* R W C HP:Fine>up
Trail to the High Pass
A mountain goat is here, jumping from cliff to cliff.
Exits: Up Down.
up
You see some tracks of a hungry warg leading up
(done less than 1 hour ago).
* R W C HP:Fine>End of the Broken Trail
Exits: West Down.
west
You see some tracks of a hungry warg leading west
(done less than 1 hour ago).
* R W C HP:Fine>Narrow Part of the Broken Trail
Exits: East West.
You see some tracks of a hungry warg leading west
(done less than 1 hour ago).
* R W C HP:Fine>west
Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
Olorion the Sinda is here, riding a warhorse.
Khawin the Man is here, riding a pack horse.
Zaber the Half-Elf is here, riding a warhorse.
Glob the Man is standing here.
Exits: North East West.
Zaber leaves east riding a warhorse.
Olorion leaves east riding a warhorse.
Khawin leaves east riding a pack horse.
Glob leaves east.
Zaber has arrived from the east riding a warhorse.
Olorion has arrived from the east riding a warhorse.
Khawin has arrived from the east riding a pack horse.
Glob has arrived from the east.
You see some tracks of a hungry warg leading north
(done less than 1 hour ago).
* R W C HP:Fine>where
Zaber dismounts from a warhorse, and stops riding him.
A warhorse now follows Zaber.
Players in your zone
--------------------
Zaber - Trail at a Cave
Glob - Trail at a Cave
Eilro - Trail at a Cave
Olorion - Trail at a Cave
Khawin - Trail at a Cave
Nimroth - Small Hill
* R W C HP:Fine>
Zaber leaves north.
A warhorse leaves north.
Glob leaves north.
* R W C HP:Fine>
Nimroth has arrived from the east riding a pack horse.
* R W C HP:Fine>
Zaber has arrived from the north.
A warhorse has arrived from the north.
Glob has arrived from the north.
* R W C HP:Fine>
A warhorse stops following Zaber.
Zaber picks up a warhorse's reins, and starts riding him.
You feel bolder.
* R W C HP:Fine>
Nimroth dismounts from a pack horse, and stops riding him.
* R W C HP:Fine>
Zaber leaves west riding a warhorse.
Olorion leaves west riding a warhorse.
Nimroth leaves west.
Khawin leaves west riding a pack horse.
Glob leaves west.
* R W C HP:Fine>tell Patsaan erm tell me if u get group im noc atm
Ok.
* R W C HP:Fine>l
Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
A sturdy pack horse is standing here.
* R W C HP:Fine>where
You suddenly notice Nimroth.
Players in your zone
--------------------
Eilro - Trail at a Cave
* R W C HP:Fine>
Nimroth picks up a pack horse's reins, and starts riding him.
* R W C HP:Fine>
Nimroth leaves west riding a pack horse.
* R W C HP:Fine>where
Players in your zone
--------------------
Eilro - Trail at a Cave
* R W C HP:Fine>info
You are a male Noldo.
You are 110 years, 9 months, and 27 days old.
You have played 12 days and 5 hours (real time).
This ranks you as Eilro (level 29).
You are six feet five and weigh twelve stone and ten pounds.
Perception: vision 44, hearing 8, smell -26. Alertness: normal.
You must have been sent on Arda to free it from the sorrows that weigh upon it.
You are welcome in Bree, Fornost, the Grey Havens, and Rivendell.
You are carrying thirty-two pounds of equipment. A tad uncomfortable, but no problem.
Your base abilities are: Str:11 Int:20 Wis:17 Dex:13 Con:13 Wil:15 Per:14.
Offensive Bonus: 51%, Dodging Bonus: 63%, Parrying Bonus: 46%.
Your armour protects 55% of your body.
You have 169/174 hit, 130/130 mana, and 75/111 movement points.
Your mood is wimpy.
You will flee if your hit points go below 100.
You have scored 9,900,449 experience points and you have 60,374 travel points.
You have gained some renown in battles for the armies of the West.
You need 399,551 exp. points and 0 travel points to reach the next level.
You have 30 lauren coins and 27 busc pennies.
You are speaking Westron.
You will swim if necessary.
You will climb if necessary.
