Mammoth runs
posted by Mammoth
2001-01-15 02:12:51
<- Back Down to comments Down to last comment
Some big fights took place around Barbaras Many orcies vs many pukes, including
* W C HP:Bad Mana:Cold> east
Old East Road
Exits: *North* *East* *South* *West*.

* W C HP:Bad Mana:Cold> east
A Roadside Thicket
A brown snake watches you.
A large rabbit looks peacefully at you, ready to dart away.
Exits: *North* *South* *West*.

* W C HP:Bad Mana:Cold> 
A brown snake hits your left foot hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!

##Although this tiny snake scared me, the mere thought of
who's hunting me scared me more ##

* W C HP:Awful Mana:Cold a brown snake:Healthy> east

You smite a brown snake's body extremely hard and shatter it.

* W C HP:Awful Mana:Cold a brown snake:Wounded> No way! 
You are fighting for your life!

* W C HP:Awful Mana:Cold a brown snake:Wounded> flee
You flee head over heels.
Old East Road
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold> 
Snotty tells you 'ouch'

* W C HP:Awful Mana:Cold> sc
35/388 hit, 11/59 mana, and 53/144 moves.

##ojee.. things are looking fine enough to quaff draughts still ##

* W C HP:Awful Mana:Cold> 
Forek narrates 'jesus'

* W C HP:Awful Mana:Cold> bufeq
Arglebargle, glop-glyf!?!

* W C HP:Awful Mana:Cold> 
Zoser narrates '*cackle*'

* W C HP:Awful Mana:Cold> rem all.leather
wear all.metal
put all.leather pack
You stop using a thin pair of soft leather boots.
You stop using a thin pair of soft leather trousers.
You stop using a thin pair of leather gloves.
You stop using a thin, soft leather jerkin.

* W C HP:Awful Mana:Cold> 
You wear a thick pair of metal boots on your feet.
You wear a heavy pair of greaves on your legs.
You wear a thick pair of metal gauntlets on your hands.
You cover your arms with a heavy pair of vambraces.
You wear a thick metal breastplate on your body.
You put a great helm on your head.
You fasten a metal buckler on your arm, becoming very impressive.

* W C HP:Awful Mana:Cold> north
You put a soft leather cap in a leather backpack.
You put a pair of soft leather sleeves in a leather backpack.
You put a thin pair of soft leather boots in a leather backpack.
You put a thin pair of soft leather trousers in a leather backpack.
You put a thin pair of leather gloves in a leather backpack.
You put a thin, soft leather jerkin in a leather backpack.

* W C HP:Awful Mana:Cold> Endless Plains
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold> east
Endless Plains
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold> east
A Wrecked Wagon
Exits: *South* *West*.

* W C HP:Awful Mana:Cold> south
Old East Road
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold> east
Old East Road
Exits: *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Tired> east
Old East Road
Exits: *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Tired> east
Old East Road
Exits: *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Tired> east

Arkine narrates 'I wounded sitting here'

* W C HP:Awful Mana:Cold Move:Tired> Old East Road
Exits: *East* *West*.

* W C HP:Awful Mana:Cold Move:Tired> east
Old East Road
Exits: *East* *West*.

* W C HP:Awful Mana:Cold Move:Tired> east
Old East Road
Exits: *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Tired> east
east
east

Arkine narrates 'cool'

* W C HP:Awful Mana:Cold Move:Tired> east
Grino narrates 'well, ntthing strange'
Old East Road
Exits: *East* *West*.

* W C HP:Awful Mana:Cold Move:Tired> east
Old East Road
Exits: *East* *West*.

* W C HP:Awful Mana:Cold Move:Tired> south
Snotty tells you 'i thought they were way too many'
Old East Road
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Tired> Cracked Ground
Exits: *North* *East*.

* W C HP:Awful Mana:Cold Move:Tired> Windswept Ground
Exits: *North* *South* *West*.
A cold hard wind lashes at your clothes making it difficult to walk.

* W C HP:Awful Mana:Cold Move:Slow> east
Old East Road
A grey wolf is here, salivating profusely.
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> Old East Road
Exits: *East* *West*.

