Eileen in sage
posted by Nazgum
2001-01-14 00:08:53
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Shadrach was in sage and lots of pukes were storming so we went to help.
### Eileen In redhorn, so I go, too bad there was so few
legends on line...  we try to fight them anyways. ###


* W C HP:Fine>l e

You hear some apparently very close noise coming from the south.

* W C HP:Fine>The warghide is open.

* W C HP:Fine>
You hear some apparently close noise coming from the south.

* W C HP:Fine>
You hear some apparently very close noise coming from the south.

* W C HP:Fine>k eileen
They aren't here.

* W C HP:Fine>wim
cha mood wim
Ok.

* W C HP:Fine>
Rüol has arrived from the south.

* W C HP:Fine>sco
333/419 hit, 43/43 mana, and 157/158 moves.

* W C HP:Fine>
Kaan stops resting, and clambers on his feet.

* W C HP:Fine>
*Eileen the Sindarin Elf* has arrived from the south.
*Feriand the Noldorin Elf* has arrived from the south.
*Vainamoinen the Silvan Elf* has arrived from the south.
*Brawn the Dwarf* has arrived from the south.
*Síroth the Sindarin Elf* has arrived from the south.
*Courage the Rohir Man* has arrived from the south.
*Tempest the Dúnadan Woman* has arrived from the south.
*Brawn the Dwarf*k eileen
32m pounds your right foot extremely hard.

### Yippie, there's Eileen with her group of 3-4 followers *cough* ###
### Outnumber us exactly 2 to 1 ###

* W C HP:Fine *Brawn the Dwarf*:Healthy>
*Tempest the Dúnadan Woman* quickly approaches, trying to pound you.

* W C HP:Fine *Brawn the Dwarf*:Healthy>
You swiftly dodge *Síroth the Sindarin Elf*'s attempt to pierce you.

* W C HP:Fine *Brawn the Dwarf*:Healthy>k eileen
* W C HP:Fine *Brawn the Dwarf*:Healthy>
Alas! 
You failed to reach her through the melee.
You barely pound *Brawn the Dwarf*'s right leg and tickle it.

* W C HP:Fine *Brawn the Dwarf*:Fine>
Kaan leaves south.

* W C HP:Fine *Brawn the Dwarf*:Fine>
Rüol rumbles 'ouch'
Shadrach leaves east.
Rüol leaves east.

k eileen
* W C HP:Fine *Brawn the Dwarf*:Fine>
The sage has arrived from the east.
The sage yells 'DIE fools!'

* W C HP:Fine *Brawn the Dwarf*:Fine>
*Tempest the Dúnadan Woman* pounds your body extremely hard.

* W C HP:Hurt *Brawn the Dwarf*:Fine>
Shadrach has arrived from the east.
Rüol has arrived from the east.

*Síroth the Sindarin Elf* begins some strange incantations...

* W C HP:Hurt *Brawn the Dwarf*:Fine>f
* W C HP:Hurt *Brawn the Dwarf*:Fine>
Shadrach leaves south.
Rüol leaves south.
Alas! 
You failed to reach her through the melee.

* W C HP:Hurt *Brawn the Dwarf*:Fine>w

You flee head over heels.
PANIC! 
You couldn't escape!
*Brawn the Dwarf* tries to pound you, but your parry is successful.

* W C HP:Hurt *Brawn the Dwarf*:Fine>f

The sage utters the words, 'Ankalachbeth'
The sage utters the words, 'Ankalachbeth'

* W C HP:Hurt *Brawn the Dwarf*:Fine>f
* W C HP:Hurt *Brawn the Dwarf*:Fine>
Alas! 
You failed to reach her through the melee.

* W C HP:Hurt *Brawn the Dwarf*:Fine>
*Eileen the Sindarin Elf* closes the warghide.
*Síroth the Sindarin Elf* utters the words 'diesilla barh'
*Síroth the Sindarin Elf* sends a powerful lightning bolt at you, you stagger
from the impact.

* W C HP:Hurt *Brawn the Dwarf*:Fine>
Shadrach has arrived from the south.
Rüol has arrived from the south.
The sage utters the words, 'Ankalachbeth'

* W C HP:Hurt *Brawn the Dwarf*:Fine>
*Eileen the Sindarin Elf* leaves south.
You flee head over heels.
You were not able to keep your concentration while moving.
Tunnel Junction
A warning sign for all darkies stands here.
Kaan is standing here.
*Eileen the Sindarin Elf* is standing here.
Exits: North East West.

* W C HP:Hurt>*Vainamoinen the Silvan Elf* has arrived from the north.
You flee head over heels.
A Natural Cavern
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
*Feriand the Noldorin Elf* is standing here (Glowing).
*Brawn the Dwarf* is standing here.
*Síroth the Sindarin Elf* is standing here.
*Courage the Rohir Man* is standing here.
*Tempest the Dúnadan Woman* is standing here.
The Black Númenórean Sage is standing here (Glowing).
Shadrach is standing here.
Rüol is standing here.
Exits: East South.

* W C HP:Hurt>
Alas, you cannot go that way...
The sage opens the warghide.
The sage leaves east.
The warghide closes quietly.

* W C HP:Hurt>n
k eileen
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt>
You flee head over heels.
PANIC! 
You couldn't escape!
*Courage the Rohir Man* crushes Shadrach's right hand extremely hard.

* W C HP:Hurt>Rüol narrates 'me bad'
*Brawn the Dwarf* approaches Shadrach, trying to pound him.
Alas, you cannot go that way...
*Síroth the Sindarin Elf* leaves south.
The sage's bodyguard stabs *Feriand the Noldorin Elf*'s head hard.

* W C HP:Hurt>
Rüol leaves south.
The warghide is opened from the other side.
The sage has arrived from the east.
The sage yells 'DIE fools!'
The sage tries to pierce *Feriand the Noldorin Elf*, but he parries
successfully.
The sage's bodyguard approaches *Feriand the Noldorin Elf*, trying to stab
him.
The sage swiftly dodges *Feriand the Noldorin Elf*'s attempt to smite him.
*Courage the Rohir Man* swiftly dodges Shadrach's attempt to crush him.

* W C HP:Hurt>w
They aren't here.
Shadrach panics, and attempts to flee.
Shadrach leaves south.

* W C HP:Hurt>s
Alas, you cannot go that way...
The sage's bodyguard stabs *Feriand the Noldorin Elf*'s right leg and tickles
it.

* W C HP:Hurt>Tunnel Junction
A warning sign for all darkies stands here.
Kaan is standing here.
*Eileen the Sindarin Elf* is standing here.
*Vainamoinen the Silvan Elf* is standing here.
*Síroth the Sindarin Elf* is standing here trying to concentrate.
Rüol is standing here.
Exits: North East West.

* W C HP:Hurt>
*Vainamoinen the Silvan Elf* begins some strange incantations...
*Feriand the Noldorin Elf* has arrived from the north.

* W C HP:Hurt>
Rüol leaves north.
*Síroth the Sindarin Elf* utters the words 'diesilla barh'
Kaan staggers back as the lightning bolt sent by *Síroth the Sindarin Elf*
hits him.
*Síroth the Sindarin Elf* tries to pierce Kaan, but he parries successfully.

