Grang asked for help inside chieftains near Eoghha
o R W C Mana:Hot Move:Tired>
Nacs leaves north riding a hungry warg.
Cave
*Meril the Eriadorian Man* is here, riding a warhorse.
*a Dwarf* is here, riding a mountain mule.
* R W C Mana:Hot Move:Tired>
Nacs leaves south riding a hungry warg.
Under an Overhang
o R W C Mana:Hot Move:Tired>
Nacs leaves east riding a hungry warg.
Rocky Flats
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
o R W C Mana:Hot Move:Tired>
A black crow leaves south.
o R W C Mana:Hot Move:Tired>
Nacs leaves east riding a hungry warg.
Camp Fire
o R W C Mana:Hot Move:Tired>
Nacs says 'tuen'
o R W C Mana:Hot Move:Tired>nod
You nod solemnly.
o R W C Mana:Hot Move:Tired>
Nacs says 'harm'
o R W C Mana:Hot Move:Tired>nod
You nod solemnly.
o R W C Mana:Hot Move:Tired>
Nacs leaves west riding a hungry warg.
Rocky Flats
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
o R W C Mana:Hot Move:Tired>
Nacs leaves west riding a hungry warg.
Under an Overhang
o R W C Mana:Hot Move:Tired>
Nacs leaves north riding a hungry warg.
Cave
o R W C Mana:Hot Move:Tired>
Nacs leaves south riding a hungry warg.
Under an Overhang
o R W C Mana:Hot Move:Tired>
Nacs leaves west riding a hungry warg.
Under an Overhang
o R W C Mana:Hot Move:Tired>
Nacs leaves east riding a hungry warg.
Under an Overhang
o R W C Mana:Burning Move:Tired>
Nacs leaves north riding a hungry warg.
Cave
o R W C Mana:Burning Move:Tired>
Nacs carefully examines the ground around him, looking for tracks...
o R W C Mana:Burning Move:Tired>ex
South - Under an Overhang
Down - Tunnel
o R W C Mana:Burning Move:Tired>whois tuen
Tuén Lord of Lords, King of Kings is a level twenty-seven Dwarven Warden.
44/4
Life is a waste of time, time is a waste of life
so stay wasted all the time, and have the time of your life!
o R W C Mana:Burning Move:Tired>score
243/243 hit, 91/114 mana, and 34/118 moves.
o R W C Mana:Burning Move:Tired>c 'breath of briskness'
You start to concentrate...
sc
An energy begins to flow within your legs as your body becomes lighter.
o R W C Mana:Hot>243/243 hit, 68/114 mana, and 116/118 moves.
o R W C Mana:Hot>eq
You are using:
<wielded> an engraved broadsword (brand new)
<worn as shield> a bejewelled shield (used)
<worn on head> a twisted crown
<worn on body> a fine chain mail shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a fine pair of chain mail sleeves (brand new)
<worn on hands> a thin pair of leather gloves (tattered)
<worn on legs> a brown pair of pants (used)
<worn on feet> a black pair of padded boots (used)
<worn around neck> an old length of iron chain
<worn around neck> a black amulet
<worn on wrist> a keyring with a key and a set of lock picks
<worn on wrist> a jade bracelet
<worn on finger> a ring
<worn on finger> a copper ring
<worn on back> a leather backpack
<worn across back> a laced quiver
<worn as belt> a broad silver belt
<worn on belt> a sable pouch
<worn on belt> a small pouch
<worn on belt> a water skin
<worn on belt> a butcher knife (brand new)
<worn on belt> a fragrant-smelling bag
o R W C Mana:Hot>
Nacs dismounts from a hungry warg, and stops riding it.
o R W C Mana:Hot>lead
You stop riding a hungry warg.
A hungry warg starts following you.
o W C Mana:Hot>
Nacs says 'elf'
o W C Mana:Hot>
Nacs leaves down.
Tunnel
o W C Mana:Hot>
Nacs leaves down.
Tunnel
o W C Mana:Hot>nod
You nod solemnly.
o W C Mana:Hot>
Nacs bleeds from open wounds.
o W C Mana:Hot>
Nacs leaves west.
In a Dark Chamber
A sturdy pack horse is standing here.
o W C Mana:Hot>
Nacs leaves west.
Deep Inside a Dark Chamber
A huge stone troll looms overhead, ready to crush your body.
A large mean-looking troll is here.
A large mean-looking troll is here.
o W C Mana:Hot>
A large troll strongly smites Nacs' left leg and tickles it.
o W C Mana:Hot>
Nacs panics, and attempts to flee.