* W C HP:Awful Mana:Cold Move:Slow> east
Old East Road
Exits: *North* *West*.

* W C HP:Awful Mana:Cold Move:Slow> north
Old East Road
Exits: *North* *South*.

* W C HP:Awful Mana:Cold Move:Slow> north
Old East Road
Exits: *North* *South*.

* W C HP:Awful Mana:Cold Move:Slow> north

Snotty tells you 'targetted you'

* W C HP:Awful Mana:Cold Move:Slow> A Bend in the Road
Exits: *East* *South*.

* W C HP:Awful Mana:Cold Move:Slow> east
Old East Road
Exits: *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> east
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> north
Plains Beside the Road
Exits: *East* *South*.

* W C HP:Awful Mana:Cold Move:Slow> north
east
Alas, you cannot go that way...

* W C HP:Awful Mana:Cold Move:Slow> east
Plains Beside the Road
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> north
Baazunga narrates 'for how long? NSL = will be back with ten times your
numbers'

 north
Plains Beside the Road
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> north
Barren Hills
A low shrub with bright green, oblong leaves is growing here.
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> Barren Hills
Exits: *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> 
Alas, you cannot go that way...

* W C HP:Awful Mana:Cold Move:Slow> tell Snotty awful.. slow cold
Ok.

* W C HP:Awful Mana:Cold Move:Slow> e
e
Barren Hills
Exits: *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Weak> Snotty tells you 'u gonna live?'
Rocky Plains
Exits: *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Weak> e
e
Tributary of the Mitheithel
Exits: *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Weak> Before the Gate
Exits: East *West*.

* W C HP:Awful Mana:Cold Move:Weak> call
You call for the portcullis to be opened.

## This was one of the few times i actually bothered
Sauron with my prayers - oh please be dark ##

* W C HP:Awful Mana:Cold Move:Weak> 
Snotty tells you 'where'

* W C HP:Awful Mana:Cold Move:Weak>

You wait, but there is no hint of activity from the other side.

* W C HP:Awful Mana:Cold Move:Weak> tell Snotty lbf
Ok.

* W C HP:Awful Mana:Cold Move:Weak> pick portcullis 
Using your lockpicks, you try to pick the lock...

 open portcullis 
e
Zoser narrates 'i go clump'

 close portcullis 
Inactivity timeout postponed...

 The lock finally yields to your skill.

* W C HP:Bad Mana:Cold Move:Weak> Ok.

* W C HP:Bad Mana:Cold Move:Weak> 
You feel so much better hiding in the shadows!
Ruined Gatehouse
Exits: *East* South *West*.

* W C HP:Bad Mana:Cold Move:Weak> Ok.

* W C HP:Bad Mana:Cold Move:Weak> e
s
You blink and feel weaker under the cruel light of the sun.
Inside the Gate
Exits: *East* *South* West.

* W C HP:Bad Mana:Cold Move:Weak> open bronzedoor 
Old Courtyard
Exits: *North* East South.

* W C HP:Bad Mana:Cold Move:Weak> Ok.

* W C HP:Bad Mana:Cold Move:Weak> s
You feel so much better hiding in the shadows!
Ruined Tower
Exits: *North* East.

o W C HP:Bad Mana:Cold Move:Weak> close bronzedoor
Ok.

o W C HP:Bad Mana:Cold Move:Weak> sc

Snotty narrates 'mammoth awful'

o W C HP:Bad Mana:Cold Move:Weak> 40/388 hit, 14/59 mana, and 10/144 moves.

o W C HP:Bad Mana:Cold Move:Weak> cha wimp 40
e
Wimpy set to: 40

o W C HP:Bad Mana:Cold Move:Weak> u
Tower Stairwell
Exits: North West.

o W C HP:Bad Mana:Cold Move:Weak> 
Alas, you cannot go that way...

o W C HP:Bad Mana:Cold Move:Weak> n

Forek narrates 'shit where?'

o W C HP:Bad Mana:Cold Move:Weak> The Tower's Second Floor
Exits: South West.

o W C HP:Bad Mana:Cold Move:Weak> w
With great care you bypass the broken steps.
Crumbling Stairs
Exits: East Up.

o W C HP:Bad Mana:Warm Move:Weak> u
Top of the Ruined Tower
Exits: *North* *East* Down.