* W C HP:Hurt>n
k courage

Shadrach has arrived from the west.

* W C HP:Hurt>
*Eileen the Sindarin Elf* begins some strange incantations...
*Feriand the Noldorin Elf* leaves west.
Kaan tries to slash *Síroth the Sindarin Elf*, but he parries successfully.

* W C HP:Hurt>
Kaan panics, and attempts to flee.
Kaan leaves west.
Shadrach leaves east.

* W C HP:Hurt>
Kaan has arrived from the west.
*Vainamoinen the Silvan Elf* begins some strange incantations...

* W C HP:Hurt>
Kaan leaves east.
*Feriand the Noldorin Elf* has arrived from the west.

* W C HP:Hurt>
Shadrach has arrived from the east.

* W C HP:Hurt>
Shadrach leaves north.
Rüol has arrived from the north.
*Síroth the Sindarin Elf* begins some strange incantations...

* W C HP:Hurt>
Rüol panics, and attempts to flee.
Rüol leaves east.
*Vainamoinen the Silvan Elf* utters the words 'eugszr zzur'
*Vainamoinen the Silvan Elf* makes your evil soul suffer with his goodness.
*Vainamoinen the Silvan Elf* tries to pierce you, but your parry is
successful.

* W C HP:Wounded *Vainamoinen the Silvan Elf*:Healthy>
*Eileen the Sindarin Elf* begins some strange incantations...
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Wounded *Vainamoinen the Silvan Elf*:Healthy>f

*Brawn the Dwarf* has arrived from the north.
You pound *Vainamoinen the Silvan Elf*'s left hand hard.

* W C HP:Wounded *Vainamoinen the Silvan Elf*:Fine>s
No way! 
You are fighting for your life!
*Feriand the Noldorin Elf* begins some strange incantations...
*Eileen the Sindarin Elf* utters the words 'diesilla barh'
*Eileen the Sindarin Elf* sends a powerful lightning bolt at you, you stagger
from the impact.

* W C HP:Wounded *Vainamoinen the Silvan Elf*:Fine>They aren't here.
*Vainamoinen the Silvan Elf* begins some strange incantations...
*Eileen the Sindarin Elf* begins some strange incantations...

* W C HP:Wounded *Vainamoinen the Silvan Elf*:Fine>s
You flee head over heels.
Tunnel End
Exits: East.

o W C HP:Wounded>
Alas, you cannot go that way...

o W C HP:Wounded>s
e
Alas, you cannot go that way...

o W C HP:Wounded>s
e
Alas, you cannot go that way...

o W C HP:Wounded>Tunnel Junction
A warning sign for all darkies stands here.
*Eileen the Sindarin Elf* is standing here.
*Vainamoinen the Silvan Elf* is standing here.
*Síroth the Sindarin Elf* is standing here.
*Feriand the Noldorin Elf* is standing here (Glowing).
*Brawn the Dwarf* is standing here.
*Courage the Rohir Man* is standing here.
Exits: North East West.
*Vainamoinen the Silvan Elf* begins some strange incantations...
e
*Síroth the Sindarin Elf* begins some
e strange incantations...

* W C HP:Wounded>
Alas, you cannot go that way...
Shadrach has arrived from the east.

* W C HP:Wounded>Tunnel Into the Mountain
Exits: East West.
Shadrach has arrived from the west.

o W C HP:Wounded>e
Tunnel Bend
Kaan is standing here.
Exits: North West.
Shadrach has arrived from the west.

o W C HP:Wounded>n
Alas, you cannot go that way...

o W C HP:Wounded>e
e
Alas, you cannot go that way...

o W C HP:Wounded>e
A Tunnel Intersection
Exits: North East South.
Shadrach has arrived from the south.
Kaan has arrived from the south.

o W C HP:Wounded>Shadrach leaves east.
High Cavehall
A stocky mountain mule is here, waiting to serve.
Shadrach is standing here.
Exits: North East West.
Kaan has arrived from the west.

* W C HP:Wounded>e
s
High Cavehall
A sturdy trained horse is standing here.
Exits: North East West.
Shadrach has arrived from the west.
Kaan has arrived from the west.

* W C HP:Wounded>Tunnel Bend
Exits: South West.
Shadrach has arrived from the west.
Kaan has arrived from the west.

o W C HP:Wounded>
Alas, you cannot go that way...

o W C HP:Wounded>w
w
Under the Mountain
Exits: North East West.
Shadrach has arrived from the north.
Kaan has arrived from the north.

o W C HP:Wounded>Tunnel under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: East West.
Shadrach has arrived from the east.
Kaan has arrived from the east.

o W C HP:Wounded>s
A Guardroom
A weapons rack stands against the wall.
An orc-guard from Dol Guldur is on patrol here.
An orc-guard from Dol Guldur is on patrol here.
Exits: East South Up.
Shadrach has arrived from the east.
Kaan has arrived from the east.

o W C HP:Wounded>w
A Cave Entrance
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The shadow of Gumak the Uruk-hai is floating here.
Exits: North West.
Shadrach has arrived from the north.
Kaan has arrived from the north.

o W C HP:Wounded>The stonedoor seems to be closed.

o W C HP:Wounded>open stonedoor
That's impossible, I'm afraid.

o W C HP:Wounded>get rock sable
wield rock
use rock stonedoor

You hear some apparently very close noise coming from the north.

o W C HP:Wounded>
You get a twisted rock fragment from a sable pouch.

o W C HP:Wounded>
You stop using an ornate, steel-shafted warhammer.
You hold a twisted rock fragment.

o W C HP:Wounded>As you throw a twisted rock fragment at the stonedoor, there is an explosion.
The stonedoor seems to blur for a while.

o W C HP:Wounded>o

*Eileen the Sindarin Elf* has arrived from the north.
*Vainamoinen the Silvan Elf* has arrived from the north.
*Brawn the Dwarf* has arrived from the north.
*Courage the Rohir Man* has arrived from the north.

* W C HP:Wounded>open stonedoor
Order who to do what?

* W C HP:Wounded>w

Kaan giggles.

* W C HP:Wounded>s
It seems to be locked.
*Brawn the Dwarf* pounds your body hard.

* W C HP:Wounded *Brawn the Dwarf*:Fine>No way! 
You are fighting for your life!

* W C HP:Wounded *Brawn the Dwarf*:Fine>
*Courage the Rohir Man* crushes your head extremely hard and shatters it.

* W C HP:Bad *Brawn the Dwarf*:Fine>No way! 
You are fighting for your life!
You flee head over heels.
A Guardroom
A weapons rack stands against the wall.
An orc-guard from Dol Guldur is on patrol here.
An orc-guard from Dol Guldur is on patrol here.
*Feriand the Noldorin Elf* is standing here (Glowing).
Exits: East South Up.

* W C HP:Bad>f

*Síroth the Sindarin Elf* has arrived from the east.

