A buncha trolls and orcs go bree area. this log I dont think shows when we kille
Beastman leaves west.
You follow Beastman.
Crossing in the Forest
The forest is quite thick here, and your eyes get slowly used to the
relative darkness. The path goes east and west through the forest, and a
smaller trail leads north.
A sparrow is flapping around on the ground.
o HP:Fine>
Tvojasmrt narrates 'i am in'
o HP:Fine>map
Beastman leaves west.
You follow Beastman.
Path in the Forest
Among the trees are stones of large size, covered with mosses and lichens.
The treetops are a bit lower here than elsewhere, and the rays of the sun
create ever-changing light patterns on the ground. Exits are west and east
along the path.
o HP:Fine>Beastman leaves west.
You follow Beastman.
Bend in the Path
You are walking on a narrow path between tall trees. The forest is quite
thick, and the light is dim.
You can go east and south along the path.
The corpse of a great rat is lying here.
*a Dwarf* is standing here.
A grey wolf is here, snarling aggressively.
A boar cub is playing here, and exploring the wide world.
Map of Nearby Zones
-----------------------------
| F |
| * |
| : |
| : W|
|* ~~ :*%%: **|
|~~ :::=**X:::~:::::=:~**|
| ~~~~~::*:::*~: |
| : |
| :: |
| * |
| * |
| : |
| :: ~|
| *~: *^|
| ::%:: ~~~ |
-----------------------------
o HP:Fine>
Beastman hits *a Dwarf*'s body extremely hard and shatters it.
o HP:Fine>
*a Dwarf* lightly hits Beastman's body and tickles it.
o HP:Fine>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north.
o HP:Fine>kd
Beastman leaves north.
You follow Beastman.
In a Light Forest
You are standing in a light, cultivated forest. The brushwood between the
trees has been removed and piled up at several places. The trees have the
optimal distance between each other to grow well and straight. The sunbeams
are drawing patterns on the ground and you can see dust particles dancing in
the light.
*a Dwarf* is standing here.
o HP:Fine>o HP:Fine *a Dwarf*:Awful Beastman:Fine>
Beastman approaches *a Dwarf*, trying to hit him.
k *dwarf*
You hit *a Dwarf*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
o HP:Fine *a Dwarf*:Awful Beastman:Fine>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves south.
o HP:Fine>kd
kd
o HP:Fine>
Beastman leaves south.
You follow Beastman.
Bend in the Path
You are walking on a narrow path between tall trees. The forest is quite
thick, and the light is dim.
You can go east and south along the path.
The corpse of a great rat is lying here.
A grey wolf is here, snarling aggressively.
A boar cub is playing here, and exploring the wide world.
*a Dwarf* is standing here.
Kolly narrates '3 now'
k *dwarf*
You hit *a Dwarf*'s left arm extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.
o HP:Fine>
Moonglum narrates 'what old tower ?'
o HP:Fine>lc
k *dwarf*
They aren't here.
o HP:Fine>smi
look in corpse
corpse (here) :
Nothing.
o HP:Fine>
You smile viciously.
Dragoth narrates 'zamofma seolh GOOG wepm drerl butlal banozh yieo'
o HP:Fine>
Beastman leaves east.
You follow Beastman.
Path in the Forest
Among the trees are stones of large size, covered with mosses and lichens.
The treetops are a bit lower here than elsewhere, and the rays of the sun
create ever-changing light patterns on the ground. Exits are west and east
along the path.
o HP:Fine>stat
OB: 126%, M_OB: 81%, DB: 23%, PB: 0%, Armour: 6%. Wimpy: 0. Mood: aggressive.
Needed: 224,034 xp, 0 tp. Gold: 16. Alert: normal.
Affected by:
- noquit
- novoid
o HP:Fine>
Tvojasmrt narrates 'near warrens'
o HP:Fine>
Beastman leaves west.
You follow Beastman.
Bend in the Path
You are walking on a narrow path between tall trees. The forest is quite
thick, and the light is dim.
You can go east and south along the path.
The corpse of *a Dwarf* is lying here.
The corpse of a great rat is lying here.
A grey wolf is here, snarling aggressively.
A boar cub is playing here, and exploring the wide world.
o HP:Fine>
Beastman leaves south.
You follow Beastman.
Old East Road Crossing
The old east road is bending here to the south.
You notice a small path
leading into a forest to the north.
o HP:Fine>
Beastman leaves west.
You follow Beastman.
Old East Road
The old east road leaves Bree and runs towards the unknown east. Here the
influence of civilization is rapidly decreasing and the road leads straight
towards the unknown.
o HP:Fine>where
Beastman leaves north.
You follow Beastman.
Old East Road
The old east road leaves Bree and runs towards the unknown east. Here the
influence of civilization is rapidly decreasing and the road leads straight
towards the unknown. A sign is nailed to a tree here.
Zoone the Orc, wielding an engraved broadsword, is here searching for tracks, riding a
hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
o HP:Fine>
Beastman leaves north.
You follow Beastman.
A Hollow Way
You are following a deep hollow way. It is obviously used by lumberjacks,
transporting trees and wood to Bree. Tracks of horses and logs are engraved
deep into the ground, which is muddy and rough. The smell of damp and rotten
wood fills the air.
A black wolf is here, glaring hungrily for its next meal.
A boar cub is playing here, and exploring the wide world.
o HP:Fine>Players in your zone
--------------------
Gau - Old East Road
Beastman - A Hollow Way
Wind - Junction to Old East Road
Prist - Old East Road
Macho - A Hollow Way
Bup - Old East Road
Zoone - Old East Road
Toe - Old East Road
Tarden - Old East Road
Echo - Old East Road
Dragoth - Small Path
Goretongue - Old East Road
o HP:Fine>
Tarden narrates 'ned droboth :k'
o HP:Fine>l
Beastman leaves north.
You follow Beastman.
A Hollow Way
You are following a deep hollow way. It is obviously used by lumberjacks,
transporting trees and wood to Bree. Tracks of horses and logs are engraved
deep into the ground, which is muddy and rought. The smell of damp and rotten
wood fills the air.
A brown fox is here, looking for some rabbits to chew up.
o HP:Fine>exa
A Hollow Way
You are following a deep hollow way. It is obviously used by lumberjacks,
transporting trees and wood to Bree. Tracks of horses and logs are engraved
deep into the ground, which is muddy and rought. The smell of damp and rotten
wood fills the air.
A brown fox is here, looking for some rabbits to chew up.
Beastman is standing here.
Beastman leaves north.
You follow Beastman.
A Hollow Way
You are following a deep hollow way. It is obviously used by lumberjacks,
transporting trees and wood to Bree. Tracks of horses and logs are engraved
deep into the ground, which is muddy and rough. The smell of damp and rotten
wood fills the air.
o HP:Fine>
Beastman leaves north.
You follow Beastman.
In a Light Forest
You are standing in a light, cultivated forest. The brushwood between the
trees has been removed and piled up at several places. The trees have the
optimal distance between each other to grow well and straight. The sunbeams
are drawing patterns on the ground and you see dust particles dancing in
the light.
Kolly narrates 'wooh elevandil and dwarf'
o HP:Fine>
Beastman leaves east.
You follow Beastman.
In a Dense Forest
You find yourself deep in a dense and dark forest. The trees are growing
very closely to each other and the areas between them are covered with
brushwood. The thick vegetation makes it very hard to move on deeper into
the forest. It is quite dusky here because only a few sunbeams reach the
ground.
o HP:Fine>
Beastman leaves north.
You follow Beastman.
In a Dense Forest
You find yourself deep in a dense and dark forest. The trees are growing
very closely to each other and the areas between them are covered with
brushwood. The thick vegetation makes it very hard to move on deeper into
the forest. It is quite dusky here because only a few sunbeams reach the
ground.
A black wolf is here, glaring hungrily for its next meal.
o HP:Fine>
Beastman leaves north.
You follow Beastman.
Light Woods
You are surrounded by small oak and spruce. The ground is covered with
thin brushwood. Birds chirp and squirrels scurry around you. How lovely...
A squirrel scampers around here, looking for nuts from the trees.
An opossum stands here, sniffing around the ground.
A grey wolf is here, salivating profusely.
o HP:Fine>
An opossum leaves west.
o HP:Fine>
A rabid, grey wolf leaves east.
o HP:Fine>where
Beastman leaves east.
You follow Beastman.
Medium Woods
The number of trees has decreased here, making more space between them. The
brushwood is much thicker here due to the increased light.
A grey wolf is here, salivating profusely.
o HP:Fine>Players in your zone
--------------------
Beastman - Medium Woods
Macho - Medium Woods
o HP:Fine>
Moonglum narrates 'tey still in towerr ?'
o HP:Fine>ex
Beastman leaves east.
You follow Beastman.
Dense Forest
You find yourself deep in a dense and dark forest. The trees are growing
very near to each other and the places between them are covered by
brushwood. The whole vegetation makes it very hard to move on deeper into
the forest. Only sometimes a single sunbeam reaches the ground and so it
is quite dusky.
A squirrel scampers around here, looking for nuts from the trees.
o HP:Fine>
Kolly narrates 'err elaviel'
Beastman leaves north.
You follow Beastman.
Medium Woods
The number of trees has decreased here, making more space between them. The
brushwood is much thicker here due to the increased light.
o HP:Fine>South - Dense Forest
o HP:Fine>
Beastman leaves south.
You follow Beastman.
Dense Forest
You find yourself deep in a dense and dark forest. The trees are growing
very near to each other and the places between them are covered by
brushwood. The whole vegetation makes it very hard to move on deeper into
the forest. Only sometimes a single sunbeam reaches the ground and so it
is quite dusky.
A squirrel scampers around here, looking for nuts from the trees.
o HP:Fine>
Beastman leaves east.
You follow Beastman.
Black Forest
It's like a cloudy, moonless night under these trees. They seem to close in on
you ever more with every step. Red and yellow eyes wink at you outside your
vicinity.
o HP:Fine>
Beastman leaves north.
You follow Beastman.
Black Forest
You can't see a bloody thing till you light your torch. Even then it's like
a cloudy, moonless night. The trees seem to close in on you even more with
every step. Red and yellow eyes wink at you outside your small circle of light.
You would feel better if you left this place.
o HP:Fine>where
Beastman leaves east.
You follow Beastman.
Black Forest
It's like a cloudy, moonless night in the forest. The trees seem to close in on
you even more with every step. Red and yellow eyes wink at you. To your
amazement the darkness is even thicker to the south.
A wolf spider is here, among the trees.
o HP:Fine>Players in your zone
--------------------
Beastman - Black Forest
Macho - Black Forest
o HP:Fine>where
Players in your zone
--------------------
Beastman - Black Forest
Macho - Black Forest
o HP:Fine>
Beastman leaves south.
You follow Beastman.
Heart of the Forest
Even your brightest light is not strong enough to penetrate this grove.
The trees have grown so thick above your head that they almost seem to suck
up all light.
You get the chills and you want to leave as soon as possible.
The only thing you notice in your faint light is an old rotting tree trunk.
o HP:Fine>
Kolly narrates 'shake, deers'
o HP:Fine>
Snotty narrates 'so you en zcarred?'
o HP:Fine>
Beastman leaves down.
You follow Beastman.
Inside the Rotten Trunk
You are now crawling around on the inside of the trunk. It is cold and wet.
Your clothing sticks to you. Suddenly you realize that if you were attacked in
here that you would not have room to fight!
You better climb back up and
get some fresh air! But if you have the courage you can follow the slant
downwards.
A small harmless centipede is here.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger hits your right foot extremely hard and tickles it.
A hardened ranger hits your right arm extremely hard.
You feel a strong ache there!
* HP:Fine a hardened ranger:Healthy>
Beastman leaves up.
* HP:Fine a hardened ranger:Healthy>
You hit a hardened ranger's left arm extremely hard.
* HP:Fine a hardened ranger:Fine>
Beastman has arrived from above.
* HP:Fine a hardened ranger:Fine>
A hardened ranger hits your body extremely hard and tickles it.
* HP:Fine a hardened ranger:Fine>
Beastman hits a hardened ranger's body extremely hard.
A hardened ranger says 'Bastard! A'll get yuo for that, Beastman!'
A hardened ranger says 'Prepare to dae, Beastmin!'
A hardened ranger strongly hits your body and tickles it.
Beastman narrates 'rangers'
* HP:Hurt a hardened ranger:Hurt>
You try to hit a hardened ranger, but he parries successfully.
* HP:Hurt a hardened ranger:Hurt>
* HP:Hurt a hardened ranger:Hurt>
Goretongue has arrived from above.
Gau has arrived from above.
Toe has arrived from above.
Bup has arrived from above.
Echo has arrived from above.
* HP:Hurt a hardened ranger:Hurt>bash
Bash someone already bashed? Aren't we funny?
Goretongue pounds a hardened ranger's right leg extremely hard.
Beastman hits a hardened ranger's head extremely hard and shatters it.
* HP:Hurt a hardened ranger:Hurt>
Snotty has arrived from above.
A hungry warg has arrived from above.
Scaramanga has arrived from above.
A hungry warg has arrived from above.
Gurgel has arrived from above.
A hungry warg has arrived from above.
A hardened ranger is dead! R.I.P.
* HP:Hurt a hardened ranger:Wounded>bash
Snotty pounds a hardened ranger's head extremely hard and shatters it.
Bash someone already bashed? Aren't we funny?
* HP:Hurt a hardened ranger:Wounded>
Goretongue gets a pile of coins from the corpse of a hardened ranger.
A hardened ranger bleeds from open wounds.
* HP:Hurt a hardened ranger:Wounded>bash [Removed some spam from rangers]
A hardened ranger is dead! R.I.P.
o HP:Hurt>
Goretongue gets a pile of coins from the corpse of a hardened ranger.
o HP:Hurt>'fuckers hurt
Goretongue leaves down.
Gau leaves down.
Toe leaves down.
Bup leaves down.
Echo leaves down.
You hear some apparently very close noise coming from below.
o HP:Hurt>emote says: fuckers hurt
Ok.
o HP:Hurt>l
The Trunk is opened from the other side.
o HP:Hurt>
Bootyho has arrived from above.
A trained horse has arrived from above.
* HP:Hurt>exa
Inside the Rotten Trunk
You are now crawling around on the inside of the trunk. It is cold and wet.
Your clothing sticks to you. Suddenly you realize that if you were attacked in
here that you would not have room to fight!
You better climb back up and
get some fresh air! But if you have the courage you can follow the slant
downwards.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
A small harmless centipede is here.
Beastman is standing here.
Snotty the Orc, wielding an ornate, steel-shafted warhammer, is standing here.
A hungry warg stands here, sniffing around for flesh.
Scaramanga the Orc, wielding a great warsword, is standing here.
A hungry warg stands here, sniffing around for flesh.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is standing here.
A hungry warg stands here, sniffing around for flesh.
Bootyho the Black Numenorean, wielding a scimitar, is standing here.
A sturdy trained horse is standing here.
* HP:Hurt>
Beastman leaves down.
You follow Beastman.
Dark Hole
You almost slip and break your neck when you emerge into this foul pit.
Hanging from the ceiling are roots from the trees above. The room is very wet
and you can sense some evil lurking around here.
Goretongue, wielding an ornate, steel-shafted warhammer, is standing here.
Gau, wielding a very heavy branch, is standing here.
Toe the Cave Troll is standing here.
Bup the Cave Troll, wielding a great warsword, is standing here.
Echo the Mountain Troll is standing here.
Beastman leaves down.
You follow Beastman.
A tunnel
Goretongue, wielding an ornate, steel-shafted warhammer, is standing here.
Gau, wielding a very heavy branch, is standing here.
Toe the Cave Troll is standing here.
