
o HP:Wounded>Tunnel
Exits: North East South.
o HP:Wounded>Shallow Pool
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
Exits: South West.
o HP:Wounded>
Nosfe tells you 'go to the black skinned troll then 1 up w s all w till 2.exit down'
o HP:Wounded>Steep Channel
Exits: East Down.
Saving Meteor.
o HP:Wounded>
*Elaviel the Silvan Elf* (ff) has arrived from the east.
* HP:Wounded>
You swiftly dodge *Elaviel the Silvan Elf* (ff)'s attempt to stab you.
* HP:Wounded *Elaviel the Silvan Elf* (ff):Fine>Tell nosfe i try
Ok.
*Elaviel the Silvan Elf* (ff) swiftly dodges your attempt to pound her.
* HP:Wounded *Elaviel the Silvan Elf* (ff):Fine>
You flee head over heels.
Mahal's Wells
Exits: West.
o HP:Wounded>Mahal's Wells
Exits: East West.
o HP:Wounded>
Alas, you cannot go that way...
o HP:Wounded>Mahal's Wells
Exits: North East South.
o HP:Wounded>Watery Tunnel
A grey snake slides along the water.
A grey snake slides along the water.
Exits: North South.
o HP:Wounded>Beneath a Stone Cat-walk
Exits: South West Up.
o HP:Wounded>
You need to climb to go there.
o HP:Wounded>
You need to swim to go there.
o HP:Wounded>
Nosfe tells you 'then 1 down east till 2.exit north'
o HP:Wounded>Watery Tunnel
A grey snake slides along the water.
A grey snake slides along the water.
Exits: North South.
o HP:Wounded>Mahal's Wells
Exits: North East South.
*Elaviel the Silvan Elf* (ff) has arrived from the east.
* HP:Wounded>
Alas, you cannot go that way...
* HP:Wounded>
*Elaviel the Silvan Elf* (ff) tries to stab you, but your parry is successful.
* HP:Wounded *Elaviel the Silvan Elf* (ff):Fine>*Uhan the Silvan Elf* has arrived from t
he east.
No way!
You are fighting for your life!
* HP:Wounded *Elaviel the Silvan Elf* (ff):Fine>No way!
You are fighting for your life!
You try to pound *Elaviel the Silvan Elf* (ff), but she parries successfully.
* HP:Wounded *Elaviel the Silvan Elf* (ff):Fine>
You flee head over heels.
Watery Tunnel
A grey snake slides along the water.
A grey snake slides along the water.
Exits: North South.
o HP:Wounded>Mahal's Wells
*Elaviel the Silvan Elf* (ff) is standing here.
*Uhan the Silvan Elf* is standing here.
Exits: North East South.
* HP:Wounded>Mahal's Wells
Exits: North West.
o HP:Wounded>
Alas, you cannot go that way...
o HP:Wounded>
You need to swim to go there.
o HP:Wounded>
You need to swim to go there.
o HP:Wounded>Swim
Ok, from now you'll try to swim.
o W HP:Wounded>Underground Stream
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
Exits: East West.
o W HP:Wounded>Drink Water
You drink the water.
You are not thirsty anymore.
o W HP:Wounded>Underground Stream
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
Exits: East West.
o W HP:Wounded>Underground Stream
Exits: East West.
You are now under water, slowly using up your oxygen.
o W HP:Wounded>Underground Stream
Exits: East South.
o W HP:Wounded>Underground Stream
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
Exits: North West.
You happily inhale the lovely oxygen in the air.
o W HP:Wounded>Meeting of Two Waterways
The water of the stream rushes swiftly over the rocks.
Exits: East South West.
o W HP:Wounded>Swim
You won't try to swim anymore.
o HP:Wounded>Underground Stream
The water of the stream rushes swiftly over the rocks.
Exits: North East West.
o HP:Wounded>
You swim and successfully stay on the water.
o HP:Wounded>Underground Stream
The water of the stream rushes swiftly over the rocks.
Exits: East West.
o HP:Wounded>Underground Stream
The water of the stream rushes swiftly over the rocks.
Exits: North East.
o HP:Wounded>Underground Stream
The water of the stream rushes swiftly over the rocks.