* W C HP:Bad>e
You flee head over heels.
A Winding Stone Staircase
Exits: Up Down.

o W C HP:Bad>d
Alas, you cannot go that way...

o W C HP:Bad>e
A Guardroom
A weapons rack stands against the wall.
An orc-guard from Dol Guldur is on patrol here.
An orc-guard from Dol Guldur is on patrol here.
*Feriand the Noldorin Elf* is standing here (Glowing).
*Síroth the Sindarin Elf* is standing here trying to concentrate.
Shadrach is standing here.
Exits: East South Up.
*Brawn the Dwarf* has arrived from the south.

* W C HP:Bad>e

You swiftly dodge *Brawn the Dwarf*'s attempt to pound you.
Kaan has arrived from the south.

* W C HP:Bad *Brawn the Dwarf*:Fine>No way! 
You are fighting for your life!
*Eileen the Sindarin Elf* has arrived from the south.
*Vainamoinen the Silvan Elf* has arrived from the south.
*Courage the Rohir Man* has arrived from the south.
Shadrach leaves east.

* W C HP:Bad *Brawn the Dwarf*:Fine>*Síroth the Sindarin Elf* begins some strange incantations...
No way! 
You are fighting for your life!

* W C HP:Bad *Brawn the Dwarf*:Fine>
A Dol Guldur orc says 'YOU! Eileen! 
You will die before your time.'
*Eileen the Sindarin Elf* swiftly dodges a Dol Guldur orc's attempt to hit
her.
Your attempt to hit *Brawn the Dwarf* fails.

* W C HP:Bad *Brawn the Dwarf*:Fine>f
s

Kaan leaves east.
*Eileen the Sindarin Elf* pierces a Dol Guldur orc's left foot and tickles it.

* W C HP:Bad *Brawn the Dwarf*:Fine>
You flee head over heels.
Tunnel under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Kaan is standing here.
Exits: East West.

o W C HP:Bad>Kaan leaves east.
Alas, you cannot go that way...

o W C HP:Bad>d
Alas, you cannot go that way...

o W C HP:Bad>w
w
A Guardroom
A weapons rack stands against the wall.
An orc-guard from Dol Guldur is on patrol here.
An orc-guard from Dol Guldur is on patrol here.
*Brawn the Dwarf* is standing here.
*Vainamoinen the Silvan Elf* is standing here.
*Courage the Rohir Man* is standing here.
Exits: East South Up.
*Courage the Rohir Man* crushes your left foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
*Brawn the Dwarf* leaves east.
s
1m*Eileen the Sindarin Elf* has arrived from above.
*Feriand the Noldorin Elf* has arrived from above.
*Síroth the Sindarin Elf* has arrived from above.

* W C HP:Bad *Courage the Rohir Man*:Fine>
*Feriand the Noldorin Elf* tries to smite you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Tunnel under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
*Brawn the Dwarf* is standing here.
Exits: East West.

* W C HP:Bad>A Guardroom
A weapons rack stands against the wall.
An orc-guard from Dol Guldur is on patrol here.
An orc-guard from Dol Guldur is on patrol here.
Exits: East South Up.

o W C HP:Bad>f
A Cave Entrance
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The shadow of Gumak the Uruk-hai is floating here.
*Eileen the Sindarin Elf* is standing here.
*Feriand the Noldorin Elf* is standing here (Glowing).
*Vainamoinen the Silvan Elf* is standing here.
*Síroth the Sindarin Elf* is standing here.
*Courage the Rohir Man* is standing here.
Exits: North West.

e
* W C HP:Bad>
*Feriand the Noldorin Elf* quickly approaches, trying to smite you.
*Courage the Rohir Man* quickly approaches, trying to crush you.

* W C HP:Bad *Feriand the Noldorin Elf*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
*Eileen the Sindarin Elf* leaves north.
*Vainamoinen the Silvan Elf* leaves north.
*Síroth the Sindarin Elf* leaves north.

* W C HP:Bad *Feriand the Noldorin Elf*:Fine>wim
No way! 
You are fighting for your life!

* W C HP:Bad *Feriand the Noldorin Elf*:Fine>f
e
cha mood wim
Ok.
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Bad *Feriand the Noldorin Elf*:Fine>n
You flee head over heels.
A Guardroom
A weapons rack stands against the wall.
An orc-guard from Dol Guldur is on patrol here.
An orc-guard from Dol Guldur is on patrol here.
*Eileen the Sindarin Elf* is standing here.
*Vainamoinen the Silvan Elf* is standing here.
*Brawn the Dwarf* is standing here.
*Síroth the Sindarin Elf* is standing here.
Exits: East South Up.
*Eileen the Sindarin Elf* leaves south.
*Vainamoinen the Silvan Elf* leaves south.
*Brawn the Dwe
arf* leaves south.
*Síroth the Sindarin Elf* leaves south.

o W C HP:Bad>Tunnel under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: East West.

o W C HP:Bad>
Alas, you cannot go that way...

o W C HP:Bad>e
Under the Mountain
Kaan is standing here.
Exits: North East West.

o W C HP:Bad>
Kaan leaves north.

o W C HP:Bad>e
Tunnel Bend
Exits: North East West.

o W C HP:Bad>A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.
Exits: South West.

o W C HP:Bad>l
wim
A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.

o W C HP:Bad>
Kaan has arrived from the west.

o W C HP:Bad>cha mood wim
Ok.

o W C HP:Bad>sneak

You hear some apparently very close noise coming from the west.

o W C HP:Bad>
Ok. you'll try to move silently for a while.

o W S C HP:Bad>
*Eileen the Sindarin Elf* has arrived from the west.
*Feriand the Noldorin Elf* has arrived from the west.
*Vainamoinen the Silvan Elf* has arrived from the west.
*Brawn the Dwarf* has arrived from the west.
*Síroth the Sindarin Elf* has arrived from the west.
*Courage the Rohir Man* has arrived from the west.
*Courage the Rohir Man* tries to crush you, but your parry is successful.
w
You wish that your wounds would stop BLEEDING so w
much!
*Brawn the Dwarf* says 'get naz'

### BASTARD BRAWN :) ###

* W S C HP:Bad *Courage the Rohir Man*:Fine>
You lightly hit *Courage the Rohir Man*'s left foot and tickle it.

* W S C HP:Bad *Courage the Rohir Man*:Fine>w
*Vainamoinen the Silvan Elf* tries to pierce you, but your parry is
successful.
You wish that your wounds would stop BLEEDING so much!
No way! 
You are fighting for your life!

* W S C HP:Bad *Courage the Rohir Man*:Fine>f
w

*Brawn the Dwarf* pounds your right foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
Kaan leaves west.

* W S C HP:Awful *Courage the Rohir Man*:Fine>No way! 
You are fighting for your life!

* W S C HP:Awful *Courage the Rohir Man*:Fine>w
No way! 
You are fighting for your life!