Bup the Cave Troll, wielding a great warsword, is standing here.
o HP:Hurt>Up - Dark Hole
o HP:Hurt>
Kolly narrates 'dont see them anymore'
Goretongue starts digging northwards.
* HP:Hurt>Players in your zone
--------------------
Gau - A tunnel
Bootyho - A tunnel
Beastman - A tunnel
Macho - A tunnel
Bup - A tunnel
Toe - A tunnel
Goretongue - A tunnel
[Lots of digging and walking around....]
*>
Beastman leaves up.
You follow Beastman.
Dark Hole
You almost slip and break your neck when you emerge into this foul pit.
Hanging from the ceiling are roots from the trees above. The room is very wet
and you can sense some evil lurking around here.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is standing here.
o>
Beastman leaves up.
You follow Beastman.
Inside the Rotten Trunk
You are now crawling around on the inside of the trunk. It is cold and wet.
Your clothing sticks to you. Suddenly you realize that if you were attacked in
here that you would not have room to fight!
You better climb back up and
get some fresh air! But if you have the courage you can follow the slant
downwards.
A wooden target shield is on the ground.
A forest-green cloak lies here, cleverly camouflaged in this environment.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
o>where
ex
Players in your zone
--------------------
Bhael - Dark Hole
Beastman - Inside the Rotten Trunk
Wind - Heart of the Forest
Macho - Inside the Rotten Trunk
o>time
Up - Heart of the Forest
Down - Dark Hole
o>lc
According to the Dunadan calendar, it is:
12pm on Sterday, the 19th of Solmath, Year 2862 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Fri Jan 12 22:29:42 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o>
Beastman leaves up.
You follow Beastman.
Heart of the Forest
Even your brightest light is not strong enough to penetrate this grove.
The trees have grown so thick above your head that they almost seem to suck
up all light.
You get the chills and you want to leave as soon as possible.
The only thing you notice in your faint light is an old rotting tree trunk.
A wide pair of snowshoes lies on the ground here.
Wind the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Wind.
Beastman leaves down.
You follow Beastman.
Inside the Rotten Trunk
You are now crawling around on the inside of the trunk. It is cold and wet.
Your clothing sticks to you. Suddenly you realize that if you were attacked in
here that you would not have room to fight!
You better climb back up and
get some fresh air! But if you have the courage you can follow the slant
downwards.
A wooden target shield is on the ground.
A forest-green cloak lies here, cleverly camouflaged in this environment.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
o>time
stat
According to the Dunadan calendar, it is:
12pm on Sterday, the 19th of Solmath, Year 2862 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Fri Jan 12 22:29:49 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o>
Beastman leaves up.
You follow Beastman.
Heart of the Forest
Even your brightest light is not strong enough to penetrate this grove.
The trees have grown so thick above your head that they almost seem to suck
up all light.
You get the chills and you want to leave as soon as possible.
The only thing you notice in your faint light is an old rotting tree trunk.
A wide pair of snowshoes lies on the ground here.
Wind the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Wind.
o>ex
Snotty narrates 'ehtar fuck'
o>North - Black Forest
Down - Inside the Rotten Trunk
o>where
Players in your zone
--------------------
Bhael - Dark Hole
Beastman - Heart of the Forest
Wind - Heart of the Forest
Macho - Heart of the Forest
o>l d
exa d
On this tree trunk, the bark seems to be rotted and loose.
The bark is open.
o>
Tarden narrates 'helr dralls pagivb malig!'
o>
You see some smoke north west.
o>
Tarden narrates 'fo itf inhaped area'
o>zon
where
You carefully look around you.
You see some smoke north west.
Players in your zone
--------------------
Bhael - Dark Hole
Beastman - Heart of the Forest
Wind - Heart of the Forest
Macho - Heart of the Forest
o>sq
|search quickly
You begin to search ...
o>-search quickly
You begin to search ...
\|/-\You didn't find anyone.
Saving Macho.
o>agg
Beastman melanie died
o>OB: 131%, M_OB: 84%, DB: 18%, PB: 0%, Armour: 6%. Wimpy: 0. Mood: aggressive.
Needed: 218,545 xp, 0 tp. Gold: 16. Alert: normal.
Affected by:
- a light wound at the right leg.
- a light wound at the body.
- a light wound at the right arm.
- novoid
o>cha mo agg
Ok.
o>
Beastman who got the shining
o>
Wind whispers 'he died with 1 set earlier too'
o>
Snotty has arrived from the north riding a hungry warg.
Scaramanga has arrived from the north riding a hungry warg.
Gurgel has arrived from the north riding a hungry warg.
o>
Scaramanga begins some strange incantations...
o>
Wind gets a shining breastplate from a leather backpack.
o>
Snotty begins some strange incantations...
o>
Wind puts a shining breastplate in a leather backpack.
o>
Snotty utters the words 'judicandus dies'
o>
Snotty begins some strange incantations...
o>
Beastman grin
Scaramanga utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
o>chu
Scaramanga begins some strange incantations...
o>
Beastman good
Snotty utters the words 'judicandus dies'
o>
You chuckle politely.
Snotty begins some strange incantations...
o>
Beastman bows before Wind.
o>
Wind whispers 'needto mend it'
exa
Heart of the Forest
Even your brightest light is not strong enough to penetrate this grove.
The trees have grown so thick above your head that they almost seem to suck
up all light.
You get the chills and you want to leave as soon as possible.
The only thing you notice in your faint light is an old rotting tree trunk.
A wide pair of snowshoes lies on the ground here.
Wind the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Wind.
Beastman is standing here.
Snotty the Orc, wielding an ornate, steel-shafted warhammer, is here trying to
concentrate, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Scaramanga the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Scaramanga.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here trying to
concentrate, riding a hungry warg.
A hungry warg is standing here, ridden by Gurgel.
Gurgel utters the words 'judicandus dies'
Gurgel's spell backfires, and he squeals in surprise!
[Removed a ton of casting/talking...]
o>l
exa
Inside the Rotten Trunk
You are now crawling around on the inside of the trunk. It is cold and wet.
Your clothing sticks to you. Suddenly you realize that if you were attacked in
here that you would not have room to fight!
You better climb back up and
get some fresh air! But if you have the courage you can follow the slant
downwards.
A wooden target shield is on the ground.
A forest-green cloak lies here, cleverly camouflaged in this environment.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
Beastman is standing here.
Snotty the Orc, wielding an ornate, steel-shafted warhammer, is standing here.
A hungry warg stands here, sniffing around for flesh.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is standing here.
A hungry warg stands here, sniffing around for flesh.
o>ex
eq
Up - Heart of the Forest
Down - Dark Hole
o>
You are using:
<held> an orkish shortbow
<worn on head> a soft leather cap (used)
<worn on body> a thin, soft leather jerkin (used)
<worn about body> a cave-bear fur (brand new)
<worn on arms> a pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a thin pair of soft leather trousers (used)
<worn on feet> a pair of smooth, black boots
<worn around neck> some white-star forget-me-nots
<worn around neck> a grotesque necklace with many pairs of ears
<worn on back> a leather satchel
<worn across back> a quiver
<worn as belt> a plain leather belt
<worn on belt> a hunting horn
o>
Snotty the Snaga says 'gurgel stay here'
o>
Gurgel sits down and rests.
o>l
Gurgel bleeds from open wounds.
o>exa
Inside the Rotten Trunk
You are now crawling around on the inside of the trunk. It is cold and wet.
Your clothing sticks to you. Suddenly you realize that if you were attacked in
here that you would not have room to fight!
You better climb back up and
get some fresh air! But if you have the courage you can follow the slant
downwards.
A wooden target shield is on the ground.
A forest-green cloak lies here, cleverly camouflaged in this environment.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
Beastman is standing here.
Snotty the Orc, wielding an ornate, steel-shafted warhammer, is standing here.
A hungry warg stands here, sniffing around for flesh.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is resting here.
A hungry warg stands here, sniffing around for flesh.
Snotty leaves up.
A hungry warg leaves up.
o>
Gurgel stops resting, and clambers on his feet.
o>l
exa
Inside the Rotten Trunk
You are now crawling around on the inside of the trunk. It is cold and wet.
Your clothing sticks to you. Suddenly you realize that if you were attacked in
here that you would not have room to fight!
You better climb back up and
get some fresh air! But if you have the courage you can follow the slant
downwards.
A wooden target shield is on the ground.
A forest-green cloak lies here, cleverly camouflaged in this environment.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
Beastman is standing here.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is standing here.
A hungry warg stands here, sniffing around for flesh.
o>where
Players in your zone
--------------------
Beastman - Inside the Rotten Trunk
Macho - Inside the Rotten Trunk
Gurgel - Inside the Rotten Trunk
o>time
According to the Dunadan calendar, it is:
4pm on Sterday, the 19th of Solmath, Year 2862 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Fri Jan 12 22:33:50 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o>
Zoone has arrived from below.
A hungry warg has arrived from below.
o>
Zoone leaves up.
A hungry warg leaves up.
o>
Zoone has arrived from above.
A hungry warg has arrived from above.
o>'do we run down if they come?
ex
emote says: do we run down if they come?
Ok.
o>Up - Heart of the Forest
Down - Dark Hole
o>
Beastman armies of west roam the lands unhindered
o>l e
Zoone narrates 'krunb popped'
o>exa e
Nothing special there...
o>
Beastman says 'all d'
o>l n
Zoone narrates 'bleeh'
o>l s
exa n
Nothing special there...
o>l w
exa s
Nothing special there...
o>
Zoone leaves down.
A hungry warg leaves down.
o>exa w
Nothing special there...
o>
Goretongue narrates 'whee'
o>
Beastman or fight em here
o>stat
agg
OB: 131%, M_OB: 84%, DB: 18%, PB: 0%, Armour: 6%. Wimpy: 0. Mood: aggressive.
Needed: 218,545 xp, 0 tp. Gold: 16. Alert: normal.
Affected by:
- novoid
o>where
Gurgel begins some strange incantations...
o>cha mo agg
Ok.
o>Players in your zone
--------------------
Beastman - Inside the Rotten Trunk
Macho - Inside the Rotten Trunk
Gurgel - Inside the Rotten Trunk
o>
Gurgel utters the words 'judicandus dies'
o>l
exa
Inside the Rotten Trunk
You are now crawling around on the inside of the trunk. It is cold and wet.
Your clothing sticks to you. Suddenly you realize that if you were attacked in
here that you would not have room to fight!
You better climb back up and
get some fresh air! But if you have the courage you can follow the slant
downwards.
A wooden target shield is on the ground.
A forest-green cloak lies here, cleverly camouflaged in this environment.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
Beastman is standing here.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is standing here.
A hungry warg stands here, sniffing around for flesh.
You hear some apparently rather far noise coming from below.
o>
You hear some apparently close noise coming from below.
o>
Wind narrates 'sceliwanbe diep igein?'
o>
Snotty narrates 'yes'
o>
Wind narrates 'stare'
o>d
where
Dark Hole
You almost slip and break your neck when you emerge into this foul pit.
Hanging from the ceiling are roots from the trees above. The room is very wet
and you can sense some evil lurking around here.
Exits: North Up Down.
o>Players in your zone
--------------------
Beastman - Inside the Rotten Trunk
Macho - Dark Hole
Snotty - Black Forest
Gurgel - Inside the Rotten Trunk
o>d
where
A tunnel
A sable pouch lies on the ground.
A sturdy leather backpack has been left here.
A ring, with a runic inscription. It looks very old.
Bup the Cave Troll, wielding a great warsword, is resting here.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is standing here.
Dragoth the Orc, wielding a great warsword, is standing here.
A hungry warg stands here, sniffing around for flesh.
Prist the Black Numenorean, wielding a black runed dagger, is resting here.
A sturdy pack horse is standing here.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is resting here.
A hungry warg stands here, sniffing around for flesh.
Zoone the Orc, wielding an engraved broadsword, is standing here.
A hungry warg stands here, sniffing around for flesh.
Goretongue, wielding an ornate, steel-shafted warhammer, is resting here looking over
some grungy maps.
Gau, wielding a very heavy branch, is standing here.
Toe the Cave Troll is resting here.
Echo the Mountain Troll is standing here.
Exits: North East South West Up.
*>Players in your zone
--------------------
Bhael - A tunnel
Gau - A tunnel
Bootyho - A tunnel
Prist - A tunnel
Macho - A tunnel
Bup - A tunnel
Zoone - A tunnel
Toe - A tunnel
Tarden - A tunnel
Echo - A tunnel
Dragoth - A tunnel
Goretongue - A tunnel
*>u
Dark Hole
You almost slip and break your neck when you emerge into this foul pit.
Hanging from the ceiling are roots from the trees above. The room is very wet
and you can sense some evil lurking around here.
Exits: North Up Down.
o>u
Snotty narrates 'in 3 hits'
o>Inside the Rotten Trunk
You are now crawling around on the inside of the trunk. It is cold and wet.
Your clothing sticks to you. Suddenly you realize that if you were attacked in
here that you would not have room to fight!
You better climb back up and
get some fresh air! But if you have the courage you can follow the slant
downwards.
A wooden target shield is on the ground.
A forest-green cloak lies here, cleverly camouflaged in this environment.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
Beastman is standing here.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: Up Down.
o>where
Players in your zone
--------------------
Beastman - Inside the Rotten Trunk
Macho - Inside the Rotten Trunk
Gurgel - Inside the Rotten Trunk
where
exa d
o>Players in your zone
--------------------
Beastman - Inside the Rotten Trunk
Macho - Inside the Rotten Trunk
Snotty - Medium Woods
Gurgel - Inside the Rotten Trunk
o>cha mo agg
Ok.
o>Up - Heart of the Forest
Down - Dark Hole
o>time
where
According to the Dunadan calendar, it is:
5pm on Sterday, the 19th of Solmath, Year 2862 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Fri Jan 12 22:34:52 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o>Players in your zone
--------------------
Beastman - Inside the Rotten Trunk
Macho - Inside the Rotten Trunk
Snotty - Black Forest
Gurgel - Inside the Rotten Trunk
o>
Snotty has arrived from above.
A hungry warg has arrived from above.
o>sq
Snotty the Snaga says 'they wont enter'
o>|search quickly
You begin to search ...
/Snotty begins some strange incantations...
-\|/Gurgel nods solemnly.
You didn't find anyone.
o>
Beastman nods solemnly.
Beastman leaves up.
You follow Beastman.
Heart of the Forest
Even your brightest light is not strong enough to penetrate this grove.
The trees have grown so thick above your head that they almost seem to suck
up all light.
You get the chills and you want to leave as soon as possible.
The only thing you notice in your faint light is an old rotting tree trunk.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is standing here.
o>
You smile viciously.
o>where
The night has begun.
o>ex
Players in your zone
--------------------
Bhael - Heart of the Forest
Bootyho - Light Woods
Beastman - Heart of the Forest
Macho - Heart of the Forest
Snotty - Inside the Rotten Trunk
Gurgel - Inside the Rotten Trunk
o>North - Black Forest
Down - Inside the Rotten Trunk
o>
Snotty has arrived from below.
A hungry warg has arrived from below.
Gurgel has arrived from below.
A hungry warg has arrived from below.
o>
Bhael leaves north.
o>stat
agg
Moonglum narrates 'hehe comfort bolandin'
o>ex
OB: 131%, M_OB: 84%, DB: 18%, PB: 0%, Armour: 6%. Wimpy: 0. Mood: aggressive.
Needed: 218,545 xp, 0 tp. Gold: 16. Alert: normal.
o>cha mo agg
Ok.
o>North - Black Forest
Down - Inside the Rotten Trunk
o>time
where
According to the Dunadan calendar, it is:
6pm on Sterday, the 19th of Solmath, Year 2862 of the Third Age.