Exits: South West.
o HP:Wounded>Underground Stream
The water of the stream rushes swiftly over the rocks.
Exits: North East.
o HP:Wounded>
You failed swimming there.
You are drowning!
o HP:Wounded>Underground Lake
You hear the water of the lake lapping all around you.
Exits: South West.
o HP:Wounded>Underground Lake
You hear the water of the lake lapping all around you.
Exits: East South.
o HP:Wounded>Underground Lake
You hear the water of the lake lapping all around you.
The vast grey bulk of an orm is floating here.
Exits: North South.
o HP:Wounded Move:Tired>Edge of an Underground Lake
Exits: North West.
o HP:Wounded Move:Tired>Moving up the slope is really hard.
Bend in the Dark Road
Exits: North East.
o HP:Wounded Move:Tired>Moving up the slope is really hard.
Dark Road
Exits: North South.
o HP:Wounded Move:Tired>Tell nosfe i spammed through underwater to dark road, dirs? // Very dumb, anyone with a little
moria knowledge knows this, moves
fucked now... realised too late.
Ok.
o HP:Wounded Move:Tired>Rest
You sit down and rest your tired bones.
o HP:Wounded Move:Tired>Morhol tells you 'what to open d at dt at barracks?'
Change Linkdrop 0
Ok.
o HP:Wounded Move:Tired>Tell morhol strawmats
Ok.
o HP:Wounded Move:Tired>Look
Dark Road
o HP:Wounded Move:Tired>
Morhol tells you 'thanks'
o HP:Wounded Move:Tired>Score
196/573 hit, and 49/127 moves.
o HP:Wounded Move:Tired>
Nosfe tells you 'go to the black skinned troll then 1 up w s all w till 2.exit down,
then few east till 2.exit n, go n till east'
o HP:Wounded>Score
196/573 hit, and 50/127 moves.
o HP:Wounded>
*Uhan the Silvan Elf* has arrived from the south.
*Elaviel the Silvan Elf* (ff) has arrived from the south.
* HP:Wounded>Stand
You stop resting, and stand up.
*Elaviel the Silvan Elf* (ff) tries to stab you, but your parry is successful.
* HP:Wounded *Elaviel the Silvan Elf* (ff):Healthy>No way!
You are fighting for your lif
e!
* HP:Wounded *Elaviel the Silvan Elf* (ff):Healthy>
Nosfe tells you 'ohh' // He thinks jesus what a dork but he is to flabbergasted to say it=P
* HP:Wounded *Elaviel the Silvan Elf* (ff):Healthy>
*Elaviel the Silvan Elf* (ff) swiftly dodges your attempt to pound her.
* HP:Wounded *Elaviel the Silvan Elf* (ff):Healthy>
You yawn. Feeling bored?
*Uhan the Silvan Elf* utters the words 'diesilla barh'
*Uhan the Silvan Elf* sends a powerful lightning bolt at you, you stagger from the
impact.
* HP:Wounded *Elaviel the Silvan Elf* (ff):Healthy>*Uhan the Silvan Elf* begins some str
ange incantations...
You flee head over heels.
Dark Road
A lurg leader, with markings of the Durghash tribe, stands here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: North South.
o HP:Wounded Move:Tired>Intersection of Four Ways
Exits: North East South West.
o HP:Wounded Move:Tired>A Dark Road
Exits: North South.
o HP:Wounded Move:Tired>Intersection of Four Ways
A lurg leader, with markings of the Durghash tribe, stands here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: North East South West.
o HP:Wounded Move:Tired>East-West Tunnel
Exits: East West.
o HP:Wounded Move:Tired>East-West Tunnel
Exits: East West.
o HP:Wounded Move:Tired>East-West Tunnel
Exits: East South West.
o HP:Wounded Move:Tired>Warehouse
A stocky mountain mule is here, waiting to serve.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
Exits: North West.
o HP:Wounded Move:Tired>
A white rat tries to hit you, but your parry is successful.
o HP:Wounded Move:Tired a white rat:Hurt>
You swiftly dodge a white rat's attempt to hit you.
o HP:Wounded Move:Tired a white rat:Hurt>
You pound a white rat's left hindfoot extremely hard and shatter it.