Nacs leaves east.
o W C Mana:Hot>l w
Nothing special there...
o W C Mana:Hot>open staircase w
It seems to be locked.
A huge stone troll leaves north.
A large troll leaves north.
A large troll leaves north.
o W C Mana:Hot>w
Alas, you cannot go that way...
Nacs has arrived from the east.
o W C Mana:Hot>
Nacs leaves east.
In a Dark Chamber
A sturdy pack horse is standing here.
o W C Mana:Hot>
Nacs leaves west.
Deep Inside a Dark Chamber
o W C Mana:Hot>open panel e
You don't see any panel there.
o W C Mana:Hot>l w
Nothing special there...
o W C Mana:Hot>open staircase w
It seems to be locked.
o W C Mana:Hot>pick staircase w
Using your lockpicks, you try to pick the lock...
open staircase w
The lock finally yields to your skill.
o W C Mana:Hot>
Ok.
o W C Mana:Hot>
Nacs leaves west.
Staircase
A hungry warg stands here, sniffing around for flesh.
Grang is here, fighting *a Half-Elf*.
*a Half-Elf* is here, fighting Grang.
* W C Mana:Hot>close panel e
Ok.
*a Half-Elf* says 'who are you?'
#
# i am your nightmare and u r now dead :P
#
* W C Mana:Hot>close panel e
It's already closed!
* W C Mana:Hot>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* pierces Grang's left foot and tickles it.
* W C Mana:Hot>close panel e
close panel e
It's already closed!
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves down.
o W C Mana:Hot>
It's already closed!
o W C Mana:Hot>pick panel e
Using your lockpicks, you try to enable the lock...
You manage to enable the lock.
o W C Mana:Hot>
Nacs leaves down.
The Corridor
o W C Mana:Hot>nod
You nod solemnly.
o W C Mana:Hot>
Nacs leaves up.
Staircase
A hungry warg stands here, sniffing around for flesh.
Grang is standing here.
*a Half-Elf* is standing here.
* W C Mana:Hot>
*a Half-Elf* swiftly dodges Grang's attempt to pierce him.
* W C Mana:Hot>c 'lightning bolt' *Elf*
Nacs pounds *a Half-Elf*'s left arm extremely hard.
* W C Mana:Hot>
You start to concentrate...
*a Half-Elf* pierces Grang's left leg very hard.
*a Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves down.
o W C Mana:Hot>c 'lightning bolt' *Elf*
Grang disbands his group.
o W C Mana:Hot>Nobody here by that name.
Grang raises his hand.
o W C Mana:Hot>c 'lightning bolt' *Elf*
Nobody here by that name.
o W C Mana:Hot>c 'lightning bolt' *Elf*
Nobody here by that name.
o W C Mana:Hot>hit *Elf*
They aren't here.
o W C Mana:Hot>
Grang growls 'group'
o W C Mana:Hot>
Nacs says 'gr'
o W C Mana:Hot>
Grang yells 'hehe'
Nacs says 'gr'
* W C Mana:Hot>gr grin
No one here by that name.
You suddenly notice *a Half-Elf*.
* W C Mana:Hot>
Nacs tries to pound *a Half-Elf*, but he parries successfully.
* W C Mana:Hot>
*a Half-Elf* strongly pierces Nacs' body and tickles it.
* W C Mana:Hot>gr grang
Grang is now a group member.
* W C Mana:Hot>hit *Elf*
*a Half-Elf* panics, and attempts to flee.
#
# some spamming inside
#
*a Half-Elf* pierces Nacs' body and tickles it.
* W C HP:Fine Mana:Burning Move:Slow>
*a Half-Elf* panics, and attempts to flee.
* W C HP:Fine Mana:Burning Move:Slow>close door s
*a Half-Elf* panics, and attempts to flee.
Ok.
You suddenly notice Grang.
Grang tries to pierce *a Half-Elf*, but he parries successfully.
* W C HP:Fine Mana:Burning Move:Slow>close door s
It's already closed!
* W C HP:Fine Mana:Burning Move:Tired>close door s
It's already closed!
* W C HP:Fine Mana:Burning Move:Tired>close door s
It's already closed!
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* lightly pierces Nacs' body and tickles it.
* W C HP:Fine Mana:Burning Move:Tired>hit *Elf*
* W C HP:Fine Mana:Burning Move:Slow *a Half-Elf*:Awful Nacs:Fine>
*a Half-Elf* panics, and attempts to flee.
You slash *a Half-Elf*'s left foot hard and shatter it.
*a Half-Elf* is incapacitated and will slowly die, if not aided.