You don't feel well outside.
It is nightfall. The last rays of the sun are peeking over the horizon.
You can see a Half Moon (waxing) in the southern part of the sky.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Fri Jan 12 22:35:52 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
o>Dragoth has arrived from below.
A hungry warg has arrived from below.
Players in your zone
--------------------
Bhael - Empty Plains
Beastman - Heart of the Forest
Macho - Heart of the Forest
Bup - Dark Hole
Dragoth - Inside the Rotten Trunk
Snotty - Heart of the Forest
Gurgel - Heart of the Forest
o>
Moonglum narrates 'u have LOT to learn'
o>
Dragoth leaves down.
A hungry warg leaves down.
o>
Snotty leaves down.
A hungry warg leaves down.
Gurgel leaves down.
A hungry warg leaves down.
o>
Toe has arrived from below.
o>
Toe leaves north.
o>ex
Beastman leaves north.
You follow Beastman.
Black Forest
It's like a cloudy, moonless night in the forest. The trees seem to close in on
you even more with every step. Red and yellow eyes wink at you. To your
amazement the darkness is even thicker to the south.
The corpse of a mass of vines is lying here.
A wolf spider is here, among the trees.
o>North - Black Forest
East - Black Forest
South - Heart of the Forest
West - Black Forest
o>where
Players in your zone
--------------------
Bhael - Empty Plains
Gau - Inside the Rotten Trunk
Beastman - Black Forest
Macho - Black Forest
Bup - Heart of the Forest
Toe - Dense Forest
Echo - Inside the Rotten Trunk
o>
o>ex
Snotty narrates 'VGF dhis tuwnel...gag'
Echo has arrived from the south.
Gau has arrived from the south.
o>
Bup has arrived from the south.
o>North - Black Forest
East - Black Forest
South - Heart of the Forest
West - Black Forest
o>
Echo leaves west.
Gau leaves west.
o>
Bup leaves west.
o>
Bootyho narrates 'wow, hardons'
o>
Saving Macho.
o>stat
agg
Bootyho narrates 'oermg'
o>OB: 131%, M_OB: 84%, DB: 18%, PB: 0%, Armour: 6%. Wimpy: 0. Mood: aggressive.
Needed: 218,545 xp, 0 tp. Gold: 16. Alert: normal.
o>Tarden narrates 'snatty lohd? :p'
cha mo agg
Ok.
o>ex
North - Black Forest
East - Black Forest
South - Heart of the Forest
West - Black Forest
o>
Beastman narrates 'all move oermg?'
o>
Beastman leaves west.
You follow Beastman.
Black Forest
You can't see a bloody thing till you light your torch. Even then it's like
a cloudy, moonless night. The trees seem to close in on you even more with
every step. Red and yellow eyes wink at you outside your small circle of light.
You would feel better if you left this place.
o>
Snotty narrates 'yoeh im lust oh trolltunnal'
o>
Moonglum narrates 'hardonds dont enter tunnels do they ?'
o>
Beastman leaves south.
You follow Beastman.
Black Forest
It's like a cloudy, moonless night under these trees. They seem to close in on
you ever more with every step. Red and yellow eyes wink at you outside your
vicinity.
o>
Beastman leaves west.
You follow Beastman.
Dense Forest
You find yourself deep in a dense and dark forest. The trees are growing
very near to each other and the places between them are covered by
brushwood. The whole vegetation makes it very hard to move on deeper into
the forest. Only sometimes a single sunbeam reaches the ground and so it
is quite dusky.
A squirrel scampers around here, looking for nuts from the trees.
o>
Bootyho narrates 'come echo'
o>
Beastman leaves west.
You follow Beastman.
Medium Woods
The number of trees has decreased here, making more space between them. The
brushwood is much thicker here due to the increased light.
The corpse of a rabid, grey wolf is lying here.
An opossum stands here, sniffing around the ground.
*>
Bootyho narrates 'do em'
*>ex
Beastman leaves west.
You follow Beastman.
Light Woods
You are surrounded by small oak and spruce. The ground is covered with
thin brushwood. Birds chirp and squirrels scurry around you. How lovely...
*>
Beastman leaves west.
You follow Beastman.
Light Woods
You are surrounded by small oak and spruce. The ground is covered with
thin brushwood. Birds chirp and squirrels scurry around you. How lovely...
A squirrel scampers around here, looking for nuts from the trees.
*>North - Empty Plains
East - Light Woods
*>
Beastman leaves north.
You follow Beastman.
Empty Plains
These plains have low golden grass and nothing else.
You spot some flowers
growing here, and the air is filled with sweet smells. To the north you can
enter a road, and further south you see some trees.
*>
Beastman leaves north.
You follow Beastman.
The Lane
You are strolling along a pleasant, shady lane. The road is lined on both
sides by tall, stately trees which lend the scene with a sense of quiet
serenity.
You can follow the road east or west. A field opens up to the south.
*>
Beastman leaves west.
You follow Beastman.
The Lane
You are strolling along a pleasant, shady lane. The road is lined on both
sides by tall, stately trees which lend the scene with a quiet serenity.
You
can follow the road to the east and west or turn north onto an older road.
*>
Beastman leaves west.
You follow Beastman.
The Lane
You are strolling along a pleasant, shady lane. The road is lined on both
sides by tall, stately trees which lend the scene with a sense of quiet
serenity. Here the lane turns to the south and east.
*>
Beastman leaves south.
You follow Beastman.
The Lane
You are strolling along a pleasant, shady lane. The road is lined on both
sides by tall, stately trees which lend the scene with a sense of quiet
serenity.
You can follow the road to the north and south or take a plunge
into a thick field to the west.
*>
Beastman leaves south.
You follow Beastman.
The Lane
You are strolling along a pleasant, shady lane. The road is lined on both
sides by tall, stately trees which lend the scene with a sense of quiet
serenity.
You can follow the road north or south.
*>agg
Beastman leaves south.
You follow Beastman.
The Lane
You are wandering in the shade of huge and old trees. The road is in good
shape and makes travelling easy. The line of the trees leads straight to
the north and the road runs in between.
*>
Beastman leaves south.
You follow Beastman.
The Lane
You are wandering in the shade of huge and old trees. The road is in good
shape and makes travelling easy. The line of the trees leads straight to
the north and the road runs in between.
The corpse of a young ranger is lying here.
*>cha mo agg
Ok.
*>
Beastman leaves south.
You follow Beastman.
The Lane
You are wandering in the shade of huge and old trees. The road is in good
shape and makes travelling easy. The line of the trees leads straight to
the north and the road runs in between.
*>rem fur
Beastman leaves south.
You follow Beastman.
The Lane
You are wandering in the shade of huge and old trees. The road is in good
shape and makes travelling easy. The line of the trees leads straight to
the north and the road runs in between.
The corpse of a warhorse is lying here.
*>
Beastman leaves south.
You follow Beastman.
The Lane
You are wandering in the shade of huge and old trees. The road is in good
shape and makes travelling easy. The line of the trees leads straight to
the north and the road runs in between.
*>wear cloak
You stop using a cave-bear fur.
Beastman leaves south.
You follow Beastman.
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
A hardened ranger is sitting here.
A hardened ranger is here, fighting Gau.
Bootyho the Black Numenorean, wielding a scimitar, is here trying to concentrate, riding
a trained horse.
A trained horse is standing here, ridden by Bootyho.
Echo the Mountain Troll is here, fighting a hardened ranger.
Toe the Cave Troll is here, fighting a hardened ranger.
Bup the Cave Troll, wielding a great warsword, is standing here.
Gau, wielding a very heavy branch, is here, fighting a hardened ranger.
A hardened ranger yells 'A Min, and several Trulls are here at Old Eist Road Meets Greenwyy!'
*>
Beastman hits a hardened ranger's left foot extremely hard.
Gau panics, and attempts to flee.
Gau leaves south.
*>
Bootyho utters the word 'yufzbarr'
Bootyho throws a fireball at a hardened ranger, completely enveloping him in flames.
*>
You wear a forest green cloak about your body.
Bootyho begins some strange incantations...
*>
Echo hits a hardened ranger's left foot extremely hard and shatters it.
*>
Bup smites a hardened ranger's left leg extremely hard and shatters it.
A hardened ranger lightly hits Bootyho's left arm and tickles it.
*>
Bootyho narrates 'come oermg'
Bootyho fails to slash a hardened ranger.
*>
Gurgel narrates 'avy1 cwicdeb sculis corpge?'
*>k ranger
Beastman hits a hardened ranger's right foot extremely hard and shatters it.
A hardened ranger is mortally wounded and will die soon if not aided.
*>
Bootyho panics, and attempts to flee.
Bootyho leaves south riding a trained horse.
Gau has arrived from the south.
*>*>
You hit a hardened ranger's right foot extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear a hardened ranger's death cry.
A hardened ranger is dead! R.I.P.
*>
Beastman approaches a hardened ranger, trying to hit him.
*a sturdy Dwarf* has arrived from the east.
A hardened ranger says 'Prepyre to dye, Beastman!'
*>
*a sturdy Dwarf* leaves north.
A hardened ranger hits Beastman's right leg extremely hard and tickles it.
*>
Zoone has arrived from the north riding a hungry warg.
Tarden has arrived from the north riding a hungry warg.
*>
*an Elf* has arrived from the east riding a pack horse.
*>
Beastman hits a hardened ranger's right foot extremely hard.
*>kd
*an Elf* leaves east riding a pack horse.
*>ke
Bootyho has arrived from the south riding a trained horse.
Toe hits a hardened ranger's left arm extremely hard.
A hardened ranger says 'Prepire to die, Toe!'
A hardened ranger yells 'Sume Urcs, a Myn, and severyl Trolls are here at Old East Road Meets Greenway!'
*>
A hardened ranger hits Beastman's body extremely hard and tickles it.
*>k *dwarf*
They aren't here.
*>k *elf*
They aren't here.
*>
Echo hits a hardened ranger's body extremely hard and shatters it.
A hardened ranger says 'Prepare to die, Echu!'
*>e
A hardened ranger hits Toe's right hand extremely hard and tickles it.
Beastman tries to hit a hardened ranger, but he parries successfully.
*>Tarden pounds a hardened ranger's right hand extremely hard and shatters it.
Large Road
The large, frequently used road upon which you are standing goes
straight east-west here. It is not paved, so many pairs of wheels have
left tracks here.
A sign is here, attached to a post.
Exits: ^East^ ^West^.
*>w
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The corpse of a hardened ranger is lying here.
A hardened ranger is here, fighting Toe.
Echo the Mountain Troll is here, fighting a hardened ranger.
Toe the Cave Troll is here, fighting a hardened ranger.
Bup the Cave Troll, wielding a great warsword, is here, fighting a hardened ranger.
Beastman is here, fighting a hardened ranger.
Gau, wielding a very heavy branch, is here, fighting a hardened ranger.
Zoone the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg, fighting a hardened ranger.
A hungry warg is standing here, ridden by Tarden.
Bootyho the Black Numenorean, wielding a scimitar, is here, riding a trained horse.
A trained horse is standing here, ridden by Bootyho.
Exits: ^North^ ^East^ ^South^ ^West^.
Zoone stops using an engraved broadsword.
Zoone masterfully draws a bastard sword.
*>
Zoone puts an engraved broadsword in a leather backpack.
*>
A hardened ranger says 'Prepare to die, Toe!'
Toe sends a hardened ranger sprawling with a powerful bash.
Echo hits a hardened ranger's right arm extremely hard and shatters it.
*>
Zoone stops using a forest green cloak.
*>
Zoone gets a black warg fur from a leather backpack.
Tarden pounds a hardened ranger's right foot extremely hard and shatters it.
k ranger
A hardened ranger is incapacitated and will slowly die, if not aided.
*>
Zoone wears a black warg fur about his body.
Bootyho narrates 'hobbit was around'
Beastman hits a hardened ranger's left arm extremely hard and shatters it.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear a hardened ranger's death cry.
A hardened ranger is dead! R.I.P.
*>
Bootyho leaves east riding a trained horse.
Zoone puts a forest green cloak in a leather backpack.
*>They aren't here.
*>
Tarden gets a pile of coins from the corpse of a hardened ranger.
*>k ranger
Toe giggles.
*>They aren't here.
*>
Zoone leaves east riding a hungry warg.
Tarden leaves east riding a hungry warg.
*>
Toe now follows Echo.
*>
Zoone has arrived from the east riding a hungry warg.
Tarden has arrived from the east riding a hungry warg.
*>
Tarden grins evilly.
*>l
Zoone leaves east riding a hungry warg.
Tarden leaves east riding a hungry warg.
*>exa
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
Echo the Mountain Troll is standing here.
Toe the Cave Troll is standing here.
Bup the Cave Troll, wielding a great warsword, is standing here.
Beastman is standing here.
Gau, wielding a very heavy branch, is standing here.
Dragoth has arrived from the north riding a hungry warg.
*>
Echo leaves east.
Toe leaves east.
Gau leaves east.
You hear some apparently very close noise coming from the east.
*>
*an Elf* has arrived from the east riding a pack horse.
*>
*an Elf* leaves west riding a pack horse.
*>
Echo has arrived from the east.
Toe has arrived from the east.
Gau has arrived from the east.
*>
Dragoth leaves west riding a hungry warg.
*>ke
Bootyho narrates 'elf gate'
Echo leaves west.
Toe leaves west.
Gau leaves west.
You hear some apparently very close noise coming from the west.
*>
Beastman leaves west.
You follow Beastman.
Large Road
The large, frequently used road upon which you are standing goes
straight east-west here. It is not paved, so many pairs of wheels have
left tracks here.
A pair of soft leather boots are on the ground.
The corpse of a young ranger is lying here.
A boar cub is playing here, and exploring the wide world.
Echo the Mountain Troll is standing here.
Toe the Cave Troll is standing here.
Gau, wielding a very heavy branch, is standing here.
*>
Beastman leaves west.
You follow Beastman.
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
A boar cub is playing here, and exploring the wide world.
*>Echo has arrived from the east.
Toe has arrived from the east.
Gau has arrived from the east.
k *elf*
They aren't here.
*>
Echo leaves west.
Toe leaves west.
Gau leaves west.
You hear some apparently very close noise coming from the west.
*>
Beastman leaves north.
You follow Beastman.
Small Path in the Hills
You are standing on a small path on a hill, which is surrounded by sparse
vegetation. Around the vegetation short grass grows, and small bushes dot
the slope here and there.
*>
Beastman leaves south.
You follow Beastman.
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
A boar cub is playing here, and exploring the wide world.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
*>
Echo has arrived from the west.
Toe has arrived from the west.
Gau has arrived from the west.
Dragoth leaves west riding a hungry warg.
*>
Beastman leaves west.
You follow Beastman.
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
*>
Beastman leaves north.
You follow Beastman.
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
You hear some apparently very close noise coming from the south.
Dragoth has arrived from the south riding a hungry warg.
*>
Echo has arrived from the south.
Toe has arrived from the south.
Gau has arrived from the south.
Dragoth leaves west riding a hungry warg.
Beastman leaves west.
You follow Beastman.
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
*>
Beastman leaves west.
You follow Beastman.
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
Dragoth has arrived from the east riding a hungry warg.
*>
You hear some apparently very close noise coming from the east.
*>
Echo has arrived from the east.
Toe has arrived from the east.
Gau has arrived from the east.
*>
Dragoth leaves north riding a hungry warg.
*>
Beastman leaves east.
You follow Beastman.
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
*>
Beastman leaves east.
You follow Beastman.
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
*>
Beastman leaves south.
You follow Beastman.
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
*>
Beastman leaves east.
You follow Beastman.