* W C HP:Bad Mana:Warm Move:Weak> 
Snotty narrates 'spam to w wswept kurba'

* W C HP:Bad Mana:Warm Move:Weak> n
You blink and feel weaker under the cruel light of the sun.
Western Battlements
Exits: *North* South.

## Damn orcs can't build decent fortresses anymore
watchtower just like the beach - sun from mornin to evenin ##

* W C HP:Bad Mana:Warm Move:Weak> n
Above the Gatehouse
Exits: *East* *South*.

* W C HP:Bad Mana:Warm Move:Fainting> search west
You begin to search the terrain to the west.

 watch
You can't see anything special in that direction.

* W C HP:Bad Mana:Warm Move:Weak> 
You start watching the surroundings.

* W C HP:Bad Mana:Warm Move:Weak> 
You see something moving very far to the west.
You see something moving very far to the west.

OO Snotty reacts fast?

* W C HP:Bad Mana:Warm Move:Weak> 
You see someone approaching far to the west.
You see someone riding Zaber approaching far to the west.

* W C HP:Bad Mana:Warm Move:Weak> 
You see a Half-Elf approaching close to the west.
You see an Elf riding Zaber approaching close to the west.

IIck.. definetly not him 8(

* W C HP:Bad Mana:Warm Move:Weak> s
You stop watching the surroundings.
Western Battlements
Exits: *North* South.

* W C HP:Bad Mana:Warm Move:Weak> s
You feel so much better hiding in the shadows!
Top of the Ruined Tower
Exits: *North* *East* Down.

* W C HP:Bad Mana:Warm Move:Fainting> 
Forek narrates 'we wclump'

* W C HP:Bad Mana:Warm Move:Fainting> get draught pack
quaff draught
d
You get a flask of orkish draught from a leather backpack.

* W C HP:Bad Mana:Warm Move:Weak> Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

* W C HP:Awful Mana:Warm Move:Tired> Crumbling Stairs
Exits: East Up.

o W C HP:Awful Mana:Warm Move:Tired> w
Alas, you cannot go that way...

o W C HP:Awful Mana:Warm Move:Tired> e
With great care you step over the broken steps.
The Tower's Second Floor
Exits: South West.

o W C HP:Awful Mana:Warm Move:Slow> s
s
Tower Stairwell
Exits: North West.

o W C HP:Awful Mana:Warm Move:Slow> w
Alas, you cannot go that way...

o W C HP:Awful Mana:Warm Move:Slow> open flagstone 
Ruined Tower
Exits: North East.

o W C HP:Awful Mana:Warm Move:Slow> d
Ok.

o W C HP:Awful Mana:Warm Move:Slow> Tower Basement
Exits: North East Up.

o W C HP:Awful Mana:Warm Move:Slow> close stonetrap 
Ok.

o W C HP:Awful Mana:Warm Move:Slow> wher
Players in your zone
--------------------
Mammoth              - Tower Basement

o W C HP:Awful Mana:Warm Move:Slow> tell sntoty they after me LBF
No-one by that name here...

o W C HP:Awful Mana:Warm Move:Slow> close stonetrap 
It's already closed!

o W C HP:Awful Mana:Warm Move:Slow> close stonetrap 
It's already closed!

o W C HP:Awful Mana:Warm Move:Slow> tell snotty they after me LBF
Ok.

o W C HP:Awful Mana:Warm Move:Tired> wher
Players in your zone
--------------------
Baazunga             - Junction to an Inn
Mammoth              - Tower Basement

o W C HP:Awful Mana:Warm Move:Tired> ccs
cast 'cure serious'
You muster all of your concentration...