You are subjected to the following temporary effects:
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- armour
- noquit
- shield
- novoid
- sense life
- stored spell teleport. //Yeah im port whore but only way to survive fastlinked
spam hitters sometimes.........
* R W C HP:Fine>
*Shadrach the Orc* has arrived from the north.
A hungry warg has arrived from the north.
* R W C HP:Fine>
*Shadrach the Orc* leaves north.
A hungry warg leaves north.
* R W C HP:Fine>
Nightwolf narrates '3 orcs neni'
door crack
* R W C HP:Fine>l n
* R W C HP:Fine>
Nightwolf narrates 'nacs and co'
* R W C HP:Fine>lead
You stop riding a warhorse (linda).
A warhorse (linda) starts following you.
* W C HP:Fine>north
Dark Dry Cave
*Forek the Orc* is standing here.
*an Orc* is standing here.
*Shadrach the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North South.
A warhorse (linda) has arrived from the south.
Aha, you have found your victim! //big fecking misstake to still track
* W C HP:Fine>south
*Shadrach the Orc* pounds your right leg hard.
No way!
You are fighting for your life!
* W C HP:Fine *Shadrach the Orc*:Fine>
You try to pierce *Shadrach the Orc*, but he parries successfully.
* W C HP:Fine *Shadrach the Orc*:Fine>
Nightwolf narrates 'need help'
* W C HP:Fine *Shadrach the Orc*:Fine>l n
The back wall of the cave has a large crack in it that has been plugged
by a large rock.
The crack is open.<<<CRACK IS OPEN>>>
* W C HP:Fine *Shadrach the Orc*:Fine>
clo crack
Ok.
* W C HP:Fine *Shadrach the Orc*:Fine>flee
*Shadrach the Orc* opens the crack.
*Forek the Orc* smites your left hand very hard.
* W C HP:Fine *Shadrach the Orc*:Fine>PANIC!
You can't quit the fight!
* W C HP:Fine *Shadrach the Orc*:Fine>
You barely pierce *Shadrach the Orc*'s body and tickle it.
* W C HP:Fine *Shadrach the Orc*:Fine>clo crack
Ok.
* W C HP:Fine *Shadrach the Orc*:Fine>
*Shadrach the Orc* opens the crack.
You feel less protected.
*Shadrach the Orc* pounds your right hand very hard.
You feel a strong ache there!
* W C HP:Fine *Shadrach the Orc*:Fine><<<ARMOR OFF>>>
flee
Ellara narrates 'nacs liart mammoth?'
You flee head over heels.
Behind the Crack
*an Orc* is standing here.
Exits: South Down.
* W C HP:Fine>south
The crack closes quietly.
The crack seems to be closed.
* W C HP:Fine>
south
The crack seems to be closed.
*an Orc* strongly pierces your right hand.
* W C HP:Hurt *an Orc*:Healthy><door set to:: crack>
The crack is opened from the other side.
* W C HP:Hurt *an Orc*:Healthy>ope crack
The crack closes quietly.
The crack is opened from the other side.
*an Orc* swiftly dodges your attempt to pierce him.
* W C HP:Hurt *an Orc*:Healthy>It's already open!
The crack closes quietly.
* W C HP:Hurt *an Orc*:Healthy>
The crack is opened from the other side.
The crack closes quietly.
Nightwolf narrates 'nod'
* W C HP:Hurt *an Orc*:Healthy>south
The crack is opened from the other side.
The crack closes quietly.
* W C HP:Hurt *an Orc*:Healthy>south
No way!
You are fighting for your life!
The crack is opened from the other side.
The crack closes quietly.
* W C HP:Hurt *an Orc*:Healthy>south
No way!
You are fighting for your life!
The crack is opened from the other side.
The crack closes quietly.
* W C HP:Hurt *an Orc*:Healthy>No way!
You are fighting for your life!
* W C HP:Hurt *an Orc*:Healthy>
The crack is opened from the other side.
The crack closes quietly.
* W C HP:Hurt *an Orc*:Healthy>
flee
The crack is opened from the other side.
* W C HP:Hurt *an Orc*:Healthy>
Ok.
* W C HP:Hurt *an Orc*:Healthy>
You flee head over heels.
PANIC!
You couldn't escape!