A white rat is mortally wounded and will die soon if not aided.
o HP:Wounded Move:Tired a white rat:Dying>
You swiftly dodge a white rat's attempt to hit you.
o HP:Wounded Move:Tired a white rat:Dying>
You swiftly dodge a white rat's attempt to hit you.
o HP:Wounded Move:Tired a white rat:Dying>
A white rat fails to hit you.
You pound a white rat's left hindfoot extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear a white rat's death cry.
A white rat is dead! R.I.P.
o HP:Wounded Move:Tired a white rat:Healthy>Tell nosfe my moves suck
Ok.
You swiftly dodge a white rat's attempt to hit you.
o HP:Wounded Move:Tired a white rat:Healthy>Time
According to the Dúnadan calendar, it is:
5pm on Hevensday, the 26th of Blotmath, Year 2861 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Thu Jan 11 12:41:59 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o HP:Wounded Move:Tired a white rat:Healthy>
A lurg leader has arrived from the north.
An orkish warrior has arrived from the north.
An orkish warrior has arrived from the north.
o HP:Wounded Move:Tired a white rat:Healthy>
You swiftly dodge a white rat's attempt to hit you.
o HP:Wounded Move:Tired a white rat:Healthy>
A white rat tries to hit you, but your parry is successful.
o HP:Wounded Move:Tired a white rat:Healthy>
You flee head over heels.
East-West Tunnel
Exits: East South West.
o HP:Wounded Move:Tired>Moving up the slope is really hard.
A Bend in the Underground Road
A lurg leader is here, fighting *Elaviel the Silvan Elf* (ff).
An orkish warrior is here, fighting *Elaviel the Silvan Elf* (ff).
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
*Elaviel the Silvan Elf* (ff) is here, fighting a lurg leader.
Exits: North East.
*Elaviel the Silvan Elf* (ff) panics, and attempts to flee.
*Elaviel the Silvan Elf* (ff) panics, but can't stop fighting to flee.
* HP:Wounded Move:Tired>
Alas, you cannot go that way...
*Elaviel the Silvan Elf* (ff) panics, and attempts to flee.
*Elaviel the Silvan Elf* leaves north.
o HP:Wounded Move:Tired>
A lurg leader leaves north.
An orkish warrior leaves north.
An orkish warrior leaves north.
An orkish warrior leaves north.
You hear some apparently very close noise coming from the north.
o HP:Wounded Move:Tired>Moving up the slope is really hard.
The Ruined Plaza
*Elaviel the Silvan Elf* (ff) is standing here.
A lurg leader, with markings of the Durghash tribe, stands here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: South West.
* HP:Wounded Move:Tired>*Elaviel the Silvan Elf* leaves west.
A Bend in the Underground Road
Exits: North East.
o HP:Wounded Move:Tired>
A lurg leader has arrived from the east.
An orkish warrior has arrived from the east.
An orkish warrior has arrived from the east.
o HP:Wounded Move:Tired>
You swiftly dodge a lurg leader's attempt to pierce you.
o HP:Wounded Move:Tired a lurg leader:Healthy>No way!
You are fighting for your life!
You hear some apparently very close noise coming from the north.
o HP:Wounded Move:Tired a lurg leader:Healthy>
You flee head over heels.
East-West Tunnel
Exits: East South West.
o HP:Wounded Move:Tired>Warehouse
The corpse of a white rat is lying here.
A stocky mountain mule is here, waiting to serve.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
Exits: North West.
o HP:Wounded Move:Tired>
A white rat tries to hit you, but your parry is successful.
o HP:Wounded Move:Tired a white rat:Healthy>
You pound a white rat's left hindleg extremely hard and shatter it.
Your victim is shocked by your hit!
A white rat is incapacitated and will slowly die, if not aided.
o HP:Wounded Move:Tired a white rat:Dying>
Nosfe tells you 'ehm go 1 n then e e' // This i missed in spam.
o HP:Wounded Move:Tired a white rat:Dying>
*Elaviel the Silvan Elf* (ff) has arrived from the west.