 Nacs tells you 'kus?'

 sc
Snotty narrates 'they huntonhg you'

 
You begin to see scars fade away and a feeling of health comes over you.

o W C HP:Bad Mana:Icy Move:Tired> 68/388 hit, 3/59 mana, and 32/144 moves.

o W C HP:Bad Mana:Icy Move:Tired> n
Storage Room
Exits: East South.

o W C HP:Bad Mana:Icy Move:Tired> e
e
Escape Tunnel
Exits: East West.

o W C HP:Bad Mana:Icy Move:Tired> Baazunga narrates 'forin lb'
Damp Tunnel
Exits: East West.

o W C HP:Bad Mana:Icy Move:Tired> e
A Granite Passage
Exits: East West Down.

o W C HP:Bad Mana:Icy Move:Slow> e
Granite Chamber
Exits: West.

o W C HP:Bad Mana:Icy Move:Slow> w
d
A Granite Passage
Exits: East West Down.

o W C HP:Bad Mana:Icy Move:Slow> Sloping Tunnel
Exits: East Up.

o W C HP:Bad Mana:Icy Move:Slow> e
Collapsed Tunnel
Exits: West.

o W C HP:Bad Mana:Icy Move:Slow> wher
Players in your zone
--------------------
Mammoth              - Collapsed Tunnel

o W C HP:Bad Mana:Icy Move:Slow> sc
70/388 hit, 4/59 mana, and 27/144 moves.

o W C HP:Bad Mana:Icy Move:Slow> 
Snotty narrates 'delay them'

o W C HP:Bad Mana:Icy Move:Slow> cha wimp 70

You feel bolder.

o W C HP:Bad Mana:Icy Move:Slow> Wimpy set to: 70

o W C HP:Bad Mana:Icy Move:Slow> wher
Players in your zone
--------------------
Mammoth              - Collapsed Tunnel

o W C HP:Bad Mana:Icy Move:Slow> wher
Players in your zone
--------------------
Mammoth              - Collapsed Tunnel

o W C HP:Bad Mana:Icy Move:Slow> l
Collapsed Tunnel

o W C HP:Bad Mana:Icy Move:Slow> tell snotty meet where?
Ok.

o W C HP:Bad Mana:Icy Move:Tired> sc
71/400 hit, 4/59 mana, and 30/145 moves.

o W C HP:Bad Mana:Icy Move:Tired> sc
72/400 hit, 5/59 mana, and 30/145 moves.

o W C HP:Bad Mana:Icy Move:Tired> rem fur
Wear cloak
You aren't wearing a fur.

o W C HP:Bad Mana:Icy Move:Tired> 
You don't have a cloak.

o W C HP:Bad Mana:Icy Move:Tired> v
cha mood wimpy
Ok.

o W C HP:Bad Mana:Icy Move:Tired> 
*Zaber the Half-Elf* has arrived from the west.
*Galádon the Sindarin Elf* has arrived from the west.
*Forin the Dwarf* has arrived from the west.

* W C HP:Bad Mana:Icy Move:Tired> wher

*Forin the Dwarf* pounds your body extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!
*Zaber the Half-Elf* pounds your body hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful Mana:Icy Move:Tired *Forin the Dwarf*:Fine> 
You are too busy right now!

* W C HP:Awful Mana:Cold Move:Tired *Forin the Dwarf*:Fine> flee
up
You flee head over heels.
PANIC! 
You couldn't escape!
You smite *Forin the Dwarf*'s left leg extremely hard and tickle it.

* W C HP:Awful Mana:Cold Move:Tired *Forin the Dwarf*:Fine> No way! 
You are fighting for your life!

* W C HP:Awful Mana:Cold Move:Tired *Forin the Dwarf*:Fine> west
flee
up
No way! 
You are fighting for your life!

* W C HP:Awful Mana:Cold Move:Tired *Forin the Dwarf*:Fine> west
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Awful Mana:Cold Move:Tired *Forin the Dwarf*:Fine> No way! 
You are fighting for your life!

* W C HP:Awful Mana:Cold Move:Tired *Forin the Dwarf*:Fine> flee
up
No way! 
You are fighting for your life!