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
A boar cub is playing here, and exploring the wide world.
*>
Beastman leaves east.
You follow Beastman.
Large Road
The large, frequently used road upon which you are standing goes
straight east-west here. It is not paved, so many pairs of wheels have
left tracks here.
A pair of soft leather boots are on the ground.
The corpse of a young ranger is lying here.
A boar cub is playing here, and exploring the wide world.
*>
Beastman leaves east.
You follow Beastman.
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
The corpse of a hardened ranger is lying here.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Bup the Cave Troll, wielding a great warsword, is standing here.
*>
Zoone leaves west riding a hungry warg.
Tarden leaves west riding a hungry warg.
*>
Bootyho narrates 'lightning up at bree'
*>
Goretongue narrates 'bring me snacks!'
Zoone has arrived from the west riding a hungry warg.
Tarden has arrived from the west riding a hungry warg.
*>ex
Gurgel narrates 'bleh'
*>North - The Lane
East - Large Road
South - Greenway
West - Large Road
*>
Zoone drinks water from a water skin.
*>
Bootyho narrates 'someone has a fragile parchment i can borrow?'
*>
Zoone leaves east riding a hungry warg.
Tarden leaves east riding a hungry warg.
*>
Prist narrates 'dug'
*>
Bootyho has arrived from the east riding a trained horse.
*>stat
agg
OB: 126%, M_OB: 81%, DB: 23%, PB: 0%, Armour: 6%. Wimpy: 0. Mood: aggressive.
Needed: 214,738 xp, 0 tp. Gold: 16. Alert: normal.
Affected by:
- novoid
- noquit
*>ex
cha mo agg
Ok.
Bootyho grins wickedly and licks her lips with a snicker.
*>Bootyho sits down and rests.
North - The Lane
East - Large Road
South - Greenway
West - Large Road
*>
Snotty narrates 'hag, ciwt coll is tunmel'
*>
Bootyho stops resting, and clambers on her feet.
*>
Bootyho begins some strange incantations...
*>ex
Bootyho utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
*>North - The Lane
East - Large Road
South - Greenway
West - Large Road
*>
Bootyho narrates 'hehe well i just sayhing'
*>
Bootyho sits down and rests.
*>
You hear some apparently very close noise coming from the west.
*>
Bhael has arrived from the north.
*>
Echo has arrived from the west.
Toe has arrived from the west.
Gau has arrived from the west.
*>
Snotty has arrived from the north riding a hungry warg.
Gurgel has arrived from the north riding a hungry warg.
*>
Gurgel bleeds from open wounds.
*>
Echo says: elf made it to shire
*>
Dragoth has arrived from the west riding a hungry warg.
*>
Bhael narrates 'woman was hurt'
*>
Bootyho stops resting, and clambers on her feet.
*>
Snotty leaves east riding a hungry warg.
Gurgel leaves east riding a hungry warg.
*>
Echo leaves south.
Toe leaves south.
Gau leaves south.
You hear some apparently very close noise coming from the south.
*>
Bup sighs loudly.
*>
Snotty has arrived from the east riding a hungry warg.
Gurgel has arrived from the east riding a hungry warg.
*>
Bootyho begins some strange incantations...
*>
Bup growls menacingly.
Prist has arrived from the north riding a pack horse.
*>
Bootyho utters the words 'judicandus qfuhuq'
Prist leaves south riding a pack horse.
*>
Bootyho burps loudly.
*>
Bootyho sits down and rests.
*>
Prist has arrived from the south riding a pack horse.
Gurgel smiles happily.
*>
Echo narrates 'rangers s gate area'
*>l
Snotty narrates 'ovry w oh pake ow lipfdzeng'
*>
Beastman leaves west.
You follow Beastman.
Large Road
The large, frequently used road upon which you are standing goes
straight east-west here. It is not paved, so many pairs of wheels have
left tracks here.
A pair of soft leather boots are on the ground.
The corpse of a young ranger is lying here.
*>
Beastman leaves west.
You follow Beastman.
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
A boar cub is playing here, and exploring the wide world.
*>exa
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
A boar cub is playing here, and exploring the wide world.
Beastman is standing here.
*>
Beastman carefully examines the ground around him, looking for tracks...
*>ex
Beastman leaves east.
You follow Beastman.
Large Road
The large, frequently used road upon which you are standing goes
straight east-west here. It is not paved, so many pairs of wheels have
left tracks here.
A pair of soft leather boots are on the ground.
The corpse of a young ranger is lying here.
*>East - Old East Road Meets Greenway
West - Old East Road
Beastman leaves east.
You follow Beastman.
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
The corpse of a hardened ranger is lying here.
Bup the Cave Troll, wielding a great warsword, is standing here.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
Prist the Black Numenorean, wielding a black runed dagger, is here, riding a pack horse.
A pack horse is standing here, ridden by Prist.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
*>
*Tempest the Dunadan Woman* has arrived from the north riding a trained horse.
*>
*Tempest the Dunadan Woman* leaves south riding a trained horse.
*>
Zoone leaves west riding a hungry warg.
Tarden leaves west riding a hungry warg.
*>
Dragoth leaves south riding a hungry warg.
Zoone has arrived from the west riding a hungry warg.
Tarden has arrived from the west riding a hungry warg.
*>
Zoone leaves south riding a hungry warg.
Tarden leaves south riding a hungry warg.
*>
Beastman leaves south.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
*>k1
Snotty narrates 'bring rangers oelmg'
*>
Beastman leaves south.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
*>
Beastman leaves south.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
*>Arglebargle, glop-glyf!?!
*>
Zoone has arrived from the north riding a hungry warg.
Tarden has arrived from the north riding a hungry warg.
*>
Beastman leaves south.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
A boar cub is playing here, and exploring the wide world.
*>
Zoone has arrived from the north riding a hungry warg.
Tarden has arrived from the north riding a hungry warg.
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
*>
*Tempest the Dunadan Woman* has arrived from the east riding a trained horse.
Zoone has arrived from the west riding a hungry warg.
Tarden has arrived from the west riding a hungry warg.
*>
*Tempest the Dunadan Woman* leaves east riding a trained horse.
*>
Zoone leaves east riding a hungry warg.
Tarden leaves east riding a hungry warg.
*>kw
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Lightning starts to show in the sky, how strange...
*>
Bootyho narrates 'they dying already'
*>k *woman*
They aren't here.
*>
*Tempest the Dunadan Woman* has arrived from the east riding a trained horse.
Tarden pounds *Tempest the Dunadan Woman*'s head extremely hard and tickles it.
Your blood freezes as you hear a death cry.
*>
Zoone barely slashes *Tempest the Dunadan Woman*'s left hand and tickles it.
*>kw
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
The corpse of a hardened ranger is lying here.
A hardened ranger is here, fighting Toe.
Echo the Mountain Troll is standing here.
Toe the Cave Troll is here, fighting a hardened ranger.
Gau, wielding a very heavy branch, is standing here.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is standing here.
Bootyho the Black Numenorean, wielding a scimitar, is here, riding a trained horse.
A trained horse is standing here, ridden by Bootyho.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
The shadow of a hardened ranger is floating here.
Dragoth leaves west riding a hungry warg.
A hardened ranger swiftly dodges Bhael's attempt to cleave him.
*>k *woman*
They aren't here.
*>
Zoone has arrived from the west riding a hungry warg.
Tarden has arrived from the west riding a hungry warg.
*>kw
Beastman leaves west.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
*Tempest the Dunadan Woman* has arrived from the west riding a trained horse.
*>
Beastman hits *Tempest the Dunadan Woman*'s right leg and tickles it.
Dragoth leaves west riding a hungry warg.
*>
Zoone has arrived from the east riding a hungry warg.
Tarden has arrived from the east riding a hungry warg.
*>*>
k *woman*
Alas!
You failed to reach her through the melee.
*>
Zoone approaches *Tempest the Dunadan Woman*, trying to slash her.
Dragoth has arrived from the west riding a hungry warg.
*Tempest the Dunadan Woman* pounds Beastman's head extremely hard and tickles it.
*>
Tarden approaches *Tempest the Dunadan Woman*, trying to pound her.
*Tempest the Dunadan Woman* panics, and attempts to flee.
kd
*>
Tarden pounds *Tempest the Dunadan Woman*'s right foot extremely hard.
*>
Bootyho has arrived from the east riding a trained horse.
Zoone slashes *Tempest the Dunadan Woman*'s left foot and tickles it.
*>
Bootyho leaves west riding a trained horse.
*>kw
k *dwarf*
They aren't here.
Beastman hits *Tempest the Dunadan Woman*'s body extremely hard.
*>
*Tempest the Dunadan Woman* panics, and attempts to flee.
*Tempest the Dunadan Woman* leaves west riding a trained horse.
*>
Zoone leaves west riding a hungry warg.
Tarden leaves west riding a hungry warg.
*>k *woman*
They aren't here.
*>
Dragoth leaves west riding a hungry warg.
*>kw
Your blood freezes as you hear a death cry.
*>
Beastman leaves west.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
Bootyho the Black Numenorean, wielding a scimitar, is here, riding a trained horse.
A trained horse is standing here, ridden by Bootyho.
The clouds suddenly disappear.
*>
Bootyho leaves east riding a trained horse.
You hear some apparently very close noise coming from the east.
*>k *woman*
They aren't here.
*>
Dragoth leaves west riding a hungry warg.
Snotty leaves west riding a hungry warg.
Gurgel leaves west riding a hungry warg.
*>kw
Bootyho has arrived from the east riding a trained horse.
Echo has arrived from the east.
Toe has arrived from the east.
Gau has arrived from the east.
*>
Bootyho leaves west riding a trained horse.
*>
Echo leaves west.
Toe leaves west.
Gau leaves west.
You hear some apparently very close noise coming from the west.
Zoone leaves west riding a hungry warg.
Tarden leaves west riding a hungry warg.
*>k *woman*
They aren't here.
*>
Bhael has arrived from the east.
*>
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
Lightning starts to show in the sky, how strange...
*>agg
l
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
The shadow of a hardened ranger is floating here.
cha mo agg
Ok.
*>exa
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
The shadow of a hardened ranger is floating here.
Beastman is standing here.
*>
Beastman leaves north.
You follow Beastman.
Junction
From the north a tidy, but well worn road leads out from the village of Bree,
and is joined here by a paved road from the west. Looking far northward, the
protective ditch and hedge of Bree forms a curved line as it surrounds the
southwestern edge of Bree, only being broken for the gate. The path westward
avoids the town, allowing travellers to move swiftly if they don't wish to
enter the warm, but suspicious, village.
*>
Beastman leaves south.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
The shadow of a hardened ranger is floating here.
*>
*Tempest the Dunadan Woman* has arrived from the west riding a trained horse.
*>
Beastman leaves west.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is standing here.
Bhael leaves east.
*>
Beastman leaves west.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Echo the Mountain Troll is standing here.
Toe the Cave Troll is standing here.
Gau, wielding a very heavy branch, is standing here.
The clouds suddenly disappear.
Snotty leaves west riding a hungry warg.
Gurgel leaves west riding a hungry warg.
Echo leaves east.
Toe leaves east.
Gau leaves east.
You hear some apparently very close noise coming from the east.
*>
Dragoth has arrived from the west riding a hungry warg.
*>
Snotty has arrived from the west riding a hungry warg.
Gurgel has arrived from the west riding a hungry warg.
Beastman leaves west.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
*>
Beastman leaves west.
You follow Beastman.
North End of the Barrow Downs
This is the northern end of a wide area of smooth slopes and hills going up
and down. This area is covered only with grass and narrow vegetation until
the horizon. There is no landmark in sight to the south, only hills, slopes,
and hills again. To the north this region is bordered by the old east road,
to the south there is no border in sight. Greenway is cutting south
through the hills here, running north and south.
*>
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
Bootyho the Black Numenorean, wielding a scimitar, is here, riding a trained horse.
A trained horse is standing here, ridden by Bootyho.
*>
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
*>
Bootyho has arrived from the west riding a trained horse.
*>
Bootyho leaves east riding a trained horse.
*>
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
Bootyho the Black Numenorean, wielding a scimitar, is here, riding a trained horse.
A trained horse is standing here, ridden by Bootyho.
The weather suddenly becomes extremely stormy, how strange...
*>
Bootyho leaves east riding a trained horse.
Snotty leaves east riding a hungry warg.
Gurgel leaves east riding a hungry warg.
*>
Zoone leaves east riding a hungry warg.
Tarden leaves east riding a hungry warg.
*>
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
The shadow of a hardened ranger is floating here.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Zoone leaves north riding a hungry warg.
Tarden leaves north riding a hungry warg.
*>
Bootyho has arrived from the east riding a trained horse.
*>
Bootyho leaves north riding a trained horse.
*>
Gurgel narrates 'temp arach'
Beastman leaves north.
You follow Beastman.
Junction
From the north a tidy, but well worn road leads out from the village of Bree,
and is joined here by a paved road from the west. Looking far northward, the
protective ditch and hedge of Bree forms a curved line as it surrounds the
southwestern edge of Bree, only being broken for the gate. The path westward
avoids the town, allowing travellers to move swiftly if they don't wish to
enter the warm, but suspicious, village.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
*>
Snotty has arrived from the south riding a hungry warg.
Gurgel has arrived from the south riding a hungry warg.
Bootyho has arrived from the north riding a trained horse.
*>
Snotty leaves north riding a hungry warg.
Gurgel leaves north riding a hungry warg.
*>
Snotty has arrived from the north riding a hungry warg.
Gurgel has arrived from the north riding a hungry warg.
Bootyho leaves south riding a trained horse.
*>
Zoone narrates 'tempest woumded'
*>
Snotty leaves south riding a hungry warg.
Gurgel leaves south riding a hungry warg.
*>
Gurgel narrates 'geh dhe wgora'
*>
Dragoth has arrived from the south riding a hungry warg.
*>time
Bootyho narrates 'riding what?'
*>
Dragoth leaves north riding a hungry warg.
*>According to the Dunadan calendar, it is:
8pm on Sterday, the 19th of Solmath, Year 2862 of the Third Age.
You don't feel well outside.
It is nightfall. The last rays of the sun are peeking over the horizon.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Fri Jan 12 22:38:46 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
*>
Dragoth has arrived from the north riding a hungry warg.
*>
Dragoth leaves south riding a hungry warg.
*>
You hear some apparently very close noise coming from the south.
*>stat
ex
OB: 126%, M_OB: 81%, DB: 23%, PB: 0%, Armour: 6%. Wimpy: 0. Mood: aggressive.
Needed: 214,738 xp, 0 tp. Gold: 16. Alert: normal.
Affected by:
- novoid
*>North - South of Bree
East - Well Kept Road
South - Greenway
West - Paved Road
*>l
Goretongue narrates 'kill da whore!'
*>exa
Junction
From the north a tidy, but well worn road leads out from the village of Bree,
and is joined here by a paved road from the west. Looking far northward, the
protective ditch and hedge of Bree forms a curved line as it surrounds the
southwestern edge of Bree, only being broken for the gate. The path westward
avoids the town, allowing travellers to move swiftly if they don't wish to
enter the warm, but suspicious, village.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Beastman is standing here.
*>
*Spark the Dwarf* has arrived from the south.
*an Elf* has arrived from the south riding a pack horse.
*>
*Spark the Dwarf* leaves north.
*an Elf* leaves north riding a pack horse.
*>
Bootyho narrates 'he has remove'
*>ke
Zoone narrates 'kraifed'
Snotty has arrived from the south riding a hungry warg.
Gurgel has arrived from the south riding a hungry warg.
*>
Echo has arrived from the south.
Toe has arrived from the south.
Gau has arrived from the south.
*>
Zoone leaves north riding a hungry warg.