* W C HP:Fine Mana:Burning Move:Slow *a Half-Elf*:Awful Nacs:Fine>
Grang pierces *a Half-Elf*'s left leg extremely hard and shatters it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Half-Elf*'s death cry.
*a Half-Elf* is dead! R.I.P.
A shadow slowly rises above the corpse of *a Half-Elf*.
o W C HP:Fine Mana:Burning Move:Slow>
Grang blinks his eyes innocently.
o W C HP:Fine Mana:Burning Move:Slow>c 'blindness' shadow
You start to concentrate...
Nacs pounds a shadow's left leg extremely hard and tickles it.
A shadow whispers 'I won't allow the looting of my fallen body!'
Balthazar narrates 'not many come for it, and they always get out alive shar'
A shadow lightly hits Nacs' right hand and tickles it.
Karesh narrates 'yeah you did great job sharghl :) change your alias to k *elf* instead k elf would help :)'
Ok.
Nothing seems to happen.
An Undead Chieftain barely hits Nacs' right arm and tickles it.
o W C HP:Fine Mana:Burning Move:Tired>c 'blindness' shadow
You start to concentrate...
exa at shadow
An Undead Chieftain strongly hits Nacs' left leg and tickles it.
A shadow lightly hits Nacs' right foot and tickles it.
Grang growls 'i stab shadow'
Grang opens the door.
Grang leaves south.
Ok.
Nothing seems to happen.
o W C Mana:Hot Move:Tired>This dark spirit sways above the corpse from which it has come. Fiercely
defending its charge, it prevents you from despoiling the dead.
A shadow has a few scratches.
o W C Mana:Hot Move:Tired>c 'blindness' shadow
You start to concentrate...
An Undead Chieftain barely hits Nacs' left arm and tickles it.
A shadow barely hits Nacs' left arm and tickles it.
Nacs panics, and attempts to flee.
Nacs panics, and attempts to flee.
Nacs leaves south.
Ok.
A shadow seems to be blinded!
o W C Mana:Hot Move:Tired>
Nacs has arrived from the south.
o W C Mana:Hot Move:Tired>
Nacs leaves south.
The Corridor
o W C Mana:Hot Move:Tired>
Karesh narrates 'elven slaves ain't our target hehe'
o W C Mana:Hot Move:Tired>exa at shadow
You don't see a shadow.
o W C Mana:Hot Move:Tired>
Nacs leaves west.
The Corridor
o W C Mana:Hot Move:Tired>
Nacs leaves west.
The Corridor
o W C Mana:Hot Move:Tired>
Nacs leaves up.
Staircase
A hungry warg stands here, sniffing around for flesh.
o W C Mana:Hot Move:Tired>l e
The panel is closed.
o W C Mana:Hot Move:Tired>nod
You nod solemnly.
o W C Mana:Hot Move:Tired>c 'breath of briskness'
You start to concentrate...
sc
Nacs tries to bash the panel.
Sharghl narrates 'i was targetting manually :('
An energy begins to flow within your legs as your body becomes lighter.
o W C Mana:Warm>243/243 hit, 48/114 mana, and 118/118 moves.
o W C Mana:Warm>sc
243/243 hit, 48/114 mana, and 118/118 moves.
o W C Mana:Warm>
Nacs tries to bash the panel.
o W C Mana:Warm>
Nacs tries to bash the panel.
o W C Mana:Warm>
The exit east seems to blur for a while.
#
# Ha, next meat has just arrived!
#
o W C Mana:Warm>emote whispers 'bah'
Ok.
#
# Nacs asked for help
# Bramba and co arrived and pukes fled
# we went out and for a while...
#
* R W C Mana:Burning>Cave
A strip of leather with a buckle is lying here.
Bramba is here, riding a hungry warg.
Balthazar the Black Númenórean is here, riding a pack horse.
Nacs is here, riding a hungry warg.
Grang is standing here.
* R W C Mana:Burning>
Grang tickles Nacs.
* R W C Mana:Burning>
*Engelbert the Silvan Elf* and *Night the Dúnadan Man* have arrived from the south riding a horse of the Rohirrim.
*Meril the Eriadorian Man* has arrived from the south riding a warhorse.
*a Dwarf* and *a Half-Elf* have arrived from the south riding a mountain mule.
#
# 5 on 5, well, Half-Elf is naked Jordan
#
* R W C Mana:Burning>
*Engelbert the Silvan Elf* begins some strange incantations...
* R W C Mana:Burning>
*a Half-Elf* says 'but then ran low moves'
Nacs pounds *a Dwarf*'s right foot extremely hard.