* W C HP:Awful Mana:Cold Move:Tired *Forin the Dwarf*:Fine> west
You flee head over heels.
Sloping Tunnel
Exits: East Up.

o W C HP:Awful Mana:Cold Move:Slow> flee
A Granite Passage
Exits: East West Down.

o W C HP:Awful Mana:Cold Move:Slow> west
Damp Tunnel
Exits: East West.

o W C HP:Awful Mana:Cold Move:Slow> 
You flee head over heels.
PANIC! 
You couldn't escape!

o W C HP:Awful Mana:Cold Move:Slow> west
Escape Tunnel
Exits: East West.

o W C HP:Awful Mana:Cold Move:Slow> west
Storage Room
Exits: East South.

o W C HP:Awful Mana:Cold Move:Slow> 
Alas, you cannot go that way...

o W C HP:Awful Mana:Cold Move:Slow> s
open stonetrap 
Tower Basement
Exits: North East Up.

o W C HP:Awful Mana:Cold Move:Slow> u
Ok.

o W C HP:Awful Mana:Cold Move:Slow> close flagstone 
Ruined Tower
Exits: North East Down.

o W C HP:Awful Mana:Cold Move:Slow> Ok.

o W C HP:Awful Mana:Cold Move:Slow> n

Arkine narrates 'u all ok?'

o W C HP:Awful Mana:Cold Move:Slow> The bronzedoor seems to be closed.

o W C HP:Awful Mana:Cold Move:Slow> n
The bronzedoor seems to be closed.

o W C HP:Awful Mana:Cold Move:Slow> open bronzedoor 
n
Ok.

o W C HP:Awful Mana:Cold Move:Slow> close bronzedoor
You blink and feel weaker under the cruel light of the sun.

Old Courtyard
*Magíca the Silvan Elf* is here, riding a horse of the Rohirrim.
Exits: *North* East South.

## YikeS! ##

* W C HP:Awful Mana:Cold Move:Slow> n
Ok.
*Magíca the Silvan Elf* dismounts from a horse of the Rohirrim, and stops
riding him.
A horse of the Rohirrim now follows *Magíca the Silvan Elf*.

* W C HP:Awful Mana:Cold Move:Slow> w
Inside the Gate
Exits: *East* *South* West.

* W C HP:Awful Mana:Cold Move:Slow> w
You feel so much better hiding in the shadows!
Ruined Gatehouse
Exits: *East* South West.

* W C HP:Awful Mana:Cold Move:Slow> The portcullis seems to be closed.

* W C HP:Awful Mana:Cold Move:Slow> w
The portcullis seems to be closed.

* W C HP:Awful Mana:Cold Move:Slow> unlock portcullis 
open portcullis 

*Magíca the Silvan Elf* has arrived from the east.
A horse of the Rohirrim has arrived from the east.

* W C HP:Awful Mana:Cold Move:Slow> w
You do not have the proper key for that.

##Thank god the wimps didn't block it##

* W C HP:Awful Mana:Cold Move:Slow> Ok.

* W C HP:Awful Mana:Cold Move:Slow> 
You blink and feel weaker under the cruel light of the sun.
Before the Gate
Exits: East *West*.

* W C HP:Awful Mana:Cold Move:Slow> west
Tributary of the Mitheithel
Exits: *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> west
Rocky Plains
Exits: *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> south
Rocky Plains
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> south
east
Plains Beside the Road
A stocky mountain mule is here, waiting to serve.
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> The Mitheithel
The prominent fin of a silver-yellow fish breaks the surface of the water.
The prominent fin of a silver-yellow fish breaks the surface of the water.
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Weak> south
south
The Mitheithel
Exits: *North* *East* South *West*.

* W C HP:Awful Mana:Cold Move:Weak> south
You feel so much better hiding in the shadows!
Under the Last Bridge
Exits: *North* *South*.

* W C HP:Awful Mana:Cold Move:Weak> 
You blink and feel weaker under the cruel light of the sun.
The Mitheithel
Exits: North *South* *West*.

* W C HP:Awful Mana:Cold Move:Weak> 
You swim and successfully stay on the water.

* W C HP:Awful Mana:Cold Move:Fainting> <---- iick
Snotty tells you 'damn need to wait kurva'

* W C HP:Awful Mana:Cold Move:Fainting> s
You are too exhausted.