* HP:Wounded Move:Tired a white rat:Dying>
*Elaviel the Silvan Elf* leaves north.
A lurg leader has arrived from the north.
An orkish warrior has arrived from the north.
An orkish warrior has arrived from the north.
o HP:Wounded Move:Tired a white rat:Dying>
*Elaviel the Silvan Elf* (ff) has arrived from the north.
A lurg leader lightly pierces your right hand and tickles it.
* HP:Wounded Move:Tired a white rat:Dying>*Elaviel the Silvan Elf* (ff) stabs your right
arm extremely hard.
Arglebargle, glop-glyf!?!
* HP:Wounded Move:Tired a white rat:Dying>
You hear some apparently very close noise coming from the north.
* HP:Wounded Move:Tired a white rat:Dying>
A lurg leader has arrived from the north.
An orkish warrior has arrived from the north.
An orkish warrior has arrived from the north.
An orkish warrior has arrived from the north.
A white rat tries to hit you, but your parry is successful.
* HP:Wounded Move:Tired a white rat:Dying>PANIC!
You can't quit the fight!
A white rat fails to hit you.
* HP:Wounded Move:Tired a white rat:Dying>
You flee head over heels.
East-West Tunnel
Exits: East South West.
*a Half-Elf* has arrived from the east.
* HP:Wounded Move:Tired>
*a Half-Elf* leaves west.
o HP:Wounded Move:Tired>
A lurg leader has arrived from the south.
An orkish warrior has arrived from the south.
An orkish warrior has arrived from the south.
o HP:Wounded Move:Tired>Moving up the slope is really hard.
A Bend in the Underground Road
*a Half-Elf* is standing here.
Exits: North East.
* HP:Wounded Move:Tired>*a Half-Elf* begins some strange incantations...
Moving up the slope is really hard.
The Ruined Plaza
Exits: South West.
o HP:Wounded Move:Slow>On the Great Stairway
Exits: East West.
Nosfe tells you 'open slab up' // Aha open slab lets try.
o HP:Wounded Move:Slow>Inside Durin's Gate
Exits: East South West.
o HP:Wounded Move:Slow>Time
According to the Dúnadan calendar, it is:
5pm on Hevensday, the 26th of Blotmath, Year 2861 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Thu Jan 11 12:42:19 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o HP:Wounded Move:Slow>
*a Half-Elf* has arrived from the east.
* HP:Wounded Move:Slow>The gates seems to be closed.
* HP:Wounded Move:Slow>The gates seems to be closed.
* HP:Wounded Move:Tired>
*a Half-Elf* begins some strange incantations...
* HP:Wounded Move:Tired>
Saving Meteor.
* HP:Wounded Move:Tired>Open g // Yeah gotta abbrev it!
You don't see any g here.
* HP:Wounded Move:Tired>Moving up the slope is really hard.
On the Great Stairway
Exits: East West.
o HP:Wounded Move:Slow>
*Elaviel the Silvan Elf* (ff) has arrived from the east.
* HP:Wounded Move:Slow>Inside Durin's Gate
Exits: East South West.
*a Half-Elf* has arrived from the south.
*Uhan the Silvan Elf* has arrived from the south.
* HP:Wounded Move:Slow>
*a Half-Elf* begins some strange incantations...
* HP:Wounded Move:Slow>Open gates
You push on the heavy stone gates, but nothing happens.
*Elaviel the Silvan Elf* (ff) has arrived from the east.
* HP:Wounded Move:Slow>
*Elaviel the Silvan Elf* (ff) stabs your body hard.
* HP:Wounded Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*a Half-Elf* utters the word 'noselacri'
*Elaviel the Silvan Elf* (ff) swiftly dodges your attempt to pound her.
* HP:Wounded Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*a Half-Elf* begins some strange incantations...
*Uhan the Silvan Elf* utters the words 'diesilla barh'
*Uhan the Silvan Elf* sends a powerful lightning bolt at you, you stagger from the
impact.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
You flee head over heels.
Cargo Road
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
Exits: North East.
o HP:Bad Move:Slow>
*a Half-Elf* has arrived from the north.