* R W C Mana:Burning>
Grang leaves down.
*Night the Dúnadan Man* dismounts from a horse of the Rohirrim, and stops riding him.
* R W C Mana:Burning>c 'harm' *Elf*
You start to concentrate...
*Meril the Eriadorian Man* slashes Bramba's left arm hard and tickles it.
*Engelbert the Silvan Elf* utters the words 'lightning bolt'
Balthazar staggers back as the lightning bolt sent by *Engelbert the Silvan Elf* hits him.
Balthazar barely slashes *Engelbert the Silvan Elf*'s right arm and tickles it.
Nacs panics, and attempts to flee.
Nacs leaves south riding a hungry warg.
Bramba pounds *Meril the Eriadorian Man*'s body extremely hard and tickles it.
c 'harm' *Elf*
*Engelbert the Silvan Elf* begins some strange incantations...
*a Half-Elf* joins *Meril the Eriadorian Man*'s fight.
*Night the Dúnadan Man* begins some strange incantations...
Grang narrates 'come'
Balthazar panics, and attempts to flee.
Balthazar leaves south riding a pack horse.
* R W C Mana:Hot *Engelbert the Silvan Elf*:Fine>
Ok.
As you call on ancient powers, *Engelbert the Silvan Elf* twists in great pain.
* R W C Mana:Hot *Engelbert the Silvan Elf*:Fine>
Nacs narrates 'come back'
* R W C Mana:Hot *Engelbert the Silvan Elf*:Fine>
*a Dwarf* joins *Meril the Eriadorian Man*'s fight.
Bramba stops resting, and clambers on his feet.
*Engelbert the Silvan Elf* panics, and attempts to flee.
*Meril the Eriadorian Man* slashes Bramba's left arm extremely hard.
Nacs has arrived from the south riding a hungry warg.
* R W C Mana:Hot *Engelbert the Silvan Elf*:Fine>
You start to concentrate...
c 'harm' *Elf*
*Engelbert the Silvan Elf* panics, and attempts to flee.
*Night the Dúnadan Man* begins some strange incantations...
*Engelbert the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Engelbert the Silvan Elf* leaves south riding a horse of the Rohirrim.
* R W C Mana:Hot>
You start to concentrate...
You suddenly notice Grang.
*Engelbert the Silvan Elf* has arrived from the south riding a horse of the Rohirrim.
Nacs pounds *a Dwarf*'s right leg extremely hard and tickles it.
*Meril the Eriadorian Man* slashes Bramba's left leg extremely hard.
Grang leaves down.
c 'harm' *Elf*
*Night the Dúnadan Man* begins some strange incantations...
Ok.
As you call on ancient powers, *a Half-Elf* twists in great pain.
*a Half-Elf* barely hits Bramba's body and tickles it.
* R W C Mana:Warm>
You start to concentrate...
Bramba sends *Meril the Eriadorian Man* sprawling with a powerful bash.
*a Dwarf* sends Bramba sprawling with a powerful bash.
*Engelbert the Silvan Elf* begins some strange incantations...
*Night the Dúnadan Man* begins some strange incantations...
c 'harm' *Elf*
*Engelbert the Silvan Elf* begins some strange incantations...
*Night the Dúnadan Man* begins some strange incantations...
*a Half-Elf* dismounts from a mountain mule, and stops riding him.
*a Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves down.
* R W C Mana:Warm>
You start to concentrate...
Saving Dolik.
c 'harm' *Elf*
You suddenly notice Grang.
Grang places a nasty orkish fang in the back of *Engelbert the Silvan Elf*, resulting in some strange noises and some blood.
*Engelbert the Silvan Elf* panics, and attempts to flee.
*Engelbert the Silvan Elf* panics, but can't stop fighting to flee.
#
# harm, stab, we love you so much, Engelbert ;-)
#
*Engelbert the Silvan Elf* begins some strange incantations...
*Night the Dúnadan Man* utters the words 'qahijf gsfal'
*Night the Dúnadan Man* sprays Bramba with painfully bright, concentrated rays of light.
*a Dwarf* crushes Bramba's head extremely hard.
Grang blinks his eyes innocently.
Sharghl narrates 'pukes back again ?'
*Engelbert the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Engelbert the Silvan Elf* leaves south riding a horse of the Rohirrim.
* R W C Mana:Warm>Nobody here by that name.
* R W C Mana:Warm>
*Night the Dúnadan Man* begins some strange incantations...
Nacs sends *a Dwarf* sprawling with a powerful bash.
Nacs pounds *a Dwarf*'s body extremely hard.