* W C HP:Awful Mana:Cold Move:Fainting> get draught pack
quaff draught
s
You get a flask of orkish draught from a leather backpack.

* W C HP:Awful Mana:Cold Move:Fainting> Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

* W C HP:Awful Mana:Cold Move:Tired> s
Riverbank
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> Old Fields
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> s
Old Fields
A thin, crippled deer looks around timidly.
A sparrow is flapping around on the ground.
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> 
A sparrow leaves east.

* W C HP:Awful Mana:Cold Move:Slow> 
Snotty tells you 'where you going so we can pick you up'

* W C HP:Awful Mana:Cold Move:Slow> 
Forek narrates 'where to help mammoth?'

* W C HP:Awful Mana:Cold Move:Slow> tell snotty FUCKING come
s
Ok.

* W C HP:Awful Mana:Cold Move:Slow> Rocky Plains
A large marmot is here, scurrying in between the rocks.
Exits: *North* *East* *West*.

* W C HP:Awful Mana:Cold Move:Slow> tell snotty S lb
w
Ok.

* W C HP:Awful Mana:Cold Move:Slow> Rocky Plains
Exits: *North* *East* *West*.

* W C HP:Awful Mana:Cold Move:Slow> n
Old Fields
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> 
Snotty narrates 'not fort'

* W C HP:Awful Mana:Cold Move:Slow> 
Snotty narrates 'not fort'

* W C HP:Awful Mana:Cold Move:Slow> tell snotty dark forest
ex
Ok.

* W C HP:Awful Mana:Cold Move:Slow> North - The glare of the sun burns your eyes.
East  - The glare of the sun burns your eyes.
South - The glare of the sun burns your eyes.
West  - The glare of the sun burns your eyes.

* W C HP:Awful Mana:Cold Move:Slow> west
Beside the Old Wheat Field
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Slow> 
Forek narrates 'go priest?'

* W C HP:Awful Mana:Cold Move:Slow> south
Rocky Plains
Exits: *North* *East* *West*.

* W C HP:Awful Mana:Cold Move:Slow> east
Rocky Plains
Exits: *North* *East* *West*.

* W C HP:Awful Mana:Cold Move:Slow> east
Rocky Plains
A large marmot is here, scurrying in between the rocks.
Exits: *North* *East* *West*.

* W C HP:Awful Mana:Cold Move:Slow> north
With great effort you traversed the stone wall.
Old Fields
A sparrow is flapping around on the ground.
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Weak> east
Edge of the Fields
Exits: *North* *East* *South* *West*.

* W C HP:Awful Mana:Cold Move:Weak> east
Edge of a Dark Forest
A grey hare stands alert, looking and listening for predators.
Exits: *North* East *South* *West*.

* W C HP:Awful Mana:Cold Move:Weak> east
You feel so much better hiding in the shadows!
Centre of a Dark Forest
Exits: North East South *West*.

o W C HP:Awful Mana:Cold Move:Weak> sc
8/400 hit, 9/59 mana, and 9/145 moves.

o W C HP:Awful Mana:Cold Move:Weak> wher
Players in your zone
--------------------
Baazunga             - Junction to an Inn
Kurva                - Junction to an Inn
Mammoth              - Centre of a Dark Forest
Nacs                 - Edge of a Dark Forest
Snotty               - Edge of a Dark Forest

o W C HP:Awful Mana:Cold Move:Weak> tell snotty root load spot
Ok.

o W C HP:Awful Mana:Cold Move:Weak> cha wimp 0
Wimpy set to: 0
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

o W C HP:Awful Mana:Cold Move:Weak> tell snotty hurry
Ok.

o W C HP:Awful Mana:Cold Move:Weak> wher
Players in your zone
--------------------
Mammoth              - Centre of a Dark Forest
Nacs                 - Edge of the Road
Snotty               - Edge of the Road

o W C HP:Awful Mana:Cold Move:Weak> sc

## *HUG* Here came the cavarly and i was rescued once again! ##

Snotty has arrived from the north riding a hungry warg.
8/412 hit, 10/59 mana, and 13/147 moves.