* W S C HP:Awful *Courage the Rohir Man*:Fine>w
You flee head over heels.
Tunnel Bend
Exits: North East West.

o W S C HP:Awful>Under the Mountain
Kaan is standing here.
Exits: North East West.

o W S C HP:Awful>Kaan leaves north.

w
s
Tunnel under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: East West.

o W S C HP:Awful>w
A Guardroom
A weapons rack stands against the wall.
An orc-guard from Dol Guldur is on patrol here.
An orc-guard from Dol Guldur is on patrol here.
Exits: East South Up.

o W S C HP:Awful>w
Alas, you cannot go that way...

o W S C HP:Awful>A Cave Entrance
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The shadow of Gumak the Uruk-hai is floating here.
Exits: North West.

o W S C HP:Awful>The stonedoor seems to be closed.

o W S C HP:Awful>The stonedoor seems to be closed.
Shadrach narrates 'come sage?'

o W S C HP:Awful>open stonedoor
w
It seems to be locked.

o W S C HP:Bad>The stonedoor seems to be closed.

o W S C HP:Bad>get rock sable
wield rock
use rock stonedoor
You get a twisted rock fragment from a sable pouch.

o W S C HP:Bad>w
You hold a twisted rock fragment.

o W S C HP:Bad>w
As you throw a twisted rock fragment at the stonedoor, there is an explosion.
The stonedoor is filled with a bright light.

o W S C HP:Bad>s
Mountain Trail
There is a lot of snow on the ground.
A wide pair of snowshoes lies on the ground here.
Exits: East South.
It is snowing.

* W S C HP:Bad>w
Alas, you cannot go that way...

* W S C HP:Bad>s
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North East South.

* W S C HP:Bad>
Alas, you cannot go that way...

* W S C HP:Bad>s
The Redhorn Pass
There is a lot of snow on the ground.
The corpse of *an Orc* is lying here.
Exits: North West.

* W S C HP:Bad>w
Alas, you cannot go that way...

* W S C HP:Bad>n
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North East.

* W S C HP:Bad>The Redhorn Pass
There is a lot of snow on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits: South West.
Opening your way through the deep snow quickly depletes your strength.

* W S C HP:Bad>rem boots
wear shoes
w
n
You stop using a black pair of padded boots.

* W S C HP:Bad>
You wear a pair of snowshoes on your feet.

* W S C HP:Bad>sneak
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North East.

* W S C HP:Bad>The Redhorn Pass
There is a lot of snow on the ground.
Exits: East South West.

* W S C HP:Bad>w
w
You stop sneaking.

* W C HP:Bad>The Redhorn Pass
There is a lot of snow on the ground.
*Fitz the Sindarin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: East South West.

* W C HP:Bad>n
A Narrow Mountain Trail
There is a lot of snow on the ground.
Exits: North East.

* W C HP:Bad>n
n
A Narrow Track at the Mountain Ridge
There is a lot of snow on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits: North South.

* W C HP:Bad>A Narrow Track at Mountain Ridge
There is a lot of snow on the ground.
Exits: East South West.

* W C HP:Bad>n
Alas, you cannot go that way...

* W C HP:Bad>w
n
Alas, you cannot go that way...

* W C HP:Bad>n
n
Misty Mountains
Exits: North East Down.
You don't see any more snow here.

* W C HP:Bad>Misty Mountains
Exits: North East South West.

* W C HP:Bad>n
n
Misty Mountains
A big City Key is lying here.
A metal key, stained brown by drained blood has been dropped here.
A canoe has been left here.
Exits: North East South West.

* W C HP:Bad>Misty Mountains
Exits: South.

* W C HP:Bad>
Alas, you cannot go that way...

* W C HP:Bad>s
w
Alas, you cannot go that way...

* W C HP:Bad>w
Misty Mountains
A big City Key is lying here.
A metal key, stained brown by drained blood has been dropped here.
A canoe has been left here.
Exits: North East South West.

* W C HP:Bad>n
Misty Mountains
Exits: East South.

* W C HP:Bad>
Alas, you cannot go that way...

* W C HP:Bad>s
Alas, you cannot go that way...

* W C HP:Bad>w
Misty Mountains
A large marmot is here, scurrying in between the rocks.
A large marmot is here, scurrying in between the rocks.
Exits: North East West.

* W C HP:Bad>Misty Mountains
A hungry warg stands here, sniffing around for flesh.
Exits: North East.

* W C HP:Bad>n
Moving up the slope is really hard.
Misty Mountains
A hungry warg stands here, sniffing around for flesh.
Exits: North South West.

* W C HP:Bad>s
Misty Mountains
A hungry warg stands here, sniffing around for flesh.
Exits: North East.

* W C HP:Bad>lead warg
n
n
A hungry warg starts following you.

* W C HP:Bad>Moving up the slope is really hard.
Misty Mountains
A hungry warg stands here, sniffing around for flesh.
Exits: North South West.
A hungry warg has arrived from the south.

* W C HP:Bad Move:Tired>Misty Mountains
A mountain ibex is jumping from rock to rock.
Exits: North East South.
A hungry warg has arrived from the south.

* W C HP:Bad Move:Tired>
Shadrach tells you 'what way did u leave?'

* W C HP:Bad Move:Tired>n
Misty Mountains
Exits: North East South.
A hungry warg has arrived from the south.

* W C HP:Bad Move:Tired>n
The Hills Between the Misty Mountains
Exits: *North* East South West.
A hungry warg has arrived from the south.

* W C HP:Bad Move:Tired>narr I'm awful
Ok.

* W C HP:Bad Move:Tired>ride
n
A hungry warg stops following you.
You pick up a hungry warg's reins, and start riding it.

* R W C HP:Bad Move:Tired>n
Oops! 
You cannot go there riding!

* R W C HP:Bad Move:Tired>Oops! 
You cannot go there riding!

* R W C HP:Bad Move:Tired>w
w
ZBLAM! A hungry warg doesn't want you riding it anymore.
st
ride
You stop riding a hungry warg.

* W C HP:Awful Move:Tired>Nah... 
You feel too relaxed to do that..

* W C HP:Awful Move:Tired>
You stop resting, and stand up.

* W C HP:Awful Move:Tired>st
You pick up a hungry warg's reins, and start riding it.

* R W C HP:Awful Move:Tired>lead
w
You are already standing.

* R W C HP:Awful Move:Tired>n
You stop riding a hungry warg.
A hungry warg starts following you.

* W C HP:Awful Move:Tired>Bushy Plains
Exits: East West.
A hungry warg has arrived from the east.

* W C HP:Awful Move:Tired>
Alas, you cannot go that way...

* W C HP:Awful Move:Tired>w
Bushy Plains
Exits: *North* East West.
A hungry warg has arrived from the east.

* W C HP:Awful Move:Tired>narr front broke
sco
Ok.

* W C HP:Awful Move:Tired>12/419 hit, 43/43 mana, and 38/158 moves.

* W C HP:Awful Move:Tired>inv
You are carrying:
a black pair of padded boots (worn out)
an ornate, steel-shafted warhammer
a crude orkish horn
a small bottle

* W C HP:Awful Move:Tired>
*Fitz the Sindarin Elf* has arrived from the east.
A pack horse has arrived from the east.

* W C HP:Awful Move:Tired>l in sable

Kaan narrates 'me out'

* W C HP:Awful Move:Tired>n
w

*Fitz the Sindarin Elf* begins some strange incantations...
Lightning starts to show in the sky.