* R W C Mana:Warm>
*Meril the Eriadorian Man* seems to have recovered his senses.
* R W C Mana:Warm>c 'harm' *Elf*
Nobody here by that name.
Bramba seems to have recovered his senses.
* R W C Mana:Warm>c 'harm' *Elf*
Nobody here by that name.
*Night the Dúnadan Man* utters the words 'qahijf gsfal'
*Night the Dúnadan Man* sprays Bramba with painfully bright, concentrated rays of light.
* R W C Mana:Warm>
Grang tries to pierce *Night the Dúnadan Man*, but he parries successfully.
*Night the Dúnadan Man* begins some strange incantations...
* R W C Mana:Warm>
Bramba panics, and attempts to flee.
Bramba leaves south riding a hungry warg.
* R W C Mana:Warm>
*a Half-Elf* has arrived from below.
* R W C Mana:Warm>c 'harm' *Man*
*Night the Dúnadan Man* panics, and attempts to flee.
*Night the Dúnadan Man* leaves down.
* R W C Mana:Warm>
You start to concentrate...
Nacs pounds *a Dwarf*'s head extremely hard.
Grang growls 'taste the fury'
Nacs panics, and attempts to flee.
Nacs panics, but can't stop fighting to flee.
Grang pierces *a Half-Elf*'s head extremely hard.
*a Dwarf* seems to have recovered his senses.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>
Nacs panics, and attempts to flee.
Nacs leaves south riding a hungry warg.
Ok.
As you call on ancient powers, *Meril the Eriadorian Man* twists in great pain.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>
*a Half-Elf* barely hits Grang's left leg and tickles it.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>
*a Dwarf* leaves south riding a mountain mule.
Grang pierces *a Half-Elf*'s right leg hard.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>
*Night the Dúnadan Man* has arrived from below.
A trained horse has arrived from below.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>
Grang leaves south.
hit *Man*
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>A trained horse stops following *Night the Dúnadan Man*.
*Night the Dúnadan Man* picks up a trained horse's reins, and starts riding him.
You're already fighting!
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>
*Night the Dúnadan Man* leaves south riding a trained horse.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves south.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>change mood aggressive
wield wightblade
Ok.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>l
You don't have a wightblade.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>Cave
A strip of leather with a buckle is lying here.
*Meril the Eriadorian Man* is here, riding a warhorse, fighting YOU.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>
You dodge a bash from *Meril the Eriadorian Man* who loses his balance and falls.
You barely slash *Meril the Eriadorian Man*'s right hand and tickle it.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>l
Cave
A strip of leather with a buckle is lying here.
*Meril the Eriadorian Man* is here, riding a warhorse, fighting YOU.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>hit *Man*
You're already fighting!
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>exa at *Man*
You see nothing special about him.
*Meril the Eriadorian Man* has several bruises.
*Meril the Eriadorian Man* seems to have:
A light wound at the body.
*Meril the Eriadorian Man* is using:
<wielded> a bastard sword (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (brand new)
<worn about body> a forest green cloak (used)
<worn on arms> a heavy pair of vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a heavy pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (brand new)
<worn on wrist> a keyring with a key
<worn on finger> a ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a sable pouch
<worn on belt> a hooded brass lantern
<worn on belt> a water skin
<worn on belt> a fragrant-smelling bag
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>f
PANIC!
You can't quit the fight!
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>f
*Night the Dúnadan Man* has arrived from the south riding a trained horse.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>
You flee head over heels.
Oops!
You cannot go there riding!
Under an Overhang
Exits: North East West.
o R W C Mana:Cold>
Nacs has arrived from the west riding a hungry warg.
o R W C Mana:Cold>n
Cave
A strip of leather with a buckle is lying here.
*Meril the Eriadorian Man* is here, riding a warhorse.
*Night the Dúnadan Man* is here, riding a trained horse.
Exits: South Down.
* R W C Mana:Cold>
*Meril the Eriadorian Man* leaves south riding a warhorse.
*Night the Dúnadan Man* leaves south riding a trained horse.
o R W C Mana:Cold>s
Under an Overhang
*Meril the Eriadorian Man* is here, riding a warhorse.
*Night the Dúnadan Man* is here, riding a trained horse.
Exits: North East West.
* R W C Mana:Cold>
*Night the Dúnadan Man* leaves north riding a trained horse.
*Meril the Eriadorian Man* leaves north riding a warhorse.
o R W C Mana:Cold>w
Under an Overhang
Exits: East South West.