Tarden leaves north riding a hungry warg.
*>k *elf*
They aren't here.
*>
Bhael has arrived from the south.
*>
Snotty leaves south riding a hungry warg.
Gurgel leaves south riding a hungry warg.
*>
Echo leaves north.
Toe leaves north.
Gau leaves north.
You hear some apparently very close noise coming from the north.
*>
Beastman leaves north.
You follow Beastman.
South of Bree
You're standing in the dim shadow of Bree's southern gate. North of you is
Bree, the last outpost of civilization, which soon ends and gives way
to the eastern wilderness full of dangerous creatures and adventures.
*an Elf*, wielding an engraved broadsword, is here, riding a pack horse (Shrouded).
A pack horse is standing here, ridden by *an Elf*.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Echo the Mountain Troll is standing here.
Toe the Cave Troll is standing here.
Gau, wielding a very heavy branch, is standing here.
Bootyho narrates 'doh'
*>
Bhael has arrived from the south.
*>
*an Elf* swiftly dodges Echo's attempt to hit her.
Toe hits *an Elf*'s head extremely hard.
Beastman leaves south.
You follow Beastman.
Junction
From the north a tidy, but well worn road leads out from the village of Bree,
and is joined here by a paved road from the west. Looking far northward, the
protective ditch and hedge of Bree forms a curved line as it surrounds the
southwestern edge of Bree, only being broken for the gate. The path westward
avoids the town, allowing travellers to move swiftly if they don't wish to
enter the warm, but suspicious, village.
*>ke
ke
*>
Beastman leaves north.
You follow Beastman.
South of Bree
You're standing in the dim shadow of Bree's southern gate. North of you is
Bree, the last outpost of civilization, which soon ends and gives way
to the eastern wilderness full of dangerous creatures and adventures.
*an Elf*, wielding an engraved broadsword, is here, riding a pack horse, fighting Echo.
A pack horse is standing here, ridden by *an Elf*.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Echo the Mountain Troll is here, fighting *an Elf*.
Toe the Cave Troll is here, fighting *an Elf*.
Gau, wielding a very heavy branch, is here, fighting *an Elf*.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is standing here.
k *elf*
Alas!
You failed to reach her through the melee.
*an Elf* panics, and attempts to flee.
*an Elf* leaves north riding a pack horse.
The gate closes quietly.
You hear a *click* in a lock.
*>ke [What a lucky bastard...]
Snotty narrates 'wove bh fuck got tlaenod'
You hear a *click* in a lock.
The gate is opened from the other side.
*>k *elf*
They aren't here.
*>
Zoone gurgles 'fuck'
Tarden Holds up a sign that reads: fuck
*>
Echo leaves south.
Toe leaves south.
Gau leaves south.
You hear some apparently very close noise coming from the south.
*>sig
Snotty narrates 'cant track'
*>
Beastman leaves south.
You follow Beastman.
Junction
From the north a tidy, but well worn road leads out from the village of Bree,
and is joined here by a paved road from the west. Looking far northward, the
protective ditch and hedge of Bree forms a curved line as it surrounds the
southwestern edge of Bree, only being broken for the gate. The path westward
avoids the town, allowing travellers to move swiftly if they don't wish to
enter the warm, but suspicious, village.
Echo the Mountain Troll is standing here.
Toe the Cave Troll is standing here.
Gau, wielding a very heavy branch, is standing here.
*>
You sigh.
*>
Zoone yells 'bleeeeh'
*>
Zoone has arrived from the north riding a hungry warg.
Tarden has arrived from the north riding a hungry warg.
Saving Macho.
*>
Zoone leaves south riding a hungry warg.
Tarden leaves south riding a hungry warg.
*>ex
agg
North - South of Bree
East - Well Kept Road
South - Greenway
West - Paved Road
*>
Dragoth has arrived from the south riding a hungry warg.
Beastman leaves south.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
The shadow of a hardened ranger is floating here.
Bootyho the Black Numenorean, wielding a scimitar, is here, riding a trained horse.
A trained horse is standing here, ridden by Bootyho.
Prist the Black Numenorean, wielding a black runed dagger, is here, riding a pack horse.
A pack horse is standing here, ridden by Prist.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Zoone narrates 'bhs skay ewey'
*>
*an Elf* yells 'hah'
*>cha mo agg
Ok.
Beastman leaves west.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
*>
Beastman leaves west.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
The clouds suddenly disappear.
*>
Beastman leaves west.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
*>
Beastman leaves west.
You follow Beastman.
North End of the Barrow Downs
This is the northern end of a wide area of smooth slopes and hills going up
and down. This area is covered only with grass and narrow vegetation until
the horizon. There is no landmark in sight to the south, only hills, slopes,
and hills again. To the north this region is bordered by the old east road,
to the south there is no border in sight. Greenway is cutting south
through the hills here, running north and south.
*>
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
*>
Bootyho narrates 'well, shit i gettnig a mouint they not supposed to have'
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
*>
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
Lightning starts to show in the sky, how strange...
*>
Tarden yells 'i cant'
*>
Gau narrates 'we enter?'
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
The corpse of a hardened ranger is lying here.
The corpse of a hardened ranger is lying here.
The shadow of a hardened ranger is floating here.
Bootyho the Black Numenorean, wielding a scimitar, is here, riding a trained horse.
A trained horse is standing here, ridden by Bootyho.
*>
Tarden yells 'believo'
*>
Tarden yells 'yoa'
*>
Tarden yells 'fled'
*>
Tarden yells 'in'
*>time
According to the Dunadan calendar, it is:
9pm on Sterday, the 19th of Solmath, Year 2862 of the Third Age.
You don't feel well outside.
It is nightfall. The last rays of the sun are peeking over the horizon.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Fri Jan 12 22:39:19 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
Zoone has arrived from the south riding a hungry warg.
Tarden has arrived from the south riding a hungry warg.
*>
Beastman leaves west.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
*>
Beastman leaves west.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
The clouds suddenly disappear.
*>where
Beastman leaves west.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
*>
Beastman leaves west.
You follow Beastman.
North End of the Barrow Downs
This is the northern end of a wide area of smooth slopes and hills going up
and down. This area is covered only with grass and narrow vegetation until
the horizon. There is no landmark in sight to the south, only hills, slopes,
and hills again. To the north this region is bordered by the old east road,
to the south there is no border in sight. Greenway is cutting south
through the hills here, running north and south.
*>Players in your zone
--------------------
Bhael - Old East Road Meets Greenway
Gau - Old East Road Meets Greenway
Beastman - North End of the Barrow Downs
Macho - North End of the Barrow Downs
Bup - Old East Road Meets Greenway
Toe - Old East Road Meets Greenway
Echo - Old East Road Meets Greenway
Snotty - Old East Road Meets Greenway
Gurgel - Old East Road Meets Greenway
*>
Beastman leaves north.
You follow Beastman.
In a Vineyard
You are standing in the middle of a vineyard. Line by line the vines are
growing. Stakes in the ground are keeping the vine in an upright position.
The whole area is divided into several parcels, which are each fenced by
narrow walls made from quarrystones.
*>
Beastman leaves north.
You follow Beastman.
In a Vineyard
You are standing in the middle of a vineyard. Line by line the vines are
growing. Stakes in the ground are keeping the vine in an upright position.
The whole area is divided into several parcels, which are each fenced by
narrow walls made from quarrystones.
*>
Beastman leaves north.
You follow Beastman.
In a Vineyard
You are standing in the middle of a vineyard. Line by line the vines are
growing. Stakes in the ground are keeping the vine in an upright position.
The whole area is divided into several parcels, which are each fenced by
narrow walls made from quarrystones.
*>
Beastman leaves east.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
A boar cub is playing here, and exploring the wide world.
*>
Beastman leaves north.
You follow Beastman.
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
The corpse of a hardened ranger is lying here.
Echo the Mountain Troll is standing here.
Toe the Cave Troll is standing here.
Gau, wielding a very heavy branch, is standing here.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is standing here.
Bup the Cave Troll, wielding a great warsword, is standing here.
*>
Zoone narrates 'tempest goin n'
*>
Dragoth has arrived from the east riding a hungry warg.
*>
*a Dwarf* yells '*fart*'
Bhael says someone drop skin please
*>ex
North - The Lane
East - Large Road
South - Greenway
West - Large Road
*>zon
where
Gau any have spare flask...I dont...incase I ge tmoveless
You carefully look around you.
You didn't notice anything special.
*>
Bootyho narrates 'he has remove i telling you'
*>time
Players in your zone
--------------------
Bhael - Old East Road Meets Greenway
Gau - Old East Road Meets Greenway
Beastman - Old East Road Meets Greenway
Macho - Old East Road Meets Greenway
Bup - Old East Road Meets Greenway
Toe - Old East Road Meets Greenway
Echo - Old East Road Meets Greenway
Dragoth - Old East Road Meets Greenway
Snotty - Old East Road
Gurgel - Old East Road
*>According to the Dunadan calendar, it is:
9pm on Sterday, the 19th of Solmath, Year 2862 of the Third Age.
You don't feel well outside.
It is nightfall. The last rays of the sun are peeking over the horizon.
You can see a Half Moon (waxing) in the southern part of the sky.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Fri Jan 12 22:39:33 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
*>North - The Lane
East - Large Road
South - Greenway
West - Large Road
Prist has arrived from the south riding a pack horse.
*>
Prist leaves north riding a pack horse.
*>l
Prist has arrived from the north riding a pack horse.
*>exa
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
There is a water skin lying on the ground.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
The corpse of a hardened ranger is lying here.
Echo the Mountain Troll is standing here.
Toe the Cave Troll is standing here.
Gau, wielding a very heavy branch, is standing here.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is standing here.
Bup the Cave Troll, wielding a great warsword, is standing here.
Beastman is standing here.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
A boar cub is playing here, and exploring the wide world.
Prist the Black Numenorean, wielding a black runed dagger, is here, riding a pack horse.
A pack horse is standing here, ridden by Prist.
Beastman brutally tears off the head of the corpse of a hardened ranger, and spikes it
to the end of a pole!
*>
Snotty narrates 've wuuldng pe g in alacgsuen?'
*>
Bup puts a large skin on his belt.
Bhael says thanks
*>
Gau gets a water skin.
Zoone has arrived from the east riding a hungry warg.
Tarden has arrived from the east riding a hungry warg.
*>
Echo leaves west.
Toe leaves west.
Gau leaves west.
You hear some apparently very close noise coming from the west.
*>
Bhael sits down and rests.
*>
A boar cub leaves west.
*>
Snotty has arrived from the west riding a hungry warg.
Gurgel has arrived from the west riding a hungry warg.
*>
Tarden giggles.
*>time
Zoone gurgles 'lets do bw'
*>According to the Dunadan calendar, it is:
10pm on Sterday, the 19th of Solmath, Year 2862 of the Third Age.
You don't feel well outside.
It must be the middle of the night.
You can see a Half Moon (waxing) in the western part of the sky.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Fri Jan 12 22:39:54 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
Gurgel gurglar: vart gcik hoben
*>stat
Dragoth narrates 'kootp pedeh afah sill sceud scerlam weg=P'
*>OB: 126%, M_OB: 81%, DB: 23%, PB: 0%, Armour: 6%. Wimpy: 0. Mood: aggressive.
Needed: 214,738 xp, 0 tp. Gold: 16. Alert: normal.
Affected by:
- novoid
*>l
exa
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The head of a hardened ranger is here, spiked to the end of a pole.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
A beheaded corpse is lying on the ground.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is resting here.
Bup the Cave Troll, wielding a great warsword, is standing here.
Beastman is standing here.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
Prist the Black Numenorean, wielding a black runed dagger, is here, riding a pack horse.
A pack horse is standing here, ridden by Prist.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
*>
Snotty the Snaga says 'BW?!?!?'
*>
Wind narrates '*Perly tge Cegu Elulr* sayz 'Selloke malrodas 'gadi bodo tleib Kar'' '
*>
Wind narrates 'ponder :P'
*>l
Tarden Holds up a sign that reads: dude we at bree
*>exa
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The head of a hardened ranger is here, spiked to the end of a pole.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
A beheaded corpse is lying on the ground.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is resting here.
Bup the Cave Troll, wielding a great warsword, is standing here.
Beastman is standing here.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
Prist the Black Numenorean, wielding a black runed dagger, is here, riding a pack horse.
A pack horse is standing here, ridden by Prist.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
*>
Bhael has lost her link.
*>sq
Tarden Holds up a sign that reads: fuck bw :P
*>\search quickly
You begin to search ...
|/-\|You didn't find anyone.
*>comf bhael
You comfort her.
*>
Wind narrates 'hosd be bho balrut dloup'
Tarden Holds up a sign that reads: for now
*>where
You hear some apparently very close noise coming from the west.
Players in your zone
--------------------
Bhael - Old East Road Meets Greenway
Gau - Old East Road
Beastman - Old East Road Meets Greenway
Prist - Old East Road Meets Greenway
Macho - Old East Road Meets Greenway
Bup - Old East Road Meets Greenway
Zoone - Old East Road Meets Greenway
Toe - Old East Road
Tarden - Old East Road Meets Greenway
Echo - Old East Road
Dragoth - Old East Road Meets Greenway
Snotty - Old East Road Meets Greenway
Gurgel - Old East Road Meets Greenway
*>
Echo has arrived from the west.
Toe has arrived from the west.
Gau has arrived from the west.
*>
Zoone gurgles 'brandywine you sillyass'
*>
Dragoth leaves east riding a hungry warg.
*>l
Tarden Holds up a sign that reads: ahh
*>Tarden giggles.
exa
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The head of a hardened ranger is here, spiked to the end of a pole.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
A beheaded corpse is lying on the ground.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is resting here (Linkless).
Bup the Cave Troll, wielding a great warsword, is standing here.
Beastman is standing here.
Prist the Black Numenorean, wielding a black runed dagger, is here, riding a pack horse.
A pack horse is standing here, ridden by Prist.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
Echo the Mountain Troll is standing here.
Toe the Cave Troll is standing here.
Gau, wielding a very heavy branch, is standing here.
*>
Bhael has reconnected.
*>smi
You smile viciously.
*>
Zoone gurgles 'we kill it'
*>
Beastman eileen waiting for us to do that or lord
*>
Snotty the Snaga says 'we do some bounders?'
*>
Tarden Holds up a sign that reads: ya all wana?
*>
Beastman then they will hit us
*>
Tarden Holds up a sign that reads: sure
*>
Zoone nods solemnly.
*>
Snotty nods in agreement with Beastman.
A boar cub leaves north.
*>
Zoone leaves east riding a hungry warg.
Tarden leaves east riding a hungry warg.
*>l
exa
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The head of a hardened ranger is here, spiked to the end of a pole.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
A beheaded corpse is lying on the ground.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is standing here.
Bup the Cave Troll, wielding a great warsword, is standing here.
Beastman is standing here.
Prist the Black Numenorean, wielding a black runed dagger, is here, riding a pack horse.
A pack horse is standing here, ridden by Prist.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
Echo the Mountain Troll is standing here.
Toe the Cave Troll is standing here.
Gau, wielding a very heavy branch, is standing here.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
Gau narrates 'no'
*>
Wind narrates 'u can gu en'
*>
Wind narrates 'bet net out =)'
*>
Bootyho narrates 'i see no traineed tracks s'
*>
Bhael narrates 'ofcourse you can'
*>
Beastman leaves west.
You follow Beastman.
Large Road
The large, frequently used road upon which you are standing goes
straight east-west here. It is not paved, so many pairs of wheels have
left tracks here.
A pair of soft leather boots are on the ground.
The corpse of a young ranger is lying here.
A boar cub is playing here, and exploring the wide world.