* W C HP:Awful Move:Tired>n
w
pouch (used) : 
a copper ring
two fragile parchments
two iron rings
a receipt for a white chain mail coif
a twisted rock fragment
a vellum scroll

* W C HP:Awful Move:Tired>
You blink and feel weaker under the cruel light of the sun.
A Small Hill
Exits: *North* South.
The clouds suddenly disappear.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Tired>
Alas, you cannot go that way...

* W C HP:Awful Move:Tired>n
Trail in the Hills
Exits: *North* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Tired>
Alas, you cannot go that way...

* W C HP:Awful Move:Tired>A Hill near the Mountains
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Tired>gv
* W C HP:Awful Move:Tired>rv
get vellumscroll sable
You get a vellum scroll from a sable pouch.

* W C HP:Awful Move:Tired>n
n
recite vellumscroll
You recite a vellum scroll which dissolves.
You want to be protected from WHAT? Look at yourself...
The light of Aman refuses to shine upon you.
An energy begins to flow within your legs as your body becomes lighter.

* W C HP:Awful>A Small Hill
Exits: *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
n
Alas, you cannot go that way...

* W C HP:Awful>w
Alas, you cannot go that way...

* W C HP:Awful>n
Alas, you cannot go that way...

* W C HP:Awful>n
Trail through the Mountain Foothills
Exits: *North* *East*.
A hungry warg has arrived from the east.

* W C HP:Awful>High Mountain Pass
Exits: *North* *East* *South* *Up*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
n
A Narrow Trail in the Misty Mountains
Exits: *North* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
n
Fordable Stream
Exits: *North* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>Winding Trail across the Knoll
Exits: *North* *East* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>w
A Hill near the Mountains
A sparrow is flapping around on the ground.
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
n
A Grassy Hill
A swarm of midges is here, humming around you.
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>Low Hill
A small centipede is here scurrying about.
A small centipede is here scurrying about.
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the east.

* W C HP:Awful>sco
High Hill
Exits: *North* *East* *South*.
You begin to see some clouds.
A hungry warg has arrived from the south.

* W C HP:Awful>Green Valley
Exits: *North* *East* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>15/419 hit, 43/43 mana, and 140/158 moves.

* W C HP:Awful>e
A Green Hill
Exits: *North* *East* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful>e
n
Green Valley
A huge, black wolf is here, ready to devour.
A fallow deer is grazing peacefully here.
A huge, black wolf is here, ready to devour.
A colourful butterfly is fluttering around here.
Exits: *West*.
A hungry warg has arrived from the west.

* W C HP:Awful>
Alas, you cannot go that way...

* W C HP:Awful>w
n
A Green Hill
Exits: *North* *East* *West*.
A hungry warg has arrived from the east.

* W C HP:Awful>n
Green Hills
Exits: *North* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
Misty Mountains
Exits: *East* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
Alas, you cannot go that way...

* W C HP:Awful>
Alas, you cannot go that way...

* W C HP:Awful>e
s
A Mountain Trail
Exits: *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful>e
A Box Canyon
Exits: *North* *East*.
A hungry warg has arrived from the north.

* W C HP:Awful>Misty Mountains
Exits: East *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful>e
You feel so much better hiding in the shadows!
Abandoned Tower
Exits: *North* *East* *South* *West* Up.
A hungry warg has arrived from the west.

o W C HP:Awful>sco
17/419 hit, 43/43 mana, and 126/158 moves.

o W C HP:Awful>l in sable
pouch (used) : 
a copper ring
two fragile parchments
two iron rings
a receipt for a white chain mail coif
a twisted rock fragment

o W C HP:Awful>wim
l
cha mood wim
Ok.

o W C HP:Awful>Abandoned Tower
A hungry warg stands here, sniffing around for flesh.

o W C HP:Awful>inv
equip
You are carrying:
a black pair of padded boots (worn out)
an ornate, steel-shafted warhammer
a crude orkish horn
a small bottle

o W C HP:Awful>
You are using:
<worn as shield>     a bejewelled shield (used)
<worn on head>       a soft leather cap (worn out)
<worn on body>       a shining breastplate (brand new)
<worn about body>    a russet cloak (brand new)
<worn on arms>       a shining pair of vambraces (brand new)
<worn on hands>      a thin pair of leather gloves (ragged)
<worn on legs>       a shining pair of greaves (brand new)
<worn on feet>       a pair of snowshoes (brand new)
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on wrist>      a keyring with a set of lock picks
<worn on wrist>      a violet orchid
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn as belt>       a gleaming belt
<worn on belt>       a weapon harness
<worn on belt>       a weapon sheath
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch

o W C HP:Awful>
You suddenly notice an orkish scout.

o W C HP:Awful>wield hammer
You skillfully wield an ornate, steel-shafted warhammer, looking very
evil-minded.

o W C HP:Awful>draw
You sheathe an ornate, steel-shafted warhammer into a weapon harness.
You skillfully draw a black runed dagger, looking very evil-minded.

o W C HP:Awful>inv
You are carrying:
a black pair of padded boots (worn out)
a crude orkish horn
a small bottle

o W C HP:Awful>
An orkish scout leaves north.

o W C HP:Awful>put horn 2.sable
You put a crude orkish horn in a sable pouch.

o W C HP:Awful>sco
time
22/419 hit, 43/43 mana, and 139/158 moves.

o W C HP:Awful>According to the Dúnadan calendar, it is:
10am on Mersday, the 27th of Astron, Year 2862 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Sat Jan 13 22:50:23 2001 GMT.
Last reboot due to manual reboot at Sat Jan 13 10:29:36 2001 GMT

o W C HP:Awful>e
n

You hear some apparently very close noise coming from the west.

o W C HP:Awful>n
You blink and feel weaker under the cruel light of the sun.
Misty Mountains
Exits: North East West.
A hungry warg has arrived from the west.

* W C HP:Awful>
You feel so much better hiding in the shadows!
Underground Path
Exits: *North* *South*.
A hungry warg has arrived from the south.

o W C HP:Awful>n
You blink and feel weaker under the cruel light of the sun.
Small Path
Exits: *North* South *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>w
Hill
Exits: *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
Hill
Exits: *North* *East* *West*.
A hungry warg has arrived from the east.

* W C HP:Awful>Hill
Exits: *North* East *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
n
High Hill
Exits: *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>e
Alas, you cannot go that way...

* W C HP:Awful>n
Hills
Exits: *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful>
Alas, you cannot go that way...

* W C HP:Awful>w
w

You hear some apparently very close noise coming from the south.

* W C HP:Awful>n
High Hill
Exits: *East* *South* *West*.
A hungry warg has arrived from the east.

* W C HP:Awful>n
Hills
Exits: *North* *East* *South*.
A hungry warg has arrived from the east.

* W C HP:Awful>Hills
A huge warg is here, moving in for the kill.
Exits: *North* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
Hills
Exits: *North* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
Aelin Loseithel
A small campfire burns here, its low flames giving off only a little light.
A clear spring babbles as cool water trickles out of the ground.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits: North *South* *West*.
The water is frozen solid.
A hungry warg has arrived from the south.

* W C HP:Awful>
You feel so much better hiding in the shadows!
Up the Loseithel
Exits: North *South*.
Lightning starts to show in the sky.
A hungry warg has arrived from the south.