* HP:Bad Move:Slow>Warehouse
The corpse of a white rat is lying here.
A stocky mountain mule is here, waiting to serve.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
A white rat is lying here, incapacitated.
Exits: North West.
o HP:Bad Move:Slow>
A lurg leader has arrived from the north.
An orkish warrior has arrived from the north.
An orkish warrior has arrived from the north.
An orkish warrior has arrived from the north.
o HP:Bad Move:Slow>
An orkish warrior tries to slash you, but your parry is successful.
o HP:Bad Move:Slow an orkish warrior:Fine>No way!
You are fighting for your life!
o HP:Bad Move:Slow an orkish warrior:Fine>
*Elaviel the Silvan Elf* (ff) has arrived from the west.
A lurg leader joins an orkish warrior's fight.
A lurg leader tries to slash you, but your parry is successful.
* HP:Bad Move:Slow an orkish warrior:Fine>
*Elaviel the Silvan Elf* (ff) stabs your head extremely hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Move:Slow an orkish warrior:Fine>
You flee head over heels.
Cargo Road
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
*a Half-Elf* is standing here.
*Uhan the Silvan Elf* is standing here.
Exits: North East.
*a Half-Elf* begins some strange incantations...
*Uhan the Silvan Elf* begins some strange incantations...
* HP:Bad Move:Slow>Inside Durin's Gate
Exits: East South West.
*a Half-Elf* has arrived from the south.
* HP:Bad Move:Slow>
*Uhan the Silvan Elf* has arrived from the south.
* HP:Bad Move:Slow>
The two gate-halves slowly start swinging outwards.
* HP:Bad Move:Slow>Moving up the slope is really hard.
On the Great Stairway
A lurg leader, with markings of the Durghash tribe, stands here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: East West.
A lurg leader leaves west.
An orkish warrior leaves west.
An orkish warrior leaves west.
o HP:Bad Move:Slow>Moving up the slope is really hard.
The Ruined Plaza
Exits: South West.
o HP:Bad Move:Weak>Time
According to the Dúnadan calendar, it is:
6pm on Hevensday, the 26th of Blotmath, Year 2861 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Thu Jan 11 12:42:32 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o HP:Bad Move:Weak>
*Elaviel the Silvan Elf* (ff) has arrived from the south.
* HP:Bad Move:Weak>Tell nosfe i die no moves // Cause you SUCK in moria, learn it better DORK!
Ok.
* HP:Bad Move:Weak>
Alas, you cannot go that way...
* HP:Bad Move:Slow>
You swiftly dodge *Elaviel the Silvan Elf* (ff)'s attempt to stab you
.
You wish that your wounds would stop BLEEDING so much!
No way!
You are fighting for your life!
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
You pound *Elaviel the Silvan Elf* (ff)'s left leg hard and tickle it.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>Look
The Ruined Plaza
*Elaviel the Silvan Elf* (ff) is here, fighting YOU.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
A lurg leader has arrived from the south.
An orkish warrior has arrived from the south.
An orkish warrior has arrived from the south.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
Nosfe tells you 'comfort' // Thanks =)
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
You try to pound *Elaviel the Silvan Elf* (ff), but she parries successfully.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*Elaviel the Silvan Elf* (ff) swiftly dodges a lurg leader's attempt to pierce her.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*Elaviel the Silvan Elf* (ff) sends you sprawling with a powerful bash.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
An orkish warrior joins a lurg leader's fight.
An orkish warrior lightly hits *Elaviel the Silvan Elf* (ff)'s head and tickles it.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
An orkish warrior lightly hits your body and tickles it.
You wish that your wounds would stop BLEEDING so much!
*Elaviel the Silvan Elf* (ff) strongly stabs your right arm.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*a Half-Elf* has arrived from the south.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*a Half-Elf* leaves west.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*Elaviel the Silvan Elf* (ff) swiftly dodges a lurg leader's attempt to pierce her.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*a Half-Elf* has arrived from the west.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*Elaviel the Silvan Elf* (ff) stabs your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*Elaviel the Silvan Elf* (ff) swiftly dodges an orkish warrior's attempt to hit her.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
An orkish warrior fails to hit you.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*Elaviel the Silvan Elf* (ff) says 'noke' // They are quite dorkie too =P
A lurg leader pierces *Elaviel the Silvan Elf* (ff)'s body very hard and tickles it.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
You hear some apparently very close noise coming from the west.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*a Half-Elf* begins some strange incantations...