Nacs leaves east riding a hungry warg.
o R W C Mana:Cold>w
Under an Overhang
Exits: East West.
o R W C Mana:Cold>e
Under an Overhang
*a Half-Elf* is standing here.
Exits: East South West.
o R W C Mana:Cold>
Balthazar narrates 'yep'
o R W C Mana:Cold>
*a Half-Elf* leaves west.
o R W C Mana:Cold>w
hit *Elf*
Under an Overhang
*Engelbert the Silvan Elf* is here, riding a horse of the Rohirrim.
Exits: East West.
* R W C Mana:Cold>w
*Engelbert the Silvan Elf* leaves east riding a horse of the Rohirrim.
They aren't here.
o R W C Mana:Cold>hit *Elf*
Under an Overhang
*a Half-Elf* is standing here.
Exits: East South West.
*a Half-Elf* leaves south.
o R W C Mana:Cold>They aren't here.
Grang narrates 'engelbert ate stab'
o R W C Mana:Cold>s
hit *Elf*
Dark Hill
*a Half-Elf* is standing here.
Exits: North South West.
o R W C Mana:Cold>o R W C Mana:Cold *a Half-Elf*:Wounded>
You slash *a Half-Elf*'s left arm extremely hard and shatter it.
The night has begun.
You feel stronger in the dark!
#
# Jordan is naked, i can rock him easy ;-)
#
o R W C Mana:Cold *a Half-Elf*:Wounded>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west.
o R W C Mana:Cold>w
hit *Elf*
Dark Hill
*a Half-Elf* is standing here.
Exits: North East South.
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves north.
o R W C Mana:Cold>They aren't here.
o R W C Mana:Cold>s
Forest
Exits: North East South West.
o R W C Mana:Cold>mn
n
Arglebargle, glop-glyf!?!
o R W C Mana:Cold>n
Dark Hill
Exits: North East South.
o R W C Mana:Cold>Dark Hill
*Meril the Eriadorian Man* is here, riding a warhorse.
Exits: East South West.
* R W C Mana:Cold>hit *Elf*
They aren't here.
* R W C Mana:Cold>w
Rolling Hills
Exits: North East South West.
You smell blood.
You suddenly notice *a Half-Elf*.
o R W C Mana:Cold>hit *Elf*
*a Half-Elf* leaves west.
They aren't here.
o R W C Mana:Cold>
*Meril the Eriadorian Man* has arrived from the east riding a warhorse.
* R W C Mana:Cold>hit *Elf*
They aren't here.
* R W C Mana:Cold>
*Meril the Eriadorian Man* leaves west riding a warhorse.
o R W C Mana:Cold>w
Rolling Hills
An arrow lies on the ground.
*Meril the Eriadorian Man* is here, riding a warhorse.
Exits: North East West.
You suddenly notice *a Half-Elf*.
* R W C Mana:Cold>hit *Elf*
*a Half-Elf* leaves north.
They aren't here.
* R W C Mana:Cold>
*Meril the Eriadorian Man* leaves north riding a warhorse.
Sharghl narrates 'me resting moves wolfgate'
o R W C Mana:Cold>n
hit *Elf*
Loudwater Plains
Exits: North East South West.
o R W C Mana:Cold>They aren't here.
o R W C Mana:Cold>s
Rolling Hills
An arrow lies on the ground.
Exits: North East West.
o R W C Mana:Cold>hit *Elf*
They aren't here.
o R W C Mana:Cold>w
Rolling Hills
The corpse of a ferocious warg is lying here.
*Meril the Eriadorian Man* is here, riding a warhorse.
Exits: North East West.
You suddenly notice *a Half-Elf*.
* R W C Mana:Cold>hit *Elf*
* R W C Mana:Cold *a Half-Elf*:Wounded>
You slash *a Half-Elf*'s right foot very hard.
* R W C Mana:Cold *a Half-Elf*:Wounded>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west.
* R W C Mana:Cold>w
hit *Elf*
Loudwater Plains
*a Half-Elf* is standing here.
Exits: North East South West.
o R W C Mana:Cold>o R W C Mana:Cold *a Half-Elf*:Wounded>
You approach *a Half-Elf*, trying to slash him.
o R W C Mana:Cold *a Half-Elf*:Wounded>
*a Half-Elf* says 'get me out'
o R W C Mana:Cold *a Half-Elf*:Wounded>
You slash *a Half-Elf*'s left leg extremely hard and shatter it.
o R W C Mana:Cold *a Half-Elf*:Bad>
*Meril the Eriadorian Man* has arrived from the east riding a warhorse.
* R W C Mana:Cold *a Half-Elf*:Bad>
You swiftly dodge *Meril the Eriadorian Man*'s attempt to slash you.