*>
Beastman leaves west.
You follow Beastman.
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
*>time
Beastman carefully examines the ground around him, looking for tracks...
*>According to the Dunadan calendar, it is:
11pm on Sterday, the 19th of Solmath, Year 2862 of the Third Age.
You don't feel well outside.
It must be the middle of the night.
You can see a Half Moon (waxing) in the western part of the sky.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Fri Jan 12 22:40:57 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
Zoone narrates 'linhhning og'
*>stat
Tarden narrates 'calr comeang up'
*>ex
OB: 126%, M_OB: 81%, DB: 23%, PB: 0%, Armour: 6%. Wimpy: 0. Mood: aggressive.
Needed: 214,738 xp, 0 tp. Gold: 16. Alert: normal.
Affected by:
- novoid
*>North - Small Path in the Hills
East - Large Road
South - Small path in grassy field
West - Old East Road
*>l
sigh
exa
Old East Road
You stand on the Old East Road, and the landscape that borders this road is
pleasant to admire, with stately trees and many plants.
Your steps carry
you without any pain on this paved road.
Beastman is standing here.
Beastman leaves north.
You follow Beastman.
Small Path in the Hills
You are standing on a small path on a hill, which is surrounded by sparse
vegetation. Around the vegetation short grass grows, and small bushes dot
the slope here and there.
*>
Beastman leaves north.
You follow Beastman.
Small Path in the Hills
You are standing on a small path on a hill, which is surrounded by sparse
vegetation. Around the vegetation short grass grows, and small bushes dot
the slope here and there.
*>
You sigh.
Beastman leaves north.
You follow Beastman.
Small Path in the Hills
The hill that this path winds around is covered with sparse vegetation.
Peeking up through the scrub small grass shootlets can be seen, and a small
tree grows by the side of the path.
*>
Snotty narrates 'juwb ot s data'
Beastman leaves north.
You follow Beastman.
The Small Hill
Here at the top of this small hill you can rest your tired body seemingly
in peace. In fact, a young tree provides a pleasant spot of shade, but
on closer inspection, a dark hole leads into the ground just behind the
tree.
*>
Beastman carefully examines the ground around him, looking for tracks...
*>
Gurgel narrates 'e prac ihn blee'
*>
Tarden narrates 'bns wamch ouk'
*>agg
ex
cha mo agg
Ok.
*>Bootyho narrates 'and s gate'
East - Open Field
South - Small Path in the Hills
Down - Small Cavern
*>
Zoone narrates 'and s gate'
*>
Beastman leaves east.
You follow Beastman.
Open Field
"The flat country, which is mine..." The old bard song runs through your
head as your gaze travells through the landscape. In all directions the
field of short grass continues in a pleasant green panorama.
*>ex
Beastman leaves east.
You follow Beastman.
The Lane
You are wandering in the shade of huge and old trees. The road is in good
shape and makes travelling easy. The line of the trees leads straight to
the north and the road runs in between.
The corpse of a young ranger is lying here.
*>North - The Lane
East - In a Light Forest
South - The Lane
West - Open Field
*>
Beastman carefully examines the ground around him, looking for tracks...
*>Players in your zone
--------------------
Bhael - Old East Road Meets Greenway
Bootyho - Old East Road Meets Greenway
Beastman - The Lane
Prist - Old East Road Meets Greenway
Macho - The Lane
Bup - Old East Road Meets Greenway
Zoone - Old East Road Meets Greenway
Tarden - Old East Road Meets Greenway
Dragoth - Old East Road Meets Greenway
Snotty - Old East Road Meets Greenway
Gurgel - Old East Road Meets Greenway
*>agg
Snotty narrates 'ebw prekably tgad onead wwo cuhds tnun qaeck'
*>cha mo agg
Ok.
*>ex
North - The Lane
East - In a Light Forest
South - The Lane
West - Open Field
*>
Beastman leaves south.
You follow Beastman.
The Lane
You are wandering in the shade of huge and old trees. The road is in good
shape and makes travelling easy. The line of the trees leads straight to
the north and the road runs in between.
*>
Beastman leaves south.
You follow Beastman.
The Lane
You are wandering in the shade of huge and old trees. The road is in good
shape and makes travelling easy. The line of the trees leads straight to
the north and the road runs in between.
The corpse of a warhorse is lying here.
*>
Beastman leaves south.
You follow Beastman.
The Lane
You are wandering in the shade of huge and old trees. The road is in good
shape and makes travelling easy. The line of the trees leads straight to
the north and the road runs in between.
*>
Snotty narrates 'gamu els bleelitends'
*>
Beastman leaves south.
You follow Beastman.
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The butchered corpse of a boar cub is lying here.
The head of a hardened ranger is here, spiked to the end of a pole.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
A beheaded corpse is lying on the ground.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is standing here.
Bup the Cave Troll, wielding a great warsword, is standing here.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Bootyho the Black Numenorean, wielding a scimitar, is here, resting on a pack horse.
A pack horse is standing here, ridden by Bootyho.
Prist the Black Numenorean, wielding a black runed dagger, is here, riding a pack horse.
A pack horse is standing here, ridden by Prist.
*>
Beastman leaves south.
You follow Beastman.
Greenway
There is a large road, with a dusty ground. The soil is hard
and bare, after the passage of thousands of merchant's carriages.
It looks like a brown cut in the middle of the grassy plains on
both sides of the road.
*>ex
North - Old East Road Meets Greenway
South - Greenway
West - In a Vineyard
*>
Beastman leaves north.
You follow Beastman.
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The butchered corpse of a boar cub is lying here.
The head of a hardened ranger is here, spiked to the end of a pole.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
A beheaded corpse is lying on the ground.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is standing here.
Bup the Cave Troll, wielding a great warsword, is standing here.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
Zoone the Orc, wieldtime
ing a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Bootyho the Black Numenorean, wielding a scimitar, is here, resting on a pack horse.
A pack horse is standing here, ridden by Bootyho.
Prist the Black Numenorean, wielding a black runed dagger, is here, riding a pack horse.
A pack horse is standing here, ridden by Prist.
*>where
According to the Dunadan calendar, it is:
11pm on Sterday, the 19th of Solmath, Year 2862 of the Third Age.
You don't feel well outside.
It must be the middle of the night.
You can see a Half Moon (waxing) in the western part of the sky.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Fri Jan 12 22:41:47 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
Tarden giggles.
*>Bootyho pack horse pokes you in the ribs
Players in your zone
--------------------
Bhael - Old East Road Meets Greenway
Bootyho - Old East Road Meets Greenway
Beastman - Old East Road Meets Greenway
Prist - Old East Road Meets Greenway
Macho - Old East Road Meets Greenway
Bup - Old East Road Meets Greenway
Zoone - Old East Road Meets Greenway
Tarden - Old East Road Meets Greenway
Dragoth - Old East Road Meets Greenway
Snotty - Old East Road Meets Greenway
Gurgel - Old East Road Meets Greenway
*>
A pack horse is now a group member.
*>l
exa
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The butchered corpse of a boar cub is lying here.
The head of a hardened ranger is here, spiked to the end of a pole.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
A beheaded corpse is lying on the ground.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is standing here.
Bup the Cave Troll, wielding a great warsword, is standing here.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Bootyho the Black Numenorean, wielding a scimitar, is here, resting on a pack horse.
A pack horse is standing here, ridden by Bootyho.
Prist the Black Numenorean, wielding a black runed dagger, is here, riding a pack horse.
A pack horse is standing here, ridden by Prist.
Beastman is standing here.
Saving Macho.
*>
Tarden Holds up a sign that reads: ?
*>
Prist giggles.
*>
Bootyho claps for her own achievements.
*>
Bhael says ho ho
*>
Tarden snickers softly.
*>
You hear some apparently very close noise coming from the north.
*>
Dragoth leaves east riding a hungry warg.
*>
Echo has arrived from the north.
Toe has arrived from the north.
Gau has arrived from the north.
*>where
Bup taps his foot impatiently.
*>Bhael leaves east.
Players in your zone
--------------------
Bhael - Large Road
Gau - Old East Road Meets Greenway
Bootyho - Old East Road Meets Greenway
Beastman - Old East Road Meets Greenway
Prist - Old East Road Meets Greenway
Macho - Old East Road Meets Greenway
Bup - Old East Road Meets Greenway
Zoone - Old East Road Meets Greenway
Toe - Old East Road Meets Greenway
Tarden - Old East Road Meets Greenway
Echo - Old East Road Meets Greenway
Snotty - Old East Road Meets Greenway
Gurgel - Old East Road Meets Greenway
*>l
exa
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The butchered corpse of a boar cub is lying here.
The head of a hardened ranger is here, spiked to the end of a pole.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
A beheaded corpse is lying on the ground.
Bup the Cave Troll, wielding a great warsword, is standing here.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Bootyho the Black Numenorean, wielding a scimitar, is here, resting on a pack horse.
A pack horse is standing here, ridden by Bootyho.
Prist the Black Numenorean, wielding a black runed dagger, is here, riding a pack horse.
A pack horse is standing here, ridden by Prist.
Beastman is standing here.
Echo the Mountain Troll is standing here.
Toe the Cave Troll is standing here.
Gau, wielding a very heavy branch, is standing here.
*>
Echo chuckles politely.
*>time
sq
Bootyho stops resting, and clambers on her feet.
*>Bootyho leaves north riding a pack horse.
According to the Dunadan calendar, it is:
12am on Sunday, the 20th of Solmath, Year 2862 of the Third Age.
You don't feel well outside.
It must be the middle of the night.
You can see a Half Moon (waxing) in the western part of the sky.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Fri Jan 12 22:42:09 2001 GMT.
Last reboot due to a crash at Sat Jan 6 01:44:06 2001 GMT
*>|search quickly
You begin to search ...
Tarden Holds up a sign that reads: i waiting for the big jump
/-\|Bootyho has arrived from the north riding a pack horse.
/You didn't find anyone.
*>
Gau charge!!!!!!!
*>
Dragoth has arrived from the east riding a hungry warg.
*>
Bootyho yawns.
*>
Echo says: pukes no come yet
*>l
exa
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The butchered corpse of a boar cub is lying here.
The head of a hardened ranger is here, spiked to the end of a pole.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
A beheaded corpse is lying on the ground.
Bup the Cave Troll, wielding a great warsword, is standing here.
Snotty the Orc, wielding an engraved broadsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Snotty.
Gurgel the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Gurgel.
Zoone the Orc, wielding a bastard sword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Zoone.
Tarden the Orc, wielding an ornate, steel-shafted warhammer, is here, riding a hungry
warg.
A hungry warg is standing here, ridden by Tarden.
Prist the Black Numenorean, wielding a black runed dagger, is here, riding a pack horse.
A pack horse is standing here, ridden by Prist.
Beastman is standing here.
Echo the Mountain Troll is standing here.
Toe the Cave Troll is standing here.
Gau, wielding a very heavy branch, is standing here.
Bootyho the Black Numenorean, wielding a scimitar, is here, riding a pack horse.
A pack horse is standing here, ridden by Bootyho.
Dragoth the Orc, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Dragoth.
Echo says: give them a day
*>
Bootyho hisses: they want us to raid
*>
Prist says: hmm
Tarden Holds up a sign that reads: lets do bree
*>
Tarden giggles.
*>
Toe nods solemnly.
*>
Prist begins some strange incantations...
*>
Toe giggles.
*>
Bootyho hisses: and that is what they want
*>
Prist utters the words 'hiqahz ruyz'
*>
*a Man* yells '=)'
*>
Snotty the Snaga says 'cant do bree'
*>
Zoone gurgles 'we should do s gate'
*>
Bhael narrates 'The weather becomes stormy.'
*>sq
Bootyho hisses: break gate, kill jack and leave
*>
Bootyho leaves east riding a pack horse.
Beastman we lose in lightning bree
*>
Beastman giggles.
*>-search quickly
You begin to search ...
\Zoone gurgles 'they'll be n gate'
|/-\Snotty the Snaga says 'can do some bounders though'
You didn't find anyone.
*>
Zoone gurgles 'get key'
*>
Tarden nods solemnly.
*>
Tarden Holds up a sign that reads: i know
*>
Prist leaves north riding a pack horse.
*>
Zoone nods in agreement with Snotty.
*>
Echo leaves north.
Toe leaves north.
Gau leaves north.
You hear some apparently very close noise coming from the north.
*>
Tarden nods in agreement with Zoone.
*>'they are watching here
emote says: they are watching here
Ok.
*>'for sure
Bootyho has arrived from the east riding a pack horse.
*>Echo narrates 'tunnels'
emote says: for sure
Ok.
*>
You hear some apparently close noise coming from the east.
*>
*a noble Elf* has arrived from the east riding a warhorse.
*>
*a noble Elf* leaves east riding a warhorse.
*>
You hear some apparently very close noise coming from the east.
*>ke
Dragoth leaves east riding a hungry warg.
*>
Bootyho narrates 'tth'
Zoone leaves east riding a hungry warg.
Tarden leaves east riding a hungry warg.
*>k *elf*
They aren't here.
*a Man* has arrived from the east.
*an Elf* has arrived from the east.
*a Man* has arrived from the east.
A pack horse has arrived from the east.
*a Woman* has arrived from the east.
*a Dwarf* has arrived from the east.
*a Man* has arrived from the east.
*a Dwarf* has arrived from the east.
*>
*a Man* strongly pounds Snotty's right leg and tickles it.
Bootyho tries to slash *an Elf*, but he parries successfully.
*>
Snotty the Snaga says 'good'
*>
*a Man* strongly stabs Snotty's right arm and tickles it.
*an Elf* slashes Bootyho's body and tickles it.
Snotty slashes *a Man*'s left arm extremely hard.
*>
*a Woman* tries to hit Gurgel, but he parries successfully.
*>
Gurgel pounds *a Woman*'s left foot extremely hard.
*a Woman*'s body turns numb as the poison speeds to her brain!
*>
Dragoth has arrived from the east riding a hungry warg.
Zoone has arrived from the east riding a hungry warg.
*>
Dragoth leaves west riding a hungry warg.
*a Dwarf* strongly pounds Snotty's right leg and tickles it.
Bup smites *an Elf*'s left arm extremely hard.
*>
Gurgel panics, and attempts to flee.
Gurgel leaves east riding a hungry warg.
Bootyho panics, and attempts to flee.
Bootyho leaves south riding a pack horse.
*>nar oermg
Beastman narrates 'oermg'
*>
Tarden has arrived from the east riding a hungry warg.
Zoone slashes *a Man*'s body extremely hard and tickles it.
Beastman narrates 'oermg'
*>
Beastman hits *an Elf*'s right arm extremely hard.
Snotty narrates 'aerg'
*>Goretongue narrates 'kidding echo =)'
Ok.
*an Elf* slashes Bup's right arm extremely hard and tickles it.
*>
Tarden leaves west riding a hungry warg.
*>ke
Snotty panics, and attempts to flee.
Snotty leaves east riding a hungry warg.
*>
*a Dwarf* pounds Zoone's left hand extremely hard.
*a Man* joins *a Man*'s fight.
*a Man* slashes Zoone's right arm very hard and tickles it.
*>
Tarden has arrived from the west riding a hungry warg.
*>
Tarden swiftly dodges *a Woman*'s attempt to hit him.
*>
Bootyho has arrived from the south riding a pack horse.
*>ke
*>
*a Hobbit* has arrived from the east. [Yes! A Hobbit! I have a target now..]
k *elf*
Alas!
You failed to reach him through the melee.
*>
Tarden pounds *a Woman*'s left arm extremely hard.
*>
Snotty has arrived from the east riding a hungry warg.
*>
Dragoth has arrived from the west riding a hungry warg.