o W C HP:Awful Mana:Cold Move:Weak> fol snotty
You stop following Snotty.
You now follow Snotty.

o W C HP:Awful Mana:Cold Move:Weak> ride warg

Snotty begins some strange incantations...

o W C HP:Awful Mana:Cold Move:Slow> Nacs begins some strange incantations...
You are now riding a hungry warg.

o R W C HP:Awful Mana:Cold Move:Slow> l
Centre of a Dark Forest
Snotty is here trying to concentrate, riding a hungry warg.
Nacs is here trying to concentrate, riding a hungry warg.

o R W C HP:Awful Mana:Cold Move:Slow> sa no mps
, says: no mps
Ok.
Snotty utters the words 'judicandus dies'
Your scratches and bruises disappear.

o R W C HP:Awful Mana:Cold Move:Slow> 
Snotty begins some strange incantations...
Nacs utters the words 'judicandus dies'
Your scratches and bruises disappear.

o R W C HP:Awful Mana:Cold Move:Slow> sa no hps
, says: no hps
Ok.

o R W C HP:Awful Mana:Cold Move:Slow> get draught pack
quaff draught
You can't find a draught in the pack.
Snotty utters the words 'judicandus dies'
Your scratches and bruises disappear.

o R W C HP:Bad Mana:Cold Move:Slow> 
You don't have a draught.
Snotty begins some strange incantations...

o R W C HP:Bad Mana:Cold Move:Slow> sa RUN
, says: RUN
Ok.

o R W C HP:Bad Mana:Cold Move:Slow> 
Snotty utters the words 'judicandus dies'
Your scratches and bruises disappear.


Top of Page Down to last comment


balzak2001-01-15 02:19:04
nice escape :)
Magíca2001-01-15 02:26:40
I had 17 mana. I couldn't block.
Oscarmeyer2001-01-15 03:09:47
I love it when the spamgroups don't get their way :)
Forin2001-01-15 03:20:32
We actually outnumbered you six to seven!
Aros the Hobbit2001-01-15 03:45:50
The sad truth is that any nsl.char who is above level 26 counts as 1.3 whities.
Use this formula when you are an orc and trying to trap or being trapped
and then you'll know if to fight or not. (There is a rumour that somehwere
exsists an NSL-warrior who does not have shining set!)
Darkangel2001-01-15 04:20:49
Her name is Darkangel...*Wink Aros* :)
a snot2001-01-15 04:23:36

and it wasnt sun too forin? and i saw alot of elves and dwarves spamfleing necro.
Shrunken2001-01-15 08:06:09
My fellow rider of Minas Morgul, others should know that escapes are our specialty, or our demise.

Rock On!
Salmar2001-01-15 09:32:21
Heh, they don't give shining to women? *nod self*
Zaber2001-01-15 14:46:06
"You see an Elf riding Zaber approaching close to the west." fix it!
Kurva2001-01-15 15:02:00
yeah, it should be:
"You see an Galádon riding Zaber approaching close to the west." ;-)
Meteor2001-01-15 16:02:42
Good u got away, boring stuff.
Arkine2001-01-15 16:07:31
Don't nsl have to go away and join the army or something?
a snot2001-01-15 18:04:28

All the flesh with resemblance to muscles nsl once had has been transformed into fat that follows the contours of the chairs and a right hand twice as large as the left, from all spamming on the keypad. What could they do in the military? Suggestion?
Unknown2001-01-15 20:40:11
snotty speaks of himself, surely?
Nacs2001-01-15 21:05:34
Gotto love unknowns
Zaber2001-01-15 21:40:01
Gotta love Nacses
Prist2001-01-15 23:22:59
Gotta love Zabers
Zaber2001-01-16 00:06:38
Gotta love Prist's
Meteor2001-01-16 15:41:13
Gotta love labdorks! =)))
Unknown2001-01-16 19:36:41
You see someone riding Zaber approaching far to the west.
Comment this:
Your name:


Your comment:

Avaliable characters:
<- Back Post a CommentTop of Page Up to first comment