* W C HP:Awful>n
You carefully try to walk on the frozen water.
The Loseithel
A sturdy pack horse is standing here.
Exits: South West.
A hungry warg has arrived from the south.

* W C HP:Awful>w
n
You carefully try to walk on the frozen water.
The Loseithel
Exits: North East.
A hungry warg has arrived from the east.

* W C HP:Awful>
You carefully try to walk on the frozen water.
A Crossing of Rivers
A bass swims here.
Exits: North South West.
A hungry warg has arrived from the south.

* W C HP:Awful>n
You carefully try to walk on the frozen water.
A Muddy River
Exits: East South Up.
A hungry warg has arrived from the south.

* W C HP:Awful>u
You carefully try to walk on the frozen water.
An Ancient Broken Road
Exits: North West Down.
The ground is frozen solid.
A hungry warg has arrived from below.

* W C HP:Awful>n
n
An Ancient Broken Road
Exits: North South West.
A hungry warg has arrived from the south.

* W C HP:Awful>n
An Ancient Broken Road
Exits: North South West.
A hungry warg has arrived from the south.

* W C HP:Awful>An Ancient Broken Road
Exits: North East South.
A hungry warg has arrived from the south.

* W C HP:Awful>n
e

The lightning has stopped.
You feel bolder.

* W C HP:Awful>n
An Ancient Broken Road
Exits: North East South.
A hungry warg has arrived from the south.

* W C HP:Awful>An Ancient Broken Road
Exits: North West.
A hungry warg has arrived from the west.

* W C HP:Awful>n
An Ancient Broken Road
Exits: East South Down.
A hungry warg has arrived from the south.

* W C HP:Awful>n
Alas, you cannot go that way...

* W C HP:Awful>e
Alas, you cannot go that way...

* W C HP:Awful>n
An Ancient Broken Road
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
Exits: North West.
A hungry warg has arrived from the west.

* W C HP:Awful>n
n
An Ancient Broken Road
Exits: *North* South.
A hungry warg has arrived from the south.

* W C HP:Awful>
You blink and feel weaker under the cruel light of the sun.
An Ancient Broken Road
An experienced orkish scout is looking for tracks on the ground.
Exits: *North* *East* South.
The snow has stopped.
A hungry warg has arrived from the south.

* W C HP:Awful>e
An Ancient Broken Road
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>Small Quiet Forest
Exits: *North* East *South*.
A hungry warg has suddenly arrived.

* W C HP:Awful>e
e
You feel so much better hiding in the shadows!
Musty Forest
The corpse of an ugly forest troll is lying here.
The corpse of an ugly forest troll is lying here.
Exits: North East South *West*.
A hungry warg has arrived from the west.

o W C HP:Awful>n
Musty Forest
Exits: North *East* South West.
A hungry warg has arrived from the west.

o W C HP:Awful>n
n
Musty Forest
Exits: North *East* South West.
A hungry warg has arrived from the south.

o W C HP:Awful>Musty Forest
Exits: North *East* South West.
You smell blood.
A hungry warg has arrived from the south.

o W C HP:Awful>A Musty Forest
Exits: North South.
A hungry warg has arrived from the south.

o W C HP:Awful>s
e
Musty Forest
Exits: North *East* South West.
You smell blood.
A hungry warg has arrived from the north.

o W C HP:Awful>n
n
You blink and feel weaker under the cruel light of the sun.
At the Border of an Odd Forest
Exits: *North* *East* *South* West.
A hungry warg has suddenly arrived.

* W C HP:Awful>n
A ledge through the rocks
Exits: *North* *South* West.
A hungry warg has arrived from the south.

* W C HP:Awful>l e
A slowly slanting path
Exits: *North* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>A rocky path
Exits: *North* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>Nothing special there...

* W C HP:Awful>n
e
A rocky path
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
Exits: *North* East *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>The boulder seems to be closed.

* W C HP:Awful>open boulder
e
Ok.

* W C HP:Awful>close boulder
A winding, rugged path
Exits: *East* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful>
Ok.

* W C HP:Awful>r
You sit down and rest your tired bones.

* W C HP:Awful>narr they after me
sco
time
Ok.

* W C HP:Awful>29/419 hit, 43/43 mana, and 80/158 moves.

* W C HP:Awful>Kaan narrates 'me khuzur'
According to the Dúnadan calendar, it is:
11am on Mersday, the 27th of Astron, Year 2862 of the Third Age.
You don't feel well outside.
The sun is very high, it must be noon soon.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Sat Jan 13 22:51:00 2001 GMT.
Last reboot due to manual reboot at Sat Jan 13 10:29:36 2001 GMT

* W C HP:Awful>narr I need some help :p
Ok.

* W C HP:Awful>sco
time
30/419 hit, 43/43 mana, and 80/158 moves.

* W C HP:Awful>According to the Dúnadan calendar, it is:
11am on Mersday, the 27th of Astron, Year 2862 of the Third Age.
You don't feel well outside.
The sun is very high, it must be noon soon.
The present Tan Istar, Lord of the Istari Council is Balvan.
Real time is Sat Jan 13 22:51:07 2001 GMT.
Last reboot due to manual reboot at Sat Jan 13 10:29:36 2001 GMT
Kaan tells you 'where you?'

* W C HP:Awful>
Kaan narrates 'Where'

* W C HP:Awful>t kaan n abr

Saving Nazgúm.

* W C HP:Awful>
Ok.

* W C HP:Awful>l
A winding, rugged path
A hungry warg stands here, sniffing around for flesh.

* W C HP:Awful>l
A winding, rugged path
A hungry warg stands here, sniffing around for flesh.

* W C HP:Awful>t kaan and awful
sco
Ok.

* W C HP:Awful>32/419 hit, 43/43 mana, and 86/158 moves.

* W C HP:Awful>st
You stop resting, and stand up.

* W C HP:Awful>open boulder
w
Ok.

* W C HP:Awful>n
A rocky path
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
Exits: *North* *East* *South*.
A hungry warg has arrived from the east.

* W C HP:Awful>n

*Eileen the Sindarin Elf* has arrived from the south.
*Feriand the Noldorin Elf* has arrived from the south.
*Vainamoinen the Silvan Elf* has arrived from the south.
*Brawn the Dwarf* has arrived from the south.
*Síroth the Sindarin Elf* has arrived from the south.
*Courage the Rohir Man* has arrived from the south.

### They are so fast, pisses me off...  Tell me again
why link makes no difference please ###

* W C HP:Awful>A rocky path
Exits: *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>w
n
Alas, you cannot go that way...

* W C HP:Awful>w
A rocky path
The corpse of a hungry warg is lying here.
Exits: *North* *East*.
A hungry warg has arrived from the east.

* W C HP:Awful>n
w
You hear some apparently very close noise coming from the east.

n
An Ancient Broken Road
Exits: *North* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
You hear some apparently very close noise coming from the south.
An Ancient Broken Road
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the east.

* W C HP:Awful>w
n
Desolate Plains
Exits: *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
Desolate Plains
A large rabbit looks peacefully at you, ready to dart away.
Exits: *East* *South* *West*.
A hungry warg has arrived from the east.

* W C HP:Awful>
Alas, you cannot go that way...