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*Uhan the Silvan Elf* has arrived from the west.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
Your head stops stinging.
An orkish warrior lightly hits your body and tickles it.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>emote explodes "no moves =P"
Ok.
An orkish warrior lightly hits *Elaviel the Silvan Elf* (ff)'s body and tickles it.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
You flee head over heels.
A Bend in the Underground Road
Exits: North East.
You hear some apparently very close noise coming from the north.
o HP:Bad Move:Weak>Time
According to the Dúnadan calendar, it is:
6pm on Hevensday, the 26th of Blotmath, Year 2861 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Thu Jan 11 12:42:55 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o HP:Bad Move:Weak>
*Uhan the Silvan Elf* has arrived from the north.
* HP:Bad Move:Weak>
*a Half-Elf* has arrived from the north.
* HP:Bad Move:Slow>
*a Half-Elf* begins some strange incantations...
* HP:Bad Move:Slow>East-West Tunnel
Exits: East South West.
o HP:Bad Move:Weak>
You hear some apparently very close noise coming from the west.
o HP:Bad Move:Weak>
*a Half-Elf* has arrived from the west.
*Elaviel the Silvan Elf* (ff) has arrived from the south.
* HP:Bad Move:Weak>
*a Half-Elf* begins some strange incantations...
*Uhan the Silvan Elf* has arrived from the west.
* HP:Bad Move:Weak>
*Elaviel the Silvan Elf* (ff) tries to stab you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>No way!
You are fighting for your
life!
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
You try to pound *Elaviel the Silvan Elf* (ff), but she parries successfully.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*a Half-Elf* utters the word 'noselacri' // Yeah blind me blind me! I am so dangerous!
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
A lurg leader has arrived from the west.
An orkish warrior has arrived from the west.
An orkish warrior has arrived from the west.
An orkish warrior has arrived from the west.
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>PANIC!
You can't quit the fight!
An orkish warrior slashes your right arm.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>No way!
You are fighting for your
life!
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
*a Half-Elf* begins some strange incantations...
* HP:Bad Move:Slow *Elaviel the Silvan Elf* (ff):Fine>
You flee head over heels.
Warehouse
The corpse of a white rat is lying here.
A stocky mountain mule is here, waiting to serve.
A white rat is lying here, mortally wounded.
Exits: North West.
o HP:Bad Move:Weak>Cargo Road
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
Exits: North East.
o HP:Bad Move:Weak>Time
According to the Dúnadan calendar, it is:
6pm on Hevensday, the 26th of Blotmath, Year 2861 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Thu Jan 11 12:43:03 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o HP:Bad Move:Weak>
*Elaviel the Silvan Elf* (ff) has arrived from the east.
* HP:Bad Move:Weak>*Elaviel the Silvan Elf* (ff) stabs your left foot.
You wish that your wounds would stop BLEEDING so much!
Score
You can't do that while fighting.
* HP:Bad Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
You try to pound *Elaviel the Silvan Elf* (ff), but she parries successfully.
* HP:Bad Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
*Uhan the Silvan Elf* has arrived from the east.
* HP:Bad Move:Weak *Elaviel the Silvan Elf* (ff):Fine>Score
You can't do that while fighting.
You swiftly dodge a white rat's attempt to hit you.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
You hear some apparently very close noise coming from the east.
* HP:Bad Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
A lurg leader has arrived from the east.
An orkish warrior has arrived from the east.
An orkish warrior has arrived from the east.
An orkish warrior has arrived from the east.
A lurg leader has arrived from the east.
An orkish warrior has arrived from the east.
An orkish warrior has arrived from the east.
* HP:Bad Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
*Elaviel the Silvan Elf* (ff) intercepts a lurg leader's blow.
A lurg leader approaches *Elaviel the Silvan Elf* (ff), trying to slash her.
* HP:Bad Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
You swiftly dodge a white rat's attempt to hit you.