Snotty leaves west riding a hungry warg.
Zoone panics, and attempts to flee.
Zoone leaves north riding a hungry warg.
ke
*>kd
*a Dwarf* pounds Bootyho's right arm very hard.
*a Hobbit* leaves west.
*>*>
k *elf*
Alas!
You failed to reach him through the melee.
*>
Prist has arrived from the north riding a pack horse.
*a noble Elf* has arrived from the east riding a warhorse.
Bootyho barely slashes *a Dwarf*'s right foot and tickles it.
*>
Bootyho begins some strange incantations...
Zoone has arrived from the north riding a hungry warg.
*a Man* stabs Tarden's right foot extremely hard.
*>
Prist leaves north riding a pack horse.
ke
*>
Snotty has arrived from the west riding a hungry warg.
Bup sends *an Elf* sprawling with a powerful bash.
*>
Bootyho panics, and attempts to flee.
Bootyho leaves west riding a pack horse.
*a noble Elf* begins some strange incantations...
kd
1
Zoone narrates 'oermg'
*>*>
k *elf*
Alas!
You failed to reach him through the melee.
*a Hobbit* has arrived from the west.
Beastman hits *an Elf*'s body extremely hard.
*>bash
Tarden panics, and attempts to flee.
Tarden leaves west riding a hungry warg.
Zoone slashes *an Elf*'s body extremely hard.
Dragoth sends *a Man* sprawling with a powerful bash.
*an Elf* bleeds from open wounds.
*a Woman* yawns and stretches her limbs.
*a Dwarf* coughs loudly.
Dragoth smites *a Man*'s right foot extremely hard.
kh
*>
Bootyho has arrived from the west riding a pack horse.
*a noble Elf* begins some strange incantations...
Bup smites *an Elf*'s right foot extremely hard and shatters it.
*>* *a Dwarf*:Fine>
k *dwarf*
You hit *a Dwarf*'s right hand extremely hard.
* *a Dwarf*:Fine>
*a Dwarf* approaches Bootyho, trying to pound her.
* *a Dwarf*:Fine>
Bhael has arrived from the south.
Snotty narrates 'hit erves'
*a Dwarf* pounds Bootyho's right leg and tickles it.
* *a Dwarf*:Fine>
Beastman narrates 'oermg fast'
*a Man* joins *a Man*'s fight.
Prist has arrived from the north riding a pack horse.
*a Man* slashes Dragoth's body and tickles it.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves south.
*>
Prist begins some strange incantations...
*a noble Elf* utters the words 'qahijf gsfal'
*a noble Elf* sprays Dragoth with painfully bright, concentrated rays of light.
Bootyho begins some strange incantations...
*a noble Elf* begins some strange incantations...
*>bash
* *an Elf*:Hurt Bup:Fine>
k *elf*
You approach *an Elf*, trying to hit him.
* *an Elf*:Hurt Bup:Fine>st
Echo narrates 'sigh'
Bootyho leaves west riding a pack horse.
Zoone slashes *an Elf*'s left arm hard.
* *an Elf*:Wounded Bup:Fine>
Dragoth leaves east riding a hungry warg.
Bhael cleaves *a Dwarf*'s left arm hard and tickles it.
bash
* *an Elf*:Wounded Bup:Fine>
*a noble Elf* begins some strange incantations...
Prist utters the word 'yufzbarr'
* *an Elf*:Wounded Bup:Fine>
Beastman hits *an Elf*'s right arm extremely hard and shatters it.
* *an Elf*:Wounded Bup:Fine>* *an Elf*:Wounded Bup:Fine>
k *dwarf*
Alas!
You failed to reach him through the melee.
Dragoth has arrived from the east riding a hungry warg.
Prist pierces *a Man*'s right foot and tickles it.
* *an Elf*:Wounded Bup:Fine>
*a Dwarf* has arrived from the south.
You hit *an Elf*'s right hand extremely hard and shatter it.
* *an Elf*:Bad Bup:Fine>
Prist leaves west riding a pack horse.
* *an Elf*:Bad Bup:Fine>
*an Elf* seems to have recovered his senses.
*an Elf* slashes Bup's body extremely hard.
* *an Elf*:Bad Bup:Fine>
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
*>
*a noble Elf* begins some strange incantations...
Beastman approaches *a noble Elf*, trying to hit him.
*a Hobbit* has arrived from the east riding a mountain mule.
Snotty slashes *a Woman*'s body hard and shatters it.
Snotty swiftly dodges *a Woman*'s attempt to hit him.
*>* *a Man*:Fine>
k *man*
You approach *a Man*, trying to hit him.
*a Man* joins *a Man*'s fight.
*a Man* slashes your head hard and tickles it.
* HP:Fine *a Man*:Fine>
*a Man* seems to have recovered his senses.
* HP:Fine *a Man*:Fine>
Tarden has arrived from the west riding a hungry warg.
You hit *a Man*'s right arm extremely hard.
* HP:Fine *a Man*:Fine>
Dragoth leaves west riding a hungry warg.
*a Man* has arrived from the east.
*an Elf* has arrived from the east riding a trained horse.
* HP:Fine *a Man*:Fine>
*a Man* pounds your left hand extremely hard.
You feel a strong ache there!
Dragoth has arrived from the west riding a hungry warg.
*an Elf* leaves east riding a trained horse.
* HP:Fine *a Man*:Fine>*a noble Elf* leaves south riding a warhorse.
*a Man* slashes your right arm extremely hard and tickles it.
Zoone leaves west riding a hungry warg.
Bootyho has arrived from the west riding a pack horse.
agg
Dragoth sends *a Man* sprawling with a powerful bash.
Dragoth smites *a Man*'s head extremely hard.
*a Man* has arrived from the east riding a pack horse.
Prist has arrived from the west riding a pack horse.
*a noble Elf* has arrived from the south riding a warhorse.
*Eileen the Sindarin Elf* has arrived from the south riding a horse of the Rohirrim.
*Courage the Rohir Man* and *Baldwin the Dwarf* have arrived from the south riding a
horse of the Rohirrim.
*a Hobbit* hangs a shortbow across his back.
*a Hobbit* confidently draws a double edged eket.
bash
Gurgel narrates 'me ge iastr'
*a Hobbit* leaves west riding a mountain mule.
*a noble Elf* leaves east riding a warhorse.
st
*a noble Elf* has arrived from the east riding a warhorse.
bash
* HP:Fine *a Man*:Hurt>
*Eileen the Sindarin Elf* leaves west riding a horse of the Rohirrim.
Bash someone already bashed? Aren't we funny?
*a Man* sends you sprawling with a powerful bash.
Zoone has arrived from the west riding a hungry warg.
* HP:Fine *a Man*:Hurt>
Prist leaves south riding a pack horse.
*a Woman* leaves west.
* HP:Fine *a Man*:Hurt>
*a Hobbit* has arrived from the west riding a mountain mule.
*a Dwarf* leaves east.
* HP:Fine *a Man*:Hurt>
*an Elf* has arrived from the east riding a trained horse. [ok...up until now I thought we rocked]
Snotty leaves north riding a hungry warg.
Bootyho leaves west riding a pack horse.
* HP:Fine *a Man*:Hurt>
Dragoth smites *a Man*'s right leg extremely hard and shatters it.
* HP:Fine *a Man*:Hurt>
*a Hobbit* leaves east riding a mountain mule.
*a Man* slashes your left hand extremely hard and tickles it.
* HP:Fine *a Man*:Hurt>
Prist has arrived from the south riding a pack horse.
bash
st
* HP:Fine *a Man*:Hurt>
Snotty has arrived from the north riding a hungry warg.
* HP:Fine *a Man*:Hurt>
Bootyho has arrived from the west riding a pack horse.
*a Hobbit* leaves south.
* HP:Fine *a Man*:Hurt>
A White Eagle has arrived from the east.
*a Dwarf* nervously says 'die fuckers'
Snotty leaves west riding a hungry warg.
bash
* HP:Fine *a Man*:Hurt>
Bhael seems to have recovered her senses.
* HP:Fine *a Man*:Hurt>
Bhael leaves west.
*a Man* seems to have recovered his senses.
A White Eagle leaves east.
* HP:Fine *a Man*:Hurt>
*Eileen the Sindarin Elf* has arrived from the west riding a horse of the Rohirrim.
* HP:Fine *a Man*:Hurt>
Bootyho leaves west riding a pack horse.
*a Hobbit* has arrived from the east riding a mountain mule.
Prist leaves north riding a pack horse.
* HP:Fine *a Man*:Hurt>
*a Dwarf* has arrived from the east.
* HP:Fine *a Man*:Hurt>
*a Man* slashes your left leg extremely hard.
You feel a strong ache there!
* HP:Fine *a Man*:Hurt>
*Spark the Dwarf* has arrived from the east.
*an Elf* has arrived from the east riding a pack horse.
* HP:Fine *a Man*:Hurt>
*a Man* leaves south riding a pack horse.
* HP:Fine *a Man*:Hurt>
*Eileen the Sindarin Elf* utters the words 'diesilla barh'
*a Hobbit* has arrived from the south.
Your head stops stinging.
*a Man* pounds your body extremely hard.
You feel a strong ache there!
* HP:Fine *a Man*:Hurt>*a Man* has arrived from the south riding a pack horse.
A White Eagle has arrived from the east.
*a noble Elf* has arrived from the east riding a pack horse.
k *hobbit*
You're already fighting!
* HP:Fine *a Man*:Hurt>Bhael has arrived from the west.
*a noble Elf* leaves east riding a pack horse.
*a Man* leaves north riding a pack horse.
*an Elf* purrs softly, 'can't get no spells'
bash
*a Man* slashes your left arm extremely hard and tickles it.
st
Dragoth sends *a Man* sprawling with a powerful bash.
bash
*a Dwarf* seems to have recovered his senses.
Tarden leaves south riding a hungry warg.
*a Man* slashes your right arm hard and tickles it.
Bash someone already bashed? Aren't we funny?
* HP:Hurt *a Man*:Hurt>Do you not consider fighting as standing?
* HP:Hurt *a Man*:Hurt>Beastman narrates 'oermg'
Bash someone already bashed? Aren't we funny?
* HP:Hurt *a Man*:Hurt>cha mo agg
Ok.
* HP:Hurt *a Man*:Hurt>
Bash someone already bashed? Aren't we funny?
Dragoth panics, and attempts to flee.
Dragoth leaves east riding a hungry warg.
*a noble Elf* seems to have recovered his senses.
* HP:Hurt *a Man*:Hurt>Do you not consider fighting as standing?
*a Man* has arrived from the north riding a pack horse.
* HP:Hurt *a Man*:Hurt>agg
*a Dwarf* leaves north.
Bash someone already bashed? Aren't we funny?
*a noble Elf* leaves west riding a warhorse.
* HP:Hurt *a Man*:Hurt>*a Hobbit* leaves east riding a mountain mule.
Bash someone already bashed? Aren't we funny?
* HP:Hurt *a Man*:Hurt>Dragoth has arrived from the east riding a hungry warg.
Do you not consider fighting as standing?
* HP:Hurt *a Man*:Hurt>
Bash someone already bashed? Aren't we funny?
You hit *a Man*'s right hand extremely hard and shatter it.
* HP:Hurt *a Man*:Wounded>*an Elf* yells 'go go go'
Bash someone already bashed? Aren't we funny?
* HP:Hurt *a Man*:Wounded>Do you not consider fighting as standing?
* HP:Hurt *a Man*:Wounded>
Bash someone already bashed? Aren't we funny?
*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.
* HP:Hurt *a Man*:Wounded>cha mo agg
Ok.
*a Man* slashes your body extremely hard.
You feel a strong ache there!
* HP:Hurt *a Man*:Wounded>
*Eileen the Sindarin Elf* utters the words 'diesilla barh'
* HP:Hurt *a Man*:Wounded>
Bootyho narrates 'eileen let the bree legends buff'
*an Elf* utters the words 'diesilla barh'
* HP:Hurt *a Man*:Wounded>
Zoone leaves south riding a hungry warg.
*a Man* seems to have recovered his senses.
* HP:Hurt *a Man*:Wounded>
Tarden has arrived from the south riding a hungry warg.
* HP:Hurt *a Man*:Wounded>
Prist narrates 'bwey fuckint himy'
Tarden leaves north riding a hungry warg.
* HP:Hurt *a Man*:Wounded>
Dragoth leaves north riding a hungry warg.
* HP:Hurt *a Man*:Wounded>
*a Hobbit* has arrived from the east riding a mountain mule.
* HP:Hurt *a Man*:Wounded>
*Eileen the Sindarin Elf* leaves east riding a horse of the Rohirrim.
*a Man* panics, and attempts to flee.
*a Man* leaves east.
Bootyho has arrived from the north riding a pack horse.
*a noble Elf* has arrived from the west riding a warhorse.
* HP:Hurt *a Man*:Wounded>
The light of *a Man* is becoming faint...
*a Man* panics, and attempts to flee.
*a Man* leaves south.
* HP:Hurt>
*a noble Elf* leaves east riding a warhorse.
*Eileen the Sindarin Elf* has arrived from the east riding a horse of the Rohirrim.
Zoone has arrived from the south riding a hungry warg.
* HP:Hurt>
*a Man* pierces Bup's body hard and tickles it.
A White Eagle strongly hits Bootyho's right hand.
*Baldwin the Dwarf* pounds Zoone's right foot extremely hard.
*a Man* approaches Zoone, trying to pound him.
Bup sends *Courage the Rohir Man* sprawling with a powerful bash.
* HP:Hurt>
*a noble Elf* has arrived from the east riding a warhorse.
*a Hobbit* joins *Courage the Rohir Man*'s fight.
*an Elf* begins some strange incantations...
*Spark the Dwarf* cleaves Bootyho's head hard.
*a Hobbit* smites Bup's left leg extremely hard.
* HP:Hurt>
Bootyho tries to slash a White Eagle, but it parries successfully.
* HP:Hurt>
Zoone panics, and attempts to flee.
Zoone leaves north riding a hungry warg.
* HP:Hurt>
Bootyho panics, and attempts to flee.
Bootyho leaves west riding a pack horse.
* HP:Hurt>kh
Beastman hits *an Elf*'s body extremely hard.
* HP:Hurt>
*a noble Elf* leaves east riding a warhorse.
* HP:Hurt>* HP:Hurt *a Hobbit*:Awful>
k *hobbit*
You hit *a Hobbit*'s left foot extremely hard and shatter it.
*a Man* sends Bhael sprawling with a powerful bash.
* HP:Hurt *a Hobbit*:Awful>
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves west.
*a Man* stabs Bhael's right foot extremely hard and tickles it.
* HP:Hurt>
Bootyho has arrived from the west riding a pack horse.
* HP:Hurt>
A White Eagle tries to hit Bootyho, but she parries successfully.
Dragoth has arrived from the north riding a hungry warg.
*a Dwarf* pounds Bootyho's right leg extremely hard and shatters it.
kh
* HP:Hurt>
*a Man* pounds Dragoth's body extremely hard and shatters it.
*Eileen the Sindarin Elf* begins some strange incantations...
* HP:Hurt>
*a noble Elf* has arrived from the east riding a warhorse.
*a Hobbit* has arrived from the east.
Bup smites *Courage the Rohir Man*'s left arm extremely hard.
*an Elf* begins some strange incantations...
*a noble Elf* begins some strange incantations...
* HP:Hurt>w
Dragoth panics, and attempts to flee.
Dragoth leaves north riding a hungry warg.
*a Man* pierces Bup's left arm hard and tickles it.
* HP:Hurt>kh
* HP:Hurt>
k *hobbit*
Alas!
You failed to reach him through the melee.
Bootyho panics, and attempts to flee.