* W C HP:Awful>
Alas, you cannot go that way...

* W C HP:Awful>w
Desolate Plains
A large rabbit looks peacefully at you, ready to dart away.
Exits: *East* *South* *West*.
A hungry warg has arrived from the east.

* W C HP:Awful>
Alas, you cannot go that way...

* W C HP:Awful>
Alas, you cannot go that way...

* W C HP:Awful>Desolate Plains
Exits: *East* *South*.
You smell blood.
A hungry warg has arrived from the east.

* W C HP:Awful>s
Desolate Plains
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the north.

* W C HP:Awful>s
Desolate Plains
A very strong, orkish patrol-leader is looking for enemies here.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the north.

* W C HP:Awful>t kaan fast plz
Ok.

* W C HP:Awful>e
Desolate Plains
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful>
You hear some apparently very close noise coming from the west.

* W C HP:Awful>e
e
An Ancient Broken Road
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful>e
An Ancient Broken Road
Exits: *North* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful>n
n
Alas, you cannot go that way...

* W C HP:Awful>n
An Ancient Broken Road
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>Desolate Plains
A large rabbit looks peacefully at you, ready to dart away.
Exits: *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
Alas, you cannot go that way...

* W C HP:Awful>e
n
Alas, you cannot go that way...

* W C HP:Awful>n
An Ancient Broken Road
Exits: *North* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful>Trail Through the Bushes
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: *North* *East* *South*.
The clouds begin to disappear.
A hungry warg has arrived from the south.

* W C HP:Awful>n
n
Trail Through the Bushes
The corpse of an orkish scout is lying here.
The corpse of an orc sentry is lying here.
The corpse of an orkish patrol-leader is lying here.
The corpse of an orc sentry is lying here.
Exits: *North* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>Bend in the Trail
The corpse of a slithering snake is lying here.
A half-rotten corpse is hanging here.
Exits: *North* *East* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>In the Bushes
Exits: *North* *East* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
n
In the Bushes
Exits: *East* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
e
n
Alas, you cannot go that way...

* W C HP:Awful>n
Alas, you cannot go that way...

* W C HP:Awful>In the Bushes
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful>In the Bushes
Exits: *North* *East* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>Treacherous Swamps
Exits: *North* *East* *South* *West*.
The water is frozen solid.
A hungry warg has arrived from the south.

* W C HP:Awful>n
Treacherous Swamps
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
You carefully try to walk on the frozen water.
Turbulent River
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
You carefully try to walk on the frozen water.
Treacherous Swamps
Exits: *North* *East* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
Swamp
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful>n
Old Rotten Shack
Exits: *South*.
The ground is frozen solid.
A hungry warg has arrived from the south.

* W C HP:Awful>s
e
Swamp
Exits: *North* *East* *South* *West*.
The water is frozen solid.
A hungry warg has arrived from the north.

* W C HP:Awful>Swamp
Exits: *North* East *South*.
A hungry warg has suddenly arrived.

* W C HP:Awful>
Kaan tells you 'ok'

* W C HP:Awful>
Kaan tells you 'im near'

* W C HP:Awful>ex
North - The glare of the sun burns your eyes.
East  - Gallows Tree - a place of certain death
South - The glare of the sun burns your eyes.

* W C HP:Awful>n
Swamp
Exits: *North* *East* West.
A hungry warg has suddenly arrived.

* W C HP:Awful Move:Tired>t kaan they on me
Ok.

* W C HP:Awful>n
Black Pond
Exits: *North* *East* *West*.
A hungry warg has suddenly arrived.

* W C HP:Awful Move:Tired>e
Swamp
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful Move:Tired>n
Swamp
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Tired>e
n
Corner of the swamp
Exits: *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful Move:Tired>e
n
Alas, you cannot go that way...

* W C HP:Awful Move:Tired>n
Marsh
Exits: *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful Move:Tired>
Alas, you cannot go that way...

* W C HP:Awful Move:Tired>e
Alas, you cannot go that way...

* W C HP:Awful Move:Tired>n
A Grassy Trail
Exits: *North* *South* *West*.
The ground is frozen solid.
A hungry warg has arrived from the west.

* W C HP:Awful Move:Tired>A Grassy Trail
Exits: *North* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Tired>n
n
Bend in the Trail
Exits: *East* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Tired>n
Alas, you cannot go that way...

* W C HP:Awful Move:Tired>e
Alas, you cannot go that way...

* W C HP:Awful Move:Tired>e
* W C HP:Awful Move:Tired>e
On a Trail
A ferocious warg is here, snarling angrily.
Exits: *East* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful Move:Tired>On a Trail
Exits: *East* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful Move:Tired>n
Bend in the Trail
Exits: *North* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful Move:Tired>n
On a Trail
Exits: *North* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Tired>w
Kaan tells you 'demon wolfs'
On a Trail
Exits: *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Tired>n
Trail Along the River
Exits: *North* *East* *South* *West*.
The water is frozen solid.
A hungry warg has arrived from the east.

* W C HP:Awful Move:Tired>n
Trail Along the River
Exits: *North* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Slow>n
Trail Approaching the River
Exits: *North* *East* *South* *West*.
The ground is frozen solid.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Slow>A Rock-bristled Riverside
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Slow>n
A Path along a Steep, Brown Bank
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Slow>n
e
Sloping River Bank
Exits: *North* *East* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Slow>n
e
Lightly-forested Incline
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful Move:Slow>An Arching Outcrop of Rock
A large rabbit looks peacefully at you, ready to dart away.
Exits: *East* *South*.
A hungry warg has arrived from the south.

* W C HP:Awful Move:Slow>Rocky Riverbank
Exits: *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Awful Move:Slow>t kaan I'm e rd
e
Ok.

* W C HP:Bad Move:Slow>Abrupt Riverside
A partridge attempts to hide in the undergrowth.
Exits: *East* *South* *West* *Down*.
A hungry warg has arrived from the west.

* W C HP:Bad Move:Slow>
Kaan tells you 'ok'

* W C HP:Bad Move:Slow>e
e
Rocky River Bank
Exits: *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Bad Move:Slow>
Alas, you cannot go that way...

* W C HP:Bad Move:Slow>s
e
Path to the Misty Mountains
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the north.

* W C HP:Bad Move:Slow>Path to the Misty Mountains
Exits: *North* *East* *West*.
A hungry warg has arrived from the west.

* W C HP:Bad Move:Slow>n
e
High Moors
Exits: *East* *South*.
A hungry warg has arrived from the south.

* W C HP:Bad Move:Slow>e
High Moors 
Exits: *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Bad Move:Weak>e
e
High Moors
A small green mound rises from the ground.
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Bad Move:Weak>High Moors
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Bad Move:Weak>High Moor
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Bad Move:Weak>e
e
Bend in the Path
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Bad Move:Weak>e
Path to the Misty Mountains
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Bad Move:Weak>Path to the Misty Mountains
A large rabbit looks peacefully at you, ready to dart away.
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Bad Move:Weak>e
Path to the Misty Mountains
Exits: *North* *East* *South* *West*.
A hungry warg has arrived from the west.