* R W C Mana:Cold *a Half-Elf*:Bad>
Nacs yells 'SURE'
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>w
No way!
You are fighting for your life!
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>f
You flee head over heels.
Bend in the path
A cute rabbit is here.
Exits: North East South West.
o R W C Mana:Cold>
Nacs yells 'KOER'
o R W C Mana:Cold>w
Path to the Mountains
Exits: North East South West.
o R W C Mana:Cold>n
Bend in the Bruinen
A bass swims here.
Exits: North East South West.
o R W C Mana:Cold>w
Bruinen
Exits: East South West.
o R W C Mana:Cold>s
Path to the Mountains
Exits: North East South West.
o R W C Mana:Cold>na half bad
Ok.
o R W C Mana:Cold>w
Path to the Mountains
Exits: North East South West.
o R W C Mana:Cold>e
Path to the Mountains
Exits: North East South West.
o R W C Mana:Cold>e
Path to the Mountains
*Meril the Eriadorian Man* is here, riding a warhorse.
Exits: North East South West.
* R W C Mana:Cold>tr jordan
You carefully examine the ground around you, looking for tracks...
You stop searching.
* R W C Mana:Cold>
*Meril the Eriadorian Man* tries to slash you, but your parry is successful.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>w
No way!
You are fighting for your life!
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>exa at *Elf*
You don't see a *Elf*.
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>f
PANIC!
You can't quit the fight!
* R W C Mana:Cold *Meril the Eriadorian Man*:Fine>f
You flee head over heels.
Bend in the Bruinen
A bass swims here.
Exits: North East South West.
o R W C Mana:Cold>w
Bruinen
Exits: East South West.
o R W C Mana:Cold>w
Bruinen
Exits: East South West.
o R W C Mana:Cold>s
Path to the Mountains
Exits: North East South West.
o R W C Mana:Cold>e
Path to the Mountains
Exits: North East South West.
o R W C Mana:Cold>s
Loudwater Plains
Exits: North East South West.
o R W C Mana:Cold>s
Loudwater Plains
A fallow deer is grazing peacefully here.
Exits: North East South West.
o R W C Mana:Cold>w
Loudwater Plains
The corpse of a ferocious warg is lying here.
The corpse of a rabid, grey wolf is lying here.
The corpse of a hungry warg is lying here.
Exits: North East South West.
o R W C Mana:Cold>s
Rolling Hills
A small and tough weed grows here.
Exits: North East West.
o R W C Mana:Warm>w
Rolling Hills
*a Dwarf* is here, riding a mountain mule.
Exits: East South.
* R W C Mana:Warm>w
Alas, you cannot go that way...
* R W C Mana:Warm>
*a Dwarf* crushes your left foot and tickles it.
* R W C HP:Fine Mana:Warm *a Dwarf*:Fine>exa at *Dwarf*
You see nothing special about him.
*a Dwarf* has several bruises.
*a Dwarf* is using:
<wielded> a heavy morningstar
<worn as shield> a large metal wall shield (brand new)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (brand new)
<worn about body> a forest green cloak (worn out)
<worn on arms> a pair of vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a heavy pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (used)
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> a spiked collar (worn out)
<worn on wrist> a keyring with a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a water skin
<worn on belt> a pan
<worn on belt> a butcher knife (brand new)
<worn on belt> a hunting horn
<worn on belt> a sable pouch
* R W C HP:Fine Mana:Warm *a Dwarf*:Fine>f
You flee head over heels.
Rolling Hills
A small and tough weed grows here.
Exits: North East West.
o R W C HP:Fine Mana:Warm>w
Rolling Hills
*a Dwarf* is here, riding a mountain mule.
Exits: East South.
* R W C HP:Fine Mana:Warm>w
Alas, you cannot go that way...
*a Dwarf* leaves east riding a mountain mule.
o R W C HP:Fine Mana:Warm>s
Rolling Hills
Exits: North West.
o R W C HP:Fine Mana:Warm>s
Alas, you cannot go that way...
o R W C HP:Fine Mana:Warm>w
Rolling Hills
A cute rabbit is here.
Exits: North East South West.
o R W C HP:Fine Mana:Warm>s
Bend in the path
Exits: North South West.
o R W C HP:Fine Mana:Warm>s
Path to the Mountains
Exits: North South West.
o R W C HP:Fine Mana:Warm>s
Path to the Mountains
Exits: North South.
o R W C HP:Fine Mana:Warm>s
Path to the Mountains
Exits: North South.
o R W C HP:Fine Mana:Warm>w
Alas, you cannot go that way...
o R W C HP:Fine Mana:Warm>s
Path to the High Pass
Exits: North East South West.
o R W C HP:Fine Mana:Warm>w
In the Grass
A fat rabbit sits here, chewing on some grass.