Bootyho leaves east riding a pack horse.
*a noble Elf* leaves east riding a warhorse.
* HP:Hurt>
*a Man* has arrived from the south.
* HP:Hurt>
*an Elf* seems to have recovered his senses.
* HP:Hurt>
*a Man* leaves north.
*a Dwarf* leaves north.
* HP:Hurt>
*a Man* stabs Bhael's right leg and tickles it.
* HP:Hurt>
*a Hobbit* sends Bup sprawling with a powerful bash.
*Eileen the Sindarin Elf* begins some strange incantations...
* HP:Hurt>*an Elf* panics, and attempts to flee.
*an Elf* panics, but can't stop fighting to flee.
*an Elf* begins some strange incantations...
*a Man* speaks: 'DIE'
Large Road
The large, frequently used road upon which you are standing goes
straight east-west here. It is not paved, so many pairs of wheels have
left tracks here.
A pair of soft leather boots are on the ground.
The corpse of a young ranger is lying here.
Exits: ^East^ ^West^.
* HP:Hurt>k *hobbit*
They aren't here.
* HP:Hurt>e
kh [here is were I started to realize what was happening...]
Old East Road Meets Greenway
This is the Old road crossing of the old East Road and the equally ancient
road that goes north-south. The Northern Lands have long been desolate, and
that rarely used road is called the Greenway by the Bree-folk because it
is grass-grown. In former days, however, it was widely used by Men and other
folks and strange news came to Bree that way, much to the liking of the
keeper of the famous Inn in Bree. Bree is just east of here.
The butchered corpse of a boar cub is lying here.
The head of a hardened ranger is here, spiked to the end of a pole.
The head of a hardened ranger is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
A beheaded corpse is lying on the ground.
Bup the Cave Troll, wielding a great warsword, is here, fighting *Courage the Rohir Man*.
Beastman is standing here.
A sturdy pack horse is standing here.
*a Man*, wielding a pike, is here, fighting Bhael.
*a Man*, wielding a steel-shafted mattock, is standing here.
*Courage the Rohir Man*, wielding the fine silvery morningstar, is here, riding a horse
of the Rohirrim, fighting Bup.
*Baldwin the Dwarf*, wielding an ornate, steel-shafted warhammer, is here, riding a
horse of the Rohirrim driven by *Courage the Rohir Man*.
A horse of the Rohirrim is standing here, ridden by *Courage the Rohir Man* and *Baldwin
the Dwarf*.
*Spark the Dwarf*, wielding a blackened dwarven axe, is here, fighting Bup.
*an Elf*, wielding an engraved broadsword, is here trying to concentrate, riding a pack
horse (Glowing).
A pack horse is standing here, ridden by *an Elf*.
A White Eagle is standing here.
Bhael the Mountain Troll, wielding a mighty dwarven axe, is here, fighting *a Man*.
*a Man*, wielding a slender dagger, is here, riding a pack horse, fighting Bup.
A pack horse is standing here, ridden by *a Man*.
*a Hobbit*, wielding a great warsword, is here, riding a mountain mule, fighting Bup.
A mountain mule is standing here, ridden by *a Hobbit*.
*Eileen the Sindarin Elf*, wielding a double edged eket, is here, riding a horse of the
Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Eileen the Sindarin Elf*.
*a Hobbit*, wielding a rapier, is standing here.
*a Man*, wielding an ornate, steel-shafted warhammer, is standing here.
*a Dwarf*, wielding a steel-shafted mattock, is standing here.
Exits: ^North^ ^East^ ^South^ ^West^.
[Ok, 3 other darkies!! where is everyone else?]
* HP:Hurt>* HP:Hurt *a Hobbit*:Fine Bup:Hurt> [and hmmm 13? 14? Pukes...?]
k *hobbit*
You hit *a Hobbit*'s body extremely hard.
* HP:Hurt *a Hobbit*:Fine Bup:Hurt>
*a Hobbit* smites Bup's left arm extremely hard.
bash
* HP:Hurt *a Hobbit*:Fine Bup:Hurt>
Bhael seems to have recovered her senses.
* HP:Hurt *a Hobbit*:Fine Bup:Hurt>
*a Dwarf* leaves west.
* HP:Hurt *a Hobbit*:Fine Bup:Hurt>*a Hobbit* panics, and attempts to flee.
Your victim has disappeared!
*a Hobbit* leaves west riding a mountain mule.
* HP:Hurt>
*Baldwin the Dwarf* pounds Bup's right arm extremely hard.
*an Elf* begins some strange incantations...
* HP:Hurt>
Bhael panics, and attempts to flee.
Bhael leaves west.
* HP:Hurt>
*a Hobbit* has arrived from the west riding a mountain mule.
Beastman sends *an Elf* sprawling with a powerful bash.
Beastman hits *an Elf*'s left leg hard.
* HP:Hurt>
*an Elf* has arrived from the north riding a trained horse.
*a Man* pierces Bup's left leg hard and tickles it.
* HP:Hurt>
Bhael has arrived from the west.
* HP:Hurt>
*Eileen the Sindarin Elf* begins some strange incantations...
*an Elf* leaves east riding a trained horse.
*Courage the Rohir Man* crushes Bup's body extremely hard.
* HP:Hurt>kh
*a Hobbit* leaves west riding a mountain mule.
Bup swiftly dodges *Spark the Dwarf*'s attempt to cleave him.
* HP:Hurt>
Bup seems to have recovered his senses.
* HP:Hurt>
Bup panics, and attempts to flee.
Bup leaves west.
*a Dwarf* has arrived from the north.
* HP:Hurt>w
*a Man* pounds Beastman's body extremely hard and tickles it.
* HP:Hurt>
*Eileen the Sindarin Elf* utters the words 'diesilla barh'
Bhael staggers back as the lightning bolt sent by *Eileen the Sindarin Elf* hits her.
*Eileen the Sindarin Elf* tries to pierce Bhael, but she parries successfully.
* HP:Hurt>kh
* HP:Hurt *a Hobbit*:Dying>
k *hobbit*
You hit *a Hobbit*'s body extremely hard and shatter it.
*a Hobbit* is mortally wounded and will die soon if not aided.
* HP:Hurt *a Hobbit*:Dying>e
*a Dwarf* nervously says 'lag'
Bhael cleaves *Eileen the Sindarin Elf*'s body and tickles it.
* HP:Hurt *a Hobbit*:Dying>
*a Hobbit* has arrived from the west riding a mountain mule.
* HP:Hurt *a Hobbit*:Dying>
Bhael panics, and attempts to flee.
Bhael leaves north.
* HP:Hurt *a Hobbit*:Dying>No way!
You are fighting for your life!
* HP:Hurt *a Hobbit*:Dying>k *hobbit*
You're already fighting!
*a Dwarf* has arrived from the west.
* HP:Hurt *a Hobbit*:Dying>No way!
You are fighting for your life!
*a Dwarf* leaves east.
*Spark the Dwarf* cleaves Beastman's right leg extremely hard and tickles it.
* HP:Hurt *a Hobbit*:Dying>
Beastman strongly hits *an Elf*'s body and tickles it.
* HP:Hurt *a Hobbit*:Dying>
A young ranger yells 'A Trull ys here at The Lane!'
* HP:Hurt *a Hobbit*:Dying>
*Eileen the Sindarin Elf* leaves west riding a horse of the Rohirrim.
*Courage the Rohir Man* and *Baldwin the Dwarf* leave west riding a horse of the
Rohirrim.
* HP:Hurt *a Hobbit*:Dying>
*Eileen the Sindarin Elf* has arrived from the west riding a horse of the Rohirrim.
* HP:Hurt *a Hobbit*:Dying>
*an Elf* seems to have recovered her senses.
You hit *a Hobbit*'s head extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Hobbit*'s death cry.
*a Hobbit* is dead! R.I.P.
* HP:Hurt>
*an Elf* begins some strange incantations...
Beastman panics, and attempts to flee.
Beastman leaves east.
*a Man* gets a pile of coins from the corpse of *a Hobbit*.
* HP:Hurt>
Snotty narrates 'naeled ofe .D'
* HP:Hurt>
Bootyho has arrived from the east riding a pack horse.
* HP:Hurt>
*a Dwarf* pounds your body extremely hard.
Bootyho leaves west riding a pack horse.
* HP:Hurt *a Dwarf*:Fine>
*an Elf* panics, and attempts to flee.
*an Elf* leaves south riding a pack horse.
*Spark the Dwarf* quickly approaches, trying to cleave you.
* HP:Hurt *a Dwarf*:Fine>kh
Beastman has arrived from the east.
*a Man* stabs your body extremely hard and tickles it.
* HP:Hurt *a Dwarf*:Fine>
You hit *a Dwarf*'s body extremely hard.
* HP:Hurt *a Dwarf*:Fine>ke
Beastman leaves north.
* HP:Hurt *a Dwarf*:Fine>kd
* HP:Hurt *a Dwarf*:Fine>
k *hobbit*
Alas!
You failed to reach him through the melee.
* HP:Hurt *a Dwarf*:Fine>
*a noble Elf* has arrived from the east riding a warhorse.
bash
* HP:Hurt *a Dwarf*:Fine>
*an Elf* has arrived from the south riding a pack horse.
*a noble Elf* leaves east riding a warhorse.
A White Eagle gets a shortsword from the corpse of *a Hobbit*.
A White Eagle gets a sling from the corpse of *a Hobbit*.
A White Eagle gets a large sack from the corpse of *a Hobbit*.
A White Eagle gets a torch from the corpse of *a Hobbit*.
A White Eagle gets a cup from the corpse of *a Hobbit*.
st
A White Eagle gets a ring from the corpse of *a Hobbit*.
A White Eagle gets a plain shirt from the corpse of *a Hobbit*.
A White Eagle gets a straw hat from the corpse of *a Hobbit*.
A White Eagle gets a plain pair of pants from the corpse of *a Hobbit*.
A White Eagle gets a pair of soft leather boots from the corpse of *a Hobbit*.
A White Eagle gets a thin pair of leather gloves from the corpse of *a Hobbit*.
A White Eagle gets a rapier from the corpse of *a Hobbit*.
A White Eagle gets a plain leather belt from the corpse of *a Hobbit*.
A White Eagle gets a hunting knife from the corpse of *a Hobbit*.
A White Eagle gets a set of lock picks from the corpse of *a Hobbit*.
A White Eagle gets a leather pouch from the corpse of *a Hobbit*.
* HP:Hurt *a Dwarf*:Fine>
*a noble Elf* has arrived from the east riding a warhorse.
bash
*a Man* pounds your left foot extremely hard.
*an Elf* leaves north riding a pack horse.
* HP:Hurt *a Dwarf*:Fine>k *elf*
Alas! There is no fighting space left to reach her!
Beastman has arrived from the north.
* HP:Hurt *a Dwarf*:Fine>k *dwarf*
* HP:Hurt *Spark the Dwarf*:Fine>A young ranger yells 'Some Trolls are here at The Lane!'
Zoone has arrived from the north riding a hungry warg.
* HP:Hurt *Spark the Dwarf*:Fine>
*a Dwarf* sends you sprawling with a powerful bash.
The coach from Bree rolls past you, heading towards Fornost.
* HP:Hurt *Spark the Dwarf*:Fine>
Zoone leaves west riding a hungry warg.
Beastman leaves north.
* HP:Hurt *Spark the Dwarf*:Fine>
*Spark the Dwarf* cleaves your right leg extremely hard.
You feel a strong ache there!
* HP:Hurt *Spark the Dwarf*:Fine>
*a Man* pounds your right arm extremely hard.
* HP:Wounded *Spark the Dwarf*:Fine>fle
You hear some apparently very close noise coming from the north.
* HP:Wounded *Spark the Dwarf*:Fine>
Bup narrates 'come'
*a Dwarf* pounds your left leg extremely hard.
You feel a strong ache there!
* HP:Wounded *Spark the Dwarf*:Fine>
Bhael narrates 'go scarred'
* HP:Wounded *Spark the Dwarf*:Fine>fle
*a Man* stabs your head extremely hard.
You feel a strong ache there!
* HP:Wounded *Spark the Dwarf*:Fine>fle
*Spark the Dwarf* cleaves your right foot extremely hard.
You feel a strong ache there!
* HP:Wounded *Spark the Dwarf*:Fine>
*an Elf* has arrived from the north riding a pack horse.
* HP:Wounded *Spark the Dwarf*:Fine>
*a Dwarf* coughs loudly.
* HP:Wounded *Spark the Dwarf*:Fine>
*a Man* pounds your left foot extremely hard and shatters it.
* HP:Bad *Spark the Dwarf*:Fine>w
n
Beastman narrates 'flee to scarred'
* HP:Bad *Spark the Dwarf*:Fine>
Zoone narrates 'nods'
* HP:Bad *Spark the Dwarf*:Fine>wi
*a Man* stabs your right leg extremely hard.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!
Your head stops stinging.
You hit *Spark the Dwarf*'s right hand extremely hard.
* HP:Bad *Spark the Dwarf*:Fine>fle
n
Do you not consider fighting as standing?
*a Dwarf* pounds your left hand extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad *Spark the Dwarf*:Fine>w
*Spark the Dwarf* cleaves your left arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
Your blood freezes as you hear a death cry.
Beastman tells you 'flee to scarred'
*a noble Elf* leaves east riding a warhorse.
*a Man* stabs your left arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* HP:Awful *Spark the Dwarf*:Fine>
A White Eagle leaves east.
*a Man* sends you sprawling with a powerful bash.
You wish that your wounds would stop BLEEDING so much!
* HP:Awful *Spark the Dwarf*:Fine>
Bhael narrates 'im already fucked :)'
* HP:Awful *Spark the Dwarf*:Fine>
*a noble Elf* has arrived from the east riding a warhorse.
* HP:Awful *Spark the Dwarf*:Fine>fle
A White Eagle has arrived from the east.
* HP:Awful *Spark the Dwarf*:Fine>n
*a Man* pounds your left foot extremely hard and shatters it.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
w
nw
o HP:Awful>nw
Your head stops stinging. [I realize some of this delay in my flees was because I got
bashed a bit but there was still some times when my commands
shoulda gone through...isnt it amazing that I always get major
lag at the worst possible times:(]
o HP:Awful>Nah...
You feel too relaxed to do that..
o HP:Awful>Nah...
You feel too relaxed to do that..
o HP:Awful>Nah...
You feel too relaxed to do that..
o HP:Awful>cha mo wi
Ok.
o HP:Awful>Nah...
You feel too relaxed to do that..
o HP:Awful>Nah...
You feel too relaxed to do that..
o HP:Awful>Nah...
You feel too relaxed to do that..
o HP:Awful>Nah...
You feel too relaxed to do that..
o HP:Awful>Nah...
You feel too relaxed to do that..
o HP:Awful>Nah...
You feel too relaxed to do that..
o HP:Awful>Arglebargle, glop-glyf!?!
o HP:Awful>Arglebargle, glop-glyf!?!
o HP:Awful>tel beastman good god i never lagged that bad before
Your voice doesn't reach from here!
o HP:Awful>sl
You go to sleep.
o HP:Awful>
Saving Macho.
o HP:Awful>
Now you feel strong enough to return to Arda.
Beastman tells you 'brave'
o HP:Bad>tel beastman not brave...just lagged
Ok.
o HP:Bad>
Beastman tells you 'giggle'
o HP:Bad>tel beastman this is good tho cause friend needs ride...locked keys in car
Ok.
**************************
Well it was fun I guess... But damn I wish I had seen everyone else leave!
one minute there are 11 of us the next minute its me and 2 other trolls
It actually was a good thing I died...cause had to hurry to help
friend who was locked out of car:)
So thank you Superpukegroup!