* W C HP:Bad Move:Weak>sco
44/419 hit, 43/43 mana, and 6/158 moves.

* W C HP:Bad Move:Weak>wim
inv
cha mood wim
Ok.

* W C HP:Bad Move:Weak>equip
You are carrying:
a black pair of padded boots (worn out)
a small bottle

* W C HP:Bad Move:Weak>
You are using:
<wielded>            a black runed dagger (brand new)
<worn as shield>     a bejewelled shield (used)
<worn on head>       a soft leather cap (worn out)
<worn on body>       a shining breastplate (brand new)
<worn about body>    a russet cloak (brand new)
<worn on arms>       a shining pair of vambraces (brand new)
<worn on hands>      a thin pair of leather gloves (ragged)
<worn on legs>       a shining pair of greaves (brand new)
<worn on feet>       a pair of snowshoes (brand new)
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on wrist>      a keyring with a set of lock picks
<worn on wrist>      a violet orchid
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn as belt>       a gleaming belt
<worn on belt>       a weapon harness
<worn on belt>       a weapon sheath
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch

* W C HP:Bad Move:Weak>ride warg
n
A hungry warg stops following you.
You pick up a hungry warg's reins, and start riding it.

* R W C HP:Bad Move:Weak>ZBLAM! A hungry warg doesn't want you riding it anymore.
st
ride
You stop riding a hungry warg.

### Stoopid action ride from playing lowbie puke earlier almost
killed me, since I got 0 ride skill ###

* W C HP:Awful Move:Weak>
You stop resting, and stand up.

* W C HP:Awful Move:Weak>st
You pick up a hungry warg's reins, and start riding it.

* R W C HP:Awful Move:Weak>
You are already standing.

* R W C HP:Awful Move:Weak>dism
n
You stop riding a hungry warg.

* W C HP:Awful Move:Weak>e
By a Jagged Finger of Rock
Exits: *North* *East* *South* *West*.

* W C HP:Awful Move:Weak>Rocky Grounds
A wolf cub happily plays here.
A wolf cub happily plays here.
The mother wolf stands here, protecting her young cubs.
Exits: *North* *East* *South* *West*.

* W C HP:Awful Move:Weak>n
n
Rocky Grounds
Exits: *North* *East* *South* *West*.

* W C HP:Awful Move:Fainting>
You carefully try to walk on the frozen water.
The South Fork of the Bruinen
Exits: *North* *East* *South* *West*.
The water is frozen solid.

* W C HP:Awful Move:Fainting>sco
13/419 hit, 43/43 mana, and 2/158 moves.

* W C HP:Awful Move:Fainting>l
The South Fork of the Bruinen

* W C HP:Awful Move:Fainting>n
You carefully try to walk on the frozen water.
In the Grass
A fat rabbit sits here, chewing on some grass.
Exits: *North* *East* *South* West.
The ground is frozen solid.

* W C HP:Awful Move:Fainting>w
You feel so much better hiding in the shadows!
Dense Pine Forest
A large rabbit looks peacefully at you, ready to dart away.
Exits: North *East* *South* *West*.

o W C HP:Awful Move:Fainting>r
You sit down and rest your tired bones.

### Anyways Kaan managed to find me befoe they did, he bob'd
me and we both spammed to noc.  Eileen's group of 4 sure
fukking rocks though, no wonder they rock other groups
of 4! :p  ###
Top of Page Down to last comment


Nazgum2001-01-14 00:10:26
btw I'm getting sick of almost dying :p
Rogon2001-01-14 00:15:12
All i can say is read my comment on wall from 15 min before nazgum posted this and realise how predictable it is to always post a log as soon as you go below hurt.
Brawn2001-01-14 00:18:22
You should be dead. Damn you. :)
Siroth2001-01-14 00:20:01
we were 4 but we had no breakear sage, first we thought of entering without it
but we heard narrates of you going s :P
Rogon2001-01-14 00:20:11
The full story behind that (if anyone want to hear it) Was we were 4 (me siroth courage tempest) and heard shadrach+3 was ford, went there, tracked them, fought them and killed artigor in musty, chased them s, killed a noname in redhorn, shadrach and the other was inside. We got vaina to break it for us so we could get in. who told brawn and feriand to come there i dont know, but once they were there better they join than run around solo and steal our kills. (shadrach is quite alot of xp!!) but when nazgum ran away on awful, we decided to hunt him instead of stay and killing shadrach... well, one rock less in the game!
Shriek2001-01-14 00:21:16
Glad to see you've still got that iron ring and copper ring for me! And that you didn't die. Why not wearing coif though? Got Dragonhelm? (Thought only one in game, was on Goretongue last I saw)
Oscarmeyer2001-01-14 00:28:23
That's 2 less rocks, and *clap* Nazgum. I love it when spamgroups don't get their way.
Tempest2001-01-14 00:37:17
We had 7, not 8 (which would be 2 to 1 hehe). We also started out as 4, needed a breaker to get in (Vaina), Brawn and Feriand came later. Heh, and if they hadn't of left me alone fighting at Sage I might have been that one extra hit to get you. Curses!
Malak2001-01-14 00:45:21
People who say Nazgum sucks are really just making excuses! LOL, 4 really rocking pukes there and 2 that I dont really have an opinion on, can't take a solo, awful Nazgum (wow, that is harsh =p).
Siroth2001-01-14 00:51:38
take a solo nazgum? I believe we got him to awful and he wasn't solo.
if you are more than 20 rooms away your are quite safe just spam noc.
if you got draughts that is which he had + 1 vellum.
Nazgum2001-01-14 01:03:14
I had 2 draughts that I couldn't use because I was awful...
Think only reason I lived here is because I refuse to let
eileen get her hands on the massive amount of puke receipts
in my sables (some of which are hers!) :p
Feriand2001-01-14 03:03:15
argh.. l u c k
balzak2001-01-14 03:13:08
did i mention nazgum rocks? I have never grouped with someone harder to kill than him.
grunge2001-01-14 10:25:36
2 rocks Rogon, 2....
Rogon2001-01-14 12:14:30
Yeah since i already knew what would happen i didnt read too carefully, just checked how they got out, kaan break or a rock...
Unknown2001-01-14 12:25:05
The fact that you dont do what everyone else does with those receipts Nazzie (i.e. destroy em or hide) probably didn't help you run. IMHO, doing that is basically taunting the enemy into your traps? It should not be allowed.
Oscarmeyer2001-01-14 14:46:32
"Taunting the enemy into your traps?" I HATE traps as much as anyone else, in fact MORE than most (and yes, I have baited myself a few times). But isn't the whole point of trapping to get someone to follow you? If keeping his receipts is what works, then let him: it's just a bigger reward for the one that kills him. I keep puke legend eq receipts sometimes: I figure if I die, they will go
into the hands of some puke, and then when I kill him I won't have to use a receipt, and will instead have the real thing. This doesn't apply to certain eq-hoarders, of course.
Vridush2001-01-14 15:42:40
Since when can't ya draught on awful? =p
Pampalini2001-01-14 17:06:03
Hey Eileen when you post such a nice log? Las one was Zed's escape from lord,
but was quite long ago.
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