You pierce *an Orc*'s right leg very hard.
Your victim is shocked by your hit!
* W C HP:Hurt *an Orc*:Fine>open crack
flee
* W C HP:Hurt *an Orc*:Fine>
Ok.
The crack closes quietly.
*an Orc* sends you sprawling with a powerful bash.
*an Orc* pierces your right arm extremely hard.
<<<you BASHED>>>
* W C HP:Hurt *an Orc*:Fine>
*Azmodan the Orc* has arrived from below.
A hungry warg has arrived from below.
* W C HP:Hurt *an Orc*:Fine>
You swiftly dodge *an Orc*'s attempt to pierce you.
* W C HP:Hurt *an Orc*:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Hurt *an Orc*:Fine>
You swiftly dodge *Azmodan the Orc*'s attempt to smite you.
* W C HP:Hurt *an Orc*:Fine>
*an Orc* tries to pierce you, but your parry is successful.
* W C HP:Hurt *an Orc*:Fine>
*an Orc* pierces your right arm hard.
* W C HP:Hurt *an Orc*:Fine>
Ellara narrates 'on the way'
Your head stops stinging.
* W C HP:Hurt *an Orc*:Fine>PANIC!
You can't quit the fight!
You flee head over heels.
Orc Guard Room
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: South Up.
* W C HP:Hurt>
An orkish bodyguard slashes your right leg extremely hard and shatters it.
An orkish bodyguard slashes your left foot hard and shatters it.
An orkish bodyguard slashes your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
An orkish bodyguard says 'YOA! Oalra! Yeu nall gie bemare yoor tane.'
An orkish bodyguard slashes your left leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
An orkish bodyguard slashes your right hand extremely hard and shatters it.
You are mortally wounded and will die soon if not aided.
* W C HP:Dying Mana:Burning an orkish bodyguard:Healthy>
You feel a strong ache there!
You are dead! Sorry...
* W C HP:Awful>trophy #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 2, 0%, #Devildog | 1, 0%, #Horast |
| 1, 0%, #Decoy | 1, 0%, #Fedtmule |
| 1, 0%, #Peto | 1, 0%, #Kra |
| 2, 0%, #Kosmo | 1, 0%, #Dalmorg |
| 2, 0%, #Rageous | 1, 0%, #Semirhage |
| 2, 0%, #Nosfe | 1, 0%, #Snowball |
| 1, 0%, #Azz | 1, 0%, #Merlin |
| 1, 1%, #Ravendark | 1, 0%, #Razamazar |
| 1, 0%, #Labero | 1, 0%, #Burn |
| 1, 1%, #Thorak | 1, 1%, #Morholth |
| 2, 0%, #Cindy | 1, 1%, #Wenom |
| 1, 0%, #Gromli | 1, 0%, #Hagar |
| 1, 0%, #Hugar | 1, 0%, #Loopak |
| 1, 1%, #Entreri | 3, 1%, #Urthak |
| 1, 0%, #Prist | 1, 0%, #Shadrach |
| 1, 0%, #Digtakh | 1, 0%, #Graus |
| 1, 0%, #Mochomurka | 1, 0%, #Nerf |
| 2, 0%, #Moonglum | 1, 0%, #Holy |
| 1, 0%, #Almacar | 1, 1%, #Darkwind |
| 1, 0%, #Cyst | 1, 0%, #Lothar |
| 1, 0%, #Pampalini | 1, 0%, #Orcobal |
| 1, 0%, #Silm | 2, 0%, #Krossen |
| 2, 1%, #Gretna | 1, 1%, #Nushenak |
| 1, 0%, #Unborn | 1, 0%, #Vanamoor |
| 1, 0%, #Bama | 1, 0%, #Drax |
| 1, 0%, #Smrtak | 1, 0%, #Rauko |
| 1, 0%, #Mentula | 1, 0%, #Cruggo |
| 1, 0%, #Sloshed | 1, 0%, #Palpatine |
| 1, 0%, #Erstad | 1, 0%, #Goretongue |
| 2, 0%, #Loj | 1, 0%, #Haazheel |
| 1, 0%, #Blackfoot | 1, 0%, #Belemoth |
well i sux good bye =) for a while
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