Exits: East South West.
o R W C HP:Fine Mana:Warm>w
Dense Pine Forest
Exits: North East South West.
o R W C HP:Fine Mana:Warm>s
Dense Pine Forest
Exits: North East South West.
o R W C HP:Fine Mana:Warm>w
Outskirts of a Pine Forest
A huge, black wolf is here, ready to devour.
A black wolf is here, glaring hungrily for its next meal.
A black wolf is here, glaring hungrily for its next meal.
Exits: North East South West.
o R W C HP:Fine Mana:Warm>w
A Rough Trail
Exits: North East South.
o R W C HP:Fine Mana:Warm>w
Alas, you cannot go that way...
o R W C HP:Fine Mana:Warm>n
Bend in the Trail
Exits: North East South West.
o R W C HP:Fine Mana:Warm>w
A Rough Trail
Exits: North East South West.
o R W C HP:Fine Mana:Warm>w
High Moors
Exits: North East West.
o R W C HP:Fine Mana:Warm>w
High Moors
Exits: North East South West.
o R W C HP:Fine Mana:Warm>w
Your mount carefully walks onto the scree.
A Small Scree
Exits: North East West.
o R W C HP:Fine Mana:Warm>e
Your mount carefully walks up the scree.
High Moors
Exits: North East South West.
o R W C HP:Fine Mana:Warm Move:Tired>s
High Moors
Exits: North East South West.
o R W C HP:Fine Mana:Warm Move:Tired>tr
You carefully examine the ground around you, looking for tracks...
You see some light east.
#
# Aha! Naked moveless elf without light in the night...
#
You see:
- a track of *a Half-Elf* leading east (done less than 1 hour ago).
- a track of *a Half-Elf* coming from the east (done less than 1 hour ago).
- a track of a large rabbit leading west (done less than 1 hour ago).
- a track of a large rabbit leading north (done less than 2 hours ago).
- a track of a large rabbit leading south (done less than 3 hours ago).
- a track of a large rabbit leading south (done less than 3 hours ago).
You stop searching, you don't seem to find anything else.
o R W C HP:Fine Mana:Warm Move:Tired>e
Oops!
You cannot go there riding!
o R W C HP:Fine Mana:Warm Move:Tired>lead
You stop riding a hungry warg.
A hungry warg starts following you.
o W C HP:Fine Mana:Warm>e
Dried-Up Bend of the Bruinen
A small campfire burns here, its low flames giving off only a little light.
*a Half-Elf* is standing here.
Exits: South West Up.
ACK! A hungry warg didn't follow you, you lost it.
*a Half-Elf* leaves south.
* W C HP:Fine Mana:Warm Move:Tired>s
You carefully try to walk on the frozen water.
Bend in the Bruinen
*a Half-Elf* is standing here.
Exits: North East South.
The water is frozen solid.
o W C HP:Fine Mana:Warm Move:Tired>hit *Elf*
o W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Bad>
You slash *a Half-Elf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
o W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Bad>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves south.
o W C HP:Fine Mana:Warm Move:Tired>s
hit *Elf*
You carefully try to walk on the frozen water.
Nearing a Waterfall
Exits: North West.
o W C HP:Fine Mana:Warm Move:Tired>They aren't here.
o W C HP:Fine Mana:Warm Move:Tired>w
You carefully try to walk on the frozen water.
Roaring Waterfall
Phew...
You just escaped a DEADLY location!
Don't count on having that luck next time...
#
# Doh! Thankx you, Sauron! The blood will flow in your name.
#
o W C HP:Fine Mana:Warm Move:Tired>hit *Elf*
They aren't here.
o W C HP:Fine Mana:Warm Move:Tired>n
You carefully try to walk on the frozen water.
Bend in the Bruinen
Exits: North East South.
o W C HP:Fine Mana:Warm Move:Tired>tr jordan
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Half-Elf* leading south
(done less than 1 hour ago).
o W C Mana:Warm Move:Tired>s
You carefully try to walk on the frozen water.
Nearing a Waterfall
Exits: North West.
You see some tracks of *a Half-Elf* leading west
(done less than 1 hour ago).
#
# Well, no exp now, only some renown. :-(
#
o R W C Mana:Warm Move:Slow>tro jordan
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 2, 0%, #Jordan | |
Nacs yells 'KOER'
Was to Engelbert!