You wish that your wounds would stop BLEEDING so much!
*Elaviel the Silvan Elf* (ff) swiftly dodges a lurg leader's attempt to slash her.
* HP:Bad Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
An orkish warrior tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
*Elaviel the Silvan Elf* (ff) stabs your left foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* HP:Awful Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
A lurg leader joins an orkish warrior's fight.
You swiftly dodge a lurg leader's attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!
* HP:Awful Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
A white rat fails to hit you.
You wish that your wounds would stop BLEEDING so much!
* HP:Awful Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
You pound *Elaviel the Silvan Elf* (ff)'s right leg extremely hard.
* HP:Awful Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
An orkish warrior joins a lurg leader's fight.
An orkish warrior slashes your left leg.
You wish that your wounds would stop BLEEDING so much!
* HP:Awful Move:Weak *Elaviel the Silvan Elf* (ff):Fine>Tell macros i die movesless=)
No-one by that name here...
* HP:Awful Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
*a Half-Elf* has arrived from the east.
An orkish warrior lightly slashes your right arm.
You wish that your wounds would stop BLEEDING so much!
* HP:Awful Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
A white rat fails to hit you.
You wish that your wounds would stop BLEEDING so much!
* HP:Awful Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
An orkish warrior barely hits *Elaviel the Silvan Elf* (ff)'s left foot and tickles
it.
*Elaviel the Silvan Elf* (ff) stabs your right hand extremely hard and shatters it.
You are incapacitated and will slowly die, if not aided.
* HP:Awful Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
You are incapacitated and will slowly die, if not aided.
You are incapacitated and will slowly die, if not aided.
* HP:Dying Move:Weak *Elaviel the Silvan Elf* (ff):Fine>
You feel a strong ache there!
You are dead! Sorry... // Another comfort from the Imps... thanks =)
o HP:Awful Move:Weak>Stat
OB: 87%, DB: -28%, PB: 76%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 254,600 xp, 0 tp. Gold: 0. Alert: normal.
o HP:Awful Move:Weak>Score
3/573 hit, and 13/127 moves.
o HP:Awful Move:Weak>Info
You are a female Mountain Troll.
You are 34 years, 5 months, and 27 days old.
You have played 5 days and 7 hours (real time).
This ranks you as Meteor the Lonely Troll Alien (level 30).
You are six feet eleven and weigh thirty-eight stone and six pounds.
Perception: vision 28, hearing 25, smell 26. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are carrying 0 pounds of equipment. Peanuts.
Your base abilities are: Str:21 Int:10 Wis:5 Dex:16 Con:20 Wil:13 Per:12.
Offensive Bonus: 87%, Dodging Bonus: -28%, Parrying Bonus: 76%.
You are not wearing any armour.
You have 4/573 hit, and 14/127 movement points.
Your mood is wimpy.
You will fight to the death.
You have scored 10,945,400 experience points and you have 13,670 travel points.
You are recognised as a leader of the forces of the Dark Lord.
You need 254,600 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Morbeth.
o HP:Awful Move:Weak>Equipment
You are using:
Nothing.
o HP:Awful Move:Weak>Stand
You stop resting, and stand up.
o HP:Awful Move:Weak>Sorry, you have to heal some of your wounds before returning to Ard
a.
o HP:Awful Move:Slow>Score
6/573 hit, and 15/127 moves.
o HP:Awful Move:Slow>Drink Water
You drink the water.
You are not thirsty anymore.
o HP:Awful Move:Slow>Look
Chamber of the Trolls
There are two green slime molds here.
o HP:Awful Move:Slow>
You are too full to eat more!
o HP:Awful Move:Slow>
Nosfe tells you 'sorry shit happens' // U understand it=)
First our troll pall dies to mobs, must have been lagged to since i had tried to
explain way to safe spot and she died dde from it.
2. i got major lag + freezes otherwise Uhan would be the less problem than he was
nice of Kazan to start hunting linkless bn btw..........
I tried hit him when Kazan was incap but by got wimpy/u are to afraid so great hit him
first :(
I died to black uruk patrol when spamming away from uhan, couldnt pass them cause
link was to f*